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authorChristoph Egger <Christoph.Egger@gmx.de>2008-06-22 11:08:22 +0200
committerChristoph Egger <Christoph.Egger@gmx.de>2008-06-22 11:08:22 +0200
commit19199f59628f0187703b21abc6e1af7e303f56a2 (patch)
tree7adcc5985de0766f23d2d5ec3fbac3098e2fa9e9 /src/SFML/Graphics
parent4b040a97527868d87cf70814c44340be2a3f7e78 (diff)
Imported Upstream version 1.3
Diffstat (limited to 'src/SFML/Graphics')
-rwxr-xr-xsrc/SFML/Graphics/Arial.hpp14685
-rwxr-xr-xsrc/SFML/Graphics/Color.cpp46
-rwxr-xr-xsrc/SFML/Graphics/DefaultFont.hpp1833
-rwxr-xr-xsrc/SFML/Graphics/Drawable.cpp241
-rwxr-xr-xsrc/SFML/Graphics/Font.cpp92
-rwxr-xr-xsrc/SFML/Graphics/FontLoader.cpp419
-rwxr-xr-xsrc/SFML/Graphics/FontLoader.hpp (renamed from src/SFML/Graphics/FontManager.hpp)94
-rwxr-xr-xsrc/SFML/Graphics/FontManager.cpp447
-rwxr-xr-xsrc/SFML/Graphics/GLEW/glew.c9752
-rwxr-xr-xsrc/SFML/Graphics/GLEW/glew.h9793
-rwxr-xr-xsrc/SFML/Graphics/GLEW/glxew.h1062
-rwxr-xr-xsrc/SFML/Graphics/GLEW/wglew.h934
-rwxr-xr-xsrc/SFML/Graphics/GraphicsDevice.hpp99
-rwxr-xr-xsrc/SFML/Graphics/Image.cpp215
-rwxr-xr-xsrc/SFML/Graphics/ImageLoader.cpp22
-rwxr-xr-xsrc/SFML/Graphics/ImageLoader.hpp4
-rwxr-xr-xsrc/SFML/Graphics/Makefile28
-rwxr-xr-xsrc/SFML/Graphics/Matrix3.cpp40
-rwxr-xr-xsrc/SFML/Graphics/PostFX.cpp168
-rwxr-xr-xsrc/SFML/Graphics/RenderWindow.cpp212
-rwxr-xr-xsrc/SFML/Graphics/Renderer.cpp (renamed from src/SFML/Graphics/GraphicsDevice.cpp)49
-rwxr-xr-xsrc/SFML/Graphics/Renderer.hpp (renamed from src/SFML/Graphics/OpenGL.hpp)77
-rwxr-xr-xsrc/SFML/Graphics/SOIL/stb_image_aug.c12
-rwxr-xr-xsrc/SFML/Graphics/Shape.cpp341
-rwxr-xr-xsrc/SFML/Graphics/Sprite.cpp55
-rwxr-xr-xsrc/SFML/Graphics/String.cpp316
-rwxr-xr-xsrc/SFML/Graphics/VideoResource.cpp10
-rwxr-xr-xsrc/SFML/Graphics/View.cpp174
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/cderror.h132
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jcapimin.c280
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jcapistd.c161
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jccoefct.c449
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jccolor.c459
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jcdctmgr.c387
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jchuff.c909
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jchuff.h47
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jcinit.c72
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jcmainct.c293
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jcmarker.c664
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jcmaster.c590
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jcomapi.c106
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jconfig.h45
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jcparam.c610
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jcphuff.c833
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jcprepct.c354
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jcsample.c519
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jctrans.c388
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdapimin.c395
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdapistd.c275
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdatadst.c151
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdatasrc.c212
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdcoefct.c736
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdcolor.c396
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdct.h176
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jddctmgr.c269
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdhuff.c651
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdhuff.h201
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdinput.c381
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdmainct.c512
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdmarker.c1360
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdmaster.c557
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdmerge.c400
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdphuff.c668
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdpostct.c290
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdsample.c478
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jdtrans.c143
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jerror.c252
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jerror.h291
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jfdctflt.c168
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jfdctfst.c224
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jfdctint.c283
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jidctflt.c242
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jidctfst.c368
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jidctint.c389
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jidctred.c398
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jinclude.h91
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jmemmgr.c1118
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jmemnobs.c109
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jmemsys.h198
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jmorecfg.h363
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jpegint.h392
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jpeglib.h1096
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jquant1.c856
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jquant2.c1310
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jutils.c179
-rwxr-xr-xsrc/SFML/Graphics/libjpeg/jversion.h14
-rwxr-xr-xsrc/SFML/Graphics/libpng/png.c828
-rwxr-xr-xsrc/SFML/Graphics/libpng/png.h3419
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngconf.h1437
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngerror.c295
-rwxr-xr-xsrc/SFML/Graphics/libpng/pnggccrd.c5408
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngget.c934
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngmem.c595
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngpread.c1573
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngread.c1456
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngrio.c161
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngrtran.c4177
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngrutil.c3124
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngset.c1219
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngtrans.c650
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngvcrd.c3903
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngwio.c228
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngwrite.c1464
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngwtran.c563
-rwxr-xr-xsrc/SFML/Graphics/libpng/pngwutil.c2730
-rwxr-xr-xsrc/SFML/Graphics/zlib/adler32.c149
-rwxr-xr-xsrc/SFML/Graphics/zlib/compress.c79
-rwxr-xr-xsrc/SFML/Graphics/zlib/crc32.c423
-rwxr-xr-xsrc/SFML/Graphics/zlib/crc32.h441
-rwxr-xr-xsrc/SFML/Graphics/zlib/deflate.c1736
-rwxr-xr-xsrc/SFML/Graphics/zlib/deflate.h331
-rwxr-xr-xsrc/SFML/Graphics/zlib/inffast.c318
-rwxr-xr-xsrc/SFML/Graphics/zlib/inffast.h11
-rwxr-xr-xsrc/SFML/Graphics/zlib/inffixed.h94
-rwxr-xr-xsrc/SFML/Graphics/zlib/inflate.c1368
-rwxr-xr-xsrc/SFML/Graphics/zlib/inflate.h115
-rwxr-xr-xsrc/SFML/Graphics/zlib/inftrees.c329
-rwxr-xr-xsrc/SFML/Graphics/zlib/inftrees.h55
-rwxr-xr-xsrc/SFML/Graphics/zlib/trees.c1219
-rwxr-xr-xsrc/SFML/Graphics/zlib/trees.h128
-rwxr-xr-xsrc/SFML/Graphics/zlib/uncompr.c61
-rwxr-xr-xsrc/SFML/Graphics/zlib/zconf.h332
-rwxr-xr-xsrc/SFML/Graphics/zlib/zlib.h1357
-rwxr-xr-xsrc/SFML/Graphics/zlib/zutil.c318
-rwxr-xr-xsrc/SFML/Graphics/zlib/zutil.h269
125 files changed, 105417 insertions, 2990 deletions
diff --git a/src/SFML/Graphics/Arial.hpp b/src/SFML/Graphics/Arial.hpp
new file mode 100755
index 0000000..2b224d8
--- /dev/null
+++ b/src/SFML/Graphics/Arial.hpp
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+-72, 110, -116, 12, -2, 98, 30, 66, -7, -109, 124, -94, -85, 10, -98, -48, 35, 16, -82, 77, 123, 39, -111, 111, 38,
+-66, 104, -6, -90, 63, -97, 35, -21, -56, -99, -69, -121, 49, -126, 5, 15, 48, -126, 5, 11, 2, 1, 1, 48, -127,
+-75, 48, -127, -90, 49, 11, 48, 9, 6, 3, 85, 4, 6, 19, 2, 85, 83, 49, 19, 48, 17, 6, 3, 85, 4,
+8, 19, 10, 87, 97, 115, 104, 105, 110, 103, 116, 111, 110, 49, 16, 48, 14, 6, 3, 85, 4, 7, 19, 7, 82,
+101, 100, 109, 111, 110, 100, 49, 30, 48, 28, 6, 3, 85, 4, 10, 19, 21, 77, 105, 99, 114, 111, 115, 111, 102,
+116, 32, 67, 111, 114, 112, 111, 114, 97, 116, 105, 111, 110, 49, 43, 48, 41, 6, 3, 85, 4, 11, 19, 34, 67,
+111, 112, 121, 114, 105, 103, 104, 116, 32, 40, 99, 41, 32, 50, 48, 48, 48, 32, 77, 105, 99, 114, 111, 115, 111,
+102, 116, 32, 67, 111, 114, 112, 46, 49, 35, 48, 33, 6, 3, 85, 4, 3, 19, 26, 77, 105, 99, 114, 111, 115,
+111, 102, 116, 32, 67, 111, 100, 101, 32, 83, 105, 103, 110, 105, 110, 103, 32, 80, 67, 65, 2, 10, 97, 7, 17,
+67, 0, 0, 0, 0, 0, 52, 48, 12, 6, 8, 42, -122, 72, -122, -9, 13, 2, 5, 5, 0, -96, -127, -36, 48,
+20, 6, 9, 43, 6, 1, 4, 1, -126, 55, 40, 1, 49, 7, 3, 5, 0, 3, 0, 0, 0, 48, 25, 6, 9,
+42, -122, 72, -122, -9, 13, 1, 9, 3, 49, 12, 6, 10, 43, 6, 1, 4, 1, -126, 55, 2, 1, 4, 48, 28,
+6, 10, 43, 6, 1, 4, 1, -126, 55, 2, 1, 11, 49, 14, 48, 12, 6, 10, 43, 6, 1, 4, 1, -126, 55,
+2, 1, 21, 48, 31, 6, 9, 42, -122, 72, -122, -9, 13, 1, 9, 4, 49, 18, 4, 16, 90, 7, 4, -83, -45,
+91, -18, 73, 48, 65, -96, -43, -40, -66, -122, -48, 48, 106, 6, 10, 43, 6, 1, 4, 1, -126, 55, 2, 1, 12,
+49, 92, 48, 90, -96, 48, -128, 46, 0, 65, 0, 114, 0, 105, 0, 97, 0, 108, 0, 32, 0, 70, 0, 111, 0,
+110, 0, 116, 0, 32, 0, 86, 0, 101, 0, 114, 0, 115, 0, 105, 0, 111, 0, 110, 0, 32, 0, 51, 0, 46,
+0, 48, 0, 48, -95, 38, -128, 36, 104, 116, 116, 112, 58, 47, 47, 119, 119, 119, 46, 109, 105, 99, 114, 111, 115,
+111, 102, 116, 46, 99, 111, 109, 47, 116, 121, 112, 111, 103, 114, 97, 112, 104, 121, 32, 48, 13, 6, 9, 42, -122,
+72, -122, -9, 13, 1, 1, 1, 5, 0, 4, -126, 1, 0, 78, 55, 23, -30, 26, 55, -103, 89, 39, 11, -55, -105,
+42, -21, 80, -32, 97, 2, -42, 35, -122, 72, -99, -16, -108, -67, -103, 29, 96, -63, 42, 71, -81, -73, -113, 89, 56,
+5, -13, -92, -125, -105, -107, 123, -15, 4, 36, 8, 83, -52, 109, -54, -57, -57, 25, 64, -111, 43, 79, -57, -68, -105,
+-82, 28, 58, -38, 124, 119, -44, -127, 117, -114, 92, 34, 60, -103, 7, 82, -118, -2, -29, -80, 103, -25, 14, 30, -12,
+-19, 46, 116, -109, 70, -118, 18, -106, 76, 72, 11, 13, -1, 95, -61, -118, 59, -22, -69, -33, 91, 8, 10, 92, -1,
+-93, 12, 77, -23, 81, 71, 84, -68, -126, -43, 36, -27, -127, -22, -67, -63, -73, -79, -62, 10, 121, 114, -106, 100, -83,
+-14, 102, -126, -6, -11, 0, -122, 28, -17, -43, -91, -90, 35, -107, 19, 61, 33, -86, -102, -13, -78, 76, -23, 60, -31,
+80, -106, -105, -123, -9, 80, -103, -41, -120, 21, 63, -104, -111, 88, 18, 66, -38, 84, 122, -124, -101, -92, 50, 54, 68,
+-64, -85, -9, -93, -98, 8, 21, 23, -4, 104, 85, -96, 83, 60, 88, -19, -58, 42, -12, -102, 125, -51, 48, 66, -116,
+-122, 5, 6, -46, -58, -27, 27, -102, -17, -11, 50, -48, -45, -119, -33, -68, -97, 117, -115, -50, -101, 121, 98, 43, -6,
+20, 43, 19, -77, -92, 30, 8, -92, 87, 63, -116, 89, -6, -5, -59, -6, -80, -45, -4, -95, -126, 2, 76, 48, -126,
+2, 72, 6, 9, 42, -122, 72, -122, -9, 13, 1, 9, 6, 49, -126, 2, 57, 48, -126, 2, 53, 2, 1, 1, 48,
+-127, -77, 48, -127, -98, 49, 31, 48, 29, 6, 3, 85, 4, 10, 19, 22, 86, 101, 114, 105, 83, 105, 103, 110, 32,
+84, 114, 117, 115, 116, 32, 78, 101, 116, 119, 111, 114, 107, 49, 23, 48, 21, 6, 3, 85, 4, 11, 19, 14, 86,
+101, 114, 105, 83, 105, 103, 110, 44, 32, 73, 110, 99, 46, 49, 44, 48, 42, 6, 3, 85, 4, 11, 19, 35, 86,
+101, 114, 105, 83, 105, 103, 110, 32, 84, 105, 109, 101, 32, 83, 116, 97, 109, 112, 105, 110, 103, 32, 83, 101, 114,
+118, 105, 99, 101, 32, 82, 111, 111, 116, 49, 52, 48, 50, 6, 3, 85, 4, 11, 19, 43, 78, 79, 32, 76, 73,
+65, 66, 73, 76, 73, 84, 89, 32, 65, 67, 67, 69, 80, 84, 69, 68, 44, 32, 40, 99, 41, 57, 55, 32, 86,
+101, 114, 105, 83, 105, 103, 110, 44, 32, 73, 110, 99, 46, 2, 16, 8, 122, 109, 92, 111, 98, -109, 79, -70, -60,
+-3, 67, -31, 20, 24, -99, 48, 12, 6, 8, 42, -122, 72, -122, -9, 13, 2, 5, 5, 0, -96, 89, 48, 24, 6,
+9, 42, -122, 72, -122, -9, 13, 1, 9, 3, 49, 11, 6, 9, 42, -122, 72, -122, -9, 13, 1, 7, 1, 48, 28,
+6, 9, 42, -122, 72, -122, -9, 13, 1, 9, 5, 49, 15, 23, 13, 48, 50, 49, 48, 49, 56, 50, 49, 49, 55,
+51, 52, 90, 48, 31, 6, 9, 42, -122, 72, -122, -9, 13, 1, 9, 4, 49, 18, 4, 16, 12, 105, -5, 26, 94,
+53, 104, 20, -112, -111, 115, 35, 117, -35, -128, 95, 48, 13, 6, 9, 42, -122, 72, -122, -9, 13, 1, 1, 1, 5,
+0, 4, -126, 1, 0, -90, 107, 37, 59, -30, 84, -46, -81, -9, -25, 55, -113, -111, 79, -41, 0, 87, 17, 54, -96,
+-93, 84, -24, -86, 9, 21, 10, -79, -30, 15, 4, 120, 56, -48, -23, -66, -34, 10, 63, -116, 65, -104, -80, 44, 88,
+59, 86, -11, -48, 67, 68, -45, -34, 28, 38, -86, 122, -25, -17, 41, -34, 30, -120, 64, 111, 106, -112, 66, -33, 18,
+123, 18, -79, -70, 113, 20, -88, -21, -89, -93, 14, -119, 115, -23, 3, -128, -76, -106, -61, 16, -27, -26, -29, 51, 118,
+-101, -38, -25, 126, 109, -20, 56, 21, 49, -63, -3, -20, 33, 106, -119, 84, -4, 80, -45, -2, 98, -115, 56, 5, 102,
+-16, 120, 56, -29, -127, 31, 107, -114, 43, 44, 50, -111, -72, -40, -1, 7, 10, -124, -119, 76, -106, 63, 109, -40, -99,
+-123, 97, 59, 38, -103, 62, -69, 115, -105, -95, 10, -78, -98, -87, 46, 56, -93, 14, 95, -77, 83, -23, -37, -97, 3,
+-90, 28, 29, -85, 74, 71, 99, 14, 21, -102, -112, 2, -3, 32, -11, 80, -48, -108, 34, 120, 9, -123, 116, -101, 77,
+-17, -21, 34, 64, -84, -72, -82, 117, 93, -84, -64, -114, 58, -7, -9, -73, 52, 91, 92, -31, -101, -6, -17, -60, 36,
+52, 74, 94, -107, -5, -31, 116, 28, -102, 78, -84, 118, -82, 127, 22, 6, 66, -14, -11, 113, 77, -70, -44, -14, 52,
+-9, 24, -43, -104, 68, 80, -14, 99, -5, 114, 75, 0
diff --git a/src/SFML/Graphics/Color.cpp b/src/SFML/Graphics/Color.cpp
index 4be1872..3623e92 100755
--- a/src/SFML/Graphics/Color.cpp
+++ b/src/SFML/Graphics/Color.cpp
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -71,6 +71,34 @@ a(A)
////////////////////////////////////////////////////////////
+/// Operator += overload to add a color
+////////////////////////////////////////////////////////////
+Color& Color::operator +=(const Color& Other)
+{
+ r = static_cast<Uint8>(std::min(r + Other.r, 255));
+ g = static_cast<Uint8>(std::min(g + Other.g, 255));
+ b = static_cast<Uint8>(std::min(b + Other.b, 255));
+ a = static_cast<Uint8>(std::min(a + Other.a, 255));
+
+ return *this;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Operator *= overload to modulate a color
+////////////////////////////////////////////////////////////
+Color& Color::operator *=(const Color& Other)
+{
+ r = static_cast<Uint8>(r * Other.r / 255);
+ g = static_cast<Uint8>(g * Other.g / 255);
+ b = static_cast<Uint8>(b * Other.b / 255);
+ a = static_cast<Uint8>(a * Other.a / 255);
+
+ return *this;
+}
+
+
+////////////////////////////////////////////////////////////
/// Compare two colors (for equality)
////////////////////////////////////////////////////////////
bool Color::operator ==(const Color& Other) const
@@ -93,12 +121,10 @@ bool Color::operator !=(const Color& Other) const
////////////////////////////////////////////////////////////
Color operator +(const Color& Color1, const Color& Color2)
{
- int R = std::min(Color1.r + Color2.r, 255);
- int G = std::min(Color1.g + Color2.g, 255);
- int B = std::min(Color1.b + Color2.b, 255);
- int A = std::min(Color1.a + Color2.a, 255);
+ Color c = Color1;
+ c += Color2;
- return Color(static_cast<Uint8>(R), static_cast<Uint8>(G), static_cast<Uint8>(B), static_cast<Uint8>(A));
+ return c;
}
@@ -107,12 +133,10 @@ Color operator +(const Color& Color1, const Color& Color2)
////////////////////////////////////////////////////////////
Color operator *(const Color& Color1, const Color& Color2)
{
- int R = Color1.r * Color2.r / 255;
- int G = Color1.g * Color2.g / 255;
- int B = Color1.b * Color2.b / 255;
- int A = Color1.a * Color2.a / 255;
+ Color c = Color1;
+ c *= Color2;
- return Color(static_cast<Uint8>(R), static_cast<Uint8>(G), static_cast<Uint8>(B), static_cast<Uint8>(A));
+ return c;
}
} // namespace sf
diff --git a/src/SFML/Graphics/DefaultFont.hpp b/src/SFML/Graphics/DefaultFont.hpp
deleted file mode 100755
index c6bc633..0000000
--- a/src/SFML/Graphics/DefaultFont.hpp
+++ /dev/null
@@ -1,1833 +0,0 @@
-////////////////////////////////////////////////////////////
-//
-// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
-//
-// This software is provided 'as-is', without any express or implied warranty.
-// In no event will the authors be held liable for any damages arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it freely,
-// subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented;
-// you must not claim that you wrote the original software.
-// If you use this software in a product, an acknowledgment
-// in the product documentation would be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such,
-// and must not be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source distribution.
-//
-////////////////////////////////////////////////////////////
-
-const Uint8 DefaultFontBitmap[] =
-{
- 0xc0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0xff, 0xff, 0xe7, 0x00, 0x00, 0x00, 0x20, 0xff, 0xff, 0xe4, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0xcb, 0xf5, 0xf1, 0xbd, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0xfb, 0xff, 0xde, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x9f, 0xe1, 0xf9, 0xec, 0xb6, 0x45, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x64, 0xff, 0xae, 0xaf, 0xff, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfb,
- 0xfa, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x27, 0xff, 0xe7, 0x01, 0x00, 0x00, 0x00, 0x05, 0x5e, 0xb2, 0xe2, 0xf8, 0xf9, 0xdf, 0xaa, 0x55, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x2a, 0x8c, 0xc9, 0xed, 0xfb, 0xef, 0xd1, 0x92, 0x2b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0x74, 0xbf, 0xeb, 0xfb, 0xf2, 0xcf, 0x8e, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5e, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x53, 0xff, 0xff, 0xb0, 0x00, 0x00, 0x00, 0x57, 0xff, 0xff, 0xac, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x6c, 0xbc, 0xec, 0xff, 0xff, 0xea, 0xb1, 0x51, 0x01, 0x00, 0x00, 0x00, 0x00, 0x8b, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa7, 0xff, 0xff, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x61, 0xf9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x34, 0xf8, 0xf2, 0x1a, 0x1b, 0xf2, 0xf8, 0x33, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xee,
- 0xec, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0xff, 0x9b, 0x00, 0x00, 0x00, 0x24, 0xd4, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xd4, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1d, 0xe5, 0xff, 0xff, 0x00, 0x00, 0x03, 0x90, 0xfd, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x8a, 0x03, 0x00, 0x00, 0x00, 0x54, 0xed, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xa0, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x26, 0xf3, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8a, 0xff, 0xff, 0x79, 0x00, 0x00, 0x00, 0x8e, 0xff, 0xff, 0x75, 0x00, 0x00, 0x00, 0x29, 0xdf, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb3, 0x08, 0x00, 0x00, 0x39, 0xff, 0xff, 0xd5, 0x21, 0x21, 0xd6, 0xff, 0xfe, 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0xfe, 0xff, 0xd3, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0xfd, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x4e, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x0a, 0xda, 0xff, 0x70, 0x00, 0x00, 0x70, 0xff, 0xd9, 0x09, 0x00, 0x00, 0x00, 0x21, 0x1e, 0x00, 0x00, 0xdc,
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- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
-};
-
-const int DefaultFontRect[] =
-{
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 0, 0, 0, 0,
- 4, -20, 20, 0,
- 0, 0, 0, 0,
- 4, -23, 7, 0,
- 1, -23, 10, -15,
- 0, -23, 17, 0,
- 1, -24, 17, 3,
- 2, -23, 26, 0,
- 1, -23, 20, 0,
- 1, -23, 4, -15,
- 2, -23, 10, 6,
- 1, -23, 9, 6,
- 1, -23, 11, -13,
- 2, -19, 17, -4,
- 3, -3, 6, 5,
- 1, -10, 10, -7,
- 3, -3, 6, 0,
- 0, -23, 10, 0,
- 1, -23, 17, 0,
- 3, -23, 12, 0,
- 0, -23, 16, 0,
- 1, -23, 17, 0,
- 1, -23, 17, 0,
- 1, -23, 17, 0,
- 1, -23, 17, 0,
- 2, -23, 17, 0,
- 1, -23, 17, 0,
- 1, -23, 17, 0,
- 3, -17, 6, 0,
- 3, -17, 6, 5,
- 2, -19, 17, -4,
- 2, -17, 17, -7,
- 2, -19, 17, -4,
- 1, -23, 17, 0,
- 2, -23, 32, 7,
- -1, -23, 22, 0,
- 3, -23, 20, 0,
- 1, -23, 22, 0,
- 3, -23, 22, 0,
- 3, -23, 19, 0,
- 3, -23, 19, 0,
- 1, -23, 23, 0,
- 3, -23, 20, 0,
- 3, -23, 6, 0,
- 0, -23, 13, 0,
- 3, -23, 22, 0,
- 3, -23, 17, 0,
- 3, -23, 24, 0,
- 3, -23, 20, 0,
- 1, -23, 24, 0,
- 3, -23, 20, 0,
- 1, -23, 24, 2,
- 3, -23, 22, 0,
- 1, -23, 19, 0,
- 0, -23, 19, 0,
- 3, -23, 20, 0,
- -1, -23, 22, 0,
- 0, -23, 31, 0,
- 0, -23, 21, 0,
- 0, -23, 21, 0,
- 0, -23, 19, 0,
- 2, -23, 8, 6,
- 0, -23, 10, 0,
- 1, -23, 7, 6,
- 1, -23, 13, -11,
- -1, 3, 18, 6,
- 1, -23, 7, -19,
- 1, -17, 16, 0,
- 2, -23, 16, 0,
- 1, -17, 15, 0,
- 1, -23, 15, 0,
- 1, -17, 16, 0,
- 1, -23, 11, 0,
- 0, -17, 15, 6,
- 2, -23, 16, 0,
- 2, -23, 5, 0,
- -2, -23, 5, 6,
- 2, -23, 16, 0,
- 2, -23, 5, 0,
- 2, -17, 25, 0,
- 2, -17, 16, 0,
- 1, -17, 16, 0,
- 2, -17, 16, 6,
- 1, -18, 15, 6,
- 2, -17, 11, 0,
- 1, -17, 15, 0,
- 0, -23, 8, 0,
- 2, -17, 16, 0,
- 0, -17, 15, 0,
- -1, -17, 24, 0,
- 0, -17, 15, 0,
- 0, -17, 16, 6,
- 0, -17, 14, 0,
- 1, -23, 10, 6,
- 3, -23, 5, 7,
- 1, -23, 10, 6,
- 1, -14, 17, -8,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 4, -20, 20, 0,
- 0, 0, 0, 0,
- 4, -17, 7, 6,
- 1, -24, 16, 7,
- 0, -23, 17, 0,
- 1, -18, 16, -3,
- 0, -23, 17, 0,
- 3, -23, 5, 7,
- 1, -23, 16, 7,
- 1, -23, 10, -20,
- 0, -23, 24, 0,
- 1, -23, 11, -11,
- 2, -15, 16, -1,
- 2, -16, 17, -7,
- 1, -10, 10, -7,
- 0, -23, 24, 0,
- -1, -27, 18, -24,
- 2, -23, 11, -14,
- 1, -19, 16, 0,
- 0, -23, 10, -11,
- 0, -23, 10, -11,
- 4, -23, 10, -19,
- 2, -17, 16, 6,
- 0, -23, 17, 6,
- 3, -13, 6, -10,
- 2, 0, 8, 7,
- 2, -23, 9, -11,
- 1, -23, 11, -11,
- 2, -15, 16, -1,
- 1, -23, 27, 0,
- 1, -23, 26, 0,
- 1, -23, 27, 0,
- 2, -17, 18, 6,
- -1, -29, 22, 0,
- -1, -29, 22, 0,
- -1, -29, 22, 0,
- -1, -29, 22, 0,
- -1, -28, 22, 0,
- -1, -27, 22, 0,
- -1, -23, 30, 0,
- 1, -23, 22, 7,
- 3, -29, 19, 0,
- 3, -29, 19, 0,
- 3, -29, 19, 0,
- 3, -28, 19, 0,
- 1, -29, 7, 0,
- 2, -29, 8, 0,
- -1, -29, 11, 0,
- 0, -28, 9, 0,
- 0, -23, 21, 0,
- 3, -29, 20, 0,
- 1, -29, 24, 0,
- 1, -29, 24, 0,
- 1, -29, 24, 0,
- 1, -29, 24, 0,
- 1, -28, 24, 0,
- 2, -17, 15, -4,
- 1, -24, 25, 2,
- 3, -29, 20, 0,
- 3, -29, 20, 0,
- 3, -29, 20, 0,
- 3, -28, 20, 0,
- 0, -29, 21, 0,
- 3, -23, 20, 0,
- 2, -23, 18, 0,
- 1, -23, 16, 0,
- 1, -23, 16, 0,
- 1, -23, 16, 0,
- 1, -23, 16, 0,
- 1, -22, 16, 0,
- 1, -24, 16, 0,
- 1, -17, 27, 0,
- 1, -17, 15, 7,
- 1, -23, 16, 0,
- 1, -23, 16, 0,
- 1, -23, 16, 0,
- 1, -22, 16, 0,
- 1, -23, 7, 0,
- 2, -23, 8, 0,
- -1, -23, 11, 0,
- 0, -22, 9, 0,
- 1, -23, 17, 0,
- 2, -23, 16, 0,
- 1, -23, 16, 0,
- 1, -23, 16, 0,
- 1, -23, 16, 0,
- 1, -23, 16, 0,
- 1, -22, 16, 0,
- 1, -18, 16, -5,
- 1, -19, 18, 1,
- 2, -23, 16, 0,
- 2, -23, 16, 0,
- 2, -23, 16, 0,
- 2, -22, 16, 0,
- 0, -23, 16, 6,
- 2, -23, 17, 6,
- 0, -22, 16, 6
-};
-
-const float DefaultFontCoord[] =
-{
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.f, 0.f,
- 0.f, 0.f, 0.0625f, 0.0390625f,
- 0.0625f, 0.f, 0.0625f, 0.f,
- 0.0625f, 0.f, 0.0742188f, 0.0449219f,
- 0.0742188f, 0.f, 0.109375f, 0.015625f,
- 0.109375f, 0.f, 0.175781f, 0.0449219f,
- 0.175781f, 0.f, 0.238281f, 0.0527344f,
- 0.238281f, 0.f, 0.332031f, 0.0449219f,
- 0.332031f, 0.f, 0.40625f, 0.0449219f,
- 0.40625f, 0.f, 0.417969f, 0.015625f,
- 0.417969f, 0.f, 0.449219f, 0.0566406f,
- 0.449219f, 0.f, 0.480469f, 0.0566406f,
- 0.480469f, 0.f, 0.519531f, 0.0195313f,
- 0.519531f, 0.f, 0.578125f, 0.0292969f,
- 0.578125f, 0.f, 0.589844f, 0.015625f,
- 0.589844f, 0.f, 0.625f, 0.00585938f,
- 0.625f, 0.f, 0.636719f, 0.00585938f,
- 0.636719f, 0.f, 0.675781f, 0.0449219f,
- 0.675781f, 0.f, 0.738281f, 0.0449219f,
- 0.738281f, 0.f, 0.773438f, 0.0449219f,
- 0.773438f, 0.f, 0.835938f, 0.0449219f,
- 0.835938f, 0.f, 0.898438f, 0.0449219f,
- 0.898438f, 0.f, 0.960938f, 0.0449219f,
- 0.f, 0.0390625f, 0.0625f, 0.0839844f,
- 0.0625f, 0.0449219f, 0.125f, 0.0898438f,
- 0.125f, 0.0527344f, 0.183594f, 0.0976563f,
- 0.183594f, 0.0527344f, 0.246094f, 0.0976563f,
- 0.246094f, 0.0449219f, 0.308594f, 0.0898438f,
- 0.308594f, 0.0449219f, 0.320313f, 0.078125f,
- 0.320313f, 0.0449219f, 0.332031f, 0.0878906f,
- 0.332031f, 0.0449219f, 0.390625f, 0.0742188f,
- 0.390625f, 0.0566406f, 0.449219f, 0.0761719f,
- 0.449219f, 0.0566406f, 0.507813f, 0.0859375f,
- 0.507813f, 0.0292969f, 0.570313f, 0.0742188f,
- 0.570313f, 0.0449219f, 0.6875f, 0.103516f,
- 0.6875f, 0.0449219f, 0.777344f, 0.0898438f,
- 0.777344f, 0.0449219f, 0.84375f, 0.0898438f,
- 0.84375f, 0.0449219f, 0.925781f, 0.0898438f,
- 0.f, 0.0898438f, 0.0742188f, 0.134766f,
- 0.0742188f, 0.0976563f, 0.136719f, 0.142578f,
- 0.136719f, 0.0976563f, 0.199219f, 0.142578f,
- 0.199219f, 0.0976563f, 0.285156f, 0.142578f,
- 0.285156f, 0.0898438f, 0.351563f, 0.134766f,
- 0.351563f, 0.0742188f, 0.363281f, 0.119141f,
- 0.363281f, 0.0761719f, 0.414063f, 0.121094f,
- 0.414063f, 0.0859375f, 0.488281f, 0.130859f,
- 0.488281f, 0.0859375f, 0.542969f, 0.130859f,
- 0.542969f, 0.103516f, 0.625f, 0.148438f,
- 0.625f, 0.103516f, 0.691406f, 0.148438f,
- 0.691406f, 0.0898438f, 0.78125f, 0.134766f,
- 0.78125f, 0.0898438f, 0.847656f, 0.134766f,
- 0.847656f, 0.0898438f, 0.9375f, 0.138672f,
- 0.f, 0.134766f, 0.0742188f, 0.179688f,
- 0.0742188f, 0.142578f, 0.144531f, 0.1875f,
- 0.144531f, 0.142578f, 0.21875f, 0.1875f,
- 0.21875f, 0.142578f, 0.285156f, 0.1875f,
- 0.285156f, 0.134766f, 0.375f, 0.179688f,
- 0.375f, 0.130859f, 0.496094f, 0.175781f,
- 0.496094f, 0.148438f, 0.578125f, 0.193359f,
- 0.578125f, 0.148438f, 0.660156f, 0.193359f,
- 0.660156f, 0.148438f, 0.734375f, 0.193359f,
- 0.734375f, 0.134766f, 0.757813f, 0.191406f,
- 0.757813f, 0.134766f, 0.796875f, 0.179688f,
- 0.796875f, 0.134766f, 0.820313f, 0.191406f,
- 0.820313f, 0.138672f, 0.867188f, 0.162109f,
- 0.867188f, 0.138672f, 0.941406f, 0.144531f,
- 0.941406f, 0.0449219f, 0.964844f, 0.0527344f,
- 0.f, 0.179688f, 0.0585938f, 0.212891f,
- 0.0585938f, 0.1875f, 0.113281f, 0.232422f,
- 0.113281f, 0.1875f, 0.167969f, 0.220703f,
- 0.167969f, 0.1875f, 0.222656f, 0.232422f,
- 0.222656f, 0.1875f, 0.28125f, 0.220703f,
- 0.28125f, 0.1875f, 0.320313f, 0.232422f,
- 0.320313f, 0.179688f, 0.378906f, 0.224609f,
- 0.378906f, 0.175781f, 0.433594f, 0.220703f,
- 0.433594f, 0.175781f, 0.445313f, 0.220703f,
- 0.445313f, 0.175781f, 0.472656f, 0.232422f,
- 0.472656f, 0.193359f, 0.527344f, 0.238281f,
- 0.527344f, 0.193359f, 0.539063f, 0.238281f,
- 0.539063f, 0.193359f, 0.628906f, 0.226563f,
- 0.628906f, 0.193359f, 0.683594f, 0.226563f,
- 0.683594f, 0.193359f, 0.742188f, 0.226563f,
- 0.742188f, 0.191406f, 0.796875f, 0.236328f,
- 0.796875f, 0.191406f, 0.851563f, 0.238281f,
- 0.851563f, 0.162109f, 0.886719f, 0.195313f,
- 0.886719f, 0.144531f, 0.941406f, 0.177734f,
- 0.941406f, 0.0527344f, 0.972656f, 0.0976563f,
- 0.f, 0.212891f, 0.0546875f, 0.246094f,
- 0.0546875f, 0.232422f, 0.113281f, 0.265625f,
- 0.113281f, 0.232422f, 0.210938f, 0.265625f,
- 0.210938f, 0.232422f, 0.269531f, 0.265625f,
- 0.269531f, 0.232422f, 0.332031f, 0.277344f,
- 0.332031f, 0.224609f, 0.386719f, 0.257813f,
- 0.386719f, 0.220703f, 0.421875f, 0.277344f,
- 0.421875f, 0.220703f, 0.429688f, 0.279297f,
- 0.429688f, 0.232422f, 0.464844f, 0.289063f,
- 0.464844f, 0.238281f, 0.527344f, 0.25f,
- 0.527344f, 0.238281f, 0.589844f, 0.277344f,
- 0.589844f, 0.226563f, 0.652344f, 0.265625f,
- 0.652344f, 0.226563f, 0.714844f, 0.265625f,
- 0.714844f, 0.236328f, 0.777344f, 0.275391f,
- 0.777344f, 0.238281f, 0.839844f, 0.277344f,
- 0.839844f, 0.238281f, 0.902344f, 0.277344f,
- 0.902344f, 0.177734f, 0.964844f, 0.216797f,
- 0.f, 0.265625f, 0.0625f, 0.304688f,
- 0.0625f, 0.265625f, 0.125f, 0.304688f,
- 0.125f, 0.265625f, 0.1875f, 0.304688f,
- 0.1875f, 0.265625f, 0.25f, 0.304688f,
- 0.25f, 0.277344f, 0.3125f, 0.316406f,
- 0.3125f, 0.277344f, 0.375f, 0.316406f,
- 0.375f, 0.289063f, 0.4375f, 0.328125f,
- 0.4375f, 0.289063f, 0.5f, 0.328125f,
- 0.5f, 0.277344f, 0.5625f, 0.316406f,
- 0.5625f, 0.277344f, 0.625f, 0.316406f,
- 0.625f, 0.265625f, 0.6875f, 0.304688f,
- 0.6875f, 0.275391f, 0.75f, 0.314453f,
- 0.75f, 0.277344f, 0.8125f, 0.316406f,
- 0.8125f, 0.277344f, 0.875f, 0.316406f,
- 0.875f, 0.277344f, 0.9375f, 0.316406f,
- 0.f, 0.304688f, 0.0625f, 0.34375f,
- 0.0625f, 0.304688f, 0.125f, 0.34375f,
- 0.125f, 0.304688f, 0.1875f, 0.34375f,
- 0.1875f, 0.304688f, 0.25f, 0.34375f,
- 0.25f, 0.316406f, 0.3125f, 0.355469f,
- 0.3125f, 0.316406f, 0.375f, 0.355469f,
- 0.375f, 0.328125f, 0.4375f, 0.367188f,
- 0.4375f, 0.328125f, 0.5f, 0.367188f,
- 0.5f, 0.316406f, 0.5625f, 0.355469f,
- 0.5625f, 0.316406f, 0.625f, 0.355469f,
- 0.625f, 0.304688f, 0.6875f, 0.34375f,
- 0.6875f, 0.314453f, 0.6875f, 0.314453f,
- 0.6875f, 0.314453f, 0.699219f, 0.359375f,
- 0.699219f, 0.316406f, 0.757813f, 0.376953f,
- 0.757813f, 0.316406f, 0.824219f, 0.361328f,
- 0.824219f, 0.316406f, 0.882813f, 0.345703f,
- 0.882813f, 0.316406f, 0.949219f, 0.361328f,
- 0.949219f, 0.216797f, 0.957031f, 0.275391f,
- 0.f, 0.34375f, 0.0585938f, 0.402344f,
- 0.0585938f, 0.34375f, 0.09375f, 0.349609f,
- 0.09375f, 0.34375f, 0.1875f, 0.388672f,
- 0.1875f, 0.34375f, 0.226563f, 0.367188f,
- 0.226563f, 0.355469f, 0.28125f, 0.382813f,
- 0.28125f, 0.355469f, 0.339844f, 0.373047f,
- 0.339844f, 0.355469f, 0.375f, 0.361328f,
- 0.375f, 0.367188f, 0.46875f, 0.412109f,
- 0.46875f, 0.367188f, 0.542969f, 0.373047f,
- 0.542969f, 0.355469f, 0.578125f, 0.373047f,
- 0.578125f, 0.355469f, 0.636719f, 0.392578f,
- 0.636719f, 0.34375f, 0.675781f, 0.367188f,
- 0.675781f, 0.376953f, 0.714844f, 0.400391f,
- 0.714844f, 0.376953f, 0.738281f, 0.384766f,
- 0.738281f, 0.376953f, 0.792969f, 0.421875f,
- 0.792969f, 0.361328f, 0.859375f, 0.417969f,
- 0.859375f, 0.345703f, 0.871094f, 0.351563f,
- 0.871094f, 0.361328f, 0.894531f, 0.375f,
- 0.894531f, 0.361328f, 0.921875f, 0.384766f,
- 0.921875f, 0.361328f, 0.960938f, 0.384766f,
- 0.f, 0.402344f, 0.0546875f, 0.429688f,
- 0.0546875f, 0.402344f, 0.15625f, 0.447266f,
- 0.15625f, 0.388672f, 0.253906f, 0.433594f,
- 0.253906f, 0.382813f, 0.355469f, 0.427734f,
- 0.355469f, 0.412109f, 0.417969f, 0.457031f,
- 0.417969f, 0.412109f, 0.507813f, 0.46875f,
- 0.507813f, 0.392578f, 0.597656f, 0.449219f,
- 0.597656f, 0.400391f, 0.6875f, 0.457031f,
- 0.6875f, 0.421875f, 0.777344f, 0.478516f,
- 0.777344f, 0.421875f, 0.867188f, 0.476563f,
- 0.867188f, 0.384766f, 0.957031f, 0.4375f,
- 0.f, 0.447266f, 0.121094f, 0.492188f,
- 0.121094f, 0.447266f, 0.203125f, 0.505859f,
- 0.203125f, 0.433594f, 0.265625f, 0.490234f,
- 0.265625f, 0.427734f, 0.328125f, 0.484375f,
- 0.328125f, 0.457031f, 0.390625f, 0.513672f,
- 0.390625f, 0.46875f, 0.453125f, 0.523438f,
- 0.453125f, 0.46875f, 0.476563f, 0.525391f,
- 0.476563f, 0.46875f, 0.5f, 0.525391f,
- 0.5f, 0.46875f, 0.546875f, 0.525391f,
- 0.546875f, 0.449219f, 0.582031f, 0.503906f,
- 0.582031f, 0.457031f, 0.664063f, 0.501953f,
- 0.664063f, 0.478516f, 0.730469f, 0.535156f,
- 0.730469f, 0.478516f, 0.820313f, 0.535156f,
- 0.820313f, 0.476563f, 0.910156f, 0.533203f,
- 0.f, 0.492188f, 0.0898438f, 0.548828f,
- 0.0898438f, 0.505859f, 0.179688f, 0.5625f,
- 0.179688f, 0.505859f, 0.269531f, 0.560547f,
- 0.269531f, 0.484375f, 0.320313f, 0.509766f,
- 0.320313f, 0.523438f, 0.414063f, 0.574219f,
- 0.414063f, 0.525391f, 0.480469f, 0.582031f,
- 0.480469f, 0.525391f, 0.546875f, 0.582031f,
- 0.546875f, 0.503906f, 0.613281f, 0.560547f,
- 0.613281f, 0.535156f, 0.679688f, 0.589844f,
- 0.679688f, 0.535156f, 0.761719f, 0.591797f,
- 0.761719f, 0.535156f, 0.828125f, 0.580078f,
- 0.828125f, 0.533203f, 0.890625f, 0.578125f,
- 0.890625f, 0.533203f, 0.949219f, 0.578125f,
- 0.f, 0.548828f, 0.0585938f, 0.59375f,
- 0.0585938f, 0.5625f, 0.117188f, 0.607422f,
- 0.117188f, 0.5625f, 0.175781f, 0.607422f,
- 0.175781f, 0.5625f, 0.234375f, 0.605469f,
- 0.234375f, 0.560547f, 0.292969f, 0.607422f,
- 0.292969f, 0.574219f, 0.394531f, 0.607422f,
- 0.394531f, 0.582031f, 0.449219f, 0.628906f,
- 0.449219f, 0.582031f, 0.507813f, 0.626953f,
- 0.507813f, 0.582031f, 0.566406f, 0.626953f,
- 0.566406f, 0.589844f, 0.625f, 0.634766f,
- 0.625f, 0.591797f, 0.683594f, 0.634766f,
- 0.683594f, 0.591797f, 0.707031f, 0.636719f,
- 0.707031f, 0.591797f, 0.730469f, 0.636719f,
- 0.730469f, 0.591797f, 0.777344f, 0.636719f,
- 0.777344f, 0.580078f, 0.8125f, 0.623047f,
- 0.8125f, 0.580078f, 0.875f, 0.625f,
- 0.875f, 0.578125f, 0.929688f, 0.623047f,
- 0.929688f, 0.578125f, 0.988281f, 0.623047f,
- 0.f, 0.59375f, 0.0585938f, 0.638672f,
- 0.0585938f, 0.607422f, 0.117188f, 0.652344f,
- 0.117188f, 0.607422f, 0.175781f, 0.652344f,
- 0.175781f, 0.605469f, 0.234375f, 0.648438f,
- 0.234375f, 0.607422f, 0.292969f, 0.632813f,
- 0.292969f, 0.607422f, 0.359375f, 0.646484f,
- 0.359375f, 0.628906f, 0.414063f, 0.673828f,
- 0.414063f, 0.628906f, 0.46875f, 0.673828f,
- 0.46875f, 0.626953f, 0.523438f, 0.671875f,
- 0.523438f, 0.634766f, 0.578125f, 0.677734f,
- 0.578125f, 0.634766f, 0.640625f, 0.691406f,
- 0.640625f, 0.636719f, 0.699219f, 0.693359f,
- 0.699219f, 0.636719f, 0.761719f, 0.691406f
-};
-
-const int DefaultFontAdvance[] =
-{
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- -858993460,
- 24,
- 9,
- 11,
- 11,
- 18,
- 18,
- 28,
- 21,
- 6,
- 11,
- 11,
- 12,
- 19,
- 9,
- 11,
- 9,
- 9,
- 18,
- 18,
- 18,
- 18,
- 18,
- 18,
- 18,
- 18,
- 18,
- 18,
- 9,
- 9,
- 19,
- 19,
- 19,
- 18,
- 32,
- 21,
- 21,
- 23,
- 23,
- 21,
- 20,
- 25,
- 23,
- 9,
- 16,
- 21,
- 18,
- 27,
- 23,
- 25,
- 21,
- 25,
- 23,
- 21,
- 19,
- 23,
- 21,
- 32,
- 21,
- 21,
- 20,
- 9,
- 9,
- 9,
- 14,
- 18,
- 11,
- 17,
- 17,
- 16,
- 17,
- 17,
- 10,
- 17,
- 18,
- 7,
- 7,
- 16,
- 7,
- 27,
- 18,
- 17,
- 17,
- 17,
- 11,
- 16,
- 9,
- 18,
- 15,
- 23,
- 14,
- 15,
- 15,
- 11,
- 8,
- 11,
- 19,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 24,
- 9,
- 11,
- 18,
- 18,
- 18,
- 18,
- 8,
- 18,
- 11,
- 24,
- 12,
- 18,
- 19,
- 11,
- 24,
- 18,
- 13,
- 18,
- 11,
- 11,
- 11,
- 18,
- 17,
- 9,
- 11,
- 11,
- 12,
- 18,
- 27,
- 27,
- 27,
- 20,
- 21,
- 21,
- 21,
- 21,
- 21,
- 21,
- 32,
- 23,
- 21,
- 21,
- 21,
- 21,
- 9,
- 9,
- 9,
- 9,
- 23,
- 23,
- 25,
- 25,
- 25,
- 25,
- 25,
- 19,
- 25,
- 23,
- 23,
- 23,
- 23,
- 21,
- 21,
- 20,
- 17,
- 17,
- 17,
- 17,
- 17,
- 17,
- 28,
- 16,
- 17,
- 17,
- 17,
- 17,
- 9,
- 9,
- 9,
- 9,
- 18,
- 18,
- 17,
- 17,
- 17,
- 17,
- 17,
- 18,
- 20,
- 18,
- 18,
- 18,
- 18,
- 15,
- 18,
- 15
-};
-
-const int DefaultFontCharSize = 32;
diff --git a/src/SFML/Graphics/Drawable.cpp b/src/SFML/Graphics/Drawable.cpp
index 1ab950f..324f926 100755
--- a/src/SFML/Graphics/Drawable.cpp
+++ b/src/SFML/Graphics/Drawable.cpp
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -26,7 +26,9 @@
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Graphics/Drawable.hpp>
-#include <SFML/Graphics/OpenGL.hpp>
+#include <SFML/Graphics/Renderer.hpp>
+#include <SFML/Window/Window.hpp>
+#include <math.h>
namespace sf
@@ -34,18 +36,17 @@ namespace sf
////////////////////////////////////////////////////////////
/// Default constructor
////////////////////////////////////////////////////////////
-Drawable::Drawable(float Left, float Top, float ScaleX, float ScaleY, float Rotation, const Color& Col) :
-myLeft (Left),
-myTop (Top),
-myScaleX (ScaleX),
-myScaleY (ScaleY),
-myRotation (Rotation),
-myCenterX (0.f),
-myCenterY (0.f),
-myColor (Col),
-myBlendMode(Blend::Alpha)
+Drawable::Drawable(const Vector2f& Position, const Vector2f& Scale, float Rotation, const Color& Col) :
+myPosition (Position),
+myScale (Scale),
+myCenter (0, 0),
+myRotation (Rotation),
+myColor (Col),
+myBlendMode (Blend::Alpha),
+myNeedUpdate(true)
{
-
+ // Make sure the renderer exists
+ GetRenderer();
}
@@ -59,134 +60,171 @@ Drawable::~Drawable()
////////////////////////////////////////////////////////////
-/// Set the left position of the object
+/// Set the position of the object (take 2 values)
////////////////////////////////////////////////////////////
-void Drawable::SetLeft(float Left)
+void Drawable::SetPosition(float X, float Y)
{
- myLeft = Left;
+ SetX(X);
+ SetY(Y);
}
////////////////////////////////////////////////////////////
-/// Set the top position of the object
+/// Set the position of the object (take a 2D vector)
////////////////////////////////////////////////////////////
-void Drawable::SetTop(float Top)
+void Drawable::SetPosition(const Vector2f& Position)
{
- myTop = Top;
+ SetX(Position.x);
+ SetY(Position.y);
}
////////////////////////////////////////////////////////////
-/// Set the position of the object
+/// Set the X position of the object
////////////////////////////////////////////////////////////
-void Drawable::SetPosition(float Left, float Top)
+void Drawable::SetX(float X)
{
- myLeft = Left;
- myTop = Top;
+ myPosition.x = X;
+ myNeedUpdate = true;
}
////////////////////////////////////////////////////////////
-/// Set the horizontal scale of the object
+/// Set the Y position of the object
////////////////////////////////////////////////////////////
-void Drawable::SetScaleX(float Scale)
+void Drawable::SetY(float Y)
{
- if (Scale > 0.f)
- myScaleX = Scale;
+ myPosition.y = Y;
+ myNeedUpdate = true;
}
////////////////////////////////////////////////////////////
-/// Set the vertical scale of the object
+/// Set the scale of the object (take 2 values)
////////////////////////////////////////////////////////////
-void Drawable::SetScaleY(float Scale)
+void Drawable::SetScale(float ScaleX, float ScaleY)
{
- if (Scale > 0.f)
- myScaleY = Scale;
+ SetScaleX(ScaleX);
+ SetScaleY(ScaleY);
}
////////////////////////////////////////////////////////////
-/// Set the scale of the object
+/// Set the scale of the object (take a 2D vector)
////////////////////////////////////////////////////////////
-void Drawable::SetScale(float ScaleX, float ScaleY)
+void Drawable::SetScale(const Vector2f& Scale)
{
- if (ScaleX > 0.f) myScaleX = ScaleX;
- if (ScaleY > 0.f) myScaleY = ScaleY;
+ SetScaleX(Scale.x);
+ SetScaleY(Scale.y);
}
////////////////////////////////////////////////////////////
-/// Set the orientation of the object
+/// Set the X scale factor of the object
////////////////////////////////////////////////////////////
-void Drawable::SetRotation(float Rotation)
+void Drawable::SetScaleX(float FactorX)
{
- myRotation = Rotation;
+ if (FactorX > 0)
+ {
+ myScale.x = FactorX;
+ myNeedUpdate = true;
+ }
}
////////////////////////////////////////////////////////////
-/// Set the center of rotation, in coordinates relative to the
-/// object
+/// Set the Y scale factor of the object
////////////////////////////////////////////////////////////
-void Drawable::SetRotationCenter(float X, float Y)
+void Drawable::SetScaleY(float FactorY)
{
- myCenterX = X;
- myCenterY = Y;
+ if (FactorY > 0)
+ {
+ myScale.y = FactorY;
+ myNeedUpdate = true;
+ }
}
////////////////////////////////////////////////////////////
-/// Set the color of the object
+/// Set the center of the object, in coordinates relative to the
+/// top-left of the object (take 2 values).
+/// The default center is (0, 0)
////////////////////////////////////////////////////////////
-void Drawable::SetColor(const Color& Col)
+void Drawable::SetCenter(float CenterX, float CenterY)
{
- myColor = Col;
+ myCenter.x = CenterX;
+ myCenter.y = CenterY;
+ myNeedUpdate = true;
}
////////////////////////////////////////////////////////////
-/// Set the blending mode for the object
+/// Set the center of the object, in coordinates relative to the
+/// top-left of the object (take a 2D vector).
+/// The default center is (0, 0)
////////////////////////////////////////////////////////////
-void Drawable::SetBlendMode(Blend::Mode Mode)
+void Drawable::SetCenter(const Vector2f& Center)
{
- myBlendMode = Mode;
+ SetCenter(Center.x, Center.y);
+}
+
+
+////////////////////////////////////////////////////////////
+/// Set the orientation of the object
+////////////////////////////////////////////////////////////
+void Drawable::SetRotation(float Rotation)
+{
+ myRotation = static_cast<float>(fmod(Rotation, 360));
+ if (myRotation < 0)
+ myRotation += 360.f;
+ myNeedUpdate = true;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Set the color of the object.
+/// The default color is white
+////////////////////////////////////////////////////////////
+void Drawable::SetColor(const Color& Col)
+{
+ myColor = Col;
}
////////////////////////////////////////////////////////////
-/// Get the left position of the object
+/// Set the blending mode for the object.
+/// The default blend mode is Blend::Alpha
////////////////////////////////////////////////////////////
-float Drawable::GetLeft() const
+void Drawable::SetBlendMode(Blend::Mode Mode)
{
- return myLeft;
+ myBlendMode = Mode;
}
////////////////////////////////////////////////////////////
-/// Get the top position of the object
+/// Get the position of the object
////////////////////////////////////////////////////////////
-float Drawable::GetTop() const
+const Vector2f& Drawable::GetPosition() const
{
- return myTop;
+ return myPosition;
}
////////////////////////////////////////////////////////////
-/// Get the horizontal scale of the object
+/// Get the current scale of the object
////////////////////////////////////////////////////////////
-float Drawable::GetScaleX() const
+const Vector2f& Drawable::GetScale() const
{
- return myScaleX;
+ return myScale;
}
////////////////////////////////////////////////////////////
-/// Get the vertical scale of the object
+/// Get the center of the object
////////////////////////////////////////////////////////////
-float Drawable::GetScaleY() const
+const Vector2f& Drawable::GetCenter() const
{
- return myScaleY;
+ return myCenter;
}
@@ -209,22 +247,50 @@ const Color& Drawable::GetColor() const
////////////////////////////////////////////////////////////
-/// Move the object
+/// Get the current blending mode
+////////////////////////////////////////////////////////////
+Blend::Mode Drawable::GetBlendMode() const
+{
+ return myBlendMode;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Move the object of a given offset (take 2 values)
+///
////////////////////////////////////////////////////////////
void Drawable::Move(float OffsetX, float OffsetY)
{
- myLeft += OffsetX;
- myTop += OffsetY;
+ SetX(myPosition.x + OffsetX);
+ SetY(myPosition.y + OffsetY);
}
////////////////////////////////////////////////////////////
-/// Scale the object
+/// Move the object of a given offset (take a 2D vector)
+////////////////////////////////////////////////////////////
+void Drawable::Move(const Vector2f& Offset)
+{
+ Move(Offset.x, Offset.y);
+}
+
+
+////////////////////////////////////////////////////////////
+/// Scale the object (take 2 values)
////////////////////////////////////////////////////////////
void Drawable::Scale(float FactorX, float FactorY)
{
- if (FactorX > 0.f) myScaleX *= FactorX;
- if (FactorY > 0.f) myScaleY *= FactorY;
+ SetScaleX(myScale.x * FactorX);
+ SetScaleY(myScale.y * FactorY);
+}
+
+
+////////////////////////////////////////////////////////////
+/// Scale the object (take a 2D vector)
+////////////////////////////////////////////////////////////
+void Drawable::Scale(const Vector2f& Factor)
+{
+ Scale(Factor.x, Factor.y);
}
@@ -233,16 +299,23 @@ void Drawable::Scale(float FactorX, float FactorY)
////////////////////////////////////////////////////////////
void Drawable::Rotate(float Angle)
{
- myRotation += Angle;
+ SetRotation(myRotation + Angle);
}
////////////////////////////////////////////////////////////
-/// Get the current blending mode
+/// Get the transform matrix of the drawable
////////////////////////////////////////////////////////////
-Blend::Mode Drawable::GetBlendMode() const
+const Matrix3& Drawable::GetMatrix() const
{
- return myBlendMode;
+ // First recompute it if needed
+ if (myNeedUpdate)
+ {
+ myMatrix.SetFromTransformations(myCenter, myPosition, myRotation, myScale);
+ myNeedUpdate = false;
+ }
+
+ return myMatrix;
}
@@ -251,38 +324,38 @@ Blend::Mode Drawable::GetBlendMode() const
////////////////////////////////////////////////////////////
void Drawable::Draw(const RenderWindow& Window) const
{
- // Save the current modelview matrix and reset it
+ // Recompute the transform matrix if needed
+ if (myNeedUpdate)
+ {
+ myMatrix.SetFromTransformations(myCenter, myPosition, myRotation, myScale);
+ myNeedUpdate = false;
+ }
+
+ // Save the current modelview matrix and set the new one
GLCheck(glMatrixMode(GL_MODELVIEW));
GLCheck(glPushMatrix());
- GLCheck(glLoadIdentity());
-
- // Set transformations
- GLCheck(glTranslatef(myLeft + myCenterX, myTop + myCenterY, 0));
- GLCheck(glRotatef(-myRotation, 0, 0, 1));
- GLCheck(glTranslatef(-myCenterX, -myCenterY, 0));
- GLCheck(glScalef(myScaleX, myScaleY, 1));
+ GLCheck(glMultMatrixf(myMatrix.Get4x4Elements()));
// Setup alpha-blending
if (myBlendMode == Blend::None)
{
GLCheck(glDisable(GL_BLEND));
- GLCheck(glDisable(GL_ALPHA_TEST));
}
else
{
GLCheck(glEnable(GL_BLEND));
- GLCheck(glEnable(GL_ALPHA_TEST));
+
switch (myBlendMode)
{
case Blend::Alpha : GLCheck(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)); break;
- case Blend::Add : GLCheck(glBlendFunc(GL_ONE, GL_ONE)); break;
+ case Blend::Add : GLCheck(glBlendFunc(GL_ONE, GL_ONE)); break;
case Blend::Multiply : GLCheck(glBlendFunc(GL_DST_COLOR, GL_ZERO)); break;
- default : break;
+ default : break;
}
}
// Set color
- GLCheck(glColor4ub(myColor.r, myColor.g, myColor.b, myColor.a));
+ GLCheck(glColor4f(myColor.r / 255.f, myColor.g / 255.f, myColor.b / 255.f, myColor.a / 255.f));
// Let the derived class render the object geometry
Render(Window);
diff --git a/src/SFML/Graphics/Font.cpp b/src/SFML/Graphics/Font.cpp
new file mode 100755
index 0000000..2ecb505
--- /dev/null
+++ b/src/SFML/Graphics/Font.cpp
@@ -0,0 +1,92 @@
+////////////////////////////////////////////////////////////
+//
+// SFML - Simple and Fast Multimedia Library
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
+//
+// This software is provided 'as-is', without any express or implied warranty.
+// In no event will the authors be held liable for any damages arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it freely,
+// subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented;
+// you must not claim that you wrote the original software.
+// If you use this software in a product, an acknowledgment
+// in the product documentation would be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such,
+// and must not be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source distribution.
+//
+////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////
+// Headers
+////////////////////////////////////////////////////////////
+#include <SFML/Graphics/Font.hpp>
+#include <SFML/Graphics/FontLoader.hpp>
+#include <iostream>
+
+
+namespace sf
+{
+////////////////////////////////////////////////////////////
+/// Default constructor
+////////////////////////////////////////////////////////////
+Font::Font() :
+myCharSize(0)
+{
+
+}
+
+
+////////////////////////////////////////////////////////////
+/// Load the font from a file
+////////////////////////////////////////////////////////////
+bool Font::LoadFromFile(const std::string& Filename, unsigned int CharSize, std::wstring Charset)
+{
+ return priv::FontLoader::GetInstance().LoadFontFromFile(Filename, CharSize, Charset, *this);
+}
+
+
+////////////////////////////////////////////////////////////
+/// Load the font from a file in memory
+////////////////////////////////////////////////////////////
+bool Font::LoadFromMemory(const char* Data, std::size_t SizeInBytes, unsigned int CharSize, std::wstring Charset)
+{
+ // Check parameters
+ if (!Data || (SizeInBytes == 0))
+ {
+ std::cerr << "Failed to load font from memory, no data provided" << std::endl;
+ return false;
+ }
+
+ return priv::FontLoader::GetInstance().LoadFontFromMemory(Data, SizeInBytes, CharSize, Charset, *this);
+}
+
+
+////////////////////////////////////////////////////////////
+/// Get the SFML default built-in font (Arial)
+////////////////////////////////////////////////////////////
+const Font& Font::GetDefaultFont()
+{
+ static Font DefaultFont;
+ static bool DefaultFontLoaded = false;
+ static const char DefaultFontData[] =
+ {
+ #include <SFML/Graphics/Arial.hpp>
+ };
+
+ // Load the default font on first call
+ if (!DefaultFontLoaded)
+ {
+ DefaultFont.LoadFromMemory(DefaultFontData, sizeof(DefaultFontData), 30);
+ DefaultFontLoaded = true;
+ }
+
+ return DefaultFont;
+}
+
+} // namespace sf
diff --git a/src/SFML/Graphics/FontLoader.cpp b/src/SFML/Graphics/FontLoader.cpp
new file mode 100755
index 0000000..209454e
--- /dev/null
+++ b/src/SFML/Graphics/FontLoader.cpp
@@ -0,0 +1,419 @@
+////////////////////////////////////////////////////////////
+//
+// SFML - Simple and Fast Multimedia Library
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
+//
+// This software is provided 'as-is', without any express or implied warranty.
+// In no event will the authors be held liable for any damages arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it freely,
+// subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented;
+// you must not claim that you wrote the original software.
+// If you use this software in a product, an acknowledgment
+// in the product documentation would be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such,
+// and must not be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source distribution.
+//
+////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////
+// Headers
+////////////////////////////////////////////////////////////
+#include <SFML/Graphics/FontLoader.hpp>
+#include <SFML/Graphics/Color.hpp>
+#include <SFML/Graphics/Font.hpp>
+#include <SFML/Graphics/Image.hpp>
+#include <SFML/Graphics/Renderer.hpp>
+#include <iostream>
+#include <vector>
+#include <math.h>
+
+
+namespace sf
+{
+namespace priv
+{
+////////////////////////////////////////////////////////////
+// Static member data
+////////////////////////////////////////////////////////////
+wchar_t FontLoader::ourDefaultCharset[] =
+{
+ 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
+ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
+ 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
+ 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82,
+ 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
+ 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108,
+ 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121,
+ 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134,
+ 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147,
+ 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160,
+ 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173,
+ 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186,
+ 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199,
+ 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212,
+ 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225,
+ 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238,
+ 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251,
+ 252, 253, 254, 255, 0
+};
+
+
+////////////////////////////////////////////////////////////
+/// Get the unique instance of the class
+////////////////////////////////////////////////////////////
+FontLoader& FontLoader::GetInstance()
+{
+ static FontLoader Instance;
+
+ return Instance;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Default constructor
+////////////////////////////////////////////////////////////
+FontLoader::FontLoader()
+{
+ // Initialize FreeType library
+ FT_Error Error = FT_Init_FreeType(&myLibrary);
+ if (Error)
+ {
+ std::cerr << "Failed to initialize FreeType library (error code : " << Error << ")" << std::endl;
+ return;
+ }
+}
+
+
+////////////////////////////////////////////////////////////
+/// Destructor
+////////////////////////////////////////////////////////////
+FontLoader::~FontLoader()
+{
+ // Shutdown FreeType library
+ if (myLibrary)
+ FT_Done_FreeType(myLibrary);
+}
+
+
+////////////////////////////////////////////////////////////
+/// Load a font from a file
+////////////////////////////////////////////////////////////
+bool FontLoader::LoadFontFromFile(const std::string& Filename, unsigned int CharSize, std::wstring Charset, Font& LoadedFont)
+{
+ // Check if Freetype is correctly initialized
+ if (!myLibrary)
+ {
+ std::cerr << "Failed to load font \"" << Filename << "\", FreeType has not been initialized" << std::endl;
+ return false;
+ }
+
+ // Create a new font face from the specified file
+ FT_Face FontFace;
+ FT_Error Error = FT_New_Face(myLibrary, Filename.c_str(), 0, &FontFace);
+ if (Error)
+ {
+ std::cerr << "Failed to load font \"" << Filename << "\" (" << GetErrorDesc(Error) << ")" << std::endl;
+ return false;
+ }
+
+ // Create the bitmap font
+ Error = CreateBitmapFont(FontFace, CharSize, Charset, LoadedFont);
+ if (Error)
+ std::cerr << "Failed to load font \"" << Filename << "\" (" << GetErrorDesc(Error) << ")" << std::endl;
+
+ // Delete the font
+ FT_Done_Face(FontFace);
+
+ return Error == 0;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Load the font from a file in memory
+////////////////////////////////////////////////////////////
+bool FontLoader::LoadFontFromMemory(const char* Data, std::size_t SizeInBytes, unsigned int CharSize, std::wstring Charset, Font& LoadedFont)
+{
+ // Check if Freetype is correctly initialized
+ if (!myLibrary)
+ {
+ std::cerr << "Failed to load font from memory, FreeType has not been initialized" << std::endl;
+ return false;
+ }
+
+ // Create a new font face from the specified memory data
+ FT_Face FontFace;
+ FT_Error Error = FT_New_Memory_Face(myLibrary, reinterpret_cast<const FT_Byte*>(Data), static_cast<FT_Long>(SizeInBytes), 0, &FontFace);
+ if (Error)
+ {
+ std::cerr << "Failed to load font from memory (" << GetErrorDesc(Error) << ")" << std::endl;
+ return false;
+ }
+
+ // Create the bitmap font
+ Error = CreateBitmapFont(FontFace, CharSize, Charset, LoadedFont);
+ if (Error)
+ std::cerr << "Failed to load font from memory (" << GetErrorDesc(Error) << ")" << std::endl;
+
+ // Delete the font
+ FT_Done_Face(FontFace);
+
+ return Error == 0;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Create a bitmap font from a font face and a characters set
+////////////////////////////////////////////////////////////
+FT_Error FontLoader::CreateBitmapFont(FT_Face FontFace, unsigned int CharSize, std::wstring Charset, Font& LoadedFont)
+{
+ // If no characters set has been provided, we take the default one (31 - 255 ASCII codes)
+ if (Charset.empty())
+ Charset = ourDefaultCharset;
+
+ // Always add these special characters
+ Charset += L" \n\v\t";
+
+ // Clear the font's previous character map
+ LoadedFont.myCharacters.clear();
+
+ // Let's find how many characters to put in each row to make them fit into a squared texture
+ GLint MaxSize;
+ GLCheck(glGetIntegerv(GL_MAX_TEXTURE_SIZE, &MaxSize));
+ int NbChars = static_cast<int>(sqrt(static_cast<double>(Charset.length())) * 0.75);
+
+ // Clamp the character size to make sure we won't create a texture too big
+ if (NbChars * CharSize >= static_cast<unsigned int>(MaxSize))
+ CharSize = MaxSize / NbChars;
+
+ // Initialize the dimensions
+ unsigned int Left = 0;
+ unsigned int Top = 0;
+ unsigned int TexWidth = Image::GetValidTextureSize(CharSize * NbChars);
+ unsigned int TexHeight = Image::GetValidTextureSize(CharSize * NbChars);
+ std::vector<unsigned int> Tops(TexWidth, 0);
+
+ // Create the bitmap font (all black for now -- we're going to fill it up)
+ LoadedFont.myTexture.Create(TexWidth, TexHeight, Color(0, 0, 0, 0));
+
+ // Setup the font size
+ FT_Error Error = FT_Set_Pixel_Sizes(FontFace, CharSize, CharSize);
+ if (Error)
+ return Error;
+
+ // Select the unicode character map
+ Error = FT_Select_Charmap(FontFace, FT_ENCODING_UNICODE);
+ if (Error)
+ return Error;
+
+ // Render the characters set to a bitmap
+ std::map<wchar_t, IntRect> Coords;
+ for (std::size_t i = 0; i < Charset.length(); ++i)
+ {
+ // Get the current character to generate
+ wchar_t c = Charset[i];
+ Font::Character& CurChar = LoadedFont.myCharacters[c];
+
+ // Load the glyph corresponding to the current character
+ Error = FT_Load_Char(FontFace, c, FT_LOAD_DEFAULT);
+ if (Error)
+ return Error;
+
+ // Convert the glyph to a bitmap (ie. rasterize it)
+ FT_Glyph Glyph;
+ Error = FT_Get_Glyph(FontFace->glyph, &Glyph);
+ if (Error)
+ return Error;
+ FT_Glyph_To_Bitmap(&Glyph, ft_render_mode_normal, 0, 1);
+ FT_BitmapGlyph BitmapGlyph = (FT_BitmapGlyph)Glyph;
+ FT_Bitmap& Bitmap = BitmapGlyph->bitmap;
+
+ // Should we handle other pixel modes ?
+ if (Bitmap.pixel_mode != FT_PIXEL_MODE_GRAY)
+ return FT_Err_Cannot_Render_Glyph;
+
+ // Make sure we don't go over the texture width
+ if (Left + Bitmap.width + 1 >= TexWidth)
+ Left = 0;
+
+ // Compute the top coordinate
+ Top = Tops[Left];
+ for (int x = 0; x < Bitmap.width + 1; ++x)
+ Top = std::max(Top, Tops[Left + x]);
+ Top++;
+
+ // Make sure we don't go over the texture height -- resize it if we need more space
+ if (Top + Bitmap.rows + 1 >= TexHeight)
+ {
+ TexHeight *= 2;
+ LoadedFont.myTexture.Resize(TexWidth, TexHeight, Color(0, 0, 0, 0));
+ }
+
+ // Store the character's position and size
+ CurChar.Rect.Left = BitmapGlyph->left;
+ CurChar.Rect.Top = -BitmapGlyph->top;
+ CurChar.Rect.Right = CurChar.Rect.Left + Bitmap.width;
+ CurChar.Rect.Bottom = Bitmap.rows - BitmapGlyph->top;
+ CurChar.Advance = FontFace->glyph->advance.x / 64;
+
+ // Texture size may change, so let the texture coordinates be calculated later
+ Coords[c] = IntRect(Left + 1, Top + 1, Left + Bitmap.width + 1, Top + Bitmap.rows + 1);
+
+ // Draw the glyph into our bitmap font
+ const Uint8* Pixels = Bitmap.buffer;
+ for (int y = 0; y < Bitmap.rows; ++y)
+ {
+ for (int x = 0; x < Bitmap.width; ++x)
+ {
+ LoadedFont.myTexture.SetPixel(x + Left + 1, y + Top + 1, Color(255, 255, 255, Pixels[x]));
+ }
+ Pixels += Bitmap.pitch;
+ }
+
+ // Update the rendering coordinates
+ for (int x = 0; x < Bitmap.width + 1; ++x)
+ Tops[Left + x] = Top + Bitmap.rows;
+ Left += Bitmap.width + 1;
+
+ // Delete the glyph
+ FT_Done_Glyph(Glyph);
+ }
+
+ // Now that the texture has its final size, we can precompute texture coordinates
+ for (std::size_t i = 0; i < Charset.size(); ++i)
+ {
+ wchar_t c = Charset[i];
+ LoadedFont.myCharacters[c].Coord = LoadedFont.myTexture.GetTexCoords(Coords[c], false);
+ }
+
+ // Update the character size (it may have been changed by the function)
+ LoadedFont.myCharSize = CharSize;
+
+ return 0;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Get a description from a FT error code
+////////////////////////////////////////////////////////////
+std::string FontLoader::GetErrorDesc(FT_Error Error)
+{
+ switch (Error)
+ {
+ // Generic errors
+ case FT_Err_Cannot_Open_Resource : return "cannot open resource";
+ case FT_Err_Unknown_File_Format : return "unknown file format";
+ case FT_Err_Invalid_File_Format : return "broken file";
+ case FT_Err_Invalid_Version : return "invalid FreeType version";
+ case FT_Err_Lower_Module_Version : return "module version is too low";
+ case FT_Err_Invalid_Argument : return "invalid argument";
+ case FT_Err_Unimplemented_Feature : return "unimplemented feature";
+ case FT_Err_Invalid_Table : return "broken table";
+ case FT_Err_Invalid_Offset : return "broken offset within table";
+
+ // Glyph / character errors
+ case FT_Err_Invalid_Glyph_Index : return "invalid glyph index";
+ case FT_Err_Invalid_Character_Code : return "invalid character code";
+ case FT_Err_Invalid_Glyph_Format : return "unsupported glyph image format";
+ case FT_Err_Cannot_Render_Glyph : return "cannot render this glyph format";
+ case FT_Err_Invalid_Outline : return "invalid outline";
+ case FT_Err_Invalid_Composite : return "invalid composite glyph";
+ case FT_Err_Too_Many_Hints : return "too many hints";
+ case FT_Err_Invalid_Pixel_Size : return "invalid pixel size";
+
+ // Handle errors
+ case FT_Err_Invalid_Handle : return "invalid object handle";
+ case FT_Err_Invalid_Library_Handle : return "invalid library handle";
+ case FT_Err_Invalid_Driver_Handle : return "invalid module handle";
+ case FT_Err_Invalid_Face_Handle : return "invalid face handle";
+ case FT_Err_Invalid_Size_Handle : return "invalid size handle";
+ case FT_Err_Invalid_Slot_Handle : return "invalid glyph slot handle";
+ case FT_Err_Invalid_CharMap_Handle : return "invalid charmap handle";
+ case FT_Err_Invalid_Cache_Handle : return "invalid cache manager handle";
+ case FT_Err_Invalid_Stream_Handle : return "invalid stream handle";
+
+ // Driver errors
+ case FT_Err_Too_Many_Drivers : return "too many modules";
+ case FT_Err_Too_Many_Extensions : return "too many extensions";
+
+ // Memory errors
+ case FT_Err_Out_Of_Memory : return "out of memory";
+ case FT_Err_Unlisted_Object : return "unlisted object";
+
+ // Stream errors
+ case FT_Err_Cannot_Open_Stream : return "cannot open stream";
+ case FT_Err_Invalid_Stream_Seek : return "invalid stream seek";
+ case FT_Err_Invalid_Stream_Skip : return "invalid stream skip";
+ case FT_Err_Invalid_Stream_Read : return "invalid stream read";
+ case FT_Err_Invalid_Stream_Operation : return "invalid stream operation";
+ case FT_Err_Invalid_Frame_Operation : return "invalid frame operation";
+ case FT_Err_Nested_Frame_Access : return "nested frame access";
+ case FT_Err_Invalid_Frame_Read : return "invalid frame read";
+
+ // Raster errors
+ case FT_Err_Raster_Uninitialized : return "raster uninitialized";
+ case FT_Err_Raster_Corrupted : return "raster corrupted";
+ case FT_Err_Raster_Overflow : return "raster overflow";
+ case FT_Err_Raster_Negative_Height : return "negative height while rastering";
+
+ // Cache errors
+ case FT_Err_Too_Many_Caches : return "too many registered caches";
+
+ // TrueType and SFNT errors
+ case FT_Err_Invalid_Opcode : return "invalid opcode";
+ case FT_Err_Too_Few_Arguments : return "too few arguments";
+ case FT_Err_Stack_Overflow : return "stack overflow";
+ case FT_Err_Code_Overflow : return "code overflow";
+ case FT_Err_Bad_Argument : return "bad argument";
+ case FT_Err_Divide_By_Zero : return "division by zero";
+ case FT_Err_Invalid_Reference : return "invalid reference";
+ case FT_Err_Debug_OpCode : return "found debug opcode";
+ case FT_Err_ENDF_In_Exec_Stream : return "found ENDF opcode in execution stream";
+ case FT_Err_Nested_DEFS : return "nested DEFS";
+ case FT_Err_Invalid_CodeRange : return "invalid code range";
+ case FT_Err_Execution_Too_Long : return "execution context too long";
+ case FT_Err_Too_Many_Function_Defs : return "too many function definitions";
+ case FT_Err_Too_Many_Instruction_Defs : return "too many instruction definitions";
+ case FT_Err_Table_Missing : return "SFNT font table missing";
+ case FT_Err_Horiz_Header_Missing : return "horizontal header (hhea) table missing";
+ case FT_Err_Locations_Missing : return "locations (loca) table missing";
+ case FT_Err_Name_Table_Missing : return "name table missing";
+ case FT_Err_CMap_Table_Missing : return "character map (cmap) table missing";
+ case FT_Err_Hmtx_Table_Missing : return "horizontal metrics (hmtx) table missing";
+ case FT_Err_Post_Table_Missing : return "PostScript (post) table missing";
+ case FT_Err_Invalid_Horiz_Metrics : return "invalid horizontal metrics";
+ case FT_Err_Invalid_CharMap_Format : return "invalid character map (cmap) format";
+ case FT_Err_Invalid_PPem : return "invalid ppem value";
+ case FT_Err_Invalid_Vert_Metrics : return "invalid vertical metrics";
+ case FT_Err_Could_Not_Find_Context : return "could not find context";
+ case FT_Err_Invalid_Post_Table_Format : return "invalid PostScript (post) table format";
+ case FT_Err_Invalid_Post_Table : return "invalid PostScript (post) table";
+
+ // CCF, CID and Type 1 errors
+ case FT_Err_Syntax_Error : return "opcode syntax error";
+ case FT_Err_Stack_Underflow : return "argument stack underflow";
+ case FT_Err_Ignore : return "ignore";
+
+ // BDF errors
+ case FT_Err_Missing_Startfont_Field : return "`STARTFONT' field missing";
+ case FT_Err_Missing_Font_Field : return "`FONT' field missing";
+ case FT_Err_Missing_Size_Field : return "`SIZE' field missing";
+ case FT_Err_Missing_Chars_Field : return "`CHARS' field missing";
+ case FT_Err_Missing_Startchar_Field : return "`STARTCHAR' field missing";
+ case FT_Err_Missing_Encoding_Field : return "`ENCODING' field missing";
+ case FT_Err_Missing_Bbx_Field : return "`BBX' field missing";
+ }
+
+ return "unknown error";
+}
+
+} // namespace priv
+
+} // namespace sf
+
diff --git a/src/SFML/Graphics/FontManager.hpp b/src/SFML/Graphics/FontLoader.hpp
index 58ea68a..3687857 100755
--- a/src/SFML/Graphics/FontManager.hpp
+++ b/src/SFML/Graphics/FontLoader.hpp
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -22,66 +22,66 @@
//
////////////////////////////////////////////////////////////
-#ifndef SFML_FONTMANAGER_HPP
-#define SFML_FONTMANAGER_HPP
+#ifndef SFML_FONTLOADER_HPP
+#define SFML_FONTLOADER_HPP
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
-#include <SFML/Graphics/Image.hpp>
-#include <SFML/Graphics/Rect.hpp>
#include <SFML/System/NonCopyable.hpp>
-#include <map>
+#include <ft2build.h>
+#include FT_FREETYPE_H
+#include FT_GLYPH_H
#include <string>
namespace sf
{
+class Font;
+
namespace priv
{
////////////////////////////////////////////////////////////
-/// FontManager manages font library and user defined fonts
+/// FontLoader loads and saves character fonts
////////////////////////////////////////////////////////////
-class FontManager : NonCopyable
+class FontLoader : NonCopyable
{
public :
////////////////////////////////////////////////////////////
- /// Defines a bitmap font (texture and character sizes)
+ /// Get the unique instance of the class
+ ///
+ /// \return Reference to the FontLoader instance
+ ///
////////////////////////////////////////////////////////////
- struct Font
- {
- struct Character
- {
- IntRect Rect;
- FloatRect Coord;
- int Advance;
- };
-
- Image Texture; ///< Texture associated to font
- unsigned int CharSize; ///< Characters size in the bitmap font
- std::map<wchar_t, Character> Characters; ///< Bounding box of each character
- };
+ static FontLoader& GetInstance();
////////////////////////////////////////////////////////////
- /// Get the unique instance of the class
+ /// Load a font from a file
///
- /// \return Reference to the sfFontManager instance
+ /// \param Filename : Path of the font file to load
+ /// \param CharSize : Size of characters in bitmap - the bigger, the higher quality
+ /// \param Charset : Characters set to generate
+ /// \param LoadedFont : Font object to fill up
+ ///
+ /// \return True if loading was successful
///
////////////////////////////////////////////////////////////
- static FontManager& GetInstance();
+ bool LoadFontFromFile(const std::string& Filename, unsigned int CharSize, std::wstring Charset, Font& LoadedFont);
////////////////////////////////////////////////////////////
- /// Get a bitmap font from a font file (create it if doesn't exist)
+ /// Load the font from a file in memory
///
- /// \param Filename : Path of the font file to load
- /// \param CharSize : Size of characters in bitmap - the bigger, the higher quality (16 by default)
- /// \param Charset : Characters set to generate (empty by default - take the ASCII range [31, 255])
+ /// \param Data : Pointer to the data to load
+ /// \param SizeInBytes : Size of the data, in bytes
+ /// \param CharSize : Size of characters in bitmap - the bigger, the higher quality
+ /// \param Charset : Characters set to generate
+ /// \param LoadedFont : Font object to fill up
///
- /// \return Pointer to the bitmap font (default font is returned if an error occured)
+ /// \return True if loading was successful
///
////////////////////////////////////////////////////////////
- const Font& GetBitmapFont(const std::string& Filename, unsigned int CharSize = 16, std::wstring Charset = L"");
+ bool LoadFontFromMemory(const char* Data, std::size_t SizeInBytes, unsigned int CharSize, std::wstring Charset, Font& LoadedFont);
private :
@@ -89,28 +89,44 @@ private :
/// Default constructor
///
////////////////////////////////////////////////////////////
- FontManager();
+ FontLoader();
////////////////////////////////////////////////////////////
/// Destructor
///
////////////////////////////////////////////////////////////
- ~FontManager();
+ ~FontLoader();
////////////////////////////////////////////////////////////
- /// Create the default font
+ /// Create a bitmap font from a font face and a characters set
+ ///
+ /// \param FontFace : Font face containing the loaded font
+ /// \param CharSize : Size of characters in bitmap
+ /// \param Charset : Characters set to generate
+ /// \param LoadedFont : Font object to fill up
+ ///
+ ////////////////////////////////////////////////////////////
+ FT_Error CreateBitmapFont(FT_Face FontFace, unsigned int CharSize, std::wstring Charset, Font& LoadedFont);
+
+ ////////////////////////////////////////////////////////////
+ /// Get a description from a FT error code
+ ///
+ /// \param Error : FreeType error code
+ ///
+ /// \return Error description
+ ///
////////////////////////////////////////////////////////////
- void CreateDefaultFont();
+ static std::string GetErrorDesc(FT_Error Error);
////////////////////////////////////////////////////////////
- // Types
+ // Static member data
////////////////////////////////////////////////////////////
- typedef std::map<std::string, Font> FontTable;
+ static wchar_t ourDefaultCharset[]; ///< The default charset (ASCII characters in the range [31, 255])
////////////////////////////////////////////////////////////
// Member data
////////////////////////////////////////////////////////////
- FontTable myFonts; ///< Table of loaded bitmap fonts
+ FT_Library myLibrary; ///< Handle to the Freetype library
};
} // namespace priv
@@ -118,4 +134,4 @@ private :
} // namespace sf
-#endif // SFML_FONTMANAGER_HPP
+#endif // SFML_FONTLOADER_HPP
diff --git a/src/SFML/Graphics/FontManager.cpp b/src/SFML/Graphics/FontManager.cpp
deleted file mode 100755
index 8dbdc39..0000000
--- a/src/SFML/Graphics/FontManager.cpp
+++ /dev/null
@@ -1,447 +0,0 @@
-////////////////////////////////////////////////////////////
-//
-// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
-//
-// This software is provided 'as-is', without any express or implied warranty.
-// In no event will the authors be held liable for any damages arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it freely,
-// subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented;
-// you must not claim that you wrote the original software.
-// If you use this software in a product, an acknowledgment
-// in the product documentation would be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such,
-// and must not be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source distribution.
-//
-////////////////////////////////////////////////////////////
-
-////////////////////////////////////////////////////////////
-// Headers
-////////////////////////////////////////////////////////////
-#include <SFML/Graphics/FontManager.hpp>
-#include <SFML/Graphics/Color.hpp>
-#include <SFML/Graphics/GraphicsDevice.hpp>
-#include <SFML/Graphics/Image.hpp>
-#include <SFML/Window/OpenGLCaps.hpp>
-#include <ft2build.h>
-#include FT_FREETYPE_H
-#include FT_GLYPH_H
-#include <iostream>
-#include <vector>
-
-
-namespace
-{
- ////////////////////////////////////////////////////////////
- /// The global instance of the FreeType library
- ////////////////////////////////////////////////////////////
- FT_Library Library = NULL;
-
- ////////////////////////////////////////////////////////////
- /// The default characters set (ASCII codes [31, 255])
- ////////////////////////////////////////////////////////////
- wchar_t DefaultCharset[] =
- {
- 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
- 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
- 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82,
- 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
- 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108,
- 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121,
- 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134,
- 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147,
- 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160,
- 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173,
- 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186,
- 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199,
- 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212,
- 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225,
- 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238,
- 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251,
- 252, 253, 254, 255, 0
- };
-
- ////////////////////////////////////////////////////////////
- /// Get a description from a FT error code
- ////////////////////////////////////////////////////////////
- std::string GetErrorDesc(FT_Error Error)
- {
- switch (Error)
- {
- // Generic errors
- case FT_Err_Cannot_Open_Resource : return "cannot open resource";
- case FT_Err_Unknown_File_Format : return "unknown file format";
- case FT_Err_Invalid_File_Format : return "broken file";
- case FT_Err_Invalid_Version : return "invalid FreeType version";
- case FT_Err_Lower_Module_Version : return "module version is too low";
- case FT_Err_Invalid_Argument : return "invalid argument";
- case FT_Err_Unimplemented_Feature : return "unimplemented feature";
- case FT_Err_Invalid_Table : return "broken table";
- case FT_Err_Invalid_Offset : return "broken offset within table";
-
- // Glyph / character errors
- case FT_Err_Invalid_Glyph_Index : return "invalid glyph index";
- case FT_Err_Invalid_Character_Code : return "invalid character code";
- case FT_Err_Invalid_Glyph_Format : return "unsupported glyph image format";
- case FT_Err_Cannot_Render_Glyph : return "cannot render this glyph format";
- case FT_Err_Invalid_Outline : return "invalid outline";
- case FT_Err_Invalid_Composite : return "invalid composite glyph";
- case FT_Err_Too_Many_Hints : return "too many hints";
- case FT_Err_Invalid_Pixel_Size : return "invalid pixel size";
-
- // Handle errors
- case FT_Err_Invalid_Handle : return "invalid object handle";
- case FT_Err_Invalid_Library_Handle : return "invalid library handle";
- case FT_Err_Invalid_Driver_Handle : return "invalid module handle";
- case FT_Err_Invalid_Face_Handle : return "invalid face handle";
- case FT_Err_Invalid_Size_Handle : return "invalid size handle";
- case FT_Err_Invalid_Slot_Handle : return "invalid glyph slot handle";
- case FT_Err_Invalid_CharMap_Handle : return "invalid charmap handle";
- case FT_Err_Invalid_Cache_Handle : return "invalid cache manager handle";
- case FT_Err_Invalid_Stream_Handle : return "invalid stream handle";
-
- // Driver errors
- case FT_Err_Too_Many_Drivers : return "too many modules";
- case FT_Err_Too_Many_Extensions : return "too many extensions";
-
- // Memory errors
- case FT_Err_Out_Of_Memory : return "out of memory";
- case FT_Err_Unlisted_Object : return "unlisted object";
-
- // Stream errors
- case FT_Err_Cannot_Open_Stream : return "cannot open stream";
- case FT_Err_Invalid_Stream_Seek : return "invalid stream seek";
- case FT_Err_Invalid_Stream_Skip : return "invalid stream skip";
- case FT_Err_Invalid_Stream_Read : return "invalid stream read";
- case FT_Err_Invalid_Stream_Operation : return "invalid stream operation";
- case FT_Err_Invalid_Frame_Operation : return "invalid frame operation";
- case FT_Err_Nested_Frame_Access : return "nested frame access";
- case FT_Err_Invalid_Frame_Read : return "invalid frame read";
-
- // Raster errors
- case FT_Err_Raster_Uninitialized : return "raster uninitialized";
- case FT_Err_Raster_Corrupted : return "raster corrupted";
- case FT_Err_Raster_Overflow : return "raster overflow";
- case FT_Err_Raster_Negative_Height : return "negative height while rastering";
-
- // Cache errors
- case FT_Err_Too_Many_Caches : return "too many registered caches";
-
- // TrueType and SFNT errors
- case FT_Err_Invalid_Opcode : return "invalid opcode";
- case FT_Err_Too_Few_Arguments : return "too few arguments";
- case FT_Err_Stack_Overflow : return "stack overflow";
- case FT_Err_Code_Overflow : return "code overflow";
- case FT_Err_Bad_Argument : return "bad argument";
- case FT_Err_Divide_By_Zero : return "division by zero";
- case FT_Err_Invalid_Reference : return "invalid reference";
- case FT_Err_Debug_OpCode : return "found debug opcode";
- case FT_Err_ENDF_In_Exec_Stream : return "found ENDF opcode in execution stream";
- case FT_Err_Nested_DEFS : return "nested DEFS";
- case FT_Err_Invalid_CodeRange : return "invalid code range";
- case FT_Err_Execution_Too_Long : return "execution context too long";
- case FT_Err_Too_Many_Function_Defs : return "too many function definitions";
- case FT_Err_Too_Many_Instruction_Defs : return "too many instruction definitions";
- case FT_Err_Table_Missing : return "SFNT font table missing";
- case FT_Err_Horiz_Header_Missing : return "horizontal header (hhea) table missing";
- case FT_Err_Locations_Missing : return "locations (loca) table missing";
- case FT_Err_Name_Table_Missing : return "name table missing";
- case FT_Err_CMap_Table_Missing : return "character map (cmap) table missing";
- case FT_Err_Hmtx_Table_Missing : return "horizontal metrics (hmtx) table missing";
- case FT_Err_Post_Table_Missing : return "PostScript (post) table missing";
- case FT_Err_Invalid_Horiz_Metrics : return "invalid horizontal metrics";
- case FT_Err_Invalid_CharMap_Format : return "invalid character map (cmap) format";
- case FT_Err_Invalid_PPem : return "invalid ppem value";
- case FT_Err_Invalid_Vert_Metrics : return "invalid vertical metrics";
- case FT_Err_Could_Not_Find_Context : return "could not find context";
- case FT_Err_Invalid_Post_Table_Format : return "invalid PostScript (post) table format";
- case FT_Err_Invalid_Post_Table : return "invalid PostScript (post) table";
-
- // CCF, CID and Type 1 errors
- case FT_Err_Syntax_Error : return "opcode syntax error";
- case FT_Err_Stack_Underflow : return "argument stack underflow";
- case FT_Err_Ignore : return "ignore";
-
- // BDF errors
- case FT_Err_Missing_Startfont_Field : return "`STARTFONT' field missing";
- case FT_Err_Missing_Font_Field : return "`FONT' field missing";
- case FT_Err_Missing_Size_Field : return "`SIZE' field missing";
- case FT_Err_Missing_Chars_Field : return "`CHARS' field missing";
- case FT_Err_Missing_Startchar_Field : return "`STARTCHAR' field missing";
- case FT_Err_Missing_Encoding_Field : return "`ENCODING' field missing";
- case FT_Err_Missing_Bbx_Field : return "`BBX' field missing";
- }
-
- return "";
- }
-}
-
-
-namespace sf
-{
-namespace priv
-{
-// Default font bitmap and description are stored in a header file as a sequence of arrays
-#include <SFML/Graphics/DefaultFont.hpp>
-
-////////////////////////////////////////////////////////////
-/// Get the unique instance of the class
-////////////////////////////////////////////////////////////
-FontManager& FontManager::GetInstance()
-{
- static FontManager Instance;
-
- return Instance;
-}
-
-
-////////////////////////////////////////////////////////////
-/// Default constructor
-////////////////////////////////////////////////////////////
-FontManager::FontManager()
-{
- // Initialize FreeType library
- FT_Error Error = FT_Init_FreeType(&Library);
- if (Error)
- {
- std::cerr << "Failed to initialize FreeType library (error code : " << Error << ")" << std::endl;
- return;
- }
-
- // Create the default font
- CreateDefaultFont();
-}
-
-
-////////////////////////////////////////////////////////////
-/// Destructor
-////////////////////////////////////////////////////////////
-FontManager::~FontManager()
-{
- // Shutdown FreeType library
- if (Library)
- FT_Done_FreeType(Library);
-}
-
-
-////////////////////////////////////////////////////////////
-/// Get a bitmap font from a font file (create it if doesn't exist)
-////////////////////////////////////////////////////////////
-const FontManager::Font& FontManager::GetBitmapFont(const std::string& Filename, unsigned int CharSize, std::wstring Charset)
-{
- // Check if freetype library is correctly initialized
- if (!Library)
- return myFonts["default"];
-
- // If font is "default" or empty string, return default font
- if ((Filename == "") || (Filename == "default"))
- return myFonts["default"];
-
- // If font is already loaded and char size is big enough, just return it
- FontTable::iterator It = myFonts.find(Filename);
- if ((It != myFonts.end()) && (It->second.CharSize >= CharSize))
- return It->second;
-
- // Clamp CharSize to make sure we won't have textures too big
- int MaxSize = OpenGLCaps::GetMaxTextureSize();
- if (static_cast<int>(CharSize) >= MaxSize / 8) CharSize = MaxSize / 8;
-
- unsigned int Left = 0;
- unsigned int Top = 0;
- unsigned int TexWidth = Image::GetValidTextureSize(CharSize * 8);
- unsigned int TexHeight = Image::GetValidTextureSize(CharSize * 8);
- std::vector<unsigned int> Tops(TexWidth, 0);
-
- // If font name has not been found, we create a new font description
- Font CurFont;
- CurFont.CharSize = CharSize;
- CurFont.Texture.Create(TexWidth, TexHeight, Color(0, 0, 0, 0));
-
- // Create a new font face from specified file
- FT_Face FontFace;
- FT_Error Error = FT_New_Face(Library, Filename.c_str(), 0, &FontFace);
- if (Error)
- {
- //std::cerr << "Error loading font \"" << Filename << "\" (" << GetErrorDesc(Error) << ")" << std::endl;
- return myFonts["default"];
- }
-
- // Setup font size
- Error = FT_Set_Pixel_Sizes(FontFace, CharSize, CharSize);
- if (Error)
- {
- //std::cerr << "Error loading font \"" << Filename << "\" (" << GetErrorDesc(Error) << ")" << std::endl;
- return myFonts["default"];
- }
-
- // Select the unicode character map
- Error = FT_Select_Charmap(FontFace, FT_ENCODING_UNICODE);
- if (Error)
- {
- //std::cerr << "Error loading font \"" << Filename << "\" (" << GetErrorDesc(Error) << ")" << std::endl;
- return myFonts["default"];
- }
-
- // If no characters set has been provided, we take the default one (31 - 255 ASCII codes)
- if (Charset.empty())
- Charset = DefaultCharset;
-
- // Always add these special characters
- Charset += L" \n\v\t";
-
- // Render characters set to a bitmap (printable characters start at code 31)
- std::map<wchar_t, IntRect> Coords;
- for (std::size_t i = 0; i < Charset.size(); ++i)
- {
- // Get the current character to generate
- wchar_t c = Charset[i];
- Font::Character& CurChar = CurFont.Characters[c];
-
- // Load the glyph corresponding to the current character
- Error = FT_Load_Char(FontFace, c, FT_LOAD_DEFAULT);
- if (Error)
- {
- //std::cerr << "Error loading font \"" << Filename << "\" (" << GetErrorDesc(Error) << ")" << std::endl;
- return myFonts["default"];
- }
-
- // Convert the glyph to a bitmap
- FT_Glyph Glyph;
- Error = FT_Get_Glyph(FontFace->glyph, &Glyph);
- if (Error)
- {
- //std::cerr << "Error loading font \"" << Filename << "\" (" << GetErrorDesc(Error) << ")" << std::endl;
- return myFonts["default"];
- }
- FT_Glyph_To_Bitmap(&Glyph, ft_render_mode_normal, 0, 1);
- FT_BitmapGlyph BitmapGlyph = (FT_BitmapGlyph)Glyph;
- FT_Bitmap& Bitmap = BitmapGlyph->bitmap;
-
- // TODO : handle other pixel modes
- if (Bitmap.pixel_mode != FT_PIXEL_MODE_GRAY)
- {
- //std::cerr << "Error loading font \"" << Filename << "\" (pixel format not supported)" << std::endl;
- return myFonts["default"];
- }
-
- // Make sure we don't go over the texture width
- if (Left + Bitmap.width + 1 >= TexWidth)
- Left = 0;
-
- // Compute the top coordinate
- Top = Tops[Left];
- for (int x = 0; x < Bitmap.width; ++x)
- Top = std::max(Top, Tops[Left + x]);
- Top++;
-
- // Make sure we don't go over the texture height
- if (Top + Bitmap.rows + 1 >= TexHeight)
- {
- TexHeight *= 2;
- CurFont.Texture.Resize(TexWidth, TexHeight, Color(0, 0, 0, 0));
- }
-
- // Store the character's position and size
- CurChar.Rect.Left = BitmapGlyph->left;
- CurChar.Rect.Top = -BitmapGlyph->top;
- CurChar.Rect.Right = CurChar.Rect.Left + Bitmap.width;
- CurChar.Rect.Bottom = Bitmap.rows - BitmapGlyph->top;
- CurChar.Advance = FontFace->glyph->advance.x / 64;
-
- // Texture size may change, so let the texture coordinates be calculated later
- Coords[c] = IntRect(Left + 1, Top + 1, Left + Bitmap.width + 1, Top + Bitmap.rows + 1);
-
- // Draw the glyph into our bitmap font
- const Uint8* Pixels = Bitmap.buffer;
- for (int y = 0; y < Bitmap.rows; ++y)
- {
- for (int x = 0; x < Bitmap.width; ++x)
- {
- CurFont.Texture.SetPixel(x + Left + 1, y + Top + 1, Color(255, 255, 255, Pixels[x]));
- }
- Pixels += Bitmap.pitch;
- }
-
- for (int x = 0; x < Bitmap.width; ++x)
- Tops[Left + x] = Top + Bitmap.rows;
-
- Left += Bitmap.width + 1;
-
- // Delete the glyph
- FT_Done_Glyph(Glyph);
- }
-
- // Delete the font
- FT_Done_Face(FontFace);
-
- // Now that the texture has its final size, we can precompute texture coordinates
- for (std::size_t i = 0; i < Charset.size(); ++i)
- {
- wchar_t c = Charset[i];
- CurFont.Characters[c].Coord = CurFont.Texture.GetTexCoords(Coords[c], false);
- }
-
- // Insert new font
- myFonts[Filename] = CurFont;
-
- return myFonts[Filename];
-}
-
-
-////////////////////////////////////////////////////////////
-/// Create the default font
-////////////////////////////////////////////////////////////
-void FontManager::CreateDefaultFont()
-{
- Font DefaultFont;
-
- // Load bitmap
- DefaultFont.Texture.Create(256, 512);
- for (int j = 0; j < 512; ++j)
- for (int i = 0; i < 256; ++i)
- {
- Uint8 Lum = DefaultFontBitmap[i + j * 256];
- DefaultFont.Texture.SetPixel(i, j, Color(Lum, Lum, Lum, Lum));
- }
-
- // Load positions
- for (wchar_t i = 0; i < 256; i++)
- {
- DefaultFont.Characters[i].Rect = IntRect(DefaultFontRect[i * 4 + 0],
- DefaultFontRect[i * 4 + 1],
- DefaultFontRect[i * 4 + 2],
- DefaultFontRect[i * 4 + 3]);
- }
-
- // Load texture coordinates
- for (wchar_t i = 0; i < 256; i++)
- {
- DefaultFont.Characters[i].Coord = FloatRect(DefaultFontCoord[i * 4 + 0],
- DefaultFontCoord[i * 4 + 1],
- DefaultFontCoord[i * 4 + 2],
- DefaultFontCoord[i * 4 + 3]);
- }
-
- // Load advances
- for (wchar_t i = 0; i < 256; i++)
- DefaultFont.Characters[i].Advance = DefaultFontAdvance[i];
-
- // Load character size
- DefaultFont.CharSize = DefaultFontCharSize;
-
- // Insert font in font table
- myFonts.insert(FontTable::value_type("default", DefaultFont));
-}
-
-} // namespace priv
-
-} // namespace sf
-
diff --git a/src/SFML/Graphics/GLEW/glew.c b/src/SFML/Graphics/GLEW/glew.c
new file mode 100755
index 0000000..f356799
--- /dev/null
+++ b/src/SFML/Graphics/GLEW/glew.c
@@ -0,0 +1,9752 @@
+/*
+** The OpenGL Extension Wrangler Library
+** Copyright (C) 2002-2006, Milan Ikits <milan ikits[]ieee org>
+** Copyright (C) 2002-2006, Marcelo E. Magallon <mmagallo[]debian org>
+** Copyright (C) 2002, Lev Povalahev
+** All rights reserved.
+**
+** Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are met:
+**
+** * Redistributions of source code must retain the above copyright notice,
+** this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright notice,
+** this list of conditions and the following disclaimer in the documentation
+** and/or other materials provided with the distribution.
+** * The name of the author may be used to endorse or promote products
+** derived from this software without specific prior written permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+** THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+#include "glew.h"
+#if defined(_WIN32)
+# include "wglew.h"
+#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
+# include "glxew.h"
+#endif
+
+/*
+ * Define glewGetContext and related helper macros.
+ */
+#ifdef GLEW_MX
+# define glewGetContext() ctx
+# ifdef _WIN32
+# define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
+# define GLEW_CONTEXT_ARG_VAR_INIT ctx
+# define wglewGetContext() ctx
+# define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
+# define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
+# else /* _WIN32 */
+# define GLEW_CONTEXT_ARG_DEF_INIT void
+# define GLEW_CONTEXT_ARG_VAR_INIT
+# define glxewGetContext() ctx
+# define GLXEW_CONTEXT_ARG_DEF_INIT void
+# define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
+# endif /* _WIN32 */
+# define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
+#else /* GLEW_MX */
+# define GLEW_CONTEXT_ARG_DEF_INIT void
+# define GLEW_CONTEXT_ARG_VAR_INIT
+# define GLEW_CONTEXT_ARG_DEF_LIST void
+# define WGLEW_CONTEXT_ARG_DEF_INIT void
+# define WGLEW_CONTEXT_ARG_DEF_LIST void
+# define GLXEW_CONTEXT_ARG_DEF_INIT void
+# define GLXEW_CONTEXT_ARG_DEF_LIST void
+#endif /* GLEW_MX */
+
+#if defined(__APPLE__)
+#include <mach-o/dyld.h>
+#include <stdlib.h>
+#include <string.h>
+
+void* NSGLGetProcAddress (const GLubyte *name)
+{
+ NSSymbol symbol;
+ char* symbolName;
+ /* prepend a '_' for the Unix C symbol mangling convention */
+ symbolName = malloc(strlen((const char*)name) + 2);
+ strcpy(symbolName+1, (const char*)name);
+ symbolName[0] = '_';
+ symbol = NULL;
+ if (NSIsSymbolNameDefined(symbolName))
+ symbol = NSLookupAndBindSymbol(symbolName);
+ free(symbolName);
+ return symbol ? NSAddressOfSymbol(symbol) : NULL;
+}
+#endif /* __APPLE__ */
+
+#if defined(__sgi) || defined (__sun)
+#include <dlfcn.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+void* dlGetProcAddress (const GLubyte* name)
+{
+ static void* h = NULL;
+ static void* gpa;
+
+ if (h == NULL)
+ {
+ if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
+ gpa = dlsym(h, "glXGetProcAddress");
+ }
+
+ if (gpa != NULL)
+ return ((void*(*)(const GLubyte*))gpa)(name);
+ else
+ return dlsym(h, (const char*)name);
+}
+#endif /* __sgi || __sun */
+
+/*
+ * Define glewGetProcAddress.
+ */
+#if defined(_WIN32)
+# define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
+#else
+# if defined(__APPLE__)
+# define glewGetProcAddress(name) NSGLGetProcAddress(name)
+# else
+# if defined(__sgi) || defined(__sun)
+# define glewGetProcAddress(name) dlGetProcAddress(name)
+# else /* __linux */
+# define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
+# endif
+# endif
+#endif
+
+/*
+ * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
+ * These functions implement the functionality required in this file.
+ */
+
+static GLuint _glewStrLen (const GLubyte* s)
+{
+ GLuint i=0;
+ if (s == NULL) return 0;
+ while (s[i] != '\0') i++;
+ return i;
+}
+
+static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
+{
+ GLuint i=0;
+ if (s == NULL) return 0;
+ while (s[i] != '\0' && s[i] != c) i++;
+ return s[i] == c ? i : 0;
+}
+
+static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
+{
+ GLuint i=0;
+ if(a == NULL || b == NULL)
+ return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
+ while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
+ return i == n ? GL_TRUE : GL_FALSE;
+}
+
+static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
+{
+ while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
+ {
+ (*a)++;
+ (*na)--;
+ }
+ if(*na >= nb)
+ {
+ GLuint i=0;
+ while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
+ if(i == nb)
+ {
+ *a = *a + nb;
+ *na = *na - nb;
+ return GL_TRUE;
+ }
+ }
+ return GL_FALSE;
+}
+
+static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
+{
+ if(*na >= nb)
+ {
+ GLuint i=0;
+ while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
+ if(i == nb)
+ {
+ *a = *a + nb;
+ *na = *na - nb;
+ return GL_TRUE;
+ }
+ }
+ return GL_FALSE;
+}
+
+static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
+{
+ if(*na >= nb)
+ {
+ GLuint i=0;
+ while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
+ if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
+ {
+ *a = *a + nb;
+ *na = *na - nb;
+ return GL_TRUE;
+ }
+ }
+ return GL_FALSE;
+}
+
+#if !defined(_WIN32) || !defined(GLEW_MX)
+
+PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
+PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
+PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
+PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
+
+PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
+PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
+PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
+PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
+PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
+PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
+PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
+PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
+PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
+PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
+PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
+PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
+PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
+PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
+PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
+PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
+PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
+PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
+PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
+PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
+PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
+PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
+PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
+PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
+PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
+PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
+PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
+PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
+PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
+PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
+PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
+PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
+PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
+PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
+PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
+PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
+PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
+PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
+PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
+PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
+PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
+PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
+PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
+
+PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
+PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
+PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
+PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
+PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
+PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
+PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
+PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
+PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
+PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
+PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
+PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
+PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
+PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
+PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
+PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
+PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
+PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
+PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
+PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
+PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
+PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
+PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
+PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
+PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
+PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
+PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
+PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
+PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
+PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
+PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
+PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
+PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
+PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
+PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
+PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
+PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
+PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
+PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
+PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
+PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
+PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
+PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
+PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
+PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
+
+PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
+PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
+PFNGLBUFFERDATAPROC __glewBufferData = NULL;
+PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
+PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
+PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
+PFNGLENDQUERYPROC __glewEndQuery = NULL;
+PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
+PFNGLGENQUERIESPROC __glewGenQueries = NULL;
+PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
+PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
+PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
+PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
+PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
+PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
+PFNGLISBUFFERPROC __glewIsBuffer = NULL;
+PFNGLISQUERYPROC __glewIsQuery = NULL;
+PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
+PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
+
+PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
+PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
+PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
+PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
+PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
+PFNGLCREATESHADERPROC __glewCreateShader = NULL;
+PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
+PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
+PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
+PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
+PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
+PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
+PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
+PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
+PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
+PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
+PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
+PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
+PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
+PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
+PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
+PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
+PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
+PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
+PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
+PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
+PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
+PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
+PFNGLISPROGRAMPROC __glewIsProgram = NULL;
+PFNGLISSHADERPROC __glewIsShader = NULL;
+PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
+PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
+PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
+PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
+PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
+PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
+PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
+PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
+PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
+PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
+PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
+PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
+PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
+PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
+PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
+PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
+PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
+PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
+PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
+PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
+PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
+PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
+PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
+PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
+PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
+PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
+PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
+PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
+PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
+PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
+PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
+PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
+PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
+PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
+PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
+PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
+PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
+PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
+PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
+PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
+PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
+PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
+PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
+PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
+PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
+PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
+PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
+PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
+PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
+PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
+PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
+PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
+PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
+PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
+PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
+PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
+PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
+PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
+PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
+PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
+PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
+PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
+PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
+
+PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
+
+PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
+PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
+PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
+PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
+PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
+
+PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
+PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
+PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
+PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
+PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
+PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
+PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
+PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
+
+PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
+PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
+
+PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
+PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
+PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
+PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
+
+PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
+PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
+PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
+
+PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
+
+PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
+
+PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
+PFNGLCOLORTABLEPROC __glewColorTable = NULL;
+PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
+PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
+PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
+PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
+PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
+PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
+PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
+PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
+PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
+PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
+PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
+PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
+PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
+PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
+PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
+PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
+PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
+PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
+PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
+PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
+PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
+PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
+PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
+PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
+PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
+PFNGLHISTOGRAMPROC __glewHistogram = NULL;
+PFNGLMINMAXPROC __glewMinmax = NULL;
+PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
+PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
+PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
+
+PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
+PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
+PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
+PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
+PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
+
+PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
+
+PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
+PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
+PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
+PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
+PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
+PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
+PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
+PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
+PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
+PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
+PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
+PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
+PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
+PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
+PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
+PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
+PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
+PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
+PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
+PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
+PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
+PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
+PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
+PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
+PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
+PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
+PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
+PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
+PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
+PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
+PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
+PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
+PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
+PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
+
+PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
+PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
+PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
+PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
+PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
+PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
+PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
+PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
+
+PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
+PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
+
+PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
+PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
+PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
+PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
+PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
+PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
+PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
+PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
+PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
+PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
+PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
+PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
+PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
+PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
+PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
+PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
+PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
+PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
+PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
+PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
+PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
+PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
+PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
+PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
+PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
+PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
+PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
+PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
+PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
+PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
+PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
+PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
+PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
+PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
+PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
+PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
+PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
+PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
+PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
+
+PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
+PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
+PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
+PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
+
+PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
+PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
+PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
+PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
+
+PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
+PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
+PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
+PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
+PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
+PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
+PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
+PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
+PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
+PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
+
+PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
+PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
+PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
+PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
+PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
+PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
+PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
+PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
+PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
+PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
+PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
+
+PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
+PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
+PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
+PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
+PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
+PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
+PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
+PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
+PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
+PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
+PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
+PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
+PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
+PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
+PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
+PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
+PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
+PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
+PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
+PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
+PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
+PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
+PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
+PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
+PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
+PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
+PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
+PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
+PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
+PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
+PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
+PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
+PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
+PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
+PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
+PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
+PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
+PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
+PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
+PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
+PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
+PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
+PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
+PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
+PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
+PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
+PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
+PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
+PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
+PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
+PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
+PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
+PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
+PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
+PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
+PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
+PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
+PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
+PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
+PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
+PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
+PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
+
+PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
+PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
+PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
+
+PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
+PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
+PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
+PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
+PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
+PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
+PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
+PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
+PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
+PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
+PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
+PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
+PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
+PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
+PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
+PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
+
+PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
+
+PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
+PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
+PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
+
+PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
+PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
+PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
+PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
+
+PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
+PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
+PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
+PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
+PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
+PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
+PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
+PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
+PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
+PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
+PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
+PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
+PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
+PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
+
+PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
+PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
+
+PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI = NULL;
+PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI = NULL;
+
+PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
+PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
+
+PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
+PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
+PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
+PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
+PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
+PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
+PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
+PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
+PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
+PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
+PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
+PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
+
+PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
+PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
+PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
+
+PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
+PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
+PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
+PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
+PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
+PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
+PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
+PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
+PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
+PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
+PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
+PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
+PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
+PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
+PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
+PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
+PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
+PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
+PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
+PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
+PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
+PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
+PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
+PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
+PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
+PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
+PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
+PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
+PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
+PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
+PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
+PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
+PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
+PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
+PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
+PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
+PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
+
+PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
+
+PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
+
+PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
+
+PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
+
+PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
+PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
+
+PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
+PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
+
+PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
+PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
+PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
+PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
+PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
+PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
+PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
+PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
+PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
+PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
+PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
+PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
+PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
+
+PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
+PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
+
+PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
+PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
+PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
+PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
+PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
+
+PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
+PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
+
+PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
+
+PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
+
+PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
+PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
+PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
+PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
+PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
+
+PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
+PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
+PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
+PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
+PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
+PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
+PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
+PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
+PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
+PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
+PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
+PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
+PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
+PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
+PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
+PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
+PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
+PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
+
+PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL;
+
+PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
+PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
+PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
+PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
+PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
+PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
+PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
+PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
+PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
+PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
+PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
+PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
+PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
+PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
+PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
+PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
+
+PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
+PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
+PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
+PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
+PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
+PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
+PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
+PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
+PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
+PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
+
+PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
+
+PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
+
+PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
+PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
+PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
+
+PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
+PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
+
+PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
+PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
+
+PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
+PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
+PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
+PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
+
+PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
+PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
+PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
+PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
+PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
+PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
+
+PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
+PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
+
+PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
+
+PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
+PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
+
+PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
+PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
+PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
+PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
+PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
+PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
+PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
+PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
+PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
+PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
+PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
+PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
+PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
+PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
+PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
+PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
+PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
+
+PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
+
+PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
+PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
+PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
+
+PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
+
+PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
+PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
+PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
+PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
+PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
+PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
+
+PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
+
+PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
+PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
+PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
+PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
+PFNGLGETPOINTERVEXTPROC __glewGetPointervEXT = NULL;
+PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
+PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
+PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
+PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
+
+PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
+PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
+PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
+PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
+PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
+PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
+PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
+PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
+PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
+PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
+PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
+PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
+PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
+PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
+PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
+PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
+PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
+PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
+PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
+PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
+PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
+PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
+PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
+PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
+PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
+PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
+PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
+PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
+PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
+PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
+PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
+PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
+PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
+PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
+PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
+PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
+PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
+PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
+PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
+PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
+PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
+PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
+
+PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
+PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
+PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
+
+PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
+
+PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
+PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
+PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
+PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
+PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
+PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
+
+PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
+PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
+
+PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
+PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
+PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
+PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
+PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
+PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
+PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
+PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
+
+PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
+PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
+PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
+PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
+
+PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
+PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
+
+PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT = NULL;
+PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT = NULL;
+PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT = NULL;
+PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT = NULL;
+PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT = NULL;
+
+PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
+
+PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
+PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
+PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
+PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
+PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
+PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
+PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
+PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
+PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
+PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
+PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
+PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
+PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
+PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
+PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
+PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
+PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
+PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
+PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
+PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
+PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
+PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
+PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
+PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
+
+PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
+PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
+PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
+PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
+PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
+PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
+PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
+PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
+PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
+
+PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
+PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
+PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
+PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
+PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
+PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
+PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
+
+PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
+PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
+PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
+PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
+PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
+PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
+
+PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
+PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
+PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
+PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
+PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
+PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
+PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
+PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
+PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
+PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
+PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
+PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
+PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
+PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
+PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
+PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
+PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
+PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
+PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
+PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
+PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
+PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
+PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
+PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
+PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
+PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
+PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
+PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
+PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
+PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
+PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
+PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
+PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
+PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
+PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
+PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
+PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
+PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
+PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
+PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
+PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
+PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
+PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
+PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
+PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
+PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
+
+PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
+PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
+PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
+PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
+PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
+PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
+PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
+
+PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
+PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
+
+PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
+PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
+
+PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
+PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
+
+PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
+PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
+PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
+PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
+PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
+PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
+PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
+PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
+PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
+PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
+PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
+PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
+PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
+
+PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
+PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
+
+PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
+PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
+
+PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
+PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
+PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
+PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
+PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
+PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
+PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
+PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
+PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
+PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
+PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
+PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
+PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
+PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
+PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
+PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
+PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
+PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
+PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
+PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
+PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
+PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
+PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
+PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
+PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
+PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
+PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
+PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
+PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
+PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
+PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
+PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
+PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
+PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
+PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
+PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
+PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
+PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
+PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
+PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
+PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
+PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
+PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
+PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
+PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
+PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
+PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
+PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
+PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
+PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
+PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
+PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
+PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
+PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
+PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
+PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
+PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
+PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
+PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
+PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
+PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
+PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
+PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
+PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
+
+PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
+PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
+
+PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
+PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
+
+PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
+PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
+
+PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
+PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
+
+PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
+PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
+
+PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
+PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
+
+PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
+PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
+PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
+PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
+PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
+PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
+
+PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
+
+PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
+
+PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
+PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
+PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
+PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
+PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
+PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
+PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
+PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
+PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
+PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
+PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
+PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
+PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
+PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
+PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
+PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
+PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
+
+PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
+
+PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
+
+PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
+
+PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
+PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
+PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
+PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
+
+PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
+
+PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
+PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
+PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
+PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
+PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
+PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
+PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
+
+PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
+
+PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
+PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
+PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
+PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
+PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
+PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
+PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
+PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
+
+PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
+
+PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
+PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
+PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
+PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
+PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
+PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
+PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
+
+PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
+PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
+PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
+PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
+PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
+PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
+PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
+PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
+PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
+PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
+PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
+PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
+PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
+PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
+PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
+PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
+PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
+PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
+PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
+PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
+PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
+PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
+PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
+PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
+PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
+PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
+PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
+PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
+PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
+PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
+PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
+PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
+PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
+PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
+PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
+PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
+PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
+PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
+PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
+PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
+
+PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
+
+#endif /* !WIN32 || !GLEW_MX */
+
+#if !defined(GLEW_MX)
+
+GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
+GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
+GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
+GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
+GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
+GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
+GLboolean __GLEW_3DFX_multisample = GL_FALSE;
+GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
+GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
+GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
+GLboolean __GLEW_APPLE_element_array = GL_FALSE;
+GLboolean __GLEW_APPLE_fence = GL_FALSE;
+GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
+GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
+GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
+GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
+GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
+GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
+GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
+GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
+GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
+GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
+GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
+GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
+GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
+GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
+GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
+GLboolean __GLEW_ARB_imaging = GL_FALSE;
+GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
+GLboolean __GLEW_ARB_multisample = GL_FALSE;
+GLboolean __GLEW_ARB_multitexture = GL_FALSE;
+GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
+GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
+GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
+GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
+GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
+GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
+GLboolean __GLEW_ARB_shadow = GL_FALSE;
+GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
+GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
+GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
+GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
+GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
+GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
+GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
+GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
+GLboolean __GLEW_ARB_texture_float = GL_FALSE;
+GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
+GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
+GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
+GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
+GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
+GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
+GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
+GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
+GLboolean __GLEW_ARB_window_pos = GL_FALSE;
+GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
+GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
+GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
+GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
+GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
+GLboolean __GLEW_ATI_element_array = GL_FALSE;
+GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
+GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
+GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
+GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
+GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
+GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
+GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
+GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
+GLboolean __GLEW_ATI_texture_float = GL_FALSE;
+GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
+GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
+GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
+GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
+GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
+GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
+GLboolean __GLEW_EXT_abgr = GL_FALSE;
+GLboolean __GLEW_EXT_bgra = GL_FALSE;
+GLboolean __GLEW_EXT_blend_color = GL_FALSE;
+GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
+GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
+GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
+GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
+GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
+GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
+GLboolean __GLEW_EXT_cmyka = GL_FALSE;
+GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
+GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
+GLboolean __GLEW_EXT_convolution = GL_FALSE;
+GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
+GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
+GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
+GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
+GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
+GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
+GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
+GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
+GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
+GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
+GLboolean __GLEW_EXT_histogram = GL_FALSE;
+GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
+GLboolean __GLEW_EXT_index_func = GL_FALSE;
+GLboolean __GLEW_EXT_index_material = GL_FALSE;
+GLboolean __GLEW_EXT_index_texture = GL_FALSE;
+GLboolean __GLEW_EXT_light_texture = GL_FALSE;
+GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
+GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
+GLboolean __GLEW_EXT_multisample = GL_FALSE;
+GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
+GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
+GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
+GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
+GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
+GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
+GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
+GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
+GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
+GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
+GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
+GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
+GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
+GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
+GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
+GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
+GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
+GLboolean __GLEW_EXT_subtexture = GL_FALSE;
+GLboolean __GLEW_EXT_texture = GL_FALSE;
+GLboolean __GLEW_EXT_texture3D = GL_FALSE;
+GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
+GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
+GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
+GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
+GLboolean __GLEW_EXT_texture_env = GL_FALSE;
+GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
+GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
+GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
+GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
+GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
+GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
+GLboolean __GLEW_EXT_texture_object = GL_FALSE;
+GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
+GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
+GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
+GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
+GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
+GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
+GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
+GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
+GLboolean __GLEW_HP_image_transform = GL_FALSE;
+GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
+GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
+GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
+GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
+GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
+GLboolean __GLEW_IBM_static_data = GL_FALSE;
+GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
+GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
+GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
+GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
+GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
+GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
+GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
+GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
+GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
+GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
+GLboolean __GLEW_MESA_window_pos = GL_FALSE;
+GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
+GLboolean __GLEW_NV_blend_square = GL_FALSE;
+GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
+GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
+GLboolean __GLEW_NV_evaluators = GL_FALSE;
+GLboolean __GLEW_NV_fence = GL_FALSE;
+GLboolean __GLEW_NV_float_buffer = GL_FALSE;
+GLboolean __GLEW_NV_fog_distance = GL_FALSE;
+GLboolean __GLEW_NV_fragment_program = GL_FALSE;
+GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
+GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
+GLboolean __GLEW_NV_half_float = GL_FALSE;
+GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
+GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
+GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
+GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
+GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
+GLboolean __GLEW_NV_point_sprite = GL_FALSE;
+GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
+GLboolean __GLEW_NV_register_combiners = GL_FALSE;
+GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
+GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
+GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
+GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
+GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
+GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
+GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
+GLboolean __GLEW_NV_texture_shader = GL_FALSE;
+GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
+GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
+GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
+GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
+GLboolean __GLEW_NV_vertex_program = GL_FALSE;
+GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
+GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
+GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
+GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
+GLboolean __GLEW_OML_interlace = GL_FALSE;
+GLboolean __GLEW_OML_resample = GL_FALSE;
+GLboolean __GLEW_OML_subsample = GL_FALSE;
+GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
+GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
+GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
+GLboolean __GLEW_S3_s3tc = GL_FALSE;
+GLboolean __GLEW_SGIS_color_range = GL_FALSE;
+GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
+GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
+GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
+GLboolean __GLEW_SGIS_multisample = GL_FALSE;
+GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
+GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
+GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
+GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
+GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
+GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
+GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
+GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
+GLboolean __GLEW_SGIX_async = GL_FALSE;
+GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
+GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
+GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
+GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
+GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
+GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
+GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
+GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
+GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
+GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
+GLboolean __GLEW_SGIX_interlace = GL_FALSE;
+GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
+GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
+GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
+GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
+GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
+GLboolean __GLEW_SGIX_resample = GL_FALSE;
+GLboolean __GLEW_SGIX_shadow = GL_FALSE;
+GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
+GLboolean __GLEW_SGIX_sprite = GL_FALSE;
+GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
+GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
+GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
+GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
+GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
+GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
+GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
+GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
+GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
+GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
+GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
+GLboolean __GLEW_SGI_color_table = GL_FALSE;
+GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
+GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
+GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
+GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
+GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
+GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
+GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
+GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
+GLboolean __GLEW_SUN_vertex = GL_FALSE;
+GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
+GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
+GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
+
+#endif /* !GLEW_MX */
+
+#ifdef GL_VERSION_1_2
+
+static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
+ r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
+ r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
+ r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_VERSION_1_2 */
+
+#ifdef GL_VERSION_1_3
+
+static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
+ r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
+ r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
+ r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
+ r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
+ r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
+ r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
+ r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
+ r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
+ r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
+ r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
+ r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
+ r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
+ r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
+ r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
+ r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
+ r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
+ r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
+ r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
+ r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
+ r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
+ r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
+ r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
+ r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
+ r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
+ r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
+ r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
+ r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
+ r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
+ r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
+ r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
+ r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
+ r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
+ r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
+ r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
+ r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
+ r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
+ r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
+ r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
+ r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
+ r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
+ r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
+ r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
+ r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
+ r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
+ r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_VERSION_1_3 */
+
+#ifdef GL_VERSION_1_4
+
+static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
+ r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
+ r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
+ r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
+ r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
+ r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
+ r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
+ r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
+ r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
+ r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
+ r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
+ r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
+ r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
+ r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
+ r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
+ r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
+ r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
+ r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
+ r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
+ r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
+ r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
+ r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
+ r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
+ r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
+ r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
+ r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
+ r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
+ r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
+ r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
+ r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
+ r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
+ r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
+ r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
+ r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
+ r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
+ r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
+ r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
+ r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
+ r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
+ r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
+ r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
+ r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
+ r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
+ r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
+ r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_VERSION_1_4 */
+
+#ifdef GL_VERSION_1_5
+
+static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
+ r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
+ r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
+ r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
+ r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
+ r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
+ r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
+ r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
+ r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
+ r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
+ r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
+ r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
+ r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
+ r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
+ r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
+ r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
+ r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
+ r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
+ r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_VERSION_1_5 */
+
+#ifdef GL_VERSION_2_0
+
+static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
+ r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
+ r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
+ r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
+ r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
+ r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
+ r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
+ r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
+ r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
+ r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
+ r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
+ r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
+ r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
+ r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
+ r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
+ r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
+ r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
+ r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r;
+ r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
+ r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
+ r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r;
+ r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
+ r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
+ r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
+ r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
+ r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
+ r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
+ r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
+ r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
+ r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
+ r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
+ r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
+ r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
+ r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
+ r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
+ r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
+ r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
+ r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
+ r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
+ r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
+ r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
+ r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
+ r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
+ r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
+ r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
+ r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
+ r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
+ r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
+ r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
+ r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
+ r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
+ r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
+ r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
+ r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
+ r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
+ r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
+ r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
+ r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
+ r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
+ r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
+ r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
+ r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
+ r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
+ r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
+ r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
+ r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
+ r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
+ r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
+ r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
+ r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
+ r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
+ r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
+ r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
+ r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
+ r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
+ r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
+ r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
+ r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
+ r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
+ r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
+ r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
+ r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
+ r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
+ r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
+ r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
+ r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
+ r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
+ r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
+ r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
+ r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
+ r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
+ r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
+ r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_VERSION_2_0 */
+
+#ifdef GL_3DFX_multisample
+
+#endif /* GL_3DFX_multisample */
+
+#ifdef GL_3DFX_tbuffer
+
+static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_3DFX_tbuffer */
+
+#ifdef GL_3DFX_texture_compression_FXT1
+
+#endif /* GL_3DFX_texture_compression_FXT1 */
+
+#ifdef GL_APPLE_client_storage
+
+#endif /* GL_APPLE_client_storage */
+
+#ifdef GL_APPLE_element_array
+
+static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
+ r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
+ r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
+ r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
+ r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_APPLE_element_array */
+
+#ifdef GL_APPLE_fence
+
+static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
+ r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
+ r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
+ r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
+ r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
+ r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
+ r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
+ r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_APPLE_fence */
+
+#ifdef GL_APPLE_float_pixels
+
+#endif /* GL_APPLE_float_pixels */
+
+#ifdef GL_APPLE_pixel_buffer
+
+#endif /* GL_APPLE_pixel_buffer */
+
+#ifdef GL_APPLE_specular_vector
+
+#endif /* GL_APPLE_specular_vector */
+
+#ifdef GL_APPLE_texture_range
+
+static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
+ r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_APPLE_texture_range */
+
+#ifdef GL_APPLE_transform_hint
+
+#endif /* GL_APPLE_transform_hint */
+
+#ifdef GL_APPLE_vertex_array_object
+
+static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
+ r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
+ r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
+ r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_APPLE_vertex_array_object */
+
+#ifdef GL_APPLE_vertex_array_range
+
+static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
+ r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
+ r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_APPLE_vertex_array_range */
+
+#ifdef GL_APPLE_ycbcr_422
+
+#endif /* GL_APPLE_ycbcr_422 */
+
+#ifdef GL_ARB_color_buffer_float
+
+static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_color_buffer_float */
+
+#ifdef GL_ARB_depth_texture
+
+#endif /* GL_ARB_depth_texture */
+
+#ifdef GL_ARB_draw_buffers
+
+static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_draw_buffers */
+
+#ifdef GL_ARB_fragment_program
+
+#endif /* GL_ARB_fragment_program */
+
+#ifdef GL_ARB_fragment_program_shadow
+
+#endif /* GL_ARB_fragment_program_shadow */
+
+#ifdef GL_ARB_fragment_shader
+
+#endif /* GL_ARB_fragment_shader */
+
+#ifdef GL_ARB_half_float_pixel
+
+#endif /* GL_ARB_half_float_pixel */
+
+#ifdef GL_ARB_imaging
+
+static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
+ r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
+ r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
+ r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
+ r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
+ r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
+ r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
+ r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
+ r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
+ r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
+ r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
+ r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
+ r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
+ r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
+ r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
+ r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
+ r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
+ r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
+ r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
+ r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
+ r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
+ r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
+ r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
+ r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
+ r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
+ r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
+ r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
+ r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
+ r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
+ r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
+ r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
+ r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
+ r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_imaging */
+
+#ifdef GL_ARB_matrix_palette
+
+static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
+ r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
+ r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
+ r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
+ r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_matrix_palette */
+
+#ifdef GL_ARB_multisample
+
+static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_multisample */
+
+#ifdef GL_ARB_multitexture
+
+static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
+ r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
+ r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
+ r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
+ r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
+ r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
+ r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
+ r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
+ r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
+ r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
+ r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
+ r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
+ r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
+ r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
+ r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
+ r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
+ r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
+ r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
+ r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
+ r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
+ r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
+ r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
+ r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
+ r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
+ r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
+ r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
+ r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
+ r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
+ r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
+ r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
+ r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
+ r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
+ r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
+ r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_multitexture */
+
+#ifdef GL_ARB_occlusion_query
+
+static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
+ r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
+ r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
+ r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
+ r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
+ r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
+ r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
+ r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_occlusion_query */
+
+#ifdef GL_ARB_pixel_buffer_object
+
+#endif /* GL_ARB_pixel_buffer_object */
+
+#ifdef GL_ARB_point_parameters
+
+static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
+ r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_point_parameters */
+
+#ifdef GL_ARB_point_sprite
+
+#endif /* GL_ARB_point_sprite */
+
+#ifdef GL_ARB_shader_objects
+
+static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
+ r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
+ r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
+ r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
+ r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
+ r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
+ r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
+ r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
+ r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
+ r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
+ r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
+ r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
+ r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
+ r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
+ r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
+ r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
+ r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
+ r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
+ r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
+ r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
+ r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
+ r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
+ r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
+ r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
+ r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
+ r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
+ r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
+ r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
+ r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
+ r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
+ r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
+ r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
+ r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
+ r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
+ r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
+ r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
+ r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
+ r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
+ r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_shader_objects */
+
+#ifdef GL_ARB_shading_language_100
+
+#endif /* GL_ARB_shading_language_100 */
+
+#ifdef GL_ARB_shadow
+
+#endif /* GL_ARB_shadow */
+
+#ifdef GL_ARB_shadow_ambient
+
+#endif /* GL_ARB_shadow_ambient */
+
+#ifdef GL_ARB_texture_border_clamp
+
+#endif /* GL_ARB_texture_border_clamp */
+
+#ifdef GL_ARB_texture_compression
+
+static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
+ r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
+ r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
+ r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
+ r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
+ r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
+ r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_texture_compression */
+
+#ifdef GL_ARB_texture_cube_map
+
+#endif /* GL_ARB_texture_cube_map */
+
+#ifdef GL_ARB_texture_env_add
+
+#endif /* GL_ARB_texture_env_add */
+
+#ifdef GL_ARB_texture_env_combine
+
+#endif /* GL_ARB_texture_env_combine */
+
+#ifdef GL_ARB_texture_env_crossbar
+
+#endif /* GL_ARB_texture_env_crossbar */
+
+#ifdef GL_ARB_texture_env_dot3
+
+#endif /* GL_ARB_texture_env_dot3 */
+
+#ifdef GL_ARB_texture_float
+
+#endif /* GL_ARB_texture_float */
+
+#ifdef GL_ARB_texture_mirrored_repeat
+
+#endif /* GL_ARB_texture_mirrored_repeat */
+
+#ifdef GL_ARB_texture_non_power_of_two
+
+#endif /* GL_ARB_texture_non_power_of_two */
+
+#ifdef GL_ARB_texture_rectangle
+
+#endif /* GL_ARB_texture_rectangle */
+
+#ifdef GL_ARB_transpose_matrix
+
+static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
+ r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
+ r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
+ r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_transpose_matrix */
+
+#ifdef GL_ARB_vertex_blend
+
+static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
+ r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
+ r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
+ r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
+ r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
+ r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
+ r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
+ r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
+ r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
+ r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_vertex_blend */
+
+#ifdef GL_ARB_vertex_buffer_object
+
+static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
+ r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
+ r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
+ r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
+ r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
+ r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
+ r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
+ r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
+ r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
+ r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
+ r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_vertex_buffer_object */
+
+#ifdef GL_ARB_vertex_program
+
+static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
+ r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
+ r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
+ r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
+ r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
+ r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
+ r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
+ r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
+ r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
+ r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
+ r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
+ r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
+ r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
+ r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
+ r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
+ r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
+ r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
+ r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
+ r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
+ r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
+ r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
+ r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
+ r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
+ r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
+ r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
+ r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
+ r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
+ r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
+ r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
+ r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
+ r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
+ r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
+ r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
+ r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
+ r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
+ r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
+ r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
+ r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
+ r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
+ r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
+ r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
+ r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
+ r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
+ r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
+ r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
+ r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
+ r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
+ r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
+ r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
+ r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
+ r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
+ r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
+ r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
+ r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
+ r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
+ r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
+ r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
+ r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
+ r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
+ r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
+ r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
+ r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_vertex_program */
+
+#ifdef GL_ARB_vertex_shader
+
+static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
+ r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
+ r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_vertex_shader */
+
+#ifdef GL_ARB_window_pos
+
+static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
+ r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
+ r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
+ r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
+ r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
+ r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
+ r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
+ r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
+ r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
+ r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
+ r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
+ r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
+ r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
+ r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
+ r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
+ r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_window_pos */
+
+#ifdef GL_ATIX_point_sprites
+
+#endif /* GL_ATIX_point_sprites */
+
+#ifdef GL_ATIX_texture_env_combine3
+
+#endif /* GL_ATIX_texture_env_combine3 */
+
+#ifdef GL_ATIX_texture_env_route
+
+#endif /* GL_ATIX_texture_env_route */
+
+#ifdef GL_ATIX_vertex_shader_output_point_size
+
+#endif /* GL_ATIX_vertex_shader_output_point_size */
+
+#ifdef GL_ATI_draw_buffers
+
+static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ATI_draw_buffers */
+
+#ifdef GL_ATI_element_array
+
+static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
+ r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
+ r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ATI_element_array */
+
+#ifdef GL_ATI_envmap_bumpmap
+
+static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
+ r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
+ r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
+ r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ATI_envmap_bumpmap */
+
+#ifdef GL_ATI_fragment_shader
+
+static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
+ r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
+ r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
+ r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
+ r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
+ r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
+ r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
+ r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
+ r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
+ r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
+ r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
+ r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
+ r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
+ r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ATI_fragment_shader */
+
+#ifdef GL_ATI_map_object_buffer
+
+static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
+ r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ATI_map_object_buffer */
+
+#ifdef GL_ATI_pn_triangles
+
+static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
+ r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ATI_pn_triangles */
+
+#ifdef GL_ATI_separate_stencil
+
+static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
+ r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ATI_separate_stencil */
+
+#ifdef GL_ATI_text_fragment_shader
+
+#endif /* GL_ATI_text_fragment_shader */
+
+#ifdef GL_ATI_texture_compression_3dc
+
+#endif /* GL_ATI_texture_compression_3dc */
+
+#ifdef GL_ATI_texture_env_combine3
+
+#endif /* GL_ATI_texture_env_combine3 */
+
+#ifdef GL_ATI_texture_float
+
+#endif /* GL_ATI_texture_float */
+
+#ifdef GL_ATI_texture_mirror_once
+
+#endif /* GL_ATI_texture_mirror_once */
+
+#ifdef GL_ATI_vertex_array_object
+
+static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
+ r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
+ r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
+ r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
+ r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
+ r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
+ r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
+ r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
+ r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
+ r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
+ r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
+ r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ATI_vertex_array_object */
+
+#ifdef GL_ATI_vertex_attrib_array_object
+
+static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
+ r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
+ r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ATI_vertex_attrib_array_object */
+
+#ifdef GL_ATI_vertex_streams
+
+static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
+ r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
+ r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
+ r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
+ r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
+ r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
+ r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
+ r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
+ r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
+ r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
+ r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
+ r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
+ r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
+ r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
+ r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
+ r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
+ r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
+ r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
+ r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
+ r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
+ r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
+ r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
+ r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
+ r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
+ r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
+ r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
+ r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
+ r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
+ r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
+ r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
+ r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
+ r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
+ r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
+ r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
+ r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
+ r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
+ r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ATI_vertex_streams */
+
+#ifdef GL_EXT_422_pixels
+
+#endif /* GL_EXT_422_pixels */
+
+#ifdef GL_EXT_Cg_shader
+
+#endif /* GL_EXT_Cg_shader */
+
+#ifdef GL_EXT_abgr
+
+#endif /* GL_EXT_abgr */
+
+#ifdef GL_EXT_bgra
+
+#endif /* GL_EXT_bgra */
+
+#ifdef GL_EXT_blend_color
+
+static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_blend_color */
+
+#ifdef GL_EXT_blend_equation_separate
+
+static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_blend_equation_separate */
+
+#ifdef GL_EXT_blend_func_separate
+
+static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_blend_func_separate */
+
+#ifdef GL_EXT_blend_logic_op
+
+#endif /* GL_EXT_blend_logic_op */
+
+#ifdef GL_EXT_blend_minmax
+
+static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_blend_minmax */
+
+#ifdef GL_EXT_blend_subtract
+
+#endif /* GL_EXT_blend_subtract */
+
+#ifdef GL_EXT_clip_volume_hint
+
+#endif /* GL_EXT_clip_volume_hint */
+
+#ifdef GL_EXT_cmyka
+
+#endif /* GL_EXT_cmyka */
+
+#ifdef GL_EXT_color_subtable
+
+static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
+ r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_color_subtable */
+
+#ifdef GL_EXT_compiled_vertex_array
+
+static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
+ r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_compiled_vertex_array */
+
+#ifdef GL_EXT_convolution
+
+static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
+ r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
+ r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
+ r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
+ r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
+ r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
+ r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
+ r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
+ r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
+ r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
+ r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
+ r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
+ r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_convolution */
+
+#ifdef GL_EXT_coordinate_frame
+
+static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
+ r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_coordinate_frame */
+
+#ifdef GL_EXT_copy_texture
+
+static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
+ r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
+ r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
+ r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
+ r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_copy_texture */
+
+#ifdef GL_EXT_cull_vertex
+
+static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
+ r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_cull_vertex */
+
+#ifdef GL_EXT_depth_bounds_test
+
+static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_depth_bounds_test */
+
+#ifdef GL_EXT_draw_range_elements
+
+static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_draw_range_elements */
+
+#ifdef GL_EXT_fog_coord
+
+static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
+ r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
+ r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
+ r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
+ r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_fog_coord */
+
+#ifdef GL_EXT_fragment_lighting
+
+static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
+ r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
+ r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
+ r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
+ r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
+ r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
+ r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
+ r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
+ r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
+ r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
+ r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
+ r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
+ r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
+ r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
+ r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
+ r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
+ r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
+ r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_fragment_lighting */
+
+#ifdef GL_EXT_framebuffer_blit
+
+static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_framebuffer_blit */
+
+#ifdef GL_EXT_framebuffer_multisample
+
+static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_framebuffer_multisample */
+
+#ifdef GL_EXT_framebuffer_object
+
+static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
+ r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
+ r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
+ r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
+ r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
+ r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
+ r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
+ r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
+ r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
+ r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
+ r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
+ r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
+ r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
+ r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
+ r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
+ r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
+ r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_framebuffer_object */
+
+#ifdef GL_EXT_histogram
+
+static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
+ r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
+ r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
+ r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
+ r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
+ r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
+ r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
+ r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
+ r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
+ r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_histogram */
+
+#ifdef GL_EXT_index_array_formats
+
+#endif /* GL_EXT_index_array_formats */
+
+#ifdef GL_EXT_index_func
+
+static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_index_func */
+
+#ifdef GL_EXT_index_material
+
+static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_index_material */
+
+#ifdef GL_EXT_index_texture
+
+#endif /* GL_EXT_index_texture */
+
+#ifdef GL_EXT_light_texture
+
+static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
+ r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
+ r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_light_texture */
+
+#ifdef GL_EXT_misc_attribute
+
+#endif /* GL_EXT_misc_attribute */
+
+#ifdef GL_EXT_multi_draw_arrays
+
+static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
+ r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_multi_draw_arrays */
+
+#ifdef GL_EXT_multisample
+
+static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
+ r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_multisample */
+
+#ifdef GL_EXT_packed_depth_stencil
+
+#endif /* GL_EXT_packed_depth_stencil */
+
+#ifdef GL_EXT_packed_pixels
+
+#endif /* GL_EXT_packed_pixels */
+
+#ifdef GL_EXT_paletted_texture
+
+static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
+ r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
+ r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
+ r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_paletted_texture */
+
+#ifdef GL_EXT_pixel_buffer_object
+
+#endif /* GL_EXT_pixel_buffer_object */
+
+#ifdef GL_EXT_pixel_transform
+
+static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
+ r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
+ r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
+ r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
+ r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
+ r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_pixel_transform */
+
+#ifdef GL_EXT_pixel_transform_color_table
+
+#endif /* GL_EXT_pixel_transform_color_table */
+
+#ifdef GL_EXT_point_parameters
+
+static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
+ r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_point_parameters */
+
+#ifdef GL_EXT_polygon_offset
+
+static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_polygon_offset */
+
+#ifdef GL_EXT_rescale_normal
+
+#endif /* GL_EXT_rescale_normal */
+
+#ifdef GL_EXT_scene_marker
+
+static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
+ r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_scene_marker */
+
+#ifdef GL_EXT_secondary_color
+
+static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
+ r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
+ r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
+ r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
+ r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
+ r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
+ r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
+ r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
+ r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
+ r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
+ r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
+ r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
+ r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
+ r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
+ r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
+ r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
+ r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_secondary_color */
+
+#ifdef GL_EXT_separate_specular_color
+
+#endif /* GL_EXT_separate_specular_color */
+
+#ifdef GL_EXT_shadow_funcs
+
+#endif /* GL_EXT_shadow_funcs */
+
+#ifdef GL_EXT_shared_texture_palette
+
+#endif /* GL_EXT_shared_texture_palette */
+
+#ifdef GL_EXT_stencil_clear_tag
+
+#endif /* GL_EXT_stencil_clear_tag */
+
+#ifdef GL_EXT_stencil_two_side
+
+static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_stencil_two_side */
+
+#ifdef GL_EXT_stencil_wrap
+
+#endif /* GL_EXT_stencil_wrap */
+
+#ifdef GL_EXT_subtexture
+
+static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
+ r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
+ r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_subtexture */
+
+#ifdef GL_EXT_texture
+
+#endif /* GL_EXT_texture */
+
+#ifdef GL_EXT_texture3D
+
+static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_texture3D */
+
+#ifdef GL_EXT_texture_compression_dxt1
+
+#endif /* GL_EXT_texture_compression_dxt1 */
+
+#ifdef GL_EXT_texture_compression_s3tc
+
+#endif /* GL_EXT_texture_compression_s3tc */
+
+#ifdef GL_EXT_texture_cube_map
+
+#endif /* GL_EXT_texture_cube_map */
+
+#ifdef GL_EXT_texture_edge_clamp
+
+#endif /* GL_EXT_texture_edge_clamp */
+
+#ifdef GL_EXT_texture_env
+
+#endif /* GL_EXT_texture_env */
+
+#ifdef GL_EXT_texture_env_add
+
+#endif /* GL_EXT_texture_env_add */
+
+#ifdef GL_EXT_texture_env_combine
+
+#endif /* GL_EXT_texture_env_combine */
+
+#ifdef GL_EXT_texture_env_dot3
+
+#endif /* GL_EXT_texture_env_dot3 */
+
+#ifdef GL_EXT_texture_filter_anisotropic
+
+#endif /* GL_EXT_texture_filter_anisotropic */
+
+#ifdef GL_EXT_texture_lod_bias
+
+#endif /* GL_EXT_texture_lod_bias */
+
+#ifdef GL_EXT_texture_mirror_clamp
+
+#endif /* GL_EXT_texture_mirror_clamp */
+
+#ifdef GL_EXT_texture_object
+
+static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
+ r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
+ r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
+ r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
+ r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
+ r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_texture_object */
+
+#ifdef GL_EXT_texture_perturb_normal
+
+static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_texture_perturb_normal */
+
+#ifdef GL_EXT_texture_rectangle
+
+#endif /* GL_EXT_texture_rectangle */
+
+#ifdef GL_EXT_texture_sRGB
+
+#endif /* GL_EXT_texture_sRGB */
+
+#ifdef GL_EXT_vertex_array
+
+static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
+ r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
+ r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
+ r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
+ r = ((glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointervEXT")) == NULL) || r;
+ r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
+ r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
+ r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
+ r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_vertex_array */
+
+#ifdef GL_EXT_vertex_shader
+
+static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
+ r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
+ r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
+ r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
+ r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
+ r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
+ r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
+ r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
+ r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
+ r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
+ r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
+ r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
+ r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
+ r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
+ r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
+ r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
+ r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
+ r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
+ r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
+ r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
+ r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
+ r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
+ r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
+ r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
+ r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
+ r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
+ r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
+ r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
+ r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
+ r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
+ r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
+ r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
+ r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
+ r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
+ r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
+ r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
+ r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
+ r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
+ r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
+ r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
+ r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
+ r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_vertex_shader */
+
+#ifdef GL_EXT_vertex_weighting
+
+static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
+ r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
+ r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_vertex_weighting */
+
+#ifdef GL_GREMEDY_string_marker
+
+static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_GREMEDY_string_marker */
+
+#ifdef GL_HP_convolution_border_modes
+
+#endif /* GL_HP_convolution_border_modes */
+
+#ifdef GL_HP_image_transform
+
+static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
+ r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
+ r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
+ r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r;
+ r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
+ r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_HP_image_transform */
+
+#ifdef GL_HP_occlusion_test
+
+#endif /* GL_HP_occlusion_test */
+
+#ifdef GL_HP_texture_lighting
+
+#endif /* GL_HP_texture_lighting */
+
+#ifdef GL_IBM_cull_vertex
+
+#endif /* GL_IBM_cull_vertex */
+
+#ifdef GL_IBM_multimode_draw_arrays
+
+static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
+ r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_IBM_multimode_draw_arrays */
+
+#ifdef GL_IBM_rasterpos_clip
+
+#endif /* GL_IBM_rasterpos_clip */
+
+#ifdef GL_IBM_static_data
+
+#endif /* GL_IBM_static_data */
+
+#ifdef GL_IBM_texture_mirrored_repeat
+
+#endif /* GL_IBM_texture_mirrored_repeat */
+
+#ifdef GL_IBM_vertex_array_lists
+
+static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
+ r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
+ r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
+ r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
+ r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
+ r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
+ r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
+ r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_IBM_vertex_array_lists */
+
+#ifdef GL_INGR_color_clamp
+
+#endif /* GL_INGR_color_clamp */
+
+#ifdef GL_INGR_interlace_read
+
+#endif /* GL_INGR_interlace_read */
+
+#ifdef GL_INTEL_parallel_arrays
+
+static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
+ r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
+ r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
+ r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_INTEL_parallel_arrays */
+
+#ifdef GL_INTEL_texture_scissor
+
+static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
+ r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_INTEL_texture_scissor */
+
+#ifdef GL_KTX_buffer_region
+
+static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBufferRegionEnabledEXT = (PFNGLBUFFERREGIONENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabledEXT")) == NULL) || r;
+ r = ((glDeleteBufferRegionEXT = (PFNGLDELETEBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegionEXT")) == NULL) || r;
+ r = ((glDrawBufferRegionEXT = (PFNGLDRAWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegionEXT")) == NULL) || r;
+ r = ((glNewBufferRegionEXT = (PFNGLNEWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegionEXT")) == NULL) || r;
+ r = ((glReadBufferRegionEXT = (PFNGLREADBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegionEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_KTX_buffer_region */
+
+#ifdef GL_MESAX_texture_stack
+
+#endif /* GL_MESAX_texture_stack */
+
+#ifdef GL_MESA_pack_invert
+
+#endif /* GL_MESA_pack_invert */
+
+#ifdef GL_MESA_resize_buffers
+
+static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_MESA_resize_buffers */
+
+#ifdef GL_MESA_window_pos
+
+static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
+ r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
+ r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
+ r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
+ r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
+ r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
+ r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
+ r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
+ r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
+ r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
+ r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
+ r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
+ r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
+ r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
+ r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
+ r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
+ r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
+ r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
+ r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
+ r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
+ r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
+ r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
+ r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
+ r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_MESA_window_pos */
+
+#ifdef GL_MESA_ycbcr_texture
+
+#endif /* GL_MESA_ycbcr_texture */
+
+#ifdef GL_NV_blend_square
+
+#endif /* GL_NV_blend_square */
+
+#ifdef GL_NV_copy_depth_to_color
+
+#endif /* GL_NV_copy_depth_to_color */
+
+#ifdef GL_NV_depth_clamp
+
+#endif /* GL_NV_depth_clamp */
+
+#ifdef GL_NV_evaluators
+
+static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
+ r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
+ r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
+ r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
+ r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
+ r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
+ r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
+ r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
+ r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_evaluators */
+
+#ifdef GL_NV_fence
+
+static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
+ r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
+ r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
+ r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
+ r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
+ r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
+ r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_fence */
+
+#ifdef GL_NV_float_buffer
+
+#endif /* GL_NV_float_buffer */
+
+#ifdef GL_NV_fog_distance
+
+#endif /* GL_NV_fog_distance */
+
+#ifdef GL_NV_fragment_program
+
+static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
+ r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
+ r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
+ r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
+ r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
+ r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_fragment_program */
+
+#ifdef GL_NV_fragment_program2
+
+#endif /* GL_NV_fragment_program2 */
+
+#ifdef GL_NV_fragment_program_option
+
+#endif /* GL_NV_fragment_program_option */
+
+#ifdef GL_NV_half_float
+
+static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
+ r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
+ r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
+ r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
+ r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
+ r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
+ r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
+ r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
+ r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
+ r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
+ r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
+ r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
+ r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
+ r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
+ r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
+ r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
+ r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
+ r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
+ r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
+ r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
+ r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
+ r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
+ r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
+ r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
+ r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
+ r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
+ r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
+ r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
+ r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
+ r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
+ r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
+ r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
+ r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
+ r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
+ r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
+ r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
+ r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
+ r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
+ r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
+ r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
+ r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
+ r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
+ r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
+ r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
+ r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
+ r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_half_float */
+
+#ifdef GL_NV_light_max_exponent
+
+#endif /* GL_NV_light_max_exponent */
+
+#ifdef GL_NV_multisample_filter_hint
+
+#endif /* GL_NV_multisample_filter_hint */
+
+#ifdef GL_NV_occlusion_query
+
+static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
+ r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
+ r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
+ r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
+ r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
+ r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
+ r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_occlusion_query */
+
+#ifdef GL_NV_packed_depth_stencil
+
+#endif /* GL_NV_packed_depth_stencil */
+
+#ifdef GL_NV_pixel_data_range
+
+static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
+ r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_pixel_data_range */
+
+#ifdef GL_NV_point_sprite
+
+static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
+ r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_point_sprite */
+
+#ifdef GL_NV_primitive_restart
+
+static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
+ r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_primitive_restart */
+
+#ifdef GL_NV_register_combiners
+
+static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
+ r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
+ r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
+ r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
+ r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
+ r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
+ r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
+ r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
+ r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
+ r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
+ r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
+ r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
+ r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_register_combiners */
+
+#ifdef GL_NV_register_combiners2
+
+static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
+ r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_register_combiners2 */
+
+#ifdef GL_NV_texgen_emboss
+
+#endif /* GL_NV_texgen_emboss */
+
+#ifdef GL_NV_texgen_reflection
+
+#endif /* GL_NV_texgen_reflection */
+
+#ifdef GL_NV_texture_compression_vtc
+
+#endif /* GL_NV_texture_compression_vtc */
+
+#ifdef GL_NV_texture_env_combine4
+
+#endif /* GL_NV_texture_env_combine4 */
+
+#ifdef GL_NV_texture_expand_normal
+
+#endif /* GL_NV_texture_expand_normal */
+
+#ifdef GL_NV_texture_rectangle
+
+#endif /* GL_NV_texture_rectangle */
+
+#ifdef GL_NV_texture_shader
+
+#endif /* GL_NV_texture_shader */
+
+#ifdef GL_NV_texture_shader2
+
+#endif /* GL_NV_texture_shader2 */
+
+#ifdef GL_NV_texture_shader3
+
+#endif /* GL_NV_texture_shader3 */
+
+#ifdef GL_NV_vertex_array_range
+
+static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
+ r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_vertex_array_range */
+
+#ifdef GL_NV_vertex_array_range2
+
+#endif /* GL_NV_vertex_array_range2 */
+
+#ifdef GL_NV_vertex_program
+
+static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
+ r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
+ r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
+ r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
+ r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
+ r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
+ r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
+ r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
+ r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
+ r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
+ r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
+ r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
+ r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
+ r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
+ r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
+ r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
+ r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
+ r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
+ r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
+ r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
+ r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
+ r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
+ r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
+ r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
+ r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
+ r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
+ r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
+ r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
+ r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
+ r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
+ r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
+ r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
+ r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
+ r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
+ r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
+ r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
+ r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
+ r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
+ r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
+ r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
+ r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
+ r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
+ r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
+ r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
+ r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
+ r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
+ r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
+ r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
+ r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
+ r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
+ r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
+ r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
+ r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
+ r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
+ r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
+ r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
+ r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
+ r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
+ r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
+ r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
+ r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
+ r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
+ r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
+ r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_vertex_program */
+
+#ifdef GL_NV_vertex_program1_1
+
+#endif /* GL_NV_vertex_program1_1 */
+
+#ifdef GL_NV_vertex_program2
+
+#endif /* GL_NV_vertex_program2 */
+
+#ifdef GL_NV_vertex_program2_option
+
+#endif /* GL_NV_vertex_program2_option */
+
+#ifdef GL_NV_vertex_program3
+
+#endif /* GL_NV_vertex_program3 */
+
+#ifdef GL_OML_interlace
+
+#endif /* GL_OML_interlace */
+
+#ifdef GL_OML_resample
+
+#endif /* GL_OML_resample */
+
+#ifdef GL_OML_subsample
+
+#endif /* GL_OML_subsample */
+
+#ifdef GL_PGI_misc_hints
+
+#endif /* GL_PGI_misc_hints */
+
+#ifdef GL_PGI_vertex_hints
+
+#endif /* GL_PGI_vertex_hints */
+
+#ifdef GL_REND_screen_coordinates
+
+#endif /* GL_REND_screen_coordinates */
+
+#ifdef GL_S3_s3tc
+
+#endif /* GL_S3_s3tc */
+
+#ifdef GL_SGIS_color_range
+
+#endif /* GL_SGIS_color_range */
+
+#ifdef GL_SGIS_detail_texture
+
+static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
+ r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGIS_detail_texture */
+
+#ifdef GL_SGIS_fog_function
+
+static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
+ r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGIS_fog_function */
+
+#ifdef GL_SGIS_generate_mipmap
+
+#endif /* GL_SGIS_generate_mipmap */
+
+#ifdef GL_SGIS_multisample
+
+static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
+ r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGIS_multisample */
+
+#ifdef GL_SGIS_pixel_texture
+
+#endif /* GL_SGIS_pixel_texture */
+
+#ifdef GL_SGIS_sharpen_texture
+
+static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
+ r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGIS_sharpen_texture */
+
+#ifdef GL_SGIS_texture4D
+
+static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
+ r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGIS_texture4D */
+
+#ifdef GL_SGIS_texture_border_clamp
+
+#endif /* GL_SGIS_texture_border_clamp */
+
+#ifdef GL_SGIS_texture_edge_clamp
+
+#endif /* GL_SGIS_texture_edge_clamp */
+
+#ifdef GL_SGIS_texture_filter4
+
+static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
+ r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGIS_texture_filter4 */
+
+#ifdef GL_SGIS_texture_lod
+
+#endif /* GL_SGIS_texture_lod */
+
+#ifdef GL_SGIS_texture_select
+
+#endif /* GL_SGIS_texture_select */
+
+#ifdef GL_SGIX_async
+
+static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
+ r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
+ r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
+ r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
+ r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
+ r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGIX_async */
+
+#ifdef GL_SGIX_async_histogram
+
+#endif /* GL_SGIX_async_histogram */
+
+#ifdef GL_SGIX_async_pixel
+
+#endif /* GL_SGIX_async_pixel */
+
+#ifdef GL_SGIX_blend_alpha_minmax
+
+#endif /* GL_SGIX_blend_alpha_minmax */
+
+#ifdef GL_SGIX_clipmap
+
+#endif /* GL_SGIX_clipmap */
+
+#ifdef GL_SGIX_depth_texture
+
+#endif /* GL_SGIX_depth_texture */
+
+#ifdef GL_SGIX_flush_raster
+
+static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGIX_flush_raster */
+
+#ifdef GL_SGIX_fog_offset
+
+#endif /* GL_SGIX_fog_offset */
+
+#ifdef GL_SGIX_fog_texture
+
+static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGIX_fog_texture */
+
+#ifdef GL_SGIX_fragment_specular_lighting
+
+static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
+ r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
+ r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
+ r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
+ r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
+ r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
+ r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
+ r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
+ r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
+ r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
+ r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
+ r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
+ r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
+ r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
+ r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
+ r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
+ r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGIX_fragment_specular_lighting */
+
+#ifdef GL_SGIX_framezoom
+
+static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGIX_framezoom */
+
+#ifdef GL_SGIX_interlace
+
+#endif /* GL_SGIX_interlace */
+
+#ifdef GL_SGIX_ir_instrument1
+
+#endif /* GL_SGIX_ir_instrument1 */
+
+#ifdef GL_SGIX_list_priority
+
+#endif /* GL_SGIX_list_priority */
+
+#ifdef GL_SGIX_pixel_texture
+
+static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGIX_pixel_texture */
+
+#ifdef GL_SGIX_pixel_texture_bits
+
+#endif /* GL_SGIX_pixel_texture_bits */
+
+#ifdef GL_SGIX_reference_plane
+
+static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGIX_reference_plane */
+
+#ifdef GL_SGIX_resample
+
+#endif /* GL_SGIX_resample */
+
+#ifdef GL_SGIX_shadow
+
+#endif /* GL_SGIX_shadow */
+
+#ifdef GL_SGIX_shadow_ambient
+
+#endif /* GL_SGIX_shadow_ambient */
+
+#ifdef GL_SGIX_sprite
+
+static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
+ r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
+ r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
+ r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGIX_sprite */
+
+#ifdef GL_SGIX_tag_sample_buffer
+
+static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGIX_tag_sample_buffer */
+
+#ifdef GL_SGIX_texture_add_env
+
+#endif /* GL_SGIX_texture_add_env */
+
+#ifdef GL_SGIX_texture_coordinate_clamp
+
+#endif /* GL_SGIX_texture_coordinate_clamp */
+
+#ifdef GL_SGIX_texture_lod_bias
+
+#endif /* GL_SGIX_texture_lod_bias */
+
+#ifdef GL_SGIX_texture_multi_buffer
+
+#endif /* GL_SGIX_texture_multi_buffer */
+
+#ifdef GL_SGIX_texture_range
+
+#endif /* GL_SGIX_texture_range */
+
+#ifdef GL_SGIX_texture_scale_bias
+
+#endif /* GL_SGIX_texture_scale_bias */
+
+#ifdef GL_SGIX_vertex_preclip
+
+#endif /* GL_SGIX_vertex_preclip */
+
+#ifdef GL_SGIX_vertex_preclip_hint
+
+#endif /* GL_SGIX_vertex_preclip_hint */
+
+#ifdef GL_SGIX_ycrcb
+
+#endif /* GL_SGIX_ycrcb */
+
+#ifdef GL_SGI_color_matrix
+
+#endif /* GL_SGI_color_matrix */
+
+#ifdef GL_SGI_color_table
+
+static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
+ r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
+ r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
+ r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
+ r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
+ r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
+ r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SGI_color_table */
+
+#ifdef GL_SGI_texture_color_table
+
+#endif /* GL_SGI_texture_color_table */
+
+#ifdef GL_SUNX_constant_data
+
+static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SUNX_constant_data */
+
+#ifdef GL_SUN_convolution_border_modes
+
+#endif /* GL_SUN_convolution_border_modes */
+
+#ifdef GL_SUN_global_alpha
+
+static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
+ r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
+ r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
+ r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
+ r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
+ r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
+ r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
+ r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SUN_global_alpha */
+
+#ifdef GL_SUN_mesh_array
+
+#endif /* GL_SUN_mesh_array */
+
+#ifdef GL_SUN_read_video_pixels
+
+static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SUN_read_video_pixels */
+
+#ifdef GL_SUN_slice_accum
+
+#endif /* GL_SUN_slice_accum */
+
+#ifdef GL_SUN_triangle_list
+
+static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
+ r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
+ r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
+ r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
+ r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
+ r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SUN_triangle_list */
+
+#ifdef GL_SUN_vertex
+
+static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
+ r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
+ r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
+ r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
+ r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
+ r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
+ r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
+ r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
+ r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
+ r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
+ r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
+ r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
+ r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
+ r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
+ r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
+ r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
+ r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
+ r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
+ r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
+ r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
+ r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
+ r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
+ r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
+ r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
+ r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_SUN_vertex */
+
+#ifdef GL_WIN_phong_shading
+
+#endif /* GL_WIN_phong_shading */
+
+#ifdef GL_WIN_specular_fog
+
+#endif /* GL_WIN_specular_fog */
+
+#ifdef GL_WIN_swap_hint
+
+static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_WIN_swap_hint */
+
+/* ------------------------------------------------------------------------- */
+
+/*
+ * Search for name in the extensions string. Use of strstr()
+ * is not sufficient because extension names can be prefixes of
+ * other extension names. Could use strtok() but the constant
+ * string returned by glGetString might be in read-only memory.
+ */
+GLboolean glewGetExtension (const char* name)
+{
+ GLubyte* p;
+ GLubyte* end;
+ GLuint len = _glewStrLen((const GLubyte*)name);
+ p = (GLubyte*)glGetString(GL_EXTENSIONS);
+ if (0 == p) return GL_FALSE;
+ end = p + _glewStrLen(p);
+ while (p < end)
+ {
+ GLuint n = _glewStrCLen(p, ' ');
+ if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
+ p += n+1;
+ }
+ return GL_FALSE;
+}
+
+/* ------------------------------------------------------------------------- */
+
+#ifndef GLEW_MX
+static
+#endif
+GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
+{
+ const GLubyte* s;
+ GLuint dot, major, minor;
+ /* query opengl version */
+ s = glGetString(GL_VERSION);
+ dot = _glewStrCLen(s, '.');
+ major = dot-1;
+ minor = dot+1;
+ if (dot == 0 || s[minor] == '\0')
+ return GLEW_ERROR_NO_GL_VERSION;
+ if (s[major] == '1' && s[minor] == '0')
+ {
+ return GLEW_ERROR_GL_VERSION_10_ONLY;
+ }
+ else
+ {
+ if (s[major] >= '2')
+ {
+ GLEW_VERSION_1_1 = GL_TRUE;
+ GLEW_VERSION_1_2 = GL_TRUE;
+ GLEW_VERSION_1_3 = GL_TRUE;
+ GLEW_VERSION_1_4 = GL_TRUE;
+ GLEW_VERSION_1_5 = GL_TRUE;
+ GLEW_VERSION_2_0 = GL_TRUE;
+ }
+ else
+ {
+ if (s[minor] >= '5')
+ {
+ GLEW_VERSION_1_1 = GL_TRUE;
+ GLEW_VERSION_1_2 = GL_TRUE;
+ GLEW_VERSION_1_3 = GL_TRUE;
+ GLEW_VERSION_1_4 = GL_TRUE;
+ GLEW_VERSION_1_5 = GL_TRUE;
+ GLEW_VERSION_2_0 = GL_FALSE;
+ }
+ if (s[minor] == '4')
+ {
+ GLEW_VERSION_1_1 = GL_TRUE;
+ GLEW_VERSION_1_2 = GL_TRUE;
+ GLEW_VERSION_1_3 = GL_TRUE;
+ GLEW_VERSION_1_4 = GL_TRUE;
+ GLEW_VERSION_1_5 = GL_FALSE;
+ GLEW_VERSION_2_0 = GL_FALSE;
+ }
+ if (s[minor] == '3')
+ {
+ GLEW_VERSION_1_1 = GL_TRUE;
+ GLEW_VERSION_1_2 = GL_TRUE;
+ GLEW_VERSION_1_3 = GL_TRUE;
+ GLEW_VERSION_1_4 = GL_FALSE;
+ GLEW_VERSION_1_5 = GL_FALSE;
+ GLEW_VERSION_2_0 = GL_FALSE;
+ }
+ if (s[minor] == '2')
+ {
+ GLEW_VERSION_1_1 = GL_TRUE;
+ GLEW_VERSION_1_2 = GL_TRUE;
+ GLEW_VERSION_1_3 = GL_FALSE;
+ GLEW_VERSION_1_4 = GL_FALSE;
+ GLEW_VERSION_1_5 = GL_FALSE;
+ GLEW_VERSION_2_0 = GL_FALSE;
+ }
+ if (s[minor] < '2')
+ {
+ GLEW_VERSION_1_1 = GL_TRUE;
+ GLEW_VERSION_1_2 = GL_FALSE;
+ GLEW_VERSION_1_3 = GL_FALSE;
+ GLEW_VERSION_1_4 = GL_FALSE;
+ GLEW_VERSION_1_5 = GL_FALSE;
+ GLEW_VERSION_2_0 = GL_FALSE;
+ }
+ }
+ }
+ /* initialize extensions */
+#ifdef GL_VERSION_1_2
+ if (glewExperimental || GLEW_VERSION_1_2) GLEW_VERSION_1_2 = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_VERSION_1_2 */
+#ifdef GL_VERSION_1_3
+ if (glewExperimental || GLEW_VERSION_1_3) GLEW_VERSION_1_3 = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_VERSION_1_3 */
+#ifdef GL_VERSION_1_4
+ if (glewExperimental || GLEW_VERSION_1_4) GLEW_VERSION_1_4 = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_VERSION_1_4 */
+#ifdef GL_VERSION_1_5
+ if (glewExperimental || GLEW_VERSION_1_5) GLEW_VERSION_1_5 = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_VERSION_1_5 */
+#ifdef GL_VERSION_2_0
+ if (glewExperimental || GLEW_VERSION_2_0) GLEW_VERSION_2_0 = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_VERSION_2_0 */
+#ifdef GL_3DFX_multisample
+ GLEW_3DFX_multisample = glewGetExtension("GL_3DFX_multisample");
+#endif /* GL_3DFX_multisample */
+#ifdef GL_3DFX_tbuffer
+ GLEW_3DFX_tbuffer = glewGetExtension("GL_3DFX_tbuffer");
+ if (glewExperimental || GLEW_3DFX_tbuffer) GLEW_3DFX_tbuffer = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_3DFX_tbuffer */
+#ifdef GL_3DFX_texture_compression_FXT1
+ GLEW_3DFX_texture_compression_FXT1 = glewGetExtension("GL_3DFX_texture_compression_FXT1");
+#endif /* GL_3DFX_texture_compression_FXT1 */
+#ifdef GL_APPLE_client_storage
+ GLEW_APPLE_client_storage = glewGetExtension("GL_APPLE_client_storage");
+#endif /* GL_APPLE_client_storage */
+#ifdef GL_APPLE_element_array
+ GLEW_APPLE_element_array = glewGetExtension("GL_APPLE_element_array");
+ if (glewExperimental || GLEW_APPLE_element_array) GLEW_APPLE_element_array = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_APPLE_element_array */
+#ifdef GL_APPLE_fence
+ GLEW_APPLE_fence = glewGetExtension("GL_APPLE_fence");
+ if (glewExperimental || GLEW_APPLE_fence) GLEW_APPLE_fence = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_APPLE_fence */
+#ifdef GL_APPLE_float_pixels
+ GLEW_APPLE_float_pixels = glewGetExtension("GL_APPLE_float_pixels");
+#endif /* GL_APPLE_float_pixels */
+#ifdef GL_APPLE_pixel_buffer
+ GLEW_APPLE_pixel_buffer = glewGetExtension("GL_APPLE_pixel_buffer");
+#endif /* GL_APPLE_pixel_buffer */
+#ifdef GL_APPLE_specular_vector
+ GLEW_APPLE_specular_vector = glewGetExtension("GL_APPLE_specular_vector");
+#endif /* GL_APPLE_specular_vector */
+#ifdef GL_APPLE_texture_range
+ GLEW_APPLE_texture_range = glewGetExtension("GL_APPLE_texture_range");
+ if (glewExperimental || GLEW_APPLE_texture_range) GLEW_APPLE_texture_range = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_APPLE_texture_range */
+#ifdef GL_APPLE_transform_hint
+ GLEW_APPLE_transform_hint = glewGetExtension("GL_APPLE_transform_hint");
+#endif /* GL_APPLE_transform_hint */
+#ifdef GL_APPLE_vertex_array_object
+ GLEW_APPLE_vertex_array_object = glewGetExtension("GL_APPLE_vertex_array_object");
+ if (glewExperimental || GLEW_APPLE_vertex_array_object) GLEW_APPLE_vertex_array_object = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_APPLE_vertex_array_object */
+#ifdef GL_APPLE_vertex_array_range
+ GLEW_APPLE_vertex_array_range = glewGetExtension("GL_APPLE_vertex_array_range");
+ if (glewExperimental || GLEW_APPLE_vertex_array_range) GLEW_APPLE_vertex_array_range = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_APPLE_vertex_array_range */
+#ifdef GL_APPLE_ycbcr_422
+ GLEW_APPLE_ycbcr_422 = glewGetExtension("GL_APPLE_ycbcr_422");
+#endif /* GL_APPLE_ycbcr_422 */
+#ifdef GL_ARB_color_buffer_float
+ GLEW_ARB_color_buffer_float = glewGetExtension("GL_ARB_color_buffer_float");
+ if (glewExperimental || GLEW_ARB_color_buffer_float) GLEW_ARB_color_buffer_float = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_color_buffer_float */
+#ifdef GL_ARB_depth_texture
+ GLEW_ARB_depth_texture = glewGetExtension("GL_ARB_depth_texture");
+#endif /* GL_ARB_depth_texture */
+#ifdef GL_ARB_draw_buffers
+ GLEW_ARB_draw_buffers = glewGetExtension("GL_ARB_draw_buffers");
+ if (glewExperimental || GLEW_ARB_draw_buffers) GLEW_ARB_draw_buffers = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_draw_buffers */
+#ifdef GL_ARB_fragment_program
+ GLEW_ARB_fragment_program = glewGetExtension("GL_ARB_fragment_program");
+#endif /* GL_ARB_fragment_program */
+#ifdef GL_ARB_fragment_program_shadow
+ GLEW_ARB_fragment_program_shadow = glewGetExtension("GL_ARB_fragment_program_shadow");
+#endif /* GL_ARB_fragment_program_shadow */
+#ifdef GL_ARB_fragment_shader
+ GLEW_ARB_fragment_shader = glewGetExtension("GL_ARB_fragment_shader");
+#endif /* GL_ARB_fragment_shader */
+#ifdef GL_ARB_half_float_pixel
+ GLEW_ARB_half_float_pixel = glewGetExtension("GL_ARB_half_float_pixel");
+#endif /* GL_ARB_half_float_pixel */
+#ifdef GL_ARB_imaging
+ GLEW_ARB_imaging = glewGetExtension("GL_ARB_imaging");
+ if (glewExperimental || GLEW_ARB_imaging) GLEW_ARB_imaging = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_imaging */
+#ifdef GL_ARB_matrix_palette
+ GLEW_ARB_matrix_palette = glewGetExtension("GL_ARB_matrix_palette");
+ if (glewExperimental || GLEW_ARB_matrix_palette) GLEW_ARB_matrix_palette = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_matrix_palette */
+#ifdef GL_ARB_multisample
+ GLEW_ARB_multisample = glewGetExtension("GL_ARB_multisample");
+ if (glewExperimental || GLEW_ARB_multisample) GLEW_ARB_multisample = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_multisample */
+#ifdef GL_ARB_multitexture
+ GLEW_ARB_multitexture = glewGetExtension("GL_ARB_multitexture");
+ if (glewExperimental || GLEW_ARB_multitexture) GLEW_ARB_multitexture = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_multitexture */
+#ifdef GL_ARB_occlusion_query
+ GLEW_ARB_occlusion_query = glewGetExtension("GL_ARB_occlusion_query");
+ if (glewExperimental || GLEW_ARB_occlusion_query) GLEW_ARB_occlusion_query = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_occlusion_query */
+#ifdef GL_ARB_pixel_buffer_object
+ GLEW_ARB_pixel_buffer_object = glewGetExtension("GL_ARB_pixel_buffer_object");
+#endif /* GL_ARB_pixel_buffer_object */
+#ifdef GL_ARB_point_parameters
+ GLEW_ARB_point_parameters = glewGetExtension("GL_ARB_point_parameters");
+ if (glewExperimental || GLEW_ARB_point_parameters) GLEW_ARB_point_parameters = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_point_parameters */
+#ifdef GL_ARB_point_sprite
+ GLEW_ARB_point_sprite = glewGetExtension("GL_ARB_point_sprite");
+#endif /* GL_ARB_point_sprite */
+#ifdef GL_ARB_shader_objects
+ GLEW_ARB_shader_objects = glewGetExtension("GL_ARB_shader_objects");
+ if (glewExperimental || GLEW_ARB_shader_objects) GLEW_ARB_shader_objects = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_shader_objects */
+#ifdef GL_ARB_shading_language_100
+ GLEW_ARB_shading_language_100 = glewGetExtension("GL_ARB_shading_language_100");
+#endif /* GL_ARB_shading_language_100 */
+#ifdef GL_ARB_shadow
+ GLEW_ARB_shadow = glewGetExtension("GL_ARB_shadow");
+#endif /* GL_ARB_shadow */
+#ifdef GL_ARB_shadow_ambient
+ GLEW_ARB_shadow_ambient = glewGetExtension("GL_ARB_shadow_ambient");
+#endif /* GL_ARB_shadow_ambient */
+#ifdef GL_ARB_texture_border_clamp
+ GLEW_ARB_texture_border_clamp = glewGetExtension("GL_ARB_texture_border_clamp");
+#endif /* GL_ARB_texture_border_clamp */
+#ifdef GL_ARB_texture_compression
+ GLEW_ARB_texture_compression = glewGetExtension("GL_ARB_texture_compression");
+ if (glewExperimental || GLEW_ARB_texture_compression) GLEW_ARB_texture_compression = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_texture_compression */
+#ifdef GL_ARB_texture_cube_map
+ GLEW_ARB_texture_cube_map = glewGetExtension("GL_ARB_texture_cube_map");
+#endif /* GL_ARB_texture_cube_map */
+#ifdef GL_ARB_texture_env_add
+ GLEW_ARB_texture_env_add = glewGetExtension("GL_ARB_texture_env_add");
+#endif /* GL_ARB_texture_env_add */
+#ifdef GL_ARB_texture_env_combine
+ GLEW_ARB_texture_env_combine = glewGetExtension("GL_ARB_texture_env_combine");
+#endif /* GL_ARB_texture_env_combine */
+#ifdef GL_ARB_texture_env_crossbar
+ GLEW_ARB_texture_env_crossbar = glewGetExtension("GL_ARB_texture_env_crossbar");
+#endif /* GL_ARB_texture_env_crossbar */
+#ifdef GL_ARB_texture_env_dot3
+ GLEW_ARB_texture_env_dot3 = glewGetExtension("GL_ARB_texture_env_dot3");
+#endif /* GL_ARB_texture_env_dot3 */
+#ifdef GL_ARB_texture_float
+ GLEW_ARB_texture_float = glewGetExtension("GL_ARB_texture_float");
+#endif /* GL_ARB_texture_float */
+#ifdef GL_ARB_texture_mirrored_repeat
+ GLEW_ARB_texture_mirrored_repeat = glewGetExtension("GL_ARB_texture_mirrored_repeat");
+#endif /* GL_ARB_texture_mirrored_repeat */
+#ifdef GL_ARB_texture_non_power_of_two
+ GLEW_ARB_texture_non_power_of_two = glewGetExtension("GL_ARB_texture_non_power_of_two");
+#endif /* GL_ARB_texture_non_power_of_two */
+#ifdef GL_ARB_texture_rectangle
+ GLEW_ARB_texture_rectangle = glewGetExtension("GL_ARB_texture_rectangle");
+#endif /* GL_ARB_texture_rectangle */
+#ifdef GL_ARB_transpose_matrix
+ GLEW_ARB_transpose_matrix = glewGetExtension("GL_ARB_transpose_matrix");
+ if (glewExperimental || GLEW_ARB_transpose_matrix) GLEW_ARB_transpose_matrix = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_transpose_matrix */
+#ifdef GL_ARB_vertex_blend
+ GLEW_ARB_vertex_blend = glewGetExtension("GL_ARB_vertex_blend");
+ if (glewExperimental || GLEW_ARB_vertex_blend) GLEW_ARB_vertex_blend = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_vertex_blend */
+#ifdef GL_ARB_vertex_buffer_object
+ GLEW_ARB_vertex_buffer_object = glewGetExtension("GL_ARB_vertex_buffer_object");
+ if (glewExperimental || GLEW_ARB_vertex_buffer_object) GLEW_ARB_vertex_buffer_object = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_vertex_buffer_object */
+#ifdef GL_ARB_vertex_program
+ GLEW_ARB_vertex_program = glewGetExtension("GL_ARB_vertex_program");
+ if (glewExperimental || GLEW_ARB_vertex_program) GLEW_ARB_vertex_program = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_vertex_program */
+#ifdef GL_ARB_vertex_shader
+ GLEW_ARB_vertex_shader = glewGetExtension("GL_ARB_vertex_shader");
+ if (glewExperimental || GLEW_ARB_vertex_shader) { GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); _glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); }
+#endif /* GL_ARB_vertex_shader */
+#ifdef GL_ARB_window_pos
+ GLEW_ARB_window_pos = glewGetExtension("GL_ARB_window_pos");
+ if (glewExperimental || GLEW_ARB_window_pos) GLEW_ARB_window_pos = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_window_pos */
+#ifdef GL_ATIX_point_sprites
+ GLEW_ATIX_point_sprites = glewGetExtension("GL_ATIX_point_sprites");
+#endif /* GL_ATIX_point_sprites */
+#ifdef GL_ATIX_texture_env_combine3
+ GLEW_ATIX_texture_env_combine3 = glewGetExtension("GL_ATIX_texture_env_combine3");
+#endif /* GL_ATIX_texture_env_combine3 */
+#ifdef GL_ATIX_texture_env_route
+ GLEW_ATIX_texture_env_route = glewGetExtension("GL_ATIX_texture_env_route");
+#endif /* GL_ATIX_texture_env_route */
+#ifdef GL_ATIX_vertex_shader_output_point_size
+ GLEW_ATIX_vertex_shader_output_point_size = glewGetExtension("GL_ATIX_vertex_shader_output_point_size");
+#endif /* GL_ATIX_vertex_shader_output_point_size */
+#ifdef GL_ATI_draw_buffers
+ GLEW_ATI_draw_buffers = glewGetExtension("GL_ATI_draw_buffers");
+ if (glewExperimental || GLEW_ATI_draw_buffers) GLEW_ATI_draw_buffers = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ATI_draw_buffers */
+#ifdef GL_ATI_element_array
+ GLEW_ATI_element_array = glewGetExtension("GL_ATI_element_array");
+ if (glewExperimental || GLEW_ATI_element_array) GLEW_ATI_element_array = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ATI_element_array */
+#ifdef GL_ATI_envmap_bumpmap
+ GLEW_ATI_envmap_bumpmap = glewGetExtension("GL_ATI_envmap_bumpmap");
+ if (glewExperimental || GLEW_ATI_envmap_bumpmap) GLEW_ATI_envmap_bumpmap = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ATI_envmap_bumpmap */
+#ifdef GL_ATI_fragment_shader
+ GLEW_ATI_fragment_shader = glewGetExtension("GL_ATI_fragment_shader");
+ if (glewExperimental || GLEW_ATI_fragment_shader) GLEW_ATI_fragment_shader = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ATI_fragment_shader */
+#ifdef GL_ATI_map_object_buffer
+ GLEW_ATI_map_object_buffer = glewGetExtension("GL_ATI_map_object_buffer");
+ if (glewExperimental || GLEW_ATI_map_object_buffer) GLEW_ATI_map_object_buffer = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ATI_map_object_buffer */
+#ifdef GL_ATI_pn_triangles
+ GLEW_ATI_pn_triangles = glewGetExtension("GL_ATI_pn_triangles");
+ if (glewExperimental || GLEW_ATI_pn_triangles) GLEW_ATI_pn_triangles = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ATI_pn_triangles */
+#ifdef GL_ATI_separate_stencil
+ GLEW_ATI_separate_stencil = glewGetExtension("GL_ATI_separate_stencil");
+ if (glewExperimental || GLEW_ATI_separate_stencil) GLEW_ATI_separate_stencil = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ATI_separate_stencil */
+#ifdef GL_ATI_text_fragment_shader
+ GLEW_ATI_text_fragment_shader = glewGetExtension("GL_ATI_text_fragment_shader");
+#endif /* GL_ATI_text_fragment_shader */
+#ifdef GL_ATI_texture_compression_3dc
+ GLEW_ATI_texture_compression_3dc = glewGetExtension("GL_ATI_texture_compression_3dc");
+#endif /* GL_ATI_texture_compression_3dc */
+#ifdef GL_ATI_texture_env_combine3
+ GLEW_ATI_texture_env_combine3 = glewGetExtension("GL_ATI_texture_env_combine3");
+#endif /* GL_ATI_texture_env_combine3 */
+#ifdef GL_ATI_texture_float
+ GLEW_ATI_texture_float = glewGetExtension("GL_ATI_texture_float");
+#endif /* GL_ATI_texture_float */
+#ifdef GL_ATI_texture_mirror_once
+ GLEW_ATI_texture_mirror_once = glewGetExtension("GL_ATI_texture_mirror_once");
+#endif /* GL_ATI_texture_mirror_once */
+#ifdef GL_ATI_vertex_array_object
+ GLEW_ATI_vertex_array_object = glewGetExtension("GL_ATI_vertex_array_object");
+ if (glewExperimental || GLEW_ATI_vertex_array_object) GLEW_ATI_vertex_array_object = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ATI_vertex_array_object */
+#ifdef GL_ATI_vertex_attrib_array_object
+ GLEW_ATI_vertex_attrib_array_object = glewGetExtension("GL_ATI_vertex_attrib_array_object");
+ if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) GLEW_ATI_vertex_attrib_array_object = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ATI_vertex_attrib_array_object */
+#ifdef GL_ATI_vertex_streams
+ GLEW_ATI_vertex_streams = glewGetExtension("GL_ATI_vertex_streams");
+ if (glewExperimental || GLEW_ATI_vertex_streams) GLEW_ATI_vertex_streams = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ATI_vertex_streams */
+#ifdef GL_EXT_422_pixels
+ GLEW_EXT_422_pixels = glewGetExtension("GL_EXT_422_pixels");
+#endif /* GL_EXT_422_pixels */
+#ifdef GL_EXT_Cg_shader
+ GLEW_EXT_Cg_shader = glewGetExtension("GL_EXT_Cg_shader");
+#endif /* GL_EXT_Cg_shader */
+#ifdef GL_EXT_abgr
+ GLEW_EXT_abgr = glewGetExtension("GL_EXT_abgr");
+#endif /* GL_EXT_abgr */
+#ifdef GL_EXT_bgra
+ GLEW_EXT_bgra = glewGetExtension("GL_EXT_bgra");
+#endif /* GL_EXT_bgra */
+#ifdef GL_EXT_blend_color
+ GLEW_EXT_blend_color = glewGetExtension("GL_EXT_blend_color");
+ if (glewExperimental || GLEW_EXT_blend_color) GLEW_EXT_blend_color = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_blend_color */
+#ifdef GL_EXT_blend_equation_separate
+ GLEW_EXT_blend_equation_separate = glewGetExtension("GL_EXT_blend_equation_separate");
+ if (glewExperimental || GLEW_EXT_blend_equation_separate) GLEW_EXT_blend_equation_separate = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_blend_equation_separate */
+#ifdef GL_EXT_blend_func_separate
+ GLEW_EXT_blend_func_separate = glewGetExtension("GL_EXT_blend_func_separate");
+ if (glewExperimental || GLEW_EXT_blend_func_separate) GLEW_EXT_blend_func_separate = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_blend_func_separate */
+#ifdef GL_EXT_blend_logic_op
+ GLEW_EXT_blend_logic_op = glewGetExtension("GL_EXT_blend_logic_op");
+#endif /* GL_EXT_blend_logic_op */
+#ifdef GL_EXT_blend_minmax
+ GLEW_EXT_blend_minmax = glewGetExtension("GL_EXT_blend_minmax");
+ if (glewExperimental || GLEW_EXT_blend_minmax) GLEW_EXT_blend_minmax = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_blend_minmax */
+#ifdef GL_EXT_blend_subtract
+ GLEW_EXT_blend_subtract = glewGetExtension("GL_EXT_blend_subtract");
+#endif /* GL_EXT_blend_subtract */
+#ifdef GL_EXT_clip_volume_hint
+ GLEW_EXT_clip_volume_hint = glewGetExtension("GL_EXT_clip_volume_hint");
+#endif /* GL_EXT_clip_volume_hint */
+#ifdef GL_EXT_cmyka
+ GLEW_EXT_cmyka = glewGetExtension("GL_EXT_cmyka");
+#endif /* GL_EXT_cmyka */
+#ifdef GL_EXT_color_subtable
+ GLEW_EXT_color_subtable = glewGetExtension("GL_EXT_color_subtable");
+ if (glewExperimental || GLEW_EXT_color_subtable) GLEW_EXT_color_subtable = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_color_subtable */
+#ifdef GL_EXT_compiled_vertex_array
+ GLEW_EXT_compiled_vertex_array = glewGetExtension("GL_EXT_compiled_vertex_array");
+ if (glewExperimental || GLEW_EXT_compiled_vertex_array) GLEW_EXT_compiled_vertex_array = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_compiled_vertex_array */
+#ifdef GL_EXT_convolution
+ GLEW_EXT_convolution = glewGetExtension("GL_EXT_convolution");
+ if (glewExperimental || GLEW_EXT_convolution) GLEW_EXT_convolution = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_convolution */
+#ifdef GL_EXT_coordinate_frame
+ GLEW_EXT_coordinate_frame = glewGetExtension("GL_EXT_coordinate_frame");
+ if (glewExperimental || GLEW_EXT_coordinate_frame) GLEW_EXT_coordinate_frame = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_coordinate_frame */
+#ifdef GL_EXT_copy_texture
+ GLEW_EXT_copy_texture = glewGetExtension("GL_EXT_copy_texture");
+ if (glewExperimental || GLEW_EXT_copy_texture) GLEW_EXT_copy_texture = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_copy_texture */
+#ifdef GL_EXT_cull_vertex
+ GLEW_EXT_cull_vertex = glewGetExtension("GL_EXT_cull_vertex");
+ if (glewExperimental || GLEW_EXT_cull_vertex) GLEW_EXT_cull_vertex = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_cull_vertex */
+#ifdef GL_EXT_depth_bounds_test
+ GLEW_EXT_depth_bounds_test = glewGetExtension("GL_EXT_depth_bounds_test");
+ if (glewExperimental || GLEW_EXT_depth_bounds_test) GLEW_EXT_depth_bounds_test = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_depth_bounds_test */
+#ifdef GL_EXT_draw_range_elements
+ GLEW_EXT_draw_range_elements = glewGetExtension("GL_EXT_draw_range_elements");
+ if (glewExperimental || GLEW_EXT_draw_range_elements) GLEW_EXT_draw_range_elements = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_draw_range_elements */
+#ifdef GL_EXT_fog_coord
+ GLEW_EXT_fog_coord = glewGetExtension("GL_EXT_fog_coord");
+ if (glewExperimental || GLEW_EXT_fog_coord) GLEW_EXT_fog_coord = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_fog_coord */
+#ifdef GL_EXT_fragment_lighting
+ GLEW_EXT_fragment_lighting = glewGetExtension("GL_EXT_fragment_lighting");
+ if (glewExperimental || GLEW_EXT_fragment_lighting) GLEW_EXT_fragment_lighting = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_fragment_lighting */
+#ifdef GL_EXT_framebuffer_blit
+ GLEW_EXT_framebuffer_blit = glewGetExtension("GL_EXT_framebuffer_blit");
+ if (glewExperimental || GLEW_EXT_framebuffer_blit) GLEW_EXT_framebuffer_blit = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_framebuffer_blit */
+#ifdef GL_EXT_framebuffer_multisample
+ GLEW_EXT_framebuffer_multisample = glewGetExtension("GL_EXT_framebuffer_multisample");
+ if (glewExperimental || GLEW_EXT_framebuffer_multisample) GLEW_EXT_framebuffer_multisample = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_framebuffer_multisample */
+#ifdef GL_EXT_framebuffer_object
+ GLEW_EXT_framebuffer_object = glewGetExtension("GL_EXT_framebuffer_object");
+ if (glewExperimental || GLEW_EXT_framebuffer_object) GLEW_EXT_framebuffer_object = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_framebuffer_object */
+#ifdef GL_EXT_histogram
+ GLEW_EXT_histogram = glewGetExtension("GL_EXT_histogram");
+ if (glewExperimental || GLEW_EXT_histogram) GLEW_EXT_histogram = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_histogram */
+#ifdef GL_EXT_index_array_formats
+ GLEW_EXT_index_array_formats = glewGetExtension("GL_EXT_index_array_formats");
+#endif /* GL_EXT_index_array_formats */
+#ifdef GL_EXT_index_func
+ GLEW_EXT_index_func = glewGetExtension("GL_EXT_index_func");
+ if (glewExperimental || GLEW_EXT_index_func) GLEW_EXT_index_func = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_index_func */
+#ifdef GL_EXT_index_material
+ GLEW_EXT_index_material = glewGetExtension("GL_EXT_index_material");
+ if (glewExperimental || GLEW_EXT_index_material) GLEW_EXT_index_material = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_index_material */
+#ifdef GL_EXT_index_texture
+ GLEW_EXT_index_texture = glewGetExtension("GL_EXT_index_texture");
+#endif /* GL_EXT_index_texture */
+#ifdef GL_EXT_light_texture
+ GLEW_EXT_light_texture = glewGetExtension("GL_EXT_light_texture");
+ if (glewExperimental || GLEW_EXT_light_texture) GLEW_EXT_light_texture = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_light_texture */
+#ifdef GL_EXT_misc_attribute
+ GLEW_EXT_misc_attribute = glewGetExtension("GL_EXT_misc_attribute");
+#endif /* GL_EXT_misc_attribute */
+#ifdef GL_EXT_multi_draw_arrays
+ GLEW_EXT_multi_draw_arrays = glewGetExtension("GL_EXT_multi_draw_arrays");
+ if (glewExperimental || GLEW_EXT_multi_draw_arrays) GLEW_EXT_multi_draw_arrays = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_multi_draw_arrays */
+#ifdef GL_EXT_multisample
+ GLEW_EXT_multisample = glewGetExtension("GL_EXT_multisample");
+ if (glewExperimental || GLEW_EXT_multisample) GLEW_EXT_multisample = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_multisample */
+#ifdef GL_EXT_packed_depth_stencil
+ GLEW_EXT_packed_depth_stencil = glewGetExtension("GL_EXT_packed_depth_stencil");
+#endif /* GL_EXT_packed_depth_stencil */
+#ifdef GL_EXT_packed_pixels
+ GLEW_EXT_packed_pixels = glewGetExtension("GL_EXT_packed_pixels");
+#endif /* GL_EXT_packed_pixels */
+#ifdef GL_EXT_paletted_texture
+ GLEW_EXT_paletted_texture = glewGetExtension("GL_EXT_paletted_texture");
+ if (glewExperimental || GLEW_EXT_paletted_texture) GLEW_EXT_paletted_texture = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_paletted_texture */
+#ifdef GL_EXT_pixel_buffer_object
+ GLEW_EXT_pixel_buffer_object = glewGetExtension("GL_EXT_pixel_buffer_object");
+#endif /* GL_EXT_pixel_buffer_object */
+#ifdef GL_EXT_pixel_transform
+ GLEW_EXT_pixel_transform = glewGetExtension("GL_EXT_pixel_transform");
+ if (glewExperimental || GLEW_EXT_pixel_transform) GLEW_EXT_pixel_transform = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_pixel_transform */
+#ifdef GL_EXT_pixel_transform_color_table
+ GLEW_EXT_pixel_transform_color_table = glewGetExtension("GL_EXT_pixel_transform_color_table");
+#endif /* GL_EXT_pixel_transform_color_table */
+#ifdef GL_EXT_point_parameters
+ GLEW_EXT_point_parameters = glewGetExtension("GL_EXT_point_parameters");
+ if (glewExperimental || GLEW_EXT_point_parameters) GLEW_EXT_point_parameters = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_point_parameters */
+#ifdef GL_EXT_polygon_offset
+ GLEW_EXT_polygon_offset = glewGetExtension("GL_EXT_polygon_offset");
+ if (glewExperimental || GLEW_EXT_polygon_offset) GLEW_EXT_polygon_offset = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_polygon_offset */
+#ifdef GL_EXT_rescale_normal
+ GLEW_EXT_rescale_normal = glewGetExtension("GL_EXT_rescale_normal");
+#endif /* GL_EXT_rescale_normal */
+#ifdef GL_EXT_scene_marker
+ GLEW_EXT_scene_marker = glewGetExtension("GL_EXT_scene_marker");
+ if (glewExperimental || GLEW_EXT_scene_marker) GLEW_EXT_scene_marker = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_scene_marker */
+#ifdef GL_EXT_secondary_color
+ GLEW_EXT_secondary_color = glewGetExtension("GL_EXT_secondary_color");
+ if (glewExperimental || GLEW_EXT_secondary_color) GLEW_EXT_secondary_color = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_secondary_color */
+#ifdef GL_EXT_separate_specular_color
+ GLEW_EXT_separate_specular_color = glewGetExtension("GL_EXT_separate_specular_color");
+#endif /* GL_EXT_separate_specular_color */
+#ifdef GL_EXT_shadow_funcs
+ GLEW_EXT_shadow_funcs = glewGetExtension("GL_EXT_shadow_funcs");
+#endif /* GL_EXT_shadow_funcs */
+#ifdef GL_EXT_shared_texture_palette
+ GLEW_EXT_shared_texture_palette = glewGetExtension("GL_EXT_shared_texture_palette");
+#endif /* GL_EXT_shared_texture_palette */
+#ifdef GL_EXT_stencil_clear_tag
+ GLEW_EXT_stencil_clear_tag = glewGetExtension("GL_EXT_stencil_clear_tag");
+#endif /* GL_EXT_stencil_clear_tag */
+#ifdef GL_EXT_stencil_two_side
+ GLEW_EXT_stencil_two_side = glewGetExtension("GL_EXT_stencil_two_side");
+ if (glewExperimental || GLEW_EXT_stencil_two_side) GLEW_EXT_stencil_two_side = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_stencil_two_side */
+#ifdef GL_EXT_stencil_wrap
+ GLEW_EXT_stencil_wrap = glewGetExtension("GL_EXT_stencil_wrap");
+#endif /* GL_EXT_stencil_wrap */
+#ifdef GL_EXT_subtexture
+ GLEW_EXT_subtexture = glewGetExtension("GL_EXT_subtexture");
+ if (glewExperimental || GLEW_EXT_subtexture) GLEW_EXT_subtexture = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_subtexture */
+#ifdef GL_EXT_texture
+ GLEW_EXT_texture = glewGetExtension("GL_EXT_texture");
+#endif /* GL_EXT_texture */
+#ifdef GL_EXT_texture3D
+ GLEW_EXT_texture3D = glewGetExtension("GL_EXT_texture3D");
+ if (glewExperimental || GLEW_EXT_texture3D) GLEW_EXT_texture3D = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_texture3D */
+#ifdef GL_EXT_texture_compression_dxt1
+ GLEW_EXT_texture_compression_dxt1 = glewGetExtension("GL_EXT_texture_compression_dxt1");
+#endif /* GL_EXT_texture_compression_dxt1 */
+#ifdef GL_EXT_texture_compression_s3tc
+ GLEW_EXT_texture_compression_s3tc = glewGetExtension("GL_EXT_texture_compression_s3tc");
+#endif /* GL_EXT_texture_compression_s3tc */
+#ifdef GL_EXT_texture_cube_map
+ GLEW_EXT_texture_cube_map = glewGetExtension("GL_EXT_texture_cube_map");
+#endif /* GL_EXT_texture_cube_map */
+#ifdef GL_EXT_texture_edge_clamp
+ GLEW_EXT_texture_edge_clamp = glewGetExtension("GL_EXT_texture_edge_clamp");
+#endif /* GL_EXT_texture_edge_clamp */
+#ifdef GL_EXT_texture_env
+ GLEW_EXT_texture_env = glewGetExtension("GL_EXT_texture_env");
+#endif /* GL_EXT_texture_env */
+#ifdef GL_EXT_texture_env_add
+ GLEW_EXT_texture_env_add = glewGetExtension("GL_EXT_texture_env_add");
+#endif /* GL_EXT_texture_env_add */
+#ifdef GL_EXT_texture_env_combine
+ GLEW_EXT_texture_env_combine = glewGetExtension("GL_EXT_texture_env_combine");
+#endif /* GL_EXT_texture_env_combine */
+#ifdef GL_EXT_texture_env_dot3
+ GLEW_EXT_texture_env_dot3 = glewGetExtension("GL_EXT_texture_env_dot3");
+#endif /* GL_EXT_texture_env_dot3 */
+#ifdef GL_EXT_texture_filter_anisotropic
+ GLEW_EXT_texture_filter_anisotropic = glewGetExtension("GL_EXT_texture_filter_anisotropic");
+#endif /* GL_EXT_texture_filter_anisotropic */
+#ifdef GL_EXT_texture_lod_bias
+ GLEW_EXT_texture_lod_bias = glewGetExtension("GL_EXT_texture_lod_bias");
+#endif /* GL_EXT_texture_lod_bias */
+#ifdef GL_EXT_texture_mirror_clamp
+ GLEW_EXT_texture_mirror_clamp = glewGetExtension("GL_EXT_texture_mirror_clamp");
+#endif /* GL_EXT_texture_mirror_clamp */
+#ifdef GL_EXT_texture_object
+ GLEW_EXT_texture_object = glewGetExtension("GL_EXT_texture_object");
+ if (glewExperimental || GLEW_EXT_texture_object) GLEW_EXT_texture_object = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_texture_object */
+#ifdef GL_EXT_texture_perturb_normal
+ GLEW_EXT_texture_perturb_normal = glewGetExtension("GL_EXT_texture_perturb_normal");
+ if (glewExperimental || GLEW_EXT_texture_perturb_normal) GLEW_EXT_texture_perturb_normal = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_texture_perturb_normal */
+#ifdef GL_EXT_texture_rectangle
+ GLEW_EXT_texture_rectangle = glewGetExtension("GL_EXT_texture_rectangle");
+#endif /* GL_EXT_texture_rectangle */
+#ifdef GL_EXT_texture_sRGB
+ GLEW_EXT_texture_sRGB = glewGetExtension("GL_EXT_texture_sRGB");
+#endif /* GL_EXT_texture_sRGB */
+#ifdef GL_EXT_vertex_array
+ GLEW_EXT_vertex_array = glewGetExtension("GL_EXT_vertex_array");
+ if (glewExperimental || GLEW_EXT_vertex_array) GLEW_EXT_vertex_array = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_vertex_array */
+#ifdef GL_EXT_vertex_shader
+ GLEW_EXT_vertex_shader = glewGetExtension("GL_EXT_vertex_shader");
+ if (glewExperimental || GLEW_EXT_vertex_shader) GLEW_EXT_vertex_shader = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_vertex_shader */
+#ifdef GL_EXT_vertex_weighting
+ GLEW_EXT_vertex_weighting = glewGetExtension("GL_EXT_vertex_weighting");
+ if (glewExperimental || GLEW_EXT_vertex_weighting) GLEW_EXT_vertex_weighting = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_vertex_weighting */
+#ifdef GL_GREMEDY_string_marker
+ GLEW_GREMEDY_string_marker = glewGetExtension("GL_GREMEDY_string_marker");
+ if (glewExperimental || GLEW_GREMEDY_string_marker) GLEW_GREMEDY_string_marker = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_GREMEDY_string_marker */
+#ifdef GL_HP_convolution_border_modes
+ GLEW_HP_convolution_border_modes = glewGetExtension("GL_HP_convolution_border_modes");
+#endif /* GL_HP_convolution_border_modes */
+#ifdef GL_HP_image_transform
+ GLEW_HP_image_transform = glewGetExtension("GL_HP_image_transform");
+ if (glewExperimental || GLEW_HP_image_transform) GLEW_HP_image_transform = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_HP_image_transform */
+#ifdef GL_HP_occlusion_test
+ GLEW_HP_occlusion_test = glewGetExtension("GL_HP_occlusion_test");
+#endif /* GL_HP_occlusion_test */
+#ifdef GL_HP_texture_lighting
+ GLEW_HP_texture_lighting = glewGetExtension("GL_HP_texture_lighting");
+#endif /* GL_HP_texture_lighting */
+#ifdef GL_IBM_cull_vertex
+ GLEW_IBM_cull_vertex = glewGetExtension("GL_IBM_cull_vertex");
+#endif /* GL_IBM_cull_vertex */
+#ifdef GL_IBM_multimode_draw_arrays
+ GLEW_IBM_multimode_draw_arrays = glewGetExtension("GL_IBM_multimode_draw_arrays");
+ if (glewExperimental || GLEW_IBM_multimode_draw_arrays) GLEW_IBM_multimode_draw_arrays = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_IBM_multimode_draw_arrays */
+#ifdef GL_IBM_rasterpos_clip
+ GLEW_IBM_rasterpos_clip = glewGetExtension("GL_IBM_rasterpos_clip");
+#endif /* GL_IBM_rasterpos_clip */
+#ifdef GL_IBM_static_data
+ GLEW_IBM_static_data = glewGetExtension("GL_IBM_static_data");
+#endif /* GL_IBM_static_data */
+#ifdef GL_IBM_texture_mirrored_repeat
+ GLEW_IBM_texture_mirrored_repeat = glewGetExtension("GL_IBM_texture_mirrored_repeat");
+#endif /* GL_IBM_texture_mirrored_repeat */
+#ifdef GL_IBM_vertex_array_lists
+ GLEW_IBM_vertex_array_lists = glewGetExtension("GL_IBM_vertex_array_lists");
+ if (glewExperimental || GLEW_IBM_vertex_array_lists) GLEW_IBM_vertex_array_lists = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_IBM_vertex_array_lists */
+#ifdef GL_INGR_color_clamp
+ GLEW_INGR_color_clamp = glewGetExtension("GL_INGR_color_clamp");
+#endif /* GL_INGR_color_clamp */
+#ifdef GL_INGR_interlace_read
+ GLEW_INGR_interlace_read = glewGetExtension("GL_INGR_interlace_read");
+#endif /* GL_INGR_interlace_read */
+#ifdef GL_INTEL_parallel_arrays
+ GLEW_INTEL_parallel_arrays = glewGetExtension("GL_INTEL_parallel_arrays");
+ if (glewExperimental || GLEW_INTEL_parallel_arrays) GLEW_INTEL_parallel_arrays = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_INTEL_parallel_arrays */
+#ifdef GL_INTEL_texture_scissor
+ GLEW_INTEL_texture_scissor = glewGetExtension("GL_INTEL_texture_scissor");
+ if (glewExperimental || GLEW_INTEL_texture_scissor) GLEW_INTEL_texture_scissor = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_INTEL_texture_scissor */
+#ifdef GL_KTX_buffer_region
+ GLEW_KTX_buffer_region = glewGetExtension("GL_KTX_buffer_region");
+ if (glewExperimental || GLEW_KTX_buffer_region) GLEW_KTX_buffer_region = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_KTX_buffer_region */
+#ifdef GL_MESAX_texture_stack
+ GLEW_MESAX_texture_stack = glewGetExtension("GL_MESAX_texture_stack");
+#endif /* GL_MESAX_texture_stack */
+#ifdef GL_MESA_pack_invert
+ GLEW_MESA_pack_invert = glewGetExtension("GL_MESA_pack_invert");
+#endif /* GL_MESA_pack_invert */
+#ifdef GL_MESA_resize_buffers
+ GLEW_MESA_resize_buffers = glewGetExtension("GL_MESA_resize_buffers");
+ if (glewExperimental || GLEW_MESA_resize_buffers) GLEW_MESA_resize_buffers = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_MESA_resize_buffers */
+#ifdef GL_MESA_window_pos
+ GLEW_MESA_window_pos = glewGetExtension("GL_MESA_window_pos");
+ if (glewExperimental || GLEW_MESA_window_pos) GLEW_MESA_window_pos = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_MESA_window_pos */
+#ifdef GL_MESA_ycbcr_texture
+ GLEW_MESA_ycbcr_texture = glewGetExtension("GL_MESA_ycbcr_texture");
+#endif /* GL_MESA_ycbcr_texture */
+#ifdef GL_NV_blend_square
+ GLEW_NV_blend_square = glewGetExtension("GL_NV_blend_square");
+#endif /* GL_NV_blend_square */
+#ifdef GL_NV_copy_depth_to_color
+ GLEW_NV_copy_depth_to_color = glewGetExtension("GL_NV_copy_depth_to_color");
+#endif /* GL_NV_copy_depth_to_color */
+#ifdef GL_NV_depth_clamp
+ GLEW_NV_depth_clamp = glewGetExtension("GL_NV_depth_clamp");
+#endif /* GL_NV_depth_clamp */
+#ifdef GL_NV_evaluators
+ GLEW_NV_evaluators = glewGetExtension("GL_NV_evaluators");
+ if (glewExperimental || GLEW_NV_evaluators) GLEW_NV_evaluators = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_evaluators */
+#ifdef GL_NV_fence
+ GLEW_NV_fence = glewGetExtension("GL_NV_fence");
+ if (glewExperimental || GLEW_NV_fence) GLEW_NV_fence = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_fence */
+#ifdef GL_NV_float_buffer
+ GLEW_NV_float_buffer = glewGetExtension("GL_NV_float_buffer");
+#endif /* GL_NV_float_buffer */
+#ifdef GL_NV_fog_distance
+ GLEW_NV_fog_distance = glewGetExtension("GL_NV_fog_distance");
+#endif /* GL_NV_fog_distance */
+#ifdef GL_NV_fragment_program
+ GLEW_NV_fragment_program = glewGetExtension("GL_NV_fragment_program");
+ if (glewExperimental || GLEW_NV_fragment_program) GLEW_NV_fragment_program = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_fragment_program */
+#ifdef GL_NV_fragment_program2
+ GLEW_NV_fragment_program2 = glewGetExtension("GL_NV_fragment_program2");
+#endif /* GL_NV_fragment_program2 */
+#ifdef GL_NV_fragment_program_option
+ GLEW_NV_fragment_program_option = glewGetExtension("GL_NV_fragment_program_option");
+#endif /* GL_NV_fragment_program_option */
+#ifdef GL_NV_half_float
+ GLEW_NV_half_float = glewGetExtension("GL_NV_half_float");
+ if (glewExperimental || GLEW_NV_half_float) GLEW_NV_half_float = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_half_float */
+#ifdef GL_NV_light_max_exponent
+ GLEW_NV_light_max_exponent = glewGetExtension("GL_NV_light_max_exponent");
+#endif /* GL_NV_light_max_exponent */
+#ifdef GL_NV_multisample_filter_hint
+ GLEW_NV_multisample_filter_hint = glewGetExtension("GL_NV_multisample_filter_hint");
+#endif /* GL_NV_multisample_filter_hint */
+#ifdef GL_NV_occlusion_query
+ GLEW_NV_occlusion_query = glewGetExtension("GL_NV_occlusion_query");
+ if (glewExperimental || GLEW_NV_occlusion_query) GLEW_NV_occlusion_query = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_occlusion_query */
+#ifdef GL_NV_packed_depth_stencil
+ GLEW_NV_packed_depth_stencil = glewGetExtension("GL_NV_packed_depth_stencil");
+#endif /* GL_NV_packed_depth_stencil */
+#ifdef GL_NV_pixel_data_range
+ GLEW_NV_pixel_data_range = glewGetExtension("GL_NV_pixel_data_range");
+ if (glewExperimental || GLEW_NV_pixel_data_range) GLEW_NV_pixel_data_range = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_pixel_data_range */
+#ifdef GL_NV_point_sprite
+ GLEW_NV_point_sprite = glewGetExtension("GL_NV_point_sprite");
+ if (glewExperimental || GLEW_NV_point_sprite) GLEW_NV_point_sprite = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_point_sprite */
+#ifdef GL_NV_primitive_restart
+ GLEW_NV_primitive_restart = glewGetExtension("GL_NV_primitive_restart");
+ if (glewExperimental || GLEW_NV_primitive_restart) GLEW_NV_primitive_restart = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_primitive_restart */
+#ifdef GL_NV_register_combiners
+ GLEW_NV_register_combiners = glewGetExtension("GL_NV_register_combiners");
+ if (glewExperimental || GLEW_NV_register_combiners) GLEW_NV_register_combiners = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_register_combiners */
+#ifdef GL_NV_register_combiners2
+ GLEW_NV_register_combiners2 = glewGetExtension("GL_NV_register_combiners2");
+ if (glewExperimental || GLEW_NV_register_combiners2) GLEW_NV_register_combiners2 = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_register_combiners2 */
+#ifdef GL_NV_texgen_emboss
+ GLEW_NV_texgen_emboss = glewGetExtension("GL_NV_texgen_emboss");
+#endif /* GL_NV_texgen_emboss */
+#ifdef GL_NV_texgen_reflection
+ GLEW_NV_texgen_reflection = glewGetExtension("GL_NV_texgen_reflection");
+#endif /* GL_NV_texgen_reflection */
+#ifdef GL_NV_texture_compression_vtc
+ GLEW_NV_texture_compression_vtc = glewGetExtension("GL_NV_texture_compression_vtc");
+#endif /* GL_NV_texture_compression_vtc */
+#ifdef GL_NV_texture_env_combine4
+ GLEW_NV_texture_env_combine4 = glewGetExtension("GL_NV_texture_env_combine4");
+#endif /* GL_NV_texture_env_combine4 */
+#ifdef GL_NV_texture_expand_normal
+ GLEW_NV_texture_expand_normal = glewGetExtension("GL_NV_texture_expand_normal");
+#endif /* GL_NV_texture_expand_normal */
+#ifdef GL_NV_texture_rectangle
+ GLEW_NV_texture_rectangle = glewGetExtension("GL_NV_texture_rectangle");
+#endif /* GL_NV_texture_rectangle */
+#ifdef GL_NV_texture_shader
+ GLEW_NV_texture_shader = glewGetExtension("GL_NV_texture_shader");
+#endif /* GL_NV_texture_shader */
+#ifdef GL_NV_texture_shader2
+ GLEW_NV_texture_shader2 = glewGetExtension("GL_NV_texture_shader2");
+#endif /* GL_NV_texture_shader2 */
+#ifdef GL_NV_texture_shader3
+ GLEW_NV_texture_shader3 = glewGetExtension("GL_NV_texture_shader3");
+#endif /* GL_NV_texture_shader3 */
+#ifdef GL_NV_vertex_array_range
+ GLEW_NV_vertex_array_range = glewGetExtension("GL_NV_vertex_array_range");
+ if (glewExperimental || GLEW_NV_vertex_array_range) GLEW_NV_vertex_array_range = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_vertex_array_range */
+#ifdef GL_NV_vertex_array_range2
+ GLEW_NV_vertex_array_range2 = glewGetExtension("GL_NV_vertex_array_range2");
+#endif /* GL_NV_vertex_array_range2 */
+#ifdef GL_NV_vertex_program
+ GLEW_NV_vertex_program = glewGetExtension("GL_NV_vertex_program");
+ if (glewExperimental || GLEW_NV_vertex_program) GLEW_NV_vertex_program = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_vertex_program */
+#ifdef GL_NV_vertex_program1_1
+ GLEW_NV_vertex_program1_1 = glewGetExtension("GL_NV_vertex_program1_1");
+#endif /* GL_NV_vertex_program1_1 */
+#ifdef GL_NV_vertex_program2
+ GLEW_NV_vertex_program2 = glewGetExtension("GL_NV_vertex_program2");
+#endif /* GL_NV_vertex_program2 */
+#ifdef GL_NV_vertex_program2_option
+ GLEW_NV_vertex_program2_option = glewGetExtension("GL_NV_vertex_program2_option");
+#endif /* GL_NV_vertex_program2_option */
+#ifdef GL_NV_vertex_program3
+ GLEW_NV_vertex_program3 = glewGetExtension("GL_NV_vertex_program3");
+#endif /* GL_NV_vertex_program3 */
+#ifdef GL_OML_interlace
+ GLEW_OML_interlace = glewGetExtension("GL_OML_interlace");
+#endif /* GL_OML_interlace */
+#ifdef GL_OML_resample
+ GLEW_OML_resample = glewGetExtension("GL_OML_resample");
+#endif /* GL_OML_resample */
+#ifdef GL_OML_subsample
+ GLEW_OML_subsample = glewGetExtension("GL_OML_subsample");
+#endif /* GL_OML_subsample */
+#ifdef GL_PGI_misc_hints
+ GLEW_PGI_misc_hints = glewGetExtension("GL_PGI_misc_hints");
+#endif /* GL_PGI_misc_hints */
+#ifdef GL_PGI_vertex_hints
+ GLEW_PGI_vertex_hints = glewGetExtension("GL_PGI_vertex_hints");
+#endif /* GL_PGI_vertex_hints */
+#ifdef GL_REND_screen_coordinates
+ GLEW_REND_screen_coordinates = glewGetExtension("GL_REND_screen_coordinates");
+#endif /* GL_REND_screen_coordinates */
+#ifdef GL_S3_s3tc
+ GLEW_S3_s3tc = glewGetExtension("GL_S3_s3tc");
+#endif /* GL_S3_s3tc */
+#ifdef GL_SGIS_color_range
+ GLEW_SGIS_color_range = glewGetExtension("GL_SGIS_color_range");
+#endif /* GL_SGIS_color_range */
+#ifdef GL_SGIS_detail_texture
+ GLEW_SGIS_detail_texture = glewGetExtension("GL_SGIS_detail_texture");
+ if (glewExperimental || GLEW_SGIS_detail_texture) GLEW_SGIS_detail_texture = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGIS_detail_texture */
+#ifdef GL_SGIS_fog_function
+ GLEW_SGIS_fog_function = glewGetExtension("GL_SGIS_fog_function");
+ if (glewExperimental || GLEW_SGIS_fog_function) GLEW_SGIS_fog_function = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGIS_fog_function */
+#ifdef GL_SGIS_generate_mipmap
+ GLEW_SGIS_generate_mipmap = glewGetExtension("GL_SGIS_generate_mipmap");
+#endif /* GL_SGIS_generate_mipmap */
+#ifdef GL_SGIS_multisample
+ GLEW_SGIS_multisample = glewGetExtension("GL_SGIS_multisample");
+ if (glewExperimental || GLEW_SGIS_multisample) GLEW_SGIS_multisample = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGIS_multisample */
+#ifdef GL_SGIS_pixel_texture
+ GLEW_SGIS_pixel_texture = glewGetExtension("GL_SGIS_pixel_texture");
+#endif /* GL_SGIS_pixel_texture */
+#ifdef GL_SGIS_sharpen_texture
+ GLEW_SGIS_sharpen_texture = glewGetExtension("GL_SGIS_sharpen_texture");
+ if (glewExperimental || GLEW_SGIS_sharpen_texture) GLEW_SGIS_sharpen_texture = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGIS_sharpen_texture */
+#ifdef GL_SGIS_texture4D
+ GLEW_SGIS_texture4D = glewGetExtension("GL_SGIS_texture4D");
+ if (glewExperimental || GLEW_SGIS_texture4D) GLEW_SGIS_texture4D = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGIS_texture4D */
+#ifdef GL_SGIS_texture_border_clamp
+ GLEW_SGIS_texture_border_clamp = glewGetExtension("GL_SGIS_texture_border_clamp");
+#endif /* GL_SGIS_texture_border_clamp */
+#ifdef GL_SGIS_texture_edge_clamp
+ GLEW_SGIS_texture_edge_clamp = glewGetExtension("GL_SGIS_texture_edge_clamp");
+#endif /* GL_SGIS_texture_edge_clamp */
+#ifdef GL_SGIS_texture_filter4
+ GLEW_SGIS_texture_filter4 = glewGetExtension("GL_SGIS_texture_filter4");
+ if (glewExperimental || GLEW_SGIS_texture_filter4) GLEW_SGIS_texture_filter4 = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGIS_texture_filter4 */
+#ifdef GL_SGIS_texture_lod
+ GLEW_SGIS_texture_lod = glewGetExtension("GL_SGIS_texture_lod");
+#endif /* GL_SGIS_texture_lod */
+#ifdef GL_SGIS_texture_select
+ GLEW_SGIS_texture_select = glewGetExtension("GL_SGIS_texture_select");
+#endif /* GL_SGIS_texture_select */
+#ifdef GL_SGIX_async
+ GLEW_SGIX_async = glewGetExtension("GL_SGIX_async");
+ if (glewExperimental || GLEW_SGIX_async) GLEW_SGIX_async = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGIX_async */
+#ifdef GL_SGIX_async_histogram
+ GLEW_SGIX_async_histogram = glewGetExtension("GL_SGIX_async_histogram");
+#endif /* GL_SGIX_async_histogram */
+#ifdef GL_SGIX_async_pixel
+ GLEW_SGIX_async_pixel = glewGetExtension("GL_SGIX_async_pixel");
+#endif /* GL_SGIX_async_pixel */
+#ifdef GL_SGIX_blend_alpha_minmax
+ GLEW_SGIX_blend_alpha_minmax = glewGetExtension("GL_SGIX_blend_alpha_minmax");
+#endif /* GL_SGIX_blend_alpha_minmax */
+#ifdef GL_SGIX_clipmap
+ GLEW_SGIX_clipmap = glewGetExtension("GL_SGIX_clipmap");
+#endif /* GL_SGIX_clipmap */
+#ifdef GL_SGIX_depth_texture
+ GLEW_SGIX_depth_texture = glewGetExtension("GL_SGIX_depth_texture");
+#endif /* GL_SGIX_depth_texture */
+#ifdef GL_SGIX_flush_raster
+ GLEW_SGIX_flush_raster = glewGetExtension("GL_SGIX_flush_raster");
+ if (glewExperimental || GLEW_SGIX_flush_raster) GLEW_SGIX_flush_raster = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGIX_flush_raster */
+#ifdef GL_SGIX_fog_offset
+ GLEW_SGIX_fog_offset = glewGetExtension("GL_SGIX_fog_offset");
+#endif /* GL_SGIX_fog_offset */
+#ifdef GL_SGIX_fog_texture
+ GLEW_SGIX_fog_texture = glewGetExtension("GL_SGIX_fog_texture");
+ if (glewExperimental || GLEW_SGIX_fog_texture) GLEW_SGIX_fog_texture = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGIX_fog_texture */
+#ifdef GL_SGIX_fragment_specular_lighting
+ GLEW_SGIX_fragment_specular_lighting = glewGetExtension("GL_SGIX_fragment_specular_lighting");
+ if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) GLEW_SGIX_fragment_specular_lighting = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGIX_fragment_specular_lighting */
+#ifdef GL_SGIX_framezoom
+ GLEW_SGIX_framezoom = glewGetExtension("GL_SGIX_framezoom");
+ if (glewExperimental || GLEW_SGIX_framezoom) GLEW_SGIX_framezoom = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGIX_framezoom */
+#ifdef GL_SGIX_interlace
+ GLEW_SGIX_interlace = glewGetExtension("GL_SGIX_interlace");
+#endif /* GL_SGIX_interlace */
+#ifdef GL_SGIX_ir_instrument1
+ GLEW_SGIX_ir_instrument1 = glewGetExtension("GL_SGIX_ir_instrument1");
+#endif /* GL_SGIX_ir_instrument1 */
+#ifdef GL_SGIX_list_priority
+ GLEW_SGIX_list_priority = glewGetExtension("GL_SGIX_list_priority");
+#endif /* GL_SGIX_list_priority */
+#ifdef GL_SGIX_pixel_texture
+ GLEW_SGIX_pixel_texture = glewGetExtension("GL_SGIX_pixel_texture");
+ if (glewExperimental || GLEW_SGIX_pixel_texture) GLEW_SGIX_pixel_texture = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGIX_pixel_texture */
+#ifdef GL_SGIX_pixel_texture_bits
+ GLEW_SGIX_pixel_texture_bits = glewGetExtension("GL_SGIX_pixel_texture_bits");
+#endif /* GL_SGIX_pixel_texture_bits */
+#ifdef GL_SGIX_reference_plane
+ GLEW_SGIX_reference_plane = glewGetExtension("GL_SGIX_reference_plane");
+ if (glewExperimental || GLEW_SGIX_reference_plane) GLEW_SGIX_reference_plane = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGIX_reference_plane */
+#ifdef GL_SGIX_resample
+ GLEW_SGIX_resample = glewGetExtension("GL_SGIX_resample");
+#endif /* GL_SGIX_resample */
+#ifdef GL_SGIX_shadow
+ GLEW_SGIX_shadow = glewGetExtension("GL_SGIX_shadow");
+#endif /* GL_SGIX_shadow */
+#ifdef GL_SGIX_shadow_ambient
+ GLEW_SGIX_shadow_ambient = glewGetExtension("GL_SGIX_shadow_ambient");
+#endif /* GL_SGIX_shadow_ambient */
+#ifdef GL_SGIX_sprite
+ GLEW_SGIX_sprite = glewGetExtension("GL_SGIX_sprite");
+ if (glewExperimental || GLEW_SGIX_sprite) GLEW_SGIX_sprite = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGIX_sprite */
+#ifdef GL_SGIX_tag_sample_buffer
+ GLEW_SGIX_tag_sample_buffer = glewGetExtension("GL_SGIX_tag_sample_buffer");
+ if (glewExperimental || GLEW_SGIX_tag_sample_buffer) GLEW_SGIX_tag_sample_buffer = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGIX_tag_sample_buffer */
+#ifdef GL_SGIX_texture_add_env
+ GLEW_SGIX_texture_add_env = glewGetExtension("GL_SGIX_texture_add_env");
+#endif /* GL_SGIX_texture_add_env */
+#ifdef GL_SGIX_texture_coordinate_clamp
+ GLEW_SGIX_texture_coordinate_clamp = glewGetExtension("GL_SGIX_texture_coordinate_clamp");
+#endif /* GL_SGIX_texture_coordinate_clamp */
+#ifdef GL_SGIX_texture_lod_bias
+ GLEW_SGIX_texture_lod_bias = glewGetExtension("GL_SGIX_texture_lod_bias");
+#endif /* GL_SGIX_texture_lod_bias */
+#ifdef GL_SGIX_texture_multi_buffer
+ GLEW_SGIX_texture_multi_buffer = glewGetExtension("GL_SGIX_texture_multi_buffer");
+#endif /* GL_SGIX_texture_multi_buffer */
+#ifdef GL_SGIX_texture_range
+ GLEW_SGIX_texture_range = glewGetExtension("GL_SGIX_texture_range");
+#endif /* GL_SGIX_texture_range */
+#ifdef GL_SGIX_texture_scale_bias
+ GLEW_SGIX_texture_scale_bias = glewGetExtension("GL_SGIX_texture_scale_bias");
+#endif /* GL_SGIX_texture_scale_bias */
+#ifdef GL_SGIX_vertex_preclip
+ GLEW_SGIX_vertex_preclip = glewGetExtension("GL_SGIX_vertex_preclip");
+#endif /* GL_SGIX_vertex_preclip */
+#ifdef GL_SGIX_vertex_preclip_hint
+ GLEW_SGIX_vertex_preclip_hint = glewGetExtension("GL_SGIX_vertex_preclip_hint");
+#endif /* GL_SGIX_vertex_preclip_hint */
+#ifdef GL_SGIX_ycrcb
+ GLEW_SGIX_ycrcb = glewGetExtension("GL_SGIX_ycrcb");
+#endif /* GL_SGIX_ycrcb */
+#ifdef GL_SGI_color_matrix
+ GLEW_SGI_color_matrix = glewGetExtension("GL_SGI_color_matrix");
+#endif /* GL_SGI_color_matrix */
+#ifdef GL_SGI_color_table
+ GLEW_SGI_color_table = glewGetExtension("GL_SGI_color_table");
+ if (glewExperimental || GLEW_SGI_color_table) GLEW_SGI_color_table = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SGI_color_table */
+#ifdef GL_SGI_texture_color_table
+ GLEW_SGI_texture_color_table = glewGetExtension("GL_SGI_texture_color_table");
+#endif /* GL_SGI_texture_color_table */
+#ifdef GL_SUNX_constant_data
+ GLEW_SUNX_constant_data = glewGetExtension("GL_SUNX_constant_data");
+ if (glewExperimental || GLEW_SUNX_constant_data) GLEW_SUNX_constant_data = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SUNX_constant_data */
+#ifdef GL_SUN_convolution_border_modes
+ GLEW_SUN_convolution_border_modes = glewGetExtension("GL_SUN_convolution_border_modes");
+#endif /* GL_SUN_convolution_border_modes */
+#ifdef GL_SUN_global_alpha
+ GLEW_SUN_global_alpha = glewGetExtension("GL_SUN_global_alpha");
+ if (glewExperimental || GLEW_SUN_global_alpha) GLEW_SUN_global_alpha = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SUN_global_alpha */
+#ifdef GL_SUN_mesh_array
+ GLEW_SUN_mesh_array = glewGetExtension("GL_SUN_mesh_array");
+#endif /* GL_SUN_mesh_array */
+#ifdef GL_SUN_read_video_pixels
+ GLEW_SUN_read_video_pixels = glewGetExtension("GL_SUN_read_video_pixels");
+ if (glewExperimental || GLEW_SUN_read_video_pixels) GLEW_SUN_read_video_pixels = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SUN_read_video_pixels */
+#ifdef GL_SUN_slice_accum
+ GLEW_SUN_slice_accum = glewGetExtension("GL_SUN_slice_accum");
+#endif /* GL_SUN_slice_accum */
+#ifdef GL_SUN_triangle_list
+ GLEW_SUN_triangle_list = glewGetExtension("GL_SUN_triangle_list");
+ if (glewExperimental || GLEW_SUN_triangle_list) GLEW_SUN_triangle_list = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SUN_triangle_list */
+#ifdef GL_SUN_vertex
+ GLEW_SUN_vertex = glewGetExtension("GL_SUN_vertex");
+ if (glewExperimental || GLEW_SUN_vertex) GLEW_SUN_vertex = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_SUN_vertex */
+#ifdef GL_WIN_phong_shading
+ GLEW_WIN_phong_shading = glewGetExtension("GL_WIN_phong_shading");
+#endif /* GL_WIN_phong_shading */
+#ifdef GL_WIN_specular_fog
+ GLEW_WIN_specular_fog = glewGetExtension("GL_WIN_specular_fog");
+#endif /* GL_WIN_specular_fog */
+#ifdef GL_WIN_swap_hint
+ GLEW_WIN_swap_hint = glewGetExtension("GL_WIN_swap_hint");
+ if (glewExperimental || GLEW_WIN_swap_hint) GLEW_WIN_swap_hint = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_WIN_swap_hint */
+
+ return GLEW_OK;
+}
+
+
+#if defined(_WIN32)
+
+#if !defined(GLEW_MX)
+
+PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
+
+PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
+PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
+PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
+PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
+
+PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
+
+PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
+PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
+
+PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
+PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
+PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
+PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
+PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
+
+PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
+PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
+PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
+
+PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
+PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
+PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
+
+PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
+PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
+PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
+PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
+
+PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
+
+PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
+PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
+
+PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
+PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
+PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
+PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
+PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
+
+PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
+PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
+PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
+
+PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
+PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
+
+PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
+PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
+
+PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
+PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
+PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
+PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
+
+PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
+PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
+PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
+PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
+PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
+PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
+PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
+PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
+PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
+PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
+PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
+PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
+
+PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
+PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
+PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
+PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
+
+PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
+PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
+PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
+PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
+
+PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
+PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
+PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
+PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
+
+PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
+PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
+
+PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
+PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
+PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
+PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
+PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
+PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
+GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
+GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
+GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
+GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
+GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
+GLboolean __WGLEW_ARB_multisample = GL_FALSE;
+GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
+GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
+GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
+GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
+GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
+GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
+GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
+GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
+GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
+GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
+GLboolean __WGLEW_EXT_multisample = GL_FALSE;
+GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
+GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
+GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
+GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
+GLboolean __WGLEW_I3D_gamma = GL_FALSE;
+GLboolean __WGLEW_I3D_genlock = GL_FALSE;
+GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
+GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
+GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
+GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
+GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
+GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
+GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
+GLboolean __WGLEW_OML_sync_control = GL_FALSE;
+
+#endif /* !GLEW_MX */
+
+#ifdef WGL_3DFX_multisample
+
+#endif /* WGL_3DFX_multisample */
+
+#ifdef WGL_3DL_stereo_control
+
+static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_3DL_stereo_control */
+
+#ifdef WGL_ARB_buffer_region
+
+static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
+ r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
+ r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
+ r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_ARB_buffer_region */
+
+#ifdef WGL_ARB_extensions_string
+
+static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_ARB_extensions_string */
+
+#ifdef WGL_ARB_make_current_read
+
+static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
+ r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_ARB_make_current_read */
+
+#ifdef WGL_ARB_multisample
+
+#endif /* WGL_ARB_multisample */
+
+#ifdef WGL_ARB_pbuffer
+
+static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
+ r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
+ r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
+ r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
+ r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_ARB_pbuffer */
+
+#ifdef WGL_ARB_pixel_format
+
+static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
+ r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
+ r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_ARB_pixel_format */
+
+#ifdef WGL_ARB_pixel_format_float
+
+#endif /* WGL_ARB_pixel_format_float */
+
+#ifdef WGL_ARB_render_texture
+
+static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
+ r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
+ r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_ARB_render_texture */
+
+#ifdef WGL_ATI_pixel_format_float
+
+#endif /* WGL_ATI_pixel_format_float */
+
+#ifdef WGL_ATI_render_texture_rectangle
+
+#endif /* WGL_ATI_render_texture_rectangle */
+
+#ifdef WGL_EXT_depth_float
+
+#endif /* WGL_EXT_depth_float */
+
+#ifdef WGL_EXT_display_color_table
+
+static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
+ r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
+ r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
+ r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_EXT_display_color_table */
+
+#ifdef WGL_EXT_extensions_string
+
+static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_EXT_extensions_string */
+
+#ifdef WGL_EXT_make_current_read
+
+static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
+ r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_EXT_make_current_read */
+
+#ifdef WGL_EXT_multisample
+
+#endif /* WGL_EXT_multisample */
+
+#ifdef WGL_EXT_pbuffer
+
+static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
+ r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
+ r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
+ r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
+ r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_EXT_pbuffer */
+
+#ifdef WGL_EXT_pixel_format
+
+static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
+ r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
+ r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_EXT_pixel_format */
+
+#ifdef WGL_EXT_swap_control
+
+static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
+ r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_EXT_swap_control */
+
+#ifdef WGL_I3D_digital_video_control
+
+static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
+ r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_I3D_digital_video_control */
+
+#ifdef WGL_I3D_gamma
+
+static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
+ r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
+ r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
+ r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_I3D_gamma */
+
+#ifdef WGL_I3D_genlock
+
+static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
+ r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
+ r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
+ r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
+ r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
+ r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
+ r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
+ r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
+ r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
+ r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
+ r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
+ r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_I3D_genlock */
+
+#ifdef WGL_I3D_image_buffer
+
+static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
+ r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
+ r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
+ r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_I3D_image_buffer */
+
+#ifdef WGL_I3D_swap_frame_lock
+
+static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
+ r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
+ r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
+ r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_I3D_swap_frame_lock */
+
+#ifdef WGL_I3D_swap_frame_usage
+
+static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
+ r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
+ r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
+ r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_I3D_swap_frame_usage */
+
+#ifdef WGL_NV_float_buffer
+
+#endif /* WGL_NV_float_buffer */
+
+#ifdef WGL_NV_render_depth_texture
+
+#endif /* WGL_NV_render_depth_texture */
+
+#ifdef WGL_NV_render_texture_rectangle
+
+#endif /* WGL_NV_render_texture_rectangle */
+
+#ifdef WGL_NV_vertex_array_range
+
+static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
+ r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_NV_vertex_array_range */
+
+#ifdef WGL_OML_sync_control
+
+static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
+ r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
+ r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
+ r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
+ r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
+ r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_OML_sync_control */
+
+/* ------------------------------------------------------------------------- */
+
+static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
+static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
+
+GLboolean wglewGetExtension (const char* name)
+{
+ GLubyte* p;
+ GLubyte* end;
+ GLuint len = _glewStrLen((const GLubyte*)name);
+ if (_wglewGetExtensionsStringARB == NULL)
+ if (_wglewGetExtensionsStringEXT == NULL)
+ return GL_FALSE;
+ else
+ p = (GLubyte*)_wglewGetExtensionsStringEXT();
+ else
+ p = (GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
+ if (0 == p) return GL_FALSE;
+ end = p + _glewStrLen(p);
+ while (p < end)
+ {
+ GLuint n = _glewStrCLen(p, ' ');
+ if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
+ p += n+1;
+ }
+ return GL_FALSE;
+}
+
+GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
+{
+ GLboolean crippled;
+ /* find wgl extension string query functions */
+ if (_wglewGetExtensionsStringARB == NULL)
+ _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
+ if (_wglewGetExtensionsStringEXT == NULL)
+ _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
+ /* initialize extensions */
+ crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
+#ifdef WGL_3DFX_multisample
+ WGLEW_3DFX_multisample = wglewGetExtension("WGL_3DFX_multisample");
+#endif /* WGL_3DFX_multisample */
+#ifdef WGL_3DL_stereo_control
+ WGLEW_3DL_stereo_control = wglewGetExtension("WGL_3DL_stereo_control");
+ if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) WGLEW_3DL_stereo_control= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_3DL_stereo_control */
+#ifdef WGL_ARB_buffer_region
+ WGLEW_ARB_buffer_region = wglewGetExtension("WGL_ARB_buffer_region");
+ if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) WGLEW_ARB_buffer_region= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_ARB_buffer_region */
+#ifdef WGL_ARB_extensions_string
+ WGLEW_ARB_extensions_string = wglewGetExtension("WGL_ARB_extensions_string");
+ if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) WGLEW_ARB_extensions_string= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_ARB_extensions_string */
+#ifdef WGL_ARB_make_current_read
+ WGLEW_ARB_make_current_read = wglewGetExtension("WGL_ARB_make_current_read");
+ if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) WGLEW_ARB_make_current_read= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_ARB_make_current_read */
+#ifdef WGL_ARB_multisample
+ WGLEW_ARB_multisample = wglewGetExtension("WGL_ARB_multisample");
+#endif /* WGL_ARB_multisample */
+#ifdef WGL_ARB_pbuffer
+ WGLEW_ARB_pbuffer = wglewGetExtension("WGL_ARB_pbuffer");
+ if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) WGLEW_ARB_pbuffer= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_ARB_pbuffer */
+#ifdef WGL_ARB_pixel_format
+ WGLEW_ARB_pixel_format = wglewGetExtension("WGL_ARB_pixel_format");
+ if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) WGLEW_ARB_pixel_format= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_ARB_pixel_format */
+#ifdef WGL_ARB_pixel_format_float
+ WGLEW_ARB_pixel_format_float = wglewGetExtension("WGL_ARB_pixel_format_float");
+#endif /* WGL_ARB_pixel_format_float */
+#ifdef WGL_ARB_render_texture
+ WGLEW_ARB_render_texture = wglewGetExtension("WGL_ARB_render_texture");
+ if (glewExperimental || WGLEW_ARB_render_texture|| crippled) WGLEW_ARB_render_texture= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_ARB_render_texture */
+#ifdef WGL_ATI_pixel_format_float
+ WGLEW_ATI_pixel_format_float = wglewGetExtension("WGL_ATI_pixel_format_float");
+#endif /* WGL_ATI_pixel_format_float */
+#ifdef WGL_ATI_render_texture_rectangle
+ WGLEW_ATI_render_texture_rectangle = wglewGetExtension("WGL_ATI_render_texture_rectangle");
+#endif /* WGL_ATI_render_texture_rectangle */
+#ifdef WGL_EXT_depth_float
+ WGLEW_EXT_depth_float = wglewGetExtension("WGL_EXT_depth_float");
+#endif /* WGL_EXT_depth_float */
+#ifdef WGL_EXT_display_color_table
+ WGLEW_EXT_display_color_table = wglewGetExtension("WGL_EXT_display_color_table");
+ if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) WGLEW_EXT_display_color_table= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_EXT_display_color_table */
+#ifdef WGL_EXT_extensions_string
+ WGLEW_EXT_extensions_string = wglewGetExtension("WGL_EXT_extensions_string");
+ if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) WGLEW_EXT_extensions_string= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_EXT_extensions_string */
+#ifdef WGL_EXT_make_current_read
+ WGLEW_EXT_make_current_read = wglewGetExtension("WGL_EXT_make_current_read");
+ if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) WGLEW_EXT_make_current_read= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_EXT_make_current_read */
+#ifdef WGL_EXT_multisample
+ WGLEW_EXT_multisample = wglewGetExtension("WGL_EXT_multisample");
+#endif /* WGL_EXT_multisample */
+#ifdef WGL_EXT_pbuffer
+ WGLEW_EXT_pbuffer = wglewGetExtension("WGL_EXT_pbuffer");
+ if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) WGLEW_EXT_pbuffer= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_EXT_pbuffer */
+#ifdef WGL_EXT_pixel_format
+ WGLEW_EXT_pixel_format = wglewGetExtension("WGL_EXT_pixel_format");
+ if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) WGLEW_EXT_pixel_format= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_EXT_pixel_format */
+#ifdef WGL_EXT_swap_control
+ WGLEW_EXT_swap_control = wglewGetExtension("WGL_EXT_swap_control");
+ if (glewExperimental || WGLEW_EXT_swap_control|| crippled) WGLEW_EXT_swap_control= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_EXT_swap_control */
+#ifdef WGL_I3D_digital_video_control
+ WGLEW_I3D_digital_video_control = wglewGetExtension("WGL_I3D_digital_video_control");
+ if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) WGLEW_I3D_digital_video_control= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_I3D_digital_video_control */
+#ifdef WGL_I3D_gamma
+ WGLEW_I3D_gamma = wglewGetExtension("WGL_I3D_gamma");
+ if (glewExperimental || WGLEW_I3D_gamma|| crippled) WGLEW_I3D_gamma= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_I3D_gamma */
+#ifdef WGL_I3D_genlock
+ WGLEW_I3D_genlock = wglewGetExtension("WGL_I3D_genlock");
+ if (glewExperimental || WGLEW_I3D_genlock|| crippled) WGLEW_I3D_genlock= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_I3D_genlock */
+#ifdef WGL_I3D_image_buffer
+ WGLEW_I3D_image_buffer = wglewGetExtension("WGL_I3D_image_buffer");
+ if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) WGLEW_I3D_image_buffer= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_I3D_image_buffer */
+#ifdef WGL_I3D_swap_frame_lock
+ WGLEW_I3D_swap_frame_lock = wglewGetExtension("WGL_I3D_swap_frame_lock");
+ if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) WGLEW_I3D_swap_frame_lock= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_I3D_swap_frame_lock */
+#ifdef WGL_I3D_swap_frame_usage
+ WGLEW_I3D_swap_frame_usage = wglewGetExtension("WGL_I3D_swap_frame_usage");
+ if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) WGLEW_I3D_swap_frame_usage= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_I3D_swap_frame_usage */
+#ifdef WGL_NV_float_buffer
+ WGLEW_NV_float_buffer = wglewGetExtension("WGL_NV_float_buffer");
+#endif /* WGL_NV_float_buffer */
+#ifdef WGL_NV_render_depth_texture
+ WGLEW_NV_render_depth_texture = wglewGetExtension("WGL_NV_render_depth_texture");
+#endif /* WGL_NV_render_depth_texture */
+#ifdef WGL_NV_render_texture_rectangle
+ WGLEW_NV_render_texture_rectangle = wglewGetExtension("WGL_NV_render_texture_rectangle");
+#endif /* WGL_NV_render_texture_rectangle */
+#ifdef WGL_NV_vertex_array_range
+ WGLEW_NV_vertex_array_range = wglewGetExtension("WGL_NV_vertex_array_range");
+ if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) WGLEW_NV_vertex_array_range= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_NV_vertex_array_range */
+#ifdef WGL_OML_sync_control
+ WGLEW_OML_sync_control = wglewGetExtension("WGL_OML_sync_control");
+ if (glewExperimental || WGLEW_OML_sync_control|| crippled) WGLEW_OML_sync_control= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_OML_sync_control */
+
+ return GLEW_OK;
+}
+
+#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
+
+PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
+
+PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
+PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
+PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
+PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
+PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
+PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
+PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
+PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
+PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
+PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
+PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
+PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
+PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
+PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
+PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
+PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
+PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
+
+PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
+PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
+PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
+
+PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
+PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
+PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
+PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
+
+PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
+
+PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
+
+PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
+
+PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
+
+PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
+
+PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
+PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
+
+#ifdef GLX_OML_sync_control
+PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
+PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
+PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
+PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
+PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
+#endif
+
+PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
+PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
+PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
+PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
+PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
+PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
+
+PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
+PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
+PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
+PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
+PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
+
+PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
+PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
+
+PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
+
+PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
+PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
+PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
+PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
+PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
+
+PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
+
+PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
+PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
+
+PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
+
+PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
+PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
+
+PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
+
+PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
+PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
+
+#if !defined(GLEW_MX)
+
+GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
+GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
+GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
+GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
+GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
+GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
+GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
+GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
+GLboolean __GLXEW_ARB_multisample = GL_FALSE;
+GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
+GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
+GLboolean __GLXEW_EXT_import_context = GL_FALSE;
+GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
+GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
+GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
+GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
+GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
+GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
+GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
+GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
+GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
+GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
+GLboolean __GLXEW_OML_swap_method = GL_FALSE;
+#ifdef GLX_OML_sync_control
+GLboolean __GLXEW_OML_sync_control = GL_FALSE;
+#endif
+GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
+GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
+GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
+GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
+GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
+GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
+GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
+GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
+GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
+GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
+GLboolean __GLXEW_SGI_cushion = GL_FALSE;
+GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
+GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
+GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
+GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
+GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
+
+#endif /* !GLEW_MX */
+
+#ifdef GLX_VERSION_1_2
+
+static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_VERSION_1_2 */
+
+#ifdef GLX_VERSION_1_3
+
+static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
+ r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
+ r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
+ r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
+ r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
+ r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
+ r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
+ r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
+ r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
+ r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
+ r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
+ r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
+ r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
+ r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
+ r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
+ r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
+ r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_VERSION_1_3 */
+
+#ifdef GLX_VERSION_1_4
+
+#endif /* GLX_VERSION_1_4 */
+
+#ifdef GLX_3DFX_multisample
+
+#endif /* GLX_3DFX_multisample */
+
+#ifdef GLX_ARB_fbconfig_float
+
+#endif /* GLX_ARB_fbconfig_float */
+
+#ifdef GLX_ARB_get_proc_address
+
+#endif /* GLX_ARB_get_proc_address */
+
+#ifdef GLX_ARB_multisample
+
+#endif /* GLX_ARB_multisample */
+
+#ifdef GLX_ATI_pixel_format_float
+
+#endif /* GLX_ATI_pixel_format_float */
+
+#ifdef GLX_ATI_render_texture
+
+static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
+ r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
+ r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_ATI_render_texture */
+
+#ifdef GLX_EXT_import_context
+
+static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
+ r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
+ r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
+ r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_EXT_import_context */
+
+#ifdef GLX_EXT_scene_marker
+
+#endif /* GLX_EXT_scene_marker */
+
+#ifdef GLX_EXT_visual_info
+
+#endif /* GLX_EXT_visual_info */
+
+#ifdef GLX_EXT_visual_rating
+
+#endif /* GLX_EXT_visual_rating */
+
+#ifdef GLX_MESA_agp_offset
+
+static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_MESA_agp_offset */
+
+#ifdef GLX_MESA_copy_sub_buffer
+
+static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_MESA_copy_sub_buffer */
+
+#ifdef GLX_MESA_pixmap_colormap
+
+static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_MESA_pixmap_colormap */
+
+#ifdef GLX_MESA_release_buffers
+
+static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_MESA_release_buffers */
+
+#ifdef GLX_MESA_set_3dfx_mode
+
+static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_MESA_set_3dfx_mode */
+
+#ifdef GLX_NV_float_buffer
+
+#endif /* GLX_NV_float_buffer */
+
+#ifdef GLX_NV_vertex_array_range
+
+static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
+ r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_NV_vertex_array_range */
+
+#ifdef GLX_OML_swap_method
+
+#endif /* GLX_OML_swap_method */
+
+#if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
+#include <inttypes.h>
+
+static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
+ r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
+ r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
+ r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
+ r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_OML_sync_control */
+
+#ifdef GLX_SGIS_blended_overlay
+
+#endif /* GLX_SGIS_blended_overlay */
+
+#ifdef GLX_SGIS_color_range
+
+#endif /* GLX_SGIS_color_range */
+
+#ifdef GLX_SGIS_multisample
+
+#endif /* GLX_SGIS_multisample */
+
+#ifdef GLX_SGIS_shared_multisample
+
+#endif /* GLX_SGIS_shared_multisample */
+
+#ifdef GLX_SGIX_fbconfig
+
+static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
+ r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
+ r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
+ r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
+ r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
+ r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_SGIX_fbconfig */
+
+#ifdef GLX_SGIX_pbuffer
+
+static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
+ r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
+ r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
+ r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
+ r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_SGIX_pbuffer */
+
+#ifdef GLX_SGIX_swap_barrier
+
+static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
+ r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_SGIX_swap_barrier */
+
+#ifdef GLX_SGIX_swap_group
+
+static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_SGIX_swap_group */
+
+#ifdef GLX_SGIX_video_resize
+
+static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
+ r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
+ r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
+ r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
+ r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_SGIX_video_resize */
+
+#ifdef GLX_SGIX_visual_select_group
+
+#endif /* GLX_SGIX_visual_select_group */
+
+#ifdef GLX_SGI_cushion
+
+static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_SGI_cushion */
+
+#ifdef GLX_SGI_make_current_read
+
+static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
+ r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_SGI_make_current_read */
+
+#ifdef GLX_SGI_swap_control
+
+static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_SGI_swap_control */
+
+#ifdef GLX_SGI_video_sync
+
+static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
+ r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_SGI_video_sync */
+
+#ifdef GLX_SUN_get_transparent_index
+
+static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_SUN_get_transparent_index */
+
+#ifdef GLX_SUN_video_resize
+
+static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
+ r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_SUN_video_resize */
+
+/* ------------------------------------------------------------------------ */
+
+GLboolean glxewGetExtension (const char* name)
+{
+ GLubyte* p;
+ GLubyte* end;
+ GLuint len = _glewStrLen((const GLubyte*)name);
+/* if (glXQueryExtensionsString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE; */
+/* p = (GLubyte*)glXQueryExtensionsString(glXGetCurrentDisplay(), DefaultScreen(glXGetCurrentDisplay())); */
+ if (glXGetClientString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE;
+ p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
+ if (0 == p) return GL_FALSE;
+ end = p + _glewStrLen(p);
+ while (p < end)
+ {
+ GLuint n = _glewStrCLen(p, ' ');
+ if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
+ p += n+1;
+ }
+ return GL_FALSE;
+}
+
+GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
+{
+ int major, minor;
+ /* initialize core GLX 1.2 */
+ if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
+ /* initialize flags */
+ GLXEW_VERSION_1_0 = GL_TRUE;
+ GLXEW_VERSION_1_1 = GL_TRUE;
+ GLXEW_VERSION_1_2 = GL_TRUE;
+ GLXEW_VERSION_1_3 = GL_TRUE;
+ GLXEW_VERSION_1_4 = GL_TRUE;
+ /* query GLX version */
+ glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
+ if (major == 1 && minor <= 3)
+ {
+ switch (minor)
+ {
+ case 3:
+ GLXEW_VERSION_1_4 = GL_FALSE;
+ break;
+ case 2:
+ GLXEW_VERSION_1_4 = GL_FALSE;
+ GLXEW_VERSION_1_3 = GL_FALSE;
+ break;
+ default:
+ return GLEW_ERROR_GLX_VERSION_11_ONLY;
+ break;
+ }
+ }
+ /* initialize extensions */
+#ifdef GLX_VERSION_1_3
+ if (glewExperimental || GLXEW_VERSION_1_3) GLXEW_VERSION_1_3 = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_VERSION_1_3 */
+#ifdef GLX_3DFX_multisample
+ GLXEW_3DFX_multisample = glxewGetExtension("GLX_3DFX_multisample");
+#endif /* GLX_3DFX_multisample */
+#ifdef GLX_ARB_fbconfig_float
+ GLXEW_ARB_fbconfig_float = glxewGetExtension("GLX_ARB_fbconfig_float");
+#endif /* GLX_ARB_fbconfig_float */
+#ifdef GLX_ARB_get_proc_address
+ GLXEW_ARB_get_proc_address = glxewGetExtension("GLX_ARB_get_proc_address");
+#endif /* GLX_ARB_get_proc_address */
+#ifdef GLX_ARB_multisample
+ GLXEW_ARB_multisample = glxewGetExtension("GLX_ARB_multisample");
+#endif /* GLX_ARB_multisample */
+#ifdef GLX_ATI_pixel_format_float
+ GLXEW_ATI_pixel_format_float = glxewGetExtension("GLX_ATI_pixel_format_float");
+#endif /* GLX_ATI_pixel_format_float */
+#ifdef GLX_ATI_render_texture
+ GLXEW_ATI_render_texture = glxewGetExtension("GLX_ATI_render_texture");
+ if (glewExperimental || GLXEW_ATI_render_texture) GLXEW_ATI_render_texture = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_ATI_render_texture */
+#ifdef GLX_EXT_import_context
+ GLXEW_EXT_import_context = glxewGetExtension("GLX_EXT_import_context");
+ if (glewExperimental || GLXEW_EXT_import_context) GLXEW_EXT_import_context = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_EXT_import_context */
+#ifdef GLX_EXT_scene_marker
+ GLXEW_EXT_scene_marker = glxewGetExtension("GLX_EXT_scene_marker");
+#endif /* GLX_EXT_scene_marker */
+#ifdef GLX_EXT_visual_info
+ GLXEW_EXT_visual_info = glxewGetExtension("GLX_EXT_visual_info");
+#endif /* GLX_EXT_visual_info */
+#ifdef GLX_EXT_visual_rating
+ GLXEW_EXT_visual_rating = glxewGetExtension("GLX_EXT_visual_rating");
+#endif /* GLX_EXT_visual_rating */
+#ifdef GLX_MESA_agp_offset
+ GLXEW_MESA_agp_offset = glxewGetExtension("GLX_MESA_agp_offset");
+ if (glewExperimental || GLXEW_MESA_agp_offset) GLXEW_MESA_agp_offset = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_MESA_agp_offset */
+#ifdef GLX_MESA_copy_sub_buffer
+ GLXEW_MESA_copy_sub_buffer = glxewGetExtension("GLX_MESA_copy_sub_buffer");
+ if (glewExperimental || GLXEW_MESA_copy_sub_buffer) GLXEW_MESA_copy_sub_buffer = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_MESA_copy_sub_buffer */
+#ifdef GLX_MESA_pixmap_colormap
+ GLXEW_MESA_pixmap_colormap = glxewGetExtension("GLX_MESA_pixmap_colormap");
+ if (glewExperimental || GLXEW_MESA_pixmap_colormap) GLXEW_MESA_pixmap_colormap = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_MESA_pixmap_colormap */
+#ifdef GLX_MESA_release_buffers
+ GLXEW_MESA_release_buffers = glxewGetExtension("GLX_MESA_release_buffers");
+ if (glewExperimental || GLXEW_MESA_release_buffers) GLXEW_MESA_release_buffers = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_MESA_release_buffers */
+#ifdef GLX_MESA_set_3dfx_mode
+ GLXEW_MESA_set_3dfx_mode = glxewGetExtension("GLX_MESA_set_3dfx_mode");
+ if (glewExperimental || GLXEW_MESA_set_3dfx_mode) GLXEW_MESA_set_3dfx_mode = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_MESA_set_3dfx_mode */
+#ifdef GLX_NV_float_buffer
+ GLXEW_NV_float_buffer = glxewGetExtension("GLX_NV_float_buffer");
+#endif /* GLX_NV_float_buffer */
+#ifdef GLX_NV_vertex_array_range
+ GLXEW_NV_vertex_array_range = glxewGetExtension("GLX_NV_vertex_array_range");
+ if (glewExperimental || GLXEW_NV_vertex_array_range) GLXEW_NV_vertex_array_range = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_NV_vertex_array_range */
+#ifdef GLX_OML_swap_method
+ GLXEW_OML_swap_method = glxewGetExtension("GLX_OML_swap_method");
+#endif /* GLX_OML_swap_method */
+#if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
+#include <inttypes.h>
+ GLXEW_OML_sync_control = glxewGetExtension("GLX_OML_sync_control");
+ if (glewExperimental || GLXEW_OML_sync_control) GLXEW_OML_sync_control = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_OML_sync_control */
+#ifdef GLX_SGIS_blended_overlay
+ GLXEW_SGIS_blended_overlay = glxewGetExtension("GLX_SGIS_blended_overlay");
+#endif /* GLX_SGIS_blended_overlay */
+#ifdef GLX_SGIS_color_range
+ GLXEW_SGIS_color_range = glxewGetExtension("GLX_SGIS_color_range");
+#endif /* GLX_SGIS_color_range */
+#ifdef GLX_SGIS_multisample
+ GLXEW_SGIS_multisample = glxewGetExtension("GLX_SGIS_multisample");
+#endif /* GLX_SGIS_multisample */
+#ifdef GLX_SGIS_shared_multisample
+ GLXEW_SGIS_shared_multisample = glxewGetExtension("GLX_SGIS_shared_multisample");
+#endif /* GLX_SGIS_shared_multisample */
+#ifdef GLX_SGIX_fbconfig
+ GLXEW_SGIX_fbconfig = glxewGetExtension("GLX_SGIX_fbconfig");
+ if (glewExperimental || GLXEW_SGIX_fbconfig) GLXEW_SGIX_fbconfig = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_SGIX_fbconfig */
+#ifdef GLX_SGIX_pbuffer
+ GLXEW_SGIX_pbuffer = glxewGetExtension("GLX_SGIX_pbuffer");
+ if (glewExperimental || GLXEW_SGIX_pbuffer) GLXEW_SGIX_pbuffer = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_SGIX_pbuffer */
+#ifdef GLX_SGIX_swap_barrier
+ GLXEW_SGIX_swap_barrier = glxewGetExtension("GLX_SGIX_swap_barrier");
+ if (glewExperimental || GLXEW_SGIX_swap_barrier) GLXEW_SGIX_swap_barrier = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_SGIX_swap_barrier */
+#ifdef GLX_SGIX_swap_group
+ GLXEW_SGIX_swap_group = glxewGetExtension("GLX_SGIX_swap_group");
+ if (glewExperimental || GLXEW_SGIX_swap_group) GLXEW_SGIX_swap_group = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_SGIX_swap_group */
+#ifdef GLX_SGIX_video_resize
+ GLXEW_SGIX_video_resize = glxewGetExtension("GLX_SGIX_video_resize");
+ if (glewExperimental || GLXEW_SGIX_video_resize) GLXEW_SGIX_video_resize = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_SGIX_video_resize */
+#ifdef GLX_SGIX_visual_select_group
+ GLXEW_SGIX_visual_select_group = glxewGetExtension("GLX_SGIX_visual_select_group");
+#endif /* GLX_SGIX_visual_select_group */
+#ifdef GLX_SGI_cushion
+ GLXEW_SGI_cushion = glxewGetExtension("GLX_SGI_cushion");
+ if (glewExperimental || GLXEW_SGI_cushion) GLXEW_SGI_cushion = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_SGI_cushion */
+#ifdef GLX_SGI_make_current_read
+ GLXEW_SGI_make_current_read = glxewGetExtension("GLX_SGI_make_current_read");
+ if (glewExperimental || GLXEW_SGI_make_current_read) GLXEW_SGI_make_current_read = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_SGI_make_current_read */
+#ifdef GLX_SGI_swap_control
+ GLXEW_SGI_swap_control = glxewGetExtension("GLX_SGI_swap_control");
+ if (glewExperimental || GLXEW_SGI_swap_control) GLXEW_SGI_swap_control = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_SGI_swap_control */
+#ifdef GLX_SGI_video_sync
+ GLXEW_SGI_video_sync = glxewGetExtension("GLX_SGI_video_sync");
+ if (glewExperimental || GLXEW_SGI_video_sync) GLXEW_SGI_video_sync = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_SGI_video_sync */
+#ifdef GLX_SUN_get_transparent_index
+ GLXEW_SUN_get_transparent_index = glxewGetExtension("GLX_SUN_get_transparent_index");
+ if (glewExperimental || GLXEW_SUN_get_transparent_index) GLXEW_SUN_get_transparent_index = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_SUN_get_transparent_index */
+#ifdef GLX_SUN_video_resize
+ GLXEW_SUN_video_resize = glxewGetExtension("GLX_SUN_video_resize");
+ if (glewExperimental || GLXEW_SUN_video_resize) GLXEW_SUN_video_resize = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_SUN_video_resize */
+
+ return GLEW_OK;
+}
+
+#endif /* !__APPLE__ || GLEW_APPLE_GLX */
+
+/* ------------------------------------------------------------------------ */
+
+const GLubyte* glewGetErrorString (GLenum error)
+{
+ static const GLubyte* _glewErrorString[] =
+ {
+ (const GLubyte*)"No error",
+ (const GLubyte*)"Missing GL version",
+ (const GLubyte*)"GL 1.1 and up are not supported",
+ (const GLubyte*)"GLX 1.2 and up are not supported",
+ (const GLubyte*)"Unknown error"
+ };
+ const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
+ return _glewErrorString[(int)error > max_error ? max_error : (int)error];
+}
+
+const GLubyte* glewGetString (GLenum name)
+{
+ static const GLubyte* _glewString[] =
+ {
+ (const GLubyte*)NULL,
+ (const GLubyte*)"1.3.4"
+ };
+ const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
+ return _glewString[(int)name > max_string ? 0 : (int)name];
+}
+
+/* ------------------------------------------------------------------------ */
+
+GLboolean glewExperimental = GL_FALSE;
+
+#if !defined(GLEW_MX)
+
+#if defined(_WIN32)
+extern GLenum wglewContextInit (void);
+#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
+extern GLenum glxewContextInit (void);
+#endif /* _WIN32 */
+
+GLenum glewInit ()
+{
+ GLenum r;
+ if ( (r = glewContextInit()) ) return r;
+#if defined(_WIN32)
+ return wglewContextInit();
+#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
+ return glxewContextInit();
+#else
+ return r;
+#endif /* _WIN32 */
+}
+
+#endif /* !GLEW_MX */
+#ifdef GLEW_MX
+GLboolean glewContextIsSupported (GLEWContext* ctx, const char* name)
+#else
+GLboolean glewIsSupported (const char* name)
+#endif
+{
+ GLubyte* pos = (GLubyte*)name;
+ GLuint len = _glewStrLen(pos);
+ GLboolean ret = GL_TRUE;
+ while (ret && len > 0)
+ {
+ if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
+ {
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
+ {
+#ifdef GL_VERSION_1_2
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
+ {
+ ret = GLEW_VERSION_1_2;
+ continue;
+ }
+#endif
+#ifdef GL_VERSION_1_3
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
+ {
+ ret = GLEW_VERSION_1_3;
+ continue;
+ }
+#endif
+#ifdef GL_VERSION_1_4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
+ {
+ ret = GLEW_VERSION_1_4;
+ continue;
+ }
+#endif
+#ifdef GL_VERSION_1_5
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
+ {
+ ret = GLEW_VERSION_1_5;
+ continue;
+ }
+#endif
+#ifdef GL_VERSION_2_0
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
+ {
+ ret = GLEW_VERSION_2_0;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
+ {
+#ifdef GL_3DFX_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
+ {
+ ret = GLEW_3DFX_multisample;
+ continue;
+ }
+#endif
+#ifdef GL_3DFX_tbuffer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
+ {
+ ret = GLEW_3DFX_tbuffer;
+ continue;
+ }
+#endif
+#ifdef GL_3DFX_texture_compression_FXT1
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
+ {
+ ret = GLEW_3DFX_texture_compression_FXT1;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
+ {
+#ifdef GL_APPLE_client_storage
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
+ {
+ ret = GLEW_APPLE_client_storage;
+ continue;
+ }
+#endif
+#ifdef GL_APPLE_element_array
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
+ {
+ ret = GLEW_APPLE_element_array;
+ continue;
+ }
+#endif
+#ifdef GL_APPLE_fence
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
+ {
+ ret = GLEW_APPLE_fence;
+ continue;
+ }
+#endif
+#ifdef GL_APPLE_float_pixels
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
+ {
+ ret = GLEW_APPLE_float_pixels;
+ continue;
+ }
+#endif
+#ifdef GL_APPLE_pixel_buffer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
+ {
+ ret = GLEW_APPLE_pixel_buffer;
+ continue;
+ }
+#endif
+#ifdef GL_APPLE_specular_vector
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
+ {
+ ret = GLEW_APPLE_specular_vector;
+ continue;
+ }
+#endif
+#ifdef GL_APPLE_texture_range
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
+ {
+ ret = GLEW_APPLE_texture_range;
+ continue;
+ }
+#endif
+#ifdef GL_APPLE_transform_hint
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
+ {
+ ret = GLEW_APPLE_transform_hint;
+ continue;
+ }
+#endif
+#ifdef GL_APPLE_vertex_array_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
+ {
+ ret = GLEW_APPLE_vertex_array_object;
+ continue;
+ }
+#endif
+#ifdef GL_APPLE_vertex_array_range
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
+ {
+ ret = GLEW_APPLE_vertex_array_range;
+ continue;
+ }
+#endif
+#ifdef GL_APPLE_ycbcr_422
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
+ {
+ ret = GLEW_APPLE_ycbcr_422;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
+ {
+#ifdef GL_ARB_color_buffer_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
+ {
+ ret = GLEW_ARB_color_buffer_float;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_depth_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
+ {
+ ret = GLEW_ARB_depth_texture;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_draw_buffers
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
+ {
+ ret = GLEW_ARB_draw_buffers;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_fragment_program
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
+ {
+ ret = GLEW_ARB_fragment_program;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_fragment_program_shadow
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
+ {
+ ret = GLEW_ARB_fragment_program_shadow;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_fragment_shader
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
+ {
+ ret = GLEW_ARB_fragment_shader;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_half_float_pixel
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
+ {
+ ret = GLEW_ARB_half_float_pixel;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_imaging
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
+ {
+ ret = GLEW_ARB_imaging;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_matrix_palette
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
+ {
+ ret = GLEW_ARB_matrix_palette;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
+ {
+ ret = GLEW_ARB_multisample;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_multitexture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
+ {
+ ret = GLEW_ARB_multitexture;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_occlusion_query
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
+ {
+ ret = GLEW_ARB_occlusion_query;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_pixel_buffer_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
+ {
+ ret = GLEW_ARB_pixel_buffer_object;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_point_parameters
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
+ {
+ ret = GLEW_ARB_point_parameters;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_point_sprite
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
+ {
+ ret = GLEW_ARB_point_sprite;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_shader_objects
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
+ {
+ ret = GLEW_ARB_shader_objects;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_shading_language_100
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
+ {
+ ret = GLEW_ARB_shading_language_100;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_shadow
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
+ {
+ ret = GLEW_ARB_shadow;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_shadow_ambient
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
+ {
+ ret = GLEW_ARB_shadow_ambient;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_texture_border_clamp
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
+ {
+ ret = GLEW_ARB_texture_border_clamp;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_texture_compression
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
+ {
+ ret = GLEW_ARB_texture_compression;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_texture_cube_map
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
+ {
+ ret = GLEW_ARB_texture_cube_map;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_texture_env_add
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
+ {
+ ret = GLEW_ARB_texture_env_add;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_texture_env_combine
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
+ {
+ ret = GLEW_ARB_texture_env_combine;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_texture_env_crossbar
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
+ {
+ ret = GLEW_ARB_texture_env_crossbar;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_texture_env_dot3
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
+ {
+ ret = GLEW_ARB_texture_env_dot3;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_texture_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
+ {
+ ret = GLEW_ARB_texture_float;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_texture_mirrored_repeat
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
+ {
+ ret = GLEW_ARB_texture_mirrored_repeat;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_texture_non_power_of_two
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
+ {
+ ret = GLEW_ARB_texture_non_power_of_two;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_texture_rectangle
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
+ {
+ ret = GLEW_ARB_texture_rectangle;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_transpose_matrix
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
+ {
+ ret = GLEW_ARB_transpose_matrix;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_vertex_blend
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
+ {
+ ret = GLEW_ARB_vertex_blend;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_vertex_buffer_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
+ {
+ ret = GLEW_ARB_vertex_buffer_object;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_vertex_program
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
+ {
+ ret = GLEW_ARB_vertex_program;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_vertex_shader
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
+ {
+ ret = GLEW_ARB_vertex_shader;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_window_pos
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
+ {
+ ret = GLEW_ARB_window_pos;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
+ {
+#ifdef GL_ATIX_point_sprites
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
+ {
+ ret = GLEW_ATIX_point_sprites;
+ continue;
+ }
+#endif
+#ifdef GL_ATIX_texture_env_combine3
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
+ {
+ ret = GLEW_ATIX_texture_env_combine3;
+ continue;
+ }
+#endif
+#ifdef GL_ATIX_texture_env_route
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
+ {
+ ret = GLEW_ATIX_texture_env_route;
+ continue;
+ }
+#endif
+#ifdef GL_ATIX_vertex_shader_output_point_size
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
+ {
+ ret = GLEW_ATIX_vertex_shader_output_point_size;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
+ {
+#ifdef GL_ATI_draw_buffers
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
+ {
+ ret = GLEW_ATI_draw_buffers;
+ continue;
+ }
+#endif
+#ifdef GL_ATI_element_array
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
+ {
+ ret = GLEW_ATI_element_array;
+ continue;
+ }
+#endif
+#ifdef GL_ATI_envmap_bumpmap
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
+ {
+ ret = GLEW_ATI_envmap_bumpmap;
+ continue;
+ }
+#endif
+#ifdef GL_ATI_fragment_shader
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
+ {
+ ret = GLEW_ATI_fragment_shader;
+ continue;
+ }
+#endif
+#ifdef GL_ATI_map_object_buffer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
+ {
+ ret = GLEW_ATI_map_object_buffer;
+ continue;
+ }
+#endif
+#ifdef GL_ATI_pn_triangles
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
+ {
+ ret = GLEW_ATI_pn_triangles;
+ continue;
+ }
+#endif
+#ifdef GL_ATI_separate_stencil
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
+ {
+ ret = GLEW_ATI_separate_stencil;
+ continue;
+ }
+#endif
+#ifdef GL_ATI_text_fragment_shader
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
+ {
+ ret = GLEW_ATI_text_fragment_shader;
+ continue;
+ }
+#endif
+#ifdef GL_ATI_texture_compression_3dc
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
+ {
+ ret = GLEW_ATI_texture_compression_3dc;
+ continue;
+ }
+#endif
+#ifdef GL_ATI_texture_env_combine3
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
+ {
+ ret = GLEW_ATI_texture_env_combine3;
+ continue;
+ }
+#endif
+#ifdef GL_ATI_texture_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
+ {
+ ret = GLEW_ATI_texture_float;
+ continue;
+ }
+#endif
+#ifdef GL_ATI_texture_mirror_once
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
+ {
+ ret = GLEW_ATI_texture_mirror_once;
+ continue;
+ }
+#endif
+#ifdef GL_ATI_vertex_array_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
+ {
+ ret = GLEW_ATI_vertex_array_object;
+ continue;
+ }
+#endif
+#ifdef GL_ATI_vertex_attrib_array_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
+ {
+ ret = GLEW_ATI_vertex_attrib_array_object;
+ continue;
+ }
+#endif
+#ifdef GL_ATI_vertex_streams
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
+ {
+ ret = GLEW_ATI_vertex_streams;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
+ {
+#ifdef GL_EXT_422_pixels
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
+ {
+ ret = GLEW_EXT_422_pixels;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_Cg_shader
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
+ {
+ ret = GLEW_EXT_Cg_shader;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_abgr
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
+ {
+ ret = GLEW_EXT_abgr;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_bgra
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
+ {
+ ret = GLEW_EXT_bgra;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_blend_color
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
+ {
+ ret = GLEW_EXT_blend_color;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_blend_equation_separate
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
+ {
+ ret = GLEW_EXT_blend_equation_separate;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_blend_func_separate
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
+ {
+ ret = GLEW_EXT_blend_func_separate;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_blend_logic_op
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
+ {
+ ret = GLEW_EXT_blend_logic_op;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_blend_minmax
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
+ {
+ ret = GLEW_EXT_blend_minmax;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_blend_subtract
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
+ {
+ ret = GLEW_EXT_blend_subtract;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_clip_volume_hint
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
+ {
+ ret = GLEW_EXT_clip_volume_hint;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_cmyka
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
+ {
+ ret = GLEW_EXT_cmyka;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_color_subtable
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
+ {
+ ret = GLEW_EXT_color_subtable;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_compiled_vertex_array
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
+ {
+ ret = GLEW_EXT_compiled_vertex_array;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_convolution
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
+ {
+ ret = GLEW_EXT_convolution;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_coordinate_frame
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
+ {
+ ret = GLEW_EXT_coordinate_frame;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_copy_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
+ {
+ ret = GLEW_EXT_copy_texture;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_cull_vertex
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
+ {
+ ret = GLEW_EXT_cull_vertex;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_depth_bounds_test
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
+ {
+ ret = GLEW_EXT_depth_bounds_test;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_draw_range_elements
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
+ {
+ ret = GLEW_EXT_draw_range_elements;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_fog_coord
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
+ {
+ ret = GLEW_EXT_fog_coord;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_fragment_lighting
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
+ {
+ ret = GLEW_EXT_fragment_lighting;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_framebuffer_blit
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
+ {
+ ret = GLEW_EXT_framebuffer_blit;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_framebuffer_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
+ {
+ ret = GLEW_EXT_framebuffer_multisample;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_framebuffer_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
+ {
+ ret = GLEW_EXT_framebuffer_object;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_histogram
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
+ {
+ ret = GLEW_EXT_histogram;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_index_array_formats
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
+ {
+ ret = GLEW_EXT_index_array_formats;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_index_func
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
+ {
+ ret = GLEW_EXT_index_func;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_index_material
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
+ {
+ ret = GLEW_EXT_index_material;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_index_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
+ {
+ ret = GLEW_EXT_index_texture;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_light_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
+ {
+ ret = GLEW_EXT_light_texture;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_misc_attribute
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
+ {
+ ret = GLEW_EXT_misc_attribute;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_multi_draw_arrays
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
+ {
+ ret = GLEW_EXT_multi_draw_arrays;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
+ {
+ ret = GLEW_EXT_multisample;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_packed_depth_stencil
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
+ {
+ ret = GLEW_EXT_packed_depth_stencil;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_packed_pixels
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
+ {
+ ret = GLEW_EXT_packed_pixels;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_paletted_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
+ {
+ ret = GLEW_EXT_paletted_texture;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_pixel_buffer_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
+ {
+ ret = GLEW_EXT_pixel_buffer_object;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_pixel_transform
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
+ {
+ ret = GLEW_EXT_pixel_transform;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_pixel_transform_color_table
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
+ {
+ ret = GLEW_EXT_pixel_transform_color_table;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_point_parameters
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
+ {
+ ret = GLEW_EXT_point_parameters;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_polygon_offset
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
+ {
+ ret = GLEW_EXT_polygon_offset;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_rescale_normal
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
+ {
+ ret = GLEW_EXT_rescale_normal;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_scene_marker
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
+ {
+ ret = GLEW_EXT_scene_marker;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_secondary_color
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
+ {
+ ret = GLEW_EXT_secondary_color;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_separate_specular_color
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
+ {
+ ret = GLEW_EXT_separate_specular_color;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_shadow_funcs
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
+ {
+ ret = GLEW_EXT_shadow_funcs;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_shared_texture_palette
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
+ {
+ ret = GLEW_EXT_shared_texture_palette;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_stencil_clear_tag
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
+ {
+ ret = GLEW_EXT_stencil_clear_tag;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_stencil_two_side
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
+ {
+ ret = GLEW_EXT_stencil_two_side;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_stencil_wrap
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
+ {
+ ret = GLEW_EXT_stencil_wrap;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_subtexture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
+ {
+ ret = GLEW_EXT_subtexture;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
+ {
+ ret = GLEW_EXT_texture;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture3D
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
+ {
+ ret = GLEW_EXT_texture3D;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_compression_dxt1
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
+ {
+ ret = GLEW_EXT_texture_compression_dxt1;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_compression_s3tc
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
+ {
+ ret = GLEW_EXT_texture_compression_s3tc;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_cube_map
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
+ {
+ ret = GLEW_EXT_texture_cube_map;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_edge_clamp
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
+ {
+ ret = GLEW_EXT_texture_edge_clamp;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_env
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
+ {
+ ret = GLEW_EXT_texture_env;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_env_add
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
+ {
+ ret = GLEW_EXT_texture_env_add;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_env_combine
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
+ {
+ ret = GLEW_EXT_texture_env_combine;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_env_dot3
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
+ {
+ ret = GLEW_EXT_texture_env_dot3;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_filter_anisotropic
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
+ {
+ ret = GLEW_EXT_texture_filter_anisotropic;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_lod_bias
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
+ {
+ ret = GLEW_EXT_texture_lod_bias;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_mirror_clamp
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
+ {
+ ret = GLEW_EXT_texture_mirror_clamp;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
+ {
+ ret = GLEW_EXT_texture_object;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_perturb_normal
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
+ {
+ ret = GLEW_EXT_texture_perturb_normal;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_rectangle
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
+ {
+ ret = GLEW_EXT_texture_rectangle;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_sRGB
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
+ {
+ ret = GLEW_EXT_texture_sRGB;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_vertex_array
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
+ {
+ ret = GLEW_EXT_vertex_array;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_vertex_shader
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
+ {
+ ret = GLEW_EXT_vertex_shader;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_vertex_weighting
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
+ {
+ ret = GLEW_EXT_vertex_weighting;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
+ {
+#ifdef GL_GREMEDY_string_marker
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
+ {
+ ret = GLEW_GREMEDY_string_marker;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
+ {
+#ifdef GL_HP_convolution_border_modes
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
+ {
+ ret = GLEW_HP_convolution_border_modes;
+ continue;
+ }
+#endif
+#ifdef GL_HP_image_transform
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
+ {
+ ret = GLEW_HP_image_transform;
+ continue;
+ }
+#endif
+#ifdef GL_HP_occlusion_test
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
+ {
+ ret = GLEW_HP_occlusion_test;
+ continue;
+ }
+#endif
+#ifdef GL_HP_texture_lighting
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
+ {
+ ret = GLEW_HP_texture_lighting;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
+ {
+#ifdef GL_IBM_cull_vertex
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
+ {
+ ret = GLEW_IBM_cull_vertex;
+ continue;
+ }
+#endif
+#ifdef GL_IBM_multimode_draw_arrays
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
+ {
+ ret = GLEW_IBM_multimode_draw_arrays;
+ continue;
+ }
+#endif
+#ifdef GL_IBM_rasterpos_clip
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
+ {
+ ret = GLEW_IBM_rasterpos_clip;
+ continue;
+ }
+#endif
+#ifdef GL_IBM_static_data
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
+ {
+ ret = GLEW_IBM_static_data;
+ continue;
+ }
+#endif
+#ifdef GL_IBM_texture_mirrored_repeat
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
+ {
+ ret = GLEW_IBM_texture_mirrored_repeat;
+ continue;
+ }
+#endif
+#ifdef GL_IBM_vertex_array_lists
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
+ {
+ ret = GLEW_IBM_vertex_array_lists;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
+ {
+#ifdef GL_INGR_color_clamp
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
+ {
+ ret = GLEW_INGR_color_clamp;
+ continue;
+ }
+#endif
+#ifdef GL_INGR_interlace_read
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
+ {
+ ret = GLEW_INGR_interlace_read;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
+ {
+#ifdef GL_INTEL_parallel_arrays
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
+ {
+ ret = GLEW_INTEL_parallel_arrays;
+ continue;
+ }
+#endif
+#ifdef GL_INTEL_texture_scissor
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
+ {
+ ret = GLEW_INTEL_texture_scissor;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
+ {
+#ifdef GL_KTX_buffer_region
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
+ {
+ ret = GLEW_KTX_buffer_region;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
+ {
+#ifdef GL_MESAX_texture_stack
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
+ {
+ ret = GLEW_MESAX_texture_stack;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
+ {
+#ifdef GL_MESA_pack_invert
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
+ {
+ ret = GLEW_MESA_pack_invert;
+ continue;
+ }
+#endif
+#ifdef GL_MESA_resize_buffers
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
+ {
+ ret = GLEW_MESA_resize_buffers;
+ continue;
+ }
+#endif
+#ifdef GL_MESA_window_pos
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
+ {
+ ret = GLEW_MESA_window_pos;
+ continue;
+ }
+#endif
+#ifdef GL_MESA_ycbcr_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
+ {
+ ret = GLEW_MESA_ycbcr_texture;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
+ {
+#ifdef GL_NV_blend_square
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
+ {
+ ret = GLEW_NV_blend_square;
+ continue;
+ }
+#endif
+#ifdef GL_NV_copy_depth_to_color
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
+ {
+ ret = GLEW_NV_copy_depth_to_color;
+ continue;
+ }
+#endif
+#ifdef GL_NV_depth_clamp
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
+ {
+ ret = GLEW_NV_depth_clamp;
+ continue;
+ }
+#endif
+#ifdef GL_NV_evaluators
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
+ {
+ ret = GLEW_NV_evaluators;
+ continue;
+ }
+#endif
+#ifdef GL_NV_fence
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
+ {
+ ret = GLEW_NV_fence;
+ continue;
+ }
+#endif
+#ifdef GL_NV_float_buffer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
+ {
+ ret = GLEW_NV_float_buffer;
+ continue;
+ }
+#endif
+#ifdef GL_NV_fog_distance
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
+ {
+ ret = GLEW_NV_fog_distance;
+ continue;
+ }
+#endif
+#ifdef GL_NV_fragment_program
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
+ {
+ ret = GLEW_NV_fragment_program;
+ continue;
+ }
+#endif
+#ifdef GL_NV_fragment_program2
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
+ {
+ ret = GLEW_NV_fragment_program2;
+ continue;
+ }
+#endif
+#ifdef GL_NV_fragment_program_option
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
+ {
+ ret = GLEW_NV_fragment_program_option;
+ continue;
+ }
+#endif
+#ifdef GL_NV_half_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
+ {
+ ret = GLEW_NV_half_float;
+ continue;
+ }
+#endif
+#ifdef GL_NV_light_max_exponent
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
+ {
+ ret = GLEW_NV_light_max_exponent;
+ continue;
+ }
+#endif
+#ifdef GL_NV_multisample_filter_hint
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
+ {
+ ret = GLEW_NV_multisample_filter_hint;
+ continue;
+ }
+#endif
+#ifdef GL_NV_occlusion_query
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
+ {
+ ret = GLEW_NV_occlusion_query;
+ continue;
+ }
+#endif
+#ifdef GL_NV_packed_depth_stencil
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
+ {
+ ret = GLEW_NV_packed_depth_stencil;
+ continue;
+ }
+#endif
+#ifdef GL_NV_pixel_data_range
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
+ {
+ ret = GLEW_NV_pixel_data_range;
+ continue;
+ }
+#endif
+#ifdef GL_NV_point_sprite
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
+ {
+ ret = GLEW_NV_point_sprite;
+ continue;
+ }
+#endif
+#ifdef GL_NV_primitive_restart
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
+ {
+ ret = GLEW_NV_primitive_restart;
+ continue;
+ }
+#endif
+#ifdef GL_NV_register_combiners
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
+ {
+ ret = GLEW_NV_register_combiners;
+ continue;
+ }
+#endif
+#ifdef GL_NV_register_combiners2
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
+ {
+ ret = GLEW_NV_register_combiners2;
+ continue;
+ }
+#endif
+#ifdef GL_NV_texgen_emboss
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
+ {
+ ret = GLEW_NV_texgen_emboss;
+ continue;
+ }
+#endif
+#ifdef GL_NV_texgen_reflection
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
+ {
+ ret = GLEW_NV_texgen_reflection;
+ continue;
+ }
+#endif
+#ifdef GL_NV_texture_compression_vtc
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
+ {
+ ret = GLEW_NV_texture_compression_vtc;
+ continue;
+ }
+#endif
+#ifdef GL_NV_texture_env_combine4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
+ {
+ ret = GLEW_NV_texture_env_combine4;
+ continue;
+ }
+#endif
+#ifdef GL_NV_texture_expand_normal
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
+ {
+ ret = GLEW_NV_texture_expand_normal;
+ continue;
+ }
+#endif
+#ifdef GL_NV_texture_rectangle
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
+ {
+ ret = GLEW_NV_texture_rectangle;
+ continue;
+ }
+#endif
+#ifdef GL_NV_texture_shader
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
+ {
+ ret = GLEW_NV_texture_shader;
+ continue;
+ }
+#endif
+#ifdef GL_NV_texture_shader2
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
+ {
+ ret = GLEW_NV_texture_shader2;
+ continue;
+ }
+#endif
+#ifdef GL_NV_texture_shader3
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
+ {
+ ret = GLEW_NV_texture_shader3;
+ continue;
+ }
+#endif
+#ifdef GL_NV_vertex_array_range
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
+ {
+ ret = GLEW_NV_vertex_array_range;
+ continue;
+ }
+#endif
+#ifdef GL_NV_vertex_array_range2
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
+ {
+ ret = GLEW_NV_vertex_array_range2;
+ continue;
+ }
+#endif
+#ifdef GL_NV_vertex_program
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
+ {
+ ret = GLEW_NV_vertex_program;
+ continue;
+ }
+#endif
+#ifdef GL_NV_vertex_program1_1
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
+ {
+ ret = GLEW_NV_vertex_program1_1;
+ continue;
+ }
+#endif
+#ifdef GL_NV_vertex_program2
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
+ {
+ ret = GLEW_NV_vertex_program2;
+ continue;
+ }
+#endif
+#ifdef GL_NV_vertex_program2_option
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
+ {
+ ret = GLEW_NV_vertex_program2_option;
+ continue;
+ }
+#endif
+#ifdef GL_NV_vertex_program3
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
+ {
+ ret = GLEW_NV_vertex_program3;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
+ {
+#ifdef GL_OML_interlace
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
+ {
+ ret = GLEW_OML_interlace;
+ continue;
+ }
+#endif
+#ifdef GL_OML_resample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
+ {
+ ret = GLEW_OML_resample;
+ continue;
+ }
+#endif
+#ifdef GL_OML_subsample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
+ {
+ ret = GLEW_OML_subsample;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
+ {
+#ifdef GL_PGI_misc_hints
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
+ {
+ ret = GLEW_PGI_misc_hints;
+ continue;
+ }
+#endif
+#ifdef GL_PGI_vertex_hints
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
+ {
+ ret = GLEW_PGI_vertex_hints;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
+ {
+#ifdef GL_REND_screen_coordinates
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
+ {
+ ret = GLEW_REND_screen_coordinates;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
+ {
+#ifdef GL_S3_s3tc
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
+ {
+ ret = GLEW_S3_s3tc;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
+ {
+#ifdef GL_SGIS_color_range
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
+ {
+ ret = GLEW_SGIS_color_range;
+ continue;
+ }
+#endif
+#ifdef GL_SGIS_detail_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
+ {
+ ret = GLEW_SGIS_detail_texture;
+ continue;
+ }
+#endif
+#ifdef GL_SGIS_fog_function
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
+ {
+ ret = GLEW_SGIS_fog_function;
+ continue;
+ }
+#endif
+#ifdef GL_SGIS_generate_mipmap
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
+ {
+ ret = GLEW_SGIS_generate_mipmap;
+ continue;
+ }
+#endif
+#ifdef GL_SGIS_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
+ {
+ ret = GLEW_SGIS_multisample;
+ continue;
+ }
+#endif
+#ifdef GL_SGIS_pixel_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
+ {
+ ret = GLEW_SGIS_pixel_texture;
+ continue;
+ }
+#endif
+#ifdef GL_SGIS_sharpen_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
+ {
+ ret = GLEW_SGIS_sharpen_texture;
+ continue;
+ }
+#endif
+#ifdef GL_SGIS_texture4D
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
+ {
+ ret = GLEW_SGIS_texture4D;
+ continue;
+ }
+#endif
+#ifdef GL_SGIS_texture_border_clamp
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
+ {
+ ret = GLEW_SGIS_texture_border_clamp;
+ continue;
+ }
+#endif
+#ifdef GL_SGIS_texture_edge_clamp
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
+ {
+ ret = GLEW_SGIS_texture_edge_clamp;
+ continue;
+ }
+#endif
+#ifdef GL_SGIS_texture_filter4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
+ {
+ ret = GLEW_SGIS_texture_filter4;
+ continue;
+ }
+#endif
+#ifdef GL_SGIS_texture_lod
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
+ {
+ ret = GLEW_SGIS_texture_lod;
+ continue;
+ }
+#endif
+#ifdef GL_SGIS_texture_select
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
+ {
+ ret = GLEW_SGIS_texture_select;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
+ {
+#ifdef GL_SGIX_async
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
+ {
+ ret = GLEW_SGIX_async;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_async_histogram
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
+ {
+ ret = GLEW_SGIX_async_histogram;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_async_pixel
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
+ {
+ ret = GLEW_SGIX_async_pixel;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_blend_alpha_minmax
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
+ {
+ ret = GLEW_SGIX_blend_alpha_minmax;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_clipmap
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
+ {
+ ret = GLEW_SGIX_clipmap;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_depth_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
+ {
+ ret = GLEW_SGIX_depth_texture;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_flush_raster
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
+ {
+ ret = GLEW_SGIX_flush_raster;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_fog_offset
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
+ {
+ ret = GLEW_SGIX_fog_offset;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_fog_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
+ {
+ ret = GLEW_SGIX_fog_texture;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_fragment_specular_lighting
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26))
+ {
+ ret = GLEW_SGIX_fragment_specular_lighting;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_framezoom
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
+ {
+ ret = GLEW_SGIX_framezoom;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_interlace
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
+ {
+ ret = GLEW_SGIX_interlace;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_ir_instrument1
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
+ {
+ ret = GLEW_SGIX_ir_instrument1;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_list_priority
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
+ {
+ ret = GLEW_SGIX_list_priority;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_pixel_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
+ {
+ ret = GLEW_SGIX_pixel_texture;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_pixel_texture_bits
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
+ {
+ ret = GLEW_SGIX_pixel_texture_bits;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_reference_plane
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
+ {
+ ret = GLEW_SGIX_reference_plane;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_resample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
+ {
+ ret = GLEW_SGIX_resample;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_shadow
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
+ {
+ ret = GLEW_SGIX_shadow;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_shadow_ambient
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
+ {
+ ret = GLEW_SGIX_shadow_ambient;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_sprite
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
+ {
+ ret = GLEW_SGIX_sprite;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_tag_sample_buffer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
+ {
+ ret = GLEW_SGIX_tag_sample_buffer;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_texture_add_env
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
+ {
+ ret = GLEW_SGIX_texture_add_env;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_texture_coordinate_clamp
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24))
+ {
+ ret = GLEW_SGIX_texture_coordinate_clamp;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_texture_lod_bias
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
+ {
+ ret = GLEW_SGIX_texture_lod_bias;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_texture_multi_buffer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20))
+ {
+ ret = GLEW_SGIX_texture_multi_buffer;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_texture_range
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
+ {
+ ret = GLEW_SGIX_texture_range;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_texture_scale_bias
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
+ {
+ ret = GLEW_SGIX_texture_scale_bias;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_vertex_preclip
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
+ {
+ ret = GLEW_SGIX_vertex_preclip;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_vertex_preclip_hint
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19))
+ {
+ ret = GLEW_SGIX_vertex_preclip_hint;
+ continue;
+ }
+#endif
+#ifdef GL_SGIX_ycrcb
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
+ {
+ ret = GLEW_SGIX_ycrcb;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
+ {
+#ifdef GL_SGI_color_matrix
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
+ {
+ ret = GLEW_SGI_color_matrix;
+ continue;
+ }
+#endif
+#ifdef GL_SGI_color_table
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
+ {
+ ret = GLEW_SGI_color_table;
+ continue;
+ }
+#endif
+#ifdef GL_SGI_texture_color_table
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19))
+ {
+ ret = GLEW_SGI_texture_color_table;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
+ {
+#ifdef GL_SUNX_constant_data
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
+ {
+ ret = GLEW_SUNX_constant_data;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
+ {
+#ifdef GL_SUN_convolution_border_modes
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
+ {
+ ret = GLEW_SUN_convolution_border_modes;
+ continue;
+ }
+#endif
+#ifdef GL_SUN_global_alpha
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
+ {
+ ret = GLEW_SUN_global_alpha;
+ continue;
+ }
+#endif
+#ifdef GL_SUN_mesh_array
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
+ {
+ ret = GLEW_SUN_mesh_array;
+ continue;
+ }
+#endif
+#ifdef GL_SUN_read_video_pixels
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
+ {
+ ret = GLEW_SUN_read_video_pixels;
+ continue;
+ }
+#endif
+#ifdef GL_SUN_slice_accum
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
+ {
+ ret = GLEW_SUN_slice_accum;
+ continue;
+ }
+#endif
+#ifdef GL_SUN_triangle_list
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
+ {
+ ret = GLEW_SUN_triangle_list;
+ continue;
+ }
+#endif
+#ifdef GL_SUN_vertex
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
+ {
+ ret = GLEW_SUN_vertex;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
+ {
+#ifdef GL_WIN_phong_shading
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
+ {
+ ret = GLEW_WIN_phong_shading;
+ continue;
+ }
+#endif
+#ifdef GL_WIN_specular_fog
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
+ {
+ ret = GLEW_WIN_specular_fog;
+ continue;
+ }
+#endif
+#ifdef GL_WIN_swap_hint
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
+ {
+ ret = GLEW_WIN_swap_hint;
+ continue;
+ }
+#endif
+ }
+ }
+ ret = (len == 0);
+ }
+ return ret;
+}
+
+#if defined(_WIN32)
+
+#if defined(GLEW_MX)
+GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name)
+#else
+GLboolean wglewIsSupported (const char* name)
+#endif
+{
+ GLubyte* pos = (GLubyte*)name;
+ GLuint len = _glewStrLen(pos);
+ GLboolean ret = GL_TRUE;
+ while (ret && len > 0)
+ {
+ if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
+ {
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
+ {
+#ifdef WGL_3DFX_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
+ {
+ ret = WGLEW_3DFX_multisample;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4))
+ {
+#ifdef WGL_3DL_stereo_control
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14))
+ {
+ ret = WGLEW_3DL_stereo_control;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
+ {
+#ifdef WGL_ARB_buffer_region
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
+ {
+ ret = WGLEW_ARB_buffer_region;
+ continue;
+ }
+#endif
+#ifdef WGL_ARB_extensions_string
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
+ {
+ ret = WGLEW_ARB_extensions_string;
+ continue;
+ }
+#endif
+#ifdef WGL_ARB_make_current_read
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
+ {
+ ret = WGLEW_ARB_make_current_read;
+ continue;
+ }
+#endif
+#ifdef WGL_ARB_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
+ {
+ ret = WGLEW_ARB_multisample;
+ continue;
+ }
+#endif
+#ifdef WGL_ARB_pbuffer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
+ {
+ ret = WGLEW_ARB_pbuffer;
+ continue;
+ }
+#endif
+#ifdef WGL_ARB_pixel_format
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
+ {
+ ret = WGLEW_ARB_pixel_format;
+ continue;
+ }
+#endif
+#ifdef WGL_ARB_pixel_format_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
+ {
+ ret = WGLEW_ARB_pixel_format_float;
+ continue;
+ }
+#endif
+#ifdef WGL_ARB_render_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
+ {
+ ret = WGLEW_ARB_render_texture;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
+ {
+#ifdef WGL_ATI_pixel_format_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
+ {
+ ret = WGLEW_ATI_pixel_format_float;
+ continue;
+ }
+#endif
+#ifdef WGL_ATI_render_texture_rectangle
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
+ {
+ ret = WGLEW_ATI_render_texture_rectangle;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
+ {
+#ifdef WGL_EXT_depth_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
+ {
+ ret = WGLEW_EXT_depth_float;
+ continue;
+ }
+#endif
+#ifdef WGL_EXT_display_color_table
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19))
+ {
+ ret = WGLEW_EXT_display_color_table;
+ continue;
+ }
+#endif
+#ifdef WGL_EXT_extensions_string
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
+ {
+ ret = WGLEW_EXT_extensions_string;
+ continue;
+ }
+#endif
+#ifdef WGL_EXT_make_current_read
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
+ {
+ ret = WGLEW_EXT_make_current_read;
+ continue;
+ }
+#endif
+#ifdef WGL_EXT_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
+ {
+ ret = WGLEW_EXT_multisample;
+ continue;
+ }
+#endif
+#ifdef WGL_EXT_pbuffer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
+ {
+ ret = WGLEW_EXT_pbuffer;
+ continue;
+ }
+#endif
+#ifdef WGL_EXT_pixel_format
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
+ {
+ ret = WGLEW_EXT_pixel_format;
+ continue;
+ }
+#endif
+#ifdef WGL_EXT_swap_control
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
+ {
+ ret = WGLEW_EXT_swap_control;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
+ {
+#ifdef WGL_I3D_digital_video_control
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21))
+ {
+ ret = WGLEW_I3D_digital_video_control;
+ continue;
+ }
+#endif
+#ifdef WGL_I3D_gamma
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
+ {
+ ret = WGLEW_I3D_gamma;
+ continue;
+ }
+#endif
+#ifdef WGL_I3D_genlock
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
+ {
+ ret = WGLEW_I3D_genlock;
+ continue;
+ }
+#endif
+#ifdef WGL_I3D_image_buffer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
+ {
+ ret = WGLEW_I3D_image_buffer;
+ continue;
+ }
+#endif
+#ifdef WGL_I3D_swap_frame_lock
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
+ {
+ ret = WGLEW_I3D_swap_frame_lock;
+ continue;
+ }
+#endif
+#ifdef WGL_I3D_swap_frame_usage
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
+ {
+ ret = WGLEW_I3D_swap_frame_usage;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
+ {
+#ifdef WGL_NV_float_buffer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
+ {
+ ret = WGLEW_NV_float_buffer;
+ continue;
+ }
+#endif
+#ifdef WGL_NV_render_depth_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
+ {
+ ret = WGLEW_NV_render_depth_texture;
+ continue;
+ }
+#endif
+#ifdef WGL_NV_render_texture_rectangle
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
+ {
+ ret = WGLEW_NV_render_texture_rectangle;
+ continue;
+ }
+#endif
+#ifdef WGL_NV_vertex_array_range
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
+ {
+ ret = WGLEW_NV_vertex_array_range;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
+ {
+#ifdef WGL_OML_sync_control
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
+ {
+ ret = WGLEW_OML_sync_control;
+ continue;
+ }
+#endif
+ }
+ }
+ ret = (len == 0);
+ }
+ return ret;
+}
+
+#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
+
+#if defined(GLEW_MX)
+GLboolean glxewContextIsSupported (GLXEWContext* ctx, const char* name)
+#else
+GLboolean glxewIsSupported (const char* name)
+#endif
+{
+ GLubyte* pos = (GLubyte*)name;
+ GLuint len = _glewStrLen(pos);
+ GLboolean ret = GL_TRUE;
+ while (ret && len > 0)
+ {
+ if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
+ {
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
+ {
+#ifdef GLX_VERSION_1_2
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
+ {
+ ret = GLXEW_VERSION_1_2;
+ continue;
+ }
+#endif
+#ifdef GLX_VERSION_1_3
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
+ {
+ ret = GLXEW_VERSION_1_3;
+ continue;
+ }
+#endif
+#ifdef GLX_VERSION_1_4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
+ {
+ ret = GLXEW_VERSION_1_4;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
+ {
+#ifdef GLX_3DFX_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
+ {
+ ret = GLXEW_3DFX_multisample;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
+ {
+#ifdef GLX_ARB_fbconfig_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
+ {
+ ret = GLXEW_ARB_fbconfig_float;
+ continue;
+ }
+#endif
+#ifdef GLX_ARB_get_proc_address
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
+ {
+ ret = GLXEW_ARB_get_proc_address;
+ continue;
+ }
+#endif
+#ifdef GLX_ARB_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
+ {
+ ret = GLXEW_ARB_multisample;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
+ {
+#ifdef GLX_ATI_pixel_format_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
+ {
+ ret = GLXEW_ATI_pixel_format_float;
+ continue;
+ }
+#endif
+#ifdef GLX_ATI_render_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
+ {
+ ret = GLXEW_ATI_render_texture;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
+ {
+#ifdef GLX_EXT_import_context
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
+ {
+ ret = GLXEW_EXT_import_context;
+ continue;
+ }
+#endif
+#ifdef GLX_EXT_scene_marker
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
+ {
+ ret = GLXEW_EXT_scene_marker;
+ continue;
+ }
+#endif
+#ifdef GLX_EXT_visual_info
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
+ {
+ ret = GLXEW_EXT_visual_info;
+ continue;
+ }
+#endif
+#ifdef GLX_EXT_visual_rating
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
+ {
+ ret = GLXEW_EXT_visual_rating;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
+ {
+#ifdef GLX_MESA_agp_offset
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
+ {
+ ret = GLXEW_MESA_agp_offset;
+ continue;
+ }
+#endif
+#ifdef GLX_MESA_copy_sub_buffer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
+ {
+ ret = GLXEW_MESA_copy_sub_buffer;
+ continue;
+ }
+#endif
+#ifdef GLX_MESA_pixmap_colormap
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
+ {
+ ret = GLXEW_MESA_pixmap_colormap;
+ continue;
+ }
+#endif
+#ifdef GLX_MESA_release_buffers
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
+ {
+ ret = GLXEW_MESA_release_buffers;
+ continue;
+ }
+#endif
+#ifdef GLX_MESA_set_3dfx_mode
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
+ {
+ ret = GLXEW_MESA_set_3dfx_mode;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
+ {
+#ifdef GLX_NV_float_buffer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
+ {
+ ret = GLXEW_NV_float_buffer;
+ continue;
+ }
+#endif
+#ifdef GLX_NV_vertex_array_range
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
+ {
+ ret = GLXEW_NV_vertex_array_range;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
+ {
+#ifdef GLX_OML_swap_method
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
+ {
+ ret = GLXEW_OML_swap_method;
+ continue;
+ }
+#endif
+#if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
+#include <inttypes.h>
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
+ {
+ ret = GLXEW_OML_sync_control;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
+ {
+#ifdef GLX_SGIS_blended_overlay
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
+ {
+ ret = GLXEW_SGIS_blended_overlay;
+ continue;
+ }
+#endif
+#ifdef GLX_SGIS_color_range
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
+ {
+ ret = GLXEW_SGIS_color_range;
+ continue;
+ }
+#endif
+#ifdef GLX_SGIS_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
+ {
+ ret = GLXEW_SGIS_multisample;
+ continue;
+ }
+#endif
+#ifdef GLX_SGIS_shared_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
+ {
+ ret = GLXEW_SGIS_shared_multisample;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
+ {
+#ifdef GLX_SGIX_fbconfig
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
+ {
+ ret = GLXEW_SGIX_fbconfig;
+ continue;
+ }
+#endif
+#ifdef GLX_SGIX_pbuffer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
+ {
+ ret = GLXEW_SGIX_pbuffer;
+ continue;
+ }
+#endif
+#ifdef GLX_SGIX_swap_barrier
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
+ {
+ ret = GLXEW_SGIX_swap_barrier;
+ continue;
+ }
+#endif
+#ifdef GLX_SGIX_swap_group
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
+ {
+ ret = GLXEW_SGIX_swap_group;
+ continue;
+ }
+#endif
+#ifdef GLX_SGIX_video_resize
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
+ {
+ ret = GLXEW_SGIX_video_resize;
+ continue;
+ }
+#endif
+#ifdef GLX_SGIX_visual_select_group
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19))
+ {
+ ret = GLXEW_SGIX_visual_select_group;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
+ {
+#ifdef GLX_SGI_cushion
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
+ {
+ ret = GLXEW_SGI_cushion;
+ continue;
+ }
+#endif
+#ifdef GLX_SGI_make_current_read
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
+ {
+ ret = GLXEW_SGI_make_current_read;
+ continue;
+ }
+#endif
+#ifdef GLX_SGI_swap_control
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
+ {
+ ret = GLXEW_SGI_swap_control;
+ continue;
+ }
+#endif
+#ifdef GLX_SGI_video_sync
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
+ {
+ ret = GLXEW_SGI_video_sync;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
+ {
+#ifdef GLX_SUN_get_transparent_index
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21))
+ {
+ ret = GLXEW_SUN_get_transparent_index;
+ continue;
+ }
+#endif
+#ifdef GLX_SUN_video_resize
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
+ {
+ ret = GLXEW_SUN_video_resize;
+ continue;
+ }
+#endif
+ }
+ }
+ ret = (len == 0);
+ }
+ return ret;
+}
+
+#endif /* _WIN32 */
diff --git a/src/SFML/Graphics/GLEW/glew.h b/src/SFML/Graphics/GLEW/glew.h
new file mode 100755
index 0000000..f516bf3
--- /dev/null
+++ b/src/SFML/Graphics/GLEW/glew.h
@@ -0,0 +1,9793 @@
+/*
+** The OpenGL Extension Wrangler Library
+** Copyright (C) 2002-2006, Milan Ikits <milan ikits[]ieee org>
+** Copyright (C) 2002-2006, Marcelo E. Magallon <mmagallo[]debian org>
+** Copyright (C) 2002, Lev Povalahev
+** All rights reserved.
