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//
// libavg - Media Playback Engine.
// Copyright (C) 2003-2014 Ulrich von Zadow
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// Current versions can be found at www.libavg.de
//
#include "../api.h"
#include "Bitmap.h"
#include "../base/Test.h"
#include <string>
namespace avg {
class AVG_API GraphicsTest: public Test {
public:
GraphicsTest(const std::string& sName, int indentLevel);
static void createResultImgDir();
protected:
BitmapPtr loadTestBmp(const std::string& sFName, PixelFormat pf = NO_PIXELFORMAT);
virtual void testEqual(Bitmap& resultBmp, const std::string& sFName,
PixelFormat pf = NO_PIXELFORMAT, float maxAverage=0.01f,
float maxStdDev=0.05f);
virtual void testEqual(Bitmap& resultBmp, Bitmap& baselineBmp,
const std::string& sFName, float maxAverage=0.01f, float maxStdDev=0.05f);
void testEqualBrightness(Bitmap& resultBmp, Bitmap& baselineBmp, float epsilon);
private:
int sumPixels(Bitmap& bmp);
};
}
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