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authorChristoph Egger <Christoph.Egger@gmx.de>2008-05-20 13:58:13 +0200
committerChristoph Egger <Christoph.Egger@gmx.de>2008-05-20 13:58:13 +0200
commitff2dd2d0218cea258446af2c781298192404aa68 (patch)
treed36a5a7e71af593c65882d46619716cb0d82789d /src/SFML/Graphics/VideoResource.cpp
Imported Upstream version 1.2
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diff --git a/src/SFML/Graphics/VideoResource.cpp b/src/SFML/Graphics/VideoResource.cpp
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+////////////////////////////////////////////////////////////
+//
+// SFML - Simple and Fast Multimedia Library
+// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+//
+// This software is provided 'as-is', without any express or implied warranty.
+// In no event will the authors be held liable for any damages arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it freely,
+// subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented;
+// you must not claim that you wrote the original software.
+// If you use this software in a product, an acknowledgment
+// in the product documentation would be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such,
+// and must not be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source distribution.
+//
+////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////
+// Headers
+////////////////////////////////////////////////////////////
+#include <SFML/Graphics/VideoResource.hpp>
+#include <SFML/Graphics/GraphicsDevice.hpp>
+
+
+namespace sf
+{
+////////////////////////////////////////////////////////////
+/// Default constructor
+////////////////////////////////////////////////////////////
+VideoResource::VideoResource()
+{
+ priv::GraphicsDevice::GetInstance().AddVideoResource(this);
+}
+
+
+////////////////////////////////////////////////////////////
+/// Copy constructor
+////////////////////////////////////////////////////////////
+VideoResource::VideoResource(const VideoResource&)
+{
+ priv::GraphicsDevice::GetInstance().AddVideoResource(this);
+}
+
+
+////////////////////////////////////////////////////////////
+/// Destructor
+////////////////////////////////////////////////////////////
+VideoResource::~VideoResource()
+{
+ priv::GraphicsDevice::GetInstance().RemoveVideoResource(this);
+}
+
+} // namespace sf