+**
+** Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are met:
+**
+** * Redistributions of source code must retain the above copyright notice,
+** this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright notice,
+** this list of conditions and the following disclaimer in the documentation
+** and/or other materials provided with the distribution.
+** * The name of the author may be used to endorse or promote products
+** derived from this software without specific prior written permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+** THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+
+#ifndef __glew_h__
+#define __glew_h__
+#define __GLEW_H__
+
+#if defined(__gl_h_) || defined(__GL_H__)
+#error gl.h included before glew.h
+#endif
+#if defined(__glext_h_) || defined(__GLEXT_H_)
+#error glext.h included before glew.h
+#endif
+#if defined(__gl_ATI_h_)
+#error glATI.h included before glew.h
+#endif
+
+#define __gl_h_
+#define __GL_H__
+#define __glext_h_
+#define __GLEXT_H_
+#define __gl_ATI_h_
+
+
+#if defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
+
+/*
+ * GLEW does not include <windows.h> to avoid name space pollution.
+ * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t
+ * defined properly.
+ */
+/* <windef.h> */
+#ifndef APIENTRY
+#define GLEW_APIENTRY_DEFINED
+# if defined(__CYGWIN__) || defined(__MINGW32__)
+# define APIENTRY __stdcall
+# elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__)
+# define APIENTRY __stdcall
+# else
+# define APIENTRY
+# endif
+#endif
+#ifndef GLAPI
+# if defined(__CYGWIN__) || defined(__MINGW32__)
+# define GLAPI extern
+# endif
+#endif
+/* <winnt.h> */
+#ifndef CALLBACK
+#define GLEW_CALLBACK_DEFINED
+# if defined(__CYGWIN__) || defined(__MINGW32__)
+# define CALLBACK __attribute__ ((__stdcall__))
+# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
+# define CALLBACK __stdcall
+# else
+# define CALLBACK
+# endif
+#endif
+/* <wingdi.h> and <winnt.h> */
+#ifndef WINGDIAPI
+#define GLEW_WINGDIAPI_DEFINED
+#define WINGDIAPI __declspec(dllimport)
+#endif
+/* <ctype.h> */
+#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED)
+typedef unsigned short wchar_t;
+# define _WCHAR_T_DEFINED
+#endif
+/* <stddef.h> */
+#if !defined(_W64)
+# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
+# define _W64 __w64
+# else
+# define _W64
+# endif
+#endif
+#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_)
+# ifdef _WIN64
+typedef __int64 ptrdiff_t;
+# else
+typedef _W64 int ptrdiff_t;
+# endif
+# define _PTRDIFF_T_DEFINED
+# define _PTRDIFF_T_
+#endif
+
+#ifndef GLAPI
+# if defined(__CYGWIN__) || defined(__MINGW32__)
+# define GLAPI extern
+# else
+# define GLAPI WINGDIAPI
+# endif
+#endif
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY APIENTRY
+#endif
+
+/*
+ * GLEW_STATIC needs to be set when using the static version.
+ * GLEW_BUILD is set when building the DLL version.
+ */
+#ifdef GLEW_STATIC
+# define GLEWAPI extern
+#else
+# ifdef GLEW_BUILD
+# define GLEWAPI extern __declspec(dllexport)
+# else
+# define GLEWAPI extern __declspec(dllimport)
+# endif
+#endif
+
+#else /* _UNIX */
+
+/*
+ * Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO
+ * C. On my system, this amounts to _3 lines_ of included code, all of
+ * them pretty much harmless. If you know of a way of detecting 32 vs
+ * 64 _targets_ at compile time you are free to replace this with
+ * something that's portable. For now, _this_ is the portable solution.
+ * (mem, 2004-01-04)
+ */
+
+#include <stddef.h>
+
+#define GLEW_APIENTRY_DEFINED
+#define APIENTRY
+#define GLEWAPI extern
+
+/* <glu.h> */
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+#ifndef GLAPIENTRY
+#define GLAPIENTRY
+#endif
+
+#endif /* _WIN32 */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* ----------------------------- GL_VERSION_1_1 ---------------------------- */
+
+#ifndef GL_VERSION_1_1
+#define GL_VERSION_1_1 1
+
+#if defined(__APPLE__)
+typedef unsigned long GLenum;
+typedef unsigned long GLbitfield;
+typedef unsigned long GLuint;
+typedef long GLint;
+typedef long GLsizei;
+#else
+typedef unsigned int GLenum;
+typedef unsigned int GLbitfield;
+typedef unsigned int GLuint;
+typedef int GLint;
+typedef int GLsizei;
+#endif
+typedef unsigned char GLboolean;
+typedef signed char GLbyte;
+typedef short GLshort;
+typedef unsigned char GLubyte;
+typedef unsigned short GLushort;
+typedef float GLfloat;
+typedef float GLclampf;
+typedef double GLdouble;
+typedef double GLclampd;
+typedef void GLvoid;
+
+#define GL_ACCUM 0x0100
+#define GL_LOAD 0x0101
+#define GL_RETURN 0x0102
+#define GL_MULT 0x0103
+#define GL_ADD 0x0104
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+#define GL_CURRENT_BIT 0x00000001
+#define GL_POINT_BIT 0x00000002
+#define GL_LINE_BIT 0x00000004
+#define GL_POLYGON_BIT 0x00000008
+#define GL_POLYGON_STIPPLE_BIT 0x00000010
+#define GL_PIXEL_MODE_BIT 0x00000020
+#define GL_LIGHTING_BIT 0x00000040
+#define GL_FOG_BIT 0x00000080
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_ACCUM_BUFFER_BIT 0x00000200
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_VIEWPORT_BIT 0x00000800
+#define GL_TRANSFORM_BIT 0x00001000
+#define GL_ENABLE_BIT 0x00002000
+#define GL_COLOR_BUFFER_BIT 0x00004000
+#define GL_HINT_BIT 0x00008000
+#define GL_EVAL_BIT 0x00010000
+#define GL_LIST_BIT 0x00020000
+#define GL_TEXTURE_BIT 0x00040000
+#define GL_SCISSOR_BIT 0x00080000
+#define GL_ALL_ATTRIB_BITS 0x000fffff
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+#define GL_QUADS 0x0007
+#define GL_QUAD_STRIP 0x0008
+#define GL_POLYGON 0x0009
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+#define GL_TRUE 1
+#define GL_FALSE 0
+#define GL_CLIP_PLANE0 0x3000
+#define GL_CLIP_PLANE1 0x3001
+#define GL_CLIP_PLANE2 0x3002
+#define GL_CLIP_PLANE3 0x3003
+#define GL_CLIP_PLANE4 0x3004
+#define GL_CLIP_PLANE5 0x3005
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_2_BYTES 0x1407
+#define GL_3_BYTES 0x1408
+#define GL_4_BYTES 0x1409
+#define GL_DOUBLE 0x140A
+#define GL_NONE 0
+#define GL_FRONT_LEFT 0x0400
+#define GL_FRONT_RIGHT 0x0401
+#define GL_BACK_LEFT 0x0402
+#define GL_BACK_RIGHT 0x0403
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_LEFT 0x0406
+#define GL_RIGHT 0x0407
+#define GL_FRONT_AND_BACK 0x0408
+#define GL_AUX0 0x0409
+#define GL_AUX1 0x040A
+#define GL_AUX2 0x040B
+#define GL_AUX3 0x040C
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_STACK_OVERFLOW 0x0503
+#define GL_STACK_UNDERFLOW 0x0504
+#define GL_OUT_OF_MEMORY 0x0505
+#define GL_2D 0x0600
+#define GL_3D 0x0601
+#define GL_3D_COLOR 0x0602
+#define GL_3D_COLOR_TEXTURE 0x0603
+#define GL_4D_COLOR_TEXTURE 0x0604
+#define GL_PASS_THROUGH_TOKEN 0x0700
+#define GL_POINT_TOKEN 0x0701
+#define GL_LINE_TOKEN 0x0702
+#define GL_POLYGON_TOKEN 0x0703
+#define GL_BITMAP_TOKEN 0x0704
+#define GL_DRAW_PIXEL_TOKEN 0x0705
+#define GL_COPY_PIXEL_TOKEN 0x0706
+#define GL_LINE_RESET_TOKEN 0x0707
+#define GL_EXP 0x0800
+#define GL_EXP2 0x0801
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+#define GL_COEFF 0x0A00
+#define GL_ORDER 0x0A01
+#define GL_DOMAIN 0x0A02
+#define GL_CURRENT_COLOR 0x0B00
+#define GL_CURRENT_INDEX 0x0B01
+#define GL_CURRENT_NORMAL 0x0B02
+#define GL_CURRENT_TEXTURE_COORDS 0x0B03
+#define GL_CURRENT_RASTER_COLOR 0x0B04
+#define GL_CURRENT_RASTER_INDEX 0x0B05
+#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
+#define GL_CURRENT_RASTER_POSITION 0x0B07
+#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
+#define GL_CURRENT_RASTER_DISTANCE 0x0B09
+#define GL_POINT_SMOOTH 0x0B10
+#define GL_POINT_SIZE 0x0B11
+#define GL_POINT_SIZE_RANGE 0x0B12
+#define GL_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_LINE_SMOOTH 0x0B20
+#define GL_LINE_WIDTH 0x0B21
+#define GL_LINE_WIDTH_RANGE 0x0B22
+#define GL_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_LINE_STIPPLE 0x0B24
+#define GL_LINE_STIPPLE_PATTERN 0x0B25
+#define GL_LINE_STIPPLE_REPEAT 0x0B26
+#define GL_LIST_MODE 0x0B30
+#define GL_MAX_LIST_NESTING 0x0B31
+#define GL_LIST_BASE 0x0B32
+#define GL_LIST_INDEX 0x0B33
+#define GL_POLYGON_MODE 0x0B40
+#define GL_POLYGON_SMOOTH 0x0B41
+#define GL_POLYGON_STIPPLE 0x0B42
+#define GL_EDGE_FLAG 0x0B43
+#define GL_CULL_FACE 0x0B44
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_LIGHTING 0x0B50
+#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
+#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
+#define GL_LIGHT_MODEL_AMBIENT 0x0B53
+#define GL_SHADE_MODEL 0x0B54
+#define GL_COLOR_MATERIAL_FACE 0x0B55
+#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
+#define GL_COLOR_MATERIAL 0x0B57
+#define GL_FOG 0x0B60
+#define GL_FOG_INDEX 0x0B61
+#define GL_FOG_DENSITY 0x0B62
+#define GL_FOG_START 0x0B63
+#define GL_FOG_END 0x0B64
+#define GL_FOG_MODE 0x0B65
+#define GL_FOG_COLOR 0x0B66
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_TEST 0x0B71
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_ACCUM_CLEAR_VALUE 0x0B80
+#define GL_STENCIL_TEST 0x0B90
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_MATRIX_MODE 0x0BA0
+#define GL_NORMALIZE 0x0BA1
+#define GL_VIEWPORT 0x0BA2
+#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
+#define GL_PROJECTION_STACK_DEPTH 0x0BA4
+#define GL_TEXTURE_STACK_DEPTH 0x0BA5
+#define GL_MODELVIEW_MATRIX 0x0BA6
+#define GL_PROJECTION_MATRIX 0x0BA7
+#define GL_TEXTURE_MATRIX 0x0BA8
+#define GL_ATTRIB_STACK_DEPTH 0x0BB0
+#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
+#define GL_ALPHA_TEST 0x0BC0
+#define GL_ALPHA_TEST_FUNC 0x0BC1
+#define GL_ALPHA_TEST_REF 0x0BC2
+#define GL_DITHER 0x0BD0
+#define GL_BLEND_DST 0x0BE0
+#define GL_BLEND_SRC 0x0BE1
+#define GL_BLEND 0x0BE2
+#define GL_LOGIC_OP_MODE 0x0BF0
+#define GL_INDEX_LOGIC_OP 0x0BF1
+#define GL_COLOR_LOGIC_OP 0x0BF2
+#define GL_AUX_BUFFERS 0x0C00
+#define GL_DRAW_BUFFER 0x0C01
+#define GL_READ_BUFFER 0x0C02
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_INDEX_CLEAR_VALUE 0x0C20
+#define GL_INDEX_WRITEMASK 0x0C21
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_INDEX_MODE 0x0C30
+#define GL_RGBA_MODE 0x0C31
+#define GL_DOUBLEBUFFER 0x0C32
+#define GL_STEREO 0x0C33
+#define GL_RENDER_MODE 0x0C40
+#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
+#define GL_POINT_SMOOTH_HINT 0x0C51
+#define GL_LINE_SMOOTH_HINT 0x0C52
+#define GL_POLYGON_SMOOTH_HINT 0x0C53
+#define GL_FOG_HINT 0x0C54
+#define GL_TEXTURE_GEN_S 0x0C60
+#define GL_TEXTURE_GEN_T 0x0C61
+#define GL_TEXTURE_GEN_R 0x0C62
+#define GL_TEXTURE_GEN_Q 0x0C63
+#define GL_PIXEL_MAP_I_TO_I 0x0C70
+#define GL_PIXEL_MAP_S_TO_S 0x0C71
+#define GL_PIXEL_MAP_I_TO_R 0x0C72
+#define GL_PIXEL_MAP_I_TO_G 0x0C73
+#define GL_PIXEL_MAP_I_TO_B 0x0C74
+#define GL_PIXEL_MAP_I_TO_A 0x0C75
+#define GL_PIXEL_MAP_R_TO_R 0x0C76
+#define GL_PIXEL_MAP_G_TO_G 0x0C77
+#define GL_PIXEL_MAP_B_TO_B 0x0C78
+#define GL_PIXEL_MAP_A_TO_A 0x0C79
+#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
+#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
+#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
+#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
+#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
+#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
+#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
+#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
+#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
+#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
+#define GL_UNPACK_SWAP_BYTES 0x0CF0
+#define GL_UNPACK_LSB_FIRST 0x0CF1
+#define GL_UNPACK_ROW_LENGTH 0x0CF2
+#define GL_UNPACK_SKIP_ROWS 0x0CF3
+#define GL_UNPACK_SKIP_PIXELS 0x0CF4
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_SWAP_BYTES 0x0D00
+#define GL_PACK_LSB_FIRST 0x0D01
+#define GL_PACK_ROW_LENGTH 0x0D02
+#define GL_PACK_SKIP_ROWS 0x0D03
+#define GL_PACK_SKIP_PIXELS 0x0D04
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAP_COLOR 0x0D10
+#define GL_MAP_STENCIL 0x0D11
+#define GL_INDEX_SHIFT 0x0D12
+#define GL_INDEX_OFFSET 0x0D13
+#define GL_RED_SCALE 0x0D14
+#define GL_RED_BIAS 0x0D15
+#define GL_ZOOM_X 0x0D16
+#define GL_ZOOM_Y 0x0D17
+#define GL_GREEN_SCALE 0x0D18
+#define GL_GREEN_BIAS 0x0D19
+#define GL_BLUE_SCALE 0x0D1A
+#define GL_BLUE_BIAS 0x0D1B
+#define GL_ALPHA_SCALE 0x0D1C
+#define GL_ALPHA_BIAS 0x0D1D
+#define GL_DEPTH_SCALE 0x0D1E
+#define GL_DEPTH_BIAS 0x0D1F
+#define GL_MAX_EVAL_ORDER 0x0D30
+#define GL_MAX_LIGHTS 0x0D31
+#define GL_MAX_CLIP_PLANES 0x0D32
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
+#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
+#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
+#define GL_MAX_NAME_STACK_DEPTH 0x0D37
+#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
+#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_INDEX_BITS 0x0D51
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_ACCUM_RED_BITS 0x0D58
+#define GL_ACCUM_GREEN_BITS 0x0D59
+#define GL_ACCUM_BLUE_BITS 0x0D5A
+#define GL_ACCUM_ALPHA_BITS 0x0D5B
+#define GL_NAME_STACK_DEPTH 0x0D70
+#define GL_AUTO_NORMAL 0x0D80
+#define GL_MAP1_COLOR_4 0x0D90
+#define GL_MAP1_INDEX 0x0D91
+#define GL_MAP1_NORMAL 0x0D92
+#define GL_MAP1_TEXTURE_COORD_1 0x0D93
+#define GL_MAP1_TEXTURE_COORD_2 0x0D94
+#define GL_MAP1_TEXTURE_COORD_3 0x0D95
+#define GL_MAP1_TEXTURE_COORD_4 0x0D96
+#define GL_MAP1_VERTEX_3 0x0D97
+#define GL_MAP1_VERTEX_4 0x0D98
+#define GL_MAP2_COLOR_4 0x0DB0
+#define GL_MAP2_INDEX 0x0DB1
+#define GL_MAP2_NORMAL 0x0DB2
+#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
+#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
+#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
+#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
+#define GL_MAP2_VERTEX_3 0x0DB7
+#define GL_MAP2_VERTEX_4 0x0DB8
+#define GL_MAP1_GRID_DOMAIN 0x0DD0
+#define GL_MAP1_GRID_SEGMENTS 0x0DD1
+#define GL_MAP2_GRID_DOMAIN 0x0DD2
+#define GL_MAP2_GRID_SEGMENTS 0x0DD3
+#define GL_TEXTURE_1D 0x0DE0
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
+#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
+#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
+#define GL_SELECTION_BUFFER_POINTER 0x0DF3
+#define GL_SELECTION_BUFFER_SIZE 0x0DF4
+#define GL_TEXTURE_WIDTH 0x1000
+#define GL_TEXTURE_HEIGHT 0x1001
+#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
+#define GL_TEXTURE_BORDER_COLOR 0x1004
+#define GL_TEXTURE_BORDER 0x1005
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+#define GL_LIGHT0 0x4000
+#define GL_LIGHT1 0x4001
+#define GL_LIGHT2 0x4002
+#define GL_LIGHT3 0x4003
+#define GL_LIGHT4 0x4004
+#define GL_LIGHT5 0x4005
+#define GL_LIGHT6 0x4006
+#define GL_LIGHT7 0x4007
+#define GL_AMBIENT 0x1200
+#define GL_DIFFUSE 0x1201
+#define GL_SPECULAR 0x1202
+#define GL_POSITION 0x1203
+#define GL_SPOT_DIRECTION 0x1204
+#define GL_SPOT_EXPONENT 0x1205
+#define GL_SPOT_CUTOFF 0x1206
+#define GL_CONSTANT_ATTENUATION 0x1207
+#define GL_LINEAR_ATTENUATION 0x1208
+#define GL_QUADRATIC_ATTENUATION 0x1209
+#define GL_COMPILE 0x1300
+#define GL_COMPILE_AND_EXECUTE 0x1301
+#define GL_CLEAR 0x1500
+#define GL_AND 0x1501
+#define GL_AND_REVERSE 0x1502
+#define GL_COPY 0x1503
+#define GL_AND_INVERTED 0x1504
+#define GL_NOOP 0x1505
+#define GL_XOR 0x1506
+#define GL_OR 0x1507
+#define GL_NOR 0x1508
+#define GL_EQUIV 0x1509
+#define GL_INVERT 0x150A
+#define GL_OR_REVERSE 0x150B
+#define GL_COPY_INVERTED 0x150C
+#define GL_OR_INVERTED 0x150D
+#define GL_NAND 0x150E
+#define GL_SET 0x150F
+#define GL_EMISSION 0x1600
+#define GL_SHININESS 0x1601
+#define GL_AMBIENT_AND_DIFFUSE 0x1602
+#define GL_COLOR_INDEXES 0x1603
+#define GL_MODELVIEW 0x1700
+#define GL_PROJECTION 0x1701
+#define GL_TEXTURE 0x1702
+#define GL_COLOR 0x1800
+#define GL_DEPTH 0x1801
+#define GL_STENCIL 0x1802
+#define GL_COLOR_INDEX 0x1900
+#define GL_STENCIL_INDEX 0x1901
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_RED 0x1903
+#define GL_GREEN 0x1904
+#define GL_BLUE 0x1905
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+#define GL_BITMAP 0x1A00
+#define GL_POINT 0x1B00
+#define GL_LINE 0x1B01
+#define GL_FILL 0x1B02
+#define GL_RENDER 0x1C00
+#define GL_FEEDBACK 0x1C01
+#define GL_SELECT 0x1C02
+#define GL_FLAT 0x1D00
+#define GL_SMOOTH 0x1D01
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+#define GL_S 0x2000
+#define GL_T 0x2001
+#define GL_R 0x2002
+#define GL_Q 0x2003
+#define GL_MODULATE 0x2100
+#define GL_DECAL 0x2101
+#define GL_TEXTURE_ENV_MODE 0x2200
+#define GL_TEXTURE_ENV_COLOR 0x2201
+#define GL_TEXTURE_ENV 0x2300
+#define GL_EYE_LINEAR 0x2400
+#define GL_OBJECT_LINEAR 0x2401
+#define GL_SPHERE_MAP 0x2402
+#define GL_TEXTURE_GEN_MODE 0x2500
+#define GL_OBJECT_PLANE 0x2501
+#define GL_EYE_PLANE 0x2502
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+#define GL_CLAMP 0x2900
+#define GL_REPEAT 0x2901
+#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
+#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
+#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_POLYGON_OFFSET_POINT 0x2A01
+#define GL_POLYGON_OFFSET_LINE 0x2A02
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_ALPHA4 0x803B
+#define GL_ALPHA8 0x803C
+#define GL_ALPHA12 0x803D
+#define GL_ALPHA16 0x803E
+#define GL_LUMINANCE4 0x803F
+#define GL_LUMINANCE8 0x8040
+#define GL_LUMINANCE12 0x8041
+#define GL_LUMINANCE16 0x8042
+#define GL_LUMINANCE4_ALPHA4 0x8043
+#define GL_LUMINANCE6_ALPHA2 0x8044
+#define GL_LUMINANCE8_ALPHA8 0x8045
+#define GL_LUMINANCE12_ALPHA4 0x8046
+#define GL_LUMINANCE12_ALPHA12 0x8047
+#define GL_LUMINANCE16_ALPHA16 0x8048
+#define GL_INTENSITY 0x8049
+#define GL_INTENSITY4 0x804A
+#define GL_INTENSITY8 0x804B
+#define GL_INTENSITY12 0x804C
+#define GL_INTENSITY16 0x804D
+#define GL_R3_G3_B2 0x2A10
+#define GL_RGB4 0x804F
+#define GL_RGB5 0x8050
+#define GL_RGB8 0x8051
+#define GL_RGB10 0x8052
+#define GL_RGB12 0x8053
+#define GL_RGB16 0x8054
+#define GL_RGBA2 0x8055
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGBA8 0x8058
+#define GL_RGB10_A2 0x8059
+#define GL_RGBA12 0x805A
+#define GL_RGBA16 0x805B
+#define GL_TEXTURE_RED_SIZE 0x805C
+#define GL_TEXTURE_GREEN_SIZE 0x805D
+#define GL_TEXTURE_BLUE_SIZE 0x805E
+#define GL_TEXTURE_ALPHA_SIZE 0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
+#define GL_TEXTURE_INTENSITY_SIZE 0x8061
+#define GL_PROXY_TEXTURE_1D 0x8063
+#define GL_PROXY_TEXTURE_2D 0x8064
+#define GL_TEXTURE_PRIORITY 0x8066
+#define GL_TEXTURE_RESIDENT 0x8067
+#define GL_TEXTURE_BINDING_1D 0x8068
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_VERTEX_ARRAY 0x8074
+#define GL_NORMAL_ARRAY 0x8075
+#define GL_COLOR_ARRAY 0x8076
+#define GL_INDEX_ARRAY 0x8077
+#define GL_TEXTURE_COORD_ARRAY 0x8078
+#define GL_EDGE_FLAG_ARRAY 0x8079
+#define GL_VERTEX_ARRAY_SIZE 0x807A
+#define GL_VERTEX_ARRAY_TYPE 0x807B
+#define GL_VERTEX_ARRAY_STRIDE 0x807C
+#define GL_NORMAL_ARRAY_TYPE 0x807E
+#define GL_NORMAL_ARRAY_STRIDE 0x807F
+#define GL_COLOR_ARRAY_SIZE 0x8081
+#define GL_COLOR_ARRAY_TYPE 0x8082
+#define GL_COLOR_ARRAY_STRIDE 0x8083
+#define GL_INDEX_ARRAY_TYPE 0x8085
+#define GL_INDEX_ARRAY_STRIDE 0x8086
+#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
+#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
+#define GL_VERTEX_ARRAY_POINTER 0x808E
+#define GL_NORMAL_ARRAY_POINTER 0x808F
+#define GL_COLOR_ARRAY_POINTER 0x8090
+#define GL_INDEX_ARRAY_POINTER 0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
+#define GL_V2F 0x2A20
+#define GL_V3F 0x2A21
+#define GL_C4UB_V2F 0x2A22
+#define GL_C4UB_V3F 0x2A23
+#define GL_C3F_V3F 0x2A24
+#define GL_N3F_V3F 0x2A25
+#define GL_C4F_N3F_V3F 0x2A26
+#define GL_T2F_V3F 0x2A27
+#define GL_T4F_V4F 0x2A28
+#define GL_T2F_C4UB_V3F 0x2A29
+#define GL_T2F_C3F_V3F 0x2A2A
+#define GL_T2F_N3F_V3F 0x2A2B
+#define GL_T2F_C4F_N3F_V3F 0x2A2C
+#define GL_T4F_C4F_N3F_V4F 0x2A2D
+#define GL_LOGIC_OP GL_INDEX_LOGIC_OP
+#define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT
+#define GL_COLOR_INDEX1_EXT 0x80E2
+#define GL_COLOR_INDEX2_EXT 0x80E3
+#define GL_COLOR_INDEX4_EXT 0x80E4
+#define GL_COLOR_INDEX8_EXT 0x80E5
+#define GL_COLOR_INDEX12_EXT 0x80E6
+#define GL_COLOR_INDEX16_EXT 0x80E7
+
+GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value);
+GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref);
+GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);
+GLAPI void GLAPIENTRY glArrayElement (GLint i);
+GLAPI void GLAPIENTRY glBegin (GLenum mode);
+GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture);
+GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
+GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GLAPI void GLAPIENTRY glCallList (GLuint list);
+GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists);
+GLAPI void GLAPIENTRY glClear (GLbitfield mask);
+GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GLAPI void GLAPIENTRY glClearDepth (GLclampd depth);
+GLAPI void GLAPIENTRY glClearIndex (GLfloat c);
+GLAPI void GLAPIENTRY glClearStencil (GLint s);
+GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation);
+GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue);
+GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v);
+GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue);
+GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue);
+GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue);
+GLAPI void GLAPIENTRY glColor3iv (const GLint *v);
+GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue);
+GLAPI void GLAPIENTRY glColor3sv (const GLshort *v);
+GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue);
+GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v);
+GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue);
+GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v);
+GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue);
+GLAPI void GLAPIENTRY glColor3usv (const GLushort *v);
+GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v);
+GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha);
+GLAPI void GLAPIENTRY glColor4iv (const GLint *v);
+GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);
+GLAPI void GLAPIENTRY glColor4sv (const GLshort *v);
+GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v);
+GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v);
+GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);
+GLAPI void GLAPIENTRY glColor4usv (const GLushort *v);
+GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode);
+GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void GLAPIENTRY glCullFace (GLenum mode);
+GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range);
+GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
+GLAPI void GLAPIENTRY glDepthFunc (GLenum func);
+GLAPI void GLAPIENTRY glDepthMask (GLboolean flag);
+GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
+GLAPI void GLAPIENTRY glDisable (GLenum cap);
+GLAPI void GLAPIENTRY glDisableClientState (GLenum array);
+GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode);
+GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag);
+GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer);
+GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag);
+GLAPI void GLAPIENTRY glEnable (GLenum cap);
+GLAPI void GLAPIENTRY glEnableClientState (GLenum array);
+GLAPI void GLAPIENTRY glEnd (void);
+GLAPI void GLAPIENTRY glEndList (void);
+GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u);
+GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u);
+GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u);
+GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u);
+GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v);
+GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u);
+GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v);
+GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u);
+GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2);
+GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+GLAPI void GLAPIENTRY glEvalPoint1 (GLint i);
+GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j);
+GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);
+GLAPI void GLAPIENTRY glFinish (void);
+GLAPI void GLAPIENTRY glFlush (void);
+GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glFrontFace (GLenum mode);
+GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range);
+GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures);
+GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
+GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation);
+GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params);
+GLAPI GLenum GLAPIENTRY glGetError (void);
+GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v);
+GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v);
+GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v);
+GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values);
+GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values);
+GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values);
+GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid* *params);
+GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask);
+GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name);
+GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);
+GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode);
+GLAPI void GLAPIENTRY glIndexMask (GLuint mask);
+GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void GLAPIENTRY glIndexd (GLdouble c);
+GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c);
+GLAPI void GLAPIENTRY glIndexf (GLfloat c);
+GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c);
+GLAPI void GLAPIENTRY glIndexi (GLint c);
+GLAPI void GLAPIENTRY glIndexiv (const GLint *c);
+GLAPI void GLAPIENTRY glIndexs (GLshort c);
+GLAPI void GLAPIENTRY glIndexsv (const GLshort *c);
+GLAPI void GLAPIENTRY glIndexub (GLubyte c);
+GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c);
+GLAPI void GLAPIENTRY glInitNames (void);
+GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer);
+GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap);
+GLAPI GLboolean GLAPIENTRY glIsList (GLuint list);
+GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture);
+GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern);
+GLAPI void GLAPIENTRY glLineWidth (GLfloat width);
+GLAPI void GLAPIENTRY glListBase (GLuint base);
+GLAPI void GLAPIENTRY glLoadIdentity (void);
+GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m);
+GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m);
+GLAPI void GLAPIENTRY glLoadName (GLuint name);
+GLAPI void GLAPIENTRY glLogicOp (GLenum opcode);
+GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
+GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
+GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
+GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
+GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);
+GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);
+GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glMatrixMode (GLenum mode);
+GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m);
+GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m);
+GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode);
+GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);
+GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v);
+GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);
+GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
+GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz);
+GLAPI void GLAPIENTRY glNormal3iv (const GLint *v);
+GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz);
+GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v);
+GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void GLAPIENTRY glPassThrough (GLfloat token);
+GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values);
+GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values);
+GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values);
+GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor);
+GLAPI void GLAPIENTRY glPointSize (GLfloat size);
+GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode);
+GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask);
+GLAPI void GLAPIENTRY glPopAttrib (void);
+GLAPI void GLAPIENTRY glPopClientAttrib (void);
+GLAPI void GLAPIENTRY glPopMatrix (void);
+GLAPI void GLAPIENTRY glPopName (void);
+GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask);
+GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask);
+GLAPI void GLAPIENTRY glPushMatrix (void);
+GLAPI void GLAPIENTRY glPushName (GLuint name);
+GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y);
+GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y);
+GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y);
+GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v);
+GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y);
+GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v);
+GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z);
+GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v);
+GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z);
+GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v);
+GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w);
+GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v);
+GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v);
+GLAPI void GLAPIENTRY glReadBuffer (GLenum mode);
+GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2);
+GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2);
+GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2);
+GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2);
+GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2);
+GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode);
+GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer);
+GLAPI void GLAPIENTRY glShadeModel (GLenum mode);
+GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GLAPI void GLAPIENTRY glStencilMask (GLuint mask);
+GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s);
+GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s);
+GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glTexCoord1i (GLint s);
+GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v);
+GLAPI void GLAPIENTRY glTexCoord1s (GLshort s);
+GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v);
+GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t);
+GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t);
+GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t);
+GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v);
+GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t);
+GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v);
+GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);
+GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);
+GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r);
+GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v);
+GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r);
+GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v);
+GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q);
+GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v);
+GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);
+GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v);
+GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param);
+GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y);
+GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y);
+GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y);
+GLAPI void GLAPIENTRY glVertex2iv (const GLint *v);
+GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y);
+GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v);
+GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z);
+GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z);
+GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z);
+GLAPI void GLAPIENTRY glVertex3iv (const GLint *v);
+GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z);
+GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v);
+GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v);
+GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v);
+GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w);
+GLAPI void GLAPIENTRY glVertex4iv (const GLint *v);
+GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);
+GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v);
+GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1)
+
+#endif /* GL_VERSION_1_1 */
+
+/* ---------------------------------- GL and GLU ---------------------------------- */
+
+/* this is where we can safely include GL and GLU */
+#if defined(__APPLE__) && defined(__MACH__)
+#include <OpenGL/gl.h>
+#include <OpenGL/glu.h>
+#else
+#include <GL/gl.h>
+#include <GL/glu.h>
+#endif
+
+/* ----------------------------- GL_VERSION_1_2 ---------------------------- */
+
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+
+#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
+#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
+#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
+#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
+#define GL_UNSIGNED_BYTE_3_3_2 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2 0x8036
+#define GL_RESCALE_NORMAL 0x803A
+#define GL_TEXTURE_BINDING_3D 0x806A
+#define GL_PACK_SKIP_IMAGES 0x806B
+#define GL_PACK_IMAGE_HEIGHT 0x806C
+#define GL_UNPACK_SKIP_IMAGES 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT 0x806E
+#define GL_TEXTURE_3D 0x806F
+#define GL_PROXY_TEXTURE_3D 0x8070
+#define GL_TEXTURE_DEPTH 0x8071
+#define GL_TEXTURE_WRAP_R 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE 0x8073
+#define GL_BGR 0x80E0
+#define GL_BGRA 0x80E1
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_TEXTURE_MIN_LOD 0x813A
+#define GL_TEXTURE_MAX_LOD 0x813B
+#define GL_TEXTURE_BASE_LEVEL 0x813C
+#define GL_TEXTURE_MAX_LEVEL 0x813D
+#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
+#define GL_SINGLE_COLOR 0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
+#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+
+typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+
+#define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D)
+#define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements)
+#define glTexImage3D GLEW_GET_FUN(__glewTexImage3D)
+#define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D)
+
+#define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2)
+
+#endif /* GL_VERSION_1_2 */
+
+/* ----------------------------- GL_VERSION_1_3 ---------------------------- */
+
+#ifndef GL_VERSION_1_3
+#define GL_VERSION_1_3 1
+
+#define GL_MULTISAMPLE 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
+#define GL_SAMPLE_COVERAGE 0x80A0
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+#define GL_CLAMP_TO_BORDER 0x812D
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
+#define GL_MAX_TEXTURE_UNITS 0x84E2
+#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
+#define GL_SUBTRACT 0x84E7
+#define GL_COMPRESSED_ALPHA 0x84E9
+#define GL_COMPRESSED_LUMINANCE 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
+#define GL_COMPRESSED_INTENSITY 0x84EC
+#define GL_COMPRESSED_RGB 0x84ED
+#define GL_COMPRESSED_RGBA 0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
+#define GL_NORMAL_MAP 0x8511
+#define GL_REFLECTION_MAP 0x8512
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+#define GL_COMBINE 0x8570
+#define GL_COMBINE_RGB 0x8571
+#define GL_COMBINE_ALPHA 0x8572
+#define GL_RGB_SCALE 0x8573
+#define GL_ADD_SIGNED 0x8574
+#define GL_INTERPOLATE 0x8575
+#define GL_CONSTANT 0x8576
+#define GL_PRIMARY_COLOR 0x8577
+#define GL_PREVIOUS 0x8578
+#define GL_SOURCE0_RGB 0x8580
+#define GL_SOURCE1_RGB 0x8581
+#define GL_SOURCE2_RGB 0x8582
+#define GL_SOURCE0_ALPHA 0x8588
+#define GL_SOURCE1_ALPHA 0x8589
+#define GL_SOURCE2_ALPHA 0x858A
+#define GL_OPERAND0_RGB 0x8590
+#define GL_OPERAND1_RGB 0x8591
+#define GL_OPERAND2_RGB 0x8592
+#define GL_OPERAND0_ALPHA 0x8598
+#define GL_OPERAND1_ALPHA 0x8599
+#define GL_OPERAND2_ALPHA 0x859A
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
+#define GL_TEXTURE_COMPRESSED 0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+#define GL_DOT3_RGB 0x86AE
+#define GL_DOT3_RGBA 0x86AF
+#define GL_MULTISAMPLE_BIT 0x20000000
+
+typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture);
+typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLvoid *img);
+typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16]);
+typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16]);
+typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16]);
+typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16]);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
+
+#define glActiveTexture GLEW_GET_FUN(__glewActiveTexture)
+#define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture)
+#define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D)
+#define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D)
+#define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D)
+#define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D)
+#define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D)
+#define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D)
+#define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage)
+#define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd)
+#define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf)
+#define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd)
+#define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf)
+#define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d)
+#define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv)
+#define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f)
+#define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv)
+#define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i)
+#define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv)
+#define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s)
+#define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv)
+#define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d)
+#define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv)
+#define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f)
+#define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv)
+#define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i)
+#define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv)
+#define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s)
+#define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv)
+#define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d)
+#define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv)
+#define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f)
+#define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv)
+#define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i)
+#define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv)
+#define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s)
+#define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv)
+#define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d)
+#define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv)
+#define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f)
+#define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv)
+#define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i)
+#define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv)
+#define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s)
+#define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv)
+#define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage)
+
+#define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3)
+
+#endif /* GL_VERSION_1_3 */
+
+/* ----------------------------- GL_VERSION_1_4 ---------------------------- */
+
+#ifndef GL_VERSION_1_4
+#define GL_VERSION_1_4 1
+
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_POINT_SIZE_MIN 0x8126
+#define GL_POINT_SIZE_MAX 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
+#define GL_POINT_DISTANCE_ATTENUATION 0x8129
+#define GL_GENERATE_MIPMAP 0x8191
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_DEPTH_COMPONENT24 0x81A6
+#define GL_DEPTH_COMPONENT32 0x81A7
+#define GL_MIRRORED_REPEAT 0x8370
+#define GL_FOG_COORDINATE_SOURCE 0x8450
+#define GL_FOG_COORDINATE 0x8451
+#define GL_FRAGMENT_DEPTH 0x8452
+#define GL_CURRENT_FOG_COORDINATE 0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
+#define GL_FOG_COORDINATE_ARRAY 0x8457
+#define GL_COLOR_SUM 0x8458
+#define GL_CURRENT_SECONDARY_COLOR 0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
+#define GL_SECONDARY_COLOR_ARRAY 0x845E
+#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
+#define GL_TEXTURE_FILTER_CONTROL 0x8500
+#define GL_TEXTURE_LOD_BIAS 0x8501
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+#define GL_TEXTURE_DEPTH_SIZE 0x884A
+#define GL_DEPTH_TEXTURE_MODE 0x884B
+#define GL_TEXTURE_COMPARE_MODE 0x884C
+#define GL_TEXTURE_COMPARE_FUNC 0x884D
+#define GL_COMPARE_R_TO_TEXTURE 0x884E
+
+typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord);
+typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
+typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord);
+typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
+typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
+typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, GLfloat *params);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p);
+
+#define glBlendColor GLEW_GET_FUN(__glewBlendColor)
+#define glBlendEquation GLEW_GET_FUN(__glewBlendEquation)
+#define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate)
+#define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer)
+#define glFogCoordd GLEW_GET_FUN(__glewFogCoordd)
+#define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv)
+#define glFogCoordf GLEW_GET_FUN(__glewFogCoordf)
+#define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv)
+#define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays)
+#define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements)
+#define glPointParameterf GLEW_GET_FUN(__glewPointParameterf)
+#define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv)
+#define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b)
+#define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv)
+#define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d)
+#define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv)
+#define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f)
+#define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv)
+#define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i)
+#define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv)
+#define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s)
+#define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv)
+#define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub)
+#define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv)
+#define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui)
+#define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv)
+#define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us)
+#define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv)
+#define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer)
+#define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d)
+#define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv)
+#define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f)
+#define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv)
+#define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i)
+#define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv)
+#define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s)
+#define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv)
+#define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d)
+#define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv)
+#define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f)
+#define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv)
+#define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i)
+#define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv)
+#define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s)
+#define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv)
+
+#define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4)
+
+#endif /* GL_VERSION_1_4 */
+
+/* ----------------------------- GL_VERSION_1_5 ---------------------------- */
+
+#ifndef GL_VERSION_1_5
+#define GL_VERSION_1_5 1
+
+#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
+#define GL_FOG_COORD GL_FOG_COORDINATE
+#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
+#define GL_SRC0_RGB GL_SOURCE0_RGB
+#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER
+#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
+#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA
+#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
+#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE
+#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA
+#define GL_SRC1_RGB GL_SOURCE1_RGB
+#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
+#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA
+#define GL_SRC2_RGB GL_SOURCE2_RGB
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+#define GL_QUERY_COUNTER_BITS 0x8864
+#define GL_CURRENT_QUERY 0x8865
+#define GL_QUERY_RESULT 0x8866
+#define GL_QUERY_RESULT_AVAILABLE 0x8867
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_READ_ONLY 0x88B8
+#define GL_WRITE_ONLY 0x88B9
+#define GL_READ_WRITE 0x88BA
+#define GL_BUFFER_ACCESS 0x88BB
+#define GL_BUFFER_MAPPED 0x88BC
+#define GL_BUFFER_MAP_POINTER 0x88BD
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STREAM_READ 0x88E1
+#define GL_STREAM_COPY 0x88E2
+#define GL_STATIC_DRAW 0x88E4
+#define GL_STATIC_READ 0x88E5
+#define GL_STATIC_COPY 0x88E6
+#define GL_DYNAMIC_DRAW 0x88E8
+#define GL_DYNAMIC_READ 0x88E9
+#define GL_DYNAMIC_COPY 0x88EA
+#define GL_SAMPLES_PASSED 0x8914
+
+typedef ptrdiff_t GLsizeiptr;
+typedef ptrdiff_t GLintptr;
+
+typedef void (GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
+typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
+typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
+typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers);
+typedef void (GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids);
+typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target);
+typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers);
+typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids);
+typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid** params);
+typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data);
+typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params);
+typedef void (GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params);
+typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer);
+typedef GLboolean (GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id);
+typedef GLvoid* (GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
+typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target);
+
+#define glBeginQuery GLEW_GET_FUN(__glewBeginQuery)
+#define glBindBuffer GLEW_GET_FUN(__glewBindBuffer)
+#define glBufferData GLEW_GET_FUN(__glewBufferData)
+#define glBufferSubData GLEW_GET_FUN(__glewBufferSubData)
+#define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers)
+#define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries)
+#define glEndQuery GLEW_GET_FUN(__glewEndQuery)
+#define glGenBuffers GLEW_GET_FUN(__glewGenBuffers)
+#define glGenQueries GLEW_GET_FUN(__glewGenQueries)
+#define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv)
+#define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv)
+#define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData)
+#define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv)
+#define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv)
+#define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv)
+#define glIsBuffer GLEW_GET_FUN(__glewIsBuffer)
+#define glIsQuery GLEW_GET_FUN(__glewIsQuery)
+#define glMapBuffer GLEW_GET_FUN(__glewMapBuffer)
+#define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer)
+
+#define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5)
+
+#endif /* GL_VERSION_1_5 */
+
+/* ----------------------------- GL_VERSION_2_0 ---------------------------- */
+
+#ifndef GL_VERSION_2_0
+#define GL_VERSION_2_0 1
+
+#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_MAX_DRAW_BUFFERS 0x8824
+#define GL_DRAW_BUFFER0 0x8825
+#define GL_DRAW_BUFFER1 0x8826
+#define GL_DRAW_BUFFER2 0x8827
+#define GL_DRAW_BUFFER3 0x8828
+#define GL_DRAW_BUFFER4 0x8829
+#define GL_DRAW_BUFFER5 0x882A
+#define GL_DRAW_BUFFER6 0x882B
+#define GL_DRAW_BUFFER7 0x882C
+#define GL_DRAW_BUFFER8 0x882D
+#define GL_DRAW_BUFFER9 0x882E
+#define GL_DRAW_BUFFER10 0x882F
+#define GL_DRAW_BUFFER11 0x8830
+#define GL_DRAW_BUFFER12 0x8831
+#define GL_DRAW_BUFFER13 0x8832
+#define GL_DRAW_BUFFER14 0x8833
+#define GL_DRAW_BUFFER15 0x8834
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+#define GL_POINT_SPRITE 0x8861
+#define GL_COORD_REPLACE 0x8862
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_MAX_TEXTURE_COORDS 0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
+#define GL_MAX_VARYING_FLOATS 0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_SAMPLER_1D 0x8B5D
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_3D 0x8B5F
+#define GL_SAMPLER_CUBE 0x8B60
+#define GL_SAMPLER_1D_SHADOW 0x8B61
+#define GL_SAMPLER_2D_SHADOW 0x8B62
+#define GL_DELETE_STATUS 0x8B80
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_CURRENT_PROGRAM 0x8B8D
+#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
+#define GL_LOWER_LEFT 0x8CA1
+#define GL_UPPER_LEFT 0x8CA2
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+
+typedef char GLchar;
+
+typedef void (GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name);
+typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum, GLenum);
+typedef void (GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader);
+typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void);
+typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type);
+typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program);
+typedef void (GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader);
+typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
+typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint);
+typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs);
+typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint);
+typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
+typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
+typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders);
+typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name);
+typedef void (GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
+typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param);
+typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
+typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLint obj, GLsizei maxLength, GLsizei* length, GLchar* source);
+typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param);
+typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLint programObj, const GLchar* name);
+typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint, GLenum, GLvoid*);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVPROC) (GLuint, GLenum, GLdouble*);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint, GLenum, GLfloat*);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint, GLenum, GLint*);
+typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program);
+typedef GLboolean (GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader);
+typedef void (GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program);
+typedef void (GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths);
+typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum, GLuint);
+typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program);
+typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer);
+
+#define glAttachShader GLEW_GET_FUN(__glewAttachShader)
+#define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation)
+#define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate)
+#define glCompileShader GLEW_GET_FUN(__glewCompileShader)
+#define glCreateProgram GLEW_GET_FUN(__glewCreateProgram)
+#define glCreateShader GLEW_GET_FUN(__glewCreateShader)
+#define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram)
+#define glDeleteShader GLEW_GET_FUN(__glewDeleteShader)
+#define glDetachShader GLEW_GET_FUN(__glewDetachShader)
+#define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray)
+#define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers)
+#define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray)
+#define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib)
+#define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform)
+#define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders)
+#define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation)
+#define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog)
+#define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv)
+#define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog)
+#define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource)
+#define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv)
+#define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation)
+#define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv)
+#define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv)
+#define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv)
+#define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv)
+#define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv)
+#define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv)
+#define glIsProgram GLEW_GET_FUN(__glewIsProgram)
+#define glIsShader GLEW_GET_FUN(__glewIsShader)
+#define glLinkProgram GLEW_GET_FUN(__glewLinkProgram)
+#define glShaderSource GLEW_GET_FUN(__glewShaderSource)
+#define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate)
+#define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate)
+#define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate)
+#define glUniform1f GLEW_GET_FUN(__glewUniform1f)
+#define glUniform1fv GLEW_GET_FUN(__glewUniform1fv)
+#define glUniform1i GLEW_GET_FUN(__glewUniform1i)
+#define glUniform1iv GLEW_GET_FUN(__glewUniform1iv)
+#define glUniform2f GLEW_GET_FUN(__glewUniform2f)
+#define glUniform2fv GLEW_GET_FUN(__glewUniform2fv)
+#define glUniform2i GLEW_GET_FUN(__glewUniform2i)
+#define glUniform2iv GLEW_GET_FUN(__glewUniform2iv)
+#define glUniform3f GLEW_GET_FUN(__glewUniform3f)
+#define glUniform3fv GLEW_GET_FUN(__glewUniform3fv)
+#define glUniform3i GLEW_GET_FUN(__glewUniform3i)
+#define glUniform3iv GLEW_GET_FUN(__glewUniform3iv)
+#define glUniform4f GLEW_GET_FUN(__glewUniform4f)
+#define glUniform4fv GLEW_GET_FUN(__glewUniform4fv)
+#define glUniform4i GLEW_GET_FUN(__glewUniform4i)
+#define glUniform4iv GLEW_GET_FUN(__glewUniform4iv)
+#define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv)
+#define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv)
+#define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv)
+#define glUseProgram GLEW_GET_FUN(__glewUseProgram)
+#define glValidateProgram GLEW_GET_FUN(__glewValidateProgram)
+#define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d)
+#define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv)
+#define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f)
+#define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv)
+#define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s)
+#define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv)
+#define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d)
+#define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv)
+#define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f)
+#define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv)
+#define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s)
+#define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv)
+#define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d)
+#define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv)
+#define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f)
+#define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv)
+#define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s)
+#define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv)
+#define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv)
+#define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv)
+#define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv)
+#define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub)
+#define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv)
+#define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv)
+#define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv)
+#define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv)
+#define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d)
+#define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv)
+#define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f)
+#define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv)
+#define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv)
+#define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s)
+#define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv)
+#define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv)
+#define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv)
+#define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv)
+#define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer)
+
+#define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0)
+
+#endif /* GL_VERSION_2_0 */
+
+/* -------------------------- GL_3DFX_multisample -------------------------- */
+
+#ifndef GL_3DFX_multisample
+#define GL_3DFX_multisample 1
+
+#define GL_MULTISAMPLE_3DFX 0x86B2
+#define GL_SAMPLE_BUFFERS_3DFX 0x86B3
+#define GL_SAMPLES_3DFX 0x86B4
+#define GL_MULTISAMPLE_BIT_3DFX 0x20000000
+
+#define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample)
+
+#endif /* GL_3DFX_multisample */
+
+/* ---------------------------- GL_3DFX_tbuffer ---------------------------- */
+
+#ifndef GL_3DFX_tbuffer
+#define GL_3DFX_tbuffer 1
+
+typedef void (GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
+
+#define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX)
+
+#define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer)
+
+#endif /* GL_3DFX_tbuffer */
+
+/* -------------------- GL_3DFX_texture_compression_FXT1 ------------------- */
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_3DFX_texture_compression_FXT1 1
+
+#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
+#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
+
+#define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1)
+
+#endif /* GL_3DFX_texture_compression_FXT1 */
+
+/* ------------------------ GL_APPLE_client_storage ------------------------ */
+
+#ifndef GL_APPLE_client_storage
+#define GL_APPLE_client_storage 1
+
+#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
+
+#define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage)
+
+#endif /* GL_APPLE_client_storage */
+
+/* ------------------------- GL_APPLE_element_array ------------------------ */
+
+#ifndef GL_APPLE_element_array
+#define GL_APPLE_element_array 1
+
+#define GL_ELEMENT_ARRAY_APPLE 0x8768
+#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769
+#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A
+
+typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
+typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void* pointer);
+typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount);
+typedef void (GLAPIENTRY * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount);
+
+#define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE)
+#define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE)
+#define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE)
+#define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE)
+#define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE)
+
+#define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array)
+
+#endif /* GL_APPLE_element_array */
+
+/* ----------------------------- GL_APPLE_fence ---------------------------- */
+
+#ifndef GL_APPLE_fence
+#define GL_APPLE_fence 1
+
+#define GL_DRAW_PIXELS_APPLE 0x8A0A
+#define GL_FENCE_APPLE 0x8A0B
+
+typedef void (GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences);
+typedef void (GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
+typedef void (GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
+typedef void (GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences);
+typedef GLboolean (GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence);
+typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
+typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
+
+#define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE)
+#define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE)
+#define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE)
+#define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE)
+#define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE)
+#define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE)
+#define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE)
+#define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE)
+
+#define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence)
+
+#endif /* GL_APPLE_fence */
+
+/* ------------------------- GL_APPLE_float_pixels ------------------------- */
+
+#ifndef GL_APPLE_float_pixels
+#define GL_APPLE_float_pixels 1
+
+#define GL_HALF_APPLE 0x140B
+#define GL_RGBA_FLOAT32_APPLE 0x8814
+#define GL_RGB_FLOAT32_APPLE 0x8815
+#define GL_ALPHA_FLOAT32_APPLE 0x8816
+#define GL_INTENSITY_FLOAT32_APPLE 0x8817
+#define GL_LUMINANCE_FLOAT32_APPLE 0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
+#define GL_RGBA_FLOAT16_APPLE 0x881A
+#define GL_RGB_FLOAT16_APPLE 0x881B
+#define GL_ALPHA_FLOAT16_APPLE 0x881C
+#define GL_INTENSITY_FLOAT16_APPLE 0x881D
+#define GL_LUMINANCE_FLOAT16_APPLE 0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
+#define GL_COLOR_FLOAT_APPLE 0x8A0F
+
+#define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels)
+
+#endif /* GL_APPLE_float_pixels */
+
+/* ------------------------- GL_APPLE_pixel_buffer ------------------------- */
+
+#ifndef GL_APPLE_pixel_buffer
+#define GL_APPLE_pixel_buffer 1
+
+#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10
+
+#define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer)
+
+#endif /* GL_APPLE_pixel_buffer */
+
+/* ------------------------ GL_APPLE_specular_vector ----------------------- */
+
+#ifndef GL_APPLE_specular_vector
+#define GL_APPLE_specular_vector 1
+
+#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
+
+#define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector)
+
+#endif /* GL_APPLE_specular_vector */
+
+/* ------------------------- GL_APPLE_texture_range ------------------------ */
+
+#ifndef GL_APPLE_texture_range
+#define GL_APPLE_texture_range 1
+
+#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
+#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
+#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
+#define GL_STORAGE_PRIVATE_APPLE 0x85BD
+#define GL_STORAGE_CACHED_APPLE 0x85BE
+#define GL_STORAGE_SHARED_APPLE 0x85BF
+
+typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params);
+typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, GLvoid *pointer);
+
+#define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE)
+#define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE)
+
+#define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range)
+
+#endif /* GL_APPLE_texture_range */
+
+/* ------------------------ GL_APPLE_transform_hint ------------------------ */
+
+#ifndef GL_APPLE_transform_hint
+#define GL_APPLE_transform_hint 1
+
+#define GL_TRANSFORM_HINT_APPLE 0x85B1
+
+#define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint)
+
+#endif /* GL_APPLE_transform_hint */
+
+/* ---------------------- GL_APPLE_vertex_array_object --------------------- */
+
+#ifndef GL_APPLE_vertex_array_object
+#define GL_APPLE_vertex_array_object 1
+
+#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
+
+typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
+typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays);
+typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays);
+typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
+
+#define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE)
+#define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE)
+#define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE)
+#define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE)
+
+#define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object)
+
+#endif /* GL_APPLE_vertex_array_object */
+
+/* ---------------------- GL_APPLE_vertex_array_range ---------------------- */
+
+#ifndef GL_APPLE_vertex_array_range
+#define GL_APPLE_vertex_array_range 1
+
+#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
+#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
+#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520
+#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
+#define GL_STORAGE_CACHED_APPLE 0x85BE
+#define GL_STORAGE_SHARED_APPLE 0x85BF
+
+typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void* pointer);
+typedef void (GLAPIENTRY * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void* pointer);
+
+#define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE)
+#define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE)
+#define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE)
+
+#define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range)
+
+#endif /* GL_APPLE_vertex_array_range */
+
+/* --------------------------- GL_APPLE_ycbcr_422 -------------------------- */
+
+#ifndef GL_APPLE_ycbcr_422
+#define GL_APPLE_ycbcr_422 1
+
+#define GL_YCBCR_422_APPLE 0x85B9
+#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
+
+#define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422)
+
+#endif /* GL_APPLE_ycbcr_422 */
+
+/* ----------------------- GL_ARB_color_buffer_float ----------------------- */
+
+#ifndef GL_ARB_color_buffer_float
+#define GL_ARB_color_buffer_float 1
+
+#define GL_RGBA_FLOAT_MODE_ARB 0x8820
+#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
+#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
+#define GL_CLAMP_READ_COLOR_ARB 0x891C
+#define GL_FIXED_ONLY_ARB 0x891D
+
+typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
+
+#define glClampColorARB GLEW_GET_FUN(__glewClampColorARB)
+
+#define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float)
+
+#endif /* GL_ARB_color_buffer_float */
+
+/* -------------------------- GL_ARB_depth_texture ------------------------- */
+
+#ifndef GL_ARB_depth_texture
+#define GL_ARB_depth_texture 1
+
+#define GL_DEPTH_COMPONENT16_ARB 0x81A5
+#define GL_DEPTH_COMPONENT24_ARB 0x81A6
+#define GL_DEPTH_COMPONENT32_ARB 0x81A7
+#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
+#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
+
+#define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture)
+
+#endif /* GL_ARB_depth_texture */
+
+/* -------------------------- GL_ARB_draw_buffers -------------------------- */
+
+#ifndef GL_ARB_draw_buffers
+#define GL_ARB_draw_buffers 1
+
+#define GL_MAX_DRAW_BUFFERS_ARB 0x8824
+#define GL_DRAW_BUFFER0_ARB 0x8825
+#define GL_DRAW_BUFFER1_ARB 0x8826
+#define GL_DRAW_BUFFER2_ARB 0x8827
+#define GL_DRAW_BUFFER3_ARB 0x8828
+#define GL_DRAW_BUFFER4_ARB 0x8829
+#define GL_DRAW_BUFFER5_ARB 0x882A
+#define GL_DRAW_BUFFER6_ARB 0x882B
+#define GL_DRAW_BUFFER7_ARB 0x882C
+#define GL_DRAW_BUFFER8_ARB 0x882D
+#define GL_DRAW_BUFFER9_ARB 0x882E
+#define GL_DRAW_BUFFER10_ARB 0x882F
+#define GL_DRAW_BUFFER11_ARB 0x8830
+#define GL_DRAW_BUFFER12_ARB 0x8831
+#define GL_DRAW_BUFFER13_ARB 0x8832
+#define GL_DRAW_BUFFER14_ARB 0x8833
+#define GL_DRAW_BUFFER15_ARB 0x8834
+
+typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bufs);
+
+#define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB)
+
+#define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers)
+
+#endif /* GL_ARB_draw_buffers */
+
+/* ------------------------ GL_ARB_fragment_program ------------------------ */
+
+#ifndef GL_ARB_fragment_program
+#define GL_ARB_fragment_program 1
+
+#define GL_FRAGMENT_PROGRAM_ARB 0x8804
+#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
+#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
+#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
+#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
+#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
+#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
+#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
+#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
+#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
+#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
+#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
+#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
+#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
+
+#define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program)
+
+#endif /* GL_ARB_fragment_program */
+
+/* --------------------- GL_ARB_fragment_program_shadow -------------------- */
+
+#ifndef GL_ARB_fragment_program_shadow
+#define GL_ARB_fragment_program_shadow 1
+
+#define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow)
+
+#endif /* GL_ARB_fragment_program_shadow */
+
+/* ------------------------- GL_ARB_fragment_shader ------------------------ */
+
+#ifndef GL_ARB_fragment_shader
+#define GL_ARB_fragment_shader 1
+
+#define GL_FRAGMENT_SHADER_ARB 0x8B30
+#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
+
+#define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader)
+
+#endif /* GL_ARB_fragment_shader */
+
+/* ------------------------ GL_ARB_half_float_pixel ------------------------ */
+
+#ifndef GL_ARB_half_float_pixel
+#define GL_ARB_half_float_pixel 1
+
+#define GL_HALF_FLOAT_ARB 0x140B
+
+#define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel)
+
+#endif /* GL_ARB_half_float_pixel */
+
+/* ----------------------------- GL_ARB_imaging ---------------------------- */
+
+#ifndef GL_ARB_imaging
+#define GL_ARB_imaging 1
+
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_BLEND_COLOR 0x8005
+#define GL_FUNC_ADD 0x8006
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
+#define GL_BLEND_EQUATION 0x8009
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#define GL_CONVOLUTION_1D 0x8010
+#define GL_CONVOLUTION_2D 0x8011
+#define GL_SEPARABLE_2D 0x8012
+#define GL_CONVOLUTION_BORDER_MODE 0x8013
+#define GL_CONVOLUTION_FILTER_SCALE 0x8014
+#define GL_CONVOLUTION_FILTER_BIAS 0x8015
+#define GL_REDUCE 0x8016
+#define GL_CONVOLUTION_FORMAT 0x8017
+#define GL_CONVOLUTION_WIDTH 0x8018
+#define GL_CONVOLUTION_HEIGHT 0x8019
+#define GL_MAX_CONVOLUTION_WIDTH 0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
+#define GL_HISTOGRAM 0x8024
+#define GL_PROXY_HISTOGRAM 0x8025
+#define GL_HISTOGRAM_WIDTH 0x8026
+#define GL_HISTOGRAM_FORMAT 0x8027
+#define GL_HISTOGRAM_RED_SIZE 0x8028
+#define GL_HISTOGRAM_GREEN_SIZE 0x8029
+#define GL_HISTOGRAM_BLUE_SIZE 0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
+#define GL_HISTOGRAM_SINK 0x802D
+#define GL_MINMAX 0x802E
+#define GL_MINMAX_FORMAT 0x802F
+#define GL_MINMAX_SINK 0x8030
+#define GL_TABLE_TOO_LARGE 0x8031
+#define GL_COLOR_MATRIX 0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
+#define GL_COLOR_TABLE 0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
+#define GL_PROXY_COLOR_TABLE 0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
+#define GL_COLOR_TABLE_SCALE 0x80D6
+#define GL_COLOR_TABLE_BIAS 0x80D7
+#define GL_COLOR_TABLE_FORMAT 0x80D8
+#define GL_COLOR_TABLE_WIDTH 0x80D9
+#define GL_COLOR_TABLE_RED_SIZE 0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
+#define GL_IGNORE_BORDER 0x8150
+#define GL_CONSTANT_BORDER 0x8151
+#define GL_WRAP_BORDER 0x8152
+#define GL_REPLICATE_BORDER 0x8153
+#define GL_CONVOLUTION_BORDER_COLOR 0x8154
+
+typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (GLAPIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GLAPIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values);
+typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (GLAPIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (GLAPIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target);
+typedef void (GLAPIENTRY * PFNGLRESETMINMAXPROC) (GLenum target);
+typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+
+#define glColorSubTable GLEW_GET_FUN(__glewColorSubTable)
+#define glColorTable GLEW_GET_FUN(__glewColorTable)
+#define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv)
+#define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv)
+#define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D)
+#define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D)
+#define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf)
+#define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv)
+#define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri)
+#define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv)
+#define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable)
+#define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable)
+#define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D)
+#define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D)
+#define glGetColorTable GLEW_GET_FUN(__glewGetColorTable)
+#define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv)
+#define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv)
+#define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter)
+#define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv)
+#define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv)
+#define glGetHistogram GLEW_GET_FUN(__glewGetHistogram)
+#define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv)
+#define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv)
+#define glGetMinmax GLEW_GET_FUN(__glewGetMinmax)
+#define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv)
+#define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv)
+#define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter)
+#define glHistogram GLEW_GET_FUN(__glewHistogram)
+#define glMinmax GLEW_GET_FUN(__glewMinmax)
+#define glResetHistogram GLEW_GET_FUN(__glewResetHistogram)
+#define glResetMinmax GLEW_GET_FUN(__glewResetMinmax)
+#define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D)
+
+#define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging)
+
+#endif /* GL_ARB_imaging */
+
+/* ------------------------- GL_ARB_matrix_palette ------------------------- */
+
+#ifndef GL_ARB_matrix_palette
+#define GL_ARB_matrix_palette 1
+
+#define GL_MATRIX_PALETTE_ARB 0x8840
+#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
+#define GL_MAX_PALETTE_MATRICES_ARB 0x8842
+#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
+#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
+#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
+#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
+
+typedef void (GLAPIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
+typedef void (GLAPIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
+typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices);
+typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices);
+typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices);
+
+#define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB)
+#define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB)
+#define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB)
+#define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB)
+#define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB)
+
+#define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette)
+
+#endif /* GL_ARB_matrix_palette */
+
+/* --------------------------- GL_ARB_multisample -------------------------- */
+
+#ifndef GL_ARB_multisample
+#define GL_ARB_multisample 1
+
+#define GL_MULTISAMPLE_ARB 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
+#define GL_SAMPLE_COVERAGE_ARB 0x80A0
+#define GL_SAMPLE_BUFFERS_ARB 0x80A8
+#define GL_SAMPLES_ARB 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
+#define GL_MULTISAMPLE_BIT_ARB 0x20000000
+
+typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
+
+#define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB)
+
+#define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample)
+
+#endif /* GL_ARB_multisample */
+
+/* -------------------------- GL_ARB_multitexture -------------------------- */
+
+#ifndef GL_ARB_multitexture
+#define GL_ARB_multitexture 1
+
+#define GL_TEXTURE0_ARB 0x84C0
+#define GL_TEXTURE1_ARB 0x84C1
+#define GL_TEXTURE2_ARB 0x84C2
+#define GL_TEXTURE3_ARB 0x84C3
+#define GL_TEXTURE4_ARB 0x84C4
+#define GL_TEXTURE5_ARB 0x84C5
+#define GL_TEXTURE6_ARB 0x84C6
+#define GL_TEXTURE7_ARB 0x84C7
+#define GL_TEXTURE8_ARB 0x84C8
+#define GL_TEXTURE9_ARB 0x84C9
+#define GL_TEXTURE10_ARB 0x84CA
+#define GL_TEXTURE11_ARB 0x84CB
+#define GL_TEXTURE12_ARB 0x84CC
+#define GL_TEXTURE13_ARB 0x84CD
+#define GL_TEXTURE14_ARB 0x84CE
+#define GL_TEXTURE15_ARB 0x84CF
+#define GL_TEXTURE16_ARB 0x84D0
+#define GL_TEXTURE17_ARB 0x84D1
+#define GL_TEXTURE18_ARB 0x84D2
+#define GL_TEXTURE19_ARB 0x84D3
+#define GL_TEXTURE20_ARB 0x84D4
+#define GL_TEXTURE21_ARB 0x84D5
+#define GL_TEXTURE22_ARB 0x84D6
+#define GL_TEXTURE23_ARB 0x84D7
+#define GL_TEXTURE24_ARB 0x84D8
+#define GL_TEXTURE25_ARB 0x84D9
+#define GL_TEXTURE26_ARB 0x84DA
+#define GL_TEXTURE27_ARB 0x84DB
+#define GL_TEXTURE28_ARB 0x84DC
+#define GL_TEXTURE29_ARB 0x84DD
+#define GL_TEXTURE30_ARB 0x84DE
+#define GL_TEXTURE31_ARB 0x84DF
+#define GL_ACTIVE_TEXTURE_ARB 0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
+#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
+
+typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
+
+#define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB)
+#define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB)
+#define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB)
+#define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB)
+#define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB)
+#define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB)
+#define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB)
+#define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB)
+#define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB)
+#define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB)
+#define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB)
+#define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB)
+#define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB)
+#define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB)
+#define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB)
+#define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB)
+#define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB)
+#define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB)
+#define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB)
+#define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB)
+#define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB)
+#define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB)
+#define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB)
+#define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB)
+#define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB)
+#define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB)
+#define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB)
+#define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB)
+#define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB)
+#define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB)
+#define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB)
+#define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB)
+#define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB)
+#define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB)
+
+#define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture)
+
+#endif /* GL_ARB_multitexture */
+
+/* ------------------------- GL_ARB_occlusion_query ------------------------ */
+
+#ifndef GL_ARB_occlusion_query
+#define GL_ARB_occlusion_query 1
+
+#define GL_QUERY_COUNTER_BITS_ARB 0x8864
+#define GL_CURRENT_QUERY_ARB 0x8865
+#define GL_QUERY_RESULT_ARB 0x8866
+#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
+#define GL_SAMPLES_PASSED_ARB 0x8914
+
+typedef void (GLAPIENTRY * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
+typedef void (GLAPIENTRY * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint* ids);
+typedef void (GLAPIENTRY * PFNGLENDQUERYARBPROC) (GLenum target);
+typedef void (GLAPIENTRY * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint* ids);
+typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint* params);
+typedef void (GLAPIENTRY * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint* params);
+typedef GLboolean (GLAPIENTRY * PFNGLISQUERYARBPROC) (GLuint id);
+
+#define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB)
+#define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB)
+#define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB)
+#define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB)
+#define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB)
+#define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB)
+#define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB)
+#define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB)
+
+#define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query)
+
+#endif /* GL_ARB_occlusion_query */
+
+/* ----------------------- GL_ARB_pixel_buffer_object ---------------------- */
+
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_ARB_pixel_buffer_object 1
+
+#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
+
+#define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object)
+
+#endif /* GL_ARB_pixel_buffer_object */
+
+/* ------------------------ GL_ARB_point_parameters ------------------------ */
+
+#ifndef GL_ARB_point_parameters
+#define GL_ARB_point_parameters 1
+
+#define GL_POINT_SIZE_MIN_ARB 0x8126
+#define GL_POINT_SIZE_MAX_ARB 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
+#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
+
+typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, GLfloat* params);
+
+#define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB)
+#define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB)
+
+#define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters)
+
+#endif /* GL_ARB_point_parameters */
+
+/* -------------------------- GL_ARB_point_sprite -------------------------- */
+
+#ifndef GL_ARB_point_sprite
+#define GL_ARB_point_sprite 1
+
+#define GL_POINT_SPRITE_ARB 0x8861
+#define GL_COORD_REPLACE_ARB 0x8862
+
+#define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite)
+
+#endif /* GL_ARB_point_sprite */
+
+/* ------------------------- GL_ARB_shader_objects ------------------------- */
+
+#ifndef GL_ARB_shader_objects
+#define GL_ARB_shader_objects 1
+
+#define GL_PROGRAM_OBJECT_ARB 0x8B40
+#define GL_SHADER_OBJECT_ARB 0x8B48
+#define GL_OBJECT_TYPE_ARB 0x8B4E
+#define GL_OBJECT_SUBTYPE_ARB 0x8B4F
+#define GL_FLOAT_VEC2_ARB 0x8B50
+#define GL_FLOAT_VEC3_ARB 0x8B51
+#define GL_FLOAT_VEC4_ARB 0x8B52
+#define GL_INT_VEC2_ARB 0x8B53
+#define GL_INT_VEC3_ARB 0x8B54
+#define GL_INT_VEC4_ARB 0x8B55
+#define GL_BOOL_ARB 0x8B56
+#define GL_BOOL_VEC2_ARB 0x8B57
+#define GL_BOOL_VEC3_ARB 0x8B58
+#define GL_BOOL_VEC4_ARB 0x8B59
+#define GL_FLOAT_MAT2_ARB 0x8B5A
+#define GL_FLOAT_MAT3_ARB 0x8B5B
+#define GL_FLOAT_MAT4_ARB 0x8B5C
+#define GL_SAMPLER_1D_ARB 0x8B5D
+#define GL_SAMPLER_2D_ARB 0x8B5E
+#define GL_SAMPLER_3D_ARB 0x8B5F
+#define GL_SAMPLER_CUBE_ARB 0x8B60
+#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
+#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
+#define GL_SAMPLER_2D_RECT_ARB 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
+#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
+#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
+#define GL_OBJECT_LINK_STATUS_ARB 0x8B82
+#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
+#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
+#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
+#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
+#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
+#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
+
+typedef char GLcharARB;
+typedef unsigned int GLhandleARB;
+
+typedef void (GLAPIENTRY * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
+typedef void (GLAPIENTRY * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
+typedef GLhandleARB (GLAPIENTRY * PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
+typedef GLhandleARB (GLAPIENTRY * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
+typedef void (GLAPIENTRY * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
+typedef void (GLAPIENTRY * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
+typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name);
+typedef void (GLAPIENTRY * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj);
+typedef GLhandleARB (GLAPIENTRY * PFNGLGETHANDLEARBPROC) (GLenum pname);
+typedef void (GLAPIENTRY * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog);
+typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source);
+typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name);
+typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint* params);
+typedef void (GLAPIENTRY * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
+typedef void (GLAPIENTRY * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
+typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
+
+#define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB)
+#define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB)
+#define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB)
+#define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB)
+#define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB)
+#define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB)
+#define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB)
+#define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB)
+#define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB)
+#define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB)
+#define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB)
+#define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB)
+#define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB)
+#define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB)
+#define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB)
+#define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB)
+#define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB)
+#define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB)
+#define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB)
+#define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB)
+#define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB)
+#define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB)
+#define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB)
+#define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB)
+#define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB)
+#define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB)
+#define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB)
+#define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB)
+#define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB)
+#define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB)
+#define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB)
+#define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB)
+#define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB)
+#define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB)
+#define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB)
+#define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB)
+#define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB)
+#define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB)
+#define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB)
+
+#define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects)
+
+#endif /* GL_ARB_shader_objects */
+
+/* ---------------------- GL_ARB_shading_language_100 ---------------------- */
+
+#ifndef GL_ARB_shading_language_100
+#define GL_ARB_shading_language_100 1
+
+#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
+
+#define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100)
+
+#endif /* GL_ARB_shading_language_100 */
+
+/* ----------------------------- GL_ARB_shadow ----------------------------- */
+
+#ifndef GL_ARB_shadow
+#define GL_ARB_shadow 1
+
+#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
+#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
+#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
+
+#define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow)
+
+#endif /* GL_ARB_shadow */
+
+/* ------------------------- GL_ARB_shadow_ambient ------------------------- */
+
+#ifndef GL_ARB_shadow_ambient
+#define GL_ARB_shadow_ambient 1
+
+#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
+
+#define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient)
+
+#endif /* GL_ARB_shadow_ambient */
+
+/* ---------------------- GL_ARB_texture_border_clamp ---------------------- */
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_ARB_texture_border_clamp 1
+
+#define GL_CLAMP_TO_BORDER_ARB 0x812D
+
+#define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp)
+
+#endif /* GL_ARB_texture_border_clamp */
+
+/* ----------------------- GL_ARB_texture_compression ---------------------- */
+
+#ifndef GL_ARB_texture_compression
+#define GL_ARB_texture_compression 1
+
+#define GL_COMPRESSED_ALPHA_ARB 0x84E9
+#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
+#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
+#define GL_COMPRESSED_RGB_ARB 0x84ED
+#define GL_COMPRESSED_RGBA_ARB 0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
+#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
+
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, void* img);
+
+#define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB)
+#define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB)
+#define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB)
+#define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB)
+#define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB)
+#define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB)
+#define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB)
+
+#define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression)
+
+#endif /* GL_ARB_texture_compression */
+
+/* ------------------------ GL_ARB_texture_cube_map ------------------------ */
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_ARB_texture_cube_map 1
+
+#define GL_NORMAL_MAP_ARB 0x8511
+#define GL_REFLECTION_MAP_ARB 0x8512
+#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
+
+#define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map)
+
+#endif /* GL_ARB_texture_cube_map */
+
+/* ------------------------- GL_ARB_texture_env_add ------------------------ */
+
+#ifndef GL_ARB_texture_env_add
+#define GL_ARB_texture_env_add 1
+
+#define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add)
+
+#endif /* GL_ARB_texture_env_add */
+
+/* ----------------------- GL_ARB_texture_env_combine ---------------------- */
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_ARB_texture_env_combine 1
+
+#define GL_SUBTRACT_ARB 0x84E7
+#define GL_COMBINE_ARB 0x8570
+#define GL_COMBINE_RGB_ARB 0x8571
+#define GL_COMBINE_ALPHA_ARB 0x8572
+#define GL_RGB_SCALE_ARB 0x8573
+#define GL_ADD_SIGNED_ARB 0x8574
+#define GL_INTERPOLATE_ARB 0x8575
+#define GL_CONSTANT_ARB 0x8576
+#define GL_PRIMARY_COLOR_ARB 0x8577
+#define GL_PREVIOUS_ARB 0x8578
+#define GL_SOURCE0_RGB_ARB 0x8580
+#define GL_SOURCE1_RGB_ARB 0x8581
+#define GL_SOURCE2_RGB_ARB 0x8582
+#define GL_SOURCE0_ALPHA_ARB 0x8588
+#define GL_SOURCE1_ALPHA_ARB 0x8589
+#define GL_SOURCE2_ALPHA_ARB 0x858A
+#define GL_OPERAND0_RGB_ARB 0x8590
+#define GL_OPERAND1_RGB_ARB 0x8591
+#define GL_OPERAND2_RGB_ARB 0x8592
+#define GL_OPERAND0_ALPHA_ARB 0x8598
+#define GL_OPERAND1_ALPHA_ARB 0x8599
+#define GL_OPERAND2_ALPHA_ARB 0x859A
+
+#define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine)
+
+#endif /* GL_ARB_texture_env_combine */
+
+/* ---------------------- GL_ARB_texture_env_crossbar ---------------------- */
+
+#ifndef GL_ARB_texture_env_crossbar
+#define GL_ARB_texture_env_crossbar 1
+
+#define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar)
+
+#endif /* GL_ARB_texture_env_crossbar */
+
+/* ------------------------ GL_ARB_texture_env_dot3 ------------------------ */
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_ARB_texture_env_dot3 1
+
+#define GL_DOT3_RGB_ARB 0x86AE
+#define GL_DOT3_RGBA_ARB 0x86AF
+
+#define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3)
+
+#endif /* GL_ARB_texture_env_dot3 */
+
+/* -------------------------- GL_ARB_texture_float ------------------------- */
+
+#ifndef GL_ARB_texture_float
+#define GL_ARB_texture_float 1
+
+#define GL_RGBA32F_ARB 0x8814
+#define GL_RGB32F_ARB 0x8815
+#define GL_ALPHA32F_ARB 0x8816
+#define GL_INTENSITY32F_ARB 0x8817
+#define GL_LUMINANCE32F_ARB 0x8818
+#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
+#define GL_RGBA16F_ARB 0x881A
+#define GL_RGB16F_ARB 0x881B
+#define GL_ALPHA16F_ARB 0x881C
+#define GL_INTENSITY16F_ARB 0x881D
+#define GL_LUMINANCE16F_ARB 0x881E
+#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
+#define GL_TEXTURE_RED_TYPE_ARB 0x8C10
+#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
+#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
+#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
+#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
+#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
+
+#define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float)
+
+#endif /* GL_ARB_texture_float */
+
+/* --------------------- GL_ARB_texture_mirrored_repeat -------------------- */
+
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_ARB_texture_mirrored_repeat 1
+
+#define GL_MIRRORED_REPEAT_ARB 0x8370
+
+#define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat)
+
+#endif /* GL_ARB_texture_mirrored_repeat */
+
+/* -------------------- GL_ARB_texture_non_power_of_two -------------------- */
+
+#ifndef GL_ARB_texture_non_power_of_two
+#define GL_ARB_texture_non_power_of_two 1
+
+#define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two)
+
+#endif /* GL_ARB_texture_non_power_of_two */
+
+/* ------------------------ GL_ARB_texture_rectangle ----------------------- */
+
+#ifndef GL_ARB_texture_rectangle
+#define GL_ARB_texture_rectangle 1
+
+#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
+#define GL_SAMPLER_2D_RECT_ARB 0x8B63
+#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
+
+#define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle)
+
+#endif /* GL_ARB_texture_rectangle */
+
+/* ------------------------ GL_ARB_transpose_matrix ------------------------ */
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_ARB_transpose_matrix 1
+
+#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
+
+typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]);
+typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]);
+typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]);
+typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]);
+
+#define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB)
+#define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB)
+#define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB)
+#define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB)
+
+#define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix)
+
+#endif /* GL_ARB_transpose_matrix */
+
+/* -------------------------- GL_ARB_vertex_blend -------------------------- */
+
+#ifndef GL_ARB_vertex_blend
+#define GL_ARB_vertex_blend 1
+
+#define GL_MODELVIEW0_ARB 0x1700
+#define GL_MODELVIEW1_ARB 0x850A
+#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
+#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
+#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
+#define GL_VERTEX_BLEND_ARB 0x86A7
+#define GL_CURRENT_WEIGHT_ARB 0x86A8
+#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
+#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
+#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
+#define GL_WEIGHT_ARRAY_ARB 0x86AD
+#define GL_MODELVIEW2_ARB 0x8722
+#define GL_MODELVIEW3_ARB 0x8723
+#define GL_MODELVIEW4_ARB 0x8724
+#define GL_MODELVIEW5_ARB 0x8725
+#define GL_MODELVIEW6_ARB 0x8726
+#define GL_MODELVIEW7_ARB 0x8727
+#define GL_MODELVIEW8_ARB 0x8728
+#define GL_MODELVIEW9_ARB 0x8729
+#define GL_MODELVIEW10_ARB 0x872A
+#define GL_MODELVIEW11_ARB 0x872B
+#define GL_MODELVIEW12_ARB 0x872C
+#define GL_MODELVIEW13_ARB 0x872D
+#define GL_MODELVIEW14_ARB 0x872E
+#define GL_MODELVIEW15_ARB 0x872F
+#define GL_MODELVIEW16_ARB 0x8730
+#define GL_MODELVIEW17_ARB 0x8731
+#define GL_MODELVIEW18_ARB 0x8732
+#define GL_MODELVIEW19_ARB 0x8733
+#define GL_MODELVIEW20_ARB 0x8734
+#define GL_MODELVIEW21_ARB 0x8735
+#define GL_MODELVIEW22_ARB 0x8736
+#define GL_MODELVIEW23_ARB 0x8737
+#define GL_MODELVIEW24_ARB 0x8738
+#define GL_MODELVIEW25_ARB 0x8739
+#define GL_MODELVIEW26_ARB 0x873A
+#define GL_MODELVIEW27_ARB 0x873B
+#define GL_MODELVIEW28_ARB 0x873C
+#define GL_MODELVIEW29_ARB 0x873D
+#define GL_MODELVIEW30_ARB 0x873E
+#define GL_MODELVIEW31_ARB 0x873F
+
+typedef void (GLAPIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count);
+typedef void (GLAPIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
+typedef void (GLAPIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights);
+typedef void (GLAPIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights);
+typedef void (GLAPIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights);
+typedef void (GLAPIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights);
+typedef void (GLAPIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights);
+typedef void (GLAPIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights);
+typedef void (GLAPIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights);
+typedef void (GLAPIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights);
+
+#define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB)
+#define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB)
+#define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB)
+#define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB)
+#define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB)
+#define glWeightivARB GLEW_GET_FUN(__glewWeightivARB)
+#define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB)
+#define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB)
+#define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB)
+#define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB)
+
+#define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend)
+
+#endif /* GL_ARB_vertex_blend */
+
+/* ---------------------- GL_ARB_vertex_buffer_object ---------------------- */
+
+#ifndef GL_ARB_vertex_buffer_object
+#define GL_ARB_vertex_buffer_object 1
+
+#define GL_BUFFER_SIZE_ARB 0x8764
+#define GL_BUFFER_USAGE_ARB 0x8765
+#define GL_ARRAY_BUFFER_ARB 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
+#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
+#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
+#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
+#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
+#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
+#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
+#define GL_READ_ONLY_ARB 0x88B8
+#define GL_WRITE_ONLY_ARB 0x88B9
+#define GL_READ_WRITE_ARB 0x88BA
+#define GL_BUFFER_ACCESS_ARB 0x88BB
+#define GL_BUFFER_MAPPED_ARB 0x88BC
+#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
+#define GL_STREAM_DRAW_ARB 0x88E0
+#define GL_STREAM_READ_ARB 0x88E1
+#define GL_STREAM_COPY_ARB 0x88E2
+#define GL_STATIC_DRAW_ARB 0x88E4
+#define GL_STATIC_READ_ARB 0x88E5
+#define GL_STATIC_COPY_ARB 0x88E6
+#define GL_DYNAMIC_DRAW_ARB 0x88E8
+#define GL_DYNAMIC_READ_ARB 0x88E9
+#define GL_DYNAMIC_COPY_ARB 0x88EA
+
+typedef ptrdiff_t GLsizeiptrARB;
+typedef ptrdiff_t GLintptrARB;
+
+typedef void (GLAPIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
+typedef void (GLAPIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid* data, GLenum usage);
+typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid* data);
+typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint* buffers);
+typedef void (GLAPIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint* buffers);
+typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid** params);
+typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid* data);
+typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer);
+typedef GLvoid * (GLAPIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
+typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target);
+
+#define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB)
+#define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB)
+#define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB)
+#define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB)
+#define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB)
+#define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB)
+#define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB)
+#define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB)
+#define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB)
+#define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB)
+#define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB)
+
+#define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object)
+
+#endif /* GL_ARB_vertex_buffer_object */
+
+/* ------------------------- GL_ARB_vertex_program ------------------------- */
+
+#ifndef GL_ARB_vertex_program
+#define GL_ARB_vertex_program 1
+
+#define GL_COLOR_SUM_ARB 0x8458
+#define GL_VERTEX_PROGRAM_ARB 0x8620
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
+#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
+#define GL_PROGRAM_LENGTH_ARB 0x8627
+#define GL_PROGRAM_STRING_ARB 0x8628
+#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
+#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
+#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
+#define GL_CURRENT_MATRIX_ARB 0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
+#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
+#define GL_PROGRAM_BINDING_ARB 0x8677
+#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
+#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
+#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
+#define GL_PROGRAM_FORMAT_ARB 0x8876
+#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
+#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
+#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
+#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
+#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
+#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
+#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
+#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
+#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
+#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
+#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
+#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
+#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
+#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
+#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
+#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
+#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
+#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
+#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
+#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
+#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
+#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
+#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
+#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
+#define GL_MATRIX0_ARB 0x88C0
+#define GL_MATRIX1_ARB 0x88C1
+#define GL_MATRIX2_ARB 0x88C2
+#define GL_MATRIX3_ARB 0x88C3
+#define GL_MATRIX4_ARB 0x88C4
+#define GL_MATRIX5_ARB 0x88C5
+#define GL_MATRIX6_ARB 0x88C6
+#define GL_MATRIX7_ARB 0x88C7
+#define GL_MATRIX8_ARB 0x88C8
+#define GL_MATRIX9_ARB 0x88C9
+#define GL_MATRIX10_ARB 0x88CA
+#define GL_MATRIX11_ARB 0x88CB
+#define GL_MATRIX12_ARB 0x88CC
+#define GL_MATRIX13_ARB 0x88CD
+#define GL_MATRIX14_ARB 0x88CE
+#define GL_MATRIX15_ARB 0x88CF
+#define GL_MATRIX16_ARB 0x88D0
+#define GL_MATRIX17_ARB 0x88D1
+#define GL_MATRIX18_ARB 0x88D2
+#define GL_MATRIX19_ARB 0x88D3
+#define GL_MATRIX20_ARB 0x88D4
+#define GL_MATRIX21_ARB 0x88D5
+#define GL_MATRIX22_ARB 0x88D6
+#define GL_MATRIX23_ARB 0x88D7
+#define GL_MATRIX24_ARB 0x88D8
+#define GL_MATRIX25_ARB 0x88D9
+#define GL_MATRIX26_ARB 0x88DA
+#define GL_MATRIX27_ARB 0x88DB
+#define GL_MATRIX28_ARB 0x88DC
+#define GL_MATRIX29_ARB 0x88DD
+#define GL_MATRIX30_ARB 0x88DE
+#define GL_MATRIX31_ARB 0x88DF
+
+typedef void (GLAPIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
+typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint* programs);
+typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
+typedef void (GLAPIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint* programs);
+typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void* string);
+typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid** pointer);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint* params);
+typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program);
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void* string);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer);
+
+#define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB)
+#define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB)
+#define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB)
+#define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB)
+#define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB)
+#define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB)
+#define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB)
+#define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB)
+#define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB)
+#define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB)
+#define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB)
+#define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB)
+#define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB)
+#define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB)
+#define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB)
+#define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB)
+#define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB)
+#define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB)
+#define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB)
+#define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB)
+#define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB)
+#define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB)
+#define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB)
+#define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB)
+#define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB)
+#define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB)
+#define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB)
+#define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB)
+#define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB)
+#define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB)
+#define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB)
+#define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB)
+#define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB)
+#define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB)
+#define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB)
+#define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB)
+#define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB)
+#define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB)
+#define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB)
+#define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB)
+#define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB)
+#define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB)
+#define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB)
+#define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB)
+#define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB)
+#define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB)
+#define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB)
+#define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB)
+#define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB)
+#define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB)
+#define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB)
+#define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB)
+#define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB)
+#define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB)
+#define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB)
+#define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB)
+#define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB)
+#define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB)
+#define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB)
+#define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB)
+#define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB)
+#define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB)
+
+#define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program)
+
+#endif /* GL_ARB_vertex_program */
+
+/* -------------------------- GL_ARB_vertex_shader ------------------------- */
+
+#ifndef GL_ARB_vertex_shader
+#define GL_ARB_vertex_shader 1
+
+#define GL_VERTEX_SHADER_ARB 0x8B31
+#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
+#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
+#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
+#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
+
+typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB* name);
+typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name);
+typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name);
+
+#define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB)
+#define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB)
+#define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB)
+
+#define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader)
+
+#endif /* GL_ARB_vertex_shader */
+
+/* --------------------------- GL_ARB_window_pos --------------------------- */
+
+#ifndef GL_ARB_window_pos
+#define GL_ARB_window_pos 1
+
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p);
+
+#define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB)
+#define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB)
+#define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB)
+#define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB)
+#define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB)
+#define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB)
+#define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB)
+#define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB)
+#define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB)
+#define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB)
+#define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB)
+#define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB)
+#define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB)
+#define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB)
+#define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB)
+#define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB)
+
+#define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos)
+
+#endif /* GL_ARB_window_pos */
+
+/* ------------------------- GL_ATIX_point_sprites ------------------------- */
+
+#ifndef GL_ATIX_point_sprites
+#define GL_ATIX_point_sprites 1
+
+#define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites)
+
+#endif /* GL_ATIX_point_sprites */
+
+/* ---------------------- GL_ATIX_texture_env_combine3 --------------------- */
+
+#ifndef GL_ATIX_texture_env_combine3
+#define GL_ATIX_texture_env_combine3 1
+
+#define GL_MODULATE_ADD_ATIX 0x8744
+#define GL_MODULATE_SIGNED_ADD_ATIX 0x8745
+#define GL_MODULATE_SUBTRACT_ATIX 0x8746
+
+#define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3)
+
+#endif /* GL_ATIX_texture_env_combine3 */
+
+/* ----------------------- GL_ATIX_texture_env_route ----------------------- */
+
+#ifndef GL_ATIX_texture_env_route
+#define GL_ATIX_texture_env_route 1
+
+#define GL_SECONDARY_COLOR_ATIX 0x8747
+#define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748
+#define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749
+
+#define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route)
+
+#endif /* GL_ATIX_texture_env_route */
+
+/* ---------------- GL_ATIX_vertex_shader_output_point_size ---------------- */
+
+#ifndef GL_ATIX_vertex_shader_output_point_size
+#define GL_ATIX_vertex_shader_output_point_size 1
+
+#define GL_OUTPUT_POINT_SIZE_ATIX 0x610E
+
+#define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size)
+
+#endif /* GL_ATIX_vertex_shader_output_point_size */
+
+/* -------------------------- GL_ATI_draw_buffers -------------------------- */
+
+#ifndef GL_ATI_draw_buffers
+#define GL_ATI_draw_buffers 1
+
+#define GL_MAX_DRAW_BUFFERS_ATI 0x8824
+#define GL_DRAW_BUFFER0_ATI 0x8825
+#define GL_DRAW_BUFFER1_ATI 0x8826
+#define GL_DRAW_BUFFER2_ATI 0x8827
+#define GL_DRAW_BUFFER3_ATI 0x8828
+#define GL_DRAW_BUFFER4_ATI 0x8829
+#define GL_DRAW_BUFFER5_ATI 0x882A
+#define GL_DRAW_BUFFER6_ATI 0x882B
+#define GL_DRAW_BUFFER7_ATI 0x882C
+#define GL_DRAW_BUFFER8_ATI 0x882D
+#define GL_DRAW_BUFFER9_ATI 0x882E
+#define GL_DRAW_BUFFER10_ATI 0x882F
+#define GL_DRAW_BUFFER11_ATI 0x8830
+#define GL_DRAW_BUFFER12_ATI 0x8831
+#define GL_DRAW_BUFFER13_ATI 0x8832
+#define GL_DRAW_BUFFER14_ATI 0x8833
+#define GL_DRAW_BUFFER15_ATI 0x8834
+
+typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum* bufs);
+
+#define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI)
+
+#define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers)
+
+#endif /* GL_ATI_draw_buffers */
+
+/* -------------------------- GL_ATI_element_array ------------------------- */
+
+#ifndef GL_ATI_element_array
+#define GL_ATI_element_array 1
+
+#define GL_ELEMENT_ARRAY_ATI 0x8768
+#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
+#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
+
+typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
+typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
+typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void* pointer);
+
+#define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI)
+#define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI)
+#define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI)
+
+#define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array)
+
+#endif /* GL_ATI_element_array */
+
+/* ------------------------- GL_ATI_envmap_bumpmap ------------------------- */
+
+#ifndef GL_ATI_envmap_bumpmap
+#define GL_ATI_envmap_bumpmap 1
+
+#define GL_BUMP_ROT_MATRIX_ATI 0x8775
+#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
+#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
+#define GL_BUMP_TEX_UNITS_ATI 0x8778
+#define GL_DUDV_ATI 0x8779
+#define GL_DU8DV8_ATI 0x877A
+#define GL_BUMP_ENVMAP_ATI 0x877B
+#define GL_BUMP_TARGET_ATI 0x877C
+
+typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
+typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
+typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
+typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
+
+#define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI)
+#define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI)
+#define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI)
+#define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI)
+
+#define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap)
+
+#endif /* GL_ATI_envmap_bumpmap */
+
+/* ------------------------- GL_ATI_fragment_shader ------------------------ */
+
+#ifndef GL_ATI_fragment_shader
+#define GL_ATI_fragment_shader 1
+
+#define GL_RED_BIT_ATI 0x00000001
+#define GL_2X_BIT_ATI 0x00000001
+#define GL_4X_BIT_ATI 0x00000002
+#define GL_GREEN_BIT_ATI 0x00000002
+#define GL_COMP_BIT_ATI 0x00000002
+#define GL_BLUE_BIT_ATI 0x00000004
+#define GL_8X_BIT_ATI 0x00000004
+#define GL_NEGATE_BIT_ATI 0x00000004
+#define GL_BIAS_BIT_ATI 0x00000008
+#define GL_HALF_BIT_ATI 0x00000008
+#define GL_QUARTER_BIT_ATI 0x00000010
+#define GL_EIGHTH_BIT_ATI 0x00000020
+#define GL_SATURATE_BIT_ATI 0x00000040
+#define GL_FRAGMENT_SHADER_ATI 0x8920
+#define GL_REG_0_ATI 0x8921
+#define GL_REG_1_ATI 0x8922
+#define GL_REG_2_ATI 0x8923
+#define GL_REG_3_ATI 0x8924
+#define GL_REG_4_ATI 0x8925
+#define GL_REG_5_ATI 0x8926
+#define GL_CON_0_ATI 0x8941
+#define GL_CON_1_ATI 0x8942
+#define GL_CON_2_ATI 0x8943
+#define GL_CON_3_ATI 0x8944
+#define GL_CON_4_ATI 0x8945
+#define GL_CON_5_ATI 0x8946
+#define GL_CON_6_ATI 0x8947
+#define GL_CON_7_ATI 0x8948
+#define GL_MOV_ATI 0x8961
+#define GL_ADD_ATI 0x8963
+#define GL_MUL_ATI 0x8964
+#define GL_SUB_ATI 0x8965
+#define GL_DOT3_ATI 0x8966
+#define GL_DOT4_ATI 0x8967
+#define GL_MAD_ATI 0x8968
+#define GL_LERP_ATI 0x8969
+#define GL_CND_ATI 0x896A
+#define GL_CND0_ATI 0x896B
+#define GL_DOT2_ADD_ATI 0x896C
+#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
+#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
+#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
+#define GL_NUM_PASSES_ATI 0x8970
+#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
+#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
+#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
+#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
+#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
+#define GL_SWIZZLE_STR_ATI 0x8976
+#define GL_SWIZZLE_STQ_ATI 0x8977
+#define GL_SWIZZLE_STR_DR_ATI 0x8978
+#define GL_SWIZZLE_STQ_DQ_ATI 0x8979
+#define GL_SWIZZLE_STRQ_ATI 0x897A
+#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
+
+typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
+typedef void (GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
+typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
+typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
+typedef void (GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
+typedef void (GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void);
+typedef GLuint (GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
+typedef void (GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
+typedef void (GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
+typedef void (GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value);
+
+#define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI)
+#define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI)
+#define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI)
+#define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI)
+#define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI)
+#define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI)
+#define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI)
+#define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI)
+#define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI)
+#define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI)
+#define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI)
+#define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI)
+#define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI)
+#define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI)
+
+#define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader)
+
+#endif /* GL_ATI_fragment_shader */
+
+/* ------------------------ GL_ATI_map_object_buffer ----------------------- */
+
+#ifndef GL_ATI_map_object_buffer
+#define GL_ATI_map_object_buffer 1
+
+typedef void* (GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
+
+#define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI)
+#define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI)
+
+#define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer)
+
+#endif /* GL_ATI_map_object_buffer */
+
+/* -------------------------- GL_ATI_pn_triangles -------------------------- */
+
+#ifndef GL_ATI_pn_triangles
+#define GL_ATI_pn_triangles 1
+
+#define GL_PN_TRIANGLES_ATI 0x87F0
+#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
+#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
+#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
+#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
+#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
+#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
+#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
+#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
+
+typedef void (GLAPIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
+
+#define glPNTrianglesfATI GLEW_GET_FUN(__glPNTrianglewesfATI)
+#define glPNTrianglesiATI GLEW_GET_FUN(__glPNTrianglewesiATI)
+
+#define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles)
+
+#endif /* GL_ATI_pn_triangles */
+
+/* ------------------------ GL_ATI_separate_stencil ------------------------ */
+
+#ifndef GL_ATI_separate_stencil
+#define GL_ATI_separate_stencil 1
+
+#define GL_STENCIL_BACK_FUNC_ATI 0x8800
+#define GL_STENCIL_BACK_FAIL_ATI 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
+
+typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+
+#define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI)
+#define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI)
+
+#define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil)
+
+#endif /* GL_ATI_separate_stencil */
+
+/* ---------------------- GL_ATI_text_fragment_shader ---------------------- */
+
+#ifndef GL_ATI_text_fragment_shader
+#define GL_ATI_text_fragment_shader 1
+
+#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
+
+#define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader)
+
+#endif /* GL_ATI_text_fragment_shader */
+
+/* --------------------- GL_ATI_texture_compression_3dc -------------------- */
+
+#ifndef GL_ATI_texture_compression_3dc
+#define GL_ATI_texture_compression_3dc 1
+
+#define GL_COMPRESSED_RGB_3DC_ATI 0x8837
+
+#define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc)
+
+#endif /* GL_ATI_texture_compression_3dc */
+
+/* ---------------------- GL_ATI_texture_env_combine3 ---------------------- */
+
+#ifndef GL_ATI_texture_env_combine3
+#define GL_ATI_texture_env_combine3 1
+
+#define GL_MODULATE_ADD_ATI 0x8744
+#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
+#define GL_MODULATE_SUBTRACT_ATI 0x8746
+
+#define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3)
+
+#endif /* GL_ATI_texture_env_combine3 */
+
+/* -------------------------- GL_ATI_texture_float ------------------------- */
+
+#ifndef GL_ATI_texture_float
+#define GL_ATI_texture_float 1
+
+#define GL_RGBA_FLOAT32_ATI 0x8814
+#define GL_RGB_FLOAT32_ATI 0x8815
+#define GL_ALPHA_FLOAT32_ATI 0x8816
+#define GL_INTENSITY_FLOAT32_ATI 0x8817
+#define GL_LUMINANCE_FLOAT32_ATI 0x8818
+#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
+#define GL_RGBA_FLOAT16_ATI 0x881A
+#define GL_RGB_FLOAT16_ATI 0x881B
+#define GL_ALPHA_FLOAT16_ATI 0x881C
+#define GL_INTENSITY_FLOAT16_ATI 0x881D
+#define GL_LUMINANCE_FLOAT16_ATI 0x881E
+#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
+
+#define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float)
+
+#endif /* GL_ATI_texture_float */
+
+/* ----------------------- GL_ATI_texture_mirror_once ---------------------- */
+
+#ifndef GL_ATI_texture_mirror_once
+#define GL_ATI_texture_mirror_once 1
+
+#define GL_MIRROR_CLAMP_ATI 0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
+
+#define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once)
+
+#endif /* GL_ATI_texture_mirror_once */
+
+/* ----------------------- GL_ATI_vertex_array_object ---------------------- */
+
+#ifndef GL_ATI_vertex_array_object
+#define GL_ATI_vertex_array_object 1
+
+#define GL_STATIC_ATI 0x8760
+#define GL_DYNAMIC_ATI 0x8761
+#define GL_PRESERVE_ATI 0x8762
+#define GL_DISCARD_ATI 0x8763
+#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
+#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
+#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
+#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
+
+typedef void (GLAPIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+typedef void (GLAPIENTRY * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint* params);
+typedef GLboolean (GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
+typedef GLuint (GLAPIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void* pointer, GLenum usage);
+typedef void (GLAPIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void* pointer, GLenum preserve);
+typedef void (GLAPIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
+
+#define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI)
+#define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI)
+#define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI)
+#define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI)
+#define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI)
+#define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI)
+#define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI)
+#define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI)
+#define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI)
+#define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI)
+#define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI)
+#define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI)
+
+#define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object)
+
+#endif /* GL_ATI_vertex_array_object */
+
+/* ------------------- GL_ATI_vertex_attrib_array_object ------------------- */
+
+#ifndef GL_ATI_vertex_attrib_array_object
+#define GL_ATI_vertex_attrib_array_object 1
+
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
+
+#define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI)
+#define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI)
+#define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI)
+
+#define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object)
+
+#endif /* GL_ATI_vertex_attrib_array_object */
+
+/* ------------------------- GL_ATI_vertex_streams ------------------------- */
+
+#ifndef GL_ATI_vertex_streams
+#define GL_ATI_vertex_streams 1
+
+#define GL_MAX_VERTEX_STREAMS_ATI 0x876B
+#define GL_VERTEX_SOURCE_ATI 0x876C
+#define GL_VERTEX_STREAM0_ATI 0x876D
+#define GL_VERTEX_STREAM1_ATI 0x876E
+#define GL_VERTEX_STREAM2_ATI 0x876F
+#define GL_VERTEX_STREAM3_ATI 0x8770
+#define GL_VERTEX_STREAM4_ATI 0x8771
+#define GL_VERTEX_STREAM5_ATI 0x8772
+#define GL_VERTEX_STREAM6_ATI 0x8773
+#define GL_VERTEX_STREAM7_ATI 0x8774
+
+typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
+typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z);
+typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *v);
+typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
+typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *v);
+
+#define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI)
+#define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI)
+#define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI)
+#define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI)
+#define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI)
+#define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI)
+#define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI)
+#define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI)
+#define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI)
+#define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI)
+#define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI)
+#define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI)
+#define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI)
+#define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI)
+#define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI)
+#define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI)
+#define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI)
+#define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI)
+#define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI)
+#define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI)
+#define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI)
+#define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI)
+#define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI)
+#define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI)
+#define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI)
+#define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI)
+#define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI)
+#define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI)
+#define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI)
+#define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI)
+#define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI)
+#define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI)
+#define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI)
+#define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI)
+#define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI)
+#define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI)
+#define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI)
+
+#define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams)
+
+#endif /* GL_ATI_vertex_streams */
+
+/* --------------------------- GL_EXT_422_pixels --------------------------- */
+
+#ifndef GL_EXT_422_pixels
+#define GL_EXT_422_pixels 1
+
+#define GL_422_EXT 0x80CC
+#define GL_422_REV_EXT 0x80CD
+#define GL_422_AVERAGE_EXT 0x80CE
+#define GL_422_REV_AVERAGE_EXT 0x80CF
+
+#define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels)
+
+#endif /* GL_EXT_422_pixels */
+
+/* ---------------------------- GL_EXT_Cg_shader --------------------------- */
+
+#ifndef GL_EXT_Cg_shader
+#define GL_EXT_Cg_shader 1
+
+#define GL_CG_VERTEX_SHADER_EXT 0x890E
+#define GL_CG_FRAGMENT_SHADER_EXT 0x890F
+
+#define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader)
+
+#endif /* GL_EXT_Cg_shader */
+
+/* ------------------------------ GL_EXT_abgr ------------------------------ */
+
+#ifndef GL_EXT_abgr
+#define GL_EXT_abgr 1
+
+#define GL_ABGR_EXT 0x8000
+
+#define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr)
+
+#endif /* GL_EXT_abgr */
+
+/* ------------------------------ GL_EXT_bgra ------------------------------ */
+
+#ifndef GL_EXT_bgra
+#define GL_EXT_bgra 1
+
+#define GL_BGR_EXT 0x80E0
+#define GL_BGRA_EXT 0x80E1
+
+#define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra)
+
+#endif /* GL_EXT_bgra */
+
+/* --------------------------- GL_EXT_blend_color -------------------------- */
+
+#ifndef GL_EXT_blend_color
+#define GL_EXT_blend_color 1
+
+#define GL_CONSTANT_COLOR_EXT 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
+#define GL_CONSTANT_ALPHA_EXT 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
+#define GL_BLEND_COLOR_EXT 0x8005
+
+typedef void (GLAPIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+
+#define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT)
+
+#define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color)
+
+#endif /* GL_EXT_blend_color */
+
+/* --------------------- GL_EXT_blend_equation_separate -------------------- */
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_EXT_blend_equation_separate 1
+
+#define GL_BLEND_EQUATION_RGB_EXT 0x8009
+#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
+
+typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
+
+#define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT)
+
+#define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate)
+
+#endif /* GL_EXT_blend_equation_separate */
+
+/* ----------------------- GL_EXT_blend_func_separate ---------------------- */
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_EXT_blend_func_separate 1
+
+#define GL_BLEND_DST_RGB_EXT 0x80C8
+#define GL_BLEND_SRC_RGB_EXT 0x80C9
+#define GL_BLEND_DST_ALPHA_EXT 0x80CA
+#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
+
+typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+
+#define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT)
+
+#define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate)
+
+#endif /* GL_EXT_blend_func_separate */
+
+/* ------------------------- GL_EXT_blend_logic_op ------------------------- */
+
+#ifndef GL_EXT_blend_logic_op
+#define GL_EXT_blend_logic_op 1
+
+#define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op)
+
+#endif /* GL_EXT_blend_logic_op */
+
+/* -------------------------- GL_EXT_blend_minmax -------------------------- */
+
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+
+#define GL_FUNC_ADD_EXT 0x8006
+#define GL_MIN_EXT 0x8007
+#define GL_MAX_EXT 0x8008
+#define GL_BLEND_EQUATION_EXT 0x8009
+
+typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
+
+#define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT)
+
+#define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax)
+
+#endif /* GL_EXT_blend_minmax */
+
+/* ------------------------- GL_EXT_blend_subtract ------------------------- */
+
+#ifndef GL_EXT_blend_subtract
+#define GL_EXT_blend_subtract 1
+
+#define GL_FUNC_SUBTRACT_EXT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
+
+#define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract)
+
+#endif /* GL_EXT_blend_subtract */
+
+/* ------------------------ GL_EXT_clip_volume_hint ------------------------ */
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_EXT_clip_volume_hint 1
+
+#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
+
+#define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint)
+
+#endif /* GL_EXT_clip_volume_hint */
+
+/* ------------------------------ GL_EXT_cmyka ----------------------------- */
+
+#ifndef GL_EXT_cmyka
+#define GL_EXT_cmyka 1
+
+#define GL_CMYK_EXT 0x800C
+#define GL_CMYKA_EXT 0x800D
+#define GL_PACK_CMYK_HINT_EXT 0x800E
+#define GL_UNPACK_CMYK_HINT_EXT 0x800F
+
+#define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka)
+
+#endif /* GL_EXT_cmyka */
+
+/* ------------------------- GL_EXT_color_subtable ------------------------- */
+
+#ifndef GL_EXT_color_subtable
+#define GL_EXT_color_subtable 1
+
+typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+
+#define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT)
+#define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT)
+
+#define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable)
+
+#endif /* GL_EXT_color_subtable */
+
+/* ---------------------- GL_EXT_compiled_vertex_array --------------------- */
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_EXT_compiled_vertex_array 1
+
+typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
+typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void);
+
+#define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT)
+#define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT)
+
+#define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array)
+
+#endif /* GL_EXT_compiled_vertex_array */
+
+/* --------------------------- GL_EXT_convolution -------------------------- */
+
+#ifndef GL_EXT_convolution
+#define GL_EXT_convolution 1
+
+#define GL_CONVOLUTION_1D_EXT 0x8010
+#define GL_CONVOLUTION_2D_EXT 0x8011
+#define GL_SEPARABLE_2D_EXT 0x8012
+#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
+#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
+#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
+#define GL_REDUCE_EXT 0x8016
+#define GL_CONVOLUTION_FORMAT_EXT 0x8017
+#define GL_CONVOLUTION_WIDTH_EXT 0x8018
+#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
+#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
+
+typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* image);
+typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* image);
+typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void* image);
+typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void* row, void* column, void* span);
+typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* row, const void* column);
+
+#define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT)
+#define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT)
+#define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT)
+#define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT)
+#define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT)
+#define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT)
+#define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT)
+#define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT)
+#define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT)
+#define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT)
+#define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT)
+#define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT)
+#define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT)
+
+#define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution)
+
+#endif /* GL_EXT_convolution */
+
+/* ------------------------ GL_EXT_coordinate_frame ------------------------ */
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_EXT_coordinate_frame 1
+
+#define GL_TANGENT_ARRAY_EXT 0x8439
+#define GL_BINORMAL_ARRAY_EXT 0x843A
+#define GL_CURRENT_TANGENT_EXT 0x843B
+#define GL_CURRENT_BINORMAL_EXT 0x843C
+#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
+#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
+#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
+#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
+#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
+#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
+#define GL_MAP1_TANGENT_EXT 0x8444
+#define GL_MAP2_TANGENT_EXT 0x8445
+#define GL_MAP1_BINORMAL_EXT 0x8446
+#define GL_MAP2_BINORMAL_EXT 0x8447
+
+typedef void (GLAPIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, void* pointer);
+typedef void (GLAPIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, void* pointer);
+
+#define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT)
+#define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT)
+
+#define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame)
+
+#endif /* GL_EXT_coordinate_frame */
+
+/* -------------------------- GL_EXT_copy_texture -------------------------- */
+
+#ifndef GL_EXT_copy_texture
+#define GL_EXT_copy_texture 1
+
+typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+
+#define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT)
+#define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT)
+#define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT)
+#define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT)
+#define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT)
+
+#define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture)
+
+#endif /* GL_EXT_copy_texture */
+
+/* --------------------------- GL_EXT_cull_vertex -------------------------- */
+
+#ifndef GL_EXT_cull_vertex
+#define GL_EXT_cull_vertex 1
+
+typedef void (GLAPIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params);
+
+#define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT)
+#define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT)
+
+#define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex)
+
+#endif /* GL_EXT_cull_vertex */
+
+/* ------------------------ GL_EXT_depth_bounds_test ----------------------- */
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_EXT_depth_bounds_test 1
+
+#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
+#define GL_DEPTH_BOUNDS_EXT 0x8891
+
+typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
+
+#define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT)
+
+#define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test)
+
+#endif /* GL_EXT_depth_bounds_test */
+
+/* ----------------------- GL_EXT_draw_range_elements ---------------------- */
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_EXT_draw_range_elements 1
+
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+
+typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+
+#define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT)
+
+#define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements)
+
+#endif /* GL_EXT_draw_range_elements */
+
+/* ---------------------------- GL_EXT_fog_coord --------------------------- */
+
+#ifndef GL_EXT_fog_coord
+#define GL_EXT_fog_coord 1
+
+#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
+#define GL_FOG_COORDINATE_EXT 0x8451
+#define GL_FRAGMENT_DEPTH_EXT 0x8452
+#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
+#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
+
+typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (GLAPIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
+typedef void (GLAPIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
+typedef void (GLAPIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
+typedef void (GLAPIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
+
+#define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT)
+#define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT)
+#define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT)
+#define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT)
+#define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT)
+
+#define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord)
+
+#endif /* GL_EXT_fog_coord */
+
+/* ------------------------ GL_EXT_fragment_lighting ----------------------- */
+
+#ifndef GL_EXT_fragment_lighting
+#define GL_EXT_fragment_lighting 1
+
+#define GL_FRAGMENT_LIGHTING_EXT 0x8400
+#define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401
+#define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402
+#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403
+#define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404
+#define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405
+#define GL_CURRENT_RASTER_NORMAL_EXT 0x8406
+#define GL_LIGHT_ENV_MODE_EXT 0x8407
+#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408
+#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409
+#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A
+#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B
+#define GL_FRAGMENT_LIGHT0_EXT 0x840C
+#define GL_FRAGMENT_LIGHT7_EXT 0x8413
+
+typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param);
+
+#define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT)
+#define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT)
+#define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT)
+#define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT)
+#define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT)
+#define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT)
+#define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT)
+#define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT)
+#define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT)
+#define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT)
+#define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT)
+#define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT)
+#define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT)
+#define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT)
+#define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT)
+#define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT)
+#define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT)
+#define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT)
+
+#define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting)
+
+#endif /* GL_EXT_fragment_lighting */
+
+/* ------------------------ GL_EXT_framebuffer_blit ------------------------ */
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit 1
+
+#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
+#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
+#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
+
+typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+
+#define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT)
+
+#define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit)
+
+#endif /* GL_EXT_framebuffer_blit */
+
+/* --------------------- GL_EXT_framebuffer_multisample -------------------- */
+
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_EXT_framebuffer_multisample 1
+
+#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
+
+typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+
+#define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT)
+
+#define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample)
+
+#endif /* GL_EXT_framebuffer_multisample */
+
+/* ----------------------- GL_EXT_framebuffer_object ----------------------- */
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object 1
+
+#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
+#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
+#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
+#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
+#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
+#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
+#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
+#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
+#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
+#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
+#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
+#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
+#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
+#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
+#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
+#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
+#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
+#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
+#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
+#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
+#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
+#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
+#define GL_FRAMEBUFFER_EXT 0x8D40
+#define GL_RENDERBUFFER_EXT 0x8D41
+#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
+#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
+#define GL_STENCIL_INDEX1_EXT 0x8D46
+#define GL_STENCIL_INDEX4_EXT 0x8D47
+#define GL_STENCIL_INDEX8_EXT 0x8D48
+#define GL_STENCIL_INDEX16_EXT 0x8D49
+#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
+
+typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
+typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
+typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
+typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers);
+typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers);
+typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers);
+typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
+typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
+typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
+typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
+typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+
+#define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT)
+#define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT)
+#define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT)
+#define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT)
+#define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT)
+#define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT)
+#define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT)
+#define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT)
+#define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT)
+#define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT)
+#define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT)
+#define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT)
+#define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT)
+#define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT)
+#define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT)
+#define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT)
+#define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT)
+
+#define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object)
+
+#endif /* GL_EXT_framebuffer_object */
+
+/* ---------------------------- GL_EXT_histogram --------------------------- */
+
+#ifndef GL_EXT_histogram
+#define GL_EXT_histogram 1
+
+#define GL_HISTOGRAM_EXT 0x8024
+#define GL_PROXY_HISTOGRAM_EXT 0x8025
+#define GL_HISTOGRAM_WIDTH_EXT 0x8026
+#define GL_HISTOGRAM_FORMAT_EXT 0x8027
+#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
+#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
+#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
+#define GL_HISTOGRAM_SINK_EXT 0x802D
+#define GL_MINMAX_EXT 0x802E
+#define GL_MINMAX_FORMAT_EXT 0x802F
+#define GL_MINMAX_SINK_EXT 0x8030
+
+typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values);
+typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values);
+typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (GLAPIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
+typedef void (GLAPIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target);
+
+#define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT)
+#define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT)
+#define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT)
+#define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT)
+#define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT)
+#define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT)
+#define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT)
+#define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT)
+#define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT)
+#define glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT)
+
+#define GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram)
+
+#endif /* GL_EXT_histogram */
+
+/* ----------------------- GL_EXT_index_array_formats ---------------------- */
+
+#ifndef GL_EXT_index_array_formats
+#define GL_EXT_index_array_formats 1
+
+#define GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats)
+
+#endif /* GL_EXT_index_array_formats */
+
+/* --------------------------- GL_EXT_index_func --------------------------- */
+
+#ifndef GL_EXT_index_func
+#define GL_EXT_index_func 1
+
+typedef void (GLAPIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLfloat ref);
+
+#define glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT)
+
+#define GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func)
+
+#endif /* GL_EXT_index_func */
+
+/* ------------------------- GL_EXT_index_material ------------------------- */
+
+#ifndef GL_EXT_index_material
+#define GL_EXT_index_material 1
+
+typedef void (GLAPIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
+
+#define glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT)
+
+#define GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material)
+
+#endif /* GL_EXT_index_material */
+
+/* -------------------------- GL_EXT_index_texture ------------------------- */
+
+#ifndef GL_EXT_index_texture
+#define GL_EXT_index_texture 1
+
+#define GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture)
+
+#endif /* GL_EXT_index_texture */
+
+/* -------------------------- GL_EXT_light_texture ------------------------- */
+
+#ifndef GL_EXT_light_texture
+#define GL_EXT_light_texture 1
+
+#define GL_FRAGMENT_MATERIAL_EXT 0x8349
+#define GL_FRAGMENT_NORMAL_EXT 0x834A
+#define GL_FRAGMENT_COLOR_EXT 0x834C
+#define GL_ATTENUATION_EXT 0x834D
+#define GL_SHADOW_ATTENUATION_EXT 0x834E
+#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
+#define GL_TEXTURE_LIGHT_EXT 0x8350
+#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
+#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
+#define GL_FRAGMENT_DEPTH_EXT 0x8452
+
+typedef void (GLAPIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
+typedef void (GLAPIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
+typedef void (GLAPIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
+
+#define glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT)
+#define glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT)
+#define glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT)
+
+#define GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture)
+
+#endif /* GL_EXT_light_texture */
+
+/* ------------------------- GL_EXT_misc_attribute ------------------------- */
+
+#ifndef GL_EXT_misc_attribute
+#define GL_EXT_misc_attribute 1
+
+#define GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute)
+
+#endif /* GL_EXT_misc_attribute */
+
+/* ------------------------ GL_EXT_multi_draw_arrays ----------------------- */
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+
+typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint* first, GLsizei *count, GLsizei primcount);
+typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei* count, GLenum type, const GLvoid **indices, GLsizei primcount);
+
+#define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT)
+#define glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT)
+
+#define GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays)
+
+#endif /* GL_EXT_multi_draw_arrays */
+
+/* --------------------------- GL_EXT_multisample -------------------------- */
+
+#ifndef GL_EXT_multisample
+#define GL_EXT_multisample 1
+
+#define GL_MULTISAMPLE_EXT 0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
+#define GL_SAMPLE_MASK_EXT 0x80A0
+#define GL_1PASS_EXT 0x80A1
+#define GL_2PASS_0_EXT 0x80A2
+#define GL_2PASS_1_EXT 0x80A3
+#define GL_4PASS_0_EXT 0x80A4
+#define GL_4PASS_1_EXT 0x80A5
+#define GL_4PASS_2_EXT 0x80A6
+#define GL_4PASS_3_EXT 0x80A7
+#define GL_SAMPLE_BUFFERS_EXT 0x80A8
+#define GL_SAMPLES_EXT 0x80A9
+#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
+#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
+#define GL_SAMPLE_PATTERN_EXT 0x80AC
+#define GL_MULTISAMPLE_BIT_EXT 0x20000000
+
+typedef void (GLAPIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
+typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
+
+#define glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT)
+#define glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT)
+
+#define GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample)
+
+#endif /* GL_EXT_multisample */
+
+/* ---------------------- GL_EXT_packed_depth_stencil ---------------------- */
+
+#ifndef GL_EXT_packed_depth_stencil
+#define GL_EXT_packed_depth_stencil 1
+
+#define GL_DEPTH_STENCIL_EXT 0x84F9
+#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
+#define GL_DEPTH24_STENCIL8_EXT 0x88F0
+#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
+
+#define GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil)
+
+#endif /* GL_EXT_packed_depth_stencil */
+
+/* -------------------------- GL_EXT_packed_pixels ------------------------- */
+
+#ifndef GL_EXT_packed_pixels
+#define GL_EXT_packed_pixels 1
+
+#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
+
+#define GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels)
+
+#endif /* GL_EXT_packed_pixels */
+
+/* ------------------------ GL_EXT_paletted_texture ------------------------ */
+
+#ifndef GL_EXT_paletted_texture
+#define GL_EXT_paletted_texture 1
+
+#define GL_TEXTURE_1D 0x0DE0
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_PROXY_TEXTURE_1D 0x8063
+#define GL_PROXY_TEXTURE_2D 0x8064
+#define GL_TEXTURE_3D_EXT 0x806F
+#define GL_PROXY_TEXTURE_3D_EXT 0x8070
+#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8
+#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9
+#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
+#define GL_COLOR_INDEX1_EXT 0x80E2
+#define GL_COLOR_INDEX2_EXT 0x80E3
+#define GL_COLOR_INDEX4_EXT 0x80E4
+#define GL_COLOR_INDEX8_EXT 0x80E5
+#define GL_COLOR_INDEX12_EXT 0x80E6
+#define GL_COLOR_INDEX16_EXT 0x80E7
+#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
+#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
+
+typedef void (GLAPIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void* data);
+typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void* data);
+typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
+
+#define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT)
+#define glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT)
+#define glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT)
+#define glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT)
+
+#define GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture)
+
+#endif /* GL_EXT_paletted_texture */
+
+/* ----------------------- GL_EXT_pixel_buffer_object ---------------------- */
+
+#ifndef GL_EXT_pixel_buffer_object
+#define GL_EXT_pixel_buffer_object 1
+
+#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
+
+#define GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object)
+
+#endif /* GL_EXT_pixel_buffer_object */
+
+/* ------------------------- GL_EXT_pixel_transform ------------------------ */
+
+#ifndef GL_EXT_pixel_transform
+#define GL_EXT_pixel_transform 1
+
+#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
+#define GL_PIXEL_MAG_FILTER_EXT 0x8331
+#define GL_PIXEL_MIN_FILTER_EXT 0x8332
+#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
+#define GL_CUBIC_EXT 0x8334
+#define GL_AVERAGE_EXT 0x8335
+#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
+#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
+#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
+
+typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, const GLfloat param);
+typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, const GLint param);
+typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params);
+
+#define glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT)
+#define glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT)
+#define glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT)
+#define glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT)
+#define glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT)
+#define glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT)
+
+#define GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform)
+
+#endif /* GL_EXT_pixel_transform */
+
+/* ------------------- GL_EXT_pixel_transform_color_table ------------------ */
+
+#ifndef GL_EXT_pixel_transform_color_table
+#define GL_EXT_pixel_transform_color_table 1
+
+#define GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table)
+
+#endif /* GL_EXT_pixel_transform_color_table */
+
+/* ------------------------ GL_EXT_point_parameters ------------------------ */
+
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 1
+
+#define GL_POINT_SIZE_MIN_EXT 0x8126
+#define GL_POINT_SIZE_MAX_EXT 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
+#define GL_DISTANCE_ATTENUATION_EXT 0x8129
+
+typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params);
+
+#define glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT)
+#define glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT)
+
+#define GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters)
+
+#endif /* GL_EXT_point_parameters */
+
+/* ------------------------- GL_EXT_polygon_offset ------------------------- */
+
+#ifndef GL_EXT_polygon_offset
+#define GL_EXT_polygon_offset 1
+
+#define GL_POLYGON_OFFSET_EXT 0x8037
+#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
+#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
+
+typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
+
+#define glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT)
+
+#define GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset)
+
+#endif /* GL_EXT_polygon_offset */
+
+/* ------------------------- GL_EXT_rescale_normal ------------------------- */
+
+#ifndef GL_EXT_rescale_normal
+#define GL_EXT_rescale_normal 1
+
+#define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal)
+
+#endif /* GL_EXT_rescale_normal */
+
+/* -------------------------- GL_EXT_scene_marker -------------------------- */
+
+#ifndef GL_EXT_scene_marker
+#define GL_EXT_scene_marker 1
+
+typedef void (GLAPIENTRY * PFNGLBEGINSCENEEXTPROC) (void);
+typedef void (GLAPIENTRY * PFNGLENDSCENEEXTPROC) (void);
+
+#define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT)
+#define glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT)
+
+#define GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker)
+
+#endif /* GL_EXT_scene_marker */
+
+/* ------------------------- GL_EXT_secondary_color ------------------------ */
+
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 1
+
+#define GL_COLOR_SUM_EXT 0x8458
+#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
+#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
+
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
+
+#define glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT)
+#define glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT)
+#define glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT)
+#define glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT)
+#define glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT)
+#define glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT)
+#define glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT)
+#define glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT)
+#define glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT)
+#define glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT)
+#define glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT)
+#define glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT)
+#define glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT)
+#define glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT)
+#define glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT)
+#define glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT)
+#define glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT)
+
+#define GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color)
+
+#endif /* GL_EXT_secondary_color */
+
+/* --------------------- GL_EXT_separate_specular_color -------------------- */
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_EXT_separate_specular_color 1
+
+#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
+#define GL_SINGLE_COLOR_EXT 0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
+
+#define GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color)
+
+#endif /* GL_EXT_separate_specular_color */
+
+/* -------------------------- GL_EXT_shadow_funcs -------------------------- */
+
+#ifndef GL_EXT_shadow_funcs
+#define GL_EXT_shadow_funcs 1
+
+#define GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs)
+
+#endif /* GL_EXT_shadow_funcs */
+
+/* --------------------- GL_EXT_shared_texture_palette --------------------- */
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_EXT_shared_texture_palette 1
+
+#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
+
+#define GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette)
+
+#endif /* GL_EXT_shared_texture_palette */
+
+/* ------------------------ GL_EXT_stencil_clear_tag ----------------------- */
+
+#ifndef GL_EXT_stencil_clear_tag
+#define GL_EXT_stencil_clear_tag 1
+
+#define GL_STENCIL_TAG_BITS_EXT 0x88F2
+#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
+
+#define GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag)
+
+#endif /* GL_EXT_stencil_clear_tag */
+
+/* ------------------------ GL_EXT_stencil_two_side ------------------------ */
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_EXT_stencil_two_side 1
+
+#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
+#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911
+
+typedef void (GLAPIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face);
+
+#define glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT)
+
+#define GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side)
+
+#endif /* GL_EXT_stencil_two_side */
+
+/* -------------------------- GL_EXT_stencil_wrap -------------------------- */
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_EXT_stencil_wrap 1
+
+#define GL_INCR_WRAP_EXT 0x8507
+#define GL_DECR_WRAP_EXT 0x8508
+
+#define GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap)
+
+#endif /* GL_EXT_stencil_wrap */
+
+/* --------------------------- GL_EXT_subtexture --------------------------- */
+
+#ifndef GL_EXT_subtexture
+#define GL_EXT_subtexture 1
+
+typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
+
+#define glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT)
+#define glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT)
+#define glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT)
+
+#define GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture)
+
+#endif /* GL_EXT_subtexture */
+
+/* ----------------------------- GL_EXT_texture ---------------------------- */
+
+#ifndef GL_EXT_texture
+#define GL_EXT_texture 1
+
+#define GL_ALPHA4_EXT 0x803B
+#define GL_ALPHA8_EXT 0x803C
+#define GL_ALPHA12_EXT 0x803D
+#define GL_ALPHA16_EXT 0x803E
+#define GL_LUMINANCE4_EXT 0x803F
+#define GL_LUMINANCE8_EXT 0x8040
+#define GL_LUMINANCE12_EXT 0x8041
+#define GL_LUMINANCE16_EXT 0x8042
+#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
+#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
+#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
+#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
+#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
+#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
+#define GL_INTENSITY_EXT 0x8049
+#define GL_INTENSITY4_EXT 0x804A
+#define GL_INTENSITY8_EXT 0x804B
+#define GL_INTENSITY12_EXT 0x804C
+#define GL_INTENSITY16_EXT 0x804D
+#define GL_RGB2_EXT 0x804E
+#define GL_RGB4_EXT 0x804F
+#define GL_RGB5_EXT 0x8050
+#define GL_RGB8_EXT 0x8051
+#define GL_RGB10_EXT 0x8052
+#define GL_RGB12_EXT 0x8053
+#define GL_RGB16_EXT 0x8054
+#define GL_RGBA2_EXT 0x8055
+#define GL_RGBA4_EXT 0x8056
+#define GL_RGB5_A1_EXT 0x8057
+#define GL_RGBA8_EXT 0x8058
+#define GL_RGB10_A2_EXT 0x8059
+#define GL_RGBA12_EXT 0x805A
+#define GL_RGBA16_EXT 0x805B
+#define GL_TEXTURE_RED_SIZE_EXT 0x805C
+#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
+#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
+#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
+#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
+#define GL_REPLACE_EXT 0x8062
+#define GL_PROXY_TEXTURE_1D_EXT 0x8063
+#define GL_PROXY_TEXTURE_2D_EXT 0x8064
+
+#define GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture)
+
+#endif /* GL_EXT_texture */
+
+/* ---------------------------- GL_EXT_texture3D --------------------------- */
+
+#ifndef GL_EXT_texture3D
+#define GL_EXT_texture3D 1
+
+#define GL_PACK_SKIP_IMAGES_EXT 0x806B
+#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
+#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
+#define GL_TEXTURE_3D_EXT 0x806F
+#define GL_PROXY_TEXTURE_3D_EXT 0x8070
+#define GL_TEXTURE_DEPTH_EXT 0x8071
+#define GL_TEXTURE_WRAP_R_EXT 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
+
+typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
+
+#define glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT)
+
+#define GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D)
+
+#endif /* GL_EXT_texture3D */
+
+/* -------------------- GL_EXT_texture_compression_dxt1 -------------------- */
+
+#ifndef GL_EXT_texture_compression_dxt1
+#define GL_EXT_texture_compression_dxt1 1
+
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
+
+#define GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1)
+
+#endif /* GL_EXT_texture_compression_dxt1 */
+
+/* -------------------- GL_EXT_texture_compression_s3tc -------------------- */
+
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_EXT_texture_compression_s3tc 1
+
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
+
+#define GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc)
+
+#endif /* GL_EXT_texture_compression_s3tc */
+
+/* ------------------------ GL_EXT_texture_cube_map ------------------------ */
+
+#ifndef GL_EXT_texture_cube_map
+#define GL_EXT_texture_cube_map 1
+
+#define GL_NORMAL_MAP_EXT 0x8511
+#define GL_REFLECTION_MAP_EXT 0x8512
+#define GL_TEXTURE_CUBE_MAP_EXT 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
+
+#define GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map)
+
+#endif /* GL_EXT_texture_cube_map */
+
+/* ----------------------- GL_EXT_texture_edge_clamp ----------------------- */
+
+#ifndef GL_EXT_texture_edge_clamp
+#define GL_EXT_texture_edge_clamp 1
+
+#define GL_CLAMP_TO_EDGE_EXT 0x812F
+
+#define GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp)
+
+#endif /* GL_EXT_texture_edge_clamp */
+
+/* --------------------------- GL_EXT_texture_env -------------------------- */
+
+#ifndef GL_EXT_texture_env
+#define GL_EXT_texture_env 1
+
+#define GL_TEXTURE_ENV0_EXT 0
+#define GL_ENV_BLEND_EXT 0
+#define GL_TEXTURE_ENV_SHIFT_EXT 0
+#define GL_ENV_REPLACE_EXT 0
+#define GL_ENV_ADD_EXT 0
+#define GL_ENV_SUBTRACT_EXT 0
+#define GL_TEXTURE_ENV_MODE_ALPHA_EXT 0
+#define GL_ENV_REVERSE_SUBTRACT_EXT 0
+#define GL_ENV_REVERSE_BLEND_EXT 0
+#define GL_ENV_COPY_EXT 0
+#define GL_ENV_MODULATE_EXT 0
+
+#define GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env)
+
+#endif /* GL_EXT_texture_env */
+
+/* ------------------------- GL_EXT_texture_env_add ------------------------ */
+
+#ifndef GL_EXT_texture_env_add
+#define GL_EXT_texture_env_add 1
+
+#define GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add)
+
+#endif /* GL_EXT_texture_env_add */
+
+/* ----------------------- GL_EXT_texture_env_combine ---------------------- */
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_EXT_texture_env_combine 1
+
+#define GL_COMBINE_EXT 0x8570
+#define GL_COMBINE_RGB_EXT 0x8571
+#define GL_COMBINE_ALPHA_EXT 0x8572
+#define GL_RGB_SCALE_EXT 0x8573
+#define GL_ADD_SIGNED_EXT 0x8574
+#define GL_INTERPOLATE_EXT 0x8575
+#define GL_CONSTANT_EXT 0x8576
+#define GL_PRIMARY_COLOR_EXT 0x8577
+#define GL_PREVIOUS_EXT 0x8578
+#define GL_SOURCE0_RGB_EXT 0x8580
+#define GL_SOURCE1_RGB_EXT 0x8581
+#define GL_SOURCE2_RGB_EXT 0x8582
+#define GL_SOURCE0_ALPHA_EXT 0x8588
+#define GL_SOURCE1_ALPHA_EXT 0x8589
+#define GL_SOURCE2_ALPHA_EXT 0x858A
+#define GL_OPERAND0_RGB_EXT 0x8590
+#define GL_OPERAND1_RGB_EXT 0x8591
+#define GL_OPERAND2_RGB_EXT 0x8592
+#define GL_OPERAND0_ALPHA_EXT 0x8598
+#define GL_OPERAND1_ALPHA_EXT 0x8599
+#define GL_OPERAND2_ALPHA_EXT 0x859A
+
+#define GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine)
+
+#endif /* GL_EXT_texture_env_combine */
+
+/* ------------------------ GL_EXT_texture_env_dot3 ------------------------ */
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_EXT_texture_env_dot3 1
+
+#define GL_DOT3_RGB_EXT 0x8740
+#define GL_DOT3_RGBA_EXT 0x8741
+
+#define GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3)
+
+#endif /* GL_EXT_texture_env_dot3 */
+
+/* ------------------- GL_EXT_texture_filter_anisotropic ------------------- */
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+
+#define GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic)
+
+#endif /* GL_EXT_texture_filter_anisotropic */
+
+/* ------------------------ GL_EXT_texture_lod_bias ------------------------ */
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
+
+#define GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias)
+
+#endif /* GL_EXT_texture_lod_bias */
+
+/* ---------------------- GL_EXT_texture_mirror_clamp ---------------------- */
+
+#ifndef GL_EXT_texture_mirror_clamp
+#define GL_EXT_texture_mirror_clamp 1
+
+#define GL_MIRROR_CLAMP_EXT 0x8742
+#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
+#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
+
+#define GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp)
+
+#endif /* GL_EXT_texture_mirror_clamp */
+
+/* ------------------------- GL_EXT_texture_object ------------------------- */
+
+#ifndef GL_EXT_texture_object
+#define GL_EXT_texture_object 1
+
+#define GL_TEXTURE_PRIORITY_EXT 0x8066
+#define GL_TEXTURE_RESIDENT_EXT 0x8067
+#define GL_TEXTURE_1D_BINDING_EXT 0x8068
+#define GL_TEXTURE_2D_BINDING_EXT 0x8069
+#define GL_TEXTURE_3D_BINDING_EXT 0x806A
+
+typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences);
+typedef void (GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
+typedef void (GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures);
+typedef void (GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures);
+typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture);
+typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities);
+
+#define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT)
+#define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT)
+#define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT)
+#define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT)
+#define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT)
+#define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT)
+
+#define GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object)
+
+#endif /* GL_EXT_texture_object */
+
+/* --------------------- GL_EXT_texture_perturb_normal --------------------- */
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_EXT_texture_perturb_normal 1
+
+#define GL_PERTURB_EXT 0x85AE
+#define GL_TEXTURE_NORMAL_EXT 0x85AF
+
+typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
+
+#define glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT)
+
+#define GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal)
+
+#endif /* GL_EXT_texture_perturb_normal */
+
+/* ------------------------ GL_EXT_texture_rectangle ----------------------- */
+
+#ifndef GL_EXT_texture_rectangle
+#define GL_EXT_texture_rectangle 1
+
+#define GL_TEXTURE_RECTANGLE_EXT 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
+
+#define GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle)
+
+#endif /* GL_EXT_texture_rectangle */
+
+/* -------------------------- GL_EXT_texture_sRGB -------------------------- */
+
+#ifndef GL_EXT_texture_sRGB
+#define GL_EXT_texture_sRGB 1
+
+#define GL_SRGB_EXT 0x8C40
+#define GL_SRGB8_EXT 0x8C41
+#define GL_SRGB_ALPHA_EXT 0x8C42
+#define GL_SRGB8_ALPHA8_EXT 0x8C43
+#define GL_SLUMINANCE_ALPHA_EXT 0x8C44
+#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
+#define GL_SLUMINANCE_EXT 0x8C46
+#define GL_SLUMINANCE8_EXT 0x8C47
+#define GL_COMPRESSED_SRGB_EXT 0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
+#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
+
+#define GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB)
+
+#endif /* GL_EXT_texture_sRGB */
+
+/* -------------------------- GL_EXT_vertex_array -------------------------- */
+
+#ifndef GL_EXT_vertex_array
+#define GL_EXT_vertex_array 1
+
+#define GL_DOUBLE_EXT 0x140A
+#define GL_VERTEX_ARRAY_EXT 0x8074
+#define GL_NORMAL_ARRAY_EXT 0x8075
+#define GL_COLOR_ARRAY_EXT 0x8076
+#define GL_INDEX_ARRAY_EXT 0x8077
+#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
+#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
+#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
+#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
+#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
+#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
+#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
+#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
+#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
+#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
+#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
+#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
+#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
+#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
+#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
+#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
+#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
+#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
+#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
+#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
+#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
+#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
+#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
+#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
+
+typedef void (GLAPIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i);
+typedef void (GLAPIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer);
+typedef void (GLAPIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean* pointer);
+typedef void (GLAPIENTRY * PFNGLGETPOINTERVEXTPROC) (GLenum pname, void** params);
+typedef void (GLAPIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void* pointer);
+typedef void (GLAPIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void* pointer);
+typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer);
+typedef void (GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void* pointer);
+
+#define glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT)
+#define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT)
+#define glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT)
+#define glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT)
+#define glGetPointervEXT GLEW_GET_FUN(__glewGetPointervEXT)
+#define glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT)
+#define glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT)
+#define glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT)
+#define glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT)
+
+#define GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array)
+
+#endif /* GL_EXT_vertex_array */
+
+/* -------------------------- GL_EXT_vertex_shader ------------------------- */
+
+#ifndef GL_EXT_vertex_shader
+#define GL_EXT_vertex_shader 1
+
+#define GL_VERTEX_SHADER_EXT 0x8780
+#define GL_VERTEX_SHADER_BINDING_EXT 0x8781
+#define GL_OP_INDEX_EXT 0x8782
+#define GL_OP_NEGATE_EXT 0x8783
+#define GL_OP_DOT3_EXT 0x8784
+#define GL_OP_DOT4_EXT 0x8785
+#define GL_OP_MUL_EXT 0x8786
+#define GL_OP_ADD_EXT 0x8787
+#define GL_OP_MADD_EXT 0x8788
+#define GL_OP_FRAC_EXT 0x8789
+#define GL_OP_MAX_EXT 0x878A
+#define GL_OP_MIN_EXT 0x878B
+#define GL_OP_SET_GE_EXT 0x878C
+#define GL_OP_SET_LT_EXT 0x878D
+#define GL_OP_CLAMP_EXT 0x878E
+#define GL_OP_FLOOR_EXT 0x878F
+#define GL_OP_ROUND_EXT 0x8790
+#define GL_OP_EXP_BASE_2_EXT 0x8791
+#define GL_OP_LOG_BASE_2_EXT 0x8792
+#define GL_OP_POWER_EXT 0x8793
+#define GL_OP_RECIP_EXT 0x8794
+#define GL_OP_RECIP_SQRT_EXT 0x8795
+#define GL_OP_SUB_EXT 0x8796
+#define GL_OP_CROSS_PRODUCT_EXT 0x8797
+#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798
+#define GL_OP_MOV_EXT 0x8799
+#define GL_OUTPUT_VERTEX_EXT 0x879A
+#define GL_OUTPUT_COLOR0_EXT 0x879B
+#define GL_OUTPUT_COLOR1_EXT 0x879C
+#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
+#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
+#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
+#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
+#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
+#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
+#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
+#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
+#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
+#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
+#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
+#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
+#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
+#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
+#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
+#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
+#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
+#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
+#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
+#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
+#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
+#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
+#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
+#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
+#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
+#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
+#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
+#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
+#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
+#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
+#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
+#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
+#define GL_OUTPUT_FOG_EXT 0x87BD
+#define GL_SCALAR_EXT 0x87BE
+#define GL_VECTOR_EXT 0x87BF
+#define GL_MATRIX_EXT 0x87C0
+#define GL_VARIANT_EXT 0x87C1
+#define GL_INVARIANT_EXT 0x87C2
+#define GL_LOCAL_CONSTANT_EXT 0x87C3
+#define GL_LOCAL_EXT 0x87C4
+#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
+#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
+#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
+#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
+#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD
+#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
+#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
+#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
+#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
+#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
+#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
+#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
+#define GL_X_EXT 0x87D5
+#define GL_Y_EXT 0x87D6
+#define GL_Z_EXT 0x87D7
+#define GL_W_EXT 0x87D8
+#define GL_NEGATIVE_X_EXT 0x87D9
+#define GL_NEGATIVE_Y_EXT 0x87DA
+#define GL_NEGATIVE_Z_EXT 0x87DB
+#define GL_NEGATIVE_W_EXT 0x87DC
+#define GL_ZERO_EXT 0x87DD
+#define GL_ONE_EXT 0x87DE
+#define GL_NEGATIVE_ONE_EXT 0x87DF
+#define GL_NORMALIZED_RANGE_EXT 0x87E0
+#define GL_FULL_RANGE_EXT 0x87E1
+#define GL_CURRENT_VERTEX_EXT 0x87E2
+#define GL_MVP_MATRIX_EXT 0x87E3
+#define GL_VARIANT_VALUE_EXT 0x87E4
+#define GL_VARIANT_DATATYPE_EXT 0x87E5
+#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
+#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
+#define GL_VARIANT_ARRAY_EXT 0x87E8
+#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
+#define GL_INVARIANT_VALUE_EXT 0x87EA
+#define GL_INVARIANT_DATATYPE_EXT 0x87EB
+#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
+#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
+
+typedef void (GLAPIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void);
+typedef GLuint (GLAPIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value);
+typedef GLuint (GLAPIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value);
+typedef GLuint (GLAPIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value);
+typedef GLuint (GLAPIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value);
+typedef GLuint (GLAPIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value);
+typedef void (GLAPIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id);
+typedef void (GLAPIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id);
+typedef void (GLAPIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef void (GLAPIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id);
+typedef void (GLAPIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void);
+typedef void (GLAPIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef GLuint (GLAPIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components);
+typedef GLuint (GLAPIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range);
+typedef void (GLAPIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (GLAPIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (GLAPIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (GLAPIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data);
+typedef void (GLAPIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data);
+typedef void (GLAPIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data);
+typedef void (GLAPIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data);
+typedef void (GLAPIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num);
+typedef GLboolean (GLAPIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap);
+typedef void (GLAPIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, GLvoid *addr);
+typedef void (GLAPIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, GLvoid *addr);
+typedef void (GLAPIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1);
+typedef void (GLAPIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2);
+typedef void (GLAPIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3);
+typedef void (GLAPIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+typedef void (GLAPIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, GLvoid *addr);
+typedef void (GLAPIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr);
+typedef void (GLAPIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr);
+typedef void (GLAPIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr);
+typedef void (GLAPIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr);
+typedef void (GLAPIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr);
+typedef void (GLAPIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr);
+typedef void (GLAPIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr);
+typedef void (GLAPIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr);
+typedef void (GLAPIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW);
+
+#define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT)
+#define glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT)
+#define glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT)
+#define glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT)
+#define glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT)
+#define glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT)
+#define glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT)
+#define glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT)
+#define glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT)
+#define glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT)
+#define glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT)
+#define glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT)
+#define glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT)
+#define glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT)
+#define glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT)
+#define glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT)
+#define glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT)
+#define glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT)
+#define glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT)
+#define glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT)
+#define glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT)
+#define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT)
+#define glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT)
+#define glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT)
+#define glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT)
+#define glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT)
+#define glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT)
+#define glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT)
+#define glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT)
+#define glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT)
+#define glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT)
+#define glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT)
+#define glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT)
+#define glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT)
+#define glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT)
+#define glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT)
+#define glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT)
+#define glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT)
+#define glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT)
+#define glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT)
+#define glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT)
+#define glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT)
+
+#define GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader)
+
+#endif /* GL_EXT_vertex_shader */
+
+/* ------------------------ GL_EXT_vertex_weighting ------------------------ */
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_EXT_vertex_weighting 1
+
+#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
+#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6
+#define GL_MODELVIEW0_EXT 0x1700
+#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
+#define GL_MODELVIEW1_MATRIX_EXT 0x8506
+#define GL_VERTEX_WEIGHTING_EXT 0x8509
+#define GL_MODELVIEW1_EXT 0x850A
+#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
+#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
+#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
+#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
+#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
+#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
+
+typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, void* pointer);
+typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
+typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat* weight);
+
+#define glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT)
+#define glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT)
+#define glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT)
+
+#define GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting)
+
+#endif /* GL_EXT_vertex_weighting */
+
+/* ------------------------ GL_GREMEDY_string_marker ----------------------- */
+
+#ifndef GL_GREMEDY_string_marker
+#define GL_GREMEDY_string_marker 1
+
+typedef void (GLAPIENTRY * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void* string);
+
+#define glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY)
+
+#define GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker)
+
+#endif /* GL_GREMEDY_string_marker */
+
+/* --------------------- GL_HP_convolution_border_modes -------------------- */
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_HP_convolution_border_modes 1
+
+#define GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes)
+
+#endif /* GL_HP_convolution_border_modes */
+
+/* ------------------------- GL_HP_image_transform ------------------------- */
+
+#ifndef GL_HP_image_transform
+#define GL_HP_image_transform 1
+
+typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, const GLfloat param);
+typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, const GLint param);
+typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params);
+
+#define glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP)
+#define glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP)
+#define glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP)
+#define glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP)
+#define glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP)
+#define glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP)
+
+#define GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform)
+
+#endif /* GL_HP_image_transform */
+
+/* -------------------------- GL_HP_occlusion_test ------------------------- */
+
+#ifndef GL_HP_occlusion_test
+#define GL_HP_occlusion_test 1
+
+#define GL_OCCLUSION_TEST_HP 0x8165
+#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
+
+#define GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test)
+
+#endif /* GL_HP_occlusion_test */
+
+/* ------------------------- GL_HP_texture_lighting ------------------------ */
+
+#ifndef GL_HP_texture_lighting
+#define GL_HP_texture_lighting 1
+
+#define GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting)
+
+#endif /* GL_HP_texture_lighting */
+
+/* --------------------------- GL_IBM_cull_vertex -------------------------- */
+
+#ifndef GL_IBM_cull_vertex
+#define GL_IBM_cull_vertex 1
+
+#define GL_CULL_VERTEX_IBM 103050
+
+#define GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex)
+
+#endif /* GL_IBM_cull_vertex */
+
+/* ---------------------- GL_IBM_multimode_draw_arrays --------------------- */
+
+#ifndef GL_IBM_multimode_draw_arrays
+#define GL_IBM_multimode_draw_arrays 1
+
+typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum* mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum* mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride);
+
+#define glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM)
+#define glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM)
+
+#define GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays)
+
+#endif /* GL_IBM_multimode_draw_arrays */
+
+/* ------------------------- GL_IBM_rasterpos_clip ------------------------- */
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_IBM_rasterpos_clip 1
+
+#define GL_RASTER_POSITION_UNCLIPPED_IBM 103010
+
+#define GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip)
+
+#endif /* GL_IBM_rasterpos_clip */
+
+/* --------------------------- GL_IBM_static_data -------------------------- */
+
+#ifndef GL_IBM_static_data
+#define GL_IBM_static_data 1
+
+#define GL_ALL_STATIC_DATA_IBM 103060
+#define GL_STATIC_VERTEX_ARRAY_IBM 103061
+
+#define GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data)
+
+#endif /* GL_IBM_static_data */
+
+/* --------------------- GL_IBM_texture_mirrored_repeat -------------------- */
+
+#ifndef GL_IBM_texture_mirrored_repeat
+#define GL_IBM_texture_mirrored_repeat 1
+
+#define GL_MIRRORED_REPEAT_IBM 0x8370
+
+#define GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat)
+
+#endif /* GL_IBM_texture_mirrored_repeat */
+
+/* ----------------------- GL_IBM_vertex_array_lists ----------------------- */
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_IBM_vertex_array_lists 1
+
+#define GL_VERTEX_ARRAY_LIST_IBM 103070
+#define GL_NORMAL_ARRAY_LIST_IBM 103071
+#define GL_COLOR_ARRAY_LIST_IBM 103072
+#define GL_INDEX_ARRAY_LIST_IBM 103073
+#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
+#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
+#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
+#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
+#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
+#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
+#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
+#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
+#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
+#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
+#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
+#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
+
+typedef void (GLAPIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride);
+typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean ** pointer, GLint ptrstride);
+typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride);
+typedef void (GLAPIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride);
+typedef void (GLAPIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride);
+typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride);
+typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid ** pointer, GLint ptrstride);
+
+#define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM)
+#define glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM)
+#define glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM)
+#define glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM)
+#define glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM)
+#define glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM)
+#define glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM)
+#define glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM)
+
+#define GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists)
+
+#endif /* GL_IBM_vertex_array_lists */
+
+/* -------------------------- GL_INGR_color_clamp -------------------------- */
+
+#ifndef GL_INGR_color_clamp
+#define GL_INGR_color_clamp 1
+
+#define GL_RED_MIN_CLAMP_INGR 0x8560
+#define GL_GREEN_MIN_CLAMP_INGR 0x8561
+#define GL_BLUE_MIN_CLAMP_INGR 0x8562
+#define GL_ALPHA_MIN_CLAMP_INGR 0x8563
+#define GL_RED_MAX_CLAMP_INGR 0x8564
+#define GL_GREEN_MAX_CLAMP_INGR 0x8565
+#define GL_BLUE_MAX_CLAMP_INGR 0x8566
+#define GL_ALPHA_MAX_CLAMP_INGR 0x8567
+
+#define GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp)
+
+#endif /* GL_INGR_color_clamp */
+
+/* ------------------------- GL_INGR_interlace_read ------------------------ */
+
+#ifndef GL_INGR_interlace_read
+#define GL_INGR_interlace_read 1
+
+#define GL_INTERLACE_READ_INGR 0x8568
+
+#define GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read)
+
+#endif /* GL_INGR_interlace_read */
+
+/* ------------------------ GL_INTEL_parallel_arrays ----------------------- */
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_INTEL_parallel_arrays 1
+
+#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
+#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
+#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
+#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
+#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
+
+typedef void (GLAPIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer);
+typedef void (GLAPIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void** pointer);
+typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer);
+typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer);
+
+#define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL)
+#define glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL)
+#define glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL)
+#define glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL)
+
+#define GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays)
+
+#endif /* GL_INTEL_parallel_arrays */
+
+/* ------------------------ GL_INTEL_texture_scissor ----------------------- */
+
+#ifndef GL_INTEL_texture_scissor
+#define GL_INTEL_texture_scissor 1
+
+typedef void (GLAPIENTRY * PFNGLTEXSCISSORFUNCINTELPROC) (GLenum target, GLenum lfunc, GLenum hfunc);
+typedef void (GLAPIENTRY * PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tlow, GLclampf thigh);
+
+#define glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL)
+#define glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL)
+
+#define GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor)
+
+#endif /* GL_INTEL_texture_scissor */
+
+/* -------------------------- GL_KTX_buffer_region ------------------------- */
+
+#ifndef GL_KTX_buffer_region
+#define GL_KTX_buffer_region 1
+
+#define GL_KTX_FRONT_REGION 0x0
+#define GL_KTX_BACK_REGION 0x1
+#define GL_KTX_Z_REGION 0x2
+#define GL_KTX_STENCIL_REGION 0x3
+
+typedef GLuint (GLAPIENTRY * PFNGLBUFFERREGIONENABLEDEXTPROC) (void);
+typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONEXTPROC) (GLenum region);
+typedef void (GLAPIENTRY * PFNGLDRAWBUFFERREGIONEXTPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest);
+typedef GLuint (GLAPIENTRY * PFNGLNEWBUFFERREGIONEXTPROC) (GLenum region);
+typedef void (GLAPIENTRY * PFNGLREADBUFFERREGIONEXTPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height);
+
+#define glBufferRegionEnabledEXT GLEW_GET_FUN(__glewBufferRegionEnabledEXT)
+#define glDeleteBufferRegionEXT GLEW_GET_FUN(__glewDeleteBufferRegionEXT)
+#define glDrawBufferRegionEXT GLEW_GET_FUN(__glewDrawBufferRegionEXT)
+#define glNewBufferRegionEXT GLEW_GET_FUN(__glewNewBufferRegionEXT)
+#define glReadBufferRegionEXT GLEW_GET_FUN(__glewReadBufferRegionEXT)
+
+#define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region)
+
+#endif /* GL_KTX_buffer_region */
+
+/* ------------------------- GL_MESAX_texture_stack ------------------------ */
+
+#ifndef GL_MESAX_texture_stack
+#define GL_MESAX_texture_stack 1
+
+#define GL_TEXTURE_1D_STACK_MESAX 0x8759
+#define GL_TEXTURE_2D_STACK_MESAX 0x875A
+#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
+#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
+#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
+#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
+
+#define GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack)
+
+#endif /* GL_MESAX_texture_stack */
+
+/* -------------------------- GL_MESA_pack_invert -------------------------- */
+
+#ifndef GL_MESA_pack_invert
+#define GL_MESA_pack_invert 1
+
+#define GL_PACK_INVERT_MESA 0x8758
+
+#define GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert)
+
+#endif /* GL_MESA_pack_invert */
+
+/* ------------------------- GL_MESA_resize_buffers ------------------------ */
+
+#ifndef GL_MESA_resize_buffers
+#define GL_MESA_resize_buffers 1
+
+typedef void (GLAPIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void);
+
+#define glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA)
+
+#define GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers)
+
+#endif /* GL_MESA_resize_buffers */
+
+/* --------------------------- GL_MESA_window_pos -------------------------- */
+
+#ifndef GL_MESA_window_pos
+#define GL_MESA_window_pos 1
+
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint* p);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p);
+
+#define glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA)
+#define glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA)
+#define glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA)
+#define glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA)
+#define glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA)
+#define glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA)
+#define glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA)
+#define glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA)
+#define glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA)
+#define glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA)
+#define glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA)
+#define glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA)
+#define glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA)
+#define glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA)
+#define glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA)
+#define glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA)
+#define glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA)
+#define glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA)
+#define glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA)
+#define glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA)
+#define glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA)
+#define glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA)
+#define glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA)
+#define glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA)
+
+#define GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos)
+
+#endif /* GL_MESA_window_pos */
+
+/* ------------------------- GL_MESA_ycbcr_texture ------------------------- */
+
+#ifndef GL_MESA_ycbcr_texture
+#define GL_MESA_ycbcr_texture 1
+
+#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
+#define GL_YCBCR_MESA 0x8757
+
+#define GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture)
+
+#endif /* GL_MESA_ycbcr_texture */
+
+/* --------------------------- GL_NV_blend_square -------------------------- */
+
+#ifndef GL_NV_blend_square
+#define GL_NV_blend_square 1
+
+#define GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square)
+
+#endif /* GL_NV_blend_square */
+
+/* ----------------------- GL_NV_copy_depth_to_color ----------------------- */
+
+#ifndef GL_NV_copy_depth_to_color
+#define GL_NV_copy_depth_to_color 1
+
+#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
+#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
+
+#define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color)
+
+#endif /* GL_NV_copy_depth_to_color */
+
+/* --------------------------- GL_NV_depth_clamp --------------------------- */
+
+#ifndef GL_NV_depth_clamp
+#define GL_NV_depth_clamp 1
+
+#define GL_DEPTH_CLAMP_NV 0x864F
+
+#define GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp)
+
+#endif /* GL_NV_depth_clamp */
+
+/* ---------------------------- GL_NV_evaluators --------------------------- */
+
+#ifndef GL_NV_evaluators
+#define GL_NV_evaluators 1
+
+#define GL_EVAL_2D_NV 0x86C0
+#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1
+#define GL_MAP_TESSELLATION_NV 0x86C2
+#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
+#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
+#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
+#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
+#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
+#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
+#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
+#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
+#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
+#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
+#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
+#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
+#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
+#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
+#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
+#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
+#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
+#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
+#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
+#define GL_MAX_MAP_TESSELLATION_NV 0x86D6
+#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
+
+typedef void (GLAPIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode);
+typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void* points);
+typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void* points);
+typedef void (GLAPIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint* params);
+
+#define glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV)
+#define glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV)
+#define glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV)
+#define glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV)
+#define glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV)
+#define glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV)
+#define glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV)
+#define glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV)
+#define glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV)
+
+#define GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators)
+
+#endif /* GL_NV_evaluators */
+
+/* ------------------------------ GL_NV_fence ------------------------------ */
+
+#ifndef GL_NV_fence
+#define GL_NV_fence 1
+
+#define GL_ALL_COMPLETED_NV 0x84F2
+#define GL_FENCE_STATUS_NV 0x84F3
+#define GL_FENCE_CONDITION_NV 0x84F4
+
+typedef void (GLAPIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint* fences);
+typedef void (GLAPIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence);
+typedef void (GLAPIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint* fences);
+typedef void (GLAPIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint* params);
+typedef GLboolean (GLAPIENTRY * PFNGLISFENCENVPROC) (GLuint fence);
+typedef void (GLAPIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence);
+
+#define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV)
+#define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV)
+#define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV)
+#define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV)
+#define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV)
+#define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV)
+#define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV)
+
+#define GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence)
+
+#endif /* GL_NV_fence */
+
+/* --------------------------- GL_NV_float_buffer -------------------------- */
+
+#ifndef GL_NV_float_buffer
+#define GL_NV_float_buffer 1
+
+#define GL_FLOAT_R_NV 0x8880
+#define GL_FLOAT_RG_NV 0x8881
+#define GL_FLOAT_RGB_NV 0x8882
+#define GL_FLOAT_RGBA_NV 0x8883
+#define GL_FLOAT_R16_NV 0x8884
+#define GL_FLOAT_R32_NV 0x8885
+#define GL_FLOAT_RG16_NV 0x8886
+#define GL_FLOAT_RG32_NV 0x8887
+#define GL_FLOAT_RGB16_NV 0x8888
+#define GL_FLOAT_RGB32_NV 0x8889
+#define GL_FLOAT_RGBA16_NV 0x888A
+#define GL_FLOAT_RGBA32_NV 0x888B
+#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
+#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
+#define GL_FLOAT_RGBA_MODE_NV 0x888E
+
+#define GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer)
+
+#endif /* GL_NV_float_buffer */
+
+/* --------------------------- GL_NV_fog_distance -------------------------- */
+
+#ifndef GL_NV_fog_distance
+#define GL_NV_fog_distance 1
+
+#define GL_FOG_DISTANCE_MODE_NV 0x855A
+#define GL_EYE_RADIAL_NV 0x855B
+#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
+
+#define GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance)
+
+#endif /* GL_NV_fog_distance */
+
+/* ------------------------- GL_NV_fragment_program ------------------------ */
+
+#ifndef GL_NV_fragment_program
+#define GL_NV_fragment_program 1
+
+#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
+#define GL_FRAGMENT_PROGRAM_NV 0x8870
+#define GL_MAX_TEXTURE_COORDS_NV 0x8871
+#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
+#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
+#define GL_PROGRAM_ERROR_STRING_NV 0x8874
+
+typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params);
+typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]);
+typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]);
+
+#define glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV)
+#define glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV)
+#define glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV)
+#define glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV)
+#define glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV)
+#define glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV)
+
+#define GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program)
+
+#endif /* GL_NV_fragment_program */
+
+/* ------------------------ GL_NV_fragment_program2 ------------------------ */
+
+#ifndef GL_NV_fragment_program2
+#define GL_NV_fragment_program2 1
+
+#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
+#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
+#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
+#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
+#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
+
+#define GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2)
+
+#endif /* GL_NV_fragment_program2 */
+
+/* --------------------- GL_NV_fragment_program_option --------------------- */
+
+#ifndef GL_NV_fragment_program_option
+#define GL_NV_fragment_program_option 1
+
+#define GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option)
+
+#endif /* GL_NV_fragment_program_option */
+
+/* ---------------------------- GL_NV_half_float --------------------------- */
+
+#ifndef GL_NV_half_float
+#define GL_NV_half_float 1
+
+#define GL_HALF_FLOAT_NV 0x140B
+
+typedef unsigned short GLhalf;
+
+typedef void (GLAPIENTRY * PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue);
+typedef void (GLAPIENTRY * PFNGLCOLOR3HVNVPROC) (const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha);
+typedef void (GLAPIENTRY * PFNGLCOLOR4HVNVPROC) (const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLFOGCOORDHNVPROC) (GLhalf fog);
+typedef void (GLAPIENTRY * PFNGLFOGCOORDHVNVPROC) (const GLhalf* fog);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz);
+typedef void (GLAPIENTRY * PFNGLNORMAL3HVNVPROC) (const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue);
+typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD1HNVPROC) (GLhalf s);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD1HVNVPROC) (const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD2HVNVPROC) (const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD3HVNVPROC) (const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD4HVNVPROC) (const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y);
+typedef void (GLAPIENTRY * PFNGLVERTEX2HVNVPROC) (const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z);
+typedef void (GLAPIENTRY * PFNGLVERTEX3HVNVPROC) (const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w);
+typedef void (GLAPIENTRY * PFNGLVERTEX4HVNVPROC) (const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight);
+typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf* weight);
+
+#define glColor3hNV GLEW_GET_FUN(__glewColor3hNV)
+#define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV)
+#define glColor4hNV GLEW_GET_FUN(__glewColor4hNV)
+#define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV)
+#define glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV)
+#define glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV)
+#define glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV)
+#define glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV)
+#define glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV)
+#define glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV)
+#define glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV)
+#define glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV)
+#define glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV)
+#define glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV)
+#define glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV)
+#define glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV)
+#define glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV)
+#define glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV)
+#define glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV)
+#define glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV)
+#define glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV)
+#define glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV)
+#define glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV)
+#define glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV)
+#define glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV)
+#define glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV)
+#define glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV)
+#define glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV)
+#define glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV)
+#define glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV)
+#define glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV)
+#define glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV)
+#define glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV)
+#define glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV)
+#define glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV)
+#define glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV)
+#define glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV)
+#define glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV)
+#define glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV)
+#define glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV)
+#define glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV)
+#define glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV)
+#define glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV)
+#define glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV)
+#define glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV)
+#define glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV)
+
+#define GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float)
+
+#endif /* GL_NV_half_float */
+
+/* ------------------------ GL_NV_light_max_exponent ----------------------- */
+
+#ifndef GL_NV_light_max_exponent
+#define GL_NV_light_max_exponent 1
+
+#define GL_MAX_SHININESS_NV 0x8504
+#define GL_MAX_SPOT_EXPONENT_NV 0x8505
+
+#define GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent)
+
+#endif /* GL_NV_light_max_exponent */
+
+/* --------------------- GL_NV_multisample_filter_hint --------------------- */
+
+#ifndef GL_NV_multisample_filter_hint
+#define GL_NV_multisample_filter_hint 1
+
+#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
+
+#define GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint)
+
+#endif /* GL_NV_multisample_filter_hint */
+
+/* ------------------------- GL_NV_occlusion_query ------------------------- */
+
+#ifndef GL_NV_occlusion_query
+#define GL_NV_occlusion_query 1
+
+#define GL_PIXEL_COUNTER_BITS_NV 0x8864
+#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
+#define GL_PIXEL_COUNT_NV 0x8866
+#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
+
+typedef void (GLAPIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
+typedef void (GLAPIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint* ids);
+typedef void (GLAPIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void);
+typedef void (GLAPIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint* ids);
+typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint* params);
+typedef GLboolean (GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
+
+#define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV)
+#define glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV)
+#define glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV)
+#define glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV)
+#define glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV)
+#define glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV)
+#define glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV)
+
+#define GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query)
+
+#endif /* GL_NV_occlusion_query */
+
+/* ----------------------- GL_NV_packed_depth_stencil ---------------------- */
+
+#ifndef GL_NV_packed_depth_stencil
+#define GL_NV_packed_depth_stencil 1
+
+#define GL_DEPTH_STENCIL_NV 0x84F9
+#define GL_UNSIGNED_INT_24_8_NV 0x84FA
+
+#define GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil)
+
+#endif /* GL_NV_packed_depth_stencil */
+
+/* ------------------------- GL_NV_pixel_data_range ------------------------ */
+
+#ifndef GL_NV_pixel_data_range
+#define GL_NV_pixel_data_range 1
+
+#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
+#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879
+#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
+#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
+#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
+#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
+
+typedef void (GLAPIENTRY * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
+typedef void (GLAPIENTRY * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, void* pointer);
+
+#define glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV)
+#define glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV)
+
+#define GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range)
+
+#endif /* GL_NV_pixel_data_range */
+
+/* --------------------------- GL_NV_point_sprite -------------------------- */
+
+#ifndef GL_NV_point_sprite
+#define GL_NV_point_sprite 1
+
+#define GL_POINT_SPRITE_NV 0x8861
+#define GL_COORD_REPLACE_NV 0x8862
+#define GL_POINT_SPRITE_R_MODE_NV 0x8863
+
+typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint* params);
+
+#define glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV)
+#define glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV)
+
+#define GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite)
+
+#endif /* GL_NV_point_sprite */
+
+/* ------------------------ GL_NV_primitive_restart ------------------------ */
+
+#ifndef GL_NV_primitive_restart
+#define GL_NV_primitive_restart 1
+
+#define GL_PRIMITIVE_RESTART_NV 0x8558
+#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
+
+typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
+typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTNVPROC) (void);
+
+#define glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV)
+#define glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV)
+
+#define GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart)
+
+#endif /* GL_NV_primitive_restart */
+
+/* ------------------------ GL_NV_register_combiners ----------------------- */
+
+#ifndef GL_NV_register_combiners
+#define GL_NV_register_combiners 1
+
+#define GL_REGISTER_COMBINERS_NV 0x8522
+#define GL_VARIABLE_A_NV 0x8523
+#define GL_VARIABLE_B_NV 0x8524
+#define GL_VARIABLE_C_NV 0x8525
+#define GL_VARIABLE_D_NV 0x8526
+#define GL_VARIABLE_E_NV 0x8527
+#define GL_VARIABLE_F_NV 0x8528
+#define GL_VARIABLE_G_NV 0x8529
+#define GL_CONSTANT_COLOR0_NV 0x852A
+#define GL_CONSTANT_COLOR1_NV 0x852B
+#define GL_PRIMARY_COLOR_NV 0x852C
+#define GL_SECONDARY_COLOR_NV 0x852D
+#define GL_SPARE0_NV 0x852E
+#define GL_SPARE1_NV 0x852F
+#define GL_DISCARD_NV 0x8530
+#define GL_E_TIMES_F_NV 0x8531
+#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
+#define GL_UNSIGNED_IDENTITY_NV 0x8536
+#define GL_UNSIGNED_INVERT_NV 0x8537
+#define GL_EXPAND_NORMAL_NV 0x8538
+#define GL_EXPAND_NEGATE_NV 0x8539
+#define GL_HALF_BIAS_NORMAL_NV 0x853A
+#define GL_HALF_BIAS_NEGATE_NV 0x853B
+#define GL_SIGNED_IDENTITY_NV 0x853C
+#define GL_SIGNED_NEGATE_NV 0x853D
+#define GL_SCALE_BY_TWO_NV 0x853E
+#define GL_SCALE_BY_FOUR_NV 0x853F
+#define GL_SCALE_BY_ONE_HALF_NV 0x8540
+#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
+#define GL_COMBINER_INPUT_NV 0x8542
+#define GL_COMBINER_MAPPING_NV 0x8543
+#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
+#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
+#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
+#define GL_COMBINER_MUX_SUM_NV 0x8547
+#define GL_COMBINER_SCALE_NV 0x8548
+#define GL_COMBINER_BIAS_NV 0x8549
+#define GL_COMBINER_AB_OUTPUT_NV 0x854A
+#define GL_COMBINER_CD_OUTPUT_NV 0x854B
+#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
+#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
+#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
+#define GL_COLOR_SUM_CLAMP_NV 0x854F
+#define GL_COMBINER0_NV 0x8550
+#define GL_COMBINER1_NV 0x8551
+#define GL_COMBINER2_NV 0x8552
+#define GL_COMBINER3_NV 0x8553
+#define GL_COMBINER4_NV 0x8554
+#define GL_COMBINER5_NV 0x8555
+#define GL_COMBINER6_NV 0x8556
+#define GL_COMBINER7_NV 0x8557
+
+typedef void (GLAPIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (GLAPIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint* params);
+
+#define glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV)
+#define glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV)
+#define glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV)
+#define glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV)
+#define glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV)
+#define glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV)
+#define glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV)
+#define glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV)
+#define glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV)
+#define glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV)
+#define glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV)
+#define glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV)
+#define glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV)
+
+#define GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners)
+
+#endif /* GL_NV_register_combiners */
+
+/* ----------------------- GL_NV_register_combiners2 ----------------------- */
+
+#ifndef GL_NV_register_combiners2
+#define GL_NV_register_combiners2 1
+
+#define GL_PER_STAGE_CONSTANTS_NV 0x8535
+
+typedef void (GLAPIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat* params);
+
+#define glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV)
+#define glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV)
+
+#define GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2)
+
+#endif /* GL_NV_register_combiners2 */
+
+/* -------------------------- GL_NV_texgen_emboss -------------------------- */
+
+#ifndef GL_NV_texgen_emboss
+#define GL_NV_texgen_emboss 1
+
+#define GL_EMBOSS_LIGHT_NV 0x855D
+#define GL_EMBOSS_CONSTANT_NV 0x855E
+#define GL_EMBOSS_MAP_NV 0x855F
+
+#define GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss)
+
+#endif /* GL_NV_texgen_emboss */
+
+/* ------------------------ GL_NV_texgen_reflection ------------------------ */
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NV_texgen_reflection 1
+
+#define GL_NORMAL_MAP_NV 0x8511
+#define GL_REFLECTION_MAP_NV 0x8512
+
+#define GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection)
+
+#endif /* GL_NV_texgen_reflection */
+
+/* --------------------- GL_NV_texture_compression_vtc --------------------- */
+
+#ifndef GL_NV_texture_compression_vtc
+#define GL_NV_texture_compression_vtc 1
+
+#define GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc)
+
+#endif /* GL_NV_texture_compression_vtc */
+
+/* ----------------------- GL_NV_texture_env_combine4 ---------------------- */
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_NV_texture_env_combine4 1
+
+#define GL_COMBINE4_NV 0x8503
+#define GL_SOURCE3_RGB_NV 0x8583
+#define GL_SOURCE3_ALPHA_NV 0x858B
+#define GL_OPERAND3_RGB_NV 0x8593
+#define GL_OPERAND3_ALPHA_NV 0x859B
+
+#define GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4)
+
+#endif /* GL_NV_texture_env_combine4 */
+
+/* ---------------------- GL_NV_texture_expand_normal ---------------------- */
+
+#ifndef GL_NV_texture_expand_normal
+#define GL_NV_texture_expand_normal 1
+
+#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
+
+#define GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal)
+
+#endif /* GL_NV_texture_expand_normal */
+
+/* ------------------------ GL_NV_texture_rectangle ------------------------ */
+
+#ifndef GL_NV_texture_rectangle
+#define GL_NV_texture_rectangle 1
+
+#define GL_TEXTURE_RECTANGLE_NV 0x84F5
+#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
+#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
+#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
+
+#define GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle)
+
+#endif /* GL_NV_texture_rectangle */
+
+/* -------------------------- GL_NV_texture_shader ------------------------- */
+
+#ifndef GL_NV_texture_shader
+#define GL_NV_texture_shader 1
+
+#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
+#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
+#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
+#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
+#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
+#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
+#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
+#define GL_SHADER_CONSISTENT_NV 0x86DD
+#define GL_TEXTURE_SHADER_NV 0x86DE
+#define GL_SHADER_OPERATION_NV 0x86DF
+#define GL_CULL_MODES_NV 0x86E0
+#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
+#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
+#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
+#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
+#define GL_CONST_EYE_NV 0x86E5
+#define GL_PASS_THROUGH_NV 0x86E6
+#define GL_CULL_FRAGMENT_NV 0x86E7
+#define GL_OFFSET_TEXTURE_2D_NV 0x86E8
+#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
+#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
+#define GL_DOT_PRODUCT_NV 0x86EC
+#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
+#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
+#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
+#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
+#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
+#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
+#define GL_HILO_NV 0x86F4
+#define GL_DSDT_NV 0x86F5
+#define GL_DSDT_MAG_NV 0x86F6
+#define GL_DSDT_MAG_VIB_NV 0x86F7
+#define GL_HILO16_NV 0x86F8
+#define GL_SIGNED_HILO_NV 0x86F9
+#define GL_SIGNED_HILO16_NV 0x86FA
+#define GL_SIGNED_RGBA_NV 0x86FB
+#define GL_SIGNED_RGBA8_NV 0x86FC
+#define GL_SIGNED_RGB_NV 0x86FE
+#define GL_SIGNED_RGB8_NV 0x86FF
+#define GL_SIGNED_LUMINANCE_NV 0x8701
+#define GL_SIGNED_LUMINANCE8_NV 0x8702
+#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
+#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
+#define GL_SIGNED_ALPHA_NV 0x8705
+#define GL_SIGNED_ALPHA8_NV 0x8706
+#define GL_SIGNED_INTENSITY_NV 0x8707
+#define GL_SIGNED_INTENSITY8_NV 0x8708
+#define GL_DSDT8_NV 0x8709
+#define GL_DSDT8_MAG8_NV 0x870A
+#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
+#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
+#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
+#define GL_HI_SCALE_NV 0x870E
+#define GL_LO_SCALE_NV 0x870F
+#define GL_DS_SCALE_NV 0x8710
+#define GL_DT_SCALE_NV 0x8711
+#define GL_MAGNITUDE_SCALE_NV 0x8712
+#define GL_VIBRANCE_SCALE_NV 0x8713
+#define GL_HI_BIAS_NV 0x8714
+#define GL_LO_BIAS_NV 0x8715
+#define GL_DS_BIAS_NV 0x8716
+#define GL_DT_BIAS_NV 0x8717
+#define GL_MAGNITUDE_BIAS_NV 0x8718
+#define GL_VIBRANCE_BIAS_NV 0x8719
+#define GL_TEXTURE_BORDER_VALUES_NV 0x871A
+#define GL_TEXTURE_HI_SIZE_NV 0x871B
+#define GL_TEXTURE_LO_SIZE_NV 0x871C
+#define GL_TEXTURE_DS_SIZE_NV 0x871D
+#define GL_TEXTURE_DT_SIZE_NV 0x871E
+#define GL_TEXTURE_MAG_SIZE_NV 0x871F
+
+#define GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader)
+
+#endif /* GL_NV_texture_shader */
+
+/* ------------------------- GL_NV_texture_shader2 ------------------------- */
+
+#ifndef GL_NV_texture_shader2
+#define GL_NV_texture_shader2 1
+
+#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
+#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
+#define GL_DSDT_MAG_INTENSITY_NV 0x86DC
+#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
+#define GL_HILO_NV 0x86F4
+#define GL_DSDT_NV 0x86F5
+#define GL_DSDT_MAG_NV 0x86F6
+#define GL_DSDT_MAG_VIB_NV 0x86F7
+#define GL_HILO16_NV 0x86F8
+#define GL_SIGNED_HILO_NV 0x86F9
+#define GL_SIGNED_HILO16_NV 0x86FA
+#define GL_SIGNED_RGBA_NV 0x86FB
+#define GL_SIGNED_RGBA8_NV 0x86FC
+#define GL_SIGNED_RGB_NV 0x86FE
+#define GL_SIGNED_RGB8_NV 0x86FF
+#define GL_SIGNED_LUMINANCE_NV 0x8701
+#define GL_SIGNED_LUMINANCE8_NV 0x8702
+#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
+#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
+#define GL_SIGNED_ALPHA_NV 0x8705
+#define GL_SIGNED_ALPHA8_NV 0x8706
+#define GL_SIGNED_INTENSITY_NV 0x8707
+#define GL_SIGNED_INTENSITY8_NV 0x8708
+#define GL_DSDT8_NV 0x8709
+#define GL_DSDT8_MAG8_NV 0x870A
+#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
+#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
+#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
+
+#define GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2)
+
+#endif /* GL_NV_texture_shader2 */
+
+/* ------------------------- GL_NV_texture_shader3 ------------------------- */
+
+#ifndef GL_NV_texture_shader3
+#define GL_NV_texture_shader3 1
+
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
+#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
+#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
+#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
+#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
+#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
+#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
+#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
+#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
+#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
+#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
+#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
+#define GL_HILO8_NV 0x885E
+#define GL_SIGNED_HILO8_NV 0x885F
+#define GL_FORCE_BLUE_TO_ONE_NV 0x8860
+
+#define GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3)
+
+#endif /* GL_NV_texture_shader3 */
+
+/* ------------------------ GL_NV_vertex_array_range ----------------------- */
+
+#ifndef GL_NV_vertex_array_range
+#define GL_NV_vertex_array_range 1
+
+#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
+#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
+#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
+#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
+
+typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
+typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, void* pointer);
+
+#define glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV)
+#define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV)
+
+#define GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range)
+
+#endif /* GL_NV_vertex_array_range */
+
+/* ----------------------- GL_NV_vertex_array_range2 ----------------------- */
+
+#ifndef GL_NV_vertex_array_range2
+#define GL_NV_vertex_array_range2 1
+
+#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
+
+#define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2)
+
+#endif /* GL_NV_vertex_array_range2 */
+
+/* -------------------------- GL_NV_vertex_program ------------------------- */
+
+#ifndef GL_NV_vertex_program
+#define GL_NV_vertex_program 1
+
+#define GL_VERTEX_PROGRAM_NV 0x8620
+#define GL_VERTEX_STATE_PROGRAM_NV 0x8621
+#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623
+#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
+#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625
+#define GL_CURRENT_ATTRIB_NV 0x8626
+#define GL_PROGRAM_LENGTH_NV 0x8627
+#define GL_PROGRAM_STRING_NV 0x8628
+#define GL_MODELVIEW_PROJECTION_NV 0x8629
+#define GL_IDENTITY_NV 0x862A
+#define GL_INVERSE_NV 0x862B
+#define GL_TRANSPOSE_NV 0x862C
+#define GL_INVERSE_TRANSPOSE_NV 0x862D
+#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
+#define GL_MAX_TRACK_MATRICES_NV 0x862F
+#define GL_MATRIX0_NV 0x8630
+#define GL_MATRIX1_NV 0x8631
+#define GL_MATRIX2_NV 0x8632
+#define GL_MATRIX3_NV 0x8633
+#define GL_MATRIX4_NV 0x8634
+#define GL_MATRIX5_NV 0x8635
+#define GL_MATRIX6_NV 0x8636
+#define GL_MATRIX7_NV 0x8637
+#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
+#define GL_CURRENT_MATRIX_NV 0x8641
+#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
+#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
+#define GL_PROGRAM_PARAMETER_NV 0x8644
+#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645
+#define GL_PROGRAM_TARGET_NV 0x8646
+#define GL_PROGRAM_RESIDENT_NV 0x8647
+#define GL_TRACK_MATRIX_NV 0x8648
+#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
+#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A
+#define GL_PROGRAM_ERROR_POSITION_NV 0x864B
+#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
+#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
+#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
+#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
+#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
+#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
+#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
+#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
+#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
+#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
+#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
+#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
+#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
+#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
+#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
+#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
+#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
+#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
+#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
+#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
+#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
+#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
+#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
+#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
+#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
+#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
+#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
+#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
+#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
+#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
+#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
+#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
+#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
+#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
+#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
+#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
+#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
+#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
+#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
+#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
+#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
+#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
+#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
+#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
+#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
+#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
+#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
+#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
+
+typedef GLboolean (GLAPIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint* ids, GLboolean *residences);
+typedef void (GLAPIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id);
+typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint* ids);
+typedef void (GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint* ids);
+typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte* program);
+typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid** pointer);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint* params);
+typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id);
+typedef void (GLAPIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte* program);
+typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint num, const GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint num, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint* ids);
+typedef void (GLAPIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort* v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte* v);
+
+#define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV)
+#define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV)
+#define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV)
+#define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV)
+#define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV)
+#define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV)
+#define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV)
+#define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV)
+#define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV)
+#define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV)
+#define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV)
+#define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV)
+#define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV)
+#define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV)
+#define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV)
+#define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV)
+#define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV)
+#define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV)
+#define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV)
+#define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV)
+#define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV)
+#define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV)
+#define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV)
+#define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV)
+#define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV)
+#define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV)
+#define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV)
+#define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV)
+#define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV)
+#define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV)
+#define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV)
+#define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV)
+#define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV)
+#define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV)
+#define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV)
+#define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV)
+#define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV)
+#define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV)
+#define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV)
+#define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV)
+#define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV)
+#define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV)
+#define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV)
+#define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV)
+#define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV)
+#define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV)
+#define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV)
+#define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV)
+#define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV)
+#define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV)
+#define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV)
+#define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV)
+#define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV)
+#define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV)
+#define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV)
+#define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV)
+#define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV)
+#define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV)
+#define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV)
+#define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV)
+#define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV)
+#define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV)
+#define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV)
+#define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV)
+
+#define GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program)
+
+#endif /* GL_NV_vertex_program */
+
+/* ------------------------ GL_NV_vertex_program1_1 ------------------------ */
+
+#ifndef GL_NV_vertex_program1_1
+#define GL_NV_vertex_program1_1 1
+
+#define GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1)
+
+#endif /* GL_NV_vertex_program1_1 */
+
+/* ------------------------- GL_NV_vertex_program2 ------------------------- */
+
+#ifndef GL_NV_vertex_program2
+#define GL_NV_vertex_program2 1
+
+#define GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2)
+
+#endif /* GL_NV_vertex_program2 */
+
+/* ---------------------- GL_NV_vertex_program2_option --------------------- */
+
+#ifndef GL_NV_vertex_program2_option
+#define GL_NV_vertex_program2_option 1
+
+#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
+#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
+
+#define GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option)
+
+#endif /* GL_NV_vertex_program2_option */
+
+/* ------------------------- GL_NV_vertex_program3 ------------------------- */
+
+#ifndef GL_NV_vertex_program3
+#define GL_NV_vertex_program3 1
+
+#define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
+
+#define GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3)
+
+#endif /* GL_NV_vertex_program3 */
+
+/* ---------------------------- GL_OML_interlace --------------------------- */
+
+#ifndef GL_OML_interlace
+#define GL_OML_interlace 1
+
+#define GL_INTERLACE_OML 0x8980
+#define GL_INTERLACE_READ_OML 0x8981
+
+#define GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace)
+
+#endif /* GL_OML_interlace */
+
+/* ---------------------------- GL_OML_resample ---------------------------- */
+
+#ifndef GL_OML_resample
+#define GL_OML_resample 1
+
+#define GL_PACK_RESAMPLE_OML 0x8984
+#define GL_UNPACK_RESAMPLE_OML 0x8985
+#define GL_RESAMPLE_REPLICATE_OML 0x8986
+#define GL_RESAMPLE_ZERO_FILL_OML 0x8987
+#define GL_RESAMPLE_AVERAGE_OML 0x8988
+#define GL_RESAMPLE_DECIMATE_OML 0x8989
+
+#define GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample)
+
+#endif /* GL_OML_resample */
+
+/* ---------------------------- GL_OML_subsample --------------------------- */
+
+#ifndef GL_OML_subsample
+#define GL_OML_subsample 1
+
+#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
+#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
+
+#define GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample)
+
+#endif /* GL_OML_subsample */
+
+/* --------------------------- GL_PGI_misc_hints --------------------------- */
+
+#ifndef GL_PGI_misc_hints
+#define GL_PGI_misc_hints 1
+
+#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000
+#define GL_CONSERVE_MEMORY_HINT_PGI 107005
+#define GL_RECLAIM_MEMORY_HINT_PGI 107006
+#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010
+#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011
+#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012
+#define GL_ALWAYS_FAST_HINT_PGI 107020
+#define GL_ALWAYS_SOFT_HINT_PGI 107021
+#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022
+#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023
+#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024
+#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025
+#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030
+#define GL_STRICT_LIGHTING_HINT_PGI 107031
+#define GL_STRICT_SCISSOR_HINT_PGI 107032
+#define GL_FULL_STIPPLE_HINT_PGI 107033
+#define GL_CLIP_NEAR_HINT_PGI 107040
+#define GL_CLIP_FAR_HINT_PGI 107041
+#define GL_WIDE_LINE_HINT_PGI 107042
+#define GL_BACK_NORMALS_HINT_PGI 107043
+
+#define GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints)
+
+#endif /* GL_PGI_misc_hints */
+
+/* -------------------------- GL_PGI_vertex_hints -------------------------- */
+
+#ifndef GL_PGI_vertex_hints
+#define GL_PGI_vertex_hints 1
+
+#define GL_VERTEX23_BIT_PGI 0x00000004
+#define GL_VERTEX4_BIT_PGI 0x00000008
+#define GL_COLOR3_BIT_PGI 0x00010000
+#define GL_COLOR4_BIT_PGI 0x00020000
+#define GL_EDGEFLAG_BIT_PGI 0x00040000
+#define GL_INDEX_BIT_PGI 0x00080000
+#define GL_MAT_AMBIENT_BIT_PGI 0x00100000
+#define GL_VERTEX_DATA_HINT_PGI 107050
+#define GL_VERTEX_CONSISTENT_HINT_PGI 107051
+#define GL_MATERIAL_SIDE_HINT_PGI 107052
+#define GL_MAX_VERTEX_HINT_PGI 107053
+#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
+#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
+#define GL_MAT_EMISSION_BIT_PGI 0x00800000
+#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
+#define GL_MAT_SHININESS_BIT_PGI 0x02000000
+#define GL_MAT_SPECULAR_BIT_PGI 0x04000000
+#define GL_NORMAL_BIT_PGI 0x08000000
+#define GL_TEXCOORD1_BIT_PGI 0x10000000
+#define GL_TEXCOORD2_BIT_PGI 0x20000000
+#define GL_TEXCOORD3_BIT_PGI 0x40000000
+#define GL_TEXCOORD4_BIT_PGI 0x80000000
+
+#define GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints)
+
+#endif /* GL_PGI_vertex_hints */
+
+/* ----------------------- GL_REND_screen_coordinates ---------------------- */
+
+#ifndef GL_REND_screen_coordinates
+#define GL_REND_screen_coordinates 1
+
+#define GL_SCREEN_COORDINATES_REND 0x8490
+#define GL_INVERTED_SCREEN_W_REND 0x8491
+
+#define GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates)
+
+#endif /* GL_REND_screen_coordinates */
+
+/* ------------------------------- GL_S3_s3tc ------------------------------ */
+
+#ifndef GL_S3_s3tc
+#define GL_S3_s3tc 1
+
+#define GL_RGB_S3TC 0x83A0
+#define GL_RGB4_S3TC 0x83A1
+#define GL_RGBA_S3TC 0x83A2
+#define GL_RGBA4_S3TC 0x83A3
+#define GL_RGBA_DXT5_S3TC 0x83A4
+#define GL_RGBA4_DXT5_S3TC 0x83A5
+
+#define GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc)
+
+#endif /* GL_S3_s3tc */
+
+/* -------------------------- GL_SGIS_color_range -------------------------- */
+
+#ifndef GL_SGIS_color_range
+#define GL_SGIS_color_range 1
+
+#define GL_EXTENDED_RANGE_SGIS 0x85A5
+#define GL_MIN_RED_SGIS 0x85A6
+#define GL_MAX_RED_SGIS 0x85A7
+#define GL_MIN_GREEN_SGIS 0x85A8
+#define GL_MAX_GREEN_SGIS 0x85A9
+#define GL_MIN_BLUE_SGIS 0x85AA
+#define GL_MAX_BLUE_SGIS 0x85AB
+#define GL_MIN_ALPHA_SGIS 0x85AC
+#define GL_MAX_ALPHA_SGIS 0x85AD
+
+#define GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range)
+
+#endif /* GL_SGIS_color_range */
+
+/* ------------------------- GL_SGIS_detail_texture ------------------------ */
+
+#ifndef GL_SGIS_detail_texture
+#define GL_SGIS_detail_texture 1
+
+typedef void (GLAPIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points);
+typedef void (GLAPIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat* points);
+
+#define glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS)
+#define glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS)
+
+#define GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture)
+
+#endif /* GL_SGIS_detail_texture */
+
+/* -------------------------- GL_SGIS_fog_function ------------------------- */
+
+#ifndef GL_SGIS_fog_function
+#define GL_SGIS_fog_function 1
+
+typedef void (GLAPIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat* points);
+typedef void (GLAPIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat* points);
+
+#define glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS)
+#define glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS)
+
+#define GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function)
+
+#endif /* GL_SGIS_fog_function */
+
+/* ------------------------ GL_SGIS_generate_mipmap ------------------------ */
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_SGIS_generate_mipmap 1
+
+#define GL_GENERATE_MIPMAP_SGIS 0x8191
+#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
+
+#define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap)
+
+#endif /* GL_SGIS_generate_mipmap */
+
+/* -------------------------- GL_SGIS_multisample -------------------------- */
+
+#ifndef GL_SGIS_multisample
+#define GL_SGIS_multisample 1
+
+#define GL_MULTISAMPLE_SGIS 0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
+#define GL_SAMPLE_MASK_SGIS 0x80A0
+#define GL_1PASS_SGIS 0x80A1
+#define GL_2PASS_0_SGIS 0x80A2
+#define GL_2PASS_1_SGIS 0x80A3
+#define GL_4PASS_0_SGIS 0x80A4
+#define GL_4PASS_1_SGIS 0x80A5
+#define GL_4PASS_2_SGIS 0x80A6
+#define GL_4PASS_3_SGIS 0x80A7
+#define GL_SAMPLE_BUFFERS_SGIS 0x80A8
+#define GL_SAMPLES_SGIS 0x80A9
+#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
+#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
+#define GL_SAMPLE_PATTERN_SGIS 0x80AC
+#define GL_MULTISAMPLE_BIT_EXT 0x20000000
+
+typedef void (GLAPIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
+typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
+
+#define glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS)
+#define glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS)
+
+#define GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample)
+
+#endif /* GL_SGIS_multisample */
+
+/* ------------------------- GL_SGIS_pixel_texture ------------------------- */
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_SGIS_pixel_texture 1
+
+#define GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture)
+
+#endif /* GL_SGIS_pixel_texture */
+
+/* ------------------------ GL_SGIS_sharpen_texture ------------------------ */
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_SGIS_sharpen_texture 1
+
+typedef void (GLAPIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat* points);
+typedef void (GLAPIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points);
+
+#define glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS)
+#define glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS)
+
+#define GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture)
+
+#endif /* GL_SGIS_sharpen_texture */
+
+/* --------------------------- GL_SGIS_texture4D --------------------------- */
+
+#ifndef GL_SGIS_texture4D
+#define GL_SGIS_texture4D 1
+
+typedef void (GLAPIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void* pixels);
+
+#define glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS)
+#define glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS)
+
+#define GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D)
+
+#endif /* GL_SGIS_texture4D */
+
+/* ---------------------- GL_SGIS_texture_border_clamp --------------------- */
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_SGIS_texture_border_clamp 1
+
+#define GL_CLAMP_TO_BORDER_SGIS 0x812D
+
+#define GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp)
+
+#endif /* GL_SGIS_texture_border_clamp */
+
+/* ----------------------- GL_SGIS_texture_edge_clamp ---------------------- */
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_SGIS_texture_edge_clamp 1
+
+#define GL_CLAMP_TO_EDGE_SGIS 0x812F
+
+#define GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp)
+
+#endif /* GL_SGIS_texture_edge_clamp */
+
+/* ------------------------ GL_SGIS_texture_filter4 ------------------------ */
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_SGIS_texture_filter4 1
+
+typedef void (GLAPIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat* weights);
+typedef void (GLAPIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights);
+
+#define glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS)
+#define glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS)
+
+#define GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4)
+
+#endif /* GL_SGIS_texture_filter4 */
+
+/* -------------------------- GL_SGIS_texture_lod -------------------------- */
+
+#ifndef GL_SGIS_texture_lod
+#define GL_SGIS_texture_lod 1
+
+#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
+#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
+#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
+#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
+
+#define GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod)
+
+#endif /* GL_SGIS_texture_lod */
+
+/* ------------------------- GL_SGIS_texture_select ------------------------ */
+
+#ifndef GL_SGIS_texture_select
+#define GL_SGIS_texture_select 1
+
+#define GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select)
+
+#endif /* GL_SGIS_texture_select */
+
+/* ----------------------------- GL_SGIX_async ----------------------------- */
+
+#ifndef GL_SGIX_async
+#define GL_SGIX_async 1
+
+#define GL_ASYNC_MARKER_SGIX 0x8329
+
+typedef void (GLAPIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
+typedef void (GLAPIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
+typedef GLint (GLAPIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint* markerp);
+typedef GLuint (GLAPIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
+typedef GLboolean (GLAPIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
+typedef GLint (GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp);
+
+#define glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX)
+#define glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX)
+#define glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX)
+#define glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX)
+#define glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX)
+#define glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX)
+
+#define GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async)
+
+#endif /* GL_SGIX_async */
+
+/* ------------------------ GL_SGIX_async_histogram ------------------------ */
+
+#ifndef GL_SGIX_async_histogram
+#define GL_SGIX_async_histogram 1
+
+#define GL_ASYNC_HISTOGRAM_SGIX 0x832C
+#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
+
+#define GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram)
+
+#endif /* GL_SGIX_async_histogram */
+
+/* -------------------------- GL_SGIX_async_pixel -------------------------- */
+
+#ifndef GL_SGIX_async_pixel
+#define GL_SGIX_async_pixel 1
+
+#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
+#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
+#define GL_ASYNC_READ_PIXELS_SGIX 0x835E
+#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
+#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
+#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
+
+#define GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel)
+
+#endif /* GL_SGIX_async_pixel */
+
+/* ----------------------- GL_SGIX_blend_alpha_minmax ---------------------- */
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_SGIX_blend_alpha_minmax 1
+
+#define GL_ALPHA_MIN_SGIX 0x8320
+#define GL_ALPHA_MAX_SGIX 0x8321
+
+#define GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax)
+
+#endif /* GL_SGIX_blend_alpha_minmax */
+
+/* ---------------------------- GL_SGIX_clipmap ---------------------------- */
+
+#ifndef GL_SGIX_clipmap
+#define GL_SGIX_clipmap 1
+
+#define GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap)
+
+#endif /* GL_SGIX_clipmap */
+
+/* ------------------------- GL_SGIX_depth_texture ------------------------- */
+
+#ifndef GL_SGIX_depth_texture
+#define GL_SGIX_depth_texture 1
+
+#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
+#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
+#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
+
+#define GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture)
+
+#endif /* GL_SGIX_depth_texture */
+
+/* -------------------------- GL_SGIX_flush_raster ------------------------- */
+
+#ifndef GL_SGIX_flush_raster
+#define GL_SGIX_flush_raster 1
+
+typedef void (GLAPIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void);
+
+#define glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX)
+
+#define GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster)
+
+#endif /* GL_SGIX_flush_raster */
+
+/* --------------------------- GL_SGIX_fog_offset -------------------------- */
+
+#ifndef GL_SGIX_fog_offset
+#define GL_SGIX_fog_offset 1
+
+#define GL_FOG_OFFSET_SGIX 0x8198
+#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
+
+#define GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset)
+
+#endif /* GL_SGIX_fog_offset */
+
+/* -------------------------- GL_SGIX_fog_texture -------------------------- */
+
+#ifndef GL_SGIX_fog_texture
+#define GL_SGIX_fog_texture 1
+
+#define GL_TEXTURE_FOG_SGIX 0
+#define GL_FOG_PATCHY_FACTOR_SGIX 0
+#define GL_FRAGMENT_FOG_SGIX 0
+
+typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname);
+
+#define glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX)
+
+#define GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture)
+
+#endif /* GL_SGIX_fog_texture */
+
+/* ------------------- GL_SGIX_fragment_specular_lighting ------------------ */
+
+#ifndef GL_SGIX_fragment_specular_lighting
+#define GL_SGIX_fragment_specular_lighting 1
+
+typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat* data);
+typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint* data);
+typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* data);
+typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* data);
+
+#define glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX)
+#define glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX)
+#define glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX)
+#define glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX)
+#define glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX)
+#define glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX)
+#define glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX)
+#define glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX)
+#define glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX)
+#define glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX)
+#define glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX)
+#define glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX)
+#define glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX)
+#define glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX)
+#define glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX)
+#define glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX)
+#define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX)
+
+#define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting)
+
+#endif /* GL_SGIX_fragment_specular_lighting */
+
+/* --------------------------- GL_SGIX_framezoom --------------------------- */
+
+#ifndef GL_SGIX_framezoom
+#define GL_SGIX_framezoom 1
+
+typedef void (GLAPIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
+
+#define glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX)
+
+#define GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom)
+
+#endif /* GL_SGIX_framezoom */
+
+/* --------------------------- GL_SGIX_interlace --------------------------- */
+
+#ifndef GL_SGIX_interlace
+#define GL_SGIX_interlace 1
+
+#define GL_INTERLACE_SGIX 0x8094
+
+#define GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace)
+
+#endif /* GL_SGIX_interlace */
+
+/* ------------------------- GL_SGIX_ir_instrument1 ------------------------ */
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_SGIX_ir_instrument1 1
+
+#define GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1)
+
+#endif /* GL_SGIX_ir_instrument1 */
+
+/* ------------------------- GL_SGIX_list_priority ------------------------- */
+
+#ifndef GL_SGIX_list_priority
+#define GL_SGIX_list_priority 1
+
+#define GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority)
+
+#endif /* GL_SGIX_list_priority */
+
+/* ------------------------- GL_SGIX_pixel_texture ------------------------- */
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_SGIX_pixel_texture 1
+
+typedef void (GLAPIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
+
+#define glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX)
+
+#define GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture)
+
+#endif /* GL_SGIX_pixel_texture */
+
+/* ----------------------- GL_SGIX_pixel_texture_bits ---------------------- */
+
+#ifndef GL_SGIX_pixel_texture_bits
+#define GL_SGIX_pixel_texture_bits 1
+
+#define GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits)
+
+#endif /* GL_SGIX_pixel_texture_bits */
+
+/* ------------------------ GL_SGIX_reference_plane ------------------------ */
+
+#ifndef GL_SGIX_reference_plane
+#define GL_SGIX_reference_plane 1
+
+typedef void (GLAPIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble* equation);
+
+#define glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX)
+
+#define GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane)
+
+#endif /* GL_SGIX_reference_plane */
+
+/* ---------------------------- GL_SGIX_resample --------------------------- */
+
+#ifndef GL_SGIX_resample
+#define GL_SGIX_resample 1
+
+#define GL_PACK_RESAMPLE_SGIX 0x842E
+#define GL_UNPACK_RESAMPLE_SGIX 0x842F
+#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
+#define GL_RESAMPLE_REPLICATE_SGIX 0x8433
+#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
+
+#define GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample)
+
+#endif /* GL_SGIX_resample */
+
+/* ----------------------------- GL_SGIX_shadow ---------------------------- */
+
+#ifndef GL_SGIX_shadow
+#define GL_SGIX_shadow 1
+
+#define GL_TEXTURE_COMPARE_SGIX 0x819A
+#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
+#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
+#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
+
+#define GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow)
+
+#endif /* GL_SGIX_shadow */
+
+/* ------------------------- GL_SGIX_shadow_ambient ------------------------ */
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SGIX_shadow_ambient 1
+
+#define GL_SHADOW_AMBIENT_SGIX 0x80BF
+
+#define GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient)
+
+#endif /* GL_SGIX_shadow_ambient */
+
+/* ----------------------------- GL_SGIX_sprite ---------------------------- */
+
+#ifndef GL_SGIX_sprite
+#define GL_SGIX_sprite 1
+
+typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint* params);
+
+#define glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX)
+#define glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX)
+#define glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX)
+#define glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX)
+
+#define GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite)
+
+#endif /* GL_SGIX_sprite */
+
+/* ----------------------- GL_SGIX_tag_sample_buffer ----------------------- */
+
+#ifndef GL_SGIX_tag_sample_buffer
+#define GL_SGIX_tag_sample_buffer 1
+
+typedef void (GLAPIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
+
+#define glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX)
+
+#define GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer)
+
+#endif /* GL_SGIX_tag_sample_buffer */
+
+/* ------------------------ GL_SGIX_texture_add_env ------------------------ */
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_SGIX_texture_add_env 1
+
+#define GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env)
+
+#endif /* GL_SGIX_texture_add_env */
+
+/* -------------------- GL_SGIX_texture_coordinate_clamp ------------------- */
+
+#ifndef GL_SGIX_texture_coordinate_clamp
+#define GL_SGIX_texture_coordinate_clamp 1
+
+#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
+#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
+#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
+
+#define GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp)
+
+#endif /* GL_SGIX_texture_coordinate_clamp */
+
+/* ------------------------ GL_SGIX_texture_lod_bias ----------------------- */
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_SGIX_texture_lod_bias 1
+
+#define GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias)
+
+#endif /* GL_SGIX_texture_lod_bias */
+
+/* ---------------------- GL_SGIX_texture_multi_buffer --------------------- */
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_SGIX_texture_multi_buffer 1
+
+#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
+
+#define GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer)
+
+#endif /* GL_SGIX_texture_multi_buffer */
+
+/* ------------------------- GL_SGIX_texture_range ------------------------- */
+
+#ifndef GL_SGIX_texture_range
+#define GL_SGIX_texture_range 1
+
+#define GL_RGB_SIGNED_SGIX 0x85E0
+#define GL_RGBA_SIGNED_SGIX 0x85E1
+#define GL_ALPHA_SIGNED_SGIX 0x85E2
+#define GL_LUMINANCE_SIGNED_SGIX 0x85E3
+#define GL_INTENSITY_SIGNED_SGIX 0x85E4
+#define GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5
+#define GL_RGB16_SIGNED_SGIX 0x85E6
+#define GL_RGBA16_SIGNED_SGIX 0x85E7
+#define GL_ALPHA16_SIGNED_SGIX 0x85E8
+#define GL_LUMINANCE16_SIGNED_SGIX 0x85E9
+#define GL_INTENSITY16_SIGNED_SGIX 0x85EA
+#define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB
+#define GL_RGB_EXTENDED_RANGE_SGIX 0x85EC
+#define GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED
+#define GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE
+#define GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF
+#define GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0
+#define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1
+#define GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2
+#define GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3
+#define GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4
+#define GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5
+#define GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6
+#define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7
+#define GL_MIN_LUMINANCE_SGIS 0x85F8
+#define GL_MAX_LUMINANCE_SGIS 0x85F9
+#define GL_MIN_INTENSITY_SGIS 0x85FA
+#define GL_MAX_INTENSITY_SGIS 0x85FB
+
+#define GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range)
+
+#endif /* GL_SGIX_texture_range */
+
+/* ----------------------- GL_SGIX_texture_scale_bias ---------------------- */
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_SGIX_texture_scale_bias 1
+
+#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
+#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
+#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
+#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
+
+#define GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias)
+
+#endif /* GL_SGIX_texture_scale_bias */
+
+/* ------------------------- GL_SGIX_vertex_preclip ------------------------ */
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_SGIX_vertex_preclip 1
+
+#define GL_VERTEX_PRECLIP_SGIX 0x83EE
+#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
+
+#define GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip)
+
+#endif /* GL_SGIX_vertex_preclip */
+
+/* ---------------------- GL_SGIX_vertex_preclip_hint ---------------------- */
+
+#ifndef GL_SGIX_vertex_preclip_hint
+#define GL_SGIX_vertex_preclip_hint 1
+
+#define GL_VERTEX_PRECLIP_SGIX 0x83EE
+#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
+
+#define GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint)
+
+#endif /* GL_SGIX_vertex_preclip_hint */
+
+/* ----------------------------- GL_SGIX_ycrcb ----------------------------- */
+
+#ifndef GL_SGIX_ycrcb
+#define GL_SGIX_ycrcb 1
+
+#define GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb)
+
+#endif /* GL_SGIX_ycrcb */
+
+/* -------------------------- GL_SGI_color_matrix -------------------------- */
+
+#ifndef GL_SGI_color_matrix
+#define GL_SGI_color_matrix 1
+
+#define GL_COLOR_MATRIX_SGI 0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
+
+#define GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix)
+
+#endif /* GL_SGI_color_matrix */
+
+/* --------------------------- GL_SGI_color_table -------------------------- */
+
+#ifndef GL_SGI_color_table
+#define GL_SGI_color_table 1
+
+#define GL_COLOR_TABLE_SGI 0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
+#define GL_PROXY_COLOR_TABLE_SGI 0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
+#define GL_COLOR_TABLE_SCALE_SGI 0x80D6
+#define GL_COLOR_TABLE_BIAS_SGI 0x80D7
+#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
+#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
+#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
+
+typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* table);
+typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void* table);
+
+#define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI)
+#define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI)
+#define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI)
+#define glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI)
+#define glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI)
+#define glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI)
+#define glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI)
+
+#define GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table)
+
+#endif /* GL_SGI_color_table */
+
+/* ----------------------- GL_SGI_texture_color_table ---------------------- */
+
+#ifndef GL_SGI_texture_color_table
+#define GL_SGI_texture_color_table 1
+
+#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
+#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
+
+#define GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table)
+
+#endif /* GL_SGI_texture_color_table */
+
+/* ------------------------- GL_SUNX_constant_data ------------------------- */
+
+#ifndef GL_SUNX_constant_data
+#define GL_SUNX_constant_data 1
+
+#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
+#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
+
+typedef void (GLAPIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void);
+
+#define glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX)
+
+#define GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data)
+
+#endif /* GL_SUNX_constant_data */
+
+/* -------------------- GL_SUN_convolution_border_modes -------------------- */
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_SUN_convolution_border_modes 1
+
+#define GL_WRAP_BORDER_SUN 0x81D4
+
+#define GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes)
+
+#endif /* GL_SUN_convolution_border_modes */
+
+/* -------------------------- GL_SUN_global_alpha -------------------------- */
+
+#ifndef GL_SUN_global_alpha
+#define GL_SUN_global_alpha 1
+
+#define GL_GLOBAL_ALPHA_SUN 0x81D9
+#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
+
+typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
+typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
+typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
+typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
+typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
+typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
+typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
+typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
+
+#define glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN)
+#define glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN)
+#define glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN)
+#define glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN)
+#define glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN)
+#define glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN)
+#define glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN)
+#define glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN)
+
+#define GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha)
+
+#endif /* GL_SUN_global_alpha */
+
+/* --------------------------- GL_SUN_mesh_array --------------------------- */
+
+#ifndef GL_SUN_mesh_array
+#define GL_SUN_mesh_array 1
+
+#define GL_QUAD_MESH_SUN 0x8614
+#define GL_TRIANGLE_MESH_SUN 0x8615
+
+#define GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array)
+
+#endif /* GL_SUN_mesh_array */
+
+/* ------------------------ GL_SUN_read_video_pixels ----------------------- */
+
+#ifndef GL_SUN_read_video_pixels
+#define GL_SUN_read_video_pixels 1
+
+typedef void (GLAPIENTRY * PFNGLREADVIDEOPIXELSSUNPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
+
+#define glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN)
+
+#define GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels)
+
+#endif /* GL_SUN_read_video_pixels */
+
+/* --------------------------- GL_SUN_slice_accum -------------------------- */
+
+#ifndef GL_SUN_slice_accum
+#define GL_SUN_slice_accum 1
+
+#define GL_SLICE_ACCUM_SUN 0x85CC
+
+#define GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum)
+
+#endif /* GL_SUN_slice_accum */
+
+/* -------------------------- GL_SUN_triangle_list ------------------------- */
+
+#ifndef GL_SUN_triangle_list
+#define GL_SUN_triangle_list 1
+
+#define GL_RESTART_SUN 0x01
+#define GL_REPLACE_MIDDLE_SUN 0x02
+#define GL_REPLACE_OLDEST_SUN 0x03
+#define GL_TRIANGLE_LIST_SUN 0x81D7
+#define GL_REPLACEMENT_CODE_SUN 0x81D8
+#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
+#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
+#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
+#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
+#define GL_R1UI_V3F_SUN 0x85C4
+#define GL_R1UI_C4UB_V3F_SUN 0x85C5
+#define GL_R1UI_C3F_V3F_SUN 0x85C6
+#define GL_R1UI_N3F_V3F_SUN 0x85C7
+#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
+#define GL_R1UI_T2F_V3F_SUN 0x85C9
+#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
+#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
+
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void* pointer);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte* code);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint* code);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort* code);
+
+#define glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN)
+#define glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN)
+#define glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN)
+#define glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN)
+#define glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN)
+#define glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN)
+#define glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN)
+
+#define GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list)
+
+#endif /* GL_SUN_triangle_list */
+
+/* ----------------------------- GL_SUN_vertex ----------------------------- */
+
+#ifndef GL_SUN_vertex
+#define GL_SUN_vertex 1
+
+typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *n, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte* c, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte* c, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* n, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint* rc, const GLubyte *c, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *n, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat* tc, const GLubyte *c, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *n, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *v);
+
+#define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN)
+#define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN)
+#define glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN)
+#define glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN)
+#define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN)
+#define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN)
+#define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN)
+#define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN)
+#define glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN)
+#define glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN)
+#define glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN)
+#define glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN)
+#define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN)
+#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN)
+#define glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN)
+#define glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN)
+#define glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN)
+#define glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN)
+#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
+#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
+#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
+#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
+#define glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN)
+#define glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN)
+#define glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN)
+#define glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN)
+#define glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN)
+#define glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN)
+#define glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN)
+#define glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN)
+#define glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN)
+#define glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN)
+#define glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN)
+#define glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN)
+#define glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN)
+#define glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN)
+#define glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN)
+#define glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN)
+#define glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN)
+#define glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN)
+
+#define GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex)
+
+#endif /* GL_SUN_vertex */
+
+/* -------------------------- GL_WIN_phong_shading ------------------------- */
+
+#ifndef GL_WIN_phong_shading
+#define GL_WIN_phong_shading 1
+
+#define GL_PHONG_WIN 0x80EA
+#define GL_PHONG_HINT_WIN 0x80EB
+
+#define GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading)
+
+#endif /* GL_WIN_phong_shading */
+
+/* -------------------------- GL_WIN_specular_fog -------------------------- */
+
+#ifndef GL_WIN_specular_fog
+#define GL_WIN_specular_fog 1
+
+#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
+
+#define GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog)
+
+#endif /* GL_WIN_specular_fog */
+
+/* ---------------------------- GL_WIN_swap_hint --------------------------- */
+
+#ifndef GL_WIN_swap_hint
+#define GL_WIN_swap_hint 1
+
+typedef void (GLAPIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+
+#define glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN)
+
+#define GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint)
+
+#endif /* GL_WIN_swap_hint */
+
+/* ------------------------------------------------------------------------- */
+
+#if defined(GLEW_MX) && defined(_WIN32)
+#define GLEW_FUN_EXPORT
+#else
+#define GLEW_FUN_EXPORT GLEWAPI
+#endif /* GLEW_MX */
+
+#if defined(GLEW_MX)
+#define GLEW_VAR_EXPORT
+#else
+#define GLEW_VAR_EXPORT GLEWAPI
+#endif /* GLEW_MX */
+
+#if defined(GLEW_MX) && defined(_WIN32)
+struct GLEWContextStruct
+{
+#endif /* GLEW_MX */
+
+GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D;
+GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements;
+GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D;
+GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D;
+
+GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture;
+GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D;
+GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage;
+GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd;
+GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf;
+GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd;
+GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv;
+GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage;
+
+GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor;
+GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation;
+GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate;
+GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer;
+GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd;
+GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv;
+GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf;
+GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv;
+GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays;
+GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements;
+GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf;
+GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv;
+
+GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery;
+GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer;
+GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData;
+GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData;
+GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers;
+GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries;
+GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery;
+GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers;
+GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries;
+GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv;
+GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv;
+GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData;
+GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv;
+GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv;
+GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv;
+GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer;
+GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery;
+GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer;
+GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer;
+
+GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader;
+GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation;
+GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate;
+GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader;
+GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram;
+GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader;
+GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram;
+GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader;
+GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader;
+GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray;
+GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers;
+GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray;
+GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib;
+GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform;
+GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders;
+GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation;
+GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog;
+GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv;
+GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog;
+GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource;
+GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv;
+GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation;
+GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv;
+GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv;
+GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram;
+GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader;
+GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram;
+GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource;
+GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate;
+GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate;
+GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate;
+GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f;
+GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv;
+GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i;
+GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv;
+GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f;
+GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv;
+GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i;
+GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv;
+GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f;
+GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv;
+GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i;
+GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv;
+GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f;
+GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv;
+GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i;
+GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv;
+GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram;
+GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer;
+
+GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX;
+
+GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE;
+GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE;
+GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE;
+GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE;
+GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE;
+
+GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE;
+GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE;
+GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE;
+GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE;
+GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE;
+GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE;
+GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE;
+GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE;
+
+GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE;
+GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE;
+
+GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE;
+GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE;
+GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE;
+GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE;
+
+GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE;
+GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE;
+GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE;
+
+GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB;
+
+GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB;
+
+GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable;
+GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable;
+GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv;
+GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv;
+GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D;
+GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D;
+GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf;
+GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv;
+GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri;
+GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv;
+GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable;
+GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable;
+GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D;
+GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D;
+GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable;
+GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv;
+GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv;
+GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter;
+GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv;
+GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv;
+GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram;
+GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv;
+GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv;
+GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax;
+GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv;
+GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv;
+GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter;
+GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram;
+GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax;
+GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram;
+GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax;
+GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D;
+
+GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB;
+GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB;
+GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB;
+GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB;
+GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB;
+
+GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB;
+
+GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB;
+GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB;
+
+GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB;
+GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB;
+GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB;
+GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB;
+GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB;
+GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB;
+GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB;
+GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB;
+
+GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB;
+GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB;
+
+GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB;
+GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB;
+GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB;
+GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB;
+GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB;
+GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB;
+GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB;
+GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB;
+GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB;
+GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB;
+GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB;
+GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB;
+GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB;
+GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB;
+GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB;
+GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB;
+GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB;
+GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB;
+GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB;
+GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB;
+GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB;
+
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB;
+GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB;
+
+GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB;
+GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB;
+GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB;
+GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB;
+
+GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB;
+GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB;
+GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB;
+GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB;
+GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB;
+GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB;
+GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB;
+GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB;
+GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB;
+GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB;
+
+GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC __glewBindBufferARB;
+GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC __glewBufferDataARB;
+GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB;
+GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB;
+GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC __glewGenBuffersARB;
+GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB;
+GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB;
+GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB;
+GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC __glewIsBufferARB;
+GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC __glewMapBufferARB;
+GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB;
+
+GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB;
+GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB;
+GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB;
+GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB;
+GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB;
+GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB;
+GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB;
+GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB;
+GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB;
+GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB;
+GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB;
+GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB;
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB;
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB;
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB;
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB;
+GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB;
+
+GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB;
+GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB;
+GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB;
+
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB;
+
+GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI;
+
+GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI;
+GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI;
+GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI;
+
+GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI;
+GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI;
+GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI;
+GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI;
+
+GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI;
+GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI;
+GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI;
+GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI;
+GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI;
+GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI;
+GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI;
+GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI;
+GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI;
+GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI;
+GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI;
+GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI;
+GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI;
+GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI;
+
+GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI;
+GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI;
+
+GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI;
+GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI;
+
+GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI;
+GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI;
+
+GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI;
+GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI;
+GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI;
+GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI;
+GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI;
+GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI;
+GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI;
+GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI;
+GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI;
+GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI;
+GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI;
+GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI;
+
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI;
+
+GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI;
+GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI;
+GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI;
+GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI;
+GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI;
+GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI;
+GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI;
+GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI;
+GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI;
+GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI;
+GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI;
+GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI;
+GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI;
+GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI;
+
+GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT;
+
+GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT;
+
+GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT;
+
+GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT;
+
+GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT;
+GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT;
+
+GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT;
+GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT;
+
+GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT;
+GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT;
+GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT;
+GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT;
+GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT;
+GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT;
+GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT;
+GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT;
+GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT;
+
+GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT;
+GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT;
+
+GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT;
+
+GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT;
+GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT;
+
+GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT;
+
+GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT;
+
+GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT;
+GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT;
+GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT;
+GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT;
+GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT;
+
+GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT;
+GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT;
+GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT;
+GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT;
+GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT;
+GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT;
+GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT;
+GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT;
+GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT;
+GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT;
+
+GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT;
+
+GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT;
+
+GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT;
+GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT;
+GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT;
+GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT;
+GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT;
+GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT;
+GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT;
+GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT;
+GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT;
+GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT;
+GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT;
+GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT;
+
+GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT;
+GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT;
+GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT;
+GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT;
+GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT;
+GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT;
+GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT;
+
+GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT;
+
+GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT;
+
+GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT;
+GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT;
+
+GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT;
+GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT;
+
+GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT;
+GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT;
+
+GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT;
+GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT;
+GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT;
+
+GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT;
+GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT;
+GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT;
+GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT;
+
+GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT;
+GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT;
+
+GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT;
+
+GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT;
+GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT;
+
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT;
+
+GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT;
+
+GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT;
+GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT;
+GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT;
+
+GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT;
+
+GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT;
+GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT;
+GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT;
+GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT;
+GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT;
+GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT;
+
+GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT;
+
+GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT;
+GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT;
+GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT;
+GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT;
+GLEW_FUN_EXPORT PFNGLGETPOINTERVEXTPROC __glewGetPointervEXT;
+GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT;
+GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT;
+GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT;
+
+GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT;
+GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT;
+GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT;
+GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT;
+GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT;
+GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT;
+GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT;
+GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT;
+GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT;
+GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT;
+GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT;
+GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT;
+GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT;
+GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT;
+GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT;
+GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT;
+GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT;
+GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT;
+GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT;
+GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT;
+GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT;
+GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT;
+GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT;
+GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT;
+GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT;
+GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT;
+GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT;
+GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT;
+GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT;
+GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT;
+GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT;
+GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT;
+GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT;
+GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT;
+GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT;
+GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT;
+GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT;
+GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT;
+GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT;
+GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT;
+GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT;
+GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT;
+
+GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT;
+
+GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY;
+
+GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP;
+GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP;
+GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP;
+GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP;
+GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP;
+GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP;
+
+GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM;
+GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM;
+
+GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM;
+GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM;
+GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM;
+GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM;
+GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM;
+GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM;
+GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM;
+
+GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL;
+GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL;
+GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL;
+GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL;
+
+GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL;
+GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL;
+
+GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT;
+GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT;
+GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT;
+GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT;
+GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT;
+
+GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA;
+
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA;
+GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA;
+
+GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV;
+GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV;
+GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV;
+GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV;
+GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV;
+GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV;
+GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV;
+GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV;
+GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV;
+
+GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV;
+GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV;
+GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV;
+GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV;
+GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV;
+GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV;
+GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV;
+
+GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV;
+GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV;
+
+GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV;
+GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV;
+GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV;
+GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV;
+GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV;
+GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV;
+GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV;
+GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV;
+GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV;
+GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV;
+GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV;
+GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV;
+GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV;
+GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV;
+GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV;
+GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV;
+GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV;
+GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV;
+GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV;
+GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV;
+GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV;
+GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV;
+GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV;
+GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV;
+
+GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV;
+GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV;
+GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV;
+GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV;
+GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV;
+GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV;
+GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV;
+
+GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV;
+GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV;
+
+GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV;
+GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV;
+
+GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV;
+GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV;
+
+GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV;
+GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV;
+GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV;
+GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV;
+GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV;
+GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV;
+GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV;
+GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV;
+GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV;
+GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV;
+GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV;
+GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV;
+GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV;
+
+GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV;
+GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV;
+
+GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV;
+GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV;
+
+GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV;
+GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV;
+GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV;
+GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV;
+GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV;
+GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV;
+GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV;
+GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV;
+GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV;
+GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV;
+GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV;
+GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV;
+GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV;
+GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV;
+
+GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS;
+GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS;
+
+GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS;
+GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS;
+
+GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS;
+GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS;
+
+GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS;
+GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS;
+
+GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS;
+GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS;
+
+GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS;
+GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS;
+
+GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX;
+GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX;
+GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX;
+GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX;
+GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX;
+GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX;
+
+GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX;
+
+GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX;
+
+GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX;
+GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX;
+GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX;
+GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX;
+GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX;
+GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX;
+GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX;
+GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX;
+GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX;
+GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX;
+
+GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX;
+
+GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX;
+
+GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX;
+
+GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX;
+GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX;
+GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX;
+GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX;
+
+GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX;
+
+GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI;
+GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI;
+GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC __glewColorTableSGI;
+GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI;
+GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI;
+GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI;
+GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI;
+
+GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX;
+
+GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN;
+GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN;
+GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN;
+GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN;
+GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN;
+GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN;
+GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN;
+GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN;
+
+GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN;
+
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN;
+
+GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN;
+GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN;
+GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN;
+GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN;
+GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN;
+GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN;
+GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN;
+GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN;
+
+GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN;
+
+#if defined(GLEW_MX) && !defined(_WIN32)
+struct GLEWContextStruct
+{
+#endif /* GLEW_MX */
+
+GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1;
+GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2;
+GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3;
+GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4;
+GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5;
+GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0;
+GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample;
+GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer;
+GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1;
+GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage;
+GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array;
+GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence;
+GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels;
+GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer;
+GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector;
+GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range;
+GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_transform_hint;
+GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object;
+GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range;
+GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multitexture;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pixel_buffer_object;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_parameters;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_sprite;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_crossbar;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_dot3;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_shader;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_window_pos;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_point_sprites;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_combine3;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_route;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_vertex_shader_output_point_size;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_draw_buffers;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_element_array;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_envmap_bumpmap;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_text_fragment_shader;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_compression_3dc;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_env_combine3;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_float;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_mirror_once;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_array_object;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_attrib_array_object;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_streams;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_422_pixels;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_Cg_shader;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_color;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_equation_separate;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_separate;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_logic_op;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_minmax;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_subtract;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_volume_hint;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cmyka;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_subtable;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compiled_vertex_array;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_convolution;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_coordinate_frame;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cull_vertex;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_depth_bounds_test;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_range_elements;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_histogram;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_array_formats;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_func;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_material;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_light_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_misc_attribute;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_arrays;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_depth_stencil;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_pixels;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_paletted_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_buffer_object;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform_color_table;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_point_parameters;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_rescale_normal;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_scene_marker;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_secondary_color;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_specular_color;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_funcs;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shared_texture_palette;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_clear_tag;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_two_side;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_wrap;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_subtexture;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture3D;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_dxt1;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_s3tc;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_edge_clamp;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_add;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_combine;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_dot3;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_anisotropic;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_lod_bias;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_mirror_clamp;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_object;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_shader;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_weighting;
+GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_string_marker;
+GLEW_VAR_EXPORT GLboolean __GLEW_HP_convolution_border_modes;
+GLEW_VAR_EXPORT GLboolean __GLEW_HP_image_transform;
+GLEW_VAR_EXPORT GLboolean __GLEW_HP_occlusion_test;
+GLEW_VAR_EXPORT GLboolean __GLEW_HP_texture_lighting;
+GLEW_VAR_EXPORT GLboolean __GLEW_IBM_cull_vertex;
+GLEW_VAR_EXPORT GLboolean __GLEW_IBM_multimode_draw_arrays;
+GLEW_VAR_EXPORT GLboolean __GLEW_IBM_rasterpos_clip;
+GLEW_VAR_EXPORT GLboolean __GLEW_IBM_static_data;
+GLEW_VAR_EXPORT GLboolean __GLEW_IBM_texture_mirrored_repeat;
+GLEW_VAR_EXPORT GLboolean __GLEW_IBM_vertex_array_lists;
+GLEW_VAR_EXPORT GLboolean __GLEW_INGR_color_clamp;
+GLEW_VAR_EXPORT GLboolean __GLEW_INGR_interlace_read;
+GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_parallel_arrays;
+GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_texture_scissor;
+GLEW_VAR_EXPORT GLboolean __GLEW_KTX_buffer_region;
+GLEW_VAR_EXPORT GLboolean __GLEW_MESAX_texture_stack;
+GLEW_VAR_EXPORT GLboolean __GLEW_MESA_pack_invert;
+GLEW_VAR_EXPORT GLboolean __GLEW_MESA_resize_buffers;
+GLEW_VAR_EXPORT GLboolean __GLEW_MESA_window_pos;
+GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_evaluators;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_float_buffer;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_fog_distance;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program2;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program_option;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_emboss;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_reflection;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_vtc;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_env_combine4;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_expand_normal;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3;
+GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace;
+GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample;
+GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample;
+GLEW_VAR_EXPORT GLboolean __GLEW_PGI_misc_hints;
+GLEW_VAR_EXPORT GLboolean __GLEW_PGI_vertex_hints;
+GLEW_VAR_EXPORT GLboolean __GLEW_REND_screen_coordinates;
+GLEW_VAR_EXPORT GLboolean __GLEW_S3_s3tc;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_color_range;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_detail_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_edge_clamp;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_filter4;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_lod;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_select;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table;
+GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data;
+GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes;
+GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha;
+GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array;
+GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels;
+GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum;
+GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list;
+GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex;
+GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading;
+GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog;
+GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint;
+
+#ifdef GLEW_MX
+}; /* GLEWContextStruct */
+#endif /* GLEW_MX */
+
+/* ------------------------------------------------------------------------- */
+
+/* error codes */
+#define GLEW_OK 0
+#define GLEW_NO_ERROR 0
+#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */
+#define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* GL 1.1 and up are not supported */
+#define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* GLX 1.2 and up are not supported */
+
+/* string codes */
+#define GLEW_VERSION 1
+
+/* API */
+#ifdef GLEW_MX
+
+typedef struct GLEWContextStruct GLEWContext;
+GLEWAPI GLenum glewContextInit (GLEWContext* ctx);
+GLEWAPI GLboolean glewContextIsSupported (GLEWContext* ctx, const char* name);
+
+#define glewInit() glewContextInit(glewGetContext())
+#define glewIsSupported(x) glewContextIsSupported(glewGetContext(), x)
+#define glewIsExtensionSupported(x) glewIsSupported(x)
+
+#ifdef _WIN32
+# define GLEW_GET_VAR(x) glewGetContext()->x
+# define GLEW_GET_FUN(x) glewGetContext()->x
+#else
+# define GLEW_GET_VAR(x) glewGetContext()->x
+# define GLEW_GET_FUN(x) x
+#endif
+
+#else /* GLEW_MX */
+
+GLEWAPI GLenum glewInit ();
+GLEWAPI GLboolean glewIsSupported (const char* name);
+#define glewIsExtensionSupported(x) glewIsSupported(x)
+
+#define GLEW_GET_VAR(x) x
+#define GLEW_GET_FUN(x) x
+
+#endif /* GLEW_MX */
+
+GLEWAPI GLboolean glewExperimental;
+GLEWAPI GLboolean glewGetExtension (const char* name);
+GLEWAPI const GLubyte* glewGetErrorString (GLenum error);
+GLEWAPI const GLubyte* glewGetString (GLenum name);
+
+#ifdef __cplusplus
+}
+#endif
+
+#ifdef GLEW_APIENTRY_DEFINED
+#undef GLEW_APIENTRY_DEFINED
+#undef APIENTRY
+#undef GLAPIENTRY
+#endif
+
+#ifdef GLEW_CALLBACK_DEFINED
+#undef GLEW_CALLBACK_DEFINED
+#undef CALLBACK
+#endif
+
+#ifdef GLEW_WINGDIAPI_DEFINED
+#undef GLEW_WINGDIAPI_DEFINED
+#undef WINGDIAPI
+#endif
+
+#undef GLAPI
+/* #undef GLEWAPI */
+
+#endif /* __glew_h__ */
diff --git a/src/SFML/Graphics/GLEW/glxew.h b/src/SFML/Graphics/GLEW/glxew.h
new file mode 100755
index 0000000..205c051
--- /dev/null
+++ b/src/SFML/Graphics/GLEW/glxew.h
@@ -0,0 +1,1062 @@
+/*
+** The OpenGL Extension Wrangler Library
+** Copyright (C) 2002-2006, Milan Ikits <milan ikits[]ieee org>
+** Copyright (C) 2002-2006, Marcelo E. Magallon <mmagallo[]debian org>
+** Copyright (C) 2002, Lev Povalahev
+** All rights reserved.
+**
+** Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are met:
+**
+** * Redistributions of source code must retain the above copyright notice,
+** this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright notice,
+** this list of conditions and the following disclaimer in the documentation
+** and/or other materials provided with the distribution.
+** * The name of the author may be used to endorse or promote products
+** derived from this software without specific prior written permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+** THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+/*
+** The contents of this file are subject to the GLX Public License Version 1.0
+** (the "License"). You may not use this file except in compliance with the
+** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
+** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
+** or at http://www.sgi.com/software/opensource/glx/license.html.
+**
+** Software distributed under the License is distributed on an "AS IS"
+** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
+** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
+** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
+** language governing rights and limitations under the License.
+**
+** The Original Software is GLX version 1.2 source code, released February,
+** 1999. The developer of the Original Software is Silicon Graphics, Inc.
+** Those portions of the Subject Software created by Silicon Graphics, Inc.
+** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
+*/
+
+#ifndef __glxew_h__
+#define __glxew_h__
+#define __GLXEW_H__
+
+#ifdef __glxext_h_
+#error glxext.h included before glxew.h
+#endif
+
+#define __glxext_h_
+#define __GLX_glx_h__
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xmd.h>
+#include "glew.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* ---------------------------- GLX_VERSION_1_0 --------------------------- */
+
+#ifndef GLX_VERSION_1_0
+#define GLX_VERSION_1_0 1
+
+#define GLX_USE_GL 1
+#define GLX_BUFFER_SIZE 2
+#define GLX_LEVEL 3
+#define GLX_RGBA 4
+#define GLX_DOUBLEBUFFER 5
+#define GLX_STEREO 6
+#define GLX_AUX_BUFFERS 7
+#define GLX_RED_SIZE 8
+#define GLX_GREEN_SIZE 9
+#define GLX_BLUE_SIZE 10
+#define GLX_ALPHA_SIZE 11
+#define GLX_DEPTH_SIZE 12
+#define GLX_STENCIL_SIZE 13
+#define GLX_ACCUM_RED_SIZE 14
+#define GLX_ACCUM_GREEN_SIZE 15
+#define GLX_ACCUM_BLUE_SIZE 16
+#define GLX_ACCUM_ALPHA_SIZE 17
+#define GLX_BAD_SCREEN 1
+#define GLX_BAD_ATTRIBUTE 2
+#define GLX_NO_EXTENSION 3
+#define GLX_BAD_VISUAL 4
+#define GLX_BAD_CONTEXT 5
+#define GLX_BAD_VALUE 6
+#define GLX_BAD_ENUM 7
+
+typedef XID GLXDrawable;
+typedef XID GLXPixmap;
+typedef struct __GLXcontextRec *GLXContext;
+
+extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase);
+extern Bool glXQueryVersion (Display *dpy, int *major, int *minor);
+extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value);
+extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList);
+extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap);
+extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix);
+extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
+extern void glXDestroyContext (Display *dpy, GLXContext ctx);
+extern Bool glXIsDirect (Display *dpy, GLXContext ctx);
+extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLuint mask);
+extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx);
+extern GLXContext glXGetCurrentContext (void);
+extern GLXDrawable glXGetCurrentDrawable (void);
+extern void glXWaitGL (void);
+extern void glXWaitX (void);
+extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable);
+extern void glXUseXFont (Font font, int first, int count, int listBase);
+
+#define GLXEW_VERSION_1_0 GLXEW_GET_VAR(__GLXEW_VERSION_1_0)
+
+#endif /* GLX_VERSION_1_0 */
+
+/* ---------------------------- GLX_VERSION_1_1 --------------------------- */
+
+#ifndef GLX_VERSION_1_1
+#define GLX_VERSION_1_1
+
+#define GLX_VENDOR 0x1
+#define GLX_VERSION 0x2
+#define GLX_EXTENSIONS 0x3
+
+extern const char* glXQueryExtensionsString (Display *dpy, int screen);
+extern const char* glXGetClientString (Display *dpy, int name);
+extern const char* glXQueryServerString (Display *dpy, int screen, int name);
+
+#define GLXEW_VERSION_1_1 GLXEW_GET_VAR(__GLXEW_VERSION_1_1)
+
+#endif /* GLX_VERSION_1_1 */
+
+/* ---------------------------- GLX_VERSION_1_2 ---------------------------- */
+
+#ifndef GLX_VERSION_1_2
+#define GLX_VERSION_1_2 1
+
+typedef Display* ( * PFNGLXGETCURRENTDISPLAYPROC) (void);
+
+#define glXGetCurrentDisplay GLXEW_GET_FUN(__glewXGetCurrentDisplay)
+
+#define GLXEW_VERSION_1_2 GLXEW_GET_VAR(__GLXEW_VERSION_1_2)
+
+#endif /* GLX_VERSION_1_2 */
+
+/* ---------------------------- GLX_VERSION_1_3 ---------------------------- */
+
+#ifndef GLX_VERSION_1_3
+#define GLX_VERSION_1_3 1
+
+#define GLX_RGBA_BIT 0x00000001
+#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
+#define GLX_WINDOW_BIT 0x00000001
+#define GLX_COLOR_INDEX_BIT 0x00000002
+#define GLX_PIXMAP_BIT 0x00000002
+#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
+#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
+#define GLX_PBUFFER_BIT 0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
+#define GLX_AUX_BUFFERS_BIT 0x00000010
+#define GLX_CONFIG_CAVEAT 0x20
+#define GLX_DEPTH_BUFFER_BIT 0x00000020
+#define GLX_X_VISUAL_TYPE 0x22
+#define GLX_TRANSPARENT_TYPE 0x23
+#define GLX_TRANSPARENT_INDEX_VALUE 0x24
+#define GLX_TRANSPARENT_RED_VALUE 0x25
+#define GLX_TRANSPARENT_GREEN_VALUE 0x26
+#define GLX_TRANSPARENT_BLUE_VALUE 0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
+#define GLX_STENCIL_BUFFER_BIT 0x00000040
+#define GLX_ACCUM_BUFFER_BIT 0x00000080
+#define GLX_NONE 0x8000
+#define GLX_SLOW_CONFIG 0x8001
+#define GLX_TRUE_COLOR 0x8002
+#define GLX_DIRECT_COLOR 0x8003
+#define GLX_PSEUDO_COLOR 0x8004
+#define GLX_STATIC_COLOR 0x8005
+#define GLX_GRAY_SCALE 0x8006
+#define GLX_STATIC_GRAY 0x8007
+#define GLX_TRANSPARENT_RGB 0x8008
+#define GLX_TRANSPARENT_INDEX 0x8009
+#define GLX_VISUAL_ID 0x800B
+#define GLX_SCREEN 0x800C
+#define GLX_NON_CONFORMANT_CONFIG 0x800D
+#define GLX_DRAWABLE_TYPE 0x8010
+#define GLX_RENDER_TYPE 0x8011
+#define GLX_X_RENDERABLE 0x8012
+#define GLX_FBCONFIG_ID 0x8013
+#define GLX_RGBA_TYPE 0x8014
+#define GLX_COLOR_INDEX_TYPE 0x8015
+#define GLX_MAX_PBUFFER_WIDTH 0x8016
+#define GLX_MAX_PBUFFER_HEIGHT 0x8017
+#define GLX_MAX_PBUFFER_PIXELS 0x8018
+#define GLX_PRESERVED_CONTENTS 0x801B
+#define GLX_LARGEST_PBUFFER 0x801C
+#define GLX_WIDTH 0x801D
+#define GLX_HEIGHT 0x801E
+#define GLX_EVENT_MASK 0x801F
+#define GLX_DAMAGED 0x8020
+#define GLX_SAVED 0x8021
+#define GLX_WINDOW 0x8022
+#define GLX_PBUFFER 0x8023
+#define GLX_PBUFFER_HEIGHT 0x8040
+#define GLX_PBUFFER_WIDTH 0x8041
+#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
+#define GLX_DONT_CARE 0xFFFFFFFF
+
+typedef XID GLXFBConfigID;
+typedef XID GLXWindow;
+typedef XID GLXPbuffer;
+typedef struct __GLXFBConfigRec *GLXFBConfig;
+typedef struct { int event_type; int draw_type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; unsigned int buffer_mask; unsigned int aux_buffer; int x, y; int width, height; int count; } GLXPbufferClobberEvent;
+typedef union __GLXEvent { GLXPbufferClobberEvent glxpbufferclobber; long pad[24]; } GLXEvent;
+
+typedef GLXFBConfig* ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
+typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
+typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
+typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
+typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
+typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
+typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
+typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
+typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
+typedef GLXFBConfig* ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
+typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
+typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
+typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
+typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
+typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
+
+#define glXChooseFBConfig GLXEW_GET_FUN(__glewXChooseFBConfig)
+#define glXCreateNewContext GLXEW_GET_FUN(__glewXCreateNewContext)
+#define glXCreatePbuffer GLXEW_GET_FUN(__glewXCreatePbuffer)
+#define glXCreatePixmap GLXEW_GET_FUN(__glewXCreatePixmap)
+#define glXCreateWindow GLXEW_GET_FUN(__glewXCreateWindow)
+#define glXDestroyPbuffer GLXEW_GET_FUN(__glewXDestroyPbuffer)
+#define glXDestroyPixmap GLXEW_GET_FUN(__glewXDestroyPixmap)
+#define glXDestroyWindow GLXEW_GET_FUN(__glewXDestroyWindow)
+#define glXGetCurrentReadDrawable GLXEW_GET_FUN(__glewXGetCurrentReadDrawable)
+#define glXGetFBConfigAttrib GLXEW_GET_FUN(__glewXGetFBConfigAttrib)
+#define glXGetFBConfigs GLXEW_GET_FUN(__glewXGetFBConfigs)
+#define glXGetSelectedEvent GLXEW_GET_FUN(__glewXGetSelectedEvent)
+#define glXGetVisualFromFBConfig GLXEW_GET_FUN(__glewXGetVisualFromFBConfig)
+#define glXMakeContextCurrent GLXEW_GET_FUN(__glewXMakeContextCurrent)
+#define glXQueryContext GLXEW_GET_FUN(__glewXQueryContext)
+#define glXQueryDrawable GLXEW_GET_FUN(__glewXQueryDrawable)
+#define glXSelectEvent GLXEW_GET_FUN(__glewXSelectEvent)
+
+#define GLXEW_VERSION_1_3 GLXEW_GET_VAR(__GLXEW_VERSION_1_3)
+
+#endif /* GLX_VERSION_1_3 */
+
+/* ---------------------------- GLX_VERSION_1_4 ---------------------------- */
+
+#ifndef GLX_VERSION_1_4
+#define GLX_VERSION_1_4 1
+
+#define GLX_SAMPLE_BUFFERS 100000
+#define GLX_SAMPLES 100001
+
+extern void ( * glXGetProcAddress (const GLubyte *procName)) (void);
+
+#define GLXEW_VERSION_1_4 GLXEW_GET_VAR(__GLXEW_VERSION_1_4)
+
+#endif /* GLX_VERSION_1_4 */
+
+/* -------------------------- GLX_3DFX_multisample ------------------------- */
+
+#ifndef GLX_3DFX_multisample
+#define GLX_3DFX_multisample 1
+
+#define GLX_SAMPLE_BUFFERS_3DFX 0x8050
+#define GLX_SAMPLES_3DFX 0x8051
+
+#define GLXEW_3DFX_multisample GLXEW_GET_VAR(__GLXEW_3DFX_multisample)
+
+#endif /* GLX_3DFX_multisample */
+
+/* ------------------------- GLX_ARB_fbconfig_float ------------------------ */
+
+#ifndef GLX_ARB_fbconfig_float
+#define GLX_ARB_fbconfig_float 1
+
+#define GLX_RGBA_FLOAT_BIT 0x00000004
+#define GLX_RGBA_FLOAT_TYPE 0x20B9
+
+#define GLXEW_ARB_fbconfig_float GLXEW_GET_VAR(__GLXEW_ARB_fbconfig_float)
+
+#endif /* GLX_ARB_fbconfig_float */
+
+/* ------------------------ GLX_ARB_get_proc_address ----------------------- */
+
+#ifndef GLX_ARB_get_proc_address
+#define GLX_ARB_get_proc_address 1
+
+extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void);
+
+#define GLXEW_ARB_get_proc_address GLXEW_GET_VAR(__GLXEW_ARB_get_proc_address)
+
+#endif /* GLX_ARB_get_proc_address */
+
+/* -------------------------- GLX_ARB_multisample -------------------------- */
+
+#ifndef GLX_ARB_multisample
+#define GLX_ARB_multisample 1
+
+#define GLX_SAMPLE_BUFFERS_ARB 100000
+#define GLX_SAMPLES_ARB 100001
+
+#define GLXEW_ARB_multisample GLXEW_GET_VAR(__GLXEW_ARB_multisample)
+
+#endif /* GLX_ARB_multisample */
+
+/* ----------------------- GLX_ATI_pixel_format_float ---------------------- */
+
+#ifndef GLX_ATI_pixel_format_float
+#define GLX_ATI_pixel_format_float 1
+
+#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
+
+#define GLXEW_ATI_pixel_format_float GLXEW_GET_VAR(__GLXEW_ATI_pixel_format_float)
+
+#endif /* GLX_ATI_pixel_format_float */
+
+/* ------------------------- GLX_ATI_render_texture ------------------------ */
+
+#ifndef GLX_ATI_render_texture
+#define GLX_ATI_render_texture 1
+
+#define GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800
+#define GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801
+#define GLX_TEXTURE_FORMAT_ATI 0x9802
+#define GLX_TEXTURE_TARGET_ATI 0x9803
+#define GLX_MIPMAP_TEXTURE_ATI 0x9804
+#define GLX_TEXTURE_RGB_ATI 0x9805
+#define GLX_TEXTURE_RGBA_ATI 0x9806
+#define GLX_NO_TEXTURE_ATI 0x9807
+#define GLX_TEXTURE_CUBE_MAP_ATI 0x9808
+#define GLX_TEXTURE_1D_ATI 0x9809
+#define GLX_TEXTURE_2D_ATI 0x980A
+#define GLX_MIPMAP_LEVEL_ATI 0x980B
+#define GLX_CUBE_MAP_FACE_ATI 0x980C
+#define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D
+#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E
+#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F
+#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810
+#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811
+#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812
+#define GLX_FRONT_LEFT_ATI 0x9813
+#define GLX_FRONT_RIGHT_ATI 0x9814
+#define GLX_BACK_LEFT_ATI 0x9815
+#define GLX_BACK_RIGHT_ATI 0x9816
+#define GLX_AUX0_ATI 0x9817
+#define GLX_AUX1_ATI 0x9818
+#define GLX_AUX2_ATI 0x9819
+#define GLX_AUX3_ATI 0x981A
+#define GLX_AUX4_ATI 0x981B
+#define GLX_AUX5_ATI 0x981C
+#define GLX_AUX6_ATI 0x981D
+#define GLX_AUX7_ATI 0x981E
+#define GLX_AUX8_ATI 0x981F
+#define GLX_AUX9_ATI 0x9820
+#define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821
+#define GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822
+
+typedef void ( * PFNGLXBINDTEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer);
+typedef void ( * PFNGLXDRAWABLEATTRIBATIPROC) (Display *dpy, GLXDrawable draw, const int *attrib_list);
+typedef void ( * PFNGLXRELEASETEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer);
+
+#define glXBindTexImageATI GLXEW_GET_FUN(__glewXBindTexImageATI)
+#define glXDrawableAttribATI GLXEW_GET_FUN(__glewXDrawableAttribATI)
+#define glXReleaseTexImageATI GLXEW_GET_FUN(__glewXReleaseTexImageATI)
+
+#define GLXEW_ATI_render_texture GLXEW_GET_VAR(__GLXEW_ATI_render_texture)
+
+#endif /* GLX_ATI_render_texture */
+
+/* ------------------------- GLX_EXT_import_context ------------------------ */
+
+#ifndef GLX_EXT_import_context
+#define GLX_EXT_import_context 1
+
+#define GLX_SHARE_CONTEXT_EXT 0x800A
+#define GLX_VISUAL_ID_EXT 0x800B
+#define GLX_SCREEN_EXT 0x800C
+
+typedef XID GLXContextID;
+
+typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display* dpy, GLXContext context);
+typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
+typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display* dpy, GLXContextID contextID);
+typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display* dpy, GLXContext context, int attribute,int *value);
+
+#define glXFreeContextEXT GLXEW_GET_FUN(__glewXFreeContextEXT)
+#define glXGetContextIDEXT GLXEW_GET_FUN(__glewXGetContextIDEXT)
+#define glXImportContextEXT GLXEW_GET_FUN(__glewXImportContextEXT)
+#define glXQueryContextInfoEXT GLXEW_GET_FUN(__glewXQueryContextInfoEXT)
+
+#define GLXEW_EXT_import_context GLXEW_GET_VAR(__GLXEW_EXT_import_context)
+
+#endif /* GLX_EXT_import_context */
+
+/* -------------------------- GLX_EXT_scene_marker ------------------------- */
+
+#ifndef GLX_EXT_scene_marker
+#define GLX_EXT_scene_marker 1
+
+#define GLXEW_EXT_scene_marker GLXEW_GET_VAR(__GLXEW_EXT_scene_marker)
+
+#endif /* GLX_EXT_scene_marker */
+
+/* -------------------------- GLX_EXT_visual_info -------------------------- */
+
+#ifndef GLX_EXT_visual_info
+#define GLX_EXT_visual_info 1
+
+#define GLX_X_VISUAL_TYPE_EXT 0x22
+#define GLX_TRANSPARENT_TYPE_EXT 0x23
+#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
+#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
+#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
+#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
+#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
+#define GLX_NONE_EXT 0x8000
+#define GLX_TRUE_COLOR_EXT 0x8002
+#define GLX_DIRECT_COLOR_EXT 0x8003
+#define GLX_PSEUDO_COLOR_EXT 0x8004
+#define GLX_STATIC_COLOR_EXT 0x8005
+#define GLX_GRAY_SCALE_EXT 0x8006
+#define GLX_STATIC_GRAY_EXT 0x8007
+#define GLX_TRANSPARENT_RGB_EXT 0x8008
+#define GLX_TRANSPARENT_INDEX_EXT 0x8009
+
+#define GLXEW_EXT_visual_info GLXEW_GET_VAR(__GLXEW_EXT_visual_info)
+
+#endif /* GLX_EXT_visual_info */
+
+/* ------------------------- GLX_EXT_visual_rating ------------------------- */
+
+#ifndef GLX_EXT_visual_rating
+#define GLX_EXT_visual_rating 1
+
+#define GLX_VISUAL_CAVEAT_EXT 0x20
+#define GLX_SLOW_VISUAL_EXT 0x8001
+#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
+
+#define GLXEW_EXT_visual_rating GLXEW_GET_VAR(__GLXEW_EXT_visual_rating)
+
+#endif /* GLX_EXT_visual_rating */
+
+/* -------------------------- GLX_MESA_agp_offset -------------------------- */
+
+#ifndef GLX_MESA_agp_offset
+#define GLX_MESA_agp_offset 1
+
+typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void* pointer);
+
+#define glXGetAGPOffsetMESA GLXEW_GET_FUN(__glewXGetAGPOffsetMESA)
+
+#define GLXEW_MESA_agp_offset GLXEW_GET_VAR(__GLXEW_MESA_agp_offset)
+
+#endif /* GLX_MESA_agp_offset */
+
+/* ------------------------ GLX_MESA_copy_sub_buffer ----------------------- */
+
+#ifndef GLX_MESA_copy_sub_buffer
+#define GLX_MESA_copy_sub_buffer 1
+
+typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display* dpy, GLXDrawable drawable, int x, int y, int width, int height);
+
+#define glXCopySubBufferMESA GLXEW_GET_FUN(__glewXCopySubBufferMESA)
+
+#define GLXEW_MESA_copy_sub_buffer GLXEW_GET_VAR(__GLXEW_MESA_copy_sub_buffer)
+
+#endif /* GLX_MESA_copy_sub_buffer */
+
+/* ------------------------ GLX_MESA_pixmap_colormap ----------------------- */
+
+#ifndef GLX_MESA_pixmap_colormap
+#define GLX_MESA_pixmap_colormap 1
+
+typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display* dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
+
+#define glXCreateGLXPixmapMESA GLXEW_GET_FUN(__glewXCreateGLXPixmapMESA)
+
+#define GLXEW_MESA_pixmap_colormap GLXEW_GET_VAR(__GLXEW_MESA_pixmap_colormap)
+
+#endif /* GLX_MESA_pixmap_colormap */
+
+/* ------------------------ GLX_MESA_release_buffers ----------------------- */
+
+#ifndef GLX_MESA_release_buffers
+#define GLX_MESA_release_buffers 1
+
+typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display* dpy, GLXDrawable d);
+
+#define glXReleaseBuffersMESA GLXEW_GET_FUN(__glewXReleaseBuffersMESA)
+
+#define GLXEW_MESA_release_buffers GLXEW_GET_VAR(__GLXEW_MESA_release_buffers)
+
+#endif /* GLX_MESA_release_buffers */
+
+/* ------------------------- GLX_MESA_set_3dfx_mode ------------------------ */
+
+#ifndef GLX_MESA_set_3dfx_mode
+#define GLX_MESA_set_3dfx_mode 1
+
+#define GLX_3DFX_WINDOW_MODE_MESA 0x1
+#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
+
+typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode);
+
+#define glXSet3DfxModeMESA GLXEW_GET_FUN(__glewXSet3DfxModeMESA)
+
+#define GLXEW_MESA_set_3dfx_mode GLXEW_GET_VAR(__GLXEW_MESA_set_3dfx_mode)
+
+#endif /* GLX_MESA_set_3dfx_mode */
+
+/* -------------------------- GLX_NV_float_buffer -------------------------- */
+
+#ifndef GLX_NV_float_buffer
+#define GLX_NV_float_buffer 1
+
+#define GLX_FLOAT_COMPONENTS_NV 0x20B0
+
+#define GLXEW_NV_float_buffer GLXEW_GET_VAR(__GLXEW_NV_float_buffer)
+
+#endif /* GLX_NV_float_buffer */
+
+/* ----------------------- GLX_NV_vertex_array_range ----------------------- */
+
+#ifndef GLX_NV_vertex_array_range
+#define GLX_NV_vertex_array_range 1
+
+typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
+typedef void ( * PFNGLXFREEMEMORYNVPROC) (void *pointer);
+
+#define glXAllocateMemoryNV GLXEW_GET_FUN(__glewXAllocateMemoryNV)
+#define glXFreeMemoryNV GLXEW_GET_FUN(__glewXFreeMemoryNV)
+
+#define GLXEW_NV_vertex_array_range GLXEW_GET_VAR(__GLXEW_NV_vertex_array_range)
+
+#endif /* GLX_NV_vertex_array_range */
+
+/* -------------------------- GLX_OML_swap_method -------------------------- */
+
+#ifndef GLX_OML_swap_method
+#define GLX_OML_swap_method 1
+
+#define GLX_SWAP_METHOD_OML 0x8060
+#define GLX_SWAP_EXCHANGE_OML 0x8061
+#define GLX_SWAP_COPY_OML 0x8062
+#define GLX_SWAP_UNDEFINED_OML 0x8063
+
+#define GLXEW_OML_swap_method GLXEW_GET_VAR(__GLXEW_OML_swap_method)
+
+#endif /* GLX_OML_swap_method */
+
+/* -------------------------- GLX_OML_sync_control ------------------------- */
+
+#if !defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
+#include <inttypes.h>
+#define GLX_OML_sync_control 1
+
+typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display* dpy, GLXDrawable drawable, int32_t* numerator, int32_t* denominator);
+typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t* ust, int64_t* msc, int64_t* sbc);
+typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
+typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t* ust, int64_t* msc, int64_t* sbc);
+typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_sbc, int64_t* ust, int64_t* msc, int64_t* sbc);
+
+#define glXGetMscRateOML GLXEW_GET_FUN(__glewXGetMscRateOML)
+#define glXGetSyncValuesOML GLXEW_GET_FUN(__glewXGetSyncValuesOML)
+#define glXSwapBuffersMscOML GLXEW_GET_FUN(__glewXSwapBuffersMscOML)
+#define glXWaitForMscOML GLXEW_GET_FUN(__glewXWaitForMscOML)
+#define glXWaitForSbcOML GLXEW_GET_FUN(__glewXWaitForSbcOML)
+
+#define GLXEW_OML_sync_control GLXEW_GET_VAR(__GLXEW_OML_sync_control)
+
+#endif /* GLX_OML_sync_control */
+
+/* ------------------------ GLX_SGIS_blended_overlay ----------------------- */
+
+#ifndef GLX_SGIS_blended_overlay
+#define GLX_SGIS_blended_overlay 1
+
+#define GLX_BLENDED_RGBA_SGIS 0x8025
+
+#define GLXEW_SGIS_blended_overlay GLXEW_GET_VAR(__GLXEW_SGIS_blended_overlay)
+
+#endif /* GLX_SGIS_blended_overlay */
+
+/* -------------------------- GLX_SGIS_color_range ------------------------- */
+
+#ifndef GLX_SGIS_color_range
+#define GLX_SGIS_color_range 1
+
+#define GLX_MIN_RED_SGIS 0
+#define GLX_MAX_GREEN_SGIS 0
+#define GLX_MIN_BLUE_SGIS 0
+#define GLX_MAX_ALPHA_SGIS 0
+#define GLX_MIN_GREEN_SGIS 0
+#define GLX_MIN_ALPHA_SGIS 0
+#define GLX_MAX_RED_SGIS 0
+#define GLX_EXTENDED_RANGE_SGIS 0
+#define GLX_MAX_BLUE_SGIS 0
+
+#define GLXEW_SGIS_color_range GLXEW_GET_VAR(__GLXEW_SGIS_color_range)
+
+#endif /* GLX_SGIS_color_range */
+
+/* -------------------------- GLX_SGIS_multisample ------------------------- */
+
+#ifndef GLX_SGIS_multisample
+#define GLX_SGIS_multisample 1
+
+#define GLX_SAMPLE_BUFFERS_SGIS 100000
+#define GLX_SAMPLES_SGIS 100001
+
+#define GLXEW_SGIS_multisample GLXEW_GET_VAR(__GLXEW_SGIS_multisample)
+
+#endif /* GLX_SGIS_multisample */
+
+/* ---------------------- GLX_SGIS_shared_multisample ---------------------- */
+
+#ifndef GLX_SGIS_shared_multisample
+#define GLX_SGIS_shared_multisample 1
+
+#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
+#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
+
+#define GLXEW_SGIS_shared_multisample GLXEW_GET_VAR(__GLXEW_SGIS_shared_multisample)
+
+#endif /* GLX_SGIS_shared_multisample */
+
+/* --------------------------- GLX_SGIX_fbconfig --------------------------- */
+
+#ifndef GLX_SGIX_fbconfig
+#define GLX_SGIX_fbconfig 1
+
+#define GLX_WINDOW_BIT_SGIX 0x00000001
+#define GLX_RGBA_BIT_SGIX 0x00000001
+#define GLX_PIXMAP_BIT_SGIX 0x00000002
+#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002
+#define GLX_SCREEN_EXT 0x800C
+#define GLX_DRAWABLE_TYPE_SGIX 0x8010
+#define GLX_RENDER_TYPE_SGIX 0x8011
+#define GLX_X_RENDERABLE_SGIX 0x8012
+#define GLX_FBCONFIG_ID_SGIX 0x8013
+#define GLX_RGBA_TYPE_SGIX 0x8014
+#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015
+
+typedef XID GLXFBConfigIDSGIX;
+typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
+
+typedef GLXFBConfigSGIX* ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
+typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
+typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, Pixmap pixmap);
+typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display* dpy, GLXFBConfigSGIX config, int attribute, int *value);
+typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display* dpy, XVisualInfo *vis);
+typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfig config);
+
+#define glXChooseFBConfigSGIX GLXEW_GET_FUN(__glewXChooseFBConfigSGIX)
+#define glXCreateContextWithConfigSGIX GLXEW_GET_FUN(__glewXCreateContextWithConfigSGIX)
+#define glXCreateGLXPixmapWithConfigSGIX GLXEW_GET_FUN(__glewXCreateGLXPixmapWithConfigSGIX)
+#define glXGetFBConfigAttribSGIX GLXEW_GET_FUN(__glewXGetFBConfigAttribSGIX)
+#define glXGetFBConfigFromVisualSGIX GLXEW_GET_FUN(__glewXGetFBConfigFromVisualSGIX)
+#define glXGetVisualFromFBConfigSGIX GLXEW_GET_FUN(__glewXGetVisualFromFBConfigSGIX)
+
+#define GLXEW_SGIX_fbconfig GLXEW_GET_VAR(__GLXEW_SGIX_fbconfig)
+
+#endif /* GLX_SGIX_fbconfig */
+
+/* ---------------------------- GLX_SGIX_pbuffer --------------------------- */
+
+#ifndef GLX_SGIX_pbuffer
+#define GLX_SGIX_pbuffer 1
+
+#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001
+#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002
+#define GLX_PBUFFER_BIT_SGIX 0x00000004
+#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004
+#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008
+#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010
+#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020
+#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040
+#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080
+#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100
+#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016
+#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017
+#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018
+#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019
+#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A
+#define GLX_PRESERVED_CONTENTS_SGIX 0x801B
+#define GLX_LARGEST_PBUFFER_SGIX 0x801C
+#define GLX_WIDTH_SGIX 0x801D
+#define GLX_HEIGHT_SGIX 0x801E
+#define GLX_EVENT_MASK_SGIX 0x801F
+#define GLX_DAMAGED_SGIX 0x8020
+#define GLX_SAVED_SGIX 0x8021
+#define GLX_WINDOW_SGIX 0x8022
+#define GLX_PBUFFER_SGIX 0x8023
+#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000
+
+typedef XID GLXPbufferSGIX;
+typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX;
+
+typedef GLXPbuffer ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display* dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list);
+typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf);
+typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long *mask);
+typedef void ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf, int attribute, unsigned int *value);
+typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long mask);
+
+#define glXCreateGLXPbufferSGIX GLXEW_GET_FUN(__glewXCreateGLXPbufferSGIX)
+#define glXDestroyGLXPbufferSGIX GLXEW_GET_FUN(__glewXDestroyGLXPbufferSGIX)
+#define glXGetSelectedEventSGIX GLXEW_GET_FUN(__glewXGetSelectedEventSGIX)
+#define glXQueryGLXPbufferSGIX GLXEW_GET_FUN(__glewXQueryGLXPbufferSGIX)
+#define glXSelectEventSGIX GLXEW_GET_FUN(__glewXSelectEventSGIX)
+
+#define GLXEW_SGIX_pbuffer GLXEW_GET_VAR(__GLXEW_SGIX_pbuffer)
+
+#endif /* GLX_SGIX_pbuffer */
+
+/* ------------------------- GLX_SGIX_swap_barrier ------------------------- */
+
+#ifndef GLX_SGIX_swap_barrier
+#define GLX_SGIX_swap_barrier 1
+
+typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
+typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
+
+#define glXBindSwapBarrierSGIX GLXEW_GET_FUN(__glewXBindSwapBarrierSGIX)
+#define glXQueryMaxSwapBarriersSGIX GLXEW_GET_FUN(__glewXQueryMaxSwapBarriersSGIX)
+
+#define GLXEW_SGIX_swap_barrier GLXEW_GET_VAR(__GLXEW_SGIX_swap_barrier)
+
+#endif /* GLX_SGIX_swap_barrier */
+
+/* -------------------------- GLX_SGIX_swap_group -------------------------- */
+
+#ifndef GLX_SGIX_swap_group
+#define GLX_SGIX_swap_group 1
+
+typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
+
+#define glXJoinSwapGroupSGIX GLXEW_GET_FUN(__glewXJoinSwapGroupSGIX)
+
+#define GLXEW_SGIX_swap_group GLXEW_GET_VAR(__GLXEW_SGIX_swap_group)
+
+#endif /* GLX_SGIX_swap_group */
+
+/* ------------------------- GLX_SGIX_video_resize ------------------------- */
+
+#ifndef GLX_SGIX_video_resize
+#define GLX_SGIX_video_resize 1
+
+#define GLX_SYNC_FRAME_SGIX 0x00000000
+#define GLX_SYNC_SWAP_SGIX 0x00000001
+
+typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display* display, int screen, int channel, Window window);
+typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int x, int y, int w, int h);
+typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display* display, int screen, int channel, GLenum synctype);
+typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display* display, int screen, int channel, int *x, int *y, int *w, int *h);
+typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+
+#define glXBindChannelToWindowSGIX GLXEW_GET_FUN(__glewXBindChannelToWindowSGIX)
+#define glXChannelRectSGIX GLXEW_GET_FUN(__glewXChannelRectSGIX)
+#define glXChannelRectSyncSGIX GLXEW_GET_FUN(__glewXChannelRectSyncSGIX)
+#define glXQueryChannelDeltasSGIX GLXEW_GET_FUN(__glewXQueryChannelDeltasSGIX)
+#define glXQueryChannelRectSGIX GLXEW_GET_FUN(__glewXQueryChannelRectSGIX)
+
+#define GLXEW_SGIX_video_resize GLXEW_GET_VAR(__GLXEW_SGIX_video_resize)
+
+#endif /* GLX_SGIX_video_resize */
+
+/* ---------------------- GLX_SGIX_visual_select_group --------------------- */
+
+#ifndef GLX_SGIX_visual_select_group
+#define GLX_SGIX_visual_select_group 1
+
+#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028
+
+#define GLXEW_SGIX_visual_select_group GLXEW_GET_VAR(__GLXEW_SGIX_visual_select_group)
+
+#endif /* GLX_SGIX_visual_select_group */
+
+/* ---------------------------- GLX_SGI_cushion ---------------------------- */
+
+#ifndef GLX_SGI_cushion
+#define GLX_SGI_cushion 1
+
+typedef void ( * PFNGLXCUSHIONSGIPROC) (Display* dpy, Window window, float cushion);
+
+#define glXCushionSGI GLXEW_GET_FUN(__glewXCushionSGI)
+
+#define GLXEW_SGI_cushion GLXEW_GET_VAR(__GLXEW_SGI_cushion)
+
+#endif /* GLX_SGI_cushion */
+
+/* ----------------------- GLX_SGI_make_current_read ----------------------- */
+
+#ifndef GLX_SGI_make_current_read
+#define GLX_SGI_make_current_read 1
+
+typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
+typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+
+#define glXGetCurrentReadDrawableSGI GLXEW_GET_FUN(__glewXGetCurrentReadDrawableSGI)
+#define glXMakeCurrentReadSGI GLXEW_GET_FUN(__glewXMakeCurrentReadSGI)
+
+#define GLXEW_SGI_make_current_read GLXEW_GET_VAR(__GLXEW_SGI_make_current_read)
+
+#endif /* GLX_SGI_make_current_read */
+
+/* -------------------------- GLX_SGI_swap_control ------------------------- */
+
+#ifndef GLX_SGI_swap_control
+#define GLX_SGI_swap_control 1
+
+typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval);
+
+#define glXSwapIntervalSGI GLXEW_GET_FUN(__glewXSwapIntervalSGI)
+
+#define GLXEW_SGI_swap_control GLXEW_GET_VAR(__GLXEW_SGI_swap_control)
+
+#endif /* GLX_SGI_swap_control */
+
+/* --------------------------- GLX_SGI_video_sync -------------------------- */
+
+#ifndef GLX_SGI_video_sync
+#define GLX_SGI_video_sync 1
+
+typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (uint* count);
+typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int* count);
+
+#define glXGetVideoSyncSGI GLXEW_GET_FUN(__glewXGetVideoSyncSGI)
+#define glXWaitVideoSyncSGI GLXEW_GET_FUN(__glewXWaitVideoSyncSGI)
+
+#define GLXEW_SGI_video_sync GLXEW_GET_VAR(__GLXEW_SGI_video_sync)
+
+#endif /* GLX_SGI_video_sync */
+
+/* --------------------- GLX_SUN_get_transparent_index --------------------- */
+
+#ifndef GLX_SUN_get_transparent_index
+#define GLX_SUN_get_transparent_index 1
+
+typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display* dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex);
+
+#define glXGetTransparentIndexSUN GLXEW_GET_FUN(__glewXGetTransparentIndexSUN)
+
+#define GLXEW_SUN_get_transparent_index GLXEW_GET_VAR(__GLXEW_SUN_get_transparent_index)
+
+#endif /* GLX_SUN_get_transparent_index */
+
+/* -------------------------- GLX_SUN_video_resize ------------------------- */
+
+#ifndef GLX_SUN_video_resize
+#define GLX_SUN_video_resize 1
+
+#define GLX_VIDEO_RESIZE_SUN 0x8171
+#define GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD
+
+typedef int ( * PFNGLXGETVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float* factor);
+typedef int ( * PFNGLXVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float factor);
+
+#define glXGetVideoResizeSUN GLXEW_GET_FUN(__glewXGetVideoResizeSUN)
+#define glXVideoResizeSUN GLXEW_GET_FUN(__glewXVideoResizeSUN)
+
+#define GLXEW_SUN_video_resize GLXEW_GET_VAR(__GLXEW_SUN_video_resize)
+
+#endif /* GLX_SUN_video_resize */
+
+/* ------------------------------------------------------------------------- */
+
+#ifdef GLEW_MX
+#define GLXEW_EXPORT
+#else
+#define GLXEW_EXPORT extern
+#endif /* GLEW_MX */
+
+extern PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay;
+
+extern PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig;
+extern PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext;
+extern PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer;
+extern PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap;
+extern PFNGLXCREATEWINDOWPROC __glewXCreateWindow;
+extern PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer;
+extern PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap;
+extern PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow;
+extern PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable;
+extern PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib;
+extern PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs;
+extern PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent;
+extern PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig;
+extern PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent;
+extern PFNGLXQUERYCONTEXTPROC __glewXQueryContext;
+extern PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable;
+extern PFNGLXSELECTEVENTPROC __glewXSelectEvent;
+
+extern PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI;
+extern PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI;
+extern PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI;
+
+extern PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT;
+extern PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT;
+extern PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT;
+extern PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT;
+
+extern PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA;
+
+extern PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA;
+
+extern PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA;
+
+extern PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA;
+
+extern PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA;
+
+extern PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV;
+extern PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV;
+
+#ifdef GLX_OML_sync_control
+extern PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML;
+extern PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML;
+extern PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML;
+extern PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML;
+extern PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML;
+#endif
+
+extern PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX;
+extern PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX;
+extern PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX;
+extern PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX;
+extern PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX;
+extern PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX;
+
+extern PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX;
+extern PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX;
+extern PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX;
+extern PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX;
+extern PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX;
+
+extern PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX;
+extern PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX;
+
+extern PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX;
+
+extern PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX;
+extern PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX;
+extern PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX;
+extern PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX;
+extern PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX;
+
+extern PFNGLXCUSHIONSGIPROC __glewXCushionSGI;
+
+extern PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI;
+extern PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI;
+
+extern PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI;
+
+extern PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI;
+extern PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI;
+
+extern PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN;
+
+extern PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN;
+extern PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN;
+
+#if defined(GLEW_MX)
+struct GLXEWContextStruct
+{
+#endif /* GLEW_MX */
+
+GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_0;
+GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_1;
+GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_2;
+GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_3;
+GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_4;
+GLXEW_EXPORT GLboolean __GLXEW_3DFX_multisample;
+GLXEW_EXPORT GLboolean __GLXEW_ARB_fbconfig_float;
+GLXEW_EXPORT GLboolean __GLXEW_ARB_get_proc_address;
+GLXEW_EXPORT GLboolean __GLXEW_ARB_multisample;
+GLXEW_EXPORT GLboolean __GLXEW_ATI_pixel_format_float;
+GLXEW_EXPORT GLboolean __GLXEW_ATI_render_texture;
+GLXEW_EXPORT GLboolean __GLXEW_EXT_import_context;
+GLXEW_EXPORT GLboolean __GLXEW_EXT_scene_marker;
+GLXEW_EXPORT GLboolean __GLXEW_EXT_visual_info;
+GLXEW_EXPORT GLboolean __GLXEW_EXT_visual_rating;
+GLXEW_EXPORT GLboolean __GLXEW_MESA_agp_offset;
+GLXEW_EXPORT GLboolean __GLXEW_MESA_copy_sub_buffer;
+GLXEW_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap;
+GLXEW_EXPORT GLboolean __GLXEW_MESA_release_buffers;
+GLXEW_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode;
+GLXEW_EXPORT GLboolean __GLXEW_NV_float_buffer;
+GLXEW_EXPORT GLboolean __GLXEW_NV_vertex_array_range;
+GLXEW_EXPORT GLboolean __GLXEW_OML_swap_method;
+GLXEW_EXPORT GLboolean __GLXEW_OML_sync_control;
+GLXEW_EXPORT GLboolean __GLXEW_SGIS_blended_overlay;
+GLXEW_EXPORT GLboolean __GLXEW_SGIS_color_range;
+GLXEW_EXPORT GLboolean __GLXEW_SGIS_multisample;
+GLXEW_EXPORT GLboolean __GLXEW_SGIS_shared_multisample;
+GLXEW_EXPORT GLboolean __GLXEW_SGIX_fbconfig;
+GLXEW_EXPORT GLboolean __GLXEW_SGIX_pbuffer;
+GLXEW_EXPORT GLboolean __GLXEW_SGIX_swap_barrier;
+GLXEW_EXPORT GLboolean __GLXEW_SGIX_swap_group;
+GLXEW_EXPORT GLboolean __GLXEW_SGIX_video_resize;
+GLXEW_EXPORT GLboolean __GLXEW_SGIX_visual_select_group;
+GLXEW_EXPORT GLboolean __GLXEW_SGI_cushion;
+GLXEW_EXPORT GLboolean __GLXEW_SGI_make_current_read;
+GLXEW_EXPORT GLboolean __GLXEW_SGI_swap_control;
+GLXEW_EXPORT GLboolean __GLXEW_SGI_video_sync;
+GLXEW_EXPORT GLboolean __GLXEW_SUN_get_transparent_index;
+GLXEW_EXPORT GLboolean __GLXEW_SUN_video_resize;
+
+#ifdef GLEW_MX
+}; /* GLXEWContextStruct */
+#endif /* GLEW_MX */
+
+/* ------------------------------------------------------------------------ */
+
+#ifdef GLEW_MX
+
+typedef struct GLXEWContextStruct GLXEWContext;
+extern GLenum glxewContextInit (GLXEWContext* ctx);
+extern GLboolean glxewContextIsSupported (GLXEWContext* ctx, const char* name);
+
+#define glxewInit() glxewContextInit(glxewGetContext())
+#define glxewIsSupported(x) glxewContextIsSupported(glxewGetContext(), x)
+
+#define GLXEW_GET_VAR(x) glxewGetContext()->x
+#define GLXEW_GET_FUN(x) x
+
+#else /* GLEW_MX */
+
+#define GLXEW_GET_VAR(x) x
+#define GLXEW_GET_FUN(x) x
+
+extern GLboolean glxewIsSupported (const char* name);
+
+#endif /* GLEW_MX */
+
+extern GLboolean glxewGetExtension (const char* name);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __glxew_h__ */
diff --git a/src/SFML/Graphics/GLEW/wglew.h b/src/SFML/Graphics/GLEW/wglew.h
new file mode 100755
index 0000000..a2bb0f7
--- /dev/null
+++ b/src/SFML/Graphics/GLEW/wglew.h
@@ -0,0 +1,934 @@
+/*
+** The OpenGL Extension Wrangler Library
+** Copyright (C) 2002-2006, Milan Ikits <milan ikits[]ieee org>
+** Copyright (C) 2002-2006, Marcelo E. Magallon <mmagallo[]debian org>
+** Copyright (C) 2002, Lev Povalahev
+** All rights reserved.
+**
+** Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are met:
+**
+** * Redistributions of source code must retain the above copyright notice,
+** this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright notice,
+** this list of conditions and the following disclaimer in the documentation
+** and/or other materials provided with the distribution.
+** * The name of the author may be used to endorse or promote products
+** derived from this software without specific prior written permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+** THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+#ifndef __wglew_h__
+#define __wglew_h__
+#define __WGLEW_H__
+
+#ifdef __wglext_h_
+#error wglext.h included before wglew.h
+#endif
+
+#define __wglext_h_
+
+#if !defined(APIENTRY) && !defined(__CYGWIN__)
+# ifndef WIN32_LEAN_AND_MEAN
+# define WIN32_LEAN_AND_MEAN 1
+# endif
+#include <windows.h>
+#endif
+
+/*
+ * GLEW_STATIC needs to be set when using the static version.
+ * GLEW_BUILD is set when building the DLL version.
+ */
+#ifdef GLEW_STATIC
+# define GLEWAPI extern
+#else
+# ifdef GLEW_BUILD
+# define GLEWAPI extern __declspec(dllexport)
+# else
+# define GLEWAPI extern __declspec(dllimport)
+# endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* -------------------------- WGL_3DFX_multisample ------------------------- */
+
+#ifndef WGL_3DFX_multisample
+#define WGL_3DFX_multisample 1
+
+#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
+#define WGL_SAMPLES_3DFX 0x2061
+
+#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
+
+#endif /* WGL_3DFX_multisample */
+
+/* ------------------------- WGL_3DL_stereo_control ------------------------ */
+
+#ifndef WGL_3DL_stereo_control
+#define WGL_3DL_stereo_control 1
+
+#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
+#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
+#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
+#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
+
+typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
+
+#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
+
+#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
+
+#endif /* WGL_3DL_stereo_control */
+
+/* ------------------------- WGL_ARB_buffer_region ------------------------- */
+
+#ifndef WGL_ARB_buffer_region
+#define WGL_ARB_buffer_region 1
+
+#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
+#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
+#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
+#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
+
+typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
+typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
+typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
+typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
+
+#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
+#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
+#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
+#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
+
+#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
+
+#endif /* WGL_ARB_buffer_region */
+
+/* ----------------------- WGL_ARB_extensions_string ----------------------- */
+
+#ifndef WGL_ARB_extensions_string
+#define WGL_ARB_extensions_string 1
+
+typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
+
+#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
+
+#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
+
+#endif /* WGL_ARB_extensions_string */
+
+/* ----------------------- WGL_ARB_make_current_read ----------------------- */
+
+#ifndef WGL_ARB_make_current_read
+#define WGL_ARB_make_current_read 1
+
+typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID);
+typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+
+#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
+#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
+
+#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
+
+#endif /* WGL_ARB_make_current_read */
+
+/* -------------------------- WGL_ARB_multisample -------------------------- */
+
+#ifndef WGL_ARB_multisample
+#define WGL_ARB_multisample 1
+
+#define WGL_SAMPLE_BUFFERS_ARB 0x2041
+#define WGL_SAMPLES_ARB 0x2042
+
+#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
+
+#endif /* WGL_ARB_multisample */
+
+/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */
+
+#ifndef WGL_ARB_pbuffer
+#define WGL_ARB_pbuffer 1
+
+#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
+#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
+#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
+#define WGL_PBUFFER_LARGEST_ARB 0x2033
+#define WGL_PBUFFER_WIDTH_ARB 0x2034
+#define WGL_PBUFFER_HEIGHT_ARB 0x2035
+#define WGL_PBUFFER_LOST_ARB 0x2036
+
+DECLARE_HANDLE(HPBUFFERARB);
+
+typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
+typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
+typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
+typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue);
+typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
+
+#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
+#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
+#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
+#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
+#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
+
+#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
+
+#endif /* WGL_ARB_pbuffer */
+
+/* -------------------------- WGL_ARB_pixel_format ------------------------- */
+
+#ifndef WGL_ARB_pixel_format
+#define WGL_ARB_pixel_format 1
+
+#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
+#define WGL_DRAW_TO_WINDOW_ARB 0x2001
+#define WGL_DRAW_TO_BITMAP_ARB 0x2002
+#define WGL_ACCELERATION_ARB 0x2003
+#define WGL_NEED_PALETTE_ARB 0x2004
+#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
+#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
+#define WGL_SWAP_METHOD_ARB 0x2007
+#define WGL_NUMBER_OVERLAYS_ARB 0x2008
+#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
+#define WGL_TRANSPARENT_ARB 0x200A
+#define WGL_SHARE_DEPTH_ARB 0x200C
+#define WGL_SHARE_STENCIL_ARB 0x200D
+#define WGL_SHARE_ACCUM_ARB 0x200E
+#define WGL_SUPPORT_GDI_ARB 0x200F
+#define WGL_SUPPORT_OPENGL_ARB 0x2010
+#define WGL_DOUBLE_BUFFER_ARB 0x2011
+#define WGL_STEREO_ARB 0x2012
+#define WGL_PIXEL_TYPE_ARB 0x2013
+#define WGL_COLOR_BITS_ARB 0x2014
+#define WGL_RED_BITS_ARB 0x2015
+#define WGL_RED_SHIFT_ARB 0x2016
+#define WGL_GREEN_BITS_ARB 0x2017
+#define WGL_GREEN_SHIFT_ARB 0x2018
+#define WGL_BLUE_BITS_ARB 0x2019
+#define WGL_BLUE_SHIFT_ARB 0x201A
+#define WGL_ALPHA_BITS_ARB 0x201B
+#define WGL_ALPHA_SHIFT_ARB 0x201C
+#define WGL_ACCUM_BITS_ARB 0x201D
+#define WGL_ACCUM_RED_BITS_ARB 0x201E
+#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
+#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
+#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
+#define WGL_DEPTH_BITS_ARB 0x2022
+#define WGL_STENCIL_BITS_ARB 0x2023
+#define WGL_AUX_BUFFERS_ARB 0x2024
+#define WGL_NO_ACCELERATION_ARB 0x2025
+#define WGL_GENERIC_ACCELERATION_ARB 0x2026
+#define WGL_FULL_ACCELERATION_ARB 0x2027
+#define WGL_SWAP_EXCHANGE_ARB 0x2028
+#define WGL_SWAP_COPY_ARB 0x2029
+#define WGL_SWAP_UNDEFINED_ARB 0x202A
+#define WGL_TYPE_RGBA_ARB 0x202B
+#define WGL_TYPE_COLORINDEX_ARB 0x202C
+#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
+#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
+#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
+#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
+#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
+
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues);
+
+#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
+#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
+#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
+
+#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
+
+#endif /* WGL_ARB_pixel_format */
+
+/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */
+
+#ifndef WGL_ARB_pixel_format_float
+#define WGL_ARB_pixel_format_float 1
+
+#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
+
+#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
+
+#endif /* WGL_ARB_pixel_format_float */
+
+/* ------------------------- WGL_ARB_render_texture ------------------------ */
+
+#ifndef WGL_ARB_render_texture
+#define WGL_ARB_render_texture 1
+
+#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
+#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
+#define WGL_TEXTURE_FORMAT_ARB 0x2072
+#define WGL_TEXTURE_TARGET_ARB 0x2073
+#define WGL_MIPMAP_TEXTURE_ARB 0x2074
+#define WGL_TEXTURE_RGB_ARB 0x2075
+#define WGL_TEXTURE_RGBA_ARB 0x2076
+#define WGL_NO_TEXTURE_ARB 0x2077
+#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
+#define WGL_TEXTURE_1D_ARB 0x2079
+#define WGL_TEXTURE_2D_ARB 0x207A
+#define WGL_MIPMAP_LEVEL_ARB 0x207B
+#define WGL_CUBE_MAP_FACE_ARB 0x207C
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
+#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
+#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
+#define WGL_FRONT_LEFT_ARB 0x2083
+#define WGL_FRONT_RIGHT_ARB 0x2084
+#define WGL_BACK_LEFT_ARB 0x2085
+#define WGL_BACK_RIGHT_ARB 0x2086
+#define WGL_AUX0_ARB 0x2087
+#define WGL_AUX1_ARB 0x2088
+#define WGL_AUX2_ARB 0x2089
+#define WGL_AUX3_ARB 0x208A
+#define WGL_AUX4_ARB 0x208B
+#define WGL_AUX5_ARB 0x208C
+#define WGL_AUX6_ARB 0x208D
+#define WGL_AUX7_ARB 0x208E
+#define WGL_AUX8_ARB 0x208F
+#define WGL_AUX9_ARB 0x2090
+
+typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
+typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
+typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList);
+
+#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
+#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
+#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
+
+#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
+
+#endif /* WGL_ARB_render_texture */
+
+/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */
+
+#ifndef WGL_ATI_pixel_format_float
+#define WGL_ATI_pixel_format_float 1
+
+#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
+#define GL_RGBA_FLOAT_MODE_ATI 0x8820
+#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
+
+#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
+
+#endif /* WGL_ATI_pixel_format_float */
+
+/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */
+
+#ifndef WGL_ATI_render_texture_rectangle
+#define WGL_ATI_render_texture_rectangle 1
+
+#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
+
+#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
+
+#endif /* WGL_ATI_render_texture_rectangle */
+
+/* -------------------------- WGL_EXT_depth_float -------------------------- */
+
+#ifndef WGL_EXT_depth_float
+#define WGL_EXT_depth_float 1
+
+#define WGL_DEPTH_FLOAT_EXT 0x2040
+
+#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
+
+#endif /* WGL_EXT_depth_float */
+
+/* ---------------------- WGL_EXT_display_color_table ---------------------- */
+
+#ifndef WGL_EXT_display_color_table
+#define WGL_EXT_display_color_table 1
+
+typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
+typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length);
+
+#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
+#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
+#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
+#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
+
+#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
+
+#endif /* WGL_EXT_display_color_table */
+
+/* ----------------------- WGL_EXT_extensions_string ----------------------- */
+
+#ifndef WGL_EXT_extensions_string
+#define WGL_EXT_extensions_string 1
+
+typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
+
+#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
+
+#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
+
+#endif /* WGL_EXT_extensions_string */
+
+/* ----------------------- WGL_EXT_make_current_read ----------------------- */
+
+#ifndef WGL_EXT_make_current_read
+#define WGL_EXT_make_current_read 1
+
+typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID);
+typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
+
+#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
+#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
+
+#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
+
+#endif /* WGL_EXT_make_current_read */
+
+/* -------------------------- WGL_EXT_multisample -------------------------- */
+
+#ifndef WGL_EXT_multisample
+#define WGL_EXT_multisample 1
+
+#define WGL_SAMPLE_BUFFERS_EXT 0x2041
+#define WGL_SAMPLES_EXT 0x2042
+
+#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
+
+#endif /* WGL_EXT_multisample */
+
+/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */
+
+#ifndef WGL_EXT_pbuffer
+#define WGL_EXT_pbuffer 1
+
+#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
+#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
+#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
+#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
+#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
+#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
+#define WGL_PBUFFER_LARGEST_EXT 0x2033
+#define WGL_PBUFFER_WIDTH_EXT 0x2034
+#define WGL_PBUFFER_HEIGHT_EXT 0x2035
+
+DECLARE_HANDLE(HPBUFFEREXT);
+
+typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
+typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
+typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
+typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue);
+typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
+
+#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
+#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
+#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
+#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
+#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
+
+#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
+
+#endif /* WGL_EXT_pbuffer */
+
+/* -------------------------- WGL_EXT_pixel_format ------------------------- */
+
+#ifndef WGL_EXT_pixel_format
+#define WGL_EXT_pixel_format 1
+
+#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
+#define WGL_DRAW_TO_WINDOW_EXT 0x2001
+#define WGL_DRAW_TO_BITMAP_EXT 0x2002
+#define WGL_ACCELERATION_EXT 0x2003
+#define WGL_NEED_PALETTE_EXT 0x2004
+#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
+#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
+#define WGL_SWAP_METHOD_EXT 0x2007
+#define WGL_NUMBER_OVERLAYS_EXT 0x2008
+#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
+#define WGL_TRANSPARENT_EXT 0x200A
+#define WGL_TRANSPARENT_VALUE_EXT 0x200B
+#define WGL_SHARE_DEPTH_EXT 0x200C
+#define WGL_SHARE_STENCIL_EXT 0x200D
+#define WGL_SHARE_ACCUM_EXT 0x200E
+#define WGL_SUPPORT_GDI_EXT 0x200F
+#define WGL_SUPPORT_OPENGL_EXT 0x2010
+#define WGL_DOUBLE_BUFFER_EXT 0x2011
+#define WGL_STEREO_EXT 0x2012
+#define WGL_PIXEL_TYPE_EXT 0x2013
+#define WGL_COLOR_BITS_EXT 0x2014
+#define WGL_RED_BITS_EXT 0x2015
+#define WGL_RED_SHIFT_EXT 0x2016
+#define WGL_GREEN_BITS_EXT 0x2017
+#define WGL_GREEN_SHIFT_EXT 0x2018
+#define WGL_BLUE_BITS_EXT 0x2019
+#define WGL_BLUE_SHIFT_EXT 0x201A
+#define WGL_ALPHA_BITS_EXT 0x201B
+#define WGL_ALPHA_SHIFT_EXT 0x201C
+#define WGL_ACCUM_BITS_EXT 0x201D
+#define WGL_ACCUM_RED_BITS_EXT 0x201E
+#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
+#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
+#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
+#define WGL_DEPTH_BITS_EXT 0x2022
+#define WGL_STENCIL_BITS_EXT 0x2023
+#define WGL_AUX_BUFFERS_EXT 0x2024
+#define WGL_NO_ACCELERATION_EXT 0x2025
+#define WGL_GENERIC_ACCELERATION_EXT 0x2026
+#define WGL_FULL_ACCELERATION_EXT 0x2027
+#define WGL_SWAP_EXCHANGE_EXT 0x2028
+#define WGL_SWAP_COPY_EXT 0x2029
+#define WGL_SWAP_UNDEFINED_EXT 0x202A
+#define WGL_TYPE_RGBA_EXT 0x202B
+#define WGL_TYPE_COLORINDEX_EXT 0x202C
+
+typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues);
+
+#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
+#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
+#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
+
+#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
+
+#endif /* WGL_EXT_pixel_format */
+
+/* -------------------------- WGL_EXT_swap_control ------------------------- */
+
+#ifndef WGL_EXT_swap_control
+#define WGL_EXT_swap_control 1
+
+typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
+typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
+
+#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
+#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
+
+#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
+
+#endif /* WGL_EXT_swap_control */
+
+/* --------------------- WGL_I3D_digital_video_control --------------------- */
+
+#ifndef WGL_I3D_digital_video_control
+#define WGL_I3D_digital_video_control 1
+
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
+#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
+#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
+#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
+
+typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
+typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
+
+#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
+#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
+
+#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
+
+#endif /* WGL_I3D_digital_video_control */
+
+/* ----------------------------- WGL_I3D_gamma ----------------------------- */
+
+#ifndef WGL_I3D_gamma
+#define WGL_I3D_gamma 1
+
+#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
+#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
+
+typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue);
+typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
+typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue);
+typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
+
+#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
+#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
+#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
+#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
+
+#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
+
+#endif /* WGL_I3D_gamma */
+
+/* ---------------------------- WGL_I3D_genlock ---------------------------- */
+
+#ifndef WGL_I3D_genlock
+#define WGL_I3D_genlock 1
+
+#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
+#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
+#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
+#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
+#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
+#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
+#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
+#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
+#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
+
+typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
+typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
+typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge);
+typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource);
+typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag);
+typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay);
+
+#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
+#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
+#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
+#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
+#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
+#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
+#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
+#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
+#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
+#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
+#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
+#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
+
+#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
+
+#endif /* WGL_I3D_genlock */
+
+/* -------------------------- WGL_I3D_image_buffer ------------------------- */
+
+#ifndef WGL_I3D_image_buffer
+#define WGL_I3D_image_buffer 1
+
+#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
+#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
+
+typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count);
+typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
+typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
+typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count);
+
+#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
+#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
+#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
+#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
+
+#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
+
+#endif /* WGL_I3D_image_buffer */
+
+/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */
+
+#ifndef WGL_I3D_swap_frame_lock
+#define WGL_I3D_swap_frame_lock 1
+
+typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID);
+typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID);
+typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag);
+
+#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
+#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
+#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
+#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
+
+#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
+
+#endif /* WGL_I3D_swap_frame_lock */
+
+/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */
+
+#ifndef WGL_I3D_swap_frame_usage
+#define WGL_I3D_swap_frame_usage 1
+
+typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
+typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
+
+#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
+#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
+#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
+#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
+
+#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
+
+#endif /* WGL_I3D_swap_frame_usage */
+
+/* -------------------------- WGL_NV_float_buffer -------------------------- */
+
+#ifndef WGL_NV_float_buffer
+#define WGL_NV_float_buffer 1
+
+#define WGL_FLOAT_COMPONENTS_NV 0x20B0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
+#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
+#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
+#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
+#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
+
+#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
+
+#endif /* WGL_NV_float_buffer */
+
+/* ---------------------- WGL_NV_render_depth_texture ---------------------- */
+
+#ifndef WGL_NV_render_depth_texture
+#define WGL_NV_render_depth_texture 1
+
+#define WGL_NO_TEXTURE_ARB 0x2077
+#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
+#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
+#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
+#define WGL_DEPTH_COMPONENT_NV 0x20A7
+
+#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
+
+#endif /* WGL_NV_render_depth_texture */
+
+/* -------------------- WGL_NV_render_texture_rectangle -------------------- */
+
+#ifndef WGL_NV_render_texture_rectangle
+#define WGL_NV_render_texture_rectangle 1
+
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
+#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
+#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
+
+#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
+
+#endif /* WGL_NV_render_texture_rectangle */
+
+/* ----------------------- WGL_NV_vertex_array_range ----------------------- */
+
+#ifndef WGL_NV_vertex_array_range
+#define WGL_NV_vertex_array_range 1
+
+typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
+typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
+
+#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
+#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
+
+#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
+
+#endif /* WGL_NV_vertex_array_range */
+
+/* -------------------------- WGL_OML_sync_control ------------------------- */
+
+#ifndef WGL_OML_sync_control
+#define WGL_OML_sync_control 1
+
+typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator);
+typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc);
+typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
+typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc);
+typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc);
+
+#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
+#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
+#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
+#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
+#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
+#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
+
+#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
+
+#endif /* WGL_OML_sync_control */
+
+/* ------------------------------------------------------------------------- */
+
+#ifdef GLEW_MX
+#define WGLEW_EXPORT
+#else
+#define WGLEW_EXPORT GLEWAPI
+#endif /* GLEW_MX */
+
+#ifdef GLEW_MX
+struct WGLEWContextStruct
+{
+#endif /* GLEW_MX */
+
+WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
+
+WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB;
+WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
+WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
+WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
+
+WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB;
+
+WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB;
+WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB;
+
+WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB;
+WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB;
+WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB;
+WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB;
+WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB;
+
+WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB;
+WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB;
+WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB;
+
+WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB;
+WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB;
+WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB;
+
+WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT;
+WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT;
+WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT;
+WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT;
+
+WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT;
+
+WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT;
+WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT;
+
+WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT;
+WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT;
+WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT;
+WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT;
+WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT;
+
+WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT;
+WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT;
+WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT;
+
+WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT;
+WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT;
+
+WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D;
+WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D;
+
+WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D;
+WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D;
+WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D;
+WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D;
+
+WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D;
+WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D;
+WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D;
+WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D;
+WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D;
+WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D;
+WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D;
+WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D;
+WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D;
+WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
+WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D;
+WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D;
+
+WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D;
+WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D;
+WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D;
+WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D;
+
+WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D;
+WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D;
+WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D;
+WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D;
+
+WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D;
+WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
+WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
+WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
+
+WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV;
+WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
+
+WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML;
+WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
+WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
+WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML;
+WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML;
+WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
+WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample;
+WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control;
+WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region;
+WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string;
+WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read;
+WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample;
+WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer;
+WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format;
+WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float;
+WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture;
+WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float;
+WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
+WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float;
+WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table;
+WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string;
+WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read;
+WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample;
+WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer;
+WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format;
+WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control;
+WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
+WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma;
+WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock;
+WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer;
+WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
+WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
+WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer;
+WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
+WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
+WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
+WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control;
+
+#ifdef GLEW_MX
+}; /* WGLEWContextStruct */
+#endif /* GLEW_MX */
+
+/* ------------------------------------------------------------------------- */
+
+#ifdef GLEW_MX
+
+typedef struct WGLEWContextStruct WGLEWContext;
+GLEWAPI GLenum wglewContextInit (WGLEWContext* ctx);
+GLEWAPI GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name);
+
+#define wglewInit() wglewContextInit(wglewGetContext())
+#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x)
+
+#define WGLEW_GET_VAR(x) wglewGetContext()->x
+#define WGLEW_GET_FUN(x) wglewGetContext()->x
+
+#else /* GLEW_MX */
+
+#define WGLEW_GET_VAR(x) x
+#define WGLEW_GET_FUN(x) x
+
+GLEWAPI GLboolean wglewIsSupported (const char* name);
+
+#endif /* GLEW_MX */
+
+GLEWAPI GLboolean wglewGetExtension (const char* name);
+
+#ifdef __cplusplus
+}
+#endif
+
+#undef GLEWAPI
+
+#endif /* __wglew_h__ */
diff --git a/src/SFML/Graphics/GraphicsDevice.hpp b/src/SFML/Graphics/GraphicsDevice.hpp
deleted file mode 100755
index a9a8485..0000000
--- a/src/SFML/Graphics/GraphicsDevice.hpp
+++ /dev/null
@@ -1,99 +0,0 @@
-////////////////////////////////////////////////////////////
-//
-// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
-//
-// This software is provided 'as-is', without any express or implied warranty.
-// In no event will the authors be held liable for any damages arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it freely,
-// subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented;
-// you must not claim that you wrote the original software.
-// If you use this software in a product, an acknowledgment
-// in the product documentation would be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such,
-// and must not be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source distribution.
-//
-////////////////////////////////////////////////////////////
-
-#ifndef SFML_GRAPHICSDEVICE_HPP
-#define SFML_GRAPHICSDEVICE_HPP
-
-////////////////////////////////////////////////////////////
-// Headers
-////////////////////////////////////////////////////////////
-#include <SFML/System/NonCopyable.hpp>
-#include <set>
-
-
-namespace sf
-{
-class VideoResource;
-
-namespace priv
-{
-class WindowImpl;
-
-////////////////////////////////////////////////////////////
-/// GraphicsDevice manages graphics stuff using OpenGL
-////////////////////////////////////////////////////////////
-class GraphicsDevice : NonCopyable
-{
-public :
-
- ////////////////////////////////////////////////////////////
- /// Get the unique instance of the class
- ///
- /// \return Reference to the GraphicsDevice instance
- ///
- ////////////////////////////////////////////////////////////
- static GraphicsDevice& GetInstance();
-
- ////////////////////////////////////////////////////////////
- /// Add a video resource
- ///
- /// \param Resource : Resource to add
- ///
- ////////////////////////////////////////////////////////////
- void AddVideoResource(VideoResource* Resource);
-
- ////////////////////////////////////////////////////////////
- /// Remove a video resource
- ///
- /// \param Resource : Resource to remove
- ///
- ////////////////////////////////////////////////////////////
- void RemoveVideoResource(VideoResource* Resource);
-
-private :
-
- ////////////////////////////////////////////////////////////
- /// Default constructor
- ///
- ////////////////////////////////////////////////////////////
- GraphicsDevice();
-
- ////////////////////////////////////////////////////////////
- /// Destructor
- ///
- ////////////////////////////////////////////////////////////
- ~GraphicsDevice();
-
- ////////////////////////////////////////////////////////////
- // Member data
- ////////////////////////////////////////////////////////////
- std::set<VideoResource*> myResources; ///< List of active video resources
-};
-
-} // namespace priv
-
-} // namespace sf
-
-
-#endif // SFML_GRAPHICSDEVICE_HPP
diff --git a/src/SFML/Graphics/Image.cpp b/src/SFML/Graphics/Image.cpp
index 3a2e3f8..c2d0325 100755
--- a/src/SFML/Graphics/Image.cpp
+++ b/src/SFML/Graphics/Image.cpp
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -27,9 +27,7 @@
////////////////////////////////////////////////////////////
#include <SFML/Graphics/Image.hpp>
#include <SFML/Graphics/ImageLoader.hpp>
-#include <SFML/Graphics/GraphicsDevice.hpp>
-#include <SFML/Graphics/OpenGL.hpp>
-#include <SFML/Window/OpenGLCaps.hpp>
+#include <SFML/Graphics/Renderer.hpp>
#include <algorithm>
#include <iostream>
#include <vector>
@@ -45,7 +43,8 @@ myWidth (0),
myHeight (0),
myTextureWidth (0),
myTextureHeight(0),
-myGLTexture (0),
+myTexture (0),
+myIsSmooth (true),
myUpdated (false)
{
@@ -62,7 +61,8 @@ myHeight (Copy.myHeight),
myTextureWidth (Copy.myTextureWidth),
myTextureHeight(Copy.myTextureHeight),
myPixels (Copy.myPixels),
-myGLTexture (0),
+myTexture (0),
+myIsSmooth (Copy.myIsSmooth),
myUpdated (false)
{
CreateTexture();
@@ -77,7 +77,8 @@ myWidth (0),
myHeight (0),
myTextureWidth (0),
myTextureHeight(0),
-myGLTexture (0),
+myTexture (0),
+myIsSmooth (true),
myUpdated (false)
{
Create(Width, Height, Col);
@@ -92,7 +93,8 @@ myWidth (0),
myHeight (0),
myTextureWidth (0),
myTextureHeight(0),
-myGLTexture (0),
+myTexture (0),
+myIsSmooth (true),
myUpdated (false)
{
LoadFromPixels(Width, Height, Data);
@@ -132,10 +134,17 @@ bool Image::LoadFromFile(const std::string& Filename)
////////////////////////////////////////////////////////////
-/// Load the surface from a file in memory
+/// Load the image from a file in memory
////////////////////////////////////////////////////////////
bool Image::LoadFromMemory(const char* Data, std::size_t SizeInBytes)
{
+ // Check parameters
+ if (!Data || (SizeInBytes == 0))
+ {
+ std::cerr << "Failed to image font from memory, no data provided" << std::endl;
+ return false;
+ }
+
// Let the image loader load the image into our pixel array
bool Success = priv::ImageLoader::GetInstance().LoadImageFromMemory(Data, SizeInBytes, myPixels, myWidth, myHeight);
@@ -201,7 +210,7 @@ bool Image::SaveToFile(const std::string& Filename) const
////////////////////////////////////////////////////////////
/// Create an empty image
////////////////////////////////////////////////////////////
-bool Image::Create(unsigned int Width, unsigned int Height, const Color& Col)
+bool Image::Create(unsigned int Width, unsigned int Height, Color Col)
{
// Store the texture dimensions
myWidth = Width;
@@ -228,7 +237,7 @@ bool Image::Create(unsigned int Width, unsigned int Height, const Color& Col)
////////////////////////////////////////////////////////////
/// Create transparency mask from a specified colorkey
////////////////////////////////////////////////////////////
-void Image::CreateMaskFromColor(const Color& ColorKey, Uint8 Alpha)
+void Image::CreateMaskFromColor(Color ColorKey, Uint8 Alpha)
{
// Calculate the new color (old color with no alpha)
Color NewColor(ColorKey.r, ColorKey.g, ColorKey.b, Alpha);
@@ -243,9 +252,9 @@ void Image::CreateMaskFromColor(const Color& ColorKey, Uint8 Alpha)
////////////////////////////////////////////////////////////
/// Resize the image - warning : this function does not scale the image,
-/// it just ajdusts size (add padding or remove pixels)
+/// it just adjusts its size (add padding or remove pixels)
////////////////////////////////////////////////////////////
-bool Image::Resize(unsigned int Width, unsigned int Height, const Color& Col)
+bool Image::Resize(unsigned int Width, unsigned int Height, Color Col)
{
// Check size
if ((Width == 0) || (Height == 0))
@@ -320,7 +329,7 @@ const Color& Image::GetPixel(unsigned int X, unsigned int Y) const
////////////////////////////////////////////////////////////
-/// Get a read-only pointer to the array of pixels (8 bits integers RGBA)
+/// Get a read-only pointer to the array of pixels (RGBA 8 bits integers components)
/// Array size is GetWidth() x GetHeight() x 4
/// This pointer becomes invalid if you reload or resize the image
////////////////////////////////////////////////////////////
@@ -343,15 +352,15 @@ const Uint8* Image::GetPixelsPtr() const
////////////////////////////////////////////////////////////
void Image::Bind() const
{
- if (myGLTexture)
- {
- // Check if the texture needs to be updated
- if (!myUpdated)
- Update();
+ // First check if the texture needs to be updated
+ if (!myUpdated)
+ const_cast<Image*>(this)->Update();
- // Bind it
+ // Bind it
+ if (myTexture)
+ {
GLCheck(glEnable(GL_TEXTURE_2D));
- GLCheck(glBindTexture(GL_TEXTURE_2D, myGLTexture));
+ GLCheck(glBindTexture(GL_TEXTURE_2D, myTexture));
}
}
@@ -359,32 +368,20 @@ void Image::Bind() const
////////////////////////////////////////////////////////////
/// Enable or disable image smoothing filter
////////////////////////////////////////////////////////////
-void Image::SetSmooth(bool Smooth) const
+void Image::SetSmooth(bool Smooth)
{
- if (myGLTexture)
+ myIsSmooth = Smooth;
+
+ if (myTexture)
{
- // Change OpenGL texture filter
- GLCheck(glBindTexture(GL_TEXTURE_2D, myGLTexture));
- GLCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Smooth ? GL_LINEAR : GL_NEAREST));
- GLCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Smooth ? GL_LINEAR : GL_NEAREST));
- GLCheck(glBindTexture(GL_TEXTURE_2D, 0));
- }
-}
+ GLint PreviousTexture;
+ GLCheck(glGetIntegerv(GL_TEXTURE_BINDING_2D, &PreviousTexture));
+ GLCheck(glBindTexture(GL_TEXTURE_2D, myTexture));
+ GLCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, myIsSmooth ? GL_LINEAR : GL_NEAREST));
+ GLCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, myIsSmooth ? GL_LINEAR : GL_NEAREST));
-////////////////////////////////////////////////////////////
-/// Enable or disable image repeat mode
-/// (ie. how to define pixels outside the texture range)
-////////////////////////////////////////////////////////////
-void Image::SetRepeat(bool Repeat) const
-{
- if (myGLTexture)
- {
- // Change OpenGL texture wrap mode
- GLCheck(glBindTexture(GL_TEXTURE_2D, myGLTexture));
- GLCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, Repeat ? GL_REPEAT : GL_CLAMP));
- GLCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, Repeat ? GL_REPEAT : GL_CLAMP));
- GLCheck(glBindTexture(GL_TEXTURE_2D, 0));
+ GLCheck(glBindTexture(GL_TEXTURE_2D, PreviousTexture));
}
}
@@ -408,16 +405,37 @@ unsigned int Image::GetHeight() const
////////////////////////////////////////////////////////////
+/// Tells whether the smooth filtering is enabled or not
+////////////////////////////////////////////////////////////
+bool Image::IsSmooth() const
+{
+ return myIsSmooth;
+}
+
+
+////////////////////////////////////////////////////////////
/// Convert a subrect expressed in pixels, into float
/// texture coordinates
////////////////////////////////////////////////////////////
FloatRect Image::GetTexCoords(const IntRect& Rect, bool Adjust) const
{
- float Offset = Adjust ? 0.5f : 0.f;
- return FloatRect((Rect.Left + Offset) / myTextureWidth,
- (Rect.Top + Offset) / myTextureHeight,
- (Rect.Right - Offset) / myTextureWidth,
- (Rect.Bottom - Offset) / myTextureHeight);
+ float Width = static_cast<float>(myTextureWidth);
+ float Height = static_cast<float>(myTextureHeight);
+
+ if (Adjust && myIsSmooth)
+ {
+ return FloatRect((Rect.Left + 0.5f) / Width,
+ (Rect.Top + 0.5f) / Height,
+ (Rect.Right - 0.5f) / Width,
+ (Rect.Bottom - 0.5f) / Height);
+ }
+ else
+ {
+ return FloatRect(Rect.Left / Width,
+ Rect.Top / Height,
+ Rect.Right / Width,
+ Rect.Bottom / Height);
+ }
}
@@ -426,7 +444,7 @@ FloatRect Image::GetTexCoords(const IntRect& Rect, bool Adjust) const
////////////////////////////////////////////////////////////
unsigned int Image::GetValidTextureSize(unsigned int Size)
{
- if (OpenGLCaps::CheckExtension("GL_ARB_texture_non_power_of_two"))
+ if (glewIsSupported("GL_ARB_texture_non_power_of_two") != 0)
{
// If hardware supports NPOT textures, then just return the unmodified size
return Size;
@@ -454,7 +472,8 @@ Image& Image::operator =(const Image& Other)
std::swap(myHeight, Temp.myHeight);
std::swap(myTextureWidth, Temp.myTextureWidth);
std::swap(myTextureHeight, Temp.myTextureHeight);
- std::swap(myGLTexture, Temp.myGLTexture);
+ std::swap(myTexture, Temp.myTexture);
+ std::swap(myIsSmooth, Temp.myIsSmooth);
std::swap(myUpdated, Temp.myUpdated);
myPixels.swap(Temp.myPixels);
@@ -469,45 +488,33 @@ bool Image::CreateTexture()
{
// Check if texture parameters are valid before creating it
if (!myWidth || !myHeight || myPixels.empty())
- {
- Reset();
return false;
- }
-
- // Destroy previous OpenGL texture if it was loaded
- if (myGLTexture)
- {
- GLCheck(glDeleteTextures(1, (GLuint*)&myGLTexture));
- myGLTexture = 0;
- }
// Adjust internal texture dimensions depending on NPOT textures support
- myTextureWidth = GetValidTextureSize(myWidth);
- myTextureHeight = GetValidTextureSize(myHeight);
+ unsigned int TextureWidth = GetValidTextureSize(myWidth);
+ unsigned int TextureHeight = GetValidTextureSize(myHeight);
- // Check maximum texture size
- unsigned int MaxSize = static_cast<unsigned int>(OpenGLCaps::GetMaxTextureSize());
- if ((myTextureWidth >= MaxSize) || (myTextureHeight >= MaxSize))
+ // Check the maximum texture size
+ GLint MaxSize;
+ GLCheck(glGetIntegerv(GL_MAX_TEXTURE_SIZE, &MaxSize));
+ if ((TextureWidth > static_cast<unsigned int>(MaxSize)) || (TextureHeight > static_cast<unsigned int>(MaxSize)))
{
- std::cerr << "Failed to create image, it's internal size is too high ("
- << myWidth << "x" << myTextureHeight << ")" << std::endl;
- Reset();
+ std::cerr << "Failed to create image, its internal size is too high (" << TextureWidth << "x" << TextureHeight << ")" << std::endl;
return false;
}
- // Create the OpenGL texture
- GLCheck(glGenTextures(1, (GLuint*)&myGLTexture));
- GLCheck(glBindTexture(GL_TEXTURE_2D, myGLTexture));
- GLCheck(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, myTextureWidth, myTextureHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL));
-
- // Set texture parameters for 2D rendering
- GLCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT));
- GLCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT));
- GLCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
- GLCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ // Destroy the previous OpenGL texture if it already exists with another size
+ if ((TextureWidth != myTextureWidth) || (TextureHeight != myTextureHeight))
+ {
+ DestroyVideoResources();
+ myTextureWidth = TextureWidth;
+ myTextureHeight = TextureHeight;
+ }
- // Copy the pixel buffer to the OpenGL texture
- Update();
+ // We don't actually create the OpenGL texture, to allow loading sf::Image instances
+ // without the need for a valid OpenGL context ()
+ // Creation is done in Image::Update()
+ myUpdated = false;
return true;
}
@@ -516,16 +523,36 @@ bool Image::CreateTexture()
////////////////////////////////////////////////////////////
/// Update the whole image in video memory
////////////////////////////////////////////////////////////
-void Image::Update() const
+void Image::Update()
{
- if (myGLTexture && myWidth && myHeight && !myPixels.empty())
+ GLint PreviousTexture;
+ GLCheck(glGetIntegerv(GL_TEXTURE_BINDING_2D, &PreviousTexture));
+
+ // Create the OpenGL texture if it doesn't exist
+ // Texture creation is delayed on purpose (see Image::CreateTexture())
+ if (!myTexture)
+ {
+ GLuint Texture = 0;
+ GLCheck(glGenTextures(1, &Texture));
+ GLCheck(glBindTexture(GL_TEXTURE_2D, Texture));
+ GLCheck(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, myTextureWidth, myTextureHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL));
+ GLCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP));
+ GLCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP));
+ GLCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, myIsSmooth ? GL_LINEAR : GL_NEAREST));
+ GLCheck(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, myIsSmooth ? GL_LINEAR : GL_NEAREST));
+ myTexture = static_cast<unsigned int>(Texture);
+ }
+
+ // Copy the pixels
+ if (myTexture)
{
- // Update texture pixels
- GLCheck(glBindTexture(GL_TEXTURE_2D, myGLTexture));
- GLCheck(glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, myWidth, myHeight, GL_RGBA, GL_UNSIGNED_BYTE, &myPixels[0]));
- GLCheck(glBindTexture(GL_TEXTURE_2D, 0));
+ const Uint8* Pixels = reinterpret_cast<const Uint8*>(&myPixels[0]);
+ GLCheck(glBindTexture(GL_TEXTURE_2D, myTexture));
+ GLCheck(glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, myWidth, myHeight, GL_RGBA, GL_UNSIGNED_BYTE, Pixels));
}
+ GLCheck(glBindTexture(GL_TEXTURE_2D, PreviousTexture));
+
myUpdated = true;
}
@@ -535,11 +562,14 @@ void Image::Update() const
////////////////////////////////////////////////////////////
void Image::Reset()
{
+ DestroyVideoResources();
+
myWidth = 0;
myHeight = 0;
myTextureWidth = 0;
myTextureHeight = 0;
- myGLTexture = 0;
+ myTexture = 0;
+ myIsSmooth = true;
myUpdated = false;
myPixels.clear();
}
@@ -550,12 +580,13 @@ void Image::Reset()
////////////////////////////////////////////////////////////
void Image::DestroyVideoResources()
{
- // Destroy textures
- if (myGLTexture)
+ // Destroy the internal texture
+ if (myTexture)
{
- GLCheck(glDeleteTextures(1, (GLuint*)&myGLTexture));
- myGLTexture = 0;
- myUpdated = false;
+ GLuint Texture = static_cast<GLuint>(myTexture);
+ GLCheck(glDeleteTextures(1, &Texture));
+ myTexture = 0;
+ myUpdated = false;
}
}
diff --git a/src/SFML/Graphics/ImageLoader.cpp b/src/SFML/Graphics/ImageLoader.cpp
index 9e4d4e9..b9c6a1b 100755
--- a/src/SFML/Graphics/ImageLoader.cpp
+++ b/src/SFML/Graphics/ImageLoader.cpp
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -101,13 +101,8 @@ bool ImageLoader::LoadImageFromFile(const std::string& Filename, std::vector<Col
Height = ImgHeight;
// Copy the loaded pixels to the pixel buffer
- Pixels.reserve(Width * Height);
- for (unsigned int x = 0; x < Width; ++x)
- for (unsigned int y = 0; y < Height; ++y)
- {
- Uint8* Pixel = PixelsPtr + (y + x * Height) * 4;
- Pixels.push_back(Color(Pixel[0], Pixel[1], Pixel[2], Pixel[3]));
- }
+ Pixels.resize(Width * Height);
+ memcpy(&Pixels[0], PixelsPtr, Width * Height * 4);
// Free the loaded pixels (they are now in our own pixel buffer)
SOIL_free_image_data(PixelsPtr);
@@ -145,13 +140,8 @@ bool ImageLoader::LoadImageFromMemory(const char* Data, std::size_t SizeInBytes,
Height = ImgHeight;
// Copy the loaded pixels to the pixel buffer
- Pixels.reserve(Width * Height);
- for (unsigned int x = 0; x < Width; ++x)
- for (unsigned int y = 0; y < Height; ++y)
- {
- Uint8* Pixel = PixelsPtr + (y + x * Height) * 4;
- Pixels.push_back(Color(Pixel[0], Pixel[1], Pixel[2], Pixel[3]));
- }
+ Pixels.resize(Width * Height);
+ memcpy(&Pixels[0], PixelsPtr, Width * Height * 4);
// Free the loaded pixels (they are now in our own pixel buffer)
SOIL_free_image_data(PixelsPtr);
@@ -233,7 +223,7 @@ bool ImageLoader::WriteJpg(const std::string& Filename, const std::vector<Color>
CompressInfo.in_color_space = JCS_RGB;
jpeg_stdio_dest(&CompressInfo, File);
jpeg_set_defaults(&CompressInfo);
- jpeg_set_quality(&CompressInfo, 75, TRUE);
+ jpeg_set_quality(&CompressInfo, 90, TRUE);
// Get rid of the aplha channel
std::vector<Uint8> PixelsBuffer(Width * Height * 3);
diff --git a/src/SFML/Graphics/ImageLoader.hpp b/src/SFML/Graphics/ImageLoader.hpp
index 272a644..45b2b20 100755
--- a/src/SFML/Graphics/ImageLoader.hpp
+++ b/src/SFML/Graphics/ImageLoader.hpp
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -40,7 +40,7 @@ namespace priv
{
////////////////////////////////////////////////////////////
/// ImageLoader load and save images from files ;
-/// Supported formats are : bmp, dds, jpg, png, tga
+/// Supported formats are : bmp, dds, jpg, png, tga, psd
////////////////////////////////////////////////////////////
class ImageLoader : NonCopyable
{
diff --git a/src/SFML/Graphics/Makefile b/src/SFML/Graphics/Makefile
index b9b1ec1..b1e84a7 100755
--- a/src/SFML/Graphics/Makefile
+++ b/src/SFML/Graphics/Makefile
@@ -1,33 +1,47 @@
-LIB = libsfml-graphics.so
SRC = $(wildcard *.cpp)
+SRCGLEW = $(wildcard ./GLEW/*.c)
SRCJPEG = $(wildcard ./libjpeg/*.c)
SRCPNG = $(wildcard ./libpng/*.c)
SRCSOIL = $(wildcard ./SOIL/*.c)
SRCZLIB = $(wildcard ./zlib/*.c)
OBJ = $(SRC:.cpp=.o)
+OBJGLEW = $(SRCGLEW:.c=.o)
OBJJPEG = $(SRCJPEG:.c=.o)
OBJPNG = $(SRCPNG:.c=.o)
OBJSOIL = $(SRCSOIL:.c=.o)
OBJZLIB = $(SRCZLIB:.c=.o)
+ifeq ($(static), yes)
+ LIB = libsfml-graphics-s.a
+ LIBNAME = $(LIBPATH)/$(LIB)
+ INSTALL =
+else
+ LIB = libsfml-graphics.so
+ LIBNAME = $(LIBPATH)/$(LIB).$(VERSION)
+ INSTALL = && $(LN) $(LNFLAGS) /usr/lib/$(LIB).$(VERSION) /usr/lib/$(LIB)
+endif
+
all: $(LIB)
-libsfml-graphics.so: $(OBJ) $(OBJJPEG) $(OBJPNG) $(OBJSOIL) $(OBJZLIB)
- $(CPP) $(LDFLAGS) -Wl,-soname,$(LIB).$(VERSION) -o $(LIBPATH)/$@.$(VERSION) $(OBJ) $(OBJJPEG) $(OBJPNG) $(OBJSOIL) $(OBJZLIB) -lfreetype
+libsfml-graphics-s.a: $(OBJ) $(OBJGLEW) $(OBJJPEG) $(OBJPNG) $(OBJSOIL) $(OBJZLIB)
+ $(AR) $(ARFLAGS) $(LIBNAME) $(OBJ) $(OBJGLEW) $(OBJJPEG) $(OBJPNG) $(OBJSOIL) $(OBJZLIB)
+
+libsfml-graphics.so: $(OBJ) $(OBJGLEW) $(OBJJPEG) $(OBJPNG) $(OBJSOIL) $(OBJZLIB)
+ $(CPP) $(LDFLAGS) -Wl,-soname,$(LIB).$(VERSION) -o $(LIBNAME) $(OBJ) $(OBJGLEW) $(OBJJPEG) $(OBJPNG) $(OBJSOIL) $(OBJZLIB) -lfreetype
$(OBJ): %.o: %.cpp
$(CPP) -o $@ -c $< $(CFLAGS) -I/usr/include/freetype2
-$(OBJJPEG) $(OBJPNG) $(OBJSOIL) $(OBJZLIB): %.o: %.c
+$(OBJGLEW) $(OBJJPEG) $(OBJPNG) $(OBJSOIL) $(OBJZLIB): %.o: %.c
$(CC) -o $@ -c $< $(CFLAGSEXT)
.PHONY: clean mrproper
clean:
- @rm -rf $(OBJ) $(OBJJPEG) $(OBJPNG) $(OBJSOIL) $(OBJZLIB)
+ @rm -rf $(OBJ) $(OBJGLEW) $(OBJJPEG) $(OBJPNG) $(OBJSOIL) $(OBJZLIB)
mrproper: clean
- @rm -rf $(LIBPATH)/$(LIB)
+ @rm -rf $(LIBNAME)
install:
- @($(CP) $(LIBPATH)/$(LIB).$(VERSION) /usr/lib && $(LN) $(LNFLAGS) /usr/lib/$(LIB).$(VERSION) /usr/lib/$(LIB)) \ No newline at end of file
+ @($(CP) $(LIBNAME) /usr/lib $(INSTALL))
diff --git a/src/SFML/Graphics/Matrix3.cpp b/src/SFML/Graphics/Matrix3.cpp
new file mode 100755
index 0000000..705e06f
--- /dev/null
+++ b/src/SFML/Graphics/Matrix3.cpp
@@ -0,0 +1,40 @@
+////////////////////////////////////////////////////////////
+//
+// SFML - Simple and Fast Multimedia Library
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
+//
+// This software is provided 'as-is', without any express or implied warranty.
+// In no event will the authors be held liable for any damages arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it freely,
+// subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented;
+// you must not claim that you wrote the original software.
+// If you use this software in a product, an acknowledgment
+// in the product documentation would be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such,
+// and must not be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source distribution.
+//
+////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////
+// Headers
+////////////////////////////////////////////////////////////
+#include <SFML/Graphics/Matrix3.hpp>
+
+
+namespace sf
+{
+////////////////////////////////////////////////////////////
+// Static member data
+////////////////////////////////////////////////////////////
+const Matrix3 Matrix3::Identity(1, 0, 0,
+ 0, 1, 0,
+ 0, 0, 1);
+
+} // namespace sf
diff --git a/src/SFML/Graphics/PostFX.cpp b/src/SFML/Graphics/PostFX.cpp
index 2723ee2..b28e5dd 100755
--- a/src/SFML/Graphics/PostFX.cpp
+++ b/src/SFML/Graphics/PostFX.cpp
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -27,10 +27,8 @@
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Graphics/PostFX.hpp>
-#include <SFML/Graphics/GraphicsDevice.hpp>
-#include <SFML/Graphics/OpenGL.hpp>
#include <SFML/Graphics/RenderWindow.hpp>
-#include <SFML/Window/OpenGLCaps.hpp>
+#include <SFML/Graphics/Renderer.hpp>
#include <fstream>
#include <iostream>
#include <set>
@@ -45,7 +43,8 @@ namespace sf
PostFX::PostFX() :
myShaderProgram(0)
{
-
+ // No filtering on frame buffer
+ myFrameBuffer.SetSmooth(false);
}
@@ -60,6 +59,9 @@ mySamplers (Copy.mySamplers),
myFragmentShader(Copy.myFragmentShader),
myFrameBuffer (Copy.myFrameBuffer)
{
+ // No filtering on frame buffer
+ myFrameBuffer.SetSmooth(false);
+
// Create the shaders and the program
if (Copy.myShaderProgram)
CreateProgram();
@@ -131,7 +133,7 @@ void PostFX::SetParameter(const std::string& Name, float X)
if (Location != -1)
GLCheck(glUniform1fARB(Location, X));
else
- std::cerr << "Parameter \"" << Name << "\" not found in effect" << std::endl;
+ std::cerr << "Parameter \"" << Name << "\" not found in post-effect" << std::endl;
// Disable program
GLCheck(glUseProgramObjectARB(0));
@@ -154,7 +156,7 @@ void PostFX::SetParameter(const std::string& Name, float X, float Y)
if (Location != -1)
GLCheck(glUniform2fARB(Location, X, Y));
else
- std::cerr << "Parameter \"" << Name << "\" not found in effect" << std::endl;
+ std::cerr << "Parameter \"" << Name << "\" not found in post-effect" << std::endl;
// Disable program
GLCheck(glUseProgramObjectARB(0));
@@ -177,7 +179,7 @@ void PostFX::SetParameter(const std::string& Name, float X, float Y, float Z)
if (Location != -1)
GLCheck(glUniform3fARB(Location, X, Y, Z));
else
- std::cerr << "Parameter \"" << Name << "\" not found in effect" << std::endl;
+ std::cerr << "Parameter \"" << Name << "\" not found in post-effect" << std::endl;
// Disable program
GLCheck(glUseProgramObjectARB(0));
@@ -200,7 +202,7 @@ void PostFX::SetParameter(const std::string& Name, float X, float Y, float Z, fl
if (Location != -1)
GLCheck(glUniform4fARB(Location, X, Y, Z, W));
else
- std::cerr << "Parameter \"" << Name << "\" not found in effect" << std::endl;
+ std::cerr << "Parameter \"" << Name << "\" not found in post-effect" << std::endl;
// Disable program
GLCheck(glUseProgramObjectARB(0));
@@ -239,10 +241,13 @@ PostFX& PostFX::operator =(const PostFX& Other)
////////////////////////////////////////////////////////////
bool PostFX::CanUsePostFX()
{
- return OpenGLCaps::CheckExtension("GL_ARB_shading_language_100") &&
- OpenGLCaps::CheckExtension("GL_ARB_shader_objects") &&
- OpenGLCaps::CheckExtension("GL_ARB_vertex_shader") &&
- OpenGLCaps::CheckExtension("GL_ARB_fragment_shader");
+ // Make sure the renderer exists
+ GetRenderer();
+
+ return glewIsSupported("GL_ARB_shading_language_100") != 0 &&
+ glewIsSupported("GL_ARB_shader_objects") != 0 &&
+ glewIsSupported("GL_ARB_vertex_shader") != 0 &&
+ glewIsSupported("GL_ARB_fragment_shader") != 0;
}
@@ -259,11 +264,9 @@ void PostFX::Render(const RenderWindow& Window) const
if ((Window.GetWidth() != myFrameBuffer.GetWidth()) || (Window.GetHeight() != myFrameBuffer.GetHeight()))
{
myFrameBuffer.Resize(Window.GetWidth(), Window.GetHeight());
- myFrameBuffer.SetSmooth(false);
- myFrameBuffer.SetRepeat(false);
}
- // Copy the current framebuffer to our frame buffer texture
+ // Copy the current framebuffer pixels to our frame buffer texture
myFrameBuffer.Bind();
GLCheck(glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, myFrameBuffer.GetWidth(), myFrameBuffer.GetHeight()));
@@ -271,22 +274,23 @@ void PostFX::Render(const RenderWindow& Window) const
GLCheck(glUseProgramObjectARB(myShaderProgram));
// Bind textures
- int Unit = 0;
+ GLint MaxUnits;
+ GLCheck(glGetIntegerv(GL_MAX_TEXTURE_COORDS_ARB, &MaxUnits));
+ unsigned int Unit = 0;
for (std::map<std::string, Image*>::const_iterator i = mySamplers.begin(); i != mySamplers.end(); ++i)
{
- // Check that current texture unit is available
- if (Unit >= OpenGLCaps::GetMaxTextureUnits())
+ // Check that the current texture unit is available
+ if (Unit >= static_cast<unsigned int>(MaxUnits))
{
- // Error : we have reached maximum texture units count
+ // Error : we have reached the maximum texture units count
std::cerr << "Impossible to use texture \"" << i->first << "\" for post-effect : all available texture units are used" << std::endl;
break;
}
- // Get the texture location in the effect
+ // Get texture location and assign it the given unit
int Location = glGetUniformLocationARB(myShaderProgram, i->first.c_str());
if (Location != -1)
{
- // Texture found : bind it and associate it to current texture unit
GLCheck(glUniform1iARB(Location, Unit));
GLCheck(glActiveTextureARB(GL_TEXTURE0_ARB + Unit));
i->second->Bind();
@@ -294,29 +298,28 @@ void PostFX::Render(const RenderWindow& Window) const
}
else
{
- // Error : texture name not found in effect
- std::cerr << "Texture \"" << i->first << "\" not found in effect" << std::endl;
+ std::cerr << "Texture \"" << i->first << "\" not found in post-effect" << std::endl;
}
}
// Compute the texture coordinates (in case the texture is larger than the screen)
- IntRect FrameBufferRect(0, 0, myFrameBuffer.GetWidth(), myFrameBuffer.GetHeight());
+ IntRect FrameBufferRect(0, 0, myFrameBuffer.GetWidth(), myFrameBuffer.GetHeight());
FloatRect TexCoords = myFrameBuffer.GetTexCoords(FrameBufferRect);
// Render a fullscreen quad using the effect on our framebuffer
- FloatRect Screen = Window.GetViewRect();
+ FloatRect Screen = Window.GetView().GetRect();
glBegin(GL_QUADS);
- glTexCoord2f(TexCoords.Left, TexCoords.Top); glVertex2f(Screen.Left, Screen.Bottom);
- glTexCoord2f(TexCoords.Left, TexCoords.Bottom); glVertex2f(Screen.Left, Screen.Top);
- glTexCoord2f(TexCoords.Right, TexCoords.Bottom); glVertex2f(Screen.Right, Screen.Top);
- glTexCoord2f(TexCoords.Right, TexCoords.Top); glVertex2f(Screen.Right, Screen.Bottom);
+ glTexCoord2f(TexCoords.Left, TexCoords.Top); glVertex2f(Screen.Left, Screen.Bottom);
+ glTexCoord2f(TexCoords.Right, TexCoords.Top); glVertex2f(Screen.Right, Screen.Bottom);
+ glTexCoord2f(TexCoords.Right, TexCoords.Bottom); glVertex2f(Screen.Right, Screen.Top);
+ glTexCoord2f(TexCoords.Left, TexCoords.Bottom); glVertex2f(Screen.Left, Screen.Top);
glEnd();
// Disable program
GLCheck(glUseProgramObjectARB(0));
// Disable texture units
- for (int i = 0; i < Unit; ++i)
+ for (unsigned int i = 0; i < Unit; ++i)
{
GLCheck(glActiveTextureARB(GL_TEXTURE0_ARB + i));
GLCheck(glBindTexture(GL_TEXTURE_2D, 0));
@@ -405,46 +408,6 @@ std::string PostFX::PreprocessEffect(std::istream& File)
////////////////////////////////////////////////////////////
-/// Create a shader object from a file, and attach it to the program
-////////////////////////////////////////////////////////////
-bool PostFX::CreateAndAttachShader(const std::string& Source, unsigned int ShaderType)
-{
- // Create shader object
- GLhandleARB Shader = glCreateShaderObjectARB(ShaderType);
-
- // Load source
- int Length = static_cast<int>(Source.size());
- const char* Data = Source.data();
- GLCheck(glShaderSourceARB(Shader, 1, &Data, (const GLint*)&Length));
-
- // Compile shader
- GLCheck(glCompileShaderARB(Shader));
-
- // Get compile log
- int Success;
- GLCheck(glGetObjectParameterivARB(Shader, GL_OBJECT_COMPILE_STATUS_ARB, (GLint*)&Success));
- if (Success == GL_FALSE)
- {
- // Oops... compile errors !
- char CompileLog[1024];
- GLCheck(glGetInfoLogARB(Shader, sizeof(CompileLog), 0, CompileLog));
- std::cerr << "Failed to compile effect :" << std::endl
- << CompileLog << std::endl;
- GLCheck(glDeleteObjectARB(Shader));
- return false;
- }
-
- // Attach the shader to the program
- GLCheck(glAttachObjectARB(myShaderProgram, Shader));
-
- // We can now delete our shader
- GLCheck(glDeleteObjectARB(Shader));
-
- return true;
-}
-
-
-////////////////////////////////////////////////////////////
/// Create the program and attach the shaders
////////////////////////////////////////////////////////////
void PostFX::CreateProgram()
@@ -452,7 +415,7 @@ void PostFX::CreateProgram()
// Check that we can use post-FX !
if (!CanUsePostFX())
{
- std::cerr << "Failed to create a sfPostFX : your system doesn't support effects" << std::endl;
+ std::cerr << "Failed to create a PostFX : your system doesn't support effects" << std::endl;
return;
}
@@ -460,48 +423,81 @@ void PostFX::CreateProgram()
if (myShaderProgram)
GLCheck(glDeleteObjectARB(myShaderProgram));
- // Create the program
- myShaderProgram = glCreateProgramObjectARB();
-
- // Load vertex shader source (we provide it directly as it doesn't have to change)
- static const std::string VertexShader =
+ // Define vertex shader source (we provide it directly as it doesn't have to change)
+ static const std::string VertexShaderSrc =
"void main()"
"{"
" gl_TexCoord[0] = gl_MultiTexCoord0;"
" gl_Position = ftransform();"
"}";
- // Create vertex shader
- if (!CreateAndAttachShader(VertexShader, GL_VERTEX_SHADER_ARB))
+ // Create the program
+ myShaderProgram = glCreateProgramObjectARB();
+
+ // Create the shaders
+ GLhandleARB VertexShader = glCreateShaderObjectARB(GL_VERTEX_SHADER_ARB);
+ GLhandleARB FragmentShader = glCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB);
+
+ // Compile them
+ const char* VertexSrc = VertexShaderSrc.c_str();
+ const char* FragmentSrc = myFragmentShader.c_str();
+ GLCheck(glShaderSourceARB(VertexShader, 1, &VertexSrc, NULL));
+ GLCheck(glShaderSourceARB(FragmentShader, 1, &FragmentSrc, NULL));
+ GLCheck(glCompileShaderARB(VertexShader));
+ GLCheck(glCompileShaderARB(FragmentShader));
+
+ // Check the compile logs
+ GLint Success;
+ GLCheck(glGetObjectParameterivARB(VertexShader, GL_OBJECT_COMPILE_STATUS_ARB, &Success));
+ if (Success == GL_FALSE)
{
+ char CompileLog[1024];
+ GLCheck(glGetInfoLogARB(VertexShader, sizeof(CompileLog), 0, CompileLog));
+ std::cerr << "Failed to compile post-effect :" << std::endl
+ << CompileLog << std::endl;
+ GLCheck(glDeleteObjectARB(VertexShader));
+ GLCheck(glDeleteObjectARB(FragmentShader));
GLCheck(glDeleteObjectARB(myShaderProgram));
myShaderProgram = 0;
return;
}
-
- // Create fragment shader
- if (!CreateAndAttachShader(myFragmentShader, GL_FRAGMENT_SHADER_ARB))
+ GLCheck(glGetObjectParameterivARB(FragmentShader, GL_OBJECT_COMPILE_STATUS_ARB, &Success));
+ if (Success == GL_FALSE)
{
+ char CompileLog[1024];
+ GLCheck(glGetInfoLogARB(FragmentShader, sizeof(CompileLog), 0, CompileLog));
+ std::cerr << "Failed to compile post-effect :" << std::endl
+ << CompileLog << std::endl;
+ GLCheck(glDeleteObjectARB(VertexShader));
+ GLCheck(glDeleteObjectARB(FragmentShader));
GLCheck(glDeleteObjectARB(myShaderProgram));
myShaderProgram = 0;
return;
}
+ // Attach the shaders to the program
+ GLCheck(glAttachObjectARB(myShaderProgram, VertexShader));
+ GLCheck(glAttachObjectARB(myShaderProgram, FragmentShader));
+
+ // We can now delete the shaders
+ GLCheck(glDeleteObjectARB(VertexShader));
+ GLCheck(glDeleteObjectARB(FragmentShader));
+
// Link the program
GLCheck(glLinkProgramARB(myShaderProgram));
// Get link log
- int Success;
- GLCheck(glGetObjectParameterivARB(myShaderProgram, GL_OBJECT_LINK_STATUS_ARB, (GLint*)&Success));
+ GLCheck(glGetObjectParameterivARB(myShaderProgram, GL_OBJECT_LINK_STATUS_ARB, &Success));
if (Success == GL_FALSE)
{
- // Oops... link errors !
+ // Oops... link errors
char LinkLog[1024];
GLCheck(glGetInfoLogARB(myShaderProgram, sizeof(LinkLog), 0, LinkLog));
- std::cerr << "Failed to link effect :" << std::endl
+ std::cerr << "Failed to link post-effect :" << std::endl
<< LinkLog << std::endl;
GLCheck(glDeleteObjectARB(myShaderProgram));
myShaderProgram = 0;
+ return;
}
}
diff --git a/src/SFML/Graphics/RenderWindow.cpp b/src/SFML/Graphics/RenderWindow.cpp
index 1e2d1a9..dc43bb0 100755
--- a/src/SFML/Graphics/RenderWindow.cpp
+++ b/src/SFML/Graphics/RenderWindow.cpp
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -27,9 +27,8 @@
////////////////////////////////////////////////////////////
#include <SFML/Graphics/RenderWindow.hpp>
#include <SFML/Graphics/Drawable.hpp>
-#include <SFML/Graphics/GraphicsDevice.hpp>
#include <SFML/Graphics/Image.hpp>
-#include <SFML/Graphics/OpenGL.hpp>
+#include <SFML/Graphics/Renderer.hpp>
#include <iostream>
@@ -40,7 +39,9 @@ namespace sf
////////////////////////////////////////////////////////////
RenderWindow::RenderWindow() :
myBackgroundColor(Color(0, 0, 0, 255)),
-myOptimizeStates (false)
+myCurrentView (&myDefaultView),
+myPreserveStates (false),
+myIsDrawing (false)
{
}
@@ -49,22 +50,26 @@ myOptimizeStates (false)
////////////////////////////////////////////////////////////
/// Construct the window
////////////////////////////////////////////////////////////
-RenderWindow::RenderWindow(VideoMode Mode, const std::string& Title, unsigned long WindowStyle, int AntialiasingLevel) :
+RenderWindow::RenderWindow(VideoMode Mode, const std::string& Title, unsigned long WindowStyle, const WindowSettings& Params) :
myBackgroundColor(Color(0, 0, 0, 255)),
-myOptimizeStates (false)
+myCurrentView (&myDefaultView),
+myPreserveStates (false),
+myIsDrawing (false)
{
- Create(Mode, Title, WindowStyle, AntialiasingLevel);
+ Create(Mode, Title, WindowStyle, Params);
}
////////////////////////////////////////////////////////////
/// Construct the window from an existing control
////////////////////////////////////////////////////////////
-RenderWindow::RenderWindow(WindowHandle Handle, int AntialiasingLevel) :
+RenderWindow::RenderWindow(WindowHandle Handle, const WindowSettings& Params) :
myBackgroundColor(Color(0, 0, 0, 255)),
-myOptimizeStates (false)
+myCurrentView (&myDefaultView),
+myPreserveStates (false),
+myIsDrawing (false)
{
- Create(Handle, AntialiasingLevel);
+ Create(Handle, Params);
}
@@ -82,33 +87,47 @@ RenderWindow::~RenderWindow()
////////////////////////////////////////////////////////////
void RenderWindow::Draw(const Drawable& Object) const
{
- // Set our window as the current target for rendering
- if (SetCurrent())
+ // Check whether we are called from the outside or from a previous call to Draw
+ if (!myIsDrawing)
{
- // Save the current render states and set the SFML ones
- if (!myOptimizeStates)
+ myIsDrawing = true;
+
+ // Set our window as the current target for rendering
+ if (SetActive())
{
- static const GLbitfield States = GL_COLOR_BUFFER_BIT | GL_CURRENT_BIT | GL_ENABLE_BIT |
- GL_TEXTURE_BIT | GL_TRANSFORM_BIT | GL_VIEWPORT_BIT;
- GLCheck(glPushAttrib(States));
- SetRenderStates();
+ // Save the current render states and set the SFML ones
+ if (myPreserveStates)
+ {
+ GLCheck(glMatrixMode(GL_MODELVIEW)); GLCheck(glPushMatrix());
+ GLCheck(glMatrixMode(GL_PROJECTION)); GLCheck(glPushMatrix());
+ GLCheck(glPushAttrib(GL_COLOR_BUFFER_BIT | GL_CURRENT_BIT | GL_ENABLE_BIT |
+ GL_TEXTURE_BIT | GL_TRANSFORM_BIT | GL_VIEWPORT_BIT));
+ SetRenderStates();
+ }
+
+ // Set the window viewport and transform matrices
+ GLCheck(glViewport(0, 0, GetWidth(), GetHeight()));
+ GLCheck(glMatrixMode(GL_PROJECTION)); GLCheck(glLoadMatrixf(myCurrentView->GetMatrix().Get4x4Elements()));
+ GLCheck(glMatrixMode(GL_MODELVIEW)); GLCheck(glLoadIdentity());
+
+ // Let the object draw itself
+ Object.Draw(*this);
+
+ // Restore render states
+ if (myPreserveStates)
+ {
+ GLCheck(glMatrixMode(GL_PROJECTION)); GLCheck(glPopMatrix());
+ GLCheck(glMatrixMode(GL_MODELVIEW)); GLCheck(glPopMatrix());
+ GLCheck(glPopAttrib());
+ }
}
- // Set the projection matrix corresponding to the current view
- GLCheck(glMatrixMode(GL_PROJECTION));
- GLCheck(glPushMatrix());
- GLCheck(glLoadMatrixf(myCurrentProjection));
-
- // Let the object draw itself
+ myIsDrawing = false;
+ }
+ else
+ {
+ // We are already called from a previous Draw : we don't need to set the states again, just draw the object
Object.Draw(*this);
-
- // Restore the previous projection matrix
- GLCheck(glMatrixMode(GL_PROJECTION));
- GLCheck(glPopMatrix());
-
- // Restore render states
- if (!myOptimizeStates)
- GLCheck(glPopAttrib());
}
}
@@ -123,14 +142,20 @@ Image RenderWindow::Capture() const
const unsigned int Height = GetHeight();
// Set our window as the current target for rendering
- if (SetCurrent())
+ if (SetActive())
{
// Get pixels from the backbuffer
- std::vector<Uint8> Pixels(Width * Height);
- glReadPixels(0, 0, Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, &Pixels[0]);
+ std::vector<Uint8> Pixels(Width * Height * 4);
+ Uint8* PixelsPtr = &Pixels[0];
+ GLCheck(glReadPixels(0, 0, Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, PixelsPtr));
+
+ // Flip the pixels
+ unsigned int Pitch = Width * 4;
+ for (unsigned int y = 0; y < Height / 2; ++y)
+ std::swap_ranges(PixelsPtr + y * Pitch, PixelsPtr + (y + 1) * Pitch, PixelsPtr + (Height - y - 1) * Pitch);
- // Create an image from it and return it
- return Image(Width, Height, &Pixels[0]);
+ // Create an image from the pixel buffer and return it
+ return Image(Width, Height, PixelsPtr);
}
else
{
@@ -151,54 +176,59 @@ void RenderWindow::SetBackgroundColor(const Color& Col)
////////////////////////////////////////////////////////////
/// Change the current active view
////////////////////////////////////////////////////////////
-void RenderWindow::SetView(const View* NewView)
+void RenderWindow::SetView(const View& NewView)
{
- // Set our window as the current target for rendering
- if (SetCurrent())
- {
- // If a null pointer is passed, switch to default view
- if (NewView == NULL)
- NewView = &myDefaultView;
-
- // Compute the view rectangle coordinates
- float X = NewView->Rect.Left + NewView->Rect.GetWidth() / 2;
- float Y = NewView->Rect.Top + NewView->Rect.GetHeight() / 2;
- float HalfWidth = NewView->Rect.GetWidth() / (2 * NewView->Zoom);
- float HalfHeight = NewView->Rect.GetHeight() / (2 * NewView->Zoom);
-
- // Store the view rectangle for optimization purpose
- myCurrentRect.Left = std::min(X - HalfWidth, X + HalfWidth);
- myCurrentRect.Top = std::min(Y - HalfHeight, Y + HalfHeight);
- myCurrentRect.Right = std::max(X - HalfWidth, X + HalfWidth);
- myCurrentRect.Bottom = std::max(Y - HalfHeight, Y + HalfHeight);
-
- // Update the projection matrix according to the new view, and save it
- GLCheck(glMatrixMode(GL_PROJECTION));
- GLCheck(glPushMatrix());
- GLCheck(glLoadIdentity());
- GLCheck(glOrtho(X - HalfWidth, X + HalfWidth, Y + HalfHeight, Y - HalfHeight, -1, 1));
- GLCheck(glGetFloatv(GL_PROJECTION_MATRIX, myCurrentProjection));
- GLCheck(glPopMatrix());
- }
+ myCurrentView = &NewView;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Get the current view
+////////////////////////////////////////////////////////////
+const View& RenderWindow::GetView() const
+{
+ return *myCurrentView;
}
////////////////////////////////////////////////////////////
-/// Get current view rectangle
+/// Get the default view of the window for read / write
////////////////////////////////////////////////////////////
-const FloatRect& RenderWindow::GetViewRect() const
+View& RenderWindow::GetDefaultView()
{
- return myCurrentRect;
+ return myDefaultView;
}
////////////////////////////////////////////////////////////
-/// Tell SFML to optimize its calls to the graphics driver,
-/// in case the user is not doing custom OpenGL calls
+/// Convert a point in window coordinates into view coordinates
////////////////////////////////////////////////////////////
-void RenderWindow::OptimizeForNonOpenGL(bool Optimize)
+sf::Vector2f RenderWindow::ConvertCoords(unsigned int WindowX, unsigned int WindowY, const View* TargetView) const
{
- myOptimizeStates = Optimize;
+ // Use the current view if none has been passed
+ if (!TargetView)
+ TargetView = myCurrentView;
+
+ float Left = TargetView->GetCenter().x - TargetView->GetHalfSize().x;
+ float Top = TargetView->GetCenter().y - TargetView->GetHalfSize().y;
+ float Right = TargetView->GetCenter().x + TargetView->GetHalfSize().x;
+ float Bottom = TargetView->GetCenter().y + TargetView->GetHalfSize().y;
+
+ return sf::Vector2f(Left + WindowX * (Right - Left) / GetWidth(),
+ Top + WindowY * (Bottom - Top) / GetHeight());
+}
+
+////////////////////////////////////////////////////////////
+/// Tell SFML to preserve external OpenGL states, at the expense of
+/// more CPU charge. Use this function if you don't want SFML
+/// to mess up your own OpenGL states (if any).
+/// Don't enable state preservation if not needed, as it will allow
+/// SFML to do internal optimizations and improve performances.
+/// This parameter is false by default
+////////////////////////////////////////////////////////////
+void RenderWindow::PreserveOpenGLStates(bool Preserve)
+{
+ myPreserveStates = Preserve;
}
@@ -207,13 +237,12 @@ void RenderWindow::OptimizeForNonOpenGL(bool Optimize)
////////////////////////////////////////////////////////////
void RenderWindow::OnCreate()
{
- // Set default OpenGL states
+ // Set the default rendering states
SetRenderStates();
// Setup the default view
- myDefaultView.Rect = FloatRect(0, 0, static_cast<float>(GetWidth()), static_cast<float>(GetHeight()));
- myDefaultView.Zoom = 1.f;
- SetView(NULL);
+ myDefaultView.SetFromRect(FloatRect(0, 0, static_cast<float>(GetWidth()), static_cast<float>(GetHeight())));
+ SetView(myDefaultView);
}
@@ -222,31 +251,12 @@ void RenderWindow::OnCreate()
////////////////////////////////////////////////////////////
void RenderWindow::OnDisplay()
{
- // Find which buffers we must clear
- GLbitfield ClearBits = GL_COLOR_BUFFER_BIT;
- if (GetDepthBits() > 0) ClearBits |= GL_DEPTH_BUFFER_BIT;
- if (GetStencilBits() > 0) ClearBits |= GL_STENCIL_BUFFER_BIT;
-
- // Clear the color/depth/stencil buffers for next frame
+ // Clear the frame buffer with the background color, for next frame
GLCheck(glClearColor(myBackgroundColor.r / 255.f,
myBackgroundColor.g / 255.f,
myBackgroundColor.b / 255.f,
myBackgroundColor.a / 255.f));
- GLCheck(glClear(ClearBits));
-}
-
-
-////////////////////////////////////////////////////////////
-/// Called after an event has been received
-////////////////////////////////////////////////////////////
-void RenderWindow::OnEventReceived(const Event& EventReceived)
-{
- // Adjust the viewport when the window is resized
- if (EventReceived.Type == Event::Resized)
- {
- if (SetCurrent())
- GLCheck(glViewport(0, 0, EventReceived.Size.Width, EventReceived.Size.Height));
- }
+ GLCheck(glClear(GL_COLOR_BUFFER_BIT));
}
@@ -255,13 +265,9 @@ void RenderWindow::OnEventReceived(const Event& EventReceived)
////////////////////////////////////////////////////////////
void RenderWindow::SetRenderStates() const
{
- GLCheck(glAlphaFunc(GL_GREATER, 0));
- GLCheck(glDisable(GL_LIGHTING));
+ GLCheck(glDisable(GL_ALPHA_TEST));
GLCheck(glDisable(GL_DEPTH_TEST));
- GLCheck(glDisable(GL_CULL_FACE));
- GLCheck(glShadeModel(GL_SMOOTH));
- GLCheck(glClearDepth(1.f));
- GLCheck(glClearStencil(0));
+ GLCheck(glDisable(GL_LIGHTING));
}
} // namespace sf
diff --git a/src/SFML/Graphics/GraphicsDevice.cpp b/src/SFML/Graphics/Renderer.cpp
index c7c383f..04a118a 100755
--- a/src/SFML/Graphics/GraphicsDevice.cpp
+++ b/src/SFML/Graphics/Renderer.cpp
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -25,49 +25,41 @@
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
-#include <SFML/Graphics/GraphicsDevice.hpp>
+#include <SFML/Graphics/Renderer.hpp>
#include <SFML/Graphics/VideoResource.hpp>
-#include <algorithm>
+#include <SFML/Window/Window.hpp>
namespace sf
{
-namespace priv
-{
////////////////////////////////////////////////////////////
/// Default constructor
////////////////////////////////////////////////////////////
-GraphicsDevice::GraphicsDevice()
+Renderer::Renderer()
{
- // Nothing to do
-}
-
+ // Force context initialization
+ Window::ForceContextInit();
-////////////////////////////////////////////////////////////
-/// Destructor
-////////////////////////////////////////////////////////////
-GraphicsDevice::~GraphicsDevice()
-{
- // Notify resources
- std::for_each(myResources.begin(), myResources.end(), std::mem_fun(&VideoResource::DestroyVideoResources));
+ // Initialize GLEW
+ glewInit();
}
////////////////////////////////////////////////////////////
-/// Get the unique instance of the class
+/// Virtual destructor
////////////////////////////////////////////////////////////
-GraphicsDevice& GraphicsDevice::GetInstance()
+Renderer::~Renderer()
{
- static GraphicsDevice Instance;
-
- return Instance;
+ // Notify resources
+ for (std::set<VideoResource*>::iterator i = myResources.begin(); i != myResources.end(); ++i)
+ (*i)->DestroyVideoResources();
}
////////////////////////////////////////////////////////////
/// Add a video resource
////////////////////////////////////////////////////////////
-void GraphicsDevice::AddVideoResource(VideoResource* Resource)
+void Renderer::AddVideoResource(VideoResource* Resource)
{
if (Resource)
myResources.insert(Resource);
@@ -77,12 +69,21 @@ void GraphicsDevice::AddVideoResource(VideoResource* Resource)
////////////////////////////////////////////////////////////
/// Remove a video resource
////////////////////////////////////////////////////////////
-void GraphicsDevice::RemoveVideoResource(VideoResource* Resource)
+void Renderer::RemoveVideoResource(VideoResource* Resource)
{
if (Resource)
myResources.erase(Resource);
}
-} // namespace priv
+
+////////////////////////////////////////////////////////////
+/// Get the global instance of the renderer
+////////////////////////////////////////////////////////////
+Renderer& GetRenderer()
+{
+ static Renderer Instance;
+
+ return Instance;
+}
} // namespace sf
diff --git a/src/SFML/Graphics/OpenGL.hpp b/src/SFML/Graphics/Renderer.hpp
index f5bc0c4..f0f9dcf 100755
--- a/src/SFML/Graphics/OpenGL.hpp
+++ b/src/SFML/Graphics/Renderer.hpp
@@ -1,7 +1,7 @@
- ////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -22,31 +22,84 @@
//
////////////////////////////////////////////////////////////
-#ifndef SFML_OPENGL_HPP
-#define SFML_OPENGL_HPP
+#ifndef SFML_RENDERER_HPP
+#define SFML_RENDERER_HPP
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Config.hpp>
-#include <SFML/Window/glew/glew.h>
+#include <SFML/Graphics/GLEW/glew.h>
#include <iostream>
+#include <set>
#include <string>
namespace sf
{
-namespace priv
+class VideoResource;
+
+////////////////////////////////////////////////////////////
+/// Abstract base class for renderers
+////////////////////////////////////////////////////////////
+class Renderer
{
+public :
+
+ ////////////////////////////////////////////////////////////
+ /// Default constructor
+ ///
+ ////////////////////////////////////////////////////////////
+ Renderer();
+
+ ////////////////////////////////////////////////////////////
+ /// Virtual destructor
+ ///
+ ////////////////////////////////////////////////////////////
+ virtual ~Renderer();
+
+private :
+
+ friend class VideoResource;
+
+ ////////////////////////////////////////////////////////////
+ /// Add a video resource
+ ///
+ /// \param Resource : Resource to add
+ ///
+ ////////////////////////////////////////////////////////////
+ void AddVideoResource(VideoResource* Resource);
+
+ ////////////////////////////////////////////////////////////
+ /// Remove a video resource
+ ///
+ /// \param Resource : Resource to remove
+ ///
+ ////////////////////////////////////////////////////////////
+ void RemoveVideoResource(VideoResource* Resource);
+
+ ////////////////////////////////////////////////////////////
+ // Member data
+ ////////////////////////////////////////////////////////////
+ std::set<VideoResource*> myResources; ///< List of active video resources
+};
+
+////////////////////////////////////////////////////////////
+/// Get the global instance of the renderer
+///
+/// \return Reference to the renderer instance
+///
+////////////////////////////////////////////////////////////
+Renderer& GetRenderer();
+
////////////////////////////////////////////////////////////
/// Let's define a macro to quickly check every OpenGL
/// API calls
-///
////////////////////////////////////////////////////////////
#ifdef SFML_DEBUG
// In debug mode, perform a test on every OpenGL call
- #define GLCheck(Func) ((Func), priv::GLCheckError(__FILE__, __LINE__))
+ #define GLCheck(Func) ((Func), GLCheckError(__FILE__, __LINE__))
#else
@@ -57,10 +110,10 @@ namespace priv
////////////////////////////////////////////////////////////
-/// Check last OpenGL error
+/// Check the last OpenGL error
///
////////////////////////////////////////////////////////////
-inline void GLCheckError(const std::string File, unsigned int Line)
+inline void GLCheckError(const std::string& File, unsigned int Line)
{
// Get the last error
GLenum ErrorCode = glGetError();
@@ -123,9 +176,7 @@ inline void GLCheckError(const std::string File, unsigned int Line)
}
}
-} // namespace priv
-
} // namespace sf
-#endif // SFML_OPENGL_HPP
+#endif // SFML_RENDERER_HPP
diff --git a/src/SFML/Graphics/SOIL/stb_image_aug.c b/src/SFML/Graphics/SOIL/stb_image_aug.c
index 4a00912..c92f833 100755
--- a/src/SFML/Graphics/SOIL/stb_image_aug.c
+++ b/src/SFML/Graphics/SOIL/stb_image_aug.c
@@ -87,7 +87,7 @@ typedef unsigned char validate_uint32[sizeof(uint32)==4];
#endif
// I (JLD) want full messages for SOIL
-#define STBI_FAILURE_USERMSG 1
+//#define STBI_FAILURE_USERMSG 1
//////////////////////////////////////////////////////////////////////////////
//
@@ -642,7 +642,7 @@ static struct
uint8 *data;
} img_comp[4];
-static unsigned long code_buffer; // jpeg entropy-coded buffer
+static uint32 code_buffer; // jpeg entropy-coded buffer
static int code_bits; // number of valid bits
static unsigned char marker; // marker seen while filling entropy buffer
static int nomore; // flag if we saw a marker so must stop
@@ -665,7 +665,7 @@ static void grow_buffer_unsafe(void)
}
// (1 << n) - 1
-static unsigned long bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535};
+static uint32 bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535};
// decode a jpeg huffman value from the bitstream
__forceinline static int decode(huffman *h)
@@ -1890,8 +1890,8 @@ int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, char *ibuffer, int
typedef struct
{
- unsigned long length;
- unsigned long type;
+ uint32 length;
+ uint32 type;
} chunk;
#define PNG_TYPE(a,b,c,d) (((a) << 24) + ((b) << 16) + ((c) << 8) + (d))
@@ -2514,7 +2514,7 @@ static stbi_uc *bmp_load(int *x, int *y, int *comp, int req_comp)
}
} else {
for (i=0; i < (int) img_x; ++i) {
- unsigned long v = (bpp == 16 ? get16le() : get32le());
+ uint32 v = (bpp == 16 ? get16le() : get32le());
int a;
out[z++] = shiftsigned(v & mr, rshift, rcount);
out[z++] = shiftsigned(v & mg, gshift, gcount);
diff --git a/src/SFML/Graphics/Shape.cpp b/src/SFML/Graphics/Shape.cpp
new file mode 100755
index 0000000..551f562
--- /dev/null
+++ b/src/SFML/Graphics/Shape.cpp
@@ -0,0 +1,341 @@
+////////////////////////////////////////////////////////////
+//
+// SFML - Simple and Fast Multimedia Library
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
+//
+// This software is provided 'as-is', without any express or implied warranty.
+// In no event will the authors be held liable for any damages arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it freely,
+// subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented;
+// you must not claim that you wrote the original software.
+// If you use this software in a product, an acknowledgment
+// in the product documentation would be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such,
+// and must not be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source distribution.
+//
+////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////
+// Headers
+////////////////////////////////////////////////////////////
+#include <SFML/Graphics/Shape.hpp>
+#include <SFML/Graphics/Renderer.hpp>
+#include <math.h>
+
+
+namespace sf
+{
+////////////////////////////////////////////////////////////
+/// Default constructor
+////////////////////////////////////////////////////////////
+Shape::Shape() :
+myOutline (0.f),
+myIsFillEnabled (true),
+myIsOutlineEnabled(true),
+myIsCompiled (false)
+{
+ // Put a placeholder for the center of the shape
+ myPoints.push_back(Point());
+}
+
+
+////////////////////////////////////////////////////////////
+/// Add a point to the shape
+////////////////////////////////////////////////////////////
+void Shape::AddPoint(float X, float Y, const Color& Col, const Color& OutlineCol)
+{
+ AddPoint(Vector2f(X, Y), Col, OutlineCol);
+}
+
+
+////////////////////////////////////////////////////////////
+/// Add a point to the shape
+////////////////////////////////////////////////////////////
+void Shape::AddPoint(const Vector2f& Position, const Color& Col, const Color& OutlineCol)
+{
+ myPoints.push_back(Point(Position, Col, OutlineCol));
+ myIsCompiled = false;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Enable or disable filling the shape.
+/// Fill is enabled by default
+////////////////////////////////////////////////////////////
+void Shape::EnableFill(bool Enable)
+{
+ myIsFillEnabled = Enable;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Enable or disable drawing the shape outline.
+/// Outline is enabled by default
+////////////////////////////////////////////////////////////
+void Shape::EnableOutline(bool Enable)
+{
+ myIsOutlineEnabled = Enable;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Change the width of the shape outline
+////////////////////////////////////////////////////////////
+void Shape::SetOutlineWidth(float Width)
+{
+ myOutline = Width;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Get the number of points composing the shape
+////////////////////////////////////////////////////////////
+unsigned int Shape::GetNbPoints() const
+{
+ return static_cast<unsigned int>(myPoints.size() - 1);
+}
+
+
+////////////////////////////////////////////////////////////
+/// Get a point of the shape
+////////////////////////////////////////////////////////////
+const Vector2f& Shape::GetPoint(unsigned int Index) const
+{
+ return myPoints[Index + 1].Position;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Get the width of the shape outline
+////////////////////////////////////////////////////////////
+float Shape::GetOutlineWidth() const
+{
+ return myOutline;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Create a shape made of a single line
+////////////////////////////////////////////////////////////
+Shape Shape::Line(float P1X, float P1Y, float P2X, float P2Y, float Thickness, const Color& Col, float Outline, const Color& OutlineCol)
+{
+ Vector2f P1(P1X, P1Y);
+ Vector2f P2(P2X, P2Y);
+
+ // Compute the extrusion direction
+ Vector2f Normal;
+ ComputeNormal(P1, P2, Normal);
+ Normal *= Thickness / 2;
+
+ // Create the shape's points
+ Shape S;
+ S.AddPoint(P1 - Normal, Col, OutlineCol);
+ S.AddPoint(P2 - Normal, Col, OutlineCol);
+ S.AddPoint(P2 + Normal, Col, OutlineCol);
+ S.AddPoint(P1 + Normal, Col, OutlineCol);
+ S.SetOutlineWidth(Outline);
+
+ // Compile it
+ S.Compile();
+
+ return S;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Create a shape made of a single rectangle
+////////////////////////////////////////////////////////////
+Shape Shape::Rectangle(float P1X, float P1Y, float P2X, float P2Y, const Color& Col, float Outline, const Color& OutlineCol)
+{
+ // Create the shape's points
+ Shape S;
+ S.AddPoint(Vector2f(P1X, P1Y), Col, OutlineCol);
+ S.AddPoint(Vector2f(P2X, P1Y), Col, OutlineCol);
+ S.AddPoint(Vector2f(P2X, P2Y), Col, OutlineCol);
+ S.AddPoint(Vector2f(P1X, P2Y), Col, OutlineCol);
+ S.SetOutlineWidth(Outline);
+
+ // Compile it
+ S.Compile();
+
+ return S;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Create a shape made of a single circle
+////////////////////////////////////////////////////////////
+Shape Shape::Circle(float X, float Y, float Radius, const Color& Col, float Outline, const Color& OutlineCol)
+{
+ static const int NbSegments = 40;
+
+ // Create the points set
+ Shape S;
+ Vector2f Center(X, Y);
+ for (int i = 0; i < NbSegments; ++i)
+ {
+ float Angle = i * 2 * 3.141592654f / NbSegments;
+ Vector2f Offset(cos(Angle), sin(Angle));
+
+ S.AddPoint(Center + Offset * Radius, Col, OutlineCol);
+ }
+
+ // Compile it
+ S.SetOutlineWidth(Outline);
+ S.Compile();
+
+ return S;
+}
+
+
+////////////////////////////////////////////////////////////
+/// /see Drawable::Render
+////////////////////////////////////////////////////////////
+void Shape::Render(const RenderWindow&) const
+{
+ // Make sure the shape has at least 3 points (4 if we count the center)
+ if (myPoints.size() < 4)
+ return;
+
+ // Make sure the shape is compiled
+ if (!myIsCompiled)
+ const_cast<Shape*>(this)->Compile();
+
+ // Shapes only use color, no texture
+ GLCheck(glDisable(GL_TEXTURE_2D));
+
+ // Draw the shape
+ if (myIsFillEnabled)
+ {
+ glBegin(GL_TRIANGLE_FAN);
+ {
+ for (std::vector<Point>::const_iterator i = myPoints.begin(); i != myPoints.end(); ++i)
+ {
+ Color PointColor = i->Col * GetColor();
+ glColor4f(PointColor.r / 255.f, PointColor.g / 255.f, PointColor.b / 255.f, PointColor.a / 255.f);
+ glVertex2f(i->Position.x, i->Position.y);
+ }
+
+ // Close the shape by duplicating the first point at the end
+ Color PointColor = myPoints[1].Col * GetColor();
+ glColor4f(PointColor.r / 255.f, PointColor.g / 255.f, PointColor.b / 255.f, PointColor.a / 255.f);
+ glVertex2f(myPoints[1].Position.x, myPoints[1].Position.y);
+ }
+ glEnd();
+ }
+
+ // Draw the outline
+ if (myIsOutlineEnabled)
+ {
+ glBegin(GL_TRIANGLE_STRIP);
+ {
+ for (std::size_t i = 1; i < myPoints.size(); ++i)
+ {
+ Color PointColor = myPoints[i].OutlineCol * GetColor();
+ glColor4f(PointColor.r / 255.f, PointColor.g / 255.f, PointColor.b / 255.f, PointColor.a / 255.f);
+ glVertex2f(myPoints[i].Position.x, myPoints[i].Position.y);
+ glColor4f(PointColor.r / 255.f, PointColor.g / 255.f, PointColor.b / 255.f, PointColor.a / 255.f);
+ glVertex2f(myPoints[i].Position.x + myPoints[i].Normal.x * myOutline, myPoints[i].Position.y + myPoints[i].Normal.y * myOutline);
+ }
+
+ // Close the shape by duplicating the first point at the end
+ Color PointColor = myPoints[1].OutlineCol * GetColor();
+ glColor4f(PointColor.r / 255.f, PointColor.g / 255.f, PointColor.b / 255.f, PointColor.a / 255.f);
+ glVertex2f(myPoints[1].Position.x, myPoints[1].Position.y);
+ glColor4f(PointColor.r / 255.f, PointColor.g / 255.f, PointColor.b / 255.f, PointColor.a / 255.f);
+ glVertex2f(myPoints[1].Position.x + myPoints[1].Normal.x * myOutline, myPoints[1].Position.y + myPoints[1].Normal.y * myOutline);
+ }
+ glEnd();
+ }
+}
+
+
+////////////////////////////////////////////////////////////
+/// Compile the shape : compute its center and its outline
+////////////////////////////////////////////////////////////
+void Shape::Compile()
+{
+ // Compute the center
+ float NbPoints = static_cast<float>(myPoints.size() - 1);
+ float R = 0, G = 0, B = 0, A = 0;
+ Point Center(Vector2f(0, 0), Color(0, 0, 0, 0));
+ for (std::size_t i = 1; i < myPoints.size(); ++i)
+ {
+ Center.Position += myPoints[i].Position / NbPoints;
+ R += myPoints[i].Col.r / NbPoints;
+ G += myPoints[i].Col.g / NbPoints;
+ B += myPoints[i].Col.b / NbPoints;
+ A += myPoints[i].Col.a / NbPoints;
+ }
+ Center.Col.r = static_cast<Uint8>(R);
+ Center.Col.g = static_cast<Uint8>(G);
+ Center.Col.b = static_cast<Uint8>(B);
+ Center.Col.a = static_cast<Uint8>(A);
+ myPoints[0] = Center;
+
+ // Compute the outline
+ for (std::size_t i = 1; i < myPoints.size(); ++i)
+ {
+ // Get the two segments shared by the current point
+ Point& P0 = (i == 1) ? myPoints[myPoints.size() - 1] : myPoints[i - 1];
+ Point& P1 = myPoints[i];
+ Point& P2 = (i == myPoints.size() - 1) ? myPoints[1] : myPoints[i + 1];
+
+ // Compute their normal
+ Vector2f Normal1, Normal2;
+ if (!ComputeNormal(P0.Position, P1.Position, Normal1) || !ComputeNormal(P1.Position, P2.Position, Normal2))
+ continue;
+
+ // Add them to get the extrusion direction
+ float Factor = 1.f + (Normal1.x * Normal2.x + Normal1.y * Normal2.y);
+ P1.Normal = (Normal1 + Normal2) / Factor;
+
+ // Make sure it points towards the outside of the shape
+ float Dot = (P1.Position.x - Center.Position.x) * P1.Normal.x + (P1.Position.y - Center.Position.y) * P1.Normal.y;
+ if (Dot < 0)
+ P1.Normal = -P1.Normal;
+ }
+
+ myIsCompiled = true;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Compute the normal of a given 2D segment
+////////////////////////////////////////////////////////////
+bool Shape::ComputeNormal(const Vector2f& P1, const Vector2f& P2, Vector2f& Normal)
+{
+ Normal.x = P1.y - P2.y;
+ Normal.y = P2.x - P1.x;
+
+ float Len = sqrt(Normal.x * Normal.x + Normal.y * Normal.y);
+ if (Len == 0.f)
+ return false;
+
+ Normal.x /= Len;
+ Normal.y /= Len;
+
+ return true;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Default constructor for Point
+////////////////////////////////////////////////////////////
+Shape::Point::Point(const Vector2f& Pos, const Color& C, const Color& OutlineC) :
+Position (Pos),
+Normal (0.f, 0.f),
+Col (C),
+OutlineCol(OutlineC)
+{
+
+}
+
+} // namespace sf
diff --git a/src/SFML/Graphics/Sprite.cpp b/src/SFML/Graphics/Sprite.cpp
index a7ead6b..08ec445 100755
--- a/src/SFML/Graphics/Sprite.cpp
+++ b/src/SFML/Graphics/Sprite.cpp
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -27,7 +27,7 @@
////////////////////////////////////////////////////////////
#include <SFML/Graphics/Sprite.hpp>
#include <SFML/Graphics/Image.hpp>
-#include <SFML/Graphics/OpenGL.hpp>
+#include <SFML/Graphics/Renderer.hpp>
namespace sf
@@ -48,8 +48,8 @@ myIsFlippedY(false)
////////////////////////////////////////////////////////////
/// Construct the sprite from a source image
////////////////////////////////////////////////////////////
-Sprite::Sprite(const Image& Img, float Left, float Top, float ScaleX, float ScaleY, float Rotation, const Color& Col) :
-Drawable (Left, Top, ScaleX, ScaleY, Rotation, Col),
+Sprite::Sprite(const Image& Img, const Vector2f& Position, const Vector2f& Scale, float Rotation, const Color& Col) :
+Drawable (Position, Scale, Rotation, Col),
myImage (&Img),
mySubRect (0, 0, Img.GetWidth(), Img.GetHeight()),
myIsFlippedX(false),
@@ -83,19 +83,29 @@ void Sprite::SetSubRect(const IntRect& SubRect)
////////////////////////////////////////////////////////////
-/// Resize the object (by changing its scale factors)
+/// Resize the sprite (by changing its scale factors) (take 2 values).
+/// The default size is defined by the subrect
////////////////////////////////////////////////////////////
void Sprite::Resize(float Width, float Height)
{
if ((mySubRect.GetWidth() > 0) && (mySubRect.GetHeight() > 0))
{
- if (Width > 0.f) SetScaleX(Width / mySubRect.GetWidth());
- if (Height > 0.f) SetScaleY(Height / mySubRect.GetHeight());
+ SetScale(Width / mySubRect.GetWidth(), Height / mySubRect.GetHeight());
}
}
////////////////////////////////////////////////////////////
+/// Resize the object (by changing its scale factors) (take a 2D vector)
+/// The default size is defined by the subrect
+////////////////////////////////////////////////////////////
+void Sprite::Resize(const Vector2f& Size)
+{
+ Resize(Size.x, Size.y);
+}
+
+
+////////////////////////////////////////////////////////////
/// Flip the sprite horizontally
////////////////////////////////////////////////////////////
void Sprite::FlipX(bool Flipped)
@@ -132,20 +142,11 @@ const IntRect& Sprite::GetSubRect() const
////////////////////////////////////////////////////////////
-/// Get the sprite width
-////////////////////////////////////////////////////////////
-float Sprite::GetWidth() const
-{
- return mySubRect.GetWidth() * GetScaleX();
-}
-
-
-////////////////////////////////////////////////////////////
-/// Get the sprite height
+/// Get the sprite size
////////////////////////////////////////////////////////////
-float Sprite::GetHeight() const
+Vector2f Sprite::GetSize() const
{
- return mySubRect.GetHeight() * GetScaleY();
+ return Vector2f(mySubRect.GetWidth() * GetScale().x, mySubRect.GetHeight() * GetScale().y);
}
@@ -156,8 +157,8 @@ Color Sprite::GetPixel(unsigned int X, unsigned int Y) const
{
if (myImage)
{
- unsigned int ImageX = mySubRect.Left + static_cast<unsigned int>(X / GetScaleX());
- unsigned int ImageY = mySubRect.Top + static_cast<unsigned int>(Y / GetScaleY());
+ unsigned int ImageX = mySubRect.Left + static_cast<unsigned int>(X / GetScale().x);
+ unsigned int ImageY = mySubRect.Top + static_cast<unsigned int>(Y / GetScale().y);
return myImage->GetPixel(ImageX, ImageY) * GetColor();
}
@@ -180,32 +181,30 @@ void Sprite::Render(const RenderWindow&) const
// Check if the image is valid
if (myImage)
{
- // Calculate the texture coordinates
- FloatRect TexCoords = myImage->GetTexCoords(mySubRect);
-
// Set the texture
myImage->Bind();
// Calculate the texture coordinates
+ FloatRect TexCoords = myImage->GetTexCoords(mySubRect);
FloatRect Rect(myIsFlippedX ? TexCoords.Right : TexCoords.Left,
myIsFlippedY ? TexCoords.Bottom : TexCoords.Top,
myIsFlippedX ? TexCoords.Left : TexCoords.Right,
myIsFlippedY ? TexCoords.Top : TexCoords.Bottom);
- // Draw the textured sprite
+ // Draw the sprite's triangles
glBegin(GL_QUADS);
glTexCoord2f(Rect.Left, Rect.Top); glVertex2f(0, 0);
glTexCoord2f(Rect.Left, Rect.Bottom); glVertex2f(0, Height);
glTexCoord2f(Rect.Right, Rect.Bottom); glVertex2f(Width, Height);
- glTexCoord2f(Rect.Right, Rect.Top); glVertex2f(Width, 0);
+ glTexCoord2f(Rect.Right, Rect.Top); glVertex2f(Width, 0) ;
glEnd();
}
else
{
// Disable texturing
- glDisable(GL_TEXTURE_2D);
+ GLCheck(glDisable(GL_TEXTURE_2D));
- // Draw the colored rectangle
+ // Draw the sprite's triangles
glBegin(GL_QUADS);
glVertex2f(0, 0);
glVertex2f(0, Height);
diff --git a/src/SFML/Graphics/String.cpp b/src/SFML/Graphics/String.cpp
index c78fdd5..f3d0e25 100755
--- a/src/SFML/Graphics/String.cpp
+++ b/src/SFML/Graphics/String.cpp
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -26,9 +26,8 @@
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Graphics/String.hpp>
-#include <SFML/Graphics/FontManager.hpp>
#include <SFML/Graphics/Image.hpp>
-#include <SFML/Graphics/OpenGL.hpp>
+#include <SFML/Graphics/Renderer.hpp>
#include <locale>
@@ -37,10 +36,12 @@ namespace sf
////////////////////////////////////////////////////////////
/// Construct the string from a multibyte text
////////////////////////////////////////////////////////////
-String::String(const std::string& Text, const std::string& Font, float Size) :
-mySize(Size)
+String::String(const std::string& Text, const Font& CharFont, float Size) :
+mySize (Size),
+myStyle (Regular),
+myNeedRectUpdate(true)
{
- SetFont(Font);
+ SetFont(CharFont);
SetText(Text);
}
@@ -48,29 +49,23 @@ mySize(Size)
////////////////////////////////////////////////////////////
/// Construct the string from a unicode text
////////////////////////////////////////////////////////////
-String::String(const std::wstring& Text, const std::string& Font, float Size) :
-mySize(Size)
+String::String(const std::wstring& Text, const Font& CharFont, float Size) :
+mySize (Size),
+myStyle (Regular),
+myNeedRectUpdate(true)
{
- SetFont(Font);
+ SetFont(CharFont);
SetText(Text);
}
////////////////////////////////////////////////////////////
-/// Preload a bitmap font (otherwise, it is done the first time the font is drawn)
-////////////////////////////////////////////////////////////
-void String::PreloadFont(const std::string& Font, float Char, std::wstring Charset)
-{
- // Requesting the font will make the font manager create it
- priv::FontManager::GetInstance().GetBitmapFont(Font, static_cast<unsigned int>(Char), Charset);
-}
-
-
-////////////////////////////////////////////////////////////
/// Set the text (from a multibyte string)
////////////////////////////////////////////////////////////
void String::SetText(const std::string& Text)
{
+ myNeedRectUpdate = true;
+
if (!Text.empty())
{
std::vector<wchar_t> Buffer(Text.size());
@@ -97,6 +92,7 @@ void String::SetText(const std::string& Text)
////////////////////////////////////////////////////////////
void String::SetText(const std::wstring& Text)
{
+ myNeedRectUpdate = true;
myText = Text;
}
@@ -104,9 +100,13 @@ void String::SetText(const std::wstring& Text)
////////////////////////////////////////////////////////////
/// Set the font of the string
////////////////////////////////////////////////////////////
-void String::SetFont(const std::string& Font)
+void String::SetFont(const Font& CharFont)
{
- myFont = Font;
+ if (myFont != &CharFont)
+ {
+ myNeedRectUpdate = true;
+ myFont = &CharFont;
+ }
}
@@ -115,7 +115,25 @@ void String::SetFont(const std::string& Font)
////////////////////////////////////////////////////////////
void String::SetSize(float Size)
{
- mySize = Size;
+ if (mySize != Size)
+ {
+ myNeedRectUpdate = true;
+ mySize = Size;
+ }
+}
+
+
+////////////////////////////////////////////////////////////
+/// Set the style of the text
+/// The default style is Regular
+////////////////////////////////////////////////////////////
+void String::SetStyle(unsigned long TextStyle)
+{
+ if (myStyle != TextStyle)
+ {
+ myNeedRectUpdate = true;
+ myStyle = TextStyle;
+ }
}
@@ -157,9 +175,9 @@ std::string String::GetText() const
////////////////////////////////////////////////////////////
/// Get the font used by the string
////////////////////////////////////////////////////////////
-const std::string& String::GetFont() const
+const Font& String::GetFont() const
{
- return myFont;
+ return *myFont;
}
@@ -173,128 +191,246 @@ float String::GetSize() const
////////////////////////////////////////////////////////////
+/// Get the style of the text
+////////////////////////////////////////////////////////////
+unsigned long String::GetStyle() const
+{
+ return myStyle;
+}
+
+
+////////////////////////////////////////////////////////////
/// Get the string rectangle on screen
////////////////////////////////////////////////////////////
FloatRect String::GetRect() const
{
- // Get the bitmap font from the font manager
- const priv::FontManager::Font& BitmapFont = priv::FontManager::GetInstance().GetBitmapFont(myFont, static_cast<unsigned int>(mySize));
+ if (myNeedRectUpdate)
+ const_cast<String*>(this)->RecomputeRect();
- // Initial values
- float CurWidth = 0;
- float Width = 0;
- float Height = mySize;
+ FloatRect Rect;
+ Rect.Left = (myBaseRect.Left - GetCenter().x) * GetScale().x + GetPosition().x;
+ Rect.Top = (myBaseRect.Top - GetCenter().y) * GetScale().y + GetPosition().y;
+ Rect.Right = (myBaseRect.Right - GetCenter().x) * GetScale().x + GetPosition().x;
+ Rect.Bottom = (myBaseRect.Bottom - GetCenter().y) * GetScale().y + GetPosition().y;
- // Go through each character
+ return Rect;
+}
+
+
+////////////////////////////////////////////////////////////
+/// /see sfDrawable::Render
+////////////////////////////////////////////////////////////
+void String::Render(const RenderWindow&) const
+{
+ // No text, no rendering :)
+ if (myText.empty())
+ return;
+
+ // Set the scaling factor to get the actual size
+ float Factor = mySize / myFont->myCharSize;
+ GLCheck(glScalef(Factor, Factor, 1.f));
+
+ // Bind the font texture
+ myFont->myTexture.Bind();
+
+ // Initialize the rendering coordinates
+ float X = 0.f;
+ float Y = static_cast<float>(myFont->myCharSize);
+
+ // Holds the lines to draw later, for underlined style
+ std::vector<float> UnderlineCoords;
+ UnderlineCoords.reserve(16);
+
+ // Compute the shearing to apply if we're using the italic style
+ float ItalicCoeff = (myStyle & Italic) ? 0.208f : 0.f; // 12 degrees
+
+ // Draw one quad for each character
+ glBegin(GL_QUADS);
for (std::size_t i = 0; i < myText.size(); ++i)
{
// Get the current character
wchar_t c = myText[i];
// Check if the character is in the charset
- std::map<wchar_t, priv::FontManager::Font::Character>::const_iterator It = BitmapFont.Characters.find(c);
- if (It == BitmapFont.Characters.end())
+ std::map<wchar_t, Font::Character>::const_iterator It = myFont->myCharacters.find(c);
+ if (It == myFont->myCharacters.end())
{
// No : add a space and continue to the next character
- CurWidth += mySize;
+ X += myFont->myCharSize;
continue;
}
- const priv::FontManager::Font::Character& CurChar = It->second;
// Get the dimensions of the current character from the font description
- const float Advance = CurChar.Advance * mySize / BitmapFont.CharSize;
+ const Font::Character& CurChar = It->second;
+ const IntRect& Rect = CurChar.Rect;
+ const FloatRect& Coord = CurChar.Coord;
- // Handle special characters...
+ // If we're using the underlined style and there's a new line,
+ // we keep track of the previous line to draw it later
+ if ((c == L'\n') && (myStyle & Underlined))
+ {
+ UnderlineCoords.push_back(X);
+ UnderlineCoords.push_back(Y + 2);
+ }
+
+ // Handle special characters
switch (c)
{
- case L' ' : CurWidth += Advance; continue;
- case L'\t' : CurWidth += mySize * 4; continue;
- case L'\v' : Height += mySize * 4; continue;
+ case L' ' : X += CurChar.Advance; continue;
+ case L'\n' : Y += myFont->myCharSize; X = 0; continue;
+ case L'\t' : X += CurChar.Advance * 4; continue;
+ case L'\v' : Y += myFont->myCharSize * 4; continue;
+ }
- case L'\n' :
- Height += mySize;
- if (CurWidth > Width) Width = CurWidth;
- CurWidth = 0;
- continue;
+ // Draw a textured quad for the current character
+ glTexCoord2f(Coord.Left, Coord.Top); glVertex2f(X + Rect.Left - ItalicCoeff * Rect.Top, Y + Rect.Top);
+ glTexCoord2f(Coord.Left, Coord.Bottom); glVertex2f(X + Rect.Left - ItalicCoeff * Rect.Bottom, Y + Rect.Bottom);
+ glTexCoord2f(Coord.Right, Coord.Bottom); glVertex2f(X + Rect.Right - ItalicCoeff * Rect.Bottom, Y + Rect.Bottom);
+ glTexCoord2f(Coord.Right, Coord.Top); glVertex2f(X + Rect.Right - ItalicCoeff * Rect.Top, Y + Rect.Top);
+
+ // If we're using the bold style, we must render the character 4 more times,
+ // slightly offseted, to simulate a higher weight
+ if (myStyle & Bold)
+ {
+ static const float OffsetsX[] = {-0.5f, 0.5f, 0.f, 0.f};
+ static const float OffsetsY[] = {0.f, 0.f, -0.5f, 0.5f};
+
+ for (int j = 0; j < 4; ++j)
+ {
+ glTexCoord2f(Coord.Left, Coord.Top); glVertex2f(X + OffsetsX[j] + Rect.Left - ItalicCoeff * Rect.Top, Y + OffsetsY[j] + Rect.Top);
+ glTexCoord2f(Coord.Left, Coord.Bottom); glVertex2f(X + OffsetsX[j] + Rect.Left - ItalicCoeff * Rect.Bottom, Y + OffsetsY[j] + Rect.Bottom);
+ glTexCoord2f(Coord.Right, Coord.Bottom); glVertex2f(X + OffsetsX[j] + Rect.Right - ItalicCoeff * Rect.Bottom, Y + OffsetsY[j] + Rect.Bottom);
+ glTexCoord2f(Coord.Right, Coord.Top); glVertex2f(X + OffsetsX[j] + Rect.Right - ItalicCoeff * Rect.Top, Y + OffsetsY[j] + Rect.Top);
+ }
}
// Advance to the next character
- CurWidth += Advance;
+ X += CurChar.Advance;
}
+ glEnd();
- // In case there was no '\n' in the string
- if (Width < 1)
- Width = CurWidth;
+ // Draw the underlines if needed
+ if (myStyle & Underlined)
+ {
+ // Compute the line thickness
+ float Thickness = (myStyle & Bold) ? 3.f : 2.f;
+
+ // Add the last line (which was not finished with a \n)
+ UnderlineCoords.push_back(X);
+ UnderlineCoords.push_back(Y + 2);
- return FloatRect(GetLeft(), GetTop(), GetLeft() + Width, GetTop() + Height);
+ // Draw the underlines as quads
+ GLCheck(glDisable(GL_TEXTURE_2D));
+ glBegin(GL_QUADS);
+ for (std::size_t i = 0; i < UnderlineCoords.size(); i += 2)
+ {
+ glVertex2f(0, UnderlineCoords[i + 1]);
+ glVertex2f(0, UnderlineCoords[i + 1] + Thickness);
+ glVertex2f(UnderlineCoords[i], UnderlineCoords[i + 1] + Thickness);
+ glVertex2f(UnderlineCoords[i], UnderlineCoords[i + 1]);
+ }
+ glEnd();
+ }
}
////////////////////////////////////////////////////////////
-/// /see sfDrawable::Render
+/// Recompute the bounding rectangle of the text
////////////////////////////////////////////////////////////
-void String::Render(const RenderWindow&) const
+void String::RecomputeRect()
{
- // No text, no rendering :)
+ // Reset the "need update" state
+ myNeedRectUpdate = false;
+
+ // No text, empty box :)
if (myText.empty())
+ {
+ myBaseRect = FloatRect(0, 0, 0, 0);
return;
+ }
- // Get the bitmap font from the font manager
- const priv::FontManager::Font& BitmapFont = priv::FontManager::GetInstance().GetBitmapFont(myFont, static_cast<unsigned int>(mySize));
-
- // Set the scaling factor to get the actual size
- float FactorX = GetScaleX() * mySize / BitmapFont.CharSize;
- float FactorY = GetScaleY() * mySize / BitmapFont.CharSize;
- GLCheck(glScalef(FactorX, FactorY, 1.f));
-
- // Bind the font texture
- BitmapFont.Texture.Bind();
-
- float X = 0;
- float Y = 0;
+ // Initial values
+ float CurWidth = 0;
+ float CurHeight = 0;
+ float Width = 0;
+ float Height = 0;
+ float Factor = mySize / myFont->myCharSize;
- // Draw the sprite
- glBegin(GL_QUADS);
+ // Go through each character
for (std::size_t i = 0; i < myText.size(); ++i)
{
// Get the current character
wchar_t c = myText[i];
// Check if the character is in the charset
- std::map<wchar_t, priv::FontManager::Font::Character>::const_iterator It = BitmapFont.Characters.find(c);
- if (It == BitmapFont.Characters.end())
+ std::map<wchar_t, Font::Character>::const_iterator It = myFont->myCharacters.find(c);
+ if (It == myFont->myCharacters.end())
{
// No : add a space and continue to the next character
- X += mySize;
+ CurWidth += mySize;
continue;
}
- const priv::FontManager::Font::Character& CurChar = It->second;
- // Get the dimensions of the current character from font description
- const IntRect& Rect = CurChar.Rect;
- const FloatRect& Coord = CurChar.Coord;
- const unsigned int AdvanceX = CurChar.Advance;
- const unsigned int AdvanceY = BitmapFont.CharSize;
+ // Get the dimensions of the current character from the font description
+ const Font::Character& CurChar = It->second;
+ const IntRect& Rect = CurChar.Rect;
+ float Advance = CurChar.Advance * Factor;
- // Handle special characters
+ // Handle special characters...
switch (c)
{
- case L' ' : X += AdvanceX; continue;
- case L'\n' : Y += AdvanceY; X = 0; continue;
- case L'\t' : X += AdvanceX * 4; continue;
- case L'\v' : Y += AdvanceY * 4; continue;
- }
+ case L' ' : CurWidth += Advance; continue;
+ case L'\t' : CurWidth += mySize * 4; continue;
+ case L'\v' : Height += mySize * 4; CurHeight = 0; continue;
- // Draw a textured quad for the current character
- glTexCoord2f(Coord.Left, Coord.Top); glVertex2f(X + Rect.Left, Y + Rect.Top + AdvanceY);
- glTexCoord2f(Coord.Left, Coord.Bottom); glVertex2f(X + Rect.Left, Y + Rect.Bottom + AdvanceY);
- glTexCoord2f(Coord.Right, Coord.Bottom); glVertex2f(X + Rect.Right, Y + Rect.Bottom + AdvanceY);
- glTexCoord2f(Coord.Right, Coord.Top); glVertex2f(X + Rect.Right, Y + Rect.Top + AdvanceY);
+ case L'\n' :
+ Height += mySize;
+ CurHeight = 0;
+ if (CurWidth > Width)
+ Width = CurWidth;
+ CurWidth = 0;
+ continue;
+ }
// Advance to the next character
- X += AdvanceX;
+ CurWidth += Advance;
+
+ // Update the maximum height
+ float CharHeight = (myFont->myCharSize + Rect.Bottom) * Factor;
+ if (CharHeight > CurHeight)
+ CurHeight = CharHeight;
}
- glEnd();
+
+ // Update the last line
+ if (CurWidth > Width)
+ Width = CurWidth;
+ Height += CurHeight;
+
+ // Add a slight width / height if we're using the bold style
+ if (myStyle & Bold)
+ {
+ Width += 1 * Factor;
+ Height += 1 * Factor;
+ }
+
+ // Add a slight width if we're using the italic style
+ if (myStyle & Italic)
+ {
+ Width += 0.208f * mySize;
+ }
+
+ // Add a slight height if we're using the underlined style
+ if (myStyle & Underlined)
+ {
+ if (CurHeight < mySize + 4 * Factor)
+ Height += 4 * Factor;
+ }
+
+ // Finally update the rectangle
+ myBaseRect.Left = 0;
+ myBaseRect.Top = 0;
+ myBaseRect.Right = Width;
+ myBaseRect.Bottom = Height;
}
} // namespace sf
diff --git a/src/SFML/Graphics/VideoResource.cpp b/src/SFML/Graphics/VideoResource.cpp
index 5f7e35d..87c7782 100755
--- a/src/SFML/Graphics/VideoResource.cpp
+++ b/src/SFML/Graphics/VideoResource.cpp
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -26,7 +26,7 @@
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Graphics/VideoResource.hpp>
-#include <SFML/Graphics/GraphicsDevice.hpp>
+#include <SFML/Graphics/Renderer.hpp>
namespace sf
@@ -36,7 +36,7 @@ namespace sf
////////////////////////////////////////////////////////////
VideoResource::VideoResource()
{
- priv::GraphicsDevice::GetInstance().AddVideoResource(this);
+ GetRenderer().AddVideoResource(this);
}
@@ -45,7 +45,7 @@ VideoResource::VideoResource()
////////////////////////////////////////////////////////////
VideoResource::VideoResource(const VideoResource&)
{
- priv::GraphicsDevice::GetInstance().AddVideoResource(this);
+ GetRenderer().AddVideoResource(this);
}
@@ -54,7 +54,7 @@ VideoResource::VideoResource(const VideoResource&)
////////////////////////////////////////////////////////////
VideoResource::~VideoResource()
{
- priv::GraphicsDevice::GetInstance().RemoveVideoResource(this);
+ GetRenderer().RemoveVideoResource(this);
}
} // namespace sf
diff --git a/src/SFML/Graphics/View.cpp b/src/SFML/Graphics/View.cpp
index 737b94e..7801d22 100755
--- a/src/SFML/Graphics/View.cpp
+++ b/src/SFML/Graphics/View.cpp
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -26,19 +26,183 @@
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Graphics/View.hpp>
+#include <algorithm>
namespace sf
{
+////////////////////////////////////////////////////////////
+/// Construct the view from a rectangle
+////////////////////////////////////////////////////////////
+View::View(const FloatRect& ViewRect)
+{
+ SetFromRect(ViewRect);
+}
+
+
+////////////////////////////////////////////////////////////
+/// Construct the view from its center and half-size
+////////////////////////////////////////////////////////////
+View::View(const sf::Vector2f& Center, const sf::Vector2f& HalfSize) :
+myCenter (Center),
+myHalfSize (HalfSize),
+myNeedUpdate(true)
+{
+
+}
+
+
+////////////////////////////////////////////////////////////
+/// Change the center of the view (take 2 values)
+////////////////////////////////////////////////////////////
+void View::SetCenter(float X, float Y)
+{
+ myCenter.x = X;
+ myCenter.y = Y;
+ myNeedUpdate = true;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Change the center of the view (take a vector)
+////////////////////////////////////////////////////////////
+void View::SetCenter(const sf::Vector2f& Center)
+{
+ SetCenter(Center.x, Center.y);
+}
+
+
+////////////////////////////////////////////////////////////
+/// Change the half-size of the view (take 2 values)
+////////////////////////////////////////////////////////////
+void View::SetHalfSize(float HalfWidth, float HalfHeight)
+{
+ myHalfSize.x = HalfWidth;
+ myHalfSize.y = HalfHeight;
+ myNeedUpdate = true;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Change the half-size of the view (take a vector)
+////////////////////////////////////////////////////////////
+void View::SetHalfSize(const sf::Vector2f& HalfSize)
+{
+ SetHalfSize(HalfSize.x, HalfSize.y);
+}
+
+
+////////////////////////////////////////////////////////////
+/// Rebuild the view from a rectangle
+////////////////////////////////////////////////////////////
+void View::SetFromRect(const FloatRect& ViewRect)
+{
+ SetCenter( (ViewRect.Right + ViewRect.Left) / 2, (ViewRect.Bottom + ViewRect.Top) / 2);
+ SetHalfSize((ViewRect.Right - ViewRect.Left) / 2, (ViewRect.Bottom - ViewRect.Top) / 2);
+}
+
+
+////////////////////////////////////////////////////////////
+/// Get the center of the view
+////////////////////////////////////////////////////////////
+const sf::Vector2f& View::GetCenter() const
+{
+ return myCenter;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Get the half-size of the view
+////////////////////////////////////////////////////////////
+const sf::Vector2f& View::GetHalfSize() const
+{
+ return myHalfSize;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Get the bounding rectangle of the view
+////////////////////////////////////////////////////////////
+const sf::FloatRect& View::GetRect() const
+{
+ // Recompute it if needed
+ if (myNeedUpdate)
+ const_cast<View*>(this)->RecomputeMatrix();
+
+ return myRect;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Move the view (take 2 values)
+////////////////////////////////////////////////////////////
+void View::Move(float OffsetX, float OffsetY)
+{
+ myCenter.x += OffsetX;
+ myCenter.y += OffsetY;
+ myNeedUpdate = true;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Move the view (take a vector)
+////////////////////////////////////////////////////////////
+void View::Move(const sf::Vector2f& Offset)
+{
+ Move(Offset.x, Offset.y);
+}
+
+
+////////////////////////////////////////////////////////////
+/// Resize the view rectangle to simulate a zoom / unzoom effect
+////////////////////////////////////////////////////////////
+void View::Zoom(float Factor)
+{
+ if (Factor != 0)
+ {
+ myHalfSize /= Factor;
+ myNeedUpdate = true;
+ }
+}
+
////////////////////////////////////////////////////////////
-/// Construct the view with position and size
+/// Get the projection matrix of the view
////////////////////////////////////////////////////////////
-View::View(const FloatRect& ViewRect, float ViewZoom) :
-Rect(ViewRect),
-Zoom(ViewZoom)
+const Matrix3& View::GetMatrix() const
{
+ // Recompute the matrix if needed
+ if (myNeedUpdate)
+ const_cast<View*>(this)->RecomputeMatrix();
+
+ return myMatrix;
+}
+
+
+////////////////////////////////////////////////////////////
+/// Recompute the view rectangle and the projection matrix
+////////////////////////////////////////////////////////////
+void View::RecomputeMatrix()
+{
+ // Compute the 4 corners of the view
+ float Left = myCenter.x - myHalfSize.x;
+ float Top = myCenter.y - myHalfSize.y;
+ float Right = myCenter.x + myHalfSize.x;
+ float Bottom = myCenter.y + myHalfSize.y;
+
+ // Update the view rectangle - be careful, reversed views are allowed !
+ myRect.Left = std::min(Left, Right);
+ myRect.Top = std::min(Top, Bottom);
+ myRect.Right = std::max(Left, Right);
+ myRect.Bottom = std::max(Top, Bottom);
+
+ // Update the projection matrix
+ myMatrix(0, 0) = 2.f / (Right - Left);
+ myMatrix(1, 1) = 2.f / (Top - Bottom);
+ myMatrix(0, 2) = (Left + Right) / (Left - Right);
+ myMatrix(1, 2) = (Bottom + Top) / (Bottom - Top);
+ myNeedUpdate = false;
}
} // namespace sf
diff --git a/src/SFML/Graphics/libjpeg/cderror.h b/src/SFML/Graphics/libjpeg/cderror.h
new file mode 100755
index 0000000..c19d38f
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/cderror.h
@@ -0,0 +1,132 @@
+/*
+ * cderror.h
+ *
+ * Copyright (C) 1994-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file defines the error and message codes for the cjpeg/djpeg
+ * applications. These strings are not needed as part of the JPEG library
+ * proper.
+ * Edit this file to add new codes, or to translate the message strings to
+ * some other language.
+ */
+
+/*
+ * To define the enum list of message codes, include this file without
+ * defining macro JMESSAGE. To create a message string table, include it
+ * again with a suitable JMESSAGE definition (see jerror.c for an example).
+ */
+#ifndef JMESSAGE
+#ifndef CDERROR_H
+#define CDERROR_H
+/* First time through, define the enum list */
+#define JMAKE_ENUM_LIST
+#else
+/* Repeated inclusions of this file are no-ops unless JMESSAGE is defined */
+#define JMESSAGE(code,string)
+#endif /* CDERROR_H */
+#endif /* JMESSAGE */
+
+#ifdef JMAKE_ENUM_LIST
+
+typedef enum {
+
+#define JMESSAGE(code,string) code ,
+
+#endif /* JMAKE_ENUM_LIST */
+
+JMESSAGE(JMSG_FIRSTADDONCODE=1000, NULL) /* Must be first entry! */
+
+#ifdef BMP_SUPPORTED
+JMESSAGE(JERR_BMP_BADCMAP, "Unsupported BMP colormap format")
+JMESSAGE(JERR_BMP_BADDEPTH, "Only 8- and 24-bit BMP files are supported")
+JMESSAGE(JERR_BMP_BADHEADER, "Invalid BMP file: bad header length")
+JMESSAGE(JERR_BMP_BADPLANES, "Invalid BMP file: biPlanes not equal to 1")
+JMESSAGE(JERR_BMP_COLORSPACE, "BMP output must be grayscale or RGB")
+JMESSAGE(JERR_BMP_COMPRESSED, "Sorry, compressed BMPs not yet supported")
+JMESSAGE(JERR_BMP_NOT, "Not a BMP file - does not start with BM")
+JMESSAGE(JTRC_BMP, "%ux%u 24-bit BMP image")
+JMESSAGE(JTRC_BMP_MAPPED, "%ux%u 8-bit colormapped BMP image")
+JMESSAGE(JTRC_BMP_OS2, "%ux%u 24-bit OS2 BMP image")
+JMESSAGE(JTRC_BMP_OS2_MAPPED, "%ux%u 8-bit colormapped OS2 BMP image")
+#endif /* BMP_SUPPORTED */
+
+#ifdef GIF_SUPPORTED
+JMESSAGE(JERR_GIF_BUG, "GIF output got confused")
+JMESSAGE(JERR_GIF_CODESIZE, "Bogus GIF codesize %d")
+JMESSAGE(JERR_GIF_COLORSPACE, "GIF output must be grayscale or RGB")
+JMESSAGE(JERR_GIF_IMAGENOTFOUND, "Too few images in GIF file")
+JMESSAGE(JERR_GIF_NOT, "Not a GIF file")
+JMESSAGE(JTRC_GIF, "%ux%ux%d GIF image")
+JMESSAGE(JTRC_GIF_BADVERSION,
+ "Warning: unexpected GIF version number '%c%c%c'")
+JMESSAGE(JTRC_GIF_EXTENSION, "Ignoring GIF extension block of type 0x%02x")
+JMESSAGE(JTRC_GIF_NONSQUARE, "Caution: nonsquare pixels in input")
+JMESSAGE(JWRN_GIF_BADDATA, "Corrupt data in GIF file")
+JMESSAGE(JWRN_GIF_CHAR, "Bogus char 0x%02x in GIF file, ignoring")
+JMESSAGE(JWRN_GIF_ENDCODE, "Premature end of GIF image")
+JMESSAGE(JWRN_GIF_NOMOREDATA, "Ran out of GIF bits")
+#endif /* GIF_SUPPORTED */
+
+#ifdef PPM_SUPPORTED
+JMESSAGE(JERR_PPM_COLORSPACE, "PPM output must be grayscale or RGB")
+JMESSAGE(JERR_PPM_NONNUMERIC, "Nonnumeric data in PPM file")
+JMESSAGE(JERR_PPM_NOT, "Not a PPM/PGM file")
+JMESSAGE(JTRC_PGM, "%ux%u PGM image")
+JMESSAGE(JTRC_PGM_TEXT, "%ux%u text PGM image")
+JMESSAGE(JTRC_PPM, "%ux%u PPM image")
+JMESSAGE(JTRC_PPM_TEXT, "%ux%u text PPM image")
+#endif /* PPM_SUPPORTED */
+
+#ifdef RLE_SUPPORTED
+JMESSAGE(JERR_RLE_BADERROR, "Bogus error code from RLE library")
+JMESSAGE(JERR_RLE_COLORSPACE, "RLE output must be grayscale or RGB")
+JMESSAGE(JERR_RLE_DIMENSIONS, "Image dimensions (%ux%u) too large for RLE")
+JMESSAGE(JERR_RLE_EMPTY, "Empty RLE file")
+JMESSAGE(JERR_RLE_EOF, "Premature EOF in RLE header")
+JMESSAGE(JERR_RLE_MEM, "Insufficient memory for RLE header")
+JMESSAGE(JERR_RLE_NOT, "Not an RLE file")
+JMESSAGE(JERR_RLE_TOOMANYCHANNELS, "Cannot handle %d output channels for RLE")
+JMESSAGE(JERR_RLE_UNSUPPORTED, "Cannot handle this RLE setup")
+JMESSAGE(JTRC_RLE, "%ux%u full-color RLE file")
+JMESSAGE(JTRC_RLE_FULLMAP, "%ux%u full-color RLE file with map of length %d")
+JMESSAGE(JTRC_RLE_GRAY, "%ux%u grayscale RLE file")
+JMESSAGE(JTRC_RLE_MAPGRAY, "%ux%u grayscale RLE file with map of length %d")
+JMESSAGE(JTRC_RLE_MAPPED, "%ux%u colormapped RLE file with map of length %d")
+#endif /* RLE_SUPPORTED */
+
+#ifdef TARGA_SUPPORTED
+JMESSAGE(JERR_TGA_BADCMAP, "Unsupported Targa colormap format")
+JMESSAGE(JERR_TGA_BADPARMS, "Invalid or unsupported Targa file")
+JMESSAGE(JERR_TGA_COLORSPACE, "Targa output must be grayscale or RGB")
+JMESSAGE(JTRC_TGA, "%ux%u RGB Targa image")
+JMESSAGE(JTRC_TGA_GRAY, "%ux%u grayscale Targa image")
+JMESSAGE(JTRC_TGA_MAPPED, "%ux%u colormapped Targa image")
+#else
+JMESSAGE(JERR_TGA_NOTCOMP, "Targa support was not compiled")
+#endif /* TARGA_SUPPORTED */
+
+JMESSAGE(JERR_BAD_CMAP_FILE,
+ "Color map file is invalid or of unsupported format")
+JMESSAGE(JERR_TOO_MANY_COLORS,
+ "Output file format cannot handle %d colormap entries")
+JMESSAGE(JERR_UNGETC_FAILED, "ungetc failed")
+#ifdef TARGA_SUPPORTED
+JMESSAGE(JERR_UNKNOWN_FORMAT,
+ "Unrecognized input file format --- perhaps you need -targa")
+#else
+JMESSAGE(JERR_UNKNOWN_FORMAT, "Unrecognized input file format")
+#endif
+JMESSAGE(JERR_UNSUPPORTED_FORMAT, "Unsupported output file format")
+
+#ifdef JMAKE_ENUM_LIST
+
+ JMSG_LASTADDONCODE
+} ADDON_MESSAGE_CODE;
+
+#undef JMAKE_ENUM_LIST
+#endif /* JMAKE_ENUM_LIST */
+
+/* Zap JMESSAGE macro so that future re-inclusions do nothing by default */
+#undef JMESSAGE
diff --git a/src/SFML/Graphics/libjpeg/jcapimin.c b/src/SFML/Graphics/libjpeg/jcapimin.c
new file mode 100755
index 0000000..493af5c
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jcapimin.c
@@ -0,0 +1,280 @@
+/*
+ * jcapimin.c
+ *
+ * Copyright (C) 1994-1998, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains application interface code for the compression half
+ * of the JPEG library. These are the "minimum" API routines that may be
+ * needed in either the normal full-compression case or the transcoding-only
+ * case.
+ *
+ * Most of the routines intended to be called directly by an application
+ * are in this file or in jcapistd.c. But also see jcparam.c for
+ * parameter-setup helper routines, jcomapi.c for routines shared by
+ * compression and decompression, and jctrans.c for the transcoding case.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/*
+ * Initialization of a JPEG compression object.
+ * The error manager must already be set up (in case memory manager fails).
+ */
+
+GLOBAL(void)
+jpeg_CreateCompress (j_compress_ptr cinfo, int version, size_t structsize)
+{
+ int i;
+
+ /* Guard against version mismatches between library and caller. */
+ cinfo->mem = NULL; /* so jpeg_destroy knows mem mgr not called */
+ if (version != JPEG_LIB_VERSION)
+ ERREXIT2(cinfo, JERR_BAD_LIB_VERSION, JPEG_LIB_VERSION, version);
+ if (structsize != SIZEOF(struct jpeg_compress_struct))
+ ERREXIT2(cinfo, JERR_BAD_STRUCT_SIZE,
+ (int) SIZEOF(struct jpeg_compress_struct), (int) structsize);
+
+ /* For debugging purposes, we zero the whole master structure.
+ * But the application has already set the err pointer, and may have set
+ * client_data, so we have to save and restore those fields.
+ * Note: if application hasn't set client_data, tools like Purify may
+ * complain here.
+ */
+ {
+ struct jpeg_error_mgr * err = cinfo->err;
+ void * client_data = cinfo->client_data; /* ignore Purify complaint here */
+ MEMZERO(cinfo, SIZEOF(struct jpeg_compress_struct));
+ cinfo->err = err;
+ cinfo->client_data = client_data;
+ }
+ cinfo->is_decompressor = FALSE;
+
+ /* Initialize a memory manager instance for this object */
+ jinit_memory_mgr((j_common_ptr) cinfo);
+
+ /* Zero out pointers to permanent structures. */
+ cinfo->progress = NULL;
+ cinfo->dest = NULL;
+
+ cinfo->comp_info = NULL;
+
+ for (i = 0; i < NUM_QUANT_TBLS; i++)
+ cinfo->quant_tbl_ptrs[i] = NULL;
+
+ for (i = 0; i < NUM_HUFF_TBLS; i++) {
+ cinfo->dc_huff_tbl_ptrs[i] = NULL;
+ cinfo->ac_huff_tbl_ptrs[i] = NULL;
+ }
+
+ cinfo->script_space = NULL;
+
+ cinfo->input_gamma = 1.0; /* in case application forgets */
+
+ /* OK, I'm ready */
+ cinfo->global_state = CSTATE_START;
+}
+
+
+/*
+ * Destruction of a JPEG compression object
+ */
+
+GLOBAL(void)
+jpeg_destroy_compress (j_compress_ptr cinfo)
+{
+ jpeg_destroy((j_common_ptr) cinfo); /* use common routine */
+}
+
+
+/*
+ * Abort processing of a JPEG compression operation,
+ * but don't destroy the object itself.
+ */
+
+GLOBAL(void)
+jpeg_abort_compress (j_compress_ptr cinfo)
+{
+ jpeg_abort((j_common_ptr) cinfo); /* use common routine */
+}
+
+
+/*
+ * Forcibly suppress or un-suppress all quantization and Huffman tables.
+ * Marks all currently defined tables as already written (if suppress)
+ * or not written (if !suppress). This will control whether they get emitted
+ * by a subsequent jpeg_start_compress call.
+ *
+ * This routine is exported for use by applications that want to produce
+ * abbreviated JPEG datastreams. It logically belongs in jcparam.c, but
+ * since it is called by jpeg_start_compress, we put it here --- otherwise
+ * jcparam.o would be linked whether the application used it or not.
+ */
+
+GLOBAL(void)
+jpeg_suppress_tables (j_compress_ptr cinfo, boolean suppress)
+{
+ int i;
+ JQUANT_TBL * qtbl;
+ JHUFF_TBL * htbl;
+
+ for (i = 0; i < NUM_QUANT_TBLS; i++) {
+ if ((qtbl = cinfo->quant_tbl_ptrs[i]) != NULL)
+ qtbl->sent_table = suppress;
+ }
+
+ for (i = 0; i < NUM_HUFF_TBLS; i++) {
+ if ((htbl = cinfo->dc_huff_tbl_ptrs[i]) != NULL)
+ htbl->sent_table = suppress;
+ if ((htbl = cinfo->ac_huff_tbl_ptrs[i]) != NULL)
+ htbl->sent_table = suppress;
+ }
+}
+
+
+/*
+ * Finish JPEG compression.
+ *
+ * If a multipass operating mode was selected, this may do a great deal of
+ * work including most of the actual output.
+ */
+
+GLOBAL(void)
+jpeg_finish_compress (j_compress_ptr cinfo)
+{
+ JDIMENSION iMCU_row;
+
+ if (cinfo->global_state == CSTATE_SCANNING ||
+ cinfo->global_state == CSTATE_RAW_OK) {
+ /* Terminate first pass */
+ if (cinfo->next_scanline < cinfo->image_height)
+ ERREXIT(cinfo, JERR_TOO_LITTLE_DATA);
+ (*cinfo->master->finish_pass) (cinfo);
+ } else if (cinfo->global_state != CSTATE_WRCOEFS)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+ /* Perform any remaining passes */
+ while (! cinfo->master->is_last_pass) {
+ (*cinfo->master->prepare_for_pass) (cinfo);
+ for (iMCU_row = 0; iMCU_row < cinfo->total_iMCU_rows; iMCU_row++) {
+ if (cinfo->progress != NULL) {
+ cinfo->progress->pass_counter = (long) iMCU_row;
+ cinfo->progress->pass_limit = (long) cinfo->total_iMCU_rows;
+ (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo);
+ }
+ /* We bypass the main controller and invoke coef controller directly;
+ * all work is being done from the coefficient buffer.
+ */
+ if (! (*cinfo->coef->compress_data) (cinfo, (JSAMPIMAGE) NULL))
+ ERREXIT(cinfo, JERR_CANT_SUSPEND);
+ }
+ (*cinfo->master->finish_pass) (cinfo);
+ }
+ /* Write EOI, do final cleanup */
+ (*cinfo->marker->write_file_trailer) (cinfo);
+ (*cinfo->dest->term_destination) (cinfo);
+ /* We can use jpeg_abort to release memory and reset global_state */
+ jpeg_abort((j_common_ptr) cinfo);
+}
+
+
+/*
+ * Write a special marker.
+ * This is only recommended for writing COM or APPn markers.
+ * Must be called after jpeg_start_compress() and before
+ * first call to jpeg_write_scanlines() or jpeg_write_raw_data().
+ */
+
+GLOBAL(void)
+jpeg_write_marker (j_compress_ptr cinfo, int marker,
+ const JOCTET *dataptr, unsigned int datalen)
+{
+ JMETHOD(void, write_marker_byte, (j_compress_ptr info, int val));
+
+ if (cinfo->next_scanline != 0 ||
+ (cinfo->global_state != CSTATE_SCANNING &&
+ cinfo->global_state != CSTATE_RAW_OK &&
+ cinfo->global_state != CSTATE_WRCOEFS))
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+
+ (*cinfo->marker->write_marker_header) (cinfo, marker, datalen);
+ write_marker_byte = cinfo->marker->write_marker_byte; /* copy for speed */
+ while (datalen--) {
+ (*write_marker_byte) (cinfo, *dataptr);
+ dataptr++;
+ }
+}
+
+/* Same, but piecemeal. */
+
+GLOBAL(void)
+jpeg_write_m_header (j_compress_ptr cinfo, int marker, unsigned int datalen)
+{
+ if (cinfo->next_scanline != 0 ||
+ (cinfo->global_state != CSTATE_SCANNING &&
+ cinfo->global_state != CSTATE_RAW_OK &&
+ cinfo->global_state != CSTATE_WRCOEFS))
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+
+ (*cinfo->marker->write_marker_header) (cinfo, marker, datalen);
+}
+
+GLOBAL(void)
+jpeg_write_m_byte (j_compress_ptr cinfo, int val)
+{
+ (*cinfo->marker->write_marker_byte) (cinfo, val);
+}
+
+
+/*
+ * Alternate compression function: just write an abbreviated table file.
+ * Before calling this, all parameters and a data destination must be set up.
+ *
+ * To produce a pair of files containing abbreviated tables and abbreviated
+ * image data, one would proceed as follows:
+ *
+ * initialize JPEG object
+ * set JPEG parameters
+ * set destination to table file
+ * jpeg_write_tables(cinfo);
+ * set destination to image file
+ * jpeg_start_compress(cinfo, FALSE);
+ * write data...
+ * jpeg_finish_compress(cinfo);
+ *
+ * jpeg_write_tables has the side effect of marking all tables written
+ * (same as jpeg_suppress_tables(..., TRUE)). Thus a subsequent start_compress
+ * will not re-emit the tables unless it is passed write_all_tables=TRUE.
+ */
+
+GLOBAL(void)
+jpeg_write_tables (j_compress_ptr cinfo)
+{
+ if (cinfo->global_state != CSTATE_START)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+
+ /* (Re)initialize error mgr and destination modules */
+ (*cinfo->err->reset_error_mgr) ((j_common_ptr) cinfo);
+ (*cinfo->dest->init_destination) (cinfo);
+ /* Initialize the marker writer ... bit of a crock to do it here. */
+ jinit_marker_writer(cinfo);
+ /* Write them tables! */
+ (*cinfo->marker->write_tables_only) (cinfo);
+ /* And clean up. */
+ (*cinfo->dest->term_destination) (cinfo);
+ /*
+ * In library releases up through v6a, we called jpeg_abort() here to free
+ * any working memory allocated by the destination manager and marker
+ * writer. Some applications had a problem with that: they allocated space
+ * of their own from the library memory manager, and didn't want it to go
+ * away during write_tables. So now we do nothing. This will cause a
+ * memory leak if an app calls write_tables repeatedly without doing a full
+ * compression cycle or otherwise resetting the JPEG object. However, that
+ * seems less bad than unexpectedly freeing memory in the normal case.
+ * An app that prefers the old behavior can call jpeg_abort for itself after
+ * each call to jpeg_write_tables().
+ */
+}
diff --git a/src/SFML/Graphics/libjpeg/jcapistd.c b/src/SFML/Graphics/libjpeg/jcapistd.c
new file mode 100755
index 0000000..fed66ca
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jcapistd.c
@@ -0,0 +1,161 @@
+/*
+ * jcapistd.c
+ *
+ * Copyright (C) 1994-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains application interface code for the compression half
+ * of the JPEG library. These are the "standard" API routines that are
+ * used in the normal full-compression case. They are not used by a
+ * transcoding-only application. Note that if an application links in
+ * jpeg_start_compress, it will end up linking in the entire compressor.
+ * We thus must separate this file from jcapimin.c to avoid linking the
+ * whole compression library into a transcoder.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/*
+ * Compression initialization.
+ * Before calling this, all parameters and a data destination must be set up.
+ *
+ * We require a write_all_tables parameter as a failsafe check when writing
+ * multiple datastreams from the same compression object. Since prior runs
+ * will have left all the tables marked sent_table=TRUE, a subsequent run
+ * would emit an abbreviated stream (no tables) by default. This may be what
+ * is wanted, but for safety's sake it should not be the default behavior:
+ * programmers should have to make a deliberate choice to emit abbreviated
+ * images. Therefore the documentation and examples should encourage people
+ * to pass write_all_tables=TRUE; then it will take active thought to do the
+ * wrong thing.
+ */
+
+GLOBAL(void)
+jpeg_start_compress (j_compress_ptr cinfo, boolean write_all_tables)
+{
+ if (cinfo->global_state != CSTATE_START)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+
+ if (write_all_tables)
+ jpeg_suppress_tables(cinfo, FALSE); /* mark all tables to be written */
+
+ /* (Re)initialize error mgr and destination modules */
+ (*cinfo->err->reset_error_mgr) ((j_common_ptr) cinfo);
+ (*cinfo->dest->init_destination) (cinfo);
+ /* Perform master selection of active modules */
+ jinit_compress_master(cinfo);
+ /* Set up for the first pass */
+ (*cinfo->master->prepare_for_pass) (cinfo);
+ /* Ready for application to drive first pass through jpeg_write_scanlines
+ * or jpeg_write_raw_data.
+ */
+ cinfo->next_scanline = 0;
+ cinfo->global_state = (cinfo->raw_data_in ? CSTATE_RAW_OK : CSTATE_SCANNING);
+}
+
+
+/*
+ * Write some scanlines of data to the JPEG compressor.
+ *
+ * The return value will be the number of lines actually written.
+ * This should be less than the supplied num_lines only in case that
+ * the data destination module has requested suspension of the compressor,
+ * or if more than image_height scanlines are passed in.
+ *
+ * Note: we warn about excess calls to jpeg_write_scanlines() since
+ * this likely signals an application programmer error. However,
+ * excess scanlines passed in the last valid call are *silently* ignored,
+ * so that the application need not adjust num_lines for end-of-image
+ * when using a multiple-scanline buffer.
+ */
+
+GLOBAL(JDIMENSION)
+jpeg_write_scanlines (j_compress_ptr cinfo, JSAMPARRAY scanlines,
+ JDIMENSION num_lines)
+{
+ JDIMENSION row_ctr, rows_left;
+
+ if (cinfo->global_state != CSTATE_SCANNING)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+ if (cinfo->next_scanline >= cinfo->image_height)
+ WARNMS(cinfo, JWRN_TOO_MUCH_DATA);
+
+ /* Call progress monitor hook if present */
+ if (cinfo->progress != NULL) {
+ cinfo->progress->pass_counter = (long) cinfo->next_scanline;
+ cinfo->progress->pass_limit = (long) cinfo->image_height;
+ (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo);
+ }
+
+ /* Give master control module another chance if this is first call to
+ * jpeg_write_scanlines. This lets output of the frame/scan headers be
+ * delayed so that application can write COM, etc, markers between
+ * jpeg_start_compress and jpeg_write_scanlines.
+ */
+ if (cinfo->master->call_pass_startup)
+ (*cinfo->master->pass_startup) (cinfo);
+
+ /* Ignore any extra scanlines at bottom of image. */
+ rows_left = cinfo->image_height - cinfo->next_scanline;
+ if (num_lines > rows_left)
+ num_lines = rows_left;
+
+ row_ctr = 0;
+ (*cinfo->main->process_data) (cinfo, scanlines, &row_ctr, num_lines);
+ cinfo->next_scanline += row_ctr;
+ return row_ctr;
+}
+
+
+/*
+ * Alternate entry point to write raw data.
+ * Processes exactly one iMCU row per call, unless suspended.
+ */
+
+GLOBAL(JDIMENSION)
+jpeg_write_raw_data (j_compress_ptr cinfo, JSAMPIMAGE data,
+ JDIMENSION num_lines)
+{
+ JDIMENSION lines_per_iMCU_row;
+
+ if (cinfo->global_state != CSTATE_RAW_OK)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+ if (cinfo->next_scanline >= cinfo->image_height) {
+ WARNMS(cinfo, JWRN_TOO_MUCH_DATA);
+ return 0;
+ }
+
+ /* Call progress monitor hook if present */
+ if (cinfo->progress != NULL) {
+ cinfo->progress->pass_counter = (long) cinfo->next_scanline;
+ cinfo->progress->pass_limit = (long) cinfo->image_height;
+ (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo);
+ }
+
+ /* Give master control module another chance if this is first call to
+ * jpeg_write_raw_data. This lets output of the frame/scan headers be
+ * delayed so that application can write COM, etc, markers between
+ * jpeg_start_compress and jpeg_write_raw_data.
+ */
+ if (cinfo->master->call_pass_startup)
+ (*cinfo->master->pass_startup) (cinfo);
+
+ /* Verify that at least one iMCU row has been passed. */
+ lines_per_iMCU_row = cinfo->max_v_samp_factor * DCTSIZE;
+ if (num_lines < lines_per_iMCU_row)
+ ERREXIT(cinfo, JERR_BUFFER_SIZE);
+
+ /* Directly compress the row. */
+ if (! (*cinfo->coef->compress_data) (cinfo, data)) {
+ /* If compressor did not consume the whole row, suspend processing. */
+ return 0;
+ }
+
+ /* OK, we processed one iMCU row. */
+ cinfo->next_scanline += lines_per_iMCU_row;
+ return lines_per_iMCU_row;
+}
diff --git a/src/SFML/Graphics/libjpeg/jccoefct.c b/src/SFML/Graphics/libjpeg/jccoefct.c
new file mode 100755
index 0000000..c713b85
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jccoefct.c
@@ -0,0 +1,449 @@
+/*
+ * jccoefct.c
+ *
+ * Copyright (C) 1994-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains the coefficient buffer controller for compression.
+ * This controller is the top level of the JPEG compressor proper.
+ * The coefficient buffer lies between forward-DCT and entropy encoding steps.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/* We use a full-image coefficient buffer when doing Huffman optimization,
+ * and also for writing multiple-scan JPEG files. In all cases, the DCT
+ * step is run during the first pass, and subsequent passes need only read
+ * the buffered coefficients.
+ */
+#ifdef ENTROPY_OPT_SUPPORTED
+#define FULL_COEF_BUFFER_SUPPORTED
+#else
+#ifdef C_MULTISCAN_FILES_SUPPORTED
+#define FULL_COEF_BUFFER_SUPPORTED
+#endif
+#endif
+
+
+/* Private buffer controller object */
+
+typedef struct {
+ struct jpeg_c_coef_controller pub; /* public fields */
+
+ JDIMENSION iMCU_row_num; /* iMCU row # within image */
+ JDIMENSION mcu_ctr; /* counts MCUs processed in current row */
+ int MCU_vert_offset; /* counts MCU rows within iMCU row */
+ int MCU_rows_per_iMCU_row; /* number of such rows needed */
+
+ /* For single-pass compression, it's sufficient to buffer just one MCU
+ * (although this may prove a bit slow in practice). We allocate a
+ * workspace of C_MAX_BLOCKS_IN_MCU coefficient blocks, and reuse it for each
+ * MCU constructed and sent. (On 80x86, the workspace is FAR even though
+ * it's not really very big; this is to keep the module interfaces unchanged
+ * when a large coefficient buffer is necessary.)
+ * In multi-pass modes, this array points to the current MCU's blocks
+ * within the virtual arrays.
+ */
+ JBLOCKROW MCU_buffer[C_MAX_BLOCKS_IN_MCU];
+
+ /* In multi-pass modes, we need a virtual block array for each component. */
+ jvirt_barray_ptr whole_image[MAX_COMPONENTS];
+} my_coef_controller;
+
+typedef my_coef_controller * my_coef_ptr;
+
+
+/* Forward declarations */
+METHODDEF(boolean) compress_data
+ JPP((j_compress_ptr cinfo, JSAMPIMAGE input_buf));
+#ifdef FULL_COEF_BUFFER_SUPPORTED
+METHODDEF(boolean) compress_first_pass
+ JPP((j_compress_ptr cinfo, JSAMPIMAGE input_buf));
+METHODDEF(boolean) compress_output
+ JPP((j_compress_ptr cinfo, JSAMPIMAGE input_buf));
+#endif
+
+
+LOCAL(void)
+start_iMCU_row (j_compress_ptr cinfo)
+/* Reset within-iMCU-row counters for a new row */
+{
+ my_coef_ptr coef = (my_coef_ptr) cinfo->coef;
+
+ /* In an interleaved scan, an MCU row is the same as an iMCU row.
+ * In a noninterleaved scan, an iMCU row has v_samp_factor MCU rows.
+ * But at the bottom of the image, process only what's left.
+ */
+ if (cinfo->comps_in_scan > 1) {
+ coef->MCU_rows_per_iMCU_row = 1;
+ } else {
+ if (coef->iMCU_row_num < (cinfo->total_iMCU_rows-1))
+ coef->MCU_rows_per_iMCU_row = cinfo->cur_comp_info[0]->v_samp_factor;
+ else
+ coef->MCU_rows_per_iMCU_row = cinfo->cur_comp_info[0]->last_row_height;
+ }
+
+ coef->mcu_ctr = 0;
+ coef->MCU_vert_offset = 0;
+}
+
+
+/*
+ * Initialize for a processing pass.
+ */
+
+METHODDEF(void)
+start_pass_coef (j_compress_ptr cinfo, J_BUF_MODE pass_mode)
+{
+ my_coef_ptr coef = (my_coef_ptr) cinfo->coef;
+
+ coef->iMCU_row_num = 0;
+ start_iMCU_row(cinfo);
+
+ switch (pass_mode) {
+ case JBUF_PASS_THRU:
+ if (coef->whole_image[0] != NULL)
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+ coef->pub.compress_data = compress_data;
+ break;
+#ifdef FULL_COEF_BUFFER_SUPPORTED
+ case JBUF_SAVE_AND_PASS:
+ if (coef->whole_image[0] == NULL)
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+ coef->pub.compress_data = compress_first_pass;
+ break;
+ case JBUF_CRANK_DEST:
+ if (coef->whole_image[0] == NULL)
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+ coef->pub.compress_data = compress_output;
+ break;
+#endif
+ default:
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+ break;
+ }
+}
+
+
+/*
+ * Process some data in the single-pass case.
+ * We process the equivalent of one fully interleaved MCU row ("iMCU" row)
+ * per call, ie, v_samp_factor block rows for each component in the image.
+ * Returns TRUE if the iMCU row is completed, FALSE if suspended.
+ *
+ * NB: input_buf contains a plane for each component in image,
+ * which we index according to the component's SOF position.
+ */
+
+METHODDEF(boolean)
+compress_data (j_compress_ptr cinfo, JSAMPIMAGE input_buf)
+{
+ my_coef_ptr coef = (my_coef_ptr) cinfo->coef;
+ JDIMENSION MCU_col_num; /* index of current MCU within row */
+ JDIMENSION last_MCU_col = cinfo->MCUs_per_row - 1;
+ JDIMENSION last_iMCU_row = cinfo->total_iMCU_rows - 1;
+ int blkn, bi, ci, yindex, yoffset, blockcnt;
+ JDIMENSION ypos, xpos;
+ jpeg_component_info *compptr;
+
+ /* Loop to write as much as one whole iMCU row */
+ for (yoffset = coef->MCU_vert_offset; yoffset < coef->MCU_rows_per_iMCU_row;
+ yoffset++) {
+ for (MCU_col_num = coef->mcu_ctr; MCU_col_num <= last_MCU_col;
+ MCU_col_num++) {
+ /* Determine where data comes from in input_buf and do the DCT thing.
+ * Each call on forward_DCT processes a horizontal row of DCT blocks
+ * as wide as an MCU; we rely on having allocated the MCU_buffer[] blocks
+ * sequentially. Dummy blocks at the right or bottom edge are filled in
+ * specially. The data in them does not matter for image reconstruction,
+ * so we fill them with values that will encode to the smallest amount of
+ * data, viz: all zeroes in the AC entries, DC entries equal to previous
+ * block's DC value. (Thanks to Thomas Kinsman for this idea.)
+ */
+ blkn = 0;
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ blockcnt = (MCU_col_num < last_MCU_col) ? compptr->MCU_width
+ : compptr->last_col_width;
+ xpos = MCU_col_num * compptr->MCU_sample_width;
+ ypos = yoffset * DCTSIZE; /* ypos == (yoffset+yindex) * DCTSIZE */
+ for (yindex = 0; yindex < compptr->MCU_height; yindex++) {
+ if (coef->iMCU_row_num < last_iMCU_row ||
+ yoffset+yindex < compptr->last_row_height) {
+ (*cinfo->fdct->forward_DCT) (cinfo, compptr,
+ input_buf[compptr->component_index],
+ coef->MCU_buffer[blkn],
+ ypos, xpos, (JDIMENSION) blockcnt);
+ if (blockcnt < compptr->MCU_width) {
+ /* Create some dummy blocks at the right edge of the image. */
+ jzero_far((void FAR *) coef->MCU_buffer[blkn + blockcnt],
+ (compptr->MCU_width - blockcnt) * SIZEOF(JBLOCK));
+ for (bi = blockcnt; bi < compptr->MCU_width; bi++) {
+ coef->MCU_buffer[blkn+bi][0][0] = coef->MCU_buffer[blkn+bi-1][0][0];
+ }
+ }
+ } else {
+ /* Create a row of dummy blocks at the bottom of the image. */
+ jzero_far((void FAR *) coef->MCU_buffer[blkn],
+ compptr->MCU_width * SIZEOF(JBLOCK));
+ for (bi = 0; bi < compptr->MCU_width; bi++) {
+ coef->MCU_buffer[blkn+bi][0][0] = coef->MCU_buffer[blkn-1][0][0];
+ }
+ }
+ blkn += compptr->MCU_width;
+ ypos += DCTSIZE;
+ }
+ }
+ /* Try to write the MCU. In event of a suspension failure, we will
+ * re-DCT the MCU on restart (a bit inefficient, could be fixed...)
+ */
+ if (! (*cinfo->entropy->encode_mcu) (cinfo, coef->MCU_buffer)) {
+ /* Suspension forced; update state counters and exit */
+ coef->MCU_vert_offset = yoffset;
+ coef->mcu_ctr = MCU_col_num;
+ return FALSE;
+ }
+ }
+ /* Completed an MCU row, but perhaps not an iMCU row */
+ coef->mcu_ctr = 0;
+ }
+ /* Completed the iMCU row, advance counters for next one */
+ coef->iMCU_row_num++;
+ start_iMCU_row(cinfo);
+ return TRUE;
+}
+
+
+#ifdef FULL_COEF_BUFFER_SUPPORTED
+
+/*
+ * Process some data in the first pass of a multi-pass case.
+ * We process the equivalent of one fully interleaved MCU row ("iMCU" row)
+ * per call, ie, v_samp_factor block rows for each component in the image.
+ * This amount of data is read from the source buffer, DCT'd and quantized,
+ * and saved into the virtual arrays. We also generate suitable dummy blocks
+ * as needed at the right and lower edges. (The dummy blocks are constructed
+ * in the virtual arrays, which have been padded appropriately.) This makes
+ * it possible for subsequent passes not to worry about real vs. dummy blocks.
+ *
+ * We must also emit the data to the entropy encoder. This is conveniently
+ * done by calling compress_output() after we've loaded the current strip
+ * of the virtual arrays.
+ *
+ * NB: input_buf contains a plane for each component in image. All
+ * components are DCT'd and loaded into the virtual arrays in this pass.
+ * However, it may be that only a subset of the components are emitted to
+ * the entropy encoder during this first pass; be careful about looking
+ * at the scan-dependent variables (MCU dimensions, etc).
+ */
+
+METHODDEF(boolean)
+compress_first_pass (j_compress_ptr cinfo, JSAMPIMAGE input_buf)
+{
+ my_coef_ptr coef = (my_coef_ptr) cinfo->coef;
+ JDIMENSION last_iMCU_row = cinfo->total_iMCU_rows - 1;
+ JDIMENSION blocks_across, MCUs_across, MCUindex;
+ int bi, ci, h_samp_factor, block_row, block_rows, ndummy;
+ JCOEF lastDC;
+ jpeg_component_info *compptr;
+ JBLOCKARRAY buffer;
+ JBLOCKROW thisblockrow, lastblockrow;
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ /* Align the virtual buffer for this component. */
+ buffer = (*cinfo->mem->access_virt_barray)
+ ((j_common_ptr) cinfo, coef->whole_image[ci],
+ coef->iMCU_row_num * compptr->v_samp_factor,
+ (JDIMENSION) compptr->v_samp_factor, TRUE);
+ /* Count non-dummy DCT block rows in this iMCU row. */
+ if (coef->iMCU_row_num < last_iMCU_row)
+ block_rows = compptr->v_samp_factor;
+ else {
+ /* NB: can't use last_row_height here, since may not be set! */
+ block_rows = (int) (compptr->height_in_blocks % compptr->v_samp_factor);
+ if (block_rows == 0) block_rows = compptr->v_samp_factor;
+ }
+ blocks_across = compptr->width_in_blocks;
+ h_samp_factor = compptr->h_samp_factor;
+ /* Count number of dummy blocks to be added at the right margin. */
+ ndummy = (int) (blocks_across % h_samp_factor);
+ if (ndummy > 0)
+ ndummy = h_samp_factor - ndummy;
+ /* Perform DCT for all non-dummy blocks in this iMCU row. Each call
+ * on forward_DCT processes a complete horizontal row of DCT blocks.
+ */
+ for (block_row = 0; block_row < block_rows; block_row++) {
+ thisblockrow = buffer[block_row];
+ (*cinfo->fdct->forward_DCT) (cinfo, compptr,
+ input_buf[ci], thisblockrow,
+ (JDIMENSION) (block_row * DCTSIZE),
+ (JDIMENSION) 0, blocks_across);
+ if (ndummy > 0) {
+ /* Create dummy blocks at the right edge of the image. */
+ thisblockrow += blocks_across; /* => first dummy block */
+ jzero_far((void FAR *) thisblockrow, ndummy * SIZEOF(JBLOCK));
+ lastDC = thisblockrow[-1][0];
+ for (bi = 0; bi < ndummy; bi++) {
+ thisblockrow[bi][0] = lastDC;
+ }
+ }
+ }
+ /* If at end of image, create dummy block rows as needed.
+ * The tricky part here is that within each MCU, we want the DC values
+ * of the dummy blocks to match the last real block's DC value.
+ * This squeezes a few more bytes out of the resulting file...
+ */
+ if (coef->iMCU_row_num == last_iMCU_row) {
+ blocks_across += ndummy; /* include lower right corner */
+ MCUs_across = blocks_across / h_samp_factor;
+ for (block_row = block_rows; block_row < compptr->v_samp_factor;
+ block_row++) {
+ thisblockrow = buffer[block_row];
+ lastblockrow = buffer[block_row-1];
+ jzero_far((void FAR *) thisblockrow,
+ (size_t) (blocks_across * SIZEOF(JBLOCK)));
+ for (MCUindex = 0; MCUindex < MCUs_across; MCUindex++) {
+ lastDC = lastblockrow[h_samp_factor-1][0];
+ for (bi = 0; bi < h_samp_factor; bi++) {
+ thisblockrow[bi][0] = lastDC;
+ }
+ thisblockrow += h_samp_factor; /* advance to next MCU in row */
+ lastblockrow += h_samp_factor;
+ }
+ }
+ }
+ }
+ /* NB: compress_output will increment iMCU_row_num if successful.
+ * A suspension return will result in redoing all the work above next time.
+ */
+
+ /* Emit data to the entropy encoder, sharing code with subsequent passes */
+ return compress_output(cinfo, input_buf);
+}
+
+
+/*
+ * Process some data in subsequent passes of a multi-pass case.
+ * We process the equivalent of one fully interleaved MCU row ("iMCU" row)
+ * per call, ie, v_samp_factor block rows for each component in the scan.
+ * The data is obtained from the virtual arrays and fed to the entropy coder.
+ * Returns TRUE if the iMCU row is completed, FALSE if suspended.
+ *
+ * NB: input_buf is ignored; it is likely to be a NULL pointer.
+ */
+
+METHODDEF(boolean)
+compress_output (j_compress_ptr cinfo, JSAMPIMAGE input_buf)
+{
+ my_coef_ptr coef = (my_coef_ptr) cinfo->coef;
+ JDIMENSION MCU_col_num; /* index of current MCU within row */
+ int blkn, ci, xindex, yindex, yoffset;
+ JDIMENSION start_col;
+ JBLOCKARRAY buffer[MAX_COMPS_IN_SCAN];
+ JBLOCKROW buffer_ptr;
+ jpeg_component_info *compptr;
+
+ /* Align the virtual buffers for the components used in this scan.
+ * NB: during first pass, this is safe only because the buffers will
+ * already be aligned properly, so jmemmgr.c won't need to do any I/O.
+ */
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ buffer[ci] = (*cinfo->mem->access_virt_barray)
+ ((j_common_ptr) cinfo, coef->whole_image[compptr->component_index],
+ coef->iMCU_row_num * compptr->v_samp_factor,
+ (JDIMENSION) compptr->v_samp_factor, FALSE);
+ }
+
+ /* Loop to process one whole iMCU row */
+ for (yoffset = coef->MCU_vert_offset; yoffset < coef->MCU_rows_per_iMCU_row;
+ yoffset++) {
+ for (MCU_col_num = coef->mcu_ctr; MCU_col_num < cinfo->MCUs_per_row;
+ MCU_col_num++) {
+ /* Construct list of pointers to DCT blocks belonging to this MCU */
+ blkn = 0; /* index of current DCT block within MCU */
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ start_col = MCU_col_num * compptr->MCU_width;
+ for (yindex = 0; yindex < compptr->MCU_height; yindex++) {
+ buffer_ptr = buffer[ci][yindex+yoffset] + start_col;
+ for (xindex = 0; xindex < compptr->MCU_width; xindex++) {
+ coef->MCU_buffer[blkn++] = buffer_ptr++;
+ }
+ }
+ }
+ /* Try to write the MCU. */
+ if (! (*cinfo->entropy->encode_mcu) (cinfo, coef->MCU_buffer)) {
+ /* Suspension forced; update state counters and exit */
+ coef->MCU_vert_offset = yoffset;
+ coef->mcu_ctr = MCU_col_num;
+ return FALSE;
+ }
+ }
+ /* Completed an MCU row, but perhaps not an iMCU row */
+ coef->mcu_ctr = 0;
+ }
+ /* Completed the iMCU row, advance counters for next one */
+ coef->iMCU_row_num++;
+ start_iMCU_row(cinfo);
+ return TRUE;
+}
+
+#endif /* FULL_COEF_BUFFER_SUPPORTED */
+
+
+/*
+ * Initialize coefficient buffer controller.
+ */
+
+GLOBAL(void)
+jinit_c_coef_controller (j_compress_ptr cinfo, boolean need_full_buffer)
+{
+ my_coef_ptr coef;
+
+ coef = (my_coef_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_coef_controller));
+ cinfo->coef = (struct jpeg_c_coef_controller *) coef;
+ coef->pub.start_pass = start_pass_coef;
+
+ /* Create the coefficient buffer. */
+ if (need_full_buffer) {
+#ifdef FULL_COEF_BUFFER_SUPPORTED
+ /* Allocate a full-image virtual array for each component, */
+ /* padded to a multiple of samp_factor DCT blocks in each direction. */
+ int ci;
+ jpeg_component_info *compptr;
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ coef->whole_image[ci] = (*cinfo->mem->request_virt_barray)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE, FALSE,
+ (JDIMENSION) jround_up((long) compptr->width_in_blocks,
+ (long) compptr->h_samp_factor),
+ (JDIMENSION) jround_up((long) compptr->height_in_blocks,
+ (long) compptr->v_samp_factor),
+ (JDIMENSION) compptr->v_samp_factor);
+ }
+#else
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+#endif
+ } else {
+ /* We only need a single-MCU buffer. */
+ JBLOCKROW buffer;
+ int i;
+
+ buffer = (JBLOCKROW)
+ (*cinfo->mem->alloc_large) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ C_MAX_BLOCKS_IN_MCU * SIZEOF(JBLOCK));
+ for (i = 0; i < C_MAX_BLOCKS_IN_MCU; i++) {
+ coef->MCU_buffer[i] = buffer + i;
+ }
+ coef->whole_image[0] = NULL; /* flag for no virtual arrays */
+ }
+}
diff --git a/src/SFML/Graphics/libjpeg/jccolor.c b/src/SFML/Graphics/libjpeg/jccolor.c
new file mode 100755
index 0000000..2663724
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jccolor.c
@@ -0,0 +1,459 @@
+/*
+ * jccolor.c
+ *
+ * Copyright (C) 1991-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains input colorspace conversion routines.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/* Private subobject */
+
+typedef struct {
+ struct jpeg_color_converter pub; /* public fields */
+
+ /* Private state for RGB->YCC conversion */
+ INT32 * rgb_ycc_tab; /* => table for RGB to YCbCr conversion */
+} my_color_converter;
+
+typedef my_color_converter * my_cconvert_ptr;
+
+
+/**************** RGB -> YCbCr conversion: most common case **************/
+
+/*
+ * YCbCr is defined per CCIR 601-1, except that Cb and Cr are
+ * normalized to the range 0..MAXJSAMPLE rather than -0.5 .. 0.5.
+ * The conversion equations to be implemented are therefore
+ * Y = 0.29900 * R + 0.58700 * G + 0.11400 * B
+ * Cb = -0.16874 * R - 0.33126 * G + 0.50000 * B + CENTERJSAMPLE
+ * Cr = 0.50000 * R - 0.41869 * G - 0.08131 * B + CENTERJSAMPLE
+ * (These numbers are derived from TIFF 6.0 section 21, dated 3-June-92.)
+ * Note: older versions of the IJG code used a zero offset of MAXJSAMPLE/2,
+ * rather than CENTERJSAMPLE, for Cb and Cr. This gave equal positive and
+ * negative swings for Cb/Cr, but meant that grayscale values (Cb=Cr=0)
+ * were not represented exactly. Now we sacrifice exact representation of
+ * maximum red and maximum blue in order to get exact grayscales.
+ *
+ * To avoid floating-point arithmetic, we represent the fractional constants
+ * as integers scaled up by 2^16 (about 4 digits precision); we have to divide
+ * the products by 2^16, with appropriate rounding, to get the correct answer.
+ *
+ * For even more speed, we avoid doing any multiplications in the inner loop
+ * by precalculating the constants times R,G,B for all possible values.
+ * For 8-bit JSAMPLEs this is very reasonable (only 256 entries per table);
+ * for 12-bit samples it is still acceptable. It's not very reasonable for
+ * 16-bit samples, but if you want lossless storage you shouldn't be changing
+ * colorspace anyway.
+ * The CENTERJSAMPLE offsets and the rounding fudge-factor of 0.5 are included
+ * in the tables to save adding them separately in the inner loop.
+ */
+
+#define SCALEBITS 16 /* speediest right-shift on some machines */
+#define CBCR_OFFSET ((INT32) CENTERJSAMPLE << SCALEBITS)
+#define ONE_HALF ((INT32) 1 << (SCALEBITS-1))
+#define FIX(x) ((INT32) ((x) * (1L<<SCALEBITS) + 0.5))
+
+/* We allocate one big table and divide it up into eight parts, instead of
+ * doing eight alloc_small requests. This lets us use a single table base
+ * address, which can be held in a register in the inner loops on many
+ * machines (more than can hold all eight addresses, anyway).
+ */
+
+#define R_Y_OFF 0 /* offset to R => Y section */
+#define G_Y_OFF (1*(MAXJSAMPLE+1)) /* offset to G => Y section */
+#define B_Y_OFF (2*(MAXJSAMPLE+1)) /* etc. */
+#define R_CB_OFF (3*(MAXJSAMPLE+1))
+#define G_CB_OFF (4*(MAXJSAMPLE+1))
+#define B_CB_OFF (5*(MAXJSAMPLE+1))
+#define R_CR_OFF B_CB_OFF /* B=>Cb, R=>Cr are the same */
+#define G_CR_OFF (6*(MAXJSAMPLE+1))
+#define B_CR_OFF (7*(MAXJSAMPLE+1))
+#define TABLE_SIZE (8*(MAXJSAMPLE+1))
+
+
+/*
+ * Initialize for RGB->YCC colorspace conversion.
+ */
+
+METHODDEF(void)
+rgb_ycc_start (j_compress_ptr cinfo)
+{
+ my_cconvert_ptr cconvert = (my_cconvert_ptr) cinfo->cconvert;
+ INT32 * rgb_ycc_tab;
+ INT32 i;
+
+ /* Allocate and fill in the conversion tables. */
+ cconvert->rgb_ycc_tab = rgb_ycc_tab = (INT32 *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (TABLE_SIZE * SIZEOF(INT32)));
+
+ for (i = 0; i <= MAXJSAMPLE; i++) {
+ rgb_ycc_tab[i+R_Y_OFF] = FIX(0.29900) * i;
+ rgb_ycc_tab[i+G_Y_OFF] = FIX(0.58700) * i;
+ rgb_ycc_tab[i+B_Y_OFF] = FIX(0.11400) * i + ONE_HALF;
+ rgb_ycc_tab[i+R_CB_OFF] = (-FIX(0.16874)) * i;
+ rgb_ycc_tab[i+G_CB_OFF] = (-FIX(0.33126)) * i;
+ /* We use a rounding fudge-factor of 0.5-epsilon for Cb and Cr.
+ * This ensures that the maximum output will round to MAXJSAMPLE
+ * not MAXJSAMPLE+1, and thus that we don't have to range-limit.
+ */
+ rgb_ycc_tab[i+B_CB_OFF] = FIX(0.50000) * i + CBCR_OFFSET + ONE_HALF-1;
+/* B=>Cb and R=>Cr tables are the same
+ rgb_ycc_tab[i+R_CR_OFF] = FIX(0.50000) * i + CBCR_OFFSET + ONE_HALF-1;
+*/
+ rgb_ycc_tab[i+G_CR_OFF] = (-FIX(0.41869)) * i;
+ rgb_ycc_tab[i+B_CR_OFF] = (-FIX(0.08131)) * i;
+ }
+}
+
+
+/*
+ * Convert some rows of samples to the JPEG colorspace.
+ *
+ * Note that we change from the application's interleaved-pixel format
+ * to our internal noninterleaved, one-plane-per-component format.
+ * The input buffer is therefore three times as wide as the output buffer.
+ *
+ * A starting row offset is provided only for the output buffer. The caller
+ * can easily adjust the passed input_buf value to accommodate any row
+ * offset required on that side.
+ */
+
+METHODDEF(void)
+rgb_ycc_convert (j_compress_ptr cinfo,
+ JSAMPARRAY input_buf, JSAMPIMAGE output_buf,
+ JDIMENSION output_row, int num_rows)
+{
+ my_cconvert_ptr cconvert = (my_cconvert_ptr) cinfo->cconvert;
+ register int r, g, b;
+ register INT32 * ctab = cconvert->rgb_ycc_tab;
+ register JSAMPROW inptr;
+ register JSAMPROW outptr0, outptr1, outptr2;
+ register JDIMENSION col;
+ JDIMENSION num_cols = cinfo->image_width;
+
+ while (--num_rows >= 0) {
+ inptr = *input_buf++;
+ outptr0 = output_buf[0][output_row];
+ outptr1 = output_buf[1][output_row];
+ outptr2 = output_buf[2][output_row];
+ output_row++;
+ for (col = 0; col < num_cols; col++) {
+ r = GETJSAMPLE(inptr[RGB_RED]);
+ g = GETJSAMPLE(inptr[RGB_GREEN]);
+ b = GETJSAMPLE(inptr[RGB_BLUE]);
+ inptr += RGB_PIXELSIZE;
+ /* If the inputs are 0..MAXJSAMPLE, the outputs of these equations
+ * must be too; we do not need an explicit range-limiting operation.
+ * Hence the value being shifted is never negative, and we don't
+ * need the general RIGHT_SHIFT macro.
+ */
+ /* Y */
+ outptr0[col] = (JSAMPLE)
+ ((ctab[r+R_Y_OFF] + ctab[g+G_Y_OFF] + ctab[b+B_Y_OFF])
+ >> SCALEBITS);
+ /* Cb */
+ outptr1[col] = (JSAMPLE)
+ ((ctab[r+R_CB_OFF] + ctab[g+G_CB_OFF] + ctab[b+B_CB_OFF])
+ >> SCALEBITS);
+ /* Cr */
+ outptr2[col] = (JSAMPLE)
+ ((ctab[r+R_CR_OFF] + ctab[g+G_CR_OFF] + ctab[b+B_CR_OFF])
+ >> SCALEBITS);
+ }
+ }
+}
+
+
+/**************** Cases other than RGB -> YCbCr **************/
+
+
+/*
+ * Convert some rows of samples to the JPEG colorspace.
+ * This version handles RGB->grayscale conversion, which is the same
+ * as the RGB->Y portion of RGB->YCbCr.
+ * We assume rgb_ycc_start has been called (we only use the Y tables).
+ */
+
+METHODDEF(void)
+rgb_gray_convert (j_compress_ptr cinfo,
+ JSAMPARRAY input_buf, JSAMPIMAGE output_buf,
+ JDIMENSION output_row, int num_rows)
+{
+ my_cconvert_ptr cconvert = (my_cconvert_ptr) cinfo->cconvert;
+ register int r, g, b;
+ register INT32 * ctab = cconvert->rgb_ycc_tab;
+ register JSAMPROW inptr;
+ register JSAMPROW outptr;
+ register JDIMENSION col;
+ JDIMENSION num_cols = cinfo->image_width;
+
+ while (--num_rows >= 0) {
+ inptr = *input_buf++;
+ outptr = output_buf[0][output_row];
+ output_row++;
+ for (col = 0; col < num_cols; col++) {
+ r = GETJSAMPLE(inptr[RGB_RED]);
+ g = GETJSAMPLE(inptr[RGB_GREEN]);
+ b = GETJSAMPLE(inptr[RGB_BLUE]);
+ inptr += RGB_PIXELSIZE;
+ /* Y */
+ outptr[col] = (JSAMPLE)
+ ((ctab[r+R_Y_OFF] + ctab[g+G_Y_OFF] + ctab[b+B_Y_OFF])
+ >> SCALEBITS);
+ }
+ }
+}
+
+
+/*
+ * Convert some rows of samples to the JPEG colorspace.
+ * This version handles Adobe-style CMYK->YCCK conversion,
+ * where we convert R=1-C, G=1-M, and B=1-Y to YCbCr using the same
+ * conversion as above, while passing K (black) unchanged.
+ * We assume rgb_ycc_start has been called.
+ */
+
+METHODDEF(void)
+cmyk_ycck_convert (j_compress_ptr cinfo,
+ JSAMPARRAY input_buf, JSAMPIMAGE output_buf,
+ JDIMENSION output_row, int num_rows)
+{
+ my_cconvert_ptr cconvert = (my_cconvert_ptr) cinfo->cconvert;
+ register int r, g, b;
+ register INT32 * ctab = cconvert->rgb_ycc_tab;
+ register JSAMPROW inptr;
+ register JSAMPROW outptr0, outptr1, outptr2, outptr3;
+ register JDIMENSION col;
+ JDIMENSION num_cols = cinfo->image_width;
+
+ while (--num_rows >= 0) {
+ inptr = *input_buf++;
+ outptr0 = output_buf[0][output_row];
+ outptr1 = output_buf[1][output_row];
+ outptr2 = output_buf[2][output_row];
+ outptr3 = output_buf[3][output_row];
+ output_row++;
+ for (col = 0; col < num_cols; col++) {
+ r = MAXJSAMPLE - GETJSAMPLE(inptr[0]);
+ g = MAXJSAMPLE - GETJSAMPLE(inptr[1]);
+ b = MAXJSAMPLE - GETJSAMPLE(inptr[2]);
+ /* K passes through as-is */
+ outptr3[col] = inptr[3]; /* don't need GETJSAMPLE here */
+ inptr += 4;
+ /* If the inputs are 0..MAXJSAMPLE, the outputs of these equations
+ * must be too; we do not need an explicit range-limiting operation.
+ * Hence the value being shifted is never negative, and we don't
+ * need the general RIGHT_SHIFT macro.
+ */
+ /* Y */
+ outptr0[col] = (JSAMPLE)
+ ((ctab[r+R_Y_OFF] + ctab[g+G_Y_OFF] + ctab[b+B_Y_OFF])
+ >> SCALEBITS);
+ /* Cb */
+ outptr1[col] = (JSAMPLE)
+ ((ctab[r+R_CB_OFF] + ctab[g+G_CB_OFF] + ctab[b+B_CB_OFF])
+ >> SCALEBITS);
+ /* Cr */
+ outptr2[col] = (JSAMPLE)
+ ((ctab[r+R_CR_OFF] + ctab[g+G_CR_OFF] + ctab[b+B_CR_OFF])
+ >> SCALEBITS);
+ }
+ }
+}
+
+
+/*
+ * Convert some rows of samples to the JPEG colorspace.
+ * This version handles grayscale output with no conversion.
+ * The source can be either plain grayscale or YCbCr (since Y == gray).
+ */
+
+METHODDEF(void)
+grayscale_convert (j_compress_ptr cinfo,
+ JSAMPARRAY input_buf, JSAMPIMAGE output_buf,
+ JDIMENSION output_row, int num_rows)
+{
+ register JSAMPROW inptr;
+ register JSAMPROW outptr;
+ register JDIMENSION col;
+ JDIMENSION num_cols = cinfo->image_width;
+ int instride = cinfo->input_components;
+
+ while (--num_rows >= 0) {
+ inptr = *input_buf++;
+ outptr = output_buf[0][output_row];
+ output_row++;
+ for (col = 0; col < num_cols; col++) {
+ outptr[col] = inptr[0]; /* don't need GETJSAMPLE() here */
+ inptr += instride;
+ }
+ }
+}
+
+
+/*
+ * Convert some rows of samples to the JPEG colorspace.
+ * This version handles multi-component colorspaces without conversion.
+ * We assume input_components == num_components.
+ */
+
+METHODDEF(void)
+null_convert (j_compress_ptr cinfo,
+ JSAMPARRAY input_buf, JSAMPIMAGE output_buf,
+ JDIMENSION output_row, int num_rows)
+{
+ register JSAMPROW inptr;
+ register JSAMPROW outptr;
+ register JDIMENSION col;
+ register int ci;
+ int nc = cinfo->num_components;
+ JDIMENSION num_cols = cinfo->image_width;
+
+ while (--num_rows >= 0) {
+ /* It seems fastest to make a separate pass for each component. */
+ for (ci = 0; ci < nc; ci++) {
+ inptr = *input_buf;
+ outptr = output_buf[ci][output_row];
+ for (col = 0; col < num_cols; col++) {
+ outptr[col] = inptr[ci]; /* don't need GETJSAMPLE() here */
+ inptr += nc;
+ }
+ }
+ input_buf++;
+ output_row++;
+ }
+}
+
+
+/*
+ * Empty method for start_pass.
+ */
+
+METHODDEF(void)
+null_method (j_compress_ptr cinfo)
+{
+ /* no work needed */
+}
+
+
+/*
+ * Module initialization routine for input colorspace conversion.
+ */
+
+GLOBAL(void)
+jinit_color_converter (j_compress_ptr cinfo)
+{
+ my_cconvert_ptr cconvert;
+
+ cconvert = (my_cconvert_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_color_converter));
+ cinfo->cconvert = (struct jpeg_color_converter *) cconvert;
+ /* set start_pass to null method until we find out differently */
+ cconvert->pub.start_pass = null_method;
+
+ /* Make sure input_components agrees with in_color_space */
+ switch (cinfo->in_color_space) {
+ case JCS_GRAYSCALE:
+ if (cinfo->input_components != 1)
+ ERREXIT(cinfo, JERR_BAD_IN_COLORSPACE);
+ break;
+
+ case JCS_RGB:
+#if RGB_PIXELSIZE != 3
+ if (cinfo->input_components != RGB_PIXELSIZE)
+ ERREXIT(cinfo, JERR_BAD_IN_COLORSPACE);
+ break;
+#endif /* else share code with YCbCr */
+
+ case JCS_YCbCr:
+ if (cinfo->input_components != 3)
+ ERREXIT(cinfo, JERR_BAD_IN_COLORSPACE);
+ break;
+
+ case JCS_CMYK:
+ case JCS_YCCK:
+ if (cinfo->input_components != 4)
+ ERREXIT(cinfo, JERR_BAD_IN_COLORSPACE);
+ break;
+
+ default: /* JCS_UNKNOWN can be anything */
+ if (cinfo->input_components < 1)
+ ERREXIT(cinfo, JERR_BAD_IN_COLORSPACE);
+ break;
+ }
+
+ /* Check num_components, set conversion method based on requested space */
+ switch (cinfo->jpeg_color_space) {
+ case JCS_GRAYSCALE:
+ if (cinfo->num_components != 1)
+ ERREXIT(cinfo, JERR_BAD_J_COLORSPACE);
+ if (cinfo->in_color_space == JCS_GRAYSCALE)
+ cconvert->pub.color_convert = grayscale_convert;
+ else if (cinfo->in_color_space == JCS_RGB) {
+ cconvert->pub.start_pass = rgb_ycc_start;
+ cconvert->pub.color_convert = rgb_gray_convert;
+ } else if (cinfo->in_color_space == JCS_YCbCr)
+ cconvert->pub.color_convert = grayscale_convert;
+ else
+ ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL);
+ break;
+
+ case JCS_RGB:
+ if (cinfo->num_components != 3)
+ ERREXIT(cinfo, JERR_BAD_J_COLORSPACE);
+ if (cinfo->in_color_space == JCS_RGB && RGB_PIXELSIZE == 3)
+ cconvert->pub.color_convert = null_convert;
+ else
+ ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL);
+ break;
+
+ case JCS_YCbCr:
+ if (cinfo->num_components != 3)
+ ERREXIT(cinfo, JERR_BAD_J_COLORSPACE);
+ if (cinfo->in_color_space == JCS_RGB) {
+ cconvert->pub.start_pass = rgb_ycc_start;
+ cconvert->pub.color_convert = rgb_ycc_convert;
+ } else if (cinfo->in_color_space == JCS_YCbCr)
+ cconvert->pub.color_convert = null_convert;
+ else
+ ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL);
+ break;
+
+ case JCS_CMYK:
+ if (cinfo->num_components != 4)
+ ERREXIT(cinfo, JERR_BAD_J_COLORSPACE);
+ if (cinfo->in_color_space == JCS_CMYK)
+ cconvert->pub.color_convert = null_convert;
+ else
+ ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL);
+ break;
+
+ case JCS_YCCK:
+ if (cinfo->num_components != 4)
+ ERREXIT(cinfo, JERR_BAD_J_COLORSPACE);
+ if (cinfo->in_color_space == JCS_CMYK) {
+ cconvert->pub.start_pass = rgb_ycc_start;
+ cconvert->pub.color_convert = cmyk_ycck_convert;
+ } else if (cinfo->in_color_space == JCS_YCCK)
+ cconvert->pub.color_convert = null_convert;
+ else
+ ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL);
+ break;
+
+ default: /* allow null conversion of JCS_UNKNOWN */
+ if (cinfo->jpeg_color_space != cinfo->in_color_space ||
+ cinfo->num_components != cinfo->input_components)
+ ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL);
+ cconvert->pub.color_convert = null_convert;
+ break;
+ }
+}
diff --git a/src/SFML/Graphics/libjpeg/jcdctmgr.c b/src/SFML/Graphics/libjpeg/jcdctmgr.c
new file mode 100755
index 0000000..e3f90dc
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jcdctmgr.c
@@ -0,0 +1,387 @@
+/*
+ * jcdctmgr.c
+ *
+ * Copyright (C) 1994-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains the forward-DCT management logic.
+ * This code selects a particular DCT implementation to be used,
+ * and it performs related housekeeping chores including coefficient
+ * quantization.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jdct.h" /* Private declarations for DCT subsystem */
+
+
+/* Private subobject for this module */
+
+typedef struct {
+ struct jpeg_forward_dct pub; /* public fields */
+
+ /* Pointer to the DCT routine actually in use */
+ forward_DCT_method_ptr do_dct;
+
+ /* The actual post-DCT divisors --- not identical to the quant table
+ * entries, because of scaling (especially for an unnormalized DCT).
+ * Each table is given in normal array order.
+ */
+ DCTELEM * divisors[NUM_QUANT_TBLS];
+
+#ifdef DCT_FLOAT_SUPPORTED
+ /* Same as above for the floating-point case. */
+ float_DCT_method_ptr do_float_dct;
+ FAST_FLOAT * float_divisors[NUM_QUANT_TBLS];
+#endif
+} my_fdct_controller;
+
+typedef my_fdct_controller * my_fdct_ptr;
+
+
+/*
+ * Initialize for a processing pass.
+ * Verify that all referenced Q-tables are present, and set up
+ * the divisor table for each one.
+ * In the current implementation, DCT of all components is done during
+ * the first pass, even if only some components will be output in the
+ * first scan. Hence all components should be examined here.
+ */
+
+METHODDEF(void)
+start_pass_fdctmgr (j_compress_ptr cinfo)
+{
+ my_fdct_ptr fdct = (my_fdct_ptr) cinfo->fdct;
+ int ci, qtblno, i;
+ jpeg_component_info *compptr;
+ JQUANT_TBL * qtbl;
+ DCTELEM * dtbl;
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ qtblno = compptr->quant_tbl_no;
+ /* Make sure specified quantization table is present */
+ if (qtblno < 0 || qtblno >= NUM_QUANT_TBLS ||
+ cinfo->quant_tbl_ptrs[qtblno] == NULL)
+ ERREXIT1(cinfo, JERR_NO_QUANT_TABLE, qtblno);
+ qtbl = cinfo->quant_tbl_ptrs[qtblno];
+ /* Compute divisors for this quant table */
+ /* We may do this more than once for same table, but it's not a big deal */
+ switch (cinfo->dct_method) {
+#ifdef DCT_ISLOW_SUPPORTED
+ case JDCT_ISLOW:
+ /* For LL&M IDCT method, divisors are equal to raw quantization
+ * coefficients multiplied by 8 (to counteract scaling).
+ */
+ if (fdct->divisors[qtblno] == NULL) {
+ fdct->divisors[qtblno] = (DCTELEM *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ DCTSIZE2 * SIZEOF(DCTELEM));
+ }
+ dtbl = fdct->divisors[qtblno];
+ for (i = 0; i < DCTSIZE2; i++) {
+ dtbl[i] = ((DCTELEM) qtbl->quantval[i]) << 3;
+ }
+ break;
+#endif
+#ifdef DCT_IFAST_SUPPORTED
+ case JDCT_IFAST:
+ {
+ /* For AA&N IDCT method, divisors are equal to quantization
+ * coefficients scaled by scalefactor[row]*scalefactor[col], where
+ * scalefactor[0] = 1
+ * scalefactor[k] = cos(k*PI/16) * sqrt(2) for k=1..7
+ * We apply a further scale factor of 8.
+ */
+#define CONST_BITS 14
+ static const INT16 aanscales[DCTSIZE2] = {
+ /* precomputed values scaled up by 14 bits */
+ 16384, 22725, 21407, 19266, 16384, 12873, 8867, 4520,
+ 22725, 31521, 29692, 26722, 22725, 17855, 12299, 6270,
+ 21407, 29692, 27969, 25172, 21407, 16819, 11585, 5906,
+ 19266, 26722, 25172, 22654, 19266, 15137, 10426, 5315,
+ 16384, 22725, 21407, 19266, 16384, 12873, 8867, 4520,
+ 12873, 17855, 16819, 15137, 12873, 10114, 6967, 3552,
+ 8867, 12299, 11585, 10426, 8867, 6967, 4799, 2446,
+ 4520, 6270, 5906, 5315, 4520, 3552, 2446, 1247
+ };
+ SHIFT_TEMPS
+
+ if (fdct->divisors[qtblno] == NULL) {
+ fdct->divisors[qtblno] = (DCTELEM *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ DCTSIZE2 * SIZEOF(DCTELEM));
+ }
+ dtbl = fdct->divisors[qtblno];
+ for (i = 0; i < DCTSIZE2; i++) {
+ dtbl[i] = (DCTELEM)
+ DESCALE(MULTIPLY16V16((INT32) qtbl->quantval[i],
+ (INT32) aanscales[i]),
+ CONST_BITS-3);
+ }
+ }
+ break;
+#endif
+#ifdef DCT_FLOAT_SUPPORTED
+ case JDCT_FLOAT:
+ {
+ /* For float AA&N IDCT method, divisors are equal to quantization
+ * coefficients scaled by scalefactor[row]*scalefactor[col], where
+ * scalefactor[0] = 1
+ * scalefactor[k] = cos(k*PI/16) * sqrt(2) for k=1..7
+ * We apply a further scale factor of 8.
+ * What's actually stored is 1/divisor so that the inner loop can
+ * use a multiplication rather than a division.
+ */
+ FAST_FLOAT * fdtbl;
+ int row, col;
+ static const double aanscalefactor[DCTSIZE] = {
+ 1.0, 1.387039845, 1.306562965, 1.175875602,
+ 1.0, 0.785694958, 0.541196100, 0.275899379
+ };
+
+ if (fdct->float_divisors[qtblno] == NULL) {
+ fdct->float_divisors[qtblno] = (FAST_FLOAT *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ DCTSIZE2 * SIZEOF(FAST_FLOAT));
+ }
+ fdtbl = fdct->float_divisors[qtblno];
+ i = 0;
+ for (row = 0; row < DCTSIZE; row++) {
+ for (col = 0; col < DCTSIZE; col++) {
+ fdtbl[i] = (FAST_FLOAT)
+ (1.0 / (((double) qtbl->quantval[i] *
+ aanscalefactor[row] * aanscalefactor[col] * 8.0)));
+ i++;
+ }
+ }
+ }
+ break;
+#endif
+ default:
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+ break;
+ }
+ }
+}
+
+
+/*
+ * Perform forward DCT on one or more blocks of a component.
+ *
+ * The input samples are taken from the sample_data[] array starting at
+ * position start_row/start_col, and moving to the right for any additional
+ * blocks. The quantized coefficients are returned in coef_blocks[].
+ */
+
+METHODDEF(void)
+forward_DCT (j_compress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY sample_data, JBLOCKROW coef_blocks,
+ JDIMENSION start_row, JDIMENSION start_col,
+ JDIMENSION num_blocks)
+/* This version is used for integer DCT implementations. */
+{
+ /* This routine is heavily used, so it's worth coding it tightly. */
+ my_fdct_ptr fdct = (my_fdct_ptr) cinfo->fdct;
+ forward_DCT_method_ptr do_dct = fdct->do_dct;
+ DCTELEM * divisors = fdct->divisors[compptr->quant_tbl_no];
+ DCTELEM workspace[DCTSIZE2]; /* work area for FDCT subroutine */
+ JDIMENSION bi;
+
+ sample_data += start_row; /* fold in the vertical offset once */
+
+ for (bi = 0; bi < num_blocks; bi++, start_col += DCTSIZE) {
+ /* Load data into workspace, applying unsigned->signed conversion */
+ { register DCTELEM *workspaceptr;
+ register JSAMPROW elemptr;
+ register int elemr;
+
+ workspaceptr = workspace;
+ for (elemr = 0; elemr < DCTSIZE; elemr++) {
+ elemptr = sample_data[elemr] + start_col;
+#if DCTSIZE == 8 /* unroll the inner loop */
+ *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE;
+ *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE;
+ *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE;
+ *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE;
+ *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE;
+ *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE;
+ *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE;
+ *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE;
+#else
+ { register int elemc;
+ for (elemc = DCTSIZE; elemc > 0; elemc--) {
+ *workspaceptr++ = GETJSAMPLE(*elemptr++) - CENTERJSAMPLE;
+ }
+ }
+#endif
+ }
+ }
+
+ /* Perform the DCT */
+ (*do_dct) (workspace);
+
+ /* Quantize/descale the coefficients, and store into coef_blocks[] */
+ { register DCTELEM temp, qval;
+ register int i;
+ register JCOEFPTR output_ptr = coef_blocks[bi];
+
+ for (i = 0; i < DCTSIZE2; i++) {
+ qval = divisors[i];
+ temp = workspace[i];
+ /* Divide the coefficient value by qval, ensuring proper rounding.
+ * Since C does not specify the direction of rounding for negative
+ * quotients, we have to force the dividend positive for portability.
+ *
+ * In most files, at least half of the output values will be zero
+ * (at default quantization settings, more like three-quarters...)
+ * so we should ensure that this case is fast. On many machines,
+ * a comparison is enough cheaper than a divide to make a special test
+ * a win. Since both inputs will be nonnegative, we need only test
+ * for a < b to discover whether a/b is 0.
+ * If your machine's division is fast enough, define FAST_DIVIDE.
+ */
+#ifdef FAST_DIVIDE
+#define DIVIDE_BY(a,b) a /= b
+#else
+#define DIVIDE_BY(a,b) if (a >= b) a /= b; else a = 0
+#endif
+ if (temp < 0) {
+ temp = -temp;
+ temp += qval>>1; /* for rounding */
+ DIVIDE_BY(temp, qval);
+ temp = -temp;
+ } else {
+ temp += qval>>1; /* for rounding */
+ DIVIDE_BY(temp, qval);
+ }
+ output_ptr[i] = (JCOEF) temp;
+ }
+ }
+ }
+}
+
+
+#ifdef DCT_FLOAT_SUPPORTED
+
+METHODDEF(void)
+forward_DCT_float (j_compress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY sample_data, JBLOCKROW coef_blocks,
+ JDIMENSION start_row, JDIMENSION start_col,
+ JDIMENSION num_blocks)
+/* This version is used for floating-point DCT implementations. */
+{
+ /* This routine is heavily used, so it's worth coding it tightly. */
+ my_fdct_ptr fdct = (my_fdct_ptr) cinfo->fdct;
+ float_DCT_method_ptr do_dct = fdct->do_float_dct;
+ FAST_FLOAT * divisors = fdct->float_divisors[compptr->quant_tbl_no];
+ FAST_FLOAT workspace[DCTSIZE2]; /* work area for FDCT subroutine */
+ JDIMENSION bi;
+
+ sample_data += start_row; /* fold in the vertical offset once */
+
+ for (bi = 0; bi < num_blocks; bi++, start_col += DCTSIZE) {
+ /* Load data into workspace, applying unsigned->signed conversion */
+ { register FAST_FLOAT *workspaceptr;
+ register JSAMPROW elemptr;
+ register int elemr;
+
+ workspaceptr = workspace;
+ for (elemr = 0; elemr < DCTSIZE; elemr++) {
+ elemptr = sample_data[elemr] + start_col;
+#if DCTSIZE == 8 /* unroll the inner loop */
+ *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE);
+ *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE);
+ *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE);
+ *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE);
+ *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE);
+ *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE);
+ *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE);
+ *workspaceptr++ = (FAST_FLOAT)(GETJSAMPLE(*elemptr++) - CENTERJSAMPLE);
+#else
+ { register int elemc;
+ for (elemc = DCTSIZE; elemc > 0; elemc--) {
+ *workspaceptr++ = (FAST_FLOAT)
+ (GETJSAMPLE(*elemptr++) - CENTERJSAMPLE);
+ }
+ }
+#endif
+ }
+ }
+
+ /* Perform the DCT */
+ (*do_dct) (workspace);
+
+ /* Quantize/descale the coefficients, and store into coef_blocks[] */
+ { register FAST_FLOAT temp;
+ register int i;
+ register JCOEFPTR output_ptr = coef_blocks[bi];
+
+ for (i = 0; i < DCTSIZE2; i++) {
+ /* Apply the quantization and scaling factor */
+ temp = workspace[i] * divisors[i];
+ /* Round to nearest integer.
+ * Since C does not specify the direction of rounding for negative
+ * quotients, we have to force the dividend positive for portability.
+ * The maximum coefficient size is +-16K (for 12-bit data), so this
+ * code should work for either 16-bit or 32-bit ints.
+ */
+ output_ptr[i] = (JCOEF) ((int) (temp + (FAST_FLOAT) 16384.5) - 16384);
+ }
+ }
+ }
+}
+
+#endif /* DCT_FLOAT_SUPPORTED */
+
+
+/*
+ * Initialize FDCT manager.
+ */
+
+GLOBAL(void)
+jinit_forward_dct (j_compress_ptr cinfo)
+{
+ my_fdct_ptr fdct;
+ int i;
+
+ fdct = (my_fdct_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_fdct_controller));
+ cinfo->fdct = (struct jpeg_forward_dct *) fdct;
+ fdct->pub.start_pass = start_pass_fdctmgr;
+
+ switch (cinfo->dct_method) {
+#ifdef DCT_ISLOW_SUPPORTED
+ case JDCT_ISLOW:
+ fdct->pub.forward_DCT = forward_DCT;
+ fdct->do_dct = jpeg_fdct_islow;
+ break;
+#endif
+#ifdef DCT_IFAST_SUPPORTED
+ case JDCT_IFAST:
+ fdct->pub.forward_DCT = forward_DCT;
+ fdct->do_dct = jpeg_fdct_ifast;
+ break;
+#endif
+#ifdef DCT_FLOAT_SUPPORTED
+ case JDCT_FLOAT:
+ fdct->pub.forward_DCT = forward_DCT_float;
+ fdct->do_float_dct = jpeg_fdct_float;
+ break;
+#endif
+ default:
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+ break;
+ }
+
+ /* Mark divisor tables unallocated */
+ for (i = 0; i < NUM_QUANT_TBLS; i++) {
+ fdct->divisors[i] = NULL;
+#ifdef DCT_FLOAT_SUPPORTED
+ fdct->float_divisors[i] = NULL;
+#endif
+ }
+}
diff --git a/src/SFML/Graphics/libjpeg/jchuff.c b/src/SFML/Graphics/libjpeg/jchuff.c
new file mode 100755
index 0000000..16d9366
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jchuff.c
@@ -0,0 +1,909 @@
+/*
+ * jchuff.c
+ *
+ * Copyright (C) 1991-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains Huffman entropy encoding routines.
+ *
+ * Much of the complexity here has to do with supporting output suspension.
+ * If the data destination module demands suspension, we want to be able to
+ * back up to the start of the current MCU. To do this, we copy state
+ * variables into local working storage, and update them back to the
+ * permanent JPEG objects only upon successful completion of an MCU.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jchuff.h" /* Declarations shared with jcphuff.c */
+
+
+/* Expanded entropy encoder object for Huffman encoding.
+ *
+ * The savable_state subrecord contains fields that change within an MCU,
+ * but must not be updated permanently until we complete the MCU.
+ */
+
+typedef struct {
+ INT32 put_buffer; /* current bit-accumulation buffer */
+ int put_bits; /* # of bits now in it */
+ int last_dc_val[MAX_COMPS_IN_SCAN]; /* last DC coef for each component */
+} savable_state;
+
+/* This macro is to work around compilers with missing or broken
+ * structure assignment. You'll need to fix this code if you have
+ * such a compiler and you change MAX_COMPS_IN_SCAN.
+ */
+
+#ifndef NO_STRUCT_ASSIGN
+#define ASSIGN_STATE(dest,src) ((dest) = (src))
+#else
+#if MAX_COMPS_IN_SCAN == 4
+#define ASSIGN_STATE(dest,src) \
+ ((dest).put_buffer = (src).put_buffer, \
+ (dest).put_bits = (src).put_bits, \
+ (dest).last_dc_val[0] = (src).last_dc_val[0], \
+ (dest).last_dc_val[1] = (src).last_dc_val[1], \
+ (dest).last_dc_val[2] = (src).last_dc_val[2], \
+ (dest).last_dc_val[3] = (src).last_dc_val[3])
+#endif
+#endif
+
+
+typedef struct {
+ struct jpeg_entropy_encoder pub; /* public fields */
+
+ savable_state saved; /* Bit buffer & DC state at start of MCU */
+
+ /* These fields are NOT loaded into local working state. */
+ unsigned int restarts_to_go; /* MCUs left in this restart interval */
+ int next_restart_num; /* next restart number to write (0-7) */
+
+ /* Pointers to derived tables (these workspaces have image lifespan) */
+ c_derived_tbl * dc_derived_tbls[NUM_HUFF_TBLS];
+ c_derived_tbl * ac_derived_tbls[NUM_HUFF_TBLS];
+
+#ifdef ENTROPY_OPT_SUPPORTED /* Statistics tables for optimization */
+ long * dc_count_ptrs[NUM_HUFF_TBLS];
+ long * ac_count_ptrs[NUM_HUFF_TBLS];
+#endif
+} huff_entropy_encoder;
+
+typedef huff_entropy_encoder * huff_entropy_ptr;
+
+/* Working state while writing an MCU.
+ * This struct contains all the fields that are needed by subroutines.
+ */
+
+typedef struct {
+ JOCTET * next_output_byte; /* => next byte to write in buffer */
+ size_t free_in_buffer; /* # of byte spaces remaining in buffer */
+ savable_state cur; /* Current bit buffer & DC state */
+ j_compress_ptr cinfo; /* dump_buffer needs access to this */
+} working_state;
+
+
+/* Forward declarations */
+METHODDEF(boolean) encode_mcu_huff JPP((j_compress_ptr cinfo,
+ JBLOCKROW *MCU_data));
+METHODDEF(void) finish_pass_huff JPP((j_compress_ptr cinfo));
+#ifdef ENTROPY_OPT_SUPPORTED
+METHODDEF(boolean) encode_mcu_gather JPP((j_compress_ptr cinfo,
+ JBLOCKROW *MCU_data));
+METHODDEF(void) finish_pass_gather JPP((j_compress_ptr cinfo));
+#endif
+
+
+/*
+ * Initialize for a Huffman-compressed scan.
+ * If gather_statistics is TRUE, we do not output anything during the scan,
+ * just count the Huffman symbols used and generate Huffman code tables.
+ */
+
+METHODDEF(void)
+start_pass_huff (j_compress_ptr cinfo, boolean gather_statistics)
+{
+ huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy;
+ int ci, dctbl, actbl;
+ jpeg_component_info * compptr;
+
+ if (gather_statistics) {
+#ifdef ENTROPY_OPT_SUPPORTED
+ entropy->pub.encode_mcu = encode_mcu_gather;
+ entropy->pub.finish_pass = finish_pass_gather;
+#else
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+#endif
+ } else {
+ entropy->pub.encode_mcu = encode_mcu_huff;
+ entropy->pub.finish_pass = finish_pass_huff;
+ }
+
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ dctbl = compptr->dc_tbl_no;
+ actbl = compptr->ac_tbl_no;
+ if (gather_statistics) {
+#ifdef ENTROPY_OPT_SUPPORTED
+ /* Check for invalid table indexes */
+ /* (make_c_derived_tbl does this in the other path) */
+ if (dctbl < 0 || dctbl >= NUM_HUFF_TBLS)
+ ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, dctbl);
+ if (actbl < 0 || actbl >= NUM_HUFF_TBLS)
+ ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, actbl);
+ /* Allocate and zero the statistics tables */
+ /* Note that jpeg_gen_optimal_table expects 257 entries in each table! */
+ if (entropy->dc_count_ptrs[dctbl] == NULL)
+ entropy->dc_count_ptrs[dctbl] = (long *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ 257 * SIZEOF(long));
+ MEMZERO(entropy->dc_count_ptrs[dctbl], 257 * SIZEOF(long));
+ if (entropy->ac_count_ptrs[actbl] == NULL)
+ entropy->ac_count_ptrs[actbl] = (long *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ 257 * SIZEOF(long));
+ MEMZERO(entropy->ac_count_ptrs[actbl], 257 * SIZEOF(long));
+#endif
+ } else {
+ /* Compute derived values for Huffman tables */
+ /* We may do this more than once for a table, but it's not expensive */
+ jpeg_make_c_derived_tbl(cinfo, TRUE, dctbl,
+ & entropy->dc_derived_tbls[dctbl]);
+ jpeg_make_c_derived_tbl(cinfo, FALSE, actbl,
+ & entropy->ac_derived_tbls[actbl]);
+ }
+ /* Initialize DC predictions to 0 */
+ entropy->saved.last_dc_val[ci] = 0;
+ }
+
+ /* Initialize bit buffer to empty */
+ entropy->saved.put_buffer = 0;
+ entropy->saved.put_bits = 0;
+
+ /* Initialize restart stuff */
+ entropy->restarts_to_go = cinfo->restart_interval;
+ entropy->next_restart_num = 0;
+}
+
+
+/*
+ * Compute the derived values for a Huffman table.
+ * This routine also performs some validation checks on the table.
+ *
+ * Note this is also used by jcphuff.c.
+ */
+
+GLOBAL(void)
+jpeg_make_c_derived_tbl (j_compress_ptr cinfo, boolean isDC, int tblno,
+ c_derived_tbl ** pdtbl)
+{
+ JHUFF_TBL *htbl;
+ c_derived_tbl *dtbl;
+ int p, i, l, lastp, si, maxsymbol;
+ char huffsize[257];
+ unsigned int huffcode[257];
+ unsigned int code;
+
+ /* Note that huffsize[] and huffcode[] are filled in code-length order,
+ * paralleling the order of the symbols themselves in htbl->huffval[].
+ */
+
+ /* Find the input Huffman table */
+ if (tblno < 0 || tblno >= NUM_HUFF_TBLS)
+ ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, tblno);
+ htbl =
+ isDC ? cinfo->dc_huff_tbl_ptrs[tblno] : cinfo->ac_huff_tbl_ptrs[tblno];
+ if (htbl == NULL)
+ ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, tblno);
+
+ /* Allocate a workspace if we haven't already done so. */
+ if (*pdtbl == NULL)
+ *pdtbl = (c_derived_tbl *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(c_derived_tbl));
+ dtbl = *pdtbl;
+
+ /* Figure C.1: make table of Huffman code length for each symbol */
+
+ p = 0;
+ for (l = 1; l <= 16; l++) {
+ i = (int) htbl->bits[l];
+ if (i < 0 || p + i > 256) /* protect against table overrun */
+ ERREXIT(cinfo, JERR_BAD_HUFF_TABLE);
+ while (i--)
+ huffsize[p++] = (char) l;
+ }
+ huffsize[p] = 0;
+ lastp = p;
+
+ /* Figure C.2: generate the codes themselves */
+ /* We also validate that the counts represent a legal Huffman code tree. */
+
+ code = 0;
+ si = huffsize[0];
+ p = 0;
+ while (huffsize[p]) {
+ while (((int) huffsize[p]) == si) {
+ huffcode[p++] = code;
+ code++;
+ }
+ /* code is now 1 more than the last code used for codelength si; but
+ * it must still fit in si bits, since no code is allowed to be all ones.
+ */
+ if (((INT32) code) >= (((INT32) 1) << si))
+ ERREXIT(cinfo, JERR_BAD_HUFF_TABLE);
+ code <<= 1;
+ si++;
+ }
+
+ /* Figure C.3: generate encoding tables */
+ /* These are code and size indexed by symbol value */
+
+ /* Set all codeless symbols to have code length 0;
+ * this lets us detect duplicate VAL entries here, and later
+ * allows emit_bits to detect any attempt to emit such symbols.
+ */
+ MEMZERO(dtbl->ehufsi, SIZEOF(dtbl->ehufsi));
+
+ /* This is also a convenient place to check for out-of-range
+ * and duplicated VAL entries. We allow 0..255 for AC symbols
+ * but only 0..15 for DC. (We could constrain them further
+ * based on data depth and mode, but this seems enough.)
+ */
+ maxsymbol = isDC ? 15 : 255;
+
+ for (p = 0; p < lastp; p++) {
+ i = htbl->huffval[p];
+ if (i < 0 || i > maxsymbol || dtbl->ehufsi[i])
+ ERREXIT(cinfo, JERR_BAD_HUFF_TABLE);
+ dtbl->ehufco[i] = huffcode[p];
+ dtbl->ehufsi[i] = huffsize[p];
+ }
+}
+
+
+/* Outputting bytes to the file */
+
+/* Emit a byte, taking 'action' if must suspend. */
+#define emit_byte(state,val,action) \
+ { *(state)->next_output_byte++ = (JOCTET) (val); \
+ if (--(state)->free_in_buffer == 0) \
+ if (! dump_buffer(state)) \
+ { action; } }
+
+
+LOCAL(boolean)
+dump_buffer (working_state * state)
+/* Empty the output buffer; return TRUE if successful, FALSE if must suspend */
+{
+ struct jpeg_destination_mgr * dest = state->cinfo->dest;
+
+ if (! (*dest->empty_output_buffer) (state->cinfo))
+ return FALSE;
+ /* After a successful buffer dump, must reset buffer pointers */
+ state->next_output_byte = dest->next_output_byte;
+ state->free_in_buffer = dest->free_in_buffer;
+ return TRUE;
+}
+
+
+/* Outputting bits to the file */
+
+/* Only the right 24 bits of put_buffer are used; the valid bits are
+ * left-justified in this part. At most 16 bits can be passed to emit_bits
+ * in one call, and we never retain more than 7 bits in put_buffer
+ * between calls, so 24 bits are sufficient.
+ */
+
+INLINE
+LOCAL(boolean)
+emit_bits (working_state * state, unsigned int code, int size)
+/* Emit some bits; return TRUE if successful, FALSE if must suspend */
+{
+ /* This routine is heavily used, so it's worth coding tightly. */
+ register INT32 put_buffer = (INT32) code;
+ register int put_bits = state->cur.put_bits;
+
+ /* if size is 0, caller used an invalid Huffman table entry */
+ if (size == 0)
+ ERREXIT(state->cinfo, JERR_HUFF_MISSING_CODE);
+
+ put_buffer &= (((INT32) 1)<<size) - 1; /* mask off any extra bits in code */
+
+ put_bits += size; /* new number of bits in buffer */
+
+ put_buffer <<= 24 - put_bits; /* align incoming bits */
+
+ put_buffer |= state->cur.put_buffer; /* and merge with old buffer contents */
+
+ while (put_bits >= 8) {
+ int c = (int) ((put_buffer >> 16) & 0xFF);
+
+ emit_byte(state, c, return FALSE);
+ if (c == 0xFF) { /* need to stuff a zero byte? */
+ emit_byte(state, 0, return FALSE);
+ }
+ put_buffer <<= 8;
+ put_bits -= 8;
+ }
+
+ state->cur.put_buffer = put_buffer; /* update state variables */
+ state->cur.put_bits = put_bits;
+
+ return TRUE;
+}
+
+
+LOCAL(boolean)
+flush_bits (working_state * state)
+{
+ if (! emit_bits(state, 0x7F, 7)) /* fill any partial byte with ones */
+ return FALSE;
+ state->cur.put_buffer = 0; /* and reset bit-buffer to empty */
+ state->cur.put_bits = 0;
+ return TRUE;
+}
+
+
+/* Encode a single block's worth of coefficients */
+
+LOCAL(boolean)
+encode_one_block (working_state * state, JCOEFPTR block, int last_dc_val,
+ c_derived_tbl *dctbl, c_derived_tbl *actbl)
+{
+ register int temp, temp2;
+ register int nbits;
+ register int k, r, i;
+
+ /* Encode the DC coefficient difference per section F.1.2.1 */
+
+ temp = temp2 = block[0] - last_dc_val;
+
+ if (temp < 0) {
+ temp = -temp; /* temp is abs value of input */
+ /* For a negative input, want temp2 = bitwise complement of abs(input) */
+ /* This code assumes we are on a two's complement machine */
+ temp2--;
+ }
+
+ /* Find the number of bits needed for the magnitude of the coefficient */
+ nbits = 0;
+ while (temp) {
+ nbits++;
+ temp >>= 1;
+ }
+ /* Check for out-of-range coefficient values.
+ * Since we're encoding a difference, the range limit is twice as much.
+ */
+ if (nbits > MAX_COEF_BITS+1)
+ ERREXIT(state->cinfo, JERR_BAD_DCT_COEF);
+
+ /* Emit the Huffman-coded symbol for the number of bits */
+ if (! emit_bits(state, dctbl->ehufco[nbits], dctbl->ehufsi[nbits]))
+ return FALSE;
+
+ /* Emit that number of bits of the value, if positive, */
+ /* or the complement of its magnitude, if negative. */
+ if (nbits) /* emit_bits rejects calls with size 0 */
+ if (! emit_bits(state, (unsigned int) temp2, nbits))
+ return FALSE;
+
+ /* Encode the AC coefficients per section F.1.2.2 */
+
+ r = 0; /* r = run length of zeros */
+
+ for (k = 1; k < DCTSIZE2; k++) {
+ if ((temp = block[jpeg_natural_order[k]]) == 0) {
+ r++;
+ } else {
+ /* if run length > 15, must emit special run-length-16 codes (0xF0) */
+ while (r > 15) {
+ if (! emit_bits(state, actbl->ehufco[0xF0], actbl->ehufsi[0xF0]))
+ return FALSE;
+ r -= 16;
+ }
+
+ temp2 = temp;
+ if (temp < 0) {
+ temp = -temp; /* temp is abs value of input */
+ /* This code assumes we are on a two's complement machine */
+ temp2--;
+ }
+
+ /* Find the number of bits needed for the magnitude of the coefficient */
+ nbits = 1; /* there must be at least one 1 bit */
+ while ((temp >>= 1))
+ nbits++;
+ /* Check for out-of-range coefficient values */
+ if (nbits > MAX_COEF_BITS)
+ ERREXIT(state->cinfo, JERR_BAD_DCT_COEF);
+
+ /* Emit Huffman symbol for run length / number of bits */
+ i = (r << 4) + nbits;
+ if (! emit_bits(state, actbl->ehufco[i], actbl->ehufsi[i]))
+ return FALSE;
+
+ /* Emit that number of bits of the value, if positive, */
+ /* or the complement of its magnitude, if negative. */
+ if (! emit_bits(state, (unsigned int) temp2, nbits))
+ return FALSE;
+
+ r = 0;
+ }
+ }
+
+ /* If the last coef(s) were zero, emit an end-of-block code */
+ if (r > 0)
+ if (! emit_bits(state, actbl->ehufco[0], actbl->ehufsi[0]))
+ return FALSE;
+
+ return TRUE;
+}
+
+
+/*
+ * Emit a restart marker & resynchronize predictions.
+ */
+
+LOCAL(boolean)
+emit_restart (working_state * state, int restart_num)
+{
+ int ci;
+
+ if (! flush_bits(state))
+ return FALSE;
+
+ emit_byte(state, 0xFF, return FALSE);
+ emit_byte(state, JPEG_RST0 + restart_num, return FALSE);
+
+ /* Re-initialize DC predictions to 0 */
+ for (ci = 0; ci < state->cinfo->comps_in_scan; ci++)
+ state->cur.last_dc_val[ci] = 0;
+
+ /* The restart counter is not updated until we successfully write the MCU. */
+
+ return TRUE;
+}
+
+
+/*
+ * Encode and output one MCU's worth of Huffman-compressed coefficients.
+ */
+
+METHODDEF(boolean)
+encode_mcu_huff (j_compress_ptr cinfo, JBLOCKROW *MCU_data)
+{
+ huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy;
+ working_state state;
+ int blkn, ci;
+ jpeg_component_info * compptr;
+
+ /* Load up working state */
+ state.next_output_byte = cinfo->dest->next_output_byte;
+ state.free_in_buffer = cinfo->dest->free_in_buffer;
+ ASSIGN_STATE(state.cur, entropy->saved);
+ state.cinfo = cinfo;
+
+ /* Emit restart marker if needed */
+ if (cinfo->restart_interval) {
+ if (entropy->restarts_to_go == 0)
+ if (! emit_restart(&state, entropy->next_restart_num))
+ return FALSE;
+ }
+
+ /* Encode the MCU data blocks */
+ for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) {
+ ci = cinfo->MCU_membership[blkn];
+ compptr = cinfo->cur_comp_info[ci];
+ if (! encode_one_block(&state,
+ MCU_data[blkn][0], state.cur.last_dc_val[ci],
+ entropy->dc_derived_tbls[compptr->dc_tbl_no],
+ entropy->ac_derived_tbls[compptr->ac_tbl_no]))
+ return FALSE;
+ /* Update last_dc_val */
+ state.cur.last_dc_val[ci] = MCU_data[blkn][0][0];
+ }
+
+ /* Completed MCU, so update state */
+ cinfo->dest->next_output_byte = state.next_output_byte;
+ cinfo->dest->free_in_buffer = state.free_in_buffer;
+ ASSIGN_STATE(entropy->saved, state.cur);
+
+ /* Update restart-interval state too */
+ if (cinfo->restart_interval) {
+ if (entropy->restarts_to_go == 0) {
+ entropy->restarts_to_go = cinfo->restart_interval;
+ entropy->next_restart_num++;
+ entropy->next_restart_num &= 7;
+ }
+ entropy->restarts_to_go--;
+ }
+
+ return TRUE;
+}
+
+
+/*
+ * Finish up at the end of a Huffman-compressed scan.
+ */
+
+METHODDEF(void)
+finish_pass_huff (j_compress_ptr cinfo)
+{
+ huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy;
+ working_state state;
+
+ /* Load up working state ... flush_bits needs it */
+ state.next_output_byte = cinfo->dest->next_output_byte;
+ state.free_in_buffer = cinfo->dest->free_in_buffer;
+ ASSIGN_STATE(state.cur, entropy->saved);
+ state.cinfo = cinfo;
+
+ /* Flush out the last data */
+ if (! flush_bits(&state))
+ ERREXIT(cinfo, JERR_CANT_SUSPEND);
+
+ /* Update state */
+ cinfo->dest->next_output_byte = state.next_output_byte;
+ cinfo->dest->free_in_buffer = state.free_in_buffer;
+ ASSIGN_STATE(entropy->saved, state.cur);
+}
+
+
+/*
+ * Huffman coding optimization.
+ *
+ * We first scan the supplied data and count the number of uses of each symbol
+ * that is to be Huffman-coded. (This process MUST agree with the code above.)
+ * Then we build a Huffman coding tree for the observed counts.
+ * Symbols which are not needed at all for the particular image are not
+ * assigned any code, which saves space in the DHT marker as well as in
+ * the compressed data.
+ */
+
+#ifdef ENTROPY_OPT_SUPPORTED
+
+
+/* Process a single block's worth of coefficients */
+
+LOCAL(void)
+htest_one_block (j_compress_ptr cinfo, JCOEFPTR block, int last_dc_val,
+ long dc_counts[], long ac_counts[])
+{
+ register int temp;
+ register int nbits;
+ register int k, r;
+
+ /* Encode the DC coefficient difference per section F.1.2.1 */
+
+ temp = block[0] - last_dc_val;
+ if (temp < 0)
+ temp = -temp;
+
+ /* Find the number of bits needed for the magnitude of the coefficient */
+ nbits = 0;
+ while (temp) {
+ nbits++;
+ temp >>= 1;
+ }
+ /* Check for out-of-range coefficient values.
+ * Since we're encoding a difference, the range limit is twice as much.
+ */
+ if (nbits > MAX_COEF_BITS+1)
+ ERREXIT(cinfo, JERR_BAD_DCT_COEF);
+
+ /* Count the Huffman symbol for the number of bits */
+ dc_counts[nbits]++;
+
+ /* Encode the AC coefficients per section F.1.2.2 */
+
+ r = 0; /* r = run length of zeros */
+
+ for (k = 1; k < DCTSIZE2; k++) {
+ if ((temp = block[jpeg_natural_order[k]]) == 0) {
+ r++;
+ } else {
+ /* if run length > 15, must emit special run-length-16 codes (0xF0) */
+ while (r > 15) {
+ ac_counts[0xF0]++;
+ r -= 16;
+ }
+
+ /* Find the number of bits needed for the magnitude of the coefficient */
+ if (temp < 0)
+ temp = -temp;
+
+ /* Find the number of bits needed for the magnitude of the coefficient */
+ nbits = 1; /* there must be at least one 1 bit */
+ while ((temp >>= 1))
+ nbits++;
+ /* Check for out-of-range coefficient values */
+ if (nbits > MAX_COEF_BITS)
+ ERREXIT(cinfo, JERR_BAD_DCT_COEF);
+
+ /* Count Huffman symbol for run length / number of bits */
+ ac_counts[(r << 4) + nbits]++;
+
+ r = 0;
+ }
+ }
+
+ /* If the last coef(s) were zero, emit an end-of-block code */
+ if (r > 0)
+ ac_counts[0]++;
+}
+
+
+/*
+ * Trial-encode one MCU's worth of Huffman-compressed coefficients.
+ * No data is actually output, so no suspension return is possible.
+ */
+
+METHODDEF(boolean)
+encode_mcu_gather (j_compress_ptr cinfo, JBLOCKROW *MCU_data)
+{
+ huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy;
+ int blkn, ci;
+ jpeg_component_info * compptr;
+
+ /* Take care of restart intervals if needed */
+ if (cinfo->restart_interval) {
+ if (entropy->restarts_to_go == 0) {
+ /* Re-initialize DC predictions to 0 */
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++)
+ entropy->saved.last_dc_val[ci] = 0;
+ /* Update restart state */
+ entropy->restarts_to_go = cinfo->restart_interval;
+ }
+ entropy->restarts_to_go--;
+ }
+
+ for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) {
+ ci = cinfo->MCU_membership[blkn];
+ compptr = cinfo->cur_comp_info[ci];
+ htest_one_block(cinfo, MCU_data[blkn][0], entropy->saved.last_dc_val[ci],
+ entropy->dc_count_ptrs[compptr->dc_tbl_no],
+ entropy->ac_count_ptrs[compptr->ac_tbl_no]);
+ entropy->saved.last_dc_val[ci] = MCU_data[blkn][0][0];
+ }
+
+ return TRUE;
+}
+
+
+/*
+ * Generate the best Huffman code table for the given counts, fill htbl.
+ * Note this is also used by jcphuff.c.
+ *
+ * The JPEG standard requires that no symbol be assigned a codeword of all
+ * one bits (so that padding bits added at the end of a compressed segment
+ * can't look like a valid code). Because of the canonical ordering of
+ * codewords, this just means that there must be an unused slot in the
+ * longest codeword length category. Section K.2 of the JPEG spec suggests
+ * reserving such a slot by pretending that symbol 256 is a valid symbol
+ * with count 1. In theory that's not optimal; giving it count zero but
+ * including it in the symbol set anyway should give a better Huffman code.
+ * But the theoretically better code actually seems to come out worse in
+ * practice, because it produces more all-ones bytes (which incur stuffed
+ * zero bytes in the final file). In any case the difference is tiny.
+ *
+ * The JPEG standard requires Huffman codes to be no more than 16 bits long.
+ * If some symbols have a very small but nonzero probability, the Huffman tree
+ * must be adjusted to meet the code length restriction. We currently use
+ * the adjustment method suggested in JPEG section K.2. This method is *not*
+ * optimal; it may not choose the best possible limited-length code. But
+ * typically only very-low-frequency symbols will be given less-than-optimal
+ * lengths, so the code is almost optimal. Experimental comparisons against
+ * an optimal limited-length-code algorithm indicate that the difference is
+ * microscopic --- usually less than a hundredth of a percent of total size.
+ * So the extra complexity of an optimal algorithm doesn't seem worthwhile.
+ */
+
+GLOBAL(void)
+jpeg_gen_optimal_table (j_compress_ptr cinfo, JHUFF_TBL * htbl, long freq[])
+{
+#define MAX_CLEN 32 /* assumed maximum initial code length */
+ UINT8 bits[MAX_CLEN+1]; /* bits[k] = # of symbols with code length k */
+ int codesize[257]; /* codesize[k] = code length of symbol k */
+ int others[257]; /* next symbol in current branch of tree */
+ int c1, c2;
+ int p, i, j;
+ long v;
+
+ /* This algorithm is explained in section K.2 of the JPEG standard */
+
+ MEMZERO(bits, SIZEOF(bits));
+ MEMZERO(codesize, SIZEOF(codesize));
+ for (i = 0; i < 257; i++)
+ others[i] = -1; /* init links to empty */
+
+ freq[256] = 1; /* make sure 256 has a nonzero count */
+ /* Including the pseudo-symbol 256 in the Huffman procedure guarantees
+ * that no real symbol is given code-value of all ones, because 256
+ * will be placed last in the largest codeword category.
+ */
+
+ /* Huffman's basic algorithm to assign optimal code lengths to symbols */
+
+ for (;;) {
+ /* Find the smallest nonzero frequency, set c1 = its symbol */
+ /* In case of ties, take the larger symbol number */
+ c1 = -1;
+ v = 1000000000L;
+ for (i = 0; i <= 256; i++) {
+ if (freq[i] && freq[i] <= v) {
+ v = freq[i];
+ c1 = i;
+ }
+ }
+
+ /* Find the next smallest nonzero frequency, set c2 = its symbol */
+ /* In case of ties, take the larger symbol number */
+ c2 = -1;
+ v = 1000000000L;
+ for (i = 0; i <= 256; i++) {
+ if (freq[i] && freq[i] <= v && i != c1) {
+ v = freq[i];
+ c2 = i;
+ }
+ }
+
+ /* Done if we've merged everything into one frequency */
+ if (c2 < 0)
+ break;
+
+ /* Else merge the two counts/trees */
+ freq[c1] += freq[c2];
+ freq[c2] = 0;
+
+ /* Increment the codesize of everything in c1's tree branch */
+ codesize[c1]++;
+ while (others[c1] >= 0) {
+ c1 = others[c1];
+ codesize[c1]++;
+ }
+
+ others[c1] = c2; /* chain c2 onto c1's tree branch */
+
+ /* Increment the codesize of everything in c2's tree branch */
+ codesize[c2]++;
+ while (others[c2] >= 0) {
+ c2 = others[c2];
+ codesize[c2]++;
+ }
+ }
+
+ /* Now count the number of symbols of each code length */
+ for (i = 0; i <= 256; i++) {
+ if (codesize[i]) {
+ /* The JPEG standard seems to think that this can't happen, */
+ /* but I'm paranoid... */
+ if (codesize[i] > MAX_CLEN)
+ ERREXIT(cinfo, JERR_HUFF_CLEN_OVERFLOW);
+
+ bits[codesize[i]]++;
+ }
+ }
+
+ /* JPEG doesn't allow symbols with code lengths over 16 bits, so if the pure
+ * Huffman procedure assigned any such lengths, we must adjust the coding.
+ * Here is what the JPEG spec says about how this next bit works:
+ * Since symbols are paired for the longest Huffman code, the symbols are
+ * removed from this length category two at a time. The prefix for the pair
+ * (which is one bit shorter) is allocated to one of the pair; then,
+ * skipping the BITS entry for that prefix length, a code word from the next
+ * shortest nonzero BITS entry is converted into a prefix for two code words
+ * one bit longer.
+ */
+
+ for (i = MAX_CLEN; i > 16; i--) {
+ while (bits[i] > 0) {
+ j = i - 2; /* find length of new prefix to be used */
+ while (bits[j] == 0)
+ j--;
+
+ bits[i] -= 2; /* remove two symbols */
+ bits[i-1]++; /* one goes in this length */
+ bits[j+1] += 2; /* two new symbols in this length */
+ bits[j]--; /* symbol of this length is now a prefix */
+ }
+ }
+
+ /* Remove the count for the pseudo-symbol 256 from the largest codelength */
+ while (bits[i] == 0) /* find largest codelength still in use */
+ i--;
+ bits[i]--;
+
+ /* Return final symbol counts (only for lengths 0..16) */
+ MEMCOPY(htbl->bits, bits, SIZEOF(htbl->bits));
+
+ /* Return a list of the symbols sorted by code length */
+ /* It's not real clear to me why we don't need to consider the codelength
+ * changes made above, but the JPEG spec seems to think this works.
+ */
+ p = 0;
+ for (i = 1; i <= MAX_CLEN; i++) {
+ for (j = 0; j <= 255; j++) {
+ if (codesize[j] == i) {
+ htbl->huffval[p] = (UINT8) j;
+ p++;
+ }
+ }
+ }
+
+ /* Set sent_table FALSE so updated table will be written to JPEG file. */
+ htbl->sent_table = FALSE;
+}
+
+
+/*
+ * Finish up a statistics-gathering pass and create the new Huffman tables.
+ */
+
+METHODDEF(void)
+finish_pass_gather (j_compress_ptr cinfo)
+{
+ huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy;
+ int ci, dctbl, actbl;
+ jpeg_component_info * compptr;
+ JHUFF_TBL **htblptr;
+ boolean did_dc[NUM_HUFF_TBLS];
+ boolean did_ac[NUM_HUFF_TBLS];
+
+ /* It's important not to apply jpeg_gen_optimal_table more than once
+ * per table, because it clobbers the input frequency counts!
+ */
+ MEMZERO(did_dc, SIZEOF(did_dc));
+ MEMZERO(did_ac, SIZEOF(did_ac));
+
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ dctbl = compptr->dc_tbl_no;
+ actbl = compptr->ac_tbl_no;
+ if (! did_dc[dctbl]) {
+ htblptr = & cinfo->dc_huff_tbl_ptrs[dctbl];
+ if (*htblptr == NULL)
+ *htblptr = jpeg_alloc_huff_table((j_common_ptr) cinfo);
+ jpeg_gen_optimal_table(cinfo, *htblptr, entropy->dc_count_ptrs[dctbl]);
+ did_dc[dctbl] = TRUE;
+ }
+ if (! did_ac[actbl]) {
+ htblptr = & cinfo->ac_huff_tbl_ptrs[actbl];
+ if (*htblptr == NULL)
+ *htblptr = jpeg_alloc_huff_table((j_common_ptr) cinfo);
+ jpeg_gen_optimal_table(cinfo, *htblptr, entropy->ac_count_ptrs[actbl]);
+ did_ac[actbl] = TRUE;
+ }
+ }
+}
+
+
+#endif /* ENTROPY_OPT_SUPPORTED */
+
+
+/*
+ * Module initialization routine for Huffman entropy encoding.
+ */
+
+GLOBAL(void)
+jinit_huff_encoder (j_compress_ptr cinfo)
+{
+ huff_entropy_ptr entropy;
+ int i;
+
+ entropy = (huff_entropy_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(huff_entropy_encoder));
+ cinfo->entropy = (struct jpeg_entropy_encoder *) entropy;
+ entropy->pub.start_pass = start_pass_huff;
+
+ /* Mark tables unallocated */
+ for (i = 0; i < NUM_HUFF_TBLS; i++) {
+ entropy->dc_derived_tbls[i] = entropy->ac_derived_tbls[i] = NULL;
+#ifdef ENTROPY_OPT_SUPPORTED
+ entropy->dc_count_ptrs[i] = entropy->ac_count_ptrs[i] = NULL;
+#endif
+ }
+}
diff --git a/src/SFML/Graphics/libjpeg/jchuff.h b/src/SFML/Graphics/libjpeg/jchuff.h
new file mode 100755
index 0000000..8c02c09
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jchuff.h
@@ -0,0 +1,47 @@
+/*
+ * jchuff.h
+ *
+ * Copyright (C) 1991-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains declarations for Huffman entropy encoding routines
+ * that are shared between the sequential encoder (jchuff.c) and the
+ * progressive encoder (jcphuff.c). No other modules need to see these.
+ */
+
+/* The legal range of a DCT coefficient is
+ * -1024 .. +1023 for 8-bit data;
+ * -16384 .. +16383 for 12-bit data.
+ * Hence the magnitude should always fit in 10 or 14 bits respectively.
+ */
+
+#if BITS_IN_JSAMPLE == 8
+#define MAX_COEF_BITS 10
+#else
+#define MAX_COEF_BITS 14
+#endif
+
+/* Derived data constructed for each Huffman table */
+
+typedef struct {
+ unsigned int ehufco[256]; /* code for each symbol */
+ char ehufsi[256]; /* length of code for each symbol */
+ /* If no code has been allocated for a symbol S, ehufsi[S] contains 0 */
+} c_derived_tbl;
+
+/* Short forms of external names for systems with brain-damaged linkers. */
+
+#ifdef NEED_SHORT_EXTERNAL_NAMES
+#define jpeg_make_c_derived_tbl jMkCDerived
+#define jpeg_gen_optimal_table jGenOptTbl
+#endif /* NEED_SHORT_EXTERNAL_NAMES */
+
+/* Expand a Huffman table definition into the derived format */
+EXTERN(void) jpeg_make_c_derived_tbl
+ JPP((j_compress_ptr cinfo, boolean isDC, int tblno,
+ c_derived_tbl ** pdtbl));
+
+/* Generate an optimal table definition given the specified counts */
+EXTERN(void) jpeg_gen_optimal_table
+ JPP((j_compress_ptr cinfo, JHUFF_TBL * htbl, long freq[]));
diff --git a/src/SFML/Graphics/libjpeg/jcinit.c b/src/SFML/Graphics/libjpeg/jcinit.c
new file mode 100755
index 0000000..19de8d0
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jcinit.c
@@ -0,0 +1,72 @@
+/*
+ * jcinit.c
+ *
+ * Copyright (C) 1991-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains initialization logic for the JPEG compressor.
+ * This routine is in charge of selecting the modules to be executed and
+ * making an initialization call to each one.
+ *
+ * Logically, this code belongs in jcmaster.c. It's split out because
+ * linking this routine implies linking the entire compression library.
+ * For a transcoding-only application, we want to be able to use jcmaster.c
+ * without linking in the whole library.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/*
+ * Master selection of compression modules.
+ * This is done once at the start of processing an image. We determine
+ * which modules will be used and give them appropriate initialization calls.
+ */
+
+GLOBAL(void)
+jinit_compress_master (j_compress_ptr cinfo)
+{
+ /* Initialize master control (includes parameter checking/processing) */
+ jinit_c_master_control(cinfo, FALSE /* full compression */);
+
+ /* Preprocessing */
+ if (! cinfo->raw_data_in) {
+ jinit_color_converter(cinfo);
+ jinit_downsampler(cinfo);
+ jinit_c_prep_controller(cinfo, FALSE /* never need full buffer here */);
+ }
+ /* Forward DCT */
+ jinit_forward_dct(cinfo);
+ /* Entropy encoding: either Huffman or arithmetic coding. */
+ if (cinfo->arith_code) {
+ ERREXIT(cinfo, JERR_ARITH_NOTIMPL);
+ } else {
+ if (cinfo->progressive_mode) {
+#ifdef C_PROGRESSIVE_SUPPORTED
+ jinit_phuff_encoder(cinfo);
+#else
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+#endif
+ } else
+ jinit_huff_encoder(cinfo);
+ }
+
+ /* Need a full-image coefficient buffer in any multi-pass mode. */
+ jinit_c_coef_controller(cinfo,
+ (boolean) (cinfo->num_scans > 1 || cinfo->optimize_coding));
+ jinit_c_main_controller(cinfo, FALSE /* never need full buffer here */);
+
+ jinit_marker_writer(cinfo);
+
+ /* We can now tell the memory manager to allocate virtual arrays. */
+ (*cinfo->mem->realize_virt_arrays) ((j_common_ptr) cinfo);
+
+ /* Write the datastream header (SOI) immediately.
+ * Frame and scan headers are postponed till later.
+ * This lets application insert special markers after the SOI.
+ */
+ (*cinfo->marker->write_file_header) (cinfo);
+}
diff --git a/src/SFML/Graphics/libjpeg/jcmainct.c b/src/SFML/Graphics/libjpeg/jcmainct.c
new file mode 100755
index 0000000..14aa4c7
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jcmainct.c
@@ -0,0 +1,293 @@
+/*
+ * jcmainct.c
+ *
+ * Copyright (C) 1994-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains the main buffer controller for compression.
+ * The main buffer lies between the pre-processor and the JPEG
+ * compressor proper; it holds downsampled data in the JPEG colorspace.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/* Note: currently, there is no operating mode in which a full-image buffer
+ * is needed at this step. If there were, that mode could not be used with
+ * "raw data" input, since this module is bypassed in that case. However,
+ * we've left the code here for possible use in special applications.
+ */
+#undef FULL_MAIN_BUFFER_SUPPORTED
+
+
+/* Private buffer controller object */
+
+typedef struct {
+ struct jpeg_c_main_controller pub; /* public fields */
+
+ JDIMENSION cur_iMCU_row; /* number of current iMCU row */
+ JDIMENSION rowgroup_ctr; /* counts row groups received in iMCU row */
+ boolean suspended; /* remember if we suspended output */
+ J_BUF_MODE pass_mode; /* current operating mode */
+
+ /* If using just a strip buffer, this points to the entire set of buffers
+ * (we allocate one for each component). In the full-image case, this
+ * points to the currently accessible strips of the virtual arrays.
+ */
+ JSAMPARRAY buffer[MAX_COMPONENTS];
+
+#ifdef FULL_MAIN_BUFFER_SUPPORTED
+ /* If using full-image storage, this array holds pointers to virtual-array
+ * control blocks for each component. Unused if not full-image storage.
+ */
+ jvirt_sarray_ptr whole_image[MAX_COMPONENTS];
+#endif
+} my_main_controller;
+
+typedef my_main_controller * my_main_ptr;
+
+
+/* Forward declarations */
+METHODDEF(void) process_data_simple_main
+ JPP((j_compress_ptr cinfo, JSAMPARRAY input_buf,
+ JDIMENSION *in_row_ctr, JDIMENSION in_rows_avail));
+#ifdef FULL_MAIN_BUFFER_SUPPORTED
+METHODDEF(void) process_data_buffer_main
+ JPP((j_compress_ptr cinfo, JSAMPARRAY input_buf,
+ JDIMENSION *in_row_ctr, JDIMENSION in_rows_avail));
+#endif
+
+
+/*
+ * Initialize for a processing pass.
+ */
+
+METHODDEF(void)
+start_pass_main (j_compress_ptr cinfo, J_BUF_MODE pass_mode)
+{
+ my_main_ptr main = (my_main_ptr) cinfo->main;
+
+ /* Do nothing in raw-data mode. */
+ if (cinfo->raw_data_in)
+ return;
+
+ main->cur_iMCU_row = 0; /* initialize counters */
+ main->rowgroup_ctr = 0;
+ main->suspended = FALSE;
+ main->pass_mode = pass_mode; /* save mode for use by process_data */
+
+ switch (pass_mode) {
+ case JBUF_PASS_THRU:
+#ifdef FULL_MAIN_BUFFER_SUPPORTED
+ if (main->whole_image[0] != NULL)
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+#endif
+ main->pub.process_data = process_data_simple_main;
+ break;
+#ifdef FULL_MAIN_BUFFER_SUPPORTED
+ case JBUF_SAVE_SOURCE:
+ case JBUF_CRANK_DEST:
+ case JBUF_SAVE_AND_PASS:
+ if (main->whole_image[0] == NULL)
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+ main->pub.process_data = process_data_buffer_main;
+ break;
+#endif
+ default:
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+ break;
+ }
+}
+
+
+/*
+ * Process some data.
+ * This routine handles the simple pass-through mode,
+ * where we have only a strip buffer.
+ */
+
+METHODDEF(void)
+process_data_simple_main (j_compress_ptr cinfo,
+ JSAMPARRAY input_buf, JDIMENSION *in_row_ctr,
+ JDIMENSION in_rows_avail)
+{
+ my_main_ptr main = (my_main_ptr) cinfo->main;
+
+ while (main->cur_iMCU_row < cinfo->total_iMCU_rows) {
+ /* Read input data if we haven't filled the main buffer yet */
+ if (main->rowgroup_ctr < DCTSIZE)
+ (*cinfo->prep->pre_process_data) (cinfo,
+ input_buf, in_row_ctr, in_rows_avail,
+ main->buffer, &main->rowgroup_ctr,
+ (JDIMENSION) DCTSIZE);
+
+ /* If we don't have a full iMCU row buffered, return to application for
+ * more data. Note that preprocessor will always pad to fill the iMCU row
+ * at the bottom of the image.
+ */
+ if (main->rowgroup_ctr != DCTSIZE)
+ return;
+
+ /* Send the completed row to the compressor */
+ if (! (*cinfo->coef->compress_data) (cinfo, main->buffer)) {
+ /* If compressor did not consume the whole row, then we must need to
+ * suspend processing and return to the application. In this situation
+ * we pretend we didn't yet consume the last input row; otherwise, if
+ * it happened to be the last row of the image, the application would
+ * think we were done.
+ */
+ if (! main->suspended) {
+ (*in_row_ctr)--;
+ main->suspended = TRUE;
+ }
+ return;
+ }
+ /* We did finish the row. Undo our little suspension hack if a previous
+ * call suspended; then mark the main buffer empty.
+ */
+ if (main->suspended) {
+ (*in_row_ctr)++;
+ main->suspended = FALSE;
+ }
+ main->rowgroup_ctr = 0;
+ main->cur_iMCU_row++;
+ }
+}
+
+
+#ifdef FULL_MAIN_BUFFER_SUPPORTED
+
+/*
+ * Process some data.
+ * This routine handles all of the modes that use a full-size buffer.
+ */
+
+METHODDEF(void)
+process_data_buffer_main (j_compress_ptr cinfo,
+ JSAMPARRAY input_buf, JDIMENSION *in_row_ctr,
+ JDIMENSION in_rows_avail)
+{
+ my_main_ptr main = (my_main_ptr) cinfo->main;
+ int ci;
+ jpeg_component_info *compptr;
+ boolean writing = (main->pass_mode != JBUF_CRANK_DEST);
+
+ while (main->cur_iMCU_row < cinfo->total_iMCU_rows) {
+ /* Realign the virtual buffers if at the start of an iMCU row. */
+ if (main->rowgroup_ctr == 0) {
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ main->buffer[ci] = (*cinfo->mem->access_virt_sarray)
+ ((j_common_ptr) cinfo, main->whole_image[ci],
+ main->cur_iMCU_row * (compptr->v_samp_factor * DCTSIZE),
+ (JDIMENSION) (compptr->v_samp_factor * DCTSIZE), writing);
+ }
+ /* In a read pass, pretend we just read some source data. */
+ if (! writing) {
+ *in_row_ctr += cinfo->max_v_samp_factor * DCTSIZE;
+ main->rowgroup_ctr = DCTSIZE;
+ }
+ }
+
+ /* If a write pass, read input data until the current iMCU row is full. */
+ /* Note: preprocessor will pad if necessary to fill the last iMCU row. */
+ if (writing) {
+ (*cinfo->prep->pre_process_data) (cinfo,
+ input_buf, in_row_ctr, in_rows_avail,
+ main->buffer, &main->rowgroup_ctr,
+ (JDIMENSION) DCTSIZE);
+ /* Return to application if we need more data to fill the iMCU row. */
+ if (main->rowgroup_ctr < DCTSIZE)
+ return;
+ }
+
+ /* Emit data, unless this is a sink-only pass. */
+ if (main->pass_mode != JBUF_SAVE_SOURCE) {
+ if (! (*cinfo->coef->compress_data) (cinfo, main->buffer)) {
+ /* If compressor did not consume the whole row, then we must need to
+ * suspend processing and return to the application. In this situation
+ * we pretend we didn't yet consume the last input row; otherwise, if
+ * it happened to be the last row of the image, the application would
+ * think we were done.
+ */
+ if (! main->suspended) {
+ (*in_row_ctr)--;
+ main->suspended = TRUE;
+ }
+ return;
+ }
+ /* We did finish the row. Undo our little suspension hack if a previous
+ * call suspended; then mark the main buffer empty.
+ */
+ if (main->suspended) {
+ (*in_row_ctr)++;
+ main->suspended = FALSE;
+ }
+ }
+
+ /* If get here, we are done with this iMCU row. Mark buffer empty. */
+ main->rowgroup_ctr = 0;
+ main->cur_iMCU_row++;
+ }
+}
+
+#endif /* FULL_MAIN_BUFFER_SUPPORTED */
+
+
+/*
+ * Initialize main buffer controller.
+ */
+
+GLOBAL(void)
+jinit_c_main_controller (j_compress_ptr cinfo, boolean need_full_buffer)
+{
+ my_main_ptr main;
+ int ci;
+ jpeg_component_info *compptr;
+
+ main = (my_main_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_main_controller));
+ cinfo->main = (struct jpeg_c_main_controller *) main;
+ main->pub.start_pass = start_pass_main;
+
+ /* We don't need to create a buffer in raw-data mode. */
+ if (cinfo->raw_data_in)
+ return;
+
+ /* Create the buffer. It holds downsampled data, so each component
+ * may be of a different size.
+ */
+ if (need_full_buffer) {
+#ifdef FULL_MAIN_BUFFER_SUPPORTED
+ /* Allocate a full-image virtual array for each component */
+ /* Note we pad the bottom to a multiple of the iMCU height */
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ main->whole_image[ci] = (*cinfo->mem->request_virt_sarray)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE, FALSE,
+ compptr->width_in_blocks * DCTSIZE,
+ (JDIMENSION) jround_up((long) compptr->height_in_blocks,
+ (long) compptr->v_samp_factor) * DCTSIZE,
+ (JDIMENSION) (compptr->v_samp_factor * DCTSIZE));
+ }
+#else
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+#endif
+ } else {
+#ifdef FULL_MAIN_BUFFER_SUPPORTED
+ main->whole_image[0] = NULL; /* flag for no virtual arrays */
+#endif
+ /* Allocate a strip buffer for each component */
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ main->buffer[ci] = (*cinfo->mem->alloc_sarray)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ compptr->width_in_blocks * DCTSIZE,
+ (JDIMENSION) (compptr->v_samp_factor * DCTSIZE));
+ }
+ }
+}
diff --git a/src/SFML/Graphics/libjpeg/jcmarker.c b/src/SFML/Graphics/libjpeg/jcmarker.c
new file mode 100755
index 0000000..0d3ca5e
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jcmarker.c
@@ -0,0 +1,664 @@
+/*
+ * jcmarker.c
+ *
+ * Copyright (C) 1991-1998, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains routines to write JPEG datastream markers.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+typedef enum { /* JPEG marker codes */
+ M_SOF0 = 0xc0,
+ M_SOF1 = 0xc1,
+ M_SOF2 = 0xc2,
+ M_SOF3 = 0xc3,
+
+ M_SOF5 = 0xc5,
+ M_SOF6 = 0xc6,
+ M_SOF7 = 0xc7,
+
+ M_JPG = 0xc8,
+ M_SOF9 = 0xc9,
+ M_SOF10 = 0xca,
+ M_SOF11 = 0xcb,
+
+ M_SOF13 = 0xcd,
+ M_SOF14 = 0xce,
+ M_SOF15 = 0xcf,
+
+ M_DHT = 0xc4,
+
+ M_DAC = 0xcc,
+
+ M_RST0 = 0xd0,
+ M_RST1 = 0xd1,
+ M_RST2 = 0xd2,
+ M_RST3 = 0xd3,
+ M_RST4 = 0xd4,
+ M_RST5 = 0xd5,
+ M_RST6 = 0xd6,
+ M_RST7 = 0xd7,
+
+ M_SOI = 0xd8,
+ M_EOI = 0xd9,
+ M_SOS = 0xda,
+ M_DQT = 0xdb,
+ M_DNL = 0xdc,
+ M_DRI = 0xdd,
+ M_DHP = 0xde,
+ M_EXP = 0xdf,
+
+ M_APP0 = 0xe0,
+ M_APP1 = 0xe1,
+ M_APP2 = 0xe2,
+ M_APP3 = 0xe3,
+ M_APP4 = 0xe4,
+ M_APP5 = 0xe5,
+ M_APP6 = 0xe6,
+ M_APP7 = 0xe7,
+ M_APP8 = 0xe8,
+ M_APP9 = 0xe9,
+ M_APP10 = 0xea,
+ M_APP11 = 0xeb,
+ M_APP12 = 0xec,
+ M_APP13 = 0xed,
+ M_APP14 = 0xee,
+ M_APP15 = 0xef,
+
+ M_JPG0 = 0xf0,
+ M_JPG13 = 0xfd,
+ M_COM = 0xfe,
+
+ M_TEM = 0x01,
+
+ M_ERROR = 0x100
+} JPEG_MARKER;
+
+
+/* Private state */
+
+typedef struct {
+ struct jpeg_marker_writer pub; /* public fields */
+
+ unsigned int last_restart_interval; /* last DRI value emitted; 0 after SOI */
+} my_marker_writer;
+
+typedef my_marker_writer * my_marker_ptr;
+
+
+/*
+ * Basic output routines.
+ *
+ * Note that we do not support suspension while writing a marker.
+ * Therefore, an application using suspension must ensure that there is
+ * enough buffer space for the initial markers (typ. 600-700 bytes) before
+ * calling jpeg_start_compress, and enough space to write the trailing EOI
+ * (a few bytes) before calling jpeg_finish_compress. Multipass compression
+ * modes are not supported at all with suspension, so those two are the only
+ * points where markers will be written.
+ */
+
+LOCAL(void)
+emit_byte (j_compress_ptr cinfo, int val)
+/* Emit a byte */
+{
+ struct jpeg_destination_mgr * dest = cinfo->dest;
+
+ *(dest->next_output_byte)++ = (JOCTET) val;
+ if (--dest->free_in_buffer == 0) {
+ if (! (*dest->empty_output_buffer) (cinfo))
+ ERREXIT(cinfo, JERR_CANT_SUSPEND);
+ }
+}
+
+
+LOCAL(void)
+emit_marker (j_compress_ptr cinfo, JPEG_MARKER mark)
+/* Emit a marker code */
+{
+ emit_byte(cinfo, 0xFF);
+ emit_byte(cinfo, (int) mark);
+}
+
+
+LOCAL(void)
+emit_2bytes (j_compress_ptr cinfo, int value)
+/* Emit a 2-byte integer; these are always MSB first in JPEG files */
+{
+ emit_byte(cinfo, (value >> 8) & 0xFF);
+ emit_byte(cinfo, value & 0xFF);
+}
+
+
+/*
+ * Routines to write specific marker types.
