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//
// libavg - Media Playback Engine.
// Copyright (C) 2003-2014 Ulrich von Zadow
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// Current versions can be found at www.libavg.de
//
#include "WrapHelper.h"
#include "raw_constructor.hpp"
#include "../player/BlurFXNode.h"
#include "../player/ChromaKeyFXNode.h"
#include "../player/FXNode.h"
#include "../player/HueSatFXNode.h"
#include "../player/InvertFXNode.h"
#include "../player/NullFXNode.h"
#include "../player/ShadowFXNode.h"
#include <boost/shared_ptr.hpp>
using namespace boost::python;
using namespace avg;
void export_fx()
{
class_<FXNode, boost::shared_ptr<FXNode>, boost::noncopyable>("FXNode", no_init)
;
class_<BlurFXNode, bases<FXNode>, boost::shared_ptr<BlurFXNode>,
boost::noncopyable>("BlurFXNode", init<optional<float> >())
.add_property("radius", &BlurFXNode::getRadius,
&BlurFXNode::setRadius)
;
class_<ChromaKeyFXNode, bases<FXNode>, boost::shared_ptr<ChromaKeyFXNode>,
boost::noncopyable>("ChromaKeyFXNode")
.add_property("color",
make_function(&ChromaKeyFXNode::getColor,
return_value_policy<copy_const_reference>()),
&ChromaKeyFXNode::setColor)
.add_property("htolerance", &ChromaKeyFXNode::getHTolerance,
&ChromaKeyFXNode::setHTolerance)
.add_property("stolerance", &ChromaKeyFXNode::getSTolerance,
&ChromaKeyFXNode::setSTolerance)
.add_property("ltolerance", &ChromaKeyFXNode::getLTolerance,
&ChromaKeyFXNode::setLTolerance)
.add_property("softness", &ChromaKeyFXNode::getSoftness,
&ChromaKeyFXNode::setSoftness)
.add_property("erosion", &ChromaKeyFXNode::getErosion,
&ChromaKeyFXNode::setErosion)
.add_property("spillthreshold", &ChromaKeyFXNode::getSpillThreshold,
&ChromaKeyFXNode::setSpillThreshold)
;
class_<HueSatFXNode, bases<FXNode>, boost::shared_ptr<HueSatFXNode>,
boost::noncopyable > ("HueSatFXNode", init<optional<float, float, float,
bool> >())
.add_property("hue", &HueSatFXNode::getHue,
&HueSatFXNode::setHue)
.add_property("saturation", &HueSatFXNode::getSaturation,
&HueSatFXNode::setSaturation)
.add_property("lightness", &HueSatFXNode::getLightnessOffset,
&HueSatFXNode::setLightnessOffset)
.add_property("colorize", &HueSatFXNode::isColorizing,
&HueSatFXNode::setColorizing)
.def("__repr__", &HueSatFXNode::toString)
;
class_<InvertFXNode, bases<FXNode>, boost::shared_ptr<InvertFXNode>,
boost::noncopyable>("InvertFXNode")
;
class_<NullFXNode, bases<FXNode>, boost::shared_ptr<NullFXNode>, boost::noncopyable>(
"NullFXNode")
;
class_<ShadowFXNode, bases<FXNode>, boost::shared_ptr<ShadowFXNode>,
boost::noncopyable>("ShadowFXNode",
init<optional<glm::vec2, float, float, std::string> >())
.add_property("offset", &ShadowFXNode::getOffset, &ShadowFXNode::setOffset)
.add_property("radius", &ShadowFXNode::getRadius, &ShadowFXNode::setRadius)
.add_property("opacity", &ShadowFXNode::getOpacity, &ShadowFXNode::setOpacity)
.add_property("color", &ShadowFXNode::getColor, &ShadowFXNode::setColor)
;
}
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