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//
// libavg - Media Playback Engine.
// Copyright (C) 2003-2014 Ulrich von Zadow
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// Current versions can be found at www.libavg.de
//
#include "InvertFXNode.h"
#include "../base/ObjectCounter.h"
#include "../base/Logger.h"
#include "../graphics/BitmapLoader.h"
#include <sstream>
using namespace std;
namespace avg {
InvertFXNode::InvertFXNode()
: FXNode()
{
ObjectCounter::get()->incRef(&typeid(*this));
}
InvertFXNode::~InvertFXNode()
{
ObjectCounter::get()->decRef(&typeid(*this));
}
void InvertFXNode::disconnect()
{
filterPtr = GPUInvertFilterPtr();
FXNode::disconnect();
}
GPUFilterPtr InvertFXNode::createFilter(const IntPoint& size)
{
filterPtr = GPUInvertFilterPtr(new GPUInvertFilter(size, true, false));
setDirty();
return filterPtr;
}
std::string InvertFXNode::toString()
{
stringstream s;
s << "InvertFXNode" << std::endl;
return s.str();
}
}
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