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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2005-12-24
// Updated : 2008-10-07
// Licence : This source is under MIT License
// File    : glm/gtx/unsigned_int.hpp
///////////////////////////////////////////////////////////////////////////////////////////////////
// Dependency:
// - GLM core
// - GLM_GTX_integer
///////////////////////////////////////////////////////////////////////////////////////////////////

#ifndef glm_gtx_unsigned_int
#define glm_gtx_unsigned_int

// Dependency:
#include "../glm.hpp"
#include "../gtx/integer.hpp"

#if(defined(GLM_MESSAGES) && !defined(glm_ext))
#	pragma message("GLM: GLM_GTX_unsigned_int extension included")
#endif

namespace glm{
namespace gtx{
namespace unsigned_int ///< GLM_GTX_unsigned_int extension: Add support for unsigned integer for core functions
{
	using namespace gtx::integer;

	/// \addtogroup gtx_unsigned_int
	/// @{

	//! 32bit signed integer. 
	//! From GLM_GTX_unsigned_int extension.
	typedef signed int					sint;

	//! Returns x raised to the y power.
	//! From GLM_GTX_unsigned_int extension.
	uint pow(uint x, uint y);

	//! Returns the positive square root of x. 
	//! From GLM_GTX_unsigned_int extension.
	uint sqrt(uint x);

	//! Modulus. Returns x - y * floor(x / y) for each component in x using the floating point value y.
	//! From GLM_GTX_unsigned_int extension.
	uint mod(uint x, uint y);

	/// @}
}//namespace unsigned_int
}//namespace gtx
}//namespace glm

#include "unsigned_int.inl"

namespace glm{using namespace gtx::unsigned_int;}

#endif//glm_gtx_unsigned_int