summaryrefslogtreecommitdiff
path: root/src/graphics/GPUBrightnessFilter.h
blob: 87d0c5d0890795aeef3cb23c05a5c389c6869fe9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
//
//  libavg - Media Playback Engine. 
//  Copyright (C) 2003-2014 Ulrich von Zadow
//
//  This library is free software; you can redistribute it and/or
//  modify it under the terms of the GNU Lesser General Public
//  License as published by the Free Software Foundation; either
//  version 2 of the License, or (at your option) any later version.
//
//  This library is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//  Lesser General Public License for more details.
//
//  You should have received a copy of the GNU Lesser General Public
//  License along with this library; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//
//  Current versions can be found at www.libavg.de
//

#ifndef _GPUBrightnessFilter_H_
#define _GPUBrightnessFilter_H_

#include "../api.h"
#include "GPUFilter.h"
#include "GLShaderParam.h"
#include "Bitmap.h"

namespace avg {

class AVG_API GPUBrightnessFilter: public GPUFilter
{
public:
    GPUBrightnessFilter(const IntPoint& size, bool bUseAlpha, float alpha, 
            bool bStandalone=true);
    virtual ~GPUBrightnessFilter();

    virtual void applyOnGPU(GLTexturePtr pSrcTex);

private:
    float m_Alpha;

    IntGLShaderParamPtr m_pTextureParam;
    FloatGLShaderParamPtr m_pAlphaParam;
};

}
#endif