+ */
+
+LOCAL(int)
+emit_dqt (j_compress_ptr cinfo, int index)
+/* Emit a DQT marker */
+/* Returns the precision used (0 = 8bits, 1 = 16bits) for baseline checking */
+{
+ JQUANT_TBL * qtbl = cinfo->quant_tbl_ptrs[index];
+ int prec;
+ int i;
+
+ if (qtbl == NULL)
+ ERREXIT1(cinfo, JERR_NO_QUANT_TABLE, index);
+
+ prec = 0;
+ for (i = 0; i < DCTSIZE2; i++) {
+ if (qtbl->quantval[i] > 255)
+ prec = 1;
+ }
+
+ if (! qtbl->sent_table) {
+ emit_marker(cinfo, M_DQT);
+
+ emit_2bytes(cinfo, prec ? DCTSIZE2*2 + 1 + 2 : DCTSIZE2 + 1 + 2);
+
+ emit_byte(cinfo, index + (prec<<4));
+
+ for (i = 0; i < DCTSIZE2; i++) {
+ /* The table entries must be emitted in zigzag order. */
+ unsigned int qval = qtbl->quantval[jpeg_natural_order[i]];
+ if (prec)
+ emit_byte(cinfo, (int) (qval >> 8));
+ emit_byte(cinfo, (int) (qval & 0xFF));
+ }
+
+ qtbl->sent_table = TRUE;
+ }
+
+ return prec;
+}
+
+
+LOCAL(void)
+emit_dht (j_compress_ptr cinfo, int index, boolean is_ac)
+/* Emit a DHT marker */
+{
+ JHUFF_TBL * htbl;
+ int length, i;
+
+ if (is_ac) {
+ htbl = cinfo->ac_huff_tbl_ptrs[index];
+ index += 0x10; /* output index has AC bit set */
+ } else {
+ htbl = cinfo->dc_huff_tbl_ptrs[index];
+ }
+
+ if (htbl == NULL)
+ ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, index);
+
+ if (! htbl->sent_table) {
+ emit_marker(cinfo, M_DHT);
+
+ length = 0;
+ for (i = 1; i <= 16; i++)
+ length += htbl->bits[i];
+
+ emit_2bytes(cinfo, length + 2 + 1 + 16);
+ emit_byte(cinfo, index);
+
+ for (i = 1; i <= 16; i++)
+ emit_byte(cinfo, htbl->bits[i]);
+
+ for (i = 0; i < length; i++)
+ emit_byte(cinfo, htbl->huffval[i]);
+
+ htbl->sent_table = TRUE;
+ }
+}
+
+
+LOCAL(void)
+emit_dac (j_compress_ptr cinfo)
+/* Emit a DAC marker */
+/* Since the useful info is so small, we want to emit all the tables in */
+/* one DAC marker. Therefore this routine does its own scan of the table. */
+{
+#ifdef C_ARITH_CODING_SUPPORTED
+ char dc_in_use[NUM_ARITH_TBLS];
+ char ac_in_use[NUM_ARITH_TBLS];
+ int length, i;
+ jpeg_component_info *compptr;
+
+ for (i = 0; i < NUM_ARITH_TBLS; i++)
+ dc_in_use[i] = ac_in_use[i] = 0;
+
+ for (i = 0; i < cinfo->comps_in_scan; i++) {
+ compptr = cinfo->cur_comp_info[i];
+ dc_in_use[compptr->dc_tbl_no] = 1;
+ ac_in_use[compptr->ac_tbl_no] = 1;
+ }
+
+ length = 0;
+ for (i = 0; i < NUM_ARITH_TBLS; i++)
+ length += dc_in_use[i] + ac_in_use[i];
+
+ emit_marker(cinfo, M_DAC);
+
+ emit_2bytes(cinfo, length*2 + 2);
+
+ for (i = 0; i < NUM_ARITH_TBLS; i++) {
+ if (dc_in_use[i]) {
+ emit_byte(cinfo, i);
+ emit_byte(cinfo, cinfo->arith_dc_L[i] + (cinfo->arith_dc_U[i]<<4));
+ }
+ if (ac_in_use[i]) {
+ emit_byte(cinfo, i + 0x10);
+ emit_byte(cinfo, cinfo->arith_ac_K[i]);
+ }
+ }
+#endif /* C_ARITH_CODING_SUPPORTED */
+}
+
+
+LOCAL(void)
+emit_dri (j_compress_ptr cinfo)
+/* Emit a DRI marker */
+{
+ emit_marker(cinfo, M_DRI);
+
+ emit_2bytes(cinfo, 4); /* fixed length */
+
+ emit_2bytes(cinfo, (int) cinfo->restart_interval);
+}
+
+
+LOCAL(void)
+emit_sof (j_compress_ptr cinfo, JPEG_MARKER code)
+/* Emit a SOF marker */
+{
+ int ci;
+ jpeg_component_info *compptr;
+
+ emit_marker(cinfo, code);
+
+ emit_2bytes(cinfo, 3 * cinfo->num_components + 2 + 5 + 1); /* length */
+
+ /* Make sure image isn't bigger than SOF field can handle */
+ if ((long) cinfo->image_height > 65535L ||
+ (long) cinfo->image_width > 65535L)
+ ERREXIT1(cinfo, JERR_IMAGE_TOO_BIG, (unsigned int) 65535);
+
+ emit_byte(cinfo, cinfo->data_precision);
+ emit_2bytes(cinfo, (int) cinfo->image_height);
+ emit_2bytes(cinfo, (int) cinfo->image_width);
+
+ emit_byte(cinfo, cinfo->num_components);
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ emit_byte(cinfo, compptr->component_id);
+ emit_byte(cinfo, (compptr->h_samp_factor << 4) + compptr->v_samp_factor);
+ emit_byte(cinfo, compptr->quant_tbl_no);
+ }
+}
+
+
+LOCAL(void)
+emit_sos (j_compress_ptr cinfo)
+/* Emit a SOS marker */
+{
+ int i, td, ta;
+ jpeg_component_info *compptr;
+
+ emit_marker(cinfo, M_SOS);
+
+ emit_2bytes(cinfo, 2 * cinfo->comps_in_scan + 2 + 1 + 3); /* length */
+
+ emit_byte(cinfo, cinfo->comps_in_scan);
+
+ for (i = 0; i < cinfo->comps_in_scan; i++) {
+ compptr = cinfo->cur_comp_info[i];
+ emit_byte(cinfo, compptr->component_id);
+ td = compptr->dc_tbl_no;
+ ta = compptr->ac_tbl_no;
+ if (cinfo->progressive_mode) {
+ /* Progressive mode: only DC or only AC tables are used in one scan;
+ * furthermore, Huffman coding of DC refinement uses no table at all.
+ * We emit 0 for unused field(s); this is recommended by the P&M text
+ * but does not seem to be specified in the standard.
+ */
+ if (cinfo->Ss == 0) {
+ ta = 0; /* DC scan */
+ if (cinfo->Ah != 0 && !cinfo->arith_code)
+ td = 0; /* no DC table either */
+ } else {
+ td = 0; /* AC scan */
+ }
+ }
+ emit_byte(cinfo, (td << 4) + ta);
+ }
+
+ emit_byte(cinfo, cinfo->Ss);
+ emit_byte(cinfo, cinfo->Se);
+ emit_byte(cinfo, (cinfo->Ah << 4) + cinfo->Al);
+}
+
+
+LOCAL(void)
+emit_jfif_app0 (j_compress_ptr cinfo)
+/* Emit a JFIF-compliant APP0 marker */
+{
+ /*
+ * Length of APP0 block (2 bytes)
+ * Block ID (4 bytes - ASCII "JFIF")
+ * Zero byte (1 byte to terminate the ID string)
+ * Version Major, Minor (2 bytes - major first)
+ * Units (1 byte - 0x00 = none, 0x01 = inch, 0x02 = cm)
+ * Xdpu (2 bytes - dots per unit horizontal)
+ * Ydpu (2 bytes - dots per unit vertical)
+ * Thumbnail X size (1 byte)
+ * Thumbnail Y size (1 byte)
+ */
+
+ emit_marker(cinfo, M_APP0);
+
+ emit_2bytes(cinfo, 2 + 4 + 1 + 2 + 1 + 2 + 2 + 1 + 1); /* length */
+
+ emit_byte(cinfo, 0x4A); /* Identifier: ASCII "JFIF" */
+ emit_byte(cinfo, 0x46);
+ emit_byte(cinfo, 0x49);
+ emit_byte(cinfo, 0x46);
+ emit_byte(cinfo, 0);
+ emit_byte(cinfo, cinfo->JFIF_major_version); /* Version fields */
+ emit_byte(cinfo, cinfo->JFIF_minor_version);
+ emit_byte(cinfo, cinfo->density_unit); /* Pixel size information */
+ emit_2bytes(cinfo, (int) cinfo->X_density);
+ emit_2bytes(cinfo, (int) cinfo->Y_density);
+ emit_byte(cinfo, 0); /* No thumbnail image */
+ emit_byte(cinfo, 0);
+}
+
+
+LOCAL(void)
+emit_adobe_app14 (j_compress_ptr cinfo)
+/* Emit an Adobe APP14 marker */
+{
+ /*
+ * Length of APP14 block (2 bytes)
+ * Block ID (5 bytes - ASCII "Adobe")
+ * Version Number (2 bytes - currently 100)
+ * Flags0 (2 bytes - currently 0)
+ * Flags1 (2 bytes - currently 0)
+ * Color transform (1 byte)
+ *
+ * Although Adobe TN 5116 mentions Version = 101, all the Adobe files
+ * now in circulation seem to use Version = 100, so that's what we write.
+ *
+ * We write the color transform byte as 1 if the JPEG color space is
+ * YCbCr, 2 if it's YCCK, 0 otherwise. Adobe's definition has to do with
+ * whether the encoder performed a transformation, which is pretty useless.
+ */
+
+ emit_marker(cinfo, M_APP14);
+
+ emit_2bytes(cinfo, 2 + 5 + 2 + 2 + 2 + 1); /* length */
+
+ emit_byte(cinfo, 0x41); /* Identifier: ASCII "Adobe" */
+ emit_byte(cinfo, 0x64);
+ emit_byte(cinfo, 0x6F);
+ emit_byte(cinfo, 0x62);
+ emit_byte(cinfo, 0x65);
+ emit_2bytes(cinfo, 100); /* Version */
+ emit_2bytes(cinfo, 0); /* Flags0 */
+ emit_2bytes(cinfo, 0); /* Flags1 */
+ switch (cinfo->jpeg_color_space) {
+ case JCS_YCbCr:
+ emit_byte(cinfo, 1); /* Color transform = 1 */
+ break;
+ case JCS_YCCK:
+ emit_byte(cinfo, 2); /* Color transform = 2 */
+ break;
+ default:
+ emit_byte(cinfo, 0); /* Color transform = 0 */
+ break;
+ }
+}
+
+
+/*
+ * These routines allow writing an arbitrary marker with parameters.
+ * The only intended use is to emit COM or APPn markers after calling
+ * write_file_header and before calling write_frame_header.
+ * Other uses are not guaranteed to produce desirable results.
+ * Counting the parameter bytes properly is the caller's responsibility.
+ */
+
+METHODDEF(void)
+write_marker_header (j_compress_ptr cinfo, int marker, unsigned int datalen)
+/* Emit an arbitrary marker header */
+{
+ if (datalen > (unsigned int) 65533) /* safety check */
+ ERREXIT(cinfo, JERR_BAD_LENGTH);
+
+ emit_marker(cinfo, (JPEG_MARKER) marker);
+
+ emit_2bytes(cinfo, (int) (datalen + 2)); /* total length */
+}
+
+METHODDEF(void)
+write_marker_byte (j_compress_ptr cinfo, int val)
+/* Emit one byte of marker parameters following write_marker_header */
+{
+ emit_byte(cinfo, val);
+}
+
+
+/*
+ * Write datastream header.
+ * This consists of an SOI and optional APPn markers.
+ * We recommend use of the JFIF marker, but not the Adobe marker,
+ * when using YCbCr or grayscale data. The JFIF marker should NOT
+ * be used for any other JPEG colorspace. The Adobe marker is helpful
+ * to distinguish RGB, CMYK, and YCCK colorspaces.
+ * Note that an application can write additional header markers after
+ * jpeg_start_compress returns.
+ */
+
+METHODDEF(void)
+write_file_header (j_compress_ptr cinfo)
+{
+ my_marker_ptr marker = (my_marker_ptr) cinfo->marker;
+
+ emit_marker(cinfo, M_SOI); /* first the SOI */
+
+ /* SOI is defined to reset restart interval to 0 */
+ marker->last_restart_interval = 0;
+
+ if (cinfo->write_JFIF_header) /* next an optional JFIF APP0 */
+ emit_jfif_app0(cinfo);
+ if (cinfo->write_Adobe_marker) /* next an optional Adobe APP14 */
+ emit_adobe_app14(cinfo);
+}
+
+
+/*
+ * Write frame header.
+ * This consists of DQT and SOFn markers.
+ * Note that we do not emit the SOF until we have emitted the DQT(s).
+ * This avoids compatibility problems with incorrect implementations that
+ * try to error-check the quant table numbers as soon as they see the SOF.
+ */
+
+METHODDEF(void)
+write_frame_header (j_compress_ptr cinfo)
+{
+ int ci, prec;
+ boolean is_baseline;
+ jpeg_component_info *compptr;
+
+ /* Emit DQT for each quantization table.
+ * Note that emit_dqt() suppresses any duplicate tables.
+ */
+ prec = 0;
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ prec += emit_dqt(cinfo, compptr->quant_tbl_no);
+ }
+ /* now prec is nonzero iff there are any 16-bit quant tables. */
+
+ /* Check for a non-baseline specification.
+ * Note we assume that Huffman table numbers won't be changed later.
+ */
+ if (cinfo->arith_code || cinfo->progressive_mode ||
+ cinfo->data_precision != 8) {
+ is_baseline = FALSE;
+ } else {
+ is_baseline = TRUE;
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ if (compptr->dc_tbl_no > 1 || compptr->ac_tbl_no > 1)
+ is_baseline = FALSE;
+ }
+ if (prec && is_baseline) {
+ is_baseline = FALSE;
+ /* If it's baseline except for quantizer size, warn the user */
+ TRACEMS(cinfo, 0, JTRC_16BIT_TABLES);
+ }
+ }
+
+ /* Emit the proper SOF marker */
+ if (cinfo->arith_code) {
+ emit_sof(cinfo, M_SOF9); /* SOF code for arithmetic coding */
+ } else {
+ if (cinfo->progressive_mode)
+ emit_sof(cinfo, M_SOF2); /* SOF code for progressive Huffman */
+ else if (is_baseline)
+ emit_sof(cinfo, M_SOF0); /* SOF code for baseline implementation */
+ else
+ emit_sof(cinfo, M_SOF1); /* SOF code for non-baseline Huffman file */
+ }
+}
+
+
+/*
+ * Write scan header.
+ * This consists of DHT or DAC markers, optional DRI, and SOS.
+ * Compressed data will be written following the SOS.
+ */
+
+METHODDEF(void)
+write_scan_header (j_compress_ptr cinfo)
+{
+ my_marker_ptr marker = (my_marker_ptr) cinfo->marker;
+ int i;
+ jpeg_component_info *compptr;
+
+ if (cinfo->arith_code) {
+ /* Emit arith conditioning info. We may have some duplication
+ * if the file has multiple scans, but it's so small it's hardly
+ * worth worrying about.
+ */
+ emit_dac(cinfo);
+ } else {
+ /* Emit Huffman tables.
+ * Note that emit_dht() suppresses any duplicate tables.
+ */
+ for (i = 0; i < cinfo->comps_in_scan; i++) {
+ compptr = cinfo->cur_comp_info[i];
+ if (cinfo->progressive_mode) {
+ /* Progressive mode: only DC or only AC tables are used in one scan */
+ if (cinfo->Ss == 0) {
+ if (cinfo->Ah == 0) /* DC needs no table for refinement scan */
+ emit_dht(cinfo, compptr->dc_tbl_no, FALSE);
+ } else {
+ emit_dht(cinfo, compptr->ac_tbl_no, TRUE);
+ }
+ } else {
+ /* Sequential mode: need both DC and AC tables */
+ emit_dht(cinfo, compptr->dc_tbl_no, FALSE);
+ emit_dht(cinfo, compptr->ac_tbl_no, TRUE);
+ }
+ }
+ }
+
+ /* Emit DRI if required --- note that DRI value could change for each scan.
+ * We avoid wasting space with unnecessary DRIs, however.
+ */
+ if (cinfo->restart_interval != marker->last_restart_interval) {
+ emit_dri(cinfo);
+ marker->last_restart_interval = cinfo->restart_interval;
+ }
+
+ emit_sos(cinfo);
+}
+
+
+/*
+ * Write datastream trailer.
+ */
+
+METHODDEF(void)
+write_file_trailer (j_compress_ptr cinfo)
+{
+ emit_marker(cinfo, M_EOI);
+}
+
+
+/*
+ * Write an abbreviated table-specification datastream.
+ * This consists of SOI, DQT and DHT tables, and EOI.
+ * Any table that is defined and not marked sent_table = TRUE will be
+ * emitted. Note that all tables will be marked sent_table = TRUE at exit.
+ */
+
+METHODDEF(void)
+write_tables_only (j_compress_ptr cinfo)
+{
+ int i;
+
+ emit_marker(cinfo, M_SOI);
+
+ for (i = 0; i < NUM_QUANT_TBLS; i++) {
+ if (cinfo->quant_tbl_ptrs[i] != NULL)
+ (void) emit_dqt(cinfo, i);
+ }
+
+ if (! cinfo->arith_code) {
+ for (i = 0; i < NUM_HUFF_TBLS; i++) {
+ if (cinfo->dc_huff_tbl_ptrs[i] != NULL)
+ emit_dht(cinfo, i, FALSE);
+ if (cinfo->ac_huff_tbl_ptrs[i] != NULL)
+ emit_dht(cinfo, i, TRUE);
+ }
+ }
+
+ emit_marker(cinfo, M_EOI);
+}
+
+
+/*
+ * Initialize the marker writer module.
+ */
+
+GLOBAL(void)
+jinit_marker_writer (j_compress_ptr cinfo)
+{
+ my_marker_ptr marker;
+
+ /* Create the subobject */
+ marker = (my_marker_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_marker_writer));
+ cinfo->marker = (struct jpeg_marker_writer *) marker;
+ /* Initialize method pointers */
+ marker->pub.write_file_header = write_file_header;
+ marker->pub.write_frame_header = write_frame_header;
+ marker->pub.write_scan_header = write_scan_header;
+ marker->pub.write_file_trailer = write_file_trailer;
+ marker->pub.write_tables_only = write_tables_only;
+ marker->pub.write_marker_header = write_marker_header;
+ marker->pub.write_marker_byte = write_marker_byte;
+ /* Initialize private state */
+ marker->last_restart_interval = 0;
+}
diff --git a/src/SFML/Graphics/libjpeg/jcmaster.c b/src/SFML/Graphics/libjpeg/jcmaster.c
new file mode 100755
index 0000000..e61138b
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jcmaster.c
@@ -0,0 +1,590 @@
+/*
+ * jcmaster.c
+ *
+ * Copyright (C) 1991-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains master control logic for the JPEG compressor.
+ * These routines are concerned with parameter validation, initial setup,
+ * and inter-pass control (determining the number of passes and the work
+ * to be done in each pass).
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/* Private state */
+
+typedef enum {
+ main_pass, /* input data, also do first output step */
+ huff_opt_pass, /* Huffman code optimization pass */
+ output_pass /* data output pass */
+} c_pass_type;
+
+typedef struct {
+ struct jpeg_comp_master pub; /* public fields */
+
+ c_pass_type pass_type; /* the type of the current pass */
+
+ int pass_number; /* # of passes completed */
+ int total_passes; /* total # of passes needed */
+
+ int scan_number; /* current index in scan_info[] */
+} my_comp_master;
+
+typedef my_comp_master * my_master_ptr;
+
+
+/*
+ * Support routines that do various essential calculations.
+ */
+
+LOCAL(void)
+initial_setup (j_compress_ptr cinfo)
+/* Do computations that are needed before master selection phase */
+{
+ int ci;
+ jpeg_component_info *compptr;
+ long samplesperrow;
+ JDIMENSION jd_samplesperrow;
+
+ /* Sanity check on image dimensions */
+ if (cinfo->image_height <= 0 || cinfo->image_width <= 0
+ || cinfo->num_components <= 0 || cinfo->input_components <= 0)
+ ERREXIT(cinfo, JERR_EMPTY_IMAGE);
+
+ /* Make sure image isn't bigger than I can handle */
+ if ((long) cinfo->image_height > (long) JPEG_MAX_DIMENSION ||
+ (long) cinfo->image_width > (long) JPEG_MAX_DIMENSION)
+ ERREXIT1(cinfo, JERR_IMAGE_TOO_BIG, (unsigned int) JPEG_MAX_DIMENSION);
+
+ /* Width of an input scanline must be representable as JDIMENSION. */
+ samplesperrow = (long) cinfo->image_width * (long) cinfo->input_components;
+ jd_samplesperrow = (JDIMENSION) samplesperrow;
+ if ((long) jd_samplesperrow != samplesperrow)
+ ERREXIT(cinfo, JERR_WIDTH_OVERFLOW);
+
+ /* For now, precision must match compiled-in value... */
+ if (cinfo->data_precision != BITS_IN_JSAMPLE)
+ ERREXIT1(cinfo, JERR_BAD_PRECISION, cinfo->data_precision);
+
+ /* Check that number of components won't exceed internal array sizes */
+ if (cinfo->num_components > MAX_COMPONENTS)
+ ERREXIT2(cinfo, JERR_COMPONENT_COUNT, cinfo->num_components,
+ MAX_COMPONENTS);
+
+ /* Compute maximum sampling factors; check factor validity */
+ cinfo->max_h_samp_factor = 1;
+ cinfo->max_v_samp_factor = 1;
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ if (compptr->h_samp_factor<=0 || compptr->h_samp_factor>MAX_SAMP_FACTOR ||
+ compptr->v_samp_factor<=0 || compptr->v_samp_factor>MAX_SAMP_FACTOR)
+ ERREXIT(cinfo, JERR_BAD_SAMPLING);
+ cinfo->max_h_samp_factor = MAX(cinfo->max_h_samp_factor,
+ compptr->h_samp_factor);
+ cinfo->max_v_samp_factor = MAX(cinfo->max_v_samp_factor,
+ compptr->v_samp_factor);
+ }
+
+ /* Compute dimensions of components */
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ /* Fill in the correct component_index value; don't rely on application */
+ compptr->component_index = ci;
+ /* For compression, we never do DCT scaling. */
+ compptr->DCT_scaled_size = DCTSIZE;
+ /* Size in DCT blocks */
+ compptr->width_in_blocks = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_width * (long) compptr->h_samp_factor,
+ (long) (cinfo->max_h_samp_factor * DCTSIZE));
+ compptr->height_in_blocks = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_height * (long) compptr->v_samp_factor,
+ (long) (cinfo->max_v_samp_factor * DCTSIZE));
+ /* Size in samples */
+ compptr->downsampled_width = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_width * (long) compptr->h_samp_factor,
+ (long) cinfo->max_h_samp_factor);
+ compptr->downsampled_height = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_height * (long) compptr->v_samp_factor,
+ (long) cinfo->max_v_samp_factor);
+ /* Mark component needed (this flag isn't actually used for compression) */
+ compptr->component_needed = TRUE;
+ }
+
+ /* Compute number of fully interleaved MCU rows (number of times that
+ * main controller will call coefficient controller).
+ */
+ cinfo->total_iMCU_rows = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_height,
+ (long) (cinfo->max_v_samp_factor*DCTSIZE));
+}
+
+
+#ifdef C_MULTISCAN_FILES_SUPPORTED
+
+LOCAL(void)
+validate_script (j_compress_ptr cinfo)
+/* Verify that the scan script in cinfo->scan_info[] is valid; also
+ * determine whether it uses progressive JPEG, and set cinfo->progressive_mode.
+ */
+{
+ const jpeg_scan_info * scanptr;
+ int scanno, ncomps, ci, coefi, thisi;
+ int Ss, Se, Ah, Al;
+ boolean component_sent[MAX_COMPONENTS];
+#ifdef C_PROGRESSIVE_SUPPORTED
+ int * last_bitpos_ptr;
+ int last_bitpos[MAX_COMPONENTS][DCTSIZE2];
+ /* -1 until that coefficient has been seen; then last Al for it */
+#endif
+
+ if (cinfo->num_scans <= 0)
+ ERREXIT1(cinfo, JERR_BAD_SCAN_SCRIPT, 0);
+
+ /* For sequential JPEG, all scans must have Ss=0, Se=DCTSIZE2-1;
+ * for progressive JPEG, no scan can have this.
+ */
+ scanptr = cinfo->scan_info;
+ if (scanptr->Ss != 0 || scanptr->Se != DCTSIZE2-1) {
+#ifdef C_PROGRESSIVE_SUPPORTED
+ cinfo->progressive_mode = TRUE;
+ last_bitpos_ptr = & last_bitpos[0][0];
+ for (ci = 0; ci < cinfo->num_components; ci++)
+ for (coefi = 0; coefi < DCTSIZE2; coefi++)
+ *last_bitpos_ptr++ = -1;
+#else
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+#endif
+ } else {
+ cinfo->progressive_mode = FALSE;
+ for (ci = 0; ci < cinfo->num_components; ci++)
+ component_sent[ci] = FALSE;
+ }
+
+ for (scanno = 1; scanno <= cinfo->num_scans; scanptr++, scanno++) {
+ /* Validate component indexes */
+ ncomps = scanptr->comps_in_scan;
+ if (ncomps <= 0 || ncomps > MAX_COMPS_IN_SCAN)
+ ERREXIT2(cinfo, JERR_COMPONENT_COUNT, ncomps, MAX_COMPS_IN_SCAN);
+ for (ci = 0; ci < ncomps; ci++) {
+ thisi = scanptr->component_index[ci];
+ if (thisi < 0 || thisi >= cinfo->num_components)
+ ERREXIT1(cinfo, JERR_BAD_SCAN_SCRIPT, scanno);
+ /* Components must appear in SOF order within each scan */
+ if (ci > 0 && thisi <= scanptr->component_index[ci-1])
+ ERREXIT1(cinfo, JERR_BAD_SCAN_SCRIPT, scanno);
+ }
+ /* Validate progression parameters */
+ Ss = scanptr->Ss;
+ Se = scanptr->Se;
+ Ah = scanptr->Ah;
+ Al = scanptr->Al;
+ if (cinfo->progressive_mode) {
+#ifdef C_PROGRESSIVE_SUPPORTED
+ /* The JPEG spec simply gives the ranges 0..13 for Ah and Al, but that
+ * seems wrong: the upper bound ought to depend on data precision.
+ * Perhaps they really meant 0..N+1 for N-bit precision.
+ * Here we allow 0..10 for 8-bit data; Al larger than 10 results in
+ * out-of-range reconstructed DC values during the first DC scan,
+ * which might cause problems for some decoders.
+ */
+#if BITS_IN_JSAMPLE == 8
+#define MAX_AH_AL 10
+#else
+#define MAX_AH_AL 13
+#endif
+ if (Ss < 0 || Ss >= DCTSIZE2 || Se < Ss || Se >= DCTSIZE2 ||
+ Ah < 0 || Ah > MAX_AH_AL || Al < 0 || Al > MAX_AH_AL)
+ ERREXIT1(cinfo, JERR_BAD_PROG_SCRIPT, scanno);
+ if (Ss == 0) {
+ if (Se != 0) /* DC and AC together not OK */
+ ERREXIT1(cinfo, JERR_BAD_PROG_SCRIPT, scanno);
+ } else {
+ if (ncomps != 1) /* AC scans must be for only one component */
+ ERREXIT1(cinfo, JERR_BAD_PROG_SCRIPT, scanno);
+ }
+ for (ci = 0; ci < ncomps; ci++) {
+ last_bitpos_ptr = & last_bitpos[scanptr->component_index[ci]][0];
+ if (Ss != 0 && last_bitpos_ptr[0] < 0) /* AC without prior DC scan */
+ ERREXIT1(cinfo, JERR_BAD_PROG_SCRIPT, scanno);
+ for (coefi = Ss; coefi <= Se; coefi++) {
+ if (last_bitpos_ptr[coefi] < 0) {
+ /* first scan of this coefficient */
+ if (Ah != 0)
+ ERREXIT1(cinfo, JERR_BAD_PROG_SCRIPT, scanno);
+ } else {
+ /* not first scan */
+ if (Ah != last_bitpos_ptr[coefi] || Al != Ah-1)
+ ERREXIT1(cinfo, JERR_BAD_PROG_SCRIPT, scanno);
+ }
+ last_bitpos_ptr[coefi] = Al;
+ }
+ }
+#endif
+ } else {
+ /* For sequential JPEG, all progression parameters must be these: */
+ if (Ss != 0 || Se != DCTSIZE2-1 || Ah != 0 || Al != 0)
+ ERREXIT1(cinfo, JERR_BAD_PROG_SCRIPT, scanno);
+ /* Make sure components are not sent twice */
+ for (ci = 0; ci < ncomps; ci++) {
+ thisi = scanptr->component_index[ci];
+ if (component_sent[thisi])
+ ERREXIT1(cinfo, JERR_BAD_SCAN_SCRIPT, scanno);
+ component_sent[thisi] = TRUE;
+ }
+ }
+ }
+
+ /* Now verify that everything got sent. */
+ if (cinfo->progressive_mode) {
+#ifdef C_PROGRESSIVE_SUPPORTED
+ /* For progressive mode, we only check that at least some DC data
+ * got sent for each component; the spec does not require that all bits
+ * of all coefficients be transmitted. Would it be wiser to enforce
+ * transmission of all coefficient bits??
+ */
+ for (ci = 0; ci < cinfo->num_components; ci++) {
+ if (last_bitpos[ci][0] < 0)
+ ERREXIT(cinfo, JERR_MISSING_DATA);
+ }
+#endif
+ } else {
+ for (ci = 0; ci < cinfo->num_components; ci++) {
+ if (! component_sent[ci])
+ ERREXIT(cinfo, JERR_MISSING_DATA);
+ }
+ }
+}
+
+#endif /* C_MULTISCAN_FILES_SUPPORTED */
+
+
+LOCAL(void)
+select_scan_parameters (j_compress_ptr cinfo)
+/* Set up the scan parameters for the current scan */
+{
+ int ci;
+
+#ifdef C_MULTISCAN_FILES_SUPPORTED
+ if (cinfo->scan_info != NULL) {
+ /* Prepare for current scan --- the script is already validated */
+ my_master_ptr master = (my_master_ptr) cinfo->master;
+ const jpeg_scan_info * scanptr = cinfo->scan_info + master->scan_number;
+
+ cinfo->comps_in_scan = scanptr->comps_in_scan;
+ for (ci = 0; ci < scanptr->comps_in_scan; ci++) {
+ cinfo->cur_comp_info[ci] =
+ &cinfo->comp_info[scanptr->component_index[ci]];
+ }
+ cinfo->Ss = scanptr->Ss;
+ cinfo->Se = scanptr->Se;
+ cinfo->Ah = scanptr->Ah;
+ cinfo->Al = scanptr->Al;
+ }
+ else
+#endif
+ {
+ /* Prepare for single sequential-JPEG scan containing all components */
+ if (cinfo->num_components > MAX_COMPS_IN_SCAN)
+ ERREXIT2(cinfo, JERR_COMPONENT_COUNT, cinfo->num_components,
+ MAX_COMPS_IN_SCAN);
+ cinfo->comps_in_scan = cinfo->num_components;
+ for (ci = 0; ci < cinfo->num_components; ci++) {
+ cinfo->cur_comp_info[ci] = &cinfo->comp_info[ci];
+ }
+ cinfo->Ss = 0;
+ cinfo->Se = DCTSIZE2-1;
+ cinfo->Ah = 0;
+ cinfo->Al = 0;
+ }
+}
+
+
+LOCAL(void)
+per_scan_setup (j_compress_ptr cinfo)
+/* Do computations that are needed before processing a JPEG scan */
+/* cinfo->comps_in_scan and cinfo->cur_comp_info[] are already set */
+{
+ int ci, mcublks, tmp;
+ jpeg_component_info *compptr;
+
+ if (cinfo->comps_in_scan == 1) {
+
+ /* Noninterleaved (single-component) scan */
+ compptr = cinfo->cur_comp_info[0];
+
+ /* Overall image size in MCUs */
+ cinfo->MCUs_per_row = compptr->width_in_blocks;
+ cinfo->MCU_rows_in_scan = compptr->height_in_blocks;
+
+ /* For noninterleaved scan, always one block per MCU */
+ compptr->MCU_width = 1;
+ compptr->MCU_height = 1;
+ compptr->MCU_blocks = 1;
+ compptr->MCU_sample_width = DCTSIZE;
+ compptr->last_col_width = 1;
+ /* For noninterleaved scans, it is convenient to define last_row_height
+ * as the number of block rows present in the last iMCU row.
+ */
+ tmp = (int) (compptr->height_in_blocks % compptr->v_samp_factor);
+ if (tmp == 0) tmp = compptr->v_samp_factor;
+ compptr->last_row_height = tmp;
+
+ /* Prepare array describing MCU composition */
+ cinfo->blocks_in_MCU = 1;
+ cinfo->MCU_membership[0] = 0;
+
+ } else {
+
+ /* Interleaved (multi-component) scan */
+ if (cinfo->comps_in_scan <= 0 || cinfo->comps_in_scan > MAX_COMPS_IN_SCAN)
+ ERREXIT2(cinfo, JERR_COMPONENT_COUNT, cinfo->comps_in_scan,
+ MAX_COMPS_IN_SCAN);
+
+ /* Overall image size in MCUs */
+ cinfo->MCUs_per_row = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_width,
+ (long) (cinfo->max_h_samp_factor*DCTSIZE));
+ cinfo->MCU_rows_in_scan = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_height,
+ (long) (cinfo->max_v_samp_factor*DCTSIZE));
+
+ cinfo->blocks_in_MCU = 0;
+
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ /* Sampling factors give # of blocks of component in each MCU */
+ compptr->MCU_width = compptr->h_samp_factor;
+ compptr->MCU_height = compptr->v_samp_factor;
+ compptr->MCU_blocks = compptr->MCU_width * compptr->MCU_height;
+ compptr->MCU_sample_width = compptr->MCU_width * DCTSIZE;
+ /* Figure number of non-dummy blocks in last MCU column & row */
+ tmp = (int) (compptr->width_in_blocks % compptr->MCU_width);
+ if (tmp == 0) tmp = compptr->MCU_width;
+ compptr->last_col_width = tmp;
+ tmp = (int) (compptr->height_in_blocks % compptr->MCU_height);
+ if (tmp == 0) tmp = compptr->MCU_height;
+ compptr->last_row_height = tmp;
+ /* Prepare array describing MCU composition */
+ mcublks = compptr->MCU_blocks;
+ if (cinfo->blocks_in_MCU + mcublks > C_MAX_BLOCKS_IN_MCU)
+ ERREXIT(cinfo, JERR_BAD_MCU_SIZE);
+ while (mcublks-- > 0) {
+ cinfo->MCU_membership[cinfo->blocks_in_MCU++] = ci;
+ }
+ }
+
+ }
+
+ /* Convert restart specified in rows to actual MCU count. */
+ /* Note that count must fit in 16 bits, so we provide limiting. */
+ if (cinfo->restart_in_rows > 0) {
+ long nominal = (long) cinfo->restart_in_rows * (long) cinfo->MCUs_per_row;
+ cinfo->restart_interval = (unsigned int) MIN(nominal, 65535L);
+ }
+}
+
+
+/*
+ * Per-pass setup.
+ * This is called at the beginning of each pass. We determine which modules
+ * will be active during this pass and give them appropriate start_pass calls.
+ * We also set is_last_pass to indicate whether any more passes will be
+ * required.
+ */
+
+METHODDEF(void)
+prepare_for_pass (j_compress_ptr cinfo)
+{
+ my_master_ptr master = (my_master_ptr) cinfo->master;
+
+ switch (master->pass_type) {
+ case main_pass:
+ /* Initial pass: will collect input data, and do either Huffman
+ * optimization or data output for the first scan.
+ */
+ select_scan_parameters(cinfo);
+ per_scan_setup(cinfo);
+ if (! cinfo->raw_data_in) {
+ (*cinfo->cconvert->start_pass) (cinfo);
+ (*cinfo->downsample->start_pass) (cinfo);
+ (*cinfo->prep->start_pass) (cinfo, JBUF_PASS_THRU);
+ }
+ (*cinfo->fdct->start_pass) (cinfo);
+ (*cinfo->entropy->start_pass) (cinfo, cinfo->optimize_coding);
+ (*cinfo->coef->start_pass) (cinfo,
+ (master->total_passes > 1 ?
+ JBUF_SAVE_AND_PASS : JBUF_PASS_THRU));
+ (*cinfo->main->start_pass) (cinfo, JBUF_PASS_THRU);
+ if (cinfo->optimize_coding) {
+ /* No immediate data output; postpone writing frame/scan headers */
+ master->pub.call_pass_startup = FALSE;
+ } else {
+ /* Will write frame/scan headers at first jpeg_write_scanlines call */
+ master->pub.call_pass_startup = TRUE;
+ }
+ break;
+#ifdef ENTROPY_OPT_SUPPORTED
+ case huff_opt_pass:
+ /* Do Huffman optimization for a scan after the first one. */
+ select_scan_parameters(cinfo);
+ per_scan_setup(cinfo);
+ if (cinfo->Ss != 0 || cinfo->Ah == 0 || cinfo->arith_code) {
+ (*cinfo->entropy->start_pass) (cinfo, TRUE);
+ (*cinfo->coef->start_pass) (cinfo, JBUF_CRANK_DEST);
+ master->pub.call_pass_startup = FALSE;
+ break;
+ }
+ /* Special case: Huffman DC refinement scans need no Huffman table
+ * and therefore we can skip the optimization pass for them.
+ */
+ master->pass_type = output_pass;
+ master->pass_number++;
+ /*FALLTHROUGH*/
+#endif
+ case output_pass:
+ /* Do a data-output pass. */
+ /* We need not repeat per-scan setup if prior optimization pass did it. */
+ if (! cinfo->optimize_coding) {
+ select_scan_parameters(cinfo);
+ per_scan_setup(cinfo);
+ }
+ (*cinfo->entropy->start_pass) (cinfo, FALSE);
+ (*cinfo->coef->start_pass) (cinfo, JBUF_CRANK_DEST);
+ /* We emit frame/scan headers now */
+ if (master->scan_number == 0)
+ (*cinfo->marker->write_frame_header) (cinfo);
+ (*cinfo->marker->write_scan_header) (cinfo);
+ master->pub.call_pass_startup = FALSE;
+ break;
+ default:
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+ }
+
+ master->pub.is_last_pass = (master->pass_number == master->total_passes-1);
+
+ /* Set up progress monitor's pass info if present */
+ if (cinfo->progress != NULL) {
+ cinfo->progress->completed_passes = master->pass_number;
+ cinfo->progress->total_passes = master->total_passes;
+ }
+}
+
+
+/*
+ * Special start-of-pass hook.
+ * This is called by jpeg_write_scanlines if call_pass_startup is TRUE.
+ * In single-pass processing, we need this hook because we don't want to
+ * write frame/scan headers during jpeg_start_compress; we want to let the
+ * application write COM markers etc. between jpeg_start_compress and the
+ * jpeg_write_scanlines loop.
+ * In multi-pass processing, this routine is not used.
+ */
+
+METHODDEF(void)
+pass_startup (j_compress_ptr cinfo)
+{
+ cinfo->master->call_pass_startup = FALSE; /* reset flag so call only once */
+
+ (*cinfo->marker->write_frame_header) (cinfo);
+ (*cinfo->marker->write_scan_header) (cinfo);
+}
+
+
+/*
+ * Finish up at end of pass.
+ */
+
+METHODDEF(void)
+finish_pass_master (j_compress_ptr cinfo)
+{
+ my_master_ptr master = (my_master_ptr) cinfo->master;
+
+ /* The entropy coder always needs an end-of-pass call,
+ * either to analyze statistics or to flush its output buffer.
+ */
+ (*cinfo->entropy->finish_pass) (cinfo);
+
+ /* Update state for next pass */
+ switch (master->pass_type) {
+ case main_pass:
+ /* next pass is either output of scan 0 (after optimization)
+ * or output of scan 1 (if no optimization).
+ */
+ master->pass_type = output_pass;
+ if (! cinfo->optimize_coding)
+ master->scan_number++;
+ break;
+ case huff_opt_pass:
+ /* next pass is always output of current scan */
+ master->pass_type = output_pass;
+ break;
+ case output_pass:
+ /* next pass is either optimization or output of next scan */
+ if (cinfo->optimize_coding)
+ master->pass_type = huff_opt_pass;
+ master->scan_number++;
+ break;
+ }
+
+ master->pass_number++;
+}
+
+
+/*
+ * Initialize master compression control.
+ */
+
+GLOBAL(void)
+jinit_c_master_control (j_compress_ptr cinfo, boolean transcode_only)
+{
+ my_master_ptr master;
+
+ master = (my_master_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_comp_master));
+ cinfo->master = (struct jpeg_comp_master *) master;
+ master->pub.prepare_for_pass = prepare_for_pass;
+ master->pub.pass_startup = pass_startup;
+ master->pub.finish_pass = finish_pass_master;
+ master->pub.is_last_pass = FALSE;
+
+ /* Validate parameters, determine derived values */
+ initial_setup(cinfo);
+
+ if (cinfo->scan_info != NULL) {
+#ifdef C_MULTISCAN_FILES_SUPPORTED
+ validate_script(cinfo);
+#else
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+#endif
+ } else {
+ cinfo->progressive_mode = FALSE;
+ cinfo->num_scans = 1;
+ }
+
+ if (cinfo->progressive_mode) /* TEMPORARY HACK ??? */
+ cinfo->optimize_coding = TRUE; /* assume default tables no good for progressive mode */
+
+ /* Initialize my private state */
+ if (transcode_only) {
+ /* no main pass in transcoding */
+ if (cinfo->optimize_coding)
+ master->pass_type = huff_opt_pass;
+ else
+ master->pass_type = output_pass;
+ } else {
+ /* for normal compression, first pass is always this type: */
+ master->pass_type = main_pass;
+ }
+ master->scan_number = 0;
+ master->pass_number = 0;
+ if (cinfo->optimize_coding)
+ master->total_passes = cinfo->num_scans * 2;
+ else
+ master->total_passes = cinfo->num_scans;
+}
diff --git a/src/SFML/Graphics/libjpeg/jcomapi.c b/src/SFML/Graphics/libjpeg/jcomapi.c
new file mode 100755
index 0000000..1b1a340
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jcomapi.c
@@ -0,0 +1,106 @@
+/*
+ * jcomapi.c
+ *
+ * Copyright (C) 1994-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains application interface routines that are used for both
+ * compression and decompression.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/*
+ * Abort processing of a JPEG compression or decompression operation,
+ * but don't destroy the object itself.
+ *
+ * For this, we merely clean up all the nonpermanent memory pools.
+ * Note that temp files (virtual arrays) are not allowed to belong to
+ * the permanent pool, so we will be able to close all temp files here.
+ * Closing a data source or destination, if necessary, is the application's
+ * responsibility.
+ */
+
+GLOBAL(void)
+jpeg_abort (j_common_ptr cinfo)
+{
+ int pool;
+
+ /* Do nothing if called on a not-initialized or destroyed JPEG object. */
+ if (cinfo->mem == NULL)
+ return;
+
+ /* Releasing pools in reverse order might help avoid fragmentation
+ * with some (brain-damaged) malloc libraries.
+ */
+ for (pool = JPOOL_NUMPOOLS-1; pool > JPOOL_PERMANENT; pool--) {
+ (*cinfo->mem->free_pool) (cinfo, pool);
+ }
+
+ /* Reset overall state for possible reuse of object */
+ if (cinfo->is_decompressor) {
+ cinfo->global_state = DSTATE_START;
+ /* Try to keep application from accessing now-deleted marker list.
+ * A bit kludgy to do it here, but this is the most central place.
+ */
+ ((j_decompress_ptr) cinfo)->marker_list = NULL;
+ } else {
+ cinfo->global_state = CSTATE_START;
+ }
+}
+
+
+/*
+ * Destruction of a JPEG object.
+ *
+ * Everything gets deallocated except the master jpeg_compress_struct itself
+ * and the error manager struct. Both of these are supplied by the application
+ * and must be freed, if necessary, by the application. (Often they are on
+ * the stack and so don't need to be freed anyway.)
+ * Closing a data source or destination, if necessary, is the application's
+ * responsibility.
+ */
+
+GLOBAL(void)
+jpeg_destroy (j_common_ptr cinfo)
+{
+ /* We need only tell the memory manager to release everything. */
+ /* NB: mem pointer is NULL if memory mgr failed to initialize. */
+ if (cinfo->mem != NULL)
+ (*cinfo->mem->self_destruct) (cinfo);
+ cinfo->mem = NULL; /* be safe if jpeg_destroy is called twice */
+ cinfo->global_state = 0; /* mark it destroyed */
+}
+
+
+/*
+ * Convenience routines for allocating quantization and Huffman tables.
+ * (Would jutils.c be a more reasonable place to put these?)
+ */
+
+GLOBAL(JQUANT_TBL *)
+jpeg_alloc_quant_table (j_common_ptr cinfo)
+{
+ JQUANT_TBL *tbl;
+
+ tbl = (JQUANT_TBL *)
+ (*cinfo->mem->alloc_small) (cinfo, JPOOL_PERMANENT, SIZEOF(JQUANT_TBL));
+ tbl->sent_table = FALSE; /* make sure this is false in any new table */
+ return tbl;
+}
+
+
+GLOBAL(JHUFF_TBL *)
+jpeg_alloc_huff_table (j_common_ptr cinfo)
+{
+ JHUFF_TBL *tbl;
+
+ tbl = (JHUFF_TBL *)
+ (*cinfo->mem->alloc_small) (cinfo, JPOOL_PERMANENT, SIZEOF(JHUFF_TBL));
+ tbl->sent_table = FALSE; /* make sure this is false in any new table */
+ return tbl;
+}
diff --git a/src/SFML/Graphics/libjpeg/jconfig.h b/src/SFML/Graphics/libjpeg/jconfig.h
new file mode 100755
index 0000000..2f4da14
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jconfig.h
@@ -0,0 +1,45 @@
+/* jconfig.vc --- jconfig.h for Microsoft Visual C++ on Windows 95 or NT. */
+/* see jconfig.doc for explanations */
+
+#define HAVE_PROTOTYPES
+#define HAVE_UNSIGNED_CHAR
+#define HAVE_UNSIGNED_SHORT
+/* #define void char */
+/* #define const */
+#undef CHAR_IS_UNSIGNED
+#define HAVE_STDDEF_H
+#define HAVE_STDLIB_H
+#undef NEED_BSD_STRINGS
+#undef NEED_SYS_TYPES_H
+#undef NEED_FAR_POINTERS /* we presume a 32-bit flat memory model */
+#undef NEED_SHORT_EXTERNAL_NAMES
+#undef INCOMPLETE_TYPES_BROKEN
+
+/* Define "boolean" as unsigned char, not int, per Windows custom */
+#ifndef __RPCNDR_H__ /* don't conflict if rpcndr.h already read */
+typedef unsigned char boolean;
+#endif
+#define HAVE_BOOLEAN /* prevent jmorecfg.h from redefining it */
+
+
+#ifdef JPEG_INTERNALS
+
+#undef RIGHT_SHIFT_IS_UNSIGNED
+
+#endif /* JPEG_INTERNALS */
+
+#ifdef JPEG_CJPEG_DJPEG
+
+#define BMP_SUPPORTED /* BMP image file format */
+#define GIF_SUPPORTED /* GIF image file format */
+#define PPM_SUPPORTED /* PBMPLUS PPM/PGM image file format */
+#undef RLE_SUPPORTED /* Utah RLE image file format */
+#define TARGA_SUPPORTED /* Targa image file format */
+
+#define TWO_FILE_COMMANDLINE /* optional */
+#define USE_SETMODE /* Microsoft has setmode() */
+#undef NEED_SIGNAL_CATCHER
+#undef DONT_USE_B_MODE
+#undef PROGRESS_REPORT /* optional */
+
+#endif /* JPEG_CJPEG_DJPEG */
diff --git a/src/SFML/Graphics/libjpeg/jcparam.c b/src/SFML/Graphics/libjpeg/jcparam.c
new file mode 100755
index 0000000..bbd175c
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jcparam.c
@@ -0,0 +1,610 @@
+/*
+ * jcparam.c
+ *
+ * Copyright (C) 1991-1998, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains optional default-setting code for the JPEG compressor.
+ * Applications do not have to use this file, but those that don't use it
+ * must know a lot more about the innards of the JPEG code.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/*
+ * Quantization table setup routines
+ */
+
+GLOBAL(void)
+jpeg_add_quant_table (j_compress_ptr cinfo, int which_tbl,
+ const unsigned int *basic_table,
+ int scale_factor, boolean force_baseline)
+/* Define a quantization table equal to the basic_table times
+ * a scale factor (given as a percentage).
+ * If force_baseline is TRUE, the computed quantization table entries
+ * are limited to 1..255 for JPEG baseline compatibility.
+ */
+{
+ JQUANT_TBL ** qtblptr;
+ int i;
+ long temp;
+
+ /* Safety check to ensure start_compress not called yet. */
+ if (cinfo->global_state != CSTATE_START)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+
+ if (which_tbl < 0 || which_tbl >= NUM_QUANT_TBLS)
+ ERREXIT1(cinfo, JERR_DQT_INDEX, which_tbl);
+
+ qtblptr = & cinfo->quant_tbl_ptrs[which_tbl];
+
+ if (*qtblptr == NULL)
+ *qtblptr = jpeg_alloc_quant_table((j_common_ptr) cinfo);
+
+ for (i = 0; i < DCTSIZE2; i++) {
+ temp = ((long) basic_table[i] * scale_factor + 50L) / 100L;
+ /* limit the values to the valid range */
+ if (temp <= 0L) temp = 1L;
+ if (temp > 32767L) temp = 32767L; /* max quantizer needed for 12 bits */
+ if (force_baseline && temp > 255L)
+ temp = 255L; /* limit to baseline range if requested */
+ (*qtblptr)->quantval[i] = (UINT16) temp;
+ }
+
+ /* Initialize sent_table FALSE so table will be written to JPEG file. */
+ (*qtblptr)->sent_table = FALSE;
+}
+
+
+GLOBAL(void)
+jpeg_set_linear_quality (j_compress_ptr cinfo, int scale_factor,
+ boolean force_baseline)
+/* Set or change the 'quality' (quantization) setting, using default tables
+ * and a straight percentage-scaling quality scale. In most cases it's better
+ * to use jpeg_set_quality (below); this entry point is provided for
+ * applications that insist on a linear percentage scaling.
+ */
+{
+ /* These are the sample quantization tables given in JPEG spec section K.1.
+ * The spec says that the values given produce "good" quality, and
+ * when divided by 2, "very good" quality.
+ */
+ static const unsigned int std_luminance_quant_tbl[DCTSIZE2] = {
+ 16, 11, 10, 16, 24, 40, 51, 61,
+ 12, 12, 14, 19, 26, 58, 60, 55,
+ 14, 13, 16, 24, 40, 57, 69, 56,
+ 14, 17, 22, 29, 51, 87, 80, 62,
+ 18, 22, 37, 56, 68, 109, 103, 77,
+ 24, 35, 55, 64, 81, 104, 113, 92,
+ 49, 64, 78, 87, 103, 121, 120, 101,
+ 72, 92, 95, 98, 112, 100, 103, 99
+ };
+ static const unsigned int std_chrominance_quant_tbl[DCTSIZE2] = {
+ 17, 18, 24, 47, 99, 99, 99, 99,
+ 18, 21, 26, 66, 99, 99, 99, 99,
+ 24, 26, 56, 99, 99, 99, 99, 99,
+ 47, 66, 99, 99, 99, 99, 99, 99,
+ 99, 99, 99, 99, 99, 99, 99, 99,
+ 99, 99, 99, 99, 99, 99, 99, 99,
+ 99, 99, 99, 99, 99, 99, 99, 99,
+ 99, 99, 99, 99, 99, 99, 99, 99
+ };
+
+ /* Set up two quantization tables using the specified scaling */
+ jpeg_add_quant_table(cinfo, 0, std_luminance_quant_tbl,
+ scale_factor, force_baseline);
+ jpeg_add_quant_table(cinfo, 1, std_chrominance_quant_tbl,
+ scale_factor, force_baseline);
+}
+
+
+GLOBAL(int)
+jpeg_quality_scaling (int quality)
+/* Convert a user-specified quality rating to a percentage scaling factor
+ * for an underlying quantization table, using our recommended scaling curve.
+ * The input 'quality' factor should be 0 (terrible) to 100 (very good).
+ */
+{
+ /* Safety limit on quality factor. Convert 0 to 1 to avoid zero divide. */
+ if (quality <= 0) quality = 1;
+ if (quality > 100) quality = 100;
+
+ /* The basic table is used as-is (scaling 100) for a quality of 50.
+ * Qualities 50..100 are converted to scaling percentage 200 - 2*Q;
+ * note that at Q=100 the scaling is 0, which will cause jpeg_add_quant_table
+ * to make all the table entries 1 (hence, minimum quantization loss).
+ * Qualities 1..50 are converted to scaling percentage 5000/Q.
+ */
+ if (quality < 50)
+ quality = 5000 / quality;
+ else
+ quality = 200 - quality*2;
+
+ return quality;
+}
+
+
+GLOBAL(void)
+jpeg_set_quality (j_compress_ptr cinfo, int quality, boolean force_baseline)
+/* Set or change the 'quality' (quantization) setting, using default tables.
+ * This is the standard quality-adjusting entry point for typical user
+ * interfaces; only those who want detailed control over quantization tables
+ * would use the preceding three routines directly.
+ */
+{
+ /* Convert user 0-100 rating to percentage scaling */
+ quality = jpeg_quality_scaling(quality);
+
+ /* Set up standard quality tables */
+ jpeg_set_linear_quality(cinfo, quality, force_baseline);
+}
+
+
+/*
+ * Huffman table setup routines
+ */
+
+LOCAL(void)
+add_huff_table (j_compress_ptr cinfo,
+ JHUFF_TBL **htblptr, const UINT8 *bits, const UINT8 *val)
+/* Define a Huffman table */
+{
+ int nsymbols, len;
+
+ if (*htblptr == NULL)
+ *htblptr = jpeg_alloc_huff_table((j_common_ptr) cinfo);
+
+ /* Copy the number-of-symbols-of-each-code-length counts */
+ MEMCOPY((*htblptr)->bits, bits, SIZEOF((*htblptr)->bits));
+
+ /* Validate the counts. We do this here mainly so we can copy the right
+ * number of symbols from the val[] array, without risking marching off
+ * the end of memory. jchuff.c will do a more thorough test later.
+ */
+ nsymbols = 0;
+ for (len = 1; len <= 16; len++)
+ nsymbols += bits[len];
+ if (nsymbols < 1 || nsymbols > 256)
+ ERREXIT(cinfo, JERR_BAD_HUFF_TABLE);
+
+ MEMCOPY((*htblptr)->huffval, val, nsymbols * SIZEOF(UINT8));
+
+ /* Initialize sent_table FALSE so table will be written to JPEG file. */
+ (*htblptr)->sent_table = FALSE;
+}
+
+
+LOCAL(void)
+std_huff_tables (j_compress_ptr cinfo)
+/* Set up the standard Huffman tables (cf. JPEG standard section K.3) */
+/* IMPORTANT: these are only valid for 8-bit data precision! */
+{
+ static const UINT8 bits_dc_luminance[17] =
+ { /* 0-base */ 0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0 };
+ static const UINT8 val_dc_luminance[] =
+ { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 };
+
+ static const UINT8 bits_dc_chrominance[17] =
+ { /* 0-base */ 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0 };
+ static const UINT8 val_dc_chrominance[] =
+ { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 };
+
+ static const UINT8 bits_ac_luminance[17] =
+ { /* 0-base */ 0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 0x7d };
+ static const UINT8 val_ac_luminance[] =
+ { 0x01, 0x02, 0x03, 0x00, 0x04, 0x11, 0x05, 0x12,
+ 0x21, 0x31, 0x41, 0x06, 0x13, 0x51, 0x61, 0x07,
+ 0x22, 0x71, 0x14, 0x32, 0x81, 0x91, 0xa1, 0x08,
+ 0x23, 0x42, 0xb1, 0xc1, 0x15, 0x52, 0xd1, 0xf0,
+ 0x24, 0x33, 0x62, 0x72, 0x82, 0x09, 0x0a, 0x16,
+ 0x17, 0x18, 0x19, 0x1a, 0x25, 0x26, 0x27, 0x28,
+ 0x29, 0x2a, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
+ 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49,
+ 0x4a, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59,
+ 0x5a, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69,
+ 0x6a, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79,
+ 0x7a, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89,
+ 0x8a, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98,
+ 0x99, 0x9a, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7,
+ 0xa8, 0xa9, 0xaa, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6,
+ 0xb7, 0xb8, 0xb9, 0xba, 0xc2, 0xc3, 0xc4, 0xc5,
+ 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xd2, 0xd3, 0xd4,
+ 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xe1, 0xe2,
+ 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea,
+ 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8,
+ 0xf9, 0xfa };
+
+ static const UINT8 bits_ac_chrominance[17] =
+ { /* 0-base */ 0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 0x77 };
+ static const UINT8 val_ac_chrominance[] =
+ { 0x00, 0x01, 0x02, 0x03, 0x11, 0x04, 0x05, 0x21,
+ 0x31, 0x06, 0x12, 0x41, 0x51, 0x07, 0x61, 0x71,
+ 0x13, 0x22, 0x32, 0x81, 0x08, 0x14, 0x42, 0x91,
+ 0xa1, 0xb1, 0xc1, 0x09, 0x23, 0x33, 0x52, 0xf0,
+ 0x15, 0x62, 0x72, 0xd1, 0x0a, 0x16, 0x24, 0x34,
+ 0xe1, 0x25, 0xf1, 0x17, 0x18, 0x19, 0x1a, 0x26,
+ 0x27, 0x28, 0x29, 0x2a, 0x35, 0x36, 0x37, 0x38,
+ 0x39, 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48,
+ 0x49, 0x4a, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58,
+ 0x59, 0x5a, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68,
+ 0x69, 0x6a, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78,
+ 0x79, 0x7a, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
+ 0x88, 0x89, 0x8a, 0x92, 0x93, 0x94, 0x95, 0x96,
+ 0x97, 0x98, 0x99, 0x9a, 0xa2, 0xa3, 0xa4, 0xa5,
+ 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xb2, 0xb3, 0xb4,
+ 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xc2, 0xc3,
+ 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xd2,
+ 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda,
+ 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9,
+ 0xea, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8,
+ 0xf9, 0xfa };
+
+ add_huff_table(cinfo, &cinfo->dc_huff_tbl_ptrs[0],
+ bits_dc_luminance, val_dc_luminance);
+ add_huff_table(cinfo, &cinfo->ac_huff_tbl_ptrs[0],
+ bits_ac_luminance, val_ac_luminance);
+ add_huff_table(cinfo, &cinfo->dc_huff_tbl_ptrs[1],
+ bits_dc_chrominance, val_dc_chrominance);
+ add_huff_table(cinfo, &cinfo->ac_huff_tbl_ptrs[1],
+ bits_ac_chrominance, val_ac_chrominance);
+}
+
+
+/*
+ * Default parameter setup for compression.
+ *
+ * Applications that don't choose to use this routine must do their
+ * own setup of all these parameters. Alternately, you can call this
+ * to establish defaults and then alter parameters selectively. This
+ * is the recommended approach since, if we add any new parameters,
+ * your code will still work (they'll be set to reasonable defaults).
+ */
+
+GLOBAL(void)
+jpeg_set_defaults (j_compress_ptr cinfo)
+{
+ int i;
+
+ /* Safety check to ensure start_compress not called yet. */
+ if (cinfo->global_state != CSTATE_START)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+
+ /* Allocate comp_info array large enough for maximum component count.
+ * Array is made permanent in case application wants to compress
+ * multiple images at same param settings.
+ */
+ if (cinfo->comp_info == NULL)
+ cinfo->comp_info = (jpeg_component_info *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
+ MAX_COMPONENTS * SIZEOF(jpeg_component_info));
+
+ /* Initialize everything not dependent on the color space */
+
+ cinfo->data_precision = BITS_IN_JSAMPLE;
+ /* Set up two quantization tables using default quality of 75 */
+ jpeg_set_quality(cinfo, 75, TRUE);
+ /* Set up two Huffman tables */
+ std_huff_tables(cinfo);
+
+ /* Initialize default arithmetic coding conditioning */
+ for (i = 0; i < NUM_ARITH_TBLS; i++) {
+ cinfo->arith_dc_L[i] = 0;
+ cinfo->arith_dc_U[i] = 1;
+ cinfo->arith_ac_K[i] = 5;
+ }
+
+ /* Default is no multiple-scan output */
+ cinfo->scan_info = NULL;
+ cinfo->num_scans = 0;
+
+ /* Expect normal source image, not raw downsampled data */
+ cinfo->raw_data_in = FALSE;
+
+ /* Use Huffman coding, not arithmetic coding, by default */
+ cinfo->arith_code = FALSE;
+
+ /* By default, don't do extra passes to optimize entropy coding */
+ cinfo->optimize_coding = FALSE;
+ /* The standard Huffman tables are only valid for 8-bit data precision.
+ * If the precision is higher, force optimization on so that usable
+ * tables will be computed. This test can be removed if default tables
+ * are supplied that are valid for the desired precision.
+ */
+ if (cinfo->data_precision > 8)
+ cinfo->optimize_coding = TRUE;
+
+ /* By default, use the simpler non-cosited sampling alignment */
+ cinfo->CCIR601_sampling = FALSE;
+
+ /* No input smoothing */
+ cinfo->smoothing_factor = 0;
+
+ /* DCT algorithm preference */
+ cinfo->dct_method = JDCT_DEFAULT;
+
+ /* No restart markers */
+ cinfo->restart_interval = 0;
+ cinfo->restart_in_rows = 0;
+
+ /* Fill in default JFIF marker parameters. Note that whether the marker
+ * will actually be written is determined by jpeg_set_colorspace.
+ *
+ * By default, the library emits JFIF version code 1.01.
+ * An application that wants to emit JFIF 1.02 extension markers should set
+ * JFIF_minor_version to 2. We could probably get away with just defaulting
+ * to 1.02, but there may still be some decoders in use that will complain
+ * about that; saying 1.01 should minimize compatibility problems.
+ */
+ cinfo->JFIF_major_version = 1; /* Default JFIF version = 1.01 */
+ cinfo->JFIF_minor_version = 1;
+ cinfo->density_unit = 0; /* Pixel size is unknown by default */
+ cinfo->X_density = 1; /* Pixel aspect ratio is square by default */
+ cinfo->Y_density = 1;
+
+ /* Choose JPEG colorspace based on input space, set defaults accordingly */
+
+ jpeg_default_colorspace(cinfo);
+}
+
+
+/*
+ * Select an appropriate JPEG colorspace for in_color_space.
+ */
+
+GLOBAL(void)
+jpeg_default_colorspace (j_compress_ptr cinfo)
+{
+ switch (cinfo->in_color_space) {
+ case JCS_GRAYSCALE:
+ jpeg_set_colorspace(cinfo, JCS_GRAYSCALE);
+ break;
+ case JCS_RGB:
+ jpeg_set_colorspace(cinfo, JCS_YCbCr);
+ break;
+ case JCS_YCbCr:
+ jpeg_set_colorspace(cinfo, JCS_YCbCr);
+ break;
+ case JCS_CMYK:
+ jpeg_set_colorspace(cinfo, JCS_CMYK); /* By default, no translation */
+ break;
+ case JCS_YCCK:
+ jpeg_set_colorspace(cinfo, JCS_YCCK);
+ break;
+ case JCS_UNKNOWN:
+ jpeg_set_colorspace(cinfo, JCS_UNKNOWN);
+ break;
+ default:
+ ERREXIT(cinfo, JERR_BAD_IN_COLORSPACE);
+ }
+}
+
+
+/*
+ * Set the JPEG colorspace, and choose colorspace-dependent default values.
+ */
+
+GLOBAL(void)
+jpeg_set_colorspace (j_compress_ptr cinfo, J_COLOR_SPACE colorspace)
+{
+ jpeg_component_info * compptr;
+ int ci;
+
+#define SET_COMP(index,id,hsamp,vsamp,quant,dctbl,actbl) \
+ (compptr = &cinfo->comp_info[index], \
+ compptr->component_id = (id), \
+ compptr->h_samp_factor = (hsamp), \
+ compptr->v_samp_factor = (vsamp), \
+ compptr->quant_tbl_no = (quant), \
+ compptr->dc_tbl_no = (dctbl), \
+ compptr->ac_tbl_no = (actbl) )
+
+ /* Safety check to ensure start_compress not called yet. */
+ if (cinfo->global_state != CSTATE_START)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+
+ /* For all colorspaces, we use Q and Huff tables 0 for luminance components,
+ * tables 1 for chrominance components.
+ */
+
+ cinfo->jpeg_color_space = colorspace;
+
+ cinfo->write_JFIF_header = FALSE; /* No marker for non-JFIF colorspaces */
+ cinfo->write_Adobe_marker = FALSE; /* write no Adobe marker by default */
+
+ switch (colorspace) {
+ case JCS_GRAYSCALE:
+ cinfo->write_JFIF_header = TRUE; /* Write a JFIF marker */
+ cinfo->num_components = 1;
+ /* JFIF specifies component ID 1 */
+ SET_COMP(0, 1, 1,1, 0, 0,0);
+ break;
+ case JCS_RGB:
+ cinfo->write_Adobe_marker = TRUE; /* write Adobe marker to flag RGB */
+ cinfo->num_components = 3;
+ SET_COMP(0, 0x52 /* 'R' */, 1,1, 0, 0,0);
+ SET_COMP(1, 0x47 /* 'G' */, 1,1, 0, 0,0);
+ SET_COMP(2, 0x42 /* 'B' */, 1,1, 0, 0,0);
+ break;
+ case JCS_YCbCr:
+ cinfo->write_JFIF_header = TRUE; /* Write a JFIF marker */
+ cinfo->num_components = 3;
+ /* JFIF specifies component IDs 1,2,3 */
+ /* We default to 2x2 subsamples of chrominance */
+ SET_COMP(0, 1, 2,2, 0, 0,0);
+ SET_COMP(1, 2, 1,1, 1, 1,1);
+ SET_COMP(2, 3, 1,1, 1, 1,1);
+ break;
+ case JCS_CMYK:
+ cinfo->write_Adobe_marker = TRUE; /* write Adobe marker to flag CMYK */
+ cinfo->num_components = 4;
+ SET_COMP(0, 0x43 /* 'C' */, 1,1, 0, 0,0);
+ SET_COMP(1, 0x4D /* 'M' */, 1,1, 0, 0,0);
+ SET_COMP(2, 0x59 /* 'Y' */, 1,1, 0, 0,0);
+ SET_COMP(3, 0x4B /* 'K' */, 1,1, 0, 0,0);
+ break;
+ case JCS_YCCK:
+ cinfo->write_Adobe_marker = TRUE; /* write Adobe marker to flag YCCK */
+ cinfo->num_components = 4;
+ SET_COMP(0, 1, 2,2, 0, 0,0);
+ SET_COMP(1, 2, 1,1, 1, 1,1);
+ SET_COMP(2, 3, 1,1, 1, 1,1);
+ SET_COMP(3, 4, 2,2, 0, 0,0);
+ break;
+ case JCS_UNKNOWN:
+ cinfo->num_components = cinfo->input_components;
+ if (cinfo->num_components < 1 || cinfo->num_components > MAX_COMPONENTS)
+ ERREXIT2(cinfo, JERR_COMPONENT_COUNT, cinfo->num_components,
+ MAX_COMPONENTS);
+ for (ci = 0; ci < cinfo->num_components; ci++) {
+ SET_COMP(ci, ci, 1,1, 0, 0,0);
+ }
+ break;
+ default:
+ ERREXIT(cinfo, JERR_BAD_J_COLORSPACE);
+ }
+}
+
+
+#ifdef C_PROGRESSIVE_SUPPORTED
+
+LOCAL(jpeg_scan_info *)
+fill_a_scan (jpeg_scan_info * scanptr, int ci,
+ int Ss, int Se, int Ah, int Al)
+/* Support routine: generate one scan for specified component */
+{
+ scanptr->comps_in_scan = 1;
+ scanptr->component_index[0] = ci;
+ scanptr->Ss = Ss;
+ scanptr->Se = Se;
+ scanptr->Ah = Ah;
+ scanptr->Al = Al;
+ scanptr++;
+ return scanptr;
+}
+
+LOCAL(jpeg_scan_info *)
+fill_scans (jpeg_scan_info * scanptr, int ncomps,
+ int Ss, int Se, int Ah, int Al)
+/* Support routine: generate one scan for each component */
+{
+ int ci;
+
+ for (ci = 0; ci < ncomps; ci++) {
+ scanptr->comps_in_scan = 1;
+ scanptr->component_index[0] = ci;
+ scanptr->Ss = Ss;
+ scanptr->Se = Se;
+ scanptr->Ah = Ah;
+ scanptr->Al = Al;
+ scanptr++;
+ }
+ return scanptr;
+}
+
+LOCAL(jpeg_scan_info *)
+fill_dc_scans (jpeg_scan_info * scanptr, int ncomps, int Ah, int Al)
+/* Support routine: generate interleaved DC scan if possible, else N scans */
+{
+ int ci;
+
+ if (ncomps <= MAX_COMPS_IN_SCAN) {
+ /* Single interleaved DC scan */
+ scanptr->comps_in_scan = ncomps;
+ for (ci = 0; ci < ncomps; ci++)
+ scanptr->component_index[ci] = ci;
+ scanptr->Ss = scanptr->Se = 0;
+ scanptr->Ah = Ah;
+ scanptr->Al = Al;
+ scanptr++;
+ } else {
+ /* Noninterleaved DC scan for each component */
+ scanptr = fill_scans(scanptr, ncomps, 0, 0, Ah, Al);
+ }
+ return scanptr;
+}
+
+
+/*
+ * Create a recommended progressive-JPEG script.
+ * cinfo->num_components and cinfo->jpeg_color_space must be correct.
+ */
+
+GLOBAL(void)
+jpeg_simple_progression (j_compress_ptr cinfo)
+{
+ int ncomps = cinfo->num_components;
+ int nscans;
+ jpeg_scan_info * scanptr;
+
+ /* Safety check to ensure start_compress not called yet. */
+ if (cinfo->global_state != CSTATE_START)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+
+ /* Figure space needed for script. Calculation must match code below! */
+ if (ncomps == 3 && cinfo->jpeg_color_space == JCS_YCbCr) {
+ /* Custom script for YCbCr color images. */
+ nscans = 10;
+ } else {
+ /* All-purpose script for other color spaces. */
+ if (ncomps > MAX_COMPS_IN_SCAN)
+ nscans = 6 * ncomps; /* 2 DC + 4 AC scans per component */
+ else
+ nscans = 2 + 4 * ncomps; /* 2 DC scans; 4 AC scans per component */
+ }
+
+ /* Allocate space for script.
+ * We need to put it in the permanent pool in case the application performs
+ * multiple compressions without changing the settings. To avoid a memory
+ * leak if jpeg_simple_progression is called repeatedly for the same JPEG
+ * object, we try to re-use previously allocated space, and we allocate
+ * enough space to handle YCbCr even if initially asked for grayscale.
+ */
+ if (cinfo->script_space == NULL || cinfo->script_space_size < nscans) {
+ cinfo->script_space_size = MAX(nscans, 10);
+ cinfo->script_space = (jpeg_scan_info *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
+ cinfo->script_space_size * SIZEOF(jpeg_scan_info));
+ }
+ scanptr = cinfo->script_space;
+ cinfo->scan_info = scanptr;
+ cinfo->num_scans = nscans;
+
+ if (ncomps == 3 && cinfo->jpeg_color_space == JCS_YCbCr) {
+ /* Custom script for YCbCr color images. */
+ /* Initial DC scan */
+ scanptr = fill_dc_scans(scanptr, ncomps, 0, 1);
+ /* Initial AC scan: get some luma data out in a hurry */
+ scanptr = fill_a_scan(scanptr, 0, 1, 5, 0, 2);
+ /* Chroma data is too small to be worth expending many scans on */
+ scanptr = fill_a_scan(scanptr, 2, 1, 63, 0, 1);
+ scanptr = fill_a_scan(scanptr, 1, 1, 63, 0, 1);
+ /* Complete spectral selection for luma AC */
+ scanptr = fill_a_scan(scanptr, 0, 6, 63, 0, 2);
+ /* Refine next bit of luma AC */
+ scanptr = fill_a_scan(scanptr, 0, 1, 63, 2, 1);
+ /* Finish DC successive approximation */
+ scanptr = fill_dc_scans(scanptr, ncomps, 1, 0);
+ /* Finish AC successive approximation */
+ scanptr = fill_a_scan(scanptr, 2, 1, 63, 1, 0);
+ scanptr = fill_a_scan(scanptr, 1, 1, 63, 1, 0);
+ /* Luma bottom bit comes last since it's usually largest scan */
+ scanptr = fill_a_scan(scanptr, 0, 1, 63, 1, 0);
+ } else {
+ /* All-purpose script for other color spaces. */
+ /* Successive approximation first pass */
+ scanptr = fill_dc_scans(scanptr, ncomps, 0, 1);
+ scanptr = fill_scans(scanptr, ncomps, 1, 5, 0, 2);
+ scanptr = fill_scans(scanptr, ncomps, 6, 63, 0, 2);
+ /* Successive approximation second pass */
+ scanptr = fill_scans(scanptr, ncomps, 1, 63, 2, 1);
+ /* Successive approximation final pass */
+ scanptr = fill_dc_scans(scanptr, ncomps, 1, 0);
+ scanptr = fill_scans(scanptr, ncomps, 1, 63, 1, 0);
+ }
+}
+
+#endif /* C_PROGRESSIVE_SUPPORTED */
diff --git a/src/SFML/Graphics/libjpeg/jcphuff.c b/src/SFML/Graphics/libjpeg/jcphuff.c
new file mode 100755
index 0000000..a4ee850
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jcphuff.c
@@ -0,0 +1,833 @@
+/*
+ * jcphuff.c
+ *
+ * Copyright (C) 1995-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains Huffman entropy encoding routines for progressive JPEG.
+ *
+ * We do not support output suspension in this module, since the library
+ * currently does not allow multiple-scan files to be written with output
+ * suspension.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jchuff.h" /* Declarations shared with jchuff.c */
+
+#ifdef C_PROGRESSIVE_SUPPORTED
+
+/* Expanded entropy encoder object for progressive Huffman encoding. */
+
+typedef struct {
+ struct jpeg_entropy_encoder pub; /* public fields */
+
+ /* Mode flag: TRUE for optimization, FALSE for actual data output */
+ boolean gather_statistics;
+
+ /* Bit-level coding status.
+ * next_output_byte/free_in_buffer are local copies of cinfo->dest fields.
+ */
+ JOCTET * next_output_byte; /* => next byte to write in buffer */
+ size_t free_in_buffer; /* # of byte spaces remaining in buffer */
+ INT32 put_buffer; /* current bit-accumulation buffer */
+ int put_bits; /* # of bits now in it */
+ j_compress_ptr cinfo; /* link to cinfo (needed for dump_buffer) */
+
+ /* Coding status for DC components */
+ int last_dc_val[MAX_COMPS_IN_SCAN]; /* last DC coef for each component */
+
+ /* Coding status for AC components */
+ int ac_tbl_no; /* the table number of the single component */
+ unsigned int EOBRUN; /* run length of EOBs */
+ unsigned int BE; /* # of buffered correction bits before MCU */
+ char * bit_buffer; /* buffer for correction bits (1 per char) */
+ /* packing correction bits tightly would save some space but cost time... */
+
+ unsigned int restarts_to_go; /* MCUs left in this restart interval */
+ int next_restart_num; /* next restart number to write (0-7) */
+
+ /* Pointers to derived tables (these workspaces have image lifespan).
+ * Since any one scan codes only DC or only AC, we only need one set
+ * of tables, not one for DC and one for AC.
+ */
+ c_derived_tbl * derived_tbls[NUM_HUFF_TBLS];
+
+ /* Statistics tables for optimization; again, one set is enough */
+ long * count_ptrs[NUM_HUFF_TBLS];
+} phuff_entropy_encoder;
+
+typedef phuff_entropy_encoder * phuff_entropy_ptr;
+
+/* MAX_CORR_BITS is the number of bits the AC refinement correction-bit
+ * buffer can hold. Larger sizes may slightly improve compression, but
+ * 1000 is already well into the realm of overkill.
+ * The minimum safe size is 64 bits.
+ */
+
+#define MAX_CORR_BITS 1000 /* Max # of correction bits I can buffer */
+
+/* IRIGHT_SHIFT is like RIGHT_SHIFT, but works on int rather than INT32.
+ * We assume that int right shift is unsigned if INT32 right shift is,
+ * which should be safe.
+ */
+
+#ifdef RIGHT_SHIFT_IS_UNSIGNED
+#define ISHIFT_TEMPS int ishift_temp;
+#define IRIGHT_SHIFT(x,shft) \
+ ((ishift_temp = (x)) < 0 ? \
+ (ishift_temp >> (shft)) | ((~0) << (16-(shft))) : \
+ (ishift_temp >> (shft)))
+#else
+#define ISHIFT_TEMPS
+#define IRIGHT_SHIFT(x,shft) ((x) >> (shft))
+#endif
+
+/* Forward declarations */
+METHODDEF(boolean) encode_mcu_DC_first JPP((j_compress_ptr cinfo,
+ JBLOCKROW *MCU_data));
+METHODDEF(boolean) encode_mcu_AC_first JPP((j_compress_ptr cinfo,
+ JBLOCKROW *MCU_data));
+METHODDEF(boolean) encode_mcu_DC_refine JPP((j_compress_ptr cinfo,
+ JBLOCKROW *MCU_data));
+METHODDEF(boolean) encode_mcu_AC_refine JPP((j_compress_ptr cinfo,
+ JBLOCKROW *MCU_data));
+METHODDEF(void) finish_pass_phuff JPP((j_compress_ptr cinfo));
+METHODDEF(void) finish_pass_gather_phuff JPP((j_compress_ptr cinfo));
+
+
+/*
+ * Initialize for a Huffman-compressed scan using progressive JPEG.
+ */
+
+METHODDEF(void)
+start_pass_phuff (j_compress_ptr cinfo, boolean gather_statistics)
+{
+ phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy;
+ boolean is_DC_band;
+ int ci, tbl;
+ jpeg_component_info * compptr;
+
+ entropy->cinfo = cinfo;
+ entropy->gather_statistics = gather_statistics;
+
+ is_DC_band = (cinfo->Ss == 0);
+
+ /* We assume jcmaster.c already validated the scan parameters. */
+
+ /* Select execution routines */
+ if (cinfo->Ah == 0) {
+ if (is_DC_band)
+ entropy->pub.encode_mcu = encode_mcu_DC_first;
+ else
+ entropy->pub.encode_mcu = encode_mcu_AC_first;
+ } else {
+ if (is_DC_band)
+ entropy->pub.encode_mcu = encode_mcu_DC_refine;
+ else {
+ entropy->pub.encode_mcu = encode_mcu_AC_refine;
+ /* AC refinement needs a correction bit buffer */
+ if (entropy->bit_buffer == NULL)
+ entropy->bit_buffer = (char *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ MAX_CORR_BITS * SIZEOF(char));
+ }
+ }
+ if (gather_statistics)
+ entropy->pub.finish_pass = finish_pass_gather_phuff;
+ else
+ entropy->pub.finish_pass = finish_pass_phuff;
+
+ /* Only DC coefficients may be interleaved, so cinfo->comps_in_scan = 1
+ * for AC coefficients.
+ */
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ /* Initialize DC predictions to 0 */
+ entropy->last_dc_val[ci] = 0;
+ /* Get table index */
+ if (is_DC_band) {
+ if (cinfo->Ah != 0) /* DC refinement needs no table */
+ continue;
+ tbl = compptr->dc_tbl_no;
+ } else {
+ entropy->ac_tbl_no = tbl = compptr->ac_tbl_no;
+ }
+ if (gather_statistics) {
+ /* Check for invalid table index */
+ /* (make_c_derived_tbl does this in the other path) */
+ if (tbl < 0 || tbl >= NUM_HUFF_TBLS)
+ ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, tbl);
+ /* Allocate and zero the statistics tables */
+ /* Note that jpeg_gen_optimal_table expects 257 entries in each table! */
+ if (entropy->count_ptrs[tbl] == NULL)
+ entropy->count_ptrs[tbl] = (long *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ 257 * SIZEOF(long));
+ MEMZERO(entropy->count_ptrs[tbl], 257 * SIZEOF(long));
+ } else {
+ /* Compute derived values for Huffman table */
+ /* We may do this more than once for a table, but it's not expensive */
+ jpeg_make_c_derived_tbl(cinfo, is_DC_band, tbl,
+ & entropy->derived_tbls[tbl]);
+ }
+ }
+
+ /* Initialize AC stuff */
+ entropy->EOBRUN = 0;
+ entropy->BE = 0;
+
+ /* Initialize bit buffer to empty */
+ entropy->put_buffer = 0;
+ entropy->put_bits = 0;
+
+ /* Initialize restart stuff */
+ entropy->restarts_to_go = cinfo->restart_interval;
+ entropy->next_restart_num = 0;
+}
+
+
+/* Outputting bytes to the file.
+ * NB: these must be called only when actually outputting,
+ * that is, entropy->gather_statistics == FALSE.
+ */
+
+/* Emit a byte */
+#define emit_byte(entropy,val) \
+ { *(entropy)->next_output_byte++ = (JOCTET) (val); \
+ if (--(entropy)->free_in_buffer == 0) \
+ dump_buffer(entropy); }
+
+
+LOCAL(void)
+dump_buffer (phuff_entropy_ptr entropy)
+/* Empty the output buffer; we do not support suspension in this module. */
+{
+ struct jpeg_destination_mgr * dest = entropy->cinfo->dest;
+
+ if (! (*dest->empty_output_buffer) (entropy->cinfo))
+ ERREXIT(entropy->cinfo, JERR_CANT_SUSPEND);
+ /* After a successful buffer dump, must reset buffer pointers */
+ entropy->next_output_byte = dest->next_output_byte;
+ entropy->free_in_buffer = dest->free_in_buffer;
+}
+
+
+/* Outputting bits to the file */
+
+/* Only the right 24 bits of put_buffer are used; the valid bits are
+ * left-justified in this part. At most 16 bits can be passed to emit_bits
+ * in one call, and we never retain more than 7 bits in put_buffer
+ * between calls, so 24 bits are sufficient.
+ */
+
+INLINE
+LOCAL(void)
+emit_bits (phuff_entropy_ptr entropy, unsigned int code, int size)
+/* Emit some bits, unless we are in gather mode */
+{
+ /* This routine is heavily used, so it's worth coding tightly. */
+ register INT32 put_buffer = (INT32) code;
+ register int put_bits = entropy->put_bits;
+
+ /* if size is 0, caller used an invalid Huffman table entry */
+ if (size == 0)
+ ERREXIT(entropy->cinfo, JERR_HUFF_MISSING_CODE);
+
+ if (entropy->gather_statistics)
+ return; /* do nothing if we're only getting stats */
+
+ put_buffer &= (((INT32) 1)<<size) - 1; /* mask off any extra bits in code */
+
+ put_bits += size; /* new number of bits in buffer */
+
+ put_buffer <<= 24 - put_bits; /* align incoming bits */
+
+ put_buffer |= entropy->put_buffer; /* and merge with old buffer contents */
+
+ while (put_bits >= 8) {
+ int c = (int) ((put_buffer >> 16) & 0xFF);
+
+ emit_byte(entropy, c);
+ if (c == 0xFF) { /* need to stuff a zero byte? */
+ emit_byte(entropy, 0);
+ }
+ put_buffer <<= 8;
+ put_bits -= 8;
+ }
+
+ entropy->put_buffer = put_buffer; /* update variables */
+ entropy->put_bits = put_bits;
+}
+
+
+LOCAL(void)
+flush_bits (phuff_entropy_ptr entropy)
+{
+ emit_bits(entropy, 0x7F, 7); /* fill any partial byte with ones */
+ entropy->put_buffer = 0; /* and reset bit-buffer to empty */
+ entropy->put_bits = 0;
+}
+
+
+/*
+ * Emit (or just count) a Huffman symbol.
+ */
+
+INLINE
+LOCAL(void)
+emit_symbol (phuff_entropy_ptr entropy, int tbl_no, int symbol)
+{
+ if (entropy->gather_statistics)
+ entropy->count_ptrs[tbl_no][symbol]++;
+ else {
+ c_derived_tbl * tbl = entropy->derived_tbls[tbl_no];
+ emit_bits(entropy, tbl->ehufco[symbol], tbl->ehufsi[symbol]);
+ }
+}
+
+
+/*
+ * Emit bits from a correction bit buffer.
+ */
+
+LOCAL(void)
+emit_buffered_bits (phuff_entropy_ptr entropy, char * bufstart,
+ unsigned int nbits)
+{
+ if (entropy->gather_statistics)
+ return; /* no real work */
+
+ while (nbits > 0) {
+ emit_bits(entropy, (unsigned int) (*bufstart), 1);
+ bufstart++;
+ nbits--;
+ }
+}
+
+
+/*
+ * Emit any pending EOBRUN symbol.
+ */
+
+LOCAL(void)
+emit_eobrun (phuff_entropy_ptr entropy)
+{
+ register int temp, nbits;
+
+ if (entropy->EOBRUN > 0) { /* if there is any pending EOBRUN */
+ temp = entropy->EOBRUN;
+ nbits = 0;
+ while ((temp >>= 1))
+ nbits++;
+ /* safety check: shouldn't happen given limited correction-bit buffer */
+ if (nbits > 14)
+ ERREXIT(entropy->cinfo, JERR_HUFF_MISSING_CODE);
+
+ emit_symbol(entropy, entropy->ac_tbl_no, nbits << 4);
+ if (nbits)
+ emit_bits(entropy, entropy->EOBRUN, nbits);
+
+ entropy->EOBRUN = 0;
+
+ /* Emit any buffered correction bits */
+ emit_buffered_bits(entropy, entropy->bit_buffer, entropy->BE);
+ entropy->BE = 0;
+ }
+}
+
+
+/*
+ * Emit a restart marker & resynchronize predictions.
+ */
+
+LOCAL(void)
+emit_restart (phuff_entropy_ptr entropy, int restart_num)
+{
+ int ci;
+
+ emit_eobrun(entropy);
+
+ if (! entropy->gather_statistics) {
+ flush_bits(entropy);
+ emit_byte(entropy, 0xFF);
+ emit_byte(entropy, JPEG_RST0 + restart_num);
+ }
+
+ if (entropy->cinfo->Ss == 0) {
+ /* Re-initialize DC predictions to 0 */
+ for (ci = 0; ci < entropy->cinfo->comps_in_scan; ci++)
+ entropy->last_dc_val[ci] = 0;
+ } else {
+ /* Re-initialize all AC-related fields to 0 */
+ entropy->EOBRUN = 0;
+ entropy->BE = 0;
+ }
+}
+
+
+/*
+ * MCU encoding for DC initial scan (either spectral selection,
+ * or first pass of successive approximation).
+ */
+
+METHODDEF(boolean)
+encode_mcu_DC_first (j_compress_ptr cinfo, JBLOCKROW *MCU_data)
+{
+ phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy;
+ register int temp, temp2;
+ register int nbits;
+ int blkn, ci;
+ int Al = cinfo->Al;
+ JBLOCKROW block;
+ jpeg_component_info * compptr;
+ ISHIFT_TEMPS
+
+ entropy->next_output_byte = cinfo->dest->next_output_byte;
+ entropy->free_in_buffer = cinfo->dest->free_in_buffer;
+
+ /* Emit restart marker if needed */
+ if (cinfo->restart_interval)
+ if (entropy->restarts_to_go == 0)
+ emit_restart(entropy, entropy->next_restart_num);
+
+ /* Encode the MCU data blocks */
+ for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) {
+ block = MCU_data[blkn];
+ ci = cinfo->MCU_membership[blkn];
+ compptr = cinfo->cur_comp_info[ci];
+
+ /* Compute the DC value after the required point transform by Al.
+ * This is simply an arithmetic right shift.
+ */
+ temp2 = IRIGHT_SHIFT((int) ((*block)[0]), Al);
+
+ /* DC differences are figured on the point-transformed values. */
+ temp = temp2 - entropy->last_dc_val[ci];
+ entropy->last_dc_val[ci] = temp2;
+
+ /* Encode the DC coefficient difference per section G.1.2.1 */
+ temp2 = temp;
+ if (temp < 0) {
+ temp = -temp; /* temp is abs value of input */
+ /* For a negative input, want temp2 = bitwise complement of abs(input) */
+ /* This code assumes we are on a two's complement machine */
+ temp2--;
+ }
+
+ /* Find the number of bits needed for the magnitude of the coefficient */
+ nbits = 0;
+ while (temp) {
+ nbits++;
+ temp >>= 1;
+ }
+ /* Check for out-of-range coefficient values.
+ * Since we're encoding a difference, the range limit is twice as much.
+ */
+ if (nbits > MAX_COEF_BITS+1)
+ ERREXIT(cinfo, JERR_BAD_DCT_COEF);
+
+ /* Count/emit the Huffman-coded symbol for the number of bits */
+ emit_symbol(entropy, compptr->dc_tbl_no, nbits);
+
+ /* Emit that number of bits of the value, if positive, */
+ /* or the complement of its magnitude, if negative. */
+ if (nbits) /* emit_bits rejects calls with size 0 */
+ emit_bits(entropy, (unsigned int) temp2, nbits);
+ }
+
+ cinfo->dest->next_output_byte = entropy->next_output_byte;
+ cinfo->dest->free_in_buffer = entropy->free_in_buffer;
+
+ /* Update restart-interval state too */
+ if (cinfo->restart_interval) {
+ if (entropy->restarts_to_go == 0) {
+ entropy->restarts_to_go = cinfo->restart_interval;
+ entropy->next_restart_num++;
+ entropy->next_restart_num &= 7;
+ }
+ entropy->restarts_to_go--;
+ }
+
+ return TRUE;
+}
+
+
+/*
+ * MCU encoding for AC initial scan (either spectral selection,
+ * or first pass of successive approximation).
+ */
+
+METHODDEF(boolean)
+encode_mcu_AC_first (j_compress_ptr cinfo, JBLOCKROW *MCU_data)
+{
+ phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy;
+ register int temp, temp2;
+ register int nbits;
+ register int r, k;
+ int Se = cinfo->Se;
+ int Al = cinfo->Al;
+ JBLOCKROW block;
+
+ entropy->next_output_byte = cinfo->dest->next_output_byte;
+ entropy->free_in_buffer = cinfo->dest->free_in_buffer;
+
+ /* Emit restart marker if needed */
+ if (cinfo->restart_interval)
+ if (entropy->restarts_to_go == 0)
+ emit_restart(entropy, entropy->next_restart_num);
+
+ /* Encode the MCU data block */
+ block = MCU_data[0];
+
+ /* Encode the AC coefficients per section G.1.2.2, fig. G.3 */
+
+ r = 0; /* r = run length of zeros */
+
+ for (k = cinfo->Ss; k <= Se; k++) {
+ if ((temp = (*block)[jpeg_natural_order[k]]) == 0) {
+ r++;
+ continue;
+ }
+ /* We must apply the point transform by Al. For AC coefficients this
+ * is an integer division with rounding towards 0. To do this portably
+ * in C, we shift after obtaining the absolute value; so the code is
+ * interwoven with finding the abs value (temp) and output bits (temp2).
+ */
+ if (temp < 0) {
+ temp = -temp; /* temp is abs value of input */
+ temp >>= Al; /* apply the point transform */
+ /* For a negative coef, want temp2 = bitwise complement of abs(coef) */
+ temp2 = ~temp;
+ } else {
+ temp >>= Al; /* apply the point transform */
+ temp2 = temp;
+ }
+ /* Watch out for case that nonzero coef is zero after point transform */
+ if (temp == 0) {
+ r++;
+ continue;
+ }
+
+ /* Emit any pending EOBRUN */
+ if (entropy->EOBRUN > 0)
+ emit_eobrun(entropy);
+ /* if run length > 15, must emit special run-length-16 codes (0xF0) */
+ while (r > 15) {
+ emit_symbol(entropy, entropy->ac_tbl_no, 0xF0);
+ r -= 16;
+ }
+
+ /* Find the number of bits needed for the magnitude of the coefficient */
+ nbits = 1; /* there must be at least one 1 bit */
+ while ((temp >>= 1))
+ nbits++;
+ /* Check for out-of-range coefficient values */
+ if (nbits > MAX_COEF_BITS)
+ ERREXIT(cinfo, JERR_BAD_DCT_COEF);
+
+ /* Count/emit Huffman symbol for run length / number of bits */
+ emit_symbol(entropy, entropy->ac_tbl_no, (r << 4) + nbits);
+
+ /* Emit that number of bits of the value, if positive, */
+ /* or the complement of its magnitude, if negative. */
+ emit_bits(entropy, (unsigned int) temp2, nbits);
+
+ r = 0; /* reset zero run length */
+ }
+
+ if (r > 0) { /* If there are trailing zeroes, */
+ entropy->EOBRUN++; /* count an EOB */
+ if (entropy->EOBRUN == 0x7FFF)
+ emit_eobrun(entropy); /* force it out to avoid overflow */
+ }
+
+ cinfo->dest->next_output_byte = entropy->next_output_byte;
+ cinfo->dest->free_in_buffer = entropy->free_in_buffer;
+
+ /* Update restart-interval state too */
+ if (cinfo->restart_interval) {
+ if (entropy->restarts_to_go == 0) {
+ entropy->restarts_to_go = cinfo->restart_interval;
+ entropy->next_restart_num++;
+ entropy->next_restart_num &= 7;
+ }
+ entropy->restarts_to_go--;
+ }
+
+ return TRUE;
+}
+
+
+/*
+ * MCU encoding for DC successive approximation refinement scan.
+ * Note: we assume such scans can be multi-component, although the spec
+ * is not very clear on the point.
+ */
+
+METHODDEF(boolean)
+encode_mcu_DC_refine (j_compress_ptr cinfo, JBLOCKROW *MCU_data)
+{
+ phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy;
+ register int temp;
+ int blkn;
+ int Al = cinfo->Al;
+ JBLOCKROW block;
+
+ entropy->next_output_byte = cinfo->dest->next_output_byte;
+ entropy->free_in_buffer = cinfo->dest->free_in_buffer;
+
+ /* Emit restart marker if needed */
+ if (cinfo->restart_interval)
+ if (entropy->restarts_to_go == 0)
+ emit_restart(entropy, entropy->next_restart_num);
+
+ /* Encode the MCU data blocks */
+ for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) {
+ block = MCU_data[blkn];
+
+ /* We simply emit the Al'th bit of the DC coefficient value. */
+ temp = (*block)[0];
+ emit_bits(entropy, (unsigned int) (temp >> Al), 1);
+ }
+
+ cinfo->dest->next_output_byte = entropy->next_output_byte;
+ cinfo->dest->free_in_buffer = entropy->free_in_buffer;
+
+ /* Update restart-interval state too */
+ if (cinfo->restart_interval) {
+ if (entropy->restarts_to_go == 0) {
+ entropy->restarts_to_go = cinfo->restart_interval;
+ entropy->next_restart_num++;
+ entropy->next_restart_num &= 7;
+ }
+ entropy->restarts_to_go--;
+ }
+
+ return TRUE;
+}
+
+
+/*
+ * MCU encoding for AC successive approximation refinement scan.
+ */
+
+METHODDEF(boolean)
+encode_mcu_AC_refine (j_compress_ptr cinfo, JBLOCKROW *MCU_data)
+{
+ phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy;
+ register int temp;
+ register int r, k;
+ int EOB;
+ char *BR_buffer;
+ unsigned int BR;
+ int Se = cinfo->Se;
+ int Al = cinfo->Al;
+ JBLOCKROW block;
+ int absvalues[DCTSIZE2];
+
+ entropy->next_output_byte = cinfo->dest->next_output_byte;
+ entropy->free_in_buffer = cinfo->dest->free_in_buffer;
+
+ /* Emit restart marker if needed */
+ if (cinfo->restart_interval)
+ if (entropy->restarts_to_go == 0)
+ emit_restart(entropy, entropy->next_restart_num);
+
+ /* Encode the MCU data block */
+ block = MCU_data[0];
+
+ /* It is convenient to make a pre-pass to determine the transformed
+ * coefficients' absolute values and the EOB position.
+ */
+ EOB = 0;
+ for (k = cinfo->Ss; k <= Se; k++) {
+ temp = (*block)[jpeg_natural_order[k]];
+ /* We must apply the point transform by Al. For AC coefficients this
+ * is an integer division with rounding towards 0. To do this portably
+ * in C, we shift after obtaining the absolute value.
+ */
+ if (temp < 0)
+ temp = -temp; /* temp is abs value of input */
+ temp >>= Al; /* apply the point transform */
+ absvalues[k] = temp; /* save abs value for main pass */
+ if (temp == 1)
+ EOB = k; /* EOB = index of last newly-nonzero coef */
+ }
+
+ /* Encode the AC coefficients per section G.1.2.3, fig. G.7 */
+
+ r = 0; /* r = run length of zeros */
+ BR = 0; /* BR = count of buffered bits added now */
+ BR_buffer = entropy->bit_buffer + entropy->BE; /* Append bits to buffer */
+
+ for (k = cinfo->Ss; k <= Se; k++) {
+ if ((temp = absvalues[k]) == 0) {
+ r++;
+ continue;
+ }
+
+ /* Emit any required ZRLs, but not if they can be folded into EOB */
+ while (r > 15 && k <= EOB) {
+ /* emit any pending EOBRUN and the BE correction bits */
+ emit_eobrun(entropy);
+ /* Emit ZRL */
+ emit_symbol(entropy, entropy->ac_tbl_no, 0xF0);
+ r -= 16;
+ /* Emit buffered correction bits that must be associated with ZRL */
+ emit_buffered_bits(entropy, BR_buffer, BR);
+ BR_buffer = entropy->bit_buffer; /* BE bits are gone now */
+ BR = 0;
+ }
+
+ /* If the coef was previously nonzero, it only needs a correction bit.
+ * NOTE: a straight translation of the spec's figure G.7 would suggest
+ * that we also need to test r > 15. But if r > 15, we can only get here
+ * if k > EOB, which implies that this coefficient is not 1.
+ */
+ if (temp > 1) {
+ /* The correction bit is the next bit of the absolute value. */
+ BR_buffer[BR++] = (char) (temp & 1);
+ continue;
+ }
+
+ /* Emit any pending EOBRUN and the BE correction bits */
+ emit_eobrun(entropy);
+
+ /* Count/emit Huffman symbol for run length / number of bits */
+ emit_symbol(entropy, entropy->ac_tbl_no, (r << 4) + 1);
+
+ /* Emit output bit for newly-nonzero coef */
+ temp = ((*block)[jpeg_natural_order[k]] < 0) ? 0 : 1;
+ emit_bits(entropy, (unsigned int) temp, 1);
+
+ /* Emit buffered correction bits that must be associated with this code */
+ emit_buffered_bits(entropy, BR_buffer, BR);
+ BR_buffer = entropy->bit_buffer; /* BE bits are gone now */
+ BR = 0;
+ r = 0; /* reset zero run length */
+ }
+
+ if (r > 0 || BR > 0) { /* If there are trailing zeroes, */
+ entropy->EOBRUN++; /* count an EOB */
+ entropy->BE += BR; /* concat my correction bits to older ones */
+ /* We force out the EOB if we risk either:
+ * 1. overflow of the EOB counter;
+ * 2. overflow of the correction bit buffer during the next MCU.
+ */
+ if (entropy->EOBRUN == 0x7FFF || entropy->BE > (MAX_CORR_BITS-DCTSIZE2+1))
+ emit_eobrun(entropy);
+ }
+
+ cinfo->dest->next_output_byte = entropy->next_output_byte;
+ cinfo->dest->free_in_buffer = entropy->free_in_buffer;
+
+ /* Update restart-interval state too */
+ if (cinfo->restart_interval) {
+ if (entropy->restarts_to_go == 0) {
+ entropy->restarts_to_go = cinfo->restart_interval;
+ entropy->next_restart_num++;
+ entropy->next_restart_num &= 7;
+ }
+ entropy->restarts_to_go--;
+ }
+
+ return TRUE;
+}
+
+
+/*
+ * Finish up at the end of a Huffman-compressed progressive scan.
+ */
+
+METHODDEF(void)
+finish_pass_phuff (j_compress_ptr cinfo)
+{
+ phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy;
+
+ entropy->next_output_byte = cinfo->dest->next_output_byte;
+ entropy->free_in_buffer = cinfo->dest->free_in_buffer;
+
+ /* Flush out any buffered data */
+ emit_eobrun(entropy);
+ flush_bits(entropy);
+
+ cinfo->dest->next_output_byte = entropy->next_output_byte;
+ cinfo->dest->free_in_buffer = entropy->free_in_buffer;
+}
+
+
+/*
+ * Finish up a statistics-gathering pass and create the new Huffman tables.
+ */
+
+METHODDEF(void)
+finish_pass_gather_phuff (j_compress_ptr cinfo)
+{
+ phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy;
+ boolean is_DC_band;
+ int ci, tbl;
+ jpeg_component_info * compptr;
+ JHUFF_TBL **htblptr;
+ boolean did[NUM_HUFF_TBLS];
+
+ /* Flush out buffered data (all we care about is counting the EOB symbol) */
+ emit_eobrun(entropy);
+
+ is_DC_band = (cinfo->Ss == 0);
+
+ /* It's important not to apply jpeg_gen_optimal_table more than once
+ * per table, because it clobbers the input frequency counts!
+ */
+ MEMZERO(did, SIZEOF(did));
+
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ if (is_DC_band) {
+ if (cinfo->Ah != 0) /* DC refinement needs no table */
+ continue;
+ tbl = compptr->dc_tbl_no;
+ } else {
+ tbl = compptr->ac_tbl_no;
+ }
+ if (! did[tbl]) {
+ if (is_DC_band)
+ htblptr = & cinfo->dc_huff_tbl_ptrs[tbl];
+ else
+ htblptr = & cinfo->ac_huff_tbl_ptrs[tbl];
+ if (*htblptr == NULL)
+ *htblptr = jpeg_alloc_huff_table((j_common_ptr) cinfo);
+ jpeg_gen_optimal_table(cinfo, *htblptr, entropy->count_ptrs[tbl]);
+ did[tbl] = TRUE;
+ }
+ }
+}
+
+
+/*
+ * Module initialization routine for progressive Huffman entropy encoding.
+ */
+
+GLOBAL(void)
+jinit_phuff_encoder (j_compress_ptr cinfo)
+{
+ phuff_entropy_ptr entropy;
+ int i;
+
+ entropy = (phuff_entropy_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(phuff_entropy_encoder));
+ cinfo->entropy = (struct jpeg_entropy_encoder *) entropy;
+ entropy->pub.start_pass = start_pass_phuff;
+
+ /* Mark tables unallocated */
+ for (i = 0; i < NUM_HUFF_TBLS; i++) {
+ entropy->derived_tbls[i] = NULL;
+ entropy->count_ptrs[i] = NULL;
+ }
+ entropy->bit_buffer = NULL; /* needed only in AC refinement scan */
+}
+
+#endif /* C_PROGRESSIVE_SUPPORTED */
diff --git a/src/SFML/Graphics/libjpeg/jcprepct.c b/src/SFML/Graphics/libjpeg/jcprepct.c
new file mode 100755
index 0000000..fdc4bc2
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jcprepct.c
@@ -0,0 +1,354 @@
+/*
+ * jcprepct.c
+ *
+ * Copyright (C) 1994-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains the compression preprocessing controller.
+ * This controller manages the color conversion, downsampling,
+ * and edge expansion steps.
+ *
+ * Most of the complexity here is associated with buffering input rows
+ * as required by the downsampler. See the comments at the head of
+ * jcsample.c for the downsampler's needs.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/* At present, jcsample.c can request context rows only for smoothing.
+ * In the future, we might also need context rows for CCIR601 sampling
+ * or other more-complex downsampling procedures. The code to support
+ * context rows should be compiled only if needed.
+ */
+#ifdef INPUT_SMOOTHING_SUPPORTED
+#define CONTEXT_ROWS_SUPPORTED
+#endif
+
+
+/*
+ * For the simple (no-context-row) case, we just need to buffer one
+ * row group's worth of pixels for the downsampling step. At the bottom of
+ * the image, we pad to a full row group by replicating the last pixel row.
+ * The downsampler's last output row is then replicated if needed to pad
+ * out to a full iMCU row.
+ *
+ * When providing context rows, we must buffer three row groups' worth of
+ * pixels. Three row groups are physically allocated, but the row pointer
+ * arrays are made five row groups high, with the extra pointers above and
+ * below "wrapping around" to point to the last and first real row groups.
+ * This allows the downsampler to access the proper context rows.
+ * At the top and bottom of the image, we create dummy context rows by
+ * copying the first or last real pixel row. This copying could be avoided
+ * by pointer hacking as is done in jdmainct.c, but it doesn't seem worth the
+ * trouble on the compression side.
+ */
+
+
+/* Private buffer controller object */
+
+typedef struct {
+ struct jpeg_c_prep_controller pub; /* public fields */
+
+ /* Downsampling input buffer. This buffer holds color-converted data
+ * until we have enough to do a downsample step.
+ */
+ JSAMPARRAY color_buf[MAX_COMPONENTS];
+
+ JDIMENSION rows_to_go; /* counts rows remaining in source image */
+ int next_buf_row; /* index of next row to store in color_buf */
+
+#ifdef CONTEXT_ROWS_SUPPORTED /* only needed for context case */
+ int this_row_group; /* starting row index of group to process */
+ int next_buf_stop; /* downsample when we reach this index */
+#endif
+} my_prep_controller;
+
+typedef my_prep_controller * my_prep_ptr;
+
+
+/*
+ * Initialize for a processing pass.
+ */
+
+METHODDEF(void)
+start_pass_prep (j_compress_ptr cinfo, J_BUF_MODE pass_mode)
+{
+ my_prep_ptr prep = (my_prep_ptr) cinfo->prep;
+
+ if (pass_mode != JBUF_PASS_THRU)
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+
+ /* Initialize total-height counter for detecting bottom of image */
+ prep->rows_to_go = cinfo->image_height;
+ /* Mark the conversion buffer empty */
+ prep->next_buf_row = 0;
+#ifdef CONTEXT_ROWS_SUPPORTED
+ /* Preset additional state variables for context mode.
+ * These aren't used in non-context mode, so we needn't test which mode.
+ */
+ prep->this_row_group = 0;
+ /* Set next_buf_stop to stop after two row groups have been read in. */
+ prep->next_buf_stop = 2 * cinfo->max_v_samp_factor;
+#endif
+}
+
+
+/*
+ * Expand an image vertically from height input_rows to height output_rows,
+ * by duplicating the bottom row.
+ */
+
+LOCAL(void)
+expand_bottom_edge (JSAMPARRAY image_data, JDIMENSION num_cols,
+ int input_rows, int output_rows)
+{
+ register int row;
+
+ for (row = input_rows; row < output_rows; row++) {
+ jcopy_sample_rows(image_data, input_rows-1, image_data, row,
+ 1, num_cols);
+ }
+}
+
+
+/*
+ * Process some data in the simple no-context case.
+ *
+ * Preprocessor output data is counted in "row groups". A row group
+ * is defined to be v_samp_factor sample rows of each component.
+ * Downsampling will produce this much data from each max_v_samp_factor
+ * input rows.
+ */
+
+METHODDEF(void)
+pre_process_data (j_compress_ptr cinfo,
+ JSAMPARRAY input_buf, JDIMENSION *in_row_ctr,
+ JDIMENSION in_rows_avail,
+ JSAMPIMAGE output_buf, JDIMENSION *out_row_group_ctr,
+ JDIMENSION out_row_groups_avail)
+{
+ my_prep_ptr prep = (my_prep_ptr) cinfo->prep;
+ int numrows, ci;
+ JDIMENSION inrows;
+ jpeg_component_info * compptr;
+
+ while (*in_row_ctr < in_rows_avail &&
+ *out_row_group_ctr < out_row_groups_avail) {
+ /* Do color conversion to fill the conversion buffer. */
+ inrows = in_rows_avail - *in_row_ctr;
+ numrows = cinfo->max_v_samp_factor - prep->next_buf_row;
+ numrows = (int) MIN((JDIMENSION) numrows, inrows);
+ (*cinfo->cconvert->color_convert) (cinfo, input_buf + *in_row_ctr,
+ prep->color_buf,
+ (JDIMENSION) prep->next_buf_row,
+ numrows);
+ *in_row_ctr += numrows;
+ prep->next_buf_row += numrows;
+ prep->rows_to_go -= numrows;
+ /* If at bottom of image, pad to fill the conversion buffer. */
+ if (prep->rows_to_go == 0 &&
+ prep->next_buf_row < cinfo->max_v_samp_factor) {
+ for (ci = 0; ci < cinfo->num_components; ci++) {
+ expand_bottom_edge(prep->color_buf[ci], cinfo->image_width,
+ prep->next_buf_row, cinfo->max_v_samp_factor);
+ }
+ prep->next_buf_row = cinfo->max_v_samp_factor;
+ }
+ /* If we've filled the conversion buffer, empty it. */
+ if (prep->next_buf_row == cinfo->max_v_samp_factor) {
+ (*cinfo->downsample->downsample) (cinfo,
+ prep->color_buf, (JDIMENSION) 0,
+ output_buf, *out_row_group_ctr);
+ prep->next_buf_row = 0;
+ (*out_row_group_ctr)++;
+ }
+ /* If at bottom of image, pad the output to a full iMCU height.
+ * Note we assume the caller is providing a one-iMCU-height output buffer!
+ */
+ if (prep->rows_to_go == 0 &&
+ *out_row_group_ctr < out_row_groups_avail) {
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ expand_bottom_edge(output_buf[ci],
+ compptr->width_in_blocks * DCTSIZE,
+ (int) (*out_row_group_ctr * compptr->v_samp_factor),
+ (int) (out_row_groups_avail * compptr->v_samp_factor));
+ }
+ *out_row_group_ctr = out_row_groups_avail;
+ break; /* can exit outer loop without test */
+ }
+ }
+}
+
+
+#ifdef CONTEXT_ROWS_SUPPORTED
+
+/*
+ * Process some data in the context case.
+ */
+
+METHODDEF(void)
+pre_process_context (j_compress_ptr cinfo,
+ JSAMPARRAY input_buf, JDIMENSION *in_row_ctr,
+ JDIMENSION in_rows_avail,
+ JSAMPIMAGE output_buf, JDIMENSION *out_row_group_ctr,
+ JDIMENSION out_row_groups_avail)
+{
+ my_prep_ptr prep = (my_prep_ptr) cinfo->prep;
+ int numrows, ci;
+ int buf_height = cinfo->max_v_samp_factor * 3;
+ JDIMENSION inrows;
+
+ while (*out_row_group_ctr < out_row_groups_avail) {
+ if (*in_row_ctr < in_rows_avail) {
+ /* Do color conversion to fill the conversion buffer. */
+ inrows = in_rows_avail - *in_row_ctr;
+ numrows = prep->next_buf_stop - prep->next_buf_row;
+ numrows = (int) MIN((JDIMENSION) numrows, inrows);
+ (*cinfo->cconvert->color_convert) (cinfo, input_buf + *in_row_ctr,
+ prep->color_buf,
+ (JDIMENSION) prep->next_buf_row,
+ numrows);
+ /* Pad at top of image, if first time through */
+ if (prep->rows_to_go == cinfo->image_height) {
+ for (ci = 0; ci < cinfo->num_components; ci++) {
+ int row;
+ for (row = 1; row <= cinfo->max_v_samp_factor; row++) {
+ jcopy_sample_rows(prep->color_buf[ci], 0,
+ prep->color_buf[ci], -row,
+ 1, cinfo->image_width);
+ }
+ }
+ }
+ *in_row_ctr += numrows;
+ prep->next_buf_row += numrows;
+ prep->rows_to_go -= numrows;
+ } else {
+ /* Return for more data, unless we are at the bottom of the image. */
+ if (prep->rows_to_go != 0)
+ break;
+ /* When at bottom of image, pad to fill the conversion buffer. */
+ if (prep->next_buf_row < prep->next_buf_stop) {
+ for (ci = 0; ci < cinfo->num_components; ci++) {
+ expand_bottom_edge(prep->color_buf[ci], cinfo->image_width,
+ prep->next_buf_row, prep->next_buf_stop);
+ }
+ prep->next_buf_row = prep->next_buf_stop;
+ }
+ }
+ /* If we've gotten enough data, downsample a row group. */
+ if (prep->next_buf_row == prep->next_buf_stop) {
+ (*cinfo->downsample->downsample) (cinfo,
+ prep->color_buf,
+ (JDIMENSION) prep->this_row_group,
+ output_buf, *out_row_group_ctr);
+ (*out_row_group_ctr)++;
+ /* Advance pointers with wraparound as necessary. */
+ prep->this_row_group += cinfo->max_v_samp_factor;
+ if (prep->this_row_group >= buf_height)
+ prep->this_row_group = 0;
+ if (prep->next_buf_row >= buf_height)
+ prep->next_buf_row = 0;
+ prep->next_buf_stop = prep->next_buf_row + cinfo->max_v_samp_factor;
+ }
+ }
+}
+
+
+/*
+ * Create the wrapped-around downsampling input buffer needed for context mode.
+ */
+
+LOCAL(void)
+create_context_buffer (j_compress_ptr cinfo)
+{
+ my_prep_ptr prep = (my_prep_ptr) cinfo->prep;
+ int rgroup_height = cinfo->max_v_samp_factor;
+ int ci, i;
+ jpeg_component_info * compptr;
+ JSAMPARRAY true_buffer, fake_buffer;
+
+ /* Grab enough space for fake row pointers for all the components;
+ * we need five row groups' worth of pointers for each component.
+ */
+ fake_buffer = (JSAMPARRAY)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (cinfo->num_components * 5 * rgroup_height) *
+ SIZEOF(JSAMPROW));
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ /* Allocate the actual buffer space (3 row groups) for this component.
+ * We make the buffer wide enough to allow the downsampler to edge-expand
+ * horizontally within the buffer, if it so chooses.
+ */
+ true_buffer = (*cinfo->mem->alloc_sarray)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (JDIMENSION) (((long) compptr->width_in_blocks * DCTSIZE *
+ cinfo->max_h_samp_factor) / compptr->h_samp_factor),
+ (JDIMENSION) (3 * rgroup_height));
+ /* Copy true buffer row pointers into the middle of the fake row array */
+ MEMCOPY(fake_buffer + rgroup_height, true_buffer,
+ 3 * rgroup_height * SIZEOF(JSAMPROW));
+ /* Fill in the above and below wraparound pointers */
+ for (i = 0; i < rgroup_height; i++) {
+ fake_buffer[i] = true_buffer[2 * rgroup_height + i];
+ fake_buffer[4 * rgroup_height + i] = true_buffer[i];
+ }
+ prep->color_buf[ci] = fake_buffer + rgroup_height;
+ fake_buffer += 5 * rgroup_height; /* point to space for next component */
+ }
+}
+
+#endif /* CONTEXT_ROWS_SUPPORTED */
+
+
+/*
+ * Initialize preprocessing controller.
+ */
+
+GLOBAL(void)
+jinit_c_prep_controller (j_compress_ptr cinfo, boolean need_full_buffer)
+{
+ my_prep_ptr prep;
+ int ci;
+ jpeg_component_info * compptr;
+
+ if (need_full_buffer) /* safety check */
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+
+ prep = (my_prep_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_prep_controller));
+ cinfo->prep = (struct jpeg_c_prep_controller *) prep;
+ prep->pub.start_pass = start_pass_prep;
+
+ /* Allocate the color conversion buffer.
+ * We make the buffer wide enough to allow the downsampler to edge-expand
+ * horizontally within the buffer, if it so chooses.
+ */
+ if (cinfo->downsample->need_context_rows) {
+ /* Set up to provide context rows */
+#ifdef CONTEXT_ROWS_SUPPORTED
+ prep->pub.pre_process_data = pre_process_context;
+ create_context_buffer(cinfo);
+#else
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+#endif
+ } else {
+ /* No context, just make it tall enough for one row group */
+ prep->pub.pre_process_data = pre_process_data;
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ prep->color_buf[ci] = (*cinfo->mem->alloc_sarray)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (JDIMENSION) (((long) compptr->width_in_blocks * DCTSIZE *
+ cinfo->max_h_samp_factor) / compptr->h_samp_factor),
+ (JDIMENSION) cinfo->max_v_samp_factor);
+ }
+ }
+}
diff --git a/src/SFML/Graphics/libjpeg/jcsample.c b/src/SFML/Graphics/libjpeg/jcsample.c
new file mode 100755
index 0000000..fe29fca
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jcsample.c
@@ -0,0 +1,519 @@
+/*
+ * jcsample.c
+ *
+ * Copyright (C) 1991-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains downsampling routines.
+ *
+ * Downsampling input data is counted in "row groups". A row group
+ * is defined to be max_v_samp_factor pixel rows of each component,
+ * from which the downsampler produces v_samp_factor sample rows.
+ * A single row group is processed in each call to the downsampler module.
+ *
+ * The downsampler is responsible for edge-expansion of its output data
+ * to fill an integral number of DCT blocks horizontally. The source buffer
+ * may be modified if it is helpful for this purpose (the source buffer is
+ * allocated wide enough to correspond to the desired output width).
+ * The caller (the prep controller) is responsible for vertical padding.
+ *
+ * The downsampler may request "context rows" by setting need_context_rows
+ * during startup. In this case, the input arrays will contain at least
+ * one row group's worth of pixels above and below the passed-in data;
+ * the caller will create dummy rows at image top and bottom by replicating
+ * the first or last real pixel row.
+ *
+ * An excellent reference for image resampling is
+ * Digital Image Warping, George Wolberg, 1990.
+ * Pub. by IEEE Computer Society Press, Los Alamitos, CA. ISBN 0-8186-8944-7.
+ *
+ * The downsampling algorithm used here is a simple average of the source
+ * pixels covered by the output pixel. The hi-falutin sampling literature
+ * refers to this as a "box filter". In general the characteristics of a box
+ * filter are not very good, but for the specific cases we normally use (1:1
+ * and 2:1 ratios) the box is equivalent to a "triangle filter" which is not
+ * nearly so bad. If you intend to use other sampling ratios, you'd be well
+ * advised to improve this code.
+ *
+ * A simple input-smoothing capability is provided. This is mainly intended
+ * for cleaning up color-dithered GIF input files (if you find it inadequate,
+ * we suggest using an external filtering program such as pnmconvol). When
+ * enabled, each input pixel P is replaced by a weighted sum of itself and its
+ * eight neighbors. P's weight is 1-8*SF and each neighbor's weight is SF,
+ * where SF = (smoothing_factor / 1024).
+ * Currently, smoothing is only supported for 2h2v sampling factors.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/* Pointer to routine to downsample a single component */
+typedef JMETHOD(void, downsample1_ptr,
+ (j_compress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY input_data, JSAMPARRAY output_data));
+
+/* Private subobject */
+
+typedef struct {
+ struct jpeg_downsampler pub; /* public fields */
+
+ /* Downsampling method pointers, one per component */
+ downsample1_ptr methods[MAX_COMPONENTS];
+} my_downsampler;
+
+typedef my_downsampler * my_downsample_ptr;
+
+
+/*
+ * Initialize for a downsampling pass.
+ */
+
+METHODDEF(void)
+start_pass_downsample (j_compress_ptr cinfo)
+{
+ /* no work for now */
+}
+
+
+/*
+ * Expand a component horizontally from width input_cols to width output_cols,
+ * by duplicating the rightmost samples.
+ */
+
+LOCAL(void)
+expand_right_edge (JSAMPARRAY image_data, int num_rows,
+ JDIMENSION input_cols, JDIMENSION output_cols)
+{
+ register JSAMPROW ptr;
+ register JSAMPLE pixval;
+ register int count;
+ int row;
+ int numcols = (int) (output_cols - input_cols);
+
+ if (numcols > 0) {
+ for (row = 0; row < num_rows; row++) {
+ ptr = image_data[row] + input_cols;
+ pixval = ptr[-1]; /* don't need GETJSAMPLE() here */
+ for (count = numcols; count > 0; count--)
+ *ptr++ = pixval;
+ }
+ }
+}
+
+
+/*
+ * Do downsampling for a whole row group (all components).
+ *
+ * In this version we simply downsample each component independently.
+ */
+
+METHODDEF(void)
+sep_downsample (j_compress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION in_row_index,
+ JSAMPIMAGE output_buf, JDIMENSION out_row_group_index)
+{
+ my_downsample_ptr downsample = (my_downsample_ptr) cinfo->downsample;
+ int ci;
+ jpeg_component_info * compptr;
+ JSAMPARRAY in_ptr, out_ptr;
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ in_ptr = input_buf[ci] + in_row_index;
+ out_ptr = output_buf[ci] + (out_row_group_index * compptr->v_samp_factor);
+ (*downsample->methods[ci]) (cinfo, compptr, in_ptr, out_ptr);
+ }
+}
+
+
+/*
+ * Downsample pixel values of a single component.
+ * One row group is processed per call.
+ * This version handles arbitrary integral sampling ratios, without smoothing.
+ * Note that this version is not actually used for customary sampling ratios.
+ */
+
+METHODDEF(void)
+int_downsample (j_compress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY input_data, JSAMPARRAY output_data)
+{
+ int inrow, outrow, h_expand, v_expand, numpix, numpix2, h, v;
+ JDIMENSION outcol, outcol_h; /* outcol_h == outcol*h_expand */
+ JDIMENSION output_cols = compptr->width_in_blocks * DCTSIZE;
+ JSAMPROW inptr, outptr;
+ INT32 outvalue;
+
+ h_expand = cinfo->max_h_samp_factor / compptr->h_samp_factor;
+ v_expand = cinfo->max_v_samp_factor / compptr->v_samp_factor;
+ numpix = h_expand * v_expand;
+ numpix2 = numpix/2;
+
+ /* Expand input data enough to let all the output samples be generated
+ * by the standard loop. Special-casing padded output would be more
+ * efficient.
+ */
+ expand_right_edge(input_data, cinfo->max_v_samp_factor,
+ cinfo->image_width, output_cols * h_expand);
+
+ inrow = 0;
+ for (outrow = 0; outrow < compptr->v_samp_factor; outrow++) {
+ outptr = output_data[outrow];
+ for (outcol = 0, outcol_h = 0; outcol < output_cols;
+ outcol++, outcol_h += h_expand) {
+ outvalue = 0;
+ for (v = 0; v < v_expand; v++) {
+ inptr = input_data[inrow+v] + outcol_h;
+ for (h = 0; h < h_expand; h++) {
+ outvalue += (INT32) GETJSAMPLE(*inptr++);
+ }
+ }
+ *outptr++ = (JSAMPLE) ((outvalue + numpix2) / numpix);
+ }
+ inrow += v_expand;
+ }
+}
+
+
+/*
+ * Downsample pixel values of a single component.
+ * This version handles the special case of a full-size component,
+ * without smoothing.
+ */
+
+METHODDEF(void)
+fullsize_downsample (j_compress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY input_data, JSAMPARRAY output_data)
+{
+ /* Copy the data */
+ jcopy_sample_rows(input_data, 0, output_data, 0,
+ cinfo->max_v_samp_factor, cinfo->image_width);
+ /* Edge-expand */
+ expand_right_edge(output_data, cinfo->max_v_samp_factor,
+ cinfo->image_width, compptr->width_in_blocks * DCTSIZE);
+}
+
+
+/*
+ * Downsample pixel values of a single component.
+ * This version handles the common case of 2:1 horizontal and 1:1 vertical,
+ * without smoothing.
+ *
+ * A note about the "bias" calculations: when rounding fractional values to
+ * integer, we do not want to always round 0.5 up to the next integer.
+ * If we did that, we'd introduce a noticeable bias towards larger values.
+ * Instead, this code is arranged so that 0.5 will be rounded up or down at
+ * alternate pixel locations (a simple ordered dither pattern).
+ */
+
+METHODDEF(void)
+h2v1_downsample (j_compress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY input_data, JSAMPARRAY output_data)
+{
+ int outrow;
+ JDIMENSION outcol;
+ JDIMENSION output_cols = compptr->width_in_blocks * DCTSIZE;
+ register JSAMPROW inptr, outptr;
+ register int bias;
+
+ /* Expand input data enough to let all the output samples be generated
+ * by the standard loop. Special-casing padded output would be more
+ * efficient.
+ */
+ expand_right_edge(input_data, cinfo->max_v_samp_factor,
+ cinfo->image_width, output_cols * 2);
+
+ for (outrow = 0; outrow < compptr->v_samp_factor; outrow++) {
+ outptr = output_data[outrow];
+ inptr = input_data[outrow];
+ bias = 0; /* bias = 0,1,0,1,... for successive samples */
+ for (outcol = 0; outcol < output_cols; outcol++) {
+ *outptr++ = (JSAMPLE) ((GETJSAMPLE(*inptr) + GETJSAMPLE(inptr[1])
+ + bias) >> 1);
+ bias ^= 1; /* 0=>1, 1=>0 */
+ inptr += 2;
+ }
+ }
+}
+
+
+/*
+ * Downsample pixel values of a single component.
+ * This version handles the standard case of 2:1 horizontal and 2:1 vertical,
+ * without smoothing.
+ */
+
+METHODDEF(void)
+h2v2_downsample (j_compress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY input_data, JSAMPARRAY output_data)
+{
+ int inrow, outrow;
+ JDIMENSION outcol;
+ JDIMENSION output_cols = compptr->width_in_blocks * DCTSIZE;
+ register JSAMPROW inptr0, inptr1, outptr;
+ register int bias;
+
+ /* Expand input data enough to let all the output samples be generated
+ * by the standard loop. Special-casing padded output would be more
+ * efficient.
+ */
+ expand_right_edge(input_data, cinfo->max_v_samp_factor,
+ cinfo->image_width, output_cols * 2);
+
+ inrow = 0;
+ for (outrow = 0; outrow < compptr->v_samp_factor; outrow++) {
+ outptr = output_data[outrow];
+ inptr0 = input_data[inrow];
+ inptr1 = input_data[inrow+1];
+ bias = 1; /* bias = 1,2,1,2,... for successive samples */
+ for (outcol = 0; outcol < output_cols; outcol++) {
+ *outptr++ = (JSAMPLE) ((GETJSAMPLE(*inptr0) + GETJSAMPLE(inptr0[1]) +
+ GETJSAMPLE(*inptr1) + GETJSAMPLE(inptr1[1])
+ + bias) >> 2);
+ bias ^= 3; /* 1=>2, 2=>1 */
+ inptr0 += 2; inptr1 += 2;
+ }
+ inrow += 2;
+ }
+}
+
+
+#ifdef INPUT_SMOOTHING_SUPPORTED
+
+/*
+ * Downsample pixel values of a single component.
+ * This version handles the standard case of 2:1 horizontal and 2:1 vertical,
+ * with smoothing. One row of context is required.
+ */
+
+METHODDEF(void)
+h2v2_smooth_downsample (j_compress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY input_data, JSAMPARRAY output_data)
+{
+ int inrow, outrow;
+ JDIMENSION colctr;
+ JDIMENSION output_cols = compptr->width_in_blocks * DCTSIZE;
+ register JSAMPROW inptr0, inptr1, above_ptr, below_ptr, outptr;
+ INT32 membersum, neighsum, memberscale, neighscale;
+
+ /* Expand input data enough to let all the output samples be generated
+ * by the standard loop. Special-casing padded output would be more
+ * efficient.
+ */
+ expand_right_edge(input_data - 1, cinfo->max_v_samp_factor + 2,
+ cinfo->image_width, output_cols * 2);
+
+ /* We don't bother to form the individual "smoothed" input pixel values;
+ * we can directly compute the output which is the average of the four
+ * smoothed values. Each of the four member pixels contributes a fraction
+ * (1-8*SF) to its own smoothed image and a fraction SF to each of the three
+ * other smoothed pixels, therefore a total fraction (1-5*SF)/4 to the final
+ * output. The four corner-adjacent neighbor pixels contribute a fraction
+ * SF to just one smoothed pixel, or SF/4 to the final output; while the
+ * eight edge-adjacent neighbors contribute SF to each of two smoothed
+ * pixels, or SF/2 overall. In order to use integer arithmetic, these
+ * factors are scaled by 2^16 = 65536.
+ * Also recall that SF = smoothing_factor / 1024.
+ */
+
+ memberscale = 16384 - cinfo->smoothing_factor * 80; /* scaled (1-5*SF)/4 */
+ neighscale = cinfo->smoothing_factor * 16; /* scaled SF/4 */
+
+ inrow = 0;
+ for (outrow = 0; outrow < compptr->v_samp_factor; outrow++) {
+ outptr = output_data[outrow];
+ inptr0 = input_data[inrow];
+ inptr1 = input_data[inrow+1];
+ above_ptr = input_data[inrow-1];
+ below_ptr = input_data[inrow+2];
+
+ /* Special case for first column: pretend column -1 is same as column 0 */
+ membersum = GETJSAMPLE(*inptr0) + GETJSAMPLE(inptr0[1]) +
+ GETJSAMPLE(*inptr1) + GETJSAMPLE(inptr1[1]);
+ neighsum = GETJSAMPLE(*above_ptr) + GETJSAMPLE(above_ptr[1]) +
+ GETJSAMPLE(*below_ptr) + GETJSAMPLE(below_ptr[1]) +
+ GETJSAMPLE(*inptr0) + GETJSAMPLE(inptr0[2]) +
+ GETJSAMPLE(*inptr1) + GETJSAMPLE(inptr1[2]);
+ neighsum += neighsum;
+ neighsum += GETJSAMPLE(*above_ptr) + GETJSAMPLE(above_ptr[2]) +
+ GETJSAMPLE(*below_ptr) + GETJSAMPLE(below_ptr[2]);
+ membersum = membersum * memberscale + neighsum * neighscale;
+ *outptr++ = (JSAMPLE) ((membersum + 32768) >> 16);
+ inptr0 += 2; inptr1 += 2; above_ptr += 2; below_ptr += 2;
+
+ for (colctr = output_cols - 2; colctr > 0; colctr--) {
+ /* sum of pixels directly mapped to this output element */
+ membersum = GETJSAMPLE(*inptr0) + GETJSAMPLE(inptr0[1]) +
+ GETJSAMPLE(*inptr1) + GETJSAMPLE(inptr1[1]);
+ /* sum of edge-neighbor pixels */
+ neighsum = GETJSAMPLE(*above_ptr) + GETJSAMPLE(above_ptr[1]) +
+ GETJSAMPLE(*below_ptr) + GETJSAMPLE(below_ptr[1]) +
+ GETJSAMPLE(inptr0[-1]) + GETJSAMPLE(inptr0[2]) +
+ GETJSAMPLE(inptr1[-1]) + GETJSAMPLE(inptr1[2]);
+ /* The edge-neighbors count twice as much as corner-neighbors */
+ neighsum += neighsum;
+ /* Add in the corner-neighbors */
+ neighsum += GETJSAMPLE(above_ptr[-1]) + GETJSAMPLE(above_ptr[2]) +
+ GETJSAMPLE(below_ptr[-1]) + GETJSAMPLE(below_ptr[2]);
+ /* form final output scaled up by 2^16 */
+ membersum = membersum * memberscale + neighsum * neighscale;
+ /* round, descale and output it */
+ *outptr++ = (JSAMPLE) ((membersum + 32768) >> 16);
+ inptr0 += 2; inptr1 += 2; above_ptr += 2; below_ptr += 2;
+ }
+
+ /* Special case for last column */
+ membersum = GETJSAMPLE(*inptr0) + GETJSAMPLE(inptr0[1]) +
+ GETJSAMPLE(*inptr1) + GETJSAMPLE(inptr1[1]);
+ neighsum = GETJSAMPLE(*above_ptr) + GETJSAMPLE(above_ptr[1]) +
+ GETJSAMPLE(*below_ptr) + GETJSAMPLE(below_ptr[1]) +
+ GETJSAMPLE(inptr0[-1]) + GETJSAMPLE(inptr0[1]) +
+ GETJSAMPLE(inptr1[-1]) + GETJSAMPLE(inptr1[1]);
+ neighsum += neighsum;
+ neighsum += GETJSAMPLE(above_ptr[-1]) + GETJSAMPLE(above_ptr[1]) +
+ GETJSAMPLE(below_ptr[-1]) + GETJSAMPLE(below_ptr[1]);
+ membersum = membersum * memberscale + neighsum * neighscale;
+ *outptr = (JSAMPLE) ((membersum + 32768) >> 16);
+
+ inrow += 2;
+ }
+}
+
+
+/*
+ * Downsample pixel values of a single component.
+ * This version handles the special case of a full-size component,
+ * with smoothing. One row of context is required.
+ */
+
+METHODDEF(void)
+fullsize_smooth_downsample (j_compress_ptr cinfo, jpeg_component_info *compptr,
+ JSAMPARRAY input_data, JSAMPARRAY output_data)
+{
+ int outrow;
+ JDIMENSION colctr;
+ JDIMENSION output_cols = compptr->width_in_blocks * DCTSIZE;
+ register JSAMPROW inptr, above_ptr, below_ptr, outptr;
+ INT32 membersum, neighsum, memberscale, neighscale;
+ int colsum, lastcolsum, nextcolsum;
+
+ /* Expand input data enough to let all the output samples be generated
+ * by the standard loop. Special-casing padded output would be more
+ * efficient.
+ */
+ expand_right_edge(input_data - 1, cinfo->max_v_samp_factor + 2,
+ cinfo->image_width, output_cols);
+
+ /* Each of the eight neighbor pixels contributes a fraction SF to the
+ * smoothed pixel, while the main pixel contributes (1-8*SF). In order
+ * to use integer arithmetic, these factors are multiplied by 2^16 = 65536.
+ * Also recall that SF = smoothing_factor / 1024.
+ */
+
+ memberscale = 65536L - cinfo->smoothing_factor * 512L; /* scaled 1-8*SF */
+ neighscale = cinfo->smoothing_factor * 64; /* scaled SF */
+
+ for (outrow = 0; outrow < compptr->v_samp_factor; outrow++) {
+ outptr = output_data[outrow];
+ inptr = input_data[outrow];
+ above_ptr = input_data[outrow-1];
+ below_ptr = input_data[outrow+1];
+
+ /* Special case for first column */
+ colsum = GETJSAMPLE(*above_ptr++) + GETJSAMPLE(*below_ptr++) +
+ GETJSAMPLE(*inptr);
+ membersum = GETJSAMPLE(*inptr++);
+ nextcolsum = GETJSAMPLE(*above_ptr) + GETJSAMPLE(*below_ptr) +
+ GETJSAMPLE(*inptr);
+ neighsum = colsum + (colsum - membersum) + nextcolsum;
+ membersum = membersum * memberscale + neighsum * neighscale;
+ *outptr++ = (JSAMPLE) ((membersum + 32768) >> 16);
+ lastcolsum = colsum; colsum = nextcolsum;
+
+ for (colctr = output_cols - 2; colctr > 0; colctr--) {
+ membersum = GETJSAMPLE(*inptr++);
+ above_ptr++; below_ptr++;
+ nextcolsum = GETJSAMPLE(*above_ptr) + GETJSAMPLE(*below_ptr) +
+ GETJSAMPLE(*inptr);
+ neighsum = lastcolsum + (colsum - membersum) + nextcolsum;
+ membersum = membersum * memberscale + neighsum * neighscale;
+ *outptr++ = (JSAMPLE) ((membersum + 32768) >> 16);
+ lastcolsum = colsum; colsum = nextcolsum;
+ }
+
+ /* Special case for last column */
+ membersum = GETJSAMPLE(*inptr);
+ neighsum = lastcolsum + (colsum - membersum) + colsum;
+ membersum = membersum * memberscale + neighsum * neighscale;
+ *outptr = (JSAMPLE) ((membersum + 32768) >> 16);
+
+ }
+}
+
+#endif /* INPUT_SMOOTHING_SUPPORTED */
+
+
+/*
+ * Module initialization routine for downsampling.
+ * Note that we must select a routine for each component.
+ */
+
+GLOBAL(void)
+jinit_downsampler (j_compress_ptr cinfo)
+{
+ my_downsample_ptr downsample;
+ int ci;
+ jpeg_component_info * compptr;
+ boolean smoothok = TRUE;
+
+ downsample = (my_downsample_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_downsampler));
+ cinfo->downsample = (struct jpeg_downsampler *) downsample;
+ downsample->pub.start_pass = start_pass_downsample;
+ downsample->pub.downsample = sep_downsample;
+ downsample->pub.need_context_rows = FALSE;
+
+ if (cinfo->CCIR601_sampling)
+ ERREXIT(cinfo, JERR_CCIR601_NOTIMPL);
+
+ /* Verify we can handle the sampling factors, and set up method pointers */
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ if (compptr->h_samp_factor == cinfo->max_h_samp_factor &&
+ compptr->v_samp_factor == cinfo->max_v_samp_factor) {
+#ifdef INPUT_SMOOTHING_SUPPORTED
+ if (cinfo->smoothing_factor) {
+ downsample->methods[ci] = fullsize_smooth_downsample;
+ downsample->pub.need_context_rows = TRUE;
+ } else
+#endif
+ downsample->methods[ci] = fullsize_downsample;
+ } else if (compptr->h_samp_factor * 2 == cinfo->max_h_samp_factor &&
+ compptr->v_samp_factor == cinfo->max_v_samp_factor) {
+ smoothok = FALSE;
+ downsample->methods[ci] = h2v1_downsample;
+ } else if (compptr->h_samp_factor * 2 == cinfo->max_h_samp_factor &&
+ compptr->v_samp_factor * 2 == cinfo->max_v_samp_factor) {
+#ifdef INPUT_SMOOTHING_SUPPORTED
+ if (cinfo->smoothing_factor) {
+ downsample->methods[ci] = h2v2_smooth_downsample;
+ downsample->pub.need_context_rows = TRUE;
+ } else
+#endif
+ downsample->methods[ci] = h2v2_downsample;
+ } else if ((cinfo->max_h_samp_factor % compptr->h_samp_factor) == 0 &&
+ (cinfo->max_v_samp_factor % compptr->v_samp_factor) == 0) {
+ smoothok = FALSE;
+ downsample->methods[ci] = int_downsample;
+ } else
+ ERREXIT(cinfo, JERR_FRACT_SAMPLE_NOTIMPL);
+ }
+
+#ifdef INPUT_SMOOTHING_SUPPORTED
+ if (cinfo->smoothing_factor && !smoothok)
+ TRACEMS(cinfo, 0, JTRC_SMOOTH_NOTIMPL);
+#endif
+}
diff --git a/src/SFML/Graphics/libjpeg/jctrans.c b/src/SFML/Graphics/libjpeg/jctrans.c
new file mode 100755
index 0000000..8b36e36
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jctrans.c
@@ -0,0 +1,388 @@
+/*
+ * jctrans.c
+ *
+ * Copyright (C) 1995-1998, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains library routines for transcoding compression,
+ * that is, writing raw DCT coefficient arrays to an output JPEG file.
+ * The routines in jcapimin.c will also be needed by a transcoder.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/* Forward declarations */
+LOCAL(void) transencode_master_selection
+ JPP((j_compress_ptr cinfo, jvirt_barray_ptr * coef_arrays));
+LOCAL(void) transencode_coef_controller
+ JPP((j_compress_ptr cinfo, jvirt_barray_ptr * coef_arrays));
+
+
+/*
+ * Compression initialization for writing raw-coefficient data.
+ * Before calling this, all parameters and a data destination must be set up.
+ * Call jpeg_finish_compress() to actually write the data.
+ *
+ * The number of passed virtual arrays must match cinfo->num_components.
+ * Note that the virtual arrays need not be filled or even realized at
+ * the time write_coefficients is called; indeed, if the virtual arrays
+ * were requested from this compression object's memory manager, they
+ * typically will be realized during this routine and filled afterwards.
+ */
+
+GLOBAL(void)
+jpeg_write_coefficients (j_compress_ptr cinfo, jvirt_barray_ptr * coef_arrays)
+{
+ if (cinfo->global_state != CSTATE_START)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+ /* Mark all tables to be written */
+ jpeg_suppress_tables(cinfo, FALSE);
+ /* (Re)initialize error mgr and destination modules */
+ (*cinfo->err->reset_error_mgr) ((j_common_ptr) cinfo);
+ (*cinfo->dest->init_destination) (cinfo);
+ /* Perform master selection of active modules */
+ transencode_master_selection(cinfo, coef_arrays);
+ /* Wait for jpeg_finish_compress() call */
+ cinfo->next_scanline = 0; /* so jpeg_write_marker works */
+ cinfo->global_state = CSTATE_WRCOEFS;
+}
+
+
+/*
+ * Initialize the compression object with default parameters,
+ * then copy from the source object all parameters needed for lossless
+ * transcoding. Parameters that can be varied without loss (such as
+ * scan script and Huffman optimization) are left in their default states.
+ */
+
+GLOBAL(void)
+jpeg_copy_critical_parameters (j_decompress_ptr srcinfo,
+ j_compress_ptr dstinfo)
+{
+ JQUANT_TBL ** qtblptr;
+ jpeg_component_info *incomp, *outcomp;
+ JQUANT_TBL *c_quant, *slot_quant;
+ int tblno, ci, coefi;
+
+ /* Safety check to ensure start_compress not called yet. */
+ if (dstinfo->global_state != CSTATE_START)
+ ERREXIT1(dstinfo, JERR_BAD_STATE, dstinfo->global_state);
+ /* Copy fundamental image dimensions */
+ dstinfo->image_width = srcinfo->image_width;
+ dstinfo->image_height = srcinfo->image_height;
+ dstinfo->input_components = srcinfo->num_components;
+ dstinfo->in_color_space = srcinfo->jpeg_color_space;
+ /* Initialize all parameters to default values */
+ jpeg_set_defaults(dstinfo);
+ /* jpeg_set_defaults may choose wrong colorspace, eg YCbCr if input is RGB.
+ * Fix it to get the right header markers for the image colorspace.
+ */
+ jpeg_set_colorspace(dstinfo, srcinfo->jpeg_color_space);
+ dstinfo->data_precision = srcinfo->data_precision;
+ dstinfo->CCIR601_sampling = srcinfo->CCIR601_sampling;
+ /* Copy the source's quantization tables. */
+ for (tblno = 0; tblno < NUM_QUANT_TBLS; tblno++) {
+ if (srcinfo->quant_tbl_ptrs[tblno] != NULL) {
+ qtblptr = & dstinfo->quant_tbl_ptrs[tblno];
+ if (*qtblptr == NULL)
+ *qtblptr = jpeg_alloc_quant_table((j_common_ptr) dstinfo);
+ MEMCOPY((*qtblptr)->quantval,
+ srcinfo->quant_tbl_ptrs[tblno]->quantval,
+ SIZEOF((*qtblptr)->quantval));
+ (*qtblptr)->sent_table = FALSE;
+ }
+ }
+ /* Copy the source's per-component info.
+ * Note we assume jpeg_set_defaults has allocated the dest comp_info array.
+ */
+ dstinfo->num_components = srcinfo->num_components;
+ if (dstinfo->num_components < 1 || dstinfo->num_components > MAX_COMPONENTS)
+ ERREXIT2(dstinfo, JERR_COMPONENT_COUNT, dstinfo->num_components,
+ MAX_COMPONENTS);
+ for (ci = 0, incomp = srcinfo->comp_info, outcomp = dstinfo->comp_info;
+ ci < dstinfo->num_components; ci++, incomp++, outcomp++) {
+ outcomp->component_id = incomp->component_id;
+ outcomp->h_samp_factor = incomp->h_samp_factor;
+ outcomp->v_samp_factor = incomp->v_samp_factor;
+ outcomp->quant_tbl_no = incomp->quant_tbl_no;
+ /* Make sure saved quantization table for component matches the qtable
+ * slot. If not, the input file re-used this qtable slot.
+ * IJG encoder currently cannot duplicate this.
+ */
+ tblno = outcomp->quant_tbl_no;
+ if (tblno < 0 || tblno >= NUM_QUANT_TBLS ||
+ srcinfo->quant_tbl_ptrs[tblno] == NULL)
+ ERREXIT1(dstinfo, JERR_NO_QUANT_TABLE, tblno);
+ slot_quant = srcinfo->quant_tbl_ptrs[tblno];
+ c_quant = incomp->quant_table;
+ if (c_quant != NULL) {
+ for (coefi = 0; coefi < DCTSIZE2; coefi++) {
+ if (c_quant->quantval[coefi] != slot_quant->quantval[coefi])
+ ERREXIT1(dstinfo, JERR_MISMATCHED_QUANT_TABLE, tblno);
+ }
+ }
+ /* Note: we do not copy the source's Huffman table assignments;
+ * instead we rely on jpeg_set_colorspace to have made a suitable choice.
+ */
+ }
+ /* Also copy JFIF version and resolution information, if available.
+ * Strictly speaking this isn't "critical" info, but it's nearly
+ * always appropriate to copy it if available. In particular,
+ * if the application chooses to copy JFIF 1.02 extension markers from
+ * the source file, we need to copy the version to make sure we don't
+ * emit a file that has 1.02 extensions but a claimed version of 1.01.
+ * We will *not*, however, copy version info from mislabeled "2.01" files.
+ */
+ if (srcinfo->saw_JFIF_marker) {
+ if (srcinfo->JFIF_major_version == 1) {
+ dstinfo->JFIF_major_version = srcinfo->JFIF_major_version;
+ dstinfo->JFIF_minor_version = srcinfo->JFIF_minor_version;
+ }
+ dstinfo->density_unit = srcinfo->density_unit;
+ dstinfo->X_density = srcinfo->X_density;
+ dstinfo->Y_density = srcinfo->Y_density;
+ }
+}
+
+
+/*
+ * Master selection of compression modules for transcoding.
+ * This substitutes for jcinit.c's initialization of the full compressor.
+ */
+
+LOCAL(void)
+transencode_master_selection (j_compress_ptr cinfo,
+ jvirt_barray_ptr * coef_arrays)
+{
+ /* Although we don't actually use input_components for transcoding,
+ * jcmaster.c's initial_setup will complain if input_components is 0.
+ */
+ cinfo->input_components = 1;
+ /* Initialize master control (includes parameter checking/processing) */
+ jinit_c_master_control(cinfo, TRUE /* transcode only */);
+
+ /* Entropy encoding: either Huffman or arithmetic coding. */
+ if (cinfo->arith_code) {
+ ERREXIT(cinfo, JERR_ARITH_NOTIMPL);
+ } else {
+ if (cinfo->progressive_mode) {
+#ifdef C_PROGRESSIVE_SUPPORTED
+ jinit_phuff_encoder(cinfo);
+#else
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+#endif
+ } else
+ jinit_huff_encoder(cinfo);
+ }
+
+ /* We need a special coefficient buffer controller. */
+ transencode_coef_controller(cinfo, coef_arrays);
+
+ jinit_marker_writer(cinfo);
+
+ /* We can now tell the memory manager to allocate virtual arrays. */
+ (*cinfo->mem->realize_virt_arrays) ((j_common_ptr) cinfo);
+
+ /* Write the datastream header (SOI, JFIF) immediately.
+ * Frame and scan headers are postponed till later.
+ * This lets application insert special markers after the SOI.
+ */
+ (*cinfo->marker->write_file_header) (cinfo);
+}
+
+
+/*
+ * The rest of this file is a special implementation of the coefficient
+ * buffer controller. This is similar to jccoefct.c, but it handles only
+ * output from presupplied virtual arrays. Furthermore, we generate any
+ * dummy padding blocks on-the-fly rather than expecting them to be present
+ * in the arrays.
+ */
+
+/* Private buffer controller object */
+
+typedef struct {
+ struct jpeg_c_coef_controller pub; /* public fields */
+
+ JDIMENSION iMCU_row_num; /* iMCU row # within image */
+ JDIMENSION mcu_ctr; /* counts MCUs processed in current row */
+ int MCU_vert_offset; /* counts MCU rows within iMCU row */
+ int MCU_rows_per_iMCU_row; /* number of such rows needed */
+
+ /* Virtual block array for each component. */
+ jvirt_barray_ptr * whole_image;
+
+ /* Workspace for constructing dummy blocks at right/bottom edges. */
+ JBLOCKROW dummy_buffer[C_MAX_BLOCKS_IN_MCU];
+} my_coef_controller;
+
+typedef my_coef_controller * my_coef_ptr;
+
+
+LOCAL(void)
+start_iMCU_row (j_compress_ptr cinfo)
+/* Reset within-iMCU-row counters for a new row */
+{
+ my_coef_ptr coef = (my_coef_ptr) cinfo->coef;
+
+ /* In an interleaved scan, an MCU row is the same as an iMCU row.
+ * In a noninterleaved scan, an iMCU row has v_samp_factor MCU rows.
+ * But at the bottom of the image, process only what's left.
+ */
+ if (cinfo->comps_in_scan > 1) {
+ coef->MCU_rows_per_iMCU_row = 1;
+ } else {
+ if (coef->iMCU_row_num < (cinfo->total_iMCU_rows-1))
+ coef->MCU_rows_per_iMCU_row = cinfo->cur_comp_info[0]->v_samp_factor;
+ else
+ coef->MCU_rows_per_iMCU_row = cinfo->cur_comp_info[0]->last_row_height;
+ }
+
+ coef->mcu_ctr = 0;
+ coef->MCU_vert_offset = 0;
+}
+
+
+/*
+ * Initialize for a processing pass.
+ */
+
+METHODDEF(void)
+start_pass_coef (j_compress_ptr cinfo, J_BUF_MODE pass_mode)
+{
+ my_coef_ptr coef = (my_coef_ptr) cinfo->coef;
+
+ if (pass_mode != JBUF_CRANK_DEST)
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+
+ coef->iMCU_row_num = 0;
+ start_iMCU_row(cinfo);
+}
+
+
+/*
+ * Process some data.
+ * We process the equivalent of one fully interleaved MCU row ("iMCU" row)
+ * per call, ie, v_samp_factor block rows for each component in the scan.
+ * The data is obtained from the virtual arrays and fed to the entropy coder.
+ * Returns TRUE if the iMCU row is completed, FALSE if suspended.
+ *
+ * NB: input_buf is ignored; it is likely to be a NULL pointer.
+ */
+
+METHODDEF(boolean)
+compress_output (j_compress_ptr cinfo, JSAMPIMAGE input_buf)
+{
+ my_coef_ptr coef = (my_coef_ptr) cinfo->coef;
+ JDIMENSION MCU_col_num; /* index of current MCU within row */
+ JDIMENSION last_MCU_col = cinfo->MCUs_per_row - 1;
+ JDIMENSION last_iMCU_row = cinfo->total_iMCU_rows - 1;
+ int blkn, ci, xindex, yindex, yoffset, blockcnt;
+ JDIMENSION start_col;
+ JBLOCKARRAY buffer[MAX_COMPS_IN_SCAN];
+ JBLOCKROW MCU_buffer[C_MAX_BLOCKS_IN_MCU];
+ JBLOCKROW buffer_ptr;
+ jpeg_component_info *compptr;
+
+ /* Align the virtual buffers for the components used in this scan. */
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ buffer[ci] = (*cinfo->mem->access_virt_barray)
+ ((j_common_ptr) cinfo, coef->whole_image[compptr->component_index],
+ coef->iMCU_row_num * compptr->v_samp_factor,
+ (JDIMENSION) compptr->v_samp_factor, FALSE);
+ }
+
+ /* Loop to process one whole iMCU row */
+ for (yoffset = coef->MCU_vert_offset; yoffset < coef->MCU_rows_per_iMCU_row;
+ yoffset++) {
+ for (MCU_col_num = coef->mcu_ctr; MCU_col_num < cinfo->MCUs_per_row;
+ MCU_col_num++) {
+ /* Construct list of pointers to DCT blocks belonging to this MCU */
+ blkn = 0; /* index of current DCT block within MCU */
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ start_col = MCU_col_num * compptr->MCU_width;
+ blockcnt = (MCU_col_num < last_MCU_col) ? compptr->MCU_width
+ : compptr->last_col_width;
+ for (yindex = 0; yindex < compptr->MCU_height; yindex++) {
+ if (coef->iMCU_row_num < last_iMCU_row ||
+ yindex+yoffset < compptr->last_row_height) {
+ /* Fill in pointers to real blocks in this row */
+ buffer_ptr = buffer[ci][yindex+yoffset] + start_col;
+ for (xindex = 0; xindex < blockcnt; xindex++)
+ MCU_buffer[blkn++] = buffer_ptr++;
+ } else {
+ /* At bottom of image, need a whole row of dummy blocks */
+ xindex = 0;
+ }
+ /* Fill in any dummy blocks needed in this row.
+ * Dummy blocks are filled in the same way as in jccoefct.c:
+ * all zeroes in the AC entries, DC entries equal to previous
+ * block's DC value. The init routine has already zeroed the
+ * AC entries, so we need only set the DC entries correctly.
+ */
+ for (; xindex < compptr->MCU_width; xindex++) {
+ MCU_buffer[blkn] = coef->dummy_buffer[blkn];
+ MCU_buffer[blkn][0][0] = MCU_buffer[blkn-1][0][0];
+ blkn++;
+ }
+ }
+ }
+ /* Try to write the MCU. */
+ if (! (*cinfo->entropy->encode_mcu) (cinfo, MCU_buffer)) {
+ /* Suspension forced; update state counters and exit */
+ coef->MCU_vert_offset = yoffset;
+ coef->mcu_ctr = MCU_col_num;
+ return FALSE;
+ }
+ }
+ /* Completed an MCU row, but perhaps not an iMCU row */
+ coef->mcu_ctr = 0;
+ }
+ /* Completed the iMCU row, advance counters for next one */
+ coef->iMCU_row_num++;
+ start_iMCU_row(cinfo);
+ return TRUE;
+}
+
+
+/*
+ * Initialize coefficient buffer controller.
+ *
+ * Each passed coefficient array must be the right size for that
+ * coefficient: width_in_blocks wide and height_in_blocks high,
+ * with unitheight at least v_samp_factor.
+ */
+
+LOCAL(void)
+transencode_coef_controller (j_compress_ptr cinfo,
+ jvirt_barray_ptr * coef_arrays)
+{
+ my_coef_ptr coef;
+ JBLOCKROW buffer;
+ int i;
+
+ coef = (my_coef_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_coef_controller));
+ cinfo->coef = (struct jpeg_c_coef_controller *) coef;
+ coef->pub.start_pass = start_pass_coef;
+ coef->pub.compress_data = compress_output;
+
+ /* Save pointer to virtual arrays */
+ coef->whole_image = coef_arrays;
+
+ /* Allocate and pre-zero space for dummy DCT blocks. */
+ buffer = (JBLOCKROW)
+ (*cinfo->mem->alloc_large) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ C_MAX_BLOCKS_IN_MCU * SIZEOF(JBLOCK));
+ jzero_far((void FAR *) buffer, C_MAX_BLOCKS_IN_MCU * SIZEOF(JBLOCK));
+ for (i = 0; i < C_MAX_BLOCKS_IN_MCU; i++) {
+ coef->dummy_buffer[i] = buffer + i;
+ }
+}
diff --git a/src/SFML/Graphics/libjpeg/jdapimin.c b/src/SFML/Graphics/libjpeg/jdapimin.c
new file mode 100755
index 0000000..bd1df92
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdapimin.c
@@ -0,0 +1,395 @@
+/*
+ * jdapimin.c
+ *
+ * Copyright (C) 1994-1998, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains application interface code for the decompression half
+ * of the JPEG library. These are the "minimum" API routines that may be
+ * needed in either the normal full-decompression case or the
+ * transcoding-only case.
+ *
+ * Most of the routines intended to be called directly by an application
+ * are in this file or in jdapistd.c. But also see jcomapi.c for routines
+ * shared by compression and decompression, and jdtrans.c for the transcoding
+ * case.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/*
+ * Initialization of a JPEG decompression object.
+ * The error manager must already be set up (in case memory manager fails).
+ */
+
+GLOBAL(void)
+jpeg_CreateDecompress (j_decompress_ptr cinfo, int version, size_t structsize)
+{
+ int i;
+
+ /* Guard against version mismatches between library and caller. */
+ cinfo->mem = NULL; /* so jpeg_destroy knows mem mgr not called */
+ if (version != JPEG_LIB_VERSION)
+ ERREXIT2(cinfo, JERR_BAD_LIB_VERSION, JPEG_LIB_VERSION, version);
+ if (structsize != SIZEOF(struct jpeg_decompress_struct))
+ ERREXIT2(cinfo, JERR_BAD_STRUCT_SIZE,
+ (int) SIZEOF(struct jpeg_decompress_struct), (int) structsize);
+
+ /* For debugging purposes, we zero the whole master structure.
+ * But the application has already set the err pointer, and may have set
+ * client_data, so we have to save and restore those fields.
+ * Note: if application hasn't set client_data, tools like Purify may
+ * complain here.
+ */
+ {
+ struct jpeg_error_mgr * err = cinfo->err;
+ void * client_data = cinfo->client_data; /* ignore Purify complaint here */
+ MEMZERO(cinfo, SIZEOF(struct jpeg_decompress_struct));
+ cinfo->err = err;
+ cinfo->client_data = client_data;
+ }
+ cinfo->is_decompressor = TRUE;
+
+ /* Initialize a memory manager instance for this object */
+ jinit_memory_mgr((j_common_ptr) cinfo);
+
+ /* Zero out pointers to permanent structures. */
+ cinfo->progress = NULL;
+ cinfo->src = NULL;
+
+ for (i = 0; i < NUM_QUANT_TBLS; i++)
+ cinfo->quant_tbl_ptrs[i] = NULL;
+
+ for (i = 0; i < NUM_HUFF_TBLS; i++) {
+ cinfo->dc_huff_tbl_ptrs[i] = NULL;
+ cinfo->ac_huff_tbl_ptrs[i] = NULL;
+ }
+
+ /* Initialize marker processor so application can override methods
+ * for COM, APPn markers before calling jpeg_read_header.
+ */
+ cinfo->marker_list = NULL;
+ jinit_marker_reader(cinfo);
+
+ /* And initialize the overall input controller. */
+ jinit_input_controller(cinfo);
+
+ /* OK, I'm ready */
+ cinfo->global_state = DSTATE_START;
+}
+
+
+/*
+ * Destruction of a JPEG decompression object
+ */
+
+GLOBAL(void)
+jpeg_destroy_decompress (j_decompress_ptr cinfo)
+{
+ jpeg_destroy((j_common_ptr) cinfo); /* use common routine */
+}
+
+
+/*
+ * Abort processing of a JPEG decompression operation,
+ * but don't destroy the object itself.
+ */
+
+GLOBAL(void)
+jpeg_abort_decompress (j_decompress_ptr cinfo)
+{
+ jpeg_abort((j_common_ptr) cinfo); /* use common routine */
+}
+
+
+/*
+ * Set default decompression parameters.
+ */
+
+LOCAL(void)
+default_decompress_parms (j_decompress_ptr cinfo)
+{
+ /* Guess the input colorspace, and set output colorspace accordingly. */
+ /* (Wish JPEG committee had provided a real way to specify this...) */
+ /* Note application may override our guesses. */
+ switch (cinfo->num_components) {
+ case 1:
+ cinfo->jpeg_color_space = JCS_GRAYSCALE;
+ cinfo->out_color_space = JCS_GRAYSCALE;
+ break;
+
+ case 3:
+ if (cinfo->saw_JFIF_marker) {
+ cinfo->jpeg_color_space = JCS_YCbCr; /* JFIF implies YCbCr */
+ } else if (cinfo->saw_Adobe_marker) {
+ switch (cinfo->Adobe_transform) {
+ case 0:
+ cinfo->jpeg_color_space = JCS_RGB;
+ break;
+ case 1:
+ cinfo->jpeg_color_space = JCS_YCbCr;
+ break;
+ default:
+ WARNMS1(cinfo, JWRN_ADOBE_XFORM, cinfo->Adobe_transform);
+ cinfo->jpeg_color_space = JCS_YCbCr; /* assume it's YCbCr */
+ break;
+ }
+ } else {
+ /* Saw no special markers, try to guess from the component IDs */
+ int cid0 = cinfo->comp_info[0].component_id;
+ int cid1 = cinfo->comp_info[1].component_id;
+ int cid2 = cinfo->comp_info[2].component_id;
+
+ if (cid0 == 1 && cid1 == 2 && cid2 == 3)
+ cinfo->jpeg_color_space = JCS_YCbCr; /* assume JFIF w/out marker */
+ else if (cid0 == 82 && cid1 == 71 && cid2 == 66)
+ cinfo->jpeg_color_space = JCS_RGB; /* ASCII 'R', 'G', 'B' */
+ else {
+ TRACEMS3(cinfo, 1, JTRC_UNKNOWN_IDS, cid0, cid1, cid2);
+ cinfo->jpeg_color_space = JCS_YCbCr; /* assume it's YCbCr */
+ }
+ }
+ /* Always guess RGB is proper output colorspace. */
+ cinfo->out_color_space = JCS_RGB;
+ break;
+
+ case 4:
+ if (cinfo->saw_Adobe_marker) {
+ switch (cinfo->Adobe_transform) {
+ case 0:
+ cinfo->jpeg_color_space = JCS_CMYK;
+ break;
+ case 2:
+ cinfo->jpeg_color_space = JCS_YCCK;
+ break;
+ default:
+ WARNMS1(cinfo, JWRN_ADOBE_XFORM, cinfo->Adobe_transform);
+ cinfo->jpeg_color_space = JCS_YCCK; /* assume it's YCCK */
+ break;
+ }
+ } else {
+ /* No special markers, assume straight CMYK. */
+ cinfo->jpeg_color_space = JCS_CMYK;
+ }
+ cinfo->out_color_space = JCS_CMYK;
+ break;
+
+ default:
+ cinfo->jpeg_color_space = JCS_UNKNOWN;
+ cinfo->out_color_space = JCS_UNKNOWN;
+ break;
+ }
+
+ /* Set defaults for other decompression parameters. */
+ cinfo->scale_num = 1; /* 1:1 scaling */
+ cinfo->scale_denom = 1;
+ cinfo->output_gamma = 1.0;
+ cinfo->buffered_image = FALSE;
+ cinfo->raw_data_out = FALSE;
+ cinfo->dct_method = JDCT_DEFAULT;
+ cinfo->do_fancy_upsampling = TRUE;
+ cinfo->do_block_smoothing = TRUE;
+ cinfo->quantize_colors = FALSE;
+ /* We set these in case application only sets quantize_colors. */
+ cinfo->dither_mode = JDITHER_FS;
+#ifdef QUANT_2PASS_SUPPORTED
+ cinfo->two_pass_quantize = TRUE;
+#else
+ cinfo->two_pass_quantize = FALSE;
+#endif
+ cinfo->desired_number_of_colors = 256;
+ cinfo->colormap = NULL;
+ /* Initialize for no mode change in buffered-image mode. */
+ cinfo->enable_1pass_quant = FALSE;
+ cinfo->enable_external_quant = FALSE;
+ cinfo->enable_2pass_quant = FALSE;
+}
+
+
+/*
+ * Decompression startup: read start of JPEG datastream to see what's there.
+ * Need only initialize JPEG object and supply a data source before calling.
+ *
+ * This routine will read as far as the first SOS marker (ie, actual start of
+ * compressed data), and will save all tables and parameters in the JPEG
+ * object. It will also initialize the decompression parameters to default
+ * values, and finally return JPEG_HEADER_OK. On return, the application may
+ * adjust the decompression parameters and then call jpeg_start_decompress.
+ * (Or, if the application only wanted to determine the image parameters,
+ * the data need not be decompressed. In that case, call jpeg_abort or
+ * jpeg_destroy to release any temporary space.)
+ * If an abbreviated (tables only) datastream is presented, the routine will
+ * return JPEG_HEADER_TABLES_ONLY upon reaching EOI. The application may then
+ * re-use the JPEG object to read the abbreviated image datastream(s).
+ * It is unnecessary (but OK) to call jpeg_abort in this case.
+ * The JPEG_SUSPENDED return code only occurs if the data source module
+ * requests suspension of the decompressor. In this case the application
+ * should load more source data and then re-call jpeg_read_header to resume
+ * processing.
+ * If a non-suspending data source is used and require_image is TRUE, then the
+ * return code need not be inspected since only JPEG_HEADER_OK is possible.
+ *
+ * This routine is now just a front end to jpeg_consume_input, with some
+ * extra error checking.
+ */
+
+GLOBAL(int)
+jpeg_read_header (j_decompress_ptr cinfo, boolean require_image)
+{
+ int retcode;
+
+ if (cinfo->global_state != DSTATE_START &&
+ cinfo->global_state != DSTATE_INHEADER)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+
+ retcode = jpeg_consume_input(cinfo);
+
+ switch (retcode) {
+ case JPEG_REACHED_SOS:
+ retcode = JPEG_HEADER_OK;
+ break;
+ case JPEG_REACHED_EOI:
+ if (require_image) /* Complain if application wanted an image */
+ ERREXIT(cinfo, JERR_NO_IMAGE);
+ /* Reset to start state; it would be safer to require the application to
+ * call jpeg_abort, but we can't change it now for compatibility reasons.
+ * A side effect is to free any temporary memory (there shouldn't be any).
+ */
+ jpeg_abort((j_common_ptr) cinfo); /* sets state = DSTATE_START */
+ retcode = JPEG_HEADER_TABLES_ONLY;
+ break;
+ case JPEG_SUSPENDED:
+ /* no work */
+ break;
+ }
+
+ return retcode;
+}
+
+
+/*
+ * Consume data in advance of what the decompressor requires.
+ * This can be called at any time once the decompressor object has
+ * been created and a data source has been set up.
+ *
+ * This routine is essentially a state machine that handles a couple
+ * of critical state-transition actions, namely initial setup and
+ * transition from header scanning to ready-for-start_decompress.
+ * All the actual input is done via the input controller's consume_input
+ * method.
+ */
+
+GLOBAL(int)
+jpeg_consume_input (j_decompress_ptr cinfo)
+{
+ int retcode = JPEG_SUSPENDED;
+
+ /* NB: every possible DSTATE value should be listed in this switch */
+ switch (cinfo->global_state) {
+ case DSTATE_START:
+ /* Start-of-datastream actions: reset appropriate modules */
+ (*cinfo->inputctl->reset_input_controller) (cinfo);
+ /* Initialize application's data source module */
+ (*cinfo->src->init_source) (cinfo);
+ cinfo->global_state = DSTATE_INHEADER;
+ /*FALLTHROUGH*/
+ case DSTATE_INHEADER:
+ retcode = (*cinfo->inputctl->consume_input) (cinfo);
+ if (retcode == JPEG_REACHED_SOS) { /* Found SOS, prepare to decompress */
+ /* Set up default parameters based on header data */
+ default_decompress_parms(cinfo);
+ /* Set global state: ready for start_decompress */
+ cinfo->global_state = DSTATE_READY;
+ }
+ break;
+ case DSTATE_READY:
+ /* Can't advance past first SOS until start_decompress is called */
+ retcode = JPEG_REACHED_SOS;
+ break;
+ case DSTATE_PRELOAD:
+ case DSTATE_PRESCAN:
+ case DSTATE_SCANNING:
+ case DSTATE_RAW_OK:
+ case DSTATE_BUFIMAGE:
+ case DSTATE_BUFPOST:
+ case DSTATE_STOPPING:
+ retcode = (*cinfo->inputctl->consume_input) (cinfo);
+ break;
+ default:
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+ }
+ return retcode;
+}
+
+
+/*
+ * Have we finished reading the input file?
+ */
+
+GLOBAL(boolean)
+jpeg_input_complete (j_decompress_ptr cinfo)
+{
+ /* Check for valid jpeg object */
+ if (cinfo->global_state < DSTATE_START ||
+ cinfo->global_state > DSTATE_STOPPING)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+ return cinfo->inputctl->eoi_reached;
+}
+
+
+/*
+ * Is there more than one scan?
+ */
+
+GLOBAL(boolean)
+jpeg_has_multiple_scans (j_decompress_ptr cinfo)
+{
+ /* Only valid after jpeg_read_header completes */
+ if (cinfo->global_state < DSTATE_READY ||
+ cinfo->global_state > DSTATE_STOPPING)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+ return cinfo->inputctl->has_multiple_scans;
+}
+
+
+/*
+ * Finish JPEG decompression.
+ *
+ * This will normally just verify the file trailer and release temp storage.
+ *
+ * Returns FALSE if suspended. The return value need be inspected only if
+ * a suspending data source is used.
+ */
+
+GLOBAL(boolean)
+jpeg_finish_decompress (j_decompress_ptr cinfo)
+{
+ if ((cinfo->global_state == DSTATE_SCANNING ||
+ cinfo->global_state == DSTATE_RAW_OK) && ! cinfo->buffered_image) {
+ /* Terminate final pass of non-buffered mode */
+ if (cinfo->output_scanline < cinfo->output_height)
+ ERREXIT(cinfo, JERR_TOO_LITTLE_DATA);
+ (*cinfo->master->finish_output_pass) (cinfo);
+ cinfo->global_state = DSTATE_STOPPING;
+ } else if (cinfo->global_state == DSTATE_BUFIMAGE) {
+ /* Finishing after a buffered-image operation */
+ cinfo->global_state = DSTATE_STOPPING;
+ } else if (cinfo->global_state != DSTATE_STOPPING) {
+ /* STOPPING = repeat call after a suspension, anything else is error */
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+ }
+ /* Read until EOI */
+ while (! cinfo->inputctl->eoi_reached) {
+ if ((*cinfo->inputctl->consume_input) (cinfo) == JPEG_SUSPENDED)
+ return FALSE; /* Suspend, come back later */
+ }
+ /* Do final cleanup */
+ (*cinfo->src->term_source) (cinfo);
+ /* We can use jpeg_abort to release memory and reset global_state */
+ jpeg_abort((j_common_ptr) cinfo);
+ return TRUE;
+}
diff --git a/src/SFML/Graphics/libjpeg/jdapistd.c b/src/SFML/Graphics/libjpeg/jdapistd.c
new file mode 100755
index 0000000..f6c7fff
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdapistd.c
@@ -0,0 +1,275 @@
+/*
+ * jdapistd.c
+ *
+ * Copyright (C) 1994-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains application interface code for the decompression half
+ * of the JPEG library. These are the "standard" API routines that are
+ * used in the normal full-decompression case. They are not used by a
+ * transcoding-only application. Note that if an application links in
+ * jpeg_start_decompress, it will end up linking in the entire decompressor.
+ * We thus must separate this file from jdapimin.c to avoid linking the
+ * whole decompression library into a transcoder.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/* Forward declarations */
+LOCAL(boolean) output_pass_setup JPP((j_decompress_ptr cinfo));
+
+
+/*
+ * Decompression initialization.
+ * jpeg_read_header must be completed before calling this.
+ *
+ * If a multipass operating mode was selected, this will do all but the
+ * last pass, and thus may take a great deal of time.
+ *
+ * Returns FALSE if suspended. The return value need be inspected only if
+ * a suspending data source is used.
+ */
+
+GLOBAL(boolean)
+jpeg_start_decompress (j_decompress_ptr cinfo)
+{
+ if (cinfo->global_state == DSTATE_READY) {
+ /* First call: initialize master control, select active modules */
+ jinit_master_decompress(cinfo);
+ if (cinfo->buffered_image) {
+ /* No more work here; expecting jpeg_start_output next */
+ cinfo->global_state = DSTATE_BUFIMAGE;
+ return TRUE;
+ }
+ cinfo->global_state = DSTATE_PRELOAD;
+ }
+ if (cinfo->global_state == DSTATE_PRELOAD) {
+ /* If file has multiple scans, absorb them all into the coef buffer */
+ if (cinfo->inputctl->has_multiple_scans) {
+#ifdef D_MULTISCAN_FILES_SUPPORTED
+ for (;;) {
+ int retcode;
+ /* Call progress monitor hook if present */
+ if (cinfo->progress != NULL)
+ (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo);
+ /* Absorb some more input */
+ retcode = (*cinfo->inputctl->consume_input) (cinfo);
+ if (retcode == JPEG_SUSPENDED)
+ return FALSE;
+ if (retcode == JPEG_REACHED_EOI)
+ break;
+ /* Advance progress counter if appropriate */
+ if (cinfo->progress != NULL &&
+ (retcode == JPEG_ROW_COMPLETED || retcode == JPEG_REACHED_SOS)) {
+ if (++cinfo->progress->pass_counter >= cinfo->progress->pass_limit) {
+ /* jdmaster underestimated number of scans; ratchet up one scan */
+ cinfo->progress->pass_limit += (long) cinfo->total_iMCU_rows;
+ }
+ }
+ }
+#else
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+#endif /* D_MULTISCAN_FILES_SUPPORTED */
+ }
+ cinfo->output_scan_number = cinfo->input_scan_number;
+ } else if (cinfo->global_state != DSTATE_PRESCAN)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+ /* Perform any dummy output passes, and set up for the final pass */
+ return output_pass_setup(cinfo);
+}
+
+
+/*
+ * Set up for an output pass, and perform any dummy pass(es) needed.
+ * Common subroutine for jpeg_start_decompress and jpeg_start_output.
+ * Entry: global_state = DSTATE_PRESCAN only if previously suspended.
+ * Exit: If done, returns TRUE and sets global_state for proper output mode.
+ * If suspended, returns FALSE and sets global_state = DSTATE_PRESCAN.
+ */
+
+LOCAL(boolean)
+output_pass_setup (j_decompress_ptr cinfo)
+{
+ if (cinfo->global_state != DSTATE_PRESCAN) {
+ /* First call: do pass setup */
+ (*cinfo->master->prepare_for_output_pass) (cinfo);
+ cinfo->output_scanline = 0;
+ cinfo->global_state = DSTATE_PRESCAN;
+ }
+ /* Loop over any required dummy passes */
+ while (cinfo->master->is_dummy_pass) {
+#ifdef QUANT_2PASS_SUPPORTED
+ /* Crank through the dummy pass */
+ while (cinfo->output_scanline < cinfo->output_height) {
+ JDIMENSION last_scanline;
+ /* Call progress monitor hook if present */
+ if (cinfo->progress != NULL) {
+ cinfo->progress->pass_counter = (long) cinfo->output_scanline;
+ cinfo->progress->pass_limit = (long) cinfo->output_height;
+ (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo);
+ }
+ /* Process some data */
+ last_scanline = cinfo->output_scanline;
+ (*cinfo->main->process_data) (cinfo, (JSAMPARRAY) NULL,
+ &cinfo->output_scanline, (JDIMENSION) 0);
+ if (cinfo->output_scanline == last_scanline)
+ return FALSE; /* No progress made, must suspend */
+ }
+ /* Finish up dummy pass, and set up for another one */
+ (*cinfo->master->finish_output_pass) (cinfo);
+ (*cinfo->master->prepare_for_output_pass) (cinfo);
+ cinfo->output_scanline = 0;
+#else
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+#endif /* QUANT_2PASS_SUPPORTED */
+ }
+ /* Ready for application to drive output pass through
+ * jpeg_read_scanlines or jpeg_read_raw_data.
+ */
+ cinfo->global_state = cinfo->raw_data_out ? DSTATE_RAW_OK : DSTATE_SCANNING;
+ return TRUE;
+}
+
+
+/*
+ * Read some scanlines of data from the JPEG decompressor.
+ *
+ * The return value will be the number of lines actually read.
+ * This may be less than the number requested in several cases,
+ * including bottom of image, data source suspension, and operating
+ * modes that emit multiple scanlines at a time.
+ *
+ * Note: we warn about excess calls to jpeg_read_scanlines() since
+ * this likely signals an application programmer error. However,
+ * an oversize buffer (max_lines > scanlines remaining) is not an error.
+ */
+
+GLOBAL(JDIMENSION)
+jpeg_read_scanlines (j_decompress_ptr cinfo, JSAMPARRAY scanlines,
+ JDIMENSION max_lines)
+{
+ JDIMENSION row_ctr;
+
+ if (cinfo->global_state != DSTATE_SCANNING)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+ if (cinfo->output_scanline >= cinfo->output_height) {
+ WARNMS(cinfo, JWRN_TOO_MUCH_DATA);
+ return 0;
+ }
+
+ /* Call progress monitor hook if present */
+ if (cinfo->progress != NULL) {
+ cinfo->progress->pass_counter = (long) cinfo->output_scanline;
+ cinfo->progress->pass_limit = (long) cinfo->output_height;
+ (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo);
+ }
+
+ /* Process some data */
+ row_ctr = 0;
+ (*cinfo->main->process_data) (cinfo, scanlines, &row_ctr, max_lines);
+ cinfo->output_scanline += row_ctr;
+ return row_ctr;
+}
+
+
+/*
+ * Alternate entry point to read raw data.
+ * Processes exactly one iMCU row per call, unless suspended.
+ */
+
+GLOBAL(JDIMENSION)
+jpeg_read_raw_data (j_decompress_ptr cinfo, JSAMPIMAGE data,
+ JDIMENSION max_lines)
+{
+ JDIMENSION lines_per_iMCU_row;
+
+ if (cinfo->global_state != DSTATE_RAW_OK)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+ if (cinfo->output_scanline >= cinfo->output_height) {
+ WARNMS(cinfo, JWRN_TOO_MUCH_DATA);
+ return 0;
+ }
+
+ /* Call progress monitor hook if present */
+ if (cinfo->progress != NULL) {
+ cinfo->progress->pass_counter = (long) cinfo->output_scanline;
+ cinfo->progress->pass_limit = (long) cinfo->output_height;
+ (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo);
+ }
+
+ /* Verify that at least one iMCU row can be returned. */
+ lines_per_iMCU_row = cinfo->max_v_samp_factor * cinfo->min_DCT_scaled_size;
+ if (max_lines < lines_per_iMCU_row)
+ ERREXIT(cinfo, JERR_BUFFER_SIZE);
+
+ /* Decompress directly into user's buffer. */
+ if (! (*cinfo->coef->decompress_data) (cinfo, data))
+ return 0; /* suspension forced, can do nothing more */
+
+ /* OK, we processed one iMCU row. */
+ cinfo->output_scanline += lines_per_iMCU_row;
+ return lines_per_iMCU_row;
+}
+
+
+/* Additional entry points for buffered-image mode. */
+
+#ifdef D_MULTISCAN_FILES_SUPPORTED
+
+/*
+ * Initialize for an output pass in buffered-image mode.
+ */
+
+GLOBAL(boolean)
+jpeg_start_output (j_decompress_ptr cinfo, int scan_number)
+{
+ if (cinfo->global_state != DSTATE_BUFIMAGE &&
+ cinfo->global_state != DSTATE_PRESCAN)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+ /* Limit scan number to valid range */
+ if (scan_number <= 0)
+ scan_number = 1;
+ if (cinfo->inputctl->eoi_reached &&
+ scan_number > cinfo->input_scan_number)
+ scan_number = cinfo->input_scan_number;
+ cinfo->output_scan_number = scan_number;
+ /* Perform any dummy output passes, and set up for the real pass */
+ return output_pass_setup(cinfo);
+}
+
+
+/*
+ * Finish up after an output pass in buffered-image mode.
+ *
+ * Returns FALSE if suspended. The return value need be inspected only if
+ * a suspending data source is used.
+ */
+
+GLOBAL(boolean)
+jpeg_finish_output (j_decompress_ptr cinfo)
+{
+ if ((cinfo->global_state == DSTATE_SCANNING ||
+ cinfo->global_state == DSTATE_RAW_OK) && cinfo->buffered_image) {
+ /* Terminate this pass. */
+ /* We do not require the whole pass to have been completed. */
+ (*cinfo->master->finish_output_pass) (cinfo);
+ cinfo->global_state = DSTATE_BUFPOST;
+ } else if (cinfo->global_state != DSTATE_BUFPOST) {
+ /* BUFPOST = repeat call after a suspension, anything else is error */
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+ }
+ /* Read markers looking for SOS or EOI */
+ while (cinfo->input_scan_number <= cinfo->output_scan_number &&
+ ! cinfo->inputctl->eoi_reached) {
+ if ((*cinfo->inputctl->consume_input) (cinfo) == JPEG_SUSPENDED)
+ return FALSE; /* Suspend, come back later */
+ }
+ cinfo->global_state = DSTATE_BUFIMAGE;
+ return TRUE;
+}
+
+#endif /* D_MULTISCAN_FILES_SUPPORTED */
diff --git a/src/SFML/Graphics/libjpeg/jdatadst.c b/src/SFML/Graphics/libjpeg/jdatadst.c
new file mode 100755
index 0000000..2ece4e9
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdatadst.c
@@ -0,0 +1,151 @@
+/*
+ * jdatadst.c
+ *
+ * Copyright (C) 1994-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains compression data destination routines for the case of
+ * emitting JPEG data to a file (or any stdio stream). While these routines
+ * are sufficient for most applications, some will want to use a different
+ * destination manager.
+ * IMPORTANT: we assume that fwrite() will correctly transcribe an array of
+ * JOCTETs into 8-bit-wide elements on external storage. If char is wider
+ * than 8 bits on your machine, you may need to do some tweaking.
+ */
+
+/* this is not a core library module, so it doesn't define JPEG_INTERNALS */
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jerror.h"
+
+
+/* Expanded data destination object for stdio output */
+
+typedef struct {
+ struct jpeg_destination_mgr pub; /* public fields */
+
+ FILE * outfile; /* target stream */
+ JOCTET * buffer; /* start of buffer */
+} my_destination_mgr;
+
+typedef my_destination_mgr * my_dest_ptr;
+
+#define OUTPUT_BUF_SIZE 4096 /* choose an efficiently fwrite'able size */
+
+
+/*
+ * Initialize destination --- called by jpeg_start_compress
+ * before any data is actually written.
+ */
+
+METHODDEF(void)
+init_destination (j_compress_ptr cinfo)
+{
+ my_dest_ptr dest = (my_dest_ptr) cinfo->dest;
+
+ /* Allocate the output buffer --- it will be released when done with image */
+ dest->buffer = (JOCTET *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ OUTPUT_BUF_SIZE * SIZEOF(JOCTET));
+
+ dest->pub.next_output_byte = dest->buffer;
+ dest->pub.free_in_buffer = OUTPUT_BUF_SIZE;
+}
+
+
+/*
+ * Empty the output buffer --- called whenever buffer fills up.
+ *
+ * In typical applications, this should write the entire output buffer
+ * (ignoring the current state of next_output_byte & free_in_buffer),
+ * reset the pointer & count to the start of the buffer, and return TRUE
+ * indicating that the buffer has been dumped.
+ *
+ * In applications that need to be able to suspend compression due to output
+ * overrun, a FALSE return indicates that the buffer cannot be emptied now.
+ * In this situation, the compressor will return to its caller (possibly with
+ * an indication that it has not accepted all the supplied scanlines). The
+ * application should resume compression after it has made more room in the
+ * output buffer. Note that there are substantial restrictions on the use of
+ * suspension --- see the documentation.
+ *
+ * When suspending, the compressor will back up to a convenient restart point
+ * (typically the start of the current MCU). next_output_byte & free_in_buffer
+ * indicate where the restart point will be if the current call returns FALSE.
+ * Data beyond this point will be regenerated after resumption, so do not
+ * write it out when emptying the buffer externally.
+ */
+
+METHODDEF(boolean)
+empty_output_buffer (j_compress_ptr cinfo)
+{
+ my_dest_ptr dest = (my_dest_ptr) cinfo->dest;
+
+ if (JFWRITE(dest->outfile, dest->buffer, OUTPUT_BUF_SIZE) !=
+ (size_t) OUTPUT_BUF_SIZE)
+ ERREXIT(cinfo, JERR_FILE_WRITE);
+
+ dest->pub.next_output_byte = dest->buffer;
+ dest->pub.free_in_buffer = OUTPUT_BUF_SIZE;
+
+ return TRUE;
+}
+
+
+/*
+ * Terminate destination --- called by jpeg_finish_compress
+ * after all data has been written. Usually needs to flush buffer.
+ *
+ * NB: *not* called by jpeg_abort or jpeg_destroy; surrounding
+ * application must deal with any cleanup that should happen even
+ * for error exit.
+ */
+
+METHODDEF(void)
+term_destination (j_compress_ptr cinfo)
+{
+ my_dest_ptr dest = (my_dest_ptr) cinfo->dest;
+ size_t datacount = OUTPUT_BUF_SIZE - dest->pub.free_in_buffer;
+
+ /* Write any data remaining in the buffer */
+ if (datacount > 0) {
+ if (JFWRITE(dest->outfile, dest->buffer, datacount) != datacount)
+ ERREXIT(cinfo, JERR_FILE_WRITE);
+ }
+ fflush(dest->outfile);
+ /* Make sure we wrote the output file OK */
+ if (ferror(dest->outfile))
+ ERREXIT(cinfo, JERR_FILE_WRITE);
+}
+
+
+/*
+ * Prepare for output to a stdio stream.
+ * The caller must have already opened the stream, and is responsible
+ * for closing it after finishing compression.
+ */
+
+GLOBAL(void)
+jpeg_stdio_dest (j_compress_ptr cinfo, FILE * outfile)
+{
+ my_dest_ptr dest;
+
+ /* The destination object is made permanent so that multiple JPEG images
+ * can be written to the same file without re-executing jpeg_stdio_dest.
+ * This makes it dangerous to use this manager and a different destination
+ * manager serially with the same JPEG object, because their private object
+ * sizes may be different. Caveat programmer.
+ */
+ if (cinfo->dest == NULL) { /* first time for this JPEG object? */
+ cinfo->dest = (struct jpeg_destination_mgr *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
+ SIZEOF(my_destination_mgr));
+ }
+
+ dest = (my_dest_ptr) cinfo->dest;
+ dest->pub.init_destination = init_destination;
+ dest->pub.empty_output_buffer = empty_output_buffer;
+ dest->pub.term_destination = term_destination;
+ dest->outfile = outfile;
+}
diff --git a/src/SFML/Graphics/libjpeg/jdatasrc.c b/src/SFML/Graphics/libjpeg/jdatasrc.c
new file mode 100755
index 0000000..29b6983
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdatasrc.c
@@ -0,0 +1,212 @@
+/*
+ * jdatasrc.c
+ *
+ * Copyright (C) 1994-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains decompression data source routines for the case of
+ * reading JPEG data from a file (or any stdio stream). While these routines
+ * are sufficient for most applications, some will want to use a different
+ * source manager.
+ * IMPORTANT: we assume that fread() will correctly transcribe an array of
+ * JOCTETs from 8-bit-wide elements on external storage. If char is wider
+ * than 8 bits on your machine, you may need to do some tweaking.
+ */
+
+/* this is not a core library module, so it doesn't define JPEG_INTERNALS */
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jerror.h"
+
+
+/* Expanded data source object for stdio input */
+
+typedef struct {
+ struct jpeg_source_mgr pub; /* public fields */
+
+ FILE * infile; /* source stream */
+ JOCTET * buffer; /* start of buffer */
+ boolean start_of_file; /* have we gotten any data yet? */
+} my_source_mgr;
+
+typedef my_source_mgr * my_src_ptr;
+
+#define INPUT_BUF_SIZE 4096 /* choose an efficiently fread'able size */
+
+
+/*
+ * Initialize source --- called by jpeg_read_header
+ * before any data is actually read.
+ */
+
+METHODDEF(void)
+init_source (j_decompress_ptr cinfo)
+{
+ my_src_ptr src = (my_src_ptr) cinfo->src;
+
+ /* We reset the empty-input-file flag for each image,
+ * but we don't clear the input buffer.
+ * This is correct behavior for reading a series of images from one source.
+ */
+ src->start_of_file = TRUE;
+}
+
+
+/*
+ * Fill the input buffer --- called whenever buffer is emptied.
+ *
+ * In typical applications, this should read fresh data into the buffer
+ * (ignoring the current state of next_input_byte & bytes_in_buffer),
+ * reset the pointer & count to the start of the buffer, and return TRUE
+ * indicating that the buffer has been reloaded. It is not necessary to
+ * fill the buffer entirely, only to obtain at least one more byte.
+ *
+ * There is no such thing as an EOF return. If the end of the file has been
+ * reached, the routine has a choice of ERREXIT() or inserting fake data into
+ * the buffer. In most cases, generating a warning message and inserting a
+ * fake EOI marker is the best course of action --- this will allow the
+ * decompressor to output however much of the image is there. However,
+ * the resulting error message is misleading if the real problem is an empty
+ * input file, so we handle that case specially.
+ *
+ * In applications that need to be able to suspend compression due to input
+ * not being available yet, a FALSE return indicates that no more data can be
+ * obtained right now, but more may be forthcoming later. In this situation,
+ * the decompressor will return to its caller (with an indication of the
+ * number of scanlines it has read, if any). The application should resume
+ * decompression after it has loaded more data into the input buffer. Note
+ * that there are substantial restrictions on the use of suspension --- see
+ * the documentation.
+ *
+ * When suspending, the decompressor will back up to a convenient restart point
+ * (typically the start of the current MCU). next_input_byte & bytes_in_buffer
+ * indicate where the restart point will be if the current call returns FALSE.
+ * Data beyond this point must be rescanned after resumption, so move it to
+ * the front of the buffer rather than discarding it.
+ */
+
+METHODDEF(boolean)
+fill_input_buffer (j_decompress_ptr cinfo)
+{
+ my_src_ptr src = (my_src_ptr) cinfo->src;
+ size_t nbytes;
+
+ nbytes = JFREAD(src->infile, src->buffer, INPUT_BUF_SIZE);
+
+ if (nbytes <= 0) {
+ if (src->start_of_file) /* Treat empty input file as fatal error */
+ ERREXIT(cinfo, JERR_INPUT_EMPTY);
+ WARNMS(cinfo, JWRN_JPEG_EOF);
+ /* Insert a fake EOI marker */
+ src->buffer[0] = (JOCTET) 0xFF;
+ src->buffer[1] = (JOCTET) JPEG_EOI;
+ nbytes = 2;
+ }
+
+ src->pub.next_input_byte = src->buffer;
+ src->pub.bytes_in_buffer = nbytes;
+ src->start_of_file = FALSE;
+
+ return TRUE;
+}
+
+
+/*
+ * Skip data --- used to skip over a potentially large amount of
+ * uninteresting data (such as an APPn marker).
+ *
+ * Writers of suspendable-input applications must note that skip_input_data
+ * is not granted the right to give a suspension return. If the skip extends
+ * beyond the data currently in the buffer, the buffer can be marked empty so
+ * that the next read will cause a fill_input_buffer call that can suspend.
+ * Arranging for additional bytes to be discarded before reloading the input
+ * buffer is the application writer's problem.
+ */
+
+METHODDEF(void)
+skip_input_data (j_decompress_ptr cinfo, long num_bytes)
+{
+ my_src_ptr src = (my_src_ptr) cinfo->src;
+
+ /* Just a dumb implementation for now. Could use fseek() except
+ * it doesn't work on pipes. Not clear that being smart is worth
+ * any trouble anyway --- large skips are infrequent.
+ */
+ if (num_bytes > 0) {
+ while (num_bytes > (long) src->pub.bytes_in_buffer) {
+ num_bytes -= (long) src->pub.bytes_in_buffer;
+ (void) fill_input_buffer(cinfo);
+ /* note we assume that fill_input_buffer will never return FALSE,
+ * so suspension need not be handled.
+ */
+ }
+ src->pub.next_input_byte += (size_t) num_bytes;
+ src->pub.bytes_in_buffer -= (size_t) num_bytes;
+ }
+}
+
+
+/*
+ * An additional method that can be provided by data source modules is the
+ * resync_to_restart method for error recovery in the presence of RST markers.
+ * For the moment, this source module just uses the default resync method
+ * provided by the JPEG library. That method assumes that no backtracking
+ * is possible.
+ */
+
+
+/*
+ * Terminate source --- called by jpeg_finish_decompress
+ * after all data has been read. Often a no-op.
+ *
+ * NB: *not* called by jpeg_abort or jpeg_destroy; surrounding
+ * application must deal with any cleanup that should happen even
+ * for error exit.
+ */
+
+METHODDEF(void)
+term_source (j_decompress_ptr cinfo)
+{
+ /* no work necessary here */
+}
+
+
+/*
+ * Prepare for input from a stdio stream.
+ * The caller must have already opened the stream, and is responsible
+ * for closing it after finishing decompression.
+ */
+
+GLOBAL(void)
+jpeg_stdio_src (j_decompress_ptr cinfo, FILE * infile)
+{
+ my_src_ptr src;
+
+ /* The source object and input buffer are made permanent so that a series
+ * of JPEG images can be read from the same file by calling jpeg_stdio_src
+ * only before the first one. (If we discarded the buffer at the end of
+ * one image, we'd likely lose the start of the next one.)
+ * This makes it unsafe to use this manager and a different source
+ * manager serially with the same JPEG object. Caveat programmer.
+ */
+ if (cinfo->src == NULL) { /* first time for this JPEG object? */
+ cinfo->src = (struct jpeg_source_mgr *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
+ SIZEOF(my_source_mgr));
+ src = (my_src_ptr) cinfo->src;
+ src->buffer = (JOCTET *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
+ INPUT_BUF_SIZE * SIZEOF(JOCTET));
+ }
+
+ src = (my_src_ptr) cinfo->src;
+ src->pub.init_source = init_source;
+ src->pub.fill_input_buffer = fill_input_buffer;
+ src->pub.skip_input_data = skip_input_data;
+ src->pub.resync_to_restart = jpeg_resync_to_restart; /* use default method */
+ src->pub.term_source = term_source;
+ src->infile = infile;
+ src->pub.bytes_in_buffer = 0; /* forces fill_input_buffer on first read */
+ src->pub.next_input_byte = NULL; /* until buffer loaded */
+}
diff --git a/src/SFML/Graphics/libjpeg/jdcoefct.c b/src/SFML/Graphics/libjpeg/jdcoefct.c
new file mode 100755
index 0000000..992bd10
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdcoefct.c
@@ -0,0 +1,736 @@
+/*
+ * jdcoefct.c
+ *
+ * Copyright (C) 1994-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains the coefficient buffer controller for decompression.
+ * This controller is the top level of the JPEG decompressor proper.
+ * The coefficient buffer lies between entropy decoding and inverse-DCT steps.
+ *
+ * In buffered-image mode, this controller is the interface between
+ * input-oriented processing and output-oriented processing.
+ * Also, the input side (only) is used when reading a file for transcoding.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+/* Block smoothing is only applicable for progressive JPEG, so: */
+#ifndef D_PROGRESSIVE_SUPPORTED
+#undef BLOCK_SMOOTHING_SUPPORTED
+#endif
+
+/* Private buffer controller object */
+
+typedef struct {
+ struct jpeg_d_coef_controller pub; /* public fields */
+
+ /* These variables keep track of the current location of the input side. */
+ /* cinfo->input_iMCU_row is also used for this. */
+ JDIMENSION MCU_ctr; /* counts MCUs processed in current row */
+ int MCU_vert_offset; /* counts MCU rows within iMCU row */
+ int MCU_rows_per_iMCU_row; /* number of such rows needed */
+
+ /* The output side's location is represented by cinfo->output_iMCU_row. */
+
+ /* In single-pass modes, it's sufficient to buffer just one MCU.
+ * We allocate a workspace of D_MAX_BLOCKS_IN_MCU coefficient blocks,
+ * and let the entropy decoder write into that workspace each time.
+ * (On 80x86, the workspace is FAR even though it's not really very big;
+ * this is to keep the module interfaces unchanged when a large coefficient
+ * buffer is necessary.)
+ * In multi-pass modes, this array points to the current MCU's blocks
+ * within the virtual arrays; it is used only by the input side.
+ */
+ JBLOCKROW MCU_buffer[D_MAX_BLOCKS_IN_MCU];
+
+#ifdef D_MULTISCAN_FILES_SUPPORTED
+ /* In multi-pass modes, we need a virtual block array for each component. */
+ jvirt_barray_ptr whole_image[MAX_COMPONENTS];
+#endif
+
+#ifdef BLOCK_SMOOTHING_SUPPORTED
+ /* When doing block smoothing, we latch coefficient Al values here */
+ int * coef_bits_latch;
+#define SAVED_COEFS 6 /* we save coef_bits[0..5] */
+#endif
+} my_coef_controller;
+
+typedef my_coef_controller * my_coef_ptr;
+
+/* Forward declarations */
+METHODDEF(int) decompress_onepass
+ JPP((j_decompress_ptr cinfo, JSAMPIMAGE output_buf));
+#ifdef D_MULTISCAN_FILES_SUPPORTED
+METHODDEF(int) decompress_data
+ JPP((j_decompress_ptr cinfo, JSAMPIMAGE output_buf));
+#endif
+#ifdef BLOCK_SMOOTHING_SUPPORTED
+LOCAL(boolean) smoothing_ok JPP((j_decompress_ptr cinfo));
+METHODDEF(int) decompress_smooth_data
+ JPP((j_decompress_ptr cinfo, JSAMPIMAGE output_buf));
+#endif
+
+
+LOCAL(void)
+start_iMCU_row (j_decompress_ptr cinfo)
+/* Reset within-iMCU-row counters for a new row (input side) */
+{
+ my_coef_ptr coef = (my_coef_ptr) cinfo->coef;
+
+ /* In an interleaved scan, an MCU row is the same as an iMCU row.
+ * In a noninterleaved scan, an iMCU row has v_samp_factor MCU rows.
+ * But at the bottom of the image, process only what's left.
+ */
+ if (cinfo->comps_in_scan > 1) {
+ coef->MCU_rows_per_iMCU_row = 1;
+ } else {
+ if (cinfo->input_iMCU_row < (cinfo->total_iMCU_rows-1))
+ coef->MCU_rows_per_iMCU_row = cinfo->cur_comp_info[0]->v_samp_factor;
+ else
+ coef->MCU_rows_per_iMCU_row = cinfo->cur_comp_info[0]->last_row_height;
+ }
+
+ coef->MCU_ctr = 0;
+ coef->MCU_vert_offset = 0;
+}
+
+
+/*
+ * Initialize for an input processing pass.
+ */
+
+METHODDEF(void)
+start_input_pass (j_decompress_ptr cinfo)
+{
+ cinfo->input_iMCU_row = 0;
+ start_iMCU_row(cinfo);
+}
+
+
+/*
+ * Initialize for an output processing pass.
+ */
+
+METHODDEF(void)
+start_output_pass (j_decompress_ptr cinfo)
+{
+#ifdef BLOCK_SMOOTHING_SUPPORTED
+ my_coef_ptr coef = (my_coef_ptr) cinfo->coef;
+
+ /* If multipass, check to see whether to use block smoothing on this pass */
+ if (coef->pub.coef_arrays != NULL) {
+ if (cinfo->do_block_smoothing && smoothing_ok(cinfo))
+ coef->pub.decompress_data = decompress_smooth_data;
+ else
+ coef->pub.decompress_data = decompress_data;
+ }
+#endif
+ cinfo->output_iMCU_row = 0;
+}
+
+
+/*
+ * Decompress and return some data in the single-pass case.
+ * Always attempts to emit one fully interleaved MCU row ("iMCU" row).
+ * Input and output must run in lockstep since we have only a one-MCU buffer.
+ * Return value is JPEG_ROW_COMPLETED, JPEG_SCAN_COMPLETED, or JPEG_SUSPENDED.
+ *
+ * NB: output_buf contains a plane for each component in image,
+ * which we index according to the component's SOF position.
+ */
+
+METHODDEF(int)
+decompress_onepass (j_decompress_ptr cinfo, JSAMPIMAGE output_buf)
+{
+ my_coef_ptr coef = (my_coef_ptr) cinfo->coef;
+ JDIMENSION MCU_col_num; /* index of current MCU within row */
+ JDIMENSION last_MCU_col = cinfo->MCUs_per_row - 1;
+ JDIMENSION last_iMCU_row = cinfo->total_iMCU_rows - 1;
+ int blkn, ci, xindex, yindex, yoffset, useful_width;
+ JSAMPARRAY output_ptr;
+ JDIMENSION start_col, output_col;
+ jpeg_component_info *compptr;
+ inverse_DCT_method_ptr inverse_DCT;
+
+ /* Loop to process as much as one whole iMCU row */
+ for (yoffset = coef->MCU_vert_offset; yoffset < coef->MCU_rows_per_iMCU_row;
+ yoffset++) {
+ for (MCU_col_num = coef->MCU_ctr; MCU_col_num <= last_MCU_col;
+ MCU_col_num++) {
+ /* Try to fetch an MCU. Entropy decoder expects buffer to be zeroed. */
+ jzero_far((void FAR *) coef->MCU_buffer[0],
+ (size_t) (cinfo->blocks_in_MCU * SIZEOF(JBLOCK)));
+ if (! (*cinfo->entropy->decode_mcu) (cinfo, coef->MCU_buffer)) {
+ /* Suspension forced; update state counters and exit */
+ coef->MCU_vert_offset = yoffset;
+ coef->MCU_ctr = MCU_col_num;
+ return JPEG_SUSPENDED;
+ }
+ /* Determine where data should go in output_buf and do the IDCT thing.
+ * We skip dummy blocks at the right and bottom edges (but blkn gets
+ * incremented past them!). Note the inner loop relies on having
+ * allocated the MCU_buffer[] blocks sequentially.
+ */
+ blkn = 0; /* index of current DCT block within MCU */
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ /* Don't bother to IDCT an uninteresting component. */
+ if (! compptr->component_needed) {
+ blkn += compptr->MCU_blocks;
+ continue;
+ }
+ inverse_DCT = cinfo->idct->inverse_DCT[compptr->component_index];
+ useful_width = (MCU_col_num < last_MCU_col) ? compptr->MCU_width
+ : compptr->last_col_width;
+ output_ptr = output_buf[compptr->component_index] +
+ yoffset * compptr->DCT_scaled_size;
+ start_col = MCU_col_num * compptr->MCU_sample_width;
+ for (yindex = 0; yindex < compptr->MCU_height; yindex++) {
+ if (cinfo->input_iMCU_row < last_iMCU_row ||
+ yoffset+yindex < compptr->last_row_height) {
+ output_col = start_col;
+ for (xindex = 0; xindex < useful_width; xindex++) {
+ (*inverse_DCT) (cinfo, compptr,
+ (JCOEFPTR) coef->MCU_buffer[blkn+xindex],
+ output_ptr, output_col);
+ output_col += compptr->DCT_scaled_size;
+ }
+ }
+ blkn += compptr->MCU_width;
+ output_ptr += compptr->DCT_scaled_size;
+ }
+ }
+ }
+ /* Completed an MCU row, but perhaps not an iMCU row */
+ coef->MCU_ctr = 0;
+ }
+ /* Completed the iMCU row, advance counters for next one */
+ cinfo->output_iMCU_row++;
+ if (++(cinfo->input_iMCU_row) < cinfo->total_iMCU_rows) {
+ start_iMCU_row(cinfo);
+ return JPEG_ROW_COMPLETED;
+ }
+ /* Completed the scan */
+ (*cinfo->inputctl->finish_input_pass) (cinfo);
+ return JPEG_SCAN_COMPLETED;
+}
+
+
+/*
+ * Dummy consume-input routine for single-pass operation.
+ */
+
+METHODDEF(int)
+dummy_consume_data (j_decompress_ptr cinfo)
+{
+ return JPEG_SUSPENDED; /* Always indicate nothing was done */
+}
+
+
+#ifdef D_MULTISCAN_FILES_SUPPORTED
+
+/*
+ * Consume input data and store it in the full-image coefficient buffer.
+ * We read as much as one fully interleaved MCU row ("iMCU" row) per call,
+ * ie, v_samp_factor block rows for each component in the scan.
+ * Return value is JPEG_ROW_COMPLETED, JPEG_SCAN_COMPLETED, or JPEG_SUSPENDED.
+ */
+
+METHODDEF(int)
+consume_data (j_decompress_ptr cinfo)
+{
+ my_coef_ptr coef = (my_coef_ptr) cinfo->coef;
+ JDIMENSION MCU_col_num; /* index of current MCU within row */
+ int blkn, ci, xindex, yindex, yoffset;
+ JDIMENSION start_col;
+ JBLOCKARRAY buffer[MAX_COMPS_IN_SCAN];
+ JBLOCKROW buffer_ptr;
+ jpeg_component_info *compptr;
+
+ /* Align the virtual buffers for the components used in this scan. */
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ buffer[ci] = (*cinfo->mem->access_virt_barray)
+ ((j_common_ptr) cinfo, coef->whole_image[compptr->component_index],
+ cinfo->input_iMCU_row * compptr->v_samp_factor,
+ (JDIMENSION) compptr->v_samp_factor, TRUE);
+ /* Note: entropy decoder expects buffer to be zeroed,
+ * but this is handled automatically by the memory manager
+ * because we requested a pre-zeroed array.
+ */
+ }
+
+ /* Loop to process one whole iMCU row */
+ for (yoffset = coef->MCU_vert_offset; yoffset < coef->MCU_rows_per_iMCU_row;
+ yoffset++) {
+ for (MCU_col_num = coef->MCU_ctr; MCU_col_num < cinfo->MCUs_per_row;
+ MCU_col_num++) {
+ /* Construct list of pointers to DCT blocks belonging to this MCU */
+ blkn = 0; /* index of current DCT block within MCU */
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ start_col = MCU_col_num * compptr->MCU_width;
+ for (yindex = 0; yindex < compptr->MCU_height; yindex++) {
+ buffer_ptr = buffer[ci][yindex+yoffset] + start_col;
+ for (xindex = 0; xindex < compptr->MCU_width; xindex++) {
+ coef->MCU_buffer[blkn++] = buffer_ptr++;
+ }
+ }
+ }
+ /* Try to fetch the MCU. */
+ if (! (*cinfo->entropy->decode_mcu) (cinfo, coef->MCU_buffer)) {
+ /* Suspension forced; update state counters and exit */
+ coef->MCU_vert_offset = yoffset;
+ coef->MCU_ctr = MCU_col_num;
+ return JPEG_SUSPENDED;
+ }
+ }
+ /* Completed an MCU row, but perhaps not an iMCU row */
+ coef->MCU_ctr = 0;
+ }
+ /* Completed the iMCU row, advance counters for next one */
+ if (++(cinfo->input_iMCU_row) < cinfo->total_iMCU_rows) {
+ start_iMCU_row(cinfo);
+ return JPEG_ROW_COMPLETED;
+ }
+ /* Completed the scan */
+ (*cinfo->inputctl->finish_input_pass) (cinfo);
+ return JPEG_SCAN_COMPLETED;
+}
+
+
+/*
+ * Decompress and return some data in the multi-pass case.
+ * Always attempts to emit one fully interleaved MCU row ("iMCU" row).
+ * Return value is JPEG_ROW_COMPLETED, JPEG_SCAN_COMPLETED, or JPEG_SUSPENDED.
+ *
+ * NB: output_buf contains a plane for each component in image.
+ */
+
+METHODDEF(int)
+decompress_data (j_decompress_ptr cinfo, JSAMPIMAGE output_buf)
+{
+ my_coef_ptr coef = (my_coef_ptr) cinfo->coef;
+ JDIMENSION last_iMCU_row = cinfo->total_iMCU_rows - 1;
+ JDIMENSION block_num;
+ int ci, block_row, block_rows;
+ JBLOCKARRAY buffer;
+ JBLOCKROW buffer_ptr;
+ JSAMPARRAY output_ptr;
+ JDIMENSION output_col;
+ jpeg_component_info *compptr;
+ inverse_DCT_method_ptr inverse_DCT;
+
+ /* Force some input to be done if we are getting ahead of the input. */
+ while (cinfo->input_scan_number < cinfo->output_scan_number ||
+ (cinfo->input_scan_number == cinfo->output_scan_number &&
+ cinfo->input_iMCU_row <= cinfo->output_iMCU_row)) {
+ if ((*cinfo->inputctl->consume_input)(cinfo) == JPEG_SUSPENDED)
+ return JPEG_SUSPENDED;
+ }
+
+ /* OK, output from the virtual arrays. */
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ /* Don't bother to IDCT an uninteresting component. */
+ if (! compptr->component_needed)
+ continue;
+ /* Align the virtual buffer for this component. */
+ buffer = (*cinfo->mem->access_virt_barray)
+ ((j_common_ptr) cinfo, coef->whole_image[ci],
+ cinfo->output_iMCU_row * compptr->v_samp_factor,
+ (JDIMENSION) compptr->v_samp_factor, FALSE);
+ /* Count non-dummy DCT block rows in this iMCU row. */
+ if (cinfo->output_iMCU_row < last_iMCU_row)
+ block_rows = compptr->v_samp_factor;
+ else {
+ /* NB: can't use last_row_height here; it is input-side-dependent! */
+ block_rows = (int) (compptr->height_in_blocks % compptr->v_samp_factor);
+ if (block_rows == 0) block_rows = compptr->v_samp_factor;
+ }
+ inverse_DCT = cinfo->idct->inverse_DCT[ci];
+ output_ptr = output_buf[ci];
+ /* Loop over all DCT blocks to be processed. */
+ for (block_row = 0; block_row < block_rows; block_row++) {
+ buffer_ptr = buffer[block_row];
+ output_col = 0;
+ for (block_num = 0; block_num < compptr->width_in_blocks; block_num++) {
+ (*inverse_DCT) (cinfo, compptr, (JCOEFPTR) buffer_ptr,
+ output_ptr, output_col);
+ buffer_ptr++;
+ output_col += compptr->DCT_scaled_size;
+ }
+ output_ptr += compptr->DCT_scaled_size;
+ }
+ }
+
+ if (++(cinfo->output_iMCU_row) < cinfo->total_iMCU_rows)
+ return JPEG_ROW_COMPLETED;
+ return JPEG_SCAN_COMPLETED;
+}
+
+#endif /* D_MULTISCAN_FILES_SUPPORTED */
+
+
+#ifdef BLOCK_SMOOTHING_SUPPORTED
+
+/*
+ * This code applies interblock smoothing as described by section K.8
+ * of the JPEG standard: the first 5 AC coefficients are estimated from
+ * the DC values of a DCT block and its 8 neighboring blocks.
+ * We apply smoothing only for progressive JPEG decoding, and only if
+ * the coefficients it can estimate are not yet known to full precision.
+ */
+
+/* Natural-order array positions of the first 5 zigzag-order coefficients */
+#define Q01_POS 1
+#define Q10_POS 8
+#define Q20_POS 16
+#define Q11_POS 9
+#define Q02_POS 2
+
+/*
+ * Determine whether block smoothing is applicable and safe.
+ * We also latch the current states of the coef_bits[] entries for the
+ * AC coefficients; otherwise, if the input side of the decompressor
+ * advances into a new scan, we might think the coefficients are known
+ * more accurately than they really are.
+ */
+
+LOCAL(boolean)
+smoothing_ok (j_decompress_ptr cinfo)
+{
+ my_coef_ptr coef = (my_coef_ptr) cinfo->coef;
+ boolean smoothing_useful = FALSE;
+ int ci, coefi;
+ jpeg_component_info *compptr;
+ JQUANT_TBL * qtable;
+ int * coef_bits;
+ int * coef_bits_latch;
+
+ if (! cinfo->progressive_mode || cinfo->coef_bits == NULL)
+ return FALSE;
+
+ /* Allocate latch area if not already done */
+ if (coef->coef_bits_latch == NULL)
+ coef->coef_bits_latch = (int *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ cinfo->num_components *
+ (SAVED_COEFS * SIZEOF(int)));
+ coef_bits_latch = coef->coef_bits_latch;
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ /* All components' quantization values must already be latched. */
+ if ((qtable = compptr->quant_table) == NULL)
+ return FALSE;
+ /* Verify DC & first 5 AC quantizers are nonzero to avoid zero-divide. */
+ if (qtable->quantval[0] == 0 ||
+ qtable->quantval[Q01_POS] == 0 ||
+ qtable->quantval[Q10_POS] == 0 ||
+ qtable->quantval[Q20_POS] == 0 ||
+ qtable->quantval[Q11_POS] == 0 ||
+ qtable->quantval[Q02_POS] == 0)
+ return FALSE;
+ /* DC values must be at least partly known for all components. */
+ coef_bits = cinfo->coef_bits[ci];
+ if (coef_bits[0] < 0)
+ return FALSE;
+ /* Block smoothing is helpful if some AC coefficients remain inaccurate. */
+ for (coefi = 1; coefi <= 5; coefi++) {
+ coef_bits_latch[coefi] = coef_bits[coefi];
+ if (coef_bits[coefi] != 0)
+ smoothing_useful = TRUE;
+ }
+ coef_bits_latch += SAVED_COEFS;
+ }
+
+ return smoothing_useful;
+}
+
+
+/*
+ * Variant of decompress_data for use when doing block smoothing.
+ */
+
+METHODDEF(int)
+decompress_smooth_data (j_decompress_ptr cinfo, JSAMPIMAGE output_buf)
+{
+ my_coef_ptr coef = (my_coef_ptr) cinfo->coef;
+ JDIMENSION last_iMCU_row = cinfo->total_iMCU_rows - 1;
+ JDIMENSION block_num, last_block_column;
+ int ci, block_row, block_rows, access_rows;
+ JBLOCKARRAY buffer;
+ JBLOCKROW buffer_ptr, prev_block_row, next_block_row;
+ JSAMPARRAY output_ptr;
+ JDIMENSION output_col;
+ jpeg_component_info *compptr;
+ inverse_DCT_method_ptr inverse_DCT;
+ boolean first_row, last_row;
+ JBLOCK workspace;
+ int *coef_bits;
+ JQUANT_TBL *quanttbl;
+ INT32 Q00,Q01,Q02,Q10,Q11,Q20, num;
+ int DC1,DC2,DC3,DC4,DC5,DC6,DC7,DC8,DC9;
+ int Al, pred;
+
+ /* Force some input to be done if we are getting ahead of the input. */
+ while (cinfo->input_scan_number <= cinfo->output_scan_number &&
+ ! cinfo->inputctl->eoi_reached) {
+ if (cinfo->input_scan_number == cinfo->output_scan_number) {
+ /* If input is working on current scan, we ordinarily want it to
+ * have completed the current row. But if input scan is DC,
+ * we want it to keep one row ahead so that next block row's DC
+ * values are up to date.
+ */
+ JDIMENSION delta = (cinfo->Ss == 0) ? 1 : 0;
+ if (cinfo->input_iMCU_row > cinfo->output_iMCU_row+delta)
+ break;
+ }
+ if ((*cinfo->inputctl->consume_input)(cinfo) == JPEG_SUSPENDED)
+ return JPEG_SUSPENDED;
+ }
+
+ /* OK, output from the virtual arrays. */
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ /* Don't bother to IDCT an uninteresting component. */
+ if (! compptr->component_needed)
+ continue;
+ /* Count non-dummy DCT block rows in this iMCU row. */
+ if (cinfo->output_iMCU_row < last_iMCU_row) {
+ block_rows = compptr->v_samp_factor;
+ access_rows = block_rows * 2; /* this and next iMCU row */
+ last_row = FALSE;
+ } else {
+ /* NB: can't use last_row_height here; it is input-side-dependent! */
+ block_rows = (int) (compptr->height_in_blocks % compptr->v_samp_factor);
+ if (block_rows == 0) block_rows = compptr->v_samp_factor;
+ access_rows = block_rows; /* this iMCU row only */
+ last_row = TRUE;
+ }
+ /* Align the virtual buffer for this component. */
+ if (cinfo->output_iMCU_row > 0) {
+ access_rows += compptr->v_samp_factor; /* prior iMCU row too */
+ buffer = (*cinfo->mem->access_virt_barray)
+ ((j_common_ptr) cinfo, coef->whole_image[ci],
+ (cinfo->output_iMCU_row - 1) * compptr->v_samp_factor,
+ (JDIMENSION) access_rows, FALSE);
+ buffer += compptr->v_samp_factor; /* point to current iMCU row */
+ first_row = FALSE;
+ } else {
+ buffer = (*cinfo->mem->access_virt_barray)
+ ((j_common_ptr) cinfo, coef->whole_image[ci],
+ (JDIMENSION) 0, (JDIMENSION) access_rows, FALSE);
+ first_row = TRUE;
+ }
+ /* Fetch component-dependent info */
+ coef_bits = coef->coef_bits_latch + (ci * SAVED_COEFS);
+ quanttbl = compptr->quant_table;
+ Q00 = quanttbl->quantval[0];
+ Q01 = quanttbl->quantval[Q01_POS];
+ Q10 = quanttbl->quantval[Q10_POS];
+ Q20 = quanttbl->quantval[Q20_POS];
+ Q11 = quanttbl->quantval[Q11_POS];
+ Q02 = quanttbl->quantval[Q02_POS];
+ inverse_DCT = cinfo->idct->inverse_DCT[ci];
+ output_ptr = output_buf[ci];
+ /* Loop over all DCT blocks to be processed. */
+ for (block_row = 0; block_row < block_rows; block_row++) {
+ buffer_ptr = buffer[block_row];
+ if (first_row && block_row == 0)
+ prev_block_row = buffer_ptr;
+ else
+ prev_block_row = buffer[block_row-1];
+ if (last_row && block_row == block_rows-1)
+ next_block_row = buffer_ptr;
+ else
+ next_block_row = buffer[block_row+1];
+ /* We fetch the surrounding DC values using a sliding-register approach.
+ * Initialize all nine here so as to do the right thing on narrow pics.
+ */
+ DC1 = DC2 = DC3 = (int) prev_block_row[0][0];
+ DC4 = DC5 = DC6 = (int) buffer_ptr[0][0];
+ DC7 = DC8 = DC9 = (int) next_block_row[0][0];
+ output_col = 0;
+ last_block_column = compptr->width_in_blocks - 1;
+ for (block_num = 0; block_num <= last_block_column; block_num++) {
+ /* Fetch current DCT block into workspace so we can modify it. */
+ jcopy_block_row(buffer_ptr, (JBLOCKROW) workspace, (JDIMENSION) 1);
+ /* Update DC values */
+ if (block_num < last_block_column) {
+ DC3 = (int) prev_block_row[1][0];
+ DC6 = (int) buffer_ptr[1][0];
+ DC9 = (int) next_block_row[1][0];
+ }
+ /* Compute coefficient estimates per K.8.
+ * An estimate is applied only if coefficient is still zero,
+ * and is not known to be fully accurate.
+ */
+ /* AC01 */
+ if ((Al=coef_bits[1]) != 0 && workspace[1] == 0) {
+ num = 36 * Q00 * (DC4 - DC6);
+ if (num >= 0) {
+ pred = (int) (((Q01<<7) + num) / (Q01<<8));
+ if (Al > 0 && pred >= (1<<Al))
+ pred = (1<<Al)-1;
+ } else {
+ pred = (int) (((Q01<<7) - num) / (Q01<<8));
+ if (Al > 0 && pred >= (1<<Al))
+ pred = (1<<Al)-1;
+ pred = -pred;
+ }
+ workspace[1] = (JCOEF) pred;
+ }
+ /* AC10 */
+ if ((Al=coef_bits[2]) != 0 && workspace[8] == 0) {
+ num = 36 * Q00 * (DC2 - DC8);
+ if (num >= 0) {
+ pred = (int) (((Q10<<7) + num) / (Q10<<8));
+ if (Al > 0 && pred >= (1<<Al))
+ pred = (1<<Al)-1;
+ } else {
+ pred = (int) (((Q10<<7) - num) / (Q10<<8));
+ if (Al > 0 && pred >= (1<<Al))
+ pred = (1<<Al)-1;
+ pred = -pred;
+ }
+ workspace[8] = (JCOEF) pred;
+ }
+ /* AC20 */
+ if ((Al=coef_bits[3]) != 0 && workspace[16] == 0) {
+ num = 9 * Q00 * (DC2 + DC8 - 2*DC5);
+ if (num >= 0) {
+ pred = (int) (((Q20<<7) + num) / (Q20<<8));
+ if (Al > 0 && pred >= (1<<Al))
+ pred = (1<<Al)-1;
+ } else {
+ pred = (int) (((Q20<<7) - num) / (Q20<<8));
+ if (Al > 0 && pred >= (1<<Al))
+ pred = (1<<Al)-1;
+ pred = -pred;
+ }
+ workspace[16] = (JCOEF) pred;
+ }
+ /* AC11 */
+ if ((Al=coef_bits[4]) != 0 && workspace[9] == 0) {
+ num = 5 * Q00 * (DC1 - DC3 - DC7 + DC9);
+ if (num >= 0) {
+ pred = (int) (((Q11<<7) + num) / (Q11<<8));
+ if (Al > 0 && pred >= (1<<Al))
+ pred = (1<<Al)-1;
+ } else {
+ pred = (int) (((Q11<<7) - num) / (Q11<<8));
+ if (Al > 0 && pred >= (1<<Al))
+ pred = (1<<Al)-1;
+ pred = -pred;
+ }
+ workspace[9] = (JCOEF) pred;
+ }
+ /* AC02 */
+ if ((Al=coef_bits[5]) != 0 && workspace[2] == 0) {
+ num = 9 * Q00 * (DC4 + DC6 - 2*DC5);
+ if (num >= 0) {
+ pred = (int) (((Q02<<7) + num) / (Q02<<8));
+ if (Al > 0 && pred >= (1<<Al))
+ pred = (1<<Al)-1;
+ } else {
+ pred = (int) (((Q02<<7) - num) / (Q02<<8));
+ if (Al > 0 && pred >= (1<<Al))
+ pred = (1<<Al)-1;
+ pred = -pred;
+ }
+ workspace[2] = (JCOEF) pred;
+ }
+ /* OK, do the IDCT */
+ (*inverse_DCT) (cinfo, compptr, (JCOEFPTR) workspace,
+ output_ptr, output_col);
+ /* Advance for next column */
+ DC1 = DC2; DC2 = DC3;
+ DC4 = DC5; DC5 = DC6;
+ DC7 = DC8; DC8 = DC9;
+ buffer_ptr++, prev_block_row++, next_block_row++;
+ output_col += compptr->DCT_scaled_size;
+ }
+ output_ptr += compptr->DCT_scaled_size;
+ }
+ }
+
+ if (++(cinfo->output_iMCU_row) < cinfo->total_iMCU_rows)
+ return JPEG_ROW_COMPLETED;
+ return JPEG_SCAN_COMPLETED;
+}
+
+#endif /* BLOCK_SMOOTHING_SUPPORTED */
+
+
+/*
+ * Initialize coefficient buffer controller.
+ */
+
+GLOBAL(void)
+jinit_d_coef_controller (j_decompress_ptr cinfo, boolean need_full_buffer)
+{
+ my_coef_ptr coef;
+
+ coef = (my_coef_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_coef_controller));
+ cinfo->coef = (struct jpeg_d_coef_controller *) coef;
+ coef->pub.start_input_pass = start_input_pass;
+ coef->pub.start_output_pass = start_output_pass;
+#ifdef BLOCK_SMOOTHING_SUPPORTED
+ coef->coef_bits_latch = NULL;
+#endif
+
+ /* Create the coefficient buffer. */
+ if (need_full_buffer) {
+#ifdef D_MULTISCAN_FILES_SUPPORTED
+ /* Allocate a full-image virtual array for each component, */
+ /* padded to a multiple of samp_factor DCT blocks in each direction. */
+ /* Note we ask for a pre-zeroed array. */
+ int ci, access_rows;
+ jpeg_component_info *compptr;
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ access_rows = compptr->v_samp_factor;
+#ifdef BLOCK_SMOOTHING_SUPPORTED
+ /* If block smoothing could be used, need a bigger window */
+ if (cinfo->progressive_mode)
+ access_rows *= 3;
+#endif
+ coef->whole_image[ci] = (*cinfo->mem->request_virt_barray)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE, TRUE,
+ (JDIMENSION) jround_up((long) compptr->width_in_blocks,
+ (long) compptr->h_samp_factor),
+ (JDIMENSION) jround_up((long) compptr->height_in_blocks,
+ (long) compptr->v_samp_factor),
+ (JDIMENSION) access_rows);
+ }
+ coef->pub.consume_data = consume_data;
+ coef->pub.decompress_data = decompress_data;
+ coef->pub.coef_arrays = coef->whole_image; /* link to virtual arrays */
+#else
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+#endif
+ } else {
+ /* We only need a single-MCU buffer. */
+ JBLOCKROW buffer;
+ int i;
+
+ buffer = (JBLOCKROW)
+ (*cinfo->mem->alloc_large) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ D_MAX_BLOCKS_IN_MCU * SIZEOF(JBLOCK));
+ for (i = 0; i < D_MAX_BLOCKS_IN_MCU; i++) {
+ coef->MCU_buffer[i] = buffer + i;
+ }
+ coef->pub.consume_data = dummy_consume_data;
+ coef->pub.decompress_data = decompress_onepass;
+ coef->pub.coef_arrays = NULL; /* flag for no virtual arrays */
+ }
+}
diff --git a/src/SFML/Graphics/libjpeg/jdcolor.c b/src/SFML/Graphics/libjpeg/jdcolor.c
new file mode 100755
index 0000000..fd7b138
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdcolor.c
@@ -0,0 +1,396 @@
+/*
+ * jdcolor.c
+ *
+ * Copyright (C) 1991-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains output colorspace conversion routines.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/* Private subobject */
+
+typedef struct {
+ struct jpeg_color_deconverter pub; /* public fields */
+
+ /* Private state for YCC->RGB conversion */
+ int * Cr_r_tab; /* => table for Cr to R conversion */
+ int * Cb_b_tab; /* => table for Cb to B conversion */
+ INT32 * Cr_g_tab; /* => table for Cr to G conversion */
+ INT32 * Cb_g_tab; /* => table for Cb to G conversion */
+} my_color_deconverter;
+
+typedef my_color_deconverter * my_cconvert_ptr;
+
+
+/**************** YCbCr -> RGB conversion: most common case **************/
+
+/*
+ * YCbCr is defined per CCIR 601-1, except that Cb and Cr are
+ * normalized to the range 0..MAXJSAMPLE rather than -0.5 .. 0.5.
+ * The conversion equations to be implemented are therefore
+ * R = Y + 1.40200 * Cr
+ * G = Y - 0.34414 * Cb - 0.71414 * Cr
+ * B = Y + 1.77200 * Cb
+ * where Cb and Cr represent the incoming values less CENTERJSAMPLE.
+ * (These numbers are derived from TIFF 6.0 section 21, dated 3-June-92.)
+ *
+ * To avoid floating-point arithmetic, we represent the fractional constants
+ * as integers scaled up by 2^16 (about 4 digits precision); we have to divide
+ * the products by 2^16, with appropriate rounding, to get the correct answer.
+ * Notice that Y, being an integral input, does not contribute any fraction
+ * so it need not participate in the rounding.
+ *
+ * For even more speed, we avoid doing any multiplications in the inner loop
+ * by precalculating the constants times Cb and Cr for all possible values.
+ * For 8-bit JSAMPLEs this is very reasonable (only 256 entries per table);
+ * for 12-bit samples it is still acceptable. It's not very reasonable for
+ * 16-bit samples, but if you want lossless storage you shouldn't be changing
+ * colorspace anyway.
+ * The Cr=>R and Cb=>B values can be rounded to integers in advance; the
+ * values for the G calculation are left scaled up, since we must add them
+ * together before rounding.
+ */
+
+#define SCALEBITS 16 /* speediest right-shift on some machines */
+#define ONE_HALF ((INT32) 1 << (SCALEBITS-1))
+#define FIX(x) ((INT32) ((x) * (1L<<SCALEBITS) + 0.5))
+
+
+/*
+ * Initialize tables for YCC->RGB colorspace conversion.
+ */
+
+LOCAL(void)
+build_ycc_rgb_table (j_decompress_ptr cinfo)
+{
+ my_cconvert_ptr cconvert = (my_cconvert_ptr) cinfo->cconvert;
+ int i;
+ INT32 x;
+ SHIFT_TEMPS
+
+ cconvert->Cr_r_tab = (int *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (MAXJSAMPLE+1) * SIZEOF(int));
+ cconvert->Cb_b_tab = (int *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (MAXJSAMPLE+1) * SIZEOF(int));
+ cconvert->Cr_g_tab = (INT32 *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (MAXJSAMPLE+1) * SIZEOF(INT32));
+ cconvert->Cb_g_tab = (INT32 *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (MAXJSAMPLE+1) * SIZEOF(INT32));
+
+ for (i = 0, x = -CENTERJSAMPLE; i <= MAXJSAMPLE; i++, x++) {
+ /* i is the actual input pixel value, in the range 0..MAXJSAMPLE */
+ /* The Cb or Cr value we are thinking of is x = i - CENTERJSAMPLE */
+ /* Cr=>R value is nearest int to 1.40200 * x */
+ cconvert->Cr_r_tab[i] = (int)
+ RIGHT_SHIFT(FIX(1.40200) * x + ONE_HALF, SCALEBITS);
+ /* Cb=>B value is nearest int to 1.77200 * x */
+ cconvert->Cb_b_tab[i] = (int)
+ RIGHT_SHIFT(FIX(1.77200) * x + ONE_HALF, SCALEBITS);
+ /* Cr=>G value is scaled-up -0.71414 * x */
+ cconvert->Cr_g_tab[i] = (- FIX(0.71414)) * x;
+ /* Cb=>G value is scaled-up -0.34414 * x */
+ /* We also add in ONE_HALF so that need not do it in inner loop */
+ cconvert->Cb_g_tab[i] = (- FIX(0.34414)) * x + ONE_HALF;
+ }
+}
+
+
+/*
+ * Convert some rows of samples to the output colorspace.
+ *
+ * Note that we change from noninterleaved, one-plane-per-component format
+ * to interleaved-pixel format. The output buffer is therefore three times
+ * as wide as the input buffer.
+ * A starting row offset is provided only for the input buffer. The caller
+ * can easily adjust the passed output_buf value to accommodate any row
+ * offset required on that side.
+ */
+
+METHODDEF(void)
+ycc_rgb_convert (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION input_row,
+ JSAMPARRAY output_buf, int num_rows)
+{
+ my_cconvert_ptr cconvert = (my_cconvert_ptr) cinfo->cconvert;
+ register int y, cb, cr;
+ register JSAMPROW outptr;
+ register JSAMPROW inptr0, inptr1, inptr2;
+ register JDIMENSION col;
+ JDIMENSION num_cols = cinfo->output_width;
+ /* copy these pointers into registers if possible */
+ register JSAMPLE * range_limit = cinfo->sample_range_limit;
+ register int * Crrtab = cconvert->Cr_r_tab;
+ register int * Cbbtab = cconvert->Cb_b_tab;
+ register INT32 * Crgtab = cconvert->Cr_g_tab;
+ register INT32 * Cbgtab = cconvert->Cb_g_tab;
+ SHIFT_TEMPS
+
+ while (--num_rows >= 0) {
+ inptr0 = input_buf[0][input_row];
+ inptr1 = input_buf[1][input_row];
+ inptr2 = input_buf[2][input_row];
+ input_row++;
+ outptr = *output_buf++;
+ for (col = 0; col < num_cols; col++) {
+ y = GETJSAMPLE(inptr0[col]);
+ cb = GETJSAMPLE(inptr1[col]);
+ cr = GETJSAMPLE(inptr2[col]);
+ /* Range-limiting is essential due to noise introduced by DCT losses. */
+ outptr[RGB_RED] = range_limit[y + Crrtab[cr]];
+ outptr[RGB_GREEN] = range_limit[y +
+ ((int) RIGHT_SHIFT(Cbgtab[cb] + Crgtab[cr],
+ SCALEBITS))];
+ outptr[RGB_BLUE] = range_limit[y + Cbbtab[cb]];
+ outptr += RGB_PIXELSIZE;
+ }
+ }
+}
+
+
+/**************** Cases other than YCbCr -> RGB **************/
+
+
+/*
+ * Color conversion for no colorspace change: just copy the data,
+ * converting from separate-planes to interleaved representation.
+ */
+
+METHODDEF(void)
+null_convert (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION input_row,
+ JSAMPARRAY output_buf, int num_rows)
+{
+ register JSAMPROW inptr, outptr;
+ register JDIMENSION count;
+ register int num_components = cinfo->num_components;
+ JDIMENSION num_cols = cinfo->output_width;
+ int ci;
+
+ while (--num_rows >= 0) {
+ for (ci = 0; ci < num_components; ci++) {
+ inptr = input_buf[ci][input_row];
+ outptr = output_buf[0] + ci;
+ for (count = num_cols; count > 0; count--) {
+ *outptr = *inptr++; /* needn't bother with GETJSAMPLE() here */
+ outptr += num_components;
+ }
+ }
+ input_row++;
+ output_buf++;
+ }
+}
+
+
+/*
+ * Color conversion for grayscale: just copy the data.
+ * This also works for YCbCr -> grayscale conversion, in which
+ * we just copy the Y (luminance) component and ignore chrominance.
+ */
+
+METHODDEF(void)
+grayscale_convert (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION input_row,
+ JSAMPARRAY output_buf, int num_rows)
+{
+ jcopy_sample_rows(input_buf[0], (int) input_row, output_buf, 0,
+ num_rows, cinfo->output_width);
+}
+
+
+/*
+ * Convert grayscale to RGB: just duplicate the graylevel three times.
+ * This is provided to support applications that don't want to cope
+ * with grayscale as a separate case.
+ */
+
+METHODDEF(void)
+gray_rgb_convert (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION input_row,
+ JSAMPARRAY output_buf, int num_rows)
+{
+ register JSAMPROW inptr, outptr;
+ register JDIMENSION col;
+ JDIMENSION num_cols = cinfo->output_width;
+
+ while (--num_rows >= 0) {
+ inptr = input_buf[0][input_row++];
+ outptr = *output_buf++;
+ for (col = 0; col < num_cols; col++) {
+ /* We can dispense with GETJSAMPLE() here */
+ outptr[RGB_RED] = outptr[RGB_GREEN] = outptr[RGB_BLUE] = inptr[col];
+ outptr += RGB_PIXELSIZE;
+ }
+ }
+}
+
+
+/*
+ * Adobe-style YCCK->CMYK conversion.
+ * We convert YCbCr to R=1-C, G=1-M, and B=1-Y using the same
+ * conversion as above, while passing K (black) unchanged.
+ * We assume build_ycc_rgb_table has been called.
+ */
+
+METHODDEF(void)
+ycck_cmyk_convert (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION input_row,
+ JSAMPARRAY output_buf, int num_rows)
+{
+ my_cconvert_ptr cconvert = (my_cconvert_ptr) cinfo->cconvert;
+ register int y, cb, cr;
+ register JSAMPROW outptr;
+ register JSAMPROW inptr0, inptr1, inptr2, inptr3;
+ register JDIMENSION col;
+ JDIMENSION num_cols = cinfo->output_width;
+ /* copy these pointers into registers if possible */
+ register JSAMPLE * range_limit = cinfo->sample_range_limit;
+ register int * Crrtab = cconvert->Cr_r_tab;
+ register int * Cbbtab = cconvert->Cb_b_tab;
+ register INT32 * Crgtab = cconvert->Cr_g_tab;
+ register INT32 * Cbgtab = cconvert->Cb_g_tab;
+ SHIFT_TEMPS
+
+ while (--num_rows >= 0) {
+ inptr0 = input_buf[0][input_row];
+ inptr1 = input_buf[1][input_row];
+ inptr2 = input_buf[2][input_row];
+ inptr3 = input_buf[3][input_row];
+ input_row++;
+ outptr = *output_buf++;
+ for (col = 0; col < num_cols; col++) {
+ y = GETJSAMPLE(inptr0[col]);
+ cb = GETJSAMPLE(inptr1[col]);
+ cr = GETJSAMPLE(inptr2[col]);
+ /* Range-limiting is essential due to noise introduced by DCT losses. */
+ outptr[0] = range_limit[MAXJSAMPLE - (y + Crrtab[cr])]; /* red */
+ outptr[1] = range_limit[MAXJSAMPLE - (y + /* green */
+ ((int) RIGHT_SHIFT(Cbgtab[cb] + Crgtab[cr],
+ SCALEBITS)))];
+ outptr[2] = range_limit[MAXJSAMPLE - (y + Cbbtab[cb])]; /* blue */
+ /* K passes through unchanged */
+ outptr[3] = inptr3[col]; /* don't need GETJSAMPLE here */
+ outptr += 4;
+ }
+ }
+}
+
+
+/*
+ * Empty method for start_pass.
+ */
+
+METHODDEF(void)
+start_pass_dcolor (j_decompress_ptr cinfo)
+{
+ /* no work needed */
+}
+
+
+/*
+ * Module initialization routine for output colorspace conversion.
+ */
+
+GLOBAL(void)
+jinit_color_deconverter (j_decompress_ptr cinfo)
+{
+ my_cconvert_ptr cconvert;
+ int ci;
+
+ cconvert = (my_cconvert_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_color_deconverter));
+ cinfo->cconvert = (struct jpeg_color_deconverter *) cconvert;
+ cconvert->pub.start_pass = start_pass_dcolor;
+
+ /* Make sure num_components agrees with jpeg_color_space */
+ switch (cinfo->jpeg_color_space) {
+ case JCS_GRAYSCALE:
+ if (cinfo->num_components != 1)
+ ERREXIT(cinfo, JERR_BAD_J_COLORSPACE);
+ break;
+
+ case JCS_RGB:
+ case JCS_YCbCr:
+ if (cinfo->num_components != 3)
+ ERREXIT(cinfo, JERR_BAD_J_COLORSPACE);
+ break;
+
+ case JCS_CMYK:
+ case JCS_YCCK:
+ if (cinfo->num_components != 4)
+ ERREXIT(cinfo, JERR_BAD_J_COLORSPACE);
+ break;
+
+ default: /* JCS_UNKNOWN can be anything */
+ if (cinfo->num_components < 1)
+ ERREXIT(cinfo, JERR_BAD_J_COLORSPACE);
+ break;
+ }
+
+ /* Set out_color_components and conversion method based on requested space.
+ * Also clear the component_needed flags for any unused components,
+ * so that earlier pipeline stages can avoid useless computation.
+ */
+
+ switch (cinfo->out_color_space) {
+ case JCS_GRAYSCALE:
+ cinfo->out_color_components = 1;
+ if (cinfo->jpeg_color_space == JCS_GRAYSCALE ||
+ cinfo->jpeg_color_space == JCS_YCbCr) {
+ cconvert->pub.color_convert = grayscale_convert;
+ /* For color->grayscale conversion, only the Y (0) component is needed */
+ for (ci = 1; ci < cinfo->num_components; ci++)
+ cinfo->comp_info[ci].component_needed = FALSE;
+ } else
+ ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL);
+ break;
+
+ case JCS_RGB:
+ cinfo->out_color_components = RGB_PIXELSIZE;
+ if (cinfo->jpeg_color_space == JCS_YCbCr) {
+ cconvert->pub.color_convert = ycc_rgb_convert;
+ build_ycc_rgb_table(cinfo);
+ } else if (cinfo->jpeg_color_space == JCS_GRAYSCALE) {
+ cconvert->pub.color_convert = gray_rgb_convert;
+ } else if (cinfo->jpeg_color_space == JCS_RGB && RGB_PIXELSIZE == 3) {
+ cconvert->pub.color_convert = null_convert;
+ } else
+ ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL);
+ break;
+
+ case JCS_CMYK:
+ cinfo->out_color_components = 4;
+ if (cinfo->jpeg_color_space == JCS_YCCK) {
+ cconvert->pub.color_convert = ycck_cmyk_convert;
+ build_ycc_rgb_table(cinfo);
+ } else if (cinfo->jpeg_color_space == JCS_CMYK) {
+ cconvert->pub.color_convert = null_convert;
+ } else
+ ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL);
+ break;
+
+ default:
+ /* Permit null conversion to same output space */
+ if (cinfo->out_color_space == cinfo->jpeg_color_space) {
+ cinfo->out_color_components = cinfo->num_components;
+ cconvert->pub.color_convert = null_convert;
+ } else /* unsupported non-null conversion */
+ ERREXIT(cinfo, JERR_CONVERSION_NOTIMPL);
+ break;
+ }
+
+ if (cinfo->quantize_colors)
+ cinfo->output_components = 1; /* single colormapped output component */
+ else
+ cinfo->output_components = cinfo->out_color_components;
+}
diff --git a/src/SFML/Graphics/libjpeg/jdct.h b/src/SFML/Graphics/libjpeg/jdct.h
new file mode 100755
index 0000000..b664cab
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdct.h
@@ -0,0 +1,176 @@
+/*
+ * jdct.h
+ *
+ * Copyright (C) 1994-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This include file contains common declarations for the forward and
+ * inverse DCT modules. These declarations are private to the DCT managers
+ * (jcdctmgr.c, jddctmgr.c) and the individual DCT algorithms.
+ * The individual DCT algorithms are kept in separate files to ease
+ * machine-dependent tuning (e.g., assembly coding).
+ */
+
+
+/*
+ * A forward DCT routine is given a pointer to a work area of type DCTELEM[];
+ * the DCT is to be performed in-place in that buffer. Type DCTELEM is int
+ * for 8-bit samples, INT32 for 12-bit samples. (NOTE: Floating-point DCT
+ * implementations use an array of type FAST_FLOAT, instead.)
+ * The DCT inputs are expected to be signed (range +-CENTERJSAMPLE).
+ * The DCT outputs are returned scaled up by a factor of 8; they therefore
+ * have a range of +-8K for 8-bit data, +-128K for 12-bit data. This
+ * convention improves accuracy in integer implementations and saves some
+ * work in floating-point ones.
+ * Quantization of the output coefficients is done by jcdctmgr.c.
+ */
+
+#if BITS_IN_JSAMPLE == 8
+typedef int DCTELEM; /* 16 or 32 bits is fine */
+#else
+typedef INT32 DCTELEM; /* must have 32 bits */
+#endif
+
+typedef JMETHOD(void, forward_DCT_method_ptr, (DCTELEM * data));
+typedef JMETHOD(void, float_DCT_method_ptr, (FAST_FLOAT * data));
+
+
+/*
+ * An inverse DCT routine is given a pointer to the input JBLOCK and a pointer
+ * to an output sample array. The routine must dequantize the input data as
+ * well as perform the IDCT; for dequantization, it uses the multiplier table
+ * pointed to by compptr->dct_table. The output data is to be placed into the
+ * sample array starting at a specified column. (Any row offset needed will
+ * be applied to the array pointer before it is passed to the IDCT code.)
+ * Note that the number of samples emitted by the IDCT routine is
+ * DCT_scaled_size * DCT_scaled_size.
+ */
+
+/* typedef inverse_DCT_method_ptr is declared in jpegint.h */
+
+/*
+ * Each IDCT routine has its own ideas about the best dct_table element type.
+ */
+
+typedef MULTIPLIER ISLOW_MULT_TYPE; /* short or int, whichever is faster */
+#if BITS_IN_JSAMPLE == 8
+typedef MULTIPLIER IFAST_MULT_TYPE; /* 16 bits is OK, use short if faster */
+#define IFAST_SCALE_BITS 2 /* fractional bits in scale factors */
+#else
+typedef INT32 IFAST_MULT_TYPE; /* need 32 bits for scaled quantizers */
+#define IFAST_SCALE_BITS 13 /* fractional bits in scale factors */
+#endif
+typedef FAST_FLOAT FLOAT_MULT_TYPE; /* preferred floating type */
+
+
+/*
+ * Each IDCT routine is responsible for range-limiting its results and
+ * converting them to unsigned form (0..MAXJSAMPLE). The raw outputs could
+ * be quite far out of range if the input data is corrupt, so a bulletproof
+ * range-limiting step is required. We use a mask-and-table-lookup method
+ * to do the combined operations quickly. See the comments with
+ * prepare_range_limit_table (in jdmaster.c) for more info.
+ */
+
+#define IDCT_range_limit(cinfo) ((cinfo)->sample_range_limit + CENTERJSAMPLE)
+
+#define RANGE_MASK (MAXJSAMPLE * 4 + 3) /* 2 bits wider than legal samples */
+
+
+/* Short forms of external names for systems with brain-damaged linkers. */
+
+#ifdef NEED_SHORT_EXTERNAL_NAMES
+#define jpeg_fdct_islow jFDislow
+#define jpeg_fdct_ifast jFDifast
+#define jpeg_fdct_float jFDfloat
+#define jpeg_idct_islow jRDislow
+#define jpeg_idct_ifast jRDifast
+#define jpeg_idct_float jRDfloat
+#define jpeg_idct_4x4 jRD4x4
+#define jpeg_idct_2x2 jRD2x2
+#define jpeg_idct_1x1 jRD1x1
+#endif /* NEED_SHORT_EXTERNAL_NAMES */
+
+/* Extern declarations for the forward and inverse DCT routines. */
+
+EXTERN(void) jpeg_fdct_islow JPP((DCTELEM * data));
+EXTERN(void) jpeg_fdct_ifast JPP((DCTELEM * data));
+EXTERN(void) jpeg_fdct_float JPP((FAST_FLOAT * data));
+
+EXTERN(void) jpeg_idct_islow
+ JPP((j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JCOEFPTR coef_block, JSAMPARRAY output_buf, JDIMENSION output_col));
+EXTERN(void) jpeg_idct_ifast
+ JPP((j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JCOEFPTR coef_block, JSAMPARRAY output_buf, JDIMENSION output_col));
+EXTERN(void) jpeg_idct_float
+ JPP((j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JCOEFPTR coef_block, JSAMPARRAY output_buf, JDIMENSION output_col));
+EXTERN(void) jpeg_idct_4x4
+ JPP((j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JCOEFPTR coef_block, JSAMPARRAY output_buf, JDIMENSION output_col));
+EXTERN(void) jpeg_idct_2x2
+ JPP((j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JCOEFPTR coef_block, JSAMPARRAY output_buf, JDIMENSION output_col));
+EXTERN(void) jpeg_idct_1x1
+ JPP((j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JCOEFPTR coef_block, JSAMPARRAY output_buf, JDIMENSION output_col));
+
+
+/*
+ * Macros for handling fixed-point arithmetic; these are used by many
+ * but not all of the DCT/IDCT modules.
+ *
+ * All values are expected to be of type INT32.
+ * Fractional constants are scaled left by CONST_BITS bits.
+ * CONST_BITS is defined within each module using these macros,
+ * and may differ from one module to the next.
+ */
+
+#define ONE ((INT32) 1)
+#define CONST_SCALE (ONE << CONST_BITS)
+
+/* Convert a positive real constant to an integer scaled by CONST_SCALE.
+ * Caution: some C compilers fail to reduce "FIX(constant)" at compile time,
+ * thus causing a lot of useless floating-point operations at run time.
+ */
+
+#define FIX(x) ((INT32) ((x) * CONST_SCALE + 0.5))
+
+/* Descale and correctly round an INT32 value that's scaled by N bits.
+ * We assume RIGHT_SHIFT rounds towards minus infinity, so adding
+ * the fudge factor is correct for either sign of X.
+ */
+
+#define DESCALE(x,n) RIGHT_SHIFT((x) + (ONE << ((n)-1)), n)
+
+/* Multiply an INT32 variable by an INT32 constant to yield an INT32 result.
+ * This macro is used only when the two inputs will actually be no more than
+ * 16 bits wide, so that a 16x16->32 bit multiply can be used instead of a
+ * full 32x32 multiply. This provides a useful speedup on many machines.
+ * Unfortunately there is no way to specify a 16x16->32 multiply portably
+ * in C, but some C compilers will do the right thing if you provide the
+ * correct combination of casts.
+ */
+
+#ifdef SHORTxSHORT_32 /* may work if 'int' is 32 bits */
+#define MULTIPLY16C16(var,const) (((INT16) (var)) * ((INT16) (const)))
+#endif
+#ifdef SHORTxLCONST_32 /* known to work with Microsoft C 6.0 */
+#define MULTIPLY16C16(var,const) (((INT16) (var)) * ((INT32) (const)))
+#endif
+
+#ifndef MULTIPLY16C16 /* default definition */
+#define MULTIPLY16C16(var,const) ((var) * (const))
+#endif
+
+/* Same except both inputs are variables. */
+
+#ifdef SHORTxSHORT_32 /* may work if 'int' is 32 bits */
+#define MULTIPLY16V16(var1,var2) (((INT16) (var1)) * ((INT16) (var2)))
+#endif
+
+#ifndef MULTIPLY16V16 /* default definition */
+#define MULTIPLY16V16(var1,var2) ((var1) * (var2))
+#endif
diff --git a/src/SFML/Graphics/libjpeg/jddctmgr.c b/src/SFML/Graphics/libjpeg/jddctmgr.c
new file mode 100755
index 0000000..0e44eb1
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jddctmgr.c
@@ -0,0 +1,269 @@
+/*
+ * jddctmgr.c
+ *
+ * Copyright (C) 1994-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains the inverse-DCT management logic.
+ * This code selects a particular IDCT implementation to be used,
+ * and it performs related housekeeping chores. No code in this file
+ * is executed per IDCT step, only during output pass setup.
+ *
+ * Note that the IDCT routines are responsible for performing coefficient
+ * dequantization as well as the IDCT proper. This module sets up the
+ * dequantization multiplier table needed by the IDCT routine.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jdct.h" /* Private declarations for DCT subsystem */
+
+
+/*
+ * The decompressor input side (jdinput.c) saves away the appropriate
+ * quantization table for each component at the start of the first scan
+ * involving that component. (This is necessary in order to correctly
+ * decode files that reuse Q-table slots.)
+ * When we are ready to make an output pass, the saved Q-table is converted
+ * to a multiplier table that will actually be used by the IDCT routine.
+ * The multiplier table contents are IDCT-method-dependent. To support
+ * application changes in IDCT method between scans, we can remake the
+ * multiplier tables if necessary.
+ * In buffered-image mode, the first output pass may occur before any data
+ * has been seen for some components, and thus before their Q-tables have
+ * been saved away. To handle this case, multiplier tables are preset
+ * to zeroes; the result of the IDCT will be a neutral gray level.
+ */
+
+
+/* Private subobject for this module */
+
+typedef struct {
+ struct jpeg_inverse_dct pub; /* public fields */
+
+ /* This array contains the IDCT method code that each multiplier table
+ * is currently set up for, or -1 if it's not yet set up.
+ * The actual multiplier tables are pointed to by dct_table in the
+ * per-component comp_info structures.
+ */
+ int cur_method[MAX_COMPONENTS];
+} my_idct_controller;
+
+typedef my_idct_controller * my_idct_ptr;
+
+
+/* Allocated multiplier tables: big enough for any supported variant */
+
+typedef union {
+ ISLOW_MULT_TYPE islow_array[DCTSIZE2];
+#ifdef DCT_IFAST_SUPPORTED
+ IFAST_MULT_TYPE ifast_array[DCTSIZE2];
+#endif
+#ifdef DCT_FLOAT_SUPPORTED
+ FLOAT_MULT_TYPE float_array[DCTSIZE2];
+#endif
+} multiplier_table;
+
+
+/* The current scaled-IDCT routines require ISLOW-style multiplier tables,
+ * so be sure to compile that code if either ISLOW or SCALING is requested.
+ */
+#ifdef DCT_ISLOW_SUPPORTED
+#define PROVIDE_ISLOW_TABLES
+#else
+#ifdef IDCT_SCALING_SUPPORTED
+#define PROVIDE_ISLOW_TABLES
+#endif
+#endif
+
+
+/*
+ * Prepare for an output pass.
+ * Here we select the proper IDCT routine for each component and build
+ * a matching multiplier table.
+ */
+
+METHODDEF(void)
+start_pass (j_decompress_ptr cinfo)
+{
+ my_idct_ptr idct = (my_idct_ptr) cinfo->idct;
+ int ci, i;
+ jpeg_component_info *compptr;
+ int method = 0;
+ inverse_DCT_method_ptr method_ptr = NULL;
+ JQUANT_TBL * qtbl;
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ /* Select the proper IDCT routine for this component's scaling */
+ switch (compptr->DCT_scaled_size) {
+#ifdef IDCT_SCALING_SUPPORTED
+ case 1:
+ method_ptr = jpeg_idct_1x1;
+ method = JDCT_ISLOW; /* jidctred uses islow-style table */
+ break;
+ case 2:
+ method_ptr = jpeg_idct_2x2;
+ method = JDCT_ISLOW; /* jidctred uses islow-style table */
+ break;
+ case 4:
+ method_ptr = jpeg_idct_4x4;
+ method = JDCT_ISLOW; /* jidctred uses islow-style table */
+ break;
+#endif
+ case DCTSIZE:
+ switch (cinfo->dct_method) {
+#ifdef DCT_ISLOW_SUPPORTED
+ case JDCT_ISLOW:
+ method_ptr = jpeg_idct_islow;
+ method = JDCT_ISLOW;
+ break;
+#endif
+#ifdef DCT_IFAST_SUPPORTED
+ case JDCT_IFAST:
+ method_ptr = jpeg_idct_ifast;
+ method = JDCT_IFAST;
+ break;
+#endif
+#ifdef DCT_FLOAT_SUPPORTED
+ case JDCT_FLOAT:
+ method_ptr = jpeg_idct_float;
+ method = JDCT_FLOAT;
+ break;
+#endif
+ default:
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+ break;
+ }
+ break;
+ default:
+ ERREXIT1(cinfo, JERR_BAD_DCTSIZE, compptr->DCT_scaled_size);
+ break;
+ }
+ idct->pub.inverse_DCT[ci] = method_ptr;
+ /* Create multiplier table from quant table.
+ * However, we can skip this if the component is uninteresting
+ * or if we already built the table. Also, if no quant table
+ * has yet been saved for the component, we leave the
+ * multiplier table all-zero; we'll be reading zeroes from the
+ * coefficient controller's buffer anyway.
+ */
+ if (! compptr->component_needed || idct->cur_method[ci] == method)
+ continue;
+ qtbl = compptr->quant_table;
+ if (qtbl == NULL) /* happens if no data yet for component */
+ continue;
+ idct->cur_method[ci] = method;
+ switch (method) {
+#ifdef PROVIDE_ISLOW_TABLES
+ case JDCT_ISLOW:
+ {
+ /* For LL&M IDCT method, multipliers are equal to raw quantization
+ * coefficients, but are stored as ints to ensure access efficiency.
+ */
+ ISLOW_MULT_TYPE * ismtbl = (ISLOW_MULT_TYPE *) compptr->dct_table;
+ for (i = 0; i < DCTSIZE2; i++) {
+ ismtbl[i] = (ISLOW_MULT_TYPE) qtbl->quantval[i];
+ }
+ }
+ break;
+#endif
+#ifdef DCT_IFAST_SUPPORTED
+ case JDCT_IFAST:
+ {
+ /* For AA&N IDCT method, multipliers are equal to quantization
+ * coefficients scaled by scalefactor[row]*scalefactor[col], where
+ * scalefactor[0] = 1
+ * scalefactor[k] = cos(k*PI/16) * sqrt(2) for k=1..7
+ * For integer operation, the multiplier table is to be scaled by
+ * IFAST_SCALE_BITS.
+ */
+ IFAST_MULT_TYPE * ifmtbl = (IFAST_MULT_TYPE *) compptr->dct_table;
+#define CONST_BITS 14
+ static const INT16 aanscales[DCTSIZE2] = {
+ /* precomputed values scaled up by 14 bits */
+ 16384, 22725, 21407, 19266, 16384, 12873, 8867, 4520,
+ 22725, 31521, 29692, 26722, 22725, 17855, 12299, 6270,
+ 21407, 29692, 27969, 25172, 21407, 16819, 11585, 5906,
+ 19266, 26722, 25172, 22654, 19266, 15137, 10426, 5315,
+ 16384, 22725, 21407, 19266, 16384, 12873, 8867, 4520,
+ 12873, 17855, 16819, 15137, 12873, 10114, 6967, 3552,
+ 8867, 12299, 11585, 10426, 8867, 6967, 4799, 2446,
+ 4520, 6270, 5906, 5315, 4520, 3552, 2446, 1247
+ };
+ SHIFT_TEMPS
+
+ for (i = 0; i < DCTSIZE2; i++) {
+ ifmtbl[i] = (IFAST_MULT_TYPE)
+ DESCALE(MULTIPLY16V16((INT32) qtbl->quantval[i],
+ (INT32) aanscales[i]),
+ CONST_BITS-IFAST_SCALE_BITS);
+ }
+ }
+ break;
+#endif
+#ifdef DCT_FLOAT_SUPPORTED
+ case JDCT_FLOAT:
+ {
+ /* For float AA&N IDCT method, multipliers are equal to quantization
+ * coefficients scaled by scalefactor[row]*scalefactor[col], where
+ * scalefactor[0] = 1
+ * scalefactor[k] = cos(k*PI/16) * sqrt(2) for k=1..7
+ */
+ FLOAT_MULT_TYPE * fmtbl = (FLOAT_MULT_TYPE *) compptr->dct_table;
+ int row, col;
+ static const double aanscalefactor[DCTSIZE] = {
+ 1.0, 1.387039845, 1.306562965, 1.175875602,
+ 1.0, 0.785694958, 0.541196100, 0.275899379
+ };
+
+ i = 0;
+ for (row = 0; row < DCTSIZE; row++) {
+ for (col = 0; col < DCTSIZE; col++) {
+ fmtbl[i] = (FLOAT_MULT_TYPE)
+ ((double) qtbl->quantval[i] *
+ aanscalefactor[row] * aanscalefactor[col]);
+ i++;
+ }
+ }
+ }
+ break;
+#endif
+ default:
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+ break;
+ }
+ }
+}
+
+
+/*
+ * Initialize IDCT manager.
+ */
+
+GLOBAL(void)
+jinit_inverse_dct (j_decompress_ptr cinfo)
+{
+ my_idct_ptr idct;
+ int ci;
+ jpeg_component_info *compptr;
+
+ idct = (my_idct_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_idct_controller));
+ cinfo->idct = (struct jpeg_inverse_dct *) idct;
+ idct->pub.start_pass = start_pass;
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ /* Allocate and pre-zero a multiplier table for each component */
+ compptr->dct_table =
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(multiplier_table));
+ MEMZERO(compptr->dct_table, SIZEOF(multiplier_table));
+ /* Mark multiplier table not yet set up for any method */
+ idct->cur_method[ci] = -1;
+ }
+}
diff --git a/src/SFML/Graphics/libjpeg/jdhuff.c b/src/SFML/Graphics/libjpeg/jdhuff.c
new file mode 100755
index 0000000..b2ad66d
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdhuff.c
@@ -0,0 +1,651 @@
+/*
+ * jdhuff.c
+ *
+ * Copyright (C) 1991-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains Huffman entropy decoding routines.
+ *
+ * Much of the complexity here has to do with supporting input suspension.
+ * If the data source module demands suspension, we want to be able to back
+ * up to the start of the current MCU. To do this, we copy state variables
+ * into local working storage, and update them back to the permanent
+ * storage only upon successful completion of an MCU.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jdhuff.h" /* Declarations shared with jdphuff.c */
+
+
+/*
+ * Expanded entropy decoder object for Huffman decoding.
+ *
+ * The savable_state subrecord contains fields that change within an MCU,
+ * but must not be updated permanently until we complete the MCU.
+ */
+
+typedef struct {
+ int last_dc_val[MAX_COMPS_IN_SCAN]; /* last DC coef for each component */
+} savable_state;
+
+/* This macro is to work around compilers with missing or broken
+ * structure assignment. You'll need to fix this code if you have
+ * such a compiler and you change MAX_COMPS_IN_SCAN.
+ */
+
+#ifndef NO_STRUCT_ASSIGN
+#define ASSIGN_STATE(dest,src) ((dest) = (src))
+#else
+#if MAX_COMPS_IN_SCAN == 4
+#define ASSIGN_STATE(dest,src) \
+ ((dest).last_dc_val[0] = (src).last_dc_val[0], \
+ (dest).last_dc_val[1] = (src).last_dc_val[1], \
+ (dest).last_dc_val[2] = (src).last_dc_val[2], \
+ (dest).last_dc_val[3] = (src).last_dc_val[3])
+#endif
+#endif
+
+
+typedef struct {
+ struct jpeg_entropy_decoder pub; /* public fields */
+
+ /* These fields are loaded into local variables at start of each MCU.
+ * In case of suspension, we exit WITHOUT updating them.
+ */
+ bitread_perm_state bitstate; /* Bit buffer at start of MCU */
+ savable_state saved; /* Other state at start of MCU */
+
+ /* These fields are NOT loaded into local working state. */
+ unsigned int restarts_to_go; /* MCUs left in this restart interval */
+
+ /* Pointers to derived tables (these workspaces have image lifespan) */
+ d_derived_tbl * dc_derived_tbls[NUM_HUFF_TBLS];
+ d_derived_tbl * ac_derived_tbls[NUM_HUFF_TBLS];
+
+ /* Precalculated info set up by start_pass for use in decode_mcu: */
+
+ /* Pointers to derived tables to be used for each block within an MCU */
+ d_derived_tbl * dc_cur_tbls[D_MAX_BLOCKS_IN_MCU];
+ d_derived_tbl * ac_cur_tbls[D_MAX_BLOCKS_IN_MCU];
+ /* Whether we care about the DC and AC coefficient values for each block */
+ boolean dc_needed[D_MAX_BLOCKS_IN_MCU];
+ boolean ac_needed[D_MAX_BLOCKS_IN_MCU];
+} huff_entropy_decoder;
+
+typedef huff_entropy_decoder * huff_entropy_ptr;
+
+
+/*
+ * Initialize for a Huffman-compressed scan.
+ */
+
+METHODDEF(void)
+start_pass_huff_decoder (j_decompress_ptr cinfo)
+{
+ huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy;
+ int ci, blkn, dctbl, actbl;
+ jpeg_component_info * compptr;
+
+ /* Check that the scan parameters Ss, Se, Ah/Al are OK for sequential JPEG.
+ * This ought to be an error condition, but we make it a warning because
+ * there are some baseline files out there with all zeroes in these bytes.
+ */
+ if (cinfo->Ss != 0 || cinfo->Se != DCTSIZE2-1 ||
+ cinfo->Ah != 0 || cinfo->Al != 0)
+ WARNMS(cinfo, JWRN_NOT_SEQUENTIAL);
+
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ dctbl = compptr->dc_tbl_no;
+ actbl = compptr->ac_tbl_no;
+ /* Compute derived values for Huffman tables */
+ /* We may do this more than once for a table, but it's not expensive */
+ jpeg_make_d_derived_tbl(cinfo, TRUE, dctbl,
+ & entropy->dc_derived_tbls[dctbl]);
+ jpeg_make_d_derived_tbl(cinfo, FALSE, actbl,
+ & entropy->ac_derived_tbls[actbl]);
+ /* Initialize DC predictions to 0 */
+ entropy->saved.last_dc_val[ci] = 0;
+ }
+
+ /* Precalculate decoding info for each block in an MCU of this scan */
+ for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) {
+ ci = cinfo->MCU_membership[blkn];
+ compptr = cinfo->cur_comp_info[ci];
+ /* Precalculate which table to use for each block */
+ entropy->dc_cur_tbls[blkn] = entropy->dc_derived_tbls[compptr->dc_tbl_no];
+ entropy->ac_cur_tbls[blkn] = entropy->ac_derived_tbls[compptr->ac_tbl_no];
+ /* Decide whether we really care about the coefficient values */
+ if (compptr->component_needed) {
+ entropy->dc_needed[blkn] = TRUE;
+ /* we don't need the ACs if producing a 1/8th-size image */
+ entropy->ac_needed[blkn] = (compptr->DCT_scaled_size > 1);
+ } else {
+ entropy->dc_needed[blkn] = entropy->ac_needed[blkn] = FALSE;
+ }
+ }
+
+ /* Initialize bitread state variables */
+ entropy->bitstate.bits_left = 0;
+ entropy->bitstate.get_buffer = 0; /* unnecessary, but keeps Purify quiet */
+ entropy->pub.insufficient_data = FALSE;
+
+ /* Initialize restart counter */
+ entropy->restarts_to_go = cinfo->restart_interval;
+}
+
+
+/*
+ * Compute the derived values for a Huffman table.
+ * This routine also performs some validation checks on the table.
+ *
+ * Note this is also used by jdphuff.c.
+ */
+
+GLOBAL(void)
+jpeg_make_d_derived_tbl (j_decompress_ptr cinfo, boolean isDC, int tblno,
+ d_derived_tbl ** pdtbl)
+{
+ JHUFF_TBL *htbl;
+ d_derived_tbl *dtbl;
+ int p, i, l, si, numsymbols;
+ int lookbits, ctr;
+ char huffsize[257];
+ unsigned int huffcode[257];
+ unsigned int code;
+
+ /* Note that huffsize[] and huffcode[] are filled in code-length order,
+ * paralleling the order of the symbols themselves in htbl->huffval[].
+ */
+
+ /* Find the input Huffman table */
+ if (tblno < 0 || tblno >= NUM_HUFF_TBLS)
+ ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, tblno);
+ htbl =
+ isDC ? cinfo->dc_huff_tbl_ptrs[tblno] : cinfo->ac_huff_tbl_ptrs[tblno];
+ if (htbl == NULL)
+ ERREXIT1(cinfo, JERR_NO_HUFF_TABLE, tblno);
+
+ /* Allocate a workspace if we haven't already done so. */
+ if (*pdtbl == NULL)
+ *pdtbl = (d_derived_tbl *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(d_derived_tbl));
+ dtbl = *pdtbl;
+ dtbl->pub = htbl; /* fill in back link */
+
+ /* Figure C.1: make table of Huffman code length for each symbol */
+
+ p = 0;
+ for (l = 1; l <= 16; l++) {
+ i = (int) htbl->bits[l];
+ if (i < 0 || p + i > 256) /* protect against table overrun */
+ ERREXIT(cinfo, JERR_BAD_HUFF_TABLE);
+ while (i--)
+ huffsize[p++] = (char) l;
+ }
+ huffsize[p] = 0;
+ numsymbols = p;
+
+ /* Figure C.2: generate the codes themselves */
+ /* We also validate that the counts represent a legal Huffman code tree. */
+
+ code = 0;
+ si = huffsize[0];
+ p = 0;
+ while (huffsize[p]) {
+ while (((int) huffsize[p]) == si) {
+ huffcode[p++] = code;
+ code++;
+ }
+ /* code is now 1 more than the last code used for codelength si; but
+ * it must still fit in si bits, since no code is allowed to be all ones.
+ */
+ if (((INT32) code) >= (((INT32) 1) << si))
+ ERREXIT(cinfo, JERR_BAD_HUFF_TABLE);
+ code <<= 1;
+ si++;
+ }
+
+ /* Figure F.15: generate decoding tables for bit-sequential decoding */
+
+ p = 0;
+ for (l = 1; l <= 16; l++) {
+ if (htbl->bits[l]) {
+ /* valoffset[l] = huffval[] index of 1st symbol of code length l,
+ * minus the minimum code of length l
+ */
+ dtbl->valoffset[l] = (INT32) p - (INT32) huffcode[p];
+ p += htbl->bits[l];
+ dtbl->maxcode[l] = huffcode[p-1]; /* maximum code of length l */
+ } else {
+ dtbl->maxcode[l] = -1; /* -1 if no codes of this length */
+ }
+ }
+ dtbl->maxcode[17] = 0xFFFFFL; /* ensures jpeg_huff_decode terminates */
+
+ /* Compute lookahead tables to speed up decoding.
+ * First we set all the table entries to 0, indicating "too long";
+ * then we iterate through the Huffman codes that are short enough and
+ * fill in all the entries that correspond to bit sequences starting
+ * with that code.
+ */
+
+ MEMZERO(dtbl->look_nbits, SIZEOF(dtbl->look_nbits));
+
+ p = 0;
+ for (l = 1; l <= HUFF_LOOKAHEAD; l++) {
+ for (i = 1; i <= (int) htbl->bits[l]; i++, p++) {
+ /* l = current code's length, p = its index in huffcode[] & huffval[]. */
+ /* Generate left-justified code followed by all possible bit sequences */
+ lookbits = huffcode[p] << (HUFF_LOOKAHEAD-l);
+ for (ctr = 1 << (HUFF_LOOKAHEAD-l); ctr > 0; ctr--) {
+ dtbl->look_nbits[lookbits] = l;
+ dtbl->look_sym[lookbits] = htbl->huffval[p];
+ lookbits++;
+ }
+ }
+ }
+
+ /* Validate symbols as being reasonable.
+ * For AC tables, we make no check, but accept all byte values 0..255.
+ * For DC tables, we require the symbols to be in range 0..15.
+ * (Tighter bounds could be applied depending on the data depth and mode,
+ * but this is sufficient to ensure safe decoding.)
+ */
+ if (isDC) {
+ for (i = 0; i < numsymbols; i++) {
+ int sym = htbl->huffval[i];
+ if (sym < 0 || sym > 15)
+ ERREXIT(cinfo, JERR_BAD_HUFF_TABLE);
+ }
+ }
+}
+
+
+/*
+ * Out-of-line code for bit fetching (shared with jdphuff.c).
+ * See jdhuff.h for info about usage.
+ * Note: current values of get_buffer and bits_left are passed as parameters,
+ * but are returned in the corresponding fields of the state struct.
+ *
+ * On most machines MIN_GET_BITS should be 25 to allow the full 32-bit width
+ * of get_buffer to be used. (On machines with wider words, an even larger
+ * buffer could be used.) However, on some machines 32-bit shifts are
+ * quite slow and take time proportional to the number of places shifted.
+ * (This is true with most PC compilers, for instance.) In this case it may
+ * be a win to set MIN_GET_BITS to the minimum value of 15. This reduces the
+ * average shift distance at the cost of more calls to jpeg_fill_bit_buffer.
+ */
+
+#ifdef SLOW_SHIFT_32
+#define MIN_GET_BITS 15 /* minimum allowable value */
+#else
+#define MIN_GET_BITS (BIT_BUF_SIZE-7)
+#endif
+
+
+GLOBAL(boolean)
+jpeg_fill_bit_buffer (bitread_working_state * state,
+ register bit_buf_type get_buffer, register int bits_left,
+ int nbits)
+/* Load up the bit buffer to a depth of at least nbits */
+{
+ /* Copy heavily used state fields into locals (hopefully registers) */
+ register const JOCTET * next_input_byte = state->next_input_byte;
+ register size_t bytes_in_buffer = state->bytes_in_buffer;
+ j_decompress_ptr cinfo = state->cinfo;
+
+ /* Attempt to load at least MIN_GET_BITS bits into get_buffer. */
+ /* (It is assumed that no request will be for more than that many bits.) */
+ /* We fail to do so only if we hit a marker or are forced to suspend. */
+
+ if (cinfo->unread_marker == 0) { /* cannot advance past a marker */
+ while (bits_left < MIN_GET_BITS) {
+ register int c;
+
+ /* Attempt to read a byte */
+ if (bytes_in_buffer == 0) {
+ if (! (*cinfo->src->fill_input_buffer) (cinfo))
+ return FALSE;
+ next_input_byte = cinfo->src->next_input_byte;
+ bytes_in_buffer = cinfo->src->bytes_in_buffer;
+ }
+ bytes_in_buffer--;
+ c = GETJOCTET(*next_input_byte++);
+
+ /* If it's 0xFF, check and discard stuffed zero byte */
+ if (c == 0xFF) {
+ /* Loop here to discard any padding FF's on terminating marker,
+ * so that we can save a valid unread_marker value. NOTE: we will
+ * accept multiple FF's followed by a 0 as meaning a single FF data
+ * byte. This data pattern is not valid according to the standard.
+ */
+ do {
+ if (bytes_in_buffer == 0) {
+ if (! (*cinfo->src->fill_input_buffer) (cinfo))
+ return FALSE;
+ next_input_byte = cinfo->src->next_input_byte;
+ bytes_in_buffer = cinfo->src->bytes_in_buffer;
+ }
+ bytes_in_buffer--;
+ c = GETJOCTET(*next_input_byte++);
+ } while (c == 0xFF);
+
+ if (c == 0) {
+ /* Found FF/00, which represents an FF data byte */
+ c = 0xFF;
+ } else {
+ /* Oops, it's actually a marker indicating end of compressed data.
+ * Save the marker code for later use.
+ * Fine point: it might appear that we should save the marker into
+ * bitread working state, not straight into permanent state. But
+ * once we have hit a marker, we cannot need to suspend within the
+ * current MCU, because we will read no more bytes from the data
+ * source. So it is OK to update permanent state right away.
+ */
+ cinfo->unread_marker = c;
+ /* See if we need to insert some fake zero bits. */
+ goto no_more_bytes;
+ }
+ }
+
+ /* OK, load c into get_buffer */
+ get_buffer = (get_buffer << 8) | c;
+ bits_left += 8;
+ } /* end while */
+ } else {
+ no_more_bytes:
+ /* We get here if we've read the marker that terminates the compressed
+ * data segment. There should be enough bits in the buffer register
+ * to satisfy the request; if so, no problem.
+ */
+ if (nbits > bits_left) {
+ /* Uh-oh. Report corrupted data to user and stuff zeroes into
+ * the data stream, so that we can produce some kind of image.
+ * We use a nonvolatile flag to ensure that only one warning message
+ * appears per data segment.
+ */
+ if (! cinfo->entropy->insufficient_data) {
+ WARNMS(cinfo, JWRN_HIT_MARKER);
+ cinfo->entropy->insufficient_data = TRUE;
+ }
+ /* Fill the buffer with zero bits */
+ get_buffer <<= MIN_GET_BITS - bits_left;
+ bits_left = MIN_GET_BITS;
+ }
+ }
+
+ /* Unload the local registers */
+ state->next_input_byte = next_input_byte;
+ state->bytes_in_buffer = bytes_in_buffer;
+ state->get_buffer = get_buffer;
+ state->bits_left = bits_left;
+
+ return TRUE;
+}
+
+
+/*
+ * Out-of-line code for Huffman code decoding.
+ * See jdhuff.h for info about usage.
+ */
+
+GLOBAL(int)
+jpeg_huff_decode (bitread_working_state * state,
+ register bit_buf_type get_buffer, register int bits_left,
+ d_derived_tbl * htbl, int min_bits)
+{
+ register int l = min_bits;
+ register INT32 code;
+
+ /* HUFF_DECODE has determined that the code is at least min_bits */
+ /* bits long, so fetch that many bits in one swoop. */
+
+ CHECK_BIT_BUFFER(*state, l, return -1);
+ code = GET_BITS(l);
+
+ /* Collect the rest of the Huffman code one bit at a time. */
+ /* This is per Figure F.16 in the JPEG spec. */
+
+ while (code > htbl->maxcode[l]) {
+ code <<= 1;
+ CHECK_BIT_BUFFER(*state, 1, return -1);
+ code |= GET_BITS(1);
+ l++;
+ }
+
+ /* Unload the local registers */
+ state->get_buffer = get_buffer;
+ state->bits_left = bits_left;
+
+ /* With garbage input we may reach the sentinel value l = 17. */
+
+ if (l > 16) {
+ WARNMS(state->cinfo, JWRN_HUFF_BAD_CODE);
+ return 0; /* fake a zero as the safest result */
+ }
+
+ return htbl->pub->huffval[ (int) (code + htbl->valoffset[l]) ];
+}
+
+
+/*
+ * Figure F.12: extend sign bit.
+ * On some machines, a shift and add will be faster than a table lookup.
+ */
+
+#ifdef AVOID_TABLES
+
+#define HUFF_EXTEND(x,s) ((x) < (1<<((s)-1)) ? (x) + (((-1)<<(s)) + 1) : (x))
+
+#else
+
+#define HUFF_EXTEND(x,s) ((x) < extend_test[s] ? (x) + extend_offset[s] : (x))
+
+static const int extend_test[16] = /* entry n is 2**(n-1) */
+ { 0, 0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020, 0x0040, 0x0080,
+ 0x0100, 0x0200, 0x0400, 0x0800, 0x1000, 0x2000, 0x4000 };
+
+static const int extend_offset[16] = /* entry n is (-1 << n) + 1 */
+ { 0, ((-1)<<1) + 1, ((-1)<<2) + 1, ((-1)<<3) + 1, ((-1)<<4) + 1,
+ ((-1)<<5) + 1, ((-1)<<6) + 1, ((-1)<<7) + 1, ((-1)<<8) + 1,
+ ((-1)<<9) + 1, ((-1)<<10) + 1, ((-1)<<11) + 1, ((-1)<<12) + 1,
+ ((-1)<<13) + 1, ((-1)<<14) + 1, ((-1)<<15) + 1 };
+
+#endif /* AVOID_TABLES */
+
+
+/*
+ * Check for a restart marker & resynchronize decoder.
+ * Returns FALSE if must suspend.
+ */
+
+LOCAL(boolean)
+process_restart (j_decompress_ptr cinfo)
+{
+ huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy;
+ int ci;
+
+ /* Throw away any unused bits remaining in bit buffer; */
+ /* include any full bytes in next_marker's count of discarded bytes */
+ cinfo->marker->discarded_bytes += entropy->bitstate.bits_left / 8;
+ entropy->bitstate.bits_left = 0;
+
+ /* Advance past the RSTn marker */
+ if (! (*cinfo->marker->read_restart_marker) (cinfo))
+ return FALSE;
+
+ /* Re-initialize DC predictions to 0 */
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++)
+ entropy->saved.last_dc_val[ci] = 0;
+
+ /* Reset restart counter */
+ entropy->restarts_to_go = cinfo->restart_interval;
+
+ /* Reset out-of-data flag, unless read_restart_marker left us smack up
+ * against a marker. In that case we will end up treating the next data
+ * segment as empty, and we can avoid producing bogus output pixels by
+ * leaving the flag set.
+ */
+ if (cinfo->unread_marker == 0)
+ entropy->pub.insufficient_data = FALSE;
+
+ return TRUE;
+}
+
+
+/*
+ * Decode and return one MCU's worth of Huffman-compressed coefficients.
+ * The coefficients are reordered from zigzag order into natural array order,
+ * but are not dequantized.
+ *
+ * The i'th block of the MCU is stored into the block pointed to by
+ * MCU_data[i]. WE ASSUME THIS AREA HAS BEEN ZEROED BY THE CALLER.
+ * (Wholesale zeroing is usually a little faster than retail...)
+ *
+ * Returns FALSE if data source requested suspension. In that case no
+ * changes have been made to permanent state. (Exception: some output
+ * coefficients may already have been assigned. This is harmless for
+ * this module, since we'll just re-assign them on the next call.)
+ */
+
+METHODDEF(boolean)
+decode_mcu (j_decompress_ptr cinfo, JBLOCKROW *MCU_data)
+{
+ huff_entropy_ptr entropy = (huff_entropy_ptr) cinfo->entropy;
+ int blkn;
+ BITREAD_STATE_VARS;
+ savable_state state;
+
+ /* Process restart marker if needed; may have to suspend */
+ if (cinfo->restart_interval) {
+ if (entropy->restarts_to_go == 0)
+ if (! process_restart(cinfo))
+ return FALSE;
+ }
+
+ /* If we've run out of data, just leave the MCU set to zeroes.
+ * This way, we return uniform gray for the remainder of the segment.
