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//
// libavg - Media Playback Engine.
// Copyright (C) 2003-2014 Ulrich von Zadow
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// Current versions can be found at www.libavg.de
//
#include "CursorState.h"
#include "Node.h"
using namespace std;
namespace avg {
CursorState::CursorState(const CursorEventPtr pEvent,
const vector<NodePtr>& pNodes)
: m_pNodes(pNodes)
{
m_pLastEvent = pEvent;
}
CursorState::~CursorState()
{
}
void CursorState::setInfo(const CursorEventPtr pEvent,
const vector<NodePtr>& pNodes)
{
m_pLastEvent = pEvent;
m_pNodes = pNodes;
}
const vector<NodePtr>& CursorState::getNodes() const
{
return m_pNodes;
}
CursorEventPtr CursorState::getLastEvent() const
{
return m_pLastEvent;
}
}
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