diff options
author | James Cowgill <james410@cowgill.org.uk> | 2014-12-09 20:21:40 +0000 |
---|---|---|
committer | James Cowgill <james410@cowgill.org.uk> | 2014-12-09 20:21:40 +0000 |
commit | fa21c65d0c764705cfc377bf0d0de08fac26874e (patch) | |
tree | dbc9e87bbd8684d15e79fc0c8b7a8985389c3b35 /src/SFML/Graphics/GLCheck.cpp | |
parent | dd835931261c340acd5f0409341d13fa2670423e (diff) |
Imported Upstream version 2.2.0+dfsg
Diffstat (limited to 'src/SFML/Graphics/GLCheck.cpp')
-rw-r--r-- | src/SFML/Graphics/GLCheck.cpp | 242 |
1 files changed, 112 insertions, 130 deletions
diff --git a/src/SFML/Graphics/GLCheck.cpp b/src/SFML/Graphics/GLCheck.cpp index 4743c8a..0e8f6de 100644 --- a/src/SFML/Graphics/GLCheck.cpp +++ b/src/SFML/Graphics/GLCheck.cpp @@ -1,130 +1,112 @@ -////////////////////////////////////////////////////////////
-//
-// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
-//
-// This software is provided 'as-is', without any express or implied warranty.
-// In no event will the authors be held liable for any damages arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it freely,
-// subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented;
-// you must not claim that you wrote the original software.
-// If you use this software in a product, an acknowledgment
-// in the product documentation would be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such,
-// and must not be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source distribution.
-//
-////////////////////////////////////////////////////////////
-
-////////////////////////////////////////////////////////////
-// Headers
-////////////////////////////////////////////////////////////
-#include <SFML/Graphics/GLCheck.hpp>
-#include <SFML/System/Err.hpp>
-
-
-namespace sf
-{
-namespace priv
-{
-////////////////////////////////////////////////////////////
-void glCheckError(const char* file, unsigned int line)
-{
- // Get the last error
- GLenum errorCode = glGetError();
-
- if (errorCode != GL_NO_ERROR)
- {
- std::string fileString(file);
- std::string error = "unknown error";
- std::string description = "no description";
-
- // Decode the error code
- switch (errorCode)
- {
- case GL_INVALID_ENUM :
- {
- error = "GL_INVALID_ENUM";
- description = "an unacceptable value has been specified for an enumerated argument";
- break;
- }
-
- case GL_INVALID_VALUE :
- {
- error = "GL_INVALID_VALUE";
- description = "a numeric argument is out of range";
- break;
- }
-
- case GL_INVALID_OPERATION :
- {
- error = "GL_INVALID_OPERATION";
- description = "the specified operation is not allowed in the current state";
- break;
- }
-
- case GL_STACK_OVERFLOW :
- {
- error = "GL_STACK_OVERFLOW";
- description = "this command would cause a stack overflow";
- break;
- }
-
- case GL_STACK_UNDERFLOW :
- {
- error = "GL_STACK_UNDERFLOW";
- description = "this command would cause a stack underflow";
- break;
- }
-
- case GL_OUT_OF_MEMORY :
- {
- error = "GL_OUT_OF_MEMORY";
- description = "there is not enough memory left to execute the command";
- break;
- }
-
- case GL_INVALID_FRAMEBUFFER_OPERATION_EXT :
- {
- error = "GL_INVALID_FRAMEBUFFER_OPERATION_EXT";
- description = "the object bound to FRAMEBUFFER_BINDING_EXT is not \"framebuffer complete\"";
- break;
- }
- }
-
- // Log the error
- err() << "An internal OpenGL call failed in "
- << fileString.substr(fileString.find_last_of("\\/") + 1) << " (" << line << ") : "
- << error << ", " << description
- << std::endl;
- }
-}
-
-
-////////////////////////////////////////////////////////////
-void ensureGlewInit()
-{
- static bool initialized = false;
- if (!initialized)
- {
- GLenum status = glewInit();
- if (status == GLEW_OK)
- {
- initialized = true;
- }
- else
- {
- err() << "Failed to initialize GLEW, " << glewGetErrorString(status) << std::endl;
- }
- }
-}
-
-} // namespace priv
-
-} // namespace sf
+//////////////////////////////////////////////////////////// +// +// SFML - Simple and Fast Multimedia Library +// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) +// +// This software is provided 'as-is', without any express or implied warranty. +// In no event will the authors be held liable for any damages arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it freely, +// subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; +// you must not claim that you wrote the original software. +// If you use this software in a product, an acknowledgment +// in the product documentation would be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, +// and must not be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source distribution. +// +//////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////// +// Headers +//////////////////////////////////////////////////////////// +#include <SFML/Graphics/GLCheck.hpp> +#include <SFML/System/Err.hpp> + + +namespace sf +{ +namespace priv +{ +//////////////////////////////////////////////////////////// +void glCheckError(const char* file, unsigned int line) +{ + // Get the last error + GLenum errorCode = glGetError(); + + if (errorCode != GL_NO_ERROR) + { + std::string fileString(file); + std::string error = "unknown error"; + std::string description = "no description"; + + // Decode the error code + switch (errorCode) + { + case GL_INVALID_ENUM: + { + error = "GL_INVALID_ENUM"; + description = "an unacceptable value has been specified for an enumerated argument"; + break; + } + + case GL_INVALID_VALUE: + { + error = "GL_INVALID_VALUE"; + description = "a numeric argument is out of range"; + break; + } + + case GL_INVALID_OPERATION: + { + error = "GL_INVALID_OPERATION"; + description = "the specified operation is not allowed in the current state"; + break; + } + + case GL_STACK_OVERFLOW: + { + error = "GL_STACK_OVERFLOW"; + description = "this command would cause a stack overflow"; + break; + } + + case GL_STACK_UNDERFLOW: + { + error = "GL_STACK_UNDERFLOW"; + description = "this command would cause a stack underflow"; + break; + } + + case GL_OUT_OF_MEMORY: + { + error = "GL_OUT_OF_MEMORY"; + description = "there is not enough memory left to execute the command"; + break; + } + + case GLEXT_GL_INVALID_FRAMEBUFFER_OPERATION: + { + error = "GL_INVALID_FRAMEBUFFER_OPERATION"; + description = "the object bound to FRAMEBUFFER_BINDING is not \"framebuffer complete\""; + break; + } + } + + // Log the error + err() << "An internal OpenGL call failed in " + << fileString.substr(fileString.find_last_of("\\/") + 1) << " (" << line << ") : " + << error << ", " << description + << std::endl; + } +} + + +} // namespace priv + +} // namespace sf |