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authorJames Cowgill <james410@cowgill.org.uk>2014-12-09 20:21:40 +0000
committerJames Cowgill <james410@cowgill.org.uk>2014-12-09 20:21:40 +0000
commitfa21c65d0c764705cfc377bf0d0de08fac26874e (patch)
treedbc9e87bbd8684d15e79fc0c8b7a8985389c3b35 /src/SFML/Graphics/GLCheck.cpp
parentdd835931261c340acd5f0409341d13fa2670423e (diff)
Imported Upstream version 2.2.0+dfsg
Diffstat (limited to 'src/SFML/Graphics/GLCheck.cpp')
-rw-r--r--src/SFML/Graphics/GLCheck.cpp242
1 files changed, 112 insertions, 130 deletions
diff --git a/src/SFML/Graphics/GLCheck.cpp b/src/SFML/Graphics/GLCheck.cpp
index 4743c8a..0e8f6de 100644
--- a/src/SFML/Graphics/GLCheck.cpp
+++ b/src/SFML/Graphics/GLCheck.cpp
@@ -1,130 +1,112 @@
-////////////////////////////////////////////////////////////
-//
-// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
-//
-// This software is provided 'as-is', without any express or implied warranty.
-// In no event will the authors be held liable for any damages arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it freely,
-// subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented;
-// you must not claim that you wrote the original software.
-// If you use this software in a product, an acknowledgment
-// in the product documentation would be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such,
-// and must not be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source distribution.
-//
-////////////////////////////////////////////////////////////
-
-////////////////////////////////////////////////////////////
-// Headers
-////////////////////////////////////////////////////////////
-#include <SFML/Graphics/GLCheck.hpp>
-#include <SFML/System/Err.hpp>
-
-
-namespace sf
-{
-namespace priv
-{
-////////////////////////////////////////////////////////////
-void glCheckError(const char* file, unsigned int line)
-{
- // Get the last error
- GLenum errorCode = glGetError();
-
- if (errorCode != GL_NO_ERROR)
- {
- std::string fileString(file);
- std::string error = "unknown error";
- std::string description = "no description";
-
- // Decode the error code
- switch (errorCode)
- {
- case GL_INVALID_ENUM :
- {
- error = "GL_INVALID_ENUM";
- description = "an unacceptable value has been specified for an enumerated argument";
- break;
- }
-
- case GL_INVALID_VALUE :
- {
- error = "GL_INVALID_VALUE";
- description = "a numeric argument is out of range";
- break;
- }
-
- case GL_INVALID_OPERATION :
- {
- error = "GL_INVALID_OPERATION";
- description = "the specified operation is not allowed in the current state";
- break;
- }
-
- case GL_STACK_OVERFLOW :
- {
- error = "GL_STACK_OVERFLOW";
- description = "this command would cause a stack overflow";
- break;
- }
-
- case GL_STACK_UNDERFLOW :
- {
- error = "GL_STACK_UNDERFLOW";
- description = "this command would cause a stack underflow";
- break;
- }
-
- case GL_OUT_OF_MEMORY :
- {
- error = "GL_OUT_OF_MEMORY";
- description = "there is not enough memory left to execute the command";
- break;
- }
-
- case GL_INVALID_FRAMEBUFFER_OPERATION_EXT :
- {
- error = "GL_INVALID_FRAMEBUFFER_OPERATION_EXT";
- description = "the object bound to FRAMEBUFFER_BINDING_EXT is not \"framebuffer complete\"";
- break;
- }
- }
-
- // Log the error
- err() << "An internal OpenGL call failed in "
- << fileString.substr(fileString.find_last_of("\\/") + 1) << " (" << line << ") : "
- << error << ", " << description
- << std::endl;
- }
-}
-
-
-////////////////////////////////////////////////////////////
-void ensureGlewInit()
-{
- static bool initialized = false;
- if (!initialized)
- {
- GLenum status = glewInit();
- if (status == GLEW_OK)
- {
- initialized = true;
- }
- else
- {
- err() << "Failed to initialize GLEW, " << glewGetErrorString(status) << std::endl;
- }
- }
-}
-
-} // namespace priv
-
-} // namespace sf
+////////////////////////////////////////////////////////////
+//
+// SFML - Simple and Fast Multimedia Library
+// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com)
+//
+// This software is provided 'as-is', without any express or implied warranty.
+// In no event will the authors be held liable for any damages arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it freely,
+// subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented;
+// you must not claim that you wrote the original software.
+// If you use this software in a product, an acknowledgment
+// in the product documentation would be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such,
+// and must not be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source distribution.
+//
+////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////
+// Headers
+////////////////////////////////////////////////////////////
+#include <SFML/Graphics/GLCheck.hpp>
+#include <SFML/System/Err.hpp>
+
+
+namespace sf
+{
+namespace priv
+{
+////////////////////////////////////////////////////////////
+void glCheckError(const char* file, unsigned int line)
+{
+ // Get the last error
+ GLenum errorCode = glGetError();
+
+ if (errorCode != GL_NO_ERROR)
+ {
+ std::string fileString(file);
+ std::string error = "unknown error";
+ std::string description = "no description";
+
+ // Decode the error code
+ switch (errorCode)
+ {
+ case GL_INVALID_ENUM:
+ {
+ error = "GL_INVALID_ENUM";
+ description = "an unacceptable value has been specified for an enumerated argument";
+ break;
+ }
+
+ case GL_INVALID_VALUE:
+ {
+ error = "GL_INVALID_VALUE";
+ description = "a numeric argument is out of range";
+ break;
+ }
+
+ case GL_INVALID_OPERATION:
+ {
+ error = "GL_INVALID_OPERATION";
+ description = "the specified operation is not allowed in the current state";
+ break;
+ }
+
+ case GL_STACK_OVERFLOW:
+ {
+ error = "GL_STACK_OVERFLOW";
+ description = "this command would cause a stack overflow";
+ break;
+ }
+
+ case GL_STACK_UNDERFLOW:
+ {
+ error = "GL_STACK_UNDERFLOW";
+ description = "this command would cause a stack underflow";
+ break;
+ }
+
+ case GL_OUT_OF_MEMORY:
+ {
+ error = "GL_OUT_OF_MEMORY";
+ description = "there is not enough memory left to execute the command";
+ break;
+ }
+
+ case GLEXT_GL_INVALID_FRAMEBUFFER_OPERATION:
+ {
+ error = "GL_INVALID_FRAMEBUFFER_OPERATION";
+ description = "the object bound to FRAMEBUFFER_BINDING is not \"framebuffer complete\"";
+ break;
+ }
+ }
+
+ // Log the error
+ err() << "An internal OpenGL call failed in "
+ << fileString.substr(fileString.find_last_of("\\/") + 1) << " (" << line << ") : "
+ << error << ", " << description
+ << std::endl;
+ }
+}
+
+
+} // namespace priv
+
+} // namespace sf