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/**************************************************************************\
ibtk (Insomnia's Basic ToolKit)
By Insomnia (Steaphan Greene)
(insomnia@core.binghamton.edu)
Copyright (C) 1999 Steaphan Greene
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111, USA.
\**************************************************************************/
#ifndef IBUTTON_H
#define IBUTTON_H
#define BUTTON_UP 0
#define BUTTON_DOWN 1
#define BUTTON_DISABLED 2
#include <X11/X.h>
#include <X11/Xlib.h>
#include "idodad.h"
#include "iwindow.h"
class IButton : public IDoDad {
public:
IButton(char *txt, IWindow *w, int xp, int yp, int xs, int ys);
virtual ~IButton();
virtual int Type() { return DODAD_BUTTON; };
void Disable();
void Enable();
virtual int Press(int b, int x, int y);
virtual int Release(int b, int x, int y);
virtual void Redraw();
virtual void Rebuild();
virtual void Resize(int, int);
virtual void Move(int, int);
virtual void MoveAndResize(int, int, int, int);
void SetClickCallback(void (*cb)(IDoDad *, IDoDad *, int));
void SetUpCallback(void (*cb)(IDoDad *, IDoDad *, int));
void SetDownCallback(void (*cb)(IDoDad *, IDoDad *, int));
int State() { return state; };
protected:
IButton() {};
void Init(char *txt, IWindow *w, int xp, int yp, int xs, int ys);
void Create();
Pixmap Img[3];
int xpos, ypos, xsize, ysize;
int state;
void (*clickcallback)(IDoDad *, IDoDad *, int);
void (*upcallback)(IDoDad *, IDoDad *, int);
void (*downcallback)(IDoDad *, IDoDad *, int);
char *text;
};
#endif
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