+ */
+ if (! entropy->pub.insufficient_data) {
+
+ /* Load up working state */
+ BITREAD_LOAD_STATE(cinfo,entropy->bitstate);
+ ASSIGN_STATE(state, entropy->saved);
+
+ /* Outer loop handles each block in the MCU */
+
+ for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) {
+ JBLOCKROW block = MCU_data[blkn];
+ d_derived_tbl * dctbl = entropy->dc_cur_tbls[blkn];
+ d_derived_tbl * actbl = entropy->ac_cur_tbls[blkn];
+ register int s, k, r;
+
+ /* Decode a single block's worth of coefficients */
+
+ /* Section F.2.2.1: decode the DC coefficient difference */
+ HUFF_DECODE(s, br_state, dctbl, return FALSE, label1);
+ if (s) {
+ CHECK_BIT_BUFFER(br_state, s, return FALSE);
+ r = GET_BITS(s);
+ s = HUFF_EXTEND(r, s);
+ }
+
+ if (entropy->dc_needed[blkn]) {
+ /* Convert DC difference to actual value, update last_dc_val */
+ int ci = cinfo->MCU_membership[blkn];
+ s += state.last_dc_val[ci];
+ state.last_dc_val[ci] = s;
+ /* Output the DC coefficient (assumes jpeg_natural_order[0] = 0) */
+ (*block)[0] = (JCOEF) s;
+ }
+
+ if (entropy->ac_needed[blkn]) {
+
+ /* Section F.2.2.2: decode the AC coefficients */
+ /* Since zeroes are skipped, output area must be cleared beforehand */
+ for (k = 1; k < DCTSIZE2; k++) {
+ HUFF_DECODE(s, br_state, actbl, return FALSE, label2);
+
+ r = s >> 4;
+ s &= 15;
+
+ if (s) {
+ k += r;
+ CHECK_BIT_BUFFER(br_state, s, return FALSE);
+ r = GET_BITS(s);
+ s = HUFF_EXTEND(r, s);
+ /* Output coefficient in natural (dezigzagged) order.
+ * Note: the extra entries in jpeg_natural_order[] will save us
+ * if k >= DCTSIZE2, which could happen if the data is corrupted.
+ */
+ (*block)[jpeg_natural_order[k]] = (JCOEF) s;
+ } else {
+ if (r != 15)
+ break;
+ k += 15;
+ }
+ }
+
+ } else {
+
+ /* Section F.2.2.2: decode the AC coefficients */
+ /* In this path we just discard the values */
+ for (k = 1; k < DCTSIZE2; k++) {
+ HUFF_DECODE(s, br_state, actbl, return FALSE, label3);
+
+ r = s >> 4;
+ s &= 15;
+
+ if (s) {
+ k += r;
+ CHECK_BIT_BUFFER(br_state, s, return FALSE);
+ DROP_BITS(s);
+ } else {
+ if (r != 15)
+ break;
+ k += 15;
+ }
+ }
+
+ }
+ }
+
+ /* Completed MCU, so update state */
+ BITREAD_SAVE_STATE(cinfo,entropy->bitstate);
+ ASSIGN_STATE(entropy->saved, state);
+ }
+
+ /* Account for restart interval (no-op if not using restarts) */
+ entropy->restarts_to_go--;
+
+ return TRUE;
+}
+
+
+/*
+ * Module initialization routine for Huffman entropy decoding.
+ */
+
+GLOBAL(void)
+jinit_huff_decoder (j_decompress_ptr cinfo)
+{
+ huff_entropy_ptr entropy;
+ int i;
+
+ entropy = (huff_entropy_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(huff_entropy_decoder));
+ cinfo->entropy = (struct jpeg_entropy_decoder *) entropy;
+ entropy->pub.start_pass = start_pass_huff_decoder;
+ entropy->pub.decode_mcu = decode_mcu;
+
+ /* Mark tables unallocated */
+ for (i = 0; i < NUM_HUFF_TBLS; i++) {
+ entropy->dc_derived_tbls[i] = entropy->ac_derived_tbls[i] = NULL;
+ }
+}
diff --git a/src/SFML/Graphics/libjpeg/jdhuff.h b/src/SFML/Graphics/libjpeg/jdhuff.h
new file mode 100755
index 0000000..12c0747
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdhuff.h
@@ -0,0 +1,201 @@
+/*
+ * jdhuff.h
+ *
+ * Copyright (C) 1991-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains declarations for Huffman entropy decoding routines
+ * that are shared between the sequential decoder (jdhuff.c) and the
+ * progressive decoder (jdphuff.c). No other modules need to see these.
+ */
+
+/* Short forms of external names for systems with brain-damaged linkers. */
+
+#ifdef NEED_SHORT_EXTERNAL_NAMES
+#define jpeg_make_d_derived_tbl jMkDDerived
+#define jpeg_fill_bit_buffer jFilBitBuf
+#define jpeg_huff_decode jHufDecode
+#endif /* NEED_SHORT_EXTERNAL_NAMES */
+
+
+/* Derived data constructed for each Huffman table */
+
+#define HUFF_LOOKAHEAD 8 /* # of bits of lookahead */
+
+typedef struct {
+ /* Basic tables: (element [0] of each array is unused) */
+ INT32 maxcode[18]; /* largest code of length k (-1 if none) */
+ /* (maxcode[17] is a sentinel to ensure jpeg_huff_decode terminates) */
+ INT32 valoffset[17]; /* huffval[] offset for codes of length k */
+ /* valoffset[k] = huffval[] index of 1st symbol of code length k, less
+ * the smallest code of length k; so given a code of length k, the
+ * corresponding symbol is huffval[code + valoffset[k]]
+ */
+
+ /* Link to public Huffman table (needed only in jpeg_huff_decode) */
+ JHUFF_TBL *pub;
+
+ /* Lookahead tables: indexed by the next HUFF_LOOKAHEAD bits of
+ * the input data stream. If the next Huffman code is no more
+ * than HUFF_LOOKAHEAD bits long, we can obtain its length and
+ * the corresponding symbol directly from these tables.
+ */
+ int look_nbits[1<<HUFF_LOOKAHEAD]; /* # bits, or 0 if too long */
+ UINT8 look_sym[1<<HUFF_LOOKAHEAD]; /* symbol, or unused */
+} d_derived_tbl;
+
+/* Expand a Huffman table definition into the derived format */
+EXTERN(void) jpeg_make_d_derived_tbl
+ JPP((j_decompress_ptr cinfo, boolean isDC, int tblno,
+ d_derived_tbl ** pdtbl));
+
+
+/*
+ * Fetching the next N bits from the input stream is a time-critical operation
+ * for the Huffman decoders. We implement it with a combination of inline
+ * macros and out-of-line subroutines. Note that N (the number of bits
+ * demanded at one time) never exceeds 15 for JPEG use.
+ *
+ * We read source bytes into get_buffer and dole out bits as needed.
+ * If get_buffer already contains enough bits, they are fetched in-line
+ * by the macros CHECK_BIT_BUFFER and GET_BITS. When there aren't enough
+ * bits, jpeg_fill_bit_buffer is called; it will attempt to fill get_buffer
+ * as full as possible (not just to the number of bits needed; this
+ * prefetching reduces the overhead cost of calling jpeg_fill_bit_buffer).
+ * Note that jpeg_fill_bit_buffer may return FALSE to indicate suspension.
+ * On TRUE return, jpeg_fill_bit_buffer guarantees that get_buffer contains
+ * at least the requested number of bits --- dummy zeroes are inserted if
+ * necessary.
+ */
+
+typedef INT32 bit_buf_type; /* type of bit-extraction buffer */
+#define BIT_BUF_SIZE 32 /* size of buffer in bits */
+
+/* If long is > 32 bits on your machine, and shifting/masking longs is
+ * reasonably fast, making bit_buf_type be long and setting BIT_BUF_SIZE
+ * appropriately should be a win. Unfortunately we can't define the size
+ * with something like #define BIT_BUF_SIZE (sizeof(bit_buf_type)*8)
+ * because not all machines measure sizeof in 8-bit bytes.
+ */
+
+typedef struct { /* Bitreading state saved across MCUs */
+ bit_buf_type get_buffer; /* current bit-extraction buffer */
+ int bits_left; /* # of unused bits in it */
+} bitread_perm_state;
+
+typedef struct { /* Bitreading working state within an MCU */
+ /* Current data source location */
+ /* We need a copy, rather than munging the original, in case of suspension */
+ const JOCTET * next_input_byte; /* => next byte to read from source */
+ size_t bytes_in_buffer; /* # of bytes remaining in source buffer */
+ /* Bit input buffer --- note these values are kept in register variables,
+ * not in this struct, inside the inner loops.
+ */
+ bit_buf_type get_buffer; /* current bit-extraction buffer */
+ int bits_left; /* # of unused bits in it */
+ /* Pointer needed by jpeg_fill_bit_buffer. */
+ j_decompress_ptr cinfo; /* back link to decompress master record */
+} bitread_working_state;
+
+/* Macros to declare and load/save bitread local variables. */
+#define BITREAD_STATE_VARS \
+ register bit_buf_type get_buffer; \
+ register int bits_left; \
+ bitread_working_state br_state
+
+#define BITREAD_LOAD_STATE(cinfop,permstate) \
+ br_state.cinfo = cinfop; \
+ br_state.next_input_byte = cinfop->src->next_input_byte; \
+ br_state.bytes_in_buffer = cinfop->src->bytes_in_buffer; \
+ get_buffer = permstate.get_buffer; \
+ bits_left = permstate.bits_left;
+
+#define BITREAD_SAVE_STATE(cinfop,permstate) \
+ cinfop->src->next_input_byte = br_state.next_input_byte; \
+ cinfop->src->bytes_in_buffer = br_state.bytes_in_buffer; \
+ permstate.get_buffer = get_buffer; \
+ permstate.bits_left = bits_left
+
+/*
+ * These macros provide the in-line portion of bit fetching.
+ * Use CHECK_BIT_BUFFER to ensure there are N bits in get_buffer
+ * before using GET_BITS, PEEK_BITS, or DROP_BITS.
+ * The variables get_buffer and bits_left are assumed to be locals,
+ * but the state struct might not be (jpeg_huff_decode needs this).
+ * CHECK_BIT_BUFFER(state,n,action);
+ * Ensure there are N bits in get_buffer; if suspend, take action.
+ * val = GET_BITS(n);
+ * Fetch next N bits.
+ * val = PEEK_BITS(n);
+ * Fetch next N bits without removing them from the buffer.
+ * DROP_BITS(n);
+ * Discard next N bits.
+ * The value N should be a simple variable, not an expression, because it
+ * is evaluated multiple times.
+ */
+
+#define CHECK_BIT_BUFFER(state,nbits,action) \
+ { if (bits_left < (nbits)) { \
+ if (! jpeg_fill_bit_buffer(&(state),get_buffer,bits_left,nbits)) \
+ { action; } \
+ get_buffer = (state).get_buffer; bits_left = (state).bits_left; } }
+
+#define GET_BITS(nbits) \
+ (((int) (get_buffer >> (bits_left -= (nbits)))) & ((1<<(nbits))-1))
+
+#define PEEK_BITS(nbits) \
+ (((int) (get_buffer >> (bits_left - (nbits)))) & ((1<<(nbits))-1))
+
+#define DROP_BITS(nbits) \
+ (bits_left -= (nbits))
+
+/* Load up the bit buffer to a depth of at least nbits */
+EXTERN(boolean) jpeg_fill_bit_buffer
+ JPP((bitread_working_state * state, register bit_buf_type get_buffer,
+ register int bits_left, int nbits));
+
+
+/*
+ * Code for extracting next Huffman-coded symbol from input bit stream.
+ * Again, this is time-critical and we make the main paths be macros.
+ *
+ * We use a lookahead table to process codes of up to HUFF_LOOKAHEAD bits
+ * without looping. Usually, more than 95% of the Huffman codes will be 8
+ * or fewer bits long. The few overlength codes are handled with a loop,
+ * which need not be inline code.
+ *
+ * Notes about the HUFF_DECODE macro:
+ * 1. Near the end of the data segment, we may fail to get enough bits
+ * for a lookahead. In that case, we do it the hard way.
+ * 2. If the lookahead table contains no entry, the next code must be
+ * more than HUFF_LOOKAHEAD bits long.
+ * 3. jpeg_huff_decode returns -1 if forced to suspend.
+ */
+
+#define HUFF_DECODE(result,state,htbl,failaction,slowlabel) \
+{ register int nb, look; \
+ if (bits_left < HUFF_LOOKAHEAD) { \
+ if (! jpeg_fill_bit_buffer(&state,get_buffer,bits_left, 0)) {failaction;} \
+ get_buffer = state.get_buffer; bits_left = state.bits_left; \
+ if (bits_left < HUFF_LOOKAHEAD) { \
+ nb = 1; goto slowlabel; \
+ } \
+ } \
+ look = PEEK_BITS(HUFF_LOOKAHEAD); \
+ if ((nb = htbl->look_nbits[look]) != 0) { \
+ DROP_BITS(nb); \
+ result = htbl->look_sym[look]; \
+ } else { \
+ nb = HUFF_LOOKAHEAD+1; \
+slowlabel: \
+ if ((result=jpeg_huff_decode(&state,get_buffer,bits_left,htbl,nb)) < 0) \
+ { failaction; } \
+ get_buffer = state.get_buffer; bits_left = state.bits_left; \
+ } \
+}
+
+/* Out-of-line case for Huffman code fetching */
+EXTERN(int) jpeg_huff_decode
+ JPP((bitread_working_state * state, register bit_buf_type get_buffer,
+ register int bits_left, d_derived_tbl * htbl, int min_bits));
diff --git a/src/SFML/Graphics/libjpeg/jdinput.c b/src/SFML/Graphics/libjpeg/jdinput.c
new file mode 100755
index 0000000..2d5c747
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdinput.c
@@ -0,0 +1,381 @@
+/*
+ * jdinput.c
+ *
+ * Copyright (C) 1991-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains input control logic for the JPEG decompressor.
+ * These routines are concerned with controlling the decompressor's input
+ * processing (marker reading and coefficient decoding). The actual input
+ * reading is done in jdmarker.c, jdhuff.c, and jdphuff.c.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/* Private state */
+
+typedef struct {
+ struct jpeg_input_controller pub; /* public fields */
+
+ boolean inheaders; /* TRUE until first SOS is reached */
+} my_input_controller;
+
+typedef my_input_controller * my_inputctl_ptr;
+
+
+/* Forward declarations */
+METHODDEF(int) consume_markers JPP((j_decompress_ptr cinfo));
+
+
+/*
+ * Routines to calculate various quantities related to the size of the image.
+ */
+
+LOCAL(void)
+initial_setup (j_decompress_ptr cinfo)
+/* Called once, when first SOS marker is reached */
+{
+ int ci;
+ jpeg_component_info *compptr;
+
+ /* Make sure image isn't bigger than I can handle */
+ if ((long) cinfo->image_height > (long) JPEG_MAX_DIMENSION ||
+ (long) cinfo->image_width > (long) JPEG_MAX_DIMENSION)
+ ERREXIT1(cinfo, JERR_IMAGE_TOO_BIG, (unsigned int) JPEG_MAX_DIMENSION);
+
+ /* For now, precision must match compiled-in value... */
+ if (cinfo->data_precision != BITS_IN_JSAMPLE)
+ ERREXIT1(cinfo, JERR_BAD_PRECISION, cinfo->data_precision);
+
+ /* Check that number of components won't exceed internal array sizes */
+ if (cinfo->num_components > MAX_COMPONENTS)
+ ERREXIT2(cinfo, JERR_COMPONENT_COUNT, cinfo->num_components,
+ MAX_COMPONENTS);
+
+ /* Compute maximum sampling factors; check factor validity */
+ cinfo->max_h_samp_factor = 1;
+ cinfo->max_v_samp_factor = 1;
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ if (compptr->h_samp_factor<=0 || compptr->h_samp_factor>MAX_SAMP_FACTOR ||
+ compptr->v_samp_factor<=0 || compptr->v_samp_factor>MAX_SAMP_FACTOR)
+ ERREXIT(cinfo, JERR_BAD_SAMPLING);
+ cinfo->max_h_samp_factor = MAX(cinfo->max_h_samp_factor,
+ compptr->h_samp_factor);
+ cinfo->max_v_samp_factor = MAX(cinfo->max_v_samp_factor,
+ compptr->v_samp_factor);
+ }
+
+ /* We initialize DCT_scaled_size and min_DCT_scaled_size to DCTSIZE.
+ * In the full decompressor, this will be overridden by jdmaster.c;
+ * but in the transcoder, jdmaster.c is not used, so we must do it here.
+ */
+ cinfo->min_DCT_scaled_size = DCTSIZE;
+
+ /* Compute dimensions of components */
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ compptr->DCT_scaled_size = DCTSIZE;
+ /* Size in DCT blocks */
+ compptr->width_in_blocks = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_width * (long) compptr->h_samp_factor,
+ (long) (cinfo->max_h_samp_factor * DCTSIZE));
+ compptr->height_in_blocks = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_height * (long) compptr->v_samp_factor,
+ (long) (cinfo->max_v_samp_factor * DCTSIZE));
+ /* downsampled_width and downsampled_height will also be overridden by
+ * jdmaster.c if we are doing full decompression. The transcoder library
+ * doesn't use these values, but the calling application might.
+ */
+ /* Size in samples */
+ compptr->downsampled_width = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_width * (long) compptr->h_samp_factor,
+ (long) cinfo->max_h_samp_factor);
+ compptr->downsampled_height = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_height * (long) compptr->v_samp_factor,
+ (long) cinfo->max_v_samp_factor);
+ /* Mark component needed, until color conversion says otherwise */
+ compptr->component_needed = TRUE;
+ /* Mark no quantization table yet saved for component */
+ compptr->quant_table = NULL;
+ }
+
+ /* Compute number of fully interleaved MCU rows. */
+ cinfo->total_iMCU_rows = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_height,
+ (long) (cinfo->max_v_samp_factor*DCTSIZE));
+
+ /* Decide whether file contains multiple scans */
+ if (cinfo->comps_in_scan < cinfo->num_components || cinfo->progressive_mode)
+ cinfo->inputctl->has_multiple_scans = TRUE;
+ else
+ cinfo->inputctl->has_multiple_scans = FALSE;
+}
+
+
+LOCAL(void)
+per_scan_setup (j_decompress_ptr cinfo)
+/* Do computations that are needed before processing a JPEG scan */
+/* cinfo->comps_in_scan and cinfo->cur_comp_info[] were set from SOS marker */
+{
+ int ci, mcublks, tmp;
+ jpeg_component_info *compptr;
+
+ if (cinfo->comps_in_scan == 1) {
+
+ /* Noninterleaved (single-component) scan */
+ compptr = cinfo->cur_comp_info[0];
+
+ /* Overall image size in MCUs */
+ cinfo->MCUs_per_row = compptr->width_in_blocks;
+ cinfo->MCU_rows_in_scan = compptr->height_in_blocks;
+
+ /* For noninterleaved scan, always one block per MCU */
+ compptr->MCU_width = 1;
+ compptr->MCU_height = 1;
+ compptr->MCU_blocks = 1;
+ compptr->MCU_sample_width = compptr->DCT_scaled_size;
+ compptr->last_col_width = 1;
+ /* For noninterleaved scans, it is convenient to define last_row_height
+ * as the number of block rows present in the last iMCU row.
+ */
+ tmp = (int) (compptr->height_in_blocks % compptr->v_samp_factor);
+ if (tmp == 0) tmp = compptr->v_samp_factor;
+ compptr->last_row_height = tmp;
+
+ /* Prepare array describing MCU composition */
+ cinfo->blocks_in_MCU = 1;
+ cinfo->MCU_membership[0] = 0;
+
+ } else {
+
+ /* Interleaved (multi-component) scan */
+ if (cinfo->comps_in_scan <= 0 || cinfo->comps_in_scan > MAX_COMPS_IN_SCAN)
+ ERREXIT2(cinfo, JERR_COMPONENT_COUNT, cinfo->comps_in_scan,
+ MAX_COMPS_IN_SCAN);
+
+ /* Overall image size in MCUs */
+ cinfo->MCUs_per_row = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_width,
+ (long) (cinfo->max_h_samp_factor*DCTSIZE));
+ cinfo->MCU_rows_in_scan = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_height,
+ (long) (cinfo->max_v_samp_factor*DCTSIZE));
+
+ cinfo->blocks_in_MCU = 0;
+
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ /* Sampling factors give # of blocks of component in each MCU */
+ compptr->MCU_width = compptr->h_samp_factor;
+ compptr->MCU_height = compptr->v_samp_factor;
+ compptr->MCU_blocks = compptr->MCU_width * compptr->MCU_height;
+ compptr->MCU_sample_width = compptr->MCU_width * compptr->DCT_scaled_size;
+ /* Figure number of non-dummy blocks in last MCU column & row */
+ tmp = (int) (compptr->width_in_blocks % compptr->MCU_width);
+ if (tmp == 0) tmp = compptr->MCU_width;
+ compptr->last_col_width = tmp;
+ tmp = (int) (compptr->height_in_blocks % compptr->MCU_height);
+ if (tmp == 0) tmp = compptr->MCU_height;
+ compptr->last_row_height = tmp;
+ /* Prepare array describing MCU composition */
+ mcublks = compptr->MCU_blocks;
+ if (cinfo->blocks_in_MCU + mcublks > D_MAX_BLOCKS_IN_MCU)
+ ERREXIT(cinfo, JERR_BAD_MCU_SIZE);
+ while (mcublks-- > 0) {
+ cinfo->MCU_membership[cinfo->blocks_in_MCU++] = ci;
+ }
+ }
+
+ }
+}
+
+
+/*
+ * Save away a copy of the Q-table referenced by each component present
+ * in the current scan, unless already saved during a prior scan.
+ *
+ * In a multiple-scan JPEG file, the encoder could assign different components
+ * the same Q-table slot number, but change table definitions between scans
+ * so that each component uses a different Q-table. (The IJG encoder is not
+ * currently capable of doing this, but other encoders might.) Since we want
+ * to be able to dequantize all the components at the end of the file, this
+ * means that we have to save away the table actually used for each component.
+ * We do this by copying the table at the start of the first scan containing
+ * the component.
+ * The JPEG spec prohibits the encoder from changing the contents of a Q-table
+ * slot between scans of a component using that slot. If the encoder does so
+ * anyway, this decoder will simply use the Q-table values that were current
+ * at the start of the first scan for the component.
+ *
+ * The decompressor output side looks only at the saved quant tables,
+ * not at the current Q-table slots.
+ */
+
+LOCAL(void)
+latch_quant_tables (j_decompress_ptr cinfo)
+{
+ int ci, qtblno;
+ jpeg_component_info *compptr;
+ JQUANT_TBL * qtbl;
+
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ /* No work if we already saved Q-table for this component */
+ if (compptr->quant_table != NULL)
+ continue;
+ /* Make sure specified quantization table is present */
+ qtblno = compptr->quant_tbl_no;
+ if (qtblno < 0 || qtblno >= NUM_QUANT_TBLS ||
+ cinfo->quant_tbl_ptrs[qtblno] == NULL)
+ ERREXIT1(cinfo, JERR_NO_QUANT_TABLE, qtblno);
+ /* OK, save away the quantization table */
+ qtbl = (JQUANT_TBL *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(JQUANT_TBL));
+ MEMCOPY(qtbl, cinfo->quant_tbl_ptrs[qtblno], SIZEOF(JQUANT_TBL));
+ compptr->quant_table = qtbl;
+ }
+}
+
+
+/*
+ * Initialize the input modules to read a scan of compressed data.
+ * The first call to this is done by jdmaster.c after initializing
+ * the entire decompressor (during jpeg_start_decompress).
+ * Subsequent calls come from consume_markers, below.
+ */
+
+METHODDEF(void)
+start_input_pass (j_decompress_ptr cinfo)
+{
+ per_scan_setup(cinfo);
+ latch_quant_tables(cinfo);
+ (*cinfo->entropy->start_pass) (cinfo);
+ (*cinfo->coef->start_input_pass) (cinfo);
+ cinfo->inputctl->consume_input = cinfo->coef->consume_data;
+}
+
+
+/*
+ * Finish up after inputting a compressed-data scan.
+ * This is called by the coefficient controller after it's read all
+ * the expected data of the scan.
+ */
+
+METHODDEF(void)
+finish_input_pass (j_decompress_ptr cinfo)
+{
+ cinfo->inputctl->consume_input = consume_markers;
+}
+
+
+/*
+ * Read JPEG markers before, between, or after compressed-data scans.
+ * Change state as necessary when a new scan is reached.
+ * Return value is JPEG_SUSPENDED, JPEG_REACHED_SOS, or JPEG_REACHED_EOI.
+ *
+ * The consume_input method pointer points either here or to the
+ * coefficient controller's consume_data routine, depending on whether
+ * we are reading a compressed data segment or inter-segment markers.
+ */
+
+METHODDEF(int)
+consume_markers (j_decompress_ptr cinfo)
+{
+ my_inputctl_ptr inputctl = (my_inputctl_ptr) cinfo->inputctl;
+ int val;
+
+ if (inputctl->pub.eoi_reached) /* After hitting EOI, read no further */
+ return JPEG_REACHED_EOI;
+
+ val = (*cinfo->marker->read_markers) (cinfo);
+
+ switch (val) {
+ case JPEG_REACHED_SOS: /* Found SOS */
+ if (inputctl->inheaders) { /* 1st SOS */
+ initial_setup(cinfo);
+ inputctl->inheaders = FALSE;
+ /* Note: start_input_pass must be called by jdmaster.c
+ * before any more input can be consumed. jdapimin.c is
+ * responsible for enforcing this sequencing.
+ */
+ } else { /* 2nd or later SOS marker */
+ if (! inputctl->pub.has_multiple_scans)
+ ERREXIT(cinfo, JERR_EOI_EXPECTED); /* Oops, I wasn't expecting this! */
+ start_input_pass(cinfo);
+ }
+ break;
+ case JPEG_REACHED_EOI: /* Found EOI */
+ inputctl->pub.eoi_reached = TRUE;
+ if (inputctl->inheaders) { /* Tables-only datastream, apparently */
+ if (cinfo->marker->saw_SOF)
+ ERREXIT(cinfo, JERR_SOF_NO_SOS);
+ } else {
+ /* Prevent infinite loop in coef ctlr's decompress_data routine
+ * if user set output_scan_number larger than number of scans.
+ */
+ if (cinfo->output_scan_number > cinfo->input_scan_number)
+ cinfo->output_scan_number = cinfo->input_scan_number;
+ }
+ break;
+ case JPEG_SUSPENDED:
+ break;
+ }
+
+ return val;
+}
+
+
+/*
+ * Reset state to begin a fresh datastream.
+ */
+
+METHODDEF(void)
+reset_input_controller (j_decompress_ptr cinfo)
+{
+ my_inputctl_ptr inputctl = (my_inputctl_ptr) cinfo->inputctl;
+
+ inputctl->pub.consume_input = consume_markers;
+ inputctl->pub.has_multiple_scans = FALSE; /* "unknown" would be better */
+ inputctl->pub.eoi_reached = FALSE;
+ inputctl->inheaders = TRUE;
+ /* Reset other modules */
+ (*cinfo->err->reset_error_mgr) ((j_common_ptr) cinfo);
+ (*cinfo->marker->reset_marker_reader) (cinfo);
+ /* Reset progression state -- would be cleaner if entropy decoder did this */
+ cinfo->coef_bits = NULL;
+}
+
+
+/*
+ * Initialize the input controller module.
+ * This is called only once, when the decompression object is created.
+ */
+
+GLOBAL(void)
+jinit_input_controller (j_decompress_ptr cinfo)
+{
+ my_inputctl_ptr inputctl;
+
+ /* Create subobject in permanent pool */
+ inputctl = (my_inputctl_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
+ SIZEOF(my_input_controller));
+ cinfo->inputctl = (struct jpeg_input_controller *) inputctl;
+ /* Initialize method pointers */
+ inputctl->pub.consume_input = consume_markers;
+ inputctl->pub.reset_input_controller = reset_input_controller;
+ inputctl->pub.start_input_pass = start_input_pass;
+ inputctl->pub.finish_input_pass = finish_input_pass;
+ /* Initialize state: can't use reset_input_controller since we don't
+ * want to try to reset other modules yet.
+ */
+ inputctl->pub.has_multiple_scans = FALSE; /* "unknown" would be better */
+ inputctl->pub.eoi_reached = FALSE;
+ inputctl->inheaders = TRUE;
+}
diff --git a/src/SFML/Graphics/libjpeg/jdmainct.c b/src/SFML/Graphics/libjpeg/jdmainct.c
new file mode 100755
index 0000000..6b0f06f
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdmainct.c
@@ -0,0 +1,512 @@
+/*
+ * jdmainct.c
+ *
+ * Copyright (C) 1994-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains the main buffer controller for decompression.
+ * The main buffer lies between the JPEG decompressor proper and the
+ * post-processor; it holds downsampled data in the JPEG colorspace.
+ *
+ * Note that this code is bypassed in raw-data mode, since the application
+ * supplies the equivalent of the main buffer in that case.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/*
+ * In the current system design, the main buffer need never be a full-image
+ * buffer; any full-height buffers will be found inside the coefficient or
+ * postprocessing controllers. Nonetheless, the main controller is not
+ * trivial. Its responsibility is to provide context rows for upsampling/
+ * rescaling, and doing this in an efficient fashion is a bit tricky.
+ *
+ * Postprocessor input data is counted in "row groups". A row group
+ * is defined to be (v_samp_factor * DCT_scaled_size / min_DCT_scaled_size)
+ * sample rows of each component. (We require DCT_scaled_size values to be
+ * chosen such that these numbers are integers. In practice DCT_scaled_size
+ * values will likely be powers of two, so we actually have the stronger
+ * condition that DCT_scaled_size / min_DCT_scaled_size is an integer.)
+ * Upsampling will typically produce max_v_samp_factor pixel rows from each
+ * row group (times any additional scale factor that the upsampler is
+ * applying).
+ *
+ * The coefficient controller will deliver data to us one iMCU row at a time;
+ * each iMCU row contains v_samp_factor * DCT_scaled_size sample rows, or
+ * exactly min_DCT_scaled_size row groups. (This amount of data corresponds
+ * to one row of MCUs when the image is fully interleaved.) Note that the
+ * number of sample rows varies across components, but the number of row
+ * groups does not. Some garbage sample rows may be included in the last iMCU
+ * row at the bottom of the image.
+ *
+ * Depending on the vertical scaling algorithm used, the upsampler may need
+ * access to the sample row(s) above and below its current input row group.
+ * The upsampler is required to set need_context_rows TRUE at global selection
+ * time if so. When need_context_rows is FALSE, this controller can simply
+ * obtain one iMCU row at a time from the coefficient controller and dole it
+ * out as row groups to the postprocessor.
+ *
+ * When need_context_rows is TRUE, this controller guarantees that the buffer
+ * passed to postprocessing contains at least one row group's worth of samples
+ * above and below the row group(s) being processed. Note that the context
+ * rows "above" the first passed row group appear at negative row offsets in
+ * the passed buffer. At the top and bottom of the image, the required
+ * context rows are manufactured by duplicating the first or last real sample
+ * row; this avoids having special cases in the upsampling inner loops.
+ *
+ * The amount of context is fixed at one row group just because that's a
+ * convenient number for this controller to work with. The existing
+ * upsamplers really only need one sample row of context. An upsampler
+ * supporting arbitrary output rescaling might wish for more than one row
+ * group of context when shrinking the image; tough, we don't handle that.
+ * (This is justified by the assumption that downsizing will be handled mostly
+ * by adjusting the DCT_scaled_size values, so that the actual scale factor at
+ * the upsample step needn't be much less than one.)
+ *
+ * To provide the desired context, we have to retain the last two row groups
+ * of one iMCU row while reading in the next iMCU row. (The last row group
+ * can't be processed until we have another row group for its below-context,
+ * and so we have to save the next-to-last group too for its above-context.)
+ * We could do this most simply by copying data around in our buffer, but
+ * that'd be very slow. We can avoid copying any data by creating a rather
+ * strange pointer structure. Here's how it works. We allocate a workspace
+ * consisting of M+2 row groups (where M = min_DCT_scaled_size is the number
+ * of row groups per iMCU row). We create two sets of redundant pointers to
+ * the workspace. Labeling the physical row groups 0 to M+1, the synthesized
+ * pointer lists look like this:
+ * M+1 M-1
+ * master pointer --> 0 master pointer --> 0
+ * 1 1
+ * ... ...
+ * M-3 M-3
+ * M-2 M
+ * M-1 M+1
+ * M M-2
+ * M+1 M-1
+ * 0 0
+ * We read alternate iMCU rows using each master pointer; thus the last two
+ * row groups of the previous iMCU row remain un-overwritten in the workspace.
+ * The pointer lists are set up so that the required context rows appear to
+ * be adjacent to the proper places when we pass the pointer lists to the
+ * upsampler.
+ *
+ * The above pictures describe the normal state of the pointer lists.
+ * At top and bottom of the image, we diddle the pointer lists to duplicate
+ * the first or last sample row as necessary (this is cheaper than copying
+ * sample rows around).
+ *
+ * This scheme breaks down if M < 2, ie, min_DCT_scaled_size is 1. In that
+ * situation each iMCU row provides only one row group so the buffering logic
+ * must be different (eg, we must read two iMCU rows before we can emit the
+ * first row group). For now, we simply do not support providing context
+ * rows when min_DCT_scaled_size is 1. That combination seems unlikely to
+ * be worth providing --- if someone wants a 1/8th-size preview, they probably
+ * want it quick and dirty, so a context-free upsampler is sufficient.
+ */
+
+
+/* Private buffer controller object */
+
+typedef struct {
+ struct jpeg_d_main_controller pub; /* public fields */
+
+ /* Pointer to allocated workspace (M or M+2 row groups). */
+ JSAMPARRAY buffer[MAX_COMPONENTS];
+
+ boolean buffer_full; /* Have we gotten an iMCU row from decoder? */
+ JDIMENSION rowgroup_ctr; /* counts row groups output to postprocessor */
+
+ /* Remaining fields are only used in the context case. */
+
+ /* These are the master pointers to the funny-order pointer lists. */
+ JSAMPIMAGE xbuffer[2]; /* pointers to weird pointer lists */
+
+ int whichptr; /* indicates which pointer set is now in use */
+ int context_state; /* process_data state machine status */
+ JDIMENSION rowgroups_avail; /* row groups available to postprocessor */
+ JDIMENSION iMCU_row_ctr; /* counts iMCU rows to detect image top/bot */
+} my_main_controller;
+
+typedef my_main_controller * my_main_ptr;
+
+/* context_state values: */
+#define CTX_PREPARE_FOR_IMCU 0 /* need to prepare for MCU row */
+#define CTX_PROCESS_IMCU 1 /* feeding iMCU to postprocessor */
+#define CTX_POSTPONED_ROW 2 /* feeding postponed row group */
+
+
+/* Forward declarations */
+METHODDEF(void) process_data_simple_main
+ JPP((j_decompress_ptr cinfo, JSAMPARRAY output_buf,
+ JDIMENSION *out_row_ctr, JDIMENSION out_rows_avail));
+METHODDEF(void) process_data_context_main
+ JPP((j_decompress_ptr cinfo, JSAMPARRAY output_buf,
+ JDIMENSION *out_row_ctr, JDIMENSION out_rows_avail));
+#ifdef QUANT_2PASS_SUPPORTED
+METHODDEF(void) process_data_crank_post
+ JPP((j_decompress_ptr cinfo, JSAMPARRAY output_buf,
+ JDIMENSION *out_row_ctr, JDIMENSION out_rows_avail));
+#endif
+
+
+LOCAL(void)
+alloc_funny_pointers (j_decompress_ptr cinfo)
+/* Allocate space for the funny pointer lists.
+ * This is done only once, not once per pass.
+ */
+{
+ my_main_ptr main = (my_main_ptr) cinfo->main;
+ int ci, rgroup;
+ int M = cinfo->min_DCT_scaled_size;
+ jpeg_component_info *compptr;
+ JSAMPARRAY xbuf;
+
+ /* Get top-level space for component array pointers.
+ * We alloc both arrays with one call to save a few cycles.
+ */
+ main->xbuffer[0] = (JSAMPIMAGE)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ cinfo->num_components * 2 * SIZEOF(JSAMPARRAY));
+ main->xbuffer[1] = main->xbuffer[0] + cinfo->num_components;
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ rgroup = (compptr->v_samp_factor * compptr->DCT_scaled_size) /
+ cinfo->min_DCT_scaled_size; /* height of a row group of component */
+ /* Get space for pointer lists --- M+4 row groups in each list.
+ * We alloc both pointer lists with one call to save a few cycles.
+ */
+ xbuf = (JSAMPARRAY)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ 2 * (rgroup * (M + 4)) * SIZEOF(JSAMPROW));
+ xbuf += rgroup; /* want one row group at negative offsets */
+ main->xbuffer[0][ci] = xbuf;
+ xbuf += rgroup * (M + 4);
+ main->xbuffer[1][ci] = xbuf;
+ }
+}
+
+
+LOCAL(void)
+make_funny_pointers (j_decompress_ptr cinfo)
+/* Create the funny pointer lists discussed in the comments above.
+ * The actual workspace is already allocated (in main->buffer),
+ * and the space for the pointer lists is allocated too.
+ * This routine just fills in the curiously ordered lists.
+ * This will be repeated at the beginning of each pass.
+ */
+{
+ my_main_ptr main = (my_main_ptr) cinfo->main;
+ int ci, i, rgroup;
+ int M = cinfo->min_DCT_scaled_size;
+ jpeg_component_info *compptr;
+ JSAMPARRAY buf, xbuf0, xbuf1;
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ rgroup = (compptr->v_samp_factor * compptr->DCT_scaled_size) /
+ cinfo->min_DCT_scaled_size; /* height of a row group of component */
+ xbuf0 = main->xbuffer[0][ci];
+ xbuf1 = main->xbuffer[1][ci];
+ /* First copy the workspace pointers as-is */
+ buf = main->buffer[ci];
+ for (i = 0; i < rgroup * (M + 2); i++) {
+ xbuf0[i] = xbuf1[i] = buf[i];
+ }
+ /* In the second list, put the last four row groups in swapped order */
+ for (i = 0; i < rgroup * 2; i++) {
+ xbuf1[rgroup*(M-2) + i] = buf[rgroup*M + i];
+ xbuf1[rgroup*M + i] = buf[rgroup*(M-2) + i];
+ }
+ /* The wraparound pointers at top and bottom will be filled later
+ * (see set_wraparound_pointers, below). Initially we want the "above"
+ * pointers to duplicate the first actual data line. This only needs
+ * to happen in xbuffer[0].
+ */
+ for (i = 0; i < rgroup; i++) {
+ xbuf0[i - rgroup] = xbuf0[0];
+ }
+ }
+}
+
+
+LOCAL(void)
+set_wraparound_pointers (j_decompress_ptr cinfo)
+/* Set up the "wraparound" pointers at top and bottom of the pointer lists.
+ * This changes the pointer list state from top-of-image to the normal state.
+ */
+{
+ my_main_ptr main = (my_main_ptr) cinfo->main;
+ int ci, i, rgroup;
+ int M = cinfo->min_DCT_scaled_size;
+ jpeg_component_info *compptr;
+ JSAMPARRAY xbuf0, xbuf1;
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ rgroup = (compptr->v_samp_factor * compptr->DCT_scaled_size) /
+ cinfo->min_DCT_scaled_size; /* height of a row group of component */
+ xbuf0 = main->xbuffer[0][ci];
+ xbuf1 = main->xbuffer[1][ci];
+ for (i = 0; i < rgroup; i++) {
+ xbuf0[i - rgroup] = xbuf0[rgroup*(M+1) + i];
+ xbuf1[i - rgroup] = xbuf1[rgroup*(M+1) + i];
+ xbuf0[rgroup*(M+2) + i] = xbuf0[i];
+ xbuf1[rgroup*(M+2) + i] = xbuf1[i];
+ }
+ }
+}
+
+
+LOCAL(void)
+set_bottom_pointers (j_decompress_ptr cinfo)
+/* Change the pointer lists to duplicate the last sample row at the bottom
+ * of the image. whichptr indicates which xbuffer holds the final iMCU row.
+ * Also sets rowgroups_avail to indicate number of nondummy row groups in row.
+ */
+{
+ my_main_ptr main = (my_main_ptr) cinfo->main;
+ int ci, i, rgroup, iMCUheight, rows_left;
+ jpeg_component_info *compptr;
+ JSAMPARRAY xbuf;
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ /* Count sample rows in one iMCU row and in one row group */
+ iMCUheight = compptr->v_samp_factor * compptr->DCT_scaled_size;
+ rgroup = iMCUheight / cinfo->min_DCT_scaled_size;
+ /* Count nondummy sample rows remaining for this component */
+ rows_left = (int) (compptr->downsampled_height % (JDIMENSION) iMCUheight);
+ if (rows_left == 0) rows_left = iMCUheight;
+ /* Count nondummy row groups. Should get same answer for each component,
+ * so we need only do it once.
+ */
+ if (ci == 0) {
+ main->rowgroups_avail = (JDIMENSION) ((rows_left-1) / rgroup + 1);
+ }
+ /* Duplicate the last real sample row rgroup*2 times; this pads out the
+ * last partial rowgroup and ensures at least one full rowgroup of context.
+ */
+ xbuf = main->xbuffer[main->whichptr][ci];
+ for (i = 0; i < rgroup * 2; i++) {
+ xbuf[rows_left + i] = xbuf[rows_left-1];
+ }
+ }
+}
+
+
+/*
+ * Initialize for a processing pass.
+ */
+
+METHODDEF(void)
+start_pass_main (j_decompress_ptr cinfo, J_BUF_MODE pass_mode)
+{
+ my_main_ptr main = (my_main_ptr) cinfo->main;
+
+ switch (pass_mode) {
+ case JBUF_PASS_THRU:
+ if (cinfo->upsample->need_context_rows) {
+ main->pub.process_data = process_data_context_main;
+ make_funny_pointers(cinfo); /* Create the xbuffer[] lists */
+ main->whichptr = 0; /* Read first iMCU row into xbuffer[0] */
+ main->context_state = CTX_PREPARE_FOR_IMCU;
+ main->iMCU_row_ctr = 0;
+ } else {
+ /* Simple case with no context needed */
+ main->pub.process_data = process_data_simple_main;
+ }
+ main->buffer_full = FALSE; /* Mark buffer empty */
+ main->rowgroup_ctr = 0;
+ break;
+#ifdef QUANT_2PASS_SUPPORTED
+ case JBUF_CRANK_DEST:
+ /* For last pass of 2-pass quantization, just crank the postprocessor */
+ main->pub.process_data = process_data_crank_post;
+ break;
+#endif
+ default:
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+ break;
+ }
+}
+
+
+/*
+ * Process some data.
+ * This handles the simple case where no context is required.
+ */
+
+METHODDEF(void)
+process_data_simple_main (j_decompress_ptr cinfo,
+ JSAMPARRAY output_buf, JDIMENSION *out_row_ctr,
+ JDIMENSION out_rows_avail)
+{
+ my_main_ptr main = (my_main_ptr) cinfo->main;
+ JDIMENSION rowgroups_avail;
+
+ /* Read input data if we haven't filled the main buffer yet */
+ if (! main->buffer_full) {
+ if (! (*cinfo->coef->decompress_data) (cinfo, main->buffer))
+ return; /* suspension forced, can do nothing more */
+ main->buffer_full = TRUE; /* OK, we have an iMCU row to work with */
+ }
+
+ /* There are always min_DCT_scaled_size row groups in an iMCU row. */
+ rowgroups_avail = (JDIMENSION) cinfo->min_DCT_scaled_size;
+ /* Note: at the bottom of the image, we may pass extra garbage row groups
+ * to the postprocessor. The postprocessor has to check for bottom
+ * of image anyway (at row resolution), so no point in us doing it too.
+ */
+
+ /* Feed the postprocessor */
+ (*cinfo->post->post_process_data) (cinfo, main->buffer,
+ &main->rowgroup_ctr, rowgroups_avail,
+ output_buf, out_row_ctr, out_rows_avail);
+
+ /* Has postprocessor consumed all the data yet? If so, mark buffer empty */
+ if (main->rowgroup_ctr >= rowgroups_avail) {
+ main->buffer_full = FALSE;
+ main->rowgroup_ctr = 0;
+ }
+}
+
+
+/*
+ * Process some data.
+ * This handles the case where context rows must be provided.
+ */
+
+METHODDEF(void)
+process_data_context_main (j_decompress_ptr cinfo,
+ JSAMPARRAY output_buf, JDIMENSION *out_row_ctr,
+ JDIMENSION out_rows_avail)
+{
+ my_main_ptr main = (my_main_ptr) cinfo->main;
+
+ /* Read input data if we haven't filled the main buffer yet */
+ if (! main->buffer_full) {
+ if (! (*cinfo->coef->decompress_data) (cinfo,
+ main->xbuffer[main->whichptr]))
+ return; /* suspension forced, can do nothing more */
+ main->buffer_full = TRUE; /* OK, we have an iMCU row to work with */
+ main->iMCU_row_ctr++; /* count rows received */
+ }
+
+ /* Postprocessor typically will not swallow all the input data it is handed
+ * in one call (due to filling the output buffer first). Must be prepared
+ * to exit and restart. This switch lets us keep track of how far we got.
+ * Note that each case falls through to the next on successful completion.
+ */
+ switch (main->context_state) {
+ case CTX_POSTPONED_ROW:
+ /* Call postprocessor using previously set pointers for postponed row */
+ (*cinfo->post->post_process_data) (cinfo, main->xbuffer[main->whichptr],
+ &main->rowgroup_ctr, main->rowgroups_avail,
+ output_buf, out_row_ctr, out_rows_avail);
+ if (main->rowgroup_ctr < main->rowgroups_avail)
+ return; /* Need to suspend */
+ main->context_state = CTX_PREPARE_FOR_IMCU;
+ if (*out_row_ctr >= out_rows_avail)
+ return; /* Postprocessor exactly filled output buf */
+ /*FALLTHROUGH*/
+ case CTX_PREPARE_FOR_IMCU:
+ /* Prepare to process first M-1 row groups of this iMCU row */
+ main->rowgroup_ctr = 0;
+ main->rowgroups_avail = (JDIMENSION) (cinfo->min_DCT_scaled_size - 1);
+ /* Check for bottom of image: if so, tweak pointers to "duplicate"
+ * the last sample row, and adjust rowgroups_avail to ignore padding rows.
+ */
+ if (main->iMCU_row_ctr == cinfo->total_iMCU_rows)
+ set_bottom_pointers(cinfo);
+ main->context_state = CTX_PROCESS_IMCU;
+ /*FALLTHROUGH*/
+ case CTX_PROCESS_IMCU:
+ /* Call postprocessor using previously set pointers */
+ (*cinfo->post->post_process_data) (cinfo, main->xbuffer[main->whichptr],
+ &main->rowgroup_ctr, main->rowgroups_avail,
+ output_buf, out_row_ctr, out_rows_avail);
+ if (main->rowgroup_ctr < main->rowgroups_avail)
+ return; /* Need to suspend */
+ /* After the first iMCU, change wraparound pointers to normal state */
+ if (main->iMCU_row_ctr == 1)
+ set_wraparound_pointers(cinfo);
+ /* Prepare to load new iMCU row using other xbuffer list */
+ main->whichptr ^= 1; /* 0=>1 or 1=>0 */
+ main->buffer_full = FALSE;
+ /* Still need to process last row group of this iMCU row, */
+ /* which is saved at index M+1 of the other xbuffer */
+ main->rowgroup_ctr = (JDIMENSION) (cinfo->min_DCT_scaled_size + 1);
+ main->rowgroups_avail = (JDIMENSION) (cinfo->min_DCT_scaled_size + 2);
+ main->context_state = CTX_POSTPONED_ROW;
+ }
+}
+
+
+/*
+ * Process some data.
+ * Final pass of two-pass quantization: just call the postprocessor.
+ * Source data will be the postprocessor controller's internal buffer.
+ */
+
+#ifdef QUANT_2PASS_SUPPORTED
+
+METHODDEF(void)
+process_data_crank_post (j_decompress_ptr cinfo,
+ JSAMPARRAY output_buf, JDIMENSION *out_row_ctr,
+ JDIMENSION out_rows_avail)
+{
+ (*cinfo->post->post_process_data) (cinfo, (JSAMPIMAGE) NULL,
+ (JDIMENSION *) NULL, (JDIMENSION) 0,
+ output_buf, out_row_ctr, out_rows_avail);
+}
+
+#endif /* QUANT_2PASS_SUPPORTED */
+
+
+/*
+ * Initialize main buffer controller.
+ */
+
+GLOBAL(void)
+jinit_d_main_controller (j_decompress_ptr cinfo, boolean need_full_buffer)
+{
+ my_main_ptr main;
+ int ci, rgroup, ngroups;
+ jpeg_component_info *compptr;
+
+ main = (my_main_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_main_controller));
+ cinfo->main = (struct jpeg_d_main_controller *) main;
+ main->pub.start_pass = start_pass_main;
+
+ if (need_full_buffer) /* shouldn't happen */
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+
+ /* Allocate the workspace.
+ * ngroups is the number of row groups we need.
+ */
+ if (cinfo->upsample->need_context_rows) {
+ if (cinfo->min_DCT_scaled_size < 2) /* unsupported, see comments above */
+ ERREXIT(cinfo, JERR_NOTIMPL);
+ alloc_funny_pointers(cinfo); /* Alloc space for xbuffer[] lists */
+ ngroups = cinfo->min_DCT_scaled_size + 2;
+ } else {
+ ngroups = cinfo->min_DCT_scaled_size;
+ }
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ rgroup = (compptr->v_samp_factor * compptr->DCT_scaled_size) /
+ cinfo->min_DCT_scaled_size; /* height of a row group of component */
+ main->buffer[ci] = (*cinfo->mem->alloc_sarray)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ compptr->width_in_blocks * compptr->DCT_scaled_size,
+ (JDIMENSION) (rgroup * ngroups));
+ }
+}
diff --git a/src/SFML/Graphics/libjpeg/jdmarker.c b/src/SFML/Graphics/libjpeg/jdmarker.c
new file mode 100755
index 0000000..9811761
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdmarker.c
@@ -0,0 +1,1360 @@
+/*
+ * jdmarker.c
+ *
+ * Copyright (C) 1991-1998, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains routines to decode JPEG datastream markers.
+ * Most of the complexity arises from our desire to support input
+ * suspension: if not all of the data for a marker is available,
+ * we must exit back to the application. On resumption, we reprocess
+ * the marker.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+typedef enum { /* JPEG marker codes */
+ M_SOF0 = 0xc0,
+ M_SOF1 = 0xc1,
+ M_SOF2 = 0xc2,
+ M_SOF3 = 0xc3,
+
+ M_SOF5 = 0xc5,
+ M_SOF6 = 0xc6,
+ M_SOF7 = 0xc7,
+
+ M_JPG = 0xc8,
+ M_SOF9 = 0xc9,
+ M_SOF10 = 0xca,
+ M_SOF11 = 0xcb,
+
+ M_SOF13 = 0xcd,
+ M_SOF14 = 0xce,
+ M_SOF15 = 0xcf,
+
+ M_DHT = 0xc4,
+
+ M_DAC = 0xcc,
+
+ M_RST0 = 0xd0,
+ M_RST1 = 0xd1,
+ M_RST2 = 0xd2,
+ M_RST3 = 0xd3,
+ M_RST4 = 0xd4,
+ M_RST5 = 0xd5,
+ M_RST6 = 0xd6,
+ M_RST7 = 0xd7,
+
+ M_SOI = 0xd8,
+ M_EOI = 0xd9,
+ M_SOS = 0xda,
+ M_DQT = 0xdb,
+ M_DNL = 0xdc,
+ M_DRI = 0xdd,
+ M_DHP = 0xde,
+ M_EXP = 0xdf,
+
+ M_APP0 = 0xe0,
+ M_APP1 = 0xe1,
+ M_APP2 = 0xe2,
+ M_APP3 = 0xe3,
+ M_APP4 = 0xe4,
+ M_APP5 = 0xe5,
+ M_APP6 = 0xe6,
+ M_APP7 = 0xe7,
+ M_APP8 = 0xe8,
+ M_APP9 = 0xe9,
+ M_APP10 = 0xea,
+ M_APP11 = 0xeb,
+ M_APP12 = 0xec,
+ M_APP13 = 0xed,
+ M_APP14 = 0xee,
+ M_APP15 = 0xef,
+
+ M_JPG0 = 0xf0,
+ M_JPG13 = 0xfd,
+ M_COM = 0xfe,
+
+ M_TEM = 0x01,
+
+ M_ERROR = 0x100
+} JPEG_MARKER;
+
+
+/* Private state */
+
+typedef struct {
+ struct jpeg_marker_reader pub; /* public fields */
+
+ /* Application-overridable marker processing methods */
+ jpeg_marker_parser_method process_COM;
+ jpeg_marker_parser_method process_APPn[16];
+
+ /* Limit on marker data length to save for each marker type */
+ unsigned int length_limit_COM;
+ unsigned int length_limit_APPn[16];
+
+ /* Status of COM/APPn marker saving */
+ jpeg_saved_marker_ptr cur_marker; /* NULL if not processing a marker */
+ unsigned int bytes_read; /* data bytes read so far in marker */
+ /* Note: cur_marker is not linked into marker_list until it's all read. */
+} my_marker_reader;
+
+typedef my_marker_reader * my_marker_ptr;
+
+
+/*
+ * Macros for fetching data from the data source module.
+ *
+ * At all times, cinfo->src->next_input_byte and ->bytes_in_buffer reflect
+ * the current restart point; we update them only when we have reached a
+ * suitable place to restart if a suspension occurs.
+ */
+
+/* Declare and initialize local copies of input pointer/count */
+#define INPUT_VARS(cinfo) \
+ struct jpeg_source_mgr * datasrc = (cinfo)->src; \
+ const JOCTET * next_input_byte = datasrc->next_input_byte; \
+ size_t bytes_in_buffer = datasrc->bytes_in_buffer
+
+/* Unload the local copies --- do this only at a restart boundary */
+#define INPUT_SYNC(cinfo) \
+ ( datasrc->next_input_byte = next_input_byte, \
+ datasrc->bytes_in_buffer = bytes_in_buffer )
+
+/* Reload the local copies --- used only in MAKE_BYTE_AVAIL */
+#define INPUT_RELOAD(cinfo) \
+ ( next_input_byte = datasrc->next_input_byte, \
+ bytes_in_buffer = datasrc->bytes_in_buffer )
+
+/* Internal macro for INPUT_BYTE and INPUT_2BYTES: make a byte available.
+ * Note we do *not* do INPUT_SYNC before calling fill_input_buffer,
+ * but we must reload the local copies after a successful fill.
+ */
+#define MAKE_BYTE_AVAIL(cinfo,action) \
+ if (bytes_in_buffer == 0) { \
+ if (! (*datasrc->fill_input_buffer) (cinfo)) \
+ { action; } \
+ INPUT_RELOAD(cinfo); \
+ }
+
+/* Read a byte into variable V.
+ * If must suspend, take the specified action (typically "return FALSE").
+ */
+#define INPUT_BYTE(cinfo,V,action) \
+ MAKESTMT( MAKE_BYTE_AVAIL(cinfo,action); \
+ bytes_in_buffer--; \
+ V = GETJOCTET(*next_input_byte++); )
+
+/* As above, but read two bytes interpreted as an unsigned 16-bit integer.
+ * V should be declared unsigned int or perhaps INT32.
+ */
+#define INPUT_2BYTES(cinfo,V,action) \
+ MAKESTMT( MAKE_BYTE_AVAIL(cinfo,action); \
+ bytes_in_buffer--; \
+ V = ((unsigned int) GETJOCTET(*next_input_byte++)) << 8; \
+ MAKE_BYTE_AVAIL(cinfo,action); \
+ bytes_in_buffer--; \
+ V += GETJOCTET(*next_input_byte++); )
+
+
+/*
+ * Routines to process JPEG markers.
+ *
+ * Entry condition: JPEG marker itself has been read and its code saved
+ * in cinfo->unread_marker; input restart point is just after the marker.
+ *
+ * Exit: if return TRUE, have read and processed any parameters, and have
+ * updated the restart point to point after the parameters.
+ * If return FALSE, was forced to suspend before reaching end of
+ * marker parameters; restart point has not been moved. Same routine
+ * will be called again after application supplies more input data.
+ *
+ * This approach to suspension assumes that all of a marker's parameters
+ * can fit into a single input bufferload. This should hold for "normal"
+ * markers. Some COM/APPn markers might have large parameter segments
+ * that might not fit. If we are simply dropping such a marker, we use
+ * skip_input_data to get past it, and thereby put the problem on the
+ * source manager's shoulders. If we are saving the marker's contents
+ * into memory, we use a slightly different convention: when forced to
+ * suspend, the marker processor updates the restart point to the end of
+ * what it's consumed (ie, the end of the buffer) before returning FALSE.
+ * On resumption, cinfo->unread_marker still contains the marker code,
+ * but the data source will point to the next chunk of marker data.
+ * The marker processor must retain internal state to deal with this.
+ *
+ * Note that we don't bother to avoid duplicate trace messages if a
+ * suspension occurs within marker parameters. Other side effects
+ * require more care.
+ */
+
+
+LOCAL(boolean)
+get_soi (j_decompress_ptr cinfo)
+/* Process an SOI marker */
+{
+ int i;
+
+ TRACEMS(cinfo, 1, JTRC_SOI);
+
+ if (cinfo->marker->saw_SOI)
+ ERREXIT(cinfo, JERR_SOI_DUPLICATE);
+
+ /* Reset all parameters that are defined to be reset by SOI */
+
+ for (i = 0; i < NUM_ARITH_TBLS; i++) {
+ cinfo->arith_dc_L[i] = 0;
+ cinfo->arith_dc_U[i] = 1;
+ cinfo->arith_ac_K[i] = 5;
+ }
+ cinfo->restart_interval = 0;
+
+ /* Set initial assumptions for colorspace etc */
+
+ cinfo->jpeg_color_space = JCS_UNKNOWN;
+ cinfo->CCIR601_sampling = FALSE; /* Assume non-CCIR sampling??? */
+
+ cinfo->saw_JFIF_marker = FALSE;
+ cinfo->JFIF_major_version = 1; /* set default JFIF APP0 values */
+ cinfo->JFIF_minor_version = 1;
+ cinfo->density_unit = 0;
+ cinfo->X_density = 1;
+ cinfo->Y_density = 1;
+ cinfo->saw_Adobe_marker = FALSE;
+ cinfo->Adobe_transform = 0;
+
+ cinfo->marker->saw_SOI = TRUE;
+
+ return TRUE;
+}
+
+
+LOCAL(boolean)
+get_sof (j_decompress_ptr cinfo, boolean is_prog, boolean is_arith)
+/* Process a SOFn marker */
+{
+ INT32 length;
+ int c, ci;
+ jpeg_component_info * compptr;
+ INPUT_VARS(cinfo);
+
+ cinfo->progressive_mode = is_prog;
+ cinfo->arith_code = is_arith;
+
+ INPUT_2BYTES(cinfo, length, return FALSE);
+
+ INPUT_BYTE(cinfo, cinfo->data_precision, return FALSE);
+ INPUT_2BYTES(cinfo, cinfo->image_height, return FALSE);
+ INPUT_2BYTES(cinfo, cinfo->image_width, return FALSE);
+ INPUT_BYTE(cinfo, cinfo->num_components, return FALSE);
+
+ length -= 8;
+
+ TRACEMS4(cinfo, 1, JTRC_SOF, cinfo->unread_marker,
+ (int) cinfo->image_width, (int) cinfo->image_height,
+ cinfo->num_components);
+
+ if (cinfo->marker->saw_SOF)
+ ERREXIT(cinfo, JERR_SOF_DUPLICATE);
+
+ /* We don't support files in which the image height is initially specified */
+ /* as 0 and is later redefined by DNL. As long as we have to check that, */
+ /* might as well have a general sanity check. */
+ if (cinfo->image_height <= 0 || cinfo->image_width <= 0
+ || cinfo->num_components <= 0)
+ ERREXIT(cinfo, JERR_EMPTY_IMAGE);
+
+ if (length != (cinfo->num_components * 3))
+ ERREXIT(cinfo, JERR_BAD_LENGTH);
+
+ if (cinfo->comp_info == NULL) /* do only once, even if suspend */
+ cinfo->comp_info = (jpeg_component_info *) (*cinfo->mem->alloc_small)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ cinfo->num_components * SIZEOF(jpeg_component_info));
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ compptr->component_index = ci;
+ INPUT_BYTE(cinfo, compptr->component_id, return FALSE);
+ INPUT_BYTE(cinfo, c, return FALSE);
+ compptr->h_samp_factor = (c >> 4) & 15;
+ compptr->v_samp_factor = (c ) & 15;
+ INPUT_BYTE(cinfo, compptr->quant_tbl_no, return FALSE);
+
+ TRACEMS4(cinfo, 1, JTRC_SOF_COMPONENT,
+ compptr->component_id, compptr->h_samp_factor,
+ compptr->v_samp_factor, compptr->quant_tbl_no);
+ }
+
+ cinfo->marker->saw_SOF = TRUE;
+
+ INPUT_SYNC(cinfo);
+ return TRUE;
+}
+
+
+LOCAL(boolean)
+get_sos (j_decompress_ptr cinfo)
+/* Process a SOS marker */
+{
+ INT32 length;
+ int i, ci, n, c, cc;
+ jpeg_component_info * compptr;
+ INPUT_VARS(cinfo);
+
+ if (! cinfo->marker->saw_SOF)
+ ERREXIT(cinfo, JERR_SOS_NO_SOF);
+
+ INPUT_2BYTES(cinfo, length, return FALSE);
+
+ INPUT_BYTE(cinfo, n, return FALSE); /* Number of components */
+
+ TRACEMS1(cinfo, 1, JTRC_SOS, n);
+
+ if (length != (n * 2 + 6) || n < 1 || n > MAX_COMPS_IN_SCAN)
+ ERREXIT(cinfo, JERR_BAD_LENGTH);
+
+ cinfo->comps_in_scan = n;
+
+ /* Collect the component-spec parameters */
+
+ for (i = 0; i < n; i++) {
+ INPUT_BYTE(cinfo, cc, return FALSE);
+ INPUT_BYTE(cinfo, c, return FALSE);
+
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ if (cc == compptr->component_id)
+ goto id_found;
+ }
+
+ ERREXIT1(cinfo, JERR_BAD_COMPONENT_ID, cc);
+
+ id_found:
+
+ cinfo->cur_comp_info[i] = compptr;
+ compptr->dc_tbl_no = (c >> 4) & 15;
+ compptr->ac_tbl_no = (c ) & 15;
+
+ TRACEMS3(cinfo, 1, JTRC_SOS_COMPONENT, cc,
+ compptr->dc_tbl_no, compptr->ac_tbl_no);
+ }
+
+ /* Collect the additional scan parameters Ss, Se, Ah/Al. */
+ INPUT_BYTE(cinfo, c, return FALSE);
+ cinfo->Ss = c;
+ INPUT_BYTE(cinfo, c, return FALSE);
+ cinfo->Se = c;
+ INPUT_BYTE(cinfo, c, return FALSE);
+ cinfo->Ah = (c >> 4) & 15;
+ cinfo->Al = (c ) & 15;
+
+ TRACEMS4(cinfo, 1, JTRC_SOS_PARAMS, cinfo->Ss, cinfo->Se,
+ cinfo->Ah, cinfo->Al);
+
+ /* Prepare to scan data & restart markers */
+ cinfo->marker->next_restart_num = 0;
+
+ /* Count another SOS marker */
+ cinfo->input_scan_number++;
+
+ INPUT_SYNC(cinfo);
+ return TRUE;
+}
+
+
+#ifdef D_ARITH_CODING_SUPPORTED
+
+LOCAL(boolean)
+get_dac (j_decompress_ptr cinfo)
+/* Process a DAC marker */
+{
+ INT32 length;
+ int index, val;
+ INPUT_VARS(cinfo);
+
+ INPUT_2BYTES(cinfo, length, return FALSE);
+ length -= 2;
+
+ while (length > 0) {
+ INPUT_BYTE(cinfo, index, return FALSE);
+ INPUT_BYTE(cinfo, val, return FALSE);
+
+ length -= 2;
+
+ TRACEMS2(cinfo, 1, JTRC_DAC, index, val);
+
+ if (index < 0 || index >= (2*NUM_ARITH_TBLS))
+ ERREXIT1(cinfo, JERR_DAC_INDEX, index);
+
+ if (index >= NUM_ARITH_TBLS) { /* define AC table */
+ cinfo->arith_ac_K[index-NUM_ARITH_TBLS] = (UINT8) val;
+ } else { /* define DC table */
+ cinfo->arith_dc_L[index] = (UINT8) (val & 0x0F);
+ cinfo->arith_dc_U[index] = (UINT8) (val >> 4);
+ if (cinfo->arith_dc_L[index] > cinfo->arith_dc_U[index])
+ ERREXIT1(cinfo, JERR_DAC_VALUE, val);
+ }
+ }
+
+ if (length != 0)
+ ERREXIT(cinfo, JERR_BAD_LENGTH);
+
+ INPUT_SYNC(cinfo);
+ return TRUE;
+}
+
+#else /* ! D_ARITH_CODING_SUPPORTED */
+
+#define get_dac(cinfo) skip_variable(cinfo)
+
+#endif /* D_ARITH_CODING_SUPPORTED */
+
+
+LOCAL(boolean)
+get_dht (j_decompress_ptr cinfo)
+/* Process a DHT marker */
+{
+ INT32 length;
+ UINT8 bits[17];
+ UINT8 huffval[256];
+ int i, index, count;
+ JHUFF_TBL **htblptr;
+ INPUT_VARS(cinfo);
+
+ INPUT_2BYTES(cinfo, length, return FALSE);
+ length -= 2;
+
+ while (length > 16) {
+ INPUT_BYTE(cinfo, index, return FALSE);
+
+ TRACEMS1(cinfo, 1, JTRC_DHT, index);
+
+ bits[0] = 0;
+ count = 0;
+ for (i = 1; i <= 16; i++) {
+ INPUT_BYTE(cinfo, bits[i], return FALSE);
+ count += bits[i];
+ }
+
+ length -= 1 + 16;
+
+ TRACEMS8(cinfo, 2, JTRC_HUFFBITS,
+ bits[1], bits[2], bits[3], bits[4],
+ bits[5], bits[6], bits[7], bits[8]);
+ TRACEMS8(cinfo, 2, JTRC_HUFFBITS,
+ bits[9], bits[10], bits[11], bits[12],
+ bits[13], bits[14], bits[15], bits[16]);
+
+ /* Here we just do minimal validation of the counts to avoid walking
+ * off the end of our table space. jdhuff.c will check more carefully.
+ */
+ if (count > 256 || ((INT32) count) > length)
+ ERREXIT(cinfo, JERR_BAD_HUFF_TABLE);
+
+ for (i = 0; i < count; i++)
+ INPUT_BYTE(cinfo, huffval[i], return FALSE);
+
+ length -= count;
+
+ if (index & 0x10) { /* AC table definition */
+ index -= 0x10;
+ htblptr = &cinfo->ac_huff_tbl_ptrs[index];
+ } else { /* DC table definition */
+ htblptr = &cinfo->dc_huff_tbl_ptrs[index];
+ }
+
+ if (index < 0 || index >= NUM_HUFF_TBLS)
+ ERREXIT1(cinfo, JERR_DHT_INDEX, index);
+
+ if (*htblptr == NULL)
+ *htblptr = jpeg_alloc_huff_table((j_common_ptr) cinfo);
+
+ MEMCOPY((*htblptr)->bits, bits, SIZEOF((*htblptr)->bits));
+ MEMCOPY((*htblptr)->huffval, huffval, SIZEOF((*htblptr)->huffval));
+ }
+
+ if (length != 0)
+ ERREXIT(cinfo, JERR_BAD_LENGTH);
+
+ INPUT_SYNC(cinfo);
+ return TRUE;
+}
+
+
+LOCAL(boolean)
+get_dqt (j_decompress_ptr cinfo)
+/* Process a DQT marker */
+{
+ INT32 length;
+ int n, i, prec;
+ unsigned int tmp;
+ JQUANT_TBL *quant_ptr;
+ INPUT_VARS(cinfo);
+
+ INPUT_2BYTES(cinfo, length, return FALSE);
+ length -= 2;
+
+ while (length > 0) {
+ INPUT_BYTE(cinfo, n, return FALSE);
+ prec = n >> 4;
+ n &= 0x0F;
+
+ TRACEMS2(cinfo, 1, JTRC_DQT, n, prec);
+
+ if (n >= NUM_QUANT_TBLS)
+ ERREXIT1(cinfo, JERR_DQT_INDEX, n);
+
+ if (cinfo->quant_tbl_ptrs[n] == NULL)
+ cinfo->quant_tbl_ptrs[n] = jpeg_alloc_quant_table((j_common_ptr) cinfo);
+ quant_ptr = cinfo->quant_tbl_ptrs[n];
+
+ for (i = 0; i < DCTSIZE2; i++) {
+ if (prec)
+ INPUT_2BYTES(cinfo, tmp, return FALSE);
+ else
+ INPUT_BYTE(cinfo, tmp, return FALSE);
+ /* We convert the zigzag-order table to natural array order. */
+ quant_ptr->quantval[jpeg_natural_order[i]] = (UINT16) tmp;
+ }
+
+ if (cinfo->err->trace_level >= 2) {
+ for (i = 0; i < DCTSIZE2; i += 8) {
+ TRACEMS8(cinfo, 2, JTRC_QUANTVALS,
+ quant_ptr->quantval[i], quant_ptr->quantval[i+1],
+ quant_ptr->quantval[i+2], quant_ptr->quantval[i+3],
+ quant_ptr->quantval[i+4], quant_ptr->quantval[i+5],
+ quant_ptr->quantval[i+6], quant_ptr->quantval[i+7]);
+ }
+ }
+
+ length -= DCTSIZE2+1;
+ if (prec) length -= DCTSIZE2;
+ }
+
+ if (length != 0)
+ ERREXIT(cinfo, JERR_BAD_LENGTH);
+
+ INPUT_SYNC(cinfo);
+ return TRUE;
+}
+
+
+LOCAL(boolean)
+get_dri (j_decompress_ptr cinfo)
+/* Process a DRI marker */
+{
+ INT32 length;
+ unsigned int tmp;
+ INPUT_VARS(cinfo);
+
+ INPUT_2BYTES(cinfo, length, return FALSE);
+
+ if (length != 4)
+ ERREXIT(cinfo, JERR_BAD_LENGTH);
+
+ INPUT_2BYTES(cinfo, tmp, return FALSE);
+
+ TRACEMS1(cinfo, 1, JTRC_DRI, tmp);
+
+ cinfo->restart_interval = tmp;
+
+ INPUT_SYNC(cinfo);
+ return TRUE;
+}
+
+
+/*
+ * Routines for processing APPn and COM markers.
+ * These are either saved in memory or discarded, per application request.
+ * APP0 and APP14 are specially checked to see if they are
+ * JFIF and Adobe markers, respectively.
+ */
+
+#define APP0_DATA_LEN 14 /* Length of interesting data in APP0 */
+#define APP14_DATA_LEN 12 /* Length of interesting data in APP14 */
+#define APPN_DATA_LEN 14 /* Must be the largest of the above!! */
+
+
+LOCAL(void)
+examine_app0 (j_decompress_ptr cinfo, JOCTET FAR * data,
+ unsigned int datalen, INT32 remaining)
+/* Examine first few bytes from an APP0.
+ * Take appropriate action if it is a JFIF marker.
+ * datalen is # of bytes at data[], remaining is length of rest of marker data.
+ */
+{
+ INT32 totallen = (INT32) datalen + remaining;
+
+ if (datalen >= APP0_DATA_LEN &&
+ GETJOCTET(data[0]) == 0x4A &&
+ GETJOCTET(data[1]) == 0x46 &&
+ GETJOCTET(data[2]) == 0x49 &&
+ GETJOCTET(data[3]) == 0x46 &&
+ GETJOCTET(data[4]) == 0) {
+ /* Found JFIF APP0 marker: save info */
+ cinfo->saw_JFIF_marker = TRUE;
+ cinfo->JFIF_major_version = GETJOCTET(data[5]);
+ cinfo->JFIF_minor_version = GETJOCTET(data[6]);
+ cinfo->density_unit = GETJOCTET(data[7]);
+ cinfo->X_density = (GETJOCTET(data[8]) << 8) + GETJOCTET(data[9]);
+ cinfo->Y_density = (GETJOCTET(data[10]) << 8) + GETJOCTET(data[11]);
+ /* Check version.
+ * Major version must be 1, anything else signals an incompatible change.
+ * (We used to treat this as an error, but now it's a nonfatal warning,
+ * because some bozo at Hijaak couldn't read the spec.)
+ * Minor version should be 0..2, but process anyway if newer.
+ */
+ if (cinfo->JFIF_major_version != 1)
+ WARNMS2(cinfo, JWRN_JFIF_MAJOR,
+ cinfo->JFIF_major_version, cinfo->JFIF_minor_version);
+ /* Generate trace messages */
+ TRACEMS5(cinfo, 1, JTRC_JFIF,
+ cinfo->JFIF_major_version, cinfo->JFIF_minor_version,
+ cinfo->X_density, cinfo->Y_density, cinfo->density_unit);
+ /* Validate thumbnail dimensions and issue appropriate messages */
+ if (GETJOCTET(data[12]) | GETJOCTET(data[13]))
+ TRACEMS2(cinfo, 1, JTRC_JFIF_THUMBNAIL,
+ GETJOCTET(data[12]), GETJOCTET(data[13]));
+ totallen -= APP0_DATA_LEN;
+ if (totallen !=
+ ((INT32)GETJOCTET(data[12]) * (INT32)GETJOCTET(data[13]) * (INT32) 3))
+ TRACEMS1(cinfo, 1, JTRC_JFIF_BADTHUMBNAILSIZE, (int) totallen);
+ } else if (datalen >= 6 &&
+ GETJOCTET(data[0]) == 0x4A &&
+ GETJOCTET(data[1]) == 0x46 &&
+ GETJOCTET(data[2]) == 0x58 &&
+ GETJOCTET(data[3]) == 0x58 &&
+ GETJOCTET(data[4]) == 0) {
+ /* Found JFIF "JFXX" extension APP0 marker */
+ /* The library doesn't actually do anything with these,
+ * but we try to produce a helpful trace message.
+ */
+ switch (GETJOCTET(data[5])) {
+ case 0x10:
+ TRACEMS1(cinfo, 1, JTRC_THUMB_JPEG, (int) totallen);
+ break;
+ case 0x11:
+ TRACEMS1(cinfo, 1, JTRC_THUMB_PALETTE, (int) totallen);
+ break;
+ case 0x13:
+ TRACEMS1(cinfo, 1, JTRC_THUMB_RGB, (int) totallen);
+ break;
+ default:
+ TRACEMS2(cinfo, 1, JTRC_JFIF_EXTENSION,
+ GETJOCTET(data[5]), (int) totallen);
+ break;
+ }
+ } else {
+ /* Start of APP0 does not match "JFIF" or "JFXX", or too short */
+ TRACEMS1(cinfo, 1, JTRC_APP0, (int) totallen);
+ }
+}
+
+
+LOCAL(void)
+examine_app14 (j_decompress_ptr cinfo, JOCTET FAR * data,
+ unsigned int datalen, INT32 remaining)
+/* Examine first few bytes from an APP14.
+ * Take appropriate action if it is an Adobe marker.
+ * datalen is # of bytes at data[], remaining is length of rest of marker data.
+ */
+{
+ unsigned int version, flags0, flags1, transform;
+
+ if (datalen >= APP14_DATA_LEN &&
+ GETJOCTET(data[0]) == 0x41 &&
+ GETJOCTET(data[1]) == 0x64 &&
+ GETJOCTET(data[2]) == 0x6F &&
+ GETJOCTET(data[3]) == 0x62 &&
+ GETJOCTET(data[4]) == 0x65) {
+ /* Found Adobe APP14 marker */
+ version = (GETJOCTET(data[5]) << 8) + GETJOCTET(data[6]);
+ flags0 = (GETJOCTET(data[7]) << 8) + GETJOCTET(data[8]);
+ flags1 = (GETJOCTET(data[9]) << 8) + GETJOCTET(data[10]);
+ transform = GETJOCTET(data[11]);
+ TRACEMS4(cinfo, 1, JTRC_ADOBE, version, flags0, flags1, transform);
+ cinfo->saw_Adobe_marker = TRUE;
+ cinfo->Adobe_transform = (UINT8) transform;
+ } else {
+ /* Start of APP14 does not match "Adobe", or too short */
+ TRACEMS1(cinfo, 1, JTRC_APP14, (int) (datalen + remaining));
+ }
+}
+
+
+METHODDEF(boolean)
+get_interesting_appn (j_decompress_ptr cinfo)
+/* Process an APP0 or APP14 marker without saving it */
+{
+ INT32 length;
+ JOCTET b[APPN_DATA_LEN];
+ unsigned int i, numtoread;
+ INPUT_VARS(cinfo);
+
+ INPUT_2BYTES(cinfo, length, return FALSE);
+ length -= 2;
+
+ /* get the interesting part of the marker data */
+ if (length >= APPN_DATA_LEN)
+ numtoread = APPN_DATA_LEN;
+ else if (length > 0)
+ numtoread = (unsigned int) length;
+ else
+ numtoread = 0;
+ for (i = 0; i < numtoread; i++)
+ INPUT_BYTE(cinfo, b[i], return FALSE);
+ length -= numtoread;
+
+ /* process it */
+ switch (cinfo->unread_marker) {
+ case M_APP0:
+ examine_app0(cinfo, (JOCTET FAR *) b, numtoread, length);
+ break;
+ case M_APP14:
+ examine_app14(cinfo, (JOCTET FAR *) b, numtoread, length);
+ break;
+ default:
+ /* can't get here unless jpeg_save_markers chooses wrong processor */
+ ERREXIT1(cinfo, JERR_UNKNOWN_MARKER, cinfo->unread_marker);
+ break;
+ }
+
+ /* skip any remaining data -- could be lots */
+ INPUT_SYNC(cinfo);
+ if (length > 0)
+ (*cinfo->src->skip_input_data) (cinfo, (long) length);
+
+ return TRUE;
+}
+
+
+#ifdef SAVE_MARKERS_SUPPORTED
+
+METHODDEF(boolean)
+save_marker (j_decompress_ptr cinfo)
+/* Save an APPn or COM marker into the marker list */
+{
+ my_marker_ptr marker = (my_marker_ptr) cinfo->marker;
+ jpeg_saved_marker_ptr cur_marker = marker->cur_marker;
+ unsigned int bytes_read, data_length;
+ JOCTET FAR * data;
+ INT32 length = 0;
+ INPUT_VARS(cinfo);
+
+ if (cur_marker == NULL) {
+ /* begin reading a marker */
+ INPUT_2BYTES(cinfo, length, return FALSE);
+ length -= 2;
+ if (length >= 0) { /* watch out for bogus length word */
+ /* figure out how much we want to save */
+ unsigned int limit;
+ if (cinfo->unread_marker == (int) M_COM)
+ limit = marker->length_limit_COM;
+ else
+ limit = marker->length_limit_APPn[cinfo->unread_marker - (int) M_APP0];
+ if ((unsigned int) length < limit)
+ limit = (unsigned int) length;
+ /* allocate and initialize the marker item */
+ cur_marker = (jpeg_saved_marker_ptr)
+ (*cinfo->mem->alloc_large) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(struct jpeg_marker_struct) + limit);
+ cur_marker->next = NULL;
+ cur_marker->marker = (UINT8) cinfo->unread_marker;
+ cur_marker->original_length = (unsigned int) length;
+ cur_marker->data_length = limit;
+ /* data area is just beyond the jpeg_marker_struct */
+ data = cur_marker->data = (JOCTET FAR *) (cur_marker + 1);
+ marker->cur_marker = cur_marker;
+ marker->bytes_read = 0;
+ bytes_read = 0;
+ data_length = limit;
+ } else {
+ /* deal with bogus length word */
+ bytes_read = data_length = 0;
+ data = NULL;
+ }
+ } else {
+ /* resume reading a marker */
+ bytes_read = marker->bytes_read;
+ data_length = cur_marker->data_length;
+ data = cur_marker->data + bytes_read;
+ }
+
+ while (bytes_read < data_length) {
+ INPUT_SYNC(cinfo); /* move the restart point to here */
+ marker->bytes_read = bytes_read;
+ /* If there's not at least one byte in buffer, suspend */
+ MAKE_BYTE_AVAIL(cinfo, return FALSE);
+ /* Copy bytes with reasonable rapidity */
+ while (bytes_read < data_length && bytes_in_buffer > 0) {
+ *data++ = *next_input_byte++;
+ bytes_in_buffer--;
+ bytes_read++;
+ }
+ }
+
+ /* Done reading what we want to read */
+ if (cur_marker != NULL) { /* will be NULL if bogus length word */
+ /* Add new marker to end of list */
+ if (cinfo->marker_list == NULL) {
+ cinfo->marker_list = cur_marker;
+ } else {
+ jpeg_saved_marker_ptr prev = cinfo->marker_list;
+ while (prev->next != NULL)
+ prev = prev->next;
+ prev->next = cur_marker;
+ }
+ /* Reset pointer & calc remaining data length */
+ data = cur_marker->data;
+ length = cur_marker->original_length - data_length;
+ }
+ /* Reset to initial state for next marker */
+ marker->cur_marker = NULL;
+
+ /* Process the marker if interesting; else just make a generic trace msg */
+ switch (cinfo->unread_marker) {
+ case M_APP0:
+ examine_app0(cinfo, data, data_length, length);
+ break;
+ case M_APP14:
+ examine_app14(cinfo, data, data_length, length);
+ break;
+ default:
+ TRACEMS2(cinfo, 1, JTRC_MISC_MARKER, cinfo->unread_marker,
+ (int) (data_length + length));
+ break;
+ }
+
+ /* skip any remaining data -- could be lots */
+ INPUT_SYNC(cinfo); /* do before skip_input_data */
+ if (length > 0)
+ (*cinfo->src->skip_input_data) (cinfo, (long) length);
+
+ return TRUE;
+}
+
+#endif /* SAVE_MARKERS_SUPPORTED */
+
+
+METHODDEF(boolean)
+skip_variable (j_decompress_ptr cinfo)
+/* Skip over an unknown or uninteresting variable-length marker */
+{
+ INT32 length;
+ INPUT_VARS(cinfo);
+
+ INPUT_2BYTES(cinfo, length, return FALSE);
+ length -= 2;
+
+ TRACEMS2(cinfo, 1, JTRC_MISC_MARKER, cinfo->unread_marker, (int) length);
+
+ INPUT_SYNC(cinfo); /* do before skip_input_data */
+ if (length > 0)
+ (*cinfo->src->skip_input_data) (cinfo, (long) length);
+
+ return TRUE;
+}
+
+
+/*
+ * Find the next JPEG marker, save it in cinfo->unread_marker.
+ * Returns FALSE if had to suspend before reaching a marker;
+ * in that case cinfo->unread_marker is unchanged.
+ *
+ * Note that the result might not be a valid marker code,
+ * but it will never be 0 or FF.
+ */
+
+LOCAL(boolean)
+next_marker (j_decompress_ptr cinfo)
+{
+ int c;
+ INPUT_VARS(cinfo);
+
+ for (;;) {
+ INPUT_BYTE(cinfo, c, return FALSE);
+ /* Skip any non-FF bytes.
+ * This may look a bit inefficient, but it will not occur in a valid file.
+ * We sync after each discarded byte so that a suspending data source
+ * can discard the byte from its buffer.
+ */
+ while (c != 0xFF) {
+ cinfo->marker->discarded_bytes++;
+ INPUT_SYNC(cinfo);
+ INPUT_BYTE(cinfo, c, return FALSE);
+ }
+ /* This loop swallows any duplicate FF bytes. Extra FFs are legal as
+ * pad bytes, so don't count them in discarded_bytes. We assume there
+ * will not be so many consecutive FF bytes as to overflow a suspending
+ * data source's input buffer.
+ */
+ do {
+ INPUT_BYTE(cinfo, c, return FALSE);
+ } while (c == 0xFF);
+ if (c != 0)
+ break; /* found a valid marker, exit loop */
+ /* Reach here if we found a stuffed-zero data sequence (FF/00).
+ * Discard it and loop back to try again.
+ */
+ cinfo->marker->discarded_bytes += 2;
+ INPUT_SYNC(cinfo);
+ }
+
+ if (cinfo->marker->discarded_bytes != 0) {
+ WARNMS2(cinfo, JWRN_EXTRANEOUS_DATA, cinfo->marker->discarded_bytes, c);
+ cinfo->marker->discarded_bytes = 0;
+ }
+
+ cinfo->unread_marker = c;
+
+ INPUT_SYNC(cinfo);
+ return TRUE;
+}
+
+
+LOCAL(boolean)
+first_marker (j_decompress_ptr cinfo)
+/* Like next_marker, but used to obtain the initial SOI marker. */
+/* For this marker, we do not allow preceding garbage or fill; otherwise,
+ * we might well scan an entire input file before realizing it ain't JPEG.
+ * If an application wants to process non-JFIF files, it must seek to the
+ * SOI before calling the JPEG library.
+ */
+{
+ int c, c2;
+ INPUT_VARS(cinfo);
+
+ INPUT_BYTE(cinfo, c, return FALSE);
+ INPUT_BYTE(cinfo, c2, return FALSE);
+ if (c != 0xFF || c2 != (int) M_SOI)
+ ERREXIT2(cinfo, JERR_NO_SOI, c, c2);
+
+ cinfo->unread_marker = c2;
+
+ INPUT_SYNC(cinfo);
+ return TRUE;
+}
+
+
+/*
+ * Read markers until SOS or EOI.
+ *
+ * Returns same codes as are defined for jpeg_consume_input:
+ * JPEG_SUSPENDED, JPEG_REACHED_SOS, or JPEG_REACHED_EOI.
+ */
+
+METHODDEF(int)
+read_markers (j_decompress_ptr cinfo)
+{
+ /* Outer loop repeats once for each marker. */
+ for (;;) {
+ /* Collect the marker proper, unless we already did. */
+ /* NB: first_marker() enforces the requirement that SOI appear first. */
+ if (cinfo->unread_marker == 0) {
+ if (! cinfo->marker->saw_SOI) {
+ if (! first_marker(cinfo))
+ return JPEG_SUSPENDED;
+ } else {
+ if (! next_marker(cinfo))
+ return JPEG_SUSPENDED;
+ }
+ }
+ /* At this point cinfo->unread_marker contains the marker code and the
+ * input point is just past the marker proper, but before any parameters.
+ * A suspension will cause us to return with this state still true.
+ */
+ switch (cinfo->unread_marker) {
+ case M_SOI:
+ if (! get_soi(cinfo))
+ return JPEG_SUSPENDED;
+ break;
+
+ case M_SOF0: /* Baseline */
+ case M_SOF1: /* Extended sequential, Huffman */
+ if (! get_sof(cinfo, FALSE, FALSE))
+ return JPEG_SUSPENDED;
+ break;
+
+ case M_SOF2: /* Progressive, Huffman */
+ if (! get_sof(cinfo, TRUE, FALSE))
+ return JPEG_SUSPENDED;
+ break;
+
+ case M_SOF9: /* Extended sequential, arithmetic */
+ if (! get_sof(cinfo, FALSE, TRUE))
+ return JPEG_SUSPENDED;
+ break;
+
+ case M_SOF10: /* Progressive, arithmetic */
+ if (! get_sof(cinfo, TRUE, TRUE))
+ return JPEG_SUSPENDED;
+ break;
+
+ /* Currently unsupported SOFn types */
+ case M_SOF3: /* Lossless, Huffman */
+ case M_SOF5: /* Differential sequential, Huffman */
+ case M_SOF6: /* Differential progressive, Huffman */
+ case M_SOF7: /* Differential lossless, Huffman */
+ case M_JPG: /* Reserved for JPEG extensions */
+ case M_SOF11: /* Lossless, arithmetic */
+ case M_SOF13: /* Differential sequential, arithmetic */
+ case M_SOF14: /* Differential progressive, arithmetic */
+ case M_SOF15: /* Differential lossless, arithmetic */
+ ERREXIT1(cinfo, JERR_SOF_UNSUPPORTED, cinfo->unread_marker);
+ break;
+
+ case M_SOS:
+ if (! get_sos(cinfo))
+ return JPEG_SUSPENDED;
+ cinfo->unread_marker = 0; /* processed the marker */
+ return JPEG_REACHED_SOS;
+
+ case M_EOI:
+ TRACEMS(cinfo, 1, JTRC_EOI);
+ cinfo->unread_marker = 0; /* processed the marker */
+ return JPEG_REACHED_EOI;
+
+ case M_DAC:
+ if (! get_dac(cinfo))
+ return JPEG_SUSPENDED;
+ break;
+
+ case M_DHT:
+ if (! get_dht(cinfo))
+ return JPEG_SUSPENDED;
+ break;
+
+ case M_DQT:
+ if (! get_dqt(cinfo))
+ return JPEG_SUSPENDED;
+ break;
+
+ case M_DRI:
+ if (! get_dri(cinfo))
+ return JPEG_SUSPENDED;
+ break;
+
+ case M_APP0:
+ case M_APP1:
+ case M_APP2:
+ case M_APP3:
+ case M_APP4:
+ case M_APP5:
+ case M_APP6:
+ case M_APP7:
+ case M_APP8:
+ case M_APP9:
+ case M_APP10:
+ case M_APP11:
+ case M_APP12:
+ case M_APP13:
+ case M_APP14:
+ case M_APP15:
+ if (! (*((my_marker_ptr) cinfo->marker)->process_APPn[
+ cinfo->unread_marker - (int) M_APP0]) (cinfo))
+ return JPEG_SUSPENDED;
+ break;
+
+ case M_COM:
+ if (! (*((my_marker_ptr) cinfo->marker)->process_COM) (cinfo))
+ return JPEG_SUSPENDED;
+ break;
+
+ case M_RST0: /* these are all parameterless */
+ case M_RST1:
+ case M_RST2:
+ case M_RST3:
+ case M_RST4:
+ case M_RST5:
+ case M_RST6:
+ case M_RST7:
+ case M_TEM:
+ TRACEMS1(cinfo, 1, JTRC_PARMLESS_MARKER, cinfo->unread_marker);
+ break;
+
+ case M_DNL: /* Ignore DNL ... perhaps the wrong thing */
+ if (! skip_variable(cinfo))
+ return JPEG_SUSPENDED;
+ break;
+
+ default: /* must be DHP, EXP, JPGn, or RESn */
+ /* For now, we treat the reserved markers as fatal errors since they are
+ * likely to be used to signal incompatible JPEG Part 3 extensions.
+ * Once the JPEG 3 version-number marker is well defined, this code
+ * ought to change!
+ */
+ ERREXIT1(cinfo, JERR_UNKNOWN_MARKER, cinfo->unread_marker);
+ break;
+ }
+ /* Successfully processed marker, so reset state variable */
+ cinfo->unread_marker = 0;
+ } /* end loop */
+}
+
+
+/*
+ * Read a restart marker, which is expected to appear next in the datastream;
+ * if the marker is not there, take appropriate recovery action.
+ * Returns FALSE if suspension is required.
+ *
+ * This is called by the entropy decoder after it has read an appropriate
+ * number of MCUs. cinfo->unread_marker may be nonzero if the entropy decoder
+ * has already read a marker from the data source. Under normal conditions
+ * cinfo->unread_marker will be reset to 0 before returning; if not reset,
+ * it holds a marker which the decoder will be unable to read past.
+ */
+
+METHODDEF(boolean)
+read_restart_marker (j_decompress_ptr cinfo)
+{
+ /* Obtain a marker unless we already did. */
+ /* Note that next_marker will complain if it skips any data. */
+ if (cinfo->unread_marker == 0) {
+ if (! next_marker(cinfo))
+ return FALSE;
+ }
+
+ if (cinfo->unread_marker ==
+ ((int) M_RST0 + cinfo->marker->next_restart_num)) {
+ /* Normal case --- swallow the marker and let entropy decoder continue */
+ TRACEMS1(cinfo, 3, JTRC_RST, cinfo->marker->next_restart_num);
+ cinfo->unread_marker = 0;
+ } else {
+ /* Uh-oh, the restart markers have been messed up. */
+ /* Let the data source manager determine how to resync. */
+ if (! (*cinfo->src->resync_to_restart) (cinfo,
+ cinfo->marker->next_restart_num))
+ return FALSE;
+ }
+
+ /* Update next-restart state */
+ cinfo->marker->next_restart_num = (cinfo->marker->next_restart_num + 1) & 7;
+
+ return TRUE;
+}
+
+
+/*
+ * This is the default resync_to_restart method for data source managers
+ * to use if they don't have any better approach. Some data source managers
+ * may be able to back up, or may have additional knowledge about the data
+ * which permits a more intelligent recovery strategy; such managers would
+ * presumably supply their own resync method.
+ *
+ * read_restart_marker calls resync_to_restart if it finds a marker other than
+ * the restart marker it was expecting. (This code is *not* used unless
+ * a nonzero restart interval has been declared.) cinfo->unread_marker is
+ * the marker code actually found (might be anything, except 0 or FF).
+ * The desired restart marker number (0..7) is passed as a parameter.
+ * This routine is supposed to apply whatever error recovery strategy seems
+ * appropriate in order to position the input stream to the next data segment.
+ * Note that cinfo->unread_marker is treated as a marker appearing before
+ * the current data-source input point; usually it should be reset to zero
+ * before returning.
+ * Returns FALSE if suspension is required.
+ *
+ * This implementation is substantially constrained by wanting to treat the
+ * input as a data stream; this means we can't back up. Therefore, we have
+ * only the following actions to work with:
+ * 1. Simply discard the marker and let the entropy decoder resume at next
+ * byte of file.
+ * 2. Read forward until we find another marker, discarding intervening
+ * data. (In theory we could look ahead within the current bufferload,
+ * without having to discard data if we don't find the desired marker.
+ * This idea is not implemented here, in part because it makes behavior
+ * dependent on buffer size and chance buffer-boundary positions.)
+ * 3. Leave the marker unread (by failing to zero cinfo->unread_marker).
+ * This will cause the entropy decoder to process an empty data segment,
+ * inserting dummy zeroes, and then we will reprocess the marker.
+ *
+ * #2 is appropriate if we think the desired marker lies ahead, while #3 is
+ * appropriate if the found marker is a future restart marker (indicating
+ * that we have missed the desired restart marker, probably because it got
+ * corrupted).
+ * We apply #2 or #3 if the found marker is a restart marker no more than
+ * two counts behind or ahead of the expected one. We also apply #2 if the
+ * found marker is not a legal JPEG marker code (it's certainly bogus data).
+ * If the found marker is a restart marker more than 2 counts away, we do #1
+ * (too much risk that the marker is erroneous; with luck we will be able to
+ * resync at some future point).
+ * For any valid non-restart JPEG marker, we apply #3. This keeps us from
+ * overrunning the end of a scan. An implementation limited to single-scan
+ * files might find it better to apply #2 for markers other than EOI, since
+ * any other marker would have to be bogus data in that case.
+ */
+
+GLOBAL(boolean)
+jpeg_resync_to_restart (j_decompress_ptr cinfo, int desired)
+{
+ int marker = cinfo->unread_marker;
+ int action = 1;
+
+ /* Always put up a warning. */
+ WARNMS2(cinfo, JWRN_MUST_RESYNC, marker, desired);
+
+ /* Outer loop handles repeated decision after scanning forward. */
+ for (;;) {
+ if (marker < (int) M_SOF0)
+ action = 2; /* invalid marker */
+ else if (marker < (int) M_RST0 || marker > (int) M_RST7)
+ action = 3; /* valid non-restart marker */
+ else {
+ if (marker == ((int) M_RST0 + ((desired+1) & 7)) ||
+ marker == ((int) M_RST0 + ((desired+2) & 7)))
+ action = 3; /* one of the next two expected restarts */
+ else if (marker == ((int) M_RST0 + ((desired-1) & 7)) ||
+ marker == ((int) M_RST0 + ((desired-2) & 7)))
+ action = 2; /* a prior restart, so advance */
+ else
+ action = 1; /* desired restart or too far away */
+ }
+ TRACEMS2(cinfo, 4, JTRC_RECOVERY_ACTION, marker, action);
+ switch (action) {
+ case 1:
+ /* Discard marker and let entropy decoder resume processing. */
+ cinfo->unread_marker = 0;
+ return TRUE;
+ case 2:
+ /* Scan to the next marker, and repeat the decision loop. */
+ if (! next_marker(cinfo))
+ return FALSE;
+ marker = cinfo->unread_marker;
+ break;
+ case 3:
+ /* Return without advancing past this marker. */
+ /* Entropy decoder will be forced to process an empty segment. */
+ return TRUE;
+ }
+ } /* end loop */
+}
+
+
+/*
+ * Reset marker processing state to begin a fresh datastream.
+ */
+
+METHODDEF(void)
+reset_marker_reader (j_decompress_ptr cinfo)
+{
+ my_marker_ptr marker = (my_marker_ptr) cinfo->marker;
+
+ cinfo->comp_info = NULL; /* until allocated by get_sof */
+ cinfo->input_scan_number = 0; /* no SOS seen yet */
+ cinfo->unread_marker = 0; /* no pending marker */
+ marker->pub.saw_SOI = FALSE; /* set internal state too */
+ marker->pub.saw_SOF = FALSE;
+ marker->pub.discarded_bytes = 0;
+ marker->cur_marker = NULL;
+}
+
+
+/*
+ * Initialize the marker reader module.
+ * This is called only once, when the decompression object is created.
+ */
+
+GLOBAL(void)
+jinit_marker_reader (j_decompress_ptr cinfo)
+{
+ my_marker_ptr marker;
+ int i;
+
+ /* Create subobject in permanent pool */
+ marker = (my_marker_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
+ SIZEOF(my_marker_reader));
+ cinfo->marker = (struct jpeg_marker_reader *) marker;
+ /* Initialize public method pointers */
+ marker->pub.reset_marker_reader = reset_marker_reader;
+ marker->pub.read_markers = read_markers;
+ marker->pub.read_restart_marker = read_restart_marker;
+ /* Initialize COM/APPn processing.
+ * By default, we examine and then discard APP0 and APP14,
+ * but simply discard COM and all other APPn.
+ */
+ marker->process_COM = skip_variable;
+ marker->length_limit_COM = 0;
+ for (i = 0; i < 16; i++) {
+ marker->process_APPn[i] = skip_variable;
+ marker->length_limit_APPn[i] = 0;
+ }
+ marker->process_APPn[0] = get_interesting_appn;
+ marker->process_APPn[14] = get_interesting_appn;
+ /* Reset marker processing state */
+ reset_marker_reader(cinfo);
+}
+
+
+/*
+ * Control saving of COM and APPn markers into marker_list.
+ */
+
+#ifdef SAVE_MARKERS_SUPPORTED
+
+GLOBAL(void)
+jpeg_save_markers (j_decompress_ptr cinfo, int marker_code,
+ unsigned int length_limit)
+{
+ my_marker_ptr marker = (my_marker_ptr) cinfo->marker;
+ long maxlength;
+ jpeg_marker_parser_method processor;
+
+ /* Length limit mustn't be larger than what we can allocate
+ * (should only be a concern in a 16-bit environment).
+ */
+ maxlength = cinfo->mem->max_alloc_chunk - SIZEOF(struct jpeg_marker_struct);
+ if (((long) length_limit) > maxlength)
+ length_limit = (unsigned int) maxlength;
+
+ /* Choose processor routine to use.
+ * APP0/APP14 have special requirements.
+ */
+ if (length_limit) {
+ processor = save_marker;
+ /* If saving APP0/APP14, save at least enough for our internal use. */
+ if (marker_code == (int) M_APP0 && length_limit < APP0_DATA_LEN)
+ length_limit = APP0_DATA_LEN;
+ else if (marker_code == (int) M_APP14 && length_limit < APP14_DATA_LEN)
+ length_limit = APP14_DATA_LEN;
+ } else {
+ processor = skip_variable;
+ /* If discarding APP0/APP14, use our regular on-the-fly processor. */
+ if (marker_code == (int) M_APP0 || marker_code == (int) M_APP14)
+ processor = get_interesting_appn;
+ }
+
+ if (marker_code == (int) M_COM) {
+ marker->process_COM = processor;
+ marker->length_limit_COM = length_limit;
+ } else if (marker_code >= (int) M_APP0 && marker_code <= (int) M_APP15) {
+ marker->process_APPn[marker_code - (int) M_APP0] = processor;
+ marker->length_limit_APPn[marker_code - (int) M_APP0] = length_limit;
+ } else
+ ERREXIT1(cinfo, JERR_UNKNOWN_MARKER, marker_code);
+}
+
+#endif /* SAVE_MARKERS_SUPPORTED */
+
+
+/*
+ * Install a special processing method for COM or APPn markers.
+ */
+
+GLOBAL(void)
+jpeg_set_marker_processor (j_decompress_ptr cinfo, int marker_code,
+ jpeg_marker_parser_method routine)
+{
+ my_marker_ptr marker = (my_marker_ptr) cinfo->marker;
+
+ if (marker_code == (int) M_COM)
+ marker->process_COM = routine;
+ else if (marker_code >= (int) M_APP0 && marker_code <= (int) M_APP15)
+ marker->process_APPn[marker_code - (int) M_APP0] = routine;
+ else
+ ERREXIT1(cinfo, JERR_UNKNOWN_MARKER, marker_code);
+}
diff --git a/src/SFML/Graphics/libjpeg/jdmaster.c b/src/SFML/Graphics/libjpeg/jdmaster.c
new file mode 100755
index 0000000..eda4b3f
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdmaster.c
@@ -0,0 +1,557 @@
+/*
+ * jdmaster.c
+ *
+ * Copyright (C) 1991-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains master control logic for the JPEG decompressor.
+ * These routines are concerned with selecting the modules to be executed
+ * and with determining the number of passes and the work to be done in each
+ * pass.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/* Private state */
+
+typedef struct {
+ struct jpeg_decomp_master pub; /* public fields */
+
+ int pass_number; /* # of passes completed */
+
+ boolean using_merged_upsample; /* TRUE if using merged upsample/cconvert */
+
+ /* Saved references to initialized quantizer modules,
+ * in case we need to switch modes.
+ */
+ struct jpeg_color_quantizer * quantizer_1pass;
+ struct jpeg_color_quantizer * quantizer_2pass;
+} my_decomp_master;
+
+typedef my_decomp_master * my_master_ptr;
+
+
+/*
+ * Determine whether merged upsample/color conversion should be used.
+ * CRUCIAL: this must match the actual capabilities of jdmerge.c!
+ */
+
+LOCAL(boolean)
+use_merged_upsample (j_decompress_ptr cinfo)
+{
+#ifdef UPSAMPLE_MERGING_SUPPORTED
+ /* Merging is the equivalent of plain box-filter upsampling */
+ if (cinfo->do_fancy_upsampling || cinfo->CCIR601_sampling)
+ return FALSE;
+ /* jdmerge.c only supports YCC=>RGB color conversion */
+ if (cinfo->jpeg_color_space != JCS_YCbCr || cinfo->num_components != 3 ||
+ cinfo->out_color_space != JCS_RGB ||
+ cinfo->out_color_components != RGB_PIXELSIZE)
+ return FALSE;
+ /* and it only handles 2h1v or 2h2v sampling ratios */
+ if (cinfo->comp_info[0].h_samp_factor != 2 ||
+ cinfo->comp_info[1].h_samp_factor != 1 ||
+ cinfo->comp_info[2].h_samp_factor != 1 ||
+ cinfo->comp_info[0].v_samp_factor > 2 ||
+ cinfo->comp_info[1].v_samp_factor != 1 ||
+ cinfo->comp_info[2].v_samp_factor != 1)
+ return FALSE;
+ /* furthermore, it doesn't work if we've scaled the IDCTs differently */
+ if (cinfo->comp_info[0].DCT_scaled_size != cinfo->min_DCT_scaled_size ||
+ cinfo->comp_info[1].DCT_scaled_size != cinfo->min_DCT_scaled_size ||
+ cinfo->comp_info[2].DCT_scaled_size != cinfo->min_DCT_scaled_size)
+ return FALSE;
+ /* ??? also need to test for upsample-time rescaling, when & if supported */
+ return TRUE; /* by golly, it'll work... */
+#else
+ return FALSE;
+#endif
+}
+
+
+/*
+ * Compute output image dimensions and related values.
+ * NOTE: this is exported for possible use by application.
+ * Hence it mustn't do anything that can't be done twice.
+ * Also note that it may be called before the master module is initialized!
+ */
+
+GLOBAL(void)
+jpeg_calc_output_dimensions (j_decompress_ptr cinfo)
+/* Do computations that are needed before master selection phase */
+{
+#ifdef IDCT_SCALING_SUPPORTED
+ int ci;
+ jpeg_component_info *compptr;
+#endif
+
+ /* Prevent application from calling me at wrong times */
+ if (cinfo->global_state != DSTATE_READY)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+
+#ifdef IDCT_SCALING_SUPPORTED
+
+ /* Compute actual output image dimensions and DCT scaling choices. */
+ if (cinfo->scale_num * 8 <= cinfo->scale_denom) {
+ /* Provide 1/8 scaling */
+ cinfo->output_width = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_width, 8L);
+ cinfo->output_height = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_height, 8L);
+ cinfo->min_DCT_scaled_size = 1;
+ } else if (cinfo->scale_num * 4 <= cinfo->scale_denom) {
+ /* Provide 1/4 scaling */
+ cinfo->output_width = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_width, 4L);
+ cinfo->output_height = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_height, 4L);
+ cinfo->min_DCT_scaled_size = 2;
+ } else if (cinfo->scale_num * 2 <= cinfo->scale_denom) {
+ /* Provide 1/2 scaling */
+ cinfo->output_width = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_width, 2L);
+ cinfo->output_height = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_height, 2L);
+ cinfo->min_DCT_scaled_size = 4;
+ } else {
+ /* Provide 1/1 scaling */
+ cinfo->output_width = cinfo->image_width;
+ cinfo->output_height = cinfo->image_height;
+ cinfo->min_DCT_scaled_size = DCTSIZE;
+ }
+ /* In selecting the actual DCT scaling for each component, we try to
+ * scale up the chroma components via IDCT scaling rather than upsampling.
+ * This saves time if the upsampler gets to use 1:1 scaling.
+ * Note this code assumes that the supported DCT scalings are powers of 2.
+ */
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ int ssize = cinfo->min_DCT_scaled_size;
+ while (ssize < DCTSIZE &&
+ (compptr->h_samp_factor * ssize * 2 <=
+ cinfo->max_h_samp_factor * cinfo->min_DCT_scaled_size) &&
+ (compptr->v_samp_factor * ssize * 2 <=
+ cinfo->max_v_samp_factor * cinfo->min_DCT_scaled_size)) {
+ ssize = ssize * 2;
+ }
+ compptr->DCT_scaled_size = ssize;
+ }
+
+ /* Recompute downsampled dimensions of components;
+ * application needs to know these if using raw downsampled data.
+ */
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ /* Size in samples, after IDCT scaling */
+ compptr->downsampled_width = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_width *
+ (long) (compptr->h_samp_factor * compptr->DCT_scaled_size),
+ (long) (cinfo->max_h_samp_factor * DCTSIZE));
+ compptr->downsampled_height = (JDIMENSION)
+ jdiv_round_up((long) cinfo->image_height *
+ (long) (compptr->v_samp_factor * compptr->DCT_scaled_size),
+ (long) (cinfo->max_v_samp_factor * DCTSIZE));
+ }
+
+#else /* !IDCT_SCALING_SUPPORTED */
+
+ /* Hardwire it to "no scaling" */
+ cinfo->output_width = cinfo->image_width;
+ cinfo->output_height = cinfo->image_height;
+ /* jdinput.c has already initialized DCT_scaled_size to DCTSIZE,
+ * and has computed unscaled downsampled_width and downsampled_height.
+ */
+
+#endif /* IDCT_SCALING_SUPPORTED */
+
+ /* Report number of components in selected colorspace. */
+ /* Probably this should be in the color conversion module... */
+ switch (cinfo->out_color_space) {
+ case JCS_GRAYSCALE:
+ cinfo->out_color_components = 1;
+ break;
+ case JCS_RGB:
+#if RGB_PIXELSIZE != 3
+ cinfo->out_color_components = RGB_PIXELSIZE;
+ break;
+#endif /* else share code with YCbCr */
+ case JCS_YCbCr:
+ cinfo->out_color_components = 3;
+ break;
+ case JCS_CMYK:
+ case JCS_YCCK:
+ cinfo->out_color_components = 4;
+ break;
+ default: /* else must be same colorspace as in file */
+ cinfo->out_color_components = cinfo->num_components;
+ break;
+ }
+ cinfo->output_components = (cinfo->quantize_colors ? 1 :
+ cinfo->out_color_components);
+
+ /* See if upsampler will want to emit more than one row at a time */
+ if (use_merged_upsample(cinfo))
+ cinfo->rec_outbuf_height = cinfo->max_v_samp_factor;
+ else
+ cinfo->rec_outbuf_height = 1;
+}
+
+
+/*
+ * Several decompression processes need to range-limit values to the range
+ * 0..MAXJSAMPLE; the input value may fall somewhat outside this range
+ * due to noise introduced by quantization, roundoff error, etc. These
+ * processes are inner loops and need to be as fast as possible. On most
+ * machines, particularly CPUs with pipelines or instruction prefetch,
+ * a (subscript-check-less) C table lookup
+ * x = sample_range_limit[x];
+ * is faster than explicit tests
+ * if (x < 0) x = 0;
+ * else if (x > MAXJSAMPLE) x = MAXJSAMPLE;
+ * These processes all use a common table prepared by the routine below.
+ *
+ * For most steps we can mathematically guarantee that the initial value
+ * of x is within MAXJSAMPLE+1 of the legal range, so a table running from
+ * -(MAXJSAMPLE+1) to 2*MAXJSAMPLE+1 is sufficient. But for the initial
+ * limiting step (just after the IDCT), a wildly out-of-range value is
+ * possible if the input data is corrupt. To avoid any chance of indexing
+ * off the end of memory and getting a bad-pointer trap, we perform the
+ * post-IDCT limiting thus:
+ * x = range_limit[x & MASK];
+ * where MASK is 2 bits wider than legal sample data, ie 10 bits for 8-bit
+ * samples. Under normal circumstances this is more than enough range and
+ * a correct output will be generated; with bogus input data the mask will
+ * cause wraparound, and we will safely generate a bogus-but-in-range output.
+ * For the post-IDCT step, we want to convert the data from signed to unsigned
+ * representation by adding CENTERJSAMPLE at the same time that we limit it.
+ * So the post-IDCT limiting table ends up looking like this:
+ * CENTERJSAMPLE,CENTERJSAMPLE+1,...,MAXJSAMPLE,
+ * MAXJSAMPLE (repeat 2*(MAXJSAMPLE+1)-CENTERJSAMPLE times),
+ * 0 (repeat 2*(MAXJSAMPLE+1)-CENTERJSAMPLE times),
+ * 0,1,...,CENTERJSAMPLE-1
+ * Negative inputs select values from the upper half of the table after
+ * masking.
+ *
+ * We can save some space by overlapping the start of the post-IDCT table
+ * with the simpler range limiting table. The post-IDCT table begins at
+ * sample_range_limit + CENTERJSAMPLE.
+ *
+ * Note that the table is allocated in near data space on PCs; it's small
+ * enough and used often enough to justify this.
+ */
+
+LOCAL(void)
+prepare_range_limit_table (j_decompress_ptr cinfo)
+/* Allocate and fill in the sample_range_limit table */
+{
+ JSAMPLE * table;
+ int i;
+
+ table = (JSAMPLE *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (5 * (MAXJSAMPLE+1) + CENTERJSAMPLE) * SIZEOF(JSAMPLE));
+ table += (MAXJSAMPLE+1); /* allow negative subscripts of simple table */
+ cinfo->sample_range_limit = table;
+ /* First segment of "simple" table: limit[x] = 0 for x < 0 */
+ MEMZERO(table - (MAXJSAMPLE+1), (MAXJSAMPLE+1) * SIZEOF(JSAMPLE));
+ /* Main part of "simple" table: limit[x] = x */
+ for (i = 0; i <= MAXJSAMPLE; i++)
+ table[i] = (JSAMPLE) i;
+ table += CENTERJSAMPLE; /* Point to where post-IDCT table starts */
+ /* End of simple table, rest of first half of post-IDCT table */
+ for (i = CENTERJSAMPLE; i < 2*(MAXJSAMPLE+1); i++)
+ table[i] = MAXJSAMPLE;
+ /* Second half of post-IDCT table */
+ MEMZERO(table + (2 * (MAXJSAMPLE+1)),
+ (2 * (MAXJSAMPLE+1) - CENTERJSAMPLE) * SIZEOF(JSAMPLE));
+ MEMCOPY(table + (4 * (MAXJSAMPLE+1) - CENTERJSAMPLE),
+ cinfo->sample_range_limit, CENTERJSAMPLE * SIZEOF(JSAMPLE));
+}
+
+
+/*
+ * Master selection of decompression modules.
+ * This is done once at jpeg_start_decompress time. We determine
+ * which modules will be used and give them appropriate initialization calls.
+ * We also initialize the decompressor input side to begin consuming data.
+ *
+ * Since jpeg_read_header has finished, we know what is in the SOF
+ * and (first) SOS markers. We also have all the application parameter
+ * settings.
+ */
+
+LOCAL(void)
+master_selection (j_decompress_ptr cinfo)
+{
+ my_master_ptr master = (my_master_ptr) cinfo->master;
+ boolean use_c_buffer;
+ long samplesperrow;
+ JDIMENSION jd_samplesperrow;
+
+ /* Initialize dimensions and other stuff */
+ jpeg_calc_output_dimensions(cinfo);
+ prepare_range_limit_table(cinfo);
+
+ /* Width of an output scanline must be representable as JDIMENSION. */
+ samplesperrow = (long) cinfo->output_width * (long) cinfo->out_color_components;
+ jd_samplesperrow = (JDIMENSION) samplesperrow;
+ if ((long) jd_samplesperrow != samplesperrow)
+ ERREXIT(cinfo, JERR_WIDTH_OVERFLOW);
+
+ /* Initialize my private state */
+ master->pass_number = 0;
+ master->using_merged_upsample = use_merged_upsample(cinfo);
+
+ /* Color quantizer selection */
+ master->quantizer_1pass = NULL;
+ master->quantizer_2pass = NULL;
+ /* No mode changes if not using buffered-image mode. */
+ if (! cinfo->quantize_colors || ! cinfo->buffered_image) {
+ cinfo->enable_1pass_quant = FALSE;
+ cinfo->enable_external_quant = FALSE;
+ cinfo->enable_2pass_quant = FALSE;
+ }
+ if (cinfo->quantize_colors) {
+ if (cinfo->raw_data_out)
+ ERREXIT(cinfo, JERR_NOTIMPL);
+ /* 2-pass quantizer only works in 3-component color space. */
+ if (cinfo->out_color_components != 3) {
+ cinfo->enable_1pass_quant = TRUE;
+ cinfo->enable_external_quant = FALSE;
+ cinfo->enable_2pass_quant = FALSE;
+ cinfo->colormap = NULL;
+ } else if (cinfo->colormap != NULL) {
+ cinfo->enable_external_quant = TRUE;
+ } else if (cinfo->two_pass_quantize) {
+ cinfo->enable_2pass_quant = TRUE;
+ } else {
+ cinfo->enable_1pass_quant = TRUE;
+ }
+
+ if (cinfo->enable_1pass_quant) {
+#ifdef QUANT_1PASS_SUPPORTED
+ jinit_1pass_quantizer(cinfo);
+ master->quantizer_1pass = cinfo->cquantize;
+#else
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+#endif
+ }
+
+ /* We use the 2-pass code to map to external colormaps. */
+ if (cinfo->enable_2pass_quant || cinfo->enable_external_quant) {
+#ifdef QUANT_2PASS_SUPPORTED
+ jinit_2pass_quantizer(cinfo);
+ master->quantizer_2pass = cinfo->cquantize;
+#else
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+#endif
+ }
+ /* If both quantizers are initialized, the 2-pass one is left active;
+ * this is necessary for starting with quantization to an external map.
+ */
+ }
+
+ /* Post-processing: in particular, color conversion first */
+ if (! cinfo->raw_data_out) {
+ if (master->using_merged_upsample) {
+#ifdef UPSAMPLE_MERGING_SUPPORTED
+ jinit_merged_upsampler(cinfo); /* does color conversion too */
+#else
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+#endif
+ } else {
+ jinit_color_deconverter(cinfo);
+ jinit_upsampler(cinfo);
+ }
+ jinit_d_post_controller(cinfo, cinfo->enable_2pass_quant);
+ }
+ /* Inverse DCT */
+ jinit_inverse_dct(cinfo);
+ /* Entropy decoding: either Huffman or arithmetic coding. */
+ if (cinfo->arith_code) {
+ ERREXIT(cinfo, JERR_ARITH_NOTIMPL);
+ } else {
+ if (cinfo->progressive_mode) {
+#ifdef D_PROGRESSIVE_SUPPORTED
+ jinit_phuff_decoder(cinfo);
+#else
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+#endif
+ } else
+ jinit_huff_decoder(cinfo);
+ }
+
+ /* Initialize principal buffer controllers. */
+ use_c_buffer = cinfo->inputctl->has_multiple_scans || cinfo->buffered_image;
+ jinit_d_coef_controller(cinfo, use_c_buffer);
+
+ if (! cinfo->raw_data_out)
+ jinit_d_main_controller(cinfo, FALSE /* never need full buffer here */);
+
+ /* We can now tell the memory manager to allocate virtual arrays. */
+ (*cinfo->mem->realize_virt_arrays) ((j_common_ptr) cinfo);
+
+ /* Initialize input side of decompressor to consume first scan. */
+ (*cinfo->inputctl->start_input_pass) (cinfo);
+
+#ifdef D_MULTISCAN_FILES_SUPPORTED
+ /* If jpeg_start_decompress will read the whole file, initialize
+ * progress monitoring appropriately. The input step is counted
+ * as one pass.
+ */
+ if (cinfo->progress != NULL && ! cinfo->buffered_image &&
+ cinfo->inputctl->has_multiple_scans) {
+ int nscans;
+ /* Estimate number of scans to set pass_limit. */
+ if (cinfo->progressive_mode) {
+ /* Arbitrarily estimate 2 interleaved DC scans + 3 AC scans/component. */
+ nscans = 2 + 3 * cinfo->num_components;
+ } else {
+ /* For a nonprogressive multiscan file, estimate 1 scan per component. */
+ nscans = cinfo->num_components;
+ }
+ cinfo->progress->pass_counter = 0L;
+ cinfo->progress->pass_limit = (long) cinfo->total_iMCU_rows * nscans;
+ cinfo->progress->completed_passes = 0;
+ cinfo->progress->total_passes = (cinfo->enable_2pass_quant ? 3 : 2);
+ /* Count the input pass as done */
+ master->pass_number++;
+ }
+#endif /* D_MULTISCAN_FILES_SUPPORTED */
+}
+
+
+/*
+ * Per-pass setup.
+ * This is called at the beginning of each output pass. We determine which
+ * modules will be active during this pass and give them appropriate
+ * start_pass calls. We also set is_dummy_pass to indicate whether this
+ * is a "real" output pass or a dummy pass for color quantization.
+ * (In the latter case, jdapistd.c will crank the pass to completion.)
+ */
+
+METHODDEF(void)
+prepare_for_output_pass (j_decompress_ptr cinfo)
+{
+ my_master_ptr master = (my_master_ptr) cinfo->master;
+
+ if (master->pub.is_dummy_pass) {
+#ifdef QUANT_2PASS_SUPPORTED
+ /* Final pass of 2-pass quantization */
+ master->pub.is_dummy_pass = FALSE;
+ (*cinfo->cquantize->start_pass) (cinfo, FALSE);
+ (*cinfo->post->start_pass) (cinfo, JBUF_CRANK_DEST);
+ (*cinfo->main->start_pass) (cinfo, JBUF_CRANK_DEST);
+#else
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+#endif /* QUANT_2PASS_SUPPORTED */
+ } else {
+ if (cinfo->quantize_colors && cinfo->colormap == NULL) {
+ /* Select new quantization method */
+ if (cinfo->two_pass_quantize && cinfo->enable_2pass_quant) {
+ cinfo->cquantize = master->quantizer_2pass;
+ master->pub.is_dummy_pass = TRUE;
+ } else if (cinfo->enable_1pass_quant) {
+ cinfo->cquantize = master->quantizer_1pass;
+ } else {
+ ERREXIT(cinfo, JERR_MODE_CHANGE);
+ }
+ }
+ (*cinfo->idct->start_pass) (cinfo);
+ (*cinfo->coef->start_output_pass) (cinfo);
+ if (! cinfo->raw_data_out) {
+ if (! master->using_merged_upsample)
+ (*cinfo->cconvert->start_pass) (cinfo);
+ (*cinfo->upsample->start_pass) (cinfo);
+ if (cinfo->quantize_colors)
+ (*cinfo->cquantize->start_pass) (cinfo, master->pub.is_dummy_pass);
+ (*cinfo->post->start_pass) (cinfo,
+ (master->pub.is_dummy_pass ? JBUF_SAVE_AND_PASS : JBUF_PASS_THRU));
+ (*cinfo->main->start_pass) (cinfo, JBUF_PASS_THRU);
+ }
+ }
+
+ /* Set up progress monitor's pass info if present */
+ if (cinfo->progress != NULL) {
+ cinfo->progress->completed_passes = master->pass_number;
+ cinfo->progress->total_passes = master->pass_number +
+ (master->pub.is_dummy_pass ? 2 : 1);
+ /* In buffered-image mode, we assume one more output pass if EOI not
+ * yet reached, but no more passes if EOI has been reached.
+ */
+ if (cinfo->buffered_image && ! cinfo->inputctl->eoi_reached) {
+ cinfo->progress->total_passes += (cinfo->enable_2pass_quant ? 2 : 1);
+ }
+ }
+}
+
+
+/*
+ * Finish up at end of an output pass.
+ */
+
+METHODDEF(void)
+finish_output_pass (j_decompress_ptr cinfo)
+{
+ my_master_ptr master = (my_master_ptr) cinfo->master;
+
+ if (cinfo->quantize_colors)
+ (*cinfo->cquantize->finish_pass) (cinfo);
+ master->pass_number++;
+}
+
+
+#ifdef D_MULTISCAN_FILES_SUPPORTED
+
+/*
+ * Switch to a new external colormap between output passes.
+ */
+
+GLOBAL(void)
+jpeg_new_colormap (j_decompress_ptr cinfo)
+{
+ my_master_ptr master = (my_master_ptr) cinfo->master;
+
+ /* Prevent application from calling me at wrong times */
+ if (cinfo->global_state != DSTATE_BUFIMAGE)
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+
+ if (cinfo->quantize_colors && cinfo->enable_external_quant &&
+ cinfo->colormap != NULL) {
+ /* Select 2-pass quantizer for external colormap use */
+ cinfo->cquantize = master->quantizer_2pass;
+ /* Notify quantizer of colormap change */
+ (*cinfo->cquantize->new_color_map) (cinfo);
+ master->pub.is_dummy_pass = FALSE; /* just in case */
+ } else
+ ERREXIT(cinfo, JERR_MODE_CHANGE);
+}
+
+#endif /* D_MULTISCAN_FILES_SUPPORTED */
+
+
+/*
+ * Initialize master decompression control and select active modules.
+ * This is performed at the start of jpeg_start_decompress.
+ */
+
+GLOBAL(void)
+jinit_master_decompress (j_decompress_ptr cinfo)
+{
+ my_master_ptr master;
+
+ master = (my_master_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_decomp_master));
+ cinfo->master = (struct jpeg_decomp_master *) master;
+ master->pub.prepare_for_output_pass = prepare_for_output_pass;
+ master->pub.finish_output_pass = finish_output_pass;
+
+ master->pub.is_dummy_pass = FALSE;
+
+ master_selection(cinfo);
+}
diff --git a/src/SFML/Graphics/libjpeg/jdmerge.c b/src/SFML/Graphics/libjpeg/jdmerge.c
new file mode 100755
index 0000000..9e3a595
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdmerge.c
@@ -0,0 +1,400 @@
+/*
+ * jdmerge.c
+ *
+ * Copyright (C) 1994-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains code for merged upsampling/color conversion.
+ *
+ * This file combines functions from jdsample.c and jdcolor.c;
+ * read those files first to understand what's going on.
+ *
+ * When the chroma components are to be upsampled by simple replication
+ * (ie, box filtering), we can save some work in color conversion by
+ * calculating all the output pixels corresponding to a pair of chroma
+ * samples at one time. In the conversion equations
+ * R = Y + K1 * Cr
+ * G = Y + K2 * Cb + K3 * Cr
+ * B = Y + K4 * Cb
+ * only the Y term varies among the group of pixels corresponding to a pair
+ * of chroma samples, so the rest of the terms can be calculated just once.
+ * At typical sampling ratios, this eliminates half or three-quarters of the
+ * multiplications needed for color conversion.
+ *
+ * This file currently provides implementations for the following cases:
+ * YCbCr => RGB color conversion only.
+ * Sampling ratios of 2h1v or 2h2v.
+ * No scaling needed at upsample time.
+ * Corner-aligned (non-CCIR601) sampling alignment.
+ * Other special cases could be added, but in most applications these are
+ * the only common cases. (For uncommon cases we fall back on the more
+ * general code in jdsample.c and jdcolor.c.)
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+#ifdef UPSAMPLE_MERGING_SUPPORTED
+
+
+/* Private subobject */
+
+typedef struct {
+ struct jpeg_upsampler pub; /* public fields */
+
+ /* Pointer to routine to do actual upsampling/conversion of one row group */
+ JMETHOD(void, upmethod, (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION in_row_group_ctr,
+ JSAMPARRAY output_buf));
+
+ /* Private state for YCC->RGB conversion */
+ int * Cr_r_tab; /* => table for Cr to R conversion */
+ int * Cb_b_tab; /* => table for Cb to B conversion */
+ INT32 * Cr_g_tab; /* => table for Cr to G conversion */
+ INT32 * Cb_g_tab; /* => table for Cb to G conversion */
+
+ /* For 2:1 vertical sampling, we produce two output rows at a time.
+ * We need a "spare" row buffer to hold the second output row if the
+ * application provides just a one-row buffer; we also use the spare
+ * to discard the dummy last row if the image height is odd.
+ */
+ JSAMPROW spare_row;
+ boolean spare_full; /* T if spare buffer is occupied */
+
+ JDIMENSION out_row_width; /* samples per output row */
+ JDIMENSION rows_to_go; /* counts rows remaining in image */
+} my_upsampler;
+
+typedef my_upsampler * my_upsample_ptr;
+
+#define SCALEBITS 16 /* speediest right-shift on some machines */
+#define ONE_HALF ((INT32) 1 << (SCALEBITS-1))
+#define FIX(x) ((INT32) ((x) * (1L<<SCALEBITS) + 0.5))
+
+
+/*
+ * Initialize tables for YCC->RGB colorspace conversion.
+ * This is taken directly from jdcolor.c; see that file for more info.
+ */
+
+LOCAL(void)
+build_ycc_rgb_table (j_decompress_ptr cinfo)
+{
+ my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample;
+ int i;
+ INT32 x;
+ SHIFT_TEMPS
+
+ upsample->Cr_r_tab = (int *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (MAXJSAMPLE+1) * SIZEOF(int));
+ upsample->Cb_b_tab = (int *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (MAXJSAMPLE+1) * SIZEOF(int));
+ upsample->Cr_g_tab = (INT32 *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (MAXJSAMPLE+1) * SIZEOF(INT32));
+ upsample->Cb_g_tab = (INT32 *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (MAXJSAMPLE+1) * SIZEOF(INT32));
+
+ for (i = 0, x = -CENTERJSAMPLE; i <= MAXJSAMPLE; i++, x++) {
+ /* i is the actual input pixel value, in the range 0..MAXJSAMPLE */
+ /* The Cb or Cr value we are thinking of is x = i - CENTERJSAMPLE */
+ /* Cr=>R value is nearest int to 1.40200 * x */
+ upsample->Cr_r_tab[i] = (int)
+ RIGHT_SHIFT(FIX(1.40200) * x + ONE_HALF, SCALEBITS);
+ /* Cb=>B value is nearest int to 1.77200 * x */
+ upsample->Cb_b_tab[i] = (int)
+ RIGHT_SHIFT(FIX(1.77200) * x + ONE_HALF, SCALEBITS);
+ /* Cr=>G value is scaled-up -0.71414 * x */
+ upsample->Cr_g_tab[i] = (- FIX(0.71414)) * x;
+ /* Cb=>G value is scaled-up -0.34414 * x */
+ /* We also add in ONE_HALF so that need not do it in inner loop */
+ upsample->Cb_g_tab[i] = (- FIX(0.34414)) * x + ONE_HALF;
+ }
+}
+
+
+/*
+ * Initialize for an upsampling pass.
+ */
+
+METHODDEF(void)
+start_pass_merged_upsample (j_decompress_ptr cinfo)
+{
+ my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample;
+
+ /* Mark the spare buffer empty */
+ upsample->spare_full = FALSE;
+ /* Initialize total-height counter for detecting bottom of image */
+ upsample->rows_to_go = cinfo->output_height;
+}
+
+
+/*
+ * Control routine to do upsampling (and color conversion).
+ *
+ * The control routine just handles the row buffering considerations.
+ */
+
+METHODDEF(void)
+merged_2v_upsample (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr,
+ JDIMENSION in_row_groups_avail,
+ JSAMPARRAY output_buf, JDIMENSION *out_row_ctr,
+ JDIMENSION out_rows_avail)
+/* 2:1 vertical sampling case: may need a spare row. */
+{
+ my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample;
+ JSAMPROW work_ptrs[2];
+ JDIMENSION num_rows; /* number of rows returned to caller */
+
+ if (upsample->spare_full) {
+ /* If we have a spare row saved from a previous cycle, just return it. */
+ jcopy_sample_rows(& upsample->spare_row, 0, output_buf + *out_row_ctr, 0,
+ 1, upsample->out_row_width);
+ num_rows = 1;
+ upsample->spare_full = FALSE;
+ } else {
+ /* Figure number of rows to return to caller. */
+ num_rows = 2;
+ /* Not more than the distance to the end of the image. */
+ if (num_rows > upsample->rows_to_go)
+ num_rows = upsample->rows_to_go;
+ /* And not more than what the client can accept: */
+ out_rows_avail -= *out_row_ctr;
+ if (num_rows > out_rows_avail)
+ num_rows = out_rows_avail;
+ /* Create output pointer array for upsampler. */
+ work_ptrs[0] = output_buf[*out_row_ctr];
+ if (num_rows > 1) {
+ work_ptrs[1] = output_buf[*out_row_ctr + 1];
+ } else {
+ work_ptrs[1] = upsample->spare_row;
+ upsample->spare_full = TRUE;
+ }
+ /* Now do the upsampling. */
+ (*upsample->upmethod) (cinfo, input_buf, *in_row_group_ctr, work_ptrs);
+ }
+
+ /* Adjust counts */
+ *out_row_ctr += num_rows;
+ upsample->rows_to_go -= num_rows;
+ /* When the buffer is emptied, declare this input row group consumed */
+ if (! upsample->spare_full)
+ (*in_row_group_ctr)++;
+}
+
+
+METHODDEF(void)
+merged_1v_upsample (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr,
+ JDIMENSION in_row_groups_avail,
+ JSAMPARRAY output_buf, JDIMENSION *out_row_ctr,
+ JDIMENSION out_rows_avail)
+/* 1:1 vertical sampling case: much easier, never need a spare row. */
+{
+ my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample;
+
+ /* Just do the upsampling. */
+ (*upsample->upmethod) (cinfo, input_buf, *in_row_group_ctr,
+ output_buf + *out_row_ctr);
+ /* Adjust counts */
+ (*out_row_ctr)++;
+ (*in_row_group_ctr)++;
+}
+
+
+/*
+ * These are the routines invoked by the control routines to do
+ * the actual upsampling/conversion. One row group is processed per call.
+ *
+ * Note: since we may be writing directly into application-supplied buffers,
+ * we have to be honest about the output width; we can't assume the buffer
+ * has been rounded up to an even width.
+ */
+
+
+/*
+ * Upsample and color convert for the case of 2:1 horizontal and 1:1 vertical.
+ */
+
+METHODDEF(void)
+h2v1_merged_upsample (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION in_row_group_ctr,
+ JSAMPARRAY output_buf)
+{
+ my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample;
+ register int y, cred, cgreen, cblue;
+ int cb, cr;
+ register JSAMPROW outptr;
+ JSAMPROW inptr0, inptr1, inptr2;
+ JDIMENSION col;
+ /* copy these pointers into registers if possible */
+ register JSAMPLE * range_limit = cinfo->sample_range_limit;
+ int * Crrtab = upsample->Cr_r_tab;
+ int * Cbbtab = upsample->Cb_b_tab;
+ INT32 * Crgtab = upsample->Cr_g_tab;
+ INT32 * Cbgtab = upsample->Cb_g_tab;
+ SHIFT_TEMPS
+
+ inptr0 = input_buf[0][in_row_group_ctr];
+ inptr1 = input_buf[1][in_row_group_ctr];
+ inptr2 = input_buf[2][in_row_group_ctr];
+ outptr = output_buf[0];
+ /* Loop for each pair of output pixels */
+ for (col = cinfo->output_width >> 1; col > 0; col--) {
+ /* Do the chroma part of the calculation */
+ cb = GETJSAMPLE(*inptr1++);
+ cr = GETJSAMPLE(*inptr2++);
+ cred = Crrtab[cr];
+ cgreen = (int) RIGHT_SHIFT(Cbgtab[cb] + Crgtab[cr], SCALEBITS);
+ cblue = Cbbtab[cb];
+ /* Fetch 2 Y values and emit 2 pixels */
+ y = GETJSAMPLE(*inptr0++);
+ outptr[RGB_RED] = range_limit[y + cred];
+ outptr[RGB_GREEN] = range_limit[y + cgreen];
+ outptr[RGB_BLUE] = range_limit[y + cblue];
+ outptr += RGB_PIXELSIZE;
+ y = GETJSAMPLE(*inptr0++);
+ outptr[RGB_RED] = range_limit[y + cred];
+ outptr[RGB_GREEN] = range_limit[y + cgreen];
+ outptr[RGB_BLUE] = range_limit[y + cblue];
+ outptr += RGB_PIXELSIZE;
+ }
+ /* If image width is odd, do the last output column separately */
+ if (cinfo->output_width & 1) {
+ cb = GETJSAMPLE(*inptr1);
+ cr = GETJSAMPLE(*inptr2);
+ cred = Crrtab[cr];
+ cgreen = (int) RIGHT_SHIFT(Cbgtab[cb] + Crgtab[cr], SCALEBITS);
+ cblue = Cbbtab[cb];
+ y = GETJSAMPLE(*inptr0);
+ outptr[RGB_RED] = range_limit[y + cred];
+ outptr[RGB_GREEN] = range_limit[y + cgreen];
+ outptr[RGB_BLUE] = range_limit[y + cblue];
+ }
+}
+
+
+/*
+ * Upsample and color convert for the case of 2:1 horizontal and 2:1 vertical.
+ */
+
+METHODDEF(void)
+h2v2_merged_upsample (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION in_row_group_ctr,
+ JSAMPARRAY output_buf)
+{
+ my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample;
+ register int y, cred, cgreen, cblue;
+ int cb, cr;
+ register JSAMPROW outptr0, outptr1;
+ JSAMPROW inptr00, inptr01, inptr1, inptr2;
+ JDIMENSION col;
+ /* copy these pointers into registers if possible */
+ register JSAMPLE * range_limit = cinfo->sample_range_limit;
+ int * Crrtab = upsample->Cr_r_tab;
+ int * Cbbtab = upsample->Cb_b_tab;
+ INT32 * Crgtab = upsample->Cr_g_tab;
+ INT32 * Cbgtab = upsample->Cb_g_tab;
+ SHIFT_TEMPS
+
+ inptr00 = input_buf[0][in_row_group_ctr*2];
+ inptr01 = input_buf[0][in_row_group_ctr*2 + 1];
+ inptr1 = input_buf[1][in_row_group_ctr];
+ inptr2 = input_buf[2][in_row_group_ctr];
+ outptr0 = output_buf[0];
+ outptr1 = output_buf[1];
+ /* Loop for each group of output pixels */
+ for (col = cinfo->output_width >> 1; col > 0; col--) {
+ /* Do the chroma part of the calculation */
+ cb = GETJSAMPLE(*inptr1++);
+ cr = GETJSAMPLE(*inptr2++);
+ cred = Crrtab[cr];
+ cgreen = (int) RIGHT_SHIFT(Cbgtab[cb] + Crgtab[cr], SCALEBITS);
+ cblue = Cbbtab[cb];
+ /* Fetch 4 Y values and emit 4 pixels */
+ y = GETJSAMPLE(*inptr00++);
+ outptr0[RGB_RED] = range_limit[y + cred];
+ outptr0[RGB_GREEN] = range_limit[y + cgreen];
+ outptr0[RGB_BLUE] = range_limit[y + cblue];
+ outptr0 += RGB_PIXELSIZE;
+ y = GETJSAMPLE(*inptr00++);
+ outptr0[RGB_RED] = range_limit[y + cred];
+ outptr0[RGB_GREEN] = range_limit[y + cgreen];
+ outptr0[RGB_BLUE] = range_limit[y + cblue];
+ outptr0 += RGB_PIXELSIZE;
+ y = GETJSAMPLE(*inptr01++);
+ outptr1[RGB_RED] = range_limit[y + cred];
+ outptr1[RGB_GREEN] = range_limit[y + cgreen];
+ outptr1[RGB_BLUE] = range_limit[y + cblue];
+ outptr1 += RGB_PIXELSIZE;
+ y = GETJSAMPLE(*inptr01++);
+ outptr1[RGB_RED] = range_limit[y + cred];
+ outptr1[RGB_GREEN] = range_limit[y + cgreen];
+ outptr1[RGB_BLUE] = range_limit[y + cblue];
+ outptr1 += RGB_PIXELSIZE;
+ }
+ /* If image width is odd, do the last output column separately */
+ if (cinfo->output_width & 1) {
+ cb = GETJSAMPLE(*inptr1);
+ cr = GETJSAMPLE(*inptr2);
+ cred = Crrtab[cr];
+ cgreen = (int) RIGHT_SHIFT(Cbgtab[cb] + Crgtab[cr], SCALEBITS);
+ cblue = Cbbtab[cb];
+ y = GETJSAMPLE(*inptr00);
+ outptr0[RGB_RED] = range_limit[y + cred];
+ outptr0[RGB_GREEN] = range_limit[y + cgreen];
+ outptr0[RGB_BLUE] = range_limit[y + cblue];
+ y = GETJSAMPLE(*inptr01);
+ outptr1[RGB_RED] = range_limit[y + cred];
+ outptr1[RGB_GREEN] = range_limit[y + cgreen];
+ outptr1[RGB_BLUE] = range_limit[y + cblue];
+ }
+}
+
+
+/*
+ * Module initialization routine for merged upsampling/color conversion.
+ *
+ * NB: this is called under the conditions determined by use_merged_upsample()
+ * in jdmaster.c. That routine MUST correspond to the actual capabilities
+ * of this module; no safety checks are made here.
+ */
+
+GLOBAL(void)
+jinit_merged_upsampler (j_decompress_ptr cinfo)
+{
+ my_upsample_ptr upsample;
+
+ upsample = (my_upsample_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_upsampler));
+ cinfo->upsample = (struct jpeg_upsampler *) upsample;
+ upsample->pub.start_pass = start_pass_merged_upsample;
+ upsample->pub.need_context_rows = FALSE;
+
+ upsample->out_row_width = cinfo->output_width * cinfo->out_color_components;
+
+ if (cinfo->max_v_samp_factor == 2) {
+ upsample->pub.upsample = merged_2v_upsample;
+ upsample->upmethod = h2v2_merged_upsample;
+ /* Allocate a spare row buffer */
+ upsample->spare_row = (JSAMPROW)
+ (*cinfo->mem->alloc_large) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (size_t) (upsample->out_row_width * SIZEOF(JSAMPLE)));
+ } else {
+ upsample->pub.upsample = merged_1v_upsample;
+ upsample->upmethod = h2v1_merged_upsample;
+ /* No spare row needed */
+ upsample->spare_row = NULL;
+ }
+
+ build_ycc_rgb_table(cinfo);
+}
+
+#endif /* UPSAMPLE_MERGING_SUPPORTED */
diff --git a/src/SFML/Graphics/libjpeg/jdphuff.c b/src/SFML/Graphics/libjpeg/jdphuff.c
new file mode 100755
index 0000000..2404743
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdphuff.c
@@ -0,0 +1,668 @@
+/*
+ * jdphuff.c
+ *
+ * Copyright (C) 1995-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains Huffman entropy decoding routines for progressive JPEG.
+ *
+ * Much of the complexity here has to do with supporting input suspension.
+ * If the data source module demands suspension, we want to be able to back
+ * up to the start of the current MCU. To do this, we copy state variables
+ * into local working storage, and update them back to the permanent
+ * storage only upon successful completion of an MCU.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jdhuff.h" /* Declarations shared with jdhuff.c */
+
+
+#ifdef D_PROGRESSIVE_SUPPORTED
+
+/*
+ * Expanded entropy decoder object for progressive Huffman decoding.
+ *
+ * The savable_state subrecord contains fields that change within an MCU,
+ * but must not be updated permanently until we complete the MCU.
+ */
+
+typedef struct {
+ unsigned int EOBRUN; /* remaining EOBs in EOBRUN */
+ int last_dc_val[MAX_COMPS_IN_SCAN]; /* last DC coef for each component */
+} savable_state;
+
+/* This macro is to work around compilers with missing or broken
+ * structure assignment. You'll need to fix this code if you have
+ * such a compiler and you change MAX_COMPS_IN_SCAN.
+ */
+
+#ifndef NO_STRUCT_ASSIGN
+#define ASSIGN_STATE(dest,src) ((dest) = (src))
+#else
+#if MAX_COMPS_IN_SCAN == 4
+#define ASSIGN_STATE(dest,src) \
+ ((dest).EOBRUN = (src).EOBRUN, \
+ (dest).last_dc_val[0] = (src).last_dc_val[0], \
+ (dest).last_dc_val[1] = (src).last_dc_val[1], \
+ (dest).last_dc_val[2] = (src).last_dc_val[2], \
+ (dest).last_dc_val[3] = (src).last_dc_val[3])
+#endif
+#endif
+
+
+typedef struct {
+ struct jpeg_entropy_decoder pub; /* public fields */
+
+ /* These fields are loaded into local variables at start of each MCU.
+ * In case of suspension, we exit WITHOUT updating them.
+ */
+ bitread_perm_state bitstate; /* Bit buffer at start of MCU */
+ savable_state saved; /* Other state at start of MCU */
+
+ /* These fields are NOT loaded into local working state. */
+ unsigned int restarts_to_go; /* MCUs left in this restart interval */
+
+ /* Pointers to derived tables (these workspaces have image lifespan) */
+ d_derived_tbl * derived_tbls[NUM_HUFF_TBLS];
+
+ d_derived_tbl * ac_derived_tbl; /* active table during an AC scan */
+} phuff_entropy_decoder;
+
+typedef phuff_entropy_decoder * phuff_entropy_ptr;
+
+/* Forward declarations */
+METHODDEF(boolean) decode_mcu_DC_first JPP((j_decompress_ptr cinfo,
+ JBLOCKROW *MCU_data));
+METHODDEF(boolean) decode_mcu_AC_first JPP((j_decompress_ptr cinfo,
+ JBLOCKROW *MCU_data));
+METHODDEF(boolean) decode_mcu_DC_refine JPP((j_decompress_ptr cinfo,
+ JBLOCKROW *MCU_data));
+METHODDEF(boolean) decode_mcu_AC_refine JPP((j_decompress_ptr cinfo,
+ JBLOCKROW *MCU_data));
+
+
+/*
+ * Initialize for a Huffman-compressed scan.
+ */
+
+METHODDEF(void)
+start_pass_phuff_decoder (j_decompress_ptr cinfo)
+{
+ phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy;
+ boolean is_DC_band, bad;
+ int ci, coefi, tbl;
+ int *coef_bit_ptr;
+ jpeg_component_info * compptr;
+
+ is_DC_band = (cinfo->Ss == 0);
+
+ /* Validate scan parameters */
+ bad = FALSE;
+ if (is_DC_band) {
+ if (cinfo->Se != 0)
+ bad = TRUE;
+ } else {
+ /* need not check Ss/Se < 0 since they came from unsigned bytes */
+ if (cinfo->Ss > cinfo->Se || cinfo->Se >= DCTSIZE2)
+ bad = TRUE;
+ /* AC scans may have only one component */
+ if (cinfo->comps_in_scan != 1)
+ bad = TRUE;
+ }
+ if (cinfo->Ah != 0) {
+ /* Successive approximation refinement scan: must have Al = Ah-1. */
+ if (cinfo->Al != cinfo->Ah-1)
+ bad = TRUE;
+ }
+ if (cinfo->Al > 13) /* need not check for < 0 */
+ bad = TRUE;
+ /* Arguably the maximum Al value should be less than 13 for 8-bit precision,
+ * but the spec doesn't say so, and we try to be liberal about what we
+ * accept. Note: large Al values could result in out-of-range DC
+ * coefficients during early scans, leading to bizarre displays due to
+ * overflows in the IDCT math. But we won't crash.
+ */
+ if (bad)
+ ERREXIT4(cinfo, JERR_BAD_PROGRESSION,
+ cinfo->Ss, cinfo->Se, cinfo->Ah, cinfo->Al);
+ /* Update progression status, and verify that scan order is legal.
+ * Note that inter-scan inconsistencies are treated as warnings
+ * not fatal errors ... not clear if this is right way to behave.
+ */
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ int cindex = cinfo->cur_comp_info[ci]->component_index;
+ coef_bit_ptr = & cinfo->coef_bits[cindex][0];
+ if (!is_DC_band && coef_bit_ptr[0] < 0) /* AC without prior DC scan */
+ WARNMS2(cinfo, JWRN_BOGUS_PROGRESSION, cindex, 0);
+ for (coefi = cinfo->Ss; coefi <= cinfo->Se; coefi++) {
+ int expected = (coef_bit_ptr[coefi] < 0) ? 0 : coef_bit_ptr[coefi];
+ if (cinfo->Ah != expected)
+ WARNMS2(cinfo, JWRN_BOGUS_PROGRESSION, cindex, coefi);
+ coef_bit_ptr[coefi] = cinfo->Al;
+ }
+ }
+
+ /* Select MCU decoding routine */
+ if (cinfo->Ah == 0) {
+ if (is_DC_band)
+ entropy->pub.decode_mcu = decode_mcu_DC_first;
+ else
+ entropy->pub.decode_mcu = decode_mcu_AC_first;
+ } else {
+ if (is_DC_band)
+ entropy->pub.decode_mcu = decode_mcu_DC_refine;
+ else
+ entropy->pub.decode_mcu = decode_mcu_AC_refine;
+ }
+
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++) {
+ compptr = cinfo->cur_comp_info[ci];
+ /* Make sure requested tables are present, and compute derived tables.
+ * We may build same derived table more than once, but it's not expensive.
+ */
+ if (is_DC_band) {
+ if (cinfo->Ah == 0) { /* DC refinement needs no table */
+ tbl = compptr->dc_tbl_no;
+ jpeg_make_d_derived_tbl(cinfo, TRUE, tbl,
+ & entropy->derived_tbls[tbl]);
+ }
+ } else {
+ tbl = compptr->ac_tbl_no;
+ jpeg_make_d_derived_tbl(cinfo, FALSE, tbl,
+ & entropy->derived_tbls[tbl]);
+ /* remember the single active table */
+ entropy->ac_derived_tbl = entropy->derived_tbls[tbl];
+ }
+ /* Initialize DC predictions to 0 */
+ entropy->saved.last_dc_val[ci] = 0;
+ }
+
+ /* Initialize bitread state variables */
+ entropy->bitstate.bits_left = 0;
+ entropy->bitstate.get_buffer = 0; /* unnecessary, but keeps Purify quiet */
+ entropy->pub.insufficient_data = FALSE;
+
+ /* Initialize private state variables */
+ entropy->saved.EOBRUN = 0;
+
+ /* Initialize restart counter */
+ entropy->restarts_to_go = cinfo->restart_interval;
+}
+
+
+/*
+ * Figure F.12: extend sign bit.
+ * On some machines, a shift and add will be faster than a table lookup.
+ */
+
+#ifdef AVOID_TABLES
+
+#define HUFF_EXTEND(x,s) ((x) < (1<<((s)-1)) ? (x) + (((-1)<<(s)) + 1) : (x))
+
+#else
+
+#define HUFF_EXTEND(x,s) ((x) < extend_test[s] ? (x) + extend_offset[s] : (x))
+
+static const int extend_test[16] = /* entry n is 2**(n-1) */
+ { 0, 0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020, 0x0040, 0x0080,
+ 0x0100, 0x0200, 0x0400, 0x0800, 0x1000, 0x2000, 0x4000 };
+
+static const int extend_offset[16] = /* entry n is (-1 << n) + 1 */
+ { 0, ((-1)<<1) + 1, ((-1)<<2) + 1, ((-1)<<3) + 1, ((-1)<<4) + 1,
+ ((-1)<<5) + 1, ((-1)<<6) + 1, ((-1)<<7) + 1, ((-1)<<8) + 1,
+ ((-1)<<9) + 1, ((-1)<<10) + 1, ((-1)<<11) + 1, ((-1)<<12) + 1,
+ ((-1)<<13) + 1, ((-1)<<14) + 1, ((-1)<<15) + 1 };
+
+#endif /* AVOID_TABLES */
+
+
+/*
+ * Check for a restart marker & resynchronize decoder.
+ * Returns FALSE if must suspend.
+ */
+
+LOCAL(boolean)
+process_restart (j_decompress_ptr cinfo)
+{
+ phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy;
+ int ci;
+
+ /* Throw away any unused bits remaining in bit buffer; */
+ /* include any full bytes in next_marker's count of discarded bytes */
+ cinfo->marker->discarded_bytes += entropy->bitstate.bits_left / 8;
+ entropy->bitstate.bits_left = 0;
+
+ /* Advance past the RSTn marker */
+ if (! (*cinfo->marker->read_restart_marker) (cinfo))
+ return FALSE;
+
+ /* Re-initialize DC predictions to 0 */
+ for (ci = 0; ci < cinfo->comps_in_scan; ci++)
+ entropy->saved.last_dc_val[ci] = 0;
+ /* Re-init EOB run count, too */
+ entropy->saved.EOBRUN = 0;
+
+ /* Reset restart counter */
+ entropy->restarts_to_go = cinfo->restart_interval;
+
+ /* Reset out-of-data flag, unless read_restart_marker left us smack up
+ * against a marker. In that case we will end up treating the next data
+ * segment as empty, and we can avoid producing bogus output pixels by
+ * leaving the flag set.
+ */
+ if (cinfo->unread_marker == 0)
+ entropy->pub.insufficient_data = FALSE;
+
+ return TRUE;
+}
+
+
+/*
+ * Huffman MCU decoding.
+ * Each of these routines decodes and returns one MCU's worth of
+ * Huffman-compressed coefficients.
+ * The coefficients are reordered from zigzag order into natural array order,
+ * but are not dequantized.
+ *
+ * The i'th block of the MCU is stored into the block pointed to by
+ * MCU_data[i]. WE ASSUME THIS AREA IS INITIALLY ZEROED BY THE CALLER.
+ *
+ * We return FALSE if data source requested suspension. In that case no
+ * changes have been made to permanent state. (Exception: some output
+ * coefficients may already have been assigned. This is harmless for
+ * spectral selection, since we'll just re-assign them on the next call.
+ * Successive approximation AC refinement has to be more careful, however.)
+ */
+
+/*
+ * MCU decoding for DC initial scan (either spectral selection,
+ * or first pass of successive approximation).
+ */
+
+METHODDEF(boolean)
+decode_mcu_DC_first (j_decompress_ptr cinfo, JBLOCKROW *MCU_data)
+{
+ phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy;
+ int Al = cinfo->Al;
+ register int s, r;
+ int blkn, ci;
+ JBLOCKROW block;
+ BITREAD_STATE_VARS;
+ savable_state state;
+ d_derived_tbl * tbl;
+ jpeg_component_info * compptr;
+
+ /* Process restart marker if needed; may have to suspend */
+ if (cinfo->restart_interval) {
+ if (entropy->restarts_to_go == 0)
+ if (! process_restart(cinfo))
+ return FALSE;
+ }
+
+ /* If we've run out of data, just leave the MCU set to zeroes.
+ * This way, we return uniform gray for the remainder of the segment.
+ */
+ if (! entropy->pub.insufficient_data) {
+
+ /* Load up working state */
+ BITREAD_LOAD_STATE(cinfo,entropy->bitstate);
+ ASSIGN_STATE(state, entropy->saved);
+
+ /* Outer loop handles each block in the MCU */
+
+ for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) {
+ block = MCU_data[blkn];
+ ci = cinfo->MCU_membership[blkn];
+ compptr = cinfo->cur_comp_info[ci];
+ tbl = entropy->derived_tbls[compptr->dc_tbl_no];
+
+ /* Decode a single block's worth of coefficients */
+
+ /* Section F.2.2.1: decode the DC coefficient difference */
+ HUFF_DECODE(s, br_state, tbl, return FALSE, label1);
+ if (s) {
+ CHECK_BIT_BUFFER(br_state, s, return FALSE);
+ r = GET_BITS(s);
+ s = HUFF_EXTEND(r, s);
+ }
+
+ /* Convert DC difference to actual value, update last_dc_val */
+ s += state.last_dc_val[ci];
+ state.last_dc_val[ci] = s;
+ /* Scale and output the coefficient (assumes jpeg_natural_order[0]=0) */
+ (*block)[0] = (JCOEF) (s << Al);
+ }
+
+ /* Completed MCU, so update state */
+ BITREAD_SAVE_STATE(cinfo,entropy->bitstate);
+ ASSIGN_STATE(entropy->saved, state);
+ }
+
+ /* Account for restart interval (no-op if not using restarts) */
+ entropy->restarts_to_go--;
+
+ return TRUE;
+}
+
+
+/*
+ * MCU decoding for AC initial scan (either spectral selection,
+ * or first pass of successive approximation).
+ */
+
+METHODDEF(boolean)
+decode_mcu_AC_first (j_decompress_ptr cinfo, JBLOCKROW *MCU_data)
+{
+ phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy;
+ int Se = cinfo->Se;
+ int Al = cinfo->Al;
+ register int s, k, r;
+ unsigned int EOBRUN;
+ JBLOCKROW block;
+ BITREAD_STATE_VARS;
+ d_derived_tbl * tbl;
+
+ /* Process restart marker if needed; may have to suspend */
+ if (cinfo->restart_interval) {
+ if (entropy->restarts_to_go == 0)
+ if (! process_restart(cinfo))
+ return FALSE;
+ }
+
+ /* If we've run out of data, just leave the MCU set to zeroes.
+ * This way, we return uniform gray for the remainder of the segment.
+ */
+ if (! entropy->pub.insufficient_data) {
+
+ /* Load up working state.
+ * We can avoid loading/saving bitread state if in an EOB run.
+ */
+ EOBRUN = entropy->saved.EOBRUN; /* only part of saved state we need */
+
+ /* There is always only one block per MCU */
+
+ if (EOBRUN > 0) /* if it's a band of zeroes... */
+ EOBRUN--; /* ...process it now (we do nothing) */
+ else {
+ BITREAD_LOAD_STATE(cinfo,entropy->bitstate);
+ block = MCU_data[0];
+ tbl = entropy->ac_derived_tbl;
+
+ for (k = cinfo->Ss; k <= Se; k++) {
+ HUFF_DECODE(s, br_state, tbl, return FALSE, label2);
+ r = s >> 4;
+ s &= 15;
+ if (s) {
+ k += r;
+ CHECK_BIT_BUFFER(br_state, s, return FALSE);
+ r = GET_BITS(s);
+ s = HUFF_EXTEND(r, s);
+ /* Scale and output coefficient in natural (dezigzagged) order */
+ (*block)[jpeg_natural_order[k]] = (JCOEF) (s << Al);
+ } else {
+ if (r == 15) { /* ZRL */
+ k += 15; /* skip 15 zeroes in band */
+ } else { /* EOBr, run length is 2^r + appended bits */
+ EOBRUN = 1 << r;
+ if (r) { /* EOBr, r > 0 */
+ CHECK_BIT_BUFFER(br_state, r, return FALSE);
+ r = GET_BITS(r);
+ EOBRUN += r;
+ }
+ EOBRUN--; /* this band is processed at this moment */
+ break; /* force end-of-band */
+ }
+ }
+ }
+
+ BITREAD_SAVE_STATE(cinfo,entropy->bitstate);
+ }
+
+ /* Completed MCU, so update state */
+ entropy->saved.EOBRUN = EOBRUN; /* only part of saved state we need */
+ }
+
+ /* Account for restart interval (no-op if not using restarts) */
+ entropy->restarts_to_go--;
+
+ return TRUE;
+}
+
+
+/*
+ * MCU decoding for DC successive approximation refinement scan.
+ * Note: we assume such scans can be multi-component, although the spec
+ * is not very clear on the point.
+ */
+
+METHODDEF(boolean)
+decode_mcu_DC_refine (j_decompress_ptr cinfo, JBLOCKROW *MCU_data)
+{
+ phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy;
+ int p1 = 1 << cinfo->Al; /* 1 in the bit position being coded */
+ int blkn;
+ JBLOCKROW block;
+ BITREAD_STATE_VARS;
+
+ /* Process restart marker if needed; may have to suspend */
+ if (cinfo->restart_interval) {
+ if (entropy->restarts_to_go == 0)
+ if (! process_restart(cinfo))
+ return FALSE;
+ }
+
+ /* Not worth the cycles to check insufficient_data here,
+ * since we will not change the data anyway if we read zeroes.
+ */
+
+ /* Load up working state */
+ BITREAD_LOAD_STATE(cinfo,entropy->bitstate);
+
+ /* Outer loop handles each block in the MCU */
+
+ for (blkn = 0; blkn < cinfo->blocks_in_MCU; blkn++) {
+ block = MCU_data[blkn];
+
+ /* Encoded data is simply the next bit of the two's-complement DC value */
+ CHECK_BIT_BUFFER(br_state, 1, return FALSE);
+ if (GET_BITS(1))
+ (*block)[0] |= p1;
+ /* Note: since we use |=, repeating the assignment later is safe */
+ }
+
+ /* Completed MCU, so update state */
+ BITREAD_SAVE_STATE(cinfo,entropy->bitstate);
+
+ /* Account for restart interval (no-op if not using restarts) */
+ entropy->restarts_to_go--;
+
+ return TRUE;
+}
+
+
+/*
+ * MCU decoding for AC successive approximation refinement scan.
+ */
+
+METHODDEF(boolean)
+decode_mcu_AC_refine (j_decompress_ptr cinfo, JBLOCKROW *MCU_data)
+{
+ phuff_entropy_ptr entropy = (phuff_entropy_ptr) cinfo->entropy;
+ int Se = cinfo->Se;
+ int p1 = 1 << cinfo->Al; /* 1 in the bit position being coded */
+ int m1 = (-1) << cinfo->Al; /* -1 in the bit position being coded */
+ register int s, k, r;
+ unsigned int EOBRUN;
+ JBLOCKROW block;
+ JCOEFPTR thiscoef;
+ BITREAD_STATE_VARS;
+ d_derived_tbl * tbl;
+ int num_newnz;
+ int newnz_pos[DCTSIZE2];
+
+ /* Process restart marker if needed; may have to suspend */
+ if (cinfo->restart_interval) {
+ if (entropy->restarts_to_go == 0)
+ if (! process_restart(cinfo))
+ return FALSE;
+ }
+
+ /* If we've run out of data, don't modify the MCU.
+ */
+ if (! entropy->pub.insufficient_data) {
+
+ /* Load up working state */
+ BITREAD_LOAD_STATE(cinfo,entropy->bitstate);
+ EOBRUN = entropy->saved.EOBRUN; /* only part of saved state we need */
+
+ /* There is always only one block per MCU */
+ block = MCU_data[0];
+ tbl = entropy->ac_derived_tbl;
+
+ /* If we are forced to suspend, we must undo the assignments to any newly
+ * nonzero coefficients in the block, because otherwise we'd get confused
+ * next time about which coefficients were already nonzero.
+ * But we need not undo addition of bits to already-nonzero coefficients;
+ * instead, we can test the current bit to see if we already did it.
+ */
+ num_newnz = 0;
+
+ /* initialize coefficient loop counter to start of band */
+ k = cinfo->Ss;
+
+ if (EOBRUN == 0) {
+ for (; k <= Se; k++) {
+ HUFF_DECODE(s, br_state, tbl, goto undoit, label3);
+ r = s >> 4;
+ s &= 15;
+ if (s) {
+ if (s != 1) /* size of new coef should always be 1 */
+ WARNMS(cinfo, JWRN_HUFF_BAD_CODE);
+ CHECK_BIT_BUFFER(br_state, 1, goto undoit);
+ if (GET_BITS(1))
+ s = p1; /* newly nonzero coef is positive */
+ else
+ s = m1; /* newly nonzero coef is negative */
+ } else {
+ if (r != 15) {
+ EOBRUN = 1 << r; /* EOBr, run length is 2^r + appended bits */
+ if (r) {
+ CHECK_BIT_BUFFER(br_state, r, goto undoit);
+ r = GET_BITS(r);
+ EOBRUN += r;
+ }
+ break; /* rest of block is handled by EOB logic */
+ }
+ /* note s = 0 for processing ZRL */
+ }
+ /* Advance over already-nonzero coefs and r still-zero coefs,
+ * appending correction bits to the nonzeroes. A correction bit is 1
+ * if the absolute value of the coefficient must be increased.
+ */
+ do {
+ thiscoef = *block + jpeg_natural_order[k];
+ if (*thiscoef != 0) {
+ CHECK_BIT_BUFFER(br_state, 1, goto undoit);
+ if (GET_BITS(1)) {
+ if ((*thiscoef & p1) == 0) { /* do nothing if already set it */
+ if (*thiscoef >= 0)
+ *thiscoef += p1;
+ else
+ *thiscoef += m1;
+ }
+ }
+ } else {
+ if (--r < 0)
+ break; /* reached target zero coefficient */
+ }
+ k++;
+ } while (k <= Se);
+ if (s) {
+ int pos = jpeg_natural_order[k];
+ /* Output newly nonzero coefficient */
+ (*block)[pos] = (JCOEF) s;
+ /* Remember its position in case we have to suspend */
+ newnz_pos[num_newnz++] = pos;
+ }
+ }
+ }
+
+ if (EOBRUN > 0) {
+ /* Scan any remaining coefficient positions after the end-of-band
+ * (the last newly nonzero coefficient, if any). Append a correction
+ * bit to each already-nonzero coefficient. A correction bit is 1
+ * if the absolute value of the coefficient must be increased.
+ */
+ for (; k <= Se; k++) {
+ thiscoef = *block + jpeg_natural_order[k];
+ if (*thiscoef != 0) {
+ CHECK_BIT_BUFFER(br_state, 1, goto undoit);
+ if (GET_BITS(1)) {
+ if ((*thiscoef & p1) == 0) { /* do nothing if already changed it */
+ if (*thiscoef >= 0)
+ *thiscoef += p1;
+ else
+ *thiscoef += m1;
+ }
+ }
+ }
+ }
+ /* Count one block completed in EOB run */
+ EOBRUN--;
+ }
+
+ /* Completed MCU, so update state */
+ BITREAD_SAVE_STATE(cinfo,entropy->bitstate);
+ entropy->saved.EOBRUN = EOBRUN; /* only part of saved state we need */
+ }
+
+ /* Account for restart interval (no-op if not using restarts) */
+ entropy->restarts_to_go--;
+
+ return TRUE;
+
+undoit:
+ /* Re-zero any output coefficients that we made newly nonzero */
+ while (num_newnz > 0)
+ (*block)[newnz_pos[--num_newnz]] = 0;
+
+ return FALSE;
+}
+
+
+/*
+ * Module initialization routine for progressive Huffman entropy decoding.
+ */
+
+GLOBAL(void)
+jinit_phuff_decoder (j_decompress_ptr cinfo)
+{
+ phuff_entropy_ptr entropy;
+ int *coef_bit_ptr;
+ int ci, i;
+
+ entropy = (phuff_entropy_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(phuff_entropy_decoder));
+ cinfo->entropy = (struct jpeg_entropy_decoder *) entropy;
+ entropy->pub.start_pass = start_pass_phuff_decoder;
+
+ /* Mark derived tables unallocated */
+ for (i = 0; i < NUM_HUFF_TBLS; i++) {
+ entropy->derived_tbls[i] = NULL;
+ }
+
+ /* Create progression status table */
+ cinfo->coef_bits = (int (*)[DCTSIZE2])
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ cinfo->num_components*DCTSIZE2*SIZEOF(int));
+ coef_bit_ptr = & cinfo->coef_bits[0][0];
+ for (ci = 0; ci < cinfo->num_components; ci++)
+ for (i = 0; i < DCTSIZE2; i++)
+ *coef_bit_ptr++ = -1;
+}
+
+#endif /* D_PROGRESSIVE_SUPPORTED */
diff --git a/src/SFML/Graphics/libjpeg/jdpostct.c b/src/SFML/Graphics/libjpeg/jdpostct.c
new file mode 100755
index 0000000..7ba9eed
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdpostct.c
@@ -0,0 +1,290 @@
+/*
+ * jdpostct.c
+ *
+ * Copyright (C) 1994-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains the decompression postprocessing controller.
+ * This controller manages the upsampling, color conversion, and color
+ * quantization/reduction steps; specifically, it controls the buffering
+ * between upsample/color conversion and color quantization/reduction.
+ *
+ * If no color quantization/reduction is required, then this module has no
+ * work to do, and it just hands off to the upsample/color conversion code.
+ * An integrated upsample/convert/quantize process would replace this module
+ * entirely.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/* Private buffer controller object */
+
+typedef struct {
+ struct jpeg_d_post_controller pub; /* public fields */
+
+ /* Color quantization source buffer: this holds output data from
+ * the upsample/color conversion step to be passed to the quantizer.
+ * For two-pass color quantization, we need a full-image buffer;
+ * for one-pass operation, a strip buffer is sufficient.
+ */
+ jvirt_sarray_ptr whole_image; /* virtual array, or NULL if one-pass */
+ JSAMPARRAY buffer; /* strip buffer, or current strip of virtual */
+ JDIMENSION strip_height; /* buffer size in rows */
+ /* for two-pass mode only: */
+ JDIMENSION starting_row; /* row # of first row in current strip */
+ JDIMENSION next_row; /* index of next row to fill/empty in strip */
+} my_post_controller;
+
+typedef my_post_controller * my_post_ptr;
+
+
+/* Forward declarations */
+METHODDEF(void) post_process_1pass
+ JPP((j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr,
+ JDIMENSION in_row_groups_avail,
+ JSAMPARRAY output_buf, JDIMENSION *out_row_ctr,
+ JDIMENSION out_rows_avail));
+#ifdef QUANT_2PASS_SUPPORTED
+METHODDEF(void) post_process_prepass
+ JPP((j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr,
+ JDIMENSION in_row_groups_avail,
+ JSAMPARRAY output_buf, JDIMENSION *out_row_ctr,
+ JDIMENSION out_rows_avail));
+METHODDEF(void) post_process_2pass
+ JPP((j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr,
+ JDIMENSION in_row_groups_avail,
+ JSAMPARRAY output_buf, JDIMENSION *out_row_ctr,
+ JDIMENSION out_rows_avail));
+#endif
+
+
+/*
+ * Initialize for a processing pass.
+ */
+
+METHODDEF(void)
+start_pass_dpost (j_decompress_ptr cinfo, J_BUF_MODE pass_mode)
+{
+ my_post_ptr post = (my_post_ptr) cinfo->post;
+
+ switch (pass_mode) {
+ case JBUF_PASS_THRU:
+ if (cinfo->quantize_colors) {
+ /* Single-pass processing with color quantization. */
+ post->pub.post_process_data = post_process_1pass;
+ /* We could be doing buffered-image output before starting a 2-pass
+ * color quantization; in that case, jinit_d_post_controller did not
+ * allocate a strip buffer. Use the virtual-array buffer as workspace.
+ */
+ if (post->buffer == NULL) {
+ post->buffer = (*cinfo->mem->access_virt_sarray)
+ ((j_common_ptr) cinfo, post->whole_image,
+ (JDIMENSION) 0, post->strip_height, TRUE);
+ }
+ } else {
+ /* For single-pass processing without color quantization,
+ * I have no work to do; just call the upsampler directly.
+ */
+ post->pub.post_process_data = cinfo->upsample->upsample;
+ }
+ break;
+#ifdef QUANT_2PASS_SUPPORTED
+ case JBUF_SAVE_AND_PASS:
+ /* First pass of 2-pass quantization */
+ if (post->whole_image == NULL)
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+ post->pub.post_process_data = post_process_prepass;
+ break;
+ case JBUF_CRANK_DEST:
+ /* Second pass of 2-pass quantization */
+ if (post->whole_image == NULL)
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+ post->pub.post_process_data = post_process_2pass;
+ break;
+#endif /* QUANT_2PASS_SUPPORTED */
+ default:
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+ break;
+ }
+ post->starting_row = post->next_row = 0;
+}
+
+
+/*
+ * Process some data in the one-pass (strip buffer) case.
+ * This is used for color precision reduction as well as one-pass quantization.
+ */
+
+METHODDEF(void)
+post_process_1pass (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr,
+ JDIMENSION in_row_groups_avail,
+ JSAMPARRAY output_buf, JDIMENSION *out_row_ctr,
+ JDIMENSION out_rows_avail)
+{
+ my_post_ptr post = (my_post_ptr) cinfo->post;
+ JDIMENSION num_rows, max_rows;
+
+ /* Fill the buffer, but not more than what we can dump out in one go. */
+ /* Note we rely on the upsampler to detect bottom of image. */
+ max_rows = out_rows_avail - *out_row_ctr;
+ if (max_rows > post->strip_height)
+ max_rows = post->strip_height;
+ num_rows = 0;
+ (*cinfo->upsample->upsample) (cinfo,
+ input_buf, in_row_group_ctr, in_row_groups_avail,
+ post->buffer, &num_rows, max_rows);
+ /* Quantize and emit data. */
+ (*cinfo->cquantize->color_quantize) (cinfo,
+ post->buffer, output_buf + *out_row_ctr, (int) num_rows);
+ *out_row_ctr += num_rows;
+}
+
+
+#ifdef QUANT_2PASS_SUPPORTED
+
+/*
+ * Process some data in the first pass of 2-pass quantization.
+ */
+
+METHODDEF(void)
+post_process_prepass (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr,
+ JDIMENSION in_row_groups_avail,
+ JSAMPARRAY output_buf, JDIMENSION *out_row_ctr,
+ JDIMENSION out_rows_avail)
+{
+ my_post_ptr post = (my_post_ptr) cinfo->post;
+ JDIMENSION old_next_row, num_rows;
+
+ /* Reposition virtual buffer if at start of strip. */
+ if (post->next_row == 0) {
+ post->buffer = (*cinfo->mem->access_virt_sarray)
+ ((j_common_ptr) cinfo, post->whole_image,
+ post->starting_row, post->strip_height, TRUE);
+ }
+
+ /* Upsample some data (up to a strip height's worth). */
+ old_next_row = post->next_row;
+ (*cinfo->upsample->upsample) (cinfo,
+ input_buf, in_row_group_ctr, in_row_groups_avail,
+ post->buffer, &post->next_row, post->strip_height);
+
+ /* Allow quantizer to scan new data. No data is emitted, */
+ /* but we advance out_row_ctr so outer loop can tell when we're done. */
+ if (post->next_row > old_next_row) {
+ num_rows = post->next_row - old_next_row;
+ (*cinfo->cquantize->color_quantize) (cinfo, post->buffer + old_next_row,
+ (JSAMPARRAY) NULL, (int) num_rows);
+ *out_row_ctr += num_rows;
+ }
+
+ /* Advance if we filled the strip. */
+ if (post->next_row >= post->strip_height) {
+ post->starting_row += post->strip_height;
+ post->next_row = 0;
+ }
+}
+
+
+/*
+ * Process some data in the second pass of 2-pass quantization.
+ */
+
+METHODDEF(void)
+post_process_2pass (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr,
+ JDIMENSION in_row_groups_avail,
+ JSAMPARRAY output_buf, JDIMENSION *out_row_ctr,
+ JDIMENSION out_rows_avail)
+{
+ my_post_ptr post = (my_post_ptr) cinfo->post;
+ JDIMENSION num_rows, max_rows;
+
+ /* Reposition virtual buffer if at start of strip. */
+ if (post->next_row == 0) {
+ post->buffer = (*cinfo->mem->access_virt_sarray)
+ ((j_common_ptr) cinfo, post->whole_image,
+ post->starting_row, post->strip_height, FALSE);
+ }
+
+ /* Determine number of rows to emit. */
+ num_rows = post->strip_height - post->next_row; /* available in strip */
+ max_rows = out_rows_avail - *out_row_ctr; /* available in output area */
+ if (num_rows > max_rows)
+ num_rows = max_rows;
+ /* We have to check bottom of image here, can't depend on upsampler. */
+ max_rows = cinfo->output_height - post->starting_row;
+ if (num_rows > max_rows)
+ num_rows = max_rows;
+
+ /* Quantize and emit data. */
+ (*cinfo->cquantize->color_quantize) (cinfo,
+ post->buffer + post->next_row, output_buf + *out_row_ctr,
+ (int) num_rows);
+ *out_row_ctr += num_rows;
+
+ /* Advance if we filled the strip. */
+ post->next_row += num_rows;
+ if (post->next_row >= post->strip_height) {
+ post->starting_row += post->strip_height;
+ post->next_row = 0;
+ }
+}
+
+#endif /* QUANT_2PASS_SUPPORTED */
+
+
+/*
+ * Initialize postprocessing controller.
+ */
+
+GLOBAL(void)
+jinit_d_post_controller (j_decompress_ptr cinfo, boolean need_full_buffer)
+{
+ my_post_ptr post;
+
+ post = (my_post_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_post_controller));
+ cinfo->post = (struct jpeg_d_post_controller *) post;
+ post->pub.start_pass = start_pass_dpost;
+ post->whole_image = NULL; /* flag for no virtual arrays */
+ post->buffer = NULL; /* flag for no strip buffer */
+
+ /* Create the quantization buffer, if needed */
+ if (cinfo->quantize_colors) {
+ /* The buffer strip height is max_v_samp_factor, which is typically
+ * an efficient number of rows for upsampling to return.
+ * (In the presence of output rescaling, we might want to be smarter?)
+ */
+ post->strip_height = (JDIMENSION) cinfo->max_v_samp_factor;
+ if (need_full_buffer) {
+ /* Two-pass color quantization: need full-image storage. */
+ /* We round up the number of rows to a multiple of the strip height. */
+#ifdef QUANT_2PASS_SUPPORTED
+ post->whole_image = (*cinfo->mem->request_virt_sarray)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE, FALSE,
+ cinfo->output_width * cinfo->out_color_components,
+ (JDIMENSION) jround_up((long) cinfo->output_height,
+ (long) post->strip_height),
+ post->strip_height);
+#else
+ ERREXIT(cinfo, JERR_BAD_BUFFER_MODE);
+#endif /* QUANT_2PASS_SUPPORTED */
+ } else {
+ /* One-pass color quantization: just make a strip buffer. */
+ post->buffer = (*cinfo->mem->alloc_sarray)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ cinfo->output_width * cinfo->out_color_components,
+ post->strip_height);
+ }
+ }
+}
diff --git a/src/SFML/Graphics/libjpeg/jdsample.c b/src/SFML/Graphics/libjpeg/jdsample.c
new file mode 100755
index 0000000..e0d9040
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdsample.c
@@ -0,0 +1,478 @@
+/*
+ * jdsample.c
+ *
+ * Copyright (C) 1991-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains upsampling routines.
+ *
+ * Upsampling input data is counted in "row groups". A row group
+ * is defined to be (v_samp_factor * DCT_scaled_size / min_DCT_scaled_size)
+ * sample rows of each component. Upsampling will normally produce
+ * max_v_samp_factor pixel rows from each row group (but this could vary
+ * if the upsampler is applying a scale factor of its own).
+ *
+ * An excellent reference for image resampling is
+ * Digital Image Warping, George Wolberg, 1990.
+ * Pub. by IEEE Computer Society Press, Los Alamitos, CA. ISBN 0-8186-8944-7.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/* Pointer to routine to upsample a single component */
+typedef JMETHOD(void, upsample1_ptr,
+ (j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr));
+
+/* Private subobject */
+
+typedef struct {
+ struct jpeg_upsampler pub; /* public fields */
+
+ /* Color conversion buffer. When using separate upsampling and color
+ * conversion steps, this buffer holds one upsampled row group until it
+ * has been color converted and output.
+ * Note: we do not allocate any storage for component(s) which are full-size,
+ * ie do not need rescaling. The corresponding entry of color_buf[] is
+ * simply set to point to the input data array, thereby avoiding copying.
+ */
+ JSAMPARRAY color_buf[MAX_COMPONENTS];
+
+ /* Per-component upsampling method pointers */
+ upsample1_ptr methods[MAX_COMPONENTS];
+
+ int next_row_out; /* counts rows emitted from color_buf */
+ JDIMENSION rows_to_go; /* counts rows remaining in image */
+
+ /* Height of an input row group for each component. */
+ int rowgroup_height[MAX_COMPONENTS];
+
+ /* These arrays save pixel expansion factors so that int_expand need not
+ * recompute them each time. They are unused for other upsampling methods.
+ */
+ UINT8 h_expand[MAX_COMPONENTS];
+ UINT8 v_expand[MAX_COMPONENTS];
+} my_upsampler;
+
+typedef my_upsampler * my_upsample_ptr;
+
+
+/*
+ * Initialize for an upsampling pass.
+ */
+
+METHODDEF(void)
+start_pass_upsample (j_decompress_ptr cinfo)
+{
+ my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample;
+
+ /* Mark the conversion buffer empty */
+ upsample->next_row_out = cinfo->max_v_samp_factor;
+ /* Initialize total-height counter for detecting bottom of image */
+ upsample->rows_to_go = cinfo->output_height;
+}
+
+
+/*
+ * Control routine to do upsampling (and color conversion).
+ *
+ * In this version we upsample each component independently.
+ * We upsample one row group into the conversion buffer, then apply
+ * color conversion a row at a time.
+ */
+
+METHODDEF(void)
+sep_upsample (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION *in_row_group_ctr,
+ JDIMENSION in_row_groups_avail,
+ JSAMPARRAY output_buf, JDIMENSION *out_row_ctr,
+ JDIMENSION out_rows_avail)
+{
+ my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample;
+ int ci;
+ jpeg_component_info * compptr;
+ JDIMENSION num_rows;
+
+ /* Fill the conversion buffer, if it's empty */
+ if (upsample->next_row_out >= cinfo->max_v_samp_factor) {
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ /* Invoke per-component upsample method. Notice we pass a POINTER
+ * to color_buf[ci], so that fullsize_upsample can change it.
+ */
+ (*upsample->methods[ci]) (cinfo, compptr,
+ input_buf[ci] + (*in_row_group_ctr * upsample->rowgroup_height[ci]),
+ upsample->color_buf + ci);
+ }
+ upsample->next_row_out = 0;
+ }
+
+ /* Color-convert and emit rows */
+
+ /* How many we have in the buffer: */
+ num_rows = (JDIMENSION) (cinfo->max_v_samp_factor - upsample->next_row_out);
+ /* Not more than the distance to the end of the image. Need this test
+ * in case the image height is not a multiple of max_v_samp_factor:
+ */
+ if (num_rows > upsample->rows_to_go)
+ num_rows = upsample->rows_to_go;
+ /* And not more than what the client can accept: */
+ out_rows_avail -= *out_row_ctr;
+ if (num_rows > out_rows_avail)
+ num_rows = out_rows_avail;
+
+ (*cinfo->cconvert->color_convert) (cinfo, upsample->color_buf,
+ (JDIMENSION) upsample->next_row_out,
+ output_buf + *out_row_ctr,
+ (int) num_rows);
+
+ /* Adjust counts */
+ *out_row_ctr += num_rows;
+ upsample->rows_to_go -= num_rows;
+ upsample->next_row_out += num_rows;
+ /* When the buffer is emptied, declare this input row group consumed */
+ if (upsample->next_row_out >= cinfo->max_v_samp_factor)
+ (*in_row_group_ctr)++;
+}
+
+
+/*
+ * These are the routines invoked by sep_upsample to upsample pixel values
+ * of a single component. One row group is processed per call.
+ */
+
+
+/*
+ * For full-size components, we just make color_buf[ci] point at the
+ * input buffer, and thus avoid copying any data. Note that this is
+ * safe only because sep_upsample doesn't declare the input row group
+ * "consumed" until we are done color converting and emitting it.
+ */
+
+METHODDEF(void)
+fullsize_upsample (j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr)
+{
+ *output_data_ptr = input_data;
+}
+
+
+/*
+ * This is a no-op version used for "uninteresting" components.
+ * These components will not be referenced by color conversion.
+ */
+
+METHODDEF(void)
+noop_upsample (j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr)
+{
+ *output_data_ptr = NULL; /* safety check */
+}
+
+
+/*
+ * This version handles any integral sampling ratios.
+ * This is not used for typical JPEG files, so it need not be fast.
+ * Nor, for that matter, is it particularly accurate: the algorithm is
+ * simple replication of the input pixel onto the corresponding output
+ * pixels. The hi-falutin sampling literature refers to this as a
+ * "box filter". A box filter tends to introduce visible artifacts,
+ * so if you are actually going to use 3:1 or 4:1 sampling ratios
+ * you would be well advised to improve this code.
+ */
+
+METHODDEF(void)
+int_upsample (j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr)
+{
+ my_upsample_ptr upsample = (my_upsample_ptr) cinfo->upsample;
+ JSAMPARRAY output_data = *output_data_ptr;
+ register JSAMPROW inptr, outptr;
+ register JSAMPLE invalue;
+ register int h;
+ JSAMPROW outend;
+ int h_expand, v_expand;
+ int inrow, outrow;
+
+ h_expand = upsample->h_expand[compptr->component_index];
+ v_expand = upsample->v_expand[compptr->component_index];
+
+ inrow = outrow = 0;
+ while (outrow < cinfo->max_v_samp_factor) {
+ /* Generate one output row with proper horizontal expansion */
+ inptr = input_data[inrow];
+ outptr = output_data[outrow];
+ outend = outptr + cinfo->output_width;
+ while (outptr < outend) {
+ invalue = *inptr++; /* don't need GETJSAMPLE() here */
+ for (h = h_expand; h > 0; h--) {
+ *outptr++ = invalue;
+ }
+ }
+ /* Generate any additional output rows by duplicating the first one */
+ if (v_expand > 1) {
+ jcopy_sample_rows(output_data, outrow, output_data, outrow+1,
+ v_expand-1, cinfo->output_width);
+ }
+ inrow++;
+ outrow += v_expand;
+ }
+}
+
+
+/*
+ * Fast processing for the common case of 2:1 horizontal and 1:1 vertical.
+ * It's still a box filter.
+ */
+
+METHODDEF(void)
+h2v1_upsample (j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr)
+{
+ JSAMPARRAY output_data = *output_data_ptr;
+ register JSAMPROW inptr, outptr;
+ register JSAMPLE invalue;
+ JSAMPROW outend;
+ int inrow;
+
+ for (inrow = 0; inrow < cinfo->max_v_samp_factor; inrow++) {
+ inptr = input_data[inrow];
+ outptr = output_data[inrow];
+ outend = outptr + cinfo->output_width;
+ while (outptr < outend) {
+ invalue = *inptr++; /* don't need GETJSAMPLE() here */
+ *outptr++ = invalue;
+ *outptr++ = invalue;
+ }
+ }
+}
+
+
+/*
+ * Fast processing for the common case of 2:1 horizontal and 2:1 vertical.
+ * It's still a box filter.
+ */
+
+METHODDEF(void)
+h2v2_upsample (j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr)
+{
+ JSAMPARRAY output_data = *output_data_ptr;
+ register JSAMPROW inptr, outptr;
+ register JSAMPLE invalue;
+ JSAMPROW outend;
+ int inrow, outrow;
+
+ inrow = outrow = 0;
+ while (outrow < cinfo->max_v_samp_factor) {
+ inptr = input_data[inrow];
+ outptr = output_data[outrow];
+ outend = outptr + cinfo->output_width;
+ while (outptr < outend) {
+ invalue = *inptr++; /* don't need GETJSAMPLE() here */
+ *outptr++ = invalue;
+ *outptr++ = invalue;
+ }
+ jcopy_sample_rows(output_data, outrow, output_data, outrow+1,
+ 1, cinfo->output_width);
+ inrow++;
+ outrow += 2;
+ }
+}
+
+
+/*
+ * Fancy processing for the common case of 2:1 horizontal and 1:1 vertical.
+ *
+ * The upsampling algorithm is linear interpolation between pixel centers,
+ * also known as a "triangle filter". This is a good compromise between
+ * speed and visual quality. The centers of the output pixels are 1/4 and 3/4
+ * of the way between input pixel centers.
+ *
+ * A note about the "bias" calculations: when rounding fractional values to
+ * integer, we do not want to always round 0.5 up to the next integer.
+ * If we did that, we'd introduce a noticeable bias towards larger values.
+ * Instead, this code is arranged so that 0.5 will be rounded up or down at
+ * alternate pixel locations (a simple ordered dither pattern).
+ */
+
+METHODDEF(void)
+h2v1_fancy_upsample (j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr)
+{
+ JSAMPARRAY output_data = *output_data_ptr;
+ register JSAMPROW inptr, outptr;
+ register int invalue;
+ register JDIMENSION colctr;
+ int inrow;
+
+ for (inrow = 0; inrow < cinfo->max_v_samp_factor; inrow++) {
+ inptr = input_data[inrow];
+ outptr = output_data[inrow];
+ /* Special case for first column */
+ invalue = GETJSAMPLE(*inptr++);
+ *outptr++ = (JSAMPLE) invalue;
+ *outptr++ = (JSAMPLE) ((invalue * 3 + GETJSAMPLE(*inptr) + 2) >> 2);
+
+ for (colctr = compptr->downsampled_width - 2; colctr > 0; colctr--) {
+ /* General case: 3/4 * nearer pixel + 1/4 * further pixel */
+ invalue = GETJSAMPLE(*inptr++) * 3;
+ *outptr++ = (JSAMPLE) ((invalue + GETJSAMPLE(inptr[-2]) + 1) >> 2);
+ *outptr++ = (JSAMPLE) ((invalue + GETJSAMPLE(*inptr) + 2) >> 2);
+ }
+
+ /* Special case for last column */
+ invalue = GETJSAMPLE(*inptr);
+ *outptr++ = (JSAMPLE) ((invalue * 3 + GETJSAMPLE(inptr[-1]) + 1) >> 2);
+ *outptr++ = (JSAMPLE) invalue;
+ }
+}
+
+
+/*
+ * Fancy processing for the common case of 2:1 horizontal and 2:1 vertical.
+ * Again a triangle filter; see comments for h2v1 case, above.
+ *
+ * It is OK for us to reference the adjacent input rows because we demanded
+ * context from the main buffer controller (see initialization code).
+ */
+
+METHODDEF(void)
+h2v2_fancy_upsample (j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JSAMPARRAY input_data, JSAMPARRAY * output_data_ptr)
+{
+ JSAMPARRAY output_data = *output_data_ptr;
+ register JSAMPROW inptr0, inptr1, outptr;
+#if BITS_IN_JSAMPLE == 8
+ register int thiscolsum, lastcolsum, nextcolsum;
+#else
+ register INT32 thiscolsum, lastcolsum, nextcolsum;
+#endif
+ register JDIMENSION colctr;
+ int inrow, outrow, v;
+
+ inrow = outrow = 0;
+ while (outrow < cinfo->max_v_samp_factor) {
+ for (v = 0; v < 2; v++) {
+ /* inptr0 points to nearest input row, inptr1 points to next nearest */
+ inptr0 = input_data[inrow];
+ if (v == 0) /* next nearest is row above */
+ inptr1 = input_data[inrow-1];
+ else /* next nearest is row below */
+ inptr1 = input_data[inrow+1];
+ outptr = output_data[outrow++];
+
+ /* Special case for first column */
+ thiscolsum = GETJSAMPLE(*inptr0++) * 3 + GETJSAMPLE(*inptr1++);
+ nextcolsum = GETJSAMPLE(*inptr0++) * 3 + GETJSAMPLE(*inptr1++);
+ *outptr++ = (JSAMPLE) ((thiscolsum * 4 + 8) >> 4);
+ *outptr++ = (JSAMPLE) ((thiscolsum * 3 + nextcolsum + 7) >> 4);
+ lastcolsum = thiscolsum; thiscolsum = nextcolsum;
+
+ for (colctr = compptr->downsampled_width - 2; colctr > 0; colctr--) {
+ /* General case: 3/4 * nearer pixel + 1/4 * further pixel in each */
+ /* dimension, thus 9/16, 3/16, 3/16, 1/16 overall */
+ nextcolsum = GETJSAMPLE(*inptr0++) * 3 + GETJSAMPLE(*inptr1++);
+ *outptr++ = (JSAMPLE) ((thiscolsum * 3 + lastcolsum + 8) >> 4);
+ *outptr++ = (JSAMPLE) ((thiscolsum * 3 + nextcolsum + 7) >> 4);
+ lastcolsum = thiscolsum; thiscolsum = nextcolsum;
+ }
+
+ /* Special case for last column */
+ *outptr++ = (JSAMPLE) ((thiscolsum * 3 + lastcolsum + 8) >> 4);
+ *outptr++ = (JSAMPLE) ((thiscolsum * 4 + 7) >> 4);
+ }
+ inrow++;
+ }
+}
+
+
+/*
+ * Module initialization routine for upsampling.
+ */
+
+GLOBAL(void)
+jinit_upsampler (j_decompress_ptr cinfo)
+{
+ my_upsample_ptr upsample;
+ int ci;
+ jpeg_component_info * compptr;
+ boolean need_buffer, do_fancy;
+ int h_in_group, v_in_group, h_out_group, v_out_group;
+
+ upsample = (my_upsample_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_upsampler));
+ cinfo->upsample = (struct jpeg_upsampler *) upsample;
+ upsample->pub.start_pass = start_pass_upsample;
+ upsample->pub.upsample = sep_upsample;
+ upsample->pub.need_context_rows = FALSE; /* until we find out differently */
+
+ if (cinfo->CCIR601_sampling) /* this isn't supported */
+ ERREXIT(cinfo, JERR_CCIR601_NOTIMPL);
+
+ /* jdmainct.c doesn't support context rows when min_DCT_scaled_size = 1,
+ * so don't ask for it.
+ */
+ do_fancy = cinfo->do_fancy_upsampling && cinfo->min_DCT_scaled_size > 1;
+
+ /* Verify we can handle the sampling factors, select per-component methods,
+ * and create storage as needed.
+ */
+ for (ci = 0, compptr = cinfo->comp_info; ci < cinfo->num_components;
+ ci++, compptr++) {
+ /* Compute size of an "input group" after IDCT scaling. This many samples
+ * are to be converted to max_h_samp_factor * max_v_samp_factor pixels.
+ */
+ h_in_group = (compptr->h_samp_factor * compptr->DCT_scaled_size) /
+ cinfo->min_DCT_scaled_size;
+ v_in_group = (compptr->v_samp_factor * compptr->DCT_scaled_size) /
+ cinfo->min_DCT_scaled_size;
+ h_out_group = cinfo->max_h_samp_factor;
+ v_out_group = cinfo->max_v_samp_factor;
+ upsample->rowgroup_height[ci] = v_in_group; /* save for use later */
+ need_buffer = TRUE;
+ if (! compptr->component_needed) {
+ /* Don't bother to upsample an uninteresting component. */
+ upsample->methods[ci] = noop_upsample;
+ need_buffer = FALSE;
+ } else if (h_in_group == h_out_group && v_in_group == v_out_group) {
+ /* Fullsize components can be processed without any work. */
+ upsample->methods[ci] = fullsize_upsample;
+ need_buffer = FALSE;
+ } else if (h_in_group * 2 == h_out_group &&
+ v_in_group == v_out_group) {
+ /* Special cases for 2h1v upsampling */
+ if (do_fancy && compptr->downsampled_width > 2)
+ upsample->methods[ci] = h2v1_fancy_upsample;
+ else
+ upsample->methods[ci] = h2v1_upsample;
+ } else if (h_in_group * 2 == h_out_group &&
+ v_in_group * 2 == v_out_group) {
+ /* Special cases for 2h2v upsampling */
+ if (do_fancy && compptr->downsampled_width > 2) {
+ upsample->methods[ci] = h2v2_fancy_upsample;
+ upsample->pub.need_context_rows = TRUE;
+ } else
+ upsample->methods[ci] = h2v2_upsample;
+ } else if ((h_out_group % h_in_group) == 0 &&
+ (v_out_group % v_in_group) == 0) {
+ /* Generic integral-factors upsampling method */
+ upsample->methods[ci] = int_upsample;
+ upsample->h_expand[ci] = (UINT8) (h_out_group / h_in_group);
+ upsample->v_expand[ci] = (UINT8) (v_out_group / v_in_group);
+ } else
+ ERREXIT(cinfo, JERR_FRACT_SAMPLE_NOTIMPL);
+ if (need_buffer) {
+ upsample->color_buf[ci] = (*cinfo->mem->alloc_sarray)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (JDIMENSION) jround_up((long) cinfo->output_width,
+ (long) cinfo->max_h_samp_factor),
+ (JDIMENSION) cinfo->max_v_samp_factor);
+ }
+ }
+}
diff --git a/src/SFML/Graphics/libjpeg/jdtrans.c b/src/SFML/Graphics/libjpeg/jdtrans.c
new file mode 100755
index 0000000..12c193c
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jdtrans.c
@@ -0,0 +1,143 @@
+/*
+ * jdtrans.c
+ *
+ * Copyright (C) 1995-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains library routines for transcoding decompression,
+ * that is, reading raw DCT coefficient arrays from an input JPEG file.
+ * The routines in jdapimin.c will also be needed by a transcoder.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/* Forward declarations */
+LOCAL(void) transdecode_master_selection JPP((j_decompress_ptr cinfo));
+
+
+/*
+ * Read the coefficient arrays from a JPEG file.
+ * jpeg_read_header must be completed before calling this.
+ *
+ * The entire image is read into a set of virtual coefficient-block arrays,
+ * one per component. The return value is a pointer to the array of
+ * virtual-array descriptors. These can be manipulated directly via the
+ * JPEG memory manager, or handed off to jpeg_write_coefficients().
+ * To release the memory occupied by the virtual arrays, call
+ * jpeg_finish_decompress() when done with the data.
+ *
+ * An alternative usage is to simply obtain access to the coefficient arrays
+ * during a buffered-image-mode decompression operation. This is allowed
+ * after any jpeg_finish_output() call. The arrays can be accessed until
+ * jpeg_finish_decompress() is called. (Note that any call to the library
+ * may reposition the arrays, so don't rely on access_virt_barray() results
+ * to stay valid across library calls.)
+ *
+ * Returns NULL if suspended. This case need be checked only if
+ * a suspending data source is used.
+ */
+
+GLOBAL(jvirt_barray_ptr *)
+jpeg_read_coefficients (j_decompress_ptr cinfo)
+{
+ if (cinfo->global_state == DSTATE_READY) {
+ /* First call: initialize active modules */
+ transdecode_master_selection(cinfo);
+ cinfo->global_state = DSTATE_RDCOEFS;
+ }
+ if (cinfo->global_state == DSTATE_RDCOEFS) {
+ /* Absorb whole file into the coef buffer */
+ for (;;) {
+ int retcode;
+ /* Call progress monitor hook if present */
+ if (cinfo->progress != NULL)
+ (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo);
+ /* Absorb some more input */
+ retcode = (*cinfo->inputctl->consume_input) (cinfo);
+ if (retcode == JPEG_SUSPENDED)
+ return NULL;
+ if (retcode == JPEG_REACHED_EOI)
+ break;
+ /* Advance progress counter if appropriate */
+ if (cinfo->progress != NULL &&
+ (retcode == JPEG_ROW_COMPLETED || retcode == JPEG_REACHED_SOS)) {
+ if (++cinfo->progress->pass_counter >= cinfo->progress->pass_limit) {
+ /* startup underestimated number of scans; ratchet up one scan */
+ cinfo->progress->pass_limit += (long) cinfo->total_iMCU_rows;
+ }
+ }
+ }
+ /* Set state so that jpeg_finish_decompress does the right thing */
+ cinfo->global_state = DSTATE_STOPPING;
+ }
+ /* At this point we should be in state DSTATE_STOPPING if being used
+ * standalone, or in state DSTATE_BUFIMAGE if being invoked to get access
+ * to the coefficients during a full buffered-image-mode decompression.
+ */
+ if ((cinfo->global_state == DSTATE_STOPPING ||
+ cinfo->global_state == DSTATE_BUFIMAGE) && cinfo->buffered_image) {
+ return cinfo->coef->coef_arrays;
+ }
+ /* Oops, improper usage */
+ ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state);
+ return NULL; /* keep compiler happy */
+}
+
+
+/*
+ * Master selection of decompression modules for transcoding.
+ * This substitutes for jdmaster.c's initialization of the full decompressor.
+ */
+
+LOCAL(void)
+transdecode_master_selection (j_decompress_ptr cinfo)
+{
+ /* This is effectively a buffered-image operation. */
+ cinfo->buffered_image = TRUE;
+
+ /* Entropy decoding: either Huffman or arithmetic coding. */
+ if (cinfo->arith_code) {
+ ERREXIT(cinfo, JERR_ARITH_NOTIMPL);
+ } else {
+ if (cinfo->progressive_mode) {
+#ifdef D_PROGRESSIVE_SUPPORTED
+ jinit_phuff_decoder(cinfo);
+#else
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+#endif
+ } else
+ jinit_huff_decoder(cinfo);
+ }
+
+ /* Always get a full-image coefficient buffer. */
+ jinit_d_coef_controller(cinfo, TRUE);
+
+ /* We can now tell the memory manager to allocate virtual arrays. */
+ (*cinfo->mem->realize_virt_arrays) ((j_common_ptr) cinfo);
+
+ /* Initialize input side of decompressor to consume first scan. */
+ (*cinfo->inputctl->start_input_pass) (cinfo);
+
+ /* Initialize progress monitoring. */
+ if (cinfo->progress != NULL) {
+ int nscans;
+ /* Estimate number of scans to set pass_limit. */
+ if (cinfo->progressive_mode) {
+ /* Arbitrarily estimate 2 interleaved DC scans + 3 AC scans/component. */
+ nscans = 2 + 3 * cinfo->num_components;
+ } else if (cinfo->inputctl->has_multiple_scans) {
+ /* For a nonprogressive multiscan file, estimate 1 scan per component. */
+ nscans = cinfo->num_components;
+ } else {
+ nscans = 1;
+ }
+ cinfo->progress->pass_counter = 0L;
+ cinfo->progress->pass_limit = (long) cinfo->total_iMCU_rows * nscans;
+ cinfo->progress->completed_passes = 0;
+ cinfo->progress->total_passes = 1;
+ }
+}
diff --git a/src/SFML/Graphics/libjpeg/jerror.c b/src/SFML/Graphics/libjpeg/jerror.c
new file mode 100755
index 0000000..c98aed7
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jerror.c
@@ -0,0 +1,252 @@
+/*
+ * jerror.c
+ *
+ * Copyright (C) 1991-1998, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains simple error-reporting and trace-message routines.
+ * These are suitable for Unix-like systems and others where writing to
+ * stderr is the right thing to do. Many applications will want to replace
+ * some or all of these routines.
+ *
+ * If you define USE_WINDOWS_MESSAGEBOX in jconfig.h or in the makefile,
+ * you get a Windows-specific hack to display error messages in a dialog box.
+ * It ain't much, but it beats dropping error messages into the bit bucket,
+ * which is what happens to output to stderr under most Windows C compilers.
+ *
+ * These routines are used by both the compression and decompression code.
+ */
+
+/* this is not a core library module, so it doesn't define JPEG_INTERNALS */
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jversion.h"
+#include "jerror.h"
+
+#ifdef USE_WINDOWS_MESSAGEBOX
+#include <windows.h>
+#endif
+
+#ifndef EXIT_FAILURE /* define exit() codes if not provided */
+#define EXIT_FAILURE 1
+#endif
+
+
+/*
+ * Create the message string table.
+ * We do this from the master message list in jerror.h by re-reading
+ * jerror.h with a suitable definition for macro JMESSAGE.
+ * The message table is made an external symbol just in case any applications
+ * want to refer to it directly.
+ */
+
+#ifdef NEED_SHORT_EXTERNAL_NAMES
+#define jpeg_std_message_table jMsgTable
+#endif
+
+#define JMESSAGE(code,string) string ,
+
+const char * const jpeg_std_message_table[] = {
+#include "jerror.h"
+ NULL
+};
+
+
+/*
+ * Error exit handler: must not return to caller.
+ *
+ * Applications may override this if they want to get control back after
+ * an error. Typically one would longjmp somewhere instead of exiting.
+ * The setjmp buffer can be made a private field within an expanded error
+ * handler object. Note that the info needed to generate an error message
+ * is stored in the error object, so you can generate the message now or
+ * later, at your convenience.
+ * You should make sure that the JPEG object is cleaned up (with jpeg_abort
+ * or jpeg_destroy) at some point.
+ */
+
+METHODDEF(void)
+error_exit (j_common_ptr cinfo)
+{
+ /* Always display the message */
+ (*cinfo->err->output_message) (cinfo);
+
+ /* Let the memory manager delete any temp files before we die */
+ jpeg_destroy(cinfo);
+
+ exit(EXIT_FAILURE);
+}
+
+
+/*
+ * Actual output of an error or trace message.
+ * Applications may override this method to send JPEG messages somewhere
+ * other than stderr.
+ *
+ * On Windows, printing to stderr is generally completely useless,
+ * so we provide optional code to produce an error-dialog popup.
+ * Most Windows applications will still prefer to override this routine,
+ * but if they don't, it'll do something at least marginally useful.
+ *
+ * NOTE: to use the library in an environment that doesn't support the
+ * C stdio library, you may have to delete the call to fprintf() entirely,
+ * not just not use this routine.
+ */
+
+METHODDEF(void)
+output_message (j_common_ptr cinfo)
+{
+ char buffer[JMSG_LENGTH_MAX];
+
+ /* Create the message */
+ (*cinfo->err->format_message) (cinfo, buffer);
+
+#ifdef USE_WINDOWS_MESSAGEBOX
+ /* Display it in a message dialog box */
+ MessageBox(GetActiveWindow(), buffer, "JPEG Library Error",
+ MB_OK | MB_ICONERROR);
+#else
+ /* Send it to stderr, adding a newline */
+ fprintf(stderr, "%s\n", buffer);
+#endif
+}
+
+
+/*
+ * Decide whether to emit a trace or warning message.
+ * msg_level is one of:
+ * -1: recoverable corrupt-data warning, may want to abort.
+ * 0: important advisory messages (always display to user).
+ * 1: first level of tracing detail.
+ * 2,3,...: successively more detailed tracing messages.
+ * An application might override this method if it wanted to abort on warnings
+ * or change the policy about which messages to display.
+ */
+
+METHODDEF(void)
+emit_message (j_common_ptr cinfo, int msg_level)
+{
+ struct jpeg_error_mgr * err = cinfo->err;
+
+ if (msg_level < 0) {
+ /* It's a warning message. Since corrupt files may generate many warnings,
+ * the policy implemented here is to show only the first warning,
+ * unless trace_level >= 3.
+ */
+ if (err->num_warnings == 0 || err->trace_level >= 3)
+ (*err->output_message) (cinfo);
+ /* Always count warnings in num_warnings. */
+ err->num_warnings++;
+ } else {
+ /* It's a trace message. Show it if trace_level >= msg_level. */
+ if (err->trace_level >= msg_level)
+ (*err->output_message) (cinfo);
+ }
+}
+
+
+/*
+ * Format a message string for the most recent JPEG error or message.
+ * The message is stored into buffer, which should be at least JMSG_LENGTH_MAX
+ * characters. Note that no '\n' character is added to the string.
+ * Few applications should need to override this method.
+ */
+
+METHODDEF(void)
+format_message (j_common_ptr cinfo, char * buffer)
+{
+ struct jpeg_error_mgr * err = cinfo->err;
+ int msg_code = err->msg_code;
+ const char * msgtext = NULL;
+ const char * msgptr;
+ char ch;
+ boolean isstring;
+
+ /* Look up message string in proper table */
+ if (msg_code > 0 && msg_code <= err->last_jpeg_message) {
+ msgtext = err->jpeg_message_table[msg_code];
+ } else if (err->addon_message_table != NULL &&
+ msg_code >= err->first_addon_message &&
+ msg_code <= err->last_addon_message) {
+ msgtext = err->addon_message_table[msg_code - err->first_addon_message];
+ }
+
+ /* Defend against bogus message number */
+ if (msgtext == NULL) {
+ err->msg_parm.i[0] = msg_code;
+ msgtext = err->jpeg_message_table[0];
+ }
+
+ /* Check for string parameter, as indicated by %s in the message text */
+ isstring = FALSE;
+ msgptr = msgtext;
+ while ((ch = *msgptr++) != '\0') {
+ if (ch == '%') {
+ if (*msgptr == 's') isstring = TRUE;
+ break;
+ }
+ }
+
+ /* Format the message into the passed buffer */
+ if (isstring)
+ sprintf(buffer, msgtext, err->msg_parm.s);
+ else
+ sprintf(buffer, msgtext,
+ err->msg_parm.i[0], err->msg_parm.i[1],
+ err->msg_parm.i[2], err->msg_parm.i[3],
+ err->msg_parm.i[4], err->msg_parm.i[5],
+ err->msg_parm.i[6], err->msg_parm.i[7]);
+}
+
+
+/*
+ * Reset error state variables at start of a new image.
+ * This is called during compression startup to reset trace/error
+ * processing to default state, without losing any application-specific
+ * method pointers. An application might possibly want to override
+ * this method if it has additional error processing state.
+ */
+
+METHODDEF(void)
+reset_error_mgr (j_common_ptr cinfo)
+{
+ cinfo->err->num_warnings = 0;
+ /* trace_level is not reset since it is an application-supplied parameter */
+ cinfo->err->msg_code = 0; /* may be useful as a flag for "no error" */
+}
+
+
+/*
+ * Fill in the standard error-handling methods in a jpeg_error_mgr object.
+ * Typical call is:
+ * struct jpeg_compress_struct cinfo;
+ * struct jpeg_error_mgr err;
+ *
+ * cinfo.err = jpeg_std_error(&err);
+ * after which the application may override some of the methods.
+ */
+
+GLOBAL(struct jpeg_error_mgr *)
+jpeg_std_error (struct jpeg_error_mgr * err)
+{
+ err->error_exit = error_exit;
+ err->emit_message = emit_message;
+ err->output_message = output_message;
+ err->format_message = format_message;
+ err->reset_error_mgr = reset_error_mgr;
+
+ err->trace_level = 0; /* default = no tracing */
+ err->num_warnings = 0; /* no warnings emitted yet */
+ err->msg_code = 0; /* may be useful as a flag for "no error" */
+
+ /* Initialize message table pointers */
+ err->jpeg_message_table = jpeg_std_message_table;
+ err->last_jpeg_message = (int) JMSG_LASTMSGCODE - 1;
+
+ err->addon_message_table = NULL;
+ err->first_addon_message = 0; /* for safety */
+ err->last_addon_message = 0;
+
+ return err;
+}
diff --git a/src/SFML/Graphics/libjpeg/jerror.h b/src/SFML/Graphics/libjpeg/jerror.h
new file mode 100755
index 0000000..79084f2
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jerror.h
@@ -0,0 +1,291 @@
+/*
+ * jerror.h
+ *
+ * Copyright (C) 1994-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file defines the error and message codes for the JPEG library.
+ * Edit this file to add new codes, or to translate the message strings to
+ * some other language.
+ * A set of error-reporting macros are defined too. Some applications using
+ * the JPEG library may wish to include this file to get the error codes
+ * and/or the macros.
+ */
+
+/*
+ * To define the enum list of message codes, include this file without
+ * defining macro JMESSAGE. To create a message string table, include it
+ * again with a suitable JMESSAGE definition (see jerror.c for an example).
+ */
+#ifndef JMESSAGE
+#ifndef JERROR_H
+/* First time through, define the enum list */
+#define JMAKE_ENUM_LIST
+#else
+/* Repeated inclusions of this file are no-ops unless JMESSAGE is defined */
+#define JMESSAGE(code,string)
+#endif /* JERROR_H */
+#endif /* JMESSAGE */
+
+#ifdef JMAKE_ENUM_LIST
+
+typedef enum {
+
+#define JMESSAGE(code,string) code ,
+
+#endif /* JMAKE_ENUM_LIST */
+
+JMESSAGE(JMSG_NOMESSAGE, "Bogus message code %d") /* Must be first entry! */
+
+/* For maintenance convenience, list is alphabetical by message code name */
+JMESSAGE(JERR_ARITH_NOTIMPL,
+ "Sorry, there are legal restrictions on arithmetic coding")
+JMESSAGE(JERR_BAD_ALIGN_TYPE, "ALIGN_TYPE is wrong, please fix")
+JMESSAGE(JERR_BAD_ALLOC_CHUNK, "MAX_ALLOC_CHUNK is wrong, please fix")
+JMESSAGE(JERR_BAD_BUFFER_MODE, "Bogus buffer control mode")
+JMESSAGE(JERR_BAD_COMPONENT_ID, "Invalid component ID %d in SOS")
+JMESSAGE(JERR_BAD_DCT_COEF, "DCT coefficient out of range")
+JMESSAGE(JERR_BAD_DCTSIZE, "IDCT output block size %d not supported")
+JMESSAGE(JERR_BAD_HUFF_TABLE, "Bogus Huffman table definition")
+JMESSAGE(JERR_BAD_IN_COLORSPACE, "Bogus input colorspace")
+JMESSAGE(JERR_BAD_J_COLORSPACE, "Bogus JPEG colorspace")
+JMESSAGE(JERR_BAD_LENGTH, "Bogus marker length")
+JMESSAGE(JERR_BAD_LIB_VERSION,
+ "Wrong JPEG library version: library is %d, caller expects %d")
+JMESSAGE(JERR_BAD_MCU_SIZE, "Sampling factors too large for interleaved scan")
+JMESSAGE(JERR_BAD_POOL_ID, "Invalid memory pool code %d")
+JMESSAGE(JERR_BAD_PRECISION, "Unsupported JPEG data precision %d")
+JMESSAGE(JERR_BAD_PROGRESSION,
+ "Invalid progressive parameters Ss=%d Se=%d Ah=%d Al=%d")
+JMESSAGE(JERR_BAD_PROG_SCRIPT,
+ "Invalid progressive parameters at scan script entry %d")
+JMESSAGE(JERR_BAD_SAMPLING, "Bogus sampling factors")
+JMESSAGE(JERR_BAD_SCAN_SCRIPT, "Invalid scan script at entry %d")
+JMESSAGE(JERR_BAD_STATE, "Improper call to JPEG library in state %d")
+JMESSAGE(JERR_BAD_STRUCT_SIZE,
+ "JPEG parameter struct mismatch: library thinks size is %u, caller expects %u")
+JMESSAGE(JERR_BAD_VIRTUAL_ACCESS, "Bogus virtual array access")
+JMESSAGE(JERR_BUFFER_SIZE, "Buffer passed to JPEG library is too small")
+JMESSAGE(JERR_CANT_SUSPEND, "Suspension not allowed here")
+JMESSAGE(JERR_CCIR601_NOTIMPL, "CCIR601 sampling not implemented yet")
+JMESSAGE(JERR_COMPONENT_COUNT, "Too many color components: %d, max %d")
+JMESSAGE(JERR_CONVERSION_NOTIMPL, "Unsupported color conversion request")
+JMESSAGE(JERR_DAC_INDEX, "Bogus DAC index %d")
+JMESSAGE(JERR_DAC_VALUE, "Bogus DAC value 0x%x")
+JMESSAGE(JERR_DHT_INDEX, "Bogus DHT index %d")
+JMESSAGE(JERR_DQT_INDEX, "Bogus DQT index %d")
+JMESSAGE(JERR_EMPTY_IMAGE, "Empty JPEG image (DNL not supported)")
+JMESSAGE(JERR_EMS_READ, "Read from EMS failed")
+JMESSAGE(JERR_EMS_WRITE, "Write to EMS failed")
+JMESSAGE(JERR_EOI_EXPECTED, "Didn't expect more than one scan")
+JMESSAGE(JERR_FILE_READ, "Input file read error")
+JMESSAGE(JERR_FILE_WRITE, "Output file write error --- out of disk space?")
+JMESSAGE(JERR_FRACT_SAMPLE_NOTIMPL, "Fractional sampling not implemented yet")
+JMESSAGE(JERR_HUFF_CLEN_OVERFLOW, "Huffman code size table overflow")
+JMESSAGE(JERR_HUFF_MISSING_CODE, "Missing Huffman code table entry")
+JMESSAGE(JERR_IMAGE_TOO_BIG, "Maximum supported image dimension is %u pixels")
+JMESSAGE(JERR_INPUT_EMPTY, "Empty input file")
+JMESSAGE(JERR_INPUT_EOF, "Premature end of input file")
+JMESSAGE(JERR_MISMATCHED_QUANT_TABLE,
+ "Cannot transcode due to multiple use of quantization table %d")
+JMESSAGE(JERR_MISSING_DATA, "Scan script does not transmit all data")
+JMESSAGE(JERR_MODE_CHANGE, "Invalid color quantization mode change")
+JMESSAGE(JERR_NOTIMPL, "Not implemented yet")
+JMESSAGE(JERR_NOT_COMPILED, "Requested feature was omitted at compile time")
+JMESSAGE(JERR_NO_BACKING_STORE, "Backing store not supported")
+JMESSAGE(JERR_NO_HUFF_TABLE, "Huffman table 0x%02x was not defined")
+JMESSAGE(JERR_NO_IMAGE, "JPEG datastream contains no image")
+JMESSAGE(JERR_NO_QUANT_TABLE, "Quantization table 0x%02x was not defined")
+JMESSAGE(JERR_NO_SOI, "Not a JPEG file: starts with 0x%02x 0x%02x")
+JMESSAGE(JERR_OUT_OF_MEMORY, "Insufficient memory (case %d)")
+JMESSAGE(JERR_QUANT_COMPONENTS,
+ "Cannot quantize more than %d color components")
+JMESSAGE(JERR_QUANT_FEW_COLORS, "Cannot quantize to fewer than %d colors")
+JMESSAGE(JERR_QUANT_MANY_COLORS, "Cannot quantize to more than %d colors")
+JMESSAGE(JERR_SOF_DUPLICATE, "Invalid JPEG file structure: two SOF markers")
+JMESSAGE(JERR_SOF_NO_SOS, "Invalid JPEG file structure: missing SOS marker")
+JMESSAGE(JERR_SOF_UNSUPPORTED, "Unsupported JPEG process: SOF type 0x%02x")
+JMESSAGE(JERR_SOI_DUPLICATE, "Invalid JPEG file structure: two SOI markers")
+JMESSAGE(JERR_SOS_NO_SOF, "Invalid JPEG file structure: SOS before SOF")
+JMESSAGE(JERR_TFILE_CREATE, "Failed to create temporary file %s")
+JMESSAGE(JERR_TFILE_READ, "Read failed on temporary file")
+JMESSAGE(JERR_TFILE_SEEK, "Seek failed on temporary file")
+JMESSAGE(JERR_TFILE_WRITE,
+ "Write failed on temporary file --- out of disk space?")
+JMESSAGE(JERR_TOO_LITTLE_DATA, "Application transferred too few scanlines")
+JMESSAGE(JERR_UNKNOWN_MARKER, "Unsupported marker type 0x%02x")
+JMESSAGE(JERR_VIRTUAL_BUG, "Virtual array controller messed up")
+JMESSAGE(JERR_WIDTH_OVERFLOW, "Image too wide for this implementation")
+JMESSAGE(JERR_XMS_READ, "Read from XMS failed")
+JMESSAGE(JERR_XMS_WRITE, "Write to XMS failed")
+JMESSAGE(JMSG_COPYRIGHT, JCOPYRIGHT)
+JMESSAGE(JMSG_VERSION, JVERSION)
+JMESSAGE(JTRC_16BIT_TABLES,
+ "Caution: quantization tables are too coarse for baseline JPEG")
+JMESSAGE(JTRC_ADOBE,
+ "Adobe APP14 marker: version %d, flags 0x%04x 0x%04x, transform %d")
+JMESSAGE(JTRC_APP0, "Unknown APP0 marker (not JFIF), length %u")
+JMESSAGE(JTRC_APP14, "Unknown APP14 marker (not Adobe), length %u")
+JMESSAGE(JTRC_DAC, "Define Arithmetic Table 0x%02x: 0x%02x")
+JMESSAGE(JTRC_DHT, "Define Huffman Table 0x%02x")
+JMESSAGE(JTRC_DQT, "Define Quantization Table %d precision %d")
+JMESSAGE(JTRC_DRI, "Define Restart Interval %u")
+JMESSAGE(JTRC_EMS_CLOSE, "Freed EMS handle %u")
+JMESSAGE(JTRC_EMS_OPEN, "Obtained EMS handle %u")
+JMESSAGE(JTRC_EOI, "End Of Image")
+JMESSAGE(JTRC_HUFFBITS, " %3d %3d %3d %3d %3d %3d %3d %3d")
+JMESSAGE(JTRC_JFIF, "JFIF APP0 marker: version %d.%02d, density %dx%d %d")
+JMESSAGE(JTRC_JFIF_BADTHUMBNAILSIZE,
+ "Warning: thumbnail image size does not match data length %u")
+JMESSAGE(JTRC_JFIF_EXTENSION,
+ "JFIF extension marker: type 0x%02x, length %u")
+JMESSAGE(JTRC_JFIF_THUMBNAIL, " with %d x %d thumbnail image")
+JMESSAGE(JTRC_MISC_MARKER, "Miscellaneous marker 0x%02x, length %u")
+JMESSAGE(JTRC_PARMLESS_MARKER, "Unexpected marker 0x%02x")
+JMESSAGE(JTRC_QUANTVALS, " %4u %4u %4u %4u %4u %4u %4u %4u")
+JMESSAGE(JTRC_QUANT_3_NCOLORS, "Quantizing to %d = %d*%d*%d colors")
+JMESSAGE(JTRC_QUANT_NCOLORS, "Quantizing to %d colors")
+JMESSAGE(JTRC_QUANT_SELECTED, "Selected %d colors for quantization")
+JMESSAGE(JTRC_RECOVERY_ACTION, "At marker 0x%02x, recovery action %d")
+JMESSAGE(JTRC_RST, "RST%d")
+JMESSAGE(JTRC_SMOOTH_NOTIMPL,
+ "Smoothing not supported with nonstandard sampling ratios")
+JMESSAGE(JTRC_SOF, "Start Of Frame 0x%02x: width=%u, height=%u, components=%d")
+JMESSAGE(JTRC_SOF_COMPONENT, " Component %d: %dhx%dv q=%d")
+JMESSAGE(JTRC_SOI, "Start of Image")
+JMESSAGE(JTRC_SOS, "Start Of Scan: %d components")
+JMESSAGE(JTRC_SOS_COMPONENT, " Component %d: dc=%d ac=%d")
+JMESSAGE(JTRC_SOS_PARAMS, " Ss=%d, Se=%d, Ah=%d, Al=%d")
+JMESSAGE(JTRC_TFILE_CLOSE, "Closed temporary file %s")
+JMESSAGE(JTRC_TFILE_OPEN, "Opened temporary file %s")
+JMESSAGE(JTRC_THUMB_JPEG,
+ "JFIF extension marker: JPEG-compressed thumbnail image, length %u")
+JMESSAGE(JTRC_THUMB_PALETTE,
+ "JFIF extension marker: palette thumbnail image, length %u")
+JMESSAGE(JTRC_THUMB_RGB,
+ "JFIF extension marker: RGB thumbnail image, length %u")
+JMESSAGE(JTRC_UNKNOWN_IDS,
+ "Unrecognized component IDs %d %d %d, assuming YCbCr")
+JMESSAGE(JTRC_XMS_CLOSE, "Freed XMS handle %u")
+JMESSAGE(JTRC_XMS_OPEN, "Obtained XMS handle %u")
+JMESSAGE(JWRN_ADOBE_XFORM, "Unknown Adobe color transform code %d")
+JMESSAGE(JWRN_BOGUS_PROGRESSION,
+ "Inconsistent progression sequence for component %d coefficient %d")
+JMESSAGE(JWRN_EXTRANEOUS_DATA,
+ "Corrupt JPEG data: %u extraneous bytes before marker 0x%02x")
+JMESSAGE(JWRN_HIT_MARKER, "Corrupt JPEG data: premature end of data segment")
+JMESSAGE(JWRN_HUFF_BAD_CODE, "Corrupt JPEG data: bad Huffman code")
+JMESSAGE(JWRN_JFIF_MAJOR, "Warning: unknown JFIF revision number %d.%02d")
+JMESSAGE(JWRN_JPEG_EOF, "Premature end of JPEG file")
+JMESSAGE(JWRN_MUST_RESYNC,
+ "Corrupt JPEG data: found marker 0x%02x instead of RST%d")
+JMESSAGE(JWRN_NOT_SEQUENTIAL, "Invalid SOS parameters for sequential JPEG")
+JMESSAGE(JWRN_TOO_MUCH_DATA, "Application transferred too many scanlines")
+
+#ifdef JMAKE_ENUM_LIST
+
+ JMSG_LASTMSGCODE
+} J_MESSAGE_CODE;
+
+#undef JMAKE_ENUM_LIST
+#endif /* JMAKE_ENUM_LIST */
+
+/* Zap JMESSAGE macro so that future re-inclusions do nothing by default */
+#undef JMESSAGE
+
+
+#ifndef JERROR_H
+#define JERROR_H
+
+/* Macros to simplify using the error and trace message stuff */
+/* The first parameter is either type of cinfo pointer */
+
+/* Fatal errors (print message and exit) */
+#define ERREXIT(cinfo,code) \
+ ((cinfo)->err->msg_code = (code), \
+ (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo)))
+#define ERREXIT1(cinfo,code,p1) \
+ ((cinfo)->err->msg_code = (code), \
+ (cinfo)->err->msg_parm.i[0] = (p1), \
+ (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo)))
+#define ERREXIT2(cinfo,code,p1,p2) \
+ ((cinfo)->err->msg_code = (code), \
+ (cinfo)->err->msg_parm.i[0] = (p1), \
+ (cinfo)->err->msg_parm.i[1] = (p2), \
+ (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo)))
+#define ERREXIT3(cinfo,code,p1,p2,p3) \
+ ((cinfo)->err->msg_code = (code), \
+ (cinfo)->err->msg_parm.i[0] = (p1), \
+ (cinfo)->err->msg_parm.i[1] = (p2), \
+ (cinfo)->err->msg_parm.i[2] = (p3), \
+ (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo)))
+#define ERREXIT4(cinfo,code,p1,p2,p3,p4) \
+ ((cinfo)->err->msg_code = (code), \
+ (cinfo)->err->msg_parm.i[0] = (p1), \
+ (cinfo)->err->msg_parm.i[1] = (p2), \
+ (cinfo)->err->msg_parm.i[2] = (p3), \
+ (cinfo)->err->msg_parm.i[3] = (p4), \
+ (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo)))
+#define ERREXITS(cinfo,code,str) \
+ ((cinfo)->err->msg_code = (code), \
+ strncpy((cinfo)->err->msg_parm.s, (str), JMSG_STR_PARM_MAX), \
+ (*(cinfo)->err->error_exit) ((j_common_ptr) (cinfo)))
+
+#define MAKESTMT(stuff) do { stuff } while (0)
+
+/* Nonfatal errors (we can keep going, but the data is probably corrupt) */
+#define WARNMS(cinfo,code) \
+ ((cinfo)->err->msg_code = (code), \
+ (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), -1))
+#define WARNMS1(cinfo,code,p1) \
+ ((cinfo)->err->msg_code = (code), \
+ (cinfo)->err->msg_parm.i[0] = (p1), \
+ (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), -1))
+#define WARNMS2(cinfo,code,p1,p2) \
+ ((cinfo)->err->msg_code = (code), \
+ (cinfo)->err->msg_parm.i[0] = (p1), \
+ (cinfo)->err->msg_parm.i[1] = (p2), \
+ (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), -1))
+
+/* Informational/debugging messages */
+#define TRACEMS(cinfo,lvl,code) \
+ ((cinfo)->err->msg_code = (code), \
+ (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)))
+#define TRACEMS1(cinfo,lvl,code,p1) \
+ ((cinfo)->err->msg_code = (code), \
+ (cinfo)->err->msg_parm.i[0] = (p1), \
+ (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)))
+#define TRACEMS2(cinfo,lvl,code,p1,p2) \
+ ((cinfo)->err->msg_code = (code), \
+ (cinfo)->err->msg_parm.i[0] = (p1), \
+ (cinfo)->err->msg_parm.i[1] = (p2), \
+ (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)))
+#define TRACEMS3(cinfo,lvl,code,p1,p2,p3) \
+ MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \
+ _mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); \
+ (cinfo)->err->msg_code = (code); \
+ (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); )
+#define TRACEMS4(cinfo,lvl,code,p1,p2,p3,p4) \
+ MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \
+ _mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); _mp[3] = (p4); \
+ (cinfo)->err->msg_code = (code); \
+ (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); )
+#define TRACEMS5(cinfo,lvl,code,p1,p2,p3,p4,p5) \
+ MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \
+ _mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); _mp[3] = (p4); \
+ _mp[4] = (p5); \
+ (cinfo)->err->msg_code = (code); \
+ (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); )
+#define TRACEMS8(cinfo,lvl,code,p1,p2,p3,p4,p5,p6,p7,p8) \
+ MAKESTMT(int * _mp = (cinfo)->err->msg_parm.i; \
+ _mp[0] = (p1); _mp[1] = (p2); _mp[2] = (p3); _mp[3] = (p4); \
+ _mp[4] = (p5); _mp[5] = (p6); _mp[6] = (p7); _mp[7] = (p8); \
+ (cinfo)->err->msg_code = (code); \
+ (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)); )
+#define TRACEMSS(cinfo,lvl,code,str) \
+ ((cinfo)->err->msg_code = (code), \
+ strncpy((cinfo)->err->msg_parm.s, (str), JMSG_STR_PARM_MAX), \
+ (*(cinfo)->err->emit_message) ((j_common_ptr) (cinfo), (lvl)))
+
+#endif /* JERROR_H */
diff --git a/src/SFML/Graphics/libjpeg/jfdctflt.c b/src/SFML/Graphics/libjpeg/jfdctflt.c
new file mode 100755
index 0000000..7ccfb38
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jfdctflt.c
@@ -0,0 +1,168 @@
+/*
+ * jfdctflt.c
+ *
+ * Copyright (C) 1994-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains a floating-point implementation of the
+ * forward DCT (Discrete Cosine Transform).
+ *
+ * This implementation should be more accurate than either of the integer
+ * DCT implementations. However, it may not give the same results on all
+ * machines because of differences in roundoff behavior. Speed will depend
+ * on the hardware's floating point capacity.
+ *
+ * A 2-D DCT can be done by 1-D DCT on each row followed by 1-D DCT
+ * on each column. Direct algorithms are also available, but they are
+ * much more complex and seem not to be any faster when reduced to code.
+ *
+ * This implementation is based on Arai, Agui, and Nakajima's algorithm for
+ * scaled DCT. Their original paper (Trans. IEICE E-71(11):1095) is in
+ * Japanese, but the algorithm is described in the Pennebaker & Mitchell
+ * JPEG textbook (see REFERENCES section in file README). The following code
+ * is based directly on figure 4-8 in P&M.
+ * While an 8-point DCT cannot be done in less than 11 multiplies, it is
+ * possible to arrange the computation so that many of the multiplies are
+ * simple scalings of the final outputs. These multiplies can then be
+ * folded into the multiplications or divisions by the JPEG quantization
+ * table entries. The AA&N method leaves only 5 multiplies and 29 adds
+ * to be done in the DCT itself.
+ * The primary disadvantage of this method is that with a fixed-point
+ * implementation, accuracy is lost due to imprecise representation of the
+ * scaled quantization values. However, that problem does not arise if
+ * we use floating point arithmetic.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jdct.h" /* Private declarations for DCT subsystem */
+
+#ifdef DCT_FLOAT_SUPPORTED
+
+
+/*
+ * This module is specialized to the case DCTSIZE = 8.
+ */
+
+#if DCTSIZE != 8
+ Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */
+#endif
+
+
+/*
+ * Perform the forward DCT on one block of samples.
+ */
+
+GLOBAL(void)
+jpeg_fdct_float (FAST_FLOAT * data)
+{
+ FAST_FLOAT tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7;
+ FAST_FLOAT tmp10, tmp11, tmp12, tmp13;
+ FAST_FLOAT z1, z2, z3, z4, z5, z11, z13;
+ FAST_FLOAT *dataptr;
+ int ctr;
+
+ /* Pass 1: process rows. */
+
+ dataptr = data;
+ for (ctr = DCTSIZE-1; ctr >= 0; ctr--) {
+ tmp0 = dataptr[0] + dataptr[7];
+ tmp7 = dataptr[0] - dataptr[7];
+ tmp1 = dataptr[1] + dataptr[6];
+ tmp6 = dataptr[1] - dataptr[6];
+ tmp2 = dataptr[2] + dataptr[5];
+ tmp5 = dataptr[2] - dataptr[5];
+ tmp3 = dataptr[3] + dataptr[4];
+ tmp4 = dataptr[3] - dataptr[4];
+
+ /* Even part */
+
+ tmp10 = tmp0 + tmp3; /* phase 2 */
+ tmp13 = tmp0 - tmp3;
+ tmp11 = tmp1 + tmp2;
+ tmp12 = tmp1 - tmp2;
+
+ dataptr[0] = tmp10 + tmp11; /* phase 3 */
+ dataptr[4] = tmp10 - tmp11;
+
+ z1 = (tmp12 + tmp13) * ((FAST_FLOAT) 0.707106781); /* c4 */
+ dataptr[2] = tmp13 + z1; /* phase 5 */
+ dataptr[6] = tmp13 - z1;
+
+ /* Odd part */
+
+ tmp10 = tmp4 + tmp5; /* phase 2 */
+ tmp11 = tmp5 + tmp6;
+ tmp12 = tmp6 + tmp7;
+
+ /* The rotator is modified from fig 4-8 to avoid extra negations. */
+ z5 = (tmp10 - tmp12) * ((FAST_FLOAT) 0.382683433); /* c6 */
+ z2 = ((FAST_FLOAT) 0.541196100) * tmp10 + z5; /* c2-c6 */
+ z4 = ((FAST_FLOAT) 1.306562965) * tmp12 + z5; /* c2+c6 */
+ z3 = tmp11 * ((FAST_FLOAT) 0.707106781); /* c4 */
+
+ z11 = tmp7 + z3; /* phase 5 */
+ z13 = tmp7 - z3;
+
+ dataptr[5] = z13 + z2; /* phase 6 */
+ dataptr[3] = z13 - z2;
+ dataptr[1] = z11 + z4;
+ dataptr[7] = z11 - z4;
+
+ dataptr += DCTSIZE; /* advance pointer to next row */
+ }
+
+ /* Pass 2: process columns. */
+
+ dataptr = data;
+ for (ctr = DCTSIZE-1; ctr >= 0; ctr--) {
+ tmp0 = dataptr[DCTSIZE*0] + dataptr[DCTSIZE*7];
+ tmp7 = dataptr[DCTSIZE*0] - dataptr[DCTSIZE*7];
+ tmp1 = dataptr[DCTSIZE*1] + dataptr[DCTSIZE*6];
+ tmp6 = dataptr[DCTSIZE*1] - dataptr[DCTSIZE*6];
+ tmp2 = dataptr[DCTSIZE*2] + dataptr[DCTSIZE*5];
+ tmp5 = dataptr[DCTSIZE*2] - dataptr[DCTSIZE*5];
+ tmp3 = dataptr[DCTSIZE*3] + dataptr[DCTSIZE*4];
+ tmp4 = dataptr[DCTSIZE*3] - dataptr[DCTSIZE*4];
+
+ /* Even part */
+
+ tmp10 = tmp0 + tmp3; /* phase 2 */
+ tmp13 = tmp0 - tmp3;
+ tmp11 = tmp1 + tmp2;
+ tmp12 = tmp1 - tmp2;
+
+ dataptr[DCTSIZE*0] = tmp10 + tmp11; /* phase 3 */
+ dataptr[DCTSIZE*4] = tmp10 - tmp11;
+
+ z1 = (tmp12 + tmp13) * ((FAST_FLOAT) 0.707106781); /* c4 */
+ dataptr[DCTSIZE*2] = tmp13 + z1; /* phase 5 */
+ dataptr[DCTSIZE*6] = tmp13 - z1;
+
+ /* Odd part */
+
+ tmp10 = tmp4 + tmp5; /* phase 2 */
+ tmp11 = tmp5 + tmp6;
+ tmp12 = tmp6 + tmp7;
+
+ /* The rotator is modified from fig 4-8 to avoid extra negations. */
+ z5 = (tmp10 - tmp12) * ((FAST_FLOAT) 0.382683433); /* c6 */
+ z2 = ((FAST_FLOAT) 0.541196100) * tmp10 + z5; /* c2-c6 */
+ z4 = ((FAST_FLOAT) 1.306562965) * tmp12 + z5; /* c2+c6 */
+ z3 = tmp11 * ((FAST_FLOAT) 0.707106781); /* c4 */
+
+ z11 = tmp7 + z3; /* phase 5 */
+ z13 = tmp7 - z3;
+
+ dataptr[DCTSIZE*5] = z13 + z2; /* phase 6 */
+ dataptr[DCTSIZE*3] = z13 - z2;
+ dataptr[DCTSIZE*1] = z11 + z4;
+ dataptr[DCTSIZE*7] = z11 - z4;
+
+ dataptr++; /* advance pointer to next column */
+ }
+}
+
+#endif /* DCT_FLOAT_SUPPORTED */
diff --git a/src/SFML/Graphics/libjpeg/jfdctfst.c b/src/SFML/Graphics/libjpeg/jfdctfst.c
new file mode 100755
index 0000000..005a74f
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jfdctfst.c
@@ -0,0 +1,224 @@
+/*
+ * jfdctfst.c
+ *
+ * Copyright (C) 1994-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains a fast, not so accurate integer implementation of the
+ * forward DCT (Discrete Cosine Transform).
+ *
+ * A 2-D DCT can be done by 1-D DCT on each row followed by 1-D DCT
+ * on each column. Direct algorithms are also available, but they are
+ * much more complex and seem not to be any faster when reduced to code.
+ *
+ * This implementation is based on Arai, Agui, and Nakajima's algorithm for
+ * scaled DCT. Their original paper (Trans. IEICE E-71(11):1095) is in
+ * Japanese, but the algorithm is described in the Pennebaker & Mitchell
+ * JPEG textbook (see REFERENCES section in file README). The following code
+ * is based directly on figure 4-8 in P&M.
+ * While an 8-point DCT cannot be done in less than 11 multiplies, it is
+ * possible to arrange the computation so that many of the multiplies are
+ * simple scalings of the final outputs. These multiplies can then be
+ * folded into the multiplications or divisions by the JPEG quantization
+ * table entries. The AA&N method leaves only 5 multiplies and 29 adds
+ * to be done in the DCT itself.
+ * The primary disadvantage of this method is that with fixed-point math,
+ * accuracy is lost due to imprecise representation of the scaled
+ * quantization values. The smaller the quantization table entry, the less
+ * precise the scaled value, so this implementation does worse with high-
+ * quality-setting files than with low-quality ones.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jdct.h" /* Private declarations for DCT subsystem */
+
+#ifdef DCT_IFAST_SUPPORTED
+
+
+/*
+ * This module is specialized to the case DCTSIZE = 8.
+ */
+
+#if DCTSIZE != 8
+ Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */
+#endif
+
+
+/* Scaling decisions are generally the same as in the LL&M algorithm;
+ * see jfdctint.c for more details. However, we choose to descale
+ * (right shift) multiplication products as soon as they are formed,
+ * rather than carrying additional fractional bits into subsequent additions.
+ * This compromises accuracy slightly, but it lets us save a few shifts.
+ * More importantly, 16-bit arithmetic is then adequate (for 8-bit samples)
+ * everywhere except in the multiplications proper; this saves a good deal
+ * of work on 16-bit-int machines.
+ *
+ * Again to save a few shifts, the intermediate results between pass 1 and
+ * pass 2 are not upscaled, but are represented only to integral precision.
+ *
+ * A final compromise is to represent the multiplicative constants to only
+ * 8 fractional bits, rather than 13. This saves some shifting work on some
+ * machines, and may also reduce the cost of multiplication (since there
+ * are fewer one-bits in the constants).
+ */
+
+#define CONST_BITS 8
+
+
+/* Some C compilers fail to reduce "FIX(constant)" at compile time, thus
+ * causing a lot of useless floating-point operations at run time.
+ * To get around this we use the following pre-calculated constants.
+ * If you change CONST_BITS you may want to add appropriate values.
+ * (With a reasonable C compiler, you can just rely on the FIX() macro...)
+ */
+
+#if CONST_BITS == 8
+#define FIX_0_382683433 ((INT32) 98) /* FIX(0.382683433) */
+#define FIX_0_541196100 ((INT32) 139) /* FIX(0.541196100) */
+#define FIX_0_707106781 ((INT32) 181) /* FIX(0.707106781) */
+#define FIX_1_306562965 ((INT32) 334) /* FIX(1.306562965) */
+#else
+#define FIX_0_382683433 FIX(0.382683433)
+#define FIX_0_541196100 FIX(0.541196100)
+#define FIX_0_707106781 FIX(0.707106781)
+#define FIX_1_306562965 FIX(1.306562965)
+#endif
+
+
+/* We can gain a little more speed, with a further compromise in accuracy,
+ * by omitting the addition in a descaling shift. This yields an incorrectly
+ * rounded result half the time...
+ */
+
+#ifndef USE_ACCURATE_ROUNDING
+#undef DESCALE
+#define DESCALE(x,n) RIGHT_SHIFT(x, n)
+#endif
+
+
+/* Multiply a DCTELEM variable by an INT32 constant, and immediately
+ * descale to yield a DCTELEM result.
+ */
+
+#define MULTIPLY(var,const) ((DCTELEM) DESCALE((var) * (const), CONST_BITS))
+
+
+/*
+ * Perform the forward DCT on one block of samples.
+ */
+
+GLOBAL(void)
+jpeg_fdct_ifast (DCTELEM * data)
+{
+ DCTELEM tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7;
+ DCTELEM tmp10, tmp11, tmp12, tmp13;
+ DCTELEM z1, z2, z3, z4, z5, z11, z13;
+ DCTELEM *dataptr;
+ int ctr;
+ SHIFT_TEMPS
+
+ /* Pass 1: process rows. */
+
+ dataptr = data;
+ for (ctr = DCTSIZE-1; ctr >= 0; ctr--) {
+ tmp0 = dataptr[0] + dataptr[7];
+ tmp7 = dataptr[0] - dataptr[7];
+ tmp1 = dataptr[1] + dataptr[6];
+ tmp6 = dataptr[1] - dataptr[6];
+ tmp2 = dataptr[2] + dataptr[5];
+ tmp5 = dataptr[2] - dataptr[5];
+ tmp3 = dataptr[3] + dataptr[4];
+ tmp4 = dataptr[3] - dataptr[4];
+
+ /* Even part */
+
+ tmp10 = tmp0 + tmp3; /* phase 2 */
+ tmp13 = tmp0 - tmp3;
+ tmp11 = tmp1 + tmp2;
+ tmp12 = tmp1 - tmp2;
+
+ dataptr[0] = tmp10 + tmp11; /* phase 3 */
+ dataptr[4] = tmp10 - tmp11;
+
+ z1 = MULTIPLY(tmp12 + tmp13, FIX_0_707106781); /* c4 */
+ dataptr[2] = tmp13 + z1; /* phase 5 */
+ dataptr[6] = tmp13 - z1;
+
+ /* Odd part */
+
+ tmp10 = tmp4 + tmp5; /* phase 2 */
+ tmp11 = tmp5 + tmp6;
+ tmp12 = tmp6 + tmp7;
+
+ /* The rotator is modified from fig 4-8 to avoid extra negations. */
+ z5 = MULTIPLY(tmp10 - tmp12, FIX_0_382683433); /* c6 */
+ z2 = MULTIPLY(tmp10, FIX_0_541196100) + z5; /* c2-c6 */
+ z4 = MULTIPLY(tmp12, FIX_1_306562965) + z5; /* c2+c6 */
+ z3 = MULTIPLY(tmp11, FIX_0_707106781); /* c4 */
+
+ z11 = tmp7 + z3; /* phase 5 */
+ z13 = tmp7 - z3;
+
+ dataptr[5] = z13 + z2; /* phase 6 */
+ dataptr[3] = z13 - z2;
+ dataptr[1] = z11 + z4;
+ dataptr[7] = z11 - z4;
+
+ dataptr += DCTSIZE; /* advance pointer to next row */
+ }
+
+ /* Pass 2: process columns. */
+
+ dataptr = data;
+ for (ctr = DCTSIZE-1; ctr >= 0; ctr--) {
+ tmp0 = dataptr[DCTSIZE*0] + dataptr[DCTSIZE*7];
+ tmp7 = dataptr[DCTSIZE*0] - dataptr[DCTSIZE*7];
+ tmp1 = dataptr[DCTSIZE*1] + dataptr[DCTSIZE*6];
+ tmp6 = dataptr[DCTSIZE*1] - dataptr[DCTSIZE*6];
+ tmp2 = dataptr[DCTSIZE*2] + dataptr[DCTSIZE*5];
+ tmp5 = dataptr[DCTSIZE*2] - dataptr[DCTSIZE*5];
+ tmp3 = dataptr[DCTSIZE*3] + dataptr[DCTSIZE*4];
+ tmp4 = dataptr[DCTSIZE*3] - dataptr[DCTSIZE*4];
+
+ /* Even part */
+
+ tmp10 = tmp0 + tmp3; /* phase 2 */
+ tmp13 = tmp0 - tmp3;
+ tmp11 = tmp1 + tmp2;
+ tmp12 = tmp1 - tmp2;
+
+ dataptr[DCTSIZE*0] = tmp10 + tmp11; /* phase 3 */
+ dataptr[DCTSIZE*4] = tmp10 - tmp11;
+
+ z1 = MULTIPLY(tmp12 + tmp13, FIX_0_707106781); /* c4 */
+ dataptr[DCTSIZE*2] = tmp13 + z1; /* phase 5 */
+ dataptr[DCTSIZE*6] = tmp13 - z1;
+
+ /* Odd part */
+
+ tmp10 = tmp4 + tmp5; /* phase 2 */
+ tmp11 = tmp5 + tmp6;
+ tmp12 = tmp6 + tmp7;
+
+ /* The rotator is modified from fig 4-8 to avoid extra negations. */
+ z5 = MULTIPLY(tmp10 - tmp12, FIX_0_382683433); /* c6 */
+ z2 = MULTIPLY(tmp10, FIX_0_541196100) + z5; /* c2-c6 */
+ z4 = MULTIPLY(tmp12, FIX_1_306562965) + z5; /* c2+c6 */
+ z3 = MULTIPLY(tmp11, FIX_0_707106781); /* c4 */
+
+ z11 = tmp7 + z3; /* phase 5 */
+ z13 = tmp7 - z3;
+
+ dataptr[DCTSIZE*5] = z13 + z2; /* phase 6 */
+ dataptr[DCTSIZE*3] = z13 - z2;
+ dataptr[DCTSIZE*1] = z11 + z4;
+ dataptr[DCTSIZE*7] = z11 - z4;
+
+ dataptr++; /* advance pointer to next column */
+ }
+}
+
+#endif /* DCT_IFAST_SUPPORTED */
diff --git a/src/SFML/Graphics/libjpeg/jfdctint.c b/src/SFML/Graphics/libjpeg/jfdctint.c
new file mode 100755
index 0000000..d626927
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jfdctint.c
@@ -0,0 +1,283 @@
+/*
+ * jfdctint.c
+ *
+ * Copyright (C) 1991-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains a slow-but-accurate integer implementation of the
+ * forward DCT (Discrete Cosine Transform).
+ *
+ * A 2-D DCT can be done by 1-D DCT on each row followed by 1-D DCT
+ * on each column. Direct algorithms are also available, but they are
+ * much more complex and seem not to be any faster when reduced to code.
+ *
+ * This implementation is based on an algorithm described in
+ * C. Loeffler, A. Ligtenberg and G. Moschytz, "Practical Fast 1-D DCT
+ * Algorithms with 11 Multiplications", Proc. Int'l. Conf. on Acoustics,
+ * Speech, and Signal Processing 1989 (ICASSP '89), pp. 988-991.
+ * The primary algorithm described there uses 11 multiplies and 29 adds.
+ * We use their alternate method with 12 multiplies and 32 adds.
+ * The advantage of this method is that no data path contains more than one
+ * multiplication; this allows a very simple and accurate implementation in
+ * scaled fixed-point arithmetic, with a minimal number of shifts.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jdct.h" /* Private declarations for DCT subsystem */
+
+#ifdef DCT_ISLOW_SUPPORTED
+
+
+/*
+ * This module is specialized to the case DCTSIZE = 8.
+ */
+
+#if DCTSIZE != 8
+ Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */
+#endif
+
+
+/*
+ * The poop on this scaling stuff is as follows:
+ *
+ * Each 1-D DCT step produces outputs which are a factor of sqrt(N)
+ * larger than the true DCT outputs. The final outputs are therefore
+ * a factor of N larger than desired; since N=8 this can be cured by
+ * a simple right shift at the end of the algorithm. The advantage of
+ * this arrangement is that we save two multiplications per 1-D DCT,
+ * because the y0 and y4 outputs need not be divided by sqrt(N).
+ * In the IJG code, this factor of 8 is removed by the quantization step
+ * (in jcdctmgr.c), NOT in this module.
+ *
+ * We have to do addition and subtraction of the integer inputs, which
+ * is no problem, and multiplication by fractional constants, which is
+ * a problem to do in integer arithmetic. We multiply all the constants
+ * by CONST_SCALE and convert them to integer constants (thus retaining
+ * CONST_BITS bits of precision in the constants). After doing a
+ * multiplication we have to divide the product by CONST_SCALE, with proper
+ * rounding, to produce the correct output. This division can be done
+ * cheaply as a right shift of CONST_BITS bits. We postpone shifting
+ * as long as possible so that partial sums can be added together with
+ * full fractional precision.
+ *
+ * The outputs of the first pass are scaled up by PASS1_BITS bits so that
+ * they are represented to better-than-integral precision. These outputs
+ * require BITS_IN_JSAMPLE + PASS1_BITS + 3 bits; this fits in a 16-bit word
+ * with the recommended scaling. (For 12-bit sample data, the intermediate
+ * array is INT32 anyway.)
+ *
+ * To avoid overflow of the 32-bit intermediate results in pass 2, we must
+ * have BITS_IN_JSAMPLE + CONST_BITS + PASS1_BITS <= 26. Error analysis
+ * shows that the values given below are the most effective.
+ */
+
+#if BITS_IN_JSAMPLE == 8
+#define CONST_BITS 13
+#define PASS1_BITS 2
+#else
+#define CONST_BITS 13
+#define PASS1_BITS 1 /* lose a little precision to avoid overflow */
+#endif
+
+/* Some C compilers fail to reduce "FIX(constant)" at compile time, thus
+ * causing a lot of useless floating-point operations at run time.
+ * To get around this we use the following pre-calculated constants.
+ * If you change CONST_BITS you may want to add appropriate values.
+ * (With a reasonable C compiler, you can just rely on the FIX() macro...)
+ */
+
+#if CONST_BITS == 13
+#define FIX_0_298631336 ((INT32) 2446) /* FIX(0.298631336) */
+#define FIX_0_390180644 ((INT32) 3196) /* FIX(0.390180644) */
+#define FIX_0_541196100 ((INT32) 4433) /* FIX(0.541196100) */
+#define FIX_0_765366865 ((INT32) 6270) /* FIX(0.765366865) */
+#define FIX_0_899976223 ((INT32) 7373) /* FIX(0.899976223) */
+#define FIX_1_175875602 ((INT32) 9633) /* FIX(1.175875602) */
+#define FIX_1_501321110 ((INT32) 12299) /* FIX(1.501321110) */
+#define FIX_1_847759065 ((INT32) 15137) /* FIX(1.847759065) */
+#define FIX_1_961570560 ((INT32) 16069) /* FIX(1.961570560) */
+#define FIX_2_053119869 ((INT32) 16819) /* FIX(2.053119869) */
+#define FIX_2_562915447 ((INT32) 20995) /* FIX(2.562915447) */
+#define FIX_3_072711026 ((INT32) 25172) /* FIX(3.072711026) */
+#else
+#define FIX_0_298631336 FIX(0.298631336)
+#define FIX_0_390180644 FIX(0.390180644)
+#define FIX_0_541196100 FIX(0.541196100)
+#define FIX_0_765366865 FIX(0.765366865)
+#define FIX_0_899976223 FIX(0.899976223)
+#define FIX_1_175875602 FIX(1.175875602)
+#define FIX_1_501321110 FIX(1.501321110)
+#define FIX_1_847759065 FIX(1.847759065)
+#define FIX_1_961570560 FIX(1.961570560)
+#define FIX_2_053119869 FIX(2.053119869)
+#define FIX_2_562915447 FIX(2.562915447)
+#define FIX_3_072711026 FIX(3.072711026)
+#endif
+
+
+/* Multiply an INT32 variable by an INT32 constant to yield an INT32 result.
+ * For 8-bit samples with the recommended scaling, all the variable
+ * and constant values involved are no more than 16 bits wide, so a
+ * 16x16->32 bit multiply can be used instead of a full 32x32 multiply.
+ * For 12-bit samples, a full 32-bit multiplication will be needed.
+ */
+
+#if BITS_IN_JSAMPLE == 8
+#define MULTIPLY(var,const) MULTIPLY16C16(var,const)
+#else
+#define MULTIPLY(var,const) ((var) * (const))
+#endif
+
+
+/*
+ * Perform the forward DCT on one block of samples.
+ */
+
+GLOBAL(void)
+jpeg_fdct_islow (DCTELEM * data)
+{
+ INT32 tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7;
+ INT32 tmp10, tmp11, tmp12, tmp13;
+ INT32 z1, z2, z3, z4, z5;
+ DCTELEM *dataptr;
+ int ctr;
+ SHIFT_TEMPS
+
+ /* Pass 1: process rows. */
+ /* Note results are scaled up by sqrt(8) compared to a true DCT; */
+ /* furthermore, we scale the results by 2**PASS1_BITS. */
+
+ dataptr = data;
+ for (ctr = DCTSIZE-1; ctr >= 0; ctr--) {
+ tmp0 = dataptr[0] + dataptr[7];
+ tmp7 = dataptr[0] - dataptr[7];
+ tmp1 = dataptr[1] + dataptr[6];
+ tmp6 = dataptr[1] - dataptr[6];
+ tmp2 = dataptr[2] + dataptr[5];
+ tmp5 = dataptr[2] - dataptr[5];
+ tmp3 = dataptr[3] + dataptr[4];
+ tmp4 = dataptr[3] - dataptr[4];
+
+ /* Even part per LL&M figure 1 --- note that published figure is faulty;
+ * rotator "sqrt(2)*c1" should be "sqrt(2)*c6".
+ */
+
+ tmp10 = tmp0 + tmp3;
+ tmp13 = tmp0 - tmp3;
+ tmp11 = tmp1 + tmp2;
+ tmp12 = tmp1 - tmp2;
+
+ dataptr[0] = (DCTELEM) ((tmp10 + tmp11) << PASS1_BITS);
+ dataptr[4] = (DCTELEM) ((tmp10 - tmp11) << PASS1_BITS);
+
+ z1 = MULTIPLY(tmp12 + tmp13, FIX_0_541196100);
+ dataptr[2] = (DCTELEM) DESCALE(z1 + MULTIPLY(tmp13, FIX_0_765366865),
+ CONST_BITS-PASS1_BITS);
+ dataptr[6] = (DCTELEM) DESCALE(z1 + MULTIPLY(tmp12, - FIX_1_847759065),
+ CONST_BITS-PASS1_BITS);
+
+ /* Odd part per figure 8 --- note paper omits factor of sqrt(2).
+ * cK represents cos(K*pi/16).
+ * i0..i3 in the paper are tmp4..tmp7 here.
+ */
+
+ z1 = tmp4 + tmp7;
+ z2 = tmp5 + tmp6;
+ z3 = tmp4 + tmp6;
+ z4 = tmp5 + tmp7;
+ z5 = MULTIPLY(z3 + z4, FIX_1_175875602); /* sqrt(2) * c3 */
+
+ tmp4 = MULTIPLY(tmp4, FIX_0_298631336); /* sqrt(2) * (-c1+c3+c5-c7) */
+ tmp5 = MULTIPLY(tmp5, FIX_2_053119869); /* sqrt(2) * ( c1+c3-c5+c7) */
+ tmp6 = MULTIPLY(tmp6, FIX_3_072711026); /* sqrt(2) * ( c1+c3+c5-c7) */
+ tmp7 = MULTIPLY(tmp7, FIX_1_501321110); /* sqrt(2) * ( c1+c3-c5-c7) */
+ z1 = MULTIPLY(z1, - FIX_0_899976223); /* sqrt(2) * (c7-c3) */
+ z2 = MULTIPLY(z2, - FIX_2_562915447); /* sqrt(2) * (-c1-c3) */
+ z3 = MULTIPLY(z3, - FIX_1_961570560); /* sqrt(2) * (-c3-c5) */
+ z4 = MULTIPLY(z4, - FIX_0_390180644); /* sqrt(2) * (c5-c3) */
+
+ z3 += z5;
+ z4 += z5;
+
+ dataptr[7] = (DCTELEM) DESCALE(tmp4 + z1 + z3, CONST_BITS-PASS1_BITS);
+ dataptr[5] = (DCTELEM) DESCALE(tmp5 + z2 + z4, CONST_BITS-PASS1_BITS);
+ dataptr[3] = (DCTELEM) DESCALE(tmp6 + z2 + z3, CONST_BITS-PASS1_BITS);
+ dataptr[1] = (DCTELEM) DESCALE(tmp7 + z1 + z4, CONST_BITS-PASS1_BITS);
+
+ dataptr += DCTSIZE; /* advance pointer to next row */
+ }
+
+ /* Pass 2: process columns.
+ * We remove the PASS1_BITS scaling, but leave the results scaled up
+ * by an overall factor of 8.
+ */
+
+ dataptr = data;
+ for (ctr = DCTSIZE-1; ctr >= 0; ctr--) {
+ tmp0 = dataptr[DCTSIZE*0] + dataptr[DCTSIZE*7];
+ tmp7 = dataptr[DCTSIZE*0] - dataptr[DCTSIZE*7];
+ tmp1 = dataptr[DCTSIZE*1] + dataptr[DCTSIZE*6];
+ tmp6 = dataptr[DCTSIZE*1] - dataptr[DCTSIZE*6];
+ tmp2 = dataptr[DCTSIZE*2] + dataptr[DCTSIZE*5];
+ tmp5 = dataptr[DCTSIZE*2] - dataptr[DCTSIZE*5];
+ tmp3 = dataptr[DCTSIZE*3] + dataptr[DCTSIZE*4];
+ tmp4 = dataptr[DCTSIZE*3] - dataptr[DCTSIZE*4];
+
+ /* Even part per LL&M figure 1 --- note that published figure is faulty;
+ * rotator "sqrt(2)*c1" should be "sqrt(2)*c6".
+ */
+
+ tmp10 = tmp0 + tmp3;
+ tmp13 = tmp0 - tmp3;
+ tmp11 = tmp1 + tmp2;
+ tmp12 = tmp1 - tmp2;
+
+ dataptr[DCTSIZE*0] = (DCTELEM) DESCALE(tmp10 + tmp11, PASS1_BITS);
+ dataptr[DCTSIZE*4] = (DCTELEM) DESCALE(tmp10 - tmp11, PASS1_BITS);
+
+ z1 = MULTIPLY(tmp12 + tmp13, FIX_0_541196100);
+ dataptr[DCTSIZE*2] = (DCTELEM) DESCALE(z1 + MULTIPLY(tmp13, FIX_0_765366865),
+ CONST_BITS+PASS1_BITS);
+ dataptr[DCTSIZE*6] = (DCTELEM) DESCALE(z1 + MULTIPLY(tmp12, - FIX_1_847759065),
+ CONST_BITS+PASS1_BITS);
+
+ /* Odd part per figure 8 --- note paper omits factor of sqrt(2).
+ * cK represents cos(K*pi/16).
+ * i0..i3 in the paper are tmp4..tmp7 here.
+ */
+
+ z1 = tmp4 + tmp7;
+ z2 = tmp5 + tmp6;
+ z3 = tmp4 + tmp6;
+ z4 = tmp5 + tmp7;
+ z5 = MULTIPLY(z3 + z4, FIX_1_175875602); /* sqrt(2) * c3 */
+
+ tmp4 = MULTIPLY(tmp4, FIX_0_298631336); /* sqrt(2) * (-c1+c3+c5-c7) */
+ tmp5 = MULTIPLY(tmp5, FIX_2_053119869); /* sqrt(2) * ( c1+c3-c5+c7) */
+ tmp6 = MULTIPLY(tmp6, FIX_3_072711026); /* sqrt(2) * ( c1+c3+c5-c7) */
+ tmp7 = MULTIPLY(tmp7, FIX_1_501321110); /* sqrt(2) * ( c1+c3-c5-c7) */
+ z1 = MULTIPLY(z1, - FIX_0_899976223); /* sqrt(2) * (c7-c3) */
+ z2 = MULTIPLY(z2, - FIX_2_562915447); /* sqrt(2) * (-c1-c3) */
+ z3 = MULTIPLY(z3, - FIX_1_961570560); /* sqrt(2) * (-c3-c5) */
+ z4 = MULTIPLY(z4, - FIX_0_390180644); /* sqrt(2) * (c5-c3) */
+
+ z3 += z5;
+ z4 += z5;
+
+ dataptr[DCTSIZE*7] = (DCTELEM) DESCALE(tmp4 + z1 + z3,
+ CONST_BITS+PASS1_BITS);
+ dataptr[DCTSIZE*5] = (DCTELEM) DESCALE(tmp5 + z2 + z4,
+ CONST_BITS+PASS1_BITS);
+ dataptr[DCTSIZE*3] = (DCTELEM) DESCALE(tmp6 + z2 + z3,
+ CONST_BITS+PASS1_BITS);
+ dataptr[DCTSIZE*1] = (DCTELEM) DESCALE(tmp7 + z1 + z4,
+ CONST_BITS+PASS1_BITS);
+
+ dataptr++; /* advance pointer to next column */
+ }
+}
+
+#endif /* DCT_ISLOW_SUPPORTED */
diff --git a/src/SFML/Graphics/libjpeg/jidctflt.c b/src/SFML/Graphics/libjpeg/jidctflt.c
new file mode 100755
index 0000000..5fea54c
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jidctflt.c
@@ -0,0 +1,242 @@
+/*
+ * jidctflt.c
+ *
+ * Copyright (C) 1994-1998, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains a floating-point implementation of the
+ * inverse DCT (Discrete Cosine Transform). In the IJG code, this routine
+ * must also perform dequantization of the input coefficients.
+ *
+ * This implementation should be more accurate than either of the integer
+ * IDCT implementations. However, it may not give the same results on all
+ * machines because of differences in roundoff behavior. Speed will depend
+ * on the hardware's floating point capacity.
+ *
+ * A 2-D IDCT can be done by 1-D IDCT on each column followed by 1-D IDCT
+ * on each row (or vice versa, but it's more convenient to emit a row at
+ * a time). Direct algorithms are also available, but they are much more
+ * complex and seem not to be any faster when reduced to code.
+ *
+ * This implementation is based on Arai, Agui, and Nakajima's algorithm for
+ * scaled DCT. Their original paper (Trans. IEICE E-71(11):1095) is in
+ * Japanese, but the algorithm is described in the Pennebaker & Mitchell
+ * JPEG textbook (see REFERENCES section in file README). The following code
+ * is based directly on figure 4-8 in P&M.
+ * While an 8-point DCT cannot be done in less than 11 multiplies, it is
+ * possible to arrange the computation so that many of the multiplies are
+ * simple scalings of the final outputs. These multiplies can then be
+ * folded into the multiplications or divisions by the JPEG quantization
+ * table entries. The AA&N method leaves only 5 multiplies and 29 adds
+ * to be done in the DCT itself.
+ * The primary disadvantage of this method is that with a fixed-point
+ * implementation, accuracy is lost due to imprecise representation of the
+ * scaled quantization values. However, that problem does not arise if
+ * we use floating point arithmetic.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jdct.h" /* Private declarations for DCT subsystem */
+
+#ifdef DCT_FLOAT_SUPPORTED
+
+
+/*
+ * This module is specialized to the case DCTSIZE = 8.
+ */
+
+#if DCTSIZE != 8
+ Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */
+#endif
+
+
+/* Dequantize a coefficient by multiplying it by the multiplier-table
+ * entry; produce a float result.
+ */
+
+#define DEQUANTIZE(coef,quantval) (((FAST_FLOAT) (coef)) * (quantval))
+
+
+/*
+ * Perform dequantization and inverse DCT on one block of coefficients.
+ */
+
+GLOBAL(void)
+jpeg_idct_float (j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JCOEFPTR coef_block,
+ JSAMPARRAY output_buf, JDIMENSION output_col)
+{
+ FAST_FLOAT tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7;
+ FAST_FLOAT tmp10, tmp11, tmp12, tmp13;
+ FAST_FLOAT z5, z10, z11, z12, z13;
+ JCOEFPTR inptr;
+ FLOAT_MULT_TYPE * quantptr;
+ FAST_FLOAT * wsptr;
+ JSAMPROW outptr;
+ JSAMPLE *range_limit = IDCT_range_limit(cinfo);
+ int ctr;
+ FAST_FLOAT workspace[DCTSIZE2]; /* buffers data between passes */
+ SHIFT_TEMPS
+
+ /* Pass 1: process columns from input, store into work array. */
+
+ inptr = coef_block;
+ quantptr = (FLOAT_MULT_TYPE *) compptr->dct_table;
+ wsptr = workspace;
+ for (ctr = DCTSIZE; ctr > 0; ctr--) {
+ /* Due to quantization, we will usually find that many of the input
+ * coefficients are zero, especially the AC terms. We can exploit this
+ * by short-circuiting the IDCT calculation for any column in which all
+ * the AC terms are zero. In that case each output is equal to the
+ * DC coefficient (with scale factor as needed).
+ * With typical images and quantization tables, half or more of the
+ * column DCT calculations can be simplified this way.
+ */
+
+ if (inptr[DCTSIZE*1] == 0 && inptr[DCTSIZE*2] == 0 &&
+ inptr[DCTSIZE*3] == 0 && inptr[DCTSIZE*4] == 0 &&
+ inptr[DCTSIZE*5] == 0 && inptr[DCTSIZE*6] == 0 &&
+ inptr[DCTSIZE*7] == 0) {
+ /* AC terms all zero */
+ FAST_FLOAT dcval = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]);
+
+ wsptr[DCTSIZE*0] = dcval;
+ wsptr[DCTSIZE*1] = dcval;
+ wsptr[DCTSIZE*2] = dcval;
+ wsptr[DCTSIZE*3] = dcval;
+ wsptr[DCTSIZE*4] = dcval;
+ wsptr[DCTSIZE*5] = dcval;
+ wsptr[DCTSIZE*6] = dcval;
+ wsptr[DCTSIZE*7] = dcval;
+
+ inptr++; /* advance pointers to next column */
+ quantptr++;
+ wsptr++;
+ continue;
+ }
+
+ /* Even part */
+
+ tmp0 = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]);
+ tmp1 = DEQUANTIZE(inptr[DCTSIZE*2], quantptr[DCTSIZE*2]);
+ tmp2 = DEQUANTIZE(inptr[DCTSIZE*4], quantptr[DCTSIZE*4]);
+ tmp3 = DEQUANTIZE(inptr[DCTSIZE*6], quantptr[DCTSIZE*6]);
+
+ tmp10 = tmp0 + tmp2; /* phase 3 */
+ tmp11 = tmp0 - tmp2;
+
+ tmp13 = tmp1 + tmp3; /* phases 5-3 */
+ tmp12 = (tmp1 - tmp3) * ((FAST_FLOAT) 1.414213562) - tmp13; /* 2*c4 */
+
+ tmp0 = tmp10 + tmp13; /* phase 2 */
+ tmp3 = tmp10 - tmp13;
+ tmp1 = tmp11 + tmp12;
+ tmp2 = tmp11 - tmp12;
+
+ /* Odd part */
+
+ tmp4 = DEQUANTIZE(inptr[DCTSIZE*1], quantptr[DCTSIZE*1]);
+ tmp5 = DEQUANTIZE(inptr[DCTSIZE*3], quantptr[DCTSIZE*3]);
+ tmp6 = DEQUANTIZE(inptr[DCTSIZE*5], quantptr[DCTSIZE*5]);
+ tmp7 = DEQUANTIZE(inptr[DCTSIZE*7], quantptr[DCTSIZE*7]);
+
+ z13 = tmp6 + tmp5; /* phase 6 */
+ z10 = tmp6 - tmp5;
+ z11 = tmp4 + tmp7;
+ z12 = tmp4 - tmp7;
+
+ tmp7 = z11 + z13; /* phase 5 */
+ tmp11 = (z11 - z13) * ((FAST_FLOAT) 1.414213562); /* 2*c4 */
+
+ z5 = (z10 + z12) * ((FAST_FLOAT) 1.847759065); /* 2*c2 */
+ tmp10 = ((FAST_FLOAT) 1.082392200) * z12 - z5; /* 2*(c2-c6) */
+ tmp12 = ((FAST_FLOAT) -2.613125930) * z10 + z5; /* -2*(c2+c6) */
+
+ tmp6 = tmp12 - tmp7; /* phase 2 */
+ tmp5 = tmp11 - tmp6;
+ tmp4 = tmp10 + tmp5;
+
+ wsptr[DCTSIZE*0] = tmp0 + tmp7;
+ wsptr[DCTSIZE*7] = tmp0 - tmp7;
+ wsptr[DCTSIZE*1] = tmp1 + tmp6;
+ wsptr[DCTSIZE*6] = tmp1 - tmp6;
+ wsptr[DCTSIZE*2] = tmp2 + tmp5;
+ wsptr[DCTSIZE*5] = tmp2 - tmp5;
+ wsptr[DCTSIZE*4] = tmp3 + tmp4;
+ wsptr[DCTSIZE*3] = tmp3 - tmp4;
+
+ inptr++; /* advance pointers to next column */
+ quantptr++;
+ wsptr++;
+ }
+
+ /* Pass 2: process rows from work array, store into output array. */
+ /* Note that we must descale the results by a factor of 8 == 2**3. */
+
+ wsptr = workspace;
+ for (ctr = 0; ctr < DCTSIZE; ctr++) {
+ outptr = output_buf[ctr] + output_col;
+ /* Rows of zeroes can be exploited in the same way as we did with columns.
+ * However, the column calculation has created many nonzero AC terms, so
+ * the simplification applies less often (typically 5% to 10% of the time).
+ * And testing floats for zero is relatively expensive, so we don't bother.
+ */
+
+ /* Even part */
+
+ tmp10 = wsptr[0] + wsptr[4];
+ tmp11 = wsptr[0] - wsptr[4];
+
+ tmp13 = wsptr[2] + wsptr[6];
+ tmp12 = (wsptr[2] - wsptr[6]) * ((FAST_FLOAT) 1.414213562) - tmp13;
+
+ tmp0 = tmp10 + tmp13;
+ tmp3 = tmp10 - tmp13;
+ tmp1 = tmp11 + tmp12;
+ tmp2 = tmp11 - tmp12;
+
+ /* Odd part */
+
+ z13 = wsptr[5] + wsptr[3];
+ z10 = wsptr[5] - wsptr[3];
+ z11 = wsptr[1] + wsptr[7];
+ z12 = wsptr[1] - wsptr[7];
+
+ tmp7 = z11 + z13;
+ tmp11 = (z11 - z13) * ((FAST_FLOAT) 1.414213562);
+
+ z5 = (z10 + z12) * ((FAST_FLOAT) 1.847759065); /* 2*c2 */
+ tmp10 = ((FAST_FLOAT) 1.082392200) * z12 - z5; /* 2*(c2-c6) */
+ tmp12 = ((FAST_FLOAT) -2.613125930) * z10 + z5; /* -2*(c2+c6) */
+
+ tmp6 = tmp12 - tmp7;
+ tmp5 = tmp11 - tmp6;
+ tmp4 = tmp10 + tmp5;
+
+ /* Final output stage: scale down by a factor of 8 and range-limit */
+
+ outptr[0] = range_limit[(int) DESCALE((INT32) (tmp0 + tmp7), 3)
+ & RANGE_MASK];
+ outptr[7] = range_limit[(int) DESCALE((INT32) (tmp0 - tmp7), 3)
+ & RANGE_MASK];
+ outptr[1] = range_limit[(int) DESCALE((INT32) (tmp1 + tmp6), 3)
+ & RANGE_MASK];
+ outptr[6] = range_limit[(int) DESCALE((INT32) (tmp1 - tmp6), 3)
+ & RANGE_MASK];
+ outptr[2] = range_limit[(int) DESCALE((INT32) (tmp2 + tmp5), 3)
+ & RANGE_MASK];
+ outptr[5] = range_limit[(int) DESCALE((INT32) (tmp2 - tmp5), 3)
+ & RANGE_MASK];
+ outptr[4] = range_limit[(int) DESCALE((INT32) (tmp3 + tmp4), 3)
+ & RANGE_MASK];
+ outptr[3] = range_limit[(int) DESCALE((INT32) (tmp3 - tmp4), 3)
+ & RANGE_MASK];
+
+ wsptr += DCTSIZE; /* advance pointer to next row */
+ }
+}
+
+#endif /* DCT_FLOAT_SUPPORTED */
diff --git a/src/SFML/Graphics/libjpeg/jidctfst.c b/src/SFML/Graphics/libjpeg/jidctfst.c
new file mode 100755
index 0000000..078b8c4
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jidctfst.c
@@ -0,0 +1,368 @@
+/*
+ * jidctfst.c
+ *
+ * Copyright (C) 1994-1998, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains a fast, not so accurate integer implementation of the
+ * inverse DCT (Discrete Cosine Transform). In the IJG code, this routine
+ * must also perform dequantization of the input coefficients.
+ *
+ * A 2-D IDCT can be done by 1-D IDCT on each column followed by 1-D IDCT
+ * on each row (or vice versa, but it's more convenient to emit a row at
+ * a time). Direct algorithms are also available, but they are much more
+ * complex and seem not to be any faster when reduced to code.
+ *
+ * This implementation is based on Arai, Agui, and Nakajima's algorithm for
+ * scaled DCT. Their original paper (Trans. IEICE E-71(11):1095) is in
+ * Japanese, but the algorithm is described in the Pennebaker & Mitchell
+ * JPEG textbook (see REFERENCES section in file README). The following code
+ * is based directly on figure 4-8 in P&M.
+ * While an 8-point DCT cannot be done in less than 11 multiplies, it is
+ * possible to arrange the computation so that many of the multiplies are
+ * simple scalings of the final outputs. These multiplies can then be
+ * folded into the multiplications or divisions by the JPEG quantization
+ * table entries. The AA&N method leaves only 5 multiplies and 29 adds
+ * to be done in the DCT itself.
+ * The primary disadvantage of this method is that with fixed-point math,
+ * accuracy is lost due to imprecise representation of the scaled
+ * quantization values. The smaller the quantization table entry, the less
+ * precise the scaled value, so this implementation does worse with high-
+ * quality-setting files than with low-quality ones.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jdct.h" /* Private declarations for DCT subsystem */
+
+#ifdef DCT_IFAST_SUPPORTED
+
+
+/*
+ * This module is specialized to the case DCTSIZE = 8.
+ */
+
+#if DCTSIZE != 8
+ Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */
+#endif
+
+
+/* Scaling decisions are generally the same as in the LL&M algorithm;
+ * see jidctint.c for more details. However, we choose to descale
+ * (right shift) multiplication products as soon as they are formed,
+ * rather than carrying additional fractional bits into subsequent additions.
+ * This compromises accuracy slightly, but it lets us save a few shifts.
+ * More importantly, 16-bit arithmetic is then adequate (for 8-bit samples)
+ * everywhere except in the multiplications proper; this saves a good deal
+ * of work on 16-bit-int machines.
+ *
+ * The dequantized coefficients are not integers because the AA&N scaling
+ * factors have been incorporated. We represent them scaled up by PASS1_BITS,
+ * so that the first and second IDCT rounds have the same input scaling.
+ * For 8-bit JSAMPLEs, we choose IFAST_SCALE_BITS = PASS1_BITS so as to
+ * avoid a descaling shift; this compromises accuracy rather drastically
+ * for small quantization table entries, but it saves a lot of shifts.
+ * For 12-bit JSAMPLEs, there's no hope of using 16x16 multiplies anyway,
+ * so we use a much larger scaling factor to preserve accuracy.
+ *
+ * A final compromise is to represent the multiplicative constants to only
+ * 8 fractional bits, rather than 13. This saves some shifting work on some
+ * machines, and may also reduce the cost of multiplication (since there
+ * are fewer one-bits in the constants).
+ */
+
+#if BITS_IN_JSAMPLE == 8
+#define CONST_BITS 8
+#define PASS1_BITS 2
+#else
+#define CONST_BITS 8
+#define PASS1_BITS 1 /* lose a little precision to avoid overflow */
+#endif
+
+/* Some C compilers fail to reduce "FIX(constant)" at compile time, thus
+ * causing a lot of useless floating-point operations at run time.
+ * To get around this we use the following pre-calculated constants.
+ * If you change CONST_BITS you may want to add appropriate values.
+ * (With a reasonable C compiler, you can just rely on the FIX() macro...)
+ */
+
+#if CONST_BITS == 8
+#define FIX_1_082392200 ((INT32) 277) /* FIX(1.082392200) */
+#define FIX_1_414213562 ((INT32) 362) /* FIX(1.414213562) */
+#define FIX_1_847759065 ((INT32) 473) /* FIX(1.847759065) */
+#define FIX_2_613125930 ((INT32) 669) /* FIX(2.613125930) */
+#else
+#define FIX_1_082392200 FIX(1.082392200)
+#define FIX_1_414213562 FIX(1.414213562)
+#define FIX_1_847759065 FIX(1.847759065)
+#define FIX_2_613125930 FIX(2.613125930)
+#endif
+
+
+/* We can gain a little more speed, with a further compromise in accuracy,
+ * by omitting the addition in a descaling shift. This yields an incorrectly
+ * rounded result half the time...
+ */
+
+#ifndef USE_ACCURATE_ROUNDING
+#undef DESCALE
+#define DESCALE(x,n) RIGHT_SHIFT(x, n)
+#endif
+
+
+/* Multiply a DCTELEM variable by an INT32 constant, and immediately
+ * descale to yield a DCTELEM result.
+ */
+
+#define MULTIPLY(var,const) ((DCTELEM) DESCALE((var) * (const), CONST_BITS))
+
+
+/* Dequantize a coefficient by multiplying it by the multiplier-table
+ * entry; produce a DCTELEM result. For 8-bit data a 16x16->16
+ * multiplication will do. For 12-bit data, the multiplier table is
+ * declared INT32, so a 32-bit multiply will be used.
+ */
+
+#if BITS_IN_JSAMPLE == 8
+#define DEQUANTIZE(coef,quantval) (((IFAST_MULT_TYPE) (coef)) * (quantval))
+#else
+#define DEQUANTIZE(coef,quantval) \
+ DESCALE((coef)*(quantval), IFAST_SCALE_BITS-PASS1_BITS)
+#endif
+
+
+/* Like DESCALE, but applies to a DCTELEM and produces an int.
+ * We assume that int right shift is unsigned if INT32 right shift is.
