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//
// libavg - Media Playback Engine.
// Copyright (C) 2003-2014 Ulrich von Zadow
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// Current versions can be found at www.libavg.de
//
#ifndef _EGLContext_H_
#define _EGLContext_H_
#include "../api.h"
#include <EGL/egl.h>
#include "GLContext.h"
struct SDL_SysWMinfo;
namespace avg {
class AVG_API EGLContext: public GLContext
{
public:
EGLContext(const GLConfig& glConfig, const IntPoint& windowSize=IntPoint(0,0),
const SDL_SysWMinfo* pSDLWMInfo=0);
virtual ~EGLContext();
void activate();
bool initVBlank(int rate);
void swapBuffers();
private:
void createEGLContext(const GLConfig& glConfig, const IntPoint& windowSize,
const SDL_SysWMinfo* pSDLWMInfo);
void checkEGLError(bool bError, const std::string& sMsg);
void dumpEGLConfig() const;
void dumpEGLConfigAttrib(EGLint attrib, const std::string& name) const;
EGLNativeDisplayType m_xDisplay;
EGLDisplay m_Display;
EGLConfig m_Config;
::EGLContext m_Context;
EGLSurface m_Surface;
};
}
#endif
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