+ */
+
+#ifdef RIGHT_SHIFT_IS_UNSIGNED
+#define ISHIFT_TEMPS DCTELEM ishift_temp;
+#if BITS_IN_JSAMPLE == 8
+#define DCTELEMBITS 16 /* DCTELEM may be 16 or 32 bits */
+#else
+#define DCTELEMBITS 32 /* DCTELEM must be 32 bits */
+#endif
+#define IRIGHT_SHIFT(x,shft) \
+ ((ishift_temp = (x)) < 0 ? \
+ (ishift_temp >> (shft)) | ((~((DCTELEM) 0)) << (DCTELEMBITS-(shft))) : \
+ (ishift_temp >> (shft)))
+#else
+#define ISHIFT_TEMPS
+#define IRIGHT_SHIFT(x,shft) ((x) >> (shft))
+#endif
+
+#ifdef USE_ACCURATE_ROUNDING
+#define IDESCALE(x,n) ((int) IRIGHT_SHIFT((x) + (1 << ((n)-1)), n))
+#else
+#define IDESCALE(x,n) ((int) IRIGHT_SHIFT(x, n))
+#endif
+
+
+/*
+ * Perform dequantization and inverse DCT on one block of coefficients.
+ */
+
+GLOBAL(void)
+jpeg_idct_ifast (j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JCOEFPTR coef_block,
+ JSAMPARRAY output_buf, JDIMENSION output_col)
+{
+ DCTELEM tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7;
+ DCTELEM tmp10, tmp11, tmp12, tmp13;
+ DCTELEM z5, z10, z11, z12, z13;
+ JCOEFPTR inptr;
+ IFAST_MULT_TYPE * quantptr;
+ int * wsptr;
+ JSAMPROW outptr;
+ JSAMPLE *range_limit = IDCT_range_limit(cinfo);
+ int ctr;
+ int workspace[DCTSIZE2]; /* buffers data between passes */
+ SHIFT_TEMPS /* for DESCALE */
+ ISHIFT_TEMPS /* for IDESCALE */
+
+ /* Pass 1: process columns from input, store into work array. */
+
+ inptr = coef_block;
+ quantptr = (IFAST_MULT_TYPE *) compptr->dct_table;
+ wsptr = workspace;
+ for (ctr = DCTSIZE; ctr > 0; ctr--) {
+ /* Due to quantization, we will usually find that many of the input
+ * coefficients are zero, especially the AC terms. We can exploit this
+ * by short-circuiting the IDCT calculation for any column in which all
+ * the AC terms are zero. In that case each output is equal to the
+ * DC coefficient (with scale factor as needed).
+ * With typical images and quantization tables, half or more of the
+ * column DCT calculations can be simplified this way.
+ */
+
+ if (inptr[DCTSIZE*1] == 0 && inptr[DCTSIZE*2] == 0 &&
+ inptr[DCTSIZE*3] == 0 && inptr[DCTSIZE*4] == 0 &&
+ inptr[DCTSIZE*5] == 0 && inptr[DCTSIZE*6] == 0 &&
+ inptr[DCTSIZE*7] == 0) {
+ /* AC terms all zero */
+ int dcval = (int) DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]);
+
+ wsptr[DCTSIZE*0] = dcval;
+ wsptr[DCTSIZE*1] = dcval;
+ wsptr[DCTSIZE*2] = dcval;
+ wsptr[DCTSIZE*3] = dcval;
+ wsptr[DCTSIZE*4] = dcval;
+ wsptr[DCTSIZE*5] = dcval;
+ wsptr[DCTSIZE*6] = dcval;
+ wsptr[DCTSIZE*7] = dcval;
+
+ inptr++; /* advance pointers to next column */
+ quantptr++;
+ wsptr++;
+ continue;
+ }
+
+ /* Even part */
+
+ tmp0 = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]);
+ tmp1 = DEQUANTIZE(inptr[DCTSIZE*2], quantptr[DCTSIZE*2]);
+ tmp2 = DEQUANTIZE(inptr[DCTSIZE*4], quantptr[DCTSIZE*4]);
+ tmp3 = DEQUANTIZE(inptr[DCTSIZE*6], quantptr[DCTSIZE*6]);
+
+ tmp10 = tmp0 + tmp2; /* phase 3 */
+ tmp11 = tmp0 - tmp2;
+
+ tmp13 = tmp1 + tmp3; /* phases 5-3 */
+ tmp12 = MULTIPLY(tmp1 - tmp3, FIX_1_414213562) - tmp13; /* 2*c4 */
+
+ tmp0 = tmp10 + tmp13; /* phase 2 */
+ tmp3 = tmp10 - tmp13;
+ tmp1 = tmp11 + tmp12;
+ tmp2 = tmp11 - tmp12;
+
+ /* Odd part */
+
+ tmp4 = DEQUANTIZE(inptr[DCTSIZE*1], quantptr[DCTSIZE*1]);
+ tmp5 = DEQUANTIZE(inptr[DCTSIZE*3], quantptr[DCTSIZE*3]);
+ tmp6 = DEQUANTIZE(inptr[DCTSIZE*5], quantptr[DCTSIZE*5]);
+ tmp7 = DEQUANTIZE(inptr[DCTSIZE*7], quantptr[DCTSIZE*7]);
+
+ z13 = tmp6 + tmp5; /* phase 6 */
+ z10 = tmp6 - tmp5;
+ z11 = tmp4 + tmp7;
+ z12 = tmp4 - tmp7;
+
+ tmp7 = z11 + z13; /* phase 5 */
+ tmp11 = MULTIPLY(z11 - z13, FIX_1_414213562); /* 2*c4 */
+
+ z5 = MULTIPLY(z10 + z12, FIX_1_847759065); /* 2*c2 */
+ tmp10 = MULTIPLY(z12, FIX_1_082392200) - z5; /* 2*(c2-c6) */
+ tmp12 = MULTIPLY(z10, - FIX_2_613125930) + z5; /* -2*(c2+c6) */
+
+ tmp6 = tmp12 - tmp7; /* phase 2 */
+ tmp5 = tmp11 - tmp6;
+ tmp4 = tmp10 + tmp5;
+
+ wsptr[DCTSIZE*0] = (int) (tmp0 + tmp7);
+ wsptr[DCTSIZE*7] = (int) (tmp0 - tmp7);
+ wsptr[DCTSIZE*1] = (int) (tmp1 + tmp6);
+ wsptr[DCTSIZE*6] = (int) (tmp1 - tmp6);
+ wsptr[DCTSIZE*2] = (int) (tmp2 + tmp5);
+ wsptr[DCTSIZE*5] = (int) (tmp2 - tmp5);
+ wsptr[DCTSIZE*4] = (int) (tmp3 + tmp4);
+ wsptr[DCTSIZE*3] = (int) (tmp3 - tmp4);
+
+ inptr++; /* advance pointers to next column */
+ quantptr++;
+ wsptr++;
+ }
+
+ /* Pass 2: process rows from work array, store into output array. */
+ /* Note that we must descale the results by a factor of 8 == 2**3, */
+ /* and also undo the PASS1_BITS scaling. */
+
+ wsptr = workspace;
+ for (ctr = 0; ctr < DCTSIZE; ctr++) {
+ outptr = output_buf[ctr] + output_col;
+ /* Rows of zeroes can be exploited in the same way as we did with columns.
+ * However, the column calculation has created many nonzero AC terms, so
+ * the simplification applies less often (typically 5% to 10% of the time).
+ * On machines with very fast multiplication, it's possible that the
+ * test takes more time than it's worth. In that case this section
+ * may be commented out.
+ */
+
+#ifndef NO_ZERO_ROW_TEST
+ if (wsptr[1] == 0 && wsptr[2] == 0 && wsptr[3] == 0 && wsptr[4] == 0 &&
+ wsptr[5] == 0 && wsptr[6] == 0 && wsptr[7] == 0) {
+ /* AC terms all zero */
+ JSAMPLE dcval = range_limit[IDESCALE(wsptr[0], PASS1_BITS+3)
+ & RANGE_MASK];
+
+ outptr[0] = dcval;
+ outptr[1] = dcval;
+ outptr[2] = dcval;
+ outptr[3] = dcval;
+ outptr[4] = dcval;
+ outptr[5] = dcval;
+ outptr[6] = dcval;
+ outptr[7] = dcval;
+
+ wsptr += DCTSIZE; /* advance pointer to next row */
+ continue;
+ }
+#endif
+
+ /* Even part */
+
+ tmp10 = ((DCTELEM) wsptr[0] + (DCTELEM) wsptr[4]);
+ tmp11 = ((DCTELEM) wsptr[0] - (DCTELEM) wsptr[4]);
+
+ tmp13 = ((DCTELEM) wsptr[2] + (DCTELEM) wsptr[6]);
+ tmp12 = MULTIPLY((DCTELEM) wsptr[2] - (DCTELEM) wsptr[6], FIX_1_414213562)
+ - tmp13;
+
+ tmp0 = tmp10 + tmp13;
+ tmp3 = tmp10 - tmp13;
+ tmp1 = tmp11 + tmp12;
+ tmp2 = tmp11 - tmp12;
+
+ /* Odd part */
+
+ z13 = (DCTELEM) wsptr[5] + (DCTELEM) wsptr[3];
+ z10 = (DCTELEM) wsptr[5] - (DCTELEM) wsptr[3];
+ z11 = (DCTELEM) wsptr[1] + (DCTELEM) wsptr[7];
+ z12 = (DCTELEM) wsptr[1] - (DCTELEM) wsptr[7];
+
+ tmp7 = z11 + z13; /* phase 5 */
+ tmp11 = MULTIPLY(z11 - z13, FIX_1_414213562); /* 2*c4 */
+
+ z5 = MULTIPLY(z10 + z12, FIX_1_847759065); /* 2*c2 */
+ tmp10 = MULTIPLY(z12, FIX_1_082392200) - z5; /* 2*(c2-c6) */
+ tmp12 = MULTIPLY(z10, - FIX_2_613125930) + z5; /* -2*(c2+c6) */
+
+ tmp6 = tmp12 - tmp7; /* phase 2 */
+ tmp5 = tmp11 - tmp6;
+ tmp4 = tmp10 + tmp5;
+
+ /* Final output stage: scale down by a factor of 8 and range-limit */
+
+ outptr[0] = range_limit[IDESCALE(tmp0 + tmp7, PASS1_BITS+3)
+ & RANGE_MASK];
+ outptr[7] = range_limit[IDESCALE(tmp0 - tmp7, PASS1_BITS+3)
+ & RANGE_MASK];
+ outptr[1] = range_limit[IDESCALE(tmp1 + tmp6, PASS1_BITS+3)
+ & RANGE_MASK];
+ outptr[6] = range_limit[IDESCALE(tmp1 - tmp6, PASS1_BITS+3)
+ & RANGE_MASK];
+ outptr[2] = range_limit[IDESCALE(tmp2 + tmp5, PASS1_BITS+3)
+ & RANGE_MASK];
+ outptr[5] = range_limit[IDESCALE(tmp2 - tmp5, PASS1_BITS+3)
+ & RANGE_MASK];
+ outptr[4] = range_limit[IDESCALE(tmp3 + tmp4, PASS1_BITS+3)
+ & RANGE_MASK];
+ outptr[3] = range_limit[IDESCALE(tmp3 - tmp4, PASS1_BITS+3)
+ & RANGE_MASK];
+
+ wsptr += DCTSIZE; /* advance pointer to next row */
+ }
+}
+
+#endif /* DCT_IFAST_SUPPORTED */
diff --git a/src/SFML/Graphics/libjpeg/jidctint.c b/src/SFML/Graphics/libjpeg/jidctint.c
new file mode 100755
index 0000000..4f47fe8
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jidctint.c
@@ -0,0 +1,389 @@
+/*
+ * jidctint.c
+ *
+ * Copyright (C) 1991-1998, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains a slow-but-accurate integer implementation of the
+ * inverse DCT (Discrete Cosine Transform). In the IJG code, this routine
+ * must also perform dequantization of the input coefficients.
+ *
+ * A 2-D IDCT can be done by 1-D IDCT on each column followed by 1-D IDCT
+ * on each row (or vice versa, but it's more convenient to emit a row at
+ * a time). Direct algorithms are also available, but they are much more
+ * complex and seem not to be any faster when reduced to code.
+ *
+ * This implementation is based on an algorithm described in
+ * C. Loeffler, A. Ligtenberg and G. Moschytz, "Practical Fast 1-D DCT
+ * Algorithms with 11 Multiplications", Proc. Int'l. Conf. on Acoustics,
+ * Speech, and Signal Processing 1989 (ICASSP '89), pp. 988-991.
+ * The primary algorithm described there uses 11 multiplies and 29 adds.
+ * We use their alternate method with 12 multiplies and 32 adds.
+ * The advantage of this method is that no data path contains more than one
+ * multiplication; this allows a very simple and accurate implementation in
+ * scaled fixed-point arithmetic, with a minimal number of shifts.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jdct.h" /* Private declarations for DCT subsystem */
+
+#ifdef DCT_ISLOW_SUPPORTED
+
+
+/*
+ * This module is specialized to the case DCTSIZE = 8.
+ */
+
+#if DCTSIZE != 8
+ Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */
+#endif
+
+
+/*
+ * The poop on this scaling stuff is as follows:
+ *
+ * Each 1-D IDCT step produces outputs which are a factor of sqrt(N)
+ * larger than the true IDCT outputs. The final outputs are therefore
+ * a factor of N larger than desired; since N=8 this can be cured by
+ * a simple right shift at the end of the algorithm. The advantage of
+ * this arrangement is that we save two multiplications per 1-D IDCT,
+ * because the y0 and y4 inputs need not be divided by sqrt(N).
+ *
+ * We have to do addition and subtraction of the integer inputs, which
+ * is no problem, and multiplication by fractional constants, which is
+ * a problem to do in integer arithmetic. We multiply all the constants
+ * by CONST_SCALE and convert them to integer constants (thus retaining
+ * CONST_BITS bits of precision in the constants). After doing a
+ * multiplication we have to divide the product by CONST_SCALE, with proper
+ * rounding, to produce the correct output. This division can be done
+ * cheaply as a right shift of CONST_BITS bits. We postpone shifting
+ * as long as possible so that partial sums can be added together with
+ * full fractional precision.
+ *
+ * The outputs of the first pass are scaled up by PASS1_BITS bits so that
+ * they are represented to better-than-integral precision. These outputs
+ * require BITS_IN_JSAMPLE + PASS1_BITS + 3 bits; this fits in a 16-bit word
+ * with the recommended scaling. (To scale up 12-bit sample data further, an
+ * intermediate INT32 array would be needed.)
+ *
+ * To avoid overflow of the 32-bit intermediate results in pass 2, we must
+ * have BITS_IN_JSAMPLE + CONST_BITS + PASS1_BITS <= 26. Error analysis
+ * shows that the values given below are the most effective.
+ */
+
+#if BITS_IN_JSAMPLE == 8
+#define CONST_BITS 13
+#define PASS1_BITS 2
+#else
+#define CONST_BITS 13
+#define PASS1_BITS 1 /* lose a little precision to avoid overflow */
+#endif
+
+/* Some C compilers fail to reduce "FIX(constant)" at compile time, thus
+ * causing a lot of useless floating-point operations at run time.
+ * To get around this we use the following pre-calculated constants.
+ * If you change CONST_BITS you may want to add appropriate values.
+ * (With a reasonable C compiler, you can just rely on the FIX() macro...)
+ */
+
+#if CONST_BITS == 13
+#define FIX_0_298631336 ((INT32) 2446) /* FIX(0.298631336) */
+#define FIX_0_390180644 ((INT32) 3196) /* FIX(0.390180644) */
+#define FIX_0_541196100 ((INT32) 4433) /* FIX(0.541196100) */
+#define FIX_0_765366865 ((INT32) 6270) /* FIX(0.765366865) */
+#define FIX_0_899976223 ((INT32) 7373) /* FIX(0.899976223) */
+#define FIX_1_175875602 ((INT32) 9633) /* FIX(1.175875602) */
+#define FIX_1_501321110 ((INT32) 12299) /* FIX(1.501321110) */
+#define FIX_1_847759065 ((INT32) 15137) /* FIX(1.847759065) */
+#define FIX_1_961570560 ((INT32) 16069) /* FIX(1.961570560) */
+#define FIX_2_053119869 ((INT32) 16819) /* FIX(2.053119869) */
+#define FIX_2_562915447 ((INT32) 20995) /* FIX(2.562915447) */
+#define FIX_3_072711026 ((INT32) 25172) /* FIX(3.072711026) */
+#else
+#define FIX_0_298631336 FIX(0.298631336)
+#define FIX_0_390180644 FIX(0.390180644)
+#define FIX_0_541196100 FIX(0.541196100)
+#define FIX_0_765366865 FIX(0.765366865)
+#define FIX_0_899976223 FIX(0.899976223)
+#define FIX_1_175875602 FIX(1.175875602)
+#define FIX_1_501321110 FIX(1.501321110)
+#define FIX_1_847759065 FIX(1.847759065)
+#define FIX_1_961570560 FIX(1.961570560)
+#define FIX_2_053119869 FIX(2.053119869)
+#define FIX_2_562915447 FIX(2.562915447)
+#define FIX_3_072711026 FIX(3.072711026)
+#endif
+
+
+/* Multiply an INT32 variable by an INT32 constant to yield an INT32 result.
+ * For 8-bit samples with the recommended scaling, all the variable
+ * and constant values involved are no more than 16 bits wide, so a
+ * 16x16->32 bit multiply can be used instead of a full 32x32 multiply.
+ * For 12-bit samples, a full 32-bit multiplication will be needed.
+ */
+
+#if BITS_IN_JSAMPLE == 8
+#define MULTIPLY(var,const) MULTIPLY16C16(var,const)
+#else
+#define MULTIPLY(var,const) ((var) * (const))
+#endif
+
+
+/* Dequantize a coefficient by multiplying it by the multiplier-table
+ * entry; produce an int result. In this module, both inputs and result
+ * are 16 bits or less, so either int or short multiply will work.
+ */
+
+#define DEQUANTIZE(coef,quantval) (((ISLOW_MULT_TYPE) (coef)) * (quantval))
+
+
+/*
+ * Perform dequantization and inverse DCT on one block of coefficients.
+ */
+
+GLOBAL(void)
+jpeg_idct_islow (j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JCOEFPTR coef_block,
+ JSAMPARRAY output_buf, JDIMENSION output_col)
+{
+ INT32 tmp0, tmp1, tmp2, tmp3;
+ INT32 tmp10, tmp11, tmp12, tmp13;
+ INT32 z1, z2, z3, z4, z5;
+ JCOEFPTR inptr;
+ ISLOW_MULT_TYPE * quantptr;
+ int * wsptr;
+ JSAMPROW outptr;
+ JSAMPLE *range_limit = IDCT_range_limit(cinfo);
+ int ctr;
+ int workspace[DCTSIZE2]; /* buffers data between passes */
+ SHIFT_TEMPS
+
+ /* Pass 1: process columns from input, store into work array. */
+ /* Note results are scaled up by sqrt(8) compared to a true IDCT; */
+ /* furthermore, we scale the results by 2**PASS1_BITS. */
+
+ inptr = coef_block;
+ quantptr = (ISLOW_MULT_TYPE *) compptr->dct_table;
+ wsptr = workspace;
+ for (ctr = DCTSIZE; ctr > 0; ctr--) {
+ /* Due to quantization, we will usually find that many of the input
+ * coefficients are zero, especially the AC terms. We can exploit this
+ * by short-circuiting the IDCT calculation for any column in which all
+ * the AC terms are zero. In that case each output is equal to the
+ * DC coefficient (with scale factor as needed).
+ * With typical images and quantization tables, half or more of the
+ * column DCT calculations can be simplified this way.
+ */
+
+ if (inptr[DCTSIZE*1] == 0 && inptr[DCTSIZE*2] == 0 &&
+ inptr[DCTSIZE*3] == 0 && inptr[DCTSIZE*4] == 0 &&
+ inptr[DCTSIZE*5] == 0 && inptr[DCTSIZE*6] == 0 &&
+ inptr[DCTSIZE*7] == 0) {
+ /* AC terms all zero */
+ int dcval = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]) << PASS1_BITS;
+
+ wsptr[DCTSIZE*0] = dcval;
+ wsptr[DCTSIZE*1] = dcval;
+ wsptr[DCTSIZE*2] = dcval;
+ wsptr[DCTSIZE*3] = dcval;
+ wsptr[DCTSIZE*4] = dcval;
+ wsptr[DCTSIZE*5] = dcval;
+ wsptr[DCTSIZE*6] = dcval;
+ wsptr[DCTSIZE*7] = dcval;
+
+ inptr++; /* advance pointers to next column */
+ quantptr++;
+ wsptr++;
+ continue;
+ }
+
+ /* Even part: reverse the even part of the forward DCT. */
+ /* The rotator is sqrt(2)*c(-6). */
+
+ z2 = DEQUANTIZE(inptr[DCTSIZE*2], quantptr[DCTSIZE*2]);
+ z3 = DEQUANTIZE(inptr[DCTSIZE*6], quantptr[DCTSIZE*6]);
+
+ z1 = MULTIPLY(z2 + z3, FIX_0_541196100);
+ tmp2 = z1 + MULTIPLY(z3, - FIX_1_847759065);
+ tmp3 = z1 + MULTIPLY(z2, FIX_0_765366865);
+
+ z2 = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]);
+ z3 = DEQUANTIZE(inptr[DCTSIZE*4], quantptr[DCTSIZE*4]);
+
+ tmp0 = (z2 + z3) << CONST_BITS;
+ tmp1 = (z2 - z3) << CONST_BITS;
+
+ tmp10 = tmp0 + tmp3;
+ tmp13 = tmp0 - tmp3;
+ tmp11 = tmp1 + tmp2;
+ tmp12 = tmp1 - tmp2;
+
+ /* Odd part per figure 8; the matrix is unitary and hence its
+ * transpose is its inverse. i0..i3 are y7,y5,y3,y1 respectively.
+ */
+
+ tmp0 = DEQUANTIZE(inptr[DCTSIZE*7], quantptr[DCTSIZE*7]);
+ tmp1 = DEQUANTIZE(inptr[DCTSIZE*5], quantptr[DCTSIZE*5]);
+ tmp2 = DEQUANTIZE(inptr[DCTSIZE*3], quantptr[DCTSIZE*3]);
+ tmp3 = DEQUANTIZE(inptr[DCTSIZE*1], quantptr[DCTSIZE*1]);
+
+ z1 = tmp0 + tmp3;
+ z2 = tmp1 + tmp2;
+ z3 = tmp0 + tmp2;
+ z4 = tmp1 + tmp3;
+ z5 = MULTIPLY(z3 + z4, FIX_1_175875602); /* sqrt(2) * c3 */
+
+ tmp0 = MULTIPLY(tmp0, FIX_0_298631336); /* sqrt(2) * (-c1+c3+c5-c7) */
+ tmp1 = MULTIPLY(tmp1, FIX_2_053119869); /* sqrt(2) * ( c1+c3-c5+c7) */
+ tmp2 = MULTIPLY(tmp2, FIX_3_072711026); /* sqrt(2) * ( c1+c3+c5-c7) */
+ tmp3 = MULTIPLY(tmp3, FIX_1_501321110); /* sqrt(2) * ( c1+c3-c5-c7) */
+ z1 = MULTIPLY(z1, - FIX_0_899976223); /* sqrt(2) * (c7-c3) */
+ z2 = MULTIPLY(z2, - FIX_2_562915447); /* sqrt(2) * (-c1-c3) */
+ z3 = MULTIPLY(z3, - FIX_1_961570560); /* sqrt(2) * (-c3-c5) */
+ z4 = MULTIPLY(z4, - FIX_0_390180644); /* sqrt(2) * (c5-c3) */
+
+ z3 += z5;
+ z4 += z5;
+
+ tmp0 += z1 + z3;
+ tmp1 += z2 + z4;
+ tmp2 += z2 + z3;
+ tmp3 += z1 + z4;
+
+ /* Final output stage: inputs are tmp10..tmp13, tmp0..tmp3 */
+
+ wsptr[DCTSIZE*0] = (int) DESCALE(tmp10 + tmp3, CONST_BITS-PASS1_BITS);
+ wsptr[DCTSIZE*7] = (int) DESCALE(tmp10 - tmp3, CONST_BITS-PASS1_BITS);
+ wsptr[DCTSIZE*1] = (int) DESCALE(tmp11 + tmp2, CONST_BITS-PASS1_BITS);
+ wsptr[DCTSIZE*6] = (int) DESCALE(tmp11 - tmp2, CONST_BITS-PASS1_BITS);
+ wsptr[DCTSIZE*2] = (int) DESCALE(tmp12 + tmp1, CONST_BITS-PASS1_BITS);
+ wsptr[DCTSIZE*5] = (int) DESCALE(tmp12 - tmp1, CONST_BITS-PASS1_BITS);
+ wsptr[DCTSIZE*3] = (int) DESCALE(tmp13 + tmp0, CONST_BITS-PASS1_BITS);
+ wsptr[DCTSIZE*4] = (int) DESCALE(tmp13 - tmp0, CONST_BITS-PASS1_BITS);
+
+ inptr++; /* advance pointers to next column */
+ quantptr++;
+ wsptr++;
+ }
+
+ /* Pass 2: process rows from work array, store into output array. */
+ /* Note that we must descale the results by a factor of 8 == 2**3, */
+ /* and also undo the PASS1_BITS scaling. */
+
+ wsptr = workspace;
+ for (ctr = 0; ctr < DCTSIZE; ctr++) {
+ outptr = output_buf[ctr] + output_col;
+ /* Rows of zeroes can be exploited in the same way as we did with columns.
+ * However, the column calculation has created many nonzero AC terms, so
+ * the simplification applies less often (typically 5% to 10% of the time).
+ * On machines with very fast multiplication, it's possible that the
+ * test takes more time than it's worth. In that case this section
+ * may be commented out.
+ */
+
+#ifndef NO_ZERO_ROW_TEST
+ if (wsptr[1] == 0 && wsptr[2] == 0 && wsptr[3] == 0 && wsptr[4] == 0 &&
+ wsptr[5] == 0 && wsptr[6] == 0 && wsptr[7] == 0) {
+ /* AC terms all zero */
+ JSAMPLE dcval = range_limit[(int) DESCALE((INT32) wsptr[0], PASS1_BITS+3)
+ & RANGE_MASK];
+
+ outptr[0] = dcval;
+ outptr[1] = dcval;
+ outptr[2] = dcval;
+ outptr[3] = dcval;
+ outptr[4] = dcval;
+ outptr[5] = dcval;
+ outptr[6] = dcval;
+ outptr[7] = dcval;
+
+ wsptr += DCTSIZE; /* advance pointer to next row */
+ continue;
+ }
+#endif
+
+ /* Even part: reverse the even part of the forward DCT. */
+ /* The rotator is sqrt(2)*c(-6). */
+
+ z2 = (INT32) wsptr[2];
+ z3 = (INT32) wsptr[6];
+
+ z1 = MULTIPLY(z2 + z3, FIX_0_541196100);
+ tmp2 = z1 + MULTIPLY(z3, - FIX_1_847759065);
+ tmp3 = z1 + MULTIPLY(z2, FIX_0_765366865);
+
+ tmp0 = ((INT32) wsptr[0] + (INT32) wsptr[4]) << CONST_BITS;
+ tmp1 = ((INT32) wsptr[0] - (INT32) wsptr[4]) << CONST_BITS;
+
+ tmp10 = tmp0 + tmp3;
+ tmp13 = tmp0 - tmp3;
+ tmp11 = tmp1 + tmp2;
+ tmp12 = tmp1 - tmp2;
+
+ /* Odd part per figure 8; the matrix is unitary and hence its
+ * transpose is its inverse. i0..i3 are y7,y5,y3,y1 respectively.
+ */
+
+ tmp0 = (INT32) wsptr[7];
+ tmp1 = (INT32) wsptr[5];
+ tmp2 = (INT32) wsptr[3];
+ tmp3 = (INT32) wsptr[1];
+
+ z1 = tmp0 + tmp3;
+ z2 = tmp1 + tmp2;
+ z3 = tmp0 + tmp2;
+ z4 = tmp1 + tmp3;
+ z5 = MULTIPLY(z3 + z4, FIX_1_175875602); /* sqrt(2) * c3 */
+
+ tmp0 = MULTIPLY(tmp0, FIX_0_298631336); /* sqrt(2) * (-c1+c3+c5-c7) */
+ tmp1 = MULTIPLY(tmp1, FIX_2_053119869); /* sqrt(2) * ( c1+c3-c5+c7) */
+ tmp2 = MULTIPLY(tmp2, FIX_3_072711026); /* sqrt(2) * ( c1+c3+c5-c7) */
+ tmp3 = MULTIPLY(tmp3, FIX_1_501321110); /* sqrt(2) * ( c1+c3-c5-c7) */
+ z1 = MULTIPLY(z1, - FIX_0_899976223); /* sqrt(2) * (c7-c3) */
+ z2 = MULTIPLY(z2, - FIX_2_562915447); /* sqrt(2) * (-c1-c3) */
+ z3 = MULTIPLY(z3, - FIX_1_961570560); /* sqrt(2) * (-c3-c5) */
+ z4 = MULTIPLY(z4, - FIX_0_390180644); /* sqrt(2) * (c5-c3) */
+
+ z3 += z5;
+ z4 += z5;
+
+ tmp0 += z1 + z3;
+ tmp1 += z2 + z4;
+ tmp2 += z2 + z3;
+ tmp3 += z1 + z4;
+
+ /* Final output stage: inputs are tmp10..tmp13, tmp0..tmp3 */
+
+ outptr[0] = range_limit[(int) DESCALE(tmp10 + tmp3,
+ CONST_BITS+PASS1_BITS+3)
+ & RANGE_MASK];
+ outptr[7] = range_limit[(int) DESCALE(tmp10 - tmp3,
+ CONST_BITS+PASS1_BITS+3)
+ & RANGE_MASK];
+ outptr[1] = range_limit[(int) DESCALE(tmp11 + tmp2,
+ CONST_BITS+PASS1_BITS+3)
+ & RANGE_MASK];
+ outptr[6] = range_limit[(int) DESCALE(tmp11 - tmp2,
+ CONST_BITS+PASS1_BITS+3)
+ & RANGE_MASK];
+ outptr[2] = range_limit[(int) DESCALE(tmp12 + tmp1,
+ CONST_BITS+PASS1_BITS+3)
+ & RANGE_MASK];
+ outptr[5] = range_limit[(int) DESCALE(tmp12 - tmp1,
+ CONST_BITS+PASS1_BITS+3)
+ & RANGE_MASK];
+ outptr[3] = range_limit[(int) DESCALE(tmp13 + tmp0,
+ CONST_BITS+PASS1_BITS+3)
+ & RANGE_MASK];
+ outptr[4] = range_limit[(int) DESCALE(tmp13 - tmp0,
+ CONST_BITS+PASS1_BITS+3)
+ & RANGE_MASK];
+
+ wsptr += DCTSIZE; /* advance pointer to next row */
+ }
+}
+
+#endif /* DCT_ISLOW_SUPPORTED */
diff --git a/src/SFML/Graphics/libjpeg/jidctred.c b/src/SFML/Graphics/libjpeg/jidctred.c
new file mode 100755
index 0000000..911899b
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jidctred.c
@@ -0,0 +1,398 @@
+/*
+ * jidctred.c
+ *
+ * Copyright (C) 1994-1998, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains inverse-DCT routines that produce reduced-size output:
+ * either 4x4, 2x2, or 1x1 pixels from an 8x8 DCT block.
+ *
+ * The implementation is based on the Loeffler, Ligtenberg and Moschytz (LL&M)
+ * algorithm used in jidctint.c. We simply replace each 8-to-8 1-D IDCT step
+ * with an 8-to-4 step that produces the four averages of two adjacent outputs
+ * (or an 8-to-2 step producing two averages of four outputs, for 2x2 output).
+ * These steps were derived by computing the corresponding values at the end
+ * of the normal LL&M code, then simplifying as much as possible.
+ *
+ * 1x1 is trivial: just take the DC coefficient divided by 8.
+ *
+ * See jidctint.c for additional comments.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jdct.h" /* Private declarations for DCT subsystem */
+
+#ifdef IDCT_SCALING_SUPPORTED
+
+
+/*
+ * This module is specialized to the case DCTSIZE = 8.
+ */
+
+#if DCTSIZE != 8
+ Sorry, this code only copes with 8x8 DCTs. /* deliberate syntax err */
+#endif
+
+
+/* Scaling is the same as in jidctint.c. */
+
+#if BITS_IN_JSAMPLE == 8
+#define CONST_BITS 13
+#define PASS1_BITS 2
+#else
+#define CONST_BITS 13
+#define PASS1_BITS 1 /* lose a little precision to avoid overflow */
+#endif
+
+/* Some C compilers fail to reduce "FIX(constant)" at compile time, thus
+ * causing a lot of useless floating-point operations at run time.
+ * To get around this we use the following pre-calculated constants.
+ * If you change CONST_BITS you may want to add appropriate values.
+ * (With a reasonable C compiler, you can just rely on the FIX() macro...)
+ */
+
+#if CONST_BITS == 13
+#define FIX_0_211164243 ((INT32) 1730) /* FIX(0.211164243) */
+#define FIX_0_509795579 ((INT32) 4176) /* FIX(0.509795579) */
+#define FIX_0_601344887 ((INT32) 4926) /* FIX(0.601344887) */
+#define FIX_0_720959822 ((INT32) 5906) /* FIX(0.720959822) */
+#define FIX_0_765366865 ((INT32) 6270) /* FIX(0.765366865) */
+#define FIX_0_850430095 ((INT32) 6967) /* FIX(0.850430095) */
+#define FIX_0_899976223 ((INT32) 7373) /* FIX(0.899976223) */
+#define FIX_1_061594337 ((INT32) 8697) /* FIX(1.061594337) */
+#define FIX_1_272758580 ((INT32) 10426) /* FIX(1.272758580) */
+#define FIX_1_451774981 ((INT32) 11893) /* FIX(1.451774981) */
+#define FIX_1_847759065 ((INT32) 15137) /* FIX(1.847759065) */
+#define FIX_2_172734803 ((INT32) 17799) /* FIX(2.172734803) */
+#define FIX_2_562915447 ((INT32) 20995) /* FIX(2.562915447) */
+#define FIX_3_624509785 ((INT32) 29692) /* FIX(3.624509785) */
+#else
+#define FIX_0_211164243 FIX(0.211164243)
+#define FIX_0_509795579 FIX(0.509795579)
+#define FIX_0_601344887 FIX(0.601344887)
+#define FIX_0_720959822 FIX(0.720959822)
+#define FIX_0_765366865 FIX(0.765366865)
+#define FIX_0_850430095 FIX(0.850430095)
+#define FIX_0_899976223 FIX(0.899976223)
+#define FIX_1_061594337 FIX(1.061594337)
+#define FIX_1_272758580 FIX(1.272758580)
+#define FIX_1_451774981 FIX(1.451774981)
+#define FIX_1_847759065 FIX(1.847759065)
+#define FIX_2_172734803 FIX(2.172734803)
+#define FIX_2_562915447 FIX(2.562915447)
+#define FIX_3_624509785 FIX(3.624509785)
+#endif
+
+
+/* Multiply an INT32 variable by an INT32 constant to yield an INT32 result.
+ * For 8-bit samples with the recommended scaling, all the variable
+ * and constant values involved are no more than 16 bits wide, so a
+ * 16x16->32 bit multiply can be used instead of a full 32x32 multiply.
+ * For 12-bit samples, a full 32-bit multiplication will be needed.
+ */
+
+#if BITS_IN_JSAMPLE == 8
+#define MULTIPLY(var,const) MULTIPLY16C16(var,const)
+#else
+#define MULTIPLY(var,const) ((var) * (const))
+#endif
+
+
+/* Dequantize a coefficient by multiplying it by the multiplier-table
+ * entry; produce an int result. In this module, both inputs and result
+ * are 16 bits or less, so either int or short multiply will work.
+ */
+
+#define DEQUANTIZE(coef,quantval) (((ISLOW_MULT_TYPE) (coef)) * (quantval))
+
+
+/*
+ * Perform dequantization and inverse DCT on one block of coefficients,
+ * producing a reduced-size 4x4 output block.
+ */
+
+GLOBAL(void)
+jpeg_idct_4x4 (j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JCOEFPTR coef_block,
+ JSAMPARRAY output_buf, JDIMENSION output_col)
+{
+ INT32 tmp0, tmp2, tmp10, tmp12;
+ INT32 z1, z2, z3, z4;
+ JCOEFPTR inptr;
+ ISLOW_MULT_TYPE * quantptr;
+ int * wsptr;
+ JSAMPROW outptr;
+ JSAMPLE *range_limit = IDCT_range_limit(cinfo);
+ int ctr;
+ int workspace[DCTSIZE*4]; /* buffers data between passes */
+ SHIFT_TEMPS
+
+ /* Pass 1: process columns from input, store into work array. */
+
+ inptr = coef_block;
+ quantptr = (ISLOW_MULT_TYPE *) compptr->dct_table;
+ wsptr = workspace;
+ for (ctr = DCTSIZE; ctr > 0; inptr++, quantptr++, wsptr++, ctr--) {
+ /* Don't bother to process column 4, because second pass won't use it */
+ if (ctr == DCTSIZE-4)
+ continue;
+ if (inptr[DCTSIZE*1] == 0 && inptr[DCTSIZE*2] == 0 &&
+ inptr[DCTSIZE*3] == 0 && inptr[DCTSIZE*5] == 0 &&
+ inptr[DCTSIZE*6] == 0 && inptr[DCTSIZE*7] == 0) {
+ /* AC terms all zero; we need not examine term 4 for 4x4 output */
+ int dcval = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]) << PASS1_BITS;
+
+ wsptr[DCTSIZE*0] = dcval;
+ wsptr[DCTSIZE*1] = dcval;
+ wsptr[DCTSIZE*2] = dcval;
+ wsptr[DCTSIZE*3] = dcval;
+
+ continue;
+ }
+
+ /* Even part */
+
+ tmp0 = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]);
+ tmp0 <<= (CONST_BITS+1);
+
+ z2 = DEQUANTIZE(inptr[DCTSIZE*2], quantptr[DCTSIZE*2]);
+ z3 = DEQUANTIZE(inptr[DCTSIZE*6], quantptr[DCTSIZE*6]);
+
+ tmp2 = MULTIPLY(z2, FIX_1_847759065) + MULTIPLY(z3, - FIX_0_765366865);
+
+ tmp10 = tmp0 + tmp2;
+ tmp12 = tmp0 - tmp2;
+
+ /* Odd part */
+
+ z1 = DEQUANTIZE(inptr[DCTSIZE*7], quantptr[DCTSIZE*7]);
+ z2 = DEQUANTIZE(inptr[DCTSIZE*5], quantptr[DCTSIZE*5]);
+ z3 = DEQUANTIZE(inptr[DCTSIZE*3], quantptr[DCTSIZE*3]);
+ z4 = DEQUANTIZE(inptr[DCTSIZE*1], quantptr[DCTSIZE*1]);
+
+ tmp0 = MULTIPLY(z1, - FIX_0_211164243) /* sqrt(2) * (c3-c1) */
+ + MULTIPLY(z2, FIX_1_451774981) /* sqrt(2) * (c3+c7) */
+ + MULTIPLY(z3, - FIX_2_172734803) /* sqrt(2) * (-c1-c5) */
+ + MULTIPLY(z4, FIX_1_061594337); /* sqrt(2) * (c5+c7) */
+
+ tmp2 = MULTIPLY(z1, - FIX_0_509795579) /* sqrt(2) * (c7-c5) */
+ + MULTIPLY(z2, - FIX_0_601344887) /* sqrt(2) * (c5-c1) */
+ + MULTIPLY(z3, FIX_0_899976223) /* sqrt(2) * (c3-c7) */
+ + MULTIPLY(z4, FIX_2_562915447); /* sqrt(2) * (c1+c3) */
+
+ /* Final output stage */
+
+ wsptr[DCTSIZE*0] = (int) DESCALE(tmp10 + tmp2, CONST_BITS-PASS1_BITS+1);
+ wsptr[DCTSIZE*3] = (int) DESCALE(tmp10 - tmp2, CONST_BITS-PASS1_BITS+1);
+ wsptr[DCTSIZE*1] = (int) DESCALE(tmp12 + tmp0, CONST_BITS-PASS1_BITS+1);
+ wsptr[DCTSIZE*2] = (int) DESCALE(tmp12 - tmp0, CONST_BITS-PASS1_BITS+1);
+ }
+
+ /* Pass 2: process 4 rows from work array, store into output array. */
+
+ wsptr = workspace;
+ for (ctr = 0; ctr < 4; ctr++) {
+ outptr = output_buf[ctr] + output_col;
+ /* It's not clear whether a zero row test is worthwhile here ... */
+
+#ifndef NO_ZERO_ROW_TEST
+ if (wsptr[1] == 0 && wsptr[2] == 0 && wsptr[3] == 0 &&
+ wsptr[5] == 0 && wsptr[6] == 0 && wsptr[7] == 0) {
+ /* AC terms all zero */
+ JSAMPLE dcval = range_limit[(int) DESCALE((INT32) wsptr[0], PASS1_BITS+3)
+ & RANGE_MASK];
+
+ outptr[0] = dcval;
+ outptr[1] = dcval;
+ outptr[2] = dcval;
+ outptr[3] = dcval;
+
+ wsptr += DCTSIZE; /* advance pointer to next row */
+ continue;
+ }
+#endif
+
+ /* Even part */
+
+ tmp0 = ((INT32) wsptr[0]) << (CONST_BITS+1);
+
+ tmp2 = MULTIPLY((INT32) wsptr[2], FIX_1_847759065)
+ + MULTIPLY((INT32) wsptr[6], - FIX_0_765366865);
+
+ tmp10 = tmp0 + tmp2;
+ tmp12 = tmp0 - tmp2;
+
+ /* Odd part */
+
+ z1 = (INT32) wsptr[7];
+ z2 = (INT32) wsptr[5];
+ z3 = (INT32) wsptr[3];
+ z4 = (INT32) wsptr[1];
+
+ tmp0 = MULTIPLY(z1, - FIX_0_211164243) /* sqrt(2) * (c3-c1) */
+ + MULTIPLY(z2, FIX_1_451774981) /* sqrt(2) * (c3+c7) */
+ + MULTIPLY(z3, - FIX_2_172734803) /* sqrt(2) * (-c1-c5) */
+ + MULTIPLY(z4, FIX_1_061594337); /* sqrt(2) * (c5+c7) */
+
+ tmp2 = MULTIPLY(z1, - FIX_0_509795579) /* sqrt(2) * (c7-c5) */
+ + MULTIPLY(z2, - FIX_0_601344887) /* sqrt(2) * (c5-c1) */
+ + MULTIPLY(z3, FIX_0_899976223) /* sqrt(2) * (c3-c7) */
+ + MULTIPLY(z4, FIX_2_562915447); /* sqrt(2) * (c1+c3) */
+
+ /* Final output stage */
+
+ outptr[0] = range_limit[(int) DESCALE(tmp10 + tmp2,
+ CONST_BITS+PASS1_BITS+3+1)
+ & RANGE_MASK];
+ outptr[3] = range_limit[(int) DESCALE(tmp10 - tmp2,
+ CONST_BITS+PASS1_BITS+3+1)
+ & RANGE_MASK];
+ outptr[1] = range_limit[(int) DESCALE(tmp12 + tmp0,
+ CONST_BITS+PASS1_BITS+3+1)
+ & RANGE_MASK];
+ outptr[2] = range_limit[(int) DESCALE(tmp12 - tmp0,
+ CONST_BITS+PASS1_BITS+3+1)
+ & RANGE_MASK];
+
+ wsptr += DCTSIZE; /* advance pointer to next row */
+ }
+}
+
+
+/*
+ * Perform dequantization and inverse DCT on one block of coefficients,
+ * producing a reduced-size 2x2 output block.
+ */
+
+GLOBAL(void)
+jpeg_idct_2x2 (j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JCOEFPTR coef_block,
+ JSAMPARRAY output_buf, JDIMENSION output_col)
+{
+ INT32 tmp0, tmp10, z1;
+ JCOEFPTR inptr;
+ ISLOW_MULT_TYPE * quantptr;
+ int * wsptr;
+ JSAMPROW outptr;
+ JSAMPLE *range_limit = IDCT_range_limit(cinfo);
+ int ctr;
+ int workspace[DCTSIZE*2]; /* buffers data between passes */
+ SHIFT_TEMPS
+
+ /* Pass 1: process columns from input, store into work array. */
+
+ inptr = coef_block;
+ quantptr = (ISLOW_MULT_TYPE *) compptr->dct_table;
+ wsptr = workspace;
+ for (ctr = DCTSIZE; ctr > 0; inptr++, quantptr++, wsptr++, ctr--) {
+ /* Don't bother to process columns 2,4,6 */
+ if (ctr == DCTSIZE-2 || ctr == DCTSIZE-4 || ctr == DCTSIZE-6)
+ continue;
+ if (inptr[DCTSIZE*1] == 0 && inptr[DCTSIZE*3] == 0 &&
+ inptr[DCTSIZE*5] == 0 && inptr[DCTSIZE*7] == 0) {
+ /* AC terms all zero; we need not examine terms 2,4,6 for 2x2 output */
+ int dcval = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]) << PASS1_BITS;
+
+ wsptr[DCTSIZE*0] = dcval;
+ wsptr[DCTSIZE*1] = dcval;
+
+ continue;
+ }
+
+ /* Even part */
+
+ z1 = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]);
+ tmp10 = z1 << (CONST_BITS+2);
+
+ /* Odd part */
+
+ z1 = DEQUANTIZE(inptr[DCTSIZE*7], quantptr[DCTSIZE*7]);
+ tmp0 = MULTIPLY(z1, - FIX_0_720959822); /* sqrt(2) * (c7-c5+c3-c1) */
+ z1 = DEQUANTIZE(inptr[DCTSIZE*5], quantptr[DCTSIZE*5]);
+ tmp0 += MULTIPLY(z1, FIX_0_850430095); /* sqrt(2) * (-c1+c3+c5+c7) */
+ z1 = DEQUANTIZE(inptr[DCTSIZE*3], quantptr[DCTSIZE*3]);
+ tmp0 += MULTIPLY(z1, - FIX_1_272758580); /* sqrt(2) * (-c1+c3-c5-c7) */
+ z1 = DEQUANTIZE(inptr[DCTSIZE*1], quantptr[DCTSIZE*1]);
+ tmp0 += MULTIPLY(z1, FIX_3_624509785); /* sqrt(2) * (c1+c3+c5+c7) */
+
+ /* Final output stage */
+
+ wsptr[DCTSIZE*0] = (int) DESCALE(tmp10 + tmp0, CONST_BITS-PASS1_BITS+2);
+ wsptr[DCTSIZE*1] = (int) DESCALE(tmp10 - tmp0, CONST_BITS-PASS1_BITS+2);
+ }
+
+ /* Pass 2: process 2 rows from work array, store into output array. */
+
+ wsptr = workspace;
+ for (ctr = 0; ctr < 2; ctr++) {
+ outptr = output_buf[ctr] + output_col;
+ /* It's not clear whether a zero row test is worthwhile here ... */
+
+#ifndef NO_ZERO_ROW_TEST
+ if (wsptr[1] == 0 && wsptr[3] == 0 && wsptr[5] == 0 && wsptr[7] == 0) {
+ /* AC terms all zero */
+ JSAMPLE dcval = range_limit[(int) DESCALE((INT32) wsptr[0], PASS1_BITS+3)
+ & RANGE_MASK];
+
+ outptr[0] = dcval;
+ outptr[1] = dcval;
+
+ wsptr += DCTSIZE; /* advance pointer to next row */
+ continue;
+ }
+#endif
+
+ /* Even part */
+
+ tmp10 = ((INT32) wsptr[0]) << (CONST_BITS+2);
+
+ /* Odd part */
+
+ tmp0 = MULTIPLY((INT32) wsptr[7], - FIX_0_720959822) /* sqrt(2) * (c7-c5+c3-c1) */
+ + MULTIPLY((INT32) wsptr[5], FIX_0_850430095) /* sqrt(2) * (-c1+c3+c5+c7) */
+ + MULTIPLY((INT32) wsptr[3], - FIX_1_272758580) /* sqrt(2) * (-c1+c3-c5-c7) */
+ + MULTIPLY((INT32) wsptr[1], FIX_3_624509785); /* sqrt(2) * (c1+c3+c5+c7) */
+
+ /* Final output stage */
+
+ outptr[0] = range_limit[(int) DESCALE(tmp10 + tmp0,
+ CONST_BITS+PASS1_BITS+3+2)
+ & RANGE_MASK];
+ outptr[1] = range_limit[(int) DESCALE(tmp10 - tmp0,
+ CONST_BITS+PASS1_BITS+3+2)
+ & RANGE_MASK];
+
+ wsptr += DCTSIZE; /* advance pointer to next row */
+ }
+}
+
+
+/*
+ * Perform dequantization and inverse DCT on one block of coefficients,
+ * producing a reduced-size 1x1 output block.
+ */
+
+GLOBAL(void)
+jpeg_idct_1x1 (j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JCOEFPTR coef_block,
+ JSAMPARRAY output_buf, JDIMENSION output_col)
+{
+ int dcval;
+ ISLOW_MULT_TYPE * quantptr;
+ JSAMPLE *range_limit = IDCT_range_limit(cinfo);
+ SHIFT_TEMPS
+
+ /* We hardly need an inverse DCT routine for this: just take the
+ * average pixel value, which is one-eighth of the DC coefficient.
+ */
+ quantptr = (ISLOW_MULT_TYPE *) compptr->dct_table;
+ dcval = DEQUANTIZE(coef_block[0], quantptr[0]);
+ dcval = (int) DESCALE((INT32) dcval, 3);
+
+ output_buf[0][output_col] = range_limit[dcval & RANGE_MASK];
+}
+
+#endif /* IDCT_SCALING_SUPPORTED */
diff --git a/src/SFML/Graphics/libjpeg/jinclude.h b/src/SFML/Graphics/libjpeg/jinclude.h
new file mode 100755
index 0000000..5ff60fe
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jinclude.h
@@ -0,0 +1,91 @@
+/*
+ * jinclude.h
+ *
+ * Copyright (C) 1991-1994, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file exists to provide a single place to fix any problems with
+ * including the wrong system include files. (Common problems are taken
+ * care of by the standard jconfig symbols, but on really weird systems
+ * you may have to edit this file.)
+ *
+ * NOTE: this file is NOT intended to be included by applications using the
+ * JPEG library. Most applications need only include jpeglib.h.
+ */
+
+
+/* Include auto-config file to find out which system include files we need. */
+
+#include "jconfig.h" /* auto configuration options */
+#define JCONFIG_INCLUDED /* so that jpeglib.h doesn't do it again */
+
+/*
+ * We need the NULL macro and size_t typedef.
+ * On an ANSI-conforming system it is sufficient to include <stddef.h>.
+ * Otherwise, we get them from <stdlib.h> or <stdio.h>; we may have to
+ * pull in <sys/types.h> as well.
+ * Note that the core JPEG library does not require <stdio.h>;
+ * only the default error handler and data source/destination modules do.
+ * But we must pull it in because of the references to FILE in jpeglib.h.
+ * You can remove those references if you want to compile without <stdio.h>.
+ */
+
+#ifdef HAVE_STDDEF_H
+#include <stddef.h>
+#endif
+
+#ifdef HAVE_STDLIB_H
+#include <stdlib.h>
+#endif
+
+#ifdef NEED_SYS_TYPES_H
+#include <sys/types.h>
+#endif
+
+#include <stdio.h>
+
+/*
+ * We need memory copying and zeroing functions, plus strncpy().
+ * ANSI and System V implementations declare these in <string.h>.
+ * BSD doesn't have the mem() functions, but it does have bcopy()/bzero().
+ * Some systems may declare memset and memcpy in <memory.h>.
+ *
+ * NOTE: we assume the size parameters to these functions are of type size_t.
+ * Change the casts in these macros if not!
+ */
+
+#ifdef NEED_BSD_STRINGS
+
+#include <strings.h>
+#define MEMZERO(target,size) bzero((void *)(target), (size_t)(size))
+#define MEMCOPY(dest,src,size) bcopy((const void *)(src), (void *)(dest), (size_t)(size))
+
+#else /* not BSD, assume ANSI/SysV string lib */
+
+#include <string.h>
+#define MEMZERO(target,size) memset((void *)(target), 0, (size_t)(size))
+#define MEMCOPY(dest,src,size) memcpy((void *)(dest), (const void *)(src), (size_t)(size))
+
+#endif
+
+/*
+ * In ANSI C, and indeed any rational implementation, size_t is also the
+ * type returned by sizeof(). However, it seems there are some irrational
+ * implementations out there, in which sizeof() returns an int even though
+ * size_t is defined as long or unsigned long. To ensure consistent results
+ * we always use this SIZEOF() macro in place of using sizeof() directly.
+ */
+
+#define SIZEOF(object) ((size_t) sizeof(object))
+
+/*
+ * The modules that use fread() and fwrite() always invoke them through
+ * these macros. On some systems you may need to twiddle the argument casts.
+ * CAUTION: argument order is different from underlying functions!
+ */
+
+#define JFREAD(file,buf,sizeofbuf) \
+ ((size_t) fread((void *) (buf), (size_t) 1, (size_t) (sizeofbuf), (file)))
+#define JFWRITE(file,buf,sizeofbuf) \
+ ((size_t) fwrite((const void *) (buf), (size_t) 1, (size_t) (sizeofbuf), (file)))
diff --git a/src/SFML/Graphics/libjpeg/jmemmgr.c b/src/SFML/Graphics/libjpeg/jmemmgr.c
new file mode 100755
index 0000000..b636f1b
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jmemmgr.c
@@ -0,0 +1,1118 @@
+/*
+ * jmemmgr.c
+ *
+ * Copyright (C) 1991-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains the JPEG system-independent memory management
+ * routines. This code is usable across a wide variety of machines; most
+ * of the system dependencies have been isolated in a separate file.
+ * The major functions provided here are:
+ * * pool-based allocation and freeing of memory;
+ * * policy decisions about how to divide available memory among the
+ * virtual arrays;
+ * * control logic for swapping virtual arrays between main memory and
+ * backing storage.
+ * The separate system-dependent file provides the actual backing-storage
+ * access code, and it contains the policy decision about how much total
+ * main memory to use.
+ * This file is system-dependent in the sense that some of its functions
+ * are unnecessary in some systems. For example, if there is enough virtual
+ * memory so that backing storage will never be used, much of the virtual
+ * array control logic could be removed. (Of course, if you have that much
+ * memory then you shouldn't care about a little bit of unused code...)
+ */
+
+#define JPEG_INTERNALS
+#define AM_MEMORY_MANAGER /* we define jvirt_Xarray_control structs */
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jmemsys.h" /* import the system-dependent declarations */
+
+#ifndef NO_GETENV
+#ifndef HAVE_STDLIB_H /* <stdlib.h> should declare getenv() */
+extern char * getenv JPP((const char * name));
+#endif
+#endif
+
+
+/*
+ * Some important notes:
+ * The allocation routines provided here must never return NULL.
+ * They should exit to error_exit if unsuccessful.
+ *
+ * It's not a good idea to try to merge the sarray and barray routines,
+ * even though they are textually almost the same, because samples are
+ * usually stored as bytes while coefficients are shorts or ints. Thus,
+ * in machines where byte pointers have a different representation from
+ * word pointers, the resulting machine code could not be the same.
+ */
+
+
+/*
+ * Many machines require storage alignment: longs must start on 4-byte
+ * boundaries, doubles on 8-byte boundaries, etc. On such machines, malloc()
+ * always returns pointers that are multiples of the worst-case alignment
+ * requirement, and we had better do so too.
+ * There isn't any really portable way to determine the worst-case alignment
+ * requirement. This module assumes that the alignment requirement is
+ * multiples of sizeof(ALIGN_TYPE).
+ * By default, we define ALIGN_TYPE as double. This is necessary on some
+ * workstations (where doubles really do need 8-byte alignment) and will work
+ * fine on nearly everything. If your machine has lesser alignment needs,
+ * you can save a few bytes by making ALIGN_TYPE smaller.
+ * The only place I know of where this will NOT work is certain Macintosh
+ * 680x0 compilers that define double as a 10-byte IEEE extended float.
+ * Doing 10-byte alignment is counterproductive because longwords won't be
+ * aligned well. Put "#define ALIGN_TYPE long" in jconfig.h if you have
+ * such a compiler.
+ */
+
+#ifndef ALIGN_TYPE /* so can override from jconfig.h */
+#define ALIGN_TYPE double
+#endif
+
+
+/*
+ * We allocate objects from "pools", where each pool is gotten with a single
+ * request to jpeg_get_small() or jpeg_get_large(). There is no per-object
+ * overhead within a pool, except for alignment padding. Each pool has a
+ * header with a link to the next pool of the same class.
+ * Small and large pool headers are identical except that the latter's
+ * link pointer must be FAR on 80x86 machines.
+ * Notice that the "real" header fields are union'ed with a dummy ALIGN_TYPE
+ * field. This forces the compiler to make SIZEOF(small_pool_hdr) a multiple
+ * of the alignment requirement of ALIGN_TYPE.
+ */
+
+typedef union small_pool_struct * small_pool_ptr;
+
+typedef union small_pool_struct {
+ struct {
+ small_pool_ptr next; /* next in list of pools */
+ size_t bytes_used; /* how many bytes already used within pool */
+ size_t bytes_left; /* bytes still available in this pool */
+ } hdr;
+ ALIGN_TYPE dummy; /* included in union to ensure alignment */
+} small_pool_hdr;
+
+typedef union large_pool_struct FAR * large_pool_ptr;
+
+typedef union large_pool_struct {
+ struct {
+ large_pool_ptr next; /* next in list of pools */
+ size_t bytes_used; /* how many bytes already used within pool */
+ size_t bytes_left; /* bytes still available in this pool */
+ } hdr;
+ ALIGN_TYPE dummy; /* included in union to ensure alignment */
+} large_pool_hdr;
+
+
+/*
+ * Here is the full definition of a memory manager object.
+ */
+
+typedef struct {
+ struct jpeg_memory_mgr pub; /* public fields */
+
+ /* Each pool identifier (lifetime class) names a linked list of pools. */
+ small_pool_ptr small_list[JPOOL_NUMPOOLS];
+ large_pool_ptr large_list[JPOOL_NUMPOOLS];
+
+ /* Since we only have one lifetime class of virtual arrays, only one
+ * linked list is necessary (for each datatype). Note that the virtual
+ * array control blocks being linked together are actually stored somewhere
+ * in the small-pool list.
+ */
+ jvirt_sarray_ptr virt_sarray_list;
+ jvirt_barray_ptr virt_barray_list;
+
+ /* This counts total space obtained from jpeg_get_small/large */
+ long total_space_allocated;
+
+ /* alloc_sarray and alloc_barray set this value for use by virtual
+ * array routines.
+ */
+ JDIMENSION last_rowsperchunk; /* from most recent alloc_sarray/barray */
+} my_memory_mgr;
+
+typedef my_memory_mgr * my_mem_ptr;
+
+
+/*
+ * The control blocks for virtual arrays.
+ * Note that these blocks are allocated in the "small" pool area.
+ * System-dependent info for the associated backing store (if any) is hidden
+ * inside the backing_store_info struct.
+ */
+
+struct jvirt_sarray_control {
+ JSAMPARRAY mem_buffer; /* => the in-memory buffer */
+ JDIMENSION rows_in_array; /* total virtual array height */
+ JDIMENSION samplesperrow; /* width of array (and of memory buffer) */
+ JDIMENSION maxaccess; /* max rows accessed by access_virt_sarray */
+ JDIMENSION rows_in_mem; /* height of memory buffer */
+ JDIMENSION rowsperchunk; /* allocation chunk size in mem_buffer */
+ JDIMENSION cur_start_row; /* first logical row # in the buffer */
+ JDIMENSION first_undef_row; /* row # of first uninitialized row */
+ boolean pre_zero; /* pre-zero mode requested? */
+ boolean dirty; /* do current buffer contents need written? */
+ boolean b_s_open; /* is backing-store data valid? */
+ jvirt_sarray_ptr next; /* link to next virtual sarray control block */
+ backing_store_info b_s_info; /* System-dependent control info */
+};
+
+struct jvirt_barray_control {
+ JBLOCKARRAY mem_buffer; /* => the in-memory buffer */
+ JDIMENSION rows_in_array; /* total virtual array height */
+ JDIMENSION blocksperrow; /* width of array (and of memory buffer) */
+ JDIMENSION maxaccess; /* max rows accessed by access_virt_barray */
+ JDIMENSION rows_in_mem; /* height of memory buffer */
+ JDIMENSION rowsperchunk; /* allocation chunk size in mem_buffer */
+ JDIMENSION cur_start_row; /* first logical row # in the buffer */
+ JDIMENSION first_undef_row; /* row # of first uninitialized row */
+ boolean pre_zero; /* pre-zero mode requested? */
+ boolean dirty; /* do current buffer contents need written? */
+ boolean b_s_open; /* is backing-store data valid? */
+ jvirt_barray_ptr next; /* link to next virtual barray control block */
+ backing_store_info b_s_info; /* System-dependent control info */
+};
+
+
+#ifdef MEM_STATS /* optional extra stuff for statistics */
+
+LOCAL(void)
+print_mem_stats (j_common_ptr cinfo, int pool_id)
+{
+ my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
+ small_pool_ptr shdr_ptr;
+ large_pool_ptr lhdr_ptr;
+
+ /* Since this is only a debugging stub, we can cheat a little by using
+ * fprintf directly rather than going through the trace message code.
+ * This is helpful because message parm array can't handle longs.
+ */
+ fprintf(stderr, "Freeing pool %d, total space = %ld\n",
+ pool_id, mem->total_space_allocated);
+
+ for (lhdr_ptr = mem->large_list[pool_id]; lhdr_ptr != NULL;
+ lhdr_ptr = lhdr_ptr->hdr.next) {
+ fprintf(stderr, " Large chunk used %ld\n",
+ (long) lhdr_ptr->hdr.bytes_used);
+ }
+
+ for (shdr_ptr = mem->small_list[pool_id]; shdr_ptr != NULL;
+ shdr_ptr = shdr_ptr->hdr.next) {
+ fprintf(stderr, " Small chunk used %ld free %ld\n",
+ (long) shdr_ptr->hdr.bytes_used,
+ (long) shdr_ptr->hdr.bytes_left);
+ }
+}
+
+#endif /* MEM_STATS */
+
+
+LOCAL(void)
+out_of_memory (j_common_ptr cinfo, int which)
+/* Report an out-of-memory error and stop execution */
+/* If we compiled MEM_STATS support, report alloc requests before dying */
+{
+#ifdef MEM_STATS
+ cinfo->err->trace_level = 2; /* force self_destruct to report stats */
+#endif
+ ERREXIT1(cinfo, JERR_OUT_OF_MEMORY, which);
+}
+
+
+/*
+ * Allocation of "small" objects.
+ *
+ * For these, we use pooled storage. When a new pool must be created,
+ * we try to get enough space for the current request plus a "slop" factor,
+ * where the slop will be the amount of leftover space in the new pool.
+ * The speed vs. space tradeoff is largely determined by the slop values.
+ * A different slop value is provided for each pool class (lifetime),
+ * and we also distinguish the first pool of a class from later ones.
+ * NOTE: the values given work fairly well on both 16- and 32-bit-int
+ * machines, but may be too small if longs are 64 bits or more.
+ */
+
+static const size_t first_pool_slop[JPOOL_NUMPOOLS] =
+{
+ 1600, /* first PERMANENT pool */
+ 16000 /* first IMAGE pool */
+};
+
+static const size_t extra_pool_slop[JPOOL_NUMPOOLS] =
+{
+ 0, /* additional PERMANENT pools */
+ 5000 /* additional IMAGE pools */
+};
+
+#define MIN_SLOP 50 /* greater than 0 to avoid futile looping */
+
+
+METHODDEF(void *)
+alloc_small (j_common_ptr cinfo, int pool_id, size_t sizeofobject)
+/* Allocate a "small" object */
+{
+ my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
+ small_pool_ptr hdr_ptr, prev_hdr_ptr;
+ char * data_ptr;
+ size_t odd_bytes, min_request, slop;
+
+ /* Check for unsatisfiable request (do now to ensure no overflow below) */
+ if (sizeofobject > (size_t) (MAX_ALLOC_CHUNK-SIZEOF(small_pool_hdr)))
+ out_of_memory(cinfo, 1); /* request exceeds malloc's ability */
+
+ /* Round up the requested size to a multiple of SIZEOF(ALIGN_TYPE) */
+ odd_bytes = sizeofobject % SIZEOF(ALIGN_TYPE);
+ if (odd_bytes > 0)
+ sizeofobject += SIZEOF(ALIGN_TYPE) - odd_bytes;
+
+ /* See if space is available in any existing pool */
+ if (pool_id < 0 || pool_id >= JPOOL_NUMPOOLS)
+ ERREXIT1(cinfo, JERR_BAD_POOL_ID, pool_id); /* safety check */
+ prev_hdr_ptr = NULL;
+ hdr_ptr = mem->small_list[pool_id];
+ while (hdr_ptr != NULL) {
+ if (hdr_ptr->hdr.bytes_left >= sizeofobject)
+ break; /* found pool with enough space */
+ prev_hdr_ptr = hdr_ptr;
+ hdr_ptr = hdr_ptr->hdr.next;
+ }
+
+ /* Time to make a new pool? */
+ if (hdr_ptr == NULL) {
+ /* min_request is what we need now, slop is what will be leftover */
+ min_request = sizeofobject + SIZEOF(small_pool_hdr);
+ if (prev_hdr_ptr == NULL) /* first pool in class? */
+ slop = first_pool_slop[pool_id];
+ else
+ slop = extra_pool_slop[pool_id];
+ /* Don't ask for more than MAX_ALLOC_CHUNK */
+ if (slop > (size_t) (MAX_ALLOC_CHUNK-min_request))
+ slop = (size_t) (MAX_ALLOC_CHUNK-min_request);
+ /* Try to get space, if fail reduce slop and try again */
+ for (;;) {
+ hdr_ptr = (small_pool_ptr) jpeg_get_small(cinfo, min_request + slop);
+ if (hdr_ptr != NULL)
+ break;
+ slop /= 2;
+ if (slop < MIN_SLOP) /* give up when it gets real small */
+ out_of_memory(cinfo, 2); /* jpeg_get_small failed */
+ }
+ mem->total_space_allocated += min_request + slop;
+ /* Success, initialize the new pool header and add to end of list */
+ hdr_ptr->hdr.next = NULL;
+ hdr_ptr->hdr.bytes_used = 0;
+ hdr_ptr->hdr.bytes_left = sizeofobject + slop;
+ if (prev_hdr_ptr == NULL) /* first pool in class? */
+ mem->small_list[pool_id] = hdr_ptr;
+ else
+ prev_hdr_ptr->hdr.next = hdr_ptr;
+ }
+
+ /* OK, allocate the object from the current pool */
+ data_ptr = (char *) (hdr_ptr + 1); /* point to first data byte in pool */
+ data_ptr += hdr_ptr->hdr.bytes_used; /* point to place for object */
+ hdr_ptr->hdr.bytes_used += sizeofobject;
+ hdr_ptr->hdr.bytes_left -= sizeofobject;
+
+ return (void *) data_ptr;
+}
+
+
+/*
+ * Allocation of "large" objects.
+ *
+ * The external semantics of these are the same as "small" objects,
+ * except that FAR pointers are used on 80x86. However the pool
+ * management heuristics are quite different. We assume that each
+ * request is large enough that it may as well be passed directly to
+ * jpeg_get_large; the pool management just links everything together
+ * so that we can free it all on demand.
+ * Note: the major use of "large" objects is in JSAMPARRAY and JBLOCKARRAY
+ * structures. The routines that create these structures (see below)
+ * deliberately bunch rows together to ensure a large request size.
+ */
+
+METHODDEF(void FAR *)
+alloc_large (j_common_ptr cinfo, int pool_id, size_t sizeofobject)
+/* Allocate a "large" object */
+{
+ my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
+ large_pool_ptr hdr_ptr;
+ size_t odd_bytes;
+
+ /* Check for unsatisfiable request (do now to ensure no overflow below) */
+ if (sizeofobject > (size_t) (MAX_ALLOC_CHUNK-SIZEOF(large_pool_hdr)))
+ out_of_memory(cinfo, 3); /* request exceeds malloc's ability */
+
+ /* Round up the requested size to a multiple of SIZEOF(ALIGN_TYPE) */
+ odd_bytes = sizeofobject % SIZEOF(ALIGN_TYPE);
+ if (odd_bytes > 0)
+ sizeofobject += SIZEOF(ALIGN_TYPE) - odd_bytes;
+
+ /* Always make a new pool */
+ if (pool_id < 0 || pool_id >= JPOOL_NUMPOOLS)
+ ERREXIT1(cinfo, JERR_BAD_POOL_ID, pool_id); /* safety check */
+
+ hdr_ptr = (large_pool_ptr) jpeg_get_large(cinfo, sizeofobject +
+ SIZEOF(large_pool_hdr));
+ if (hdr_ptr == NULL)
+ out_of_memory(cinfo, 4); /* jpeg_get_large failed */
+ mem->total_space_allocated += sizeofobject + SIZEOF(large_pool_hdr);
+
+ /* Success, initialize the new pool header and add to list */
+ hdr_ptr->hdr.next = mem->large_list[pool_id];
+ /* We maintain space counts in each pool header for statistical purposes,
+ * even though they are not needed for allocation.
+ */
+ hdr_ptr->hdr.bytes_used = sizeofobject;
+ hdr_ptr->hdr.bytes_left = 0;
+ mem->large_list[pool_id] = hdr_ptr;
+
+ return (void FAR *) (hdr_ptr + 1); /* point to first data byte in pool */
+}
+
+
+/*
+ * Creation of 2-D sample arrays.
+ * The pointers are in near heap, the samples themselves in FAR heap.
+ *
+ * To minimize allocation overhead and to allow I/O of large contiguous
+ * blocks, we allocate the sample rows in groups of as many rows as possible
+ * without exceeding MAX_ALLOC_CHUNK total bytes per allocation request.
+ * NB: the virtual array control routines, later in this file, know about
+ * this chunking of rows. The rowsperchunk value is left in the mem manager
+ * object so that it can be saved away if this sarray is the workspace for
+ * a virtual array.
+ */
+
+METHODDEF(JSAMPARRAY)
+alloc_sarray (j_common_ptr cinfo, int pool_id,
+ JDIMENSION samplesperrow, JDIMENSION numrows)
+/* Allocate a 2-D sample array */
+{
+ my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
+ JSAMPARRAY result;
+ JSAMPROW workspace;
+ JDIMENSION rowsperchunk, currow, i;
+ long ltemp;
+
+ /* Calculate max # of rows allowed in one allocation chunk */
+ ltemp = (MAX_ALLOC_CHUNK-SIZEOF(large_pool_hdr)) /
+ ((long) samplesperrow * SIZEOF(JSAMPLE));
+ if (ltemp <= 0)
+ ERREXIT(cinfo, JERR_WIDTH_OVERFLOW);
+ if (ltemp < (long) numrows)
+ rowsperchunk = (JDIMENSION) ltemp;
+ else
+ rowsperchunk = numrows;
+ mem->last_rowsperchunk = rowsperchunk;
+
+ /* Get space for row pointers (small object) */
+ result = (JSAMPARRAY) alloc_small(cinfo, pool_id,
+ (size_t) (numrows * SIZEOF(JSAMPROW)));
+
+ /* Get the rows themselves (large objects) */
+ currow = 0;
+ while (currow < numrows) {
+ rowsperchunk = MIN(rowsperchunk, numrows - currow);
+ workspace = (JSAMPROW) alloc_large(cinfo, pool_id,
+ (size_t) ((size_t) rowsperchunk * (size_t) samplesperrow
+ * SIZEOF(JSAMPLE)));
+ for (i = rowsperchunk; i > 0; i--) {
+ result[currow++] = workspace;
+ workspace += samplesperrow;
+ }
+ }
+
+ return result;
+}
+
+
+/*
+ * Creation of 2-D coefficient-block arrays.
+ * This is essentially the same as the code for sample arrays, above.
+ */
+
+METHODDEF(JBLOCKARRAY)
+alloc_barray (j_common_ptr cinfo, int pool_id,
+ JDIMENSION blocksperrow, JDIMENSION numrows)
+/* Allocate a 2-D coefficient-block array */
+{
+ my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
+ JBLOCKARRAY result;
+ JBLOCKROW workspace;
+ JDIMENSION rowsperchunk, currow, i;
+ long ltemp;
+
+ /* Calculate max # of rows allowed in one allocation chunk */
+ ltemp = (MAX_ALLOC_CHUNK-SIZEOF(large_pool_hdr)) /
+ ((long) blocksperrow * SIZEOF(JBLOCK));
+ if (ltemp <= 0)
+ ERREXIT(cinfo, JERR_WIDTH_OVERFLOW);
+ if (ltemp < (long) numrows)
+ rowsperchunk = (JDIMENSION) ltemp;
+ else
+ rowsperchunk = numrows;
+ mem->last_rowsperchunk = rowsperchunk;
+
+ /* Get space for row pointers (small object) */
+ result = (JBLOCKARRAY) alloc_small(cinfo, pool_id,
+ (size_t) (numrows * SIZEOF(JBLOCKROW)));
+
+ /* Get the rows themselves (large objects) */
+ currow = 0;
+ while (currow < numrows) {
+ rowsperchunk = MIN(rowsperchunk, numrows - currow);
+ workspace = (JBLOCKROW) alloc_large(cinfo, pool_id,
+ (size_t) ((size_t) rowsperchunk * (size_t) blocksperrow
+ * SIZEOF(JBLOCK)));
+ for (i = rowsperchunk; i > 0; i--) {
+ result[currow++] = workspace;
+ workspace += blocksperrow;
+ }
+ }
+
+ return result;
+}
+
+
+/*
+ * About virtual array management:
+ *
+ * The above "normal" array routines are only used to allocate strip buffers
+ * (as wide as the image, but just a few rows high). Full-image-sized buffers
+ * are handled as "virtual" arrays. The array is still accessed a strip at a
+ * time, but the memory manager must save the whole array for repeated
+ * accesses. The intended implementation is that there is a strip buffer in
+ * memory (as high as is possible given the desired memory limit), plus a
+ * backing file that holds the rest of the array.
+ *
+ * The request_virt_array routines are told the total size of the image and
+ * the maximum number of rows that will be accessed at once. The in-memory
+ * buffer must be at least as large as the maxaccess value.
+ *
+ * The request routines create control blocks but not the in-memory buffers.
+ * That is postponed until realize_virt_arrays is called. At that time the
+ * total amount of space needed is known (approximately, anyway), so free
+ * memory can be divided up fairly.
+ *
+ * The access_virt_array routines are responsible for making a specific strip
+ * area accessible (after reading or writing the backing file, if necessary).
+ * Note that the access routines are told whether the caller intends to modify
+ * the accessed strip; during a read-only pass this saves having to rewrite
+ * data to disk. The access routines are also responsible for pre-zeroing
+ * any newly accessed rows, if pre-zeroing was requested.
+ *
+ * In current usage, the access requests are usually for nonoverlapping
+ * strips; that is, successive access start_row numbers differ by exactly
+ * num_rows = maxaccess. This means we can get good performance with simple
+ * buffer dump/reload logic, by making the in-memory buffer be a multiple
+ * of the access height; then there will never be accesses across bufferload
+ * boundaries. The code will still work with overlapping access requests,
+ * but it doesn't handle bufferload overlaps very efficiently.
+ */
+
+
+METHODDEF(jvirt_sarray_ptr)
+request_virt_sarray (j_common_ptr cinfo, int pool_id, boolean pre_zero,
+ JDIMENSION samplesperrow, JDIMENSION numrows,
+ JDIMENSION maxaccess)
+/* Request a virtual 2-D sample array */
+{
+ my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
+ jvirt_sarray_ptr result;
+
+ /* Only IMAGE-lifetime virtual arrays are currently supported */
+ if (pool_id != JPOOL_IMAGE)
+ ERREXIT1(cinfo, JERR_BAD_POOL_ID, pool_id); /* safety check */
+
+ /* get control block */
+ result = (jvirt_sarray_ptr) alloc_small(cinfo, pool_id,
+ SIZEOF(struct jvirt_sarray_control));
+
+ result->mem_buffer = NULL; /* marks array not yet realized */
+ result->rows_in_array = numrows;
+ result->samplesperrow = samplesperrow;
+ result->maxaccess = maxaccess;
+ result->pre_zero = pre_zero;
+ result->b_s_open = FALSE; /* no associated backing-store object */
+ result->next = mem->virt_sarray_list; /* add to list of virtual arrays */
+ mem->virt_sarray_list = result;
+
+ return result;
+}
+
+
+METHODDEF(jvirt_barray_ptr)
+request_virt_barray (j_common_ptr cinfo, int pool_id, boolean pre_zero,
+ JDIMENSION blocksperrow, JDIMENSION numrows,
+ JDIMENSION maxaccess)
+/* Request a virtual 2-D coefficient-block array */
+{
+ my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
+ jvirt_barray_ptr result;
+
+ /* Only IMAGE-lifetime virtual arrays are currently supported */
+ if (pool_id != JPOOL_IMAGE)
+ ERREXIT1(cinfo, JERR_BAD_POOL_ID, pool_id); /* safety check */
+
+ /* get control block */
+ result = (jvirt_barray_ptr) alloc_small(cinfo, pool_id,
+ SIZEOF(struct jvirt_barray_control));
+
+ result->mem_buffer = NULL; /* marks array not yet realized */
+ result->rows_in_array = numrows;
+ result->blocksperrow = blocksperrow;
+ result->maxaccess = maxaccess;
+ result->pre_zero = pre_zero;
+ result->b_s_open = FALSE; /* no associated backing-store object */
+ result->next = mem->virt_barray_list; /* add to list of virtual arrays */
+ mem->virt_barray_list = result;
+
+ return result;
+}
+
+
+METHODDEF(void)
+realize_virt_arrays (j_common_ptr cinfo)
+/* Allocate the in-memory buffers for any unrealized virtual arrays */
+{
+ my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
+ long space_per_minheight, maximum_space, avail_mem;
+ long minheights, max_minheights;
+ jvirt_sarray_ptr sptr;
+ jvirt_barray_ptr bptr;
+
+ /* Compute the minimum space needed (maxaccess rows in each buffer)
+ * and the maximum space needed (full image height in each buffer).
+ * These may be of use to the system-dependent jpeg_mem_available routine.
+ */
+ space_per_minheight = 0;
+ maximum_space = 0;
+ for (sptr = mem->virt_sarray_list; sptr != NULL; sptr = sptr->next) {
+ if (sptr->mem_buffer == NULL) { /* if not realized yet */
+ space_per_minheight += (long) sptr->maxaccess *
+ (long) sptr->samplesperrow * SIZEOF(JSAMPLE);
+ maximum_space += (long) sptr->rows_in_array *
+ (long) sptr->samplesperrow * SIZEOF(JSAMPLE);
+ }
+ }
+ for (bptr = mem->virt_barray_list; bptr != NULL; bptr = bptr->next) {
+ if (bptr->mem_buffer == NULL) { /* if not realized yet */
+ space_per_minheight += (long) bptr->maxaccess *
+ (long) bptr->blocksperrow * SIZEOF(JBLOCK);
+ maximum_space += (long) bptr->rows_in_array *
+ (long) bptr->blocksperrow * SIZEOF(JBLOCK);
+ }
+ }
+
+ if (space_per_minheight <= 0)
+ return; /* no unrealized arrays, no work */
+
+ /* Determine amount of memory to actually use; this is system-dependent. */
+ avail_mem = jpeg_mem_available(cinfo, space_per_minheight, maximum_space,
+ mem->total_space_allocated);
+
+ /* If the maximum space needed is available, make all the buffers full
+ * height; otherwise parcel it out with the same number of minheights
+ * in each buffer.
+ */
+ if (avail_mem >= maximum_space)
+ max_minheights = 1000000000L;
+ else {
+ max_minheights = avail_mem / space_per_minheight;
+ /* If there doesn't seem to be enough space, try to get the minimum
+ * anyway. This allows a "stub" implementation of jpeg_mem_available().
+ */
+ if (max_minheights <= 0)
+ max_minheights = 1;
+ }
+
+ /* Allocate the in-memory buffers and initialize backing store as needed. */
+
+ for (sptr = mem->virt_sarray_list; sptr != NULL; sptr = sptr->next) {
+ if (sptr->mem_buffer == NULL) { /* if not realized yet */
+ minheights = ((long) sptr->rows_in_array - 1L) / sptr->maxaccess + 1L;
+ if (minheights <= max_minheights) {
+ /* This buffer fits in memory */
+ sptr->rows_in_mem = sptr->rows_in_array;
+ } else {
+ /* It doesn't fit in memory, create backing store. */
+ sptr->rows_in_mem = (JDIMENSION) (max_minheights * sptr->maxaccess);
+ jpeg_open_backing_store(cinfo, & sptr->b_s_info,
+ (long) sptr->rows_in_array *
+ (long) sptr->samplesperrow *
+ (long) SIZEOF(JSAMPLE));
+ sptr->b_s_open = TRUE;
+ }
+ sptr->mem_buffer = alloc_sarray(cinfo, JPOOL_IMAGE,
+ sptr->samplesperrow, sptr->rows_in_mem);
+ sptr->rowsperchunk = mem->last_rowsperchunk;
+ sptr->cur_start_row = 0;
+ sptr->first_undef_row = 0;
+ sptr->dirty = FALSE;
+ }
+ }
+
+ for (bptr = mem->virt_barray_list; bptr != NULL; bptr = bptr->next) {
+ if (bptr->mem_buffer == NULL) { /* if not realized yet */
+ minheights = ((long) bptr->rows_in_array - 1L) / bptr->maxaccess + 1L;
+ if (minheights <= max_minheights) {
+ /* This buffer fits in memory */
+ bptr->rows_in_mem = bptr->rows_in_array;
+ } else {
+ /* It doesn't fit in memory, create backing store. */
+ bptr->rows_in_mem = (JDIMENSION) (max_minheights * bptr->maxaccess);
+ jpeg_open_backing_store(cinfo, & bptr->b_s_info,
+ (long) bptr->rows_in_array *
+ (long) bptr->blocksperrow *
+ (long) SIZEOF(JBLOCK));
+ bptr->b_s_open = TRUE;
+ }
+ bptr->mem_buffer = alloc_barray(cinfo, JPOOL_IMAGE,
+ bptr->blocksperrow, bptr->rows_in_mem);
+ bptr->rowsperchunk = mem->last_rowsperchunk;
+ bptr->cur_start_row = 0;
+ bptr->first_undef_row = 0;
+ bptr->dirty = FALSE;
+ }
+ }
+}
+
+
+LOCAL(void)
+do_sarray_io (j_common_ptr cinfo, jvirt_sarray_ptr ptr, boolean writing)
+/* Do backing store read or write of a virtual sample array */
+{
+ long bytesperrow, file_offset, byte_count, rows, thisrow, i;
+
+ bytesperrow = (long) ptr->samplesperrow * SIZEOF(JSAMPLE);
+ file_offset = ptr->cur_start_row * bytesperrow;
+ /* Loop to read or write each allocation chunk in mem_buffer */
+ for (i = 0; i < (long) ptr->rows_in_mem; i += ptr->rowsperchunk) {
+ /* One chunk, but check for short chunk at end of buffer */
+ rows = MIN((long) ptr->rowsperchunk, (long) ptr->rows_in_mem - i);
+ /* Transfer no more than is currently defined */
+ thisrow = (long) ptr->cur_start_row + i;
+ rows = MIN(rows, (long) ptr->first_undef_row - thisrow);
+ /* Transfer no more than fits in file */
+ rows = MIN(rows, (long) ptr->rows_in_array - thisrow);
+ if (rows <= 0) /* this chunk might be past end of file! */
+ break;
+ byte_count = rows * bytesperrow;
+ if (writing)
+ (*ptr->b_s_info.write_backing_store) (cinfo, & ptr->b_s_info,
+ (void FAR *) ptr->mem_buffer[i],
+ file_offset, byte_count);
+ else
+ (*ptr->b_s_info.read_backing_store) (cinfo, & ptr->b_s_info,
+ (void FAR *) ptr->mem_buffer[i],
+ file_offset, byte_count);
+ file_offset += byte_count;
+ }
+}
+
+
+LOCAL(void)
+do_barray_io (j_common_ptr cinfo, jvirt_barray_ptr ptr, boolean writing)
+/* Do backing store read or write of a virtual coefficient-block array */
+{
+ long bytesperrow, file_offset, byte_count, rows, thisrow, i;
+
+ bytesperrow = (long) ptr->blocksperrow * SIZEOF(JBLOCK);
+ file_offset = ptr->cur_start_row * bytesperrow;
+ /* Loop to read or write each allocation chunk in mem_buffer */
+ for (i = 0; i < (long) ptr->rows_in_mem; i += ptr->rowsperchunk) {
+ /* One chunk, but check for short chunk at end of buffer */
+ rows = MIN((long) ptr->rowsperchunk, (long) ptr->rows_in_mem - i);
+ /* Transfer no more than is currently defined */
+ thisrow = (long) ptr->cur_start_row + i;
+ rows = MIN(rows, (long) ptr->first_undef_row - thisrow);
+ /* Transfer no more than fits in file */
+ rows = MIN(rows, (long) ptr->rows_in_array - thisrow);
+ if (rows <= 0) /* this chunk might be past end of file! */
+ break;
+ byte_count = rows * bytesperrow;
+ if (writing)
+ (*ptr->b_s_info.write_backing_store) (cinfo, & ptr->b_s_info,
+ (void FAR *) ptr->mem_buffer[i],
+ file_offset, byte_count);
+ else
+ (*ptr->b_s_info.read_backing_store) (cinfo, & ptr->b_s_info,
+ (void FAR *) ptr->mem_buffer[i],
+ file_offset, byte_count);
+ file_offset += byte_count;
+ }
+}
+
+
+METHODDEF(JSAMPARRAY)
+access_virt_sarray (j_common_ptr cinfo, jvirt_sarray_ptr ptr,
+ JDIMENSION start_row, JDIMENSION num_rows,
+ boolean writable)
+/* Access the part of a virtual sample array starting at start_row */
+/* and extending for num_rows rows. writable is true if */
+/* caller intends to modify the accessed area. */
+{
+ JDIMENSION end_row = start_row + num_rows;
+ JDIMENSION undef_row;
+
+ /* debugging check */
+ if (end_row > ptr->rows_in_array || num_rows > ptr->maxaccess ||
+ ptr->mem_buffer == NULL)
+ ERREXIT(cinfo, JERR_BAD_VIRTUAL_ACCESS);
+
+ /* Make the desired part of the virtual array accessible */
+ if (start_row < ptr->cur_start_row ||
+ end_row > ptr->cur_start_row+ptr->rows_in_mem) {
+ if (! ptr->b_s_open)
+ ERREXIT(cinfo, JERR_VIRTUAL_BUG);
+ /* Flush old buffer contents if necessary */
+ if (ptr->dirty) {
+ do_sarray_io(cinfo, ptr, TRUE);
+ ptr->dirty = FALSE;
+ }
+ /* Decide what part of virtual array to access.
+ * Algorithm: if target address > current window, assume forward scan,
+ * load starting at target address. If target address < current window,
+ * assume backward scan, load so that target area is top of window.
+ * Note that when switching from forward write to forward read, will have
+ * start_row = 0, so the limiting case applies and we load from 0 anyway.
+ */
+ if (start_row > ptr->cur_start_row) {
+ ptr->cur_start_row = start_row;
+ } else {
+ /* use long arithmetic here to avoid overflow & unsigned problems */
+ long ltemp;
+
+ ltemp = (long) end_row - (long) ptr->rows_in_mem;
+ if (ltemp < 0)
+ ltemp = 0; /* don't fall off front end of file */
+ ptr->cur_start_row = (JDIMENSION) ltemp;
+ }
+ /* Read in the selected part of the array.
+ * During the initial write pass, we will do no actual read
+ * because the selected part is all undefined.
+ */
+ do_sarray_io(cinfo, ptr, FALSE);
+ }
+ /* Ensure the accessed part of the array is defined; prezero if needed.
+ * To improve locality of access, we only prezero the part of the array
+ * that the caller is about to access, not the entire in-memory array.
+ */
+ if (ptr->first_undef_row < end_row) {
+ if (ptr->first_undef_row < start_row) {
+ if (writable) /* writer skipped over a section of array */
+ ERREXIT(cinfo, JERR_BAD_VIRTUAL_ACCESS);
+ undef_row = start_row; /* but reader is allowed to read ahead */
+ } else {
+ undef_row = ptr->first_undef_row;
+ }
+ if (writable)
+ ptr->first_undef_row = end_row;
+ if (ptr->pre_zero) {
+ size_t bytesperrow = (size_t) ptr->samplesperrow * SIZEOF(JSAMPLE);
+ undef_row -= ptr->cur_start_row; /* make indexes relative to buffer */
+ end_row -= ptr->cur_start_row;
+ while (undef_row < end_row) {
+ jzero_far((void FAR *) ptr->mem_buffer[undef_row], bytesperrow);
+ undef_row++;
+ }
+ } else {
+ if (! writable) /* reader looking at undefined data */
+ ERREXIT(cinfo, JERR_BAD_VIRTUAL_ACCESS);
+ }
+ }
+ /* Flag the buffer dirty if caller will write in it */
+ if (writable)
+ ptr->dirty = TRUE;
+ /* Return address of proper part of the buffer */
+ return ptr->mem_buffer + (start_row - ptr->cur_start_row);
+}
+
+
+METHODDEF(JBLOCKARRAY)
+access_virt_barray (j_common_ptr cinfo, jvirt_barray_ptr ptr,
+ JDIMENSION start_row, JDIMENSION num_rows,
+ boolean writable)
+/* Access the part of a virtual block array starting at start_row */
+/* and extending for num_rows rows. writable is true if */
+/* caller intends to modify the accessed area. */
+{
+ JDIMENSION end_row = start_row + num_rows;
+ JDIMENSION undef_row;
+
+ /* debugging check */
+ if (end_row > ptr->rows_in_array || num_rows > ptr->maxaccess ||
+ ptr->mem_buffer == NULL)
+ ERREXIT(cinfo, JERR_BAD_VIRTUAL_ACCESS);
+
+ /* Make the desired part of the virtual array accessible */
+ if (start_row < ptr->cur_start_row ||
+ end_row > ptr->cur_start_row+ptr->rows_in_mem) {
+ if (! ptr->b_s_open)
+ ERREXIT(cinfo, JERR_VIRTUAL_BUG);
+ /* Flush old buffer contents if necessary */
+ if (ptr->dirty) {
+ do_barray_io(cinfo, ptr, TRUE);
+ ptr->dirty = FALSE;
+ }
+ /* Decide what part of virtual array to access.
+ * Algorithm: if target address > current window, assume forward scan,
+ * load starting at target address. If target address < current window,
+ * assume backward scan, load so that target area is top of window.
+ * Note that when switching from forward write to forward read, will have
+ * start_row = 0, so the limiting case applies and we load from 0 anyway.
+ */
+ if (start_row > ptr->cur_start_row) {
+ ptr->cur_start_row = start_row;
+ } else {
+ /* use long arithmetic here to avoid overflow & unsigned problems */
+ long ltemp;
+
+ ltemp = (long) end_row - (long) ptr->rows_in_mem;
+ if (ltemp < 0)
+ ltemp = 0; /* don't fall off front end of file */
+ ptr->cur_start_row = (JDIMENSION) ltemp;
+ }
+ /* Read in the selected part of the array.
+ * During the initial write pass, we will do no actual read
+ * because the selected part is all undefined.
+ */
+ do_barray_io(cinfo, ptr, FALSE);
+ }
+ /* Ensure the accessed part of the array is defined; prezero if needed.
+ * To improve locality of access, we only prezero the part of the array
+ * that the caller is about to access, not the entire in-memory array.
+ */
+ if (ptr->first_undef_row < end_row) {
+ if (ptr->first_undef_row < start_row) {
+ if (writable) /* writer skipped over a section of array */
+ ERREXIT(cinfo, JERR_BAD_VIRTUAL_ACCESS);
+ undef_row = start_row; /* but reader is allowed to read ahead */
+ } else {
+ undef_row = ptr->first_undef_row;
+ }
+ if (writable)
+ ptr->first_undef_row = end_row;
+ if (ptr->pre_zero) {
+ size_t bytesperrow = (size_t) ptr->blocksperrow * SIZEOF(JBLOCK);
+ undef_row -= ptr->cur_start_row; /* make indexes relative to buffer */
+ end_row -= ptr->cur_start_row;
+ while (undef_row < end_row) {
+ jzero_far((void FAR *) ptr->mem_buffer[undef_row], bytesperrow);
+ undef_row++;
+ }
+ } else {
+ if (! writable) /* reader looking at undefined data */
+ ERREXIT(cinfo, JERR_BAD_VIRTUAL_ACCESS);
+ }
+ }
+ /* Flag the buffer dirty if caller will write in it */
+ if (writable)
+ ptr->dirty = TRUE;
+ /* Return address of proper part of the buffer */
+ return ptr->mem_buffer + (start_row - ptr->cur_start_row);
+}
+
+
+/*
+ * Release all objects belonging to a specified pool.
+ */
+
+METHODDEF(void)
+free_pool (j_common_ptr cinfo, int pool_id)
+{
+ my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
+ small_pool_ptr shdr_ptr;
+ large_pool_ptr lhdr_ptr;
+ size_t space_freed;
+
+ if (pool_id < 0 || pool_id >= JPOOL_NUMPOOLS)
+ ERREXIT1(cinfo, JERR_BAD_POOL_ID, pool_id); /* safety check */
+
+#ifdef MEM_STATS
+ if (cinfo->err->trace_level > 1)
+ print_mem_stats(cinfo, pool_id); /* print pool's memory usage statistics */
+#endif
+
+ /* If freeing IMAGE pool, close any virtual arrays first */
+ if (pool_id == JPOOL_IMAGE) {
+ jvirt_sarray_ptr sptr;
+ jvirt_barray_ptr bptr;
+
+ for (sptr = mem->virt_sarray_list; sptr != NULL; sptr = sptr->next) {
+ if (sptr->b_s_open) { /* there may be no backing store */
+ sptr->b_s_open = FALSE; /* prevent recursive close if error */
+ (*sptr->b_s_info.close_backing_store) (cinfo, & sptr->b_s_info);
+ }
+ }
+ mem->virt_sarray_list = NULL;
+ for (bptr = mem->virt_barray_list; bptr != NULL; bptr = bptr->next) {
+ if (bptr->b_s_open) { /* there may be no backing store */
+ bptr->b_s_open = FALSE; /* prevent recursive close if error */
+ (*bptr->b_s_info.close_backing_store) (cinfo, & bptr->b_s_info);
+ }
+ }
+ mem->virt_barray_list = NULL;
+ }
+
+ /* Release large objects */
+ lhdr_ptr = mem->large_list[pool_id];
+ mem->large_list[pool_id] = NULL;
+
+ while (lhdr_ptr != NULL) {
+ large_pool_ptr next_lhdr_ptr = lhdr_ptr->hdr.next;
+ space_freed = lhdr_ptr->hdr.bytes_used +
+ lhdr_ptr->hdr.bytes_left +
+ SIZEOF(large_pool_hdr);
+ jpeg_free_large(cinfo, (void FAR *) lhdr_ptr, space_freed);
+ mem->total_space_allocated -= space_freed;
+ lhdr_ptr = next_lhdr_ptr;
+ }
+
+ /* Release small objects */
+ shdr_ptr = mem->small_list[pool_id];
+ mem->small_list[pool_id] = NULL;
+
+ while (shdr_ptr != NULL) {
+ small_pool_ptr next_shdr_ptr = shdr_ptr->hdr.next;
+ space_freed = shdr_ptr->hdr.bytes_used +
+ shdr_ptr->hdr.bytes_left +
+ SIZEOF(small_pool_hdr);
+ jpeg_free_small(cinfo, (void *) shdr_ptr, space_freed);
+ mem->total_space_allocated -= space_freed;
+ shdr_ptr = next_shdr_ptr;
+ }
+}
+
+
+/*
+ * Close up shop entirely.
+ * Note that this cannot be called unless cinfo->mem is non-NULL.
+ */
+
+METHODDEF(void)
+self_destruct (j_common_ptr cinfo)
+{
+ int pool;
+
+ /* Close all backing store, release all memory.
+ * Releasing pools in reverse order might help avoid fragmentation
+ * with some (brain-damaged) malloc libraries.
+ */
+ for (pool = JPOOL_NUMPOOLS-1; pool >= JPOOL_PERMANENT; pool--) {
+ free_pool(cinfo, pool);
+ }
+
+ /* Release the memory manager control block too. */
+ jpeg_free_small(cinfo, (void *) cinfo->mem, SIZEOF(my_memory_mgr));
+ cinfo->mem = NULL; /* ensures I will be called only once */
+
+ jpeg_mem_term(cinfo); /* system-dependent cleanup */
+}
+
+
+/*
+ * Memory manager initialization.
+ * When this is called, only the error manager pointer is valid in cinfo!
+ */
+
+GLOBAL(void)
+jinit_memory_mgr (j_common_ptr cinfo)
+{
+ my_mem_ptr mem;
+ long max_to_use;
+ int pool;
+ size_t test_mac;
+
+ cinfo->mem = NULL; /* for safety if init fails */
+
+ /* Check for configuration errors.
+ * SIZEOF(ALIGN_TYPE) should be a power of 2; otherwise, it probably
+ * doesn't reflect any real hardware alignment requirement.
+ * The test is a little tricky: for X>0, X and X-1 have no one-bits
+ * in common if and only if X is a power of 2, ie has only one one-bit.
+ * Some compilers may give an "unreachable code" warning here; ignore it.
+ */
+ if ((SIZEOF(ALIGN_TYPE) & (SIZEOF(ALIGN_TYPE)-1)) != 0)
+ ERREXIT(cinfo, JERR_BAD_ALIGN_TYPE);
+ /* MAX_ALLOC_CHUNK must be representable as type size_t, and must be
+ * a multiple of SIZEOF(ALIGN_TYPE).
+ * Again, an "unreachable code" warning may be ignored here.
+ * But a "constant too large" warning means you need to fix MAX_ALLOC_CHUNK.
+ */
+ test_mac = (size_t) MAX_ALLOC_CHUNK;
+ if ((long) test_mac != MAX_ALLOC_CHUNK ||
+ (MAX_ALLOC_CHUNK % SIZEOF(ALIGN_TYPE)) != 0)
+ ERREXIT(cinfo, JERR_BAD_ALLOC_CHUNK);
+
+ max_to_use = jpeg_mem_init(cinfo); /* system-dependent initialization */
+
+ /* Attempt to allocate memory manager's control block */
+ mem = (my_mem_ptr) jpeg_get_small(cinfo, SIZEOF(my_memory_mgr));
+
+ if (mem == NULL) {
+ jpeg_mem_term(cinfo); /* system-dependent cleanup */
+ ERREXIT1(cinfo, JERR_OUT_OF_MEMORY, 0);
+ }
+
+ /* OK, fill in the method pointers */
+ mem->pub.alloc_small = alloc_small;
+ mem->pub.alloc_large = alloc_large;
+ mem->pub.alloc_sarray = alloc_sarray;
+ mem->pub.alloc_barray = alloc_barray;
+ mem->pub.request_virt_sarray = request_virt_sarray;
+ mem->pub.request_virt_barray = request_virt_barray;
+ mem->pub.realize_virt_arrays = realize_virt_arrays;
+ mem->pub.access_virt_sarray = access_virt_sarray;
+ mem->pub.access_virt_barray = access_virt_barray;
+ mem->pub.free_pool = free_pool;
+ mem->pub.self_destruct = self_destruct;
+
+ /* Make MAX_ALLOC_CHUNK accessible to other modules */
+ mem->pub.max_alloc_chunk = MAX_ALLOC_CHUNK;
+
+ /* Initialize working state */
+ mem->pub.max_memory_to_use = max_to_use;
+
+ for (pool = JPOOL_NUMPOOLS-1; pool >= JPOOL_PERMANENT; pool--) {
+ mem->small_list[pool] = NULL;
+ mem->large_list[pool] = NULL;
+ }
+ mem->virt_sarray_list = NULL;
+ mem->virt_barray_list = NULL;
+
+ mem->total_space_allocated = SIZEOF(my_memory_mgr);
+
+ /* Declare ourselves open for business */
+ cinfo->mem = & mem->pub;
+
+ /* Check for an environment variable JPEGMEM; if found, override the
+ * default max_memory setting from jpeg_mem_init. Note that the
+ * surrounding application may again override this value.
+ * If your system doesn't support getenv(), define NO_GETENV to disable
+ * this feature.
+ */
+#ifndef NO_GETENV
+ { char * memenv;
+
+ if ((memenv = getenv("JPEGMEM")) != NULL) {
+ char ch = 'x';
+
+ if (sscanf(memenv, "%ld%c", &max_to_use, &ch) > 0) {
+ if (ch == 'm' || ch == 'M')
+ max_to_use *= 1000L;
+ mem->pub.max_memory_to_use = max_to_use * 1000L;
+ }
+ }
+ }
+#endif
+
+}
diff --git a/src/SFML/Graphics/libjpeg/jmemnobs.c b/src/SFML/Graphics/libjpeg/jmemnobs.c
new file mode 100755
index 0000000..6aa1e92
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jmemnobs.c
@@ -0,0 +1,109 @@
+/*
+ * jmemnobs.c
+ *
+ * Copyright (C) 1992-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file provides a really simple implementation of the system-
+ * dependent portion of the JPEG memory manager. This implementation
+ * assumes that no backing-store files are needed: all required space
+ * can be obtained from malloc().
+ * This is very portable in the sense that it'll compile on almost anything,
+ * but you'd better have lots of main memory (or virtual memory) if you want
+ * to process big images.
+ * Note that the max_memory_to_use option is ignored by this implementation.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+#include "jmemsys.h" /* import the system-dependent declarations */
+
+#ifndef HAVE_STDLIB_H /* <stdlib.h> should declare malloc(),free() */
+extern void * malloc JPP((size_t size));
+extern void free JPP((void *ptr));
+#endif
+
+
+/*
+ * Memory allocation and freeing are controlled by the regular library
+ * routines malloc() and free().
+ */
+
+GLOBAL(void *)
+jpeg_get_small (j_common_ptr cinfo, size_t sizeofobject)
+{
+ return (void *) malloc(sizeofobject);
+}
+
+GLOBAL(void)
+jpeg_free_small (j_common_ptr cinfo, void * object, size_t sizeofobject)
+{
+ free(object);
+}
+
+
+/*
+ * "Large" objects are treated the same as "small" ones.
+ * NB: although we include FAR keywords in the routine declarations,
+ * this file won't actually work in 80x86 small/medium model; at least,
+ * you probably won't be able to process useful-size images in only 64KB.
+ */
+
+GLOBAL(void FAR *)
+jpeg_get_large (j_common_ptr cinfo, size_t sizeofobject)
+{
+ return (void FAR *) malloc(sizeofobject);
+}
+
+GLOBAL(void)
+jpeg_free_large (j_common_ptr cinfo, void FAR * object, size_t sizeofobject)
+{
+ free(object);
+}
+
+
+/*
+ * This routine computes the total memory space available for allocation.
+ * Here we always say, "we got all you want bud!"
+ */
+
+GLOBAL(long)
+jpeg_mem_available (j_common_ptr cinfo, long min_bytes_needed,
+ long max_bytes_needed, long already_allocated)
+{
+ return max_bytes_needed;
+}
+
+
+/*
+ * Backing store (temporary file) management.
+ * Since jpeg_mem_available always promised the moon,
+ * this should never be called and we can just error out.
+ */
+
+GLOBAL(void)
+jpeg_open_backing_store (j_common_ptr cinfo, backing_store_ptr info,
+ long total_bytes_needed)
+{
+ ERREXIT(cinfo, JERR_NO_BACKING_STORE);
+}
+
+
+/*
+ * These routines take care of any system-dependent initialization and
+ * cleanup required. Here, there isn't any.
+ */
+
+GLOBAL(long)
+jpeg_mem_init (j_common_ptr cinfo)
+{
+ return 0; /* just set max_memory_to_use to 0 */
+}
+
+GLOBAL(void)
+jpeg_mem_term (j_common_ptr cinfo)
+{
+ /* no work */
+}
diff --git a/src/SFML/Graphics/libjpeg/jmemsys.h b/src/SFML/Graphics/libjpeg/jmemsys.h
new file mode 100755
index 0000000..2a87961
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jmemsys.h
@@ -0,0 +1,198 @@
+/*
+ * jmemsys.h
+ *
+ * Copyright (C) 1992-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This include file defines the interface between the system-independent
+ * and system-dependent portions of the JPEG memory manager. No other
+ * modules need include it. (The system-independent portion is jmemmgr.c;
+ * there are several different versions of the system-dependent portion.)
+ *
+ * This file works as-is for the system-dependent memory managers supplied
+ * in the IJG distribution. You may need to modify it if you write a
+ * custom memory manager. If system-dependent changes are needed in
+ * this file, the best method is to #ifdef them based on a configuration
+ * symbol supplied in jconfig.h, as we have done with USE_MSDOS_MEMMGR
+ * and USE_MAC_MEMMGR.
+ */
+
+
+/* Short forms of external names for systems with brain-damaged linkers. */
+
+#ifdef NEED_SHORT_EXTERNAL_NAMES
+#define jpeg_get_small jGetSmall
+#define jpeg_free_small jFreeSmall
+#define jpeg_get_large jGetLarge
+#define jpeg_free_large jFreeLarge
+#define jpeg_mem_available jMemAvail
+#define jpeg_open_backing_store jOpenBackStore
+#define jpeg_mem_init jMemInit
+#define jpeg_mem_term jMemTerm
+#endif /* NEED_SHORT_EXTERNAL_NAMES */
+
+
+/*
+ * These two functions are used to allocate and release small chunks of
+ * memory. (Typically the total amount requested through jpeg_get_small is
+ * no more than 20K or so; this will be requested in chunks of a few K each.)
+ * Behavior should be the same as for the standard library functions malloc
+ * and free; in particular, jpeg_get_small must return NULL on failure.
+ * On most systems, these ARE malloc and free. jpeg_free_small is passed the
+ * size of the object being freed, just in case it's needed.
+ * On an 80x86 machine using small-data memory model, these manage near heap.
+ */
+
+EXTERN(void *) jpeg_get_small JPP((j_common_ptr cinfo, size_t sizeofobject));
+EXTERN(void) jpeg_free_small JPP((j_common_ptr cinfo, void * object,
+ size_t sizeofobject));
+
+/*
+ * These two functions are used to allocate and release large chunks of
+ * memory (up to the total free space designated by jpeg_mem_available).
+ * The interface is the same as above, except that on an 80x86 machine,
+ * far pointers are used. On most other machines these are identical to
+ * the jpeg_get/free_small routines; but we keep them separate anyway,
+ * in case a different allocation strategy is desirable for large chunks.
+ */
+
+EXTERN(void FAR *) jpeg_get_large JPP((j_common_ptr cinfo,
+ size_t sizeofobject));
+EXTERN(void) jpeg_free_large JPP((j_common_ptr cinfo, void FAR * object,
+ size_t sizeofobject));
+
+/*
+ * The macro MAX_ALLOC_CHUNK designates the maximum number of bytes that may
+ * be requested in a single call to jpeg_get_large (and jpeg_get_small for that
+ * matter, but that case should never come into play). This macro is needed
+ * to model the 64Kb-segment-size limit of far addressing on 80x86 machines.
+ * On those machines, we expect that jconfig.h will provide a proper value.
+ * On machines with 32-bit flat address spaces, any large constant may be used.
+ *
+ * NB: jmemmgr.c expects that MAX_ALLOC_CHUNK will be representable as type
+ * size_t and will be a multiple of sizeof(align_type).
+ */
+
+#ifndef MAX_ALLOC_CHUNK /* may be overridden in jconfig.h */
+#define MAX_ALLOC_CHUNK 1000000000L
+#endif
+
+/*
+ * This routine computes the total space still available for allocation by
+ * jpeg_get_large. If more space than this is needed, backing store will be
+ * used. NOTE: any memory already allocated must not be counted.
+ *
+ * There is a minimum space requirement, corresponding to the minimum
+ * feasible buffer sizes; jmemmgr.c will request that much space even if
+ * jpeg_mem_available returns zero. The maximum space needed, enough to hold
+ * all working storage in memory, is also passed in case it is useful.
+ * Finally, the total space already allocated is passed. If no better
+ * method is available, cinfo->mem->max_memory_to_use - already_allocated
+ * is often a suitable calculation.
+ *
+ * It is OK for jpeg_mem_available to underestimate the space available
+ * (that'll just lead to more backing-store access than is really necessary).
+ * However, an overestimate will lead to failure. Hence it's wise to subtract
+ * a slop factor from the true available space. 5% should be enough.
+ *
+ * On machines with lots of virtual memory, any large constant may be returned.
+ * Conversely, zero may be returned to always use the minimum amount of memory.
+ */
+
+EXTERN(long) jpeg_mem_available JPP((j_common_ptr cinfo,
+ long min_bytes_needed,
+ long max_bytes_needed,
+ long already_allocated));
+
+
+/*
+ * This structure holds whatever state is needed to access a single
+ * backing-store object. The read/write/close method pointers are called
+ * by jmemmgr.c to manipulate the backing-store object; all other fields
+ * are private to the system-dependent backing store routines.
+ */
+
+#define TEMP_NAME_LENGTH 64 /* max length of a temporary file's name */
+
+
+#ifdef USE_MSDOS_MEMMGR /* DOS-specific junk */
+
+typedef unsigned short XMSH; /* type of extended-memory handles */
+typedef unsigned short EMSH; /* type of expanded-memory handles */
+
+typedef union {
+ short file_handle; /* DOS file handle if it's a temp file */
+ XMSH xms_handle; /* handle if it's a chunk of XMS */
+ EMSH ems_handle; /* handle if it's a chunk of EMS */
+} handle_union;
+
+#endif /* USE_MSDOS_MEMMGR */
+
+#ifdef USE_MAC_MEMMGR /* Mac-specific junk */
+#include <Files.h>
+#endif /* USE_MAC_MEMMGR */
+
+
+typedef struct backing_store_struct * backing_store_ptr;
+
+typedef struct backing_store_struct {
+ /* Methods for reading/writing/closing this backing-store object */
+ JMETHOD(void, read_backing_store, (j_common_ptr cinfo,
+ backing_store_ptr info,
+ void FAR * buffer_address,
+ long file_offset, long byte_count));
+ JMETHOD(void, write_backing_store, (j_common_ptr cinfo,
+ backing_store_ptr info,
+ void FAR * buffer_address,
+ long file_offset, long byte_count));
+ JMETHOD(void, close_backing_store, (j_common_ptr cinfo,
+ backing_store_ptr info));
+
+ /* Private fields for system-dependent backing-store management */
+#ifdef USE_MSDOS_MEMMGR
+ /* For the MS-DOS manager (jmemdos.c), we need: */
+ handle_union handle; /* reference to backing-store storage object */
+ char temp_name[TEMP_NAME_LENGTH]; /* name if it's a file */
+#else
+#ifdef USE_MAC_MEMMGR
+ /* For the Mac manager (jmemmac.c), we need: */
+ short temp_file; /* file reference number to temp file */
+ FSSpec tempSpec; /* the FSSpec for the temp file */
+ char temp_name[TEMP_NAME_LENGTH]; /* name if it's a file */
+#else
+ /* For a typical implementation with temp files, we need: */
+ FILE * temp_file; /* stdio reference to temp file */
+ char temp_name[TEMP_NAME_LENGTH]; /* name of temp file */
+#endif
+#endif
+} backing_store_info;
+
+
+/*
+ * Initial opening of a backing-store object. This must fill in the
+ * read/write/close pointers in the object. The read/write routines
+ * may take an error exit if the specified maximum file size is exceeded.
+ * (If jpeg_mem_available always returns a large value, this routine can
+ * just take an error exit.)
+ */
+
+EXTERN(void) jpeg_open_backing_store JPP((j_common_ptr cinfo,
+ backing_store_ptr info,
+ long total_bytes_needed));
+
+
+/*
+ * These routines take care of any system-dependent initialization and
+ * cleanup required. jpeg_mem_init will be called before anything is
+ * allocated (and, therefore, nothing in cinfo is of use except the error
+ * manager pointer). It should return a suitable default value for
+ * max_memory_to_use; this may subsequently be overridden by the surrounding
+ * application. (Note that max_memory_to_use is only important if
+ * jpeg_mem_available chooses to consult it ... no one else will.)
+ * jpeg_mem_term may assume that all requested memory has been freed and that
+ * all opened backing-store objects have been closed.
+ */
+
+EXTERN(long) jpeg_mem_init JPP((j_common_ptr cinfo));
+EXTERN(void) jpeg_mem_term JPP((j_common_ptr cinfo));
diff --git a/src/SFML/Graphics/libjpeg/jmorecfg.h b/src/SFML/Graphics/libjpeg/jmorecfg.h
new file mode 100755
index 0000000..c856e22
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jmorecfg.h
@@ -0,0 +1,363 @@
+/*
+ * jmorecfg.h
+ *
+ * Copyright (C) 1991-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains additional configuration options that customize the
+ * JPEG software for special applications or support machine-dependent
+ * optimizations. Most users will not need to touch this file.
+ */
+
+
+/*
+ * Define BITS_IN_JSAMPLE as either
+ * 8 for 8-bit sample values (the usual setting)
+ * 12 for 12-bit sample values
+ * Only 8 and 12 are legal data precisions for lossy JPEG according to the
+ * JPEG standard, and the IJG code does not support anything else!
+ * We do not support run-time selection of data precision, sorry.
+ */
+
+#define BITS_IN_JSAMPLE 8 /* use 8 or 12 */
+
+
+/*
+ * Maximum number of components (color channels) allowed in JPEG image.
+ * To meet the letter of the JPEG spec, set this to 255. However, darn
+ * few applications need more than 4 channels (maybe 5 for CMYK + alpha
+ * mask). We recommend 10 as a reasonable compromise; use 4 if you are
+ * really short on memory. (Each allowed component costs a hundred or so
+ * bytes of storage, whether actually used in an image or not.)
+ */
+
+#define MAX_COMPONENTS 10 /* maximum number of image components */
+
+
+/*
+ * Basic data types.
+ * You may need to change these if you have a machine with unusual data
+ * type sizes; for example, "char" not 8 bits, "short" not 16 bits,
+ * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits,
+ * but it had better be at least 16.
+ */
+
+/* Representation of a single sample (pixel element value).
+ * We frequently allocate large arrays of these, so it's important to keep
+ * them small. But if you have memory to burn and access to char or short
+ * arrays is very slow on your hardware, you might want to change these.
+ */
+
+#if BITS_IN_JSAMPLE == 8
+/* JSAMPLE should be the smallest type that will hold the values 0..255.
+ * You can use a signed char by having GETJSAMPLE mask it with 0xFF.
+ */
+
+#ifdef HAVE_UNSIGNED_CHAR
+
+typedef unsigned char JSAMPLE;
+#define GETJSAMPLE(value) ((int) (value))
+
+#else /* not HAVE_UNSIGNED_CHAR */
+
+typedef char JSAMPLE;
+#ifdef CHAR_IS_UNSIGNED
+#define GETJSAMPLE(value) ((int) (value))
+#else
+#define GETJSAMPLE(value) ((int) (value) & 0xFF)
+#endif /* CHAR_IS_UNSIGNED */
+
+#endif /* HAVE_UNSIGNED_CHAR */
+
+#define MAXJSAMPLE 255
+#define CENTERJSAMPLE 128
+
+#endif /* BITS_IN_JSAMPLE == 8 */
+
+
+#if BITS_IN_JSAMPLE == 12
+/* JSAMPLE should be the smallest type that will hold the values 0..4095.
+ * On nearly all machines "short" will do nicely.
+ */
+
+typedef short JSAMPLE;
+#define GETJSAMPLE(value) ((int) (value))
+
+#define MAXJSAMPLE 4095
+#define CENTERJSAMPLE 2048
+
+#endif /* BITS_IN_JSAMPLE == 12 */
+
+
+/* Representation of a DCT frequency coefficient.
+ * This should be a signed value of at least 16 bits; "short" is usually OK.
+ * Again, we allocate large arrays of these, but you can change to int
+ * if you have memory to burn and "short" is really slow.
+ */
+
+typedef short JCOEF;
+
+
+/* Compressed datastreams are represented as arrays of JOCTET.
+ * These must be EXACTLY 8 bits wide, at least once they are written to
+ * external storage. Note that when using the stdio data source/destination
+ * managers, this is also the data type passed to fread/fwrite.
+ */
+
+#ifdef HAVE_UNSIGNED_CHAR
+
+typedef unsigned char JOCTET;
+#define GETJOCTET(value) (value)
+
+#else /* not HAVE_UNSIGNED_CHAR */
+
+typedef char JOCTET;
+#ifdef CHAR_IS_UNSIGNED
+#define GETJOCTET(value) (value)
+#else
+#define GETJOCTET(value) ((value) & 0xFF)
+#endif /* CHAR_IS_UNSIGNED */
+
+#endif /* HAVE_UNSIGNED_CHAR */
+
+
+/* These typedefs are used for various table entries and so forth.
+ * They must be at least as wide as specified; but making them too big
+ * won't cost a huge amount of memory, so we don't provide special
+ * extraction code like we did for JSAMPLE. (In other words, these
+ * typedefs live at a different point on the speed/space tradeoff curve.)
+ */
+
+/* UINT8 must hold at least the values 0..255. */
+
+#ifdef HAVE_UNSIGNED_CHAR
+typedef unsigned char UINT8;
+#else /* not HAVE_UNSIGNED_CHAR */
+#ifdef CHAR_IS_UNSIGNED
+typedef char UINT8;
+#else /* not CHAR_IS_UNSIGNED */
+typedef short UINT8;
+#endif /* CHAR_IS_UNSIGNED */
+#endif /* HAVE_UNSIGNED_CHAR */
+
+/* UINT16 must hold at least the values 0..65535. */
+
+#ifdef HAVE_UNSIGNED_SHORT
+typedef unsigned short UINT16;
+#else /* not HAVE_UNSIGNED_SHORT */
+typedef unsigned int UINT16;
+#endif /* HAVE_UNSIGNED_SHORT */
+
+/* INT16 must hold at least the values -32768..32767. */
+
+#ifndef XMD_H /* X11/xmd.h correctly defines INT16 */
+typedef short INT16;
+#endif
+
+/* INT32 must hold at least signed 32-bit values. */
+
+#ifndef XMD_H /* X11/xmd.h correctly defines INT32 */
+typedef long INT32;
+#endif
+
+/* Datatype used for image dimensions. The JPEG standard only supports
+ * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore
+ * "unsigned int" is sufficient on all machines. However, if you need to
+ * handle larger images and you don't mind deviating from the spec, you
+ * can change this datatype.
+ */
+
+typedef unsigned int JDIMENSION;
+
+#define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */
+
+
+/* These macros are used in all function definitions and extern declarations.
+ * You could modify them if you need to change function linkage conventions;
+ * in particular, you'll need to do that to make the library a Windows DLL.
+ * Another application is to make all functions global for use with debuggers
+ * or code profilers that require it.
+ */
+
+/* a function called through method pointers: */
+#define METHODDEF(type) static type
+/* a function used only in its module: */
+#define LOCAL(type) static type
+/* a function referenced thru EXTERNs: */
+#define GLOBAL(type) type
+/* a reference to a GLOBAL function: */
+#define EXTERN(type) extern type
+
+
+/* This macro is used to declare a "method", that is, a function pointer.
+ * We want to supply prototype parameters if the compiler can cope.
+ * Note that the arglist parameter must be parenthesized!
+ * Again, you can customize this if you need special linkage keywords.
+ */
+
+#ifdef HAVE_PROTOTYPES
+#define JMETHOD(type,methodname,arglist) type (*methodname) arglist
+#else
+#define JMETHOD(type,methodname,arglist) type (*methodname) ()
+#endif
+
+
+/* Here is the pseudo-keyword for declaring pointers that must be "far"
+ * on 80x86 machines. Most of the specialized coding for 80x86 is handled
+ * by just saying "FAR *" where such a pointer is needed. In a few places
+ * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol.
+ */
+
+#ifdef NEED_FAR_POINTERS
+#define FAR far
+#else
+#define FAR
+#endif
+
+
+/*
+ * On a few systems, type boolean and/or its values FALSE, TRUE may appear
+ * in standard header files. Or you may have conflicts with application-
+ * specific header files that you want to include together with these files.
+ * Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
+ */
+
+#ifndef HAVE_BOOLEAN
+typedef int boolean;
+#endif
+#ifndef FALSE /* in case these macros already exist */
+#define FALSE 0 /* values of boolean */
+#endif
+#ifndef TRUE
+#define TRUE 1
+#endif
+
+
+/*
+ * The remaining options affect code selection within the JPEG library,
+ * but they don't need to be visible to most applications using the library.
+ * To minimize application namespace pollution, the symbols won't be
+ * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
+ */
+
+#ifdef JPEG_INTERNALS
+#define JPEG_INTERNAL_OPTIONS
+#endif
+
+#ifdef JPEG_INTERNAL_OPTIONS
+
+
+/*
+ * These defines indicate whether to include various optional functions.
+ * Undefining some of these symbols will produce a smaller but less capable
+ * library. Note that you can leave certain source files out of the
+ * compilation/linking process if you've #undef'd the corresponding symbols.
+ * (You may HAVE to do that if your compiler doesn't like null source files.)
+ */
+
+/* Arithmetic coding is unsupported for legal reasons. Complaints to IBM. */
+
+/* Capability options common to encoder and decoder: */
+
+#define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */
+#define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */
+#define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */
+
+/* Encoder capability options: */
+
+#undef C_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */
+#define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
+#define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
+#define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */
+/* Note: if you selected 12-bit data precision, it is dangerous to turn off
+ * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit
+ * precision, so jchuff.c normally uses entropy optimization to compute
+ * usable tables for higher precision. If you don't want to do optimization,
+ * you'll have to supply different default Huffman tables.
+ * The exact same statements apply for progressive JPEG: the default tables
+ * don't work for progressive mode. (This may get fixed, however.)
+ */
+#define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */
+
+/* Decoder capability options: */
+
+#undef D_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */
+#define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
+#define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
+#define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */
+#define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */
+#define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */
+#undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */
+#define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */
+#define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */
+#define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */
+
+/* more capability options later, no doubt */
+
+
+/*
+ * Ordering of RGB data in scanlines passed to or from the application.
+ * If your application wants to deal with data in the order B,G,R, just
+ * change these macros. You can also deal with formats such as R,G,B,X
+ * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing
+ * the offsets will also change the order in which colormap data is organized.
+ * RESTRICTIONS:
+ * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats.
+ * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not
+ * useful if you are using JPEG color spaces other than YCbCr or grayscale.
+ * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE
+ * is not 3 (they don't understand about dummy color components!). So you
+ * can't use color quantization if you change that value.
+ */
+
+#define RGB_RED 0 /* Offset of Red in an RGB scanline element */
+#define RGB_GREEN 1 /* Offset of Green */
+#define RGB_BLUE 2 /* Offset of Blue */
+#define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */
+
+
+/* Definitions for speed-related optimizations. */
+
+
+/* If your compiler supports inline functions, define INLINE
+ * as the inline keyword; otherwise define it as empty.
+ */
+
+#ifndef INLINE
+#ifdef __GNUC__ /* for instance, GNU C knows about inline */
+#define INLINE __inline__
+#endif
+#ifndef INLINE
+#define INLINE /* default is to define it as empty */
+#endif
+#endif
+
+
+/* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
+ * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER
+ * as short on such a machine. MULTIPLIER must be at least 16 bits wide.
+ */
+
+#ifndef MULTIPLIER
+#define MULTIPLIER int /* type for fastest integer multiply */
+#endif
+
+
+/* FAST_FLOAT should be either float or double, whichever is done faster
+ * by your compiler. (Note that this type is only used in the floating point
+ * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
+ * Typically, float is faster in ANSI C compilers, while double is faster in
+ * pre-ANSI compilers (because they insist on converting to double anyway).
+ * The code below therefore chooses float if we have ANSI-style prototypes.
+ */
+
+#ifndef FAST_FLOAT
+#ifdef HAVE_PROTOTYPES
+#define FAST_FLOAT float
+#else
+#define FAST_FLOAT double
+#endif
+#endif
+
+#endif /* JPEG_INTERNAL_OPTIONS */
diff --git a/src/SFML/Graphics/libjpeg/jpegint.h b/src/SFML/Graphics/libjpeg/jpegint.h
new file mode 100755
index 0000000..685a361
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jpegint.h
@@ -0,0 +1,392 @@
+/*
+ * jpegint.h
+ *
+ * Copyright (C) 1991-1997, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file provides common declarations for the various JPEG modules.
+ * These declarations are considered internal to the JPEG library; most
+ * applications using the library shouldn't need to include this file.
+ */
+
+
+/* Declarations for both compression & decompression */
+
+typedef enum { /* Operating modes for buffer controllers */
+ JBUF_PASS_THRU, /* Plain stripwise operation */
+ /* Remaining modes require a full-image buffer to have been created */
+ JBUF_SAVE_SOURCE, /* Run source subobject only, save output */
+ JBUF_CRANK_DEST, /* Run dest subobject only, using saved data */
+ JBUF_SAVE_AND_PASS /* Run both subobjects, save output */
+} J_BUF_MODE;
+
+/* Values of global_state field (jdapi.c has some dependencies on ordering!) */
+#define CSTATE_START 100 /* after create_compress */
+#define CSTATE_SCANNING 101 /* start_compress done, write_scanlines OK */
+#define CSTATE_RAW_OK 102 /* start_compress done, write_raw_data OK */
+#define CSTATE_WRCOEFS 103 /* jpeg_write_coefficients done */
+#define DSTATE_START 200 /* after create_decompress */
+#define DSTATE_INHEADER 201 /* reading header markers, no SOS yet */
+#define DSTATE_READY 202 /* found SOS, ready for start_decompress */
+#define DSTATE_PRELOAD 203 /* reading multiscan file in start_decompress*/
+#define DSTATE_PRESCAN 204 /* performing dummy pass for 2-pass quant */
+#define DSTATE_SCANNING 205 /* start_decompress done, read_scanlines OK */
+#define DSTATE_RAW_OK 206 /* start_decompress done, read_raw_data OK */
+#define DSTATE_BUFIMAGE 207 /* expecting jpeg_start_output */
+#define DSTATE_BUFPOST 208 /* looking for SOS/EOI in jpeg_finish_output */
+#define DSTATE_RDCOEFS 209 /* reading file in jpeg_read_coefficients */
+#define DSTATE_STOPPING 210 /* looking for EOI in jpeg_finish_decompress */
+
+
+/* Declarations for compression modules */
+
+/* Master control module */
+struct jpeg_comp_master {
+ JMETHOD(void, prepare_for_pass, (j_compress_ptr cinfo));
+ JMETHOD(void, pass_startup, (j_compress_ptr cinfo));
+ JMETHOD(void, finish_pass, (j_compress_ptr cinfo));
+
+ /* State variables made visible to other modules */
+ boolean call_pass_startup; /* True if pass_startup must be called */
+ boolean is_last_pass; /* True during last pass */
+};
+
+/* Main buffer control (downsampled-data buffer) */
+struct jpeg_c_main_controller {
+ JMETHOD(void, start_pass, (j_compress_ptr cinfo, J_BUF_MODE pass_mode));
+ JMETHOD(void, process_data, (j_compress_ptr cinfo,
+ JSAMPARRAY input_buf, JDIMENSION *in_row_ctr,
+ JDIMENSION in_rows_avail));
+};
+
+/* Compression preprocessing (downsampling input buffer control) */
+struct jpeg_c_prep_controller {
+ JMETHOD(void, start_pass, (j_compress_ptr cinfo, J_BUF_MODE pass_mode));
+ JMETHOD(void, pre_process_data, (j_compress_ptr cinfo,
+ JSAMPARRAY input_buf,
+ JDIMENSION *in_row_ctr,
+ JDIMENSION in_rows_avail,
+ JSAMPIMAGE output_buf,
+ JDIMENSION *out_row_group_ctr,
+ JDIMENSION out_row_groups_avail));
+};
+
+/* Coefficient buffer control */
+struct jpeg_c_coef_controller {
+ JMETHOD(void, start_pass, (j_compress_ptr cinfo, J_BUF_MODE pass_mode));
+ JMETHOD(boolean, compress_data, (j_compress_ptr cinfo,
+ JSAMPIMAGE input_buf));
+};
+
+/* Colorspace conversion */
+struct jpeg_color_converter {
+ JMETHOD(void, start_pass, (j_compress_ptr cinfo));
+ JMETHOD(void, color_convert, (j_compress_ptr cinfo,
+ JSAMPARRAY input_buf, JSAMPIMAGE output_buf,
+ JDIMENSION output_row, int num_rows));
+};
+
+/* Downsampling */
+struct jpeg_downsampler {
+ JMETHOD(void, start_pass, (j_compress_ptr cinfo));
+ JMETHOD(void, downsample, (j_compress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION in_row_index,
+ JSAMPIMAGE output_buf,
+ JDIMENSION out_row_group_index));
+
+ boolean need_context_rows; /* TRUE if need rows above & below */
+};
+
+/* Forward DCT (also controls coefficient quantization) */
+struct jpeg_forward_dct {
+ JMETHOD(void, start_pass, (j_compress_ptr cinfo));
+ /* perhaps this should be an array??? */
+ JMETHOD(void, forward_DCT, (j_compress_ptr cinfo,
+ jpeg_component_info * compptr,
+ JSAMPARRAY sample_data, JBLOCKROW coef_blocks,
+ JDIMENSION start_row, JDIMENSION start_col,
+ JDIMENSION num_blocks));
+};
+
+/* Entropy encoding */
+struct jpeg_entropy_encoder {
+ JMETHOD(void, start_pass, (j_compress_ptr cinfo, boolean gather_statistics));
+ JMETHOD(boolean, encode_mcu, (j_compress_ptr cinfo, JBLOCKROW *MCU_data));
+ JMETHOD(void, finish_pass, (j_compress_ptr cinfo));
+};
+
+/* Marker writing */
+struct jpeg_marker_writer {
+ JMETHOD(void, write_file_header, (j_compress_ptr cinfo));
+ JMETHOD(void, write_frame_header, (j_compress_ptr cinfo));
+ JMETHOD(void, write_scan_header, (j_compress_ptr cinfo));
+ JMETHOD(void, write_file_trailer, (j_compress_ptr cinfo));
+ JMETHOD(void, write_tables_only, (j_compress_ptr cinfo));
+ /* These routines are exported to allow insertion of extra markers */
+ /* Probably only COM and APPn markers should be written this way */
+ JMETHOD(void, write_marker_header, (j_compress_ptr cinfo, int marker,
+ unsigned int datalen));
+ JMETHOD(void, write_marker_byte, (j_compress_ptr cinfo, int val));
+};
+
+
+/* Declarations for decompression modules */
+
+/* Master control module */
+struct jpeg_decomp_master {
+ JMETHOD(void, prepare_for_output_pass, (j_decompress_ptr cinfo));
+ JMETHOD(void, finish_output_pass, (j_decompress_ptr cinfo));
+
+ /* State variables made visible to other modules */
+ boolean is_dummy_pass; /* True during 1st pass for 2-pass quant */
+};
+
+/* Input control module */
+struct jpeg_input_controller {
+ JMETHOD(int, consume_input, (j_decompress_ptr cinfo));
+ JMETHOD(void, reset_input_controller, (j_decompress_ptr cinfo));
+ JMETHOD(void, start_input_pass, (j_decompress_ptr cinfo));
+ JMETHOD(void, finish_input_pass, (j_decompress_ptr cinfo));
+
+ /* State variables made visible to other modules */
+ boolean has_multiple_scans; /* True if file has multiple scans */
+ boolean eoi_reached; /* True when EOI has been consumed */
+};
+
+/* Main buffer control (downsampled-data buffer) */
+struct jpeg_d_main_controller {
+ JMETHOD(void, start_pass, (j_decompress_ptr cinfo, J_BUF_MODE pass_mode));
+ JMETHOD(void, process_data, (j_decompress_ptr cinfo,
+ JSAMPARRAY output_buf, JDIMENSION *out_row_ctr,
+ JDIMENSION out_rows_avail));
+};
+
+/* Coefficient buffer control */
+struct jpeg_d_coef_controller {
+ JMETHOD(void, start_input_pass, (j_decompress_ptr cinfo));
+ JMETHOD(int, consume_data, (j_decompress_ptr cinfo));
+ JMETHOD(void, start_output_pass, (j_decompress_ptr cinfo));
+ JMETHOD(int, decompress_data, (j_decompress_ptr cinfo,
+ JSAMPIMAGE output_buf));
+ /* Pointer to array of coefficient virtual arrays, or NULL if none */
+ jvirt_barray_ptr *coef_arrays;
+};
+
+/* Decompression postprocessing (color quantization buffer control) */
+struct jpeg_d_post_controller {
+ JMETHOD(void, start_pass, (j_decompress_ptr cinfo, J_BUF_MODE pass_mode));
+ JMETHOD(void, post_process_data, (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf,
+ JDIMENSION *in_row_group_ctr,
+ JDIMENSION in_row_groups_avail,
+ JSAMPARRAY output_buf,
+ JDIMENSION *out_row_ctr,
+ JDIMENSION out_rows_avail));
+};
+
+/* Marker reading & parsing */
+struct jpeg_marker_reader {
+ JMETHOD(void, reset_marker_reader, (j_decompress_ptr cinfo));
+ /* Read markers until SOS or EOI.
+ * Returns same codes as are defined for jpeg_consume_input:
+ * JPEG_SUSPENDED, JPEG_REACHED_SOS, or JPEG_REACHED_EOI.
+ */
+ JMETHOD(int, read_markers, (j_decompress_ptr cinfo));
+ /* Read a restart marker --- exported for use by entropy decoder only */
+ jpeg_marker_parser_method read_restart_marker;
+
+ /* State of marker reader --- nominally internal, but applications
+ * supplying COM or APPn handlers might like to know the state.
+ */
+ boolean saw_SOI; /* found SOI? */
+ boolean saw_SOF; /* found SOF? */
+ int next_restart_num; /* next restart number expected (0-7) */
+ unsigned int discarded_bytes; /* # of bytes skipped looking for a marker */
+};
+
+/* Entropy decoding */
+struct jpeg_entropy_decoder {
+ JMETHOD(void, start_pass, (j_decompress_ptr cinfo));
+ JMETHOD(boolean, decode_mcu, (j_decompress_ptr cinfo,
+ JBLOCKROW *MCU_data));
+
+ /* This is here to share code between baseline and progressive decoders; */
+ /* other modules probably should not use it */
+ boolean insufficient_data; /* set TRUE after emitting warning */
+};
+
+/* Inverse DCT (also performs dequantization) */
+typedef JMETHOD(void, inverse_DCT_method_ptr,
+ (j_decompress_ptr cinfo, jpeg_component_info * compptr,
+ JCOEFPTR coef_block,
+ JSAMPARRAY output_buf, JDIMENSION output_col));
+
+struct jpeg_inverse_dct {
+ JMETHOD(void, start_pass, (j_decompress_ptr cinfo));
+ /* It is useful to allow each component to have a separate IDCT method. */
+ inverse_DCT_method_ptr inverse_DCT[MAX_COMPONENTS];
+};
+
+/* Upsampling (note that upsampler must also call color converter) */
+struct jpeg_upsampler {
+ JMETHOD(void, start_pass, (j_decompress_ptr cinfo));
+ JMETHOD(void, upsample, (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf,
+ JDIMENSION *in_row_group_ctr,
+ JDIMENSION in_row_groups_avail,
+ JSAMPARRAY output_buf,
+ JDIMENSION *out_row_ctr,
+ JDIMENSION out_rows_avail));
+
+ boolean need_context_rows; /* TRUE if need rows above & below */
+};
+
+/* Colorspace conversion */
+struct jpeg_color_deconverter {
+ JMETHOD(void, start_pass, (j_decompress_ptr cinfo));
+ JMETHOD(void, color_convert, (j_decompress_ptr cinfo,
+ JSAMPIMAGE input_buf, JDIMENSION input_row,
+ JSAMPARRAY output_buf, int num_rows));
+};
+
+/* Color quantization or color precision reduction */
+struct jpeg_color_quantizer {
+ JMETHOD(void, start_pass, (j_decompress_ptr cinfo, boolean is_pre_scan));
+ JMETHOD(void, color_quantize, (j_decompress_ptr cinfo,
+ JSAMPARRAY input_buf, JSAMPARRAY output_buf,
+ int num_rows));
+ JMETHOD(void, finish_pass, (j_decompress_ptr cinfo));
+ JMETHOD(void, new_color_map, (j_decompress_ptr cinfo));
+};
+
+
+/* Miscellaneous useful macros */
+
+#undef MAX
+#define MAX(a,b) ((a) > (b) ? (a) : (b))
+#undef MIN
+#define MIN(a,b) ((a) < (b) ? (a) : (b))
+
+
+/* We assume that right shift corresponds to signed division by 2 with
+ * rounding towards minus infinity. This is correct for typical "arithmetic
+ * shift" instructions that shift in copies of the sign bit. But some
+ * C compilers implement >> with an unsigned shift. For these machines you
+ * must define RIGHT_SHIFT_IS_UNSIGNED.
+ * RIGHT_SHIFT provides a proper signed right shift of an INT32 quantity.
+ * It is only applied with constant shift counts. SHIFT_TEMPS must be
+ * included in the variables of any routine using RIGHT_SHIFT.
+ */
+
+#ifdef RIGHT_SHIFT_IS_UNSIGNED
+#define SHIFT_TEMPS INT32 shift_temp;
+#define RIGHT_SHIFT(x,shft) \
+ ((shift_temp = (x)) < 0 ? \
+ (shift_temp >> (shft)) | ((~((INT32) 0)) << (32-(shft))) : \
+ (shift_temp >> (shft)))
+#else
+#define SHIFT_TEMPS
+#define RIGHT_SHIFT(x,shft) ((x) >> (shft))
+#endif
+
+
+/* Short forms of external names for systems with brain-damaged linkers. */
+
+#ifdef NEED_SHORT_EXTERNAL_NAMES
+#define jinit_compress_master jICompress
+#define jinit_c_master_control jICMaster
+#define jinit_c_main_controller jICMainC
+#define jinit_c_prep_controller jICPrepC
+#define jinit_c_coef_controller jICCoefC
+#define jinit_color_converter jICColor
+#define jinit_downsampler jIDownsampler
+#define jinit_forward_dct jIFDCT
+#define jinit_huff_encoder jIHEncoder
+#define jinit_phuff_encoder jIPHEncoder
+#define jinit_marker_writer jIMWriter
+#define jinit_master_decompress jIDMaster
+#define jinit_d_main_controller jIDMainC
+#define jinit_d_coef_controller jIDCoefC
+#define jinit_d_post_controller jIDPostC
+#define jinit_input_controller jIInCtlr
+#define jinit_marker_reader jIMReader
+#define jinit_huff_decoder jIHDecoder
+#define jinit_phuff_decoder jIPHDecoder
+#define jinit_inverse_dct jIIDCT
+#define jinit_upsampler jIUpsampler
+#define jinit_color_deconverter jIDColor
+#define jinit_1pass_quantizer jI1Quant
+#define jinit_2pass_quantizer jI2Quant
+#define jinit_merged_upsampler jIMUpsampler
+#define jinit_memory_mgr jIMemMgr
+#define jdiv_round_up jDivRound
+#define jround_up jRound
+#define jcopy_sample_rows jCopySamples
+#define jcopy_block_row jCopyBlocks
+#define jzero_far jZeroFar
+#define jpeg_zigzag_order jZIGTable
+#define jpeg_natural_order jZAGTable
+#endif /* NEED_SHORT_EXTERNAL_NAMES */
+
+
+/* Compression module initialization routines */
+EXTERN(void) jinit_compress_master JPP((j_compress_ptr cinfo));
+EXTERN(void) jinit_c_master_control JPP((j_compress_ptr cinfo,
+ boolean transcode_only));
+EXTERN(void) jinit_c_main_controller JPP((j_compress_ptr cinfo,
+ boolean need_full_buffer));
+EXTERN(void) jinit_c_prep_controller JPP((j_compress_ptr cinfo,
+ boolean need_full_buffer));
+EXTERN(void) jinit_c_coef_controller JPP((j_compress_ptr cinfo,
+ boolean need_full_buffer));
+EXTERN(void) jinit_color_converter JPP((j_compress_ptr cinfo));
+EXTERN(void) jinit_downsampler JPP((j_compress_ptr cinfo));
+EXTERN(void) jinit_forward_dct JPP((j_compress_ptr cinfo));
+EXTERN(void) jinit_huff_encoder JPP((j_compress_ptr cinfo));
+EXTERN(void) jinit_phuff_encoder JPP((j_compress_ptr cinfo));
+EXTERN(void) jinit_marker_writer JPP((j_compress_ptr cinfo));
+/* Decompression module initialization routines */
+EXTERN(void) jinit_master_decompress JPP((j_decompress_ptr cinfo));
+EXTERN(void) jinit_d_main_controller JPP((j_decompress_ptr cinfo,
+ boolean need_full_buffer));
+EXTERN(void) jinit_d_coef_controller JPP((j_decompress_ptr cinfo,
+ boolean need_full_buffer));
+EXTERN(void) jinit_d_post_controller JPP((j_decompress_ptr cinfo,
+ boolean need_full_buffer));
+EXTERN(void) jinit_input_controller JPP((j_decompress_ptr cinfo));
+EXTERN(void) jinit_marker_reader JPP((j_decompress_ptr cinfo));
+EXTERN(void) jinit_huff_decoder JPP((j_decompress_ptr cinfo));
+EXTERN(void) jinit_phuff_decoder JPP((j_decompress_ptr cinfo));
+EXTERN(void) jinit_inverse_dct JPP((j_decompress_ptr cinfo));
+EXTERN(void) jinit_upsampler JPP((j_decompress_ptr cinfo));
+EXTERN(void) jinit_color_deconverter JPP((j_decompress_ptr cinfo));
+EXTERN(void) jinit_1pass_quantizer JPP((j_decompress_ptr cinfo));
+EXTERN(void) jinit_2pass_quantizer JPP((j_decompress_ptr cinfo));
+EXTERN(void) jinit_merged_upsampler JPP((j_decompress_ptr cinfo));
+/* Memory manager initialization */
+EXTERN(void) jinit_memory_mgr JPP((j_common_ptr cinfo));
+
+/* Utility routines in jutils.c */
+EXTERN(long) jdiv_round_up JPP((long a, long b));
+EXTERN(long) jround_up JPP((long a, long b));
+EXTERN(void) jcopy_sample_rows JPP((JSAMPARRAY input_array, int source_row,
+ JSAMPARRAY output_array, int dest_row,
+ int num_rows, JDIMENSION num_cols));
+EXTERN(void) jcopy_block_row JPP((JBLOCKROW input_row, JBLOCKROW output_row,
+ JDIMENSION num_blocks));
+EXTERN(void) jzero_far JPP((void FAR * target, size_t bytestozero));
+/* Constant tables in jutils.c */
+#if 0 /* This table is not actually needed in v6a */
+extern const int jpeg_zigzag_order[]; /* natural coef order to zigzag order */
+#endif
+extern const int jpeg_natural_order[]; /* zigzag coef order to natural order */
+
+/* Suppress undefined-structure complaints if necessary. */
+
+#ifdef INCOMPLETE_TYPES_BROKEN
+#ifndef AM_MEMORY_MANAGER /* only jmemmgr.c defines these */
+struct jvirt_sarray_control { long dummy; };
+struct jvirt_barray_control { long dummy; };
+#endif
+#endif /* INCOMPLETE_TYPES_BROKEN */
diff --git a/src/SFML/Graphics/libjpeg/jpeglib.h b/src/SFML/Graphics/libjpeg/jpeglib.h
new file mode 100755
index 0000000..b9356f3
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jpeglib.h
@@ -0,0 +1,1096 @@
+/*
+ * jpeglib.h
+ *
+ * Copyright (C) 1991-1998, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file defines the application interface for the JPEG library.
+ * Most applications using the library need only include this file,
+ * and perhaps jerror.h if they want to know the exact error codes.
+ */
+
+#ifndef JPEGLIB_H
+#define JPEGLIB_H
+
+/*
+ * First we include the configuration files that record how this
+ * installation of the JPEG library is set up. jconfig.h can be
+ * generated automatically for many systems. jmorecfg.h contains
+ * manual configuration options that most people need not worry about.
+ */
+
+#ifndef JCONFIG_INCLUDED /* in case jinclude.h already did */
+#include "jconfig.h" /* widely used configuration options */
+#endif
+#include "jmorecfg.h" /* seldom changed options */
+
+
+/* Version ID for the JPEG library.
+ * Might be useful for tests like "#if JPEG_LIB_VERSION >= 60".
+ */
+
+#define JPEG_LIB_VERSION 62 /* Version 6b */
+
+
+/* Various constants determining the sizes of things.
+ * All of these are specified by the JPEG standard, so don't change them
+ * if you want to be compatible.
+ */
+
+#define DCTSIZE 8 /* The basic DCT block is 8x8 samples */
+#define DCTSIZE2 64 /* DCTSIZE squared; # of elements in a block */
+#define NUM_QUANT_TBLS 4 /* Quantization tables are numbered 0..3 */
+#define NUM_HUFF_TBLS 4 /* Huffman tables are numbered 0..3 */
+#define NUM_ARITH_TBLS 16 /* Arith-coding tables are numbered 0..15 */
+#define MAX_COMPS_IN_SCAN 4 /* JPEG limit on # of components in one scan */
+#define MAX_SAMP_FACTOR 4 /* JPEG limit on sampling factors */
+/* Unfortunately, some bozo at Adobe saw no reason to be bound by the standard;
+ * the PostScript DCT filter can emit files with many more than 10 blocks/MCU.
+ * If you happen to run across such a file, you can up D_MAX_BLOCKS_IN_MCU
+ * to handle it. We even let you do this from the jconfig.h file. However,
+ * we strongly discourage changing C_MAX_BLOCKS_IN_MCU; just because Adobe
+ * sometimes emits noncompliant files doesn't mean you should too.
+ */
+#define C_MAX_BLOCKS_IN_MCU 10 /* compressor's limit on blocks per MCU */
+#ifndef D_MAX_BLOCKS_IN_MCU
+#define D_MAX_BLOCKS_IN_MCU 10 /* decompressor's limit on blocks per MCU */
+#endif
+
+
+/* Data structures for images (arrays of samples and of DCT coefficients).
+ * On 80x86 machines, the image arrays are too big for near pointers,
+ * but the pointer arrays can fit in near memory.
+ */
+
+typedef JSAMPLE FAR *JSAMPROW; /* ptr to one image row of pixel samples. */
+typedef JSAMPROW *JSAMPARRAY; /* ptr to some rows (a 2-D sample array) */
+typedef JSAMPARRAY *JSAMPIMAGE; /* a 3-D sample array: top index is color */
+
+typedef JCOEF JBLOCK[DCTSIZE2]; /* one block of coefficients */
+typedef JBLOCK FAR *JBLOCKROW; /* pointer to one row of coefficient blocks */
+typedef JBLOCKROW *JBLOCKARRAY; /* a 2-D array of coefficient blocks */
+typedef JBLOCKARRAY *JBLOCKIMAGE; /* a 3-D array of coefficient blocks */
+
+typedef JCOEF FAR *JCOEFPTR; /* useful in a couple of places */
+
+
+/* Types for JPEG compression parameters and working tables. */
+
+
+/* DCT coefficient quantization tables. */
+
+typedef struct {
+ /* This array gives the coefficient quantizers in natural array order
+ * (not the zigzag order in which they are stored in a JPEG DQT marker).
+ * CAUTION: IJG versions prior to v6a kept this array in zigzag order.
+ */
+ UINT16 quantval[DCTSIZE2]; /* quantization step for each coefficient */
+ /* This field is used only during compression. It's initialized FALSE when
+ * the table is created, and set TRUE when it's been output to the file.
+ * You could suppress output of a table by setting this to TRUE.
+ * (See jpeg_suppress_tables for an example.)
+ */
+ boolean sent_table; /* TRUE when table has been output */
+} JQUANT_TBL;
+
+
+/* Huffman coding tables. */
+
+typedef struct {
+ /* These two fields directly represent the contents of a JPEG DHT marker */
+ UINT8 bits[17]; /* bits[k] = # of symbols with codes of */
+ /* length k bits; bits[0] is unused */
+ UINT8 huffval[256]; /* The symbols, in order of incr code length */
+ /* This field is used only during compression. It's initialized FALSE when
+ * the table is created, and set TRUE when it's been output to the file.
+ * You could suppress output of a table by setting this to TRUE.
+ * (See jpeg_suppress_tables for an example.)
+ */
+ boolean sent_table; /* TRUE when table has been output */
+} JHUFF_TBL;
+
+
+/* Basic info about one component (color channel). */
+
+typedef struct {
+ /* These values are fixed over the whole image. */
+ /* For compression, they must be supplied by parameter setup; */
+ /* for decompression, they are read from the SOF marker. */
+ int component_id; /* identifier for this component (0..255) */
+ int component_index; /* its index in SOF or cinfo->comp_info[] */
+ int h_samp_factor; /* horizontal sampling factor (1..4) */
+ int v_samp_factor; /* vertical sampling factor (1..4) */
+ int quant_tbl_no; /* quantization table selector (0..3) */
+ /* These values may vary between scans. */
+ /* For compression, they must be supplied by parameter setup; */
+ /* for decompression, they are read from the SOS marker. */
+ /* The decompressor output side may not use these variables. */
+ int dc_tbl_no; /* DC entropy table selector (0..3) */
+ int ac_tbl_no; /* AC entropy table selector (0..3) */
+
+ /* Remaining fields should be treated as private by applications. */
+
+ /* These values are computed during compression or decompression startup: */
+ /* Component's size in DCT blocks.
+ * Any dummy blocks added to complete an MCU are not counted; therefore
+ * these values do not depend on whether a scan is interleaved or not.
+ */
+ JDIMENSION width_in_blocks;
+ JDIMENSION height_in_blocks;
+ /* Size of a DCT block in samples. Always DCTSIZE for compression.
+ * For decompression this is the size of the output from one DCT block,
+ * reflecting any scaling we choose to apply during the IDCT step.
+ * Values of 1,2,4,8 are likely to be supported. Note that different
+ * components may receive different IDCT scalings.
+ */
+ int DCT_scaled_size;
+ /* The downsampled dimensions are the component's actual, unpadded number
+ * of samples at the main buffer (preprocessing/compression interface), thus
+ * downsampled_width = ceil(image_width * Hi/Hmax)
+ * and similarly for height. For decompression, IDCT scaling is included, so
+ * downsampled_width = ceil(image_width * Hi/Hmax * DCT_scaled_size/DCTSIZE)
+ */
+ JDIMENSION downsampled_width; /* actual width in samples */
+ JDIMENSION downsampled_height; /* actual height in samples */
+ /* This flag is used only for decompression. In cases where some of the
+ * components will be ignored (eg grayscale output from YCbCr image),
+ * we can skip most computations for the unused components.
+ */
+ boolean component_needed; /* do we need the value of this component? */
+
+ /* These values are computed before starting a scan of the component. */
+ /* The decompressor output side may not use these variables. */
+ int MCU_width; /* number of blocks per MCU, horizontally */
+ int MCU_height; /* number of blocks per MCU, vertically */
+ int MCU_blocks; /* MCU_width * MCU_height */
+ int MCU_sample_width; /* MCU width in samples, MCU_width*DCT_scaled_size */
+ int last_col_width; /* # of non-dummy blocks across in last MCU */
+ int last_row_height; /* # of non-dummy blocks down in last MCU */
+
+ /* Saved quantization table for component; NULL if none yet saved.
+ * See jdinput.c comments about the need for this information.
+ * This field is currently used only for decompression.
+ */
+ JQUANT_TBL * quant_table;
+
+ /* Private per-component storage for DCT or IDCT subsystem. */
+ void * dct_table;
+} jpeg_component_info;
+
+
+/* The script for encoding a multiple-scan file is an array of these: */
+
+typedef struct {
+ int comps_in_scan; /* number of components encoded in this scan */
+ int component_index[MAX_COMPS_IN_SCAN]; /* their SOF/comp_info[] indexes */
+ int Ss, Se; /* progressive JPEG spectral selection parms */
+ int Ah, Al; /* progressive JPEG successive approx. parms */
+} jpeg_scan_info;
+
+/* The decompressor can save APPn and COM markers in a list of these: */
+
+typedef struct jpeg_marker_struct FAR * jpeg_saved_marker_ptr;
+
+struct jpeg_marker_struct {
+ jpeg_saved_marker_ptr next; /* next in list, or NULL */
+ UINT8 marker; /* marker code: JPEG_COM, or JPEG_APP0+n */
+ unsigned int original_length; /* # bytes of data in the file */
+ unsigned int data_length; /* # bytes of data saved at data[] */
+ JOCTET FAR * data; /* the data contained in the marker */
+ /* the marker length word is not counted in data_length or original_length */
+};
+
+/* Known color spaces. */
+
+typedef enum {
+ JCS_UNKNOWN, /* error/unspecified */
+ JCS_GRAYSCALE, /* monochrome */
+ JCS_RGB, /* red/green/blue */
+ JCS_YCbCr, /* Y/Cb/Cr (also known as YUV) */
+ JCS_CMYK, /* C/M/Y/K */
+ JCS_YCCK /* Y/Cb/Cr/K */
+} J_COLOR_SPACE;
+
+/* DCT/IDCT algorithm options. */
+
+typedef enum {
+ JDCT_ISLOW, /* slow but accurate integer algorithm */
+ JDCT_IFAST, /* faster, less accurate integer method */
+ JDCT_FLOAT /* floating-point: accurate, fast on fast HW */
+} J_DCT_METHOD;
+
+#ifndef JDCT_DEFAULT /* may be overridden in jconfig.h */
+#define JDCT_DEFAULT JDCT_ISLOW
+#endif
+#ifndef JDCT_FASTEST /* may be overridden in jconfig.h */
+#define JDCT_FASTEST JDCT_IFAST
+#endif
+
+/* Dithering options for decompression. */
+
+typedef enum {
+ JDITHER_NONE, /* no dithering */
+ JDITHER_ORDERED, /* simple ordered dither */
+ JDITHER_FS /* Floyd-Steinberg error diffusion dither */
+} J_DITHER_MODE;
+
+
+/* Common fields between JPEG compression and decompression master structs. */
+
+#define jpeg_common_fields \
+ struct jpeg_error_mgr * err; /* Error handler module */\
+ struct jpeg_memory_mgr * mem; /* Memory manager module */\
+ struct jpeg_progress_mgr * progress; /* Progress monitor, or NULL if none */\
+ void * client_data; /* Available for use by application */\
+ boolean is_decompressor; /* So common code can tell which is which */\
+ int global_state /* For checking call sequence validity */
+
+/* Routines that are to be used by both halves of the library are declared
+ * to receive a pointer to this structure. There are no actual instances of
+ * jpeg_common_struct, only of jpeg_compress_struct and jpeg_decompress_struct.
+ */
+struct jpeg_common_struct {
+ jpeg_common_fields; /* Fields common to both master struct types */
+ /* Additional fields follow in an actual jpeg_compress_struct or
+ * jpeg_decompress_struct. All three structs must agree on these
+ * initial fields! (This would be a lot cleaner in C++.)
+ */
+};
+
+typedef struct jpeg_common_struct * j_common_ptr;
+typedef struct jpeg_compress_struct * j_compress_ptr;
+typedef struct jpeg_decompress_struct * j_decompress_ptr;
+
+
+/* Master record for a compression instance */
+
+struct jpeg_compress_struct {
+ jpeg_common_fields; /* Fields shared with jpeg_decompress_struct */
+
+ /* Destination for compressed data */
+ struct jpeg_destination_mgr * dest;
+
+ /* Description of source image --- these fields must be filled in by
+ * outer application before starting compression. in_color_space must
+ * be correct before you can even call jpeg_set_defaults().
+ */
+
+ JDIMENSION image_width; /* input image width */
+ JDIMENSION image_height; /* input image height */
+ int input_components; /* # of color components in input image */
+ J_COLOR_SPACE in_color_space; /* colorspace of input image */
+
+ double input_gamma; /* image gamma of input image */
+
+ /* Compression parameters --- these fields must be set before calling
+ * jpeg_start_compress(). We recommend calling jpeg_set_defaults() to
+ * initialize everything to reasonable defaults, then changing anything
+ * the application specifically wants to change. That way you won't get
+ * burnt when new parameters are added. Also note that there are several
+ * helper routines to simplify changing parameters.
+ */
+
+ int data_precision; /* bits of precision in image data */
+
+ int num_components; /* # of color components in JPEG image */
+ J_COLOR_SPACE jpeg_color_space; /* colorspace of JPEG image */
+
+ jpeg_component_info * comp_info;
+ /* comp_info[i] describes component that appears i'th in SOF */
+
+ JQUANT_TBL * quant_tbl_ptrs[NUM_QUANT_TBLS];
+ /* ptrs to coefficient quantization tables, or NULL if not defined */
+
+ JHUFF_TBL * dc_huff_tbl_ptrs[NUM_HUFF_TBLS];
+ JHUFF_TBL * ac_huff_tbl_ptrs[NUM_HUFF_TBLS];
+ /* ptrs to Huffman coding tables, or NULL if not defined */
+
+ UINT8 arith_dc_L[NUM_ARITH_TBLS]; /* L values for DC arith-coding tables */
+ UINT8 arith_dc_U[NUM_ARITH_TBLS]; /* U values for DC arith-coding tables */
+ UINT8 arith_ac_K[NUM_ARITH_TBLS]; /* Kx values for AC arith-coding tables */
+
+ int num_scans; /* # of entries in scan_info array */
+ const jpeg_scan_info * scan_info; /* script for multi-scan file, or NULL */
+ /* The default value of scan_info is NULL, which causes a single-scan
+ * sequential JPEG file to be emitted. To create a multi-scan file,
+ * set num_scans and scan_info to point to an array of scan definitions.
+ */
+
+ boolean raw_data_in; /* TRUE=caller supplies downsampled data */
+ boolean arith_code; /* TRUE=arithmetic coding, FALSE=Huffman */
+ boolean optimize_coding; /* TRUE=optimize entropy encoding parms */
+ boolean CCIR601_sampling; /* TRUE=first samples are cosited */
+ int smoothing_factor; /* 1..100, or 0 for no input smoothing */
+ J_DCT_METHOD dct_method; /* DCT algorithm selector */
+
+ /* The restart interval can be specified in absolute MCUs by setting
+ * restart_interval, or in MCU rows by setting restart_in_rows
+ * (in which case the correct restart_interval will be figured
+ * for each scan).
+ */
+ unsigned int restart_interval; /* MCUs per restart, or 0 for no restart */
+ int restart_in_rows; /* if > 0, MCU rows per restart interval */
+
+ /* Parameters controlling emission of special markers. */
+
+ boolean write_JFIF_header; /* should a JFIF marker be written? */
+ UINT8 JFIF_major_version; /* What to write for the JFIF version number */
+ UINT8 JFIF_minor_version;
+ /* These three values are not used by the JPEG code, merely copied */
+ /* into the JFIF APP0 marker. density_unit can be 0 for unknown, */
+ /* 1 for dots/inch, or 2 for dots/cm. Note that the pixel aspect */
+ /* ratio is defined by X_density/Y_density even when density_unit=0. */
+ UINT8 density_unit; /* JFIF code for pixel size units */
+ UINT16 X_density; /* Horizontal pixel density */
+ UINT16 Y_density; /* Vertical pixel density */
+ boolean write_Adobe_marker; /* should an Adobe marker be written? */
+
+ /* State variable: index of next scanline to be written to
+ * jpeg_write_scanlines(). Application may use this to control its
+ * processing loop, e.g., "while (next_scanline < image_height)".
+ */
+
+ JDIMENSION next_scanline; /* 0 .. image_height-1 */
+
+ /* Remaining fields are known throughout compressor, but generally
+ * should not be touched by a surrounding application.
+ */
+
+ /*
+ * These fields are computed during compression startup
+ */
+ boolean progressive_mode; /* TRUE if scan script uses progressive mode */
+ int max_h_samp_factor; /* largest h_samp_factor */
+ int max_v_samp_factor; /* largest v_samp_factor */
+
+ JDIMENSION total_iMCU_rows; /* # of iMCU rows to be input to coef ctlr */
+ /* The coefficient controller receives data in units of MCU rows as defined
+ * for fully interleaved scans (whether the JPEG file is interleaved or not).
+ * There are v_samp_factor * DCTSIZE sample rows of each component in an
+ * "iMCU" (interleaved MCU) row.
+ */
+
+ /*
+ * These fields are valid during any one scan.
+ * They describe the components and MCUs actually appearing in the scan.
+ */
+ int comps_in_scan; /* # of JPEG components in this scan */
+ jpeg_component_info * cur_comp_info[MAX_COMPS_IN_SCAN];
+ /* *cur_comp_info[i] describes component that appears i'th in SOS */
+
+ JDIMENSION MCUs_per_row; /* # of MCUs across the image */
+ JDIMENSION MCU_rows_in_scan; /* # of MCU rows in the image */
+
+ int blocks_in_MCU; /* # of DCT blocks per MCU */
+ int MCU_membership[C_MAX_BLOCKS_IN_MCU];
+ /* MCU_membership[i] is index in cur_comp_info of component owning */
+ /* i'th block in an MCU */
+
+ int Ss, Se, Ah, Al; /* progressive JPEG parameters for scan */
+
+ /*
+ * Links to compression subobjects (methods and private variables of modules)
+ */
+ struct jpeg_comp_master * master;
+ struct jpeg_c_main_controller * main;
+ struct jpeg_c_prep_controller * prep;
+ struct jpeg_c_coef_controller * coef;
+ struct jpeg_marker_writer * marker;
+ struct jpeg_color_converter * cconvert;
+ struct jpeg_downsampler * downsample;
+ struct jpeg_forward_dct * fdct;
+ struct jpeg_entropy_encoder * entropy;
+ jpeg_scan_info * script_space; /* workspace for jpeg_simple_progression */
+ int script_space_size;
+};
+
+
+/* Master record for a decompression instance */
+
+struct jpeg_decompress_struct {
+ jpeg_common_fields; /* Fields shared with jpeg_compress_struct */
+
+ /* Source of compressed data */
+ struct jpeg_source_mgr * src;
+
+ /* Basic description of image --- filled in by jpeg_read_header(). */
+ /* Application may inspect these values to decide how to process image. */
+
+ JDIMENSION image_width; /* nominal image width (from SOF marker) */
+ JDIMENSION image_height; /* nominal image height */
+ int num_components; /* # of color components in JPEG image */
+ J_COLOR_SPACE jpeg_color_space; /* colorspace of JPEG image */
+
+ /* Decompression processing parameters --- these fields must be set before
+ * calling jpeg_start_decompress(). Note that jpeg_read_header() initializes
+ * them to default values.
+ */
+
+ J_COLOR_SPACE out_color_space; /* colorspace for output */
+
+ unsigned int scale_num, scale_denom; /* fraction by which to scale image */
+
+ double output_gamma; /* image gamma wanted in output */
+
+ boolean buffered_image; /* TRUE=multiple output passes */
+ boolean raw_data_out; /* TRUE=downsampled data wanted */
+
+ J_DCT_METHOD dct_method; /* IDCT algorithm selector */
+ boolean do_fancy_upsampling; /* TRUE=apply fancy upsampling */
+ boolean do_block_smoothing; /* TRUE=apply interblock smoothing */
+
+ boolean quantize_colors; /* TRUE=colormapped output wanted */
+ /* the following are ignored if not quantize_colors: */
+ J_DITHER_MODE dither_mode; /* type of color dithering to use */
+ boolean two_pass_quantize; /* TRUE=use two-pass color quantization */
+ int desired_number_of_colors; /* max # colors to use in created colormap */
+ /* these are significant only in buffered-image mode: */
+ boolean enable_1pass_quant; /* enable future use of 1-pass quantizer */
+ boolean enable_external_quant;/* enable future use of external colormap */
+ boolean enable_2pass_quant; /* enable future use of 2-pass quantizer */
+
+ /* Description of actual output image that will be returned to application.
+ * These fields are computed by jpeg_start_decompress().
+ * You can also use jpeg_calc_output_dimensions() to determine these values
+ * in advance of calling jpeg_start_decompress().
+ */
+
+ JDIMENSION output_width; /* scaled image width */
+ JDIMENSION output_height; /* scaled image height */
+ int out_color_components; /* # of color components in out_color_space */
+ int output_components; /* # of color components returned */
+ /* output_components is 1 (a colormap index) when quantizing colors;
+ * otherwise it equals out_color_components.
+ */
+ int rec_outbuf_height; /* min recommended height of scanline buffer */
+ /* If the buffer passed to jpeg_read_scanlines() is less than this many rows
+ * high, space and time will be wasted due to unnecessary data copying.
+ * Usually rec_outbuf_height will be 1 or 2, at most 4.
+ */
+
+ /* When quantizing colors, the output colormap is described by these fields.
+ * The application can supply a colormap by setting colormap non-NULL before
+ * calling jpeg_start_decompress; otherwise a colormap is created during
+ * jpeg_start_decompress or jpeg_start_output.
+ * The map has out_color_components rows and actual_number_of_colors columns.
+ */
+ int actual_number_of_colors; /* number of entries in use */
+ JSAMPARRAY colormap; /* The color map as a 2-D pixel array */
+
+ /* State variables: these variables indicate the progress of decompression.
+ * The application may examine these but must not modify them.
+ */
+
+ /* Row index of next scanline to be read from jpeg_read_scanlines().
+ * Application may use this to control its processing loop, e.g.,
+ * "while (output_scanline < output_height)".
+ */
+ JDIMENSION output_scanline; /* 0 .. output_height-1 */
+
+ /* Current input scan number and number of iMCU rows completed in scan.
+ * These indicate the progress of the decompressor input side.
+ */
+ int input_scan_number; /* Number of SOS markers seen so far */
+ JDIMENSION input_iMCU_row; /* Number of iMCU rows completed */
+
+ /* The "output scan number" is the notional scan being displayed by the
+ * output side. The decompressor will not allow output scan/row number
+ * to get ahead of input scan/row, but it can fall arbitrarily far behind.
+ */
+ int output_scan_number; /* Nominal scan number being displayed */
+ JDIMENSION output_iMCU_row; /* Number of iMCU rows read */
+
+ /* Current progression status. coef_bits[c][i] indicates the precision
+ * with which component c's DCT coefficient i (in zigzag order) is known.
+ * It is -1 when no data has yet been received, otherwise it is the point
+ * transform (shift) value for the most recent scan of the coefficient
+ * (thus, 0 at completion of the progression).
+ * This pointer is NULL when reading a non-progressive file.
+ */
+ int (*coef_bits)[DCTSIZE2]; /* -1 or current Al value for each coef */
+
+ /* Internal JPEG parameters --- the application usually need not look at
+ * these fields. Note that the decompressor output side may not use
+ * any parameters that can change between scans.
+ */
+
+ /* Quantization and Huffman tables are carried forward across input
+ * datastreams when processing abbreviated JPEG datastreams.
+ */
+
+ JQUANT_TBL * quant_tbl_ptrs[NUM_QUANT_TBLS];
+ /* ptrs to coefficient quantization tables, or NULL if not defined */
+
+ JHUFF_TBL * dc_huff_tbl_ptrs[NUM_HUFF_TBLS];
+ JHUFF_TBL * ac_huff_tbl_ptrs[NUM_HUFF_TBLS];
+ /* ptrs to Huffman coding tables, or NULL if not defined */
+
+ /* These parameters are never carried across datastreams, since they
+ * are given in SOF/SOS markers or defined to be reset by SOI.
+ */
+
+ int data_precision; /* bits of precision in image data */
+
+ jpeg_component_info * comp_info;
+ /* comp_info[i] describes component that appears i'th in SOF */
+
+ boolean progressive_mode; /* TRUE if SOFn specifies progressive mode */
+ boolean arith_code; /* TRUE=arithmetic coding, FALSE=Huffman */
+
+ UINT8 arith_dc_L[NUM_ARITH_TBLS]; /* L values for DC arith-coding tables */
+ UINT8 arith_dc_U[NUM_ARITH_TBLS]; /* U values for DC arith-coding tables */
+ UINT8 arith_ac_K[NUM_ARITH_TBLS]; /* Kx values for AC arith-coding tables */
+
+ unsigned int restart_interval; /* MCUs per restart interval, or 0 for no restart */
+
+ /* These fields record data obtained from optional markers recognized by
+ * the JPEG library.
+ */
+ boolean saw_JFIF_marker; /* TRUE iff a JFIF APP0 marker was found */
+ /* Data copied from JFIF marker; only valid if saw_JFIF_marker is TRUE: */
+ UINT8 JFIF_major_version; /* JFIF version number */
+ UINT8 JFIF_minor_version;
+ UINT8 density_unit; /* JFIF code for pixel size units */
+ UINT16 X_density; /* Horizontal pixel density */
+ UINT16 Y_density; /* Vertical pixel density */
+ boolean saw_Adobe_marker; /* TRUE iff an Adobe APP14 marker was found */
+ UINT8 Adobe_transform; /* Color transform code from Adobe marker */
+
+ boolean CCIR601_sampling; /* TRUE=first samples are cosited */
+
+ /* Aside from the specific data retained from APPn markers known to the
+ * library, the uninterpreted contents of any or all APPn and COM markers
+ * can be saved in a list for examination by the application.
+ */
+ jpeg_saved_marker_ptr marker_list; /* Head of list of saved markers */
+
+ /* Remaining fields are known throughout decompressor, but generally
+ * should not be touched by a surrounding application.
+ */
+
+ /*
+ * These fields are computed during decompression startup
+ */
+ int max_h_samp_factor; /* largest h_samp_factor */
+ int max_v_samp_factor; /* largest v_samp_factor */
+
+ int min_DCT_scaled_size; /* smallest DCT_scaled_size of any component */
+
+ JDIMENSION total_iMCU_rows; /* # of iMCU rows in image */
+ /* The coefficient controller's input and output progress is measured in
+ * units of "iMCU" (interleaved MCU) rows. These are the same as MCU rows
+ * in fully interleaved JPEG scans, but are used whether the scan is
+ * interleaved or not. We define an iMCU row as v_samp_factor DCT block
+ * rows of each component. Therefore, the IDCT output contains
+ * v_samp_factor*DCT_scaled_size sample rows of a component per iMCU row.
+ */
+
+ JSAMPLE * sample_range_limit; /* table for fast range-limiting */
+
+ /*
+ * These fields are valid during any one scan.
+ * They describe the components and MCUs actually appearing in the scan.
+ * Note that the decompressor output side must not use these fields.
+ */
+ int comps_in_scan; /* # of JPEG components in this scan */
+ jpeg_component_info * cur_comp_info[MAX_COMPS_IN_SCAN];
+ /* *cur_comp_info[i] describes component that appears i'th in SOS */
+
+ JDIMENSION MCUs_per_row; /* # of MCUs across the image */
+ JDIMENSION MCU_rows_in_scan; /* # of MCU rows in the image */
+
+ int blocks_in_MCU; /* # of DCT blocks per MCU */
+ int MCU_membership[D_MAX_BLOCKS_IN_MCU];
+ /* MCU_membership[i] is index in cur_comp_info of component owning */
+ /* i'th block in an MCU */
+
+ int Ss, Se, Ah, Al; /* progressive JPEG parameters for scan */
+
+ /* This field is shared between entropy decoder and marker parser.
+ * It is either zero or the code of a JPEG marker that has been
+ * read from the data source, but has not yet been processed.
+ */
+ int unread_marker;
+
+ /*
+ * Links to decompression subobjects (methods, private variables of modules)
+ */
+ struct jpeg_decomp_master * master;
+ struct jpeg_d_main_controller * main;
+ struct jpeg_d_coef_controller * coef;
+ struct jpeg_d_post_controller * post;
+ struct jpeg_input_controller * inputctl;
+ struct jpeg_marker_reader * marker;
+ struct jpeg_entropy_decoder * entropy;
+ struct jpeg_inverse_dct * idct;
+ struct jpeg_upsampler * upsample;
+ struct jpeg_color_deconverter * cconvert;
+ struct jpeg_color_quantizer * cquantize;
+};
+
+
+/* "Object" declarations for JPEG modules that may be supplied or called
+ * directly by the surrounding application.
+ * As with all objects in the JPEG library, these structs only define the
+ * publicly visible methods and state variables of a module. Additional
+ * private fields may exist after the public ones.
+ */
+
+
+/* Error handler object */
+
+struct jpeg_error_mgr {
+ /* Error exit handler: does not return to caller */
+ JMETHOD(void, error_exit, (j_common_ptr cinfo));
+ /* Conditionally emit a trace or warning message */
+ JMETHOD(void, emit_message, (j_common_ptr cinfo, int msg_level));
+ /* Routine that actually outputs a trace or error message */
+ JMETHOD(void, output_message, (j_common_ptr cinfo));
+ /* Format a message string for the most recent JPEG error or message */
+ JMETHOD(void, format_message, (j_common_ptr cinfo, char * buffer));
+#define JMSG_LENGTH_MAX 200 /* recommended size of format_message buffer */
+ /* Reset error state variables at start of a new image */
+ JMETHOD(void, reset_error_mgr, (j_common_ptr cinfo));
+
+ /* The message ID code and any parameters are saved here.
+ * A message can have one string parameter or up to 8 int parameters.
+ */
+ int msg_code;
+#define JMSG_STR_PARM_MAX 80
+ union {
+ int i[8];
+ char s[JMSG_STR_PARM_MAX];
+ } msg_parm;
+
+ /* Standard state variables for error facility */
+
+ int trace_level; /* max msg_level that will be displayed */
+
+ /* For recoverable corrupt-data errors, we emit a warning message,
+ * but keep going unless emit_message chooses to abort. emit_message
+ * should count warnings in num_warnings. The surrounding application
+ * can check for bad data by seeing if num_warnings is nonzero at the
+ * end of processing.
+ */
+ long num_warnings; /* number of corrupt-data warnings */
+
+ /* These fields point to the table(s) of error message strings.
+ * An application can change the table pointer to switch to a different
+ * message list (typically, to change the language in which errors are
+ * reported). Some applications may wish to add additional error codes
+ * that will be handled by the JPEG library error mechanism; the second
+ * table pointer is used for this purpose.
+ *
+ * First table includes all errors generated by JPEG library itself.
+ * Error code 0 is reserved for a "no such error string" message.
+ */
+ const char * const * jpeg_message_table; /* Library errors */
+ int last_jpeg_message; /* Table contains strings 0..last_jpeg_message */
+ /* Second table can be added by application (see cjpeg/djpeg for example).
+ * It contains strings numbered first_addon_message..last_addon_message.
+ */
+ const char * const * addon_message_table; /* Non-library errors */
+ int first_addon_message; /* code for first string in addon table */
+ int last_addon_message; /* code for last string in addon table */
+};
+
+
+/* Progress monitor object */
+
+struct jpeg_progress_mgr {
+ JMETHOD(void, progress_monitor, (j_common_ptr cinfo));
+
+ long pass_counter; /* work units completed in this pass */
+ long pass_limit; /* total number of work units in this pass */
+ int completed_passes; /* passes completed so far */
+ int total_passes; /* total number of passes expected */
+};
+
+
+/* Data destination object for compression */
+
+struct jpeg_destination_mgr {
+ JOCTET * next_output_byte; /* => next byte to write in buffer */
+ size_t free_in_buffer; /* # of byte spaces remaining in buffer */
+
+ JMETHOD(void, init_destination, (j_compress_ptr cinfo));
+ JMETHOD(boolean, empty_output_buffer, (j_compress_ptr cinfo));
+ JMETHOD(void, term_destination, (j_compress_ptr cinfo));
+};
+
+
+/* Data source object for decompression */
+
+struct jpeg_source_mgr {
+ const JOCTET * next_input_byte; /* => next byte to read from buffer */
+ size_t bytes_in_buffer; /* # of bytes remaining in buffer */
+
+ JMETHOD(void, init_source, (j_decompress_ptr cinfo));
+ JMETHOD(boolean, fill_input_buffer, (j_decompress_ptr cinfo));
+ JMETHOD(void, skip_input_data, (j_decompress_ptr cinfo, long num_bytes));
+ JMETHOD(boolean, resync_to_restart, (j_decompress_ptr cinfo, int desired));
+ JMETHOD(void, term_source, (j_decompress_ptr cinfo));
+};
+
+
+/* Memory manager object.
+ * Allocates "small" objects (a few K total), "large" objects (tens of K),
+ * and "really big" objects (virtual arrays with backing store if needed).
+ * The memory manager does not allow individual objects to be freed; rather,
+ * each created object is assigned to a pool, and whole pools can be freed
+ * at once. This is faster and more convenient than remembering exactly what
+ * to free, especially where malloc()/free() are not too speedy.
+ * NB: alloc routines never return NULL. They exit to error_exit if not
+ * successful.
+ */
+
+#define JPOOL_PERMANENT 0 /* lasts until master record is destroyed */
+#define JPOOL_IMAGE 1 /* lasts until done with image/datastream */
+#define JPOOL_NUMPOOLS 2
+
+typedef struct jvirt_sarray_control * jvirt_sarray_ptr;
+typedef struct jvirt_barray_control * jvirt_barray_ptr;
+
+
+struct jpeg_memory_mgr {
+ /* Method pointers */
+ JMETHOD(void *, alloc_small, (j_common_ptr cinfo, int pool_id,
+ size_t sizeofobject));
+ JMETHOD(void FAR *, alloc_large, (j_common_ptr cinfo, int pool_id,
+ size_t sizeofobject));
+ JMETHOD(JSAMPARRAY, alloc_sarray, (j_common_ptr cinfo, int pool_id,
+ JDIMENSION samplesperrow,
+ JDIMENSION numrows));
+ JMETHOD(JBLOCKARRAY, alloc_barray, (j_common_ptr cinfo, int pool_id,
+ JDIMENSION blocksperrow,
+ JDIMENSION numrows));
+ JMETHOD(jvirt_sarray_ptr, request_virt_sarray, (j_common_ptr cinfo,
+ int pool_id,
+ boolean pre_zero,
+ JDIMENSION samplesperrow,
+ JDIMENSION numrows,
+ JDIMENSION maxaccess));
+ JMETHOD(jvirt_barray_ptr, request_virt_barray, (j_common_ptr cinfo,
+ int pool_id,
+ boolean pre_zero,
+ JDIMENSION blocksperrow,
+ JDIMENSION numrows,
+ JDIMENSION maxaccess));
+ JMETHOD(void, realize_virt_arrays, (j_common_ptr cinfo));
+ JMETHOD(JSAMPARRAY, access_virt_sarray, (j_common_ptr cinfo,
+ jvirt_sarray_ptr ptr,
+ JDIMENSION start_row,
+ JDIMENSION num_rows,
+ boolean writable));
+ JMETHOD(JBLOCKARRAY, access_virt_barray, (j_common_ptr cinfo,
+ jvirt_barray_ptr ptr,
+ JDIMENSION start_row,
+ JDIMENSION num_rows,
+ boolean writable));
+ JMETHOD(void, free_pool, (j_common_ptr cinfo, int pool_id));
+ JMETHOD(void, self_destruct, (j_common_ptr cinfo));
+
+ /* Limit on memory allocation for this JPEG object. (Note that this is
+ * merely advisory, not a guaranteed maximum; it only affects the space
+ * used for virtual-array buffers.) May be changed by outer application
+ * after creating the JPEG object.
+ */
+ long max_memory_to_use;
+
+ /* Maximum allocation request accepted by alloc_large. */
+ long max_alloc_chunk;
+};
+
+
+/* Routine signature for application-supplied marker processing methods.
+ * Need not pass marker code since it is stored in cinfo->unread_marker.
+ */
+typedef JMETHOD(boolean, jpeg_marker_parser_method, (j_decompress_ptr cinfo));
+
+
+/* Declarations for routines called by application.
+ * The JPP macro hides prototype parameters from compilers that can't cope.
+ * Note JPP requires double parentheses.
+ */
+
+#ifdef HAVE_PROTOTYPES
+#define JPP(arglist) arglist
+#else
+#define JPP(arglist) ()
+#endif
+
+
+/* Short forms of external names for systems with brain-damaged linkers.
+ * We shorten external names to be unique in the first six letters, which
+ * is good enough for all known systems.
+ * (If your compiler itself needs names to be unique in less than 15
+ * characters, you are out of luck. Get a better compiler.)
+ */
+
+#ifdef NEED_SHORT_EXTERNAL_NAMES
+#define jpeg_std_error jStdError
+#define jpeg_CreateCompress jCreaCompress
+#define jpeg_CreateDecompress jCreaDecompress
+#define jpeg_destroy_compress jDestCompress
+#define jpeg_destroy_decompress jDestDecompress
+#define jpeg_stdio_dest jStdDest
+#define jpeg_stdio_src jStdSrc
+#define jpeg_set_defaults jSetDefaults
+#define jpeg_set_colorspace jSetColorspace
+#define jpeg_default_colorspace jDefColorspace
+#define jpeg_set_quality jSetQuality
+#define jpeg_set_linear_quality jSetLQuality
+#define jpeg_add_quant_table jAddQuantTable
+#define jpeg_quality_scaling jQualityScaling
+#define jpeg_simple_progression jSimProgress
+#define jpeg_suppress_tables jSuppressTables
+#define jpeg_alloc_quant_table jAlcQTable
+#define jpeg_alloc_huff_table jAlcHTable
+#define jpeg_start_compress jStrtCompress
+#define jpeg_write_scanlines jWrtScanlines
+#define jpeg_finish_compress jFinCompress
+#define jpeg_write_raw_data jWrtRawData
+#define jpeg_write_marker jWrtMarker
+#define jpeg_write_m_header jWrtMHeader
+#define jpeg_write_m_byte jWrtMByte
+#define jpeg_write_tables jWrtTables
+#define jpeg_read_header jReadHeader
+#define jpeg_start_decompress jStrtDecompress
+#define jpeg_read_scanlines jReadScanlines
+#define jpeg_finish_decompress jFinDecompress
+#define jpeg_read_raw_data jReadRawData
+#define jpeg_has_multiple_scans jHasMultScn
+#define jpeg_start_output jStrtOutput
+#define jpeg_finish_output jFinOutput
+#define jpeg_input_complete jInComplete
+#define jpeg_new_colormap jNewCMap
+#define jpeg_consume_input jConsumeInput
+#define jpeg_calc_output_dimensions jCalcDimensions
+#define jpeg_save_markers jSaveMarkers
+#define jpeg_set_marker_processor jSetMarker
+#define jpeg_read_coefficients jReadCoefs
+#define jpeg_write_coefficients jWrtCoefs
+#define jpeg_copy_critical_parameters jCopyCrit
+#define jpeg_abort_compress jAbrtCompress
+#define jpeg_abort_decompress jAbrtDecompress
+#define jpeg_abort jAbort
+#define jpeg_destroy jDestroy
+#define jpeg_resync_to_restart jResyncRestart
+#endif /* NEED_SHORT_EXTERNAL_NAMES */
+
+
+/* Default error-management setup */
+EXTERN(struct jpeg_error_mgr *) jpeg_std_error
+ JPP((struct jpeg_error_mgr * err));
+
+/* Initialization of JPEG compression objects.
+ * jpeg_create_compress() and jpeg_create_decompress() are the exported
+ * names that applications should call. These expand to calls on
+ * jpeg_CreateCompress and jpeg_CreateDecompress with additional information
+ * passed for version mismatch checking.
+ * NB: you must set up the error-manager BEFORE calling jpeg_create_xxx.
+ */
+#define jpeg_create_compress(cinfo) \
+ jpeg_CreateCompress((cinfo), JPEG_LIB_VERSION, \
+ (size_t) sizeof(struct jpeg_compress_struct))
+#define jpeg_create_decompress(cinfo) \
+ jpeg_CreateDecompress((cinfo), JPEG_LIB_VERSION, \
+ (size_t) sizeof(struct jpeg_decompress_struct))
+EXTERN(void) jpeg_CreateCompress JPP((j_compress_ptr cinfo,
+ int version, size_t structsize));
+EXTERN(void) jpeg_CreateDecompress JPP((j_decompress_ptr cinfo,
+ int version, size_t structsize));
+/* Destruction of JPEG compression objects */
+EXTERN(void) jpeg_destroy_compress JPP((j_compress_ptr cinfo));
+EXTERN(void) jpeg_destroy_decompress JPP((j_decompress_ptr cinfo));
+
+/* Standard data source and destination managers: stdio streams. */
+/* Caller is responsible for opening the file before and closing after. */
+EXTERN(void) jpeg_stdio_dest JPP((j_compress_ptr cinfo, FILE * outfile));
+EXTERN(void) jpeg_stdio_src JPP((j_decompress_ptr cinfo, FILE * infile));
+
+/* Default parameter setup for compression */
+EXTERN(void) jpeg_set_defaults JPP((j_compress_ptr cinfo));
+/* Compression parameter setup aids */
+EXTERN(void) jpeg_set_colorspace JPP((j_compress_ptr cinfo,
+ J_COLOR_SPACE colorspace));
+EXTERN(void) jpeg_default_colorspace JPP((j_compress_ptr cinfo));
+EXTERN(void) jpeg_set_quality JPP((j_compress_ptr cinfo, int quality,
+ boolean force_baseline));
+EXTERN(void) jpeg_set_linear_quality JPP((j_compress_ptr cinfo,
+ int scale_factor,
+ boolean force_baseline));
+EXTERN(void) jpeg_add_quant_table JPP((j_compress_ptr cinfo, int which_tbl,
+ const unsigned int *basic_table,
+ int scale_factor,
+ boolean force_baseline));
+EXTERN(int) jpeg_quality_scaling JPP((int quality));
+EXTERN(void) jpeg_simple_progression JPP((j_compress_ptr cinfo));
+EXTERN(void) jpeg_suppress_tables JPP((j_compress_ptr cinfo,
+ boolean suppress));
+EXTERN(JQUANT_TBL *) jpeg_alloc_quant_table JPP((j_common_ptr cinfo));
+EXTERN(JHUFF_TBL *) jpeg_alloc_huff_table JPP((j_common_ptr cinfo));
+
+/* Main entry points for compression */
+EXTERN(void) jpeg_start_compress JPP((j_compress_ptr cinfo,
+ boolean write_all_tables));
+EXTERN(JDIMENSION) jpeg_write_scanlines JPP((j_compress_ptr cinfo,
+ JSAMPARRAY scanlines,
+ JDIMENSION num_lines));
+EXTERN(void) jpeg_finish_compress JPP((j_compress_ptr cinfo));
+
+/* Replaces jpeg_write_scanlines when writing raw downsampled data. */
+EXTERN(JDIMENSION) jpeg_write_raw_data JPP((j_compress_ptr cinfo,
+ JSAMPIMAGE data,
+ JDIMENSION num_lines));
+
+/* Write a special marker. See libjpeg.doc concerning safe usage. */
+EXTERN(void) jpeg_write_marker
+ JPP((j_compress_ptr cinfo, int marker,
+ const JOCTET * dataptr, unsigned int datalen));
+/* Same, but piecemeal. */
+EXTERN(void) jpeg_write_m_header
+ JPP((j_compress_ptr cinfo, int marker, unsigned int datalen));
+EXTERN(void) jpeg_write_m_byte
+ JPP((j_compress_ptr cinfo, int val));
+
+/* Alternate compression function: just write an abbreviated table file */
+EXTERN(void) jpeg_write_tables JPP((j_compress_ptr cinfo));
+
+/* Decompression startup: read start of JPEG datastream to see what's there */
+EXTERN(int) jpeg_read_header JPP((j_decompress_ptr cinfo,
+ boolean require_image));
+/* Return value is one of: */
+#define JPEG_SUSPENDED 0 /* Suspended due to lack of input data */
+#define JPEG_HEADER_OK 1 /* Found valid image datastream */
+#define JPEG_HEADER_TABLES_ONLY 2 /* Found valid table-specs-only datastream */
+/* If you pass require_image = TRUE (normal case), you need not check for
+ * a TABLES_ONLY return code; an abbreviated file will cause an error exit.
+ * JPEG_SUSPENDED is only possible if you use a data source module that can
+ * give a suspension return (the stdio source module doesn't).
+ */
+
+/* Main entry points for decompression */
+EXTERN(boolean) jpeg_start_decompress JPP((j_decompress_ptr cinfo));
+EXTERN(JDIMENSION) jpeg_read_scanlines JPP((j_decompress_ptr cinfo,
+ JSAMPARRAY scanlines,
+ JDIMENSION max_lines));
+EXTERN(boolean) jpeg_finish_decompress JPP((j_decompress_ptr cinfo));
+
+/* Replaces jpeg_read_scanlines when reading raw downsampled data. */
+EXTERN(JDIMENSION) jpeg_read_raw_data JPP((j_decompress_ptr cinfo,
+ JSAMPIMAGE data,
+ JDIMENSION max_lines));
+
+/* Additional entry points for buffered-image mode. */
+EXTERN(boolean) jpeg_has_multiple_scans JPP((j_decompress_ptr cinfo));
+EXTERN(boolean) jpeg_start_output JPP((j_decompress_ptr cinfo,
+ int scan_number));
+EXTERN(boolean) jpeg_finish_output JPP((j_decompress_ptr cinfo));
+EXTERN(boolean) jpeg_input_complete JPP((j_decompress_ptr cinfo));
+EXTERN(void) jpeg_new_colormap JPP((j_decompress_ptr cinfo));
+EXTERN(int) jpeg_consume_input JPP((j_decompress_ptr cinfo));
+/* Return value is one of: */
+/* #define JPEG_SUSPENDED 0 Suspended due to lack of input data */
+#define JPEG_REACHED_SOS 1 /* Reached start of new scan */
+#define JPEG_REACHED_EOI 2 /* Reached end of image */
+#define JPEG_ROW_COMPLETED 3 /* Completed one iMCU row */
+#define JPEG_SCAN_COMPLETED 4 /* Completed last iMCU row of a scan */
+
+/* Precalculate output dimensions for current decompression parameters. */
+EXTERN(void) jpeg_calc_output_dimensions JPP((j_decompress_ptr cinfo));
+
+/* Control saving of COM and APPn markers into marker_list. */
+EXTERN(void) jpeg_save_markers
+ JPP((j_decompress_ptr cinfo, int marker_code,
+ unsigned int length_limit));
+
+/* Install a special processing method for COM or APPn markers. */
+EXTERN(void) jpeg_set_marker_processor
+ JPP((j_decompress_ptr cinfo, int marker_code,
+ jpeg_marker_parser_method routine));
+
+/* Read or write raw DCT coefficients --- useful for lossless transcoding. */
+EXTERN(jvirt_barray_ptr *) jpeg_read_coefficients JPP((j_decompress_ptr cinfo));
+EXTERN(void) jpeg_write_coefficients JPP((j_compress_ptr cinfo,
+ jvirt_barray_ptr * coef_arrays));
+EXTERN(void) jpeg_copy_critical_parameters JPP((j_decompress_ptr srcinfo,
+ j_compress_ptr dstinfo));
+
+/* If you choose to abort compression or decompression before completing
+ * jpeg_finish_(de)compress, then you need to clean up to release memory,
+ * temporary files, etc. You can just call jpeg_destroy_(de)compress
+ * if you're done with the JPEG object, but if you want to clean it up and
+ * reuse it, call this:
+ */
+EXTERN(void) jpeg_abort_compress JPP((j_compress_ptr cinfo));
+EXTERN(void) jpeg_abort_decompress JPP((j_decompress_ptr cinfo));
+
+/* Generic versions of jpeg_abort and jpeg_destroy that work on either
+ * flavor of JPEG object. These may be more convenient in some places.
+ */
+EXTERN(void) jpeg_abort JPP((j_common_ptr cinfo));
+EXTERN(void) jpeg_destroy JPP((j_common_ptr cinfo));
+
+/* Default restart-marker-resync procedure for use by data source modules */
+EXTERN(boolean) jpeg_resync_to_restart JPP((j_decompress_ptr cinfo,
+ int desired));
+
+
+/* These marker codes are exported since applications and data source modules
+ * are likely to want to use them.
+ */
+
+#define JPEG_RST0 0xD0 /* RST0 marker code */
+#define JPEG_EOI 0xD9 /* EOI marker code */
+#define JPEG_APP0 0xE0 /* APP0 marker code */
+#define JPEG_COM 0xFE /* COM marker code */
+
+
+/* If we have a brain-damaged compiler that emits warnings (or worse, errors)
+ * for structure definitions that are never filled in, keep it quiet by
+ * supplying dummy definitions for the various substructures.
+ */
+
+#ifdef INCOMPLETE_TYPES_BROKEN
+#ifndef JPEG_INTERNALS /* will be defined in jpegint.h */
+struct jvirt_sarray_control { long dummy; };
+struct jvirt_barray_control { long dummy; };
+struct jpeg_comp_master { long dummy; };
+struct jpeg_c_main_controller { long dummy; };
+struct jpeg_c_prep_controller { long dummy; };
+struct jpeg_c_coef_controller { long dummy; };
+struct jpeg_marker_writer { long dummy; };
+struct jpeg_color_converter { long dummy; };
+struct jpeg_downsampler { long dummy; };
+struct jpeg_forward_dct { long dummy; };
+struct jpeg_entropy_encoder { long dummy; };
+struct jpeg_decomp_master { long dummy; };
+struct jpeg_d_main_controller { long dummy; };
+struct jpeg_d_coef_controller { long dummy; };
+struct jpeg_d_post_controller { long dummy; };
+struct jpeg_input_controller { long dummy; };
+struct jpeg_marker_reader { long dummy; };
+struct jpeg_entropy_decoder { long dummy; };
+struct jpeg_inverse_dct { long dummy; };
+struct jpeg_upsampler { long dummy; };
+struct jpeg_color_deconverter { long dummy; };
+struct jpeg_color_quantizer { long dummy; };
+#endif /* JPEG_INTERNALS */
+#endif /* INCOMPLETE_TYPES_BROKEN */
+
+
+/*
+ * The JPEG library modules define JPEG_INTERNALS before including this file.
+ * The internal structure declarations are read only when that is true.
+ * Applications using the library should not include jpegint.h, but may wish
+ * to include jerror.h.
+ */
+
+#ifdef JPEG_INTERNALS
+#include "jpegint.h" /* fetch private declarations */
+#include "jerror.h" /* fetch error codes too */
+#endif
+
+#endif /* JPEGLIB_H */
diff --git a/src/SFML/Graphics/libjpeg/jquant1.c b/src/SFML/Graphics/libjpeg/jquant1.c
new file mode 100755
index 0000000..aaa34a1
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jquant1.c
@@ -0,0 +1,856 @@
+/*
+ * jquant1.c
+ *
+ * Copyright (C) 1991-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains 1-pass color quantization (color mapping) routines.
+ * These routines provide mapping to a fixed color map using equally spaced
+ * color values. Optional Floyd-Steinberg or ordered dithering is available.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+#ifdef QUANT_1PASS_SUPPORTED
+
+
+/*
+ * The main purpose of 1-pass quantization is to provide a fast, if not very
+ * high quality, colormapped output capability. A 2-pass quantizer usually
+ * gives better visual quality; however, for quantized grayscale output this
+ * quantizer is perfectly adequate. Dithering is highly recommended with this
+ * quantizer, though you can turn it off if you really want to.
+ *
+ * In 1-pass quantization the colormap must be chosen in advance of seeing the
+ * image. We use a map consisting of all combinations of Ncolors[i] color
+ * values for the i'th component. The Ncolors[] values are chosen so that
+ * their product, the total number of colors, is no more than that requested.
+ * (In most cases, the product will be somewhat less.)
+ *
+ * Since the colormap is orthogonal, the representative value for each color
+ * component can be determined without considering the other components;
+ * then these indexes can be combined into a colormap index by a standard
+ * N-dimensional-array-subscript calculation. Most of the arithmetic involved
+ * can be precalculated and stored in the lookup table colorindex[].
+ * colorindex[i][j] maps pixel value j in component i to the nearest
+ * representative value (grid plane) for that component; this index is
+ * multiplied by the array stride for component i, so that the
+ * index of the colormap entry closest to a given pixel value is just
+ * sum( colorindex[component-number][pixel-component-value] )
+ * Aside from being fast, this scheme allows for variable spacing between
+ * representative values with no additional lookup cost.
+ *
+ * If gamma correction has been applied in color conversion, it might be wise
+ * to adjust the color grid spacing so that the representative colors are
+ * equidistant in linear space. At this writing, gamma correction is not
+ * implemented by jdcolor, so nothing is done here.
+ */
+
+
+/* Declarations for ordered dithering.
+ *
+ * We use a standard 16x16 ordered dither array. The basic concept of ordered
+ * dithering is described in many references, for instance Dale Schumacher's
+ * chapter II.2 of Graphics Gems II (James Arvo, ed. Academic Press, 1991).
+ * In place of Schumacher's comparisons against a "threshold" value, we add a
+ * "dither" value to the input pixel and then round the result to the nearest
+ * output value. The dither value is equivalent to (0.5 - threshold) times
+ * the distance between output values. For ordered dithering, we assume that
+ * the output colors are equally spaced; if not, results will probably be
+ * worse, since the dither may be too much or too little at a given point.
+ *
+ * The normal calculation would be to form pixel value + dither, range-limit
+ * this to 0..MAXJSAMPLE, and then index into the colorindex table as usual.
+ * We can skip the separate range-limiting step by extending the colorindex
+ * table in both directions.
+ */
+
+#define ODITHER_SIZE 16 /* dimension of dither matrix */
+/* NB: if ODITHER_SIZE is not a power of 2, ODITHER_MASK uses will break */
+#define ODITHER_CELLS (ODITHER_SIZE*ODITHER_SIZE) /* # cells in matrix */
+#define ODITHER_MASK (ODITHER_SIZE-1) /* mask for wrapping around counters */
+
+typedef int ODITHER_MATRIX[ODITHER_SIZE][ODITHER_SIZE];
+typedef int (*ODITHER_MATRIX_PTR)[ODITHER_SIZE];
+
+static const UINT8 base_dither_matrix[ODITHER_SIZE][ODITHER_SIZE] = {
+ /* Bayer's order-4 dither array. Generated by the code given in
+ * Stephen Hawley's article "Ordered Dithering" in Graphics Gems I.
+ * The values in this array must range from 0 to ODITHER_CELLS-1.
+ */
+ { 0,192, 48,240, 12,204, 60,252, 3,195, 51,243, 15,207, 63,255 },
+ { 128, 64,176,112,140, 76,188,124,131, 67,179,115,143, 79,191,127 },
+ { 32,224, 16,208, 44,236, 28,220, 35,227, 19,211, 47,239, 31,223 },
+ { 160, 96,144, 80,172,108,156, 92,163, 99,147, 83,175,111,159, 95 },
+ { 8,200, 56,248, 4,196, 52,244, 11,203, 59,251, 7,199, 55,247 },
+ { 136, 72,184,120,132, 68,180,116,139, 75,187,123,135, 71,183,119 },
+ { 40,232, 24,216, 36,228, 20,212, 43,235, 27,219, 39,231, 23,215 },
+ { 168,104,152, 88,164,100,148, 84,171,107,155, 91,167,103,151, 87 },
+ { 2,194, 50,242, 14,206, 62,254, 1,193, 49,241, 13,205, 61,253 },
+ { 130, 66,178,114,142, 78,190,126,129, 65,177,113,141, 77,189,125 },
+ { 34,226, 18,210, 46,238, 30,222, 33,225, 17,209, 45,237, 29,221 },
+ { 162, 98,146, 82,174,110,158, 94,161, 97,145, 81,173,109,157, 93 },
+ { 10,202, 58,250, 6,198, 54,246, 9,201, 57,249, 5,197, 53,245 },
+ { 138, 74,186,122,134, 70,182,118,137, 73,185,121,133, 69,181,117 },
+ { 42,234, 26,218, 38,230, 22,214, 41,233, 25,217, 37,229, 21,213 },
+ { 170,106,154, 90,166,102,150, 86,169,105,153, 89,165,101,149, 85 }
+};
+
+
+/* Declarations for Floyd-Steinberg dithering.
+ *
+ * Errors are accumulated into the array fserrors[], at a resolution of
+ * 1/16th of a pixel count. The error at a given pixel is propagated
+ * to its not-yet-processed neighbors using the standard F-S fractions,
+ * ... (here) 7/16
+ * 3/16 5/16 1/16
+ * We work left-to-right on even rows, right-to-left on odd rows.
+ *
+ * We can get away with a single array (holding one row's worth of errors)
+ * by using it to store the current row's errors at pixel columns not yet
+ * processed, but the next row's errors at columns already processed. We
+ * need only a few extra variables to hold the errors immediately around the
+ * current column. (If we are lucky, those variables are in registers, but
+ * even if not, they're probably cheaper to access than array elements are.)
+ *
+ * The fserrors[] array is indexed [component#][position].
+ * We provide (#columns + 2) entries per component; the extra entry at each
+ * end saves us from special-casing the first and last pixels.
+ *
+ * Note: on a wide image, we might not have enough room in a PC's near data
+ * segment to hold the error array; so it is allocated with alloc_large.
+ */
+
+#if BITS_IN_JSAMPLE == 8
+typedef INT16 FSERROR; /* 16 bits should be enough */
+typedef int LOCFSERROR; /* use 'int' for calculation temps */
+#else
+typedef INT32 FSERROR; /* may need more than 16 bits */
+typedef INT32 LOCFSERROR; /* be sure calculation temps are big enough */
+#endif
+
+typedef FSERROR FAR *FSERRPTR; /* pointer to error array (in FAR storage!) */
+
+
+/* Private subobject */
+
+#define MAX_Q_COMPS 4 /* max components I can handle */
+
+typedef struct {
+ struct jpeg_color_quantizer pub; /* public fields */
+
+ /* Initially allocated colormap is saved here */
+ JSAMPARRAY sv_colormap; /* The color map as a 2-D pixel array */
+ int sv_actual; /* number of entries in use */
+
+ JSAMPARRAY colorindex; /* Precomputed mapping for speed */
+ /* colorindex[i][j] = index of color closest to pixel value j in component i,
+ * premultiplied as described above. Since colormap indexes must fit into
+ * JSAMPLEs, the entries of this array will too.
+ */
+ boolean is_padded; /* is the colorindex padded for odither? */
+
+ int Ncolors[MAX_Q_COMPS]; /* # of values alloced to each component */
+
+ /* Variables for ordered dithering */
+ int row_index; /* cur row's vertical index in dither matrix */
+ ODITHER_MATRIX_PTR odither[MAX_Q_COMPS]; /* one dither array per component */
+
+ /* Variables for Floyd-Steinberg dithering */
+ FSERRPTR fserrors[MAX_Q_COMPS]; /* accumulated errors */
+ boolean on_odd_row; /* flag to remember which row we are on */
+} my_cquantizer;
+
+typedef my_cquantizer * my_cquantize_ptr;
+
+
+/*
+ * Policy-making subroutines for create_colormap and create_colorindex.
+ * These routines determine the colormap to be used. The rest of the module
+ * only assumes that the colormap is orthogonal.
+ *
+ * * select_ncolors decides how to divvy up the available colors
+ * among the components.
+ * * output_value defines the set of representative values for a component.
+ * * largest_input_value defines the mapping from input values to
+ * representative values for a component.
+ * Note that the latter two routines may impose different policies for
+ * different components, though this is not currently done.
+ */
+
+
+LOCAL(int)
+select_ncolors (j_decompress_ptr cinfo, int Ncolors[])
+/* Determine allocation of desired colors to components, */
+/* and fill in Ncolors[] array to indicate choice. */
+/* Return value is total number of colors (product of Ncolors[] values). */
+{
+ int nc = cinfo->out_color_components; /* number of color components */
+ int max_colors = cinfo->desired_number_of_colors;
+ int total_colors, iroot, i, j;
+ boolean changed;
+ long temp;
+ static const int RGB_order[3] = { RGB_GREEN, RGB_RED, RGB_BLUE };
+
+ /* We can allocate at least the nc'th root of max_colors per component. */
+ /* Compute floor(nc'th root of max_colors). */
+ iroot = 1;
+ do {
+ iroot++;
+ temp = iroot; /* set temp = iroot ** nc */
+ for (i = 1; i < nc; i++)
+ temp *= iroot;
+ } while (temp <= (long) max_colors); /* repeat till iroot exceeds root */
+ iroot--; /* now iroot = floor(root) */
+
+ /* Must have at least 2 color values per component */
+ if (iroot < 2)
+ ERREXIT1(cinfo, JERR_QUANT_FEW_COLORS, (int) temp);
+
+ /* Initialize to iroot color values for each component */
+ total_colors = 1;
+ for (i = 0; i < nc; i++) {
+ Ncolors[i] = iroot;
+ total_colors *= iroot;
+ }
+ /* We may be able to increment the count for one or more components without
+ * exceeding max_colors, though we know not all can be incremented.
+ * Sometimes, the first component can be incremented more than once!
+ * (Example: for 16 colors, we start at 2*2*2, go to 3*2*2, then 4*2*2.)
+ * In RGB colorspace, try to increment G first, then R, then B.
+ */
+ do {
+ changed = FALSE;
+ for (i = 0; i < nc; i++) {
+ j = (cinfo->out_color_space == JCS_RGB ? RGB_order[i] : i);
+ /* calculate new total_colors if Ncolors[j] is incremented */
+ temp = total_colors / Ncolors[j];
+ temp *= Ncolors[j]+1; /* done in long arith to avoid oflo */
+ if (temp > (long) max_colors)
+ break; /* won't fit, done with this pass */
+ Ncolors[j]++; /* OK, apply the increment */
+ total_colors = (int) temp;
+ changed = TRUE;
+ }
+ } while (changed);
+
+ return total_colors;
+}
+
+
+LOCAL(int)
+output_value (j_decompress_ptr cinfo, int ci, int j, int maxj)
+/* Return j'th output value, where j will range from 0 to maxj */
+/* The output values must fall in 0..MAXJSAMPLE in increasing order */
+{
+ /* We always provide values 0 and MAXJSAMPLE for each component;
+ * any additional values are equally spaced between these limits.
+ * (Forcing the upper and lower values to the limits ensures that
+ * dithering can't produce a color outside the selected gamut.)
+ */
+ return (int) (((INT32) j * MAXJSAMPLE + maxj/2) / maxj);
+}
+
+
+LOCAL(int)
+largest_input_value (j_decompress_ptr cinfo, int ci, int j, int maxj)
+/* Return largest input value that should map to j'th output value */
+/* Must have largest(j=0) >= 0, and largest(j=maxj) >= MAXJSAMPLE */
+{
+ /* Breakpoints are halfway between values returned by output_value */
+ return (int) (((INT32) (2*j + 1) * MAXJSAMPLE + maxj) / (2*maxj));
+}
+
+
+/*
+ * Create the colormap.
+ */
+
+LOCAL(void)
+create_colormap (j_decompress_ptr cinfo)
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ JSAMPARRAY colormap; /* Created colormap */
+ int total_colors; /* Number of distinct output colors */
+ int i,j,k, nci, blksize, blkdist, ptr, val;
+
+ /* Select number of colors for each component */
+ total_colors = select_ncolors(cinfo, cquantize->Ncolors);
+
+ /* Report selected color counts */
+ if (cinfo->out_color_components == 3)
+ TRACEMS4(cinfo, 1, JTRC_QUANT_3_NCOLORS,
+ total_colors, cquantize->Ncolors[0],
+ cquantize->Ncolors[1], cquantize->Ncolors[2]);
+ else
+ TRACEMS1(cinfo, 1, JTRC_QUANT_NCOLORS, total_colors);
+
+ /* Allocate and fill in the colormap. */
+ /* The colors are ordered in the map in standard row-major order, */
+ /* i.e. rightmost (highest-indexed) color changes most rapidly. */
+
+ colormap = (*cinfo->mem->alloc_sarray)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (JDIMENSION) total_colors, (JDIMENSION) cinfo->out_color_components);
+
+ /* blksize is number of adjacent repeated entries for a component */
+ /* blkdist is distance between groups of identical entries for a component */
+ blkdist = total_colors;
+
+ for (i = 0; i < cinfo->out_color_components; i++) {
+ /* fill in colormap entries for i'th color component */
+ nci = cquantize->Ncolors[i]; /* # of distinct values for this color */
+ blksize = blkdist / nci;
+ for (j = 0; j < nci; j++) {
+ /* Compute j'th output value (out of nci) for component */
+ val = output_value(cinfo, i, j, nci-1);
+ /* Fill in all colormap entries that have this value of this component */
+ for (ptr = j * blksize; ptr < total_colors; ptr += blkdist) {
+ /* fill in blksize entries beginning at ptr */
+ for (k = 0; k < blksize; k++)
+ colormap[i][ptr+k] = (JSAMPLE) val;
+ }
+ }
+ blkdist = blksize; /* blksize of this color is blkdist of next */
+ }
+
+ /* Save the colormap in private storage,
+ * where it will survive color quantization mode changes.
+ */
+ cquantize->sv_colormap = colormap;
+ cquantize->sv_actual = total_colors;
+}
+
+
+/*
+ * Create the color index table.
+ */
+
+LOCAL(void)
+create_colorindex (j_decompress_ptr cinfo)
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ JSAMPROW indexptr;
+ int i,j,k, nci, blksize, val, pad;
+
+ /* For ordered dither, we pad the color index tables by MAXJSAMPLE in
+ * each direction (input index values can be -MAXJSAMPLE .. 2*MAXJSAMPLE).
+ * This is not necessary in the other dithering modes. However, we
+ * flag whether it was done in case user changes dithering mode.
+ */
+ if (cinfo->dither_mode == JDITHER_ORDERED) {
+ pad = MAXJSAMPLE*2;
+ cquantize->is_padded = TRUE;
+ } else {
+ pad = 0;
+ cquantize->is_padded = FALSE;
+ }
+
+ cquantize->colorindex = (*cinfo->mem->alloc_sarray)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (JDIMENSION) (MAXJSAMPLE+1 + pad),
+ (JDIMENSION) cinfo->out_color_components);
+
+ /* blksize is number of adjacent repeated entries for a component */
+ blksize = cquantize->sv_actual;
+
+ for (i = 0; i < cinfo->out_color_components; i++) {
+ /* fill in colorindex entries for i'th color component */
+ nci = cquantize->Ncolors[i]; /* # of distinct values for this color */
+ blksize = blksize / nci;
+
+ /* adjust colorindex pointers to provide padding at negative indexes. */
+ if (pad)
+ cquantize->colorindex[i] += MAXJSAMPLE;
+
+ /* in loop, val = index of current output value, */
+ /* and k = largest j that maps to current val */
+ indexptr = cquantize->colorindex[i];
+ val = 0;
+ k = largest_input_value(cinfo, i, 0, nci-1);
+ for (j = 0; j <= MAXJSAMPLE; j++) {
+ while (j > k) /* advance val if past boundary */
+ k = largest_input_value(cinfo, i, ++val, nci-1);
+ /* premultiply so that no multiplication needed in main processing */
+ indexptr[j] = (JSAMPLE) (val * blksize);
+ }
+ /* Pad at both ends if necessary */
+ if (pad)
+ for (j = 1; j <= MAXJSAMPLE; j++) {
+ indexptr[-j] = indexptr[0];
+ indexptr[MAXJSAMPLE+j] = indexptr[MAXJSAMPLE];
+ }
+ }
+}
+
+
+/*
+ * Create an ordered-dither array for a component having ncolors
+ * distinct output values.
+ */
+
+LOCAL(ODITHER_MATRIX_PTR)
+make_odither_array (j_decompress_ptr cinfo, int ncolors)
+{
+ ODITHER_MATRIX_PTR odither;
+ int j,k;
+ INT32 num,den;
+
+ odither = (ODITHER_MATRIX_PTR)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(ODITHER_MATRIX));
+ /* The inter-value distance for this color is MAXJSAMPLE/(ncolors-1).
+ * Hence the dither value for the matrix cell with fill order f
+ * (f=0..N-1) should be (N-1-2*f)/(2*N) * MAXJSAMPLE/(ncolors-1).
+ * On 16-bit-int machine, be careful to avoid overflow.
+ */
+ den = 2 * ODITHER_CELLS * ((INT32) (ncolors - 1));
+ for (j = 0; j < ODITHER_SIZE; j++) {
+ for (k = 0; k < ODITHER_SIZE; k++) {
+ num = ((INT32) (ODITHER_CELLS-1 - 2*((int)base_dither_matrix[j][k])))
+ * MAXJSAMPLE;
+ /* Ensure round towards zero despite C's lack of consistency
+ * about rounding negative values in integer division...
+ */
+ odither[j][k] = (int) (num<0 ? -((-num)/den) : num/den);
+ }
+ }
+ return odither;
+}
+
+
+/*
+ * Create the ordered-dither tables.
+ * Components having the same number of representative colors may
+ * share a dither table.
+ */
+
+LOCAL(void)
+create_odither_tables (j_decompress_ptr cinfo)
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ ODITHER_MATRIX_PTR odither;
+ int i, j, nci;
+
+ for (i = 0; i < cinfo->out_color_components; i++) {
+ nci = cquantize->Ncolors[i]; /* # of distinct values for this color */
+ odither = NULL; /* search for matching prior component */
+ for (j = 0; j < i; j++) {
+ if (nci == cquantize->Ncolors[j]) {
+ odither = cquantize->odither[j];
+ break;
+ }
+ }
+ if (odither == NULL) /* need a new table? */
+ odither = make_odither_array(cinfo, nci);
+ cquantize->odither[i] = odither;
+ }
+}
+
+
+/*
+ * Map some rows of pixels to the output colormapped representation.
+ */
+
+METHODDEF(void)
+color_quantize (j_decompress_ptr cinfo, JSAMPARRAY input_buf,
+ JSAMPARRAY output_buf, int num_rows)
+/* General case, no dithering */
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ JSAMPARRAY colorindex = cquantize->colorindex;
+ register int pixcode, ci;
+ register JSAMPROW ptrin, ptrout;
+ int row;
+ JDIMENSION col;
+ JDIMENSION width = cinfo->output_width;
+ register int nc = cinfo->out_color_components;
+
+ for (row = 0; row < num_rows; row++) {
+ ptrin = input_buf[row];
+ ptrout = output_buf[row];
+ for (col = width; col > 0; col--) {
+ pixcode = 0;
+ for (ci = 0; ci < nc; ci++) {
+ pixcode += GETJSAMPLE(colorindex[ci][GETJSAMPLE(*ptrin++)]);
+ }
+ *ptrout++ = (JSAMPLE) pixcode;
+ }
+ }
+}
+
+
+METHODDEF(void)
+color_quantize3 (j_decompress_ptr cinfo, JSAMPARRAY input_buf,
+ JSAMPARRAY output_buf, int num_rows)
+/* Fast path for out_color_components==3, no dithering */
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ register int pixcode;
+ register JSAMPROW ptrin, ptrout;
+ JSAMPROW colorindex0 = cquantize->colorindex[0];
+ JSAMPROW colorindex1 = cquantize->colorindex[1];
+ JSAMPROW colorindex2 = cquantize->colorindex[2];
+ int row;
+ JDIMENSION col;
+ JDIMENSION width = cinfo->output_width;
+
+ for (row = 0; row < num_rows; row++) {
+ ptrin = input_buf[row];
+ ptrout = output_buf[row];
+ for (col = width; col > 0; col--) {
+ pixcode = GETJSAMPLE(colorindex0[GETJSAMPLE(*ptrin++)]);
+ pixcode += GETJSAMPLE(colorindex1[GETJSAMPLE(*ptrin++)]);
+ pixcode += GETJSAMPLE(colorindex2[GETJSAMPLE(*ptrin++)]);
+ *ptrout++ = (JSAMPLE) pixcode;
+ }
+ }
+}
+
+
+METHODDEF(void)
+quantize_ord_dither (j_decompress_ptr cinfo, JSAMPARRAY input_buf,
+ JSAMPARRAY output_buf, int num_rows)
+/* General case, with ordered dithering */
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ register JSAMPROW input_ptr;
+ register JSAMPROW output_ptr;
+ JSAMPROW colorindex_ci;
+ int * dither; /* points to active row of dither matrix */
+ int row_index, col_index; /* current indexes into dither matrix */
+ int nc = cinfo->out_color_components;
+ int ci;
+ int row;
+ JDIMENSION col;
+ JDIMENSION width = cinfo->output_width;
+
+ for (row = 0; row < num_rows; row++) {
+ /* Initialize output values to 0 so can process components separately */
+ jzero_far((void FAR *) output_buf[row],
+ (size_t) (width * SIZEOF(JSAMPLE)));
+ row_index = cquantize->row_index;
+ for (ci = 0; ci < nc; ci++) {
+ input_ptr = input_buf[row] + ci;
+ output_ptr = output_buf[row];
+ colorindex_ci = cquantize->colorindex[ci];
+ dither = cquantize->odither[ci][row_index];
+ col_index = 0;
+
+ for (col = width; col > 0; col--) {
+ /* Form pixel value + dither, range-limit to 0..MAXJSAMPLE,
+ * select output value, accumulate into output code for this pixel.
+ * Range-limiting need not be done explicitly, as we have extended
+ * the colorindex table to produce the right answers for out-of-range
+ * inputs. The maximum dither is +- MAXJSAMPLE; this sets the
+ * required amount of padding.
+ */
+ *output_ptr += colorindex_ci[GETJSAMPLE(*input_ptr)+dither[col_index]];
+ input_ptr += nc;
+ output_ptr++;
+ col_index = (col_index + 1) & ODITHER_MASK;
+ }
+ }
+ /* Advance row index for next row */
+ row_index = (row_index + 1) & ODITHER_MASK;
+ cquantize->row_index = row_index;
+ }
+}
+
+
+METHODDEF(void)
+quantize3_ord_dither (j_decompress_ptr cinfo, JSAMPARRAY input_buf,
+ JSAMPARRAY output_buf, int num_rows)
+/* Fast path for out_color_components==3, with ordered dithering */
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ register int pixcode;
+ register JSAMPROW input_ptr;
+ register JSAMPROW output_ptr;
+ JSAMPROW colorindex0 = cquantize->colorindex[0];
+ JSAMPROW colorindex1 = cquantize->colorindex[1];
+ JSAMPROW colorindex2 = cquantize->colorindex[2];
+ int * dither0; /* points to active row of dither matrix */
+ int * dither1;
+ int * dither2;
+ int row_index, col_index; /* current indexes into dither matrix */
+ int row;
+ JDIMENSION col;
+ JDIMENSION width = cinfo->output_width;
+
+ for (row = 0; row < num_rows; row++) {
+ row_index = cquantize->row_index;
+ input_ptr = input_buf[row];
+ output_ptr = output_buf[row];
+ dither0 = cquantize->odither[0][row_index];
+ dither1 = cquantize->odither[1][row_index];
+ dither2 = cquantize->odither[2][row_index];
+ col_index = 0;
+
+ for (col = width; col > 0; col--) {
+ pixcode = GETJSAMPLE(colorindex0[GETJSAMPLE(*input_ptr++) +
+ dither0[col_index]]);
+ pixcode += GETJSAMPLE(colorindex1[GETJSAMPLE(*input_ptr++) +
+ dither1[col_index]]);
+ pixcode += GETJSAMPLE(colorindex2[GETJSAMPLE(*input_ptr++) +
+ dither2[col_index]]);
+ *output_ptr++ = (JSAMPLE) pixcode;
+ col_index = (col_index + 1) & ODITHER_MASK;
+ }
+ row_index = (row_index + 1) & ODITHER_MASK;
+ cquantize->row_index = row_index;
+ }
+}
+
+
+METHODDEF(void)
+quantize_fs_dither (j_decompress_ptr cinfo, JSAMPARRAY input_buf,
+ JSAMPARRAY output_buf, int num_rows)
+/* General case, with Floyd-Steinberg dithering */
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ register LOCFSERROR cur; /* current error or pixel value */
+ LOCFSERROR belowerr; /* error for pixel below cur */
+ LOCFSERROR bpreverr; /* error for below/prev col */
+ LOCFSERROR bnexterr; /* error for below/next col */
+ LOCFSERROR delta;
+ register FSERRPTR errorptr; /* => fserrors[] at column before current */
+ register JSAMPROW input_ptr;
+ register JSAMPROW output_ptr;
+ JSAMPROW colorindex_ci;
+ JSAMPROW colormap_ci;
+ int pixcode;
+ int nc = cinfo->out_color_components;
+ int dir; /* 1 for left-to-right, -1 for right-to-left */
+ int dirnc; /* dir * nc */
+ int ci;
+ int row;
+ JDIMENSION col;
+ JDIMENSION width = cinfo->output_width;
+ JSAMPLE *range_limit = cinfo->sample_range_limit;
+ SHIFT_TEMPS
+
+ for (row = 0; row < num_rows; row++) {
+ /* Initialize output values to 0 so can process components separately */
+ jzero_far((void FAR *) output_buf[row],
+ (size_t) (width * SIZEOF(JSAMPLE)));
+ for (ci = 0; ci < nc; ci++) {
+ input_ptr = input_buf[row] + ci;
+ output_ptr = output_buf[row];
+ if (cquantize->on_odd_row) {
+ /* work right to left in this row */
+ input_ptr += (width-1) * nc; /* so point to rightmost pixel */
+ output_ptr += width-1;
+ dir = -1;
+ dirnc = -nc;
+ errorptr = cquantize->fserrors[ci] + (width+1); /* => entry after last column */
+ } else {
+ /* work left to right in this row */
+ dir = 1;
+ dirnc = nc;
+ errorptr = cquantize->fserrors[ci]; /* => entry before first column */
+ }
+ colorindex_ci = cquantize->colorindex[ci];
+ colormap_ci = cquantize->sv_colormap[ci];
+ /* Preset error values: no error propagated to first pixel from left */
+ cur = 0;
+ /* and no error propagated to row below yet */
+ belowerr = bpreverr = 0;
+
+ for (col = width; col > 0; col--) {
+ /* cur holds the error propagated from the previous pixel on the
+ * current line. Add the error propagated from the previous line
+ * to form the complete error correction term for this pixel, and
+ * round the error term (which is expressed * 16) to an integer.
+ * RIGHT_SHIFT rounds towards minus infinity, so adding 8 is correct
+ * for either sign of the error value.
+ * Note: errorptr points to *previous* column's array entry.
+ */
+ cur = RIGHT_SHIFT(cur + errorptr[dir] + 8, 4);
+ /* Form pixel value + error, and range-limit to 0..MAXJSAMPLE.
+ * The maximum error is +- MAXJSAMPLE; this sets the required size
+ * of the range_limit array.
+ */
+ cur += GETJSAMPLE(*input_ptr);
+ cur = GETJSAMPLE(range_limit[cur]);
+ /* Select output value, accumulate into output code for this pixel */
+ pixcode = GETJSAMPLE(colorindex_ci[cur]);
+ *output_ptr += (JSAMPLE) pixcode;
+ /* Compute actual representation error at this pixel */
+ /* Note: we can do this even though we don't have the final */
+ /* pixel code, because the colormap is orthogonal. */
+ cur -= GETJSAMPLE(colormap_ci[pixcode]);
+ /* Compute error fractions to be propagated to adjacent pixels.
+ * Add these into the running sums, and simultaneously shift the
+ * next-line error sums left by 1 column.
+ */
+ bnexterr = cur;
+ delta = cur * 2;
+ cur += delta; /* form error * 3 */
+ errorptr[0] = (FSERROR) (bpreverr + cur);
+ cur += delta; /* form error * 5 */
+ bpreverr = belowerr + cur;
+ belowerr = bnexterr;
+ cur += delta; /* form error * 7 */
+ /* At this point cur contains the 7/16 error value to be propagated
+ * to the next pixel on the current line, and all the errors for the
+ * next line have been shifted over. We are therefore ready to move on.
+ */
+ input_ptr += dirnc; /* advance input ptr to next column */
+ output_ptr += dir; /* advance output ptr to next column */
+ errorptr += dir; /* advance errorptr to current column */
+ }
+ /* Post-loop cleanup: we must unload the final error value into the
+ * final fserrors[] entry. Note we need not unload belowerr because
+ * it is for the dummy column before or after the actual array.
+ */
+ errorptr[0] = (FSERROR) bpreverr; /* unload prev err into array */
+ }
+ cquantize->on_odd_row = (cquantize->on_odd_row ? FALSE : TRUE);
+ }
+}
+
+
+/*
+ * Allocate workspace for Floyd-Steinberg errors.
+ */
+
+LOCAL(void)
+alloc_fs_workspace (j_decompress_ptr cinfo)
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ size_t arraysize;
+ int i;
+
+ arraysize = (size_t) ((cinfo->output_width + 2) * SIZEOF(FSERROR));
+ for (i = 0; i < cinfo->out_color_components; i++) {
+ cquantize->fserrors[i] = (FSERRPTR)
+ (*cinfo->mem->alloc_large)((j_common_ptr) cinfo, JPOOL_IMAGE, arraysize);
+ }
+}
+
+
+/*
+ * Initialize for one-pass color quantization.
+ */
+
+METHODDEF(void)
+start_pass_1_quant (j_decompress_ptr cinfo, boolean is_pre_scan)
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ size_t arraysize;
+ int i;
+
+ /* Install my colormap. */
+ cinfo->colormap = cquantize->sv_colormap;
+ cinfo->actual_number_of_colors = cquantize->sv_actual;
+
+ /* Initialize for desired dithering mode. */
+ switch (cinfo->dither_mode) {
+ case JDITHER_NONE:
+ if (cinfo->out_color_components == 3)
+ cquantize->pub.color_quantize = color_quantize3;
+ else
+ cquantize->pub.color_quantize = color_quantize;
+ break;
+ case JDITHER_ORDERED:
+ if (cinfo->out_color_components == 3)
+ cquantize->pub.color_quantize = quantize3_ord_dither;
+ else
+ cquantize->pub.color_quantize = quantize_ord_dither;
+ cquantize->row_index = 0; /* initialize state for ordered dither */
+ /* If user changed to ordered dither from another mode,
+ * we must recreate the color index table with padding.
+ * This will cost extra space, but probably isn't very likely.
+ */
+ if (! cquantize->is_padded)
+ create_colorindex(cinfo);
+ /* Create ordered-dither tables if we didn't already. */
+ if (cquantize->odither[0] == NULL)
+ create_odither_tables(cinfo);
+ break;
+ case JDITHER_FS:
+ cquantize->pub.color_quantize = quantize_fs_dither;
+ cquantize->on_odd_row = FALSE; /* initialize state for F-S dither */
+ /* Allocate Floyd-Steinberg workspace if didn't already. */
+ if (cquantize->fserrors[0] == NULL)
+ alloc_fs_workspace(cinfo);
+ /* Initialize the propagated errors to zero. */
+ arraysize = (size_t) ((cinfo->output_width + 2) * SIZEOF(FSERROR));
+ for (i = 0; i < cinfo->out_color_components; i++)
+ jzero_far((void FAR *) cquantize->fserrors[i], arraysize);
+ break;
+ default:
+ ERREXIT(cinfo, JERR_NOT_COMPILED);
+ break;
+ }
+}
+
+
+/*
+ * Finish up at the end of the pass.
+ */
+
+METHODDEF(void)
+finish_pass_1_quant (j_decompress_ptr cinfo)
+{
+ /* no work in 1-pass case */
+}
+
+
+/*
+ * Switch to a new external colormap between output passes.
+ * Shouldn't get to this module!
+ */
+
+METHODDEF(void)
+new_color_map_1_quant (j_decompress_ptr cinfo)
+{
+ ERREXIT(cinfo, JERR_MODE_CHANGE);
+}
+
+
+/*
+ * Module initialization routine for 1-pass color quantization.
+ */
+
+GLOBAL(void)
+jinit_1pass_quantizer (j_decompress_ptr cinfo)
+{
+ my_cquantize_ptr cquantize;
+
+ cquantize = (my_cquantize_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_cquantizer));
+ cinfo->cquantize = (struct jpeg_color_quantizer *) cquantize;
+ cquantize->pub.start_pass = start_pass_1_quant;
+ cquantize->pub.finish_pass = finish_pass_1_quant;
+ cquantize->pub.new_color_map = new_color_map_1_quant;
+ cquantize->fserrors[0] = NULL; /* Flag FS workspace not allocated */
+ cquantize->odither[0] = NULL; /* Also flag odither arrays not allocated */
+
+ /* Make sure my internal arrays won't overflow */
+ if (cinfo->out_color_components > MAX_Q_COMPS)
+ ERREXIT1(cinfo, JERR_QUANT_COMPONENTS, MAX_Q_COMPS);
+ /* Make sure colormap indexes can be represented by JSAMPLEs */
+ if (cinfo->desired_number_of_colors > (MAXJSAMPLE+1))
+ ERREXIT1(cinfo, JERR_QUANT_MANY_COLORS, MAXJSAMPLE+1);
+
+ /* Create the colormap and color index table. */
+ create_colormap(cinfo);
+ create_colorindex(cinfo);
+
+ /* Allocate Floyd-Steinberg workspace now if requested.
+ * We do this now since it is FAR storage and may affect the memory
+ * manager's space calculations. If the user changes to FS dither
+ * mode in a later pass, we will allocate the space then, and will
+ * possibly overrun the max_memory_to_use setting.
+ */
+ if (cinfo->dither_mode == JDITHER_FS)
+ alloc_fs_workspace(cinfo);
+}
+
+#endif /* QUANT_1PASS_SUPPORTED */
diff --git a/src/SFML/Graphics/libjpeg/jquant2.c b/src/SFML/Graphics/libjpeg/jquant2.c
new file mode 100755
index 0000000..87a3920
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jquant2.c
@@ -0,0 +1,1310 @@
+/*
+ * jquant2.c
+ *
+ * Copyright (C) 1991-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains 2-pass color quantization (color mapping) routines.
+ * These routines provide selection of a custom color map for an image,
+ * followed by mapping of the image to that color map, with optional
+ * Floyd-Steinberg dithering.
+ * It is also possible to use just the second pass to map to an arbitrary
+ * externally-given color map.
+ *
+ * Note: ordered dithering is not supported, since there isn't any fast
+ * way to compute intercolor distances; it's unclear that ordered dither's
+ * fundamental assumptions even hold with an irregularly spaced color map.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+#ifdef QUANT_2PASS_SUPPORTED
+
+
+/*
+ * This module implements the well-known Heckbert paradigm for color
+ * quantization. Most of the ideas used here can be traced back to
+ * Heckbert's seminal paper
+ * Heckbert, Paul. "Color Image Quantization for Frame Buffer Display",
+ * Proc. SIGGRAPH '82, Computer Graphics v.16 #3 (July 1982), pp 297-304.
+ *
+ * In the first pass over the image, we accumulate a histogram showing the
+ * usage count of each possible color. To keep the histogram to a reasonable
+ * size, we reduce the precision of the input; typical practice is to retain
+ * 5 or 6 bits per color, so that 8 or 4 different input values are counted
+ * in the same histogram cell.
+ *
+ * Next, the color-selection step begins with a box representing the whole
+ * color space, and repeatedly splits the "largest" remaining box until we
+ * have as many boxes as desired colors. Then the mean color in each
+ * remaining box becomes one of the possible output colors.
+ *
+ * The second pass over the image maps each input pixel to the closest output
+ * color (optionally after applying a Floyd-Steinberg dithering correction).
+ * This mapping is logically trivial, but making it go fast enough requires
+ * considerable care.
+ *
+ * Heckbert-style quantizers vary a good deal in their policies for choosing
+ * the "largest" box and deciding where to cut it. The particular policies
+ * used here have proved out well in experimental comparisons, but better ones
+ * may yet be found.
+ *
+ * In earlier versions of the IJG code, this module quantized in YCbCr color
+ * space, processing the raw upsampled data without a color conversion step.
+ * This allowed the color conversion math to be done only once per colormap
+ * entry, not once per pixel. However, that optimization precluded other
+ * useful optimizations (such as merging color conversion with upsampling)
+ * and it also interfered with desired capabilities such as quantizing to an
+ * externally-supplied colormap. We have therefore abandoned that approach.
+ * The present code works in the post-conversion color space, typically RGB.
+ *
+ * To improve the visual quality of the results, we actually work in scaled
+ * RGB space, giving G distances more weight than R, and R in turn more than
+ * B. To do everything in integer math, we must use integer scale factors.
+ * The 2/3/1 scale factors used here correspond loosely to the relative
+ * weights of the colors in the NTSC grayscale equation.
+ * If you want to use this code to quantize a non-RGB color space, you'll
+ * probably need to change these scale factors.
+ */
+
+#define R_SCALE 2 /* scale R distances by this much */
+#define G_SCALE 3 /* scale G distances by this much */
+#define B_SCALE 1 /* and B by this much */
+
+/* Relabel R/G/B as components 0/1/2, respecting the RGB ordering defined
+ * in jmorecfg.h. As the code stands, it will do the right thing for R,G,B
+ * and B,G,R orders. If you define some other weird order in jmorecfg.h,
+ * you'll get compile errors until you extend this logic. In that case
+ * you'll probably want to tweak the histogram sizes too.
+ */
+
+#if RGB_RED == 0
+#define C0_SCALE R_SCALE
+#endif
+#if RGB_BLUE == 0
+#define C0_SCALE B_SCALE
+#endif
+#if RGB_GREEN == 1
+#define C1_SCALE G_SCALE
+#endif
+#if RGB_RED == 2
+#define C2_SCALE R_SCALE
+#endif
+#if RGB_BLUE == 2
+#define C2_SCALE B_SCALE
+#endif
+
+
+/*
+ * First we have the histogram data structure and routines for creating it.
+ *
+ * The number of bits of precision can be adjusted by changing these symbols.
+ * We recommend keeping 6 bits for G and 5 each for R and B.
+ * If you have plenty of memory and cycles, 6 bits all around gives marginally
+ * better results; if you are short of memory, 5 bits all around will save
+ * some space but degrade the results.
+ * To maintain a fully accurate histogram, we'd need to allocate a "long"
+ * (preferably unsigned long) for each cell. In practice this is overkill;
+ * we can get by with 16 bits per cell. Few of the cell counts will overflow,
+ * and clamping those that do overflow to the maximum value will give close-
+ * enough results. This reduces the recommended histogram size from 256Kb
+ * to 128Kb, which is a useful savings on PC-class machines.
+ * (In the second pass the histogram space is re-used for pixel mapping data;
+ * in that capacity, each cell must be able to store zero to the number of
+ * desired colors. 16 bits/cell is plenty for that too.)
+ * Since the JPEG code is intended to run in small memory model on 80x86
+ * machines, we can't just allocate the histogram in one chunk. Instead
+ * of a true 3-D array, we use a row of pointers to 2-D arrays. Each
+ * pointer corresponds to a C0 value (typically 2^5 = 32 pointers) and
+ * each 2-D array has 2^6*2^5 = 2048 or 2^6*2^6 = 4096 entries. Note that
+ * on 80x86 machines, the pointer row is in near memory but the actual
+ * arrays are in far memory (same arrangement as we use for image arrays).
+ */
+
+#define MAXNUMCOLORS (MAXJSAMPLE+1) /* maximum size of colormap */
+
+/* These will do the right thing for either R,G,B or B,G,R color order,
+ * but you may not like the results for other color orders.
+ */
+#define HIST_C0_BITS 5 /* bits of precision in R/B histogram */
+#define HIST_C1_BITS 6 /* bits of precision in G histogram */
+#define HIST_C2_BITS 5 /* bits of precision in B/R histogram */
+
+/* Number of elements along histogram axes. */
+#define HIST_C0_ELEMS (1<<HIST_C0_BITS)
+#define HIST_C1_ELEMS (1<<HIST_C1_BITS)
+#define HIST_C2_ELEMS (1<<HIST_C2_BITS)
+
+/* These are the amounts to shift an input value to get a histogram index. */
+#define C0_SHIFT (BITS_IN_JSAMPLE-HIST_C0_BITS)
+#define C1_SHIFT (BITS_IN_JSAMPLE-HIST_C1_BITS)
+#define C2_SHIFT (BITS_IN_JSAMPLE-HIST_C2_BITS)
+
+
+typedef UINT16 histcell; /* histogram cell; prefer an unsigned type */
+
+typedef histcell FAR * histptr; /* for pointers to histogram cells */
+
+typedef histcell hist1d[HIST_C2_ELEMS]; /* typedefs for the array */
+typedef hist1d FAR * hist2d; /* type for the 2nd-level pointers */
+typedef hist2d * hist3d; /* type for top-level pointer */
+
+
+/* Declarations for Floyd-Steinberg dithering.
+ *
+ * Errors are accumulated into the array fserrors[], at a resolution of
+ * 1/16th of a pixel count. The error at a given pixel is propagated
+ * to its not-yet-processed neighbors using the standard F-S fractions,
+ * ... (here) 7/16
+ * 3/16 5/16 1/16
+ * We work left-to-right on even rows, right-to-left on odd rows.
+ *
+ * We can get away with a single array (holding one row's worth of errors)
+ * by using it to store the current row's errors at pixel columns not yet
+ * processed, but the next row's errors at columns already processed. We
+ * need only a few extra variables to hold the errors immediately around the
+ * current column. (If we are lucky, those variables are in registers, but
+ * even if not, they're probably cheaper to access than array elements are.)
+ *
+ * The fserrors[] array has (#columns + 2) entries; the extra entry at
+ * each end saves us from special-casing the first and last pixels.
+ * Each entry is three values long, one value for each color component.
+ *
+ * Note: on a wide image, we might not have enough room in a PC's near data
+ * segment to hold the error array; so it is allocated with alloc_large.
+ */
+
+#if BITS_IN_JSAMPLE == 8
+typedef INT16 FSERROR; /* 16 bits should be enough */
+typedef int LOCFSERROR; /* use 'int' for calculation temps */
+#else
+typedef INT32 FSERROR; /* may need more than 16 bits */
+typedef INT32 LOCFSERROR; /* be sure calculation temps are big enough */
+#endif
+
+typedef FSERROR FAR *FSERRPTR; /* pointer to error array (in FAR storage!) */
+
+
+/* Private subobject */
+
+typedef struct {
+ struct jpeg_color_quantizer pub; /* public fields */
+
+ /* Space for the eventually created colormap is stashed here */
+ JSAMPARRAY sv_colormap; /* colormap allocated at init time */
+ int desired; /* desired # of colors = size of colormap */
+
+ /* Variables for accumulating image statistics */
+ hist3d histogram; /* pointer to the histogram */
+
+ boolean needs_zeroed; /* TRUE if next pass must zero histogram */
+
+ /* Variables for Floyd-Steinberg dithering */
+ FSERRPTR fserrors; /* accumulated errors */
+ boolean on_odd_row; /* flag to remember which row we are on */
+ int * error_limiter; /* table for clamping the applied error */
+} my_cquantizer;
+
+typedef my_cquantizer * my_cquantize_ptr;
+
+
+/*
+ * Prescan some rows of pixels.
+ * In this module the prescan simply updates the histogram, which has been
+ * initialized to zeroes by start_pass.
+ * An output_buf parameter is required by the method signature, but no data
+ * is actually output (in fact the buffer controller is probably passing a
+ * NULL pointer).
+ */
+
+METHODDEF(void)
+prescan_quantize (j_decompress_ptr cinfo, JSAMPARRAY input_buf,
+ JSAMPARRAY output_buf, int num_rows)
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ register JSAMPROW ptr;
+ register histptr histp;
+ register hist3d histogram = cquantize->histogram;
+ int row;
+ JDIMENSION col;
+ JDIMENSION width = cinfo->output_width;
+
+ for (row = 0; row < num_rows; row++) {
+ ptr = input_buf[row];
+ for (col = width; col > 0; col--) {
+ /* get pixel value and index into the histogram */
+ histp = & histogram[GETJSAMPLE(ptr[0]) >> C0_SHIFT]
+ [GETJSAMPLE(ptr[1]) >> C1_SHIFT]
+ [GETJSAMPLE(ptr[2]) >> C2_SHIFT];
+ /* increment, check for overflow and undo increment if so. */
+ if (++(*histp) <= 0)
+ (*histp)--;
+ ptr += 3;
+ }
+ }
+}
+
+
+/*
+ * Next we have the really interesting routines: selection of a colormap
+ * given the completed histogram.
+ * These routines work with a list of "boxes", each representing a rectangular
+ * subset of the input color space (to histogram precision).
+ */
+
+typedef struct {
+ /* The bounds of the box (inclusive); expressed as histogram indexes */
+ int c0min, c0max;
+ int c1min, c1max;
+ int c2min, c2max;
+ /* The volume (actually 2-norm) of the box */
+ INT32 volume;
+ /* The number of nonzero histogram cells within this box */
+ long colorcount;
+} box;
+
+typedef box * boxptr;
+
+
+LOCAL(boxptr)
+find_biggest_color_pop (boxptr boxlist, int numboxes)
+/* Find the splittable box with the largest color population */
+/* Returns NULL if no splittable boxes remain */
+{
+ register boxptr boxp;
+ register int i;
+ register long maxc = 0;
+ boxptr which = NULL;
+
+ for (i = 0, boxp = boxlist; i < numboxes; i++, boxp++) {
+ if (boxp->colorcount > maxc && boxp->volume > 0) {
+ which = boxp;
+ maxc = boxp->colorcount;
+ }
+ }
+ return which;
+}
+
+
+LOCAL(boxptr)
+find_biggest_volume (boxptr boxlist, int numboxes)
+/* Find the splittable box with the largest (scaled) volume */
+/* Returns NULL if no splittable boxes remain */
+{
+ register boxptr boxp;
+ register int i;
+ register INT32 maxv = 0;
+ boxptr which = NULL;
+
+ for (i = 0, boxp = boxlist; i < numboxes; i++, boxp++) {
+ if (boxp->volume > maxv) {
+ which = boxp;
+ maxv = boxp->volume;
+ }
+ }
+ return which;
+}
+
+
+LOCAL(void)
+update_box (j_decompress_ptr cinfo, boxptr boxp)
+/* Shrink the min/max bounds of a box to enclose only nonzero elements, */
+/* and recompute its volume and population */
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ hist3d histogram = cquantize->histogram;
+ histptr histp;
+ int c0,c1,c2;
+ int c0min,c0max,c1min,c1max,c2min,c2max;
+ INT32 dist0,dist1,dist2;
+ long ccount;
+
+ c0min = boxp->c0min; c0max = boxp->c0max;
+ c1min = boxp->c1min; c1max = boxp->c1max;
+ c2min = boxp->c2min; c2max = boxp->c2max;
+
+ if (c0max > c0min)
+ for (c0 = c0min; c0 <= c0max; c0++)
+ for (c1 = c1min; c1 <= c1max; c1++) {
+ histp = & histogram[c0][c1][c2min];
+ for (c2 = c2min; c2 <= c2max; c2++)
+ if (*histp++ != 0) {
+ boxp->c0min = c0min = c0;
+ goto have_c0min;
+ }
+ }
+ have_c0min:
+ if (c0max > c0min)
+ for (c0 = c0max; c0 >= c0min; c0--)
+ for (c1 = c1min; c1 <= c1max; c1++) {
+ histp = & histogram[c0][c1][c2min];
+ for (c2 = c2min; c2 <= c2max; c2++)
+ if (*histp++ != 0) {
+ boxp->c0max = c0max = c0;
+ goto have_c0max;
+ }
+ }
+ have_c0max:
+ if (c1max > c1min)
+ for (c1 = c1min; c1 <= c1max; c1++)
+ for (c0 = c0min; c0 <= c0max; c0++) {
+ histp = & histogram[c0][c1][c2min];
+ for (c2 = c2min; c2 <= c2max; c2++)
+ if (*histp++ != 0) {
+ boxp->c1min = c1min = c1;
+ goto have_c1min;
+ }
+ }
+ have_c1min:
+ if (c1max > c1min)
+ for (c1 = c1max; c1 >= c1min; c1--)
+ for (c0 = c0min; c0 <= c0max; c0++) {
+ histp = & histogram[c0][c1][c2min];
+ for (c2 = c2min; c2 <= c2max; c2++)
+ if (*histp++ != 0) {
+ boxp->c1max = c1max = c1;
+ goto have_c1max;
+ }
+ }
+ have_c1max:
+ if (c2max > c2min)
+ for (c2 = c2min; c2 <= c2max; c2++)
+ for (c0 = c0min; c0 <= c0max; c0++) {
+ histp = & histogram[c0][c1min][c2];
+ for (c1 = c1min; c1 <= c1max; c1++, histp += HIST_C2_ELEMS)
+ if (*histp != 0) {
+ boxp->c2min = c2min = c2;
+ goto have_c2min;
+ }
+ }
+ have_c2min:
+ if (c2max > c2min)
+ for (c2 = c2max; c2 >= c2min; c2--)
+ for (c0 = c0min; c0 <= c0max; c0++) {
+ histp = & histogram[c0][c1min][c2];
+ for (c1 = c1min; c1 <= c1max; c1++, histp += HIST_C2_ELEMS)
+ if (*histp != 0) {
+ boxp->c2max = c2max = c2;
+ goto have_c2max;
+ }
+ }
+ have_c2max:
+
+ /* Update box volume.
+ * We use 2-norm rather than real volume here; this biases the method
+ * against making long narrow boxes, and it has the side benefit that
+ * a box is splittable iff norm > 0.
+ * Since the differences are expressed in histogram-cell units,
+ * we have to shift back to JSAMPLE units to get consistent distances;
+ * after which, we scale according to the selected distance scale factors.
+ */
+ dist0 = ((c0max - c0min) << C0_SHIFT) * C0_SCALE;
+ dist1 = ((c1max - c1min) << C1_SHIFT) * C1_SCALE;
+ dist2 = ((c2max - c2min) << C2_SHIFT) * C2_SCALE;
+ boxp->volume = dist0*dist0 + dist1*dist1 + dist2*dist2;
+
+ /* Now scan remaining volume of box and compute population */
+ ccount = 0;
+ for (c0 = c0min; c0 <= c0max; c0++)
+ for (c1 = c1min; c1 <= c1max; c1++) {
+ histp = & histogram[c0][c1][c2min];
+ for (c2 = c2min; c2 <= c2max; c2++, histp++)
+ if (*histp != 0) {
+ ccount++;
+ }
+ }
+ boxp->colorcount = ccount;
+}
+
+
+LOCAL(int)
+median_cut (j_decompress_ptr cinfo, boxptr boxlist, int numboxes,
+ int desired_colors)
+/* Repeatedly select and split the largest box until we have enough boxes */
+{
+ int n,lb;
+ int c0,c1,c2,cmax;
+ register boxptr b1,b2;
+
+ while (numboxes < desired_colors) {
+ /* Select box to split.
+ * Current algorithm: by population for first half, then by volume.
+ */
+ if (numboxes*2 <= desired_colors) {
+ b1 = find_biggest_color_pop(boxlist, numboxes);
+ } else {
+ b1 = find_biggest_volume(boxlist, numboxes);
+ }
+ if (b1 == NULL) /* no splittable boxes left! */
+ break;
+ b2 = &boxlist[numboxes]; /* where new box will go */
+ /* Copy the color bounds to the new box. */
+ b2->c0max = b1->c0max; b2->c1max = b1->c1max; b2->c2max = b1->c2max;
+ b2->c0min = b1->c0min; b2->c1min = b1->c1min; b2->c2min = b1->c2min;
+ /* Choose which axis to split the box on.
+ * Current algorithm: longest scaled axis.
+ * See notes in update_box about scaling distances.
+ */
+ c0 = ((b1->c0max - b1->c0min) << C0_SHIFT) * C0_SCALE;
+ c1 = ((b1->c1max - b1->c1min) << C1_SHIFT) * C1_SCALE;
+ c2 = ((b1->c2max - b1->c2min) << C2_SHIFT) * C2_SCALE;
+ /* We want to break any ties in favor of green, then red, blue last.
+ * This code does the right thing for R,G,B or B,G,R color orders only.
+ */
+#if RGB_RED == 0
+ cmax = c1; n = 1;
+ if (c0 > cmax) { cmax = c0; n = 0; }
+ if (c2 > cmax) { n = 2; }
+#else
+ cmax = c1; n = 1;
+ if (c2 > cmax) { cmax = c2; n = 2; }
+ if (c0 > cmax) { n = 0; }
+#endif
+ /* Choose split point along selected axis, and update box bounds.
+ * Current algorithm: split at halfway point.
+ * (Since the box has been shrunk to minimum volume,
+ * any split will produce two nonempty subboxes.)
+ * Note that lb value is max for lower box, so must be < old max.
+ */
+ switch (n) {
+ case 0:
+ lb = (b1->c0max + b1->c0min) / 2;
+ b1->c0max = lb;
+ b2->c0min = lb+1;
+ break;
+ case 1:
+ lb = (b1->c1max + b1->c1min) / 2;
+ b1->c1max = lb;
+ b2->c1min = lb+1;
+ break;
+ case 2:
+ lb = (b1->c2max + b1->c2min) / 2;
+ b1->c2max = lb;
+ b2->c2min = lb+1;
+ break;
+ }
+ /* Update stats for boxes */
+ update_box(cinfo, b1);
+ update_box(cinfo, b2);
+ numboxes++;
+ }
+ return numboxes;
+}
+
+
+LOCAL(void)
+compute_color (j_decompress_ptr cinfo, boxptr boxp, int icolor)
+/* Compute representative color for a box, put it in colormap[icolor] */
+{
+ /* Current algorithm: mean weighted by pixels (not colors) */
+ /* Note it is important to get the rounding correct! */
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ hist3d histogram = cquantize->histogram;
+ histptr histp;
+ int c0,c1,c2;
+ int c0min,c0max,c1min,c1max,c2min,c2max;
+ long count;
+ long total = 0;
+ long c0total = 0;
+ long c1total = 0;
+ long c2total = 0;
+
+ c0min = boxp->c0min; c0max = boxp->c0max;
+ c1min = boxp->c1min; c1max = boxp->c1max;
+ c2min = boxp->c2min; c2max = boxp->c2max;
+
+ for (c0 = c0min; c0 <= c0max; c0++)
+ for (c1 = c1min; c1 <= c1max; c1++) {
+ histp = & histogram[c0][c1][c2min];
+ for (c2 = c2min; c2 <= c2max; c2++) {
+ if ((count = *histp++) != 0) {
+ total += count;
+ c0total += ((c0 << C0_SHIFT) + ((1<<C0_SHIFT)>>1)) * count;
+ c1total += ((c1 << C1_SHIFT) + ((1<<C1_SHIFT)>>1)) * count;
+ c2total += ((c2 << C2_SHIFT) + ((1<<C2_SHIFT)>>1)) * count;
+ }
+ }
+ }
+
+ cinfo->colormap[0][icolor] = (JSAMPLE) ((c0total + (total>>1)) / total);
+ cinfo->colormap[1][icolor] = (JSAMPLE) ((c1total + (total>>1)) / total);
+ cinfo->colormap[2][icolor] = (JSAMPLE) ((c2total + (total>>1)) / total);
+}
+
+
+LOCAL(void)
+select_colors (j_decompress_ptr cinfo, int desired_colors)
+/* Master routine for color selection */
+{
+ boxptr boxlist;
+ int numboxes;
+ int i;
+
+ /* Allocate workspace for box list */
+ boxlist = (boxptr) (*cinfo->mem->alloc_small)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE, desired_colors * SIZEOF(box));
+ /* Initialize one box containing whole space */
+ numboxes = 1;
+ boxlist[0].c0min = 0;
+ boxlist[0].c0max = MAXJSAMPLE >> C0_SHIFT;
+ boxlist[0].c1min = 0;
+ boxlist[0].c1max = MAXJSAMPLE >> C1_SHIFT;
+ boxlist[0].c2min = 0;
+ boxlist[0].c2max = MAXJSAMPLE >> C2_SHIFT;
+ /* Shrink it to actually-used volume and set its statistics */
+ update_box(cinfo, & boxlist[0]);
+ /* Perform median-cut to produce final box list */
+ numboxes = median_cut(cinfo, boxlist, numboxes, desired_colors);
+ /* Compute the representative color for each box, fill colormap */
+ for (i = 0; i < numboxes; i++)
+ compute_color(cinfo, & boxlist[i], i);
+ cinfo->actual_number_of_colors = numboxes;
+ TRACEMS1(cinfo, 1, JTRC_QUANT_SELECTED, numboxes);
+}
+
+
+/*
+ * These routines are concerned with the time-critical task of mapping input
+ * colors to the nearest color in the selected colormap.
+ *
+ * We re-use the histogram space as an "inverse color map", essentially a
+ * cache for the results of nearest-color searches. All colors within a
+ * histogram cell will be mapped to the same colormap entry, namely the one
+ * closest to the cell's center. This may not be quite the closest entry to
+ * the actual input color, but it's almost as good. A zero in the cache
+ * indicates we haven't found the nearest color for that cell yet; the array
+ * is cleared to zeroes before starting the mapping pass. When we find the
+ * nearest color for a cell, its colormap index plus one is recorded in the
+ * cache for future use. The pass2 scanning routines call fill_inverse_cmap
+ * when they need to use an unfilled entry in the cache.
+ *
+ * Our method of efficiently finding nearest colors is based on the "locally
+ * sorted search" idea described by Heckbert and on the incremental distance
+ * calculation described by Spencer W. Thomas in chapter III.1 of Graphics
+ * Gems II (James Arvo, ed. Academic Press, 1991). Thomas points out that
+ * the distances from a given colormap entry to each cell of the histogram can
+ * be computed quickly using an incremental method: the differences between
+ * distances to adjacent cells themselves differ by a constant. This allows a
+ * fairly fast implementation of the "brute force" approach of computing the
+ * distance from every colormap entry to every histogram cell. Unfortunately,
+ * it needs a work array to hold the best-distance-so-far for each histogram
+ * cell (because the inner loop has to be over cells, not colormap entries).
+ * The work array elements have to be INT32s, so the work array would need
+ * 256Kb at our recommended precision. This is not feasible in DOS machines.
+ *
+ * To get around these problems, we apply Thomas' method to compute the
+ * nearest colors for only the cells within a small subbox of the histogram.
+ * The work array need be only as big as the subbox, so the memory usage
+ * problem is solved. Furthermore, we need not fill subboxes that are never
+ * referenced in pass2; many images use only part of the color gamut, so a
+ * fair amount of work is saved. An additional advantage of this
+ * approach is that we can apply Heckbert's locality criterion to quickly
+ * eliminate colormap entries that are far away from the subbox; typically
+ * three-fourths of the colormap entries are rejected by Heckbert's criterion,
+ * and we need not compute their distances to individual cells in the subbox.
+ * The speed of this approach is heavily influenced by the subbox size: too
+ * small means too much overhead, too big loses because Heckbert's criterion
+ * can't eliminate as many colormap entries. Empirically the best subbox
+ * size seems to be about 1/512th of the histogram (1/8th in each direction).
+ *
+ * Thomas' article also describes a refined method which is asymptotically
+ * faster than the brute-force method, but it is also far more complex and
+ * cannot efficiently be applied to small subboxes. It is therefore not
+ * useful for programs intended to be portable to DOS machines. On machines
+ * with plenty of memory, filling the whole histogram in one shot with Thomas'
+ * refined method might be faster than the present code --- but then again,
+ * it might not be any faster, and it's certainly more complicated.
+ */
+
+
+/* log2(histogram cells in update box) for each axis; this can be adjusted */
+#define BOX_C0_LOG (HIST_C0_BITS-3)
+#define BOX_C1_LOG (HIST_C1_BITS-3)
+#define BOX_C2_LOG (HIST_C2_BITS-3)
+
+#define BOX_C0_ELEMS (1<<BOX_C0_LOG) /* # of hist cells in update box */
+#define BOX_C1_ELEMS (1<<BOX_C1_LOG)
+#define BOX_C2_ELEMS (1<<BOX_C2_LOG)
+
+#define BOX_C0_SHIFT (C0_SHIFT + BOX_C0_LOG)
+#define BOX_C1_SHIFT (C1_SHIFT + BOX_C1_LOG)
+#define BOX_C2_SHIFT (C2_SHIFT + BOX_C2_LOG)
+
+
+/*
+ * The next three routines implement inverse colormap filling. They could
+ * all be folded into one big routine, but splitting them up this way saves
+ * some stack space (the mindist[] and bestdist[] arrays need not coexist)
+ * and may allow some compilers to produce better code by registerizing more
+ * inner-loop variables.
+ */
+
+LOCAL(int)
+find_nearby_colors (j_decompress_ptr cinfo, int minc0, int minc1, int minc2,
+ JSAMPLE colorlist[])
+/* Locate the colormap entries close enough to an update box to be candidates
+ * for the nearest entry to some cell(s) in the update box. The update box
+ * is specified by the center coordinates of its first cell. The number of
+ * candidate colormap entries is returned, and their colormap indexes are
+ * placed in colorlist[].
+ * This routine uses Heckbert's "locally sorted search" criterion to select
+ * the colors that need further consideration.
+ */
+{
+ int numcolors = cinfo->actual_number_of_colors;
+ int maxc0, maxc1, maxc2;
+ int centerc0, centerc1, centerc2;
+ int i, x, ncolors;
+ INT32 minmaxdist, min_dist, max_dist, tdist;
+ INT32 mindist[MAXNUMCOLORS]; /* min distance to colormap entry i */
+
+ /* Compute true coordinates of update box's upper corner and center.
+ * Actually we compute the coordinates of the center of the upper-corner
+ * histogram cell, which are the upper bounds of the volume we care about.
+ * Note that since ">>" rounds down, the "center" values may be closer to
+ * min than to max; hence comparisons to them must be "<=", not "<".
+ */
+ maxc0 = minc0 + ((1 << BOX_C0_SHIFT) - (1 << C0_SHIFT));
+ centerc0 = (minc0 + maxc0) >> 1;
+ maxc1 = minc1 + ((1 << BOX_C1_SHIFT) - (1 << C1_SHIFT));
+ centerc1 = (minc1 + maxc1) >> 1;
+ maxc2 = minc2 + ((1 << BOX_C2_SHIFT) - (1 << C2_SHIFT));
+ centerc2 = (minc2 + maxc2) >> 1;
+
+ /* For each color in colormap, find:
+ * 1. its minimum squared-distance to any point in the update box
+ * (zero if color is within update box);
+ * 2. its maximum squared-distance to any point in the update box.
+ * Both of these can be found by considering only the corners of the box.
+ * We save the minimum distance for each color in mindist[];
+ * only the smallest maximum distance is of interest.
+ */
+ minmaxdist = 0x7FFFFFFFL;
+
+ for (i = 0; i < numcolors; i++) {
+ /* We compute the squared-c0-distance term, then add in the other two. */
+ x = GETJSAMPLE(cinfo->colormap[0][i]);
+ if (x < minc0) {
+ tdist = (x - minc0) * C0_SCALE;
+ min_dist = tdist*tdist;
+ tdist = (x - maxc0) * C0_SCALE;
+ max_dist = tdist*tdist;
+ } else if (x > maxc0) {
+ tdist = (x - maxc0) * C0_SCALE;
+ min_dist = tdist*tdist;
+ tdist = (x - minc0) * C0_SCALE;
+ max_dist = tdist*tdist;
+ } else {
+ /* within cell range so no contribution to min_dist */
+ min_dist = 0;
+ if (x <= centerc0) {
+ tdist = (x - maxc0) * C0_SCALE;
+ max_dist = tdist*tdist;
+ } else {
+ tdist = (x - minc0) * C0_SCALE;
+ max_dist = tdist*tdist;
+ }
+ }
+
+ x = GETJSAMPLE(cinfo->colormap[1][i]);
+ if (x < minc1) {
+ tdist = (x - minc1) * C1_SCALE;
+ min_dist += tdist*tdist;
+ tdist = (x - maxc1) * C1_SCALE;
+ max_dist += tdist*tdist;
+ } else if (x > maxc1) {
+ tdist = (x - maxc1) * C1_SCALE;
+ min_dist += tdist*tdist;
+ tdist = (x - minc1) * C1_SCALE;
+ max_dist += tdist*tdist;
+ } else {
+ /* within cell range so no contribution to min_dist */
+ if (x <= centerc1) {
+ tdist = (x - maxc1) * C1_SCALE;
+ max_dist += tdist*tdist;
+ } else {
+ tdist = (x - minc1) * C1_SCALE;
+ max_dist += tdist*tdist;
+ }
+ }
+
+ x = GETJSAMPLE(cinfo->colormap[2][i]);
+ if (x < minc2) {
+ tdist = (x - minc2) * C2_SCALE;
+ min_dist += tdist*tdist;
+ tdist = (x - maxc2) * C2_SCALE;
+ max_dist += tdist*tdist;
+ } else if (x > maxc2) {
+ tdist = (x - maxc2) * C2_SCALE;
+ min_dist += tdist*tdist;
+ tdist = (x - minc2) * C2_SCALE;
+ max_dist += tdist*tdist;
+ } else {
+ /* within cell range so no contribution to min_dist */
+ if (x <= centerc2) {
+ tdist = (x - maxc2) * C2_SCALE;
+ max_dist += tdist*tdist;
+ } else {
+ tdist = (x - minc2) * C2_SCALE;
+ max_dist += tdist*tdist;
+ }
+ }
+
+ mindist[i] = min_dist; /* save away the results */
+ if (max_dist < minmaxdist)
+ minmaxdist = max_dist;
+ }
+
+ /* Now we know that no cell in the update box is more than minmaxdist
+ * away from some colormap entry. Therefore, only colors that are
+ * within minmaxdist of some part of the box need be considered.
+ */
+ ncolors = 0;
+ for (i = 0; i < numcolors; i++) {
+ if (mindist[i] <= minmaxdist)
+ colorlist[ncolors++] = (JSAMPLE) i;
+ }
+ return ncolors;
+}
+
+
+LOCAL(void)
+find_best_colors (j_decompress_ptr cinfo, int minc0, int minc1, int minc2,
+ int numcolors, JSAMPLE colorlist[], JSAMPLE bestcolor[])
+/* Find the closest colormap entry for each cell in the update box,
+ * given the list of candidate colors prepared by find_nearby_colors.
+ * Return the indexes of the closest entries in the bestcolor[] array.
+ * This routine uses Thomas' incremental distance calculation method to
+ * find the distance from a colormap entry to successive cells in the box.
+ */
+{
+ int ic0, ic1, ic2;
+ int i, icolor;
+ register INT32 * bptr; /* pointer into bestdist[] array */
+ JSAMPLE * cptr; /* pointer into bestcolor[] array */
+ INT32 dist0, dist1; /* initial distance values */
+ register INT32 dist2; /* current distance in inner loop */
+ INT32 xx0, xx1; /* distance increments */
+ register INT32 xx2;
+ INT32 inc0, inc1, inc2; /* initial values for increments */
+ /* This array holds the distance to the nearest-so-far color for each cell */
+ INT32 bestdist[BOX_C0_ELEMS * BOX_C1_ELEMS * BOX_C2_ELEMS];
+
+ /* Initialize best-distance for each cell of the update box */
+ bptr = bestdist;
+ for (i = BOX_C0_ELEMS*BOX_C1_ELEMS*BOX_C2_ELEMS-1; i >= 0; i--)
+ *bptr++ = 0x7FFFFFFFL;
+
+ /* For each color selected by find_nearby_colors,
+ * compute its distance to the center of each cell in the box.
+ * If that's less than best-so-far, update best distance and color number.
+ */
+
+ /* Nominal steps between cell centers ("x" in Thomas article) */
+#define STEP_C0 ((1 << C0_SHIFT) * C0_SCALE)
+#define STEP_C1 ((1 << C1_SHIFT) * C1_SCALE)
+#define STEP_C2 ((1 << C2_SHIFT) * C2_SCALE)
+
+ for (i = 0; i < numcolors; i++) {
+ icolor = GETJSAMPLE(colorlist[i]);
+ /* Compute (square of) distance from minc0/c1/c2 to this color */
+ inc0 = (minc0 - GETJSAMPLE(cinfo->colormap[0][icolor])) * C0_SCALE;
+ dist0 = inc0*inc0;
+ inc1 = (minc1 - GETJSAMPLE(cinfo->colormap[1][icolor])) * C1_SCALE;
+ dist0 += inc1*inc1;
+ inc2 = (minc2 - GETJSAMPLE(cinfo->colormap[2][icolor])) * C2_SCALE;
+ dist0 += inc2*inc2;
+ /* Form the initial difference increments */
+ inc0 = inc0 * (2 * STEP_C0) + STEP_C0 * STEP_C0;
+ inc1 = inc1 * (2 * STEP_C1) + STEP_C1 * STEP_C1;
+ inc2 = inc2 * (2 * STEP_C2) + STEP_C2 * STEP_C2;
+ /* Now loop over all cells in box, updating distance per Thomas method */
+ bptr = bestdist;
+ cptr = bestcolor;
+ xx0 = inc0;
+ for (ic0 = BOX_C0_ELEMS-1; ic0 >= 0; ic0--) {
+ dist1 = dist0;
+ xx1 = inc1;
+ for (ic1 = BOX_C1_ELEMS-1; ic1 >= 0; ic1--) {
+ dist2 = dist1;
+ xx2 = inc2;
+ for (ic2 = BOX_C2_ELEMS-1; ic2 >= 0; ic2--) {
+ if (dist2 < *bptr) {
+ *bptr = dist2;
+ *cptr = (JSAMPLE) icolor;
+ }
+ dist2 += xx2;
+ xx2 += 2 * STEP_C2 * STEP_C2;
+ bptr++;
+ cptr++;
+ }
+ dist1 += xx1;
+ xx1 += 2 * STEP_C1 * STEP_C1;
+ }
+ dist0 += xx0;
+ xx0 += 2 * STEP_C0 * STEP_C0;
+ }
+ }
+}
+
+
+LOCAL(void)
+fill_inverse_cmap (j_decompress_ptr cinfo, int c0, int c1, int c2)
+/* Fill the inverse-colormap entries in the update box that contains */
+/* histogram cell c0/c1/c2. (Only that one cell MUST be filled, but */
+/* we can fill as many others as we wish.) */
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ hist3d histogram = cquantize->histogram;
+ int minc0, minc1, minc2; /* lower left corner of update box */
+ int ic0, ic1, ic2;
+ register JSAMPLE * cptr; /* pointer into bestcolor[] array */
+ register histptr cachep; /* pointer into main cache array */
+ /* This array lists the candidate colormap indexes. */
+ JSAMPLE colorlist[MAXNUMCOLORS];
+ int numcolors; /* number of candidate colors */
+ /* This array holds the actually closest colormap index for each cell. */
+ JSAMPLE bestcolor[BOX_C0_ELEMS * BOX_C1_ELEMS * BOX_C2_ELEMS];
+
+ /* Convert cell coordinates to update box ID */
+ c0 >>= BOX_C0_LOG;
+ c1 >>= BOX_C1_LOG;
+ c2 >>= BOX_C2_LOG;
+
+ /* Compute true coordinates of update box's origin corner.
+ * Actually we compute the coordinates of the center of the corner
+ * histogram cell, which are the lower bounds of the volume we care about.
+ */
+ minc0 = (c0 << BOX_C0_SHIFT) + ((1 << C0_SHIFT) >> 1);
+ minc1 = (c1 << BOX_C1_SHIFT) + ((1 << C1_SHIFT) >> 1);
+ minc2 = (c2 << BOX_C2_SHIFT) + ((1 << C2_SHIFT) >> 1);
+
+ /* Determine which colormap entries are close enough to be candidates
+ * for the nearest entry to some cell in the update box.
+ */
+ numcolors = find_nearby_colors(cinfo, minc0, minc1, minc2, colorlist);
+
+ /* Determine the actually nearest colors. */
+ find_best_colors(cinfo, minc0, minc1, minc2, numcolors, colorlist,
+ bestcolor);
+
+ /* Save the best color numbers (plus 1) in the main cache array */
+ c0 <<= BOX_C0_LOG; /* convert ID back to base cell indexes */
+ c1 <<= BOX_C1_LOG;
+ c2 <<= BOX_C2_LOG;
+ cptr = bestcolor;
+ for (ic0 = 0; ic0 < BOX_C0_ELEMS; ic0++) {
+ for (ic1 = 0; ic1 < BOX_C1_ELEMS; ic1++) {
+ cachep = & histogram[c0+ic0][c1+ic1][c2];
+ for (ic2 = 0; ic2 < BOX_C2_ELEMS; ic2++) {
+ *cachep++ = (histcell) (GETJSAMPLE(*cptr++) + 1);
+ }
+ }
+ }
+}
+
+
+/*
+ * Map some rows of pixels to the output colormapped representation.
+ */
+
+METHODDEF(void)
+pass2_no_dither (j_decompress_ptr cinfo,
+ JSAMPARRAY input_buf, JSAMPARRAY output_buf, int num_rows)
+/* This version performs no dithering */
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ hist3d histogram = cquantize->histogram;
+ register JSAMPROW inptr, outptr;
+ register histptr cachep;
+ register int c0, c1, c2;
+ int row;
+ JDIMENSION col;
+ JDIMENSION width = cinfo->output_width;
+
+ for (row = 0; row < num_rows; row++) {
+ inptr = input_buf[row];
+ outptr = output_buf[row];
+ for (col = width; col > 0; col--) {
+ /* get pixel value and index into the cache */
+ c0 = GETJSAMPLE(*inptr++) >> C0_SHIFT;
+ c1 = GETJSAMPLE(*inptr++) >> C1_SHIFT;
+ c2 = GETJSAMPLE(*inptr++) >> C2_SHIFT;
+ cachep = & histogram[c0][c1][c2];
+ /* If we have not seen this color before, find nearest colormap entry */
+ /* and update the cache */
+ if (*cachep == 0)
+ fill_inverse_cmap(cinfo, c0,c1,c2);
+ /* Now emit the colormap index for this cell */
+ *outptr++ = (JSAMPLE) (*cachep - 1);
+ }
+ }
+}
+
+
+METHODDEF(void)
+pass2_fs_dither (j_decompress_ptr cinfo,
+ JSAMPARRAY input_buf, JSAMPARRAY output_buf, int num_rows)
+/* This version performs Floyd-Steinberg dithering */
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ hist3d histogram = cquantize->histogram;
+ register LOCFSERROR cur0, cur1, cur2; /* current error or pixel value */
+ LOCFSERROR belowerr0, belowerr1, belowerr2; /* error for pixel below cur */
+ LOCFSERROR bpreverr0, bpreverr1, bpreverr2; /* error for below/prev col */
+ register FSERRPTR errorptr; /* => fserrors[] at column before current */
+ JSAMPROW inptr; /* => current input pixel */
+ JSAMPROW outptr; /* => current output pixel */
+ histptr cachep;
+ int dir; /* +1 or -1 depending on direction */
+ int dir3; /* 3*dir, for advancing inptr & errorptr */
+ int row;
+ JDIMENSION col;
+ JDIMENSION width = cinfo->output_width;
+ JSAMPLE *range_limit = cinfo->sample_range_limit;
+ int *error_limit = cquantize->error_limiter;
+ JSAMPROW colormap0 = cinfo->colormap[0];
+ JSAMPROW colormap1 = cinfo->colormap[1];
+ JSAMPROW colormap2 = cinfo->colormap[2];
+ SHIFT_TEMPS
+
+ for (row = 0; row < num_rows; row++) {
+ inptr = input_buf[row];
+ outptr = output_buf[row];
+ if (cquantize->on_odd_row) {
+ /* work right to left in this row */
+ inptr += (width-1) * 3; /* so point to rightmost pixel */
+ outptr += width-1;
+ dir = -1;
+ dir3 = -3;
+ errorptr = cquantize->fserrors + (width+1)*3; /* => entry after last column */
+ cquantize->on_odd_row = FALSE; /* flip for next time */
+ } else {
+ /* work left to right in this row */
+ dir = 1;
+ dir3 = 3;
+ errorptr = cquantize->fserrors; /* => entry before first real column */
+ cquantize->on_odd_row = TRUE; /* flip for next time */
+ }
+ /* Preset error values: no error propagated to first pixel from left */
+ cur0 = cur1 = cur2 = 0;
+ /* and no error propagated to row below yet */
+ belowerr0 = belowerr1 = belowerr2 = 0;
+ bpreverr0 = bpreverr1 = bpreverr2 = 0;
+
+ for (col = width; col > 0; col--) {
+ /* curN holds the error propagated from the previous pixel on the
+ * current line. Add the error propagated from the previous line
+ * to form the complete error correction term for this pixel, and
+ * round the error term (which is expressed * 16) to an integer.
+ * RIGHT_SHIFT rounds towards minus infinity, so adding 8 is correct
+ * for either sign of the error value.
+ * Note: errorptr points to *previous* column's array entry.
+ */
+ cur0 = RIGHT_SHIFT(cur0 + errorptr[dir3+0] + 8, 4);
+ cur1 = RIGHT_SHIFT(cur1 + errorptr[dir3+1] + 8, 4);
+ cur2 = RIGHT_SHIFT(cur2 + errorptr[dir3+2] + 8, 4);
+ /* Limit the error using transfer function set by init_error_limit.
+ * See comments with init_error_limit for rationale.
+ */
+ cur0 = error_limit[cur0];
+ cur1 = error_limit[cur1];
+ cur2 = error_limit[cur2];
+ /* Form pixel value + error, and range-limit to 0..MAXJSAMPLE.
+ * The maximum error is +- MAXJSAMPLE (or less with error limiting);
+ * this sets the required size of the range_limit array.
+ */
+ cur0 += GETJSAMPLE(inptr[0]);
+ cur1 += GETJSAMPLE(inptr[1]);
+ cur2 += GETJSAMPLE(inptr[2]);
+ cur0 = GETJSAMPLE(range_limit[cur0]);
+ cur1 = GETJSAMPLE(range_limit[cur1]);
+ cur2 = GETJSAMPLE(range_limit[cur2]);
+ /* Index into the cache with adjusted pixel value */
+ cachep = & histogram[cur0>>C0_SHIFT][cur1>>C1_SHIFT][cur2>>C2_SHIFT];
+ /* If we have not seen this color before, find nearest colormap */
+ /* entry and update the cache */
+ if (*cachep == 0)
+ fill_inverse_cmap(cinfo, cur0>>C0_SHIFT,cur1>>C1_SHIFT,cur2>>C2_SHIFT);
+ /* Now emit the colormap index for this cell */
+ { register int pixcode = *cachep - 1;
+ *outptr = (JSAMPLE) pixcode;
+ /* Compute representation error for this pixel */
+ cur0 -= GETJSAMPLE(colormap0[pixcode]);
+ cur1 -= GETJSAMPLE(colormap1[pixcode]);
+ cur2 -= GETJSAMPLE(colormap2[pixcode]);
+ }
+ /* Compute error fractions to be propagated to adjacent pixels.
+ * Add these into the running sums, and simultaneously shift the
+ * next-line error sums left by 1 column.
+ */
+ { register LOCFSERROR bnexterr, delta;
+
+ bnexterr = cur0; /* Process component 0 */
+ delta = cur0 * 2;
+ cur0 += delta; /* form error * 3 */
+ errorptr[0] = (FSERROR) (bpreverr0 + cur0);
+ cur0 += delta; /* form error * 5 */
+ bpreverr0 = belowerr0 + cur0;
+ belowerr0 = bnexterr;
+ cur0 += delta; /* form error * 7 */
+ bnexterr = cur1; /* Process component 1 */
+ delta = cur1 * 2;
+ cur1 += delta; /* form error * 3 */
+ errorptr[1] = (FSERROR) (bpreverr1 + cur1);
+ cur1 += delta; /* form error * 5 */
+ bpreverr1 = belowerr1 + cur1;
+ belowerr1 = bnexterr;
+ cur1 += delta; /* form error * 7 */
+ bnexterr = cur2; /* Process component 2 */
+ delta = cur2 * 2;
+ cur2 += delta; /* form error * 3 */
+ errorptr[2] = (FSERROR) (bpreverr2 + cur2);
+ cur2 += delta; /* form error * 5 */
+ bpreverr2 = belowerr2 + cur2;
+ belowerr2 = bnexterr;
+ cur2 += delta; /* form error * 7 */
+ }
+ /* At this point curN contains the 7/16 error value to be propagated
+ * to the next pixel on the current line, and all the errors for the
+ * next line have been shifted over. We are therefore ready to move on.
+ */
+ inptr += dir3; /* Advance pixel pointers to next column */
+ outptr += dir;
+ errorptr += dir3; /* advance errorptr to current column */
+ }
+ /* Post-loop cleanup: we must unload the final error values into the
+ * final fserrors[] entry. Note we need not unload belowerrN because
+ * it is for the dummy column before or after the actual array.
+ */
+ errorptr[0] = (FSERROR) bpreverr0; /* unload prev errs into array */
+ errorptr[1] = (FSERROR) bpreverr1;
+ errorptr[2] = (FSERROR) bpreverr2;
+ }
+}
+
+
+/*
+ * Initialize the error-limiting transfer function (lookup table).
+ * The raw F-S error computation can potentially compute error values of up to
+ * +- MAXJSAMPLE. But we want the maximum correction applied to a pixel to be
+ * much less, otherwise obviously wrong pixels will be created. (Typical
+ * effects include weird fringes at color-area boundaries, isolated bright
+ * pixels in a dark area, etc.) The standard advice for avoiding this problem
+ * is to ensure that the "corners" of the color cube are allocated as output
+ * colors; then repeated errors in the same direction cannot cause cascading
+ * error buildup. However, that only prevents the error from getting
+ * completely out of hand; Aaron Giles reports that error limiting improves
+ * the results even with corner colors allocated.
+ * A simple clamping of the error values to about +- MAXJSAMPLE/8 works pretty
+ * well, but the smoother transfer function used below is even better. Thanks
+ * to Aaron Giles for this idea.
+ */
+
+LOCAL(void)
+init_error_limit (j_decompress_ptr cinfo)
+/* Allocate and fill in the error_limiter table */
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ int * table;
+ int in, out;
+
+ table = (int *) (*cinfo->mem->alloc_small)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE, (MAXJSAMPLE*2+1) * SIZEOF(int));
+ table += MAXJSAMPLE; /* so can index -MAXJSAMPLE .. +MAXJSAMPLE */
+ cquantize->error_limiter = table;
+
+#define STEPSIZE ((MAXJSAMPLE+1)/16)
+ /* Map errors 1:1 up to +- MAXJSAMPLE/16 */
+ out = 0;
+ for (in = 0; in < STEPSIZE; in++, out++) {
+ table[in] = out; table[-in] = -out;
+ }
+ /* Map errors 1:2 up to +- 3*MAXJSAMPLE/16 */
+ for (; in < STEPSIZE*3; in++, out += (in&1) ? 0 : 1) {
+ table[in] = out; table[-in] = -out;
+ }
+ /* Clamp the rest to final out value (which is (MAXJSAMPLE+1)/8) */
+ for (; in <= MAXJSAMPLE; in++) {
+ table[in] = out; table[-in] = -out;
+ }
+#undef STEPSIZE
+}
+
+
+/*
+ * Finish up at the end of each pass.
+ */
+
+METHODDEF(void)
+finish_pass1 (j_decompress_ptr cinfo)
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+
+ /* Select the representative colors and fill in cinfo->colormap */
+ cinfo->colormap = cquantize->sv_colormap;
+ select_colors(cinfo, cquantize->desired);
+ /* Force next pass to zero the color index table */
+ cquantize->needs_zeroed = TRUE;
+}
+
+
+METHODDEF(void)
+finish_pass2 (j_decompress_ptr cinfo)
+{
+ /* no work */
+}
+
+
+/*
+ * Initialize for each processing pass.
+ */
+
+METHODDEF(void)
+start_pass_2_quant (j_decompress_ptr cinfo, boolean is_pre_scan)
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+ hist3d histogram = cquantize->histogram;
+ int i;
+
+ /* Only F-S dithering or no dithering is supported. */
+ /* If user asks for ordered dither, give him F-S. */
+ if (cinfo->dither_mode != JDITHER_NONE)
+ cinfo->dither_mode = JDITHER_FS;
+
+ if (is_pre_scan) {
+ /* Set up method pointers */
+ cquantize->pub.color_quantize = prescan_quantize;
+ cquantize->pub.finish_pass = finish_pass1;
+ cquantize->needs_zeroed = TRUE; /* Always zero histogram */
+ } else {
+ /* Set up method pointers */
+ if (cinfo->dither_mode == JDITHER_FS)
+ cquantize->pub.color_quantize = pass2_fs_dither;
+ else
+ cquantize->pub.color_quantize = pass2_no_dither;
+ cquantize->pub.finish_pass = finish_pass2;
+
+ /* Make sure color count is acceptable */
+ i = cinfo->actual_number_of_colors;
+ if (i < 1)
+ ERREXIT1(cinfo, JERR_QUANT_FEW_COLORS, 1);
+ if (i > MAXNUMCOLORS)
+ ERREXIT1(cinfo, JERR_QUANT_MANY_COLORS, MAXNUMCOLORS);
+
+ if (cinfo->dither_mode == JDITHER_FS) {
+ size_t arraysize = (size_t) ((cinfo->output_width + 2) *
+ (3 * SIZEOF(FSERROR)));
+ /* Allocate Floyd-Steinberg workspace if we didn't already. */
+ if (cquantize->fserrors == NULL)
+ cquantize->fserrors = (FSERRPTR) (*cinfo->mem->alloc_large)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE, arraysize);
+ /* Initialize the propagated errors to zero. */
+ jzero_far((void FAR *) cquantize->fserrors, arraysize);
+ /* Make the error-limit table if we didn't already. */
+ if (cquantize->error_limiter == NULL)
+ init_error_limit(cinfo);
+ cquantize->on_odd_row = FALSE;
+ }
+
+ }
+ /* Zero the histogram or inverse color map, if necessary */
+ if (cquantize->needs_zeroed) {
+ for (i = 0; i < HIST_C0_ELEMS; i++) {
+ jzero_far((void FAR *) histogram[i],
+ HIST_C1_ELEMS*HIST_C2_ELEMS * SIZEOF(histcell));
+ }
+ cquantize->needs_zeroed = FALSE;
+ }
+}
+
+
+/*
+ * Switch to a new external colormap between output passes.
+ */
+
+METHODDEF(void)
+new_color_map_2_quant (j_decompress_ptr cinfo)
+{
+ my_cquantize_ptr cquantize = (my_cquantize_ptr) cinfo->cquantize;
+
+ /* Reset the inverse color map */
+ cquantize->needs_zeroed = TRUE;
+}
+
+
+/*
+ * Module initialization routine for 2-pass color quantization.
+ */
+
+GLOBAL(void)
+jinit_2pass_quantizer (j_decompress_ptr cinfo)
+{
+ my_cquantize_ptr cquantize;
+ int i;
+
+ cquantize = (my_cquantize_ptr)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ SIZEOF(my_cquantizer));
+ cinfo->cquantize = (struct jpeg_color_quantizer *) cquantize;
+ cquantize->pub.start_pass = start_pass_2_quant;
+ cquantize->pub.new_color_map = new_color_map_2_quant;
+ cquantize->fserrors = NULL; /* flag optional arrays not allocated */
+ cquantize->error_limiter = NULL;
+
+ /* Make sure jdmaster didn't give me a case I can't handle */
+ if (cinfo->out_color_components != 3)
+ ERREXIT(cinfo, JERR_NOTIMPL);
+
+ /* Allocate the histogram/inverse colormap storage */
+ cquantize->histogram = (hist3d) (*cinfo->mem->alloc_small)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE, HIST_C0_ELEMS * SIZEOF(hist2d));
+ for (i = 0; i < HIST_C0_ELEMS; i++) {
+ cquantize->histogram[i] = (hist2d) (*cinfo->mem->alloc_large)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ HIST_C1_ELEMS*HIST_C2_ELEMS * SIZEOF(histcell));
+ }
+ cquantize->needs_zeroed = TRUE; /* histogram is garbage now */
+
+ /* Allocate storage for the completed colormap, if required.
+ * We do this now since it is FAR storage and may affect
+ * the memory manager's space calculations.
+ */
+ if (cinfo->enable_2pass_quant) {
+ /* Make sure color count is acceptable */
+ int desired = cinfo->desired_number_of_colors;
+ /* Lower bound on # of colors ... somewhat arbitrary as long as > 0 */
+ if (desired < 8)
+ ERREXIT1(cinfo, JERR_QUANT_FEW_COLORS, 8);
+ /* Make sure colormap indexes can be represented by JSAMPLEs */
+ if (desired > MAXNUMCOLORS)
+ ERREXIT1(cinfo, JERR_QUANT_MANY_COLORS, MAXNUMCOLORS);
+ cquantize->sv_colormap = (*cinfo->mem->alloc_sarray)
+ ((j_common_ptr) cinfo,JPOOL_IMAGE, (JDIMENSION) desired, (JDIMENSION) 3);
+ cquantize->desired = desired;
+ } else
+ cquantize->sv_colormap = NULL;
+
+ /* Only F-S dithering or no dithering is supported. */
+ /* If user asks for ordered dither, give him F-S. */
+ if (cinfo->dither_mode != JDITHER_NONE)
+ cinfo->dither_mode = JDITHER_FS;
+
+ /* Allocate Floyd-Steinberg workspace if necessary.
+ * This isn't really needed until pass 2, but again it is FAR storage.
+ * Although we will cope with a later change in dither_mode,
+ * we do not promise to honor max_memory_to_use if dither_mode changes.
+ */
+ if (cinfo->dither_mode == JDITHER_FS) {
+ cquantize->fserrors = (FSERRPTR) (*cinfo->mem->alloc_large)
+ ((j_common_ptr) cinfo, JPOOL_IMAGE,
+ (size_t) ((cinfo->output_width + 2) * (3 * SIZEOF(FSERROR))));
+ /* Might as well create the error-limiting table too. */
+ init_error_limit(cinfo);
+ }
+}
+
+#endif /* QUANT_2PASS_SUPPORTED */
diff --git a/src/SFML/Graphics/libjpeg/jutils.c b/src/SFML/Graphics/libjpeg/jutils.c
new file mode 100755
index 0000000..286cda2
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jutils.c
@@ -0,0 +1,179 @@
+/*
+ * jutils.c
+ *
+ * Copyright (C) 1991-1996, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains tables and miscellaneous utility routines needed
+ * for both compression and decompression.
+ * Note we prefix all global names with "j" to minimize conflicts with
+ * a surrounding application.
+ */
+
+#define JPEG_INTERNALS
+#include "jinclude.h"
+#include "jpeglib.h"
+
+
+/*
+ * jpeg_zigzag_order[i] is the zigzag-order position of the i'th element
+ * of a DCT block read in natural order (left to right, top to bottom).
+ */
+
+#if 0 /* This table is not actually needed in v6a */
+
+const int jpeg_zigzag_order[DCTSIZE2] = {
+ 0, 1, 5, 6, 14, 15, 27, 28,
+ 2, 4, 7, 13, 16, 26, 29, 42,
+ 3, 8, 12, 17, 25, 30, 41, 43,
+ 9, 11, 18, 24, 31, 40, 44, 53,
+ 10, 19, 23, 32, 39, 45, 52, 54,
+ 20, 22, 33, 38, 46, 51, 55, 60,
+ 21, 34, 37, 47, 50, 56, 59, 61,
+ 35, 36, 48, 49, 57, 58, 62, 63
+};
+
+#endif
+
+/*
+ * jpeg_natural_order[i] is the natural-order position of the i'th element
+ * of zigzag order.
+ *
+ * When reading corrupted data, the Huffman decoders could attempt
+ * to reference an entry beyond the end of this array (if the decoded
+ * zero run length reaches past the end of the block). To prevent
+ * wild stores without adding an inner-loop test, we put some extra
+ * "63"s after the real entries. This will cause the extra coefficient
+ * to be stored in location 63 of the block, not somewhere random.
+ * The worst case would be a run-length of 15, which means we need 16
+ * fake entries.
+ */
+
+const int jpeg_natural_order[DCTSIZE2+16] = {
+ 0, 1, 8, 16, 9, 2, 3, 10,
+ 17, 24, 32, 25, 18, 11, 4, 5,
+ 12, 19, 26, 33, 40, 48, 41, 34,
+ 27, 20, 13, 6, 7, 14, 21, 28,
+ 35, 42, 49, 56, 57, 50, 43, 36,
+ 29, 22, 15, 23, 30, 37, 44, 51,
+ 58, 59, 52, 45, 38, 31, 39, 46,
+ 53, 60, 61, 54, 47, 55, 62, 63,
+ 63, 63, 63, 63, 63, 63, 63, 63, /* extra entries for safety in decoder */
+ 63, 63, 63, 63, 63, 63, 63, 63
+};
+
+
+/*
+ * Arithmetic utilities
+ */
+
+GLOBAL(long)
+jdiv_round_up (long a, long b)
+/* Compute a/b rounded up to next integer, ie, ceil(a/b) */
+/* Assumes a >= 0, b > 0 */
+{
+ return (a + b - 1L) / b;
+}
+
+
+GLOBAL(long)
+jround_up (long a, long b)
+/* Compute a rounded up to next multiple of b, ie, ceil(a/b)*b */
+/* Assumes a >= 0, b > 0 */
+{
+ a += b - 1L;
+ return a - (a % b);
+}
+
+
+/* On normal machines we can apply MEMCOPY() and MEMZERO() to sample arrays
+ * and coefficient-block arrays. This won't work on 80x86 because the arrays
+ * are FAR and we're assuming a small-pointer memory model. However, some
+ * DOS compilers provide far-pointer versions of memcpy() and memset() even
+ * in the small-model libraries. These will be used if USE_FMEM is defined.
+ * Otherwise, the routines below do it the hard way. (The performance cost
+ * is not all that great, because these routines aren't very heavily used.)
+ */
+
+#ifndef NEED_FAR_POINTERS /* normal case, same as regular macros */
+#define FMEMCOPY(dest,src,size) MEMCOPY(dest,src,size)
+#define FMEMZERO(target,size) MEMZERO(target,size)
+#else /* 80x86 case, define if we can */
+#ifdef USE_FMEM
+#define FMEMCOPY(dest,src,size) _fmemcpy((void FAR *)(dest), (const void FAR *)(src), (size_t)(size))
+#define FMEMZERO(target,size) _fmemset((void FAR *)(target), 0, (size_t)(size))
+#endif
+#endif
+
+
+GLOBAL(void)
+jcopy_sample_rows (JSAMPARRAY input_array, int source_row,
+ JSAMPARRAY output_array, int dest_row,
+ int num_rows, JDIMENSION num_cols)
+/* Copy some rows of samples from one place to another.
+ * num_rows rows are copied from input_array[source_row++]
+ * to output_array[dest_row++]; these areas may overlap for duplication.
+ * The source and destination arrays must be at least as wide as num_cols.
+ */
+{
+ register JSAMPROW inptr, outptr;
+#ifdef FMEMCOPY
+ register size_t count = (size_t) (num_cols * SIZEOF(JSAMPLE));
+#else
+ register JDIMENSION count;
+#endif
+ register int row;
+
+ input_array += source_row;
+ output_array += dest_row;
+
+ for (row = num_rows; row > 0; row--) {
+ inptr = *input_array++;
+ outptr = *output_array++;
+#ifdef FMEMCOPY
+ FMEMCOPY(outptr, inptr, count);
+#else
+ for (count = num_cols; count > 0; count--)
+ *outptr++ = *inptr++; /* needn't bother with GETJSAMPLE() here */
+#endif
+ }
+}
+
+
+GLOBAL(void)
+jcopy_block_row (JBLOCKROW input_row, JBLOCKROW output_row,
+ JDIMENSION num_blocks)
+/* Copy a row of coefficient blocks from one place to another. */
+{
+#ifdef FMEMCOPY
+ FMEMCOPY(output_row, input_row, num_blocks * (DCTSIZE2 * SIZEOF(JCOEF)));
+#else
+ register JCOEFPTR inptr, outptr;
+ register long count;
+
+ inptr = (JCOEFPTR) input_row;
+ outptr = (JCOEFPTR) output_row;
+ for (count = (long) num_blocks * DCTSIZE2; count > 0; count--) {
+ *outptr++ = *inptr++;
+ }
+#endif
+}
+
+
+GLOBAL(void)
+jzero_far (void FAR * target, size_t bytestozero)
+/* Zero out a chunk of FAR memory. */
+/* This might be sample-array data, block-array data, or alloc_large data. */
+{
+#ifdef FMEMZERO
+ FMEMZERO(target, bytestozero);
+#else
+ register char FAR * ptr = (char FAR *) target;
+ register size_t count;
+
+ for (count = bytestozero; count > 0; count--) {
+ *ptr++ = 0;
+ }
+#endif
+}
diff --git a/src/SFML/Graphics/libjpeg/jversion.h b/src/SFML/Graphics/libjpeg/jversion.h
new file mode 100755
index 0000000..dadd453
--- /dev/null
+++ b/src/SFML/Graphics/libjpeg/jversion.h
@@ -0,0 +1,14 @@
+/*
+ * jversion.h
+ *
+ * Copyright (C) 1991-1998, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains software version identification.
+ */
+
+
+#define JVERSION "6b 27-Mar-1998"
+
+#define JCOPYRIGHT "Copyright (C) 1998, Thomas G. Lane"
diff --git a/src/SFML/Graphics/libpng/png.c b/src/SFML/Graphics/libpng/png.c
new file mode 100755
index 0000000..1b6db94
--- /dev/null
+++ b/src/SFML/Graphics/libpng/png.c
@@ -0,0 +1,828 @@
+
+/* png.c - location for general purpose libpng functions
+ *
+ * libpng version 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ */
+
+#define PNG_INTERNAL
+#define PNG_NO_EXTERN
+#include "png.h"
+
+/* Generate a compiler error if there is an old png.h in the search path. */
+typedef version_1_2_8 Your_png_h_is_not_version_1_2_8;
+
+/* Version information for C files. This had better match the version
+ * string defined in png.h. */
+
+#ifdef PNG_USE_GLOBAL_ARRAYS
+/* png_libpng_ver was changed to a function in version 1.0.5c */
+const char png_libpng_ver[18] = PNG_LIBPNG_VER_STRING;
+
+/* png_sig was changed to a function in version 1.0.5c */
+/* Place to hold the signature string for a PNG file. */
+const png_byte FARDATA png_sig[8] = {137, 80, 78, 71, 13, 10, 26, 10};
+
+/* Invoke global declarations for constant strings for known chunk types */
+PNG_IHDR;
+PNG_IDAT;
+PNG_IEND;
+PNG_PLTE;
+PNG_bKGD;
+PNG_cHRM;
+PNG_gAMA;
+PNG_hIST;
+PNG_iCCP;
+PNG_iTXt;
+PNG_oFFs;
+PNG_pCAL;
+PNG_sCAL;
+PNG_pHYs;
+PNG_sBIT;
+PNG_sPLT;
+PNG_sRGB;
+PNG_tEXt;
+PNG_tIME;
+PNG_tRNS;
+PNG_zTXt;
+
+/* arrays to facilitate easy interlacing - use pass (0 - 6) as index */
+
+/* start of interlace block */
+const int FARDATA png_pass_start[] = {0, 4, 0, 2, 0, 1, 0};
+
+/* offset to next interlace block */
+const int FARDATA png_pass_inc[] = {8, 8, 4, 4, 2, 2, 1};
+
+/* start of interlace block in the y direction */
+const int FARDATA png_pass_ystart[] = {0, 0, 4, 0, 2, 0, 1};
+
+/* offset to next interlace block in the y direction */
+const int FARDATA png_pass_yinc[] = {8, 8, 8, 4, 4, 2, 2};
+
+/* width of interlace block (used in assembler routines only) */
+#ifdef PNG_HAVE_ASSEMBLER_COMBINE_ROW
+const int FARDATA png_pass_width[] = {8, 4, 4, 2, 2, 1, 1};
+#endif
+
+/* Height of interlace block. This is not currently used - if you need
+ * it, uncomment it here and in png.h
+const int FARDATA png_pass_height[] = {8, 8, 4, 4, 2, 2, 1};
+*/
+
+/* Mask to determine which pixels are valid in a pass */
+const int FARDATA png_pass_mask[] = {0x80, 0x08, 0x88, 0x22, 0xaa, 0x55, 0xff};
+
+/* Mask to determine which pixels to overwrite while displaying */
+const int FARDATA png_pass_dsp_mask[]
+ = {0xff, 0x0f, 0xff, 0x33, 0xff, 0x55, 0xff};
+
+#endif /* PNG_USE_GLOBAL_ARRAYS */
+
+/* Tells libpng that we have already handled the first "num_bytes" bytes
+ * of the PNG file signature. If the PNG data is embedded into another
+ * stream we can set num_bytes = 8 so that libpng will not attempt to read
+ * or write any of the magic bytes before it starts on the IHDR.
+ */
+
+void PNGAPI
+png_set_sig_bytes(png_structp png_ptr, int num_bytes)
+{
+ png_debug(1, "in png_set_sig_bytes\n");
+ if (num_bytes > 8)
+ png_error(png_ptr, "Too many bytes for PNG signature.");
+
+ png_ptr->sig_bytes = (png_byte)(num_bytes < 0 ? 0 : num_bytes);
+}
+
+/* Checks whether the supplied bytes match the PNG signature. We allow
+ * checking less than the full 8-byte signature so that those apps that
+ * already read the first few bytes of a file to determine the file type
+ * can simply check the remaining bytes for extra assurance. Returns
+ * an integer less than, equal to, or greater than zero if sig is found,
+ * respectively, to be less than, to match, or be greater than the correct
+ * PNG signature (this is the same behaviour as strcmp, memcmp, etc).
+ */
+int PNGAPI
+png_sig_cmp(png_bytep sig, png_size_t start, png_size_t num_to_check)
+{
+ png_byte png_signature[8] = {137, 80, 78, 71, 13, 10, 26, 10};
+ if (num_to_check > 8)
+ num_to_check = 8;
+ else if (num_to_check < 1)
+ return (0);
+
+ if (start > 7)
+ return (0);
+
+ if (start + num_to_check > 8)
+ num_to_check = 8 - start;
+
+ return ((int)(png_memcmp(&sig[start], &png_signature[start], num_to_check)));
+}
+
+/* (Obsolete) function to check signature bytes. It does not allow one
+ * to check a partial signature. This function might be removed in the
+ * future - use png_sig_cmp(). Returns true (nonzero) if the file is a PNG.
+ */
+int PNGAPI
+png_check_sig(png_bytep sig, int num)
+{
+ return ((int)!png_sig_cmp(sig, (png_size_t)0, (png_size_t)num));
+}
+
+/* Function to allocate memory for zlib and clear it to 0. */
+#ifdef PNG_1_0_X
+voidpf PNGAPI
+#else
+voidpf /* private */
+#endif
+png_zalloc(voidpf png_ptr, uInt items, uInt size)
+{
+ png_voidp ptr;
+ png_structp p=png_ptr;
+ png_uint_32 save_flags=p->flags;
+ png_uint_32 num_bytes;
+
+ if (items > PNG_UINT_32_MAX/size)
+ {
+ png_warning (png_ptr, "Potential overflow in png_zalloc()");
+ return (NULL);
+ }
+ num_bytes = (png_uint_32)items * size;
+
+ p->flags|=PNG_FLAG_MALLOC_NULL_MEM_OK;
+ ptr = (png_voidp)png_malloc((png_structp)png_ptr, num_bytes);
+ p->flags=save_flags;
+
+#if defined(PNG_1_0_X) && !defined(PNG_NO_ZALLOC_ZERO)
+ if (ptr == NULL)
+ return ((voidpf)ptr);
+
+ if (num_bytes > (png_uint_32)0x8000L)
+ {
+ png_memset(ptr, 0, (png_size_t)0x8000L);
+ png_memset((png_bytep)ptr + (png_size_t)0x8000L, 0,
+ (png_size_t)(num_bytes - (png_uint_32)0x8000L));
+ }
+ else
+ {
+ png_memset(ptr, 0, (png_size_t)num_bytes);
+ }
+#endif
+ return ((voidpf)ptr);
+}
+
+/* function to free memory for zlib */
+#ifdef PNG_1_0_X
+void PNGAPI
+#else
+void /* private */
+#endif
+png_zfree(voidpf png_ptr, voidpf ptr)
+{
+ png_free((png_structp)png_ptr, (png_voidp)ptr);
+}
+
+/* Reset the CRC variable to 32 bits of 1's. Care must be taken
+ * in case CRC is > 32 bits to leave the top bits 0.
+ */
+void /* PRIVATE */
+png_reset_crc(png_structp png_ptr)
+{
+ png_ptr->crc = crc32(0, Z_NULL, 0);
+}
+
+/* Calculate the CRC over a section of data. We can only pass as
+ * much data to this routine as the largest single buffer size. We
+ * also check that this data will actually be used before going to the
+ * trouble of calculating it.
+ */
+void /* PRIVATE */
+png_calculate_crc(png_structp png_ptr, png_bytep ptr, png_size_t length)
+{
+ int need_crc = 1;
+
+ if (png_ptr->chunk_name[0] & 0x20) /* ancillary */
+ {
+ if ((png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_MASK) ==
+ (PNG_FLAG_CRC_ANCILLARY_USE | PNG_FLAG_CRC_ANCILLARY_NOWARN))
+ need_crc = 0;
+ }
+ else /* critical */
+ {
+ if (png_ptr->flags & PNG_FLAG_CRC_CRITICAL_IGNORE)
+ need_crc = 0;
+ }
+
+ if (need_crc)
+ png_ptr->crc = crc32(png_ptr->crc, ptr, (uInt)length);
+}
+
+/* Allocate the memory for an info_struct for the application. We don't
+ * really need the png_ptr, but it could potentially be useful in the
+ * future. This should be used in favour of malloc(png_sizeof(png_info))
+ * and png_info_init() so that applications that want to use a shared
+ * libpng don't have to be recompiled if png_info changes size.
+ */
+png_infop PNGAPI
+png_create_info_struct(png_structp png_ptr)
+{
+ png_infop info_ptr;
+
+ png_debug(1, "in png_create_info_struct\n");
+ if(png_ptr == NULL) return (NULL);
+#ifdef PNG_USER_MEM_SUPPORTED
+ info_ptr = (png_infop)png_create_struct_2(PNG_STRUCT_INFO,
+ png_ptr->malloc_fn, png_ptr->mem_ptr);
+#else
+ info_ptr = (png_infop)png_create_struct(PNG_STRUCT_INFO);
+#endif
+ if (info_ptr != NULL)
+ png_info_init_3(&info_ptr, png_sizeof(png_info));
+
+ return (info_ptr);
+}
+
+/* This function frees the memory associated with a single info struct.
+ * Normally, one would use either png_destroy_read_struct() or
+ * png_destroy_write_struct() to free an info struct, but this may be
+ * useful for some applications.
+ */
+void PNGAPI
+png_destroy_info_struct(png_structp png_ptr, png_infopp info_ptr_ptr)
+{
+ png_infop info_ptr = NULL;
+
+ png_debug(1, "in png_destroy_info_struct\n");
+ if (info_ptr_ptr != NULL)
+ info_ptr = *info_ptr_ptr;
+
+ if (info_ptr != NULL)
+ {
+ png_info_destroy(png_ptr, info_ptr);
+
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_destroy_struct_2((png_voidp)info_ptr, png_ptr->free_fn,
+ png_ptr->mem_ptr);
+#else
+ png_destroy_struct((png_voidp)info_ptr);
+#endif
+ *info_ptr_ptr = NULL;
+ }
+}
+
+/* Initialize the info structure. This is now an internal function (0.89)
+ * and applications using it are urged to use png_create_info_struct()
+ * instead.
+ */
+#if defined(PNG_1_0_X) || defined (PNG_1_2_X)
+#undef png_info_init
+void PNGAPI
+png_info_init(png_infop info_ptr)
+{
+ /* We only come here via pre-1.0.12-compiled applications */
+ png_info_init_3(&info_ptr, 0);
+}
+#endif
+
+void PNGAPI
+png_info_init_3(png_infopp ptr_ptr, png_size_t png_info_struct_size)
+{
+ png_infop info_ptr = *ptr_ptr;
+
+ png_debug(1, "in png_info_init_3\n");
+
+ if(png_sizeof(png_info) > png_info_struct_size)
+ {
+ png_destroy_struct(info_ptr);
+ info_ptr = (png_infop)png_create_struct(PNG_STRUCT_INFO);
+ *ptr_ptr = info_ptr;
+ }
+
+ /* set everything to 0 */
+ png_memset(info_ptr, 0, png_sizeof (png_info));
+}
+
+#ifdef PNG_FREE_ME_SUPPORTED
+void PNGAPI
+png_data_freer(png_structp png_ptr, png_infop info_ptr,
+ int freer, png_uint_32 mask)
+{
+ png_debug(1, "in png_data_freer\n");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+ if(freer == PNG_DESTROY_WILL_FREE_DATA)
+ info_ptr->free_me |= mask;
+ else if(freer == PNG_USER_WILL_FREE_DATA)
+ info_ptr->free_me &= ~mask;
+ else
+ png_warning(png_ptr,
+ "Unknown freer parameter in png_data_freer.");
+}
+#endif
+
+void PNGAPI
+png_free_data(png_structp png_ptr, png_infop info_ptr, png_uint_32 mask,
+ int num)
+{
+ png_debug(1, "in png_free_data\n");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+#if defined(PNG_TEXT_SUPPORTED)
+/* free text item num or (if num == -1) all text items */
+#ifdef PNG_FREE_ME_SUPPORTED
+if ((mask & PNG_FREE_TEXT) & info_ptr->free_me)
+#else
+if (mask & PNG_FREE_TEXT)
+#endif
+{
+ if (num != -1)
+ {
+ if (info_ptr->text && info_ptr->text[num].key)
+ {
+ png_free(png_ptr, info_ptr->text[num].key);
+ info_ptr->text[num].key = NULL;
+ }
+ }
+ else
+ {
+ int i;
+ for (i = 0; i < info_ptr->num_text; i++)
+ png_free_data(png_ptr, info_ptr, PNG_FREE_TEXT, i);
+ png_free(png_ptr, info_ptr->text);
+ info_ptr->text = NULL;
+ info_ptr->num_text=0;
+ }
+}
+#endif
+
+#if defined(PNG_tRNS_SUPPORTED)
+/* free any tRNS entry */
+#ifdef PNG_FREE_ME_SUPPORTED
+if ((mask & PNG_FREE_TRNS) & info_ptr->free_me)
+#else
+if ((mask & PNG_FREE_TRNS) && (png_ptr->flags & PNG_FLAG_FREE_TRNS))
+#endif
+{
+ png_free(png_ptr, info_ptr->trans);
+ info_ptr->valid &= ~PNG_INFO_tRNS;
+#ifndef PNG_FREE_ME_SUPPORTED
+ png_ptr->flags &= ~PNG_FLAG_FREE_TRNS;
+#endif
+ info_ptr->trans = NULL;
+}
+#endif
+
+#if defined(PNG_sCAL_SUPPORTED)
+/* free any sCAL entry */
+#ifdef PNG_FREE_ME_SUPPORTED
+if ((mask & PNG_FREE_SCAL) & info_ptr->free_me)
+#else
+if (mask & PNG_FREE_SCAL)
+#endif
+{
+#if defined(PNG_FIXED_POINT_SUPPORTED) && !defined(PNG_FLOATING_POINT_SUPPORTED)
+ png_free(png_ptr, info_ptr->scal_s_width);
+ png_free(png_ptr, info_ptr->scal_s_height);
+ info_ptr->scal_s_width = NULL;
+ info_ptr->scal_s_height = NULL;
+#endif
+ info_ptr->valid &= ~PNG_INFO_sCAL;
+}
+#endif
+
+#if defined(PNG_pCAL_SUPPORTED)
+/* free any pCAL entry */
+#ifdef PNG_FREE_ME_SUPPORTED
+if ((mask & PNG_FREE_PCAL) & info_ptr->free_me)
+#else
+if (mask & PNG_FREE_PCAL)
+#endif
+{
+ png_free(png_ptr, info_ptr->pcal_purpose);
+ png_free(png_ptr, info_ptr->pcal_units);
+ info_ptr->pcal_purpose = NULL;
+ info_ptr->pcal_units = NULL;
+ if (info_ptr->pcal_params != NULL)
+ {
+ int i;
+ for (i = 0; i < (int)info_ptr->pcal_nparams; i++)
+ {
+ png_free(png_ptr, info_ptr->pcal_params[i]);
+ info_ptr->pcal_params[i]=NULL;
+ }
+ png_free(png_ptr, info_ptr->pcal_params);
+ info_ptr->pcal_params = NULL;
+ }
+ info_ptr->valid &= ~PNG_INFO_pCAL;
+}
+#endif
+
+#if defined(PNG_iCCP_SUPPORTED)
+/* free any iCCP entry */
+#ifdef PNG_FREE_ME_SUPPORTED
+if ((mask & PNG_FREE_ICCP) & info_ptr->free_me)
+#else
+if (mask & PNG_FREE_ICCP)
+#endif
+{
+ png_free(png_ptr, info_ptr->iccp_name);
+ png_free(png_ptr, info_ptr->iccp_profile);
+ info_ptr->iccp_name = NULL;
+ info_ptr->iccp_profile = NULL;
+ info_ptr->valid &= ~PNG_INFO_iCCP;
+}
+#endif
+
+#if defined(PNG_sPLT_SUPPORTED)
+/* free a given sPLT entry, or (if num == -1) all sPLT entries */
+#ifdef PNG_FREE_ME_SUPPORTED
+if ((mask & PNG_FREE_SPLT) & info_ptr->free_me)
+#else
+if (mask & PNG_FREE_SPLT)
+#endif
+{
+ if (num != -1)
+ {
+ if(info_ptr->splt_palettes)
+ {
+ png_free(png_ptr, info_ptr->splt_palettes[num].name);
+ png_free(png_ptr, info_ptr->splt_palettes[num].entries);
+ info_ptr->splt_palettes[num].name = NULL;
+ info_ptr->splt_palettes[num].entries = NULL;
+ }
+ }
+ else
+ {
+ if(info_ptr->splt_palettes_num)
+ {
+ int i;
+ for (i = 0; i < (int)info_ptr->splt_palettes_num; i++)
+ png_free_data(png_ptr, info_ptr, PNG_FREE_SPLT, i);
+
+ png_free(png_ptr, info_ptr->splt_palettes);
+ info_ptr->splt_palettes = NULL;
+ info_ptr->splt_palettes_num = 0;
+ }
+ info_ptr->valid &= ~PNG_INFO_sPLT;
+ }
+}
+#endif
+
+#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
+#ifdef PNG_FREE_ME_SUPPORTED
+if ((mask & PNG_FREE_UNKN) & info_ptr->free_me)
+#else
+if (mask & PNG_FREE_UNKN)
+#endif
+{
+ if (num != -1)
+ {
+ if(info_ptr->unknown_chunks)
+ {
+ png_free(png_ptr, info_ptr->unknown_chunks[num].data);
+ info_ptr->unknown_chunks[num].data = NULL;
+ }
+ }
+ else
+ {
+ int i;
+
+ if(info_ptr->unknown_chunks_num)
+ {
+ for (i = 0; i < (int)info_ptr->unknown_chunks_num; i++)
+ png_free_data(png_ptr, info_ptr, PNG_FREE_UNKN, i);
+
+ png_free(png_ptr, info_ptr->unknown_chunks);
+ info_ptr->unknown_chunks = NULL;
+ info_ptr->unknown_chunks_num = 0;
+ }
+ }
+}
+#endif
+
+#if defined(PNG_hIST_SUPPORTED)
+/* free any hIST entry */
+#ifdef PNG_FREE_ME_SUPPORTED
+if ((mask & PNG_FREE_HIST) & info_ptr->free_me)
+#else
+if ((mask & PNG_FREE_HIST) && (png_ptr->flags & PNG_FLAG_FREE_HIST))
+#endif
+{
+ png_free(png_ptr, info_ptr->hist);
+ info_ptr->hist = NULL;
+ info_ptr->valid &= ~PNG_INFO_hIST;
+#ifndef PNG_FREE_ME_SUPPORTED
+ png_ptr->flags &= ~PNG_FLAG_FREE_HIST;
+#endif
+}
+#endif
+
+/* free any PLTE entry that was internally allocated */
+#ifdef PNG_FREE_ME_SUPPORTED
+if ((mask & PNG_FREE_PLTE) & info_ptr->free_me)
+#else
+if ((mask & PNG_FREE_PLTE) && (png_ptr->flags & PNG_FLAG_FREE_PLTE))
+#endif
+{
+ png_zfree(png_ptr, info_ptr->palette);
+ info_ptr->palette = NULL;
+ info_ptr->valid &= ~PNG_INFO_PLTE;
+#ifndef PNG_FREE_ME_SUPPORTED
+ png_ptr->flags &= ~PNG_FLAG_FREE_PLTE;
+#endif
+ info_ptr->num_palette = 0;
+}
+
+#if defined(PNG_INFO_IMAGE_SUPPORTED)
+/* free any image bits attached to the info structure */
+#ifdef PNG_FREE_ME_SUPPORTED
+if ((mask & PNG_FREE_ROWS) & info_ptr->free_me)
+#else
+if (mask & PNG_FREE_ROWS)
+#endif
+{
+ if(info_ptr->row_pointers)
+ {
+ int row;
+ for (row = 0; row < (int)info_ptr->height; row++)
+ {
+ png_free(png_ptr, info_ptr->row_pointers[row]);
+ info_ptr->row_pointers[row]=NULL;
+ }
+ png_free(png_ptr, info_ptr->row_pointers);
+ info_ptr->row_pointers=NULL;
+ }
+ info_ptr->valid &= ~PNG_INFO_IDAT;
+}
+#endif
+
+#ifdef PNG_FREE_ME_SUPPORTED
+ if(num == -1)
+ info_ptr->free_me &= ~mask;
+ else
+ info_ptr->free_me &= ~(mask & ~PNG_FREE_MUL);
+#endif
+}
+
+/* This is an internal routine to free any memory that the info struct is
+ * pointing to before re-using it or freeing the struct itself. Recall
+ * that png_free() checks for NULL pointers for us.
+ */
+void /* PRIVATE */
+png_info_destroy(png_structp png_ptr, png_infop info_ptr)
+{
+ png_debug(1, "in png_info_destroy\n");
+
+ png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
+
+#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
+ if (png_ptr->num_chunk_list)
+ {
+ png_free(png_ptr, png_ptr->chunk_list);
+ png_ptr->chunk_list=NULL;
+ png_ptr->num_chunk_list=0;
+ }
+#endif
+
+ png_info_init_3(&info_ptr, png_sizeof(png_info));
+}
+
+/* This function returns a pointer to the io_ptr associated with the user
+ * functions. The application should free any memory associated with this
+ * pointer before png_write_destroy() or png_read_destroy() are called.
+ */
+png_voidp PNGAPI
+png_get_io_ptr(png_structp png_ptr)
+{
+ return (png_ptr->io_ptr);
+}
+
+#if !defined(PNG_NO_STDIO)
+/* Initialize the default input/output functions for the PNG file. If you
+ * use your own read or write routines, you can call either png_set_read_fn()
+ * or png_set_write_fn() instead of png_init_io(). If you have defined
+ * PNG_NO_STDIO, you must use a function of your own because "FILE *" isn't
+ * necessarily available.
+ */
+void PNGAPI
+png_init_io(png_structp png_ptr, png_FILE_p fp)
+{
+ png_debug(1, "in png_init_io\n");
+ png_ptr->io_ptr = (png_voidp)fp;
+}
+#endif
+
+#if defined(PNG_TIME_RFC1123_SUPPORTED)
+/* Convert the supplied time into an RFC 1123 string suitable for use in
+ * a "Creation Time" or other text-based time string.
+ */
+png_charp PNGAPI
+png_convert_to_rfc1123(png_structp png_ptr, png_timep ptime)
+{
+ static PNG_CONST char short_months[12][4] =
+ {"Jan", "Feb", "Mar", "Apr", "May", "Jun",
+ "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
+
+ if (png_ptr->time_buffer == NULL)
+ {
+ png_ptr->time_buffer = (png_charp)png_malloc(png_ptr, (png_uint_32)(29*
+ png_sizeof(char)));
+ }
+
+#if defined(_WIN32_WCE)
+ {
+ wchar_t time_buf[29];
+ wsprintf(time_buf, TEXT("%d %S %d %02d:%02d:%02d +0000"),
+ ptime->day % 32, short_months[(ptime->month - 1) % 12],
+ ptime->year, ptime->hour % 24, ptime->minute % 60,
+ ptime->second % 61);
+ WideCharToMultiByte(CP_ACP, 0, time_buf, -1, png_ptr->time_buffer, 29,
+ NULL, NULL);
+ }
+#else
+#ifdef USE_FAR_KEYWORD
+ {
+ char near_time_buf[29];
+ sprintf(near_time_buf, "%d %s %d %02d:%02d:%02d +0000",
+ ptime->day % 32, short_months[(ptime->month - 1) % 12],
+ ptime->year, ptime->hour % 24, ptime->minute % 60,
+ ptime->second % 61);
+ png_memcpy(png_ptr->time_buffer, near_time_buf,
+ 29*png_sizeof(char));
+ }
+#else
+ sprintf(png_ptr->time_buffer, "%d %s %d %02d:%02d:%02d +0000",
+ ptime->day % 32, short_months[(ptime->month - 1) % 12],
+ ptime->year, ptime->hour % 24, ptime->minute % 60,
+ ptime->second % 61);
+#endif
+#endif /* _WIN32_WCE */
+ return ((png_charp)png_ptr->time_buffer);
+}
+#endif /* PNG_TIME_RFC1123_SUPPORTED */
+
+#if 0
+/* Signature string for a PNG file. */
+png_bytep PNGAPI
+png_sig_bytes(void)
+{
+ return ((png_bytep)"\211\120\116\107\015\012\032\012");
+}
+#endif
+
+png_charp PNGAPI
+png_get_copyright(png_structp png_ptr)
+{
+ if (&png_ptr != NULL) /* silence compiler warning about unused png_ptr */
+ return ((png_charp) "\n libpng version 1.2.8 - December 3, 2004\n\
+ Copyright (c) 1998-2004 Glenn Randers-Pehrson\n\
+ Copyright (c) 1996-1997 Andreas Dilger\n\
+ Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc.\n");
+ return ((png_charp) "");
+}
+
+/* The following return the library version as a short string in the
+ * format 1.0.0 through 99.99.99zz. To get the version of *.h files
+ * used with your application, print out PNG_LIBPNG_VER_STRING, which
+ * is defined in png.h.
+ * Note: now there is no difference between png_get_libpng_ver() and
+ * png_get_header_ver(). Due to the version_nn_nn_nn typedef guard,
+ * it is guaranteed that png.c uses the correct version of png.h.
+ */
+png_charp PNGAPI
+png_get_libpng_ver(png_structp png_ptr)
+{
+ /* Version of *.c files used when building libpng */
+ if (&png_ptr != NULL) /* silence compiler warning about unused png_ptr */
+ return ((png_charp) PNG_LIBPNG_VER_STRING);
+ return ((png_charp) "");
+}
+
+png_charp PNGAPI
+png_get_header_ver(png_structp png_ptr)
+{
+ /* Version of *.h files used when building libpng */
+ if (&png_ptr != NULL) /* silence compiler warning about unused png_ptr */
+ return ((png_charp) PNG_LIBPNG_VER_STRING);
+ return ((png_charp) "");
+}
+
+png_charp PNGAPI
+png_get_header_version(png_structp png_ptr)
+{
+ /* Returns longer string containing both version and date */
+ if (&png_ptr != NULL) /* silence compiler warning about unused png_ptr */
+ return ((png_charp) PNG_HEADER_VERSION_STRING);
+ return ((png_charp) "");
+}
+
+#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
+int PNGAPI
+png_handle_as_unknown(png_structp png_ptr, png_bytep chunk_name)
+{
+ /* check chunk_name and return "keep" value if it's on the list, else 0 */
+ int i;
+ png_bytep p;
+ if((png_ptr == NULL && chunk_name == NULL) || png_ptr->num_chunk_list<=0)
+ return 0;
+ p=png_ptr->chunk_list+png_ptr->num_chunk_list*5-5;
+ for (i = png_ptr->num_chunk_list; i; i--, p-=5)
+ if (!png_memcmp(chunk_name, p, 4))
+ return ((int)*(p+4));
+ return 0;
+}
+#endif
+
+/* This function, added to libpng-1.0.6g, is untested. */
+int PNGAPI
+png_reset_zstream(png_structp png_ptr)
+{
+ return (inflateReset(&png_ptr->zstream));
+}
+
+/* This function was added to libpng-1.0.7 */
+png_uint_32 PNGAPI
+png_access_version_number(void)
+{
+ /* Version of *.c files used when building libpng */
+ return((png_uint_32) PNG_LIBPNG_VER);
+}
+
+
+#if !defined(PNG_1_0_X)
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED)
+ /* GRR: could add this: && defined(PNG_MMX_CODE_SUPPORTED) */
+/* this INTERNAL function was added to libpng 1.2.0 */
+void /* PRIVATE */
+png_init_mmx_flags (png_structp png_ptr)
+{
+ png_ptr->mmx_rowbytes_threshold = 0;
+ png_ptr->mmx_bitdepth_threshold = 0;
+
+# if (defined(PNG_USE_PNGVCRD) || defined(PNG_USE_PNGGCCRD))
+
+ png_ptr->asm_flags |= PNG_ASM_FLAG_MMX_SUPPORT_COMPILED;
+
+ if (png_mmx_support() > 0) {
+ png_ptr->asm_flags |= PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU
+# ifdef PNG_HAVE_ASSEMBLER_COMBINE_ROW
+ | PNG_ASM_FLAG_MMX_READ_COMBINE_ROW
+# endif
+# ifdef PNG_HAVE_ASSEMBLER_READ_INTERLACE
+ | PNG_ASM_FLAG_MMX_READ_INTERLACE
+# endif
+# ifndef PNG_HAVE_ASSEMBLER_READ_FILTER_ROW
+ ;
+# else
+ | PNG_ASM_FLAG_MMX_READ_FILTER_SUB
+ | PNG_ASM_FLAG_MMX_READ_FILTER_UP
+ | PNG_ASM_FLAG_MMX_READ_FILTER_AVG
+ | PNG_ASM_FLAG_MMX_READ_FILTER_PAETH ;
+
+ png_ptr->mmx_rowbytes_threshold = PNG_MMX_ROWBYTES_THRESHOLD_DEFAULT;
+ png_ptr->mmx_bitdepth_threshold = PNG_MMX_BITDEPTH_THRESHOLD_DEFAULT;
+# endif
+ } else {
+ png_ptr->asm_flags &= ~( PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU
+ | PNG_MMX_READ_FLAGS
+ | PNG_MMX_WRITE_FLAGS );
+ }
+
+# else /* !((PNGVCRD || PNGGCCRD) && PNG_ASSEMBLER_CODE_SUPPORTED)) */
+
+ /* clear all MMX flags; no support is compiled in */
+ png_ptr->asm_flags &= ~( PNG_MMX_FLAGS );
+
+# endif /* ?(PNGVCRD || PNGGCCRD) */
+}
+
+#endif /* !(PNG_ASSEMBLER_CODE_SUPPORTED) */
+
+/* this function was added to libpng 1.2.0 */
+#if !defined(PNG_USE_PNGGCCRD) && \
+ !(defined(PNG_ASSEMBLER_CODE_SUPPORTED) && defined(PNG_USE_PNGVCRD))
+int PNGAPI
+png_mmx_support(void)
+{
+ return -1;
+}
+#endif
+#endif /* PNG_1_0_X */
+
+#ifdef PNG_SIZE_T
+/* Added at libpng version 1.2.6 */
+ PNG_EXTERN png_size_t PNGAPI png_convert_size PNGARG((size_t size));
+png_size_t PNGAPI
+png_convert_size(size_t size)
+{
+ if (size > (png_size_t)-1)
+ PNG_ABORT(); /* We haven't got access to png_ptr, so no png_error() */
+ return ((png_size_t)size);
+}
+#endif /* PNG_SIZE_T */
diff --git a/src/SFML/Graphics/libpng/png.h b/src/SFML/Graphics/libpng/png.h
new file mode 100755
index 0000000..1256923
--- /dev/null
+++ b/src/SFML/Graphics/libpng/png.h
@@ -0,0 +1,3419 @@
+/* png.h - header file for PNG reference library
+ *
+ * libpng version 1.2.8 - December 3, 2004
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * Authors and maintainers:
+ * libpng versions 0.71, May 1995, through 0.88, January 1996: Guy Schalnat
+ * libpng versions 0.89c, June 1996, through 0.96, May 1997: Andreas Dilger
+ * libpng versions 0.97, January 1998, through 1.2.8 - December 3, 2004: Glenn
+ * See also "Contributing Authors", below.
+ *
+ * Note about libpng version numbers:
+ *
+ * Due to various miscommunications, unforeseen code incompatibilities
+ * and occasional factors outside the authors' control, version numbering
+ * on the library has not always been consistent and straightforward.
+ * The following table summarizes matters since version 0.89c, which was
+ * the first widely used release:
+ *
+ * source png.h png.h shared-lib
+ * version string int version
+ * ------- ------ ----- ----------
+ * 0.89c "1.0 beta 3" 0.89 89 1.0.89
+ * 0.90 "1.0 beta 4" 0.90 90 0.90 [should have been 2.0.90]
+ * 0.95 "1.0 beta 5" 0.95 95 0.95 [should have been 2.0.95]
+ * 0.96 "1.0 beta 6" 0.96 96 0.96 [should have been 2.0.96]
+ * 0.97b "1.00.97 beta 7" 1.00.97 97 1.0.1 [should have been 2.0.97]
+ * 0.97c 0.97 97 2.0.97
+ * 0.98 0.98 98 2.0.98
+ * 0.99 0.99 98 2.0.99
+ * 0.99a-m 0.99 99 2.0.99
+ * 1.00 1.00 100 2.1.0 [100 should be 10000]
+ * 1.0.0 (from here on, the 100 2.1.0 [100 should be 10000]
+ * 1.0.1 png.h string is 10001 2.1.0
+ * 1.0.1a-e identical to the 10002 from here on, the shared library
+ * 1.0.2 source version) 10002 is 2.V where V is the source code
+ * 1.0.2a-b 10003 version, except as noted.
+ * 1.0.3 10003
+ * 1.0.3a-d 10004
+ * 1.0.4 10004
+ * 1.0.4a-f 10005
+ * 1.0.5 (+ 2 patches) 10005
+ * 1.0.5a-d 10006
+ * 1.0.5e-r 10100 (not source compatible)
+ * 1.0.5s-v 10006 (not binary compatible)
+ * 1.0.6 (+ 3 patches) 10006 (still binary incompatible)
+ * 1.0.6d-f 10007 (still binary incompatible)
+ * 1.0.6g 10007
+ * 1.0.6h 10007 10.6h (testing xy.z so-numbering)
+ * 1.0.6i 10007 10.6i
+ * 1.0.6j 10007 2.1.0.6j (incompatible with 1.0.0)
+ * 1.0.7beta11-14 DLLNUM 10007 2.1.0.7beta11-14 (binary compatible)
+ * 1.0.7beta15-18 1 10007 2.1.0.7beta15-18 (binary compatible)
+ * 1.0.7rc1-2 1 10007 2.1.0.7rc1-2 (binary compatible)
+ * 1.0.7 1 10007 (still compatible)
+ * 1.0.8beta1-4 1 10008 2.1.0.8beta1-4
+ * 1.0.8rc1 1 10008 2.1.0.8rc1
+ * 1.0.8 1 10008 2.1.0.8
+ * 1.0.9beta1-6 1 10009 2.1.0.9beta1-6
+ * 1.0.9rc1 1 10009 2.1.0.9rc1
+ * 1.0.9beta7-10 1 10009 2.1.0.9beta7-10
+ * 1.0.9rc2 1 10009 2.1.0.9rc2
+ * 1.0.9 1 10009 2.1.0.9
+ * 1.0.10beta1 1 10010 2.1.0.10beta1
+ * 1.0.10rc1 1 10010 2.1.0.10rc1
+ * 1.0.10 1 10010 2.1.0.10
+ * 1.0.11beta1-3 1 10011 2.1.0.11beta1-3
+ * 1.0.11rc1 1 10011 2.1.0.11rc1
+ * 1.0.11 1 10011 2.1.0.11
+ * 1.0.12beta1-2 2 10012 2.1.0.12beta1-2
+ * 1.0.12rc1 2 10012 2.1.0.12rc1
+ * 1.0.12 2 10012 2.1.0.12
+ * 1.1.0a-f - 10100 2.1.1.0a-f (branch abandoned)
+ * 1.2.0beta1-2 2 10200 2.1.2.0beta1-2
+ * 1.2.0beta3-5 3 10200 3.1.2.0beta3-5
+ * 1.2.0rc1 3 10200 3.1.2.0rc1
+ * 1.2.0 3 10200 3.1.2.0
+ * 1.2.1beta1-4 3 10201 3.1.2.1beta1-4
+ * 1.2.1rc1-2 3 10201 3.1.2.1rc1-2
+ * 1.2.1 3 10201 3.1.2.1
+ * 1.2.2beta1-6 12 10202 12.so.0.1.2.2beta1-6
+ * 1.0.13beta1 10 10013 10.so.0.1.0.13beta1
+ * 1.0.13rc1 10 10013 10.so.0.1.0.13rc1
+ * 1.2.2rc1 12 10202 12.so.0.1.2.2rc1
+ * 1.0.13 10 10013 10.so.0.1.0.13
+ * 1.2.2 12 10202 12.so.0.1.2.2
+ * 1.2.3rc1-6 12 10203 12.so.0.1.2.3rc1-6
+ * 1.2.3 12 10203 12.so.0.1.2.3
+ * 1.2.4beta1-3 13 10204 12.so.0.1.2.4beta1-3
+ * 1.0.14rc1 13 10014 10.so.0.1.0.14rc1
+ * 1.2.4rc1 13 10204 12.so.0.1.2.4rc1
+ * 1.0.14 10 10014 10.so.0.1.0.14
+ * 1.2.4 13 10204 12.so.0.1.2.4
+ * 1.2.5beta1-2 13 10205 12.so.0.1.2.5beta1-2
+ * 1.0.15rc1-3 10 10015 10.so.0.1.0.15rc1-3
+ * 1.2.5rc1-3 13 10205 12.so.0.1.2.5rc1-3
+ * 1.0.15 10 10015 10.so.0.1.0.15
+ * 1.2.5 13 10205 12.so.0.1.2.5
+ * 1.2.6beta1-4 13 10206 12.so.0.1.2.6beta1-4
+ * 1.0.16 10 10016 10.so.0.1.0.16
+ * 1.2.6 13 10206 12.so.0.1.2.6
+ * 1.2.7beta1-2 13 10207 12.so.0.1.2.7beta1-2
+ * 1.0.17rc1 10 10017 12.so.0.1.0.17rc1
+ * 1.2.7rc1 13 10207 12.so.0.1.2.7rc1
+ * 1.0.17 10 10017 12.so.0.1.0.17
+ * 1.2.7 13 10207 12.so.0.1.2.7
+ * 1.2.8beta1-5 13 10208 12.so.0.1.2.8beta1-5
+ * 1.0.18rc1-5 10 10018 12.so.0.1.0.18rc1-5
+ * 1.2.8rc1-5 13 10208 12.so.0.1.2.8rc1-5
+ * 1.0.18 10 10018 12.so.0.1.0.18
+ * 1.2.8 13 10208 12.so.0.1.2.8
+ *
+ * Henceforth the source version will match the shared-library major
+ * and minor numbers; the shared-library major version number will be
+ * used for changes in backward compatibility, as it is intended. The
+ * PNG_LIBPNG_VER macro, which is not used within libpng but is available
+ * for applications, is an unsigned integer of the form xyyzz corresponding
+ * to the source version x.y.z (leading zeros in y and z). Beta versions
+ * were given the previous public release number plus a letter, until
+ * version 1.0.6j; from then on they were given the upcoming public
+ * release number plus "betaNN" or "rcN".
+ *
+ * Binary incompatibility exists only when applications make direct access
+ * to the info_ptr or png_ptr members through png.h, and the compiled
+ * application is loaded with a different version of the library.
+ *
+ * DLLNUM will change each time there are forward or backward changes
+ * in binary compatibility (e.g., when a new feature is added).
+ *
+ * See libpng.txt or libpng.3 for more information. The PNG specification
+ * is available as a W3C Recommendation and as an ISO Specification,
+ * <http://www.w3.org/TR/2003/REC-PNG-20031110/
+ */
+
+/*
+ * COPYRIGHT NOTICE, DISCLAIMER, and LICENSE:
+ *
+ * If you modify libpng you may insert additional notices immediately following
+ * this sentence.
+ *
+ * libpng versions 1.2.6, August 15, 2004, through 1.2.8, December 3, 2004, are
+ * Copyright (c) 2004 Glenn Randers-Pehrson, and are
+ * distributed according to the same disclaimer and license as libpng-1.2.5
+ * with the following individual added to the list of Contributing Authors:
+ *
+ * Cosmin Truta
+ *
+ * libpng versions 1.0.7, July 1, 2000, through 1.2.5, October 3, 2002, are
+ * Copyright (c) 2000-2002 Glenn Randers-Pehrson, and are
+ * distributed according to the same disclaimer and license as libpng-1.0.6
+ * with the following individuals added to the list of Contributing Authors:
+ *
+ * Simon-Pierre Cadieux
+ * Eric S. Raymond
+ * Gilles Vollant
+ *
+ * and with the following additions to the disclaimer:
+ *
+ * There is no warranty against interference with your enjoyment of the
+ * library or against infringement. There is no warranty that our
+ * efforts or the library will fulfill any of your particular purposes
+ * or needs. This library is provided with all faults, and the entire
+ * risk of satisfactory quality, performance, accuracy, and effort is with
+ * the user.
+ *
+ * libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are
+ * Copyright (c) 1998, 1999, 2000 Glenn Randers-Pehrson, and are
+ * distributed according to the same disclaimer and license as libpng-0.96,
+ * with the following individuals added to the list of Contributing Authors:
+ *
+ * Tom Lane
+ * Glenn Randers-Pehrson
+ * Willem van Schaik
+ *
+ * libpng versions 0.89, June 1996, through 0.96, May 1997, are
+ * Copyright (c) 1996, 1997 Andreas Dilger
+ * Distributed according to the same disclaimer and license as libpng-0.88,
+ * with the following individuals added to the list of Contributing Authors:
+ *
+ * John Bowler
+ * Kevin Bracey
+ * Sam Bushell
+ * Magnus Holmgren
+ * Greg Roelofs
+ * Tom Tanner
+ *
+ * libpng versions 0.5, May 1995, through 0.88, January 1996, are
+ * Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.
+ *
+ * For the purposes of this copyright and license, "Contributing Authors"
+ * is defined as the following set of individuals:
+ *
+ * Andreas Dilger
+ * Dave Martindale
+ * Guy Eric Schalnat
+ * Paul Schmidt
+ * Tim Wegner
+ *
+ * The PNG Reference Library is supplied "AS IS". The Contributing Authors
+ * and Group 42, Inc. disclaim all warranties, expressed or implied,
+ * including, without limitation, the warranties of merchantability and of
+ * fitness for any purpose. The Contributing Authors and Group 42, Inc.
+ * assume no liability for direct, indirect, incidental, special, exemplary,
+ * or consequential damages, which may result from the use of the PNG
+ * Reference Library, even if advised of the possibility of such damage.
+ *
+ * Permission is hereby granted to use, copy, modify, and distribute this
+ * source code, or portions hereof, for any purpose, without fee, subject
+ * to the following restrictions:
+ *
+ * 1. The origin of this source code must not be misrepresented.
+ *
+ * 2. Altered versions must be plainly marked as such and
+ * must not be misrepresented as being the original source.
+ *
+ * 3. This Copyright notice may not be removed or altered from
+ * any source or altered source distribution.
+ *
+ * The Contributing Authors and Group 42, Inc. specifically permit, without
+ * fee, and encourage the use of this source code as a component to
+ * supporting the PNG file format in commercial products. If you use this
+ * source code in a product, acknowledgment is not required but would be
+ * appreciated.
+ */
+
+/*
+ * A "png_get_copyright" function is available, for convenient use in "about"
+ * boxes and the like:
+ *
+ * printf("%s",png_get_copyright(NULL));
+ *
+ * Also, the PNG logo (in PNG format, of course) is supplied in the
+ * files "pngbar.png" and "pngbar.jpg (88x31) and "pngnow.png" (98x31).
+ */
+
+/*
+ * Libpng is OSI Certified Open Source Software. OSI Certified is a
+ * certification mark of the Open Source Initiative.
+ */
+
+/*
+ * The contributing authors would like to thank all those who helped
+ * with testing, bug fixes, and patience. This wouldn't have been
+ * possible without all of you.
+ *
+ * Thanks to Frank J. T. Wojcik for helping with the documentation.
+ */
+
+/*
+ * Y2K compliance in libpng:
+ * =========================
+ *
+ * December 3, 2004
+ *
+ * Since the PNG Development group is an ad-hoc body, we can't make
+ * an official declaration.
+ *
+ * This is your unofficial assurance that libpng from version 0.71 and
+ * upward through 1.2.8 are Y2K compliant. It is my belief that earlier
+ * versions were also Y2K compliant.
+ *
+ * Libpng only has three year fields. One is a 2-byte unsigned integer
+ * that will hold years up to 65535. The other two hold the date in text
+ * format, and will hold years up to 9999.
+ *
+ * The integer is
+ * "png_uint_16 year" in png_time_struct.
+ *
+ * The strings are
+ * "png_charp time_buffer" in png_struct and
+ * "near_time_buffer", which is a local character string in png.c.
+ *
+ * There are seven time-related functions:
+ * png.c: png_convert_to_rfc_1123() in png.c
+ * (formerly png_convert_to_rfc_1152() in error)
+ * png_convert_from_struct_tm() in pngwrite.c, called in pngwrite.c
+ * png_convert_from_time_t() in pngwrite.c
+ * png_get_tIME() in pngget.c
+ * png_handle_tIME() in pngrutil.c, called in pngread.c
+ * png_set_tIME() in pngset.c
+ * png_write_tIME() in pngwutil.c, called in pngwrite.c
+ *
+ * All handle dates properly in a Y2K environment. The
+ * png_convert_from_time_t() function calls gmtime() to convert from system
+ * clock time, which returns (year - 1900), which we properly convert to
+ * the full 4-digit year. There is a possibility that applications using
+ * libpng are not passing 4-digit years into the png_convert_to_rfc_1123()
+ * function, or that they are incorrectly passing only a 2-digit year
+ * instead of "year - 1900" into the png_convert_from_struct_tm() function,
+ * but this is not under our control. The libpng documentation has always
+ * stated that it works with 4-digit years, and the APIs have been
+ * documented as such.
+ *
+ * The tIME chunk itself is also Y2K compliant. It uses a 2-byte unsigned
+ * integer to hold the year, and can hold years as large as 65535.
+ *
+ * zlib, upon which libpng depends, is also Y2K compliant. It contains
+ * no date-related code.
+ *
+ * Glenn Randers-Pehrson
+ * libpng maintainer
+ * PNG Development Group
+ */
+
+#ifndef PNG_H
+#define PNG_H
+
+/* This is not the place to learn how to use libpng. The file libpng.txt
+ * describes how to use libpng, and the file example.c summarizes it
+ * with some code on which to build. This file is useful for looking
+ * at the actual function definitions and structure components.
+ */
+
+/* Version information for png.h - this should match the version in png.c */
+#define PNG_LIBPNG_VER_STRING "1.2.8"
+#define PNG_HEADER_VERSION_STRING \
+ " libpng version 1.2.8 - December 3, 2004 (header)\n"
+
+#define PNG_LIBPNG_VER_SONUM 0
+#define PNG_LIBPNG_VER_DLLNUM 13
+
+/* These should match the first 3 components of PNG_LIBPNG_VER_STRING: */
+#define PNG_LIBPNG_VER_MAJOR 1
+#define PNG_LIBPNG_VER_MINOR 2
+#define PNG_LIBPNG_VER_RELEASE 8
+/* This should match the numeric part of the final component of
+ * PNG_LIBPNG_VER_STRING, omitting any leading zero: */
+
+#define PNG_LIBPNG_VER_BUILD 0
+
+/* Release Status */
+#define PNG_LIBPNG_BUILD_ALPHA 1
+#define PNG_LIBPNG_BUILD_BETA 2
+#define PNG_LIBPNG_BUILD_RC 3
+#define PNG_LIBPNG_BUILD_STABLE 4
+#define PNG_LIBPNG_BUILD_RELEASE_STATUS_MASK 7
+
+/* Release-Specific Flags */
+#define PNG_LIBPNG_BUILD_PATCH 8 /* Can be OR'ed with
+ PNG_LIBPNG_BUILD_STABLE only */
+#define PNG_LIBPNG_BUILD_PRIVATE 16 /* Cannot be OR'ed with
+ PNG_LIBPNG_BUILD_SPECIAL */
+#define PNG_LIBPNG_BUILD_SPECIAL 32 /* Cannot be OR'ed with
+ PNG_LIBPNG_BUILD_PRIVATE */
+
+#define PNG_LIBPNG_BUILD_BASE_TYPE PNG_LIBPNG_BUILD_STABLE
+
+/* Careful here. At one time, Guy wanted to use 082, but that would be octal.
+ * We must not include leading zeros.
+ * Versions 0.7 through 1.0.0 were in the range 0 to 100 here (only
+ * version 1.0.0 was mis-numbered 100 instead of 10000). From
+ * version 1.0.1 it's xxyyzz, where x=major, y=minor, z=release */
+#define PNG_LIBPNG_VER 10208 /* 1.2.8 */
+
+#ifndef PNG_VERSION_INFO_ONLY
+/* include the compression library's header */
+#include "../zlib/zlib.h"
+#endif
+
+/* include all user configurable info, including optional assembler routines */
+#include "pngconf.h"
+
+/*
+ * Added at libpng-1.2.8 */
+/* Ref MSDN: Private as priority over Special
+ * VS_FF_PRIVATEBUILD File *was not* built using standard release
+ * procedures. If this value is given, the StringFileInfo block must
+ * contain a PrivateBuild string.
+ *
+ * VS_FF_SPECIALBUILD File *was* built by the original company using
+ * standard release procedures but is a variation of the standard
+ * file of the same version number. If this value is given, the
+ * StringFileInfo block must contain a SpecialBuild string.
+ */
+
+#if defined(PNG_USER_PRIVATEBUILD)
+# define PNG_LIBPNG_BUILD_TYPE PNG_LIBPNG_BUILD_BASE_TYPE | \
+ PNG_LIBPNG_BUILD_PRIVATE
+#else
+# if defined(PNG_LIBPNG_SPECIALBUILD)
+# define PNG_LIBPNG_BUILD_TYPE PNG_LIBPNG_BUILD_BASE_TYPE | \
+ PNG_LIBPNG_BUILD_SPECIAL
+# else
+# define PNG_LIBPNG_BUILD_TYPE PNG_LIBPNG_BUILD_BASE_TYPE
+# endif
+#endif
+
+#ifndef PNG_VERSION_INFO_ONLY
+
+/* Inhibit C++ name-mangling for libpng functions but not for system calls. */
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+/* This file is arranged in several sections. The first section contains
+ * structure and type definitions. The second section contains the external
+ * library functions, while the third has the internal library functions,
+ * which applications aren't expected to use directly.
+ */
+
+#ifndef PNG_NO_TYPECAST_NULL
+#define int_p_NULL (int *)NULL
+#define png_bytep_NULL (png_bytep)NULL
+#define png_bytepp_NULL (png_bytepp)NULL
+#define png_doublep_NULL (png_doublep)NULL
+#define png_error_ptr_NULL (png_error_ptr)NULL
+#define png_flush_ptr_NULL (png_flush_ptr)NULL
+#define png_free_ptr_NULL (png_free_ptr)NULL
+#define png_infopp_NULL (png_infopp)NULL
+#define png_malloc_ptr_NULL (png_malloc_ptr)NULL
+#define png_read_status_ptr_NULL (png_read_status_ptr)NULL
+#define png_rw_ptr_NULL (png_rw_ptr)NULL
+#define png_structp_NULL (png_structp)NULL
+#define png_uint_16p_NULL (png_uint_16p)NULL
+#define png_voidp_NULL (png_voidp)NULL
+#define png_write_status_ptr_NULL (png_write_status_ptr)NULL
+#else
+#define int_p_NULL NULL
+#define png_bytep_NULL NULL
+#define png_bytepp_NULL NULL
+#define png_doublep_NULL NULL
+#define png_error_ptr_NULL NULL
+#define png_flush_ptr_NULL NULL
+#define png_free_ptr_NULL NULL
+#define png_infopp_NULL NULL
+#define png_malloc_ptr_NULL NULL
+#define png_read_status_ptr_NULL NULL
+#define png_rw_ptr_NULL NULL
+#define png_structp_NULL NULL
+#define png_uint_16p_NULL NULL
+#define png_voidp_NULL NULL
+#define png_write_status_ptr_NULL NULL
+#endif
+
+/* variables declared in png.c - only it needs to define PNG_NO_EXTERN */
+#if !defined(PNG_NO_EXTERN) || defined(PNG_ALWAYS_EXTERN)
+/* Version information for C files, stored in png.c. This had better match
+ * the version above.
+ */
+#ifdef PNG_USE_GLOBAL_ARRAYS
+PNG_EXPORT_VAR (const char) png_libpng_ver[18];
+ /* need room for 99.99.99beta99z */
+#else
+#define png_libpng_ver png_get_header_ver(NULL)
+#endif
+
+#ifdef PNG_USE_GLOBAL_ARRAYS
+/* This was removed in version 1.0.5c */
+/* Structures to facilitate easy interlacing. See png.c for more details */
+PNG_EXPORT_VAR (const int FARDATA) png_pass_start[7];
+PNG_EXPORT_VAR (const int FARDATA) png_pass_inc[7];
+PNG_EXPORT_VAR (const int FARDATA) png_pass_ystart[7];
+PNG_EXPORT_VAR (const int FARDATA) png_pass_yinc[7];
+PNG_EXPORT_VAR (const int FARDATA) png_pass_mask[7];
+PNG_EXPORT_VAR (const int FARDATA) png_pass_dsp_mask[7];
+#ifdef PNG_HAVE_ASSEMBLER_COMBINE_ROW
+PNG_EXPORT_VAR (const int FARDATA) png_pass_width[7];
+#endif
+/* This isn't currently used. If you need it, see png.c for more details.
+PNG_EXPORT_VAR (const int FARDATA) png_pass_height[7];
+*/
+#endif
+
+#endif /* PNG_NO_EXTERN */
+
+/* Three color definitions. The order of the red, green, and blue, (and the
+ * exact size) is not important, although the size of the fields need to
+ * be png_byte or png_uint_16 (as defined below).
+ */
+typedef struct png_color_struct
+{
+ png_byte red;
+ png_byte green;
+ png_byte blue;
+} png_color;
+typedef png_color FAR * png_colorp;
+typedef png_color FAR * FAR * png_colorpp;
+
+typedef struct png_color_16_struct
+{
+ png_byte index; /* used for palette files */
+ png_uint_16 red; /* for use in red green blue files */
+ png_uint_16 green;
+ png_uint_16 blue;
+ png_uint_16 gray; /* for use in grayscale files */
+} png_color_16;
+typedef png_color_16 FAR * png_color_16p;
+typedef png_color_16 FAR * FAR * png_color_16pp;
+
+typedef struct png_color_8_struct
+{
+ png_byte red; /* for use in red green blue files */
+ png_byte green;
+ png_byte blue;
+ png_byte gray; /* for use in grayscale files */
+ png_byte alpha; /* for alpha channel files */
+} png_color_8;
+typedef png_color_8 FAR * png_color_8p;
+typedef png_color_8 FAR * FAR * png_color_8pp;
+
+/*
+ * The following two structures are used for the in-core representation
+ * of sPLT chunks.
+ */
+typedef struct png_sPLT_entry_struct
+{
+ png_uint_16 red;
+ png_uint_16 green;
+ png_uint_16 blue;
+ png_uint_16 alpha;
+ png_uint_16 frequency;
+} png_sPLT_entry;
+typedef png_sPLT_entry FAR * png_sPLT_entryp;
+typedef png_sPLT_entry FAR * FAR * png_sPLT_entrypp;
+
+/* When the depth of the sPLT palette is 8 bits, the color and alpha samples
+ * occupy the LSB of their respective members, and the MSB of each member
+ * is zero-filled. The frequency member always occupies the full 16 bits.
+ */
+
+typedef struct png_sPLT_struct
+{
+ png_charp name; /* palette name */
+ png_byte depth; /* depth of palette samples */
+ png_sPLT_entryp entries; /* palette entries */
+ png_int_32 nentries; /* number of palette entries */
+} png_sPLT_t;
+typedef png_sPLT_t FAR * png_sPLT_tp;
+typedef png_sPLT_t FAR * FAR * png_sPLT_tpp;
+
+#ifdef PNG_TEXT_SUPPORTED
+/* png_text holds the contents of a text/ztxt/itxt chunk in a PNG file,
+ * and whether that contents is compressed or not. The "key" field
+ * points to a regular zero-terminated C string. The "text", "lang", and
+ * "lang_key" fields can be regular C strings, empty strings, or NULL pointers.
+ * However, the * structure returned by png_get_text() will always contain
+ * regular zero-terminated C strings (possibly empty), never NULL pointers,
+ * so they can be safely used in printf() and other string-handling functions.
+ */
+typedef struct png_text_struct
+{
+ int compression; /* compression value:
+ -1: tEXt, none
+ 0: zTXt, deflate
+ 1: iTXt, none
+ 2: iTXt, deflate */
+ png_charp key; /* keyword, 1-79 character description of "text" */
+ png_charp text; /* comment, may be an empty string (ie "")
+ or a NULL pointer */
+ png_size_t text_length; /* length of the text string */
+#ifdef PNG_iTXt_SUPPORTED
+ png_size_t itxt_length; /* length of the itxt string */
+ png_charp lang; /* language code, 0-79 characters
+ or a NULL pointer */
+ png_charp lang_key; /* keyword translated UTF-8 string, 0 or more
+ chars or a NULL pointer */
+#endif
+} png_text;
+typedef png_text FAR * png_textp;
+typedef png_text FAR * FAR * png_textpp;
+#endif
+
+/* Supported compression types for text in PNG files (tEXt, and zTXt).
+ * The values of the PNG_TEXT_COMPRESSION_ defines should NOT be changed. */
+#define PNG_TEXT_COMPRESSION_NONE_WR -3
+#define PNG_TEXT_COMPRESSION_zTXt_WR -2
+#define PNG_TEXT_COMPRESSION_NONE -1
+#define PNG_TEXT_COMPRESSION_zTXt 0
+#define PNG_ITXT_COMPRESSION_NONE 1
+#define PNG_ITXT_COMPRESSION_zTXt 2
+#define PNG_TEXT_COMPRESSION_LAST 3 /* Not a valid value */
+
+/* png_time is a way to hold the time in an machine independent way.
+ * Two conversions are provided, both from time_t and struct tm. There
+ * is no portable way to convert to either of these structures, as far
+ * as I know. If you know of a portable way, send it to me. As a side
+ * note - PNG has always been Year 2000 compliant!
+ */
+typedef struct png_time_struct
+{
+ png_uint_16 year; /* full year, as in, 1995 */
+ png_byte month; /* month of year, 1 - 12 */
+ png_byte day; /* day of month, 1 - 31 */
+ png_byte hour; /* hour of day, 0 - 23 */
+ png_byte minute; /* minute of hour, 0 - 59 */
+ png_byte second; /* second of minute, 0 - 60 (for leap seconds) */
+} png_time;
+typedef png_time FAR * png_timep;
+typedef png_time FAR * FAR * png_timepp;
+
+#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
+/* png_unknown_chunk is a structure to hold queued chunks for which there is
+ * no specific support. The idea is that we can use this to queue
+ * up private chunks for output even though the library doesn't actually
+ * know about their semantics.
+ */
+typedef struct png_unknown_chunk_t
+{
+ png_byte name[5];
+ png_byte *data;
+ png_size_t size;
+
+ /* libpng-using applications should NOT directly modify this byte. */
+ png_byte location; /* mode of operation at read time */
+}
+png_unknown_chunk;
+typedef png_unknown_chunk FAR * png_unknown_chunkp;
+typedef png_unknown_chunk FAR * FAR * png_unknown_chunkpp;
+#endif
+
+/* png_info is a structure that holds the information in a PNG file so
+ * that the application can find out the characteristics of the image.
+ * If you are reading the file, this structure will tell you what is
+ * in the PNG file. If you are writing the file, fill in the information
+ * you want to put into the PNG file, then call png_write_info().
+ * The names chosen should be very close to the PNG specification, so
+ * consult that document for information about the meaning of each field.
+ *
+ * With libpng < 0.95, it was only possible to directly set and read the
+ * the values in the png_info_struct, which meant that the contents and
+ * order of the values had to remain fixed. With libpng 0.95 and later,
+ * however, there are now functions that abstract the contents of
+ * png_info_struct from the application, so this makes it easier to use
+ * libpng with dynamic libraries, and even makes it possible to use
+ * libraries that don't have all of the libpng ancillary chunk-handing
+ * functionality.
+ *
+ * In any case, the order of the parameters in png_info_struct should NOT
+ * be changed for as long as possible to keep compatibility with applications
+ * that use the old direct-access method with png_info_struct.
+ *
+ * The following members may have allocated storage attached that should be
+ * cleaned up before the structure is discarded: palette, trans, text,
+ * pcal_purpose, pcal_units, pcal_params, hist, iccp_name, iccp_profile,
+ * splt_palettes, scal_unit, row_pointers, and unknowns. By default, these
+ * are automatically freed when the info structure is deallocated, if they were
+ * allocated internally by libpng. This behavior can be changed by means
+ * of the png_data_freer() function.
+ *
+ * More allocation details: all the chunk-reading functions that
+ * change these members go through the corresponding png_set_*
+ * functions. A function to clear these members is available: see
+ * png_free_data(). The png_set_* functions do not depend on being
+ * able to point info structure members to any of the storage they are
+ * passed (they make their own copies), EXCEPT that the png_set_text
+ * functions use the same storage passed to them in the text_ptr or
+ * itxt_ptr structure argument, and the png_set_rows and png_set_unknowns
+ * functions do not make their own copies.
+ */
+typedef struct png_info_struct
+{
+ /* the following are necessary for every PNG file */
+ png_uint_32 width; /* width of image in pixels (from IHDR) */
+ png_uint_32 height; /* height of image in pixels (from IHDR) */
+ png_uint_32 valid; /* valid chunk data (see PNG_INFO_ below) */
+ png_uint_32 rowbytes; /* bytes needed to hold an untransformed row */
+ png_colorp palette; /* array of color values (valid & PNG_INFO_PLTE) */
+ png_uint_16 num_palette; /* number of color entries in "palette" (PLTE) */
+ png_uint_16 num_trans; /* number of transparent palette color (tRNS) */
+ png_byte bit_depth; /* 1, 2, 4, 8, or 16 bits/channel (from IHDR) */
+ png_byte color_type; /* see PNG_COLOR_TYPE_ below (from IHDR) */
+ /* The following three should have been named *_method not *_type */
+ png_byte compression_type; /* must be PNG_COMPRESSION_TYPE_BASE (IHDR) */
+ png_byte filter_type; /* must be PNG_FILTER_TYPE_BASE (from IHDR) */
+ png_byte interlace_type; /* One of PNG_INTERLACE_NONE, PNG_INTERLACE_ADAM7 */
+
+ /* The following is informational only on read, and not used on writes. */
+ png_byte channels; /* number of data channels per pixel (1, 2, 3, 4) */
+ png_byte pixel_depth; /* number of bits per pixel */
+ png_byte spare_byte; /* to align the data, and for future use */
+ png_byte signature[8]; /* magic bytes read by libpng from start of file */
+
+ /* The rest of the data is optional. If you are reading, check the
+ * valid field to see if the information in these are valid. If you
+ * are writing, set the valid field to those chunks you want written,
+ * and initialize the appropriate fields below.
+ */
+
+#if defined(PNG_gAMA_SUPPORTED) && defined(PNG_FLOATING_POINT_SUPPORTED)
+ /* The gAMA chunk describes the gamma characteristics of the system
+ * on which the image was created, normally in the range [1.0, 2.5].
+ * Data is valid if (valid & PNG_INFO_gAMA) is non-zero.
+ */
+ float gamma; /* gamma value of image, if (valid & PNG_INFO_gAMA) */
+#endif
+
+#if defined(PNG_sRGB_SUPPORTED)
+ /* GR-P, 0.96a */
+ /* Data valid if (valid & PNG_INFO_sRGB) non-zero. */
+ png_byte srgb_intent; /* sRGB rendering intent [0, 1, 2, or 3] */
+#endif
+
+#if defined(PNG_TEXT_SUPPORTED)
+ /* The tEXt, and zTXt chunks contain human-readable textual data in
+ * uncompressed, compressed, and optionally compressed forms, respectively.
+ * The data in "text" is an array of pointers to uncompressed,
+ * null-terminated C strings. Each chunk has a keyword that describes the
+ * textual data contained in that chunk. Keywords are not required to be
+ * unique, and the text string may be empty. Any number of text chunks may
+ * be in an image.
+ */
+ int num_text; /* number of comments read/to write */
+ int max_text; /* current size of text array */
+ png_textp text; /* array of comments read/to write */
+#endif /* PNG_TEXT_SUPPORTED */
+
+#if defined(PNG_tIME_SUPPORTED)
+ /* The tIME chunk holds the last time the displayed image data was
+ * modified. See the png_time struct for the contents of this struct.
+ */
+ png_time mod_time;
+#endif
+
+#if defined(PNG_sBIT_SUPPORTED)
+ /* The sBIT chunk specifies the number of significant high-order bits
+ * in the pixel data. Values are in the range [1, bit_depth], and are
+ * only specified for the channels in the pixel data. The contents of
+ * the low-order bits is not specified. Data is valid if
+ * (valid & PNG_INFO_sBIT) is non-zero.
+ */
+ png_color_8 sig_bit; /* significant bits in color channels */
+#endif
+
+#if defined(PNG_tRNS_SUPPORTED) || defined(PNG_READ_EXPAND_SUPPORTED) || \
+defined(PNG_READ_BACKGROUND_SUPPORTED)
+ /* The tRNS chunk supplies transparency data for paletted images and
+ * other image types that don't need a full alpha channel. There are
+ * "num_trans" transparency values for a paletted image, stored in the
+ * same order as the palette colors, starting from index 0. Values
+ * for the data are in the range [0, 255], ranging from fully transparent
+ * to fully opaque, respectively. For non-paletted images, there is a
+ * single color specified that should be treated as fully transparent.
+ * Data is valid if (valid & PNG_INFO_tRNS) is non-zero.
+ */
+ png_bytep trans; /* transparent values for paletted image */
+ png_color_16 trans_values; /* transparent color for non-palette image */
+#endif
+
+#if defined(PNG_bKGD_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
+ /* The bKGD chunk gives the suggested image background color if the
+ * display program does not have its own background color and the image
+ * is needs to composited onto a background before display. The colors
+ * in "background" are normally in the same color space/depth as the
+ * pixel data. Data is valid if (valid & PNG_INFO_bKGD) is non-zero.
+ */
+ png_color_16 background;
+#endif
+
+#if defined(PNG_oFFs_SUPPORTED)
+ /* The oFFs chunk gives the offset in "offset_unit_type" units rightwards
+ * and downwards from the top-left corner of the display, page, or other
+ * application-specific co-ordinate space. See the PNG_OFFSET_ defines
+ * below for the unit types. Valid if (valid & PNG_INFO_oFFs) non-zero.
+ */
+ png_int_32 x_offset; /* x offset on page */
+ png_int_32 y_offset; /* y offset on page */
+ png_byte offset_unit_type; /* offset units type */
+#endif
+
+#if defined(PNG_pHYs_SUPPORTED)
+ /* The pHYs chunk gives the physical pixel density of the image for
+ * display or printing in "phys_unit_type" units (see PNG_RESOLUTION_
+ * defines below). Data is valid if (valid & PNG_INFO_pHYs) is non-zero.
+ */
+ png_uint_32 x_pixels_per_unit; /* horizontal pixel density */
+ png_uint_32 y_pixels_per_unit; /* vertical pixel density */
+ png_byte phys_unit_type; /* resolution type (see PNG_RESOLUTION_ below) */
+#endif
+
+#if defined(PNG_hIST_SUPPORTED)
+ /* The hIST chunk contains the relative frequency or importance of the
+ * various palette entries, so that a viewer can intelligently select a
+ * reduced-color palette, if required. Data is an array of "num_palette"
+ * values in the range [0,65535]. Data valid if (valid & PNG_INFO_hIST)
+ * is non-zero.
+ */
+ png_uint_16p hist;
+#endif
+
+#ifdef PNG_cHRM_SUPPORTED
+ /* The cHRM chunk describes the CIE color characteristics of the monitor
+ * on which the PNG was created. This data allows the viewer to do gamut
+ * mapping of the input image to ensure that the viewer sees the same
+ * colors in the image as the creator. Values are in the range
+ * [0.0, 0.8]. Data valid if (valid & PNG_INFO_cHRM) non-zero.
+ */
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ float x_white;
+ float y_white;
+ float x_red;
+ float y_red;
+ float x_green;
+ float y_green;
+ float x_blue;
+ float y_blue;
+#endif
+#endif
+
+#if defined(PNG_pCAL_SUPPORTED)
+ /* The pCAL chunk describes a transformation between the stored pixel
+ * values and original physical data values used to create the image.
+ * The integer range [0, 2^bit_depth - 1] maps to the floating-point
+ * range given by [pcal_X0, pcal_X1], and are further transformed by a
+ * (possibly non-linear) transformation function given by "pcal_type"
+ * and "pcal_params" into "pcal_units". Please see the PNG_EQUATION_
+ * defines below, and the PNG-Group's PNG extensions document for a
+ * complete description of the transformations and how they should be
+ * implemented, and for a description of the ASCII parameter strings.
+ * Data values are valid if (valid & PNG_INFO_pCAL) non-zero.
+ */
+ png_charp pcal_purpose; /* pCAL chunk description string */
+ png_int_32 pcal_X0; /* minimum value */
+ png_int_32 pcal_X1; /* maximum value */
+ png_charp pcal_units; /* Latin-1 string giving physical units */
+ png_charpp pcal_params; /* ASCII strings containing parameter values */
+ png_byte pcal_type; /* equation type (see PNG_EQUATION_ below) */
+ png_byte pcal_nparams; /* number of parameters given in pcal_params */
+#endif
+
+/* New members added in libpng-1.0.6 */
+#ifdef PNG_FREE_ME_SUPPORTED
+ png_uint_32 free_me; /* flags items libpng is responsible for freeing */
+#endif
+
+#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
+ /* storage for unknown chunks that the library doesn't recognize. */
+ png_unknown_chunkp unknown_chunks;
+ png_size_t unknown_chunks_num;
+#endif
+
+#if defined(PNG_iCCP_SUPPORTED)
+ /* iCCP chunk data. */
+ png_charp iccp_name; /* profile name */
+ png_charp iccp_profile; /* International Color Consortium profile data */
+ /* Note to maintainer: should be png_bytep */
+ png_uint_32 iccp_proflen; /* ICC profile data length */
+ png_byte iccp_compression; /* Always zero */
+#endif
+
+#if defined(PNG_sPLT_SUPPORTED)
+ /* data on sPLT chunks (there may be more than one). */
+ png_sPLT_tp splt_palettes;
+ png_uint_32 splt_palettes_num;
+#endif
+
+#if defined(PNG_sCAL_SUPPORTED)
+ /* The sCAL chunk describes the actual physical dimensions of the
+ * subject matter of the graphic. The chunk contains a unit specification
+ * a byte value, and two ASCII strings representing floating-point
+ * values. The values are width and height corresponsing to one pixel
+ * in the image. This external representation is converted to double
+ * here. Data values are valid if (valid & PNG_INFO_sCAL) is non-zero.
+ */
+ png_byte scal_unit; /* unit of physical scale */
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ double scal_pixel_width; /* width of one pixel */
+ double scal_pixel_height; /* height of one pixel */
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ png_charp scal_s_width; /* string containing height */
+ png_charp scal_s_height; /* string containing width */
+#endif
+#endif
+
+#if defined(PNG_INFO_IMAGE_SUPPORTED)
+ /* Memory has been allocated if (valid & PNG_ALLOCATED_INFO_ROWS) non-zero */
+ /* Data valid if (valid & PNG_INFO_IDAT) non-zero */
+ png_bytepp row_pointers; /* the image bits */
+#endif
+
+#if defined(PNG_FIXED_POINT_SUPPORTED) && defined(PNG_gAMA_SUPPORTED)
+ png_fixed_point int_gamma; /* gamma of image, if (valid & PNG_INFO_gAMA) */
+#endif
+
+#if defined(PNG_cHRM_SUPPORTED) && defined(PNG_FIXED_POINT_SUPPORTED)
+ png_fixed_point int_x_white;
+ png_fixed_point int_y_white;
+ png_fixed_point int_x_red;
+ png_fixed_point int_y_red;
+ png_fixed_point int_x_green;
+ png_fixed_point int_y_green;
+ png_fixed_point int_x_blue;
+ png_fixed_point int_y_blue;
+#endif
+
+} png_info;
+
+typedef png_info FAR * png_infop;
+typedef png_info FAR * FAR * png_infopp;
+
+/* Maximum positive integer used in PNG is (2^31)-1 */
+#define PNG_UINT_31_MAX ((png_uint_32)0x7fffffffL)
+#define PNG_UINT_32_MAX ((png_uint_32)(-1))
+#define PNG_SIZE_MAX ((png_size_t)(-1))
+/* PNG_MAX_UINT is deprecated; use PNG_UINT_31_MAX instead. */
+#define PNG_MAX_UINT PNG_UINT_31_MAX
+
+/* These describe the color_type field in png_info. */
+/* color type masks */
+#define PNG_COLOR_MASK_PALETTE 1
+#define PNG_COLOR_MASK_COLOR 2
+#define PNG_COLOR_MASK_ALPHA 4
+
+/* color types. Note that not all combinations are legal */
+#define PNG_COLOR_TYPE_GRAY 0
+#define PNG_COLOR_TYPE_PALETTE (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_PALETTE)
+#define PNG_COLOR_TYPE_RGB (PNG_COLOR_MASK_COLOR)
+#define PNG_COLOR_TYPE_RGB_ALPHA (PNG_COLOR_MASK_COLOR | PNG_COLOR_MASK_ALPHA)
+#define PNG_COLOR_TYPE_GRAY_ALPHA (PNG_COLOR_MASK_ALPHA)
+/* aliases */
+#define PNG_COLOR_TYPE_RGBA PNG_COLOR_TYPE_RGB_ALPHA
+#define PNG_COLOR_TYPE_GA PNG_COLOR_TYPE_GRAY_ALPHA
+
+/* This is for compression type. PNG 1.0-1.2 only define the single type. */
+#define PNG_COMPRESSION_TYPE_BASE 0 /* Deflate method 8, 32K window */
+#define PNG_COMPRESSION_TYPE_DEFAULT PNG_COMPRESSION_TYPE_BASE
+
+/* This is for filter type. PNG 1.0-1.2 only define the single type. */
+#define PNG_FILTER_TYPE_BASE 0 /* Single row per-byte filtering */
+#define PNG_INTRAPIXEL_DIFFERENCING 64 /* Used only in MNG datastreams */
+#define PNG_FILTER_TYPE_DEFAULT PNG_FILTER_TYPE_BASE
+
+/* These are for the interlacing type. These values should NOT be changed. */
+#define PNG_INTERLACE_NONE 0 /* Non-interlaced image */
+#define PNG_INTERLACE_ADAM7 1 /* Adam7 interlacing */
+#define PNG_INTERLACE_LAST 2 /* Not a valid value */
+
+/* These are for the oFFs chunk. These values should NOT be changed. */
+#define PNG_OFFSET_PIXEL 0 /* Offset in pixels */
+#define PNG_OFFSET_MICROMETER 1 /* Offset in micrometers (1/10^6 meter) */
+#define PNG_OFFSET_LAST 2 /* Not a valid value */
+
+/* These are for the pCAL chunk. These values should NOT be changed. */
+#define PNG_EQUATION_LINEAR 0 /* Linear transformation */
+#define PNG_EQUATION_BASE_E 1 /* Exponential base e transform */
+#define PNG_EQUATION_ARBITRARY 2 /* Arbitrary base exponential transform */
+#define PNG_EQUATION_HYPERBOLIC 3 /* Hyperbolic sine transformation */
+#define PNG_EQUATION_LAST 4 /* Not a valid value */
+
+/* These are for the sCAL chunk. These values should NOT be changed. */
+#define PNG_SCALE_UNKNOWN 0 /* unknown unit (image scale) */
+#define PNG_SCALE_METER 1 /* meters per pixel */
+#define PNG_SCALE_RADIAN 2 /* radians per pixel */
+#define PNG_SCALE_LAST 3 /* Not a valid value */
+
+/* These are for the pHYs chunk. These values should NOT be changed. */
+#define PNG_RESOLUTION_UNKNOWN 0 /* pixels/unknown unit (aspect ratio) */
+#define PNG_RESOLUTION_METER 1 /* pixels/meter */
+#define PNG_RESOLUTION_LAST 2 /* Not a valid value */
+
+/* These are for the sRGB chunk. These values should NOT be changed. */
+#define PNG_sRGB_INTENT_PERCEPTUAL 0
+#define PNG_sRGB_INTENT_RELATIVE 1
+#define PNG_sRGB_INTENT_SATURATION 2
+#define PNG_sRGB_INTENT_ABSOLUTE 3
+#define PNG_sRGB_INTENT_LAST 4 /* Not a valid value */
+
+/* This is for text chunks */
+#define PNG_KEYWORD_MAX_LENGTH 79
+
+/* Maximum number of entries in PLTE/sPLT/tRNS arrays */
+#define PNG_MAX_PALETTE_LENGTH 256
+
+/* These determine if an ancillary chunk's data has been successfully read
+ * from the PNG header, or if the application has filled in the corresponding
+ * data in the info_struct to be written into the output file. The values
+ * of the PNG_INFO_<chunk> defines should NOT be changed.
+ */
+#define PNG_INFO_gAMA 0x0001
+#define PNG_INFO_sBIT 0x0002
+#define PNG_INFO_cHRM 0x0004
+#define PNG_INFO_PLTE 0x0008
+#define PNG_INFO_tRNS 0x0010
+#define PNG_INFO_bKGD 0x0020
+#define PNG_INFO_hIST 0x0040
+#define PNG_INFO_pHYs 0x0080
+#define PNG_INFO_oFFs 0x0100
+#define PNG_INFO_tIME 0x0200
+#define PNG_INFO_pCAL 0x0400
+#define PNG_INFO_sRGB 0x0800 /* GR-P, 0.96a */
+#define PNG_INFO_iCCP 0x1000 /* ESR, 1.0.6 */
+#define PNG_INFO_sPLT 0x2000 /* ESR, 1.0.6 */
+#define PNG_INFO_sCAL 0x4000 /* ESR, 1.0.6 */
+#define PNG_INFO_IDAT 0x8000L /* ESR, 1.0.6 */
+
+/* This is used for the transformation routines, as some of them
+ * change these values for the row. It also should enable using
+ * the routines for other purposes.
+ */
+typedef struct png_row_info_struct
+{
+ png_uint_32 width; /* width of row */
+ png_uint_32 rowbytes; /* number of bytes in row */
+ png_byte color_type; /* color type of row */
+ png_byte bit_depth; /* bit depth of row */
+ png_byte channels; /* number of channels (1, 2, 3, or 4) */
+ png_byte pixel_depth; /* bits per pixel (depth * channels) */
+} png_row_info;
+
+typedef png_row_info FAR * png_row_infop;
+typedef png_row_info FAR * FAR * png_row_infopp;
+
+/* These are the function types for the I/O functions and for the functions
+ * that allow the user to override the default I/O functions with his or her
+ * own. The png_error_ptr type should match that of user-supplied warning
+ * and error functions, while the png_rw_ptr type should match that of the
+ * user read/write data functions.
+ */
+typedef struct png_struct_def png_struct;
+typedef png_struct FAR * png_structp;
+
+typedef void (PNGAPI *png_error_ptr) PNGARG((png_structp, png_const_charp));
+typedef void (PNGAPI *png_rw_ptr) PNGARG((png_structp, png_bytep, png_size_t));
+typedef void (PNGAPI *png_flush_ptr) PNGARG((png_structp));
+typedef void (PNGAPI *png_read_status_ptr) PNGARG((png_structp, png_uint_32,
+ int));
+typedef void (PNGAPI *png_write_status_ptr) PNGARG((png_structp, png_uint_32,
+ int));
+
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+typedef void (PNGAPI *png_progressive_info_ptr) PNGARG((png_structp, png_infop));
+typedef void (PNGAPI *png_progressive_end_ptr) PNGARG((png_structp, png_infop));
+typedef void (PNGAPI *png_progressive_row_ptr) PNGARG((png_structp, png_bytep,
+ png_uint_32, int));
+#endif
+
+#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
+ defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \
+ defined(PNG_LEGACY_SUPPORTED)
+typedef void (PNGAPI *png_user_transform_ptr) PNGARG((png_structp,
+ png_row_infop, png_bytep));
+#endif
+
+#if defined(PNG_USER_CHUNKS_SUPPORTED)
+typedef int (PNGAPI *png_user_chunk_ptr) PNGARG((png_structp, png_unknown_chunkp));
+#endif
+#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
+typedef void (PNGAPI *png_unknown_chunk_ptr) PNGARG((png_structp));
+#endif
+
+/* Transform masks for the high-level interface */
+#define PNG_TRANSFORM_IDENTITY 0x0000 /* read and write */
+#define PNG_TRANSFORM_STRIP_16 0x0001 /* read only */
+#define PNG_TRANSFORM_STRIP_ALPHA 0x0002 /* read only */
+#define PNG_TRANSFORM_PACKING 0x0004 /* read and write */
+#define PNG_TRANSFORM_PACKSWAP 0x0008 /* read and write */
+#define PNG_TRANSFORM_EXPAND 0x0010 /* read only */
+#define PNG_TRANSFORM_INVERT_MONO 0x0020 /* read and write */
+#define PNG_TRANSFORM_SHIFT 0x0040 /* read and write */
+#define PNG_TRANSFORM_BGR 0x0080 /* read and write */
+#define PNG_TRANSFORM_SWAP_ALPHA 0x0100 /* read and write */
+#define PNG_TRANSFORM_SWAP_ENDIAN 0x0200 /* read and write */
+#define PNG_TRANSFORM_INVERT_ALPHA 0x0400 /* read and write */
+#define PNG_TRANSFORM_STRIP_FILLER 0x0800 /* WRITE only */
+
+/* Flags for MNG supported features */
+#define PNG_FLAG_MNG_EMPTY_PLTE 0x01
+#define PNG_FLAG_MNG_FILTER_64 0x04
+#define PNG_ALL_MNG_FEATURES 0x05
+
+typedef png_voidp (*png_malloc_ptr) PNGARG((png_structp, png_size_t));
+typedef void (*png_free_ptr) PNGARG((png_structp, png_voidp));
+
+/* The structure that holds the information to read and write PNG files.
+ * The only people who need to care about what is inside of this are the
+ * people who will be modifying the library for their own special needs.
+ * It should NOT be accessed directly by an application, except to store
+ * the jmp_buf.
+ */
+
+struct png_struct_def
+{
+#ifdef PNG_SETJMP_SUPPORTED
+ jmp_buf jmpbuf; /* used in png_error */
+#endif
+ png_error_ptr error_fn; /* function for printing errors and aborting */
+ png_error_ptr warning_fn; /* function for printing warnings */
+ png_voidp error_ptr; /* user supplied struct for error functions */
+ png_rw_ptr write_data_fn; /* function for writing output data */
+ png_rw_ptr read_data_fn; /* function for reading input data */
+ png_voidp io_ptr; /* ptr to application struct for I/O functions */
+
+#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED)
+ png_user_transform_ptr read_user_transform_fn; /* user read transform */
+#endif
+
+#if defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
+ png_user_transform_ptr write_user_transform_fn; /* user write transform */
+#endif
+
+/* These were added in libpng-1.0.2 */
+#if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED)
+#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
+ defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
+ png_voidp user_transform_ptr; /* user supplied struct for user transform */
+ png_byte user_transform_depth; /* bit depth of user transformed pixels */
+ png_byte user_transform_channels; /* channels in user transformed pixels */
+#endif
+#endif
+
+ png_uint_32 mode; /* tells us where we are in the PNG file */
+ png_uint_32 flags; /* flags indicating various things to libpng */
+ png_uint_32 transformations; /* which transformations to perform */
+
+ z_stream zstream; /* pointer to decompression structure (below) */
+ png_bytep zbuf; /* buffer for zlib */
+ png_size_t zbuf_size; /* size of zbuf */
+ int zlib_level; /* holds zlib compression level */
+ int zlib_method; /* holds zlib compression method */
+ int zlib_window_bits; /* holds zlib compression window bits */
+ int zlib_mem_level; /* holds zlib compression memory level */
+ int zlib_strategy; /* holds zlib compression strategy */
+
+ png_uint_32 width; /* width of image in pixels */
+ png_uint_32 height; /* height of image in pixels */
+ png_uint_32 num_rows; /* number of rows in current pass */
+ png_uint_32 usr_width; /* width of row at start of write */
+ png_uint_32 rowbytes; /* size of row in bytes */
+ png_uint_32 irowbytes; /* size of current interlaced row in bytes */
+ png_uint_32 iwidth; /* width of current interlaced row in pixels */
+ png_uint_32 row_number; /* current row in interlace pass */
+ png_bytep prev_row; /* buffer to save previous (unfiltered) row */
+ png_bytep row_buf; /* buffer to save current (unfiltered) row */
+ png_bytep sub_row; /* buffer to save "sub" row when filtering */
+ png_bytep up_row; /* buffer to save "up" row when filtering */
+ png_bytep avg_row; /* buffer to save "avg" row when filtering */
+ png_bytep paeth_row; /* buffer to save "Paeth" row when filtering */
+ png_row_info row_info; /* used for transformation routines */
+
+ png_uint_32 idat_size; /* current IDAT size for read */
+ png_uint_32 crc; /* current chunk CRC value */
+ png_colorp palette; /* palette from the input file */
+ png_uint_16 num_palette; /* number of color entries in palette */
+ png_uint_16 num_trans; /* number of transparency values */
+ png_byte chunk_name[5]; /* null-terminated name of current chunk */
+ png_byte compression; /* file compression type (always 0) */
+ png_byte filter; /* file filter type (always 0) */
+ png_byte interlaced; /* PNG_INTERLACE_NONE, PNG_INTERLACE_ADAM7 */
+ png_byte pass; /* current interlace pass (0 - 6) */
+ png_byte do_filter; /* row filter flags (see PNG_FILTER_ below ) */
+ png_byte color_type; /* color type of file */
+ png_byte bit_depth; /* bit depth of file */
+ png_byte usr_bit_depth; /* bit depth of users row */
+ png_byte pixel_depth; /* number of bits per pixel */
+ png_byte channels; /* number of channels in file */
+ png_byte usr_channels; /* channels at start of write */
+ png_byte sig_bytes; /* magic bytes read/written from start of file */
+
+#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED)
+#ifdef PNG_LEGACY_SUPPORTED
+ png_byte filler; /* filler byte for pixel expansion */
+#else
+ png_uint_16 filler; /* filler bytes for pixel expansion */
+#endif
+#endif
+
+#if defined(PNG_bKGD_SUPPORTED)
+ png_byte background_gamma_type;
+# ifdef PNG_FLOATING_POINT_SUPPORTED
+ float background_gamma;
+# endif
+ png_color_16 background; /* background color in screen gamma space */
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ png_color_16 background_1; /* background normalized to gamma 1.0 */
+#endif
+#endif /* PNG_bKGD_SUPPORTED */
+
+#if defined(PNG_WRITE_FLUSH_SUPPORTED)
+ png_flush_ptr output_flush_fn;/* Function for flushing output */
+ png_uint_32 flush_dist; /* how many rows apart to flush, 0 - no flush */
+ png_uint_32 flush_rows; /* number of rows written since last flush */
+#endif
+
+#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
+ int gamma_shift; /* number of "insignificant" bits 16-bit gamma */
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ float gamma; /* file gamma value */
+ float screen_gamma; /* screen gamma value (display_exponent) */
+#endif
+#endif
+
+#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
+ png_bytep gamma_table; /* gamma table for 8-bit depth files */
+ png_bytep gamma_from_1; /* converts from 1.0 to screen */
+ png_bytep gamma_to_1; /* converts from file to 1.0 */
+ png_uint_16pp gamma_16_table; /* gamma table for 16-bit depth files */
+ png_uint_16pp gamma_16_from_1; /* converts from 1.0 to screen */
+ png_uint_16pp gamma_16_to_1; /* converts from file to 1.0 */
+#endif
+
+#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_sBIT_SUPPORTED)
+ png_color_8 sig_bit; /* significant bits in each available channel */
+#endif
+
+#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED)
+ png_color_8 shift; /* shift for significant bit tranformation */
+#endif
+
+#if defined(PNG_tRNS_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) \
+ || defined(PNG_READ_EXPAND_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
+ png_bytep trans; /* transparency values for paletted files */
+ png_color_16 trans_values; /* transparency values for non-paletted files */
+#endif
+
+ png_read_status_ptr read_row_fn; /* called after each row is decoded */
+ png_write_status_ptr write_row_fn; /* called after each row is encoded */
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+ png_progressive_info_ptr info_fn; /* called after header data fully read */
+ png_progressive_row_ptr row_fn; /* called after each prog. row is decoded */
+ png_progressive_end_ptr end_fn; /* called after image is complete */
+ png_bytep save_buffer_ptr; /* current location in save_buffer */
+ png_bytep save_buffer; /* buffer for previously read data */
+ png_bytep current_buffer_ptr; /* current location in current_buffer */
+ png_bytep current_buffer; /* buffer for recently used data */
+ png_uint_32 push_length; /* size of current input chunk */
+ png_uint_32 skip_length; /* bytes to skip in input data */
+ png_size_t save_buffer_size; /* amount of data now in save_buffer */
+ png_size_t save_buffer_max; /* total size of save_buffer */
+ png_size_t buffer_size; /* total amount of available input data */
+ png_size_t current_buffer_size; /* amount of data now in current_buffer */
+ int process_mode; /* what push library is currently doing */
+ int cur_palette; /* current push library palette index */
+
+# if defined(PNG_TEXT_SUPPORTED)
+ png_size_t current_text_size; /* current size of text input data */
+ png_size_t current_text_left; /* how much text left to read in input */
+ png_charp current_text; /* current text chunk buffer */
+ png_charp current_text_ptr; /* current location in current_text */
+# endif /* PNG_PROGRESSIVE_READ_SUPPORTED && PNG_TEXT_SUPPORTED */
+
+#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
+
+#if defined(__TURBOC__) && !defined(_Windows) && !defined(__FLAT__)
+/* for the Borland special 64K segment handler */
+ png_bytepp offset_table_ptr;
+ png_bytep offset_table;
+ png_uint_16 offset_table_number;
+ png_uint_16 offset_table_count;
+ png_uint_16 offset_table_count_free;
+#endif
+
+#if defined(PNG_READ_DITHER_SUPPORTED)
+ png_bytep palette_lookup; /* lookup table for dithering */
+ png_bytep dither_index; /* index translation for palette files */
+#endif
+
+#if defined(PNG_READ_DITHER_SUPPORTED) || defined(PNG_hIST_SUPPORTED)
+ png_uint_16p hist; /* histogram */
+#endif
+
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
+ png_byte heuristic_method; /* heuristic for row filter selection */
+ png_byte num_prev_filters; /* number of weights for previous rows */
+ png_bytep prev_filters; /* filter type(s) of previous row(s) */
+ png_uint_16p filter_weights; /* weight(s) for previous line(s) */
+ png_uint_16p inv_filter_weights; /* 1/weight(s) for previous line(s) */
+ png_uint_16p filter_costs; /* relative filter calculation cost */
+ png_uint_16p inv_filter_costs; /* 1/relative filter calculation cost */
+#endif
+
+#if defined(PNG_TIME_RFC1123_SUPPORTED)
+ png_charp time_buffer; /* String to hold RFC 1123 time text */
+#endif
+
+/* New members added in libpng-1.0.6 */
+
+#ifdef PNG_FREE_ME_SUPPORTED
+ png_uint_32 free_me; /* flags items libpng is responsible for freeing */
+#endif
+
+#if defined(PNG_USER_CHUNKS_SUPPORTED)
+ png_voidp user_chunk_ptr;
+ png_user_chunk_ptr read_user_chunk_fn; /* user read chunk handler */
+#endif
+
+#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
+ int num_chunk_list;
+ png_bytep chunk_list;
+#endif
+
+/* New members added in libpng-1.0.3 */
+#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
+ png_byte rgb_to_gray_status;
+ /* These were changed from png_byte in libpng-1.0.6 */
+ png_uint_16 rgb_to_gray_red_coeff;
+ png_uint_16 rgb_to_gray_green_coeff;
+ png_uint_16 rgb_to_gray_blue_coeff;
+#endif
+
+/* New member added in libpng-1.0.4 (renamed in 1.0.9) */
+#if defined(PNG_MNG_FEATURES_SUPPORTED) || \
+ defined(PNG_READ_EMPTY_PLTE_SUPPORTED) || \
+ defined(PNG_WRITE_EMPTY_PLTE_SUPPORTED)
+/* changed from png_byte to png_uint_32 at version 1.2.0 */
+#ifdef PNG_1_0_X
+ png_byte mng_features_permitted;
+#else
+ png_uint_32 mng_features_permitted;
+#endif /* PNG_1_0_X */
+#endif
+
+/* New member added in libpng-1.0.7 */
+#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
+ png_fixed_point int_gamma;
+#endif
+
+/* New member added in libpng-1.0.9, ifdef'ed out in 1.0.12, enabled in 1.2.0 */
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+ png_byte filter_type;
+#endif
+
+#if defined(PNG_1_0_X) || (defined(PNG_DEBUG) && defined(PNG_USE_PNGGCCRD))
+/* New member added in libpng-1.0.10, ifdef'ed out in 1.2.0 */
+ png_uint_32 row_buf_size;
+#endif
+
+/* New members added in libpng-1.2.0 */
+#if !defined(PNG_1_0_X) && defined(PNG_ASSEMBLER_CODE_SUPPORTED)
+ png_byte mmx_bitdepth_threshold;
+ png_uint_32 mmx_rowbytes_threshold;
+ png_uint_32 asm_flags;
+#endif
+
+/* New members added in libpng-1.0.2 but first enabled by default in 1.2.0 */
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_voidp mem_ptr; /* user supplied struct for mem functions */
+ png_malloc_ptr malloc_fn; /* function for allocating memory */
+ png_free_ptr free_fn; /* function for freeing memory */
+#endif
+
+/* New member added in libpng-1.0.13 and 1.2.0 */
+ png_bytep big_row_buf; /* buffer to save current (unfiltered) row */
+
+#if defined(PNG_READ_DITHER_SUPPORTED)
+/* The following three members were added at version 1.0.14 and 1.2.4 */
+ png_bytep dither_sort; /* working sort array */
+ png_bytep index_to_palette; /* where the original index currently is */
+ /* in the palette */
+ png_bytep palette_to_index; /* which original index points to this */
+ /* palette color */
+#endif
+
+/* New members added in libpng-1.0.16 and 1.2.6 */
+ png_byte compression_type;
+
+#ifdef PNG_SET_USER_LIMITS_SUPPORTED
+ png_uint_32 user_width_max;
+ png_uint_32 user_height_max;
+#endif
+
+};
+
+
+/* This triggers a compiler error in png.c, if png.c and png.h
+ * do not agree upon the version number.
+ */
+typedef png_structp version_1_2_8;
+
+typedef png_struct FAR * FAR * png_structpp;
+
+/* Here are the function definitions most commonly used. This is not
+ * the place to find out how to use libpng. See libpng.txt for the
+ * full explanation, see example.c for the summary. This just provides
+ * a simple one line description of the use of each function.
+ */
+
+/* Returns the version number of the library */
+extern PNG_EXPORT(png_uint_32,png_access_version_number) PNGARG((void));
+
+/* Tell lib we have already handled the first <num_bytes> magic bytes.
+ * Handling more than 8 bytes from the beginning of the file is an error.
+ */
+extern PNG_EXPORT(void,png_set_sig_bytes) PNGARG((png_structp png_ptr,
+ int num_bytes));
+
+/* Check sig[start] through sig[start + num_to_check - 1] to see if it's a
+ * PNG file. Returns zero if the supplied bytes match the 8-byte PNG
+ * signature, and non-zero otherwise. Having num_to_check == 0 or
+ * start > 7 will always fail (ie return non-zero).
+ */
+extern PNG_EXPORT(int,png_sig_cmp) PNGARG((png_bytep sig, png_size_t start,
+ png_size_t num_to_check));
+
+/* Simple signature checking function. This is the same as calling
+ * png_check_sig(sig, n) := !png_sig_cmp(sig, 0, n).
+ */
+extern PNG_EXPORT(int,png_check_sig) PNGARG((png_bytep sig, int num));
+
+/* Allocate and initialize png_ptr struct for reading, and any other memory. */
+extern PNG_EXPORT(png_structp,png_create_read_struct)
+ PNGARG((png_const_charp user_png_ver, png_voidp error_ptr,
+ png_error_ptr error_fn, png_error_ptr warn_fn));
+
+/* Allocate and initialize png_ptr struct for writing, and any other memory */
+extern PNG_EXPORT(png_structp,png_create_write_struct)
+ PNGARG((png_const_charp user_png_ver, png_voidp error_ptr,
+ png_error_ptr error_fn, png_error_ptr warn_fn));
+
+#ifdef PNG_WRITE_SUPPORTED
+extern PNG_EXPORT(png_uint_32,png_get_compression_buffer_size)
+ PNGARG((png_structp png_ptr));
+#endif
+
+#ifdef PNG_WRITE_SUPPORTED
+extern PNG_EXPORT(void,png_set_compression_buffer_size)
+ PNGARG((png_structp png_ptr, png_uint_32 size));
+#endif
+
+/* Reset the compression stream */
+extern PNG_EXPORT(int,png_reset_zstream) PNGARG((png_structp png_ptr));
+
+/* New functions added in libpng-1.0.2 (not enabled by default until 1.2.0) */
+#ifdef PNG_USER_MEM_SUPPORTED
+extern PNG_EXPORT(png_structp,png_create_read_struct_2)
+ PNGARG((png_const_charp user_png_ver, png_voidp error_ptr,
+ png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr,
+ png_malloc_ptr malloc_fn, png_free_ptr free_fn));
+extern PNG_EXPORT(png_structp,png_create_write_struct_2)
+ PNGARG((png_const_charp user_png_ver, png_voidp error_ptr,
+ png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr,
+ png_malloc_ptr malloc_fn, png_free_ptr free_fn));
+#endif
+
+/* Write a PNG chunk - size, type, (optional) data, CRC. */
+extern PNG_EXPORT(void,png_write_chunk) PNGARG((png_structp png_ptr,
+ png_bytep chunk_name, png_bytep data, png_size_t length));
+
+/* Write the start of a PNG chunk - length and chunk name. */
+extern PNG_EXPORT(void,png_write_chunk_start) PNGARG((png_structp png_ptr,
+ png_bytep chunk_name, png_uint_32 length));
+
+/* Write the data of a PNG chunk started with png_write_chunk_start(). */
+extern PNG_EXPORT(void,png_write_chunk_data) PNGARG((png_structp png_ptr,
+ png_bytep data, png_size_t length));
+
+/* Finish a chunk started with png_write_chunk_start() (includes CRC). */
+extern PNG_EXPORT(void,png_write_chunk_end) PNGARG((png_structp png_ptr));
+
+/* Allocate and initialize the info structure */
+extern PNG_EXPORT(png_infop,png_create_info_struct)
+ PNGARG((png_structp png_ptr));
+
+/* Initialize the info structure (old interface - DEPRECATED) */
+extern PNG_EXPORT(void,png_info_init) PNGARG((png_infop info_ptr));
+#undef png_info_init
+#define png_info_init(info_ptr) png_info_init_3(&info_ptr,\
+ png_sizeof(png_info));
+extern PNG_EXPORT(void,png_info_init_3) PNGARG((png_infopp info_ptr,
+ png_size_t png_info_struct_size));
+
+/* Writes all the PNG information before the image. */
+extern PNG_EXPORT(void,png_write_info_before_PLTE) PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+extern PNG_EXPORT(void,png_write_info) PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+
+#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED
+/* read the information before the actual image data. */
+extern PNG_EXPORT(void,png_read_info) PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+#endif
+
+#if defined(PNG_TIME_RFC1123_SUPPORTED)
+extern PNG_EXPORT(png_charp,png_convert_to_rfc1123)
+ PNGARG((png_structp png_ptr, png_timep ptime));
+#endif
+
+#if !defined(_WIN32_WCE)
+/* "time.h" functions are not supported on WindowsCE */
+#if defined(PNG_WRITE_tIME_SUPPORTED)
+/* convert from a struct tm to png_time */
+extern PNG_EXPORT(void,png_convert_from_struct_tm) PNGARG((png_timep ptime,
+ struct tm FAR * ttime));
+
+/* convert from time_t to png_time. Uses gmtime() */
+extern PNG_EXPORT(void,png_convert_from_time_t) PNGARG((png_timep ptime,
+ time_t ttime));
+#endif /* PNG_WRITE_tIME_SUPPORTED */
+#endif /* _WIN32_WCE */
+
+#if defined(PNG_READ_EXPAND_SUPPORTED)
+/* Expand data to 24-bit RGB, or 8-bit grayscale, with alpha if available. */
+extern PNG_EXPORT(void,png_set_expand) PNGARG((png_structp png_ptr));
+extern PNG_EXPORT(void,png_set_gray_1_2_4_to_8) PNGARG((png_structp png_ptr));
+extern PNG_EXPORT(void,png_set_palette_to_rgb) PNGARG((png_structp png_ptr));
+extern PNG_EXPORT(void,png_set_tRNS_to_alpha) PNGARG((png_structp png_ptr));
+#endif
+
+#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED)
+/* Use blue, green, red order for pixels. */
+extern PNG_EXPORT(void,png_set_bgr) PNGARG((png_structp png_ptr));
+#endif
+
+#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED)
+/* Expand the grayscale to 24-bit RGB if necessary. */
+extern PNG_EXPORT(void,png_set_gray_to_rgb) PNGARG((png_structp png_ptr));
+#endif
+
+#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
+/* Reduce RGB to grayscale. */
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+extern PNG_EXPORT(void,png_set_rgb_to_gray) PNGARG((png_structp png_ptr,
+ int error_action, double red, double green ));
+#endif
+extern PNG_EXPORT(void,png_set_rgb_to_gray_fixed) PNGARG((png_structp png_ptr,
+ int error_action, png_fixed_point red, png_fixed_point green ));
+extern PNG_EXPORT(png_byte,png_get_rgb_to_gray_status) PNGARG((png_structp
+ png_ptr));
+#endif
+
+extern PNG_EXPORT(void,png_build_grayscale_palette) PNGARG((int bit_depth,
+ png_colorp palette));
+
+#if defined(PNG_READ_STRIP_ALPHA_SUPPORTED)
+extern PNG_EXPORT(void,png_set_strip_alpha) PNGARG((png_structp png_ptr));
+#endif
+
+#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) || \
+ defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED)
+extern PNG_EXPORT(void,png_set_swap_alpha) PNGARG((png_structp png_ptr));
+#endif
+
+#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) || \
+ defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED)
+extern PNG_EXPORT(void,png_set_invert_alpha) PNGARG((png_structp png_ptr));
+#endif
+
+#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED)
+/* Add a filler byte to 8-bit Gray or 24-bit RGB images. */
+extern PNG_EXPORT(void,png_set_filler) PNGARG((png_structp png_ptr,
+ png_uint_32 filler, int flags));
+/* The values of the PNG_FILLER_ defines should NOT be changed */
+#define PNG_FILLER_BEFORE 0
+#define PNG_FILLER_AFTER 1
+/* Add an alpha byte to 8-bit Gray or 24-bit RGB images. */
+#if !defined(PNG_1_0_X)
+extern PNG_EXPORT(void,png_set_add_alpha) PNGARG((png_structp png_ptr,
+ png_uint_32 filler, int flags));
+#endif
+#endif /* PNG_READ_FILLER_SUPPORTED || PNG_WRITE_FILLER_SUPPORTED */
+
+#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED)
+/* Swap bytes in 16-bit depth files. */
+extern PNG_EXPORT(void,png_set_swap) PNGARG((png_structp png_ptr));
+#endif
+
+#if defined(PNG_READ_PACK_SUPPORTED) || defined(PNG_WRITE_PACK_SUPPORTED)
+/* Use 1 byte per pixel in 1, 2, or 4-bit depth files. */
+extern PNG_EXPORT(void,png_set_packing) PNGARG((png_structp png_ptr));
+#endif
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED) || defined(PNG_WRITE_PACKSWAP_SUPPORTED)
+/* Swap packing order of pixels in bytes. */
+extern PNG_EXPORT(void,png_set_packswap) PNGARG((png_structp png_ptr));
+#endif
+
+#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED)
+/* Converts files to legal bit depths. */
+extern PNG_EXPORT(void,png_set_shift) PNGARG((png_structp png_ptr,
+ png_color_8p true_bits));
+#endif
+
+#if defined(PNG_READ_INTERLACING_SUPPORTED) || \
+ defined(PNG_WRITE_INTERLACING_SUPPORTED)
+/* Have the code handle the interlacing. Returns the number of passes. */
+extern PNG_EXPORT(int,png_set_interlace_handling) PNGARG((png_structp png_ptr));
+#endif
+
+#if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED)
+/* Invert monochrome files */
+extern PNG_EXPORT(void,png_set_invert_mono) PNGARG((png_structp png_ptr));
+#endif
+
+#if defined(PNG_READ_BACKGROUND_SUPPORTED)
+/* Handle alpha and tRNS by replacing with a background color. */
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+extern PNG_EXPORT(void,png_set_background) PNGARG((png_structp png_ptr,
+ png_color_16p background_color, int background_gamma_code,
+ int need_expand, double background_gamma));
+#endif
+#define PNG_BACKGROUND_GAMMA_UNKNOWN 0
+#define PNG_BACKGROUND_GAMMA_SCREEN 1
+#define PNG_BACKGROUND_GAMMA_FILE 2
+#define PNG_BACKGROUND_GAMMA_UNIQUE 3
+#endif
+
+#if defined(PNG_READ_16_TO_8_SUPPORTED)
+/* strip the second byte of information from a 16-bit depth file. */
+extern PNG_EXPORT(void,png_set_strip_16) PNGARG((png_structp png_ptr));
+#endif
+
+#if defined(PNG_READ_DITHER_SUPPORTED)
+/* Turn on dithering, and reduce the palette to the number of colors available. */
+extern PNG_EXPORT(void,png_set_dither) PNGARG((png_structp png_ptr,
+ png_colorp palette, int num_palette, int maximum_colors,
+ png_uint_16p histogram, int full_dither));
+#endif
+
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+/* Handle gamma correction. Screen_gamma=(display_exponent) */
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+extern PNG_EXPORT(void,png_set_gamma) PNGARG((png_structp png_ptr,
+ double screen_gamma, double default_file_gamma));
+#endif
+#endif
+
+#if defined(PNG_READ_EMPTY_PLTE_SUPPORTED) || \
+ defined(PNG_WRITE_EMPTY_PLTE_SUPPORTED)
+/* Permit or disallow empty PLTE (0: not permitted, 1: permitted) */
+/* Deprecated and will be removed. Use png_permit_mng_features() instead. */
+extern PNG_EXPORT(void,png_permit_empty_plte) PNGARG((png_structp png_ptr,
+ int empty_plte_permitted));
+#endif
+
+#if defined(PNG_WRITE_FLUSH_SUPPORTED)
+/* Set how many lines between output flushes - 0 for no flushing */
+extern PNG_EXPORT(void,png_set_flush) PNGARG((png_structp png_ptr, int nrows));
+/* Flush the current PNG output buffer */
+extern PNG_EXPORT(void,png_write_flush) PNGARG((png_structp png_ptr));
+#endif
+
+/* optional update palette with requested transformations */
+extern PNG_EXPORT(void,png_start_read_image) PNGARG((png_structp png_ptr));
+
+/* optional call to update the users info structure */
+extern PNG_EXPORT(void,png_read_update_info) PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+
+#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED
+/* read one or more rows of image data. */
+extern PNG_EXPORT(void,png_read_rows) PNGARG((png_structp png_ptr,
+ png_bytepp row, png_bytepp display_row, png_uint_32 num_rows));
+#endif
+
+#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED
+/* read a row of data. */
+extern PNG_EXPORT(void,png_read_row) PNGARG((png_structp png_ptr,
+ png_bytep row,
+ png_bytep display_row));
+#endif
+
+#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED
+/* read the whole image into memory at once. */
+extern PNG_EXPORT(void,png_read_image) PNGARG((png_structp png_ptr,
+ png_bytepp image));
+#endif
+
+/* write a row of image data */
+extern PNG_EXPORT(void,png_write_row) PNGARG((png_structp png_ptr,
+ png_bytep row));
+
+/* write a few rows of image data */
+extern PNG_EXPORT(void,png_write_rows) PNGARG((png_structp png_ptr,
+ png_bytepp row, png_uint_32 num_rows));
+
+/* write the image data */
+extern PNG_EXPORT(void,png_write_image) PNGARG((png_structp png_ptr,
+ png_bytepp image));
+
+/* writes the end of the PNG file. */
+extern PNG_EXPORT(void,png_write_end) PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+
+#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED
+/* read the end of the PNG file. */
+extern PNG_EXPORT(void,png_read_end) PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+#endif
+
+/* free any memory associated with the png_info_struct */
+extern PNG_EXPORT(void,png_destroy_info_struct) PNGARG((png_structp png_ptr,
+ png_infopp info_ptr_ptr));
+
+/* free any memory associated with the png_struct and the png_info_structs */
+extern PNG_EXPORT(void,png_destroy_read_struct) PNGARG((png_structpp
+ png_ptr_ptr, png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr));
+
+/* free all memory used by the read (old method - NOT DLL EXPORTED) */
+extern void png_read_destroy PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_infop end_info_ptr));
+
+/* free any memory associated with the png_struct and the png_info_structs */
+extern PNG_EXPORT(void,png_destroy_write_struct)
+ PNGARG((png_structpp png_ptr_ptr, png_infopp info_ptr_ptr));
+
+/* free any memory used in png_ptr struct (old method - NOT DLL EXPORTED) */
+extern void png_write_destroy PNGARG((png_structp png_ptr));
+
+/* set the libpng method of handling chunk CRC errors */
+extern PNG_EXPORT(void,png_set_crc_action) PNGARG((png_structp png_ptr,
+ int crit_action, int ancil_action));
+
+/* Values for png_set_crc_action() to say how to handle CRC errors in
+ * ancillary and critical chunks, and whether to use the data contained
+ * therein. Note that it is impossible to "discard" data in a critical
+ * chunk. For versions prior to 0.90, the action was always error/quit,
+ * whereas in version 0.90 and later, the action for CRC errors in ancillary
+ * chunks is warn/discard. These values should NOT be changed.
+ *
+ * value action:critical action:ancillary
+ */
+#define PNG_CRC_DEFAULT 0 /* error/quit warn/discard data */
+#define PNG_CRC_ERROR_QUIT 1 /* error/quit error/quit */
+#define PNG_CRC_WARN_DISCARD 2 /* (INVALID) warn/discard data */
+#define PNG_CRC_WARN_USE 3 /* warn/use data warn/use data */
+#define PNG_CRC_QUIET_USE 4 /* quiet/use data quiet/use data */
+#define PNG_CRC_NO_CHANGE 5 /* use current value use current value */
+
+/* These functions give the user control over the scan-line filtering in
+ * libpng and the compression methods used by zlib. These functions are
+ * mainly useful for testing, as the defaults should work with most users.
+ * Those users who are tight on memory or want faster performance at the
+ * expense of compression can modify them. See the compression library
+ * header file (zlib.h) for an explination of the compression functions.
+ */
+
+/* set the filtering method(s) used by libpng. Currently, the only valid
+ * value for "method" is 0.
+ */
+extern PNG_EXPORT(void,png_set_filter) PNGARG((png_structp png_ptr, int method,
+ int filters));
+
+/* Flags for png_set_filter() to say which filters to use. The flags
+ * are chosen so that they don't conflict with real filter types
+ * below, in case they are supplied instead of the #defined constants.
+ * These values should NOT be changed.
+ */
+#define PNG_NO_FILTERS 0x00
+#define PNG_FILTER_NONE 0x08
+#define PNG_FILTER_SUB 0x10
+#define PNG_FILTER_UP 0x20
+#define PNG_FILTER_AVG 0x40
+#define PNG_FILTER_PAETH 0x80
+#define PNG_ALL_FILTERS (PNG_FILTER_NONE | PNG_FILTER_SUB | PNG_FILTER_UP | \
+ PNG_FILTER_AVG | PNG_FILTER_PAETH)
+
+/* Filter values (not flags) - used in pngwrite.c, pngwutil.c for now.
+ * These defines should NOT be changed.
+ */
+#define PNG_FILTER_VALUE_NONE 0
+#define PNG_FILTER_VALUE_SUB 1
+#define PNG_FILTER_VALUE_UP 2
+#define PNG_FILTER_VALUE_AVG 3
+#define PNG_FILTER_VALUE_PAETH 4
+#define PNG_FILTER_VALUE_LAST 5
+
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) /* EXPERIMENTAL */
+/* The "heuristic_method" is given by one of the PNG_FILTER_HEURISTIC_
+ * defines, either the default (minimum-sum-of-absolute-differences), or
+ * the experimental method (weighted-minimum-sum-of-absolute-differences).
+ *
+ * Weights are factors >= 1.0, indicating how important it is to keep the
+ * filter type consistent between rows. Larger numbers mean the current
+ * filter is that many times as likely to be the same as the "num_weights"
+ * previous filters. This is cumulative for each previous row with a weight.
+ * There needs to be "num_weights" values in "filter_weights", or it can be
+ * NULL if the weights aren't being specified. Weights have no influence on
+ * the selection of the first row filter. Well chosen weights can (in theory)
+ * improve the compression for a given image.
+ *
+ * Costs are factors >= 1.0 indicating the relative decoding costs of a
+ * filter type. Higher costs indicate more decoding expense, and are
+ * therefore less likely to be selected over a filter with lower computational
+ * costs. There needs to be a value in "filter_costs" for each valid filter
+ * type (given by PNG_FILTER_VALUE_LAST), or it can be NULL if you aren't
+ * setting the costs. Costs try to improve the speed of decompression without
+ * unduly increasing the compressed image size.
+ *
+ * A negative weight or cost indicates the default value is to be used, and
+ * values in the range [0.0, 1.0) indicate the value is to remain unchanged.
+ * The default values for both weights and costs are currently 1.0, but may
+ * change if good general weighting/cost heuristics can be found. If both
+ * the weights and costs are set to 1.0, this degenerates the WEIGHTED method
+ * to the UNWEIGHTED method, but with added encoding time/computation.
+ */
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+extern PNG_EXPORT(void,png_set_filter_heuristics) PNGARG((png_structp png_ptr,
+ int heuristic_method, int num_weights, png_doublep filter_weights,
+ png_doublep filter_costs));
+#endif
+#endif /* PNG_WRITE_WEIGHTED_FILTER_SUPPORTED */
+
+/* Heuristic used for row filter selection. These defines should NOT be
+ * changed.
+ */
+#define PNG_FILTER_HEURISTIC_DEFAULT 0 /* Currently "UNWEIGHTED" */
+#define PNG_FILTER_HEURISTIC_UNWEIGHTED 1 /* Used by libpng < 0.95 */
+#define PNG_FILTER_HEURISTIC_WEIGHTED 2 /* Experimental feature */
+#define PNG_FILTER_HEURISTIC_LAST 3 /* Not a valid value */
+
+/* Set the library compression level. Currently, valid values range from
+ * 0 - 9, corresponding directly to the zlib compression levels 0 - 9
+ * (0 - no compression, 9 - "maximal" compression). Note that tests have
+ * shown that zlib compression levels 3-6 usually perform as well as level 9
+ * for PNG images, and do considerably fewer caclulations. In the future,
+ * these values may not correspond directly to the zlib compression levels.
+ */
+extern PNG_EXPORT(void,png_set_compression_level) PNGARG((png_structp png_ptr,
+ int level));
+
+extern PNG_EXPORT(void,png_set_compression_mem_level)
+ PNGARG((png_structp png_ptr, int mem_level));
+
+extern PNG_EXPORT(void,png_set_compression_strategy)
+ PNGARG((png_structp png_ptr, int strategy));
+
+extern PNG_EXPORT(void,png_set_compression_window_bits)
+ PNGARG((png_structp png_ptr, int window_bits));
+
+extern PNG_EXPORT(void,png_set_compression_method) PNGARG((png_structp png_ptr,
+ int method));
+
+/* These next functions are called for input/output, memory, and error
+ * handling. They are in the file pngrio.c, pngwio.c, and pngerror.c,
+ * and call standard C I/O routines such as fread(), fwrite(), and
+ * fprintf(). These functions can be made to use other I/O routines
+ * at run time for those applications that need to handle I/O in a
+ * different manner by calling png_set_???_fn(). See libpng.txt for
+ * more information.
+ */
+
+#if !defined(PNG_NO_STDIO)
+/* Initialize the input/output for the PNG file to the default functions. */
+extern PNG_EXPORT(void,png_init_io) PNGARG((png_structp png_ptr, png_FILE_p fp));
+#endif
+
+/* Replace the (error and abort), and warning functions with user
+ * supplied functions. If no messages are to be printed you must still
+ * write and use replacement functions. The replacement error_fn should
+ * still do a longjmp to the last setjmp location if you are using this
+ * method of error handling. If error_fn or warning_fn is NULL, the
+ * default function will be used.
+ */
+
+extern PNG_EXPORT(void,png_set_error_fn) PNGARG((png_structp png_ptr,
+ png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warning_fn));
+
+/* Return the user pointer associated with the error functions */
+extern PNG_EXPORT(png_voidp,png_get_error_ptr) PNGARG((png_structp png_ptr));
+
+/* Replace the default data output functions with a user supplied one(s).
+ * If buffered output is not used, then output_flush_fn can be set to NULL.
+ * If PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile time
+ * output_flush_fn will be ignored (and thus can be NULL).
+ */
+extern PNG_EXPORT(void,png_set_write_fn) PNGARG((png_structp png_ptr,
+ png_voidp io_ptr, png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn));
+
+/* Replace the default data input function with a user supplied one. */
+extern PNG_EXPORT(void,png_set_read_fn) PNGARG((png_structp png_ptr,
+ png_voidp io_ptr, png_rw_ptr read_data_fn));
+
+/* Return the user pointer associated with the I/O functions */
+extern PNG_EXPORT(png_voidp,png_get_io_ptr) PNGARG((png_structp png_ptr));
+
+extern PNG_EXPORT(void,png_set_read_status_fn) PNGARG((png_structp png_ptr,
+ png_read_status_ptr read_row_fn));
+
+extern PNG_EXPORT(void,png_set_write_status_fn) PNGARG((png_structp png_ptr,
+ png_write_status_ptr write_row_fn));
+
+#ifdef PNG_USER_MEM_SUPPORTED
+/* Replace the default memory allocation functions with user supplied one(s). */
+extern PNG_EXPORT(void,png_set_mem_fn) PNGARG((png_structp png_ptr,
+ png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn));
+/* Return the user pointer associated with the memory functions */
+extern PNG_EXPORT(png_voidp,png_get_mem_ptr) PNGARG((png_structp png_ptr));
+#endif
+
+#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
+ defined(PNG_LEGACY_SUPPORTED)
+extern PNG_EXPORT(void,png_set_read_user_transform_fn) PNGARG((png_structp
+ png_ptr, png_user_transform_ptr read_user_transform_fn));
+#endif
+
+#if defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \
+ defined(PNG_LEGACY_SUPPORTED)
+extern PNG_EXPORT(void,png_set_write_user_transform_fn) PNGARG((png_structp
+ png_ptr, png_user_transform_ptr write_user_transform_fn));
+#endif
+
+#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
+ defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \
+ defined(PNG_LEGACY_SUPPORTED)
+extern PNG_EXPORT(void,png_set_user_transform_info) PNGARG((png_structp
+ png_ptr, png_voidp user_transform_ptr, int user_transform_depth,
+ int user_transform_channels));
+/* Return the user pointer associated with the user transform functions */
+extern PNG_EXPORT(png_voidp,png_get_user_transform_ptr)
+ PNGARG((png_structp png_ptr));
+#endif
+
+#ifdef PNG_USER_CHUNKS_SUPPORTED
+extern PNG_EXPORT(void,png_set_read_user_chunk_fn) PNGARG((png_structp png_ptr,
+ png_voidp user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn));
+extern PNG_EXPORT(png_voidp,png_get_user_chunk_ptr) PNGARG((png_structp
+ png_ptr));
+#endif
+
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+/* Sets the function callbacks for the push reader, and a pointer to a
+ * user-defined structure available to the callback functions.
+ */
+extern PNG_EXPORT(void,png_set_progressive_read_fn) PNGARG((png_structp png_ptr,
+ png_voidp progressive_ptr,
+ png_progressive_info_ptr info_fn, png_progressive_row_ptr row_fn,
+ png_progressive_end_ptr end_fn));
+
+/* returns the user pointer associated with the push read functions */
+extern PNG_EXPORT(png_voidp,png_get_progressive_ptr)
+ PNGARG((png_structp png_ptr));
+
+/* function to be called when data becomes available */
+extern PNG_EXPORT(void,png_process_data) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_bytep buffer, png_size_t buffer_size));
+
+/* function that combines rows. Not very much different than the
+ * png_combine_row() call. Is this even used?????
+ */
+extern PNG_EXPORT(void,png_progressive_combine_row) PNGARG((png_structp png_ptr,
+ png_bytep old_row, png_bytep new_row));
+#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
+
+extern PNG_EXPORT(png_voidp,png_malloc) PNGARG((png_structp png_ptr,
+ png_uint_32 size));
+
+#if defined(PNG_1_0_X)
+# define png_malloc_warn png_malloc
+#else
+/* Added at libpng version 1.2.4 */
+extern PNG_EXPORT(png_voidp,png_malloc_warn) PNGARG((png_structp png_ptr,
+ png_uint_32 size));
+#endif
+
+/* frees a pointer allocated by png_malloc() */
+extern PNG_EXPORT(void,png_free) PNGARG((png_structp png_ptr, png_voidp ptr));
+
+#if defined(PNG_1_0_X)
+/* Function to allocate memory for zlib. */
+extern PNG_EXPORT(voidpf,png_zalloc) PNGARG((voidpf png_ptr, uInt items,
+ uInt size));
+
+/* Function to free memory for zlib */
+extern PNG_EXPORT(void,png_zfree) PNGARG((voidpf png_ptr, voidpf ptr));
+#endif
+
+/* Free data that was allocated internally */
+extern PNG_EXPORT(void,png_free_data) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_uint_32 free_me, int num));
+#ifdef PNG_FREE_ME_SUPPORTED
+/* Reassign responsibility for freeing existing data, whether allocated
+ * by libpng or by the application */
+extern PNG_EXPORT(void,png_data_freer) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, int freer, png_uint_32 mask));
+#endif
+/* assignments for png_data_freer */
+#define PNG_DESTROY_WILL_FREE_DATA 1
+#define PNG_SET_WILL_FREE_DATA 1
+#define PNG_USER_WILL_FREE_DATA 2
+/* Flags for png_ptr->free_me and info_ptr->free_me */
+#define PNG_FREE_HIST 0x0008
+#define PNG_FREE_ICCP 0x0010
+#define PNG_FREE_SPLT 0x0020
+#define PNG_FREE_ROWS 0x0040
+#define PNG_FREE_PCAL 0x0080
+#define PNG_FREE_SCAL 0x0100
+#define PNG_FREE_UNKN 0x0200
+#define PNG_FREE_LIST 0x0400
+#define PNG_FREE_PLTE 0x1000
+#define PNG_FREE_TRNS 0x2000
+#define PNG_FREE_TEXT 0x4000
+#define PNG_FREE_ALL 0x7fff
+#define PNG_FREE_MUL 0x4220 /* PNG_FREE_SPLT|PNG_FREE_TEXT|PNG_FREE_UNKN */
+
+#ifdef PNG_USER_MEM_SUPPORTED
+extern PNG_EXPORT(png_voidp,png_malloc_default) PNGARG((png_structp png_ptr,
+ png_uint_32 size));
+extern PNG_EXPORT(void,png_free_default) PNGARG((png_structp png_ptr,
+ png_voidp ptr));
+#endif
+
+extern PNG_EXPORT(png_voidp,png_memcpy_check) PNGARG((png_structp png_ptr,
+ png_voidp s1, png_voidp s2, png_uint_32 size));
+
+extern PNG_EXPORT(png_voidp,png_memset_check) PNGARG((png_structp png_ptr,
+ png_voidp s1, int value, png_uint_32 size));
+
+#if defined(USE_FAR_KEYWORD) /* memory model conversion function */
+extern void *png_far_to_near PNGARG((png_structp png_ptr,png_voidp ptr,
+ int check));
+#endif /* USE_FAR_KEYWORD */
+
+/* Fatal error in PNG image of libpng - can't continue */
+extern PNG_EXPORT(void,png_error) PNGARG((png_structp png_ptr,
+ png_const_charp error_message));
+
+/* The same, but the chunk name is prepended to the error string. */
+extern PNG_EXPORT(void,png_chunk_error) PNGARG((png_structp png_ptr,
+ png_const_charp error_message));
+
+/* Non-fatal error in libpng. Can continue, but may have a problem. */
+extern PNG_EXPORT(void,png_warning) PNGARG((png_structp png_ptr,
+ png_const_charp warning_message));
+
+/* Non-fatal error in libpng, chunk name is prepended to message. */
+extern PNG_EXPORT(void,png_chunk_warning) PNGARG((png_structp png_ptr,
+ png_const_charp warning_message));
+
+/* The png_set_<chunk> functions are for storing values in the png_info_struct.
+ * Similarly, the png_get_<chunk> calls are used to read values from the
+ * png_info_struct, either storing the parameters in the passed variables, or
+ * setting pointers into the png_info_struct where the data is stored. The
+ * png_get_<chunk> functions return a non-zero value if the data was available
+ * in info_ptr, or return zero and do not change any of the parameters if the
+ * data was not available.
+ *
+ * These functions should be used instead of directly accessing png_info
+ * to avoid problems with future changes in the size and internal layout of
+ * png_info_struct.
+ */
+/* Returns "flag" if chunk data is valid in info_ptr. */
+extern PNG_EXPORT(png_uint_32,png_get_valid) PNGARG((png_structp png_ptr,
+png_infop info_ptr, png_uint_32 flag));
+
+/* Returns number of bytes needed to hold a transformed row. */
+extern PNG_EXPORT(png_uint_32,png_get_rowbytes) PNGARG((png_structp png_ptr,
+png_infop info_ptr));
+
+#if defined(PNG_INFO_IMAGE_SUPPORTED)
+/* Returns row_pointers, which is an array of pointers to scanlines that was
+returned from png_read_png(). */
+extern PNG_EXPORT(png_bytepp,png_get_rows) PNGARG((png_structp png_ptr,
+png_infop info_ptr));
+/* Set row_pointers, which is an array of pointers to scanlines for use
+by png_write_png(). */
+extern PNG_EXPORT(void,png_set_rows) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_bytepp row_pointers));
+#endif
+
+/* Returns number of color channels in image. */
+extern PNG_EXPORT(png_byte,png_get_channels) PNGARG((png_structp png_ptr,
+png_infop info_ptr));
+
+#ifdef PNG_EASY_ACCESS_SUPPORTED
+/* Returns image width in pixels. */
+extern PNG_EXPORT(png_uint_32, png_get_image_width) PNGARG((png_structp
+png_ptr, png_infop info_ptr));
+
+/* Returns image height in pixels. */
+extern PNG_EXPORT(png_uint_32, png_get_image_height) PNGARG((png_structp
+png_ptr, png_infop info_ptr));
+
+/* Returns image bit_depth. */
+extern PNG_EXPORT(png_byte, png_get_bit_depth) PNGARG((png_structp
+png_ptr, png_infop info_ptr));
+
+/* Returns image color_type. */
+extern PNG_EXPORT(png_byte, png_get_color_type) PNGARG((png_structp
+png_ptr, png_infop info_ptr));
+
+/* Returns image filter_type. */
+extern PNG_EXPORT(png_byte, png_get_filter_type) PNGARG((png_structp
+png_ptr, png_infop info_ptr));
+
+/* Returns image interlace_type. */
+extern PNG_EXPORT(png_byte, png_get_interlace_type) PNGARG((png_structp
+png_ptr, png_infop info_ptr));
+
+/* Returns image compression_type. */
+extern PNG_EXPORT(png_byte, png_get_compression_type) PNGARG((png_structp
+png_ptr, png_infop info_ptr));
+
+/* Returns image resolution in pixels per meter, from pHYs chunk data. */
+extern PNG_EXPORT(png_uint_32, png_get_pixels_per_meter) PNGARG((png_structp
+png_ptr, png_infop info_ptr));
+extern PNG_EXPORT(png_uint_32, png_get_x_pixels_per_meter) PNGARG((png_structp
+png_ptr, png_infop info_ptr));
+extern PNG_EXPORT(png_uint_32, png_get_y_pixels_per_meter) PNGARG((png_structp
+png_ptr, png_infop info_ptr));
+
+/* Returns pixel aspect ratio, computed from pHYs chunk data. */
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+extern PNG_EXPORT(float, png_get_pixel_aspect_ratio) PNGARG((png_structp
+png_ptr, png_infop info_ptr));
+#endif
+
+/* Returns image x, y offset in pixels or microns, from oFFs chunk data. */
+extern PNG_EXPORT(png_int_32, png_get_x_offset_pixels) PNGARG((png_structp
+png_ptr, png_infop info_ptr));
+extern PNG_EXPORT(png_int_32, png_get_y_offset_pixels) PNGARG((png_structp
+png_ptr, png_infop info_ptr));
+extern PNG_EXPORT(png_int_32, png_get_x_offset_microns) PNGARG((png_structp
+png_ptr, png_infop info_ptr));
+extern PNG_EXPORT(png_int_32, png_get_y_offset_microns) PNGARG((png_structp
+png_ptr, png_infop info_ptr));
+
+#endif /* PNG_EASY_ACCESS_SUPPORTED */
+
+/* Returns pointer to signature string read from PNG header */
+extern PNG_EXPORT(png_bytep,png_get_signature) PNGARG((png_structp png_ptr,
+png_infop info_ptr));
+
+#if defined(PNG_bKGD_SUPPORTED)
+extern PNG_EXPORT(png_uint_32,png_get_bKGD) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_color_16p *background));
+#endif
+
+#if defined(PNG_bKGD_SUPPORTED)
+extern PNG_EXPORT(void,png_set_bKGD) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_color_16p background));
+#endif
+
+#if defined(PNG_cHRM_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+extern PNG_EXPORT(png_uint_32,png_get_cHRM) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, double *white_x, double *white_y, double *red_x,
+ double *red_y, double *green_x, double *green_y, double *blue_x,
+ double *blue_y));
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+extern PNG_EXPORT(png_uint_32,png_get_cHRM_fixed) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_fixed_point *int_white_x, png_fixed_point
+ *int_white_y, png_fixed_point *int_red_x, png_fixed_point *int_red_y,
+ png_fixed_point *int_green_x, png_fixed_point *int_green_y, png_fixed_point
+ *int_blue_x, png_fixed_point *int_blue_y));
+#endif
+#endif
+
+#if defined(PNG_cHRM_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+extern PNG_EXPORT(void,png_set_cHRM) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, double white_x, double white_y, double red_x,
+ double red_y, double green_x, double green_y, double blue_x, double blue_y));
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+extern PNG_EXPORT(void,png_set_cHRM_fixed) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_fixed_point int_white_x, png_fixed_point int_white_y,
+ png_fixed_point int_red_x, png_fixed_point int_red_y, png_fixed_point
+ int_green_x, png_fixed_point int_green_y, png_fixed_point int_blue_x,
+ png_fixed_point int_blue_y));
+#endif
+#endif
+
+#if defined(PNG_gAMA_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+extern PNG_EXPORT(png_uint_32,png_get_gAMA) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, double *file_gamma));
+#endif
+extern PNG_EXPORT(png_uint_32,png_get_gAMA_fixed) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_fixed_point *int_file_gamma));
+#endif
+
+#if defined(PNG_gAMA_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+extern PNG_EXPORT(void,png_set_gAMA) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, double file_gamma));
+#endif
+extern PNG_EXPORT(void,png_set_gAMA_fixed) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_fixed_point int_file_gamma));
+#endif
+
+#if defined(PNG_hIST_SUPPORTED)
+extern PNG_EXPORT(png_uint_32,png_get_hIST) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_uint_16p *hist));
+#endif
+
+#if defined(PNG_hIST_SUPPORTED)
+extern PNG_EXPORT(void,png_set_hIST) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_uint_16p hist));
+#endif
+
+extern PNG_EXPORT(png_uint_32,png_get_IHDR) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_uint_32 *width, png_uint_32 *height,
+ int *bit_depth, int *color_type, int *interlace_method,
+ int *compression_method, int *filter_method));
+
+extern PNG_EXPORT(void,png_set_IHDR) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_uint_32 width, png_uint_32 height, int bit_depth,
+ int color_type, int interlace_method, int compression_method,
+ int filter_method));
+
+#if defined(PNG_oFFs_SUPPORTED)
+extern PNG_EXPORT(png_uint_32,png_get_oFFs) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_int_32 *offset_x, png_int_32 *offset_y,
+ int *unit_type));
+#endif
+
+#if defined(PNG_oFFs_SUPPORTED)
+extern PNG_EXPORT(void,png_set_oFFs) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_int_32 offset_x, png_int_32 offset_y,
+ int unit_type));
+#endif
+
+#if defined(PNG_pCAL_SUPPORTED)
+extern PNG_EXPORT(png_uint_32,png_get_pCAL) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_charp *purpose, png_int_32 *X0, png_int_32 *X1,
+ int *type, int *nparams, png_charp *units, png_charpp *params));
+#endif
+
+#if defined(PNG_pCAL_SUPPORTED)
+extern PNG_EXPORT(void,png_set_pCAL) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_charp purpose, png_int_32 X0, png_int_32 X1,
+ int type, int nparams, png_charp units, png_charpp params));
+#endif
+
+#if defined(PNG_pHYs_SUPPORTED)
+extern PNG_EXPORT(png_uint_32,png_get_pHYs) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type));
+#endif
+
+#if defined(PNG_pHYs_SUPPORTED)
+extern PNG_EXPORT(void,png_set_pHYs) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_uint_32 res_x, png_uint_32 res_y, int unit_type));
+#endif
+
+extern PNG_EXPORT(png_uint_32,png_get_PLTE) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_colorp *palette, int *num_palette));
+
+extern PNG_EXPORT(void,png_set_PLTE) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_colorp palette, int num_palette));
+
+#if defined(PNG_sBIT_SUPPORTED)
+extern PNG_EXPORT(png_uint_32,png_get_sBIT) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_color_8p *sig_bit));
+#endif
+
+#if defined(PNG_sBIT_SUPPORTED)
+extern PNG_EXPORT(void,png_set_sBIT) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_color_8p sig_bit));
+#endif
+
+#if defined(PNG_sRGB_SUPPORTED)
+extern PNG_EXPORT(png_uint_32,png_get_sRGB) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, int *intent));
+#endif
+
+#if defined(PNG_sRGB_SUPPORTED)
+extern PNG_EXPORT(void,png_set_sRGB) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, int intent));
+extern PNG_EXPORT(void,png_set_sRGB_gAMA_and_cHRM) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, int intent));
+#endif
+
+#if defined(PNG_iCCP_SUPPORTED)
+extern PNG_EXPORT(png_uint_32,png_get_iCCP) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_charpp name, int *compression_type,
+ png_charpp profile, png_uint_32 *proflen));
+ /* Note to maintainer: profile should be png_bytepp */
+#endif
+
+#if defined(PNG_iCCP_SUPPORTED)
+extern PNG_EXPORT(void,png_set_iCCP) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_charp name, int compression_type,
+ png_charp profile, png_uint_32 proflen));
+ /* Note to maintainer: profile should be png_bytep */
+#endif
+
+#if defined(PNG_sPLT_SUPPORTED)
+extern PNG_EXPORT(png_uint_32,png_get_sPLT) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_sPLT_tpp entries));
+#endif
+
+#if defined(PNG_sPLT_SUPPORTED)
+extern PNG_EXPORT(void,png_set_sPLT) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_sPLT_tp entries, int nentries));
+#endif
+
+#if defined(PNG_TEXT_SUPPORTED)
+/* png_get_text also returns the number of text chunks in *num_text */
+extern PNG_EXPORT(png_uint_32,png_get_text) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_textp *text_ptr, int *num_text));
+#endif
+
+/*
+ * Note while png_set_text() will accept a structure whose text,
+ * language, and translated keywords are NULL pointers, the structure
+ * returned by png_get_text will always contain regular
+ * zero-terminated C strings. They might be empty strings but
+ * they will never be NULL pointers.
+ */
+
+#if defined(PNG_TEXT_SUPPORTED)
+extern PNG_EXPORT(void,png_set_text) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_textp text_ptr, int num_text));
+#endif
+
+#if defined(PNG_tIME_SUPPORTED)
+extern PNG_EXPORT(png_uint_32,png_get_tIME) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_timep *mod_time));
+#endif
+
+#if defined(PNG_tIME_SUPPORTED)
+extern PNG_EXPORT(void,png_set_tIME) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_timep mod_time));
+#endif
+
+#if defined(PNG_tRNS_SUPPORTED)
+extern PNG_EXPORT(png_uint_32,png_get_tRNS) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_bytep *trans, int *num_trans,
+ png_color_16p *trans_values));
+#endif
+
+#if defined(PNG_tRNS_SUPPORTED)
+extern PNG_EXPORT(void,png_set_tRNS) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_bytep trans, int num_trans,
+ png_color_16p trans_values));
+#endif
+
+#if defined(PNG_tRNS_SUPPORTED)
+#endif
+
+#if defined(PNG_sCAL_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+extern PNG_EXPORT(png_uint_32,png_get_sCAL) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, int *unit, double *width, double *height));
+#else
+#ifdef PNG_FIXED_POINT_SUPPORTED
+extern PNG_EXPORT(png_uint_32,png_get_sCAL_s) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, int *unit, png_charpp swidth, png_charpp sheight));
+#endif
+#endif
+#endif /* PNG_sCAL_SUPPORTED */
+
+#if defined(PNG_sCAL_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+extern PNG_EXPORT(void,png_set_sCAL) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, int unit, double width, double height));
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+extern PNG_EXPORT(void,png_set_sCAL_s) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, int unit, png_charp swidth, png_charp sheight));
+#endif
+#endif /* PNG_sCAL_SUPPORTED || PNG_WRITE_sCAL_SUPPORTED */
+
+#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
+/* provide a list of chunks and how they are to be handled, if the built-in
+ handling or default unknown chunk handling is not desired. Any chunks not
+ listed will be handled in the default manner. The IHDR and IEND chunks
+ must not be listed.
+ keep = 0: follow default behavour
+ = 1: do not keep
+ = 2: keep only if safe-to-copy
+ = 3: keep even if unsafe-to-copy
+*/
+extern PNG_EXPORT(void, png_set_keep_unknown_chunks) PNGARG((png_structp
+ png_ptr, int keep, png_bytep chunk_list, int num_chunks));
+extern PNG_EXPORT(void, png_set_unknown_chunks) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_unknown_chunkp unknowns, int num_unknowns));
+extern PNG_EXPORT(void, png_set_unknown_chunk_location)
+ PNGARG((png_structp png_ptr, png_infop info_ptr, int chunk, int location));
+extern PNG_EXPORT(png_uint_32,png_get_unknown_chunks) PNGARG((png_structp
+ png_ptr, png_infop info_ptr, png_unknown_chunkpp entries));
+#endif
+#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
+PNG_EXPORT(int,png_handle_as_unknown) PNGARG((png_structp png_ptr, png_bytep
+ chunk_name));
+#endif
+
+/* Png_free_data() will turn off the "valid" flag for anything it frees.
+ If you need to turn it off for a chunk that your application has freed,
+ you can use png_set_invalid(png_ptr, info_ptr, PNG_INFO_CHNK); */
+extern PNG_EXPORT(void, png_set_invalid) PNGARG((png_structp png_ptr,
+ png_infop info_ptr, int mask));
+
+#if defined(PNG_INFO_IMAGE_SUPPORTED)
+/* The "params" pointer is currently not used and is for future expansion. */
+extern PNG_EXPORT(void, png_read_png) PNGARG((png_structp png_ptr,
+ png_infop info_ptr,
+ int transforms,
+ png_voidp params));
+extern PNG_EXPORT(void, png_write_png) PNGARG((png_structp png_ptr,
+ png_infop info_ptr,
+ int transforms,
+ png_voidp params));
+#endif
+
+/* Define PNG_DEBUG at compile time for debugging information. Higher
+ * numbers for PNG_DEBUG mean more debugging information. This has
+ * only been added since version 0.95 so it is not implemented throughout
+ * libpng yet, but more support will be added as needed.
+ */
+#ifdef PNG_DEBUG
+#if (PNG_DEBUG > 0)
+#if !defined(PNG_DEBUG_FILE) && defined(_MSC_VER)
+#include <crtdbg.h>
+#if (PNG_DEBUG > 1)
+#define png_debug(l,m) _RPT0(_CRT_WARN,m)
+#define png_debug1(l,m,p1) _RPT1(_CRT_WARN,m,p1)
+#define png_debug2(l,m,p1,p2) _RPT2(_CRT_WARN,m,p1,p2)
+#endif
+#else /* PNG_DEBUG_FILE || !_MSC_VER */
+#ifndef PNG_DEBUG_FILE
+#define PNG_DEBUG_FILE stderr
+#endif /* PNG_DEBUG_FILE */
+#if (PNG_DEBUG > 1)
+#define png_debug(l,m) \
+{ \
+ int num_tabs=l; \
+ fprintf(PNG_DEBUG_FILE,"%s"m,(num_tabs==1 ? "\t" : \
+ (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":"")))); \
+}
+#define png_debug1(l,m,p1) \
+{ \
+ int num_tabs=l; \
+ fprintf(PNG_DEBUG_FILE,"%s"m,(num_tabs==1 ? "\t" : \
+ (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))),p1); \
+}
+#define png_debug2(l,m,p1,p2) \
+{ \
+ int num_tabs=l; \
+ fprintf(PNG_DEBUG_FILE,"%s"m,(num_tabs==1 ? "\t" : \
+ (num_tabs==2 ? "\t\t":(num_tabs>2 ? "\t\t\t":""))),p1,p2); \
+}
+#endif /* (PNG_DEBUG > 1) */
+#endif /* _MSC_VER */
+#endif /* (PNG_DEBUG > 0) */
+#endif /* PNG_DEBUG */
+#ifndef png_debug
+#define png_debug(l, m)
+#endif
+#ifndef png_debug1
+#define png_debug1(l, m, p1)
+#endif
+#ifndef png_debug2
+#define png_debug2(l, m, p1, p2)
+#endif
+
+extern PNG_EXPORT(png_bytep,png_sig_bytes) PNGARG((void));
+
+extern PNG_EXPORT(png_charp,png_get_copyright) PNGARG((png_structp png_ptr));
+extern PNG_EXPORT(png_charp,png_get_header_ver) PNGARG((png_structp png_ptr));
+extern PNG_EXPORT(png_charp,png_get_header_version) PNGARG((png_structp png_ptr));
+extern PNG_EXPORT(png_charp,png_get_libpng_ver) PNGARG((png_structp png_ptr));
+
+#ifdef PNG_MNG_FEATURES_SUPPORTED
+extern PNG_EXPORT(png_uint_32,png_permit_mng_features) PNGARG((png_structp
+ png_ptr, png_uint_32 mng_features_permitted));
+#endif
+
+/* For use in png_set_keep_unknown, added to version 1.2.6 */
+#define PNG_HANDLE_CHUNK_AS_DEFAULT 0
+#define PNG_HANDLE_CHUNK_NEVER 1
+#define PNG_HANDLE_CHUNK_IF_SAFE 2
+#define PNG_HANDLE_CHUNK_ALWAYS 3
+
+/* Added to version 1.2.0 */
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED)
+#define PNG_ASM_FLAG_MMX_SUPPORT_COMPILED 0x01 /* not user-settable */
+#define PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU 0x02 /* not user-settable */
+#define PNG_ASM_FLAG_MMX_READ_COMBINE_ROW 0x04
+#define PNG_ASM_FLAG_MMX_READ_INTERLACE 0x08
+#define PNG_ASM_FLAG_MMX_READ_FILTER_SUB 0x10
+#define PNG_ASM_FLAG_MMX_READ_FILTER_UP 0x20
+#define PNG_ASM_FLAG_MMX_READ_FILTER_AVG 0x40
+#define PNG_ASM_FLAG_MMX_READ_FILTER_PAETH 0x80
+#define PNG_ASM_FLAGS_INITIALIZED 0x80000000 /* not user-settable */
+
+#define PNG_MMX_READ_FLAGS ( PNG_ASM_FLAG_MMX_READ_COMBINE_ROW \
+ | PNG_ASM_FLAG_MMX_READ_INTERLACE \
+ | PNG_ASM_FLAG_MMX_READ_FILTER_SUB \
+ | PNG_ASM_FLAG_MMX_READ_FILTER_UP \
+ | PNG_ASM_FLAG_MMX_READ_FILTER_AVG \
+ | PNG_ASM_FLAG_MMX_READ_FILTER_PAETH )
+#define PNG_MMX_WRITE_FLAGS ( 0 )
+
+#define PNG_MMX_FLAGS ( PNG_ASM_FLAG_MMX_SUPPORT_COMPILED \
+ | PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU \
+ | PNG_MMX_READ_FLAGS \
+ | PNG_MMX_WRITE_FLAGS )
+
+#define PNG_SELECT_READ 1
+#define PNG_SELECT_WRITE 2
+
+#if !defined(PNG_1_0_X)
+/* pngget.c */
+extern PNG_EXPORT(png_uint_32,png_get_mmx_flagmask)
+ PNGARG((int flag_select, int *compilerID));
+
+/* pngget.c */
+extern PNG_EXPORT(png_uint_32,png_get_asm_flagmask)
+ PNGARG((int flag_select));
+
+/* pngget.c */
+extern PNG_EXPORT(png_uint_32,png_get_asm_flags)
+ PNGARG((png_structp png_ptr));
+
+/* pngget.c */
+extern PNG_EXPORT(png_byte,png_get_mmx_bitdepth_threshold)
+ PNGARG((png_structp png_ptr));
+
+/* pngget.c */
+extern PNG_EXPORT(png_uint_32,png_get_mmx_rowbytes_threshold)
+ PNGARG((png_structp png_ptr));
+
+/* pngset.c */
+extern PNG_EXPORT(void,png_set_asm_flags)
+ PNGARG((png_structp png_ptr, png_uint_32 asm_flags));
+
+/* pngset.c */
+extern PNG_EXPORT(void,png_set_mmx_thresholds)
+ PNGARG((png_structp png_ptr, png_byte mmx_bitdepth_threshold,
+ png_uint_32 mmx_rowbytes_threshold));
+
+#endif /* PNG_1_0_X */
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
+
+#if !defined(PNG_1_0_X)
+/* png.c, pnggccrd.c, or pngvcrd.c */
+extern PNG_EXPORT(int,png_mmx_support) PNGARG((void));
+
+/* Strip the prepended error numbers ("#nnn ") from error and warning
+ * messages before passing them to the error or warning handler. */
+#ifdef PNG_ERROR_NUMBERS_SUPPORTED
+extern PNG_EXPORT(void,png_set_strip_error_numbers) PNGARG((png_structp
+ png_ptr, png_uint_32 strip_mode));
+#endif
+
+#endif /* PNG_1_0_X */
+
+/* Added at libpng-1.2.6 */
+#ifdef PNG_SET_USER_LIMITS_SUPPORTED
+extern PNG_EXPORT(void,png_set_user_limits) PNGARG((png_structp
+ png_ptr, png_uint_32 user_width_max, png_uint_32 user_height_max));
+extern PNG_EXPORT(png_uint_32,png_get_user_width_max) PNGARG((png_structp
+ png_ptr));
+extern PNG_EXPORT(png_uint_32,png_get_user_height_max) PNGARG((png_structp
+ png_ptr));
+#endif
+
+/* Maintainer: Put new public prototypes here ^, in libpng.3, and project defs */
+
+#ifdef PNG_READ_COMPOSITE_NODIV_SUPPORTED
+/* With these routines we avoid an integer divide, which will be slower on
+ * most machines. However, it does take more operations than the corresponding
+ * divide method, so it may be slower on a few RISC systems. There are two
+ * shifts (by 8 or 16 bits) and an addition, versus a single integer divide.
+ *
+ * Note that the rounding factors are NOT supposed to be the same! 128 and
+ * 32768 are correct for the NODIV code; 127 and 32767 are correct for the
+ * standard method.
+ *
+ * [Optimized code by Greg Roelofs and Mark Adler...blame us for bugs. :-) ]
+ */
+
+ /* fg and bg should be in `gamma 1.0' space; alpha is the opacity */
+
+# define png_composite(composite, fg, alpha, bg) \
+ { png_uint_16 temp = (png_uint_16)((png_uint_16)(fg) * (png_uint_16)(alpha) \
+ + (png_uint_16)(bg)*(png_uint_16)(255 - \
+ (png_uint_16)(alpha)) + (png_uint_16)128); \
+ (composite) = (png_byte)((temp + (temp >> 8)) >> 8); }
+
+# define png_composite_16(composite, fg, alpha, bg) \
+ { png_uint_32 temp = (png_uint_32)((png_uint_32)(fg) * (png_uint_32)(alpha) \
+ + (png_uint_32)(bg)*(png_uint_32)(65535L - \
+ (png_uint_32)(alpha)) + (png_uint_32)32768L); \
+ (composite) = (png_uint_16)((temp + (temp >> 16)) >> 16); }
+
+#else /* standard method using integer division */
+
+# define png_composite(composite, fg, alpha, bg) \
+ (composite) = (png_byte)(((png_uint_16)(fg) * (png_uint_16)(alpha) + \
+ (png_uint_16)(bg) * (png_uint_16)(255 - (png_uint_16)(alpha)) + \
+ (png_uint_16)127) / 255)
+
+# define png_composite_16(composite, fg, alpha, bg) \
+ (composite) = (png_uint_16)(((png_uint_32)(fg) * (png_uint_32)(alpha) + \
+ (png_uint_32)(bg)*(png_uint_32)(65535L - (png_uint_32)(alpha)) + \
+ (png_uint_32)32767) / (png_uint_32)65535L)
+
+#endif /* PNG_READ_COMPOSITE_NODIV_SUPPORTED */
+
+/* These next functions are used internally in the code. They generally
+ * shouldn't be used unless you are writing code to add or replace some
+ * functionality in libpng. More information about most functions can
+ * be found in the files where the functions are located.
+ */
+
+#if defined(PNG_INTERNAL)
+
+/* Various modes of operation. Note that after an init, mode is set to
+ * zero automatically when the structure is created.
+ */
+#define PNG_HAVE_IHDR 0x01
+#define PNG_HAVE_PLTE 0x02
+#define PNG_HAVE_IDAT 0x04
+#define PNG_AFTER_IDAT 0x08
+#define PNG_HAVE_IEND 0x10
+#define PNG_HAVE_gAMA 0x20
+#define PNG_HAVE_cHRM 0x40
+#define PNG_HAVE_sRGB 0x80
+#define PNG_HAVE_CHUNK_HEADER 0x100
+#define PNG_WROTE_tIME 0x200
+#define PNG_WROTE_INFO_BEFORE_PLTE 0x400
+#define PNG_BACKGROUND_IS_GRAY 0x800
+#define PNG_HAVE_PNG_SIGNATURE 0x1000
+
+/* flags for the transformations the PNG library does on the image data */
+#define PNG_BGR 0x0001
+#define PNG_INTERLACE 0x0002
+#define PNG_PACK 0x0004
+#define PNG_SHIFT 0x0008
+#define PNG_SWAP_BYTES 0x0010
+#define PNG_INVERT_MONO 0x0020
+#define PNG_DITHER 0x0040
+#define PNG_BACKGROUND 0x0080
+#define PNG_BACKGROUND_EXPAND 0x0100
+ /* 0x0200 unused */
+#define PNG_16_TO_8 0x0400
+#define PNG_RGBA 0x0800
+#define PNG_EXPAND 0x1000
+#define PNG_GAMMA 0x2000
+#define PNG_GRAY_TO_RGB 0x4000
+#define PNG_FILLER 0x8000L
+#define PNG_PACKSWAP 0x10000L
+#define PNG_SWAP_ALPHA 0x20000L
+#define PNG_STRIP_ALPHA 0x40000L
+#define PNG_INVERT_ALPHA 0x80000L
+#define PNG_USER_TRANSFORM 0x100000L
+#define PNG_RGB_TO_GRAY_ERR 0x200000L
+#define PNG_RGB_TO_GRAY_WARN 0x400000L
+#define PNG_RGB_TO_GRAY 0x600000L /* two bits, RGB_TO_GRAY_ERR|WARN */
+ /* 0x800000L Unused */
+#define PNG_ADD_ALPHA 0x1000000L /* Added to libpng-1.2.7 */
+ /* 0x2000000L unused */
+ /* 0x4000000L unused */
+ /* 0x8000000L unused */
+ /* 0x10000000L unused */
+ /* 0x20000000L unused */
+ /* 0x40000000L unused */
+
+/* flags for png_create_struct */
+#define PNG_STRUCT_PNG 0x0001
+#define PNG_STRUCT_INFO 0x0002
+
+/* Scaling factor for filter heuristic weighting calculations */
+#define PNG_WEIGHT_SHIFT 8
+#define PNG_WEIGHT_FACTOR (1<<(PNG_WEIGHT_SHIFT))
+#define PNG_COST_SHIFT 3
+#define PNG_COST_FACTOR (1<<(PNG_COST_SHIFT))
+
+/* flags for the png_ptr->flags rather than declaring a byte for each one */
+#define PNG_FLAG_ZLIB_CUSTOM_STRATEGY 0x0001
+#define PNG_FLAG_ZLIB_CUSTOM_LEVEL 0x0002
+#define PNG_FLAG_ZLIB_CUSTOM_MEM_LEVEL 0x0004
+#define PNG_FLAG_ZLIB_CUSTOM_WINDOW_BITS 0x0008
+#define PNG_FLAG_ZLIB_CUSTOM_METHOD 0x0010
+#define PNG_FLAG_ZLIB_FINISHED 0x0020
+#define PNG_FLAG_ROW_INIT 0x0040
+#define PNG_FLAG_FILLER_AFTER 0x0080
+#define PNG_FLAG_CRC_ANCILLARY_USE 0x0100
+#define PNG_FLAG_CRC_ANCILLARY_NOWARN 0x0200
+#define PNG_FLAG_CRC_CRITICAL_USE 0x0400
+#define PNG_FLAG_CRC_CRITICAL_IGNORE 0x0800
+#define PNG_FLAG_FREE_PLTE 0x1000
+#define PNG_FLAG_FREE_TRNS 0x2000
+#define PNG_FLAG_FREE_HIST 0x4000
+#define PNG_FLAG_KEEP_UNKNOWN_CHUNKS 0x8000L
+#define PNG_FLAG_KEEP_UNSAFE_CHUNKS 0x10000L
+#define PNG_FLAG_LIBRARY_MISMATCH 0x20000L
+#define PNG_FLAG_STRIP_ERROR_NUMBERS 0x40000L
+#define PNG_FLAG_STRIP_ERROR_TEXT 0x80000L
+#define PNG_FLAG_MALLOC_NULL_MEM_OK 0x100000L
+#define PNG_FLAG_ADD_ALPHA 0x200000L /* Added to libpng-1.2.8 */
+#define PNG_FLAG_STRIP_ALPHA 0x400000L /* Added to libpng-1.2.8 */
+ /* 0x800000L unused */
+ /* 0x1000000L unused */
+ /* 0x2000000L unused */
+ /* 0x4000000L unused */
+ /* 0x8000000L unused */
+ /* 0x10000000L unused */
+ /* 0x20000000L unused */
+ /* 0x40000000L unused */
+
+#define PNG_FLAG_CRC_ANCILLARY_MASK (PNG_FLAG_CRC_ANCILLARY_USE | \
+ PNG_FLAG_CRC_ANCILLARY_NOWARN)
+
+#define PNG_FLAG_CRC_CRITICAL_MASK (PNG_FLAG_CRC_CRITICAL_USE | \
+ PNG_FLAG_CRC_CRITICAL_IGNORE)
+
+#define PNG_FLAG_CRC_MASK (PNG_FLAG_CRC_ANCILLARY_MASK | \
+ PNG_FLAG_CRC_CRITICAL_MASK)
+
+/* save typing and make code easier to understand */
+
+#define PNG_COLOR_DIST(c1, c2) (abs((int)((c1).red) - (int)((c2).red)) + \
+ abs((int)((c1).green) - (int)((c2).green)) + \
+ abs((int)((c1).blue) - (int)((c2).blue)))
+
+/* Added to libpng-1.2.6 JB */
+#define PNG_ROWBYTES(pixel_bits, width) \
+ ((pixel_bits) >= 8 ? \
+ ((width) * (((png_uint_32)(pixel_bits)) >> 3)) : \
+ (( ((width) * ((png_uint_32)(pixel_bits))) + 7) >> 3) )
+
+/* PNG_OUT_OF_RANGE returns true if value is outside the range
+ ideal-delta..ideal+delta. Each argument is evaluated twice.
+ "ideal" and "delta" should be constants, normally simple
+ integers, "value" a variable. Added to libpng-1.2.6 JB */
+#define PNG_OUT_OF_RANGE(value, ideal, delta) \
+ ( (value) < (ideal)-(delta) || (value) > (ideal)+(delta) )
+
+/* variables declared in png.c - only it needs to define PNG_NO_EXTERN */
+#if !defined(PNG_NO_EXTERN) || defined(PNG_ALWAYS_EXTERN)
+/* place to hold the signature string for a PNG file. */
+#ifdef PNG_USE_GLOBAL_ARRAYS
+ PNG_EXPORT_VAR (const png_byte FARDATA) png_sig[8];
+#else
+#define png_sig png_sig_bytes(NULL)
+#endif
+#endif /* PNG_NO_EXTERN */
+
+/* Constant strings for known chunk types. If you need to add a chunk,
+ * define the name here, and add an invocation of the macro in png.c and
+ * wherever it's needed.
+ */
+#define PNG_IHDR const png_byte png_IHDR[5] = { 73, 72, 68, 82, '\0'}
+#define PNG_IDAT const png_byte png_IDAT[5] = { 73, 68, 65, 84, '\0'}
+#define PNG_IEND const png_byte png_IEND[5] = { 73, 69, 78, 68, '\0'}
+#define PNG_PLTE const png_byte png_PLTE[5] = { 80, 76, 84, 69, '\0'}
+#define PNG_bKGD const png_byte png_bKGD[5] = { 98, 75, 71, 68, '\0'}
+#define PNG_cHRM const png_byte png_cHRM[5] = { 99, 72, 82, 77, '\0'}
+#define PNG_gAMA const png_byte png_gAMA[5] = {103, 65, 77, 65, '\0'}
+#define PNG_hIST const png_byte png_hIST[5] = {104, 73, 83, 84, '\0'}
+#define PNG_iCCP const png_byte png_iCCP[5] = {105, 67, 67, 80, '\0'}
+#define PNG_iTXt const png_byte png_iTXt[5] = {105, 84, 88, 116, '\0'}
+#define PNG_oFFs const png_byte png_oFFs[5] = {111, 70, 70, 115, '\0'}
+#define PNG_pCAL const png_byte png_pCAL[5] = {112, 67, 65, 76, '\0'}
+#define PNG_sCAL const png_byte png_sCAL[5] = {115, 67, 65, 76, '\0'}
+#define PNG_pHYs const png_byte png_pHYs[5] = {112, 72, 89, 115, '\0'}
+#define PNG_sBIT const png_byte png_sBIT[5] = {115, 66, 73, 84, '\0'}
+#define PNG_sPLT const png_byte png_sPLT[5] = {115, 80, 76, 84, '\0'}
+#define PNG_sRGB const png_byte png_sRGB[5] = {115, 82, 71, 66, '\0'}
+#define PNG_tEXt const png_byte png_tEXt[5] = {116, 69, 88, 116, '\0'}
+#define PNG_tIME const png_byte png_tIME[5] = {116, 73, 77, 69, '\0'}
+#define PNG_tRNS const png_byte png_tRNS[5] = {116, 82, 78, 83, '\0'}
+#define PNG_zTXt const png_byte png_zTXt[5] = {122, 84, 88, 116, '\0'}
+
+#ifdef PNG_USE_GLOBAL_ARRAYS
+PNG_EXPORT_VAR (const png_byte FARDATA) png_IHDR[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_IDAT[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_IEND[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_PLTE[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_bKGD[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_cHRM[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_gAMA[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_hIST[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_iCCP[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_iTXt[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_oFFs[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_pCAL[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_sCAL[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_pHYs[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_sBIT[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_sPLT[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_sRGB[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_tEXt[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_tIME[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_tRNS[5];
+PNG_EXPORT_VAR (const png_byte FARDATA) png_zTXt[5];
+#endif /* PNG_USE_GLOBAL_ARRAYS */
+
+
+/* Inline macros to do direct reads of bytes from the input buffer. These
+ * require that you are using an architecture that uses PNG byte ordering
+ * (MSB first) and supports unaligned data storage. I think that PowerPC
+ * in big-endian mode and 680x0 are the only ones that will support this.
+ * The x86 line of processors definitely do not. The png_get_int_32()
+ * routine also assumes we are using two's complement format for negative
+ * values, which is almost certainly true.
+ */
+#if defined(PNG_READ_BIG_ENDIAN_SUPPORTED)
+# if defined(PNG_pCAL_SUPPORTED) || defined(PNG_oFFs_SUPPORTED)
+# define png_get_int_32(buf) ( *((png_int_32p) (buf)))
+# endif
+# define png_get_uint_32(buf) ( *((png_uint_32p) (buf)))
+# define png_get_uint_16(buf) ( *((png_uint_16p) (buf)))
+#else
+# if defined(PNG_pCAL_SUPPORTED) || defined(PNG_oFFs_SUPPORTED)
+PNG_EXTERN png_int_32 png_get_int_32 PNGARG((png_bytep buf));
+# endif
+PNG_EXTERN png_uint_32 png_get_uint_32 PNGARG((png_bytep buf));
+PNG_EXTERN png_uint_16 png_get_uint_16 PNGARG((png_bytep buf));
+#endif /* !PNG_READ_BIG_ENDIAN_SUPPORTED */
+PNG_EXTERN png_uint_32 png_get_uint_31 PNGARG((png_structp png_ptr,
+ png_bytep buf));
+
+/* Initialize png_ptr struct for reading, and allocate any other memory.
+ * (old interface - DEPRECATED - use png_create_read_struct instead).
+ */
+extern PNG_EXPORT(void,png_read_init) PNGARG((png_structp png_ptr));
+#undef png_read_init
+#define png_read_init(png_ptr) png_read_init_3(&png_ptr, \
+ PNG_LIBPNG_VER_STRING, png_sizeof(png_struct));
+extern PNG_EXPORT(void,png_read_init_3) PNGARG((png_structpp ptr_ptr,
+ png_const_charp user_png_ver, png_size_t png_struct_size));
+extern PNG_EXPORT(void,png_read_init_2) PNGARG((png_structp png_ptr,
+ png_const_charp user_png_ver, png_size_t png_struct_size, png_size_t
+ png_info_size));
+
+/* Initialize png_ptr struct for writing, and allocate any other memory.
+ * (old interface - DEPRECATED - use png_create_write_struct instead).
+ */
+extern PNG_EXPORT(void,png_write_init) PNGARG((png_structp png_ptr));
+#undef png_write_init
+#define png_write_init(png_ptr) png_write_init_3(&png_ptr, \
+ PNG_LIBPNG_VER_STRING, png_sizeof(png_struct));
+extern PNG_EXPORT(void,png_write_init_3) PNGARG((png_structpp ptr_ptr,
+ png_const_charp user_png_ver, png_size_t png_struct_size));
+extern PNG_EXPORT(void,png_write_init_2) PNGARG((png_structp png_ptr,
+ png_const_charp user_png_ver, png_size_t png_struct_size, png_size_t
+ png_info_size));
+
+/* Allocate memory for an internal libpng struct */
+PNG_EXTERN png_voidp png_create_struct PNGARG((int type));
+
+/* Free memory from internal libpng struct */
+PNG_EXTERN void png_destroy_struct PNGARG((png_voidp struct_ptr));
+
+PNG_EXTERN png_voidp png_create_struct_2 PNGARG((int type, png_malloc_ptr
+ malloc_fn, png_voidp mem_ptr));
+PNG_EXTERN void png_destroy_struct_2 PNGARG((png_voidp struct_ptr,
+ png_free_ptr free_fn, png_voidp mem_ptr));
+
+/* Free any memory that info_ptr points to and reset struct. */
+PNG_EXTERN void png_info_destroy PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+
+#ifndef PNG_1_0_X
+/* Function to allocate memory for zlib. */
+PNG_EXTERN voidpf png_zalloc PNGARG((voidpf png_ptr, uInt items, uInt size));
+
+/* Function to free memory for zlib */
+PNG_EXTERN void png_zfree PNGARG((voidpf png_ptr, voidpf ptr));
+
+#ifdef PNG_SIZE_T
+/* Function to convert a sizeof an item to png_sizeof item */
+ PNG_EXTERN png_size_t PNGAPI png_convert_size PNGARG((size_t size));
+#endif
+
+/* Next four functions are used internally as callbacks. PNGAPI is required
+ * but not PNG_EXPORT. PNGAPI added at libpng version 1.2.3. */
+
+PNG_EXTERN void PNGAPI png_default_read_data PNGARG((png_structp png_ptr,
+ png_bytep data, png_size_t length));
+
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+PNG_EXTERN void PNGAPI png_push_fill_buffer PNGARG((png_structp png_ptr,
+ png_bytep buffer, png_size_t length));
+#endif
+
+PNG_EXTERN void PNGAPI png_default_write_data PNGARG((png_structp png_ptr,
+ png_bytep data, png_size_t length));
+
+#if defined(PNG_WRITE_FLUSH_SUPPORTED)
+#if !defined(PNG_NO_STDIO)
+PNG_EXTERN void PNGAPI png_default_flush PNGARG((png_structp png_ptr));
+#endif
+#endif
+#else /* PNG_1_0_X */
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+PNG_EXTERN void png_push_fill_buffer PNGARG((png_structp png_ptr,
+ png_bytep buffer, png_size_t length));
+#endif
+#endif /* PNG_1_0_X */
+
+/* Reset the CRC variable */
+PNG_EXTERN void png_reset_crc PNGARG((png_structp png_ptr));
+
+/* Write the "data" buffer to whatever output you are using. */
+PNG_EXTERN void png_write_data PNGARG((png_structp png_ptr, png_bytep data,
+ png_size_t length));
+
+/* Read data from whatever input you are using into the "data" buffer */
+PNG_EXTERN void png_read_data PNGARG((png_structp png_ptr, png_bytep data,
+ png_size_t length));
+
+/* Read bytes into buf, and update png_ptr->crc */
+PNG_EXTERN void png_crc_read PNGARG((png_structp png_ptr, png_bytep buf,
+ png_size_t length));
+
+/* Decompress data in a chunk that uses compression */
+#if defined(PNG_zTXt_SUPPORTED) || defined(PNG_iTXt_SUPPORTED) || \
+ defined(PNG_iCCP_SUPPORTED) || defined(PNG_sPLT_SUPPORTED)
+PNG_EXTERN png_charp png_decompress_chunk PNGARG((png_structp png_ptr,
+ int comp_type, png_charp chunkdata, png_size_t chunklength,
+ png_size_t prefix_length, png_size_t *data_length));
+#endif
+
+/* Read "skip" bytes, read the file crc, and (optionally) verify png_ptr->crc */
+PNG_EXTERN int png_crc_finish PNGARG((png_structp png_ptr, png_uint_32 skip));
+
+/* Read the CRC from the file and compare it to the libpng calculated CRC */
+PNG_EXTERN int png_crc_error PNGARG((png_structp png_ptr));
+
+/* Calculate the CRC over a section of data. Note that we are only
+ * passing a maximum of 64K on systems that have this as a memory limit,
+ * since this is the maximum buffer size we can specify.
+ */
+PNG_EXTERN void png_calculate_crc PNGARG((png_structp png_ptr, png_bytep ptr,
+ png_size_t length));
+
+#if defined(PNG_WRITE_FLUSH_SUPPORTED)
+PNG_EXTERN void png_flush PNGARG((png_structp png_ptr));
+#endif
+
+
+/* Place a 32-bit number into a buffer in PNG byte order (big-endian).
+ * The only currently known PNG chunks that use signed numbers are
+ * the ancillary extension chunks, oFFs and pCAL.
+ */
+PNG_EXTERN void png_save_uint_32 PNGARG((png_bytep buf, png_uint_32 i));
+
+#if defined(PNG_WRITE_pCAL_SUPPORTED) || defined(PNG_WRITE_oFFs_SUPPORTED)
+PNG_EXTERN void png_save_int_32 PNGARG((png_bytep buf, png_int_32 i));
+#endif
+
+/* Place a 16-bit number into a buffer in PNG byte order.
+ * The parameter is declared unsigned int, not png_uint_16,
+ * just to avoid potential problems on pre-ANSI C compilers.
+ */
+PNG_EXTERN void png_save_uint_16 PNGARG((png_bytep buf, unsigned int i));
+
+/* simple function to write the signature */
+PNG_EXTERN void png_write_sig PNGARG((png_structp png_ptr));
+
+/* write various chunks */
+
+/* Write the IHDR chunk, and update the png_struct with the necessary
+ * information.
+ */
+PNG_EXTERN void png_write_IHDR PNGARG((png_structp png_ptr, png_uint_32 width,
+ png_uint_32 height,
+ int bit_depth, int color_type, int compression_method, int filter_method,
+ int interlace_method));
+
+PNG_EXTERN void png_write_PLTE PNGARG((png_structp png_ptr, png_colorp palette,
+ png_uint_32 num_pal));
+
+PNG_EXTERN void png_write_IDAT PNGARG((png_structp png_ptr, png_bytep data,
+ png_size_t length));
+
+PNG_EXTERN void png_write_IEND PNGARG((png_structp png_ptr));
+
+#if defined(PNG_WRITE_gAMA_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+PNG_EXTERN void png_write_gAMA PNGARG((png_structp png_ptr, double file_gamma));
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+PNG_EXTERN void png_write_gAMA_fixed PNGARG((png_structp png_ptr, png_fixed_point
+ file_gamma));
+#endif
+#endif
+
+#if defined(PNG_WRITE_sBIT_SUPPORTED)
+PNG_EXTERN void png_write_sBIT PNGARG((png_structp png_ptr, png_color_8p sbit,
+ int color_type));
+#endif
+
+#if defined(PNG_WRITE_cHRM_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+PNG_EXTERN void png_write_cHRM PNGARG((png_structp png_ptr,
+ double white_x, double white_y,
+ double red_x, double red_y, double green_x, double green_y,
+ double blue_x, double blue_y));
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+PNG_EXTERN void png_write_cHRM_fixed PNGARG((png_structp png_ptr,
+ png_fixed_point int_white_x, png_fixed_point int_white_y,
+ png_fixed_point int_red_x, png_fixed_point int_red_y, png_fixed_point
+ int_green_x, png_fixed_point int_green_y, png_fixed_point int_blue_x,
+ png_fixed_point int_blue_y));
+#endif
+#endif
+
+#if defined(PNG_WRITE_sRGB_SUPPORTED)
+PNG_EXTERN void png_write_sRGB PNGARG((png_structp png_ptr,
+ int intent));
+#endif
+
+#if defined(PNG_WRITE_iCCP_SUPPORTED)
+PNG_EXTERN void png_write_iCCP PNGARG((png_structp png_ptr,
+ png_charp name, int compression_type,
+ png_charp profile, int proflen));
+ /* Note to maintainer: profile should be png_bytep */
+#endif
+
+#if defined(PNG_WRITE_sPLT_SUPPORTED)
+PNG_EXTERN void png_write_sPLT PNGARG((png_structp png_ptr,
+ png_sPLT_tp palette));
+#endif
+
+#if defined(PNG_WRITE_tRNS_SUPPORTED)
+PNG_EXTERN void png_write_tRNS PNGARG((png_structp png_ptr, png_bytep trans,
+ png_color_16p values, int number, int color_type));
+#endif
+
+#if defined(PNG_WRITE_bKGD_SUPPORTED)
+PNG_EXTERN void png_write_bKGD PNGARG((png_structp png_ptr,
+ png_color_16p values, int color_type));
+#endif
+
+#if defined(PNG_WRITE_hIST_SUPPORTED)
+PNG_EXTERN void png_write_hIST PNGARG((png_structp png_ptr, png_uint_16p hist,
+ int num_hist));
+#endif
+
+#if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_pCAL_SUPPORTED) || \
+ defined(PNG_WRITE_iCCP_SUPPORTED) || defined(PNG_WRITE_sPLT_SUPPORTED)
+PNG_EXTERN png_size_t png_check_keyword PNGARG((png_structp png_ptr,
+ png_charp key, png_charpp new_key));
+#endif
+
+#if defined(PNG_WRITE_tEXt_SUPPORTED)
+PNG_EXTERN void png_write_tEXt PNGARG((png_structp png_ptr, png_charp key,
+ png_charp text, png_size_t text_len));
+#endif
+
+#if defined(PNG_WRITE_zTXt_SUPPORTED)
+PNG_EXTERN void png_write_zTXt PNGARG((png_structp png_ptr, png_charp key,
+ png_charp text, png_size_t text_len, int compression));
+#endif
+
+#if defined(PNG_WRITE_iTXt_SUPPORTED)
+PNG_EXTERN void png_write_iTXt PNGARG((png_structp png_ptr,
+ int compression, png_charp key, png_charp lang, png_charp lang_key,
+ png_charp text));
+#endif
+
+#if defined(PNG_TEXT_SUPPORTED) /* Added at version 1.0.14 and 1.2.4 */
+PNG_EXTERN int png_set_text_2 PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_textp text_ptr, int num_text));
+#endif
+
+#if defined(PNG_WRITE_oFFs_SUPPORTED)
+PNG_EXTERN void png_write_oFFs PNGARG((png_structp png_ptr,
+ png_int_32 x_offset, png_int_32 y_offset, int unit_type));
+#endif
+
+#if defined(PNG_WRITE_pCAL_SUPPORTED)
+PNG_EXTERN void png_write_pCAL PNGARG((png_structp png_ptr, png_charp purpose,
+ png_int_32 X0, png_int_32 X1, int type, int nparams,
+ png_charp units, png_charpp params));
+#endif
+
+#if defined(PNG_WRITE_pHYs_SUPPORTED)
+PNG_EXTERN void png_write_pHYs PNGARG((png_structp png_ptr,
+ png_uint_32 x_pixels_per_unit, png_uint_32 y_pixels_per_unit,
+ int unit_type));
+#endif
+
+#if defined(PNG_WRITE_tIME_SUPPORTED)
+PNG_EXTERN void png_write_tIME PNGARG((png_structp png_ptr,
+ png_timep mod_time));
+#endif
+
+#if defined(PNG_WRITE_sCAL_SUPPORTED)
+#if defined(PNG_FLOATING_POINT_SUPPORTED) && !defined(PNG_NO_STDIO)
+PNG_EXTERN void png_write_sCAL PNGARG((png_structp png_ptr,
+ int unit, double width, double height));
+#else
+#ifdef PNG_FIXED_POINT_SUPPORTED
+PNG_EXTERN void png_write_sCAL_s PNGARG((png_structp png_ptr,
+ int unit, png_charp width, png_charp height));
+#endif
+#endif
+#endif
+
+/* Called when finished processing a row of data */
+PNG_EXTERN void png_write_finish_row PNGARG((png_structp png_ptr));
+
+/* Internal use only. Called before first row of data */
+PNG_EXTERN void png_write_start_row PNGARG((png_structp png_ptr));
+
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+PNG_EXTERN void png_build_gamma_table PNGARG((png_structp png_ptr));
+#endif
+
+/* combine a row of data, dealing with alpha, etc. if requested */
+PNG_EXTERN void png_combine_row PNGARG((png_structp png_ptr, png_bytep row,
+ int mask));
+
+#if defined(PNG_READ_INTERLACING_SUPPORTED)
+/* expand an interlaced row */
+/* OLD pre-1.0.9 interface:
+PNG_EXTERN void png_do_read_interlace PNGARG((png_row_infop row_info,
+ png_bytep row, int pass, png_uint_32 transformations));
+ */
+PNG_EXTERN void png_do_read_interlace PNGARG((png_structp png_ptr));
+#endif
+
+/* GRR TO DO (2.0 or whenever): simplify other internal calling interfaces */
+
+#if defined(PNG_WRITE_INTERLACING_SUPPORTED)
+/* grab pixels out of a row for an interlaced pass */
+PNG_EXTERN void png_do_write_interlace PNGARG((png_row_infop row_info,
+ png_bytep row, int pass));
+#endif
+
+/* unfilter a row */
+PNG_EXTERN void png_read_filter_row PNGARG((png_structp png_ptr,
+ png_row_infop row_info, png_bytep row, png_bytep prev_row, int filter));
+
+/* Choose the best filter to use and filter the row data */
+PNG_EXTERN void png_write_find_filter PNGARG((png_structp png_ptr,
+ png_row_infop row_info));
+
+/* Write out the filtered row. */
+PNG_EXTERN void png_write_filtered_row PNGARG((png_structp png_ptr,
+ png_bytep filtered_row));
+/* finish a row while reading, dealing with interlacing passes, etc. */
+PNG_EXTERN void png_read_finish_row PNGARG((png_structp png_ptr));
+
+/* initialize the row buffers, etc. */
+PNG_EXTERN void png_read_start_row PNGARG((png_structp png_ptr));
+/* optional call to update the users info structure */
+PNG_EXTERN void png_read_transform_info PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+
+/* these are the functions that do the transformations */
+#if defined(PNG_READ_FILLER_SUPPORTED)
+PNG_EXTERN void png_do_read_filler PNGARG((png_row_infop row_info,
+ png_bytep row, png_uint_32 filler, png_uint_32 flags));
+#endif
+
+#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED)
+PNG_EXTERN void png_do_read_swap_alpha PNGARG((png_row_infop row_info,
+ png_bytep row));
+#endif
+
+#if defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED)
+PNG_EXTERN void png_do_write_swap_alpha PNGARG((png_row_infop row_info,
+ png_bytep row));
+#endif
+
+#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED)
+PNG_EXTERN void png_do_read_invert_alpha PNGARG((png_row_infop row_info,
+ png_bytep row));
+#endif
+
+#if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED)
+PNG_EXTERN void png_do_write_invert_alpha PNGARG((png_row_infop row_info,
+ png_bytep row));
+#endif
+
+#if defined(PNG_WRITE_FILLER_SUPPORTED) || \
+ defined(PNG_READ_STRIP_ALPHA_SUPPORTED)
+PNG_EXTERN void png_do_strip_filler PNGARG((png_row_infop row_info,
+ png_bytep row, png_uint_32 flags));
+#endif
+
+#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED)
+PNG_EXTERN void png_do_swap PNGARG((png_row_infop row_info, png_bytep row));
+#endif
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED) || defined(PNG_WRITE_PACKSWAP_SUPPORTED)
+PNG_EXTERN void png_do_packswap PNGARG((png_row_infop row_info, png_bytep row));
+#endif
+
+#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
+PNG_EXTERN int png_do_rgb_to_gray PNGARG((png_structp png_ptr, png_row_infop
+ row_info, png_bytep row));
+#endif
+
+#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED)
+PNG_EXTERN void png_do_gray_to_rgb PNGARG((png_row_infop row_info,
+ png_bytep row));
+#endif
+
+#if defined(PNG_READ_PACK_SUPPORTED)
+PNG_EXTERN void png_do_unpack PNGARG((png_row_infop row_info, png_bytep row));
+#endif
+
+#if defined(PNG_READ_SHIFT_SUPPORTED)
+PNG_EXTERN void png_do_unshift PNGARG((png_row_infop row_info, png_bytep row,
+ png_color_8p sig_bits));
+#endif
+
+#if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED)
+PNG_EXTERN void png_do_invert PNGARG((png_row_infop row_info, png_bytep row));
+#endif
+
+#if defined(PNG_READ_16_TO_8_SUPPORTED)
+PNG_EXTERN void png_do_chop PNGARG((png_row_infop row_info, png_bytep row));
+#endif
+
+#if defined(PNG_READ_DITHER_SUPPORTED)
+PNG_EXTERN void png_do_dither PNGARG((png_row_infop row_info,
+ png_bytep row, png_bytep palette_lookup, png_bytep dither_lookup));
+
+# if defined(PNG_CORRECT_PALETTE_SUPPORTED)
+PNG_EXTERN void png_correct_palette PNGARG((png_structp png_ptr,
+ png_colorp palette, int num_palette));
+# endif
+#endif
+
+#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED)
+PNG_EXTERN void png_do_bgr PNGARG((png_row_infop row_info, png_bytep row));
+#endif
+
+#if defined(PNG_WRITE_PACK_SUPPORTED)
+PNG_EXTERN void png_do_pack PNGARG((png_row_infop row_info,
+ png_bytep row, png_uint_32 bit_depth));
+#endif
+
+#if defined(PNG_WRITE_SHIFT_SUPPORTED)
+PNG_EXTERN void png_do_shift PNGARG((png_row_infop row_info, png_bytep row,
+ png_color_8p bit_depth));
+#endif
+
+#if defined(PNG_READ_BACKGROUND_SUPPORTED)
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+PNG_EXTERN void png_do_background PNGARG((png_row_infop row_info, png_bytep row,
+ png_color_16p trans_values, png_color_16p background,
+ png_color_16p background_1,
+ png_bytep gamma_table, png_bytep gamma_from_1, png_bytep gamma_to_1,
+ png_uint_16pp gamma_16, png_uint_16pp gamma_16_from_1,
+ png_uint_16pp gamma_16_to_1, int gamma_shift));
+#else
+PNG_EXTERN void png_do_background PNGARG((png_row_infop row_info, png_bytep row,
+ png_color_16p trans_values, png_color_16p background));
+#endif
+#endif
+
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+PNG_EXTERN void png_do_gamma PNGARG((png_row_infop row_info, png_bytep row,
+ png_bytep gamma_table, png_uint_16pp gamma_16_table,
+ int gamma_shift));
+#endif
+
+#if defined(PNG_READ_EXPAND_SUPPORTED)
+PNG_EXTERN void png_do_expand_palette PNGARG((png_row_infop row_info,
+ png_bytep row, png_colorp palette, png_bytep trans, int num_trans));
+PNG_EXTERN void png_do_expand PNGARG((png_row_infop row_info,
+ png_bytep row, png_color_16p trans_value));
+#endif
+
+/* The following decodes the appropriate chunks, and does error correction,
+ * then calls the appropriate callback for the chunk if it is valid.
+ */
+
+/* decode the IHDR chunk */
+PNG_EXTERN void png_handle_IHDR PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+PNG_EXTERN void png_handle_PLTE PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+PNG_EXTERN void png_handle_IEND PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+
+#if defined(PNG_READ_bKGD_SUPPORTED)
+PNG_EXTERN void png_handle_bKGD PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif
+
+#if defined(PNG_READ_cHRM_SUPPORTED)
+PNG_EXTERN void png_handle_cHRM PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif
+
+#if defined(PNG_READ_gAMA_SUPPORTED)
+PNG_EXTERN void png_handle_gAMA PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif
+
+#if defined(PNG_READ_hIST_SUPPORTED)
+PNG_EXTERN void png_handle_hIST PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif
+
+#if defined(PNG_READ_iCCP_SUPPORTED)
+extern void png_handle_iCCP PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif /* PNG_READ_iCCP_SUPPORTED */
+
+#if defined(PNG_READ_iTXt_SUPPORTED)
+PNG_EXTERN void png_handle_iTXt PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif
+
+#if defined(PNG_READ_oFFs_SUPPORTED)
+PNG_EXTERN void png_handle_oFFs PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif
+
+#if defined(PNG_READ_pCAL_SUPPORTED)
+PNG_EXTERN void png_handle_pCAL PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif
+
+#if defined(PNG_READ_pHYs_SUPPORTED)
+PNG_EXTERN void png_handle_pHYs PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif
+
+#if defined(PNG_READ_sBIT_SUPPORTED)
+PNG_EXTERN void png_handle_sBIT PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif
+
+#if defined(PNG_READ_sCAL_SUPPORTED)
+PNG_EXTERN void png_handle_sCAL PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif
+
+#if defined(PNG_READ_sPLT_SUPPORTED)
+extern void png_handle_sPLT PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif /* PNG_READ_sPLT_SUPPORTED */
+
+#if defined(PNG_READ_sRGB_SUPPORTED)
+PNG_EXTERN void png_handle_sRGB PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif
+
+#if defined(PNG_READ_tEXt_SUPPORTED)
+PNG_EXTERN void png_handle_tEXt PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif
+
+#if defined(PNG_READ_tIME_SUPPORTED)
+PNG_EXTERN void png_handle_tIME PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif
+
+#if defined(PNG_READ_tRNS_SUPPORTED)
+PNG_EXTERN void png_handle_tRNS PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif
+
+#if defined(PNG_READ_zTXt_SUPPORTED)
+PNG_EXTERN void png_handle_zTXt PNGARG((png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 length));
+#endif
+
+PNG_EXTERN void png_handle_unknown PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_uint_32 length));
+
+PNG_EXTERN void png_check_chunk_name PNGARG((png_structp png_ptr,
+ png_bytep chunk_name));
+
+/* handle the transformations for reading and writing */
+PNG_EXTERN void png_do_read_transformations PNGARG((png_structp png_ptr));
+PNG_EXTERN void png_do_write_transformations PNGARG((png_structp png_ptr));
+
+PNG_EXTERN void png_init_read_transformations PNGARG((png_structp png_ptr));
+
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+PNG_EXTERN void png_push_read_chunk PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+PNG_EXTERN void png_push_read_sig PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+PNG_EXTERN void png_push_check_crc PNGARG((png_structp png_ptr));
+PNG_EXTERN void png_push_crc_skip PNGARG((png_structp png_ptr,
+ png_uint_32 length));
+PNG_EXTERN void png_push_crc_finish PNGARG((png_structp png_ptr));
+PNG_EXTERN void png_push_save_buffer PNGARG((png_structp png_ptr));
+PNG_EXTERN void png_push_restore_buffer PNGARG((png_structp png_ptr,
+ png_bytep buffer, png_size_t buffer_length));
+PNG_EXTERN void png_push_read_IDAT PNGARG((png_structp png_ptr));
+PNG_EXTERN void png_process_IDAT_data PNGARG((png_structp png_ptr,
+ png_bytep buffer, png_size_t buffer_length));
+PNG_EXTERN void png_push_process_row PNGARG((png_structp png_ptr));
+PNG_EXTERN void png_push_handle_unknown PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_uint_32 length));
+PNG_EXTERN void png_push_have_info PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+PNG_EXTERN void png_push_have_end PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+PNG_EXTERN void png_push_have_row PNGARG((png_structp png_ptr, png_bytep row));
+PNG_EXTERN void png_push_read_end PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+PNG_EXTERN void png_process_some_data PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+PNG_EXTERN void png_read_push_finish_row PNGARG((png_structp png_ptr));
+#if defined(PNG_READ_tEXt_SUPPORTED)
+PNG_EXTERN void png_push_handle_tEXt PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_uint_32 length));
+PNG_EXTERN void png_push_read_tEXt PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+#endif
+#if defined(PNG_READ_zTXt_SUPPORTED)
+PNG_EXTERN void png_push_handle_zTXt PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_uint_32 length));
+PNG_EXTERN void png_push_read_zTXt PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+#endif
+#if defined(PNG_READ_iTXt_SUPPORTED)
+PNG_EXTERN void png_push_handle_iTXt PNGARG((png_structp png_ptr,
+ png_infop info_ptr, png_uint_32 length));
+PNG_EXTERN void png_push_read_iTXt PNGARG((png_structp png_ptr,
+ png_infop info_ptr));
+#endif
+
+#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
+
+#ifdef PNG_MNG_FEATURES_SUPPORTED
+PNG_EXTERN void png_do_read_intrapixel PNGARG((png_row_infop row_info,
+ png_bytep row));
+PNG_EXTERN void png_do_write_intrapixel PNGARG((png_row_infop row_info,
+ png_bytep row));
+#endif
+
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED)
+/* png.c */ /* PRIVATE */
+PNG_EXTERN void png_init_mmx_flags PNGARG((png_structp png_ptr));
+#endif
+/* Maintainer: Put new private prototypes here ^ and in libpngpf.3 */
+
+#endif /* PNG_INTERNAL */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* PNG_VERSION_INFO_ONLY */
+/* do not put anything past this line */
+#endif /* PNG_H */
diff --git a/src/SFML/Graphics/libpng/pngconf.h b/src/SFML/Graphics/libpng/pngconf.h
new file mode 100755
index 0000000..8ea0f79
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngconf.h
@@ -0,0 +1,1437 @@
+
+/* pngconf.h - machine configurable file for libpng
+ *
+ * libpng version 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ */
+
+/* Any machine specific code is near the front of this file, so if you
+ * are configuring libpng for a machine, you may want to read the section
+ * starting here down to where it starts to typedef png_color, png_text,
+ * and png_info.
+ */
+
+#ifndef PNGCONF_H
+#define PNGCONF_H
+
+#define PNG_1_2_X
+
+/*
+ * PNG_USER_CONFIG has to be defined on the compiler command line. This
+ * includes the resource compiler for Windows DLL configurations.
+ */
+#ifdef PNG_USER_CONFIG
+#include "pngusr.h"
+#endif
+
+/*
+ * Added at libpng-1.2.8
+ *
+ * If you create a private DLL you need to define in "pngusr.h" the followings:
+ * #define PNG_USER_PRIVATEBUILD <Describes by whom and why this version of
+ * the DLL was built>
+ * e.g. #define PNG_USER_PRIVATEBUILD "Build by MyCompany for xyz reasons."
+ * #define PNG_USER_DLLFNAME_POSTFIX <two-letter postfix that serve to
+ * distinguish your DLL from those of the official release. These
+ * correspond to the trailing letters that come after the version
+ * number and must match your private DLL name>
+ * e.g. // private DLL "libpng13gx.dll"
+ * #define PNG_USER_DLLFNAME_POSTFIX "gx"
+ *
+ * The following macros are also at your disposal if you want to complete the
+ * DLL VERSIONINFO structure.
+ * - PNG_USER_VERSIONINFO_COMMENTS
+ * - PNG_USER_VERSIONINFO_COMPANYNAME
+ * - PNG_USER_VERSIONINFO_LEGALTRADEMARKS
+ */
+
+#ifdef __STDC__
+#ifdef SPECIALBUILD
+# pragma message("PNG_LIBPNG_SPECIALBUILD (and deprecated SPECIALBUILD)\
+ are now LIBPNG reserved macros. Use PNG_USER_PRIVATEBUILD instead.")
+#endif
+
+#ifdef PRIVATEBUILD
+# pragma message("PRIVATEBUILD is deprecated. Use\
+ PNG_USER_PRIVATEBUILD instead.")
+# define PNG_USER_PRIVATEBUILD PRIVATEBUILD
+#endif
+#endif /* __STDC__ */
+
+#ifndef PNG_VERSION_INFO_ONLY
+
+/* End of material added to libpng-1.2.8 */
+
+/* This is the size of the compression buffer, and thus the size of
+ * an IDAT chunk. Make this whatever size you feel is best for your
+ * machine. One of these will be allocated per png_struct. When this
+ * is full, it writes the data to the disk, and does some other
+ * calculations. Making this an extremely small size will slow
+ * the library down, but you may want to experiment to determine
+ * where it becomes significant, if you are concerned with memory
+ * usage. Note that zlib allocates at least 32Kb also. For readers,
+ * this describes the size of the buffer available to read the data in.
+ * Unless this gets smaller than the size of a row (compressed),
+ * it should not make much difference how big this is.
+ */
+
+#ifndef PNG_ZBUF_SIZE
+# define PNG_ZBUF_SIZE 8192
+#endif
+
+/* Enable if you want a write-only libpng */
+
+#ifndef PNG_NO_READ_SUPPORTED
+# define PNG_READ_SUPPORTED
+#endif
+
+/* Enable if you want a read-only libpng */
+
+#ifndef PNG_NO_WRITE_SUPPORTED
+# define PNG_WRITE_SUPPORTED
+#endif
+
+/* Enabled by default in 1.2.0. You can disable this if you don't need to
+ support PNGs that are embedded in MNG datastreams */
+#if !defined(PNG_1_0_X) && !defined(PNG_NO_MNG_FEATURES)
+# ifndef PNG_MNG_FEATURES_SUPPORTED
+# define PNG_MNG_FEATURES_SUPPORTED
+# endif
+#endif
+
+#ifndef PNG_NO_FLOATING_POINT_SUPPORTED
+# ifndef PNG_FLOATING_POINT_SUPPORTED
+# define PNG_FLOATING_POINT_SUPPORTED
+# endif
+#endif
+
+/* If you are running on a machine where you cannot allocate more
+ * than 64K of memory at once, uncomment this. While libpng will not
+ * normally need that much memory in a chunk (unless you load up a very
+ * large file), zlib needs to know how big of a chunk it can use, and
+ * libpng thus makes sure to check any memory allocation to verify it
+ * will fit into memory.
+#define PNG_MAX_MALLOC_64K
+ */
+#if defined(MAXSEG_64K) && !defined(PNG_MAX_MALLOC_64K)
+# define PNG_MAX_MALLOC_64K
+#endif
+
+/* Special munging to support doing things the 'cygwin' way:
+ * 'Normal' png-on-win32 defines/defaults:
+ * PNG_BUILD_DLL -- building dll
+ * PNG_USE_DLL -- building an application, linking to dll
+ * (no define) -- building static library, or building an
+ * application and linking to the static lib
+ * 'Cygwin' defines/defaults:
+ * PNG_BUILD_DLL -- (ignored) building the dll
+ * (no define) -- (ignored) building an application, linking to the dll
+ * PNG_STATIC -- (ignored) building the static lib, or building an
+ * application that links to the static lib.
+ * ALL_STATIC -- (ignored) building various static libs, or building an
+ * application that links to the static libs.
+ * Thus,
+ * a cygwin user should define either PNG_BUILD_DLL or PNG_STATIC, and
+ * this bit of #ifdefs will define the 'correct' config variables based on
+ * that. If a cygwin user *wants* to define 'PNG_USE_DLL' that's okay, but
+ * unnecessary.
+ *
+ * Also, the precedence order is:
+ * ALL_STATIC (since we can't #undef something outside our namespace)
+ * PNG_BUILD_DLL
+ * PNG_STATIC
+ * (nothing) == PNG_USE_DLL
+ *
+ * CYGWIN (2002-01-20): The preceding is now obsolete. With the advent
+ * of auto-import in binutils, we no longer need to worry about
+ * __declspec(dllexport) / __declspec(dllimport) and friends. Therefore,
+ * we don't need to worry about PNG_STATIC or ALL_STATIC when it comes
+ * to __declspec() stuff. However, we DO need to worry about
+ * PNG_BUILD_DLL and PNG_STATIC because those change some defaults
+ * such as CONSOLE_IO and whether GLOBAL_ARRAYS are allowed.
+ */
+#if defined(__CYGWIN__)
+# if defined(ALL_STATIC)
+# if defined(PNG_BUILD_DLL)
+# undef PNG_BUILD_DLL
+# endif
+# if defined(PNG_USE_DLL)
+# undef PNG_USE_DLL
+# endif
+# if defined(PNG_DLL)
+# undef PNG_DLL
+# endif
+# if !defined(PNG_STATIC)
+# define PNG_STATIC
+# endif
+# else
+# if defined (PNG_BUILD_DLL)
+# if defined(PNG_STATIC)
+# undef PNG_STATIC
+# endif
+# if defined(PNG_USE_DLL)
+# undef PNG_USE_DLL
+# endif
+# if !defined(PNG_DLL)
+# define PNG_DLL
+# endif
+# else
+# if defined(PNG_STATIC)
+# if defined(PNG_USE_DLL)
+# undef PNG_USE_DLL
+# endif
+# if defined(PNG_DLL)
+# undef PNG_DLL
+# endif
+# else
+# if !defined(PNG_USE_DLL)
+# define PNG_USE_DLL
+# endif
+# if !defined(PNG_DLL)
+# define PNG_DLL
+# endif
+# endif
+# endif
+# endif
+#endif
+
+/* This protects us against compilers that run on a windowing system
+ * and thus don't have or would rather us not use the stdio types:
+ * stdin, stdout, and stderr. The only one currently used is stderr
+ * in png_error() and png_warning(). #defining PNG_NO_CONSOLE_IO will
+ * prevent these from being compiled and used. #defining PNG_NO_STDIO
+ * will also prevent these, plus will prevent the entire set of stdio
+ * macros and functions (FILE *, printf, etc.) from being compiled and used,
+ * unless (PNG_DEBUG > 0) has been #defined.
+ *
+ * #define PNG_NO_CONSOLE_IO
+ * #define PNG_NO_STDIO
+ */
+
+#if defined(_WIN32_WCE)
+# include <windows.h>
+ /* Console I/O functions are not supported on WindowsCE */
+# define PNG_NO_CONSOLE_IO
+# ifdef PNG_DEBUG
+# undef PNG_DEBUG
+# endif
+#endif
+
+#ifdef PNG_BUILD_DLL
+# ifndef PNG_CONSOLE_IO_SUPPORTED
+# ifndef PNG_NO_CONSOLE_IO
+# define PNG_NO_CONSOLE_IO
+# endif
+# endif
+#endif
+
+# ifdef PNG_NO_STDIO
+# ifndef PNG_NO_CONSOLE_IO
+# define PNG_NO_CONSOLE_IO
+# endif
+# ifdef PNG_DEBUG
+# if (PNG_DEBUG > 0)
+# include <stdio.h>
+# endif
+# endif
+# else
+# if !defined(_WIN32_WCE)
+/* "stdio.h" functions are not supported on WindowsCE */
+# include <stdio.h>
+# endif
+# endif
+
+/* This macro protects us against machines that don't have function
+ * prototypes (ie K&R style headers). If your compiler does not handle
+ * function prototypes, define this macro and use the included ansi2knr.
+ * I've always been able to use _NO_PROTO as the indicator, but you may
+ * need to drag the empty declaration out in front of here, or change the
+ * ifdef to suit your own needs.
+ */
+#ifndef PNGARG
+
+#ifdef OF /* zlib prototype munger */
+# define PNGARG(arglist) OF(arglist)
+#else
+
+#ifdef _NO_PROTO
+# define PNGARG(arglist) ()
+# ifndef PNG_TYPECAST_NULL
+# define PNG_TYPECAST_NULL
+# endif
+#else
+# define PNGARG(arglist) arglist
+#endif /* _NO_PROTO */
+
+#endif /* OF */
+
+#endif /* PNGARG */
+
+/* Try to determine if we are compiling on a Mac. Note that testing for
+ * just __MWERKS__ is not good enough, because the Codewarrior is now used
+ * on non-Mac platforms.
+ */
+#ifndef MACOS
+# if (defined(__MWERKS__) && defined(macintosh)) || defined(applec) || \
+ defined(THINK_C) || defined(__SC__) || defined(TARGET_OS_MAC)
+# define MACOS
+# endif
+#endif
+
+/* enough people need this for various reasons to include it here */
+#if !defined(MACOS) && !defined(RISCOS) && !defined(_WIN32_WCE)
+# include <sys/types.h>
+#endif
+
+#if !defined(PNG_SETJMP_NOT_SUPPORTED) && !defined(PNG_NO_SETJMP_SUPPORTED)
+# define PNG_SETJMP_SUPPORTED
+#endif
+
+#ifdef PNG_SETJMP_SUPPORTED
+/* This is an attempt to force a single setjmp behaviour on Linux. If
+ * the X config stuff didn't define _BSD_SOURCE we wouldn't need this.
+ */
+
+# ifdef __linux__
+# ifdef _BSD_SOURCE
+# define PNG_SAVE_BSD_SOURCE
+# undef _BSD_SOURCE
+# endif
+# ifdef _SETJMP_H
+ /* If you encounter a compiler error here, see the explanation
+ * near the end of INSTALL.
+ */
+ __png.h__ already includes setjmp.h;
+ __dont__ include it again.;
+# endif
+# endif /* __linux__ */
+
+ /* include setjmp.h for error handling */
+# include <setjmp.h>
+
+# ifdef __linux__
+# ifdef PNG_SAVE_BSD_SOURCE
+# define _BSD_SOURCE
+# undef PNG_SAVE_BSD_SOURCE
+# endif
+# endif /* __linux__ */
+#endif /* PNG_SETJMP_SUPPORTED */
+
+#ifdef BSD
+# include <strings.h>
+#else
+# include <string.h>
+#endif
+
+/* Other defines for things like memory and the like can go here. */
+#ifdef PNG_INTERNAL
+
+#include <stdlib.h>
+
+/* The functions exported by PNG_EXTERN are PNG_INTERNAL functions, which
+ * aren't usually used outside the library (as far as I know), so it is
+ * debatable if they should be exported at all. In the future, when it is
+ * possible to have run-time registry of chunk-handling functions, some of
+ * these will be made available again.
+#define PNG_EXTERN extern
+ */
+#define PNG_EXTERN
+
+/* Other defines specific to compilers can go here. Try to keep
+ * them inside an appropriate ifdef/endif pair for portability.
+ */
+
+#if defined(PNG_FLOATING_POINT_SUPPORTED)
+# if defined(MACOS)
+ /* We need to check that <math.h> hasn't already been included earlier
+ * as it seems it doesn't agree with <fp.h>, yet we should really use
+ * <fp.h> if possible.
+ */
+# if !defined(__MATH_H__) && !defined(__MATH_H) && !defined(__cmath__)
+# include <fp.h>
+# endif
+# else
+# include <math.h>
+# endif
+# if defined(_AMIGA) && defined(__SASC) && defined(_M68881)
+ /* Amiga SAS/C: We must include builtin FPU functions when compiling using
+ * MATH=68881
+ */
+# include <m68881.h>
+# endif
+#endif
+
+/* Codewarrior on NT has linking problems without this. */
+#if (defined(__MWERKS__) && defined(WIN32)) || defined(__STDC__)
+# define PNG_ALWAYS_EXTERN
+#endif
+
+/* This provides the non-ANSI (far) memory allocation routines. */
+#if defined(__TURBOC__) && defined(__MSDOS__)
+# include <mem.h>
+# include <alloc.h>
+#endif
+
+/* I have no idea why is this necessary... */
+#if defined(_MSC_VER) && (defined(WIN32) || defined(_Windows) || \
+ defined(_WINDOWS) || defined(_WIN32) || defined(__WIN32__))
+# include <malloc.h>
+#endif
+
+/* This controls how fine the dithering gets. As this allocates
+ * a largish chunk of memory (32K), those who are not as concerned
+ * with dithering quality can decrease some or all of these.
+ */
+#ifndef PNG_DITHER_RED_BITS
+# define PNG_DITHER_RED_BITS 5
+#endif
+#ifndef PNG_DITHER_GREEN_BITS
+# define PNG_DITHER_GREEN_BITS 5
+#endif
+#ifndef PNG_DITHER_BLUE_BITS
+# define PNG_DITHER_BLUE_BITS 5
+#endif
+
+/* This controls how fine the gamma correction becomes when you
+ * are only interested in 8 bits anyway. Increasing this value
+ * results in more memory being used, and more pow() functions
+ * being called to fill in the gamma tables. Don't set this value
+ * less then 8, and even that may not work (I haven't tested it).
+ */
+
+#ifndef PNG_MAX_GAMMA_8
+# define PNG_MAX_GAMMA_8 11
+#endif
+
+/* This controls how much a difference in gamma we can tolerate before
+ * we actually start doing gamma conversion.
+ */
+#ifndef PNG_GAMMA_THRESHOLD
+# define PNG_GAMMA_THRESHOLD 0.05
+#endif
+
+#endif /* PNG_INTERNAL */
+
+/* The following uses const char * instead of char * for error
+ * and warning message functions, so some compilers won't complain.
+ * If you do not want to use const, define PNG_NO_CONST here.
+ */
+
+#ifndef PNG_NO_CONST
+# define PNG_CONST const
+#else
+# define PNG_CONST
+#endif
+
+/* The following defines give you the ability to remove code from the
+ * library that you will not be using. I wish I could figure out how to
+ * automate this, but I can't do that without making it seriously hard
+ * on the users. So if you are not using an ability, change the #define
+ * to and #undef, and that part of the library will not be compiled. If
+ * your linker can't find a function, you may want to make sure the
+ * ability is defined here. Some of these depend upon some others being
+ * defined. I haven't figured out all the interactions here, so you may
+ * have to experiment awhile to get everything to compile. If you are
+ * creating or using a shared library, you probably shouldn't touch this,
+ * as it will affect the size of the structures, and this will cause bad
+ * things to happen if the library and/or application ever change.
+ */
+
+/* Any features you will not be using can be undef'ed here */
+
+/* GR-P, 0.96a: Set "*TRANSFORMS_SUPPORTED as default but allow user
+ * to turn it off with "*TRANSFORMS_NOT_SUPPORTED" or *PNG_NO_*_TRANSFORMS
+ * on the compile line, then pick and choose which ones to define without
+ * having to edit this file. It is safe to use the *TRANSFORMS_NOT_SUPPORTED
+ * if you only want to have a png-compliant reader/writer but don't need
+ * any of the extra transformations. This saves about 80 kbytes in a
+ * typical installation of the library. (PNG_NO_* form added in version
+ * 1.0.1c, for consistency)
+ */
+
+/* The size of the png_text structure changed in libpng-1.0.6 when
+ * iTXt is supported. It is turned off by default, to support old apps
+ * that malloc the png_text structure instead of calling png_set_text()
+ * and letting libpng malloc it. It will be turned on by default in
+ * libpng-1.3.0.
+ */
+
+#ifndef PNG_iTXt_SUPPORTED
+# if !defined(PNG_READ_iTXt_SUPPORTED) && !defined(PNG_NO_READ_iTXt)
+# define PNG_NO_READ_iTXt
+# endif
+# if !defined(PNG_WRITE_iTXt_SUPPORTED) && !defined(PNG_NO_WRITE_iTXt)
+# define PNG_NO_WRITE_iTXt
+# endif
+#endif
+
+/* The following support, added after version 1.0.0, can be turned off here en
+ * masse by defining PNG_LEGACY_SUPPORTED in case you need binary compatibility
+ * with old applications that require the length of png_struct and png_info
+ * to remain unchanged.
+ */
+
+#ifdef PNG_LEGACY_SUPPORTED
+# define PNG_NO_FREE_ME
+# define PNG_NO_READ_UNKNOWN_CHUNKS
+# define PNG_NO_WRITE_UNKNOWN_CHUNKS
+# define PNG_NO_READ_USER_CHUNKS
+# define PNG_NO_READ_iCCP
+# define PNG_NO_WRITE_iCCP
+# define PNG_NO_READ_iTXt
+# define PNG_NO_WRITE_iTXt
+# define PNG_NO_READ_sCAL
+# define PNG_NO_WRITE_sCAL
+# define PNG_NO_READ_sPLT
+# define PNG_NO_WRITE_sPLT
+# define PNG_NO_INFO_IMAGE
+# define PNG_NO_READ_RGB_TO_GRAY
+# define PNG_NO_READ_USER_TRANSFORM
+# define PNG_NO_WRITE_USER_TRANSFORM
+# define PNG_NO_USER_MEM
+# define PNG_NO_READ_EMPTY_PLTE
+# define PNG_NO_MNG_FEATURES
+# define PNG_NO_FIXED_POINT_SUPPORTED
+#endif
+
+/* Ignore attempt to turn off both floating and fixed point support */
+#if !defined(PNG_FLOATING_POINT_SUPPORTED) || \
+ !defined(PNG_NO_FIXED_POINT_SUPPORTED)
+# define PNG_FIXED_POINT_SUPPORTED
+#endif
+
+#ifndef PNG_NO_FREE_ME
+# define PNG_FREE_ME_SUPPORTED
+#endif
+
+#if defined(PNG_READ_SUPPORTED)
+
+#if !defined(PNG_READ_TRANSFORMS_NOT_SUPPORTED) && \
+ !defined(PNG_NO_READ_TRANSFORMS)
+# define PNG_READ_TRANSFORMS_SUPPORTED
+#endif
+
+#ifdef PNG_READ_TRANSFORMS_SUPPORTED
+# ifndef PNG_NO_READ_EXPAND
+# define PNG_READ_EXPAND_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_SHIFT
+# define PNG_READ_SHIFT_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_PACK
+# define PNG_READ_PACK_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_BGR
+# define PNG_READ_BGR_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_SWAP
+# define PNG_READ_SWAP_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_PACKSWAP
+# define PNG_READ_PACKSWAP_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_INVERT
+# define PNG_READ_INVERT_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_DITHER
+# define PNG_READ_DITHER_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_BACKGROUND
+# define PNG_READ_BACKGROUND_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_16_TO_8
+# define PNG_READ_16_TO_8_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_FILLER
+# define PNG_READ_FILLER_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_GAMMA
+# define PNG_READ_GAMMA_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_GRAY_TO_RGB
+# define PNG_READ_GRAY_TO_RGB_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_SWAP_ALPHA
+# define PNG_READ_SWAP_ALPHA_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_INVERT_ALPHA
+# define PNG_READ_INVERT_ALPHA_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_STRIP_ALPHA
+# define PNG_READ_STRIP_ALPHA_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_USER_TRANSFORM
+# define PNG_READ_USER_TRANSFORM_SUPPORTED
+# endif
+# ifndef PNG_NO_READ_RGB_TO_GRAY
+# define PNG_READ_RGB_TO_GRAY_SUPPORTED
+# endif
+#endif /* PNG_READ_TRANSFORMS_SUPPORTED */
+
+#if !defined(PNG_NO_PROGRESSIVE_READ) && \
+ !defined(PNG_PROGRESSIVE_READ_NOT_SUPPORTED) /* if you don't do progressive */
+# define PNG_PROGRESSIVE_READ_SUPPORTED /* reading. This is not talking */
+#endif /* about interlacing capability! You'll */
+ /* still have interlacing unless you change the following line: */
+
+#define PNG_READ_INTERLACING_SUPPORTED /* required for PNG-compliant decoders */
+
+#ifndef PNG_NO_READ_COMPOSITE_NODIV
+# ifndef PNG_NO_READ_COMPOSITED_NODIV /* libpng-1.0.x misspelling */
+# define PNG_READ_COMPOSITE_NODIV_SUPPORTED /* well tested on Intel, SGI */
+# endif
+#endif
+
+/* Deprecated, will be removed from version 2.0.0.
+ Use PNG_MNG_FEATURES_SUPPORTED instead. */
+#ifndef PNG_NO_READ_EMPTY_PLTE
+# define PNG_READ_EMPTY_PLTE_SUPPORTED
+#endif
+
+#endif /* PNG_READ_SUPPORTED */
+
+#if defined(PNG_WRITE_SUPPORTED)
+
+# if !defined(PNG_WRITE_TRANSFORMS_NOT_SUPPORTED) && \
+ !defined(PNG_NO_WRITE_TRANSFORMS)
+# define PNG_WRITE_TRANSFORMS_SUPPORTED
+#endif
+
+#ifdef PNG_WRITE_TRANSFORMS_SUPPORTED
+# ifndef PNG_NO_WRITE_SHIFT
+# define PNG_WRITE_SHIFT_SUPPORTED
+# endif
+# ifndef PNG_NO_WRITE_PACK
+# define PNG_WRITE_PACK_SUPPORTED
+# endif
+# ifndef PNG_NO_WRITE_BGR
+# define PNG_WRITE_BGR_SUPPORTED
+# endif
+# ifndef PNG_NO_WRITE_SWAP
+# define PNG_WRITE_SWAP_SUPPORTED
+# endif
+# ifndef PNG_NO_WRITE_PACKSWAP
+# define PNG_WRITE_PACKSWAP_SUPPORTED
+# endif
+# ifndef PNG_NO_WRITE_INVERT
+# define PNG_WRITE_INVERT_SUPPORTED
+# endif
+# ifndef PNG_NO_WRITE_FILLER
+# define PNG_WRITE_FILLER_SUPPORTED /* same as WRITE_STRIP_ALPHA */
+# endif
+# ifndef PNG_NO_WRITE_SWAP_ALPHA
+# define PNG_WRITE_SWAP_ALPHA_SUPPORTED
+# endif
+# ifndef PNG_NO_WRITE_INVERT_ALPHA
+# define PNG_WRITE_INVERT_ALPHA_SUPPORTED
+# endif
+# ifndef PNG_NO_WRITE_USER_TRANSFORM
+# define PNG_WRITE_USER_TRANSFORM_SUPPORTED
+# endif
+#endif /* PNG_WRITE_TRANSFORMS_SUPPORTED */
+
+#define PNG_WRITE_INTERLACING_SUPPORTED /* not required for PNG-compliant
+ encoders, but can cause trouble
+ if left undefined */
+
+#if !defined(PNG_NO_WRITE_WEIGHTED_FILTER) && \
+ defined(PNG_FLOATING_POINT_SUPPORTED)
+# define PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
+#endif
+
+#ifndef PNG_NO_WRITE_FLUSH
+# define PNG_WRITE_FLUSH_SUPPORTED
+#endif
+
+/* Deprecated, see PNG_MNG_FEATURES_SUPPORTED, above */
+#ifndef PNG_NO_WRITE_EMPTY_PLTE
+# define PNG_WRITE_EMPTY_PLTE_SUPPORTED
+#endif
+
+#endif /* PNG_WRITE_SUPPORTED */
+
+#ifndef PNG_1_0_X
+# ifndef PNG_NO_ERROR_NUMBERS
+# define PNG_ERROR_NUMBERS_SUPPORTED
+# endif
+#endif /* PNG_1_0_X */
+
+#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
+ defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
+# ifndef PNG_NO_USER_TRANSFORM_PTR
+# define PNG_USER_TRANSFORM_PTR_SUPPORTED
+# endif
+#endif
+
+#ifndef PNG_NO_STDIO
+# define PNG_TIME_RFC1123_SUPPORTED
+#endif
+
+/* This adds extra functions in pngget.c for accessing data from the
+ * info pointer (added in version 0.99)
+ * png_get_image_width()
+ * png_get_image_height()
+ * png_get_bit_depth()
+ * png_get_color_type()
+ * png_get_compression_type()
+ * png_get_filter_type()
+ * png_get_interlace_type()
+ * png_get_pixel_aspect_ratio()
+ * png_get_pixels_per_meter()
+ * png_get_x_offset_pixels()
+ * png_get_y_offset_pixels()
+ * png_get_x_offset_microns()
+ * png_get_y_offset_microns()
+ */
+#if !defined(PNG_NO_EASY_ACCESS) && !defined(PNG_EASY_ACCESS_SUPPORTED)
+# define PNG_EASY_ACCESS_SUPPORTED
+#endif
+
+/* PNG_ASSEMBLER_CODE was enabled by default in version 1.2.0
+ even when PNG_USE_PNGVCRD or PNG_USE_PNGGCCRD is not defined */
+#if defined(PNG_READ_SUPPORTED) && !defined(PNG_NO_ASSEMBLER_CODE)
+# ifndef PNG_ASSEMBLER_CODE_SUPPORTED
+# define PNG_ASSEMBLER_CODE_SUPPORTED
+# endif
+# if !defined(PNG_MMX_CODE_SUPPORTED) && !defined(PNG_NO_MMX_CODE)
+# define PNG_MMX_CODE_SUPPORTED
+# endif
+#endif
+
+/* If you are sure that you don't need thread safety and you are compiling
+ with PNG_USE_PNGCCRD for an MMX application, you can define this for
+ faster execution. See pnggccrd.c.
+#define PNG_THREAD_UNSAFE_OK
+*/
+
+#if !defined(PNG_1_0_X)
+#if !defined(PNG_NO_USER_MEM) && !defined(PNG_USER_MEM_SUPPORTED)
+# define PNG_USER_MEM_SUPPORTED
+#endif
+#endif /* PNG_1_0_X */
+
+/* Added at libpng-1.2.6 */
+#if !defined(PNG_1_0_X)
+#ifndef PNG_SET_USER_LIMITS_SUPPORTED
+#if !defined(PNG_NO_SET_USER_LIMITS) && !defined(PNG_SET_USER_LIMITS_SUPPORTED)
+# define PNG_SET_USER_LIMITS_SUPPORTED
+#endif
+#endif
+#endif /* PNG_1_0_X */
+
+/* Added at libpng-1.0.16 and 1.2.6. To accept all valid PNGS no matter
+ * how large, set these limits to 0x7fffffffL
+ */
+#ifndef PNG_USER_WIDTH_MAX
+# define PNG_USER_WIDTH_MAX 1000000L
+#endif
+#ifndef PNG_USER_HEIGHT_MAX
+# define PNG_USER_HEIGHT_MAX 1000000L
+#endif
+
+/* These are currently experimental features, define them if you want */
+
+/* very little testing */
+/*
+#ifdef PNG_READ_SUPPORTED
+# ifndef PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED
+# define PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED
+# endif
+#endif
+*/
+
+/* This is only for PowerPC big-endian and 680x0 systems */
+/* some testing */
+/*
+#ifndef PNG_READ_BIG_ENDIAN_SUPPORTED
+# define PNG_READ_BIG_ENDIAN_SUPPORTED
+#endif
+*/
+
+/* Buggy compilers (e.g., gcc 2.7.2.2) need this */
+/*
+#define PNG_NO_POINTER_INDEXING
+*/
+
+/* These functions are turned off by default, as they will be phased out. */
+/*
+#define PNG_USELESS_TESTS_SUPPORTED
+#define PNG_CORRECT_PALETTE_SUPPORTED
+*/
+
+/* Any chunks you are not interested in, you can undef here. The
+ * ones that allocate memory may be expecially important (hIST,
+ * tEXt, zTXt, tRNS, pCAL). Others will just save time and make png_info
+ * a bit smaller.
+ */
+
+#if defined(PNG_READ_SUPPORTED) && \
+ !defined(PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED) && \
+ !defined(PNG_NO_READ_ANCILLARY_CHUNKS)
+# define PNG_READ_ANCILLARY_CHUNKS_SUPPORTED
+#endif
+
+#if defined(PNG_WRITE_SUPPORTED) && \
+ !defined(PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED) && \
+ !defined(PNG_NO_WRITE_ANCILLARY_CHUNKS)
+# define PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED
+#endif
+
+#ifdef PNG_READ_ANCILLARY_CHUNKS_SUPPORTED
+
+#ifdef PNG_NO_READ_TEXT
+# define PNG_NO_READ_iTXt
+# define PNG_NO_READ_tEXt
+# define PNG_NO_READ_zTXt
+#endif
+#ifndef PNG_NO_READ_bKGD
+# define PNG_READ_bKGD_SUPPORTED
+# define PNG_bKGD_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_cHRM
+# define PNG_READ_cHRM_SUPPORTED
+# define PNG_cHRM_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_gAMA
+# define PNG_READ_gAMA_SUPPORTED
+# define PNG_gAMA_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_hIST
+# define PNG_READ_hIST_SUPPORTED
+# define PNG_hIST_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_iCCP
+# define PNG_READ_iCCP_SUPPORTED
+# define PNG_iCCP_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_iTXt
+# ifndef PNG_READ_iTXt_SUPPORTED
+# define PNG_READ_iTXt_SUPPORTED
+# endif
+# ifndef PNG_iTXt_SUPPORTED
+# define PNG_iTXt_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_READ_oFFs
+# define PNG_READ_oFFs_SUPPORTED
+# define PNG_oFFs_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_pCAL
+# define PNG_READ_pCAL_SUPPORTED
+# define PNG_pCAL_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_sCAL
+# define PNG_READ_sCAL_SUPPORTED
+# define PNG_sCAL_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_pHYs
+# define PNG_READ_pHYs_SUPPORTED
+# define PNG_pHYs_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_sBIT
+# define PNG_READ_sBIT_SUPPORTED
+# define PNG_sBIT_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_sPLT
+# define PNG_READ_sPLT_SUPPORTED
+# define PNG_sPLT_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_sRGB
+# define PNG_READ_sRGB_SUPPORTED
+# define PNG_sRGB_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_tEXt
+# define PNG_READ_tEXt_SUPPORTED
+# define PNG_tEXt_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_tIME
+# define PNG_READ_tIME_SUPPORTED
+# define PNG_tIME_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_tRNS
+# define PNG_READ_tRNS_SUPPORTED
+# define PNG_tRNS_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_zTXt
+# define PNG_READ_zTXt_SUPPORTED
+# define PNG_zTXt_SUPPORTED
+#endif
+#ifndef PNG_NO_READ_UNKNOWN_CHUNKS
+# define PNG_READ_UNKNOWN_CHUNKS_SUPPORTED
+# ifndef PNG_UNKNOWN_CHUNKS_SUPPORTED
+# define PNG_UNKNOWN_CHUNKS_SUPPORTED
+# endif
+# ifndef PNG_NO_HANDLE_AS_UNKNOWN
+# define PNG_HANDLE_AS_UNKNOWN_SUPPORTED
+# endif
+#endif
+#if !defined(PNG_NO_READ_USER_CHUNKS) && \
+ defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED)
+# define PNG_READ_USER_CHUNKS_SUPPORTED
+# define PNG_USER_CHUNKS_SUPPORTED
+# ifdef PNG_NO_READ_UNKNOWN_CHUNKS
+# undef PNG_NO_READ_UNKNOWN_CHUNKS
+# endif
+# ifdef PNG_NO_HANDLE_AS_UNKNOWN
+# undef PNG_NO_HANDLE_AS_UNKNOWN
+# endif
+#endif
+#ifndef PNG_NO_READ_OPT_PLTE
+# define PNG_READ_OPT_PLTE_SUPPORTED /* only affects support of the */
+#endif /* optional PLTE chunk in RGB and RGBA images */
+#if defined(PNG_READ_iTXt_SUPPORTED) || defined(PNG_READ_tEXt_SUPPORTED) || \
+ defined(PNG_READ_zTXt_SUPPORTED)
+# define PNG_READ_TEXT_SUPPORTED
+# define PNG_TEXT_SUPPORTED
+#endif
+
+#endif /* PNG_READ_ANCILLARY_CHUNKS_SUPPORTED */
+
+#ifdef PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED
+
+#ifdef PNG_NO_WRITE_TEXT
+# define PNG_NO_WRITE_iTXt
+# define PNG_NO_WRITE_tEXt
+# define PNG_NO_WRITE_zTXt
+#endif
+#ifndef PNG_NO_WRITE_bKGD
+# define PNG_WRITE_bKGD_SUPPORTED
+# ifndef PNG_bKGD_SUPPORTED
+# define PNG_bKGD_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_cHRM
+# define PNG_WRITE_cHRM_SUPPORTED
+# ifndef PNG_cHRM_SUPPORTED
+# define PNG_cHRM_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_gAMA
+# define PNG_WRITE_gAMA_SUPPORTED
+# ifndef PNG_gAMA_SUPPORTED
+# define PNG_gAMA_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_hIST
+# define PNG_WRITE_hIST_SUPPORTED
+# ifndef PNG_hIST_SUPPORTED
+# define PNG_hIST_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_iCCP
+# define PNG_WRITE_iCCP_SUPPORTED
+# ifndef PNG_iCCP_SUPPORTED
+# define PNG_iCCP_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_iTXt
+# ifndef PNG_WRITE_iTXt_SUPPORTED
+# define PNG_WRITE_iTXt_SUPPORTED
+# endif
+# ifndef PNG_iTXt_SUPPORTED
+# define PNG_iTXt_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_oFFs
+# define PNG_WRITE_oFFs_SUPPORTED
+# ifndef PNG_oFFs_SUPPORTED
+# define PNG_oFFs_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_pCAL
+# define PNG_WRITE_pCAL_SUPPORTED
+# ifndef PNG_pCAL_SUPPORTED
+# define PNG_pCAL_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_sCAL
+# define PNG_WRITE_sCAL_SUPPORTED
+# ifndef PNG_sCAL_SUPPORTED
+# define PNG_sCAL_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_pHYs
+# define PNG_WRITE_pHYs_SUPPORTED
+# ifndef PNG_pHYs_SUPPORTED
+# define PNG_pHYs_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_sBIT
+# define PNG_WRITE_sBIT_SUPPORTED
+# ifndef PNG_sBIT_SUPPORTED
+# define PNG_sBIT_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_sPLT
+# define PNG_WRITE_sPLT_SUPPORTED
+# ifndef PNG_sPLT_SUPPORTED
+# define PNG_sPLT_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_sRGB
+# define PNG_WRITE_sRGB_SUPPORTED
+# ifndef PNG_sRGB_SUPPORTED
+# define PNG_sRGB_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_tEXt
+# define PNG_WRITE_tEXt_SUPPORTED
+# ifndef PNG_tEXt_SUPPORTED
+# define PNG_tEXt_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_tIME
+# define PNG_WRITE_tIME_SUPPORTED
+# ifndef PNG_tIME_SUPPORTED
+# define PNG_tIME_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_tRNS
+# define PNG_WRITE_tRNS_SUPPORTED
+# ifndef PNG_tRNS_SUPPORTED
+# define PNG_tRNS_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_zTXt
+# define PNG_WRITE_zTXt_SUPPORTED
+# ifndef PNG_zTXt_SUPPORTED
+# define PNG_zTXt_SUPPORTED
+# endif
+#endif
+#ifndef PNG_NO_WRITE_UNKNOWN_CHUNKS
+# define PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
+# ifndef PNG_UNKNOWN_CHUNKS_SUPPORTED
+# define PNG_UNKNOWN_CHUNKS_SUPPORTED
+# endif
+# ifndef PNG_NO_HANDLE_AS_UNKNOWN
+# ifndef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
+# define PNG_HANDLE_AS_UNKNOWN_SUPPORTED
+# endif
+# endif
+#endif
+#if defined(PNG_WRITE_iTXt_SUPPORTED) || defined(PNG_WRITE_tEXt_SUPPORTED) || \
+ defined(PNG_WRITE_zTXt_SUPPORTED)
+# define PNG_WRITE_TEXT_SUPPORTED
+# ifndef PNG_TEXT_SUPPORTED
+# define PNG_TEXT_SUPPORTED
+# endif
+#endif
+
+#endif /* PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED */
+
+/* Turn this off to disable png_read_png() and
+ * png_write_png() and leave the row_pointers member
+ * out of the info structure.
+ */
+#ifndef PNG_NO_INFO_IMAGE
+# define PNG_INFO_IMAGE_SUPPORTED
+#endif
+
+/* need the time information for reading tIME chunks */
+#if defined(PNG_tIME_SUPPORTED)
+# if !defined(_WIN32_WCE)
+ /* "time.h" functions are not supported on WindowsCE */
+# include <time.h>
+# endif
+#endif
+
+/* Some typedefs to get us started. These should be safe on most of the
+ * common platforms. The typedefs should be at least as large as the
+ * numbers suggest (a png_uint_32 must be at least 32 bits long), but they
+ * don't have to be exactly that size. Some compilers dislike passing
+ * unsigned shorts as function parameters, so you may be better off using
+ * unsigned int for png_uint_16. Likewise, for 64-bit systems, you may
+ * want to have unsigned int for png_uint_32 instead of unsigned long.
+ */
+
+typedef unsigned long png_uint_32;
+typedef long png_int_32;
+typedef unsigned short png_uint_16;
+typedef short png_int_16;
+typedef unsigned char png_byte;
+
+/* This is usually size_t. It is typedef'ed just in case you need it to
+ change (I'm not sure if you will or not, so I thought I'd be safe) */
+#ifdef PNG_SIZE_T
+ typedef PNG_SIZE_T png_size_t;
+# define png_sizeof(x) png_convert_size(sizeof (x))
+#else
+ typedef size_t png_size_t;
+# define png_sizeof(x) sizeof (x)
+#endif
+
+/* The following is needed for medium model support. It cannot be in the
+ * PNG_INTERNAL section. Needs modification for other compilers besides
+ * MSC. Model independent support declares all arrays and pointers to be
+ * large using the far keyword. The zlib version used must also support
+ * model independent data. As of version zlib 1.0.4, the necessary changes
+ * have been made in zlib. The USE_FAR_KEYWORD define triggers other
+ * changes that are needed. (Tim Wegner)
+ */
+
+/* Separate compiler dependencies (problem here is that zlib.h always
+ defines FAR. (SJT) */
+#ifdef __BORLANDC__
+# if defined(__LARGE__) || defined(__HUGE__) || defined(__COMPACT__)
+# define LDATA 1
+# else
+# define LDATA 0
+# endif
+ /* GRR: why is Cygwin in here? Cygwin is not Borland C... */
+# if !defined(__WIN32__) && !defined(__FLAT__) && !defined(__CYGWIN__)
+# define PNG_MAX_MALLOC_64K
+# if (LDATA != 1)
+# ifndef FAR
+# define FAR __far
+# endif
+# define USE_FAR_KEYWORD
+# endif /* LDATA != 1 */
+ /* Possibly useful for moving data out of default segment.
+ * Uncomment it if you want. Could also define FARDATA as
+ * const if your compiler supports it. (SJT)
+# define FARDATA FAR
+ */
+# endif /* __WIN32__, __FLAT__, __CYGWIN__ */
+#endif /* __BORLANDC__ */
+
+
+/* Suggest testing for specific compiler first before testing for
+ * FAR. The Watcom compiler defines both __MEDIUM__ and M_I86MM,
+ * making reliance oncertain keywords suspect. (SJT)
+ */
+
+/* MSC Medium model */
+#if defined(FAR)
+# if defined(M_I86MM)
+# define USE_FAR_KEYWORD
+# define FARDATA FAR
+# include <dos.h>
+# endif
+#endif
+
+/* SJT: default case */
+#ifndef FAR
+# define FAR
+#endif
+
+/* At this point FAR is always defined */
+#ifndef FARDATA
+# define FARDATA
+#endif
+
+/* Typedef for floating-point numbers that are converted
+ to fixed-point with a multiple of 100,000, e.g., int_gamma */
+typedef png_int_32 png_fixed_point;
+
+/* Add typedefs for pointers */
+typedef void FAR * png_voidp;
+typedef png_byte FAR * png_bytep;
+typedef png_uint_32 FAR * png_uint_32p;
+typedef png_int_32 FAR * png_int_32p;
+typedef png_uint_16 FAR * png_uint_16p;
+typedef png_int_16 FAR * png_int_16p;
+typedef PNG_CONST char FAR * png_const_charp;
+typedef char FAR * png_charp;
+typedef png_fixed_point FAR * png_fixed_point_p;
+
+#ifndef PNG_NO_STDIO
+#if defined(_WIN32_WCE)
+typedef HANDLE png_FILE_p;
+#else
+typedef FILE * png_FILE_p;
+#endif
+#endif
+
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+typedef double FAR * png_doublep;
+#endif
+
+/* Pointers to pointers; i.e. arrays */
+typedef png_byte FAR * FAR * png_bytepp;
+typedef png_uint_32 FAR * FAR * png_uint_32pp;
+typedef png_int_32 FAR * FAR * png_int_32pp;
+typedef png_uint_16 FAR * FAR * png_uint_16pp;
+typedef png_int_16 FAR * FAR * png_int_16pp;
+typedef PNG_CONST char FAR * FAR * png_const_charpp;
+typedef char FAR * FAR * png_charpp;
+typedef png_fixed_point FAR * FAR * png_fixed_point_pp;
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+typedef double FAR * FAR * png_doublepp;
+#endif
+
+/* Pointers to pointers to pointers; i.e., pointer to array */
+typedef char FAR * FAR * FAR * png_charppp;
+
+#if defined(PNG_1_0_X) || defined(PNG_1_2_X)
+/* SPC - Is this stuff deprecated? */
+/* It'll be removed as of libpng-1.3.0 - GR-P */
+/* libpng typedefs for types in zlib. If zlib changes
+ * or another compression library is used, then change these.
+ * Eliminates need to change all the source files.
+ */
+typedef charf * png_zcharp;
+typedef charf * FAR * png_zcharpp;
+typedef z_stream FAR * png_zstreamp;
+#endif /* (PNG_1_0_X) || defined(PNG_1_2_X) */
+
+/*
+ * Define PNG_BUILD_DLL if the module being built is a Windows
+ * LIBPNG DLL.
+ *
+ * Define PNG_USE_DLL if you want to *link* to the Windows LIBPNG DLL.
+ * It is equivalent to Microsoft predefined macro _DLL that is
+ * automatically defined when you compile using the share
+ * version of the CRT (C Run-Time library)
+ *
+ * The cygwin mods make this behavior a little different:
+ * Define PNG_BUILD_DLL if you are building a dll for use with cygwin
+ * Define PNG_STATIC if you are building a static library for use with cygwin,
+ * -or- if you are building an application that you want to link to the
+ * static library.
+ * PNG_USE_DLL is defined by default (no user action needed) unless one of
+ * the other flags is defined.
+ */
+
+#if !defined(PNG_DLL) && (defined(PNG_BUILD_DLL) || defined(PNG_USE_DLL))
+# define PNG_DLL
+#endif
+/* If CYGWIN, then disallow GLOBAL ARRAYS unless building a static lib.
+ * When building a static lib, default to no GLOBAL ARRAYS, but allow
+ * command-line override
+ */
+#if defined(__CYGWIN__)
+# if !defined(PNG_STATIC)
+# if defined(PNG_USE_GLOBAL_ARRAYS)
+# undef PNG_USE_GLOBAL_ARRAYS
+# endif
+# if !defined(PNG_USE_LOCAL_ARRAYS)
+# define PNG_USE_LOCAL_ARRAYS
+# endif
+# else
+# if defined(PNG_USE_LOCAL_ARRAYS) || defined(PNG_NO_GLOBAL_ARRAYS)
+# if defined(PNG_USE_GLOBAL_ARRAYS)
+# undef PNG_USE_GLOBAL_ARRAYS
+# endif
+# endif
+# endif
+# if !defined(PNG_USE_LOCAL_ARRAYS) && !defined(PNG_USE_GLOBAL_ARRAYS)
+# define PNG_USE_LOCAL_ARRAYS
+# endif
+#endif
+
+/* Do not use global arrays (helps with building DLL's)
+ * They are no longer used in libpng itself, since version 1.0.5c,
+ * but might be required for some pre-1.0.5c applications.
+ */
+#if !defined(PNG_USE_LOCAL_ARRAYS) && !defined(PNG_USE_GLOBAL_ARRAYS)
+# if defined(PNG_NO_GLOBAL_ARRAYS) || (defined(__GNUC__) && defined(PNG_DLL))
+# define PNG_USE_LOCAL_ARRAYS
+# else
+# define PNG_USE_GLOBAL_ARRAYS
+# endif
+#endif
+
+#if defined(__CYGWIN__)
+# undef PNGAPI
+# define PNGAPI __cdecl
+# undef PNG_IMPEXP
+# define PNG_IMPEXP
+#endif
+
+/* If you define PNGAPI, e.g., with compiler option "-DPNGAPI=__stdcall",
+ * you may get warnings regarding the linkage of png_zalloc and png_zfree.
+ * Don't ignore those warnings; you must also reset the default calling
+ * convention in your compiler to match your PNGAPI, and you must build
+ * zlib and your applications the same way you build libpng.
+ */
+
+#if defined(__MINGW32__) && !defined(PNG_MODULEDEF)
+# ifndef PNG_NO_MODULEDEF
+# define PNG_NO_MODULEDEF
+# endif
+#endif
+
+#if !defined(PNG_IMPEXP) && defined(PNG_BUILD_DLL) && !defined(PNG_NO_MODULEDEF)
+# define PNG_IMPEXP
+#endif
+
+#if defined(PNG_DLL) || defined(_DLL) || defined(__DLL__ ) || \
+ (( defined(_Windows) || defined(_WINDOWS) || \
+ defined(WIN32) || defined(_WIN32) || defined(__WIN32__) ))
+
+# ifndef PNGAPI
+# if defined(__GNUC__) || (defined (_MSC_VER) && (_MSC_VER >= 800))
+# define PNGAPI __cdecl
+# else
+# define PNGAPI _cdecl
+# endif
+# endif
+
+# if !defined(PNG_IMPEXP) && (!defined(PNG_DLL) || \
+ 0 /* WINCOMPILER_WITH_NO_SUPPORT_FOR_DECLIMPEXP */)
+# define PNG_IMPEXP
+# endif
+
+# if !defined(PNG_IMPEXP)
+
+# define PNG_EXPORT_TYPE1(type,symbol) PNG_IMPEXP type PNGAPI symbol
+# define PNG_EXPORT_TYPE2(type,symbol) type PNG_IMPEXP PNGAPI symbol
+
+ /* Borland/Microsoft */
+# if defined(_MSC_VER) || defined(__BORLANDC__)
+# if (_MSC_VER >= 800) || (__BORLANDC__ >= 0x500)
+# define PNG_EXPORT PNG_EXPORT_TYPE1
+# else
+# define PNG_EXPORT PNG_EXPORT_TYPE2
+# if defined(PNG_BUILD_DLL)
+# define PNG_IMPEXP __export
+# else
+# define PNG_IMPEXP /*__import */ /* doesn't exist AFAIK in
+ VC++ */
+# endif /* Exists in Borland C++ for
+ C++ classes (== huge) */
+# endif
+# endif
+
+# if !defined(PNG_IMPEXP)
+# if defined(PNG_BUILD_DLL)
+# define PNG_IMPEXP __declspec(dllexport)
+# else
+# define PNG_IMPEXP __declspec(dllimport)
+# endif
+# endif
+# endif /* PNG_IMPEXP */
+#else /* !(DLL || non-cygwin WINDOWS) */
+# if (defined(__IBMC__) || defined(__IBMCPP__)) && defined(__OS2__)
+# ifndef PNGAPI
+# define PNGAPI _System
+# endif
+# else
+# if 0 /* ... other platforms, with other meanings */
+# endif
+# endif
+#endif
+
+#ifndef PNGAPI
+# define PNGAPI
+#endif
+#ifndef PNG_IMPEXP
+# define PNG_IMPEXP
+#endif
+
+#ifdef PNG_BUILDSYMS
+# ifndef PNG_EXPORT
+# define PNG_EXPORT(type,symbol) PNG_FUNCTION_EXPORT symbol END
+# endif
+# ifdef PNG_USE_GLOBAL_ARRAYS
+# ifndef PNG_EXPORT_VAR
+# define PNG_EXPORT_VAR(type) PNG_DATA_EXPORT
+# endif
+# endif
+#endif
+
+#ifndef PNG_EXPORT
+# define PNG_EXPORT(type,symbol) PNG_IMPEXP type PNGAPI symbol
+#endif
+
+#ifdef PNG_USE_GLOBAL_ARRAYS
+# ifndef PNG_EXPORT_VAR
+# define PNG_EXPORT_VAR(type) extern PNG_IMPEXP type
+# endif
+#endif
+
+/* User may want to use these so they are not in PNG_INTERNAL. Any library
+ * functions that are passed far data must be model independent.
+ */
+
+#ifndef PNG_ABORT
+# define PNG_ABORT() abort()
+#endif
+
+#ifdef PNG_SETJMP_SUPPORTED
+# define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf)
+#else
+# define png_jmpbuf(png_ptr) \
+ (LIBPNG_WAS_COMPILED_WITH__PNG_SETJMP_NOT_SUPPORTED)
+#endif
+
+#if defined(USE_FAR_KEYWORD) /* memory model independent fns */
+/* use this to make far-to-near assignments */
+# define CHECK 1
+# define NOCHECK 0
+# define CVT_PTR(ptr) (png_far_to_near(png_ptr,ptr,CHECK))
+# define CVT_PTR_NOCHECK(ptr) (png_far_to_near(png_ptr,ptr,NOCHECK))
+# define png_strcpy _fstrcpy
+# define png_strncpy _fstrncpy /* Added to v 1.2.6 */
+# define png_strlen _fstrlen
+# define png_memcmp _fmemcmp /* SJT: added */
+# define png_memcpy _fmemcpy
+# define png_memset _fmemset
+#else /* use the usual functions */
+# define CVT_PTR(ptr) (ptr)
+# define CVT_PTR_NOCHECK(ptr) (ptr)
+# define png_strcpy strcpy
+# define png_strncpy strncpy /* Added to v 1.2.6 */
+# define png_strlen strlen
+# define png_memcmp memcmp /* SJT: added */
+# define png_memcpy memcpy
+# define png_memset memset
+#endif
+/* End of memory model independent support */
+
+/* Just a little check that someone hasn't tried to define something
+ * contradictory.
+ */
+#if (PNG_ZBUF_SIZE > 65536L) && defined(PNG_MAX_MALLOC_64K)
+# undef PNG_ZBUF_SIZE
+# define PNG_ZBUF_SIZE 65536L
+#endif
+
+#ifdef PNG_READ_SUPPORTED
+/* Prior to libpng-1.0.9, this block was in pngasmrd.h */
+#if defined(PNG_INTERNAL)
+
+/* These are the default thresholds before the MMX code kicks in; if either
+ * rowbytes or bitdepth is below the threshold, plain C code is used. These
+ * can be overridden at runtime via the png_set_mmx_thresholds() call in
+ * libpng 1.2.0 and later. The values below were chosen by Intel.
+ */
+
+#ifndef PNG_MMX_ROWBYTES_THRESHOLD_DEFAULT
+# define PNG_MMX_ROWBYTES_THRESHOLD_DEFAULT 128 /* >= */
+#endif
+#ifndef PNG_MMX_BITDEPTH_THRESHOLD_DEFAULT
+# define PNG_MMX_BITDEPTH_THRESHOLD_DEFAULT 9 /* >= */
+#endif
+
+/* Set this in the makefile for VC++ on Pentium, not here. */
+/* Platform must be Pentium. Makefile must assemble and load pngvcrd.c .
+ * MMX will be detected at run time and used if present.
+ */
+#ifdef PNG_USE_PNGVCRD
+# define PNG_HAVE_ASSEMBLER_COMBINE_ROW
+# define PNG_HAVE_ASSEMBLER_READ_INTERLACE
+# define PNG_HAVE_ASSEMBLER_READ_FILTER_ROW
+#endif
+
+/* Set this in the makefile for gcc/as on Pentium, not here. */
+/* Platform must be Pentium. Makefile must assemble and load pnggccrd.c .
+ * MMX will be detected at run time and used if present.
+ */
+#ifdef PNG_USE_PNGGCCRD
+# define PNG_HAVE_ASSEMBLER_COMBINE_ROW
+# define PNG_HAVE_ASSEMBLER_READ_INTERLACE
+# define PNG_HAVE_ASSEMBLER_READ_FILTER_ROW
+#endif
+/* - see pnggccrd.c for info about what is currently enabled */
+
+#endif /* PNG_INTERNAL */
+#endif /* PNG_READ_SUPPORTED */
+
+/* Added at libpng-1.2.8 */
+#endif /* PNG_VERSION_INFO_ONLY */
+
+#endif /* PNGCONF_H */
diff --git a/src/SFML/Graphics/libpng/pngerror.c b/src/SFML/Graphics/libpng/pngerror.c
new file mode 100755
index 0000000..b06f55e
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngerror.c
@@ -0,0 +1,295 @@
+
+/* pngerror.c - stub functions for i/o and memory allocation
+ *
+ * libpng version 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * This file provides a location for all error handling. Users who
+ * need special error handling are expected to write replacement functions
+ * and use png_set_error_fn() to use those functions. See the instructions
+ * at each function.
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+
+static void /* PRIVATE */
+png_default_error PNGARG((png_structp png_ptr,
+ png_const_charp error_message));
+static void /* PRIVATE */
+png_default_warning PNGARG((png_structp png_ptr,
+ png_const_charp warning_message));
+
+/* This function is called whenever there is a fatal error. This function
+ * should not be changed. If there is a need to handle errors differently,
+ * you should supply a replacement error function and use png_set_error_fn()
+ * to replace the error function at run-time.
+ */
+void PNGAPI
+png_error(png_structp png_ptr, png_const_charp error_message)
+{
+#ifdef PNG_ERROR_NUMBERS_SUPPORTED
+ char msg[16];
+ if (png_ptr->flags&(PNG_FLAG_STRIP_ERROR_NUMBERS|PNG_FLAG_STRIP_ERROR_TEXT))
+ {
+ if (*error_message == '#')
+ {
+ int offset;
+ for (offset=1; offset<15; offset++)
+ if (*(error_message+offset) == ' ')
+ break;
+ if (png_ptr->flags&PNG_FLAG_STRIP_ERROR_TEXT)
+ {
+ int i;
+ for (i=0; i<offset-1; i++)
+ msg[i]=error_message[i+1];
+ msg[i]='\0';
+ error_message=msg;
+ }
+ else
+ error_message+=offset;
+ }
+ else
+ {
+ if (png_ptr->flags&PNG_FLAG_STRIP_ERROR_TEXT)
+ {
+ msg[0]='0';
+ msg[1]='\0';
+ error_message=msg;
+ }
+ }
+ }
+#endif
+ if (png_ptr != NULL && png_ptr->error_fn != NULL)
+ (*(png_ptr->error_fn))(png_ptr, error_message);
+
+ /* If the custom handler doesn't exist, or if it returns,
+ use the default handler, which will not return. */
+ png_default_error(png_ptr, error_message);
+}
+
+/* This function is called whenever there is a non-fatal error. This function
+ * should not be changed. If there is a need to handle warnings differently,
+ * you should supply a replacement warning function and use
+ * png_set_error_fn() to replace the warning function at run-time.
+ */
+void PNGAPI
+png_warning(png_structp png_ptr, png_const_charp warning_message)
+{
+ int offset = 0;
+#ifdef PNG_ERROR_NUMBERS_SUPPORTED
+ if (png_ptr->flags&(PNG_FLAG_STRIP_ERROR_NUMBERS|PNG_FLAG_STRIP_ERROR_TEXT))
+#endif
+ {
+ if (*warning_message == '#')
+ {
+ for (offset=1; offset<15; offset++)
+ if (*(warning_message+offset) == ' ')
+ break;
+ }
+ }
+ if (png_ptr != NULL && png_ptr->warning_fn != NULL)
+ (*(png_ptr->warning_fn))(png_ptr, warning_message+offset);
+ else
+ png_default_warning(png_ptr, warning_message+offset);
+}
+
+/* These utilities are used internally to build an error message that relates
+ * to the current chunk. The chunk name comes from png_ptr->chunk_name,
+ * this is used to prefix the message. The message is limited in length
+ * to 63 bytes, the name characters are output as hex digits wrapped in []
+ * if the character is invalid.
+ */
+#define isnonalpha(c) ((c) < 65 || (c) > 122 || ((c) > 90 && (c) < 97))
+static PNG_CONST char png_digit[16] = {
+ '0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
+ 'A', 'B', 'C', 'D', 'E', 'F'
+};
+
+static void /* PRIVATE */
+png_format_buffer(png_structp png_ptr, png_charp buffer, png_const_charp
+ error_message)
+{
+ int iout = 0, iin = 0;
+
+ while (iin < 4)
+ {
+ int c = png_ptr->chunk_name[iin++];
+ if (isnonalpha(c))
+ {
+ buffer[iout++] = '[';
+ buffer[iout++] = png_digit[(c & 0xf0) >> 4];
+ buffer[iout++] = png_digit[c & 0x0f];
+ buffer[iout++] = ']';
+ }
+ else
+ {
+ buffer[iout++] = (png_byte)c;
+ }
+ }
+
+ if (error_message == NULL)
+ buffer[iout] = 0;
+ else
+ {
+ buffer[iout++] = ':';
+ buffer[iout++] = ' ';
+ png_strncpy(buffer+iout, error_message, 63);
+ buffer[iout+63] = 0;
+ }
+}
+
+void PNGAPI
+png_chunk_error(png_structp png_ptr, png_const_charp error_message)
+{
+ char msg[18+64];
+ png_format_buffer(png_ptr, msg, error_message);
+ png_error(png_ptr, msg);
+}
+
+void PNGAPI
+png_chunk_warning(png_structp png_ptr, png_const_charp warning_message)
+{
+ char msg[18+64];
+ png_format_buffer(png_ptr, msg, warning_message);
+ png_warning(png_ptr, msg);
+}
+
+/* This is the default error handling function. Note that replacements for
+ * this function MUST NOT RETURN, or the program will likely crash. This
+ * function is used by default, or if the program supplies NULL for the
+ * error function pointer in png_set_error_fn().
+ */
+static void /* PRIVATE */
+png_default_error(png_structp png_ptr, png_const_charp error_message)
+{
+#ifndef PNG_NO_CONSOLE_IO
+#ifdef PNG_ERROR_NUMBERS_SUPPORTED
+ if (*error_message == '#')
+ {
+ int offset;
+ char error_number[16];
+ for (offset=0; offset<15; offset++)
+ {
+ error_number[offset] = *(error_message+offset+1);
+ if (*(error_message+offset) == ' ')
+ break;
+ }
+ if((offset > 1) && (offset < 15))
+ {
+ error_number[offset-1]='\0';
+ fprintf(stderr, "libpng error no. %s: %s\n", error_number,
+ error_message+offset);
+ }
+ else
+ fprintf(stderr, "libpng error: %s, offset=%d\n", error_message,offset);
+ }
+ else
+#endif
+ fprintf(stderr, "libpng error: %s\n", error_message);
+#endif
+
+#ifdef PNG_SETJMP_SUPPORTED
+# ifdef USE_FAR_KEYWORD
+ {
+ jmp_buf jmpbuf;
+ png_memcpy(jmpbuf,png_ptr->jmpbuf,png_sizeof(jmp_buf));
+ longjmp(jmpbuf, 1);
+ }
+# else
+ longjmp(png_ptr->jmpbuf, 1);
+# endif
+#else
+ /* make compiler happy */ ;
+ if (png_ptr)
+ PNG_ABORT();
+#endif
+#ifdef PNG_NO_CONSOLE_IO
+ /* make compiler happy */ ;
+ if (&error_message != NULL)
+ return;
+#endif
+}
+
+/* This function is called when there is a warning, but the library thinks
+ * it can continue anyway. Replacement functions don't have to do anything
+ * here if you don't want them to. In the default configuration, png_ptr is
+ * not used, but it is passed in case it may be useful.
+ */
+static void /* PRIVATE */
+png_default_warning(png_structp png_ptr, png_const_charp warning_message)
+{
+#ifndef PNG_NO_CONSOLE_IO
+# ifdef PNG_ERROR_NUMBERS_SUPPORTED
+ if (*warning_message == '#')
+ {
+ int offset;
+ char warning_number[16];
+ for (offset=0; offset<15; offset++)
+ {
+ warning_number[offset]=*(warning_message+offset+1);
+ if (*(warning_message+offset) == ' ')
+ break;
+ }
+ if((offset > 1) && (offset < 15))
+ {
+ warning_number[offset-1]='\0';
+ fprintf(stderr, "libpng warning no. %s: %s\n", warning_number,
+ warning_message+offset);
+ }
+ else
+ fprintf(stderr, "libpng warning: %s\n", warning_message);
+ }
+ else
+# endif
+ fprintf(stderr, "libpng warning: %s\n", warning_message);
+#else
+ /* make compiler happy */ ;
+ if (warning_message)
+ return;
+#endif
+ /* make compiler happy */ ;
+ if (png_ptr)
+ return;
+}
+
+/* This function is called when the application wants to use another method
+ * of handling errors and warnings. Note that the error function MUST NOT
+ * return to the calling routine or serious problems will occur. The return
+ * method used in the default routine calls longjmp(png_ptr->jmpbuf, 1)
+ */
+void PNGAPI
+png_set_error_fn(png_structp png_ptr, png_voidp error_ptr,
+ png_error_ptr error_fn, png_error_ptr warning_fn)
+{
+ png_ptr->error_ptr = error_ptr;
+ png_ptr->error_fn = error_fn;
+ png_ptr->warning_fn = warning_fn;
+}
+
+
+/* This function returns a pointer to the error_ptr associated with the user
+ * functions. The application should free any memory associated with this
+ * pointer before png_write_destroy and png_read_destroy are called.
+ */
+png_voidp PNGAPI
+png_get_error_ptr(png_structp png_ptr)
+{
+ return ((png_voidp)png_ptr->error_ptr);
+}
+
+
+#ifdef PNG_ERROR_NUMBERS_SUPPORTED
+void PNGAPI
+png_set_strip_error_numbers(png_structp png_ptr, png_uint_32 strip_mode)
+{
+ if(png_ptr != NULL)
+ {
+ png_ptr->flags &=
+ ((~(PNG_FLAG_STRIP_ERROR_NUMBERS|PNG_FLAG_STRIP_ERROR_TEXT))&strip_mode);
+ }
+}
+#endif
diff --git a/src/SFML/Graphics/libpng/pnggccrd.c b/src/SFML/Graphics/libpng/pnggccrd.c
new file mode 100755
index 0000000..c7a3e8b
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pnggccrd.c
@@ -0,0 +1,5408 @@
+/* pnggccrd.c - mixed C/assembler version of utilities to read a PNG file
+ *
+ * For Intel x86 CPU (Pentium-MMX or later) and GNU C compiler.
+ *
+ * See http://www.intel.com/drg/pentiumII/appnotes/916/916.htm
+ * and http://www.intel.com/drg/pentiumII/appnotes/923/923.htm
+ * for Intel's performance analysis of the MMX vs. non-MMX code.
+ *
+ * libpng version 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * Copyright (c) 1998, Intel Corporation
+ *
+ * Based on MSVC code contributed by Nirav Chhatrapati, Intel Corp., 1998.
+ * Interface to libpng contributed by Gilles Vollant, 1999.
+ * GNU C port by Greg Roelofs, 1999-2001.
+ *
+ * Lines 2350-4300 converted in place with intel2gas 1.3.1:
+ *
+ * intel2gas -mdI pnggccrd.c.partially-msvc -o pnggccrd.c
+ *
+ * and then cleaned up by hand. See http://hermes.terminal.at/intel2gas/ .
+ *
+ * NOTE: A sufficiently recent version of GNU as (or as.exe under DOS/Windows)
+ * is required to assemble the newer MMX instructions such as movq.
+ * For djgpp, see
+ *
+ * ftp://ftp.simtel.net/pub/simtelnet/gnu/djgpp/v2gnu/bnu281b.zip
+ *
+ * (or a later version in the same directory). For Linux, check your
+ * distribution's web site(s) or try these links:
+ *
+ * http://rufus.w3.org/linux/RPM/binutils.html
+ * http://www.debian.org/Packages/stable/devel/binutils.html
+ * ftp://ftp.slackware.com/pub/linux/slackware/slackware/slakware/d1/
+ * binutils.tgz
+ *
+ * For other platforms, see the main GNU site:
+ *
+ * ftp://ftp.gnu.org/pub/gnu/binutils/
+ *
+ * Version 2.5.2l.15 is definitely too old...
+ */
+
+/*
+ * TEMPORARY PORTING NOTES AND CHANGELOG (mostly by Greg Roelofs)
+ * =====================================
+ *
+ * 19991006:
+ * - fixed sign error in post-MMX cleanup code (16- & 32-bit cases)
+ *
+ * 19991007:
+ * - additional optimizations (possible or definite):
+ * x [DONE] write MMX code for 64-bit case (pixel_bytes == 8) [not tested]
+ * - write MMX code for 48-bit case (pixel_bytes == 6)
+ * - figure out what's up with 24-bit case (pixel_bytes == 3):
+ * why subtract 8 from width_mmx in the pass 4/5 case?
+ * (only width_mmx case) (near line 1606)
+ * x [DONE] replace pixel_bytes within each block with the true
+ * constant value (or are compilers smart enough to do that?)
+ * - rewrite all MMX interlacing code so it's aligned with
+ * the *beginning* of the row buffer, not the end. This
+ * would not only allow one to eliminate half of the memory
+ * writes for odd passes (that is, pass == odd), it may also
+ * eliminate some unaligned-data-access exceptions (assuming
+ * there's a penalty for not aligning 64-bit accesses on
+ * 64-bit boundaries). The only catch is that the "leftover"
+ * pixel(s) at the end of the row would have to be saved,
+ * but there are enough unused MMX registers in every case,
+ * so this is not a problem. A further benefit is that the
+ * post-MMX cleanup code (C code) in at least some of the
+ * cases could be done within the assembler block.
+ * x [DONE] the "v3 v2 v1 v0 v7 v6 v5 v4" comments are confusing,
+ * inconsistent, and don't match the MMX Programmer's Reference
+ * Manual conventions anyway. They should be changed to
+ * "b7 b6 b5 b4 b3 b2 b1 b0," where b0 indicates the byte that
+ * was lowest in memory (e.g., corresponding to a left pixel)
+ * and b7 is the byte that was highest (e.g., a right pixel).
+ *
+ * 19991016:
+ * - Brennan's Guide notwithstanding, gcc under Linux does *not*
+ * want globals prefixed by underscores when referencing them--
+ * i.e., if the variable is const4, then refer to it as const4,
+ * not _const4. This seems to be a djgpp-specific requirement.
+ * Also, such variables apparently *must* be declared outside
+ * of functions; neither static nor automatic variables work if
+ * defined within the scope of a single function, but both
+ * static and truly global (multi-module) variables work fine.
+ *
+ * 19991023:
+ * - fixed png_combine_row() non-MMX replication bug (odd passes only?)
+ * - switched from string-concatenation-with-macros to cleaner method of
+ * renaming global variables for djgpp--i.e., always use prefixes in
+ * inlined assembler code (== strings) and conditionally rename the
+ * variables, not the other way around. Hence _const4, _mask8_0, etc.
+ *
+ * 19991024:
+ * - fixed mmxsupport()/png_do_read_interlace() first-row bug
+ * This one was severely weird: even though mmxsupport() doesn't touch
+ * ebx (where "row" pointer was stored), it nevertheless managed to zero
+ * the register (even in static/non-fPIC code--see below), which in turn
+ * caused png_do_read_interlace() to return prematurely on the first row of
+ * interlaced images (i.e., without expanding the interlaced pixels).
+ * Inspection of the generated assembly code didn't turn up any clues,
+ * although it did point at a minor optimization (i.e., get rid of
+ * mmx_supported_local variable and just use eax). Possibly the CPUID
+ * instruction is more destructive than it looks? (Not yet checked.)
+ * - "info gcc" was next to useless, so compared fPIC and non-fPIC assembly
+ * listings... Apparently register spillage has to do with ebx, since
+ * it's used to index the global offset table. Commenting it out of the
+ * input-reg lists in png_combine_row() eliminated compiler barfage, so
+ * ifdef'd with __PIC__ macro: if defined, use a global for unmask
+ *
+ * 19991107:
+ * - verified CPUID clobberage: 12-char string constant ("GenuineIntel",
+ * "AuthenticAMD", etc.) placed in ebx:ecx:edx. Still need to polish.
+ *
+ * 19991120:
+ * - made "diff" variable (now "_dif") global to simplify conversion of
+ * filtering routines (running out of regs, sigh). "diff" is still used
+ * in interlacing routines, however.
+ * - fixed up both versions of mmxsupport() (ORIG_THAT_USED_TO_CLOBBER_EBX
+ * macro determines which is used); original not yet tested.
+ *
+ * 20000213:
+ * - when compiling with gcc, be sure to use -fomit-frame-pointer
+ *
+ * 20000319:
+ * - fixed a register-name typo in png_do_read_interlace(), default (MMX) case,
+ * pass == 4 or 5, that caused visible corruption of interlaced images
+ *
+ * 20000623:
+ * - Various problems were reported with gcc 2.95.2 in the Cygwin environment,
+ * many of the form "forbidden register 0 (ax) was spilled for class AREG."
+ * This is explained at http://gcc.gnu.org/fom_serv/cache/23.html, and
+ * Chuck Wilson supplied a patch involving dummy output registers. See
+ * http://sourceforge.net/bugs/?func=detailbug&bug_id=108741&group_id=5624
+ * for the original (anonymous) SourceForge bug report.
+ *
+ * 20000706:
+ * - Chuck Wilson passed along these remaining gcc 2.95.2 errors:
+ * pnggccrd.c: In function `png_combine_row':
+ * pnggccrd.c:525: more than 10 operands in `asm'
+ * pnggccrd.c:669: more than 10 operands in `asm'
+ * pnggccrd.c:828: more than 10 operands in `asm'
+ * pnggccrd.c:994: more than 10 operands in `asm'
+ * pnggccrd.c:1177: more than 10 operands in `asm'
+ * They are all the same problem and can be worked around by using the
+ * global _unmask variable unconditionally, not just in the -fPIC case.
+ * Reportedly earlier versions of gcc also have the problem with more than
+ * 10 operands; they just don't report it. Much strangeness ensues, etc.
+ *
+ * 20000729:
+ * - enabled png_read_filter_row_mmx_up() (shortest remaining unconverted
+ * MMX routine); began converting png_read_filter_row_mmx_sub()
+ * - to finish remaining sections:
+ * - clean up indentation and comments
+ * - preload local variables
+ * - add output and input regs (order of former determines numerical
+ * mapping of latter)
+ * - avoid all usage of ebx (including bx, bh, bl) register [20000823]
+ * - remove "$" from addressing of Shift and Mask variables [20000823]
+ *
+ * 20000731:
+ * - global union vars causing segfaults in png_read_filter_row_mmx_sub()?
+ *
+ * 20000822:
+ * - ARGH, stupid png_read_filter_row_mmx_sub() segfault only happens with
+ * shared-library (-fPIC) version! Code works just fine as part of static
+ * library. Damn damn damn damn damn, should have tested that sooner.
+ * ebx is getting clobbered again (explicitly this time); need to save it
+ * on stack or rewrite asm code to avoid using it altogether. Blargh!
+ *
+ * 20000823:
+ * - first section was trickiest; all remaining sections have ebx -> edx now.
+ * (-fPIC works again.) Also added missing underscores to various Shift*
+ * and *Mask* globals and got rid of leading "$" signs.
+ *
+ * 20000826:
+ * - added visual separators to help navigate microscopic printed copies
+ * (http://pobox.com/~newt/code/gpr-latest.zip, mode 10); started working
+ * on png_read_filter_row_mmx_avg()
+ *
+ * 20000828:
+ * - finished png_read_filter_row_mmx_avg(): only Paeth left! (930 lines...)
+ * What the hell, did png_read_filter_row_mmx_paeth(), too. Comments not
+ * cleaned up/shortened in either routine, but functionality is complete
+ * and seems to be working fine.
+ *
+ * 20000829:
+ * - ahhh, figured out last(?) bit of gcc/gas asm-fu: if register is listed
+ * as an input reg (with dummy output variables, etc.), then it *cannot*
+ * also appear in the clobber list or gcc 2.95.2 will barf. The solution
+ * is simple enough...
+ *
+ * 20000914:
+ * - bug in png_read_filter_row_mmx_avg(): 16-bit grayscale not handled
+ * correctly (but 48-bit RGB just fine)
+ *
+ * 20000916:
+ * - fixed bug in png_read_filter_row_mmx_avg(), bpp == 2 case; three errors:
+ * - "_ShiftBpp.use = 24;" should have been "_ShiftBpp.use = 16;"
+ * - "_ShiftRem.use = 40;" should have been "_ShiftRem.use = 48;"
+ * - "psllq _ShiftRem, %%mm2" should have been "psrlq _ShiftRem, %%mm2"
+ *
+ * 20010101:
+ * - added new png_init_mmx_flags() function (here only because it needs to
+ * call mmxsupport(), which should probably become global png_mmxsupport());
+ * modified other MMX routines to run conditionally (png_ptr->asm_flags)
+ *
+ * 20010103:
+ * - renamed mmxsupport() to png_mmx_support(), with auto-set of mmx_supported,
+ * and made it public; moved png_init_mmx_flags() to png.c as internal func
+ *
+ * 20010104:
+ * - removed dependency on png_read_filter_row_c() (C code already duplicated
+ * within MMX version of png_read_filter_row()) so no longer necessary to
+ * compile it into pngrutil.o
+ *
+ * 20010310:
+ * - fixed buffer-overrun bug in png_combine_row() C code (non-MMX)
+ *
+ * 20020304:
+ * - eliminated incorrect use of width_mmx in pixel_bytes == 8 case
+ *
+ * 20040724:
+ * - more tinkering with clobber list at lines 4529 and 5033, to get
+ * it to compile on gcc-3.4.
+ *
+ * STILL TO DO:
+ * - test png_do_read_interlace() 64-bit case (pixel_bytes == 8)
+ * - write MMX code for 48-bit case (pixel_bytes == 6)
+ * - figure out what's up with 24-bit case (pixel_bytes == 3):
+ * why subtract 8 from width_mmx in the pass 4/5 case?
+ * (only width_mmx case) (near line 1606)
+ * - rewrite all MMX interlacing code so it's aligned with beginning
+ * of the row buffer, not the end (see 19991007 for details)
+ * x pick one version of mmxsupport() and get rid of the other
+ * - add error messages to any remaining bogus default cases
+ * - enable pixel_depth == 8 cases in png_read_filter_row()? (test speed)
+ * x add support for runtime enable/disable/query of various MMX routines
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+
+#if defined(PNG_USE_PNGGCCRD)
+
+int PNGAPI png_mmx_support(void);
+
+#ifdef PNG_USE_LOCAL_ARRAYS
+static const int FARDATA png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0};
+static const int FARDATA png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
+static const int FARDATA png_pass_width[7] = {8, 4, 4, 2, 2, 1, 1};
+#endif
+
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED)
+/* djgpp, Win32, and Cygwin add their own underscores to global variables,
+ * so define them without: */
+#if defined(__DJGPP__) || defined(WIN32) || defined(__CYGWIN__)
+# define _mmx_supported mmx_supported
+# define _const4 const4
+# define _const6 const6
+# define _mask8_0 mask8_0
+# define _mask16_1 mask16_1
+# define _mask16_0 mask16_0
+# define _mask24_2 mask24_2
+# define _mask24_1 mask24_1
+# define _mask24_0 mask24_0
+# define _mask32_3 mask32_3
+# define _mask32_2 mask32_2
+# define _mask32_1 mask32_1
+# define _mask32_0 mask32_0
+# define _mask48_5 mask48_5
+# define _mask48_4 mask48_4
+# define _mask48_3 mask48_3
+# define _mask48_2 mask48_2
+# define _mask48_1 mask48_1
+# define _mask48_0 mask48_0
+# define _LBCarryMask LBCarryMask
+# define _HBClearMask HBClearMask
+# define _ActiveMask ActiveMask
+# define _ActiveMask2 ActiveMask2
+# define _ActiveMaskEnd ActiveMaskEnd
+# define _ShiftBpp ShiftBpp
+# define _ShiftRem ShiftRem
+#ifdef PNG_THREAD_UNSAFE_OK
+# define _unmask unmask
+# define _FullLength FullLength
+# define _MMXLength MMXLength
+# define _dif dif
+# define _patemp patemp
+# define _pbtemp pbtemp
+# define _pctemp pctemp
+#endif
+#endif
+
+
+/* These constants are used in the inlined MMX assembly code.
+ Ignore gcc's "At top level: defined but not used" warnings. */
+
+/* GRR 20000706: originally _unmask was needed only when compiling with -fPIC,
+ * since that case uses the %ebx register for indexing the Global Offset Table
+ * and there were no other registers available. But gcc 2.95 and later emit
+ * "more than 10 operands in `asm'" errors when %ebx is used to preload unmask
+ * in the non-PIC case, so we'll just use the global unconditionally now.
+ */
+#ifdef PNG_THREAD_UNSAFE_OK
+static int _unmask;
+#endif
+
+static unsigned long long _mask8_0 = 0x0102040810204080LL;
+
+static unsigned long long _mask16_1 = 0x0101020204040808LL;
+static unsigned long long _mask16_0 = 0x1010202040408080LL;
+
+static unsigned long long _mask24_2 = 0x0101010202020404LL;
+static unsigned long long _mask24_1 = 0x0408080810101020LL;
+static unsigned long long _mask24_0 = 0x2020404040808080LL;
+
+static unsigned long long _mask32_3 = 0x0101010102020202LL;
+static unsigned long long _mask32_2 = 0x0404040408080808LL;
+static unsigned long long _mask32_1 = 0x1010101020202020LL;
+static unsigned long long _mask32_0 = 0x4040404080808080LL;
+
+static unsigned long long _mask48_5 = 0x0101010101010202LL;
+static unsigned long long _mask48_4 = 0x0202020204040404LL;
+static unsigned long long _mask48_3 = 0x0404080808080808LL;
+static unsigned long long _mask48_2 = 0x1010101010102020LL;
+static unsigned long long _mask48_1 = 0x2020202040404040LL;
+static unsigned long long _mask48_0 = 0x4040808080808080LL;
+
+static unsigned long long _const4 = 0x0000000000FFFFFFLL;
+//static unsigned long long _const5 = 0x000000FFFFFF0000LL; // NOT USED
+static unsigned long long _const6 = 0x00000000000000FFLL;
+
+// These are used in the row-filter routines and should/would be local
+// variables if not for gcc addressing limitations.
+// WARNING: Their presence probably defeats the thread safety of libpng.
+
+#ifdef PNG_THREAD_UNSAFE_OK
+static png_uint_32 _FullLength;
+static png_uint_32 _MMXLength;
+static int _dif;
+static int _patemp; // temp variables for Paeth routine
+static int _pbtemp;
+static int _pctemp;
+#endif
+
+void /* PRIVATE */
+png_squelch_warnings(void)
+{
+#ifdef PNG_THREAD_UNSAFE_OK
+ _dif = _dif;
+ _patemp = _patemp;
+ _pbtemp = _pbtemp;
+ _pctemp = _pctemp;
+ _MMXLength = _MMXLength;
+#endif
+ _const4 = _const4;
+ _const6 = _const6;
+ _mask8_0 = _mask8_0;
+ _mask16_1 = _mask16_1;
+ _mask16_0 = _mask16_0;
+ _mask24_2 = _mask24_2;
+ _mask24_1 = _mask24_1;
+ _mask24_0 = _mask24_0;
+ _mask32_3 = _mask32_3;
+ _mask32_2 = _mask32_2;
+ _mask32_1 = _mask32_1;
+ _mask32_0 = _mask32_0;
+ _mask48_5 = _mask48_5;
+ _mask48_4 = _mask48_4;
+ _mask48_3 = _mask48_3;
+ _mask48_2 = _mask48_2;
+ _mask48_1 = _mask48_1;
+ _mask48_0 = _mask48_0;
+}
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
+
+
+static int _mmx_supported = 2;
+
+/*===========================================================================*/
+/* */
+/* P N G _ C O M B I N E _ R O W */
+/* */
+/*===========================================================================*/
+
+#if defined(PNG_HAVE_ASSEMBLER_COMBINE_ROW)
+
+#define BPP2 2
+#define BPP3 3 /* bytes per pixel (a.k.a. pixel_bytes) */
+#define BPP4 4
+#define BPP6 6 /* (defined only to help avoid cut-and-paste errors) */
+#define BPP8 8
+
+/* Combines the row recently read in with the previous row.
+ This routine takes care of alpha and transparency if requested.
+ This routine also handles the two methods of progressive display
+ of interlaced images, depending on the mask value.
+ The mask value describes which pixels are to be combined with
+ the row. The pattern always repeats every 8 pixels, so just 8
+ bits are needed. A one indicates the pixel is to be combined; a
+ zero indicates the pixel is to be skipped. This is in addition
+ to any alpha or transparency value associated with the pixel.
+ If you want all pixels to be combined, pass 0xff (255) in mask. */
+
+/* Use this routine for the x86 platform - it uses a faster MMX routine
+ if the machine supports MMX. */
+
+void /* PRIVATE */
+png_combine_row(png_structp png_ptr, png_bytep row, int mask)
+{
+ png_debug(1, "in png_combine_row (pnggccrd.c)\n");
+
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED)
+ if (_mmx_supported == 2) {
+#if !defined(PNG_1_0_X)
+ /* this should have happened in png_init_mmx_flags() already */
+ png_warning(png_ptr, "asm_flags may not have been initialized");
+#endif
+ png_mmx_support();
+ }
+#endif
+
+ if (mask == 0xff)
+ {
+ png_debug(2,"mask == 0xff: doing single png_memcpy()\n");
+ png_memcpy(row, png_ptr->row_buf + 1,
+ (png_size_t)PNG_ROWBYTES(png_ptr->row_info.pixel_depth,png_ptr->width));
+ }
+ else /* (png_combine_row() is never called with mask == 0) */
+ {
+ switch (png_ptr->row_info.pixel_depth)
+ {
+ case 1: /* png_ptr->row_info.pixel_depth */
+ {
+ png_bytep sp;
+ png_bytep dp;
+ int s_inc, s_start, s_end;
+ int m;
+ int shift;
+ png_uint_32 i;
+
+ sp = png_ptr->row_buf + 1;
+ dp = row;
+ m = 0x80;
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACKSWAP)
+ {
+ s_start = 0;
+ s_end = 7;
+ s_inc = 1;
+ }
+ else
+#endif
+ {
+ s_start = 7;
+ s_end = 0;
+ s_inc = -1;
+ }
+
+ shift = s_start;
+
+ for (i = 0; i < png_ptr->width; i++)
+ {
+ if (m & mask)
+ {
+ int value;
+
+ value = (*sp >> shift) & 0x1;
+ *dp &= (png_byte)((0x7f7f >> (7 - shift)) & 0xff);
+ *dp |= (png_byte)(value << shift);
+ }
+
+ if (shift == s_end)
+ {
+ shift = s_start;
+ sp++;
+ dp++;
+ }
+ else
+ shift += s_inc;
+
+ if (m == 1)
+ m = 0x80;
+ else
+ m >>= 1;
+ }
+ break;
+ }
+
+ case 2: /* png_ptr->row_info.pixel_depth */
+ {
+ png_bytep sp;
+ png_bytep dp;
+ int s_start, s_end, s_inc;
+ int m;
+ int shift;
+ png_uint_32 i;
+ int value;
+
+ sp = png_ptr->row_buf + 1;
+ dp = row;
+ m = 0x80;
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACKSWAP)
+ {
+ s_start = 0;
+ s_end = 6;
+ s_inc = 2;
+ }
+ else
+#endif
+ {
+ s_start = 6;
+ s_end = 0;
+ s_inc = -2;
+ }
+
+ shift = s_start;
+
+ for (i = 0; i < png_ptr->width; i++)
+ {
+ if (m & mask)
+ {
+ value = (*sp >> shift) & 0x3;
+ *dp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff);
+ *dp |= (png_byte)(value << shift);
+ }
+
+ if (shift == s_end)
+ {
+ shift = s_start;
+ sp++;
+ dp++;
+ }
+ else
+ shift += s_inc;
+ if (m == 1)
+ m = 0x80;
+ else
+ m >>= 1;
+ }
+ break;
+ }
+
+ case 4: /* png_ptr->row_info.pixel_depth */
+ {
+ png_bytep sp;
+ png_bytep dp;
+ int s_start, s_end, s_inc;
+ int m;
+ int shift;
+ png_uint_32 i;
+ int value;
+
+ sp = png_ptr->row_buf + 1;
+ dp = row;
+ m = 0x80;
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACKSWAP)
+ {
+ s_start = 0;
+ s_end = 4;
+ s_inc = 4;
+ }
+ else
+#endif
+ {
+ s_start = 4;
+ s_end = 0;
+ s_inc = -4;
+ }
+ shift = s_start;
+
+ for (i = 0; i < png_ptr->width; i++)
+ {
+ if (m & mask)
+ {
+ value = (*sp >> shift) & 0xf;
+ *dp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff);
+ *dp |= (png_byte)(value << shift);
+ }
+
+ if (shift == s_end)
+ {
+ shift = s_start;
+ sp++;
+ dp++;
+ }
+ else
+ shift += s_inc;
+ if (m == 1)
+ m = 0x80;
+ else
+ m >>= 1;
+ }
+ break;
+ }
+
+ case 8: /* png_ptr->row_info.pixel_depth */
+ {
+ png_bytep srcptr;
+ png_bytep dstptr;
+
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED) && defined(PNG_THREAD_UNSAFE_OK)
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_COMBINE_ROW)
+ /* && _mmx_supported */ )
+#else
+ if (_mmx_supported)
+#endif
+ {
+ png_uint_32 len;
+ int diff;
+ int dummy_value_a; // fix 'forbidden register spilled' error
+ int dummy_value_d;
+ int dummy_value_c;
+ int dummy_value_S;
+ int dummy_value_D;
+ _unmask = ~mask; // global variable for -fPIC version
+ srcptr = png_ptr->row_buf + 1;
+ dstptr = row;
+ len = png_ptr->width &~7; // reduce to multiple of 8
+ diff = (int) (png_ptr->width & 7); // amount lost
+
+ __asm__ __volatile__ (
+ "movd _unmask, %%mm7 \n\t" // load bit pattern
+ "psubb %%mm6, %%mm6 \n\t" // zero mm6
+ "punpcklbw %%mm7, %%mm7 \n\t"
+ "punpcklwd %%mm7, %%mm7 \n\t"
+ "punpckldq %%mm7, %%mm7 \n\t" // fill reg with 8 masks
+
+ "movq _mask8_0, %%mm0 \n\t"
+ "pand %%mm7, %%mm0 \n\t" // nonzero if keep byte
+ "pcmpeqb %%mm6, %%mm0 \n\t" // zeros->1s, v versa
+
+// preload "movl len, %%ecx \n\t" // load length of line
+// preload "movl srcptr, %%esi \n\t" // load source
+// preload "movl dstptr, %%edi \n\t" // load dest
+
+ "cmpl $0, %%ecx \n\t" // len == 0 ?
+ "je mainloop8end \n\t"
+
+ "mainloop8: \n\t"
+ "movq (%%esi), %%mm4 \n\t" // *srcptr
+ "pand %%mm0, %%mm4 \n\t"
+ "movq %%mm0, %%mm6 \n\t"
+ "pandn (%%edi), %%mm6 \n\t" // *dstptr
+ "por %%mm6, %%mm4 \n\t"
+ "movq %%mm4, (%%edi) \n\t"
+ "addl $8, %%esi \n\t" // inc by 8 bytes processed
+ "addl $8, %%edi \n\t"
+ "subl $8, %%ecx \n\t" // dec by 8 pixels processed
+ "ja mainloop8 \n\t"
+
+ "mainloop8end: \n\t"
+// preload "movl diff, %%ecx \n\t" // (diff is in eax)
+ "movl %%eax, %%ecx \n\t"
+ "cmpl $0, %%ecx \n\t"
+ "jz end8 \n\t"
+// preload "movl mask, %%edx \n\t"
+ "sall $24, %%edx \n\t" // make low byte, high byte
+
+ "secondloop8: \n\t"
+ "sall %%edx \n\t" // move high bit to CF
+ "jnc skip8 \n\t" // if CF = 0
+ "movb (%%esi), %%al \n\t"
+ "movb %%al, (%%edi) \n\t"
+
+ "skip8: \n\t"
+ "incl %%esi \n\t"
+ "incl %%edi \n\t"
+ "decl %%ecx \n\t"
+ "jnz secondloop8 \n\t"
+
+ "end8: \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=a" (dummy_value_a), // output regs (dummy)
+ "=d" (dummy_value_d),
+ "=c" (dummy_value_c),
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "3" (srcptr), // esi // input regs
+ "4" (dstptr), // edi
+ "0" (diff), // eax
+// was (unmask) "b" RESERVED // ebx // Global Offset Table idx
+ "2" (len), // ecx
+ "1" (mask) // edx
+
+#if 0 /* MMX regs (%mm0, etc.) not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm4", "%mm6", "%mm7" // clobber list
+#endif
+ );
+ }
+ else /* mmx _not supported - Use modified C routine */
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
+ {
+ register png_uint_32 i;
+ png_uint_32 initial_val = png_pass_start[png_ptr->pass];
+ /* png.c: png_pass_start[] = {0, 4, 0, 2, 0, 1, 0}; */
+ register int stride = png_pass_inc[png_ptr->pass];
+ /* png.c: png_pass_inc[] = {8, 8, 4, 4, 2, 2, 1}; */
+ register int rep_bytes = png_pass_width[png_ptr->pass];
+ /* png.c: png_pass_width[] = {8, 4, 4, 2, 2, 1, 1}; */
+ png_uint_32 len = png_ptr->width &~7; /* reduce to mult. of 8 */
+ int diff = (int) (png_ptr->width & 7); /* amount lost */
+ register png_uint_32 final_val = len; /* GRR bugfix */
+
+ srcptr = png_ptr->row_buf + 1 + initial_val;
+ dstptr = row + initial_val;
+
+ for (i = initial_val; i < final_val; i += stride)
+ {
+ png_memcpy(dstptr, srcptr, rep_bytes);
+ srcptr += stride;
+ dstptr += stride;
+ }
+ if (diff) /* number of leftover pixels: 3 for pngtest */
+ {
+ final_val+=diff /* *BPP1 */ ;
+ for (; i < final_val; i += stride)
+ {
+ if (rep_bytes > (int)(final_val-i))
+ rep_bytes = (int)(final_val-i);
+ png_memcpy(dstptr, srcptr, rep_bytes);
+ srcptr += stride;
+ dstptr += stride;
+ }
+ }
+
+ } /* end of else (_mmx_supported) */
+
+ break;
+ } /* end 8 bpp */
+
+ case 16: /* png_ptr->row_info.pixel_depth */
+ {
+ png_bytep srcptr;
+ png_bytep dstptr;
+
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED) && defined(PNG_THREAD_UNSAFE_OK)
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_COMBINE_ROW)
+ /* && _mmx_supported */ )
+#else
+ if (_mmx_supported)
+#endif
+ {
+ png_uint_32 len;
+ int diff;
+ int dummy_value_a; // fix 'forbidden register spilled' error
+ int dummy_value_d;
+ int dummy_value_c;
+ int dummy_value_S;
+ int dummy_value_D;
+ _unmask = ~mask; // global variable for -fPIC version
+ srcptr = png_ptr->row_buf + 1;
+ dstptr = row;
+ len = png_ptr->width &~7; // reduce to multiple of 8
+ diff = (int) (png_ptr->width & 7); // amount lost //
+
+ __asm__ __volatile__ (
+ "movd _unmask, %%mm7 \n\t" // load bit pattern
+ "psubb %%mm6, %%mm6 \n\t" // zero mm6
+ "punpcklbw %%mm7, %%mm7 \n\t"
+ "punpcklwd %%mm7, %%mm7 \n\t"
+ "punpckldq %%mm7, %%mm7 \n\t" // fill reg with 8 masks
+
+ "movq _mask16_0, %%mm0 \n\t"
+ "movq _mask16_1, %%mm1 \n\t"
+
+ "pand %%mm7, %%mm0 \n\t"
+ "pand %%mm7, %%mm1 \n\t"
+
+ "pcmpeqb %%mm6, %%mm0 \n\t"
+ "pcmpeqb %%mm6, %%mm1 \n\t"
+
+// preload "movl len, %%ecx \n\t" // load length of line
+// preload "movl srcptr, %%esi \n\t" // load source
+// preload "movl dstptr, %%edi \n\t" // load dest
+
+ "cmpl $0, %%ecx \n\t"
+ "jz mainloop16end \n\t"
+
+ "mainloop16: \n\t"
+ "movq (%%esi), %%mm4 \n\t"
+ "pand %%mm0, %%mm4 \n\t"
+ "movq %%mm0, %%mm6 \n\t"
+ "movq (%%edi), %%mm7 \n\t"
+ "pandn %%mm7, %%mm6 \n\t"
+ "por %%mm6, %%mm4 \n\t"
+ "movq %%mm4, (%%edi) \n\t"
+
+ "movq 8(%%esi), %%mm5 \n\t"
+ "pand %%mm1, %%mm5 \n\t"
+ "movq %%mm1, %%mm7 \n\t"
+ "movq 8(%%edi), %%mm6 \n\t"
+ "pandn %%mm6, %%mm7 \n\t"
+ "por %%mm7, %%mm5 \n\t"
+ "movq %%mm5, 8(%%edi) \n\t"
+
+ "addl $16, %%esi \n\t" // inc by 16 bytes processed
+ "addl $16, %%edi \n\t"
+ "subl $8, %%ecx \n\t" // dec by 8 pixels processed
+ "ja mainloop16 \n\t"
+
+ "mainloop16end: \n\t"
+// preload "movl diff, %%ecx \n\t" // (diff is in eax)
+ "movl %%eax, %%ecx \n\t"
+ "cmpl $0, %%ecx \n\t"
+ "jz end16 \n\t"
+// preload "movl mask, %%edx \n\t"
+ "sall $24, %%edx \n\t" // make low byte, high byte
+
+ "secondloop16: \n\t"
+ "sall %%edx \n\t" // move high bit to CF
+ "jnc skip16 \n\t" // if CF = 0
+ "movw (%%esi), %%ax \n\t"
+ "movw %%ax, (%%edi) \n\t"
+
+ "skip16: \n\t"
+ "addl $2, %%esi \n\t"
+ "addl $2, %%edi \n\t"
+ "decl %%ecx \n\t"
+ "jnz secondloop16 \n\t"
+
+ "end16: \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=a" (dummy_value_a), // output regs (dummy)
+ "=c" (dummy_value_c),
+ "=d" (dummy_value_d),
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "0" (diff), // eax // input regs
+// was (unmask) " " RESERVED // ebx // Global Offset Table idx
+ "1" (len), // ecx
+ "2" (mask), // edx
+ "3" (srcptr), // esi
+ "4" (dstptr) // edi
+
+#if 0 /* MMX regs (%mm0, etc.) not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm1", "%mm4" // clobber list
+ , "%mm5", "%mm6", "%mm7"
+#endif
+ );
+ }
+ else /* mmx _not supported - Use modified C routine */
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
+ {
+ register png_uint_32 i;
+ png_uint_32 initial_val = BPP2 * png_pass_start[png_ptr->pass];
+ /* png.c: png_pass_start[] = {0, 4, 0, 2, 0, 1, 0}; */
+ register int stride = BPP2 * png_pass_inc[png_ptr->pass];
+ /* png.c: png_pass_inc[] = {8, 8, 4, 4, 2, 2, 1}; */
+ register int rep_bytes = BPP2 * png_pass_width[png_ptr->pass];
+ /* png.c: png_pass_width[] = {8, 4, 4, 2, 2, 1, 1}; */
+ png_uint_32 len = png_ptr->width &~7; /* reduce to mult. of 8 */
+ int diff = (int) (png_ptr->width & 7); /* amount lost */
+ register png_uint_32 final_val = BPP2 * len; /* GRR bugfix */
+
+ srcptr = png_ptr->row_buf + 1 + initial_val;
+ dstptr = row + initial_val;
+
+ for (i = initial_val; i < final_val; i += stride)
+ {
+ png_memcpy(dstptr, srcptr, rep_bytes);
+ srcptr += stride;
+ dstptr += stride;
+ }
+ if (diff) /* number of leftover pixels: 3 for pngtest */
+ {
+ final_val+=diff*BPP2;
+ for (; i < final_val; i += stride)
+ {
+ if (rep_bytes > (int)(final_val-i))
+ rep_bytes = (int)(final_val-i);
+ png_memcpy(dstptr, srcptr, rep_bytes);
+ srcptr += stride;
+ dstptr += stride;
+ }
+ }
+ } /* end of else (_mmx_supported) */
+
+ break;
+ } /* end 16 bpp */
+
+ case 24: /* png_ptr->row_info.pixel_depth */
+ {
+ png_bytep srcptr;
+ png_bytep dstptr;
+
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED) && defined(PNG_THREAD_UNSAFE_OK)
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_COMBINE_ROW)
+ /* && _mmx_supported */ )
+#else
+ if (_mmx_supported)
+#endif
+ {
+ png_uint_32 len;
+ int diff;
+ int dummy_value_a; // fix 'forbidden register spilled' error
+ int dummy_value_d;
+ int dummy_value_c;
+ int dummy_value_S;
+ int dummy_value_D;
+ _unmask = ~mask; // global variable for -fPIC version
+ srcptr = png_ptr->row_buf + 1;
+ dstptr = row;
+ len = png_ptr->width &~7; // reduce to multiple of 8
+ diff = (int) (png_ptr->width & 7); // amount lost //
+
+ __asm__ __volatile__ (
+ "movd _unmask, %%mm7 \n\t" // load bit pattern
+ "psubb %%mm6, %%mm6 \n\t" // zero mm6
+ "punpcklbw %%mm7, %%mm7 \n\t"
+ "punpcklwd %%mm7, %%mm7 \n\t"
+ "punpckldq %%mm7, %%mm7 \n\t" // fill reg with 8 masks
+
+ "movq _mask24_0, %%mm0 \n\t"
+ "movq _mask24_1, %%mm1 \n\t"
+ "movq _mask24_2, %%mm2 \n\t"
+
+ "pand %%mm7, %%mm0 \n\t"
+ "pand %%mm7, %%mm1 \n\t"
+ "pand %%mm7, %%mm2 \n\t"
+
+ "pcmpeqb %%mm6, %%mm0 \n\t"
+ "pcmpeqb %%mm6, %%mm1 \n\t"
+ "pcmpeqb %%mm6, %%mm2 \n\t"
+
+// preload "movl len, %%ecx \n\t" // load length of line
+// preload "movl srcptr, %%esi \n\t" // load source
+// preload "movl dstptr, %%edi \n\t" // load dest
+
+ "cmpl $0, %%ecx \n\t"
+ "jz mainloop24end \n\t"
+
+ "mainloop24: \n\t"
+ "movq (%%esi), %%mm4 \n\t"
+ "pand %%mm0, %%mm4 \n\t"
+ "movq %%mm0, %%mm6 \n\t"
+ "movq (%%edi), %%mm7 \n\t"
+ "pandn %%mm7, %%mm6 \n\t"
+ "por %%mm6, %%mm4 \n\t"
+ "movq %%mm4, (%%edi) \n\t"
+
+ "movq 8(%%esi), %%mm5 \n\t"
+ "pand %%mm1, %%mm5 \n\t"
+ "movq %%mm1, %%mm7 \n\t"
+ "movq 8(%%edi), %%mm6 \n\t"
+ "pandn %%mm6, %%mm7 \n\t"
+ "por %%mm7, %%mm5 \n\t"
+ "movq %%mm5, 8(%%edi) \n\t"
+
+ "movq 16(%%esi), %%mm6 \n\t"
+ "pand %%mm2, %%mm6 \n\t"
+ "movq %%mm2, %%mm4 \n\t"
+ "movq 16(%%edi), %%mm7 \n\t"
+ "pandn %%mm7, %%mm4 \n\t"
+ "por %%mm4, %%mm6 \n\t"
+ "movq %%mm6, 16(%%edi) \n\t"
+
+ "addl $24, %%esi \n\t" // inc by 24 bytes processed
+ "addl $24, %%edi \n\t"
+ "subl $8, %%ecx \n\t" // dec by 8 pixels processed
+
+ "ja mainloop24 \n\t"
+
+ "mainloop24end: \n\t"
+// preload "movl diff, %%ecx \n\t" // (diff is in eax)
+ "movl %%eax, %%ecx \n\t"
+ "cmpl $0, %%ecx \n\t"
+ "jz end24 \n\t"
+// preload "movl mask, %%edx \n\t"
+ "sall $24, %%edx \n\t" // make low byte, high byte
+
+ "secondloop24: \n\t"
+ "sall %%edx \n\t" // move high bit to CF
+ "jnc skip24 \n\t" // if CF = 0
+ "movw (%%esi), %%ax \n\t"
+ "movw %%ax, (%%edi) \n\t"
+ "xorl %%eax, %%eax \n\t"
+ "movb 2(%%esi), %%al \n\t"
+ "movb %%al, 2(%%edi) \n\t"
+
+ "skip24: \n\t"
+ "addl $3, %%esi \n\t"
+ "addl $3, %%edi \n\t"
+ "decl %%ecx \n\t"
+ "jnz secondloop24 \n\t"
+
+ "end24: \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=a" (dummy_value_a), // output regs (dummy)
+ "=d" (dummy_value_d),
+ "=c" (dummy_value_c),
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "3" (srcptr), // esi // input regs
+ "4" (dstptr), // edi
+ "0" (diff), // eax
+// was (unmask) "b" RESERVED // ebx // Global Offset Table idx
+ "2" (len), // ecx
+ "1" (mask) // edx
+
+#if 0 /* MMX regs (%mm0, etc.) not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm1", "%mm2" // clobber list
+ , "%mm4", "%mm5", "%mm6", "%mm7"
+#endif
+ );
+ }
+ else /* mmx _not supported - Use modified C routine */
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
+ {
+ register png_uint_32 i;
+ png_uint_32 initial_val = BPP3 * png_pass_start[png_ptr->pass];
+ /* png.c: png_pass_start[] = {0, 4, 0, 2, 0, 1, 0}; */
+ register int stride = BPP3 * png_pass_inc[png_ptr->pass];
+ /* png.c: png_pass_inc[] = {8, 8, 4, 4, 2, 2, 1}; */
+ register int rep_bytes = BPP3 * png_pass_width[png_ptr->pass];
+ /* png.c: png_pass_width[] = {8, 4, 4, 2, 2, 1, 1}; */
+ png_uint_32 len = png_ptr->width &~7; /* reduce to mult. of 8 */
+ int diff = (int) (png_ptr->width & 7); /* amount lost */
+ register png_uint_32 final_val = BPP3 * len; /* GRR bugfix */
+
+ srcptr = png_ptr->row_buf + 1 + initial_val;
+ dstptr = row + initial_val;
+
+ for (i = initial_val; i < final_val; i += stride)
+ {
+ png_memcpy(dstptr, srcptr, rep_bytes);
+ srcptr += stride;
+ dstptr += stride;
+ }
+ if (diff) /* number of leftover pixels: 3 for pngtest */
+ {
+ final_val+=diff*BPP3;
+ for (; i < final_val; i += stride)
+ {
+ if (rep_bytes > (int)(final_val-i))
+ rep_bytes = (int)(final_val-i);
+ png_memcpy(dstptr, srcptr, rep_bytes);
+ srcptr += stride;
+ dstptr += stride;
+ }
+ }
+ } /* end of else (_mmx_supported) */
+
+ break;
+ } /* end 24 bpp */
+
+ case 32: /* png_ptr->row_info.pixel_depth */
+ {
+ png_bytep srcptr;
+ png_bytep dstptr;
+
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED) && defined(PNG_THREAD_UNSAFE_OK)
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_COMBINE_ROW)
+ /* && _mmx_supported */ )
+#else
+ if (_mmx_supported)
+#endif
+ {
+ png_uint_32 len;
+ int diff;
+ int dummy_value_a; // fix 'forbidden register spilled' error
+ int dummy_value_d;
+ int dummy_value_c;
+ int dummy_value_S;
+ int dummy_value_D;
+ _unmask = ~mask; // global variable for -fPIC version
+ srcptr = png_ptr->row_buf + 1;
+ dstptr = row;
+ len = png_ptr->width &~7; // reduce to multiple of 8
+ diff = (int) (png_ptr->width & 7); // amount lost //
+
+ __asm__ __volatile__ (
+ "movd _unmask, %%mm7 \n\t" // load bit pattern
+ "psubb %%mm6, %%mm6 \n\t" // zero mm6
+ "punpcklbw %%mm7, %%mm7 \n\t"
+ "punpcklwd %%mm7, %%mm7 \n\t"
+ "punpckldq %%mm7, %%mm7 \n\t" // fill reg with 8 masks
+
+ "movq _mask32_0, %%mm0 \n\t"
+ "movq _mask32_1, %%mm1 \n\t"
+ "movq _mask32_2, %%mm2 \n\t"
+ "movq _mask32_3, %%mm3 \n\t"
+
+ "pand %%mm7, %%mm0 \n\t"
+ "pand %%mm7, %%mm1 \n\t"
+ "pand %%mm7, %%mm2 \n\t"
+ "pand %%mm7, %%mm3 \n\t"
+
+ "pcmpeqb %%mm6, %%mm0 \n\t"
+ "pcmpeqb %%mm6, %%mm1 \n\t"
+ "pcmpeqb %%mm6, %%mm2 \n\t"
+ "pcmpeqb %%mm6, %%mm3 \n\t"
+
+// preload "movl len, %%ecx \n\t" // load length of line
+// preload "movl srcptr, %%esi \n\t" // load source
+// preload "movl dstptr, %%edi \n\t" // load dest
+
+ "cmpl $0, %%ecx \n\t" // lcr
+ "jz mainloop32end \n\t"
+
+ "mainloop32: \n\t"
+ "movq (%%esi), %%mm4 \n\t"
+ "pand %%mm0, %%mm4 \n\t"
+ "movq %%mm0, %%mm6 \n\t"
+ "movq (%%edi), %%mm7 \n\t"
+ "pandn %%mm7, %%mm6 \n\t"
+ "por %%mm6, %%mm4 \n\t"
+ "movq %%mm4, (%%edi) \n\t"
+
+ "movq 8(%%esi), %%mm5 \n\t"
+ "pand %%mm1, %%mm5 \n\t"
+ "movq %%mm1, %%mm7 \n\t"
+ "movq 8(%%edi), %%mm6 \n\t"
+ "pandn %%mm6, %%mm7 \n\t"
+ "por %%mm7, %%mm5 \n\t"
+ "movq %%mm5, 8(%%edi) \n\t"
+
+ "movq 16(%%esi), %%mm6 \n\t"
+ "pand %%mm2, %%mm6 \n\t"
+ "movq %%mm2, %%mm4 \n\t"
+ "movq 16(%%edi), %%mm7 \n\t"
+ "pandn %%mm7, %%mm4 \n\t"
+ "por %%mm4, %%mm6 \n\t"
+ "movq %%mm6, 16(%%edi) \n\t"
+
+ "movq 24(%%esi), %%mm7 \n\t"
+ "pand %%mm3, %%mm7 \n\t"
+ "movq %%mm3, %%mm5 \n\t"
+ "movq 24(%%edi), %%mm4 \n\t"
+ "pandn %%mm4, %%mm5 \n\t"
+ "por %%mm5, %%mm7 \n\t"
+ "movq %%mm7, 24(%%edi) \n\t"
+
+ "addl $32, %%esi \n\t" // inc by 32 bytes processed
+ "addl $32, %%edi \n\t"
+ "subl $8, %%ecx \n\t" // dec by 8 pixels processed
+ "ja mainloop32 \n\t"
+
+ "mainloop32end: \n\t"
+// preload "movl diff, %%ecx \n\t" // (diff is in eax)
+ "movl %%eax, %%ecx \n\t"
+ "cmpl $0, %%ecx \n\t"
+ "jz end32 \n\t"
+// preload "movl mask, %%edx \n\t"
+ "sall $24, %%edx \n\t" // low byte => high byte
+
+ "secondloop32: \n\t"
+ "sall %%edx \n\t" // move high bit to CF
+ "jnc skip32 \n\t" // if CF = 0
+ "movl (%%esi), %%eax \n\t"
+ "movl %%eax, (%%edi) \n\t"
+
+ "skip32: \n\t"
+ "addl $4, %%esi \n\t"
+ "addl $4, %%edi \n\t"
+ "decl %%ecx \n\t"
+ "jnz secondloop32 \n\t"
+
+ "end32: \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=a" (dummy_value_a), // output regs (dummy)
+ "=d" (dummy_value_d),
+ "=c" (dummy_value_c),
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "3" (srcptr), // esi // input regs
+ "4" (dstptr), // edi
+ "0" (diff), // eax
+// was (unmask) "b" RESERVED // ebx // Global Offset Table idx
+ "2" (len), // ecx
+ "1" (mask) // edx
+
+#if 0 /* MMX regs (%mm0, etc.) not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm1", "%mm2", "%mm3" // clobber list
+ , "%mm4", "%mm5", "%mm6", "%mm7"
+#endif
+ );
+ }
+ else /* mmx _not supported - Use modified C routine */
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
+ {
+ register png_uint_32 i;
+ png_uint_32 initial_val = BPP4 * png_pass_start[png_ptr->pass];
+ /* png.c: png_pass_start[] = {0, 4, 0, 2, 0, 1, 0}; */
+ register int stride = BPP4 * png_pass_inc[png_ptr->pass];
+ /* png.c: png_pass_inc[] = {8, 8, 4, 4, 2, 2, 1}; */
+ register int rep_bytes = BPP4 * png_pass_width[png_ptr->pass];
+ /* png.c: png_pass_width[] = {8, 4, 4, 2, 2, 1, 1}; */
+ png_uint_32 len = png_ptr->width &~7; /* reduce to mult. of 8 */
+ int diff = (int) (png_ptr->width & 7); /* amount lost */
+ register png_uint_32 final_val = BPP4 * len; /* GRR bugfix */
+
+ srcptr = png_ptr->row_buf + 1 + initial_val;
+ dstptr = row + initial_val;
+
+ for (i = initial_val; i < final_val; i += stride)
+ {
+ png_memcpy(dstptr, srcptr, rep_bytes);
+ srcptr += stride;
+ dstptr += stride;
+ }
+ if (diff) /* number of leftover pixels: 3 for pngtest */
+ {
+ final_val+=diff*BPP4;
+ for (; i < final_val; i += stride)
+ {
+ if (rep_bytes > (int)(final_val-i))
+ rep_bytes = (int)(final_val-i);
+ png_memcpy(dstptr, srcptr, rep_bytes);
+ srcptr += stride;
+ dstptr += stride;
+ }
+ }
+ } /* end of else (_mmx_supported) */
+
+ break;
+ } /* end 32 bpp */
+
+ case 48: /* png_ptr->row_info.pixel_depth */
+ {
+ png_bytep srcptr;
+ png_bytep dstptr;
+
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED) && defined(PNG_THREAD_UNSAFE_OK)
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_COMBINE_ROW)
+ /* && _mmx_supported */ )
+#else
+ if (_mmx_supported)
+#endif
+ {
+ png_uint_32 len;
+ int diff;
+ int dummy_value_a; // fix 'forbidden register spilled' error
+ int dummy_value_d;
+ int dummy_value_c;
+ int dummy_value_S;
+ int dummy_value_D;
+ _unmask = ~mask; // global variable for -fPIC version
+ srcptr = png_ptr->row_buf + 1;
+ dstptr = row;
+ len = png_ptr->width &~7; // reduce to multiple of 8
+ diff = (int) (png_ptr->width & 7); // amount lost //
+
+ __asm__ __volatile__ (
+ "movd _unmask, %%mm7 \n\t" // load bit pattern
+ "psubb %%mm6, %%mm6 \n\t" // zero mm6
+ "punpcklbw %%mm7, %%mm7 \n\t"
+ "punpcklwd %%mm7, %%mm7 \n\t"
+ "punpckldq %%mm7, %%mm7 \n\t" // fill reg with 8 masks
+
+ "movq _mask48_0, %%mm0 \n\t"
+ "movq _mask48_1, %%mm1 \n\t"
+ "movq _mask48_2, %%mm2 \n\t"
+ "movq _mask48_3, %%mm3 \n\t"
+ "movq _mask48_4, %%mm4 \n\t"
+ "movq _mask48_5, %%mm5 \n\t"
+
+ "pand %%mm7, %%mm0 \n\t"
+ "pand %%mm7, %%mm1 \n\t"
+ "pand %%mm7, %%mm2 \n\t"
+ "pand %%mm7, %%mm3 \n\t"
+ "pand %%mm7, %%mm4 \n\t"
+ "pand %%mm7, %%mm5 \n\t"
+
+ "pcmpeqb %%mm6, %%mm0 \n\t"
+ "pcmpeqb %%mm6, %%mm1 \n\t"
+ "pcmpeqb %%mm6, %%mm2 \n\t"
+ "pcmpeqb %%mm6, %%mm3 \n\t"
+ "pcmpeqb %%mm6, %%mm4 \n\t"
+ "pcmpeqb %%mm6, %%mm5 \n\t"
+
+// preload "movl len, %%ecx \n\t" // load length of line
+// preload "movl srcptr, %%esi \n\t" // load source
+// preload "movl dstptr, %%edi \n\t" // load dest
+
+ "cmpl $0, %%ecx \n\t"
+ "jz mainloop48end \n\t"
+
+ "mainloop48: \n\t"
+ "movq (%%esi), %%mm7 \n\t"
+ "pand %%mm0, %%mm7 \n\t"
+ "movq %%mm0, %%mm6 \n\t"
+ "pandn (%%edi), %%mm6 \n\t"
+ "por %%mm6, %%mm7 \n\t"
+ "movq %%mm7, (%%edi) \n\t"
+
+ "movq 8(%%esi), %%mm6 \n\t"
+ "pand %%mm1, %%mm6 \n\t"
+ "movq %%mm1, %%mm7 \n\t"
+ "pandn 8(%%edi), %%mm7 \n\t"
+ "por %%mm7, %%mm6 \n\t"
+ "movq %%mm6, 8(%%edi) \n\t"
+
+ "movq 16(%%esi), %%mm6 \n\t"
+ "pand %%mm2, %%mm6 \n\t"
+ "movq %%mm2, %%mm7 \n\t"
+ "pandn 16(%%edi), %%mm7 \n\t"
+ "por %%mm7, %%mm6 \n\t"
+ "movq %%mm6, 16(%%edi) \n\t"
+
+ "movq 24(%%esi), %%mm7 \n\t"
+ "pand %%mm3, %%mm7 \n\t"
+ "movq %%mm3, %%mm6 \n\t"
+ "pandn 24(%%edi), %%mm6 \n\t"
+ "por %%mm6, %%mm7 \n\t"
+ "movq %%mm7, 24(%%edi) \n\t"
+
+ "movq 32(%%esi), %%mm6 \n\t"
+ "pand %%mm4, %%mm6 \n\t"
+ "movq %%mm4, %%mm7 \n\t"
+ "pandn 32(%%edi), %%mm7 \n\t"
+ "por %%mm7, %%mm6 \n\t"
+ "movq %%mm6, 32(%%edi) \n\t"
+
+ "movq 40(%%esi), %%mm7 \n\t"
+ "pand %%mm5, %%mm7 \n\t"
+ "movq %%mm5, %%mm6 \n\t"
+ "pandn 40(%%edi), %%mm6 \n\t"
+ "por %%mm6, %%mm7 \n\t"
+ "movq %%mm7, 40(%%edi) \n\t"
+
+ "addl $48, %%esi \n\t" // inc by 48 bytes processed
+ "addl $48, %%edi \n\t"
+ "subl $8, %%ecx \n\t" // dec by 8 pixels processed
+
+ "ja mainloop48 \n\t"
+
+ "mainloop48end: \n\t"
+// preload "movl diff, %%ecx \n\t" // (diff is in eax)
+ "movl %%eax, %%ecx \n\t"
+ "cmpl $0, %%ecx \n\t"
+ "jz end48 \n\t"
+// preload "movl mask, %%edx \n\t"
+ "sall $24, %%edx \n\t" // make low byte, high byte
+
+ "secondloop48: \n\t"
+ "sall %%edx \n\t" // move high bit to CF
+ "jnc skip48 \n\t" // if CF = 0
+ "movl (%%esi), %%eax \n\t"
+ "movl %%eax, (%%edi) \n\t"
+
+ "skip48: \n\t"
+ "addl $4, %%esi \n\t"
+ "addl $4, %%edi \n\t"
+ "decl %%ecx \n\t"
+ "jnz secondloop48 \n\t"
+
+ "end48: \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=a" (dummy_value_a), // output regs (dummy)
+ "=d" (dummy_value_d),
+ "=c" (dummy_value_c),
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "3" (srcptr), // esi // input regs
+ "4" (dstptr), // edi
+ "0" (diff), // eax
+// was (unmask) "b" RESERVED // ebx // Global Offset Table idx
+ "2" (len), // ecx
+ "1" (mask) // edx
+
+#if 0 /* MMX regs (%mm0, etc.) not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm1", "%mm2", "%mm3" // clobber list
+ , "%mm4", "%mm5", "%mm6", "%mm7"
+#endif
+ );
+ }
+ else /* mmx _not supported - Use modified C routine */
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
+ {
+ register png_uint_32 i;
+ png_uint_32 initial_val = BPP6 * png_pass_start[png_ptr->pass];
+ /* png.c: png_pass_start[] = {0, 4, 0, 2, 0, 1, 0}; */
+ register int stride = BPP6 * png_pass_inc[png_ptr->pass];
+ /* png.c: png_pass_inc[] = {8, 8, 4, 4, 2, 2, 1}; */
+ register int rep_bytes = BPP6 * png_pass_width[png_ptr->pass];
+ /* png.c: png_pass_width[] = {8, 4, 4, 2, 2, 1, 1}; */
+ png_uint_32 len = png_ptr->width &~7; /* reduce to mult. of 8 */
+ int diff = (int) (png_ptr->width & 7); /* amount lost */
+ register png_uint_32 final_val = BPP6 * len; /* GRR bugfix */
+
+ srcptr = png_ptr->row_buf + 1 + initial_val;
+ dstptr = row + initial_val;
+
+ for (i = initial_val; i < final_val; i += stride)
+ {
+ png_memcpy(dstptr, srcptr, rep_bytes);
+ srcptr += stride;
+ dstptr += stride;
+ }
+ if (diff) /* number of leftover pixels: 3 for pngtest */
+ {
+ final_val+=diff*BPP6;
+ for (; i < final_val; i += stride)
+ {
+ if (rep_bytes > (int)(final_val-i))
+ rep_bytes = (int)(final_val-i);
+ png_memcpy(dstptr, srcptr, rep_bytes);
+ srcptr += stride;
+ dstptr += stride;
+ }
+ }
+ } /* end of else (_mmx_supported) */
+
+ break;
+ } /* end 48 bpp */
+
+ case 64: /* png_ptr->row_info.pixel_depth */
+ {
+ png_bytep srcptr;
+ png_bytep dstptr;
+ register png_uint_32 i;
+ png_uint_32 initial_val = BPP8 * png_pass_start[png_ptr->pass];
+ /* png.c: png_pass_start[] = {0, 4, 0, 2, 0, 1, 0}; */
+ register int stride = BPP8 * png_pass_inc[png_ptr->pass];
+ /* png.c: png_pass_inc[] = {8, 8, 4, 4, 2, 2, 1}; */
+ register int rep_bytes = BPP8 * png_pass_width[png_ptr->pass];
+ /* png.c: png_pass_width[] = {8, 4, 4, 2, 2, 1, 1}; */
+ png_uint_32 len = png_ptr->width &~7; /* reduce to mult. of 8 */
+ int diff = (int) (png_ptr->width & 7); /* amount lost */
+ register png_uint_32 final_val = BPP8 * len; /* GRR bugfix */
+
+ srcptr = png_ptr->row_buf + 1 + initial_val;
+ dstptr = row + initial_val;
+
+ for (i = initial_val; i < final_val; i += stride)
+ {
+ png_memcpy(dstptr, srcptr, rep_bytes);
+ srcptr += stride;
+ dstptr += stride;
+ }
+ if (diff) /* number of leftover pixels: 3 for pngtest */
+ {
+ final_val+=diff*BPP8;
+ for (; i < final_val; i += stride)
+ {
+ if (rep_bytes > (int)(final_val-i))
+ rep_bytes = (int)(final_val-i);
+ png_memcpy(dstptr, srcptr, rep_bytes);
+ srcptr += stride;
+ dstptr += stride;
+ }
+ }
+
+ break;
+ } /* end 64 bpp */
+
+ default: /* png_ptr->row_info.pixel_depth != 1,2,4,8,16,24,32,48,64 */
+ {
+ /* this should never happen */
+ png_warning(png_ptr, "Invalid row_info.pixel_depth in pnggccrd");
+ break;
+ }
+ } /* end switch (png_ptr->row_info.pixel_depth) */
+
+ } /* end if (non-trivial mask) */
+
+} /* end png_combine_row() */
+
+#endif /* PNG_HAVE_ASSEMBLER_COMBINE_ROW */
+
+
+
+
+/*===========================================================================*/
+/* */
+/* P N G _ D O _ R E A D _ I N T E R L A C E */
+/* */
+/*===========================================================================*/
+
+#if defined(PNG_READ_INTERLACING_SUPPORTED)
+#if defined(PNG_HAVE_ASSEMBLER_READ_INTERLACE)
+
+/* png_do_read_interlace() is called after any 16-bit to 8-bit conversion
+ * has taken place. [GRR: what other steps come before and/or after?]
+ */
+
+void /* PRIVATE */
+png_do_read_interlace(png_structp png_ptr)
+{
+ png_row_infop row_info = &(png_ptr->row_info);
+ png_bytep row = png_ptr->row_buf + 1;
+ int pass = png_ptr->pass;
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ png_uint_32 transformations = png_ptr->transformations;
+#endif
+
+ png_debug(1, "in png_do_read_interlace (pnggccrd.c)\n");
+
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED)
+ if (_mmx_supported == 2) {
+#if !defined(PNG_1_0_X)
+ /* this should have happened in png_init_mmx_flags() already */
+ png_warning(png_ptr, "asm_flags may not have been initialized");
+#endif
+ png_mmx_support();
+ }
+#endif
+
+ if (row != NULL && row_info != NULL)
+ {
+ png_uint_32 final_width;
+
+ final_width = row_info->width * png_pass_inc[pass];
+
+ switch (row_info->pixel_depth)
+ {
+ case 1:
+ {
+ png_bytep sp, dp;
+ int sshift, dshift;
+ int s_start, s_end, s_inc;
+ png_byte v;
+ png_uint_32 i;
+ int j;
+
+ sp = row + (png_size_t)((row_info->width - 1) >> 3);
+ dp = row + (png_size_t)((final_width - 1) >> 3);
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (transformations & PNG_PACKSWAP)
+ {
+ sshift = (int)((row_info->width + 7) & 7);
+ dshift = (int)((final_width + 7) & 7);
+ s_start = 7;
+ s_end = 0;
+ s_inc = -1;
+ }
+ else
+#endif
+ {
+ sshift = 7 - (int)((row_info->width + 7) & 7);
+ dshift = 7 - (int)((final_width + 7) & 7);
+ s_start = 0;
+ s_end = 7;
+ s_inc = 1;
+ }
+
+ for (i = row_info->width; i; i--)
+ {
+ v = (png_byte)((*sp >> sshift) & 0x1);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ *dp &= (png_byte)((0x7f7f >> (7 - dshift)) & 0xff);
+ *dp |= (png_byte)(v << dshift);
+ if (dshift == s_end)
+ {
+ dshift = s_start;
+ dp--;
+ }
+ else
+ dshift += s_inc;
+ }
+ if (sshift == s_end)
+ {
+ sshift = s_start;
+ sp--;
+ }
+ else
+ sshift += s_inc;
+ }
+ break;
+ }
+
+ case 2:
+ {
+ png_bytep sp, dp;
+ int sshift, dshift;
+ int s_start, s_end, s_inc;
+ png_uint_32 i;
+
+ sp = row + (png_size_t)((row_info->width - 1) >> 2);
+ dp = row + (png_size_t)((final_width - 1) >> 2);
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (transformations & PNG_PACKSWAP)
+ {
+ sshift = (png_size_t)(((row_info->width + 3) & 3) << 1);
+ dshift = (png_size_t)(((final_width + 3) & 3) << 1);
+ s_start = 6;
+ s_end = 0;
+ s_inc = -2;
+ }
+ else
+#endif
+ {
+ sshift = (png_size_t)((3 - ((row_info->width + 3) & 3)) << 1);
+ dshift = (png_size_t)((3 - ((final_width + 3) & 3)) << 1);
+ s_start = 0;
+ s_end = 6;
+ s_inc = 2;
+ }
+
+ for (i = row_info->width; i; i--)
+ {
+ png_byte v;
+ int j;
+
+ v = (png_byte)((*sp >> sshift) & 0x3);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ *dp &= (png_byte)((0x3f3f >> (6 - dshift)) & 0xff);
+ *dp |= (png_byte)(v << dshift);
+ if (dshift == s_end)
+ {
+ dshift = s_start;
+ dp--;
+ }
+ else
+ dshift += s_inc;
+ }
+ if (sshift == s_end)
+ {
+ sshift = s_start;
+ sp--;
+ }
+ else
+ sshift += s_inc;
+ }
+ break;
+ }
+
+ case 4:
+ {
+ png_bytep sp, dp;
+ int sshift, dshift;
+ int s_start, s_end, s_inc;
+ png_uint_32 i;
+
+ sp = row + (png_size_t)((row_info->width - 1) >> 1);
+ dp = row + (png_size_t)((final_width - 1) >> 1);
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (transformations & PNG_PACKSWAP)
+ {
+ sshift = (png_size_t)(((row_info->width + 1) & 1) << 2);
+ dshift = (png_size_t)(((final_width + 1) & 1) << 2);
+ s_start = 4;
+ s_end = 0;
+ s_inc = -4;
+ }
+ else
+#endif
+ {
+ sshift = (png_size_t)((1 - ((row_info->width + 1) & 1)) << 2);
+ dshift = (png_size_t)((1 - ((final_width + 1) & 1)) << 2);
+ s_start = 0;
+ s_end = 4;
+ s_inc = 4;
+ }
+
+ for (i = row_info->width; i; i--)
+ {
+ png_byte v;
+ int j;
+
+ v = (png_byte)((*sp >> sshift) & 0xf);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ *dp &= (png_byte)((0xf0f >> (4 - dshift)) & 0xff);
+ *dp |= (png_byte)(v << dshift);
+ if (dshift == s_end)
+ {
+ dshift = s_start;
+ dp--;
+ }
+ else
+ dshift += s_inc;
+ }
+ if (sshift == s_end)
+ {
+ sshift = s_start;
+ sp--;
+ }
+ else
+ sshift += s_inc;
+ }
+ break;
+ }
+
+ /*====================================================================*/
+
+ default: /* 8-bit or larger (this is where the routine is modified) */
+ {
+#if 0
+// static unsigned long long _const4 = 0x0000000000FFFFFFLL; no good
+// static unsigned long long const4 = 0x0000000000FFFFFFLL; no good
+// unsigned long long _const4 = 0x0000000000FFFFFFLL; no good
+// unsigned long long const4 = 0x0000000000FFFFFFLL; no good
+#endif
+ png_bytep sptr, dp;
+ png_uint_32 i;
+ png_size_t pixel_bytes;
+ int width = (int)row_info->width;
+
+ pixel_bytes = (row_info->pixel_depth >> 3);
+
+ /* point sptr at the last pixel in the pre-expanded row: */
+ sptr = row + (width - 1) * pixel_bytes;
+
+ /* point dp at the last pixel position in the expanded row: */
+ dp = row + (final_width - 1) * pixel_bytes;
+
+ /* New code by Nirav Chhatrapati - Intel Corporation */
+
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED)
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_INTERLACE)
+ /* && _mmx_supported */ )
+#else
+ if (_mmx_supported)
+#endif
+ {
+ //--------------------------------------------------------------
+ if (pixel_bytes == 3)
+ {
+ if (((pass == 0) || (pass == 1)) && width)
+ {
+ int dummy_value_c; // fix 'forbidden register spilled'
+ int dummy_value_S;
+ int dummy_value_D;
+
+ __asm__ __volatile__ (
+ "subl $21, %%edi \n\t"
+ // (png_pass_inc[pass] - 1)*pixel_bytes
+
+ ".loop3_pass0: \n\t"
+ "movd (%%esi), %%mm0 \n\t" // x x x x x 2 1 0
+ "pand _const4, %%mm0 \n\t" // z z z z z 2 1 0
+ "movq %%mm0, %%mm1 \n\t" // z z z z z 2 1 0
+ "psllq $16, %%mm0 \n\t" // z z z 2 1 0 z z
+ "movq %%mm0, %%mm2 \n\t" // z z z 2 1 0 z z
+ "psllq $24, %%mm0 \n\t" // 2 1 0 z z z z z
+ "psrlq $8, %%mm1 \n\t" // z z z z z z 2 1
+ "por %%mm2, %%mm0 \n\t" // 2 1 0 2 1 0 z z
+ "por %%mm1, %%mm0 \n\t" // 2 1 0 2 1 0 2 1
+ "movq %%mm0, %%mm3 \n\t" // 2 1 0 2 1 0 2 1
+ "psllq $16, %%mm0 \n\t" // 0 2 1 0 2 1 z z
+ "movq %%mm3, %%mm4 \n\t" // 2 1 0 2 1 0 2 1
+ "punpckhdq %%mm0, %%mm3 \n\t" // 0 2 1 0 2 1 0 2
+ "movq %%mm4, 16(%%edi) \n\t"
+ "psrlq $32, %%mm0 \n\t" // z z z z 0 2 1 0
+ "movq %%mm3, 8(%%edi) \n\t"
+ "punpckldq %%mm4, %%mm0 \n\t" // 1 0 2 1 0 2 1 0
+ "subl $3, %%esi \n\t"
+ "movq %%mm0, (%%edi) \n\t"
+ "subl $24, %%edi \n\t"
+ "decl %%ecx \n\t"
+ "jnz .loop3_pass0 \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "1" (sptr), // esi // input regs
+ "2" (dp), // edi
+ "0" (width), // ecx
+ "rim" (_const4) // %1(?) (0x0000000000FFFFFFLL)
+
+#if 0 /* %mm0, ..., %mm4 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm1", "%mm2" // clobber list
+ , "%mm3", "%mm4"
+#endif
+ );
+ }
+ else if (((pass == 2) || (pass == 3)) && width)
+ {
+ int dummy_value_c; // fix 'forbidden register spilled'
+ int dummy_value_S;
+ int dummy_value_D;
+
+ __asm__ __volatile__ (
+ "subl $9, %%edi \n\t"
+ // (png_pass_inc[pass] - 1)*pixel_bytes
+
+ ".loop3_pass2: \n\t"
+ "movd (%%esi), %%mm0 \n\t" // x x x x x 2 1 0
+ "pand _const4, %%mm0 \n\t" // z z z z z 2 1 0
+ "movq %%mm0, %%mm1 \n\t" // z z z z z 2 1 0
+ "psllq $16, %%mm0 \n\t" // z z z 2 1 0 z z
+ "movq %%mm0, %%mm2 \n\t" // z z z 2 1 0 z z
+ "psllq $24, %%mm0 \n\t" // 2 1 0 z z z z z
+ "psrlq $8, %%mm1 \n\t" // z z z z z z 2 1
+ "por %%mm2, %%mm0 \n\t" // 2 1 0 2 1 0 z z
+ "por %%mm1, %%mm0 \n\t" // 2 1 0 2 1 0 2 1
+ "movq %%mm0, 4(%%edi) \n\t"
+ "psrlq $16, %%mm0 \n\t" // z z 2 1 0 2 1 0
+ "subl $3, %%esi \n\t"
+ "movd %%mm0, (%%edi) \n\t"
+ "subl $12, %%edi \n\t"
+ "decl %%ecx \n\t"
+ "jnz .loop3_pass2 \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "1" (sptr), // esi // input regs
+ "2" (dp), // edi
+ "0" (width), // ecx
+ "rim" (_const4) // (0x0000000000FFFFFFLL)
+
+#if 0 /* %mm0, ..., %mm2 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm1", "%mm2" // clobber list
+#endif
+ );
+ }
+ else if (width) /* && ((pass == 4) || (pass == 5)) */
+ {
+ int width_mmx = ((width >> 1) << 1) - 8; // GRR: huh?
+ if (width_mmx < 0)
+ width_mmx = 0;
+ width -= width_mmx; // 8 or 9 pix, 24 or 27 bytes
+ if (width_mmx)
+ {
+ // png_pass_inc[] = {8, 8, 4, 4, 2, 2, 1};
+ // sptr points at last pixel in pre-expanded row
+ // dp points at last pixel position in expanded row
+ int dummy_value_c; // fix 'forbidden register spilled'
+ int dummy_value_S;
+ int dummy_value_D;
+
+ __asm__ __volatile__ (
+ "subl $3, %%esi \n\t"
+ "subl $9, %%edi \n\t"
+ // (png_pass_inc[pass] + 1)*pixel_bytes
+
+ ".loop3_pass4: \n\t"
+ "movq (%%esi), %%mm0 \n\t" // x x 5 4 3 2 1 0
+ "movq %%mm0, %%mm1 \n\t" // x x 5 4 3 2 1 0
+ "movq %%mm0, %%mm2 \n\t" // x x 5 4 3 2 1 0
+ "psllq $24, %%mm0 \n\t" // 4 3 2 1 0 z z z
+ "pand _const4, %%mm1 \n\t" // z z z z z 2 1 0
+ "psrlq $24, %%mm2 \n\t" // z z z x x 5 4 3
+ "por %%mm1, %%mm0 \n\t" // 4 3 2 1 0 2 1 0
+ "movq %%mm2, %%mm3 \n\t" // z z z x x 5 4 3
+ "psllq $8, %%mm2 \n\t" // z z x x 5 4 3 z
+ "movq %%mm0, (%%edi) \n\t"
+ "psrlq $16, %%mm3 \n\t" // z z z z z x x 5
+ "pand _const6, %%mm3 \n\t" // z z z z z z z 5
+ "por %%mm3, %%mm2 \n\t" // z z x x 5 4 3 5
+ "subl $6, %%esi \n\t"
+ "movd %%mm2, 8(%%edi) \n\t"
+ "subl $12, %%edi \n\t"
+ "subl $2, %%ecx \n\t"
+ "jnz .loop3_pass4 \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "1" (sptr), // esi // input regs
+ "2" (dp), // edi
+ "0" (width_mmx), // ecx
+ "rim" (_const4), // 0x0000000000FFFFFFLL
+ "rim" (_const6) // 0x00000000000000FFLL
+
+#if 0 /* %mm0, ..., %mm3 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm1" // clobber list
+ , "%mm2", "%mm3"
+#endif
+ );
+ }
+
+ sptr -= width_mmx*3;
+ dp -= width_mmx*6;
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+
+ png_memcpy(v, sptr, 3);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, 3);
+ dp -= 3;
+ }
+ sptr -= 3;
+ }
+ }
+ } /* end of pixel_bytes == 3 */
+
+ //--------------------------------------------------------------
+ else if (pixel_bytes == 1)
+ {
+ if (((pass == 0) || (pass == 1)) && width)
+ {
+ int width_mmx = ((width >> 2) << 2);
+ width -= width_mmx; // 0-3 pixels => 0-3 bytes
+ if (width_mmx)
+ {
+ int dummy_value_c; // fix 'forbidden register spilled'
+ int dummy_value_S;
+ int dummy_value_D;
+
+ __asm__ __volatile__ (
+ "subl $3, %%esi \n\t"
+ "subl $31, %%edi \n\t"
+
+ ".loop1_pass0: \n\t"
+ "movd (%%esi), %%mm0 \n\t" // x x x x 3 2 1 0
+ "movq %%mm0, %%mm1 \n\t" // x x x x 3 2 1 0
+ "punpcklbw %%mm0, %%mm0 \n\t" // 3 3 2 2 1 1 0 0
+ "movq %%mm0, %%mm2 \n\t" // 3 3 2 2 1 1 0 0
+ "punpcklwd %%mm0, %%mm0 \n\t" // 1 1 1 1 0 0 0 0
+ "movq %%mm0, %%mm3 \n\t" // 1 1 1 1 0 0 0 0
+ "punpckldq %%mm0, %%mm0 \n\t" // 0 0 0 0 0 0 0 0
+ "punpckhdq %%mm3, %%mm3 \n\t" // 1 1 1 1 1 1 1 1
+ "movq %%mm0, (%%edi) \n\t"
+ "punpckhwd %%mm2, %%mm2 \n\t" // 3 3 3 3 2 2 2 2
+ "movq %%mm3, 8(%%edi) \n\t"
+ "movq %%mm2, %%mm4 \n\t" // 3 3 3 3 2 2 2 2
+ "punpckldq %%mm2, %%mm2 \n\t" // 2 2 2 2 2 2 2 2
+ "punpckhdq %%mm4, %%mm4 \n\t" // 3 3 3 3 3 3 3 3
+ "movq %%mm2, 16(%%edi) \n\t"
+ "subl $4, %%esi \n\t"
+ "movq %%mm4, 24(%%edi) \n\t"
+ "subl $32, %%edi \n\t"
+ "subl $4, %%ecx \n\t"
+ "jnz .loop1_pass0 \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "1" (sptr), // esi // input regs
+ "2" (dp), // edi
+ "0" (width_mmx) // ecx
+
+#if 0 /* %mm0, ..., %mm4 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm1", "%mm2" // clobber list
+ , "%mm3", "%mm4"
+#endif
+ );
+ }
+
+ sptr -= width_mmx;
+ dp -= width_mmx*8;
+ for (i = width; i; i--)
+ {
+ int j;
+
+ /* I simplified this part in version 1.0.4e
+ * here and in several other instances where
+ * pixel_bytes == 1 -- GR-P
+ *
+ * Original code:
+ *
+ * png_byte v[8];
+ * png_memcpy(v, sptr, pixel_bytes);
+ * for (j = 0; j < png_pass_inc[pass]; j++)
+ * {
+ * png_memcpy(dp, v, pixel_bytes);
+ * dp -= pixel_bytes;
+ * }
+ * sptr -= pixel_bytes;
+ *
+ * Replacement code is in the next three lines:
+ */
+
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ *dp-- = *sptr;
+ }
+ --sptr;
+ }
+ }
+ else if (((pass == 2) || (pass == 3)) && width)
+ {
+ int width_mmx = ((width >> 2) << 2);
+ width -= width_mmx; // 0-3 pixels => 0-3 bytes
+ if (width_mmx)
+ {
+ int dummy_value_c; // fix 'forbidden register spilled'
+ int dummy_value_S;
+ int dummy_value_D;
+
+ __asm__ __volatile__ (
+ "subl $3, %%esi \n\t"
+ "subl $15, %%edi \n\t"
+
+ ".loop1_pass2: \n\t"
+ "movd (%%esi), %%mm0 \n\t" // x x x x 3 2 1 0
+ "punpcklbw %%mm0, %%mm0 \n\t" // 3 3 2 2 1 1 0 0
+ "movq %%mm0, %%mm1 \n\t" // 3 3 2 2 1 1 0 0
+ "punpcklwd %%mm0, %%mm0 \n\t" // 1 1 1 1 0 0 0 0
+ "punpckhwd %%mm1, %%mm1 \n\t" // 3 3 3 3 2 2 2 2
+ "movq %%mm0, (%%edi) \n\t"
+ "subl $4, %%esi \n\t"
+ "movq %%mm1, 8(%%edi) \n\t"
+ "subl $16, %%edi \n\t"
+ "subl $4, %%ecx \n\t"
+ "jnz .loop1_pass2 \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "1" (sptr), // esi // input regs
+ "2" (dp), // edi
+ "0" (width_mmx) // ecx
+
+#if 0 /* %mm0, %mm1 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm1" // clobber list
+#endif
+ );
+ }
+
+ sptr -= width_mmx;
+ dp -= width_mmx*4;
+ for (i = width; i; i--)
+ {
+ int j;
+
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ *dp-- = *sptr;
+ }
+ --sptr;
+ }
+ }
+ else if (width) /* && ((pass == 4) || (pass == 5)) */
+ {
+ int width_mmx = ((width >> 3) << 3);
+ width -= width_mmx; // 0-3 pixels => 0-3 bytes
+ if (width_mmx)
+ {
+ int dummy_value_c; // fix 'forbidden register spilled'
+ int dummy_value_S;
+ int dummy_value_D;
+
+ __asm__ __volatile__ (
+ "subl $7, %%esi \n\t"
+ "subl $15, %%edi \n\t"
+
+ ".loop1_pass4: \n\t"
+ "movq (%%esi), %%mm0 \n\t" // 7 6 5 4 3 2 1 0
+ "movq %%mm0, %%mm1 \n\t" // 7 6 5 4 3 2 1 0
+ "punpcklbw %%mm0, %%mm0 \n\t" // 3 3 2 2 1 1 0 0
+ "punpckhbw %%mm1, %%mm1 \n\t" // 7 7 6 6 5 5 4 4
+ "movq %%mm1, 8(%%edi) \n\t"
+ "subl $8, %%esi \n\t"
+ "movq %%mm0, (%%edi) \n\t"
+ "subl $16, %%edi \n\t"
+ "subl $8, %%ecx \n\t"
+ "jnz .loop1_pass4 \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=c" (dummy_value_c), // output regs (none)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "1" (sptr), // esi // input regs
+ "2" (dp), // edi
+ "0" (width_mmx) // ecx
+
+#if 0 /* %mm0, %mm1 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm1" // clobber list
+#endif
+ );
+ }
+
+ sptr -= width_mmx;
+ dp -= width_mmx*2;
+ for (i = width; i; i--)
+ {
+ int j;
+
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ *dp-- = *sptr;
+ }
+ --sptr;
+ }
+ }
+ } /* end of pixel_bytes == 1 */
+
+ //--------------------------------------------------------------
+ else if (pixel_bytes == 2)
+ {
+ if (((pass == 0) || (pass == 1)) && width)
+ {
+ int width_mmx = ((width >> 1) << 1);
+ width -= width_mmx; // 0,1 pixels => 0,2 bytes
+ if (width_mmx)
+ {
+ int dummy_value_c; // fix 'forbidden register spilled'
+ int dummy_value_S;
+ int dummy_value_D;
+
+ __asm__ __volatile__ (
+ "subl $2, %%esi \n\t"
+ "subl $30, %%edi \n\t"
+
+ ".loop2_pass0: \n\t"
+ "movd (%%esi), %%mm0 \n\t" // x x x x 3 2 1 0
+ "punpcklwd %%mm0, %%mm0 \n\t" // 3 2 3 2 1 0 1 0
+ "movq %%mm0, %%mm1 \n\t" // 3 2 3 2 1 0 1 0
+ "punpckldq %%mm0, %%mm0 \n\t" // 1 0 1 0 1 0 1 0
+ "punpckhdq %%mm1, %%mm1 \n\t" // 3 2 3 2 3 2 3 2
+ "movq %%mm0, (%%edi) \n\t"
+ "movq %%mm0, 8(%%edi) \n\t"
+ "movq %%mm1, 16(%%edi) \n\t"
+ "subl $4, %%esi \n\t"
+ "movq %%mm1, 24(%%edi) \n\t"
+ "subl $32, %%edi \n\t"
+ "subl $2, %%ecx \n\t"
+ "jnz .loop2_pass0 \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "1" (sptr), // esi // input regs
+ "2" (dp), // edi
+ "0" (width_mmx) // ecx
+
+#if 0 /* %mm0, %mm1 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm1" // clobber list
+#endif
+ );
+ }
+
+ sptr -= (width_mmx*2 - 2); // sign fixed
+ dp -= (width_mmx*16 - 2); // sign fixed
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ sptr -= 2;
+ png_memcpy(v, sptr, 2);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ dp -= 2;
+ png_memcpy(dp, v, 2);
+ }
+ }
+ }
+ else if (((pass == 2) || (pass == 3)) && width)
+ {
+ int width_mmx = ((width >> 1) << 1) ;
+ width -= width_mmx; // 0,1 pixels => 0,2 bytes
+ if (width_mmx)
+ {
+ int dummy_value_c; // fix 'forbidden register spilled'
+ int dummy_value_S;
+ int dummy_value_D;
+
+ __asm__ __volatile__ (
+ "subl $2, %%esi \n\t"
+ "subl $14, %%edi \n\t"
+
+ ".loop2_pass2: \n\t"
+ "movd (%%esi), %%mm0 \n\t" // x x x x 3 2 1 0
+ "punpcklwd %%mm0, %%mm0 \n\t" // 3 2 3 2 1 0 1 0
+ "movq %%mm0, %%mm1 \n\t" // 3 2 3 2 1 0 1 0
+ "punpckldq %%mm0, %%mm0 \n\t" // 1 0 1 0 1 0 1 0
+ "punpckhdq %%mm1, %%mm1 \n\t" // 3 2 3 2 3 2 3 2
+ "movq %%mm0, (%%edi) \n\t"
+ "subl $4, %%esi \n\t"
+ "movq %%mm1, 8(%%edi) \n\t"
+ "subl $16, %%edi \n\t"
+ "subl $2, %%ecx \n\t"
+ "jnz .loop2_pass2 \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "1" (sptr), // esi // input regs
+ "2" (dp), // edi
+ "0" (width_mmx) // ecx
+
+#if 0 /* %mm0, %mm1 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm1" // clobber list
+#endif
+ );
+ }
+
+ sptr -= (width_mmx*2 - 2); // sign fixed
+ dp -= (width_mmx*8 - 2); // sign fixed
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ sptr -= 2;
+ png_memcpy(v, sptr, 2);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ dp -= 2;
+ png_memcpy(dp, v, 2);
+ }
+ }
+ }
+ else if (width) // pass == 4 or 5
+ {
+ int width_mmx = ((width >> 1) << 1) ;
+ width -= width_mmx; // 0,1 pixels => 0,2 bytes
+ if (width_mmx)
+ {
+ int dummy_value_c; // fix 'forbidden register spilled'
+ int dummy_value_S;
+ int dummy_value_D;
+
+ __asm__ __volatile__ (
+ "subl $2, %%esi \n\t"
+ "subl $6, %%edi \n\t"
+
+ ".loop2_pass4: \n\t"
+ "movd (%%esi), %%mm0 \n\t" // x x x x 3 2 1 0
+ "punpcklwd %%mm0, %%mm0 \n\t" // 3 2 3 2 1 0 1 0
+ "subl $4, %%esi \n\t"
+ "movq %%mm0, (%%edi) \n\t"
+ "subl $8, %%edi \n\t"
+ "subl $2, %%ecx \n\t"
+ "jnz .loop2_pass4 \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "1" (sptr), // esi // input regs
+ "2" (dp), // edi
+ "0" (width_mmx) // ecx
+
+#if 0 /* %mm0 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0" // clobber list
+#endif
+ );
+ }
+
+ sptr -= (width_mmx*2 - 2); // sign fixed
+ dp -= (width_mmx*4 - 2); // sign fixed
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ sptr -= 2;
+ png_memcpy(v, sptr, 2);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ dp -= 2;
+ png_memcpy(dp, v, 2);
+ }
+ }
+ }
+ } /* end of pixel_bytes == 2 */
+
+ //--------------------------------------------------------------
+ else if (pixel_bytes == 4)
+ {
+ if (((pass == 0) || (pass == 1)) && width)
+ {
+ int width_mmx = ((width >> 1) << 1);
+ width -= width_mmx; // 0,1 pixels => 0,4 bytes
+ if (width_mmx)
+ {
+ int dummy_value_c; // fix 'forbidden register spilled'
+ int dummy_value_S;
+ int dummy_value_D;
+
+ __asm__ __volatile__ (
+ "subl $4, %%esi \n\t"
+ "subl $60, %%edi \n\t"
+
+ ".loop4_pass0: \n\t"
+ "movq (%%esi), %%mm0 \n\t" // 7 6 5 4 3 2 1 0
+ "movq %%mm0, %%mm1 \n\t" // 7 6 5 4 3 2 1 0
+ "punpckldq %%mm0, %%mm0 \n\t" // 3 2 1 0 3 2 1 0
+ "punpckhdq %%mm1, %%mm1 \n\t" // 7 6 5 4 7 6 5 4
+ "movq %%mm0, (%%edi) \n\t"
+ "movq %%mm0, 8(%%edi) \n\t"
+ "movq %%mm0, 16(%%edi) \n\t"
+ "movq %%mm0, 24(%%edi) \n\t"
+ "movq %%mm1, 32(%%edi) \n\t"
+ "movq %%mm1, 40(%%edi) \n\t"
+ "movq %%mm1, 48(%%edi) \n\t"
+ "subl $8, %%esi \n\t"
+ "movq %%mm1, 56(%%edi) \n\t"
+ "subl $64, %%edi \n\t"
+ "subl $2, %%ecx \n\t"
+ "jnz .loop4_pass0 \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "1" (sptr), // esi // input regs
+ "2" (dp), // edi
+ "0" (width_mmx) // ecx
+
+#if 0 /* %mm0, %mm1 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm1" // clobber list
+#endif
+ );
+ }
+
+ sptr -= (width_mmx*4 - 4); // sign fixed
+ dp -= (width_mmx*32 - 4); // sign fixed
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ sptr -= 4;
+ png_memcpy(v, sptr, 4);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ dp -= 4;
+ png_memcpy(dp, v, 4);
+ }
+ }
+ }
+ else if (((pass == 2) || (pass == 3)) && width)
+ {
+ int width_mmx = ((width >> 1) << 1);
+ width -= width_mmx; // 0,1 pixels => 0,4 bytes
+ if (width_mmx)
+ {
+ int dummy_value_c; // fix 'forbidden register spilled'
+ int dummy_value_S;
+ int dummy_value_D;
+
+ __asm__ __volatile__ (
+ "subl $4, %%esi \n\t"
+ "subl $28, %%edi \n\t"
+
+ ".loop4_pass2: \n\t"
+ "movq (%%esi), %%mm0 \n\t" // 7 6 5 4 3 2 1 0
+ "movq %%mm0, %%mm1 \n\t" // 7 6 5 4 3 2 1 0
+ "punpckldq %%mm0, %%mm0 \n\t" // 3 2 1 0 3 2 1 0
+ "punpckhdq %%mm1, %%mm1 \n\t" // 7 6 5 4 7 6 5 4
+ "movq %%mm0, (%%edi) \n\t"
+ "movq %%mm0, 8(%%edi) \n\t"
+ "movq %%mm1, 16(%%edi) \n\t"
+ "movq %%mm1, 24(%%edi) \n\t"
+ "subl $8, %%esi \n\t"
+ "subl $32, %%edi \n\t"
+ "subl $2, %%ecx \n\t"
+ "jnz .loop4_pass2 \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "1" (sptr), // esi // input regs
+ "2" (dp), // edi
+ "0" (width_mmx) // ecx
+
+#if 0 /* %mm0, %mm1 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm1" // clobber list
+#endif
+ );
+ }
+
+ sptr -= (width_mmx*4 - 4); // sign fixed
+ dp -= (width_mmx*16 - 4); // sign fixed
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ sptr -= 4;
+ png_memcpy(v, sptr, 4);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ dp -= 4;
+ png_memcpy(dp, v, 4);
+ }
+ }
+ }
+ else if (width) // pass == 4 or 5
+ {
+ int width_mmx = ((width >> 1) << 1) ;
+ width -= width_mmx; // 0,1 pixels => 0,4 bytes
+ if (width_mmx)
+ {
+ int dummy_value_c; // fix 'forbidden register spilled'
+ int dummy_value_S;
+ int dummy_value_D;
+
+ __asm__ __volatile__ (
+ "subl $4, %%esi \n\t"
+ "subl $12, %%edi \n\t"
+
+ ".loop4_pass4: \n\t"
+ "movq (%%esi), %%mm0 \n\t" // 7 6 5 4 3 2 1 0
+ "movq %%mm0, %%mm1 \n\t" // 7 6 5 4 3 2 1 0
+ "punpckldq %%mm0, %%mm0 \n\t" // 3 2 1 0 3 2 1 0
+ "punpckhdq %%mm1, %%mm1 \n\t" // 7 6 5 4 7 6 5 4
+ "movq %%mm0, (%%edi) \n\t"
+ "subl $8, %%esi \n\t"
+ "movq %%mm1, 8(%%edi) \n\t"
+ "subl $16, %%edi \n\t"
+ "subl $2, %%ecx \n\t"
+ "jnz .loop4_pass4 \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "1" (sptr), // esi // input regs
+ "2" (dp), // edi
+ "0" (width_mmx) // ecx
+
+#if 0 /* %mm0, %mm1 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0", "%mm1" // clobber list
+#endif
+ );
+ }
+
+ sptr -= (width_mmx*4 - 4); // sign fixed
+ dp -= (width_mmx*8 - 4); // sign fixed
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ sptr -= 4;
+ png_memcpy(v, sptr, 4);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ dp -= 4;
+ png_memcpy(dp, v, 4);
+ }
+ }
+ }
+ } /* end of pixel_bytes == 4 */
+
+ //--------------------------------------------------------------
+ else if (pixel_bytes == 8)
+ {
+// GRR TEST: should work, but needs testing (special 64-bit version of rpng2?)
+ // GRR NOTE: no need to combine passes here!
+ if (((pass == 0) || (pass == 1)) && width)
+ {
+ int dummy_value_c; // fix 'forbidden register spilled'
+ int dummy_value_S;
+ int dummy_value_D;
+
+ // source is 8-byte RRGGBBAA
+ // dest is 64-byte RRGGBBAA RRGGBBAA RRGGBBAA RRGGBBAA ...
+ __asm__ __volatile__ (
+ "subl $56, %%edi \n\t" // start of last block
+
+ ".loop8_pass0: \n\t"
+ "movq (%%esi), %%mm0 \n\t" // 7 6 5 4 3 2 1 0
+ "movq %%mm0, (%%edi) \n\t"
+ "movq %%mm0, 8(%%edi) \n\t"
+ "movq %%mm0, 16(%%edi) \n\t"
+ "movq %%mm0, 24(%%edi) \n\t"
+ "movq %%mm0, 32(%%edi) \n\t"
+ "movq %%mm0, 40(%%edi) \n\t"
+ "movq %%mm0, 48(%%edi) \n\t"
+ "subl $8, %%esi \n\t"
+ "movq %%mm0, 56(%%edi) \n\t"
+ "subl $64, %%edi \n\t"
+ "decl %%ecx \n\t"
+ "jnz .loop8_pass0 \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "1" (sptr), // esi // input regs
+ "2" (dp), // edi
+ "0" (width) // ecx
+
+#if 0 /* %mm0 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0" // clobber list
+#endif
+ );
+ }
+ else if (((pass == 2) || (pass == 3)) && width)
+ {
+ // source is 8-byte RRGGBBAA
+ // dest is 32-byte RRGGBBAA RRGGBBAA RRGGBBAA RRGGBBAA
+ // (recall that expansion is _in place_: sptr and dp
+ // both point at locations within same row buffer)
+ {
+ int dummy_value_c; // fix 'forbidden register spilled'
+ int dummy_value_S;
+ int dummy_value_D;
+
+ __asm__ __volatile__ (
+ "subl $24, %%edi \n\t" // start of last block
+
+ ".loop8_pass2: \n\t"
+ "movq (%%esi), %%mm0 \n\t" // 7 6 5 4 3 2 1 0
+ "movq %%mm0, (%%edi) \n\t"
+ "movq %%mm0, 8(%%edi) \n\t"
+ "movq %%mm0, 16(%%edi) \n\t"
+ "subl $8, %%esi \n\t"
+ "movq %%mm0, 24(%%edi) \n\t"
+ "subl $32, %%edi \n\t"
+ "decl %%ecx \n\t"
+ "jnz .loop8_pass2 \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "1" (sptr), // esi // input regs
+ "2" (dp), // edi
+ "0" (width) // ecx
+
+#if 0 /* %mm0 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0" // clobber list
+#endif
+ );
+ }
+ }
+ else if (width) // pass == 4 or 5
+ {
+ // source is 8-byte RRGGBBAA
+ // dest is 16-byte RRGGBBAA RRGGBBAA
+ {
+ int dummy_value_c; // fix 'forbidden register spilled'
+ int dummy_value_S;
+ int dummy_value_D;
+
+ __asm__ __volatile__ (
+ "subl $8, %%edi \n\t" // start of last block
+
+ ".loop8_pass4: \n\t"
+ "movq (%%esi), %%mm0 \n\t" // 7 6 5 4 3 2 1 0
+ "movq %%mm0, (%%edi) \n\t"
+ "subl $8, %%esi \n\t"
+ "movq %%mm0, 8(%%edi) \n\t"
+ "subl $16, %%edi \n\t"
+ "decl %%ecx \n\t"
+ "jnz .loop8_pass4 \n\t"
+ "EMMS \n\t" // DONE
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "1" (sptr), // esi // input regs
+ "2" (dp), // edi
+ "0" (width) // ecx
+
+#if 0 /* %mm0 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ : "%mm0" // clobber list
+#endif
+ );
+ }
+ }
+
+ } /* end of pixel_bytes == 8 */
+
+ //--------------------------------------------------------------
+ else if (pixel_bytes == 6)
+ {
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ png_memcpy(v, sptr, 6);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, 6);
+ dp -= 6;
+ }
+ sptr -= 6;
+ }
+ } /* end of pixel_bytes == 6 */
+
+ //--------------------------------------------------------------
+ else
+ {
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ png_memcpy(v, sptr, pixel_bytes);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, pixel_bytes);
+ dp -= pixel_bytes;
+ }
+ sptr-= pixel_bytes;
+ }
+ }
+ } // end of _mmx_supported ========================================
+
+ else /* MMX not supported: use modified C code - takes advantage
+ * of inlining of png_memcpy for a constant */
+ /* GRR 19991007: does it? or should pixel_bytes in each
+ * block be replaced with immediate value (e.g., 1)? */
+ /* GRR 19991017: replaced with constants in each case */
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
+ {
+ if (pixel_bytes == 1)
+ {
+ for (i = width; i; i--)
+ {
+ int j;
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ *dp-- = *sptr;
+ }
+ --sptr;
+ }
+ }
+ else if (pixel_bytes == 3)
+ {
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ png_memcpy(v, sptr, 3);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, 3);
+ dp -= 3;
+ }
+ sptr -= 3;
+ }
+ }
+ else if (pixel_bytes == 2)
+ {
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ png_memcpy(v, sptr, 2);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, 2);
+ dp -= 2;
+ }
+ sptr -= 2;
+ }
+ }
+ else if (pixel_bytes == 4)
+ {
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ png_memcpy(v, sptr, 4);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+#ifdef PNG_DEBUG
+ if (dp < row || dp+3 > row+png_ptr->row_buf_size)
+ {
+ printf("dp out of bounds: row=%d, dp=%d, rp=%d\n",
+ row, dp, row+png_ptr->row_buf_size);
+ printf("row_buf=%d\n",png_ptr->row_buf_size);
+ }
+#endif
+ png_memcpy(dp, v, 4);
+ dp -= 4;
+ }
+ sptr -= 4;
+ }
+ }
+ else if (pixel_bytes == 6)
+ {
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ png_memcpy(v, sptr, 6);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, 6);
+ dp -= 6;
+ }
+ sptr -= 6;
+ }
+ }
+ else if (pixel_bytes == 8)
+ {
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ png_memcpy(v, sptr, 8);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, 8);
+ dp -= 8;
+ }
+ sptr -= 8;
+ }
+ }
+ else /* GRR: should never be reached */
+ {
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ png_memcpy(v, sptr, pixel_bytes);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, pixel_bytes);
+ dp -= pixel_bytes;
+ }
+ sptr -= pixel_bytes;
+ }
+ }
+
+ } /* end if (MMX not supported) */
+ break;
+ }
+ } /* end switch (row_info->pixel_depth) */
+
+ row_info->width = final_width;
+
+ row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,final_width);
+ }
+
+} /* end png_do_read_interlace() */
+
+#endif /* PNG_HAVE_ASSEMBLER_READ_INTERLACE */
+#endif /* PNG_READ_INTERLACING_SUPPORTED */
+
+
+
+#if defined(PNG_HAVE_ASSEMBLER_READ_FILTER_ROW)
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED)
+
+// These variables are utilized in the functions below. They are declared
+// globally here to ensure alignment on 8-byte boundaries.
+
+union uAll {
+ long long use;
+ double align;
+} _LBCarryMask = {0x0101010101010101LL},
+ _HBClearMask = {0x7f7f7f7f7f7f7f7fLL},
+ _ActiveMask, _ActiveMask2, _ActiveMaskEnd, _ShiftBpp, _ShiftRem;
+
+#ifdef PNG_THREAD_UNSAFE_OK
+//===========================================================================//
+// //
+// P N G _ R E A D _ F I L T E R _ R O W _ M M X _ A V G //
+// //
+//===========================================================================//
+
+// Optimized code for PNG Average filter decoder
+
+static void /* PRIVATE */
+png_read_filter_row_mmx_avg(png_row_infop row_info, png_bytep row,
+ png_bytep prev_row)
+{
+ int bpp;
+ int dummy_value_c; // fix 'forbidden register 2 (cx) was spilled' error
+ int dummy_value_S;
+ int dummy_value_D;
+
+ bpp = (row_info->pixel_depth + 7) >> 3; // get # bytes per pixel
+ _FullLength = row_info->rowbytes; // # of bytes to filter
+
+ __asm__ __volatile__ (
+ // initialize address pointers and offset
+#ifdef __PIC__
+ "pushl %%ebx \n\t" // save index to Global Offset Table
+#endif
+//pre "movl row, %%edi \n\t" // edi: Avg(x)
+ "xorl %%ebx, %%ebx \n\t" // ebx: x
+ "movl %%edi, %%edx \n\t"
+//pre "movl prev_row, %%esi \n\t" // esi: Prior(x)
+//pre "subl bpp, %%edx \n\t" // (bpp is preloaded into ecx)
+ "subl %%ecx, %%edx \n\t" // edx: Raw(x-bpp)
+
+ "xorl %%eax,%%eax \n\t"
+
+ // Compute the Raw value for the first bpp bytes
+ // Raw(x) = Avg(x) + (Prior(x)/2)
+ "avg_rlp: \n\t"
+ "movb (%%esi,%%ebx,),%%al \n\t" // load al with Prior(x)
+ "incl %%ebx \n\t"
+ "shrb %%al \n\t" // divide by 2
+ "addb -1(%%edi,%%ebx,),%%al \n\t" // add Avg(x); -1 to offset inc ebx
+//pre "cmpl bpp, %%ebx \n\t" // (bpp is preloaded into ecx)
+ "cmpl %%ecx, %%ebx \n\t"
+ "movb %%al,-1(%%edi,%%ebx,) \n\t" // write Raw(x); -1 to offset inc ebx
+ "jb avg_rlp \n\t" // mov does not affect flags
+
+ // get # of bytes to alignment
+ "movl %%edi, _dif \n\t" // take start of row
+ "addl %%ebx, _dif \n\t" // add bpp
+ "addl $0xf, _dif \n\t" // add 7+8 to incr past alignment bdry
+ "andl $0xfffffff8, _dif \n\t" // mask to alignment boundary
+ "subl %%edi, _dif \n\t" // subtract from start => value ebx at
+ "jz avg_go \n\t" // alignment
+
+ // fix alignment
+ // Compute the Raw value for the bytes up to the alignment boundary
+ // Raw(x) = Avg(x) + ((Raw(x-bpp) + Prior(x))/2)
+ "xorl %%ecx, %%ecx \n\t"
+
+ "avg_lp1: \n\t"
+ "xorl %%eax, %%eax \n\t"
+ "movb (%%esi,%%ebx,), %%cl \n\t" // load cl with Prior(x)
+ "movb (%%edx,%%ebx,), %%al \n\t" // load al with Raw(x-bpp)
+ "addw %%cx, %%ax \n\t"
+ "incl %%ebx \n\t"
+ "shrw %%ax \n\t" // divide by 2
+ "addb -1(%%edi,%%ebx,), %%al \n\t" // add Avg(x); -1 to offset inc ebx
+ "cmpl _dif, %%ebx \n\t" // check if at alignment boundary
+ "movb %%al, -1(%%edi,%%ebx,) \n\t" // write Raw(x); -1 to offset inc ebx
+ "jb avg_lp1 \n\t" // repeat until at alignment boundary
+
+ "avg_go: \n\t"
+ "movl _FullLength, %%eax \n\t"
+ "movl %%eax, %%ecx \n\t"
+ "subl %%ebx, %%eax \n\t" // subtract alignment fix
+ "andl $0x00000007, %%eax \n\t" // calc bytes over mult of 8
+ "subl %%eax, %%ecx \n\t" // drop over bytes from original length
+ "movl %%ecx, _MMXLength \n\t"
+#ifdef __PIC__
+ "popl %%ebx \n\t" // restore index to Global Offset Table
+#endif
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "0" (bpp), // ecx // input regs
+ "1" (prev_row), // esi
+ "2" (row) // edi
+
+ : "%eax", "%edx" // clobber list
+#ifndef __PIC__
+ , "%ebx"
+#endif
+ // GRR: INCLUDE "memory" as clobbered? (_dif, _MMXLength)
+ // (seems to work fine without...)
+ );
+
+ // now do the math for the rest of the row
+ switch (bpp)
+ {
+ case 3:
+ {
+ _ActiveMask.use = 0x0000000000ffffffLL;
+ _ShiftBpp.use = 24; // == 3 * 8
+ _ShiftRem.use = 40; // == 64 - 24
+
+ __asm__ __volatile__ (
+ // re-init address pointers and offset
+ "movq _ActiveMask, %%mm7 \n\t"
+ "movl _dif, %%ecx \n\t" // ecx: x = offset to
+ "movq _LBCarryMask, %%mm5 \n\t" // alignment boundary
+// preload "movl row, %%edi \n\t" // edi: Avg(x)
+ "movq _HBClearMask, %%mm4 \n\t"
+// preload "movl prev_row, %%esi \n\t" // esi: Prior(x)
+
+ // prime the pump: load the first Raw(x-bpp) data set
+ "movq -8(%%edi,%%ecx,), %%mm2 \n\t" // load previous aligned 8 bytes
+ // (correct pos. in loop below)
+ "avg_3lp: \n\t"
+ "movq (%%edi,%%ecx,), %%mm0 \n\t" // load mm0 with Avg(x)
+ "movq %%mm5, %%mm3 \n\t"
+ "psrlq _ShiftRem, %%mm2 \n\t" // correct position Raw(x-bpp)
+ // data
+ "movq (%%esi,%%ecx,), %%mm1 \n\t" // load mm1 with Prior(x)
+ "movq %%mm7, %%mm6 \n\t"
+ "pand %%mm1, %%mm3 \n\t" // get lsb for each prev_row byte
+ "psrlq $1, %%mm1 \n\t" // divide prev_row bytes by 2
+ "pand %%mm4, %%mm1 \n\t" // clear invalid bit 7 of each
+ // byte
+ "paddb %%mm1, %%mm0 \n\t" // add (Prev_row/2) to Avg for
+ // each byte
+ // add 1st active group (Raw(x-bpp)/2) to average with LBCarry
+ "movq %%mm3, %%mm1 \n\t" // now use mm1 for getting
+ // LBCarrys
+ "pand %%mm2, %%mm1 \n\t" // get LBCarrys for each byte
+ // where both
+ // lsb's were == 1 (only valid for active group)
+ "psrlq $1, %%mm2 \n\t" // divide raw bytes by 2
+ "pand %%mm4, %%mm2 \n\t" // clear invalid bit 7 of each
+ // byte
+ "paddb %%mm1, %%mm2 \n\t" // add LBCarrys to (Raw(x-bpp)/2)
+ // for each byte
+ "pand %%mm6, %%mm2 \n\t" // leave only Active Group 1
+ // bytes to add to Avg
+ "paddb %%mm2, %%mm0 \n\t" // add (Raw/2) + LBCarrys to
+ // Avg for each Active
+ // byte
+ // add 2nd active group (Raw(x-bpp)/2) to average with _LBCarry
+ "psllq _ShiftBpp, %%mm6 \n\t" // shift the mm6 mask to cover
+ // bytes 3-5
+ "movq %%mm0, %%mm2 \n\t" // mov updated Raws to mm2
+ "psllq _ShiftBpp, %%mm2 \n\t" // shift data to pos. correctly
+ "movq %%mm3, %%mm1 \n\t" // now use mm1 for getting
+ // LBCarrys
+ "pand %%mm2, %%mm1 \n\t" // get LBCarrys for each byte
+ // where both
+ // lsb's were == 1 (only valid for active group)
+ "psrlq $1, %%mm2 \n\t" // divide raw bytes by 2
+ "pand %%mm4, %%mm2 \n\t" // clear invalid bit 7 of each
+ // byte
+ "paddb %%mm1, %%mm2 \n\t" // add LBCarrys to (Raw(x-bpp)/2)
+ // for each byte
+ "pand %%mm6, %%mm2 \n\t" // leave only Active Group 2
+ // bytes to add to Avg
+ "paddb %%mm2, %%mm0 \n\t" // add (Raw/2) + LBCarrys to
+ // Avg for each Active
+ // byte
+
+ // add 3rd active group (Raw(x-bpp)/2) to average with _LBCarry
+ "psllq _ShiftBpp, %%mm6 \n\t" // shift mm6 mask to cover last
+ // two
+ // bytes
+ "movq %%mm0, %%mm2 \n\t" // mov updated Raws to mm2
+ "psllq _ShiftBpp, %%mm2 \n\t" // shift data to pos. correctly
+ // Data only needs to be shifted once here to
+ // get the correct x-bpp offset.
+ "movq %%mm3, %%mm1 \n\t" // now use mm1 for getting
+ // LBCarrys
+ "pand %%mm2, %%mm1 \n\t" // get LBCarrys for each byte
+ // where both
+ // lsb's were == 1 (only valid for active group)
+ "psrlq $1, %%mm2 \n\t" // divide raw bytes by 2
+ "pand %%mm4, %%mm2 \n\t" // clear invalid bit 7 of each
+ // byte
+ "paddb %%mm1, %%mm2 \n\t" // add LBCarrys to (Raw(x-bpp)/2)
+ // for each byte
+ "pand %%mm6, %%mm2 \n\t" // leave only Active Group 2
+ // bytes to add to Avg
+ "addl $8, %%ecx \n\t"
+ "paddb %%mm2, %%mm0 \n\t" // add (Raw/2) + LBCarrys to
+ // Avg for each Active
+ // byte
+ // now ready to write back to memory
+ "movq %%mm0, -8(%%edi,%%ecx,) \n\t"
+ // move updated Raw(x) to use as Raw(x-bpp) for next loop
+ "cmpl _MMXLength, %%ecx \n\t"
+ "movq %%mm0, %%mm2 \n\t" // mov updated Raw(x) to mm2
+ "jb avg_3lp \n\t"
+
+ : "=S" (dummy_value_S), // output regs (dummy)
+ "=D" (dummy_value_D)
+
+ : "0" (prev_row), // esi // input regs
+ "1" (row) // edi
+
+ : "%ecx" // clobber list
+#if 0 /* %mm0, ..., %mm7 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ , "%mm0", "%mm1", "%mm2", "%mm3"
+ , "%mm4", "%mm5", "%mm6", "%mm7"
+#endif
+ );
+ }
+ break; // end 3 bpp
+
+ case 6:
+ case 4:
+ //case 7: // who wrote this? PNG doesn't support 5 or 7 bytes/pixel
+ //case 5: // GRR BOGUS
+ {
+ _ActiveMask.use = 0xffffffffffffffffLL; // use shift below to clear
+ // appropriate inactive bytes
+ _ShiftBpp.use = bpp << 3;
+ _ShiftRem.use = 64 - _ShiftBpp.use;
+
+ __asm__ __volatile__ (
+ "movq _HBClearMask, %%mm4 \n\t"
+
+ // re-init address pointers and offset
+ "movl _dif, %%ecx \n\t" // ecx: x = offset to
+ // alignment boundary
+
+ // load _ActiveMask and clear all bytes except for 1st active group
+ "movq _ActiveMask, %%mm7 \n\t"
+// preload "movl row, %%edi \n\t" // edi: Avg(x)
+ "psrlq _ShiftRem, %%mm7 \n\t"
+// preload "movl prev_row, %%esi \n\t" // esi: Prior(x)
+ "movq %%mm7, %%mm6 \n\t"
+ "movq _LBCarryMask, %%mm5 \n\t"
+ "psllq _ShiftBpp, %%mm6 \n\t" // create mask for 2nd active
+ // group
+
+ // prime the pump: load the first Raw(x-bpp) data set
+ "movq -8(%%edi,%%ecx,), %%mm2 \n\t" // load previous aligned 8 bytes
+ // (we correct pos. in loop below)
+ "avg_4lp: \n\t"
+ "movq (%%edi,%%ecx,), %%mm0 \n\t"
+ "psrlq _ShiftRem, %%mm2 \n\t" // shift data to pos. correctly
+ "movq (%%esi,%%ecx,), %%mm1 \n\t"
+ // add (Prev_row/2) to average
+ "movq %%mm5, %%mm3 \n\t"
+ "pand %%mm1, %%mm3 \n\t" // get lsb for each prev_row byte
+ "psrlq $1, %%mm1 \n\t" // divide prev_row bytes by 2
+ "pand %%mm4, %%mm1 \n\t" // clear invalid bit 7 of each
+ // byte
+ "paddb %%mm1, %%mm0 \n\t" // add (Prev_row/2) to Avg for
+ // each byte
+ // add 1st active group (Raw(x-bpp)/2) to average with _LBCarry
+ "movq %%mm3, %%mm1 \n\t" // now use mm1 for getting
+ // LBCarrys
+ "pand %%mm2, %%mm1 \n\t" // get LBCarrys for each byte
+ // where both
+ // lsb's were == 1 (only valid for active group)
+ "psrlq $1, %%mm2 \n\t" // divide raw bytes by 2
+ "pand %%mm4, %%mm2 \n\t" // clear invalid bit 7 of each
+ // byte
+ "paddb %%mm1, %%mm2 \n\t" // add LBCarrys to (Raw(x-bpp)/2)
+ // for each byte
+ "pand %%mm7, %%mm2 \n\t" // leave only Active Group 1
+ // bytes to add to Avg
+ "paddb %%mm2, %%mm0 \n\t" // add (Raw/2) + LBCarrys to Avg
+ // for each Active
+ // byte
+ // add 2nd active group (Raw(x-bpp)/2) to average with _LBCarry
+ "movq %%mm0, %%mm2 \n\t" // mov updated Raws to mm2
+ "psllq _ShiftBpp, %%mm2 \n\t" // shift data to pos. correctly
+ "addl $8, %%ecx \n\t"
+ "movq %%mm3, %%mm1 \n\t" // now use mm1 for getting
+ // LBCarrys
+ "pand %%mm2, %%mm1 \n\t" // get LBCarrys for each byte
+ // where both
+ // lsb's were == 1 (only valid for active group)
+ "psrlq $1, %%mm2 \n\t" // divide raw bytes by 2
+ "pand %%mm4, %%mm2 \n\t" // clear invalid bit 7 of each
+ // byte
+ "paddb %%mm1, %%mm2 \n\t" // add LBCarrys to (Raw(x-bpp)/2)
+ // for each byte
+ "pand %%mm6, %%mm2 \n\t" // leave only Active Group 2
+ // bytes to add to Avg
+ "paddb %%mm2, %%mm0 \n\t" // add (Raw/2) + LBCarrys to
+ // Avg for each Active
+ // byte
+ "cmpl _MMXLength, %%ecx \n\t"
+ // now ready to write back to memory
+ "movq %%mm0, -8(%%edi,%%ecx,) \n\t"
+ // prep Raw(x-bpp) for next loop
+ "movq %%mm0, %%mm2 \n\t" // mov updated Raws to mm2
+ "jb avg_4lp \n\t"
+
+ : "=S" (dummy_value_S), // output regs (dummy)
+ "=D" (dummy_value_D)
+
+ : "0" (prev_row), // esi // input regs
+ "1" (row) // edi
+
+ : "%ecx" // clobber list
+#if 0 /* %mm0, ..., %mm7 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ , "%mm0", "%mm1", "%mm2", "%mm3"
+ , "%mm4", "%mm5", "%mm6", "%mm7"
+#endif
+ );
+ }
+ break; // end 4,6 bpp
+
+ case 2:
+ {
+ _ActiveMask.use = 0x000000000000ffffLL;
+ _ShiftBpp.use = 16; // == 2 * 8
+ _ShiftRem.use = 48; // == 64 - 16
+
+ __asm__ __volatile__ (
+ // load _ActiveMask
+ "movq _ActiveMask, %%mm7 \n\t"
+ // re-init address pointers and offset
+ "movl _dif, %%ecx \n\t" // ecx: x = offset to alignment
+ // boundary
+ "movq _LBCarryMask, %%mm5 \n\t"
+// preload "movl row, %%edi \n\t" // edi: Avg(x)
+ "movq _HBClearMask, %%mm4 \n\t"
+// preload "movl prev_row, %%esi \n\t" // esi: Prior(x)
+
+ // prime the pump: load the first Raw(x-bpp) data set
+ "movq -8(%%edi,%%ecx,), %%mm2 \n\t" // load previous aligned 8 bytes
+ // (we correct pos. in loop below)
+ "avg_2lp: \n\t"
+ "movq (%%edi,%%ecx,), %%mm0 \n\t"
+ "psrlq _ShiftRem, %%mm2 \n\t" // shift data to pos. correctly
+ "movq (%%esi,%%ecx,), %%mm1 \n\t" // (GRR BUGFIX: was psllq)
+ // add (Prev_row/2) to average
+ "movq %%mm5, %%mm3 \n\t"
+ "pand %%mm1, %%mm3 \n\t" // get lsb for each prev_row byte
+ "psrlq $1, %%mm1 \n\t" // divide prev_row bytes by 2
+ "pand %%mm4, %%mm1 \n\t" // clear invalid bit 7 of each
+ // byte
+ "movq %%mm7, %%mm6 \n\t"
+ "paddb %%mm1, %%mm0 \n\t" // add (Prev_row/2) to Avg for
+ // each byte
+
+ // add 1st active group (Raw(x-bpp)/2) to average with _LBCarry
+ "movq %%mm3, %%mm1 \n\t" // now use mm1 for getting
+ // LBCarrys
+ "pand %%mm2, %%mm1 \n\t" // get LBCarrys for each byte
+ // where both
+ // lsb's were == 1 (only valid
+ // for active group)
+ "psrlq $1, %%mm2 \n\t" // divide raw bytes by 2
+ "pand %%mm4, %%mm2 \n\t" // clear invalid bit 7 of each
+ // byte
+ "paddb %%mm1, %%mm2 \n\t" // add LBCarrys to (Raw(x-bpp)/2)
+ // for each byte
+ "pand %%mm6, %%mm2 \n\t" // leave only Active Group 1
+ // bytes to add to Avg
+ "paddb %%mm2, %%mm0 \n\t" // add (Raw/2) + LBCarrys to Avg
+ // for each Active byte
+
+ // add 2nd active group (Raw(x-bpp)/2) to average with _LBCarry
+ "psllq _ShiftBpp, %%mm6 \n\t" // shift the mm6 mask to cover
+ // bytes 2 & 3
+ "movq %%mm0, %%mm2 \n\t" // mov updated Raws to mm2
+ "psllq _ShiftBpp, %%mm2 \n\t" // shift data to pos. correctly
+ "movq %%mm3, %%mm1 \n\t" // now use mm1 for getting
+ // LBCarrys
+ "pand %%mm2, %%mm1 \n\t" // get LBCarrys for each byte
+ // where both
+ // lsb's were == 1 (only valid
+ // for active group)
+ "psrlq $1, %%mm2 \n\t" // divide raw bytes by 2
+ "pand %%mm4, %%mm2 \n\t" // clear invalid bit 7 of each
+ // byte
+ "paddb %%mm1, %%mm2 \n\t" // add LBCarrys to (Raw(x-bpp)/2)
+ // for each byte
+ "pand %%mm6, %%mm2 \n\t" // leave only Active Group 2
+ // bytes to add to Avg
+ "paddb %%mm2, %%mm0 \n\t" // add (Raw/2) + LBCarrys to
+ // Avg for each Active byte
+
+ // add 3rd active group (Raw(x-bpp)/2) to average with _LBCarry
+ "psllq _ShiftBpp, %%mm6 \n\t" // shift the mm6 mask to cover
+ // bytes 4 & 5
+ "movq %%mm0, %%mm2 \n\t" // mov updated Raws to mm2
+ "psllq _ShiftBpp, %%mm2 \n\t" // shift data to pos. correctly
+ "movq %%mm3, %%mm1 \n\t" // now use mm1 for getting
+ // LBCarrys
+ "pand %%mm2, %%mm1 \n\t" // get LBCarrys for each byte
+ // where both lsb's were == 1
+ // (only valid for active group)
+ "psrlq $1, %%mm2 \n\t" // divide raw bytes by 2
+ "pand %%mm4, %%mm2 \n\t" // clear invalid bit 7 of each
+ // byte
+ "paddb %%mm1, %%mm2 \n\t" // add LBCarrys to (Raw(x-bpp)/2)
+ // for each byte
+ "pand %%mm6, %%mm2 \n\t" // leave only Active Group 2
+ // bytes to add to Avg
+ "paddb %%mm2, %%mm0 \n\t" // add (Raw/2) + LBCarrys to
+ // Avg for each Active byte
+
+ // add 4th active group (Raw(x-bpp)/2) to average with _LBCarry
+ "psllq _ShiftBpp, %%mm6 \n\t" // shift the mm6 mask to cover
+ // bytes 6 & 7
+ "movq %%mm0, %%mm2 \n\t" // mov updated Raws to mm2
+ "psllq _ShiftBpp, %%mm2 \n\t" // shift data to pos. correctly
+ "addl $8, %%ecx \n\t"
+ "movq %%mm3, %%mm1 \n\t" // now use mm1 for getting
+ // LBCarrys
+ "pand %%mm2, %%mm1 \n\t" // get LBCarrys for each byte
+ // where both
+ // lsb's were == 1 (only valid
+ // for active group)
+ "psrlq $1, %%mm2 \n\t" // divide raw bytes by 2
+ "pand %%mm4, %%mm2 \n\t" // clear invalid bit 7 of each
+ // byte
+ "paddb %%mm1, %%mm2 \n\t" // add LBCarrys to (Raw(x-bpp)/2)
+ // for each byte
+ "pand %%mm6, %%mm2 \n\t" // leave only Active Group 2
+ // bytes to add to Avg
+ "paddb %%mm2, %%mm0 \n\t" // add (Raw/2) + LBCarrys to
+ // Avg for each Active byte
+
+ "cmpl _MMXLength, %%ecx \n\t"
+ // now ready to write back to memory
+ "movq %%mm0, -8(%%edi,%%ecx,) \n\t"
+ // prep Raw(x-bpp) for next loop
+ "movq %%mm0, %%mm2 \n\t" // mov updated Raws to mm2
+ "jb avg_2lp \n\t"
+
+ : "=S" (dummy_value_S), // output regs (dummy)
+ "=D" (dummy_value_D)
+
+ : "0" (prev_row), // esi // input regs
+ "1" (row) // edi
+
+ : "%ecx" // clobber list
+#if 0 /* %mm0, ..., %mm7 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ , "%mm0", "%mm1", "%mm2", "%mm3"
+ , "%mm4", "%mm5", "%mm6", "%mm7"
+#endif
+ );
+ }
+ break; // end 2 bpp
+
+ case 1:
+ {
+ __asm__ __volatile__ (
+ // re-init address pointers and offset
+#ifdef __PIC__
+ "pushl %%ebx \n\t" // save Global Offset Table index
+#endif
+ "movl _dif, %%ebx \n\t" // ebx: x = offset to alignment
+ // boundary
+// preload "movl row, %%edi \n\t" // edi: Avg(x)
+ "cmpl _FullLength, %%ebx \n\t" // test if offset at end of array
+ "jnb avg_1end \n\t"
+ // do Paeth decode for remaining bytes
+// preload "movl prev_row, %%esi \n\t" // esi: Prior(x)
+ "movl %%edi, %%edx \n\t"
+// preload "subl bpp, %%edx \n\t" // (bpp is preloaded into ecx)
+ "subl %%ecx, %%edx \n\t" // edx: Raw(x-bpp)
+ "xorl %%ecx, %%ecx \n\t" // zero ecx before using cl & cx
+ // in loop below
+ "avg_1lp: \n\t"
+ // Raw(x) = Avg(x) + ((Raw(x-bpp) + Prior(x))/2)
+ "xorl %%eax, %%eax \n\t"
+ "movb (%%esi,%%ebx,), %%cl \n\t" // load cl with Prior(x)
+ "movb (%%edx,%%ebx,), %%al \n\t" // load al with Raw(x-bpp)
+ "addw %%cx, %%ax \n\t"
+ "incl %%ebx \n\t"
+ "shrw %%ax \n\t" // divide by 2
+ "addb -1(%%edi,%%ebx,), %%al \n\t" // add Avg(x); -1 to offset
+ // inc ebx
+ "cmpl _FullLength, %%ebx \n\t" // check if at end of array
+ "movb %%al, -1(%%edi,%%ebx,) \n\t" // write back Raw(x);
+ // mov does not affect flags; -1 to offset inc ebx
+ "jb avg_1lp \n\t"
+
+ "avg_1end: \n\t"
+#ifdef __PIC__
+ "popl %%ebx \n\t" // Global Offset Table index
+#endif
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "0" (bpp), // ecx // input regs
+ "1" (prev_row), // esi
+ "2" (row) // edi
+
+ : "%eax", "%edx" // clobber list
+#ifndef __PIC__
+ , "%ebx"
+#endif
+ );
+ }
+ return; // end 1 bpp
+
+ case 8:
+ {
+ __asm__ __volatile__ (
+ // re-init address pointers and offset
+ "movl _dif, %%ecx \n\t" // ecx: x == offset to alignment
+ "movq _LBCarryMask, %%mm5 \n\t" // boundary
+// preload "movl row, %%edi \n\t" // edi: Avg(x)
+ "movq _HBClearMask, %%mm4 \n\t"
+// preload "movl prev_row, %%esi \n\t" // esi: Prior(x)
+
+ // prime the pump: load the first Raw(x-bpp) data set
+ "movq -8(%%edi,%%ecx,), %%mm2 \n\t" // load previous aligned 8 bytes
+ // (NO NEED to correct pos. in loop below)
+
+ "avg_8lp: \n\t"
+ "movq (%%edi,%%ecx,), %%mm0 \n\t"
+ "movq %%mm5, %%mm3 \n\t"
+ "movq (%%esi,%%ecx,), %%mm1 \n\t"
+ "addl $8, %%ecx \n\t"
+ "pand %%mm1, %%mm3 \n\t" // get lsb for each prev_row byte
+ "psrlq $1, %%mm1 \n\t" // divide prev_row bytes by 2
+ "pand %%mm2, %%mm3 \n\t" // get LBCarrys for each byte
+ // where both lsb's were == 1
+ "psrlq $1, %%mm2 \n\t" // divide raw bytes by 2
+ "pand %%mm4, %%mm1 \n\t" // clear invalid bit 7, each byte
+ "paddb %%mm3, %%mm0 \n\t" // add LBCarrys to Avg, each byte
+ "pand %%mm4, %%mm2 \n\t" // clear invalid bit 7, each byte
+ "paddb %%mm1, %%mm0 \n\t" // add (Prev_row/2) to Avg, each
+ "paddb %%mm2, %%mm0 \n\t" // add (Raw/2) to Avg for each
+ "cmpl _MMXLength, %%ecx \n\t"
+ "movq %%mm0, -8(%%edi,%%ecx,) \n\t"
+ "movq %%mm0, %%mm2 \n\t" // reuse as Raw(x-bpp)
+ "jb avg_8lp \n\t"
+
+ : "=S" (dummy_value_S), // output regs (dummy)
+ "=D" (dummy_value_D)
+
+ : "0" (prev_row), // esi // input regs
+ "1" (row) // edi
+
+ : "%ecx" // clobber list
+#if 0 /* %mm0, ..., %mm5 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ , "%mm0", "%mm1", "%mm2"
+ , "%mm3", "%mm4", "%mm5"
+#endif
+ );
+ }
+ break; // end 8 bpp
+
+ default: // bpp greater than 8 (!= 1,2,3,4,[5],6,[7],8)
+ {
+
+#ifdef PNG_DEBUG
+ // GRR: PRINT ERROR HERE: SHOULD NEVER BE REACHED
+ png_debug(1,
+ "Internal logic error in pnggccrd (png_read_filter_row_mmx_avg())\n");
+#endif
+
+#if 0
+ __asm__ __volatile__ (
+ "movq _LBCarryMask, %%mm5 \n\t"
+ // re-init address pointers and offset
+ "movl _dif, %%ebx \n\t" // ebx: x = offset to
+ // alignment boundary
+ "movl row, %%edi \n\t" // edi: Avg(x)
+ "movq _HBClearMask, %%mm4 \n\t"
+ "movl %%edi, %%edx \n\t"
+ "movl prev_row, %%esi \n\t" // esi: Prior(x)
+ "subl bpp, %%edx \n\t" // edx: Raw(x-bpp)
+ "avg_Alp: \n\t"
+ "movq (%%edi,%%ebx,), %%mm0 \n\t"
+ "movq %%mm5, %%mm3 \n\t"
+ "movq (%%esi,%%ebx,), %%mm1 \n\t"
+ "pand %%mm1, %%mm3 \n\t" // get lsb for each prev_row byte
+ "movq (%%edx,%%ebx,), %%mm2 \n\t"
+ "psrlq $1, %%mm1 \n\t" // divide prev_row bytes by 2
+ "pand %%mm2, %%mm3 \n\t" // get LBCarrys for each byte
+ // where both lsb's were == 1
+ "psrlq $1, %%mm2 \n\t" // divide raw bytes by 2
+ "pand %%mm4, %%mm1 \n\t" // clear invalid bit 7 of each
+ // byte
+ "paddb %%mm3, %%mm0 \n\t" // add LBCarrys to Avg for each
+ // byte
+ "pand %%mm4, %%mm2 \n\t" // clear invalid bit 7 of each
+ // byte
+ "paddb %%mm1, %%mm0 \n\t" // add (Prev_row/2) to Avg for
+ // each byte
+ "addl $8, %%ebx \n\t"
+ "paddb %%mm2, %%mm0 \n\t" // add (Raw/2) to Avg for each
+ // byte
+ "cmpl _MMXLength, %%ebx \n\t"
+ "movq %%mm0, -8(%%edi,%%ebx,) \n\t"
+ "jb avg_Alp \n\t"
+
+ : // FIXASM: output regs/vars go here, e.g.: "=m" (memory_var)
+
+ : // FIXASM: input regs, e.g.: "c" (count), "S" (src), "D" (dest)
+
+ : "%ebx", "%edx", "%edi", "%esi" // CHECKASM: clobber list
+ );
+#endif /* 0 - NEVER REACHED */
+ }
+ break;
+
+ } // end switch (bpp)
+
+ __asm__ __volatile__ (
+ // MMX acceleration complete; now do clean-up
+ // check if any remaining bytes left to decode
+#ifdef __PIC__
+ "pushl %%ebx \n\t" // save index to Global Offset Table
+#endif
+ "movl _MMXLength, %%ebx \n\t" // ebx: x == offset bytes after MMX
+//pre "movl row, %%edi \n\t" // edi: Avg(x)
+ "cmpl _FullLength, %%ebx \n\t" // test if offset at end of array
+ "jnb avg_end \n\t"
+
+ // do Avg decode for remaining bytes
+//pre "movl prev_row, %%esi \n\t" // esi: Prior(x)
+ "movl %%edi, %%edx \n\t"
+//pre "subl bpp, %%edx \n\t" // (bpp is preloaded into ecx)
+ "subl %%ecx, %%edx \n\t" // edx: Raw(x-bpp)
+ "xorl %%ecx, %%ecx \n\t" // zero ecx before using cl & cx below
+
+ "avg_lp2: \n\t"
+ // Raw(x) = Avg(x) + ((Raw(x-bpp) + Prior(x))/2)
+ "xorl %%eax, %%eax \n\t"
+ "movb (%%esi,%%ebx,), %%cl \n\t" // load cl with Prior(x)
+ "movb (%%edx,%%ebx,), %%al \n\t" // load al with Raw(x-bpp)
+ "addw %%cx, %%ax \n\t"
+ "incl %%ebx \n\t"
+ "shrw %%ax \n\t" // divide by 2
+ "addb -1(%%edi,%%ebx,), %%al \n\t" // add Avg(x); -1 to offset inc ebx
+ "cmpl _FullLength, %%ebx \n\t" // check if at end of array
+ "movb %%al, -1(%%edi,%%ebx,) \n\t" // write back Raw(x) [mov does not
+ "jb avg_lp2 \n\t" // affect flags; -1 to offset inc ebx]
+
+ "avg_end: \n\t"
+ "EMMS \n\t" // end MMX; prep for poss. FP instrs.
+#ifdef __PIC__
+ "popl %%ebx \n\t" // restore index to Global Offset Table
+#endif
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "0" (bpp), // ecx // input regs
+ "1" (prev_row), // esi
+ "2" (row) // edi
+
+ : "%eax", "%edx" // clobber list
+#ifndef __PIC__
+ , "%ebx"
+#endif
+ );
+
+} /* end png_read_filter_row_mmx_avg() */
+#endif
+
+
+
+#ifdef PNG_THREAD_UNSAFE_OK
+//===========================================================================//
+// //
+// P N G _ R E A D _ F I L T E R _ R O W _ M M X _ P A E T H //
+// //
+//===========================================================================//
+
+// Optimized code for PNG Paeth filter decoder
+
+static void /* PRIVATE */
+png_read_filter_row_mmx_paeth(png_row_infop row_info, png_bytep row,
+ png_bytep prev_row)
+{
+ int bpp;
+ int dummy_value_c; // fix 'forbidden register 2 (cx) was spilled' error
+ int dummy_value_S;
+ int dummy_value_D;
+
+ bpp = (row_info->pixel_depth + 7) >> 3; // Get # bytes per pixel
+ _FullLength = row_info->rowbytes; // # of bytes to filter
+
+ __asm__ __volatile__ (
+#ifdef __PIC__
+ "pushl %%ebx \n\t" // save index to Global Offset Table
+#endif
+ "xorl %%ebx, %%ebx \n\t" // ebx: x offset
+//pre "movl row, %%edi \n\t"
+ "xorl %%edx, %%edx \n\t" // edx: x-bpp offset
+//pre "movl prev_row, %%esi \n\t"
+ "xorl %%eax, %%eax \n\t"
+
+ // Compute the Raw value for the first bpp bytes
+ // Note: the formula works out to be always
+ // Paeth(x) = Raw(x) + Prior(x) where x < bpp
+ "paeth_rlp: \n\t"
+ "movb (%%edi,%%ebx,), %%al \n\t"
+ "addb (%%esi,%%ebx,), %%al \n\t"
+ "incl %%ebx \n\t"
+//pre "cmpl bpp, %%ebx \n\t" (bpp is preloaded into ecx)
+ "cmpl %%ecx, %%ebx \n\t"
+ "movb %%al, -1(%%edi,%%ebx,) \n\t"
+ "jb paeth_rlp \n\t"
+ // get # of bytes to alignment
+ "movl %%edi, _dif \n\t" // take start of row
+ "addl %%ebx, _dif \n\t" // add bpp
+ "xorl %%ecx, %%ecx \n\t"
+ "addl $0xf, _dif \n\t" // add 7 + 8 to incr past alignment
+ // boundary
+ "andl $0xfffffff8, _dif \n\t" // mask to alignment boundary
+ "subl %%edi, _dif \n\t" // subtract from start ==> value ebx
+ // at alignment
+ "jz paeth_go \n\t"
+ // fix alignment
+
+ "paeth_lp1: \n\t"
+ "xorl %%eax, %%eax \n\t"
+ // pav = p - a = (a + b - c) - a = b - c
+ "movb (%%esi,%%ebx,), %%al \n\t" // load Prior(x) into al
+ "movb (%%esi,%%edx,), %%cl \n\t" // load Prior(x-bpp) into cl
+ "subl %%ecx, %%eax \n\t" // subtract Prior(x-bpp)
+ "movl %%eax, _patemp \n\t" // Save pav for later use
+ "xorl %%eax, %%eax \n\t"
+ // pbv = p - b = (a + b - c) - b = a - c
+ "movb (%%edi,%%edx,), %%al \n\t" // load Raw(x-bpp) into al
+ "subl %%ecx, %%eax \n\t" // subtract Prior(x-bpp)
+ "movl %%eax, %%ecx \n\t"
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ "addl _patemp, %%eax \n\t" // pcv = pav + pbv
+ // pc = abs(pcv)
+ "testl $0x80000000, %%eax \n\t"
+ "jz paeth_pca \n\t"
+ "negl %%eax \n\t" // reverse sign of neg values
+
+ "paeth_pca: \n\t"
+ "movl %%eax, _pctemp \n\t" // save pc for later use
+ // pb = abs(pbv)
+ "testl $0x80000000, %%ecx \n\t"
+ "jz paeth_pba \n\t"
+ "negl %%ecx \n\t" // reverse sign of neg values
+
+ "paeth_pba: \n\t"
+ "movl %%ecx, _pbtemp \n\t" // save pb for later use
+ // pa = abs(pav)
+ "movl _patemp, %%eax \n\t"
+ "testl $0x80000000, %%eax \n\t"
+ "jz paeth_paa \n\t"
+ "negl %%eax \n\t" // reverse sign of neg values
+
+ "paeth_paa: \n\t"
+ "movl %%eax, _patemp \n\t" // save pa for later use
+ // test if pa <= pb
+ "cmpl %%ecx, %%eax \n\t"
+ "jna paeth_abb \n\t"
+ // pa > pb; now test if pb <= pc
+ "cmpl _pctemp, %%ecx \n\t"
+ "jna paeth_bbc \n\t"
+ // pb > pc; Raw(x) = Paeth(x) + Prior(x-bpp)
+ "movb (%%esi,%%edx,), %%cl \n\t" // load Prior(x-bpp) into cl
+ "jmp paeth_paeth \n\t"
+
+ "paeth_bbc: \n\t"
+ // pb <= pc; Raw(x) = Paeth(x) + Prior(x)
+ "movb (%%esi,%%ebx,), %%cl \n\t" // load Prior(x) into cl
+ "jmp paeth_paeth \n\t"
+
+ "paeth_abb: \n\t"
+ // pa <= pb; now test if pa <= pc
+ "cmpl _pctemp, %%eax \n\t"
+ "jna paeth_abc \n\t"
+ // pa > pc; Raw(x) = Paeth(x) + Prior(x-bpp)
+ "movb (%%esi,%%edx,), %%cl \n\t" // load Prior(x-bpp) into cl
+ "jmp paeth_paeth \n\t"
+
+ "paeth_abc: \n\t"
+ // pa <= pc; Raw(x) = Paeth(x) + Raw(x-bpp)
+ "movb (%%edi,%%edx,), %%cl \n\t" // load Raw(x-bpp) into cl
+
+ "paeth_paeth: \n\t"
+ "incl %%ebx \n\t"
+ "incl %%edx \n\t"
+ // Raw(x) = (Paeth(x) + Paeth_Predictor( a, b, c )) mod 256
+ "addb %%cl, -1(%%edi,%%ebx,) \n\t"
+ "cmpl _dif, %%ebx \n\t"
+ "jb paeth_lp1 \n\t"
+
+ "paeth_go: \n\t"
+ "movl _FullLength, %%ecx \n\t"
+ "movl %%ecx, %%eax \n\t"
+ "subl %%ebx, %%eax \n\t" // subtract alignment fix
+ "andl $0x00000007, %%eax \n\t" // calc bytes over mult of 8
+ "subl %%eax, %%ecx \n\t" // drop over bytes from original length
+ "movl %%ecx, _MMXLength \n\t"
+#ifdef __PIC__
+ "popl %%ebx \n\t" // restore index to Global Offset Table
+#endif
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "0" (bpp), // ecx // input regs
+ "1" (prev_row), // esi
+ "2" (row) // edi
+
+ : "%eax", "%edx" // clobber list
+#ifndef __PIC__
+ , "%ebx"
+#endif
+ );
+
+ // now do the math for the rest of the row
+ switch (bpp)
+ {
+ case 3:
+ {
+ _ActiveMask.use = 0x0000000000ffffffLL;
+ _ActiveMaskEnd.use = 0xffff000000000000LL;
+ _ShiftBpp.use = 24; // == bpp(3) * 8
+ _ShiftRem.use = 40; // == 64 - 24
+
+ __asm__ __volatile__ (
+ "movl _dif, %%ecx \n\t"
+// preload "movl row, %%edi \n\t"
+// preload "movl prev_row, %%esi \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ // prime the pump: load the first Raw(x-bpp) data set
+ "movq -8(%%edi,%%ecx,), %%mm1 \n\t"
+ "paeth_3lp: \n\t"
+ "psrlq _ShiftRem, %%mm1 \n\t" // shift last 3 bytes to 1st
+ // 3 bytes
+ "movq (%%esi,%%ecx,), %%mm2 \n\t" // load b=Prior(x)
+ "punpcklbw %%mm0, %%mm1 \n\t" // unpack High bytes of a
+ "movq -8(%%esi,%%ecx,), %%mm3 \n\t" // prep c=Prior(x-bpp) bytes
+ "punpcklbw %%mm0, %%mm2 \n\t" // unpack High bytes of b
+ "psrlq _ShiftRem, %%mm3 \n\t" // shift last 3 bytes to 1st
+ // 3 bytes
+ // pav = p - a = (a + b - c) - a = b - c
+ "movq %%mm2, %%mm4 \n\t"
+ "punpcklbw %%mm0, %%mm3 \n\t" // unpack High bytes of c
+ // pbv = p - b = (a + b - c) - b = a - c
+ "movq %%mm1, %%mm5 \n\t"
+ "psubw %%mm3, %%mm4 \n\t"
+ "pxor %%mm7, %%mm7 \n\t"
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ "movq %%mm4, %%mm6 \n\t"
+ "psubw %%mm3, %%mm5 \n\t"
+
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ "pcmpgtw %%mm4, %%mm0 \n\t" // create mask pav bytes < 0
+ "paddw %%mm5, %%mm6 \n\t"
+ "pand %%mm4, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "pcmpgtw %%mm5, %%mm7 \n\t" // create mask pbv bytes < 0
+ "psubw %%mm0, %%mm4 \n\t"
+ "pand %%mm5, %%mm7 \n\t" // only pbv bytes < 0 in mm0
+ "psubw %%mm0, %%mm4 \n\t"
+ "psubw %%mm7, %%mm5 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ "pcmpgtw %%mm6, %%mm0 \n\t" // create mask pcv bytes < 0
+ "pand %%mm6, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "psubw %%mm7, %%mm5 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ // test pa <= pb
+ "movq %%mm4, %%mm7 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ "pcmpgtw %%mm5, %%mm7 \n\t" // pa > pb?
+ "movq %%mm7, %%mm0 \n\t"
+ // use mm7 mask to merge pa & pb
+ "pand %%mm7, %%mm5 \n\t"
+ // use mm0 mask copy to merge a & b
+ "pand %%mm0, %%mm2 \n\t"
+ "pandn %%mm4, %%mm7 \n\t"
+ "pandn %%mm1, %%mm0 \n\t"
+ "paddw %%mm5, %%mm7 \n\t"
+ "paddw %%mm2, %%mm0 \n\t"
+ // test ((pa <= pb)? pa:pb) <= pc
+ "pcmpgtw %%mm6, %%mm7 \n\t" // pab > pc?
+ "pxor %%mm1, %%mm1 \n\t"
+ "pand %%mm7, %%mm3 \n\t"
+ "pandn %%mm0, %%mm7 \n\t"
+ "paddw %%mm3, %%mm7 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ "packuswb %%mm1, %%mm7 \n\t"
+ "movq (%%esi,%%ecx,), %%mm3 \n\t" // load c=Prior(x-bpp)
+ "pand _ActiveMask, %%mm7 \n\t"
+ "movq %%mm3, %%mm2 \n\t" // load b=Prior(x) step 1
+ "paddb (%%edi,%%ecx,), %%mm7 \n\t" // add Paeth predictor with Raw(x)
+ "punpcklbw %%mm0, %%mm3 \n\t" // unpack High bytes of c
+ "movq %%mm7, (%%edi,%%ecx,) \n\t" // write back updated value
+ "movq %%mm7, %%mm1 \n\t" // now mm1 will be used as
+ // Raw(x-bpp)
+ // now do Paeth for 2nd set of bytes (3-5)
+ "psrlq _ShiftBpp, %%mm2 \n\t" // load b=Prior(x) step 2
+ "punpcklbw %%mm0, %%mm1 \n\t" // unpack High bytes of a
+ "pxor %%mm7, %%mm7 \n\t"
+ "punpcklbw %%mm0, %%mm2 \n\t" // unpack High bytes of b
+ // pbv = p - b = (a + b - c) - b = a - c
+ "movq %%mm1, %%mm5 \n\t"
+ // pav = p - a = (a + b - c) - a = b - c
+ "movq %%mm2, %%mm4 \n\t"
+ "psubw %%mm3, %%mm5 \n\t"
+ "psubw %%mm3, %%mm4 \n\t"
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) =
+ // pav + pbv = pbv + pav
+ "movq %%mm5, %%mm6 \n\t"
+ "paddw %%mm4, %%mm6 \n\t"
+
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ "pcmpgtw %%mm5, %%mm0 \n\t" // create mask pbv bytes < 0
+ "pcmpgtw %%mm4, %%mm7 \n\t" // create mask pav bytes < 0
+ "pand %%mm5, %%mm0 \n\t" // only pbv bytes < 0 in mm0
+ "pand %%mm4, %%mm7 \n\t" // only pav bytes < 0 in mm7
+ "psubw %%mm0, %%mm5 \n\t"
+ "psubw %%mm7, %%mm4 \n\t"
+ "psubw %%mm0, %%mm5 \n\t"
+ "psubw %%mm7, %%mm4 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ "pcmpgtw %%mm6, %%mm0 \n\t" // create mask pcv bytes < 0
+ "pand %%mm6, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "psubw %%mm0, %%mm6 \n\t"
+ // test pa <= pb
+ "movq %%mm4, %%mm7 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ "pcmpgtw %%mm5, %%mm7 \n\t" // pa > pb?
+ "movq %%mm7, %%mm0 \n\t"
+ // use mm7 mask to merge pa & pb
+ "pand %%mm7, %%mm5 \n\t"
+ // use mm0 mask copy to merge a & b
+ "pand %%mm0, %%mm2 \n\t"
+ "pandn %%mm4, %%mm7 \n\t"
+ "pandn %%mm1, %%mm0 \n\t"
+ "paddw %%mm5, %%mm7 \n\t"
+ "paddw %%mm2, %%mm0 \n\t"
+ // test ((pa <= pb)? pa:pb) <= pc
+ "pcmpgtw %%mm6, %%mm7 \n\t" // pab > pc?
+ "movq (%%esi,%%ecx,), %%mm2 \n\t" // load b=Prior(x)
+ "pand %%mm7, %%mm3 \n\t"
+ "pandn %%mm0, %%mm7 \n\t"
+ "pxor %%mm1, %%mm1 \n\t"
+ "paddw %%mm3, %%mm7 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ "packuswb %%mm1, %%mm7 \n\t"
+ "movq %%mm2, %%mm3 \n\t" // load c=Prior(x-bpp) step 1
+ "pand _ActiveMask, %%mm7 \n\t"
+ "punpckhbw %%mm0, %%mm2 \n\t" // unpack High bytes of b
+ "psllq _ShiftBpp, %%mm7 \n\t" // shift bytes to 2nd group of
+ // 3 bytes
+ // pav = p - a = (a + b - c) - a = b - c
+ "movq %%mm2, %%mm4 \n\t"
+ "paddb (%%edi,%%ecx,), %%mm7 \n\t" // add Paeth predictor with Raw(x)
+ "psllq _ShiftBpp, %%mm3 \n\t" // load c=Prior(x-bpp) step 2
+ "movq %%mm7, (%%edi,%%ecx,) \n\t" // write back updated value
+ "movq %%mm7, %%mm1 \n\t"
+ "punpckhbw %%mm0, %%mm3 \n\t" // unpack High bytes of c
+ "psllq _ShiftBpp, %%mm1 \n\t" // shift bytes
+ // now mm1 will be used as Raw(x-bpp)
+ // now do Paeth for 3rd, and final, set of bytes (6-7)
+ "pxor %%mm7, %%mm7 \n\t"
+ "punpckhbw %%mm0, %%mm1 \n\t" // unpack High bytes of a
+ "psubw %%mm3, %%mm4 \n\t"
+ // pbv = p - b = (a + b - c) - b = a - c
+ "movq %%mm1, %%mm5 \n\t"
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ "movq %%mm4, %%mm6 \n\t"
+ "psubw %%mm3, %%mm5 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ "paddw %%mm5, %%mm6 \n\t"
+
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ "pcmpgtw %%mm4, %%mm0 \n\t" // create mask pav bytes < 0
+ "pcmpgtw %%mm5, %%mm7 \n\t" // create mask pbv bytes < 0
+ "pand %%mm4, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "pand %%mm5, %%mm7 \n\t" // only pbv bytes < 0 in mm0
+ "psubw %%mm0, %%mm4 \n\t"
+ "psubw %%mm7, %%mm5 \n\t"
+ "psubw %%mm0, %%mm4 \n\t"
+ "psubw %%mm7, %%mm5 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ "pcmpgtw %%mm6, %%mm0 \n\t" // create mask pcv bytes < 0
+ "pand %%mm6, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "psubw %%mm0, %%mm6 \n\t"
+ // test pa <= pb
+ "movq %%mm4, %%mm7 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ "pcmpgtw %%mm5, %%mm7 \n\t" // pa > pb?
+ "movq %%mm7, %%mm0 \n\t"
+ // use mm0 mask copy to merge a & b
+ "pand %%mm0, %%mm2 \n\t"
+ // use mm7 mask to merge pa & pb
+ "pand %%mm7, %%mm5 \n\t"
+ "pandn %%mm1, %%mm0 \n\t"
+ "pandn %%mm4, %%mm7 \n\t"
+ "paddw %%mm2, %%mm0 \n\t"
+ "paddw %%mm5, %%mm7 \n\t"
+ // test ((pa <= pb)? pa:pb) <= pc
+ "pcmpgtw %%mm6, %%mm7 \n\t" // pab > pc?
+ "pand %%mm7, %%mm3 \n\t"
+ "pandn %%mm0, %%mm7 \n\t"
+ "paddw %%mm3, %%mm7 \n\t"
+ "pxor %%mm1, %%mm1 \n\t"
+ "packuswb %%mm7, %%mm1 \n\t"
+ // step ecx to next set of 8 bytes and repeat loop til done
+ "addl $8, %%ecx \n\t"
+ "pand _ActiveMaskEnd, %%mm1 \n\t"
+ "paddb -8(%%edi,%%ecx,), %%mm1 \n\t" // add Paeth predictor with
+ // Raw(x)
+
+ "cmpl _MMXLength, %%ecx \n\t"
+ "pxor %%mm0, %%mm0 \n\t" // pxor does not affect flags
+ "movq %%mm1, -8(%%edi,%%ecx,) \n\t" // write back updated value
+ // mm1 will be used as Raw(x-bpp) next loop
+ // mm3 ready to be used as Prior(x-bpp) next loop
+ "jb paeth_3lp \n\t"
+
+ : "=S" (dummy_value_S), // output regs (dummy)
+ "=D" (dummy_value_D)
+
+ : "0" (prev_row), // esi // input regs
+ "1" (row) // edi
+
+ : "%ecx" // clobber list
+#if 0 /* %mm0, ..., %mm7 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ , "%mm0", "%mm1", "%mm2", "%mm3"
+ , "%mm4", "%mm5", "%mm6", "%mm7"
+#endif
+ );
+ }
+ break; // end 3 bpp
+
+ case 6:
+ //case 7: // GRR BOGUS
+ //case 5: // GRR BOGUS
+ {
+ _ActiveMask.use = 0x00000000ffffffffLL;
+ _ActiveMask2.use = 0xffffffff00000000LL;
+ _ShiftBpp.use = bpp << 3; // == bpp * 8
+ _ShiftRem.use = 64 - _ShiftBpp.use;
+
+ __asm__ __volatile__ (
+ "movl _dif, %%ecx \n\t"
+// preload "movl row, %%edi \n\t"
+// preload "movl prev_row, %%esi \n\t"
+ // prime the pump: load the first Raw(x-bpp) data set
+ "movq -8(%%edi,%%ecx,), %%mm1 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+
+ "paeth_6lp: \n\t"
+ // must shift to position Raw(x-bpp) data
+ "psrlq _ShiftRem, %%mm1 \n\t"
+ // do first set of 4 bytes
+ "movq -8(%%esi,%%ecx,), %%mm3 \n\t" // read c=Prior(x-bpp) bytes
+ "punpcklbw %%mm0, %%mm1 \n\t" // unpack Low bytes of a
+ "movq (%%esi,%%ecx,), %%mm2 \n\t" // load b=Prior(x)
+ "punpcklbw %%mm0, %%mm2 \n\t" // unpack Low bytes of b
+ // must shift to position Prior(x-bpp) data
+ "psrlq _ShiftRem, %%mm3 \n\t"
+ // pav = p - a = (a + b - c) - a = b - c
+ "movq %%mm2, %%mm4 \n\t"
+ "punpcklbw %%mm0, %%mm3 \n\t" // unpack Low bytes of c
+ // pbv = p - b = (a + b - c) - b = a - c
+ "movq %%mm1, %%mm5 \n\t"
+ "psubw %%mm3, %%mm4 \n\t"
+ "pxor %%mm7, %%mm7 \n\t"
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ "movq %%mm4, %%mm6 \n\t"
+ "psubw %%mm3, %%mm5 \n\t"
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ "pcmpgtw %%mm4, %%mm0 \n\t" // create mask pav bytes < 0
+ "paddw %%mm5, %%mm6 \n\t"
+ "pand %%mm4, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "pcmpgtw %%mm5, %%mm7 \n\t" // create mask pbv bytes < 0
+ "psubw %%mm0, %%mm4 \n\t"
+ "pand %%mm5, %%mm7 \n\t" // only pbv bytes < 0 in mm0
+ "psubw %%mm0, %%mm4 \n\t"
+ "psubw %%mm7, %%mm5 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ "pcmpgtw %%mm6, %%mm0 \n\t" // create mask pcv bytes < 0
+ "pand %%mm6, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "psubw %%mm7, %%mm5 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ // test pa <= pb
+ "movq %%mm4, %%mm7 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ "pcmpgtw %%mm5, %%mm7 \n\t" // pa > pb?
+ "movq %%mm7, %%mm0 \n\t"
+ // use mm7 mask to merge pa & pb
+ "pand %%mm7, %%mm5 \n\t"
+ // use mm0 mask copy to merge a & b
+ "pand %%mm0, %%mm2 \n\t"
+ "pandn %%mm4, %%mm7 \n\t"
+ "pandn %%mm1, %%mm0 \n\t"
+ "paddw %%mm5, %%mm7 \n\t"
+ "paddw %%mm2, %%mm0 \n\t"
+ // test ((pa <= pb)? pa:pb) <= pc
+ "pcmpgtw %%mm6, %%mm7 \n\t" // pab > pc?
+ "pxor %%mm1, %%mm1 \n\t"
+ "pand %%mm7, %%mm3 \n\t"
+ "pandn %%mm0, %%mm7 \n\t"
+ "paddw %%mm3, %%mm7 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ "packuswb %%mm1, %%mm7 \n\t"
+ "movq -8(%%esi,%%ecx,), %%mm3 \n\t" // load c=Prior(x-bpp)
+ "pand _ActiveMask, %%mm7 \n\t"
+ "psrlq _ShiftRem, %%mm3 \n\t"
+ "movq (%%esi,%%ecx,), %%mm2 \n\t" // load b=Prior(x) step 1
+ "paddb (%%edi,%%ecx,), %%mm7 \n\t" // add Paeth predictor and Raw(x)
+ "movq %%mm2, %%mm6 \n\t"
+ "movq %%mm7, (%%edi,%%ecx,) \n\t" // write back updated value
+ "movq -8(%%edi,%%ecx,), %%mm1 \n\t"
+ "psllq _ShiftBpp, %%mm6 \n\t"
+ "movq %%mm7, %%mm5 \n\t"
+ "psrlq _ShiftRem, %%mm1 \n\t"
+ "por %%mm6, %%mm3 \n\t"
+ "psllq _ShiftBpp, %%mm5 \n\t"
+ "punpckhbw %%mm0, %%mm3 \n\t" // unpack High bytes of c
+ "por %%mm5, %%mm1 \n\t"
+ // do second set of 4 bytes
+ "punpckhbw %%mm0, %%mm2 \n\t" // unpack High bytes of b
+ "punpckhbw %%mm0, %%mm1 \n\t" // unpack High bytes of a
+ // pav = p - a = (a + b - c) - a = b - c
+ "movq %%mm2, %%mm4 \n\t"
+ // pbv = p - b = (a + b - c) - b = a - c
+ "movq %%mm1, %%mm5 \n\t"
+ "psubw %%mm3, %%mm4 \n\t"
+ "pxor %%mm7, %%mm7 \n\t"
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ "movq %%mm4, %%mm6 \n\t"
+ "psubw %%mm3, %%mm5 \n\t"
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ "pcmpgtw %%mm4, %%mm0 \n\t" // create mask pav bytes < 0
+ "paddw %%mm5, %%mm6 \n\t"
+ "pand %%mm4, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "pcmpgtw %%mm5, %%mm7 \n\t" // create mask pbv bytes < 0
+ "psubw %%mm0, %%mm4 \n\t"
+ "pand %%mm5, %%mm7 \n\t" // only pbv bytes < 0 in mm0
+ "psubw %%mm0, %%mm4 \n\t"
+ "psubw %%mm7, %%mm5 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ "pcmpgtw %%mm6, %%mm0 \n\t" // create mask pcv bytes < 0
+ "pand %%mm6, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "psubw %%mm7, %%mm5 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ // test pa <= pb
+ "movq %%mm4, %%mm7 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ "pcmpgtw %%mm5, %%mm7 \n\t" // pa > pb?
+ "movq %%mm7, %%mm0 \n\t"
+ // use mm7 mask to merge pa & pb
+ "pand %%mm7, %%mm5 \n\t"
+ // use mm0 mask copy to merge a & b
+ "pand %%mm0, %%mm2 \n\t"
+ "pandn %%mm4, %%mm7 \n\t"
+ "pandn %%mm1, %%mm0 \n\t"
+ "paddw %%mm5, %%mm7 \n\t"
+ "paddw %%mm2, %%mm0 \n\t"
+ // test ((pa <= pb)? pa:pb) <= pc
+ "pcmpgtw %%mm6, %%mm7 \n\t" // pab > pc?
+ "pxor %%mm1, %%mm1 \n\t"
+ "pand %%mm7, %%mm3 \n\t"
+ "pandn %%mm0, %%mm7 \n\t"
+ "pxor %%mm1, %%mm1 \n\t"
+ "paddw %%mm3, %%mm7 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ // step ecx to next set of 8 bytes and repeat loop til done
+ "addl $8, %%ecx \n\t"
+ "packuswb %%mm7, %%mm1 \n\t"
+ "paddb -8(%%edi,%%ecx,), %%mm1 \n\t" // add Paeth predictor with Raw(x)
+ "cmpl _MMXLength, %%ecx \n\t"
+ "movq %%mm1, -8(%%edi,%%ecx,) \n\t" // write back updated value
+ // mm1 will be used as Raw(x-bpp) next loop
+ "jb paeth_6lp \n\t"
+
+ : "=S" (dummy_value_S), // output regs (dummy)
+ "=D" (dummy_value_D)
+
+ : "0" (prev_row), // esi // input regs
+ "1" (row) // edi
+
+ : "%ecx" // clobber list
+#if 0 /* %mm0, ..., %mm7 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ , "%mm0", "%mm1", "%mm2", "%mm3"
+ , "%mm4", "%mm5", "%mm6", "%mm7"
+#endif
+ );
+ }
+ break; // end 6 bpp
+
+ case 4:
+ {
+ _ActiveMask.use = 0x00000000ffffffffLL;
+
+ __asm__ __volatile__ (
+ "movl _dif, %%ecx \n\t"
+// preload "movl row, %%edi \n\t"
+// preload "movl prev_row, %%esi \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ // prime the pump: load the first Raw(x-bpp) data set
+ "movq -8(%%edi,%%ecx,), %%mm1 \n\t" // only time should need to read
+ // a=Raw(x-bpp) bytes
+ "paeth_4lp: \n\t"
+ // do first set of 4 bytes
+ "movq -8(%%esi,%%ecx,), %%mm3 \n\t" // read c=Prior(x-bpp) bytes
+ "punpckhbw %%mm0, %%mm1 \n\t" // unpack Low bytes of a
+ "movq (%%esi,%%ecx,), %%mm2 \n\t" // load b=Prior(x)
+ "punpcklbw %%mm0, %%mm2 \n\t" // unpack High bytes of b
+ // pav = p - a = (a + b - c) - a = b - c
+ "movq %%mm2, %%mm4 \n\t"
+ "punpckhbw %%mm0, %%mm3 \n\t" // unpack High bytes of c
+ // pbv = p - b = (a + b - c) - b = a - c
+ "movq %%mm1, %%mm5 \n\t"
+ "psubw %%mm3, %%mm4 \n\t"
+ "pxor %%mm7, %%mm7 \n\t"
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ "movq %%mm4, %%mm6 \n\t"
+ "psubw %%mm3, %%mm5 \n\t"
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ "pcmpgtw %%mm4, %%mm0 \n\t" // create mask pav bytes < 0
+ "paddw %%mm5, %%mm6 \n\t"
+ "pand %%mm4, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "pcmpgtw %%mm5, %%mm7 \n\t" // create mask pbv bytes < 0
+ "psubw %%mm0, %%mm4 \n\t"
+ "pand %%mm5, %%mm7 \n\t" // only pbv bytes < 0 in mm0
+ "psubw %%mm0, %%mm4 \n\t"
+ "psubw %%mm7, %%mm5 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ "pcmpgtw %%mm6, %%mm0 \n\t" // create mask pcv bytes < 0
+ "pand %%mm6, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "psubw %%mm7, %%mm5 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ // test pa <= pb
+ "movq %%mm4, %%mm7 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ "pcmpgtw %%mm5, %%mm7 \n\t" // pa > pb?
+ "movq %%mm7, %%mm0 \n\t"
+ // use mm7 mask to merge pa & pb
+ "pand %%mm7, %%mm5 \n\t"
+ // use mm0 mask copy to merge a & b
+ "pand %%mm0, %%mm2 \n\t"
+ "pandn %%mm4, %%mm7 \n\t"
+ "pandn %%mm1, %%mm0 \n\t"
+ "paddw %%mm5, %%mm7 \n\t"
+ "paddw %%mm2, %%mm0 \n\t"
+ // test ((pa <= pb)? pa:pb) <= pc
+ "pcmpgtw %%mm6, %%mm7 \n\t" // pab > pc?
+ "pxor %%mm1, %%mm1 \n\t"
+ "pand %%mm7, %%mm3 \n\t"
+ "pandn %%mm0, %%mm7 \n\t"
+ "paddw %%mm3, %%mm7 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ "packuswb %%mm1, %%mm7 \n\t"
+ "movq (%%esi,%%ecx,), %%mm3 \n\t" // load c=Prior(x-bpp)
+ "pand _ActiveMask, %%mm7 \n\t"
+ "movq %%mm3, %%mm2 \n\t" // load b=Prior(x) step 1
+ "paddb (%%edi,%%ecx,), %%mm7 \n\t" // add Paeth predictor with Raw(x)
+ "punpcklbw %%mm0, %%mm3 \n\t" // unpack High bytes of c
+ "movq %%mm7, (%%edi,%%ecx,) \n\t" // write back updated value
+ "movq %%mm7, %%mm1 \n\t" // now mm1 will be used as Raw(x-bpp)
+ // do second set of 4 bytes
+ "punpckhbw %%mm0, %%mm2 \n\t" // unpack Low bytes of b
+ "punpcklbw %%mm0, %%mm1 \n\t" // unpack Low bytes of a
+ // pav = p - a = (a + b - c) - a = b - c
+ "movq %%mm2, %%mm4 \n\t"
+ // pbv = p - b = (a + b - c) - b = a - c
+ "movq %%mm1, %%mm5 \n\t"
+ "psubw %%mm3, %%mm4 \n\t"
+ "pxor %%mm7, %%mm7 \n\t"
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ "movq %%mm4, %%mm6 \n\t"
+ "psubw %%mm3, %%mm5 \n\t"
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ "pcmpgtw %%mm4, %%mm0 \n\t" // create mask pav bytes < 0
+ "paddw %%mm5, %%mm6 \n\t"
+ "pand %%mm4, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "pcmpgtw %%mm5, %%mm7 \n\t" // create mask pbv bytes < 0
+ "psubw %%mm0, %%mm4 \n\t"
+ "pand %%mm5, %%mm7 \n\t" // only pbv bytes < 0 in mm0
+ "psubw %%mm0, %%mm4 \n\t"
+ "psubw %%mm7, %%mm5 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ "pcmpgtw %%mm6, %%mm0 \n\t" // create mask pcv bytes < 0
+ "pand %%mm6, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "psubw %%mm7, %%mm5 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ // test pa <= pb
+ "movq %%mm4, %%mm7 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ "pcmpgtw %%mm5, %%mm7 \n\t" // pa > pb?
+ "movq %%mm7, %%mm0 \n\t"
+ // use mm7 mask to merge pa & pb
+ "pand %%mm7, %%mm5 \n\t"
+ // use mm0 mask copy to merge a & b
+ "pand %%mm0, %%mm2 \n\t"
+ "pandn %%mm4, %%mm7 \n\t"
+ "pandn %%mm1, %%mm0 \n\t"
+ "paddw %%mm5, %%mm7 \n\t"
+ "paddw %%mm2, %%mm0 \n\t"
+ // test ((pa <= pb)? pa:pb) <= pc
+ "pcmpgtw %%mm6, %%mm7 \n\t" // pab > pc?
+ "pxor %%mm1, %%mm1 \n\t"
+ "pand %%mm7, %%mm3 \n\t"
+ "pandn %%mm0, %%mm7 \n\t"
+ "pxor %%mm1, %%mm1 \n\t"
+ "paddw %%mm3, %%mm7 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ // step ecx to next set of 8 bytes and repeat loop til done
+ "addl $8, %%ecx \n\t"
+ "packuswb %%mm7, %%mm1 \n\t"
+ "paddb -8(%%edi,%%ecx,), %%mm1 \n\t" // add predictor with Raw(x)
+ "cmpl _MMXLength, %%ecx \n\t"
+ "movq %%mm1, -8(%%edi,%%ecx,) \n\t" // write back updated value
+ // mm1 will be used as Raw(x-bpp) next loop
+ "jb paeth_4lp \n\t"
+
+ : "=S" (dummy_value_S), // output regs (dummy)
+ "=D" (dummy_value_D)
+
+ : "0" (prev_row), // esi // input regs
+ "1" (row) // edi
+
+ : "%ecx" // clobber list
+#if 0 /* %mm0, ..., %mm7 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ , "%mm0", "%mm1", "%mm2", "%mm3"
+ , "%mm4", "%mm5", "%mm6", "%mm7"
+#endif
+ );
+ }
+ break; // end 4 bpp
+
+ case 8: // bpp == 8
+ {
+ _ActiveMask.use = 0x00000000ffffffffLL;
+
+ __asm__ __volatile__ (
+ "movl _dif, %%ecx \n\t"
+// preload "movl row, %%edi \n\t"
+// preload "movl prev_row, %%esi \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ // prime the pump: load the first Raw(x-bpp) data set
+ "movq -8(%%edi,%%ecx,), %%mm1 \n\t" // only time should need to read
+ // a=Raw(x-bpp) bytes
+ "paeth_8lp: \n\t"
+ // do first set of 4 bytes
+ "movq -8(%%esi,%%ecx,), %%mm3 \n\t" // read c=Prior(x-bpp) bytes
+ "punpcklbw %%mm0, %%mm1 \n\t" // unpack Low bytes of a
+ "movq (%%esi,%%ecx,), %%mm2 \n\t" // load b=Prior(x)
+ "punpcklbw %%mm0, %%mm2 \n\t" // unpack Low bytes of b
+ // pav = p - a = (a + b - c) - a = b - c
+ "movq %%mm2, %%mm4 \n\t"
+ "punpcklbw %%mm0, %%mm3 \n\t" // unpack Low bytes of c
+ // pbv = p - b = (a + b - c) - b = a - c
+ "movq %%mm1, %%mm5 \n\t"
+ "psubw %%mm3, %%mm4 \n\t"
+ "pxor %%mm7, %%mm7 \n\t"
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ "movq %%mm4, %%mm6 \n\t"
+ "psubw %%mm3, %%mm5 \n\t"
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ "pcmpgtw %%mm4, %%mm0 \n\t" // create mask pav bytes < 0
+ "paddw %%mm5, %%mm6 \n\t"
+ "pand %%mm4, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "pcmpgtw %%mm5, %%mm7 \n\t" // create mask pbv bytes < 0
+ "psubw %%mm0, %%mm4 \n\t"
+ "pand %%mm5, %%mm7 \n\t" // only pbv bytes < 0 in mm0
+ "psubw %%mm0, %%mm4 \n\t"
+ "psubw %%mm7, %%mm5 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ "pcmpgtw %%mm6, %%mm0 \n\t" // create mask pcv bytes < 0
+ "pand %%mm6, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "psubw %%mm7, %%mm5 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ // test pa <= pb
+ "movq %%mm4, %%mm7 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ "pcmpgtw %%mm5, %%mm7 \n\t" // pa > pb?
+ "movq %%mm7, %%mm0 \n\t"
+ // use mm7 mask to merge pa & pb
+ "pand %%mm7, %%mm5 \n\t"
+ // use mm0 mask copy to merge a & b
+ "pand %%mm0, %%mm2 \n\t"
+ "pandn %%mm4, %%mm7 \n\t"
+ "pandn %%mm1, %%mm0 \n\t"
+ "paddw %%mm5, %%mm7 \n\t"
+ "paddw %%mm2, %%mm0 \n\t"
+ // test ((pa <= pb)? pa:pb) <= pc
+ "pcmpgtw %%mm6, %%mm7 \n\t" // pab > pc?
+ "pxor %%mm1, %%mm1 \n\t"
+ "pand %%mm7, %%mm3 \n\t"
+ "pandn %%mm0, %%mm7 \n\t"
+ "paddw %%mm3, %%mm7 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ "packuswb %%mm1, %%mm7 \n\t"
+ "movq -8(%%esi,%%ecx,), %%mm3 \n\t" // read c=Prior(x-bpp) bytes
+ "pand _ActiveMask, %%mm7 \n\t"
+ "movq (%%esi,%%ecx,), %%mm2 \n\t" // load b=Prior(x)
+ "paddb (%%edi,%%ecx,), %%mm7 \n\t" // add Paeth predictor with Raw(x)
+ "punpckhbw %%mm0, %%mm3 \n\t" // unpack High bytes of c
+ "movq %%mm7, (%%edi,%%ecx,) \n\t" // write back updated value
+ "movq -8(%%edi,%%ecx,), %%mm1 \n\t" // read a=Raw(x-bpp) bytes
+
+ // do second set of 4 bytes
+ "punpckhbw %%mm0, %%mm2 \n\t" // unpack High bytes of b
+ "punpckhbw %%mm0, %%mm1 \n\t" // unpack High bytes of a
+ // pav = p - a = (a + b - c) - a = b - c
+ "movq %%mm2, %%mm4 \n\t"
+ // pbv = p - b = (a + b - c) - b = a - c
+ "movq %%mm1, %%mm5 \n\t"
+ "psubw %%mm3, %%mm4 \n\t"
+ "pxor %%mm7, %%mm7 \n\t"
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ "movq %%mm4, %%mm6 \n\t"
+ "psubw %%mm3, %%mm5 \n\t"
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ "pcmpgtw %%mm4, %%mm0 \n\t" // create mask pav bytes < 0
+ "paddw %%mm5, %%mm6 \n\t"
+ "pand %%mm4, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "pcmpgtw %%mm5, %%mm7 \n\t" // create mask pbv bytes < 0
+ "psubw %%mm0, %%mm4 \n\t"
+ "pand %%mm5, %%mm7 \n\t" // only pbv bytes < 0 in mm0
+ "psubw %%mm0, %%mm4 \n\t"
+ "psubw %%mm7, %%mm5 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ "pcmpgtw %%mm6, %%mm0 \n\t" // create mask pcv bytes < 0
+ "pand %%mm6, %%mm0 \n\t" // only pav bytes < 0 in mm7
+ "psubw %%mm7, %%mm5 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ // test pa <= pb
+ "movq %%mm4, %%mm7 \n\t"
+ "psubw %%mm0, %%mm6 \n\t"
+ "pcmpgtw %%mm5, %%mm7 \n\t" // pa > pb?
+ "movq %%mm7, %%mm0 \n\t"
+ // use mm7 mask to merge pa & pb
+ "pand %%mm7, %%mm5 \n\t"
+ // use mm0 mask copy to merge a & b
+ "pand %%mm0, %%mm2 \n\t"
+ "pandn %%mm4, %%mm7 \n\t"
+ "pandn %%mm1, %%mm0 \n\t"
+ "paddw %%mm5, %%mm7 \n\t"
+ "paddw %%mm2, %%mm0 \n\t"
+ // test ((pa <= pb)? pa:pb) <= pc
+ "pcmpgtw %%mm6, %%mm7 \n\t" // pab > pc?
+ "pxor %%mm1, %%mm1 \n\t"
+ "pand %%mm7, %%mm3 \n\t"
+ "pandn %%mm0, %%mm7 \n\t"
+ "pxor %%mm1, %%mm1 \n\t"
+ "paddw %%mm3, %%mm7 \n\t"
+ "pxor %%mm0, %%mm0 \n\t"
+ // step ecx to next set of 8 bytes and repeat loop til done
+ "addl $8, %%ecx \n\t"
+ "packuswb %%mm7, %%mm1 \n\t"
+ "paddb -8(%%edi,%%ecx,), %%mm1 \n\t" // add Paeth predictor with Raw(x)
+ "cmpl _MMXLength, %%ecx \n\t"
+ "movq %%mm1, -8(%%edi,%%ecx,) \n\t" // write back updated value
+ // mm1 will be used as Raw(x-bpp) next loop
+ "jb paeth_8lp \n\t"
+
+ : "=S" (dummy_value_S), // output regs (dummy)
+ "=D" (dummy_value_D)
+
+ : "0" (prev_row), // esi // input regs
+ "1" (row) // edi
+
+ : "%ecx" // clobber list
+#if 0 /* %mm0, ..., %mm7 not supported by gcc 2.7.2.3 or egcs 1.1 */
+ , "%mm0", "%mm1", "%mm2", "%mm3"
+ , "%mm4", "%mm5", "%mm6", "%mm7"
+#endif
+ );
+ }
+ break; // end 8 bpp
+
+ case 1: // bpp = 1
+ case 2: // bpp = 2
+ default: // bpp > 8
+ {
+ __asm__ __volatile__ (
+#ifdef __PIC__
+ "pushl %%ebx \n\t" // save Global Offset Table index
+#endif
+ "movl _dif, %%ebx \n\t"
+ "cmpl _FullLength, %%ebx \n\t"
+ "jnb paeth_dend \n\t"
+
+// preload "movl row, %%edi \n\t"
+// preload "movl prev_row, %%esi \n\t"
+ // do Paeth decode for remaining bytes
+ "movl %%ebx, %%edx \n\t"
+// preload "subl bpp, %%edx \n\t" // (bpp is preloaded into ecx)
+ "subl %%ecx, %%edx \n\t" // edx = ebx - bpp
+ "xorl %%ecx, %%ecx \n\t" // zero ecx before using cl & cx
+
+ "paeth_dlp: \n\t"
+ "xorl %%eax, %%eax \n\t"
+ // pav = p - a = (a + b - c) - a = b - c
+ "movb (%%esi,%%ebx,), %%al \n\t" // load Prior(x) into al
+ "movb (%%esi,%%edx,), %%cl \n\t" // load Prior(x-bpp) into cl
+ "subl %%ecx, %%eax \n\t" // subtract Prior(x-bpp)
+ "movl %%eax, _patemp \n\t" // Save pav for later use
+ "xorl %%eax, %%eax \n\t"
+ // pbv = p - b = (a + b - c) - b = a - c
+ "movb (%%edi,%%edx,), %%al \n\t" // load Raw(x-bpp) into al
+ "subl %%ecx, %%eax \n\t" // subtract Prior(x-bpp)
+ "movl %%eax, %%ecx \n\t"
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ "addl _patemp, %%eax \n\t" // pcv = pav + pbv
+ // pc = abs(pcv)
+ "testl $0x80000000, %%eax \n\t"
+ "jz paeth_dpca \n\t"
+ "negl %%eax \n\t" // reverse sign of neg values
+
+ "paeth_dpca: \n\t"
+ "movl %%eax, _pctemp \n\t" // save pc for later use
+ // pb = abs(pbv)
+ "testl $0x80000000, %%ecx \n\t"
+ "jz paeth_dpba \n\t"
+ "negl %%ecx \n\t" // reverse sign of neg values
+
+ "paeth_dpba: \n\t"
+ "movl %%ecx, _pbtemp \n\t" // save pb for later use
+ // pa = abs(pav)
+ "movl _patemp, %%eax \n\t"
+ "testl $0x80000000, %%eax \n\t"
+ "jz paeth_dpaa \n\t"
+ "negl %%eax \n\t" // reverse sign of neg values
+
+ "paeth_dpaa: \n\t"
+ "movl %%eax, _patemp \n\t" // save pa for later use
+ // test if pa <= pb
+ "cmpl %%ecx, %%eax \n\t"
+ "jna paeth_dabb \n\t"
+ // pa > pb; now test if pb <= pc
+ "cmpl _pctemp, %%ecx \n\t"
+ "jna paeth_dbbc \n\t"
+ // pb > pc; Raw(x) = Paeth(x) + Prior(x-bpp)
+ "movb (%%esi,%%edx,), %%cl \n\t" // load Prior(x-bpp) into cl
+ "jmp paeth_dpaeth \n\t"
+
+ "paeth_dbbc: \n\t"
+ // pb <= pc; Raw(x) = Paeth(x) + Prior(x)
+ "movb (%%esi,%%ebx,), %%cl \n\t" // load Prior(x) into cl
+ "jmp paeth_dpaeth \n\t"
+
+ "paeth_dabb: \n\t"
+ // pa <= pb; now test if pa <= pc
+ "cmpl _pctemp, %%eax \n\t"
+ "jna paeth_dabc \n\t"
+ // pa > pc; Raw(x) = Paeth(x) + Prior(x-bpp)
+ "movb (%%esi,%%edx,), %%cl \n\t" // load Prior(x-bpp) into cl
+ "jmp paeth_dpaeth \n\t"
+
+ "paeth_dabc: \n\t"
+ // pa <= pc; Raw(x) = Paeth(x) + Raw(x-bpp)
+ "movb (%%edi,%%edx,), %%cl \n\t" // load Raw(x-bpp) into cl
+
+ "paeth_dpaeth: \n\t"
+ "incl %%ebx \n\t"
+ "incl %%edx \n\t"
+ // Raw(x) = (Paeth(x) + Paeth_Predictor( a, b, c )) mod 256
+ "addb %%cl, -1(%%edi,%%ebx,) \n\t"
+ "cmpl _FullLength, %%ebx \n\t"
+ "jb paeth_dlp \n\t"
+
+ "paeth_dend: \n\t"
+#ifdef __PIC__
+ "popl %%ebx \n\t" // index to Global Offset Table
+#endif
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "0" (bpp), // ecx // input regs
+ "1" (prev_row), // esi
+ "2" (row) // edi
+
+ : "%eax", "%edx" // clobber list
+#ifndef __PIC__
+ , "%ebx"
+#endif
+ );
+ }
+ return; // No need to go further with this one
+
+ } // end switch (bpp)
+
+ __asm__ __volatile__ (
+ // MMX acceleration complete; now do clean-up
+ // check if any remaining bytes left to decode
+#ifdef __PIC__
+ "pushl %%ebx \n\t" // save index to Global Offset Table
+#endif
+ "movl _MMXLength, %%ebx \n\t"
+ "cmpl _FullLength, %%ebx \n\t"
+ "jnb paeth_end \n\t"
+//pre "movl row, %%edi \n\t"
+//pre "movl prev_row, %%esi \n\t"
+ // do Paeth decode for remaining bytes
+ "movl %%ebx, %%edx \n\t"
+//pre "subl bpp, %%edx \n\t" // (bpp is preloaded into ecx)
+ "subl %%ecx, %%edx \n\t" // edx = ebx - bpp
+ "xorl %%ecx, %%ecx \n\t" // zero ecx before using cl & cx below
+
+ "paeth_lp2: \n\t"
+ "xorl %%eax, %%eax \n\t"
+ // pav = p - a = (a + b - c) - a = b - c
+ "movb (%%esi,%%ebx,), %%al \n\t" // load Prior(x) into al
+ "movb (%%esi,%%edx,), %%cl \n\t" // load Prior(x-bpp) into cl
+ "subl %%ecx, %%eax \n\t" // subtract Prior(x-bpp)
+ "movl %%eax, _patemp \n\t" // Save pav for later use
+ "xorl %%eax, %%eax \n\t"
+ // pbv = p - b = (a + b - c) - b = a - c
+ "movb (%%edi,%%edx,), %%al \n\t" // load Raw(x-bpp) into al
+ "subl %%ecx, %%eax \n\t" // subtract Prior(x-bpp)
+ "movl %%eax, %%ecx \n\t"
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ "addl _patemp, %%eax \n\t" // pcv = pav + pbv
+ // pc = abs(pcv)
+ "testl $0x80000000, %%eax \n\t"
+ "jz paeth_pca2 \n\t"
+ "negl %%eax \n\t" // reverse sign of neg values
+
+ "paeth_pca2: \n\t"
+ "movl %%eax, _pctemp \n\t" // save pc for later use
+ // pb = abs(pbv)
+ "testl $0x80000000, %%ecx \n\t"
+ "jz paeth_pba2 \n\t"
+ "negl %%ecx \n\t" // reverse sign of neg values
+
+ "paeth_pba2: \n\t"
+ "movl %%ecx, _pbtemp \n\t" // save pb for later use
+ // pa = abs(pav)
+ "movl _patemp, %%eax \n\t"
+ "testl $0x80000000, %%eax \n\t"
+ "jz paeth_paa2 \n\t"
+ "negl %%eax \n\t" // reverse sign of neg values
+
+ "paeth_paa2: \n\t"
+ "movl %%eax, _patemp \n\t" // save pa for later use
+ // test if pa <= pb
+ "cmpl %%ecx, %%eax \n\t"
+ "jna paeth_abb2 \n\t"
+ // pa > pb; now test if pb <= pc
+ "cmpl _pctemp, %%ecx \n\t"
+ "jna paeth_bbc2 \n\t"
+ // pb > pc; Raw(x) = Paeth(x) + Prior(x-bpp)
+ "movb (%%esi,%%edx,), %%cl \n\t" // load Prior(x-bpp) into cl
+ "jmp paeth_paeth2 \n\t"
+
+ "paeth_bbc2: \n\t"
+ // pb <= pc; Raw(x) = Paeth(x) + Prior(x)
+ "movb (%%esi,%%ebx,), %%cl \n\t" // load Prior(x) into cl
+ "jmp paeth_paeth2 \n\t"
+
+ "paeth_abb2: \n\t"
+ // pa <= pb; now test if pa <= pc
+ "cmpl _pctemp, %%eax \n\t"
+ "jna paeth_abc2 \n\t"
+ // pa > pc; Raw(x) = Paeth(x) + Prior(x-bpp)
+ "movb (%%esi,%%edx,), %%cl \n\t" // load Prior(x-bpp) into cl
+ "jmp paeth_paeth2 \n\t"
+
+ "paeth_abc2: \n\t"
+ // pa <= pc; Raw(x) = Paeth(x) + Raw(x-bpp)
+ "movb (%%edi,%%edx,), %%cl \n\t" // load Raw(x-bpp) into cl
+
+ "paeth_paeth2: \n\t"
+ "incl %%ebx \n\t"
+ "incl %%edx \n\t"
+ // Raw(x) = (Paeth(x) + Paeth_Predictor( a, b, c )) mod 256
+ "addb %%cl, -1(%%edi,%%ebx,) \n\t"
+ "cmpl _FullLength, %%ebx \n\t"
+ "jb paeth_lp2 \n\t"
+
+ "paeth_end: \n\t"
+ "EMMS \n\t" // end MMX; prep for poss. FP instrs.
+#ifdef __PIC__
+ "popl %%ebx \n\t" // restore index to Global Offset Table
+#endif
+
+ : "=c" (dummy_value_c), // output regs (dummy)
+ "=S" (dummy_value_S),
+ "=D" (dummy_value_D)
+
+ : "0" (bpp), // ecx // input regs
+ "1" (prev_row), // esi
+ "2" (row) // edi
+
+ : "%eax", "%edx" // clobber list (no input regs!)
+#ifndef __PIC__
+ , "%ebx"
+#endif
+ );
+
+} /* end png_read_filter_row_mmx_paeth() */
+#endif
+
+
+
+
+#ifdef PNG_THREAD_UNSAFE_OK
+//===========================================================================//
+// //
+// P N G _ R E A D _ F I L T E R _ R O W _ M M X _ S U B //
+// //
+//===========================================================================//
+
+// Optimized code for PNG Sub filter decoder
+
+static void /* PRIVATE */
+png_read_filter_row_mmx_sub(png_row_infop row_info, png_bytep row)
+{
+ int bpp;
+ int dummy_value_a;
+ int dummy_value_D;
+
+ bpp = (row_info->pixel_depth + 7) >> 3; // calc number of bytes per pixel
+ _FullLength = row_info->rowbytes - bpp; // number of bytes to filter
+
+ __asm__ __volatile__ (
+//pre "movl row, %%edi \n\t"
+ "movl %%edi, %%esi \n\t" // lp = row
+//pre "movl bpp, %%eax \n\t"
+ "addl %%eax, %%edi \n\t" // rp = row + bpp
+//irr "xorl %%eax, %%eax \n\t"
+ // get # of bytes to alignment
+ "movl %%edi, _dif \n\t" // take start of row
+ "addl $0xf, _dif \n\t" // add 7 + 8 to incr past
+ // alignment boundary
+ "xorl %%ecx, %%ecx \n\t"
+ "andl $0xfffffff8, _dif \n\t" // mask to alignment boundary
+ "subl %%edi, _dif \n\t" // subtract from start ==> value
+ "jz sub_go \n\t" // ecx at alignment
+
+ "sub_lp1: \n\t" // fix alignment
+ "movb (%%esi,%%ecx,), %%al \n\t"
+ "addb %%al, (%%edi,%%ecx,) \n\t"
+ "incl %%ecx \n\t"
+ "cmpl _dif, %%ecx \n\t"
+ "jb sub_lp1 \n\t"
+
+ "sub_go: \n\t"
+ "movl _FullLength, %%eax \n\t"
+ "movl %%eax, %%edx \n\t"
+ "subl %%ecx, %%edx \n\t" // subtract alignment fix
+ "andl $0x00000007, %%edx \n\t" // calc bytes over mult of 8
+ "subl %%edx, %%eax \n\t" // drop over bytes from length
+ "movl %%eax, _MMXLength \n\t"
+
+ : "=a" (dummy_value_a), // 0 // output regs (dummy)
+ "=D" (dummy_value_D) // 1
+
+ : "0" (bpp), // eax // input regs
+ "1" (row) // edi
+
+ : "%esi", "%ecx", "%edx" // clobber list
+
+#if 0 /* MMX regs (%mm0, etc.) not supported by gcc 2.7.2.3 or egcs 1.1 */
+ , "%mm0", "%mm1", "%mm2", "%mm3"
+ , "%mm4", "%mm5", "%mm6", "%mm7"
+#endif
+ );
+
+ // now do the math for the rest of the row
+ switch (bpp)
+ {
+ case 3:
+ {
+ _ActiveMask.use = 0x0000ffffff000000LL;
+ _ShiftBpp.use = 24; // == 3 * 8
+ _ShiftRem.use = 40; // == 64 - 24
+
+ __asm__ __volatile__ (
+// preload "movl row, %%edi \n\t"
+ "movq _ActiveMask, %%mm7 \n\t" // load _ActiveMask for 2nd
+ // active byte group
+ "movl %%edi, %%esi \n\t" // lp = row
+// preload "movl bpp, %%eax \n\t"
+ "addl %%eax, %%edi \n\t" // rp = row + bpp
+ "movq %%mm7, %%mm6 \n\t"
+ "movl _dif, %%edx \n\t"
+ "psllq _ShiftBpp, %%mm6 \n\t" // move mask in mm6 to cover
+ // 3rd active byte group
+ // prime the pump: load the first Raw(x-bpp) data set
+ "movq -8(%%edi,%%edx,), %%mm1 \n\t"
+
+ "sub_3lp: \n\t" // shift data for adding first
+ "psrlq _ShiftRem, %%mm1 \n\t" // bpp bytes (no need for mask;
+ // shift clears inactive bytes)
+ // add 1st active group
+ "movq (%%edi,%%edx,), %%mm0 \n\t"
+ "paddb %%mm1, %%mm0 \n\t"
+
+ // add 2nd active group
+ "movq %%mm0, %%mm1 \n\t" // mov updated Raws to mm1
+ "psllq _ShiftBpp, %%mm1 \n\t" // shift data to pos. correctly
+ "pand %%mm7, %%mm1 \n\t" // mask to use 2nd active group
+ "paddb %%mm1, %%mm0 \n\t"
+
+ // add 3rd active group
+ "movq %%mm0, %%mm1 \n\t" // mov updated Raws to mm1
+ "psllq _ShiftBpp, %%mm1 \n\t" // shift data to pos. correctly
+ "pand %%mm6, %%mm1 \n\t" // mask to use 3rd active group
+ "addl $8, %%edx \n\t"
+ "paddb %%mm1, %%mm0 \n\t"
+
+ "cmpl _MMXLength, %%edx \n\t"
+ "movq %%mm0, -8(%%edi,%%edx,) \n\t" // write updated Raws to array
+ "movq %%mm0, %%mm1 \n\t" // prep 1st add at top of loop
+ "jb sub_3lp \n\t"
+
+ : "=a" (dummy_value_a), // 0 // output regs (dummy)
+ "=D" (dummy_value_D) // 1
+
+ : "0" (bpp), // eax // input regs
+ "1" (row) // edi
+
+ : "%edx", "%esi" // clobber list
+#if 0 /* MMX regs (%mm0, etc.) not supported by gcc 2.7.2.3 or egcs 1.1 */
+ , "%mm0", "%mm1", "%mm6", "%mm7"
+#endif
+ );
+ }
+ break;
+
+ case 1:
+ {
+ __asm__ __volatile__ (
+ "movl _dif, %%edx \n\t"
+// preload "movl row, %%edi \n\t"
+ "cmpl _FullLength, %%edx \n\t"
+ "jnb sub_1end \n\t"
+ "movl %%edi, %%esi \n\t" // lp = row
+ "xorl %%eax, %%eax \n\t"
+// preload "movl bpp, %%eax \n\t"
+ "addl %%eax, %%edi \n\t" // rp = row + bpp
+
+ "sub_1lp: \n\t"
+ "movb (%%esi,%%edx,), %%al \n\t"
+ "addb %%al, (%%edi,%%edx,) \n\t"
+ "incl %%edx \n\t"
+ "cmpl _FullLength, %%edx \n\t"
+ "jb sub_1lp \n\t"
+
+ "sub_1end: \n\t"
+
+ : "=a" (dummy_value_a), // 0 // output regs (dummy)
+ "=D" (dummy_value_D) // 1
+
+ : "0" (bpp), // eax // input regs
+ "1" (row) // edi
+
+ : "%edx", "%esi" // clobber list
+ );
+ }
+ return;
+
+ case 6:
+ case 4:
+ //case 7: // GRR BOGUS
+ //case 5: // GRR BOGUS
+ {
+ _ShiftBpp.use = bpp << 3;
+ _ShiftRem.use = 64 - _ShiftBpp.use;
+
+ __asm__ __volatile__ (
+// preload "movl row, %%edi \n\t"
+ "movl _dif, %%edx \n\t"
+ "movl %%edi, %%esi \n\t" // lp = row
+// preload "movl bpp, %%eax \n\t"
+ "addl %%eax, %%edi \n\t" // rp = row + bpp
+
+ // prime the pump: load the first Raw(x-bpp) data set
+ "movq -8(%%edi,%%edx,), %%mm1 \n\t"
+
+ "sub_4lp: \n\t" // shift data for adding first
+ "psrlq _ShiftRem, %%mm1 \n\t" // bpp bytes (no need for mask;
+ // shift clears inactive bytes)
+ "movq (%%edi,%%edx,), %%mm0 \n\t"
+ "paddb %%mm1, %%mm0 \n\t"
+
+ // add 2nd active group
+ "movq %%mm0, %%mm1 \n\t" // mov updated Raws to mm1
+ "psllq _ShiftBpp, %%mm1 \n\t" // shift data to pos. correctly
+ "addl $8, %%edx \n\t"
+ "paddb %%mm1, %%mm0 \n\t"
+
+ "cmpl _MMXLength, %%edx \n\t"
+ "movq %%mm0, -8(%%edi,%%edx,) \n\t"
+ "movq %%mm0, %%mm1 \n\t" // prep 1st add at top of loop
+ "jb sub_4lp \n\t"
+
+ : "=a" (dummy_value_a), // 0 // output regs (dummy)
+ "=D" (dummy_value_D) // 1
+
+ : "0" (bpp), // eax // input regs
+ "1" (row) // edi
+
+ : "%edx", "%esi" // clobber list
+#if 0 /* MMX regs (%mm0, etc.) not supported by gcc 2.7.2.3 or egcs 1.1 */
+ , "%mm0", "%mm1"
+#endif
+ );
+ }
+ break;
+
+ case 2:
+ {
+ _ActiveMask.use = 0x00000000ffff0000LL;
+ _ShiftBpp.use = 16; // == 2 * 8
+ _ShiftRem.use = 48; // == 64 - 16
+
+ __asm__ __volatile__ (
+ "movq _ActiveMask, %%mm7 \n\t" // load _ActiveMask for 2nd
+ // active byte group
+ "movl _dif, %%edx \n\t"
+ "movq %%mm7, %%mm6 \n\t"
+// preload "movl row, %%edi \n\t"
+ "psllq _ShiftBpp, %%mm6 \n\t" // move mask in mm6 to cover
+ // 3rd active byte group
+ "movl %%edi, %%esi \n\t" // lp = row
+ "movq %%mm6, %%mm5 \n\t"
+// preload "movl bpp, %%eax \n\t"
+ "addl %%eax, %%edi \n\t" // rp = row + bpp
+ "psllq _ShiftBpp, %%mm5 \n\t" // move mask in mm5 to cover
+ // 4th active byte group
+ // prime the pump: load the first Raw(x-bpp) data set
+ "movq -8(%%edi,%%edx,), %%mm1 \n\t"
+
+ "sub_2lp: \n\t" // shift data for adding first
+ "psrlq _ShiftRem, %%mm1 \n\t" // bpp bytes (no need for mask;
+ // shift clears inactive bytes)
+ // add 1st active group
+ "movq (%%edi,%%edx,), %%mm0 \n\t"
+ "paddb %%mm1, %%mm0 \n\t"
+
+ // add 2nd active group
+ "movq %%mm0, %%mm1 \n\t" // mov updated Raws to mm1
+ "psllq _ShiftBpp, %%mm1 \n\t" // shift data to pos. correctly
+ "pand %%mm7, %%mm1 \n\t" // mask to use 2nd active group
+ "paddb %%mm1, %%mm0 \n\t"
+
+ // add 3rd active group
+ "movq %%mm0, %%mm1 \n\t" // mov updated Raws to mm1
+ "psllq _ShiftBpp, %%mm1 \n\t" // shift data to pos. correctly
+ "pand %%mm6, %%mm1 \n\t" // mask to use 3rd active group
+ "paddb %%mm1, %%mm0 \n\t"
+
+ // add 4th active group
+ "movq %%mm0, %%mm1 \n\t" // mov updated Raws to mm1
+ "psllq _ShiftBpp, %%mm1 \n\t" // shift data to pos. correctly
+ "pand %%mm5, %%mm1 \n\t" // mask to use 4th active group
+ "addl $8, %%edx \n\t"
+ "paddb %%mm1, %%mm0 \n\t"
+ "cmpl _MMXLength, %%edx \n\t"
+ "movq %%mm0, -8(%%edi,%%edx,) \n\t" // write updated Raws to array
+ "movq %%mm0, %%mm1 \n\t" // prep 1st add at top of loop
+ "jb sub_2lp \n\t"
+
+ : "=a" (dummy_value_a), // 0 // output regs (dummy)
+ "=D" (dummy_value_D) // 1
+
+ : "0" (bpp), // eax // input regs
+ "1" (row) // edi
+
+ : "%edx", "%esi" // clobber list
+#if 0 /* MMX regs (%mm0, etc.) not supported by gcc 2.7.2.3 or egcs 1.1 */
+ , "%mm0", "%mm1", "%mm5", "%mm6", "%mm7"
+#endif
+ );
+ }
+ break;
+
+ case 8:
+ {
+ __asm__ __volatile__ (
+// preload "movl row, %%edi \n\t"
+ "movl _dif, %%edx \n\t"
+ "movl %%edi, %%esi \n\t" // lp = row
+// preload "movl bpp, %%eax \n\t"
+ "addl %%eax, %%edi \n\t" // rp = row + bpp
+ "movl _MMXLength, %%ecx \n\t"
+
+ // prime the pump: load the first Raw(x-bpp) data set
+ "movq -8(%%edi,%%edx,), %%mm7 \n\t"
+ "andl $0x0000003f, %%ecx \n\t" // calc bytes over mult of 64
+
+ "sub_8lp: \n\t"
+ "movq (%%edi,%%edx,), %%mm0 \n\t" // load Sub(x) for 1st 8 bytes
+ "paddb %%mm7, %%mm0 \n\t"
+ "movq 8(%%edi,%%edx,), %%mm1 \n\t" // load Sub(x) for 2nd 8 bytes
+ "movq %%mm0, (%%edi,%%edx,) \n\t" // write Raw(x) for 1st 8 bytes
+
+ // Now mm0 will be used as Raw(x-bpp) for the 2nd group of 8 bytes.
+ // This will be repeated for each group of 8 bytes with the 8th
+ // group being used as the Raw(x-bpp) for the 1st group of the
+ // next loop.
+
+ "paddb %%mm0, %%mm1 \n\t"
+ "movq 16(%%edi,%%edx,), %%mm2 \n\t" // load Sub(x) for 3rd 8 bytes
+ "movq %%mm1, 8(%%edi,%%edx,) \n\t" // write Raw(x) for 2nd 8 bytes
+ "paddb %%mm1, %%mm2 \n\t"
+ "movq 24(%%edi,%%edx,), %%mm3 \n\t" // load Sub(x) for 4th 8 bytes
+ "movq %%mm2, 16(%%edi,%%edx,) \n\t" // write Raw(x) for 3rd 8 bytes
+ "paddb %%mm2, %%mm3 \n\t"
+ "movq 32(%%edi,%%edx,), %%mm4 \n\t" // load Sub(x) for 5th 8 bytes
+ "movq %%mm3, 24(%%edi,%%edx,) \n\t" // write Raw(x) for 4th 8 bytes
+ "paddb %%mm3, %%mm4 \n\t"
+ "movq 40(%%edi,%%edx,), %%mm5 \n\t" // load Sub(x) for 6th 8 bytes
+ "movq %%mm4, 32(%%edi,%%edx,) \n\t" // write Raw(x) for 5th 8 bytes
+ "paddb %%mm4, %%mm5 \n\t"
+ "movq 48(%%edi,%%edx,), %%mm6 \n\t" // load Sub(x) for 7th 8 bytes
+ "movq %%mm5, 40(%%edi,%%edx,) \n\t" // write Raw(x) for 6th 8 bytes
+ "paddb %%mm5, %%mm6 \n\t"
+ "movq 56(%%edi,%%edx,), %%mm7 \n\t" // load Sub(x) for 8th 8 bytes
+ "movq %%mm6, 48(%%edi,%%edx,) \n\t" // write Raw(x) for 7th 8 bytes
+ "addl $64, %%edx \n\t"
+ "paddb %%mm6, %%mm7 \n\t"
+ "cmpl %%ecx, %%edx \n\t"
+ "movq %%mm7, -8(%%edi,%%edx,) \n\t" // write Raw(x) for 8th 8 bytes
+ "jb sub_8lp \n\t"
+
+ "cmpl _MMXLength, %%edx \n\t"
+ "jnb sub_8lt8 \n\t"
+
+ "sub_8lpA: \n\t"
+ "movq (%%edi,%%edx,), %%mm0 \n\t"
+ "addl $8, %%edx \n\t"
+ "paddb %%mm7, %%mm0 \n\t"
+ "cmpl _MMXLength, %%edx \n\t"
+ "movq %%mm0, -8(%%edi,%%edx,) \n\t" // -8 to offset early addl edx
+ "movq %%mm0, %%mm7 \n\t" // move calculated Raw(x) data
+ // to mm1 to be new Raw(x-bpp)
+ // for next loop
+ "jb sub_8lpA \n\t"
+
+ "sub_8lt8: \n\t"
+
+ : "=a" (dummy_value_a), // 0 // output regs (dummy)
+ "=D" (dummy_value_D) // 1
+
+ : "0" (bpp), // eax // input regs
+ "1" (row) // edi
+
+ : "%ecx", "%edx", "%esi" // clobber list
+#if 0 /* MMX regs (%mm0, etc.) not supported by gcc 2.7.2.3 or egcs 1.1 */
+ , "%mm0", "%mm1", "%mm2", "%mm3", "%mm4", "%mm5", "%mm6", "%mm7"
+#endif
+ );
+ }
+ break;
+
+ default: // bpp greater than 8 bytes GRR BOGUS
+ {
+ __asm__ __volatile__ (
+ "movl _dif, %%edx \n\t"
+// preload "movl row, %%edi \n\t"
+ "movl %%edi, %%esi \n\t" // lp = row
+// preload "movl bpp, %%eax \n\t"
+ "addl %%eax, %%edi \n\t" // rp = row + bpp
+
+ "sub_Alp: \n\t"
+ "movq (%%edi,%%edx,), %%mm0 \n\t"
+ "movq (%%esi,%%edx,), %%mm1 \n\t"
+ "addl $8, %%edx \n\t"
+ "paddb %%mm1, %%mm0 \n\t"
+ "cmpl _MMXLength, %%edx \n\t"
+ "movq %%mm0, -8(%%edi,%%edx,) \n\t" // mov does not affect flags;
+ // -8 to offset addl edx
+ "jb sub_Alp \n\t"
+
+ : "=a" (dummy_value_a), // 0 // output regs (dummy)
+ "=D" (dummy_value_D) // 1
+
+ : "0" (bpp), // eax // input regs
+ "1" (row) // edi
+
+ : "%edx", "%esi" // clobber list
+#if 0 /* MMX regs (%mm0, etc.) not supported by gcc 2.7.2.3 or egcs 1.1 */
+ , "%mm0", "%mm1"
+#endif
+ );
+ }
+ break;
+
+ } // end switch (bpp)
+
+ __asm__ __volatile__ (
+ "movl _MMXLength, %%edx \n\t"
+//pre "movl row, %%edi \n\t"
+ "cmpl _FullLength, %%edx \n\t"
+ "jnb sub_end \n\t"
+
+ "movl %%edi, %%esi \n\t" // lp = row
+//pre "movl bpp, %%eax \n\t"
+ "addl %%eax, %%edi \n\t" // rp = row + bpp
+ "xorl %%eax, %%eax \n\t"
+
+ "sub_lp2: \n\t"
+ "movb (%%esi,%%edx,), %%al \n\t"
+ "addb %%al, (%%edi,%%edx,) \n\t"
+ "incl %%edx \n\t"
+ "cmpl _FullLength, %%edx \n\t"
+ "jb sub_lp2 \n\t"
+
+ "sub_end: \n\t"
+ "EMMS \n\t" // end MMX instructions
+
+ : "=a" (dummy_value_a), // 0 // output regs (dummy)
+ "=D" (dummy_value_D) // 1
+
+ : "0" (bpp), // eax // input regs
+ "1" (row) // edi
+
+ : "%edx", "%esi" // clobber list
+ );
+
+} // end of png_read_filter_row_mmx_sub()
+#endif
+
+
+
+
+//===========================================================================//
+// //
+// P N G _ R E A D _ F I L T E R _ R O W _ M M X _ U P //
+// //
+//===========================================================================//
+
+// Optimized code for PNG Up filter decoder
+
+static void /* PRIVATE */
+png_read_filter_row_mmx_up(png_row_infop row_info, png_bytep row,
+ png_bytep prev_row)
+{
+ png_uint_32 len;
+ int dummy_value_d; // fix 'forbidden register 3 (dx) was spilled' error
+ int dummy_value_S;
+ int dummy_value_D;
+
+ len = row_info->rowbytes; // number of bytes to filter
+
+ __asm__ __volatile__ (
+//pre "movl row, %%edi \n\t"
+ // get # of bytes to alignment
+#ifdef __PIC__
+ "pushl %%ebx \n\t"
+#endif
+ "movl %%edi, %%ecx \n\t"
+ "xorl %%ebx, %%ebx \n\t"
+ "addl $0x7, %%ecx \n\t"
+ "xorl %%eax, %%eax \n\t"
+ "andl $0xfffffff8, %%ecx \n\t"
+//pre "movl prev_row, %%esi \n\t"
+ "subl %%edi, %%ecx \n\t"
+ "jz up_go \n\t"
+
+ "up_lp1: \n\t" // fix alignment
+ "movb (%%edi,%%ebx,), %%al \n\t"
+ "addb (%%esi,%%ebx,), %%al \n\t"
+ "incl %%ebx \n\t"
+ "cmpl %%ecx, %%ebx \n\t"
+ "movb %%al, -1(%%edi,%%ebx,) \n\t" // mov does not affect flags; -1 to
+ "jb up_lp1 \n\t" // offset incl ebx
+
+ "up_go: \n\t"
+//pre "movl len, %%edx \n\t"
+ "movl %%edx, %%ecx \n\t"
+ "subl %%ebx, %%edx \n\t" // subtract alignment fix
+ "andl $0x0000003f, %%edx \n\t" // calc bytes over mult of 64
+ "subl %%edx, %%ecx \n\t" // drop over bytes from length
+
+ // unrolled loop - use all MMX registers and interleave to reduce
+ // number of branch instructions (loops) and reduce partial stalls
+ "up_loop: \n\t"
+ "movq (%%esi,%%ebx,), %%mm1 \n\t"
+ "movq (%%edi,%%ebx,), %%mm0 \n\t"
+ "movq 8(%%esi,%%ebx,), %%mm3 \n\t"
+ "paddb %%mm1, %%mm0 \n\t"
+ "movq 8(%%edi,%%ebx,), %%mm2 \n\t"
+ "movq %%mm0, (%%edi,%%ebx,) \n\t"
+ "paddb %%mm3, %%mm2 \n\t"
+ "movq 16(%%esi,%%ebx,), %%mm5 \n\t"
+ "movq %%mm2, 8(%%edi,%%ebx,) \n\t"
+ "movq 16(%%edi,%%ebx,), %%mm4 \n\t"
+ "movq 24(%%esi,%%ebx,), %%mm7 \n\t"
+ "paddb %%mm5, %%mm4 \n\t"
+ "movq 24(%%edi,%%ebx,), %%mm6 \n\t"
+ "movq %%mm4, 16(%%edi,%%ebx,) \n\t"
+ "paddb %%mm7, %%mm6 \n\t"
+ "movq 32(%%esi,%%ebx,), %%mm1 \n\t"
+ "movq %%mm6, 24(%%edi,%%ebx,) \n\t"
+ "movq 32(%%edi,%%ebx,), %%mm0 \n\t"
+ "movq 40(%%esi,%%ebx,), %%mm3 \n\t"
+ "paddb %%mm1, %%mm0 \n\t"
+ "movq 40(%%edi,%%ebx,), %%mm2 \n\t"
+ "movq %%mm0, 32(%%edi,%%ebx,) \n\t"
+ "paddb %%mm3, %%mm2 \n\t"
+ "movq 48(%%esi,%%ebx,), %%mm5 \n\t"
+ "movq %%mm2, 40(%%edi,%%ebx,) \n\t"
+ "movq 48(%%edi,%%ebx,), %%mm4 \n\t"
+ "movq 56(%%esi,%%ebx,), %%mm7 \n\t"
+ "paddb %%mm5, %%mm4 \n\t"
+ "movq 56(%%edi,%%ebx,), %%mm6 \n\t"
+ "movq %%mm4, 48(%%edi,%%ebx,) \n\t"
+ "addl $64, %%ebx \n\t"
+ "paddb %%mm7, %%mm6 \n\t"
+ "cmpl %%ecx, %%ebx \n\t"
+ "movq %%mm6, -8(%%edi,%%ebx,) \n\t" // (+56)movq does not affect flags;
+ "jb up_loop \n\t" // -8 to offset addl ebx
+
+ "cmpl $0, %%edx \n\t" // test for bytes over mult of 64
+ "jz up_end \n\t"
+
+ "cmpl $8, %%edx \n\t" // test for less than 8 bytes
+ "jb up_lt8 \n\t" // [added by lcreeve at netins.net]
+
+ "addl %%edx, %%ecx \n\t"
+ "andl $0x00000007, %%edx \n\t" // calc bytes over mult of 8
+ "subl %%edx, %%ecx \n\t" // drop over bytes from length
+ "jz up_lt8 \n\t"
+
+ "up_lpA: \n\t" // use MMX regs to update 8 bytes sim.
+ "movq (%%esi,%%ebx,), %%mm1 \n\t"
+ "movq (%%edi,%%ebx,), %%mm0 \n\t"
+ "addl $8, %%ebx \n\t"
+ "paddb %%mm1, %%mm0 \n\t"
+ "cmpl %%ecx, %%ebx \n\t"
+ "movq %%mm0, -8(%%edi,%%ebx,) \n\t" // movq does not affect flags; -8 to
+ "jb up_lpA \n\t" // offset add ebx
+ "cmpl $0, %%edx \n\t" // test for bytes over mult of 8
+ "jz up_end \n\t"
+
+ "up_lt8: \n\t"
+ "xorl %%eax, %%eax \n\t"
+ "addl %%edx, %%ecx \n\t" // move over byte count into counter
+
+ "up_lp2: \n\t" // use x86 regs for remaining bytes
+ "movb (%%edi,%%ebx,), %%al \n\t"
+ "addb (%%esi,%%ebx,), %%al \n\t"
+ "incl %%ebx \n\t"
+ "cmpl %%ecx, %%ebx \n\t"
+ "movb %%al, -1(%%edi,%%ebx,) \n\t" // mov does not affect flags; -1 to
+ "jb up_lp2 \n\t" // offset inc ebx
+
+ "up_end: \n\t"
+ "EMMS \n\t" // conversion of filtered row complete
+#ifdef __PIC__
+ "popl %%ebx \n\t"
+#endif
+
+ : "=d" (dummy_value_d), // 0 // output regs (dummy)
+ "=S" (dummy_value_S), // 1
+ "=D" (dummy_value_D) // 2
+
+ : "0" (len), // edx // input regs
+ "1" (prev_row), // esi
+ "2" (row) // edi
+
+ : "%eax", "%ecx" // clobber list (no input regs!)
+#ifndef __PIC__
+ , "%ebx"
+#endif
+
+#if 0 /* MMX regs (%mm0, etc.) not supported by gcc 2.7.2.3 or egcs 1.1 */
+ , "%mm0", "%mm1", "%mm2", "%mm3"
+ , "%mm4", "%mm5", "%mm6", "%mm7"
+#endif
+ );
+
+} // end of png_read_filter_row_mmx_up()
+
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
+
+
+
+
+/*===========================================================================*/
+/* */
+/* P N G _ R E A D _ F I L T E R _ R O W */
+/* */
+/*===========================================================================*/
+
+
+/* Optimized png_read_filter_row routines */
+
+void /* PRIVATE */
+png_read_filter_row(png_structp png_ptr, png_row_infop row_info, png_bytep
+ row, png_bytep prev_row, int filter)
+{
+#ifdef PNG_DEBUG
+ char filnm[10];
+#endif
+
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED)
+/* GRR: these are superseded by png_ptr->asm_flags: */
+#define UseMMX_sub 1 // GRR: converted 20000730
+#define UseMMX_up 1 // GRR: converted 20000729
+#define UseMMX_avg 1 // GRR: converted 20000828 (+ 16-bit bugfix 20000916)
+#define UseMMX_paeth 1 // GRR: converted 20000828
+
+ if (_mmx_supported == 2) {
+ /* this should have happened in png_init_mmx_flags() already */
+#if !defined(PNG_1_0_X)
+ png_warning(png_ptr, "asm_flags may not have been initialized");
+#endif
+ png_mmx_support();
+ }
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
+
+#ifdef PNG_DEBUG
+ png_debug(1, "in png_read_filter_row (pnggccrd.c)\n");
+ switch (filter)
+ {
+ case 0: sprintf(filnm, "none");
+ break;
+ case 1: sprintf(filnm, "sub-%s",
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED) && defined(PNG_THREAD_UNSAFE_OK)
+#if !defined(PNG_1_0_X)
+ (png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_SUB)? "MMX" :
+#endif
+#endif
+"x86");
+ break;
+ case 2: sprintf(filnm, "up-%s",
+#ifdef PNG_ASSEMBLER_CODE_SUPPORTED
+#if !defined(PNG_1_0_X)
+ (png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_UP)? "MMX" :
+#endif
+#endif
+ "x86");
+ break;
+ case 3: sprintf(filnm, "avg-%s",
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED) && defined(PNG_THREAD_UNSAFE_OK)
+#if !defined(PNG_1_0_X)
+ (png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_AVG)? "MMX" :
+#endif
+#endif
+ "x86");
+ break;
+ case 4: sprintf(filnm, "Paeth-%s",
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED) && defined(PNG_THREAD_UNSAFE_OK)
+#if !defined(PNG_1_0_X)
+ (png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_PAETH)? "MMX":
+#endif
+#endif
+"x86");
+ break;
+ default: sprintf(filnm, "unknw");
+ break;
+ }
+ png_debug2(0, "row_number=%5ld, %5s, ", png_ptr->row_number, filnm);
+ png_debug1(0, "row=0x%08lx, ", (unsigned long)row);
+ png_debug2(0, "pixdepth=%2d, bytes=%d, ", (int)row_info->pixel_depth,
+ (int)((row_info->pixel_depth + 7) >> 3));
+ png_debug1(0,"rowbytes=%8ld\n", row_info->rowbytes);
+#endif /* PNG_DEBUG */
+
+ switch (filter)
+ {
+ case PNG_FILTER_VALUE_NONE:
+ break;
+
+ case PNG_FILTER_VALUE_SUB:
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED) && defined(PNG_THREAD_UNSAFE_OK)
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_SUB) &&
+ (row_info->pixel_depth >= png_ptr->mmx_bitdepth_threshold) &&
+ (row_info->rowbytes >= png_ptr->mmx_rowbytes_threshold))
+#else
+ if (_mmx_supported)
+#endif
+ {
+ png_read_filter_row_mmx_sub(row_info, row);
+ }
+ else
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
+ {
+ png_uint_32 i;
+ png_uint_32 istop = row_info->rowbytes;
+ png_uint_32 bpp = (row_info->pixel_depth + 7) >> 3;
+ png_bytep rp = row + bpp;
+ png_bytep lp = row;
+
+ for (i = bpp; i < istop; i++)
+ {
+ *rp = (png_byte)(((int)(*rp) + (int)(*lp++)) & 0xff);
+ rp++;
+ }
+ } /* end !UseMMX_sub */
+ break;
+
+ case PNG_FILTER_VALUE_UP:
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED)
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_UP) &&
+ (row_info->pixel_depth >= png_ptr->mmx_bitdepth_threshold) &&
+ (row_info->rowbytes >= png_ptr->mmx_rowbytes_threshold))
+#else
+ if (_mmx_supported)
+#endif
+ {
+ png_read_filter_row_mmx_up(row_info, row, prev_row);
+ }
+ else
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
+ {
+ png_uint_32 i;
+ png_uint_32 istop = row_info->rowbytes;
+ png_bytep rp = row;
+ png_bytep pp = prev_row;
+
+ for (i = 0; i < istop; ++i)
+ {
+ *rp = (png_byte)(((int)(*rp) + (int)(*pp++)) & 0xff);
+ rp++;
+ }
+ } /* end !UseMMX_up */
+ break;
+
+ case PNG_FILTER_VALUE_AVG:
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED) && defined(PNG_THREAD_UNSAFE_OK)
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_AVG) &&
+ (row_info->pixel_depth >= png_ptr->mmx_bitdepth_threshold) &&
+ (row_info->rowbytes >= png_ptr->mmx_rowbytes_threshold))
+#else
+ if (_mmx_supported)
+#endif
+ {
+ png_read_filter_row_mmx_avg(row_info, row, prev_row);
+ }
+ else
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
+ {
+ png_uint_32 i;
+ png_bytep rp = row;
+ png_bytep pp = prev_row;
+ png_bytep lp = row;
+ png_uint_32 bpp = (row_info->pixel_depth + 7) >> 3;
+ png_uint_32 istop = row_info->rowbytes - bpp;
+
+ for (i = 0; i < bpp; i++)
+ {
+ *rp = (png_byte)(((int)(*rp) +
+ ((int)(*pp++) >> 1)) & 0xff);
+ rp++;
+ }
+
+ for (i = 0; i < istop; i++)
+ {
+ *rp = (png_byte)(((int)(*rp) +
+ ((int)(*pp++ + *lp++) >> 1)) & 0xff);
+ rp++;
+ }
+ } /* end !UseMMX_avg */
+ break;
+
+ case PNG_FILTER_VALUE_PAETH:
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED) && defined(PNG_THREAD_UNSAFE_OK)
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_PAETH) &&
+ (row_info->pixel_depth >= png_ptr->mmx_bitdepth_threshold) &&
+ (row_info->rowbytes >= png_ptr->mmx_rowbytes_threshold))
+#else
+ if (_mmx_supported)
+#endif
+ {
+ png_read_filter_row_mmx_paeth(row_info, row, prev_row);
+ }
+ else
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
+ {
+ png_uint_32 i;
+ png_bytep rp = row;
+ png_bytep pp = prev_row;
+ png_bytep lp = row;
+ png_bytep cp = prev_row;
+ png_uint_32 bpp = (row_info->pixel_depth + 7) >> 3;
+ png_uint_32 istop = row_info->rowbytes - bpp;
+
+ for (i = 0; i < bpp; i++)
+ {
+ *rp = (png_byte)(((int)(*rp) + (int)(*pp++)) & 0xff);
+ rp++;
+ }
+
+ for (i = 0; i < istop; i++) /* use leftover rp,pp */
+ {
+ int a, b, c, pa, pb, pc, p;
+
+ a = *lp++;
+ b = *pp++;
+ c = *cp++;
+
+ p = b - c;
+ pc = a - c;
+
+#ifdef PNG_USE_ABS
+ pa = abs(p);
+ pb = abs(pc);
+ pc = abs(p + pc);
+#else
+ pa = p < 0 ? -p : p;
+ pb = pc < 0 ? -pc : pc;
+ pc = (p + pc) < 0 ? -(p + pc) : p + pc;
+#endif
+
+ /*
+ if (pa <= pb && pa <= pc)
+ p = a;
+ else if (pb <= pc)
+ p = b;
+ else
+ p = c;
+ */
+
+ p = (pa <= pb && pa <= pc) ? a : (pb <= pc) ? b : c;
+
+ *rp = (png_byte)(((int)(*rp) + p) & 0xff);
+ rp++;
+ }
+ } /* end !UseMMX_paeth */
+ break;
+
+ default:
+ png_warning(png_ptr, "Ignoring bad row-filter type");
+ *row=0;
+ break;
+ }
+}
+
+#endif /* PNG_HAVE_ASSEMBLER_READ_FILTER_ROW */
+
+
+/*===========================================================================*/
+/* */
+/* P N G _ M M X _ S U P P O R T */
+/* */
+/*===========================================================================*/
+
+/* GRR NOTES: (1) the following code assumes 386 or better (pushfl/popfl)
+ * (2) all instructions compile with gcc 2.7.2.3 and later
+ * (3) the function is moved down here to prevent gcc from
+ * inlining it in multiple places and then barfing be-
+ * cause the ".NOT_SUPPORTED" label is multiply defined
+ * [is there a way to signal that a *single* function should
+ * not be inlined? is there a way to modify the label for
+ * each inlined instance, e.g., by appending _1, _2, etc.?
+ * maybe if don't use leading "." in label name? (nope...sigh)]
+ */
+
+int PNGAPI
+png_mmx_support(void)
+{
+#if defined(PNG_MMX_CODE_SUPPORTED)
+ __asm__ __volatile__ (
+ "pushl %%ebx \n\t" // ebx gets clobbered by CPUID instruction
+ "pushl %%ecx \n\t" // so does ecx...
+ "pushl %%edx \n\t" // ...and edx (but ecx & edx safe on Linux)
+// ".byte 0x66 \n\t" // convert 16-bit pushf to 32-bit pushfd
+// "pushf \n\t" // 16-bit pushf
+ "pushfl \n\t" // save Eflag to stack
+ "popl %%eax \n\t" // get Eflag from stack into eax
+ "movl %%eax, %%ecx \n\t" // make another copy of Eflag in ecx
+ "xorl $0x200000, %%eax \n\t" // toggle ID bit in Eflag (i.e., bit 21)
+ "pushl %%eax \n\t" // save modified Eflag back to stack
+// ".byte 0x66 \n\t" // convert 16-bit popf to 32-bit popfd
+// "popf \n\t" // 16-bit popf
+ "popfl \n\t" // restore modified value to Eflag reg
+ "pushfl \n\t" // save Eflag to stack
+ "popl %%eax \n\t" // get Eflag from stack
+ "pushl %%ecx \n\t" // save original Eflag to stack
+ "popfl \n\t" // restore original Eflag
+ "xorl %%ecx, %%eax \n\t" // compare new Eflag with original Eflag
+ "jz 0f \n\t" // if same, CPUID instr. is not supported
+
+ "xorl %%eax, %%eax \n\t" // set eax to zero
+// ".byte 0x0f, 0xa2 \n\t" // CPUID instruction (two-byte opcode)
+ "cpuid \n\t" // get the CPU identification info
+ "cmpl $1, %%eax \n\t" // make sure eax return non-zero value
+ "jl 0f \n\t" // if eax is zero, MMX is not supported
+
+ "xorl %%eax, %%eax \n\t" // set eax to zero and...
+ "incl %%eax \n\t" // ...increment eax to 1. This pair is
+ // faster than the instruction "mov eax, 1"
+ "cpuid \n\t" // get the CPU identification info again
+ "andl $0x800000, %%edx \n\t" // mask out all bits but MMX bit (23)
+ "cmpl $0, %%edx \n\t" // 0 = MMX not supported
+ "jz 0f \n\t" // non-zero = yes, MMX IS supported
+
+ "movl $1, %%eax \n\t" // set return value to 1
+ "jmp 1f \n\t" // DONE: have MMX support
+
+ "0: \n\t" // .NOT_SUPPORTED: target label for jump instructions
+ "movl $0, %%eax \n\t" // set return value to 0
+ "1: \n\t" // .RETURN: target label for jump instructions
+ "movl %%eax, _mmx_supported \n\t" // save in global static variable, too
+ "popl %%edx \n\t" // restore edx
+ "popl %%ecx \n\t" // restore ecx
+ "popl %%ebx \n\t" // restore ebx
+
+// "ret \n\t" // DONE: no MMX support
+ // (fall through to standard C "ret")
+
+ : // output list (none)
+
+ : // any variables used on input (none)
+
+ : "%eax" // clobber list
+// , "%ebx", "%ecx", "%edx" // GRR: we handle these manually
+// , "memory" // if write to a variable gcc thought was in a reg
+// , "cc" // "condition codes" (flag bits)
+ );
+#else
+ _mmx_supported = 0;
+#endif /* PNG_MMX_CODE_SUPPORTED */
+
+ return _mmx_supported;
+}
+
+
+#endif /* PNG_USE_PNGGCCRD */
diff --git a/src/SFML/Graphics/libpng/pngget.c b/src/SFML/Graphics/libpng/pngget.c
new file mode 100755
index 0000000..b538f74
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngget.c
@@ -0,0 +1,934 @@
+
+/* pngget.c - retrieval of values from info struct
+ *
+ * libpng 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+
+png_uint_32 PNGAPI
+png_get_valid(png_structp png_ptr, png_infop info_ptr, png_uint_32 flag)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+ return(info_ptr->valid & flag);
+ else
+ return(0);
+}
+
+png_uint_32 PNGAPI
+png_get_rowbytes(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+ return(info_ptr->rowbytes);
+ else
+ return(0);
+}
+
+#if defined(PNG_INFO_IMAGE_SUPPORTED)
+png_bytepp PNGAPI
+png_get_rows(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+ return(info_ptr->row_pointers);
+ else
+ return(0);
+}
+#endif
+
+#ifdef PNG_EASY_ACCESS_SUPPORTED
+/* easy access to info, added in libpng-0.99 */
+png_uint_32 PNGAPI
+png_get_image_width(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+ {
+ return info_ptr->width;
+ }
+ return (0);
+}
+
+png_uint_32 PNGAPI
+png_get_image_height(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+ {
+ return info_ptr->height;
+ }
+ return (0);
+}
+
+png_byte PNGAPI
+png_get_bit_depth(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+ {
+ return info_ptr->bit_depth;
+ }
+ return (0);
+}
+
+png_byte PNGAPI
+png_get_color_type(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+ {
+ return info_ptr->color_type;
+ }
+ return (0);
+}
+
+png_byte PNGAPI
+png_get_filter_type(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+ {
+ return info_ptr->filter_type;
+ }
+ return (0);
+}
+
+png_byte PNGAPI
+png_get_interlace_type(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+ {
+ return info_ptr->interlace_type;
+ }
+ return (0);
+}
+
+png_byte PNGAPI
+png_get_compression_type(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+ {
+ return info_ptr->compression_type;
+ }
+ return (0);
+}
+
+png_uint_32 PNGAPI
+png_get_x_pixels_per_meter(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+#if defined(PNG_pHYs_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_pHYs)
+ {
+ png_debug1(1, "in %s retrieval function\n", "png_get_x_pixels_per_meter");
+ if(info_ptr->phys_unit_type != PNG_RESOLUTION_METER)
+ return (0);
+ else return (info_ptr->x_pixels_per_unit);
+ }
+#else
+ return (0);
+#endif
+ return (0);
+}
+
+png_uint_32 PNGAPI
+png_get_y_pixels_per_meter(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+#if defined(PNG_pHYs_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_pHYs)
+ {
+ png_debug1(1, "in %s retrieval function\n", "png_get_y_pixels_per_meter");
+ if(info_ptr->phys_unit_type != PNG_RESOLUTION_METER)
+ return (0);
+ else return (info_ptr->y_pixels_per_unit);
+ }
+#else
+ return (0);
+#endif
+ return (0);
+}
+
+png_uint_32 PNGAPI
+png_get_pixels_per_meter(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+#if defined(PNG_pHYs_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_pHYs)
+ {
+ png_debug1(1, "in %s retrieval function\n", "png_get_pixels_per_meter");
+ if(info_ptr->phys_unit_type != PNG_RESOLUTION_METER ||
+ info_ptr->x_pixels_per_unit != info_ptr->y_pixels_per_unit)
+ return (0);
+ else return (info_ptr->x_pixels_per_unit);
+ }
+#else
+ return (0);
+#endif
+ return (0);
+}
+
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+float PNGAPI
+png_get_pixel_aspect_ratio(png_structp png_ptr, png_infop info_ptr)
+ {
+ if (png_ptr != NULL && info_ptr != NULL)
+#if defined(PNG_pHYs_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_pHYs)
+ {
+ png_debug1(1, "in %s retrieval function\n", "png_get_aspect_ratio");
+ if (info_ptr->x_pixels_per_unit == 0)
+ return ((float)0.0);
+ else
+ return ((float)((float)info_ptr->y_pixels_per_unit
+ /(float)info_ptr->x_pixels_per_unit));
+ }
+#else
+ return (0.0);
+#endif
+ return ((float)0.0);
+}
+#endif
+
+png_int_32 PNGAPI
+png_get_x_offset_microns(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+#if defined(PNG_oFFs_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_oFFs)
+ {
+ png_debug1(1, "in %s retrieval function\n", "png_get_x_offset_microns");
+ if(info_ptr->offset_unit_type != PNG_OFFSET_MICROMETER)
+ return (0);
+ else return (info_ptr->x_offset);
+ }
+#else
+ return (0);
+#endif
+ return (0);
+}
+
+png_int_32 PNGAPI
+png_get_y_offset_microns(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+#if defined(PNG_oFFs_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_oFFs)
+ {
+ png_debug1(1, "in %s retrieval function\n", "png_get_y_offset_microns");
+ if(info_ptr->offset_unit_type != PNG_OFFSET_MICROMETER)
+ return (0);
+ else return (info_ptr->y_offset);
+ }
+#else
+ return (0);
+#endif
+ return (0);
+}
+
+png_int_32 PNGAPI
+png_get_x_offset_pixels(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+#if defined(PNG_oFFs_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_oFFs)
+ {
+ png_debug1(1, "in %s retrieval function\n", "png_get_x_offset_microns");
+ if(info_ptr->offset_unit_type != PNG_OFFSET_PIXEL)
+ return (0);
+ else return (info_ptr->x_offset);
+ }
+#else
+ return (0);
+#endif
+ return (0);
+}
+
+png_int_32 PNGAPI
+png_get_y_offset_pixels(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+#if defined(PNG_oFFs_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_oFFs)
+ {
+ png_debug1(1, "in %s retrieval function\n", "png_get_y_offset_microns");
+ if(info_ptr->offset_unit_type != PNG_OFFSET_PIXEL)
+ return (0);
+ else return (info_ptr->y_offset);
+ }
+#else
+ return (0);
+#endif
+ return (0);
+}
+
+#if defined(PNG_INCH_CONVERSIONS) && defined(PNG_FLOATING_POINT_SUPPORTED)
+png_uint_32 PNGAPI
+png_get_pixels_per_inch(png_structp png_ptr, png_infop info_ptr)
+{
+ return ((png_uint_32)((float)png_get_pixels_per_meter(png_ptr, info_ptr)
+ *.0254 +.5));
+}
+
+png_uint_32 PNGAPI
+png_get_x_pixels_per_inch(png_structp png_ptr, png_infop info_ptr)
+{
+ return ((png_uint_32)((float)png_get_x_pixels_per_meter(png_ptr, info_ptr)
+ *.0254 +.5));
+}
+
+png_uint_32 PNGAPI
+png_get_y_pixels_per_inch(png_structp png_ptr, png_infop info_ptr)
+{
+ return ((png_uint_32)((float)png_get_y_pixels_per_meter(png_ptr, info_ptr)
+ *.0254 +.5));
+}
+
+float PNGAPI
+png_get_x_offset_inches(png_structp png_ptr, png_infop info_ptr)
+{
+ return ((float)png_get_x_offset_microns(png_ptr, info_ptr)
+ *.00003937);
+}
+
+float PNGAPI
+png_get_y_offset_inches(png_structp png_ptr, png_infop info_ptr)
+{
+ return ((float)png_get_y_offset_microns(png_ptr, info_ptr)
+ *.00003937);
+}
+
+#if defined(PNG_pHYs_SUPPORTED)
+png_uint_32 PNGAPI
+png_get_pHYs_dpi(png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type)
+{
+ png_uint_32 retval = 0;
+
+ if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_pHYs))
+ {
+ png_debug1(1, "in %s retrieval function\n", "pHYs");
+ if (res_x != NULL)
+ {
+ *res_x = info_ptr->x_pixels_per_unit;
+ retval |= PNG_INFO_pHYs;
+ }
+ if (res_y != NULL)
+ {
+ *res_y = info_ptr->y_pixels_per_unit;
+ retval |= PNG_INFO_pHYs;
+ }
+ if (unit_type != NULL)
+ {
+ *unit_type = (int)info_ptr->phys_unit_type;
+ retval |= PNG_INFO_pHYs;
+ if(*unit_type == 1)
+ {
+ if (res_x != NULL) *res_x = (png_uint_32)(*res_x * .0254 + .50);
+ if (res_y != NULL) *res_y = (png_uint_32)(*res_y * .0254 + .50);
+ }
+ }
+ }
+ return (retval);
+}
+#endif /* PNG_pHYs_SUPPORTED */
+#endif /* PNG_INCH_CONVERSIONS && PNG_FLOATING_POINT_SUPPORTED */
+
+/* png_get_channels really belongs in here, too, but it's been around longer */
+
+#endif /* PNG_EASY_ACCESS_SUPPORTED */
+
+png_byte PNGAPI
+png_get_channels(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+ return(info_ptr->channels);
+ else
+ return (0);
+}
+
+png_bytep PNGAPI
+png_get_signature(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr != NULL && info_ptr != NULL)
+ return(info_ptr->signature);
+ else
+ return (NULL);
+}
+
+#if defined(PNG_bKGD_SUPPORTED)
+png_uint_32 PNGAPI
+png_get_bKGD(png_structp png_ptr, png_infop info_ptr,
+ png_color_16p *background)
+{
+ if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_bKGD)
+ && background != NULL)
+ {
+ png_debug1(1, "in %s retrieval function\n", "bKGD");
+ *background = &(info_ptr->background);
+ return (PNG_INFO_bKGD);
+ }
+ return (0);
+}
+#endif
+
+#if defined(PNG_cHRM_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+png_uint_32 PNGAPI
+png_get_cHRM(png_structp png_ptr, png_infop info_ptr,
+ double *white_x, double *white_y, double *red_x, double *red_y,
+ double *green_x, double *green_y, double *blue_x, double *blue_y)
+{
+ if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_cHRM))
+ {
+ png_debug1(1, "in %s retrieval function\n", "cHRM");
+ if (white_x != NULL)
+ *white_x = (double)info_ptr->x_white;
+ if (white_y != NULL)
+ *white_y = (double)info_ptr->y_white;
+ if (red_x != NULL)
+ *red_x = (double)info_ptr->x_red;
+ if (red_y != NULL)
+ *red_y = (double)info_ptr->y_red;
+ if (green_x != NULL)
+ *green_x = (double)info_ptr->x_green;
+ if (green_y != NULL)
+ *green_y = (double)info_ptr->y_green;
+ if (blue_x != NULL)
+ *blue_x = (double)info_ptr->x_blue;
+ if (blue_y != NULL)
+ *blue_y = (double)info_ptr->y_blue;
+ return (PNG_INFO_cHRM);
+ }
+ return (0);
+}
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+png_uint_32 PNGAPI
+png_get_cHRM_fixed(png_structp png_ptr, png_infop info_ptr,
+ png_fixed_point *white_x, png_fixed_point *white_y, png_fixed_point *red_x,
+ png_fixed_point *red_y, png_fixed_point *green_x, png_fixed_point *green_y,
+ png_fixed_point *blue_x, png_fixed_point *blue_y)
+{
+ if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_cHRM))
+ {
+ png_debug1(1, "in %s retrieval function\n", "cHRM");
+ if (white_x != NULL)
+ *white_x = info_ptr->int_x_white;
+ if (white_y != NULL)
+ *white_y = info_ptr->int_y_white;
+ if (red_x != NULL)
+ *red_x = info_ptr->int_x_red;
+ if (red_y != NULL)
+ *red_y = info_ptr->int_y_red;
+ if (green_x != NULL)
+ *green_x = info_ptr->int_x_green;
+ if (green_y != NULL)
+ *green_y = info_ptr->int_y_green;
+ if (blue_x != NULL)
+ *blue_x = info_ptr->int_x_blue;
+ if (blue_y != NULL)
+ *blue_y = info_ptr->int_y_blue;
+ return (PNG_INFO_cHRM);
+ }
+ return (0);
+}
+#endif
+#endif
+
+#if defined(PNG_gAMA_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+png_uint_32 PNGAPI
+png_get_gAMA(png_structp png_ptr, png_infop info_ptr, double *file_gamma)
+{
+ if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_gAMA)
+ && file_gamma != NULL)
+ {
+ png_debug1(1, "in %s retrieval function\n", "gAMA");
+ *file_gamma = (double)info_ptr->gamma;
+ return (PNG_INFO_gAMA);
+ }
+ return (0);
+}
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+png_uint_32 PNGAPI
+png_get_gAMA_fixed(png_structp png_ptr, png_infop info_ptr,
+ png_fixed_point *int_file_gamma)
+{
+ if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_gAMA)
+ && int_file_gamma != NULL)
+ {
+ png_debug1(1, "in %s retrieval function\n", "gAMA");
+ *int_file_gamma = info_ptr->int_gamma;
+ return (PNG_INFO_gAMA);
+ }
+ return (0);
+}
+#endif
+#endif
+
+#if defined(PNG_sRGB_SUPPORTED)
+png_uint_32 PNGAPI
+png_get_sRGB(png_structp png_ptr, png_infop info_ptr, int *file_srgb_intent)
+{
+ if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_sRGB)
+ && file_srgb_intent != NULL)
+ {
+ png_debug1(1, "in %s retrieval function\n", "sRGB");
+ *file_srgb_intent = (int)info_ptr->srgb_intent;
+ return (PNG_INFO_sRGB);
+ }
+ return (0);
+}
+#endif
+
+#if defined(PNG_iCCP_SUPPORTED)
+png_uint_32 PNGAPI
+png_get_iCCP(png_structp png_ptr, png_infop info_ptr,
+ png_charpp name, int *compression_type,
+ png_charpp profile, png_uint_32 *proflen)
+{
+ if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_iCCP)
+ && name != NULL && profile != NULL && proflen != NULL)
+ {
+ png_debug1(1, "in %s retrieval function\n", "iCCP");
+ *name = info_ptr->iccp_name;
+ *profile = info_ptr->iccp_profile;
+ /* compression_type is a dummy so the API won't have to change
+ if we introduce multiple compression types later. */
+ *proflen = (int)info_ptr->iccp_proflen;
+ *compression_type = (int)info_ptr->iccp_compression;
+ return (PNG_INFO_iCCP);
+ }
+ return (0);
+}
+#endif
+
+#if defined(PNG_sPLT_SUPPORTED)
+png_uint_32 PNGAPI
+png_get_sPLT(png_structp png_ptr, png_infop info_ptr,
+ png_sPLT_tpp spalettes)
+{
+ if (png_ptr != NULL && info_ptr != NULL && spalettes != NULL)
+ *spalettes = info_ptr->splt_palettes;
+ return ((png_uint_32)info_ptr->splt_palettes_num);
+}
+#endif
+
+#if defined(PNG_hIST_SUPPORTED)
+png_uint_32 PNGAPI
+png_get_hIST(png_structp png_ptr, png_infop info_ptr, png_uint_16p *hist)
+{
+ if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_hIST)
+ && hist != NULL)
+ {
+ png_debug1(1, "in %s retrieval function\n", "hIST");
+ *hist = info_ptr->hist;
+ return (PNG_INFO_hIST);
+ }
+ return (0);
+}
+#endif
+
+png_uint_32 PNGAPI
+png_get_IHDR(png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 *width, png_uint_32 *height, int *bit_depth,
+ int *color_type, int *interlace_type, int *compression_type,
+ int *filter_type)
+
+{
+ if (png_ptr != NULL && info_ptr != NULL && width != NULL && height != NULL &&
+ bit_depth != NULL && color_type != NULL)
+ {
+ png_debug1(1, "in %s retrieval function\n", "IHDR");
+ *width = info_ptr->width;
+ *height = info_ptr->height;
+ *bit_depth = info_ptr->bit_depth;
+ if (info_ptr->bit_depth < 1 || info_ptr->bit_depth > 16)
+ png_error(png_ptr, "Invalid bit depth");
+ *color_type = info_ptr->color_type;
+ if (info_ptr->color_type > 6)
+ png_error(png_ptr, "Invalid color type");
+ if (compression_type != NULL)
+ *compression_type = info_ptr->compression_type;
+ if (filter_type != NULL)
+ *filter_type = info_ptr->filter_type;
+ if (interlace_type != NULL)
+ *interlace_type = info_ptr->interlace_type;
+
+ /* check for potential overflow of rowbytes */
+ if (*width == 0 || *width > PNG_UINT_31_MAX)
+ png_error(png_ptr, "Invalid image width");
+ if (*height == 0 || *height > PNG_UINT_31_MAX)
+ png_error(png_ptr, "Invalid image height");
+ if (info_ptr->width > (PNG_UINT_32_MAX
+ >> 3) /* 8-byte RGBA pixels */
+ - 64 /* bigrowbuf hack */
+ - 1 /* filter byte */
+ - 7*8 /* rounding of width to multiple of 8 pixels */
+ - 8) /* extra max_pixel_depth pad */
+ {
+ png_warning(png_ptr,
+ "Width too large for libpng to process image data.");
+ }
+ return (1);
+ }
+ return (0);
+}
+
+#if defined(PNG_oFFs_SUPPORTED)
+png_uint_32 PNGAPI
+png_get_oFFs(png_structp png_ptr, png_infop info_ptr,
+ png_int_32 *offset_x, png_int_32 *offset_y, int *unit_type)
+{
+ if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_oFFs)
+ && offset_x != NULL && offset_y != NULL && unit_type != NULL)
+ {
+ png_debug1(1, "in %s retrieval function\n", "oFFs");
+ *offset_x = info_ptr->x_offset;
+ *offset_y = info_ptr->y_offset;
+ *unit_type = (int)info_ptr->offset_unit_type;
+ return (PNG_INFO_oFFs);
+ }
+ return (0);
+}
+#endif
+
+#if defined(PNG_pCAL_SUPPORTED)
+png_uint_32 PNGAPI
+png_get_pCAL(png_structp png_ptr, png_infop info_ptr,
+ png_charp *purpose, png_int_32 *X0, png_int_32 *X1, int *type, int *nparams,
+ png_charp *units, png_charpp *params)
+{
+ if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_pCAL)
+ && purpose != NULL && X0 != NULL && X1 != NULL && type != NULL &&
+ nparams != NULL && units != NULL && params != NULL)
+ {
+ png_debug1(1, "in %s retrieval function\n", "pCAL");
+ *purpose = info_ptr->pcal_purpose;
+ *X0 = info_ptr->pcal_X0;
+ *X1 = info_ptr->pcal_X1;
+ *type = (int)info_ptr->pcal_type;
+ *nparams = (int)info_ptr->pcal_nparams;
+ *units = info_ptr->pcal_units;
+ *params = info_ptr->pcal_params;
+ return (PNG_INFO_pCAL);
+ }
+ return (0);
+}
+#endif
+
+#if defined(PNG_sCAL_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+png_uint_32 PNGAPI
+png_get_sCAL(png_structp png_ptr, png_infop info_ptr,
+ int *unit, double *width, double *height)
+{
+ if (png_ptr != NULL && info_ptr != NULL &&
+ (info_ptr->valid & PNG_INFO_sCAL))
+ {
+ *unit = info_ptr->scal_unit;
+ *width = info_ptr->scal_pixel_width;
+ *height = info_ptr->scal_pixel_height;
+ return (PNG_INFO_sCAL);
+ }
+ return(0);
+}
+#else
+#ifdef PNG_FIXED_POINT_SUPPORTED
+png_uint_32 PNGAPI
+png_get_sCAL_s(png_structp png_ptr, png_infop info_ptr,
+ int *unit, png_charpp width, png_charpp height)
+{
+ if (png_ptr != NULL && info_ptr != NULL &&
+ (info_ptr->valid & PNG_INFO_sCAL))
+ {
+ *unit = info_ptr->scal_unit;
+ *width = info_ptr->scal_s_width;
+ *height = info_ptr->scal_s_height;
+ return (PNG_INFO_sCAL);
+ }
+ return(0);
+}
+#endif
+#endif
+#endif
+
+#if defined(PNG_pHYs_SUPPORTED)
+png_uint_32 PNGAPI
+png_get_pHYs(png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type)
+{
+ png_uint_32 retval = 0;
+
+ if (png_ptr != NULL && info_ptr != NULL &&
+ (info_ptr->valid & PNG_INFO_pHYs))
+ {
+ png_debug1(1, "in %s retrieval function\n", "pHYs");
+ if (res_x != NULL)
+ {
+ *res_x = info_ptr->x_pixels_per_unit;
+ retval |= PNG_INFO_pHYs;
+ }
+ if (res_y != NULL)
+ {
+ *res_y = info_ptr->y_pixels_per_unit;
+ retval |= PNG_INFO_pHYs;
+ }
+ if (unit_type != NULL)
+ {
+ *unit_type = (int)info_ptr->phys_unit_type;
+ retval |= PNG_INFO_pHYs;
+ }
+ }
+ return (retval);
+}
+#endif
+
+png_uint_32 PNGAPI
+png_get_PLTE(png_structp png_ptr, png_infop info_ptr, png_colorp *palette,
+ int *num_palette)
+{
+ if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_PLTE)
+ && palette != NULL)
+ {
+ png_debug1(1, "in %s retrieval function\n", "PLTE");
+ *palette = info_ptr->palette;
+ *num_palette = info_ptr->num_palette;
+ png_debug1(3, "num_palette = %d\n", *num_palette);
+ return (PNG_INFO_PLTE);
+ }
+ return (0);
+}
+
+#if defined(PNG_sBIT_SUPPORTED)
+png_uint_32 PNGAPI
+png_get_sBIT(png_structp png_ptr, png_infop info_ptr, png_color_8p *sig_bit)
+{
+ if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_sBIT)
+ && sig_bit != NULL)
+ {
+ png_debug1(1, "in %s retrieval function\n", "sBIT");
+ *sig_bit = &(info_ptr->sig_bit);
+ return (PNG_INFO_sBIT);
+ }
+ return (0);
+}
+#endif
+
+#if defined(PNG_TEXT_SUPPORTED)
+png_uint_32 PNGAPI
+png_get_text(png_structp png_ptr, png_infop info_ptr, png_textp *text_ptr,
+ int *num_text)
+{
+ if (png_ptr != NULL && info_ptr != NULL && info_ptr->num_text > 0)
+ {
+ png_debug1(1, "in %s retrieval function\n",
+ (png_ptr->chunk_name[0] == '\0' ? "text"
+ : (png_const_charp)png_ptr->chunk_name));
+ if (text_ptr != NULL)
+ *text_ptr = info_ptr->text;
+ if (num_text != NULL)
+ *num_text = info_ptr->num_text;
+ return ((png_uint_32)info_ptr->num_text);
+ }
+ if (num_text != NULL)
+ *num_text = 0;
+ return(0);
+}
+#endif
+
+#if defined(PNG_tIME_SUPPORTED)
+png_uint_32 PNGAPI
+png_get_tIME(png_structp png_ptr, png_infop info_ptr, png_timep *mod_time)
+{
+ if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_tIME)
+ && mod_time != NULL)
+ {
+ png_debug1(1, "in %s retrieval function\n", "tIME");
+ *mod_time = &(info_ptr->mod_time);
+ return (PNG_INFO_tIME);
+ }
+ return (0);
+}
+#endif
+
+#if defined(PNG_tRNS_SUPPORTED)
+png_uint_32 PNGAPI
+png_get_tRNS(png_structp png_ptr, png_infop info_ptr,
+ png_bytep *trans, int *num_trans, png_color_16p *trans_values)
+{
+ png_uint_32 retval = 0;
+ if (png_ptr != NULL && info_ptr != NULL && (info_ptr->valid & PNG_INFO_tRNS))
+ {
+ png_debug1(1, "in %s retrieval function\n", "tRNS");
+ if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ if (trans != NULL)
+ {
+ *trans = info_ptr->trans;
+ retval |= PNG_INFO_tRNS;
+ }
+ if (trans_values != NULL)
+ *trans_values = &(info_ptr->trans_values);
+ }
+ else /* if (info_ptr->color_type != PNG_COLOR_TYPE_PALETTE) */
+ {
+ if (trans_values != NULL)
+ {
+ *trans_values = &(info_ptr->trans_values);
+ retval |= PNG_INFO_tRNS;
+ }
+ if(trans != NULL)
+ *trans = NULL;
+ }
+ if(num_trans != NULL)
+ {
+ *num_trans = info_ptr->num_trans;
+ retval |= PNG_INFO_tRNS;
+ }
+ }
+ return (retval);
+}
+#endif
+
+#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
+png_uint_32 PNGAPI
+png_get_unknown_chunks(png_structp png_ptr, png_infop info_ptr,
+ png_unknown_chunkpp unknowns)
+{
+ if (png_ptr != NULL && info_ptr != NULL && unknowns != NULL)
+ *unknowns = info_ptr->unknown_chunks;
+ return ((png_uint_32)info_ptr->unknown_chunks_num);
+}
+#endif
+
+#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
+png_byte PNGAPI
+png_get_rgb_to_gray_status (png_structp png_ptr)
+{
+ return (png_byte)(png_ptr? png_ptr->rgb_to_gray_status : 0);
+}
+#endif
+
+#if defined(PNG_USER_CHUNKS_SUPPORTED)
+png_voidp PNGAPI
+png_get_user_chunk_ptr(png_structp png_ptr)
+{
+ return (png_ptr? png_ptr->user_chunk_ptr : NULL);
+}
+#endif
+
+#ifdef PNG_WRITE_SUPPORTED
+png_uint_32 PNGAPI
+png_get_compression_buffer_size(png_structp png_ptr)
+{
+ return (png_uint_32)(png_ptr? png_ptr->zbuf_size : 0L);
+}
+#endif
+
+#ifndef PNG_1_0_X
+#ifdef PNG_ASSEMBLER_CODE_SUPPORTED
+/* this function was added to libpng 1.2.0 and should exist by default */
+png_uint_32 PNGAPI
+png_get_asm_flags (png_structp png_ptr)
+{
+ return (png_uint_32)(png_ptr? png_ptr->asm_flags : 0L);
+}
+
+/* this function was added to libpng 1.2.0 and should exist by default */
+png_uint_32 PNGAPI
+png_get_asm_flagmask (int flag_select)
+{
+ png_uint_32 settable_asm_flags = 0;
+
+ if (flag_select & PNG_SELECT_READ)
+ settable_asm_flags |=
+ PNG_ASM_FLAG_MMX_READ_COMBINE_ROW |
+ PNG_ASM_FLAG_MMX_READ_INTERLACE |
+ PNG_ASM_FLAG_MMX_READ_FILTER_SUB |
+ PNG_ASM_FLAG_MMX_READ_FILTER_UP |
+ PNG_ASM_FLAG_MMX_READ_FILTER_AVG |
+ PNG_ASM_FLAG_MMX_READ_FILTER_PAETH ;
+ /* no non-MMX flags yet */
+
+#if 0
+ /* GRR: no write-flags yet, either, but someday... */
+ if (flag_select & PNG_SELECT_WRITE)
+ settable_asm_flags |=
+ PNG_ASM_FLAG_MMX_WRITE_ [whatever] ;
+#endif /* 0 */
+
+ return settable_asm_flags; /* _theoretically_ settable capabilities only */
+}
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED */
+
+
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED)
+ /* GRR: could add this: && defined(PNG_MMX_CODE_SUPPORTED) */
+/* this function was added to libpng 1.2.0 */
+png_uint_32 PNGAPI
+png_get_mmx_flagmask (int flag_select, int *compilerID)
+{
+ png_uint_32 settable_mmx_flags = 0;
+
+ if (flag_select & PNG_SELECT_READ)
+ settable_mmx_flags |=
+ PNG_ASM_FLAG_MMX_READ_COMBINE_ROW |
+ PNG_ASM_FLAG_MMX_READ_INTERLACE |
+ PNG_ASM_FLAG_MMX_READ_FILTER_SUB |
+ PNG_ASM_FLAG_MMX_READ_FILTER_UP |
+ PNG_ASM_FLAG_MMX_READ_FILTER_AVG |
+ PNG_ASM_FLAG_MMX_READ_FILTER_PAETH ;
+#if 0
+ /* GRR: no MMX write support yet, but someday... */
+ if (flag_select & PNG_SELECT_WRITE)
+ settable_mmx_flags |=
+ PNG_ASM_FLAG_MMX_WRITE_ [whatever] ;
+#endif /* 0 */
+
+ if (compilerID != NULL) {
+#ifdef PNG_USE_PNGVCRD
+ *compilerID = 1; /* MSVC */
+#else
+#ifdef PNG_USE_PNGGCCRD
+ *compilerID = 2; /* gcc/gas */
+#else
+ *compilerID = -1; /* unknown (i.e., no asm/MMX code compiled) */
+#endif
+#endif
+ }
+
+ return settable_mmx_flags; /* _theoretically_ settable capabilities only */
+}
+
+/* this function was added to libpng 1.2.0 */
+png_byte PNGAPI
+png_get_mmx_bitdepth_threshold (png_structp png_ptr)
+{
+ return (png_byte)(png_ptr? png_ptr->mmx_bitdepth_threshold : 0);
+}
+
+/* this function was added to libpng 1.2.0 */
+png_uint_32 PNGAPI
+png_get_mmx_rowbytes_threshold (png_structp png_ptr)
+{
+ return (png_uint_32)(png_ptr? png_ptr->mmx_rowbytes_threshold : 0L);
+}
+#endif /* ?PNG_ASSEMBLER_CODE_SUPPORTED */
+
+#ifdef PNG_SET_USER_LIMITS_SUPPORTED
+/* these functions were added to libpng 1.2.6 */
+png_uint_32 PNGAPI
+png_get_user_width_max (png_structp png_ptr)
+{
+ return (png_ptr? png_ptr->user_width_max : 0);
+}
+png_uint_32 PNGAPI
+png_get_user_height_max (png_structp png_ptr)
+{
+ return (png_ptr? png_ptr->user_height_max : 0);
+}
+#endif /* ?PNG_SET_USER_LIMITS_SUPPORTED */
+
+#endif /* ?PNG_1_0_X */
diff --git a/src/SFML/Graphics/libpng/pngmem.c b/src/SFML/Graphics/libpng/pngmem.c
new file mode 100755
index 0000000..2f02278
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngmem.c
@@ -0,0 +1,595 @@
+
+/* pngmem.c - stub functions for memory allocation
+ *
+ * libpng version 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * This file provides a location for all memory allocation. Users who
+ * need special memory handling are expected to supply replacement
+ * functions for png_malloc() and png_free(), and to use
+ * png_create_read_struct_2() and png_create_write_struct_2() to
+ * identify the replacement functions.
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+
+/* Borland DOS special memory handler */
+#if defined(__TURBOC__) && !defined(_Windows) && !defined(__FLAT__)
+/* if you change this, be sure to change the one in png.h also */
+
+/* Allocate memory for a png_struct. The malloc and memset can be replaced
+ by a single call to calloc() if this is thought to improve performance. */
+png_voidp /* PRIVATE */
+png_create_struct(int type)
+{
+#ifdef PNG_USER_MEM_SUPPORTED
+ return (png_create_struct_2(type, png_malloc_ptr_NULL, png_voidp_NULL));
+}
+
+/* Alternate version of png_create_struct, for use with user-defined malloc. */
+png_voidp /* PRIVATE */
+png_create_struct_2(int type, png_malloc_ptr malloc_fn, png_voidp mem_ptr)
+{
+#endif /* PNG_USER_MEM_SUPPORTED */
+ png_size_t size;
+ png_voidp struct_ptr;
+
+ if (type == PNG_STRUCT_INFO)
+ size = png_sizeof(png_info);
+ else if (type == PNG_STRUCT_PNG)
+ size = png_sizeof(png_struct);
+ else
+ return (png_get_copyright(NULL));
+
+#ifdef PNG_USER_MEM_SUPPORTED
+ if(malloc_fn != NULL)
+ {
+ png_struct dummy_struct;
+ png_structp png_ptr = &dummy_struct;
+ png_ptr->mem_ptr=mem_ptr;
+ struct_ptr = (*(malloc_fn))(png_ptr, (png_uint_32)size);
+ }
+ else
+#endif /* PNG_USER_MEM_SUPPORTED */
+ struct_ptr = (png_voidp)farmalloc(size);
+ if (struct_ptr != NULL)
+ png_memset(struct_ptr, 0, size);
+ return (struct_ptr);
+}
+
+/* Free memory allocated by a png_create_struct() call */
+void /* PRIVATE */
+png_destroy_struct(png_voidp struct_ptr)
+{
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_destroy_struct_2(struct_ptr, png_free_ptr_NULL, png_voidp_NULL);
+}
+
+/* Free memory allocated by a png_create_struct() call */
+void /* PRIVATE */
+png_destroy_struct_2(png_voidp struct_ptr, png_free_ptr free_fn,
+ png_voidp mem_ptr)
+{
+#endif
+ if (struct_ptr != NULL)
+ {
+#ifdef PNG_USER_MEM_SUPPORTED
+ if(free_fn != NULL)
+ {
+ png_struct dummy_struct;
+ png_structp png_ptr = &dummy_struct;
+ png_ptr->mem_ptr=mem_ptr;
+ (*(free_fn))(png_ptr, struct_ptr);
+ return;
+ }
+#endif /* PNG_USER_MEM_SUPPORTED */
+ farfree (struct_ptr);
+ }
+}
+
+/* Allocate memory. For reasonable files, size should never exceed
+ * 64K. However, zlib may allocate more then 64K if you don't tell
+ * it not to. See zconf.h and png.h for more information. zlib does
+ * need to allocate exactly 64K, so whatever you call here must
+ * have the ability to do that.
+ *
+ * Borland seems to have a problem in DOS mode for exactly 64K.
+ * It gives you a segment with an offset of 8 (perhaps to store its
+ * memory stuff). zlib doesn't like this at all, so we have to
+ * detect and deal with it. This code should not be needed in
+ * Windows or OS/2 modes, and only in 16 bit mode. This code has
+ * been updated by Alexander Lehmann for version 0.89 to waste less
+ * memory.
+ *
+ * Note that we can't use png_size_t for the "size" declaration,
+ * since on some systems a png_size_t is a 16-bit quantity, and as a
+ * result, we would be truncating potentially larger memory requests
+ * (which should cause a fatal error) and introducing major problems.
+ */
+
+png_voidp PNGAPI
+png_malloc(png_structp png_ptr, png_uint_32 size)
+{
+ png_voidp ret;
+
+ if (png_ptr == NULL || size == 0)
+ return (NULL);
+
+#ifdef PNG_USER_MEM_SUPPORTED
+ if(png_ptr->malloc_fn != NULL)
+ ret = ((png_voidp)(*(png_ptr->malloc_fn))(png_ptr, (png_size_t)size));
+ else
+ ret = (png_malloc_default(png_ptr, size));
+ if (ret == NULL && (png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0)
+ png_error(png_ptr, "Out of memory!");
+ return (ret);
+}
+
+png_voidp PNGAPI
+png_malloc_default(png_structp png_ptr, png_uint_32 size)
+{
+ png_voidp ret;
+#endif /* PNG_USER_MEM_SUPPORTED */
+
+#ifdef PNG_MAX_MALLOC_64K
+ if (size > (png_uint_32)65536L)
+ {
+ png_warning(png_ptr, "Cannot Allocate > 64K");
+ ret = NULL;
+ }
+ else
+#endif
+
+ if (size != (size_t)size)
+ ret = NULL;
+ else if (size == (png_uint_32)65536L)
+ {
+ if (png_ptr->offset_table == NULL)
+ {
+ /* try to see if we need to do any of this fancy stuff */
+ ret = farmalloc(size);
+ if (ret == NULL || ((png_size_t)ret & 0xffff))
+ {
+ int num_blocks;
+ png_uint_32 total_size;
+ png_bytep table;
+ int i;
+ png_byte huge * hptr;
+
+ if (ret != NULL)
+ {
+ farfree(ret);
+ ret = NULL;
+ }
+
+ if(png_ptr->zlib_window_bits > 14)
+ num_blocks = (int)(1 << (png_ptr->zlib_window_bits - 14));
+ else
+ num_blocks = 1;
+ if (png_ptr->zlib_mem_level >= 7)
+ num_blocks += (int)(1 << (png_ptr->zlib_mem_level - 7));
+ else
+ num_blocks++;
+
+ total_size = ((png_uint_32)65536L) * (png_uint_32)num_blocks+16;
+
+ table = farmalloc(total_size);
+
+ if (table == NULL)
+ {
+#ifndef PNG_USER_MEM_SUPPORTED
+ if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0)
+ png_error(png_ptr, "Out Of Memory."); /* Note "O" and "M" */
+ else
+ png_warning(png_ptr, "Out Of Memory.");
+#endif
+ return (NULL);
+ }
+
+ if ((png_size_t)table & 0xfff0)
+ {
+#ifndef PNG_USER_MEM_SUPPORTED
+ if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0)
+ png_error(png_ptr,
+ "Farmalloc didn't return normalized pointer");
+ else
+ png_warning(png_ptr,
+ "Farmalloc didn't return normalized pointer");
+#endif
+ return (NULL);
+ }
+
+ png_ptr->offset_table = table;
+ png_ptr->offset_table_ptr = farmalloc(num_blocks *
+ png_sizeof (png_bytep));
+
+ if (png_ptr->offset_table_ptr == NULL)
+ {
+#ifndef PNG_USER_MEM_SUPPORTED
+ if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0)
+ png_error(png_ptr, "Out Of memory."); /* Note "O" and "M" */
+ else
+ png_warning(png_ptr, "Out Of memory.");
+#endif
+ return (NULL);
+ }
+
+ hptr = (png_byte huge *)table;
+ if ((png_size_t)hptr & 0xf)
+ {
+ hptr = (png_byte huge *)((long)(hptr) & 0xfffffff0L);
+ hptr = hptr + 16L; /* "hptr += 16L" fails on Turbo C++ 3.0 */
+ }
+ for (i = 0; i < num_blocks; i++)
+ {
+ png_ptr->offset_table_ptr[i] = (png_bytep)hptr;
+ hptr = hptr + (png_uint_32)65536L; /* "+=" fails on TC++3.0 */
+ }
+
+ png_ptr->offset_table_number = num_blocks;
+ png_ptr->offset_table_count = 0;
+ png_ptr->offset_table_count_free = 0;
+ }
+ }
+
+ if (png_ptr->offset_table_count >= png_ptr->offset_table_number)
+ {
+#ifndef PNG_USER_MEM_SUPPORTED
+ if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0)
+ png_error(png_ptr, "Out of Memory."); /* Note "o" and "M" */
+ else
+ png_warning(png_ptr, "Out of Memory.");
+#endif
+ return (NULL);
+ }
+
+ ret = png_ptr->offset_table_ptr[png_ptr->offset_table_count++];
+ }
+ else
+ ret = farmalloc(size);
+
+#ifndef PNG_USER_MEM_SUPPORTED
+ if (ret == NULL)
+ {
+ if ((png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0)
+ png_error(png_ptr, "Out of memory."); /* Note "o" and "m" */
+ else
+ png_warning(png_ptr, "Out of memory."); /* Note "o" and "m" */
+ }
+#endif
+
+ return (ret);
+}
+
+/* free a pointer allocated by png_malloc(). In the default
+ configuration, png_ptr is not used, but is passed in case it
+ is needed. If ptr is NULL, return without taking any action. */
+void PNGAPI
+png_free(png_structp png_ptr, png_voidp ptr)
+{
+ if (png_ptr == NULL || ptr == NULL)
+ return;
+
+#ifdef PNG_USER_MEM_SUPPORTED
+ if (png_ptr->free_fn != NULL)
+ {
+ (*(png_ptr->free_fn))(png_ptr, ptr);
+ return;
+ }
+ else png_free_default(png_ptr, ptr);
+}
+
+void PNGAPI
+png_free_default(png_structp png_ptr, png_voidp ptr)
+{
+#endif /* PNG_USER_MEM_SUPPORTED */
+
+ if (png_ptr->offset_table != NULL)
+ {
+ int i;
+
+ for (i = 0; i < png_ptr->offset_table_count; i++)
+ {
+ if (ptr == png_ptr->offset_table_ptr[i])
+ {
+ ptr = NULL;
+ png_ptr->offset_table_count_free++;
+ break;
+ }
+ }
+ if (png_ptr->offset_table_count_free == png_ptr->offset_table_count)
+ {
+ farfree(png_ptr->offset_table);
+ farfree(png_ptr->offset_table_ptr);
+ png_ptr->offset_table = NULL;
+ png_ptr->offset_table_ptr = NULL;
+ }
+ }
+
+ if (ptr != NULL)
+ {
+ farfree(ptr);
+ }
+}
+
+#else /* Not the Borland DOS special memory handler */
+
+/* Allocate memory for a png_struct or a png_info. The malloc and
+ memset can be replaced by a single call to calloc() if this is thought
+ to improve performance noticably. */
+png_voidp /* PRIVATE */
+png_create_struct(int type)
+{
+#ifdef PNG_USER_MEM_SUPPORTED
+ return (png_create_struct_2(type, png_malloc_ptr_NULL, png_voidp_NULL));
+}
+
+/* Allocate memory for a png_struct or a png_info. The malloc and
+ memset can be replaced by a single call to calloc() if this is thought
+ to improve performance noticably. */
+png_voidp /* PRIVATE */
+png_create_struct_2(int type, png_malloc_ptr malloc_fn, png_voidp mem_ptr)
+{
+#endif /* PNG_USER_MEM_SUPPORTED */
+ png_size_t size;
+ png_voidp struct_ptr;
+
+ if (type == PNG_STRUCT_INFO)
+ size = png_sizeof(png_info);
+ else if (type == PNG_STRUCT_PNG)
+ size = png_sizeof(png_struct);
+ else
+ return (NULL);
+
+#ifdef PNG_USER_MEM_SUPPORTED
+ if(malloc_fn != NULL)
+ {
+ png_struct dummy_struct;
+ png_structp png_ptr = &dummy_struct;
+ png_ptr->mem_ptr=mem_ptr;
+ struct_ptr = (*(malloc_fn))(png_ptr, size);
+ if (struct_ptr != NULL)
+ png_memset(struct_ptr, 0, size);
+ return (struct_ptr);
+ }
+#endif /* PNG_USER_MEM_SUPPORTED */
+
+#if defined(__TURBOC__) && !defined(__FLAT__)
+ struct_ptr = (png_voidp)farmalloc(size);
+#else
+# if defined(_MSC_VER) && defined(MAXSEG_64K)
+ struct_ptr = (png_voidp)halloc(size,1);
+# else
+ struct_ptr = (png_voidp)malloc(size);
+# endif
+#endif
+ if (struct_ptr != NULL)
+ png_memset(struct_ptr, 0, size);
+
+ return (struct_ptr);
+}
+
+
+/* Free memory allocated by a png_create_struct() call */
+void /* PRIVATE */
+png_destroy_struct(png_voidp struct_ptr)
+{
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_destroy_struct_2(struct_ptr, png_free_ptr_NULL, png_voidp_NULL);
+}
+
+/* Free memory allocated by a png_create_struct() call */
+void /* PRIVATE */
+png_destroy_struct_2(png_voidp struct_ptr, png_free_ptr free_fn,
+ png_voidp mem_ptr)
+{
+#endif /* PNG_USER_MEM_SUPPORTED */
+ if (struct_ptr != NULL)
+ {
+#ifdef PNG_USER_MEM_SUPPORTED
+ if(free_fn != NULL)
+ {
+ png_struct dummy_struct;
+ png_structp png_ptr = &dummy_struct;
+ png_ptr->mem_ptr=mem_ptr;
+ (*(free_fn))(png_ptr, struct_ptr);
+ return;
+ }
+#endif /* PNG_USER_MEM_SUPPORTED */
+#if defined(__TURBOC__) && !defined(__FLAT__)
+ farfree(struct_ptr);
+#else
+# if defined(_MSC_VER) && defined(MAXSEG_64K)
+ hfree(struct_ptr);
+# else
+ free(struct_ptr);
+# endif
+#endif
+ }
+}
+
+/* Allocate memory. For reasonable files, size should never exceed
+ 64K. However, zlib may allocate more then 64K if you don't tell
+ it not to. See zconf.h and png.h for more information. zlib does
+ need to allocate exactly 64K, so whatever you call here must
+ have the ability to do that. */
+
+png_voidp PNGAPI
+png_malloc(png_structp png_ptr, png_uint_32 size)
+{
+ png_voidp ret;
+
+#ifdef PNG_USER_MEM_SUPPORTED
+ if (png_ptr == NULL || size == 0)
+ return (NULL);
+
+ if(png_ptr->malloc_fn != NULL)
+ ret = ((png_voidp)(*(png_ptr->malloc_fn))(png_ptr, (png_size_t)size));
+ else
+ ret = (png_malloc_default(png_ptr, size));
+ if (ret == NULL && (png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0)
+ png_error(png_ptr, "Out of Memory!");
+ return (ret);
+}
+
+png_voidp PNGAPI
+png_malloc_default(png_structp png_ptr, png_uint_32 size)
+{
+ png_voidp ret;
+#endif /* PNG_USER_MEM_SUPPORTED */
+
+ if (png_ptr == NULL || size == 0)
+ return (NULL);
+
+#ifdef PNG_MAX_MALLOC_64K
+ if (size > (png_uint_32)65536L)
+ {
+#ifndef PNG_USER_MEM_SUPPORTED
+ if(png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0)
+ png_error(png_ptr, "Cannot Allocate > 64K");
+ else
+#endif
+ return NULL;
+ }
+#endif
+
+ /* Check for overflow */
+#if defined(__TURBOC__) && !defined(__FLAT__)
+ if (size != (unsigned long)size)
+ ret = NULL;
+ else
+ ret = farmalloc(size);
+#else
+# if defined(_MSC_VER) && defined(MAXSEG_64K)
+ if (size != (unsigned long)size)
+ ret = NULL;
+ else
+ ret = halloc(size, 1);
+# else
+ if (size != (size_t)size)
+ ret = NULL;
+ else
+ ret = malloc((size_t)size);
+# endif
+#endif
+
+#ifndef PNG_USER_MEM_SUPPORTED
+ if (ret == NULL && (png_ptr->flags&PNG_FLAG_MALLOC_NULL_MEM_OK) == 0)
+ png_error(png_ptr, "Out of Memory");
+#endif
+
+ return (ret);
+}
+
+/* Free a pointer allocated by png_malloc(). If ptr is NULL, return
+ without taking any action. */
+void PNGAPI
+png_free(png_structp png_ptr, png_voidp ptr)
+{
+ if (png_ptr == NULL || ptr == NULL)
+ return;
+
+#ifdef PNG_USER_MEM_SUPPORTED
+ if (png_ptr->free_fn != NULL)
+ {
+ (*(png_ptr->free_fn))(png_ptr, ptr);
+ return;
+ }
+ else png_free_default(png_ptr, ptr);
+}
+void PNGAPI
+png_free_default(png_structp png_ptr, png_voidp ptr)
+{
+ if (png_ptr == NULL || ptr == NULL)
+ return;
+
+#endif /* PNG_USER_MEM_SUPPORTED */
+
+#if defined(__TURBOC__) && !defined(__FLAT__)
+ farfree(ptr);
+#else
+# if defined(_MSC_VER) && defined(MAXSEG_64K)
+ hfree(ptr);
+# else
+ free(ptr);
+# endif
+#endif
+}
+
+#endif /* Not Borland DOS special memory handler */
+
+#if defined(PNG_1_0_X)
+# define png_malloc_warn png_malloc
+#else
+/* This function was added at libpng version 1.2.3. The png_malloc_warn()
+ * function will set up png_malloc() to issue a png_warning and return NULL
+ * instead of issuing a png_error, if it fails to allocate the requested
+ * memory.
+ */
+png_voidp PNGAPI
+png_malloc_warn(png_structp png_ptr, png_uint_32 size)
+{
+ png_voidp ptr;
+ png_uint_32 save_flags=png_ptr->flags;
+
+ png_ptr->flags|=PNG_FLAG_MALLOC_NULL_MEM_OK;
+ ptr = (png_voidp)png_malloc((png_structp)png_ptr, size);
+ png_ptr->flags=save_flags;
+ return(ptr);
+}
+#endif
+
+png_voidp PNGAPI
+png_memcpy_check (png_structp png_ptr, png_voidp s1, png_voidp s2,
+ png_uint_32 length)
+{
+ png_size_t size;
+
+ size = (png_size_t)length;
+ if ((png_uint_32)size != length)
+ png_error(png_ptr,"Overflow in png_memcpy_check.");
+
+ return(png_memcpy (s1, s2, size));
+}
+
+png_voidp PNGAPI
+png_memset_check (png_structp png_ptr, png_voidp s1, int value,
+ png_uint_32 length)
+{
+ png_size_t size;
+
+ size = (png_size_t)length;
+ if ((png_uint_32)size != length)
+ png_error(png_ptr,"Overflow in png_memset_check.");
+
+ return (png_memset (s1, value, size));
+
+}
+
+#ifdef PNG_USER_MEM_SUPPORTED
+/* This function is called when the application wants to use another method
+ * of allocating and freeing memory.
+ */
+void PNGAPI
+png_set_mem_fn(png_structp png_ptr, png_voidp mem_ptr, png_malloc_ptr
+ malloc_fn, png_free_ptr free_fn)
+{
+ png_ptr->mem_ptr = mem_ptr;
+ png_ptr->malloc_fn = malloc_fn;
+ png_ptr->free_fn = free_fn;
+}
+
+/* This function returns a pointer to the mem_ptr associated with the user
+ * functions. The application should free any memory associated with this
+ * pointer before png_write_destroy and png_read_destroy are called.
+ */
+png_voidp PNGAPI
+png_get_mem_ptr(png_structp png_ptr)
+{
+ return ((png_voidp)png_ptr->mem_ptr);
+}
+#endif /* PNG_USER_MEM_SUPPORTED */
diff --git a/src/SFML/Graphics/libpng/pngpread.c b/src/SFML/Graphics/libpng/pngpread.c
new file mode 100755
index 0000000..e1e18d5
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngpread.c
@@ -0,0 +1,1573 @@
+
+/* pngpread.c - read a png file in push mode
+ *
+ * libpng version 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+
+/* push model modes */
+#define PNG_READ_SIG_MODE 0
+#define PNG_READ_CHUNK_MODE 1
+#define PNG_READ_IDAT_MODE 2
+#define PNG_SKIP_MODE 3
+#define PNG_READ_tEXt_MODE 4
+#define PNG_READ_zTXt_MODE 5
+#define PNG_READ_DONE_MODE 6
+#define PNG_READ_iTXt_MODE 7
+#define PNG_ERROR_MODE 8
+
+void PNGAPI
+png_process_data(png_structp png_ptr, png_infop info_ptr,
+ png_bytep buffer, png_size_t buffer_size)
+{
+ png_push_restore_buffer(png_ptr, buffer, buffer_size);
+
+ while (png_ptr->buffer_size)
+ {
+ png_process_some_data(png_ptr, info_ptr);
+ }
+}
+
+/* What we do with the incoming data depends on what we were previously
+ * doing before we ran out of data...
+ */
+void /* PRIVATE */
+png_process_some_data(png_structp png_ptr, png_infop info_ptr)
+{
+ switch (png_ptr->process_mode)
+ {
+ case PNG_READ_SIG_MODE:
+ {
+ png_push_read_sig(png_ptr, info_ptr);
+ break;
+ }
+ case PNG_READ_CHUNK_MODE:
+ {
+ png_push_read_chunk(png_ptr, info_ptr);
+ break;
+ }
+ case PNG_READ_IDAT_MODE:
+ {
+ png_push_read_IDAT(png_ptr);
+ break;
+ }
+#if defined(PNG_READ_tEXt_SUPPORTED)
+ case PNG_READ_tEXt_MODE:
+ {
+ png_push_read_tEXt(png_ptr, info_ptr);
+ break;
+ }
+#endif
+#if defined(PNG_READ_zTXt_SUPPORTED)
+ case PNG_READ_zTXt_MODE:
+ {
+ png_push_read_zTXt(png_ptr, info_ptr);
+ break;
+ }
+#endif
+#if defined(PNG_READ_iTXt_SUPPORTED)
+ case PNG_READ_iTXt_MODE:
+ {
+ png_push_read_iTXt(png_ptr, info_ptr);
+ break;
+ }
+#endif
+ case PNG_SKIP_MODE:
+ {
+ png_push_crc_finish(png_ptr);
+ break;
+ }
+ default:
+ {
+ png_ptr->buffer_size = 0;
+ break;
+ }
+ }
+}
+
+/* Read any remaining signature bytes from the stream and compare them with
+ * the correct PNG signature. It is possible that this routine is called
+ * with bytes already read from the signature, either because they have been
+ * checked by the calling application, or because of multiple calls to this
+ * routine.
+ */
+void /* PRIVATE */
+png_push_read_sig(png_structp png_ptr, png_infop info_ptr)
+{
+ png_size_t num_checked = png_ptr->sig_bytes,
+ num_to_check = 8 - num_checked;
+
+ if (png_ptr->buffer_size < num_to_check)
+ {
+ num_to_check = png_ptr->buffer_size;
+ }
+
+ png_push_fill_buffer(png_ptr, &(info_ptr->signature[num_checked]),
+ num_to_check);
+ png_ptr->sig_bytes = (png_byte)(png_ptr->sig_bytes+num_to_check);
+
+ if (png_sig_cmp(info_ptr->signature, num_checked, num_to_check))
+ {
+ if (num_checked < 4 &&
+ png_sig_cmp(info_ptr->signature, num_checked, num_to_check - 4))
+ png_error(png_ptr, "Not a PNG file");
+ else
+ png_error(png_ptr, "PNG file corrupted by ASCII conversion");
+ }
+ else
+ {
+ if (png_ptr->sig_bytes >= 8)
+ {
+ png_ptr->process_mode = PNG_READ_CHUNK_MODE;
+ }
+ }
+}
+
+void /* PRIVATE */
+png_push_read_chunk(png_structp png_ptr, png_infop info_ptr)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_IHDR;
+ PNG_IDAT;
+ PNG_IEND;
+ PNG_PLTE;
+#if defined(PNG_READ_bKGD_SUPPORTED)
+ PNG_bKGD;
+#endif
+#if defined(PNG_READ_cHRM_SUPPORTED)
+ PNG_cHRM;
+#endif
+#if defined(PNG_READ_gAMA_SUPPORTED)
+ PNG_gAMA;
+#endif
+#if defined(PNG_READ_hIST_SUPPORTED)
+ PNG_hIST;
+#endif
+#if defined(PNG_READ_iCCP_SUPPORTED)
+ PNG_iCCP;
+#endif
+#if defined(PNG_READ_iTXt_SUPPORTED)
+ PNG_iTXt;
+#endif
+#if defined(PNG_READ_oFFs_SUPPORTED)
+ PNG_oFFs;
+#endif
+#if defined(PNG_READ_pCAL_SUPPORTED)
+ PNG_pCAL;
+#endif
+#if defined(PNG_READ_pHYs_SUPPORTED)
+ PNG_pHYs;
+#endif
+#if defined(PNG_READ_sBIT_SUPPORTED)
+ PNG_sBIT;
+#endif
+#if defined(PNG_READ_sCAL_SUPPORTED)
+ PNG_sCAL;
+#endif
+#if defined(PNG_READ_sRGB_SUPPORTED)
+ PNG_sRGB;
+#endif
+#if defined(PNG_READ_sPLT_SUPPORTED)
+ PNG_sPLT;
+#endif
+#if defined(PNG_READ_tEXt_SUPPORTED)
+ PNG_tEXt;
+#endif
+#if defined(PNG_READ_tIME_SUPPORTED)
+ PNG_tIME;
+#endif
+#if defined(PNG_READ_tRNS_SUPPORTED)
+ PNG_tRNS;
+#endif
+#if defined(PNG_READ_zTXt_SUPPORTED)
+ PNG_zTXt;
+#endif
+#endif /* PNG_USE_LOCAL_ARRAYS */
+ /* First we make sure we have enough data for the 4 byte chunk name
+ * and the 4 byte chunk length before proceeding with decoding the
+ * chunk data. To fully decode each of these chunks, we also make
+ * sure we have enough data in the buffer for the 4 byte CRC at the
+ * end of every chunk (except IDAT, which is handled separately).
+ */
+ if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER))
+ {
+ png_byte chunk_length[4];
+
+ if (png_ptr->buffer_size < 8)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+
+ png_push_fill_buffer(png_ptr, chunk_length, 4);
+ png_ptr->push_length = png_get_uint_31(png_ptr,chunk_length);
+ png_reset_crc(png_ptr);
+ png_crc_read(png_ptr, png_ptr->chunk_name, 4);
+ png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
+ }
+
+ if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_IHDR(png_ptr, info_ptr, png_ptr->push_length);
+ }
+ else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_IEND(png_ptr, info_ptr, png_ptr->push_length);
+
+ png_ptr->process_mode = PNG_READ_DONE_MODE;
+ png_push_have_end(png_ptr, info_ptr);
+ }
+#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
+ else if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
+ png_ptr->mode |= PNG_HAVE_IDAT;
+ png_handle_unknown(png_ptr, info_ptr, png_ptr->push_length);
+ if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4))
+ png_ptr->mode |= PNG_HAVE_PLTE;
+ else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
+ {
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before IDAT");
+ else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE &&
+ !(png_ptr->mode & PNG_HAVE_PLTE))
+ png_error(png_ptr, "Missing PLTE before IDAT");
+ }
+ }
+#endif
+ else if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_PLTE(png_ptr, info_ptr, png_ptr->push_length);
+ }
+ else if (!png_memcmp(png_ptr->chunk_name, (png_bytep)png_IDAT, 4))
+ {
+ /* If we reach an IDAT chunk, this means we have read all of the
+ * header chunks, and we can start reading the image (or if this
+ * is called after the image has been read - we have an error).
+ */
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before IDAT");
+ else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE &&
+ !(png_ptr->mode & PNG_HAVE_PLTE))
+ png_error(png_ptr, "Missing PLTE before IDAT");
+
+ if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+ if (png_ptr->push_length == 0)
+ return;
+
+ if (png_ptr->mode & PNG_AFTER_IDAT)
+ png_error(png_ptr, "Too many IDAT's found");
+ }
+
+ png_ptr->idat_size = png_ptr->push_length;
+ png_ptr->mode |= PNG_HAVE_IDAT;
+ png_ptr->process_mode = PNG_READ_IDAT_MODE;
+ png_push_have_info(png_ptr, info_ptr);
+ png_ptr->zstream.avail_out = (uInt)png_ptr->irowbytes;
+ png_ptr->zstream.next_out = png_ptr->row_buf;
+ return;
+ }
+#if defined(PNG_READ_gAMA_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_gAMA, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_gAMA(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_sBIT_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_sBIT, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_sBIT(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_cHRM_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_cHRM, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_cHRM(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_sRGB_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_sRGB, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_sRGB(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_iCCP_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_iCCP, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_iCCP(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_sPLT_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_sPLT, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_sPLT(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_tRNS_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_tRNS, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_tRNS(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_bKGD_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_bKGD, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_bKGD(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_hIST_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_hIST, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_hIST(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_pHYs_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_pHYs, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_pHYs(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_oFFs_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_oFFs, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_oFFs(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_pCAL_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_pCAL, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_pCAL(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_sCAL_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_sCAL, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_sCAL(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_tIME_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_tIME, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_handle_tIME(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_tEXt_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_tEXt, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_push_handle_tEXt(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_zTXt_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_zTXt, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_push_handle_zTXt(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+#if defined(PNG_READ_iTXt_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_iTXt, 4))
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_push_handle_iTXt(png_ptr, info_ptr, png_ptr->push_length);
+ }
+#endif
+ else
+ {
+ if (png_ptr->push_length + 4 > png_ptr->buffer_size)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+ png_push_handle_unknown(png_ptr, info_ptr, png_ptr->push_length);
+ }
+
+ png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
+}
+
+void /* PRIVATE */
+png_push_crc_skip(png_structp png_ptr, png_uint_32 skip)
+{
+ png_ptr->process_mode = PNG_SKIP_MODE;
+ png_ptr->skip_length = skip;
+}
+
+void /* PRIVATE */
+png_push_crc_finish(png_structp png_ptr)
+{
+ if (png_ptr->skip_length && png_ptr->save_buffer_size)
+ {
+ png_size_t save_size;
+
+ if (png_ptr->skip_length < (png_uint_32)png_ptr->save_buffer_size)
+ save_size = (png_size_t)png_ptr->skip_length;
+ else
+ save_size = png_ptr->save_buffer_size;
+
+ png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size);
+
+ png_ptr->skip_length -= save_size;
+ png_ptr->buffer_size -= save_size;
+ png_ptr->save_buffer_size -= save_size;
+ png_ptr->save_buffer_ptr += save_size;
+ }
+ if (png_ptr->skip_length && png_ptr->current_buffer_size)
+ {
+ png_size_t save_size;
+
+ if (png_ptr->skip_length < (png_uint_32)png_ptr->current_buffer_size)
+ save_size = (png_size_t)png_ptr->skip_length;
+ else
+ save_size = png_ptr->current_buffer_size;
+
+ png_calculate_crc(png_ptr, png_ptr->current_buffer_ptr, save_size);
+
+ png_ptr->skip_length -= save_size;
+ png_ptr->buffer_size -= save_size;
+ png_ptr->current_buffer_size -= save_size;
+ png_ptr->current_buffer_ptr += save_size;
+ }
+ if (!png_ptr->skip_length)
+ {
+ if (png_ptr->buffer_size < 4)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+
+ png_crc_finish(png_ptr, 0);
+ png_ptr->process_mode = PNG_READ_CHUNK_MODE;
+ }
+}
+
+void PNGAPI
+png_push_fill_buffer(png_structp png_ptr, png_bytep buffer, png_size_t length)
+{
+ png_bytep ptr;
+
+ ptr = buffer;
+ if (png_ptr->save_buffer_size)
+ {
+ png_size_t save_size;
+
+ if (length < png_ptr->save_buffer_size)
+ save_size = length;
+ else
+ save_size = png_ptr->save_buffer_size;
+
+ png_memcpy(ptr, png_ptr->save_buffer_ptr, save_size);
+ length -= save_size;
+ ptr += save_size;
+ png_ptr->buffer_size -= save_size;
+ png_ptr->save_buffer_size -= save_size;
+ png_ptr->save_buffer_ptr += save_size;
+ }
+ if (length && png_ptr->current_buffer_size)
+ {
+ png_size_t save_size;
+
+ if (length < png_ptr->current_buffer_size)
+ save_size = length;
+ else
+ save_size = png_ptr->current_buffer_size;
+
+ png_memcpy(ptr, png_ptr->current_buffer_ptr, save_size);
+ png_ptr->buffer_size -= save_size;
+ png_ptr->current_buffer_size -= save_size;
+ png_ptr->current_buffer_ptr += save_size;
+ }
+}
+
+void /* PRIVATE */
+png_push_save_buffer(png_structp png_ptr)
+{
+ if (png_ptr->save_buffer_size)
+ {
+ if (png_ptr->save_buffer_ptr != png_ptr->save_buffer)
+ {
+ png_size_t i,istop;
+ png_bytep sp;
+ png_bytep dp;
+
+ istop = png_ptr->save_buffer_size;
+ for (i = 0, sp = png_ptr->save_buffer_ptr, dp = png_ptr->save_buffer;
+ i < istop; i++, sp++, dp++)
+ {
+ *dp = *sp;
+ }
+ }
+ }
+ if (png_ptr->save_buffer_size + png_ptr->current_buffer_size >
+ png_ptr->save_buffer_max)
+ {
+ png_size_t new_max;
+ png_bytep old_buffer;
+
+ if (png_ptr->save_buffer_size > PNG_SIZE_MAX -
+ (png_ptr->current_buffer_size + 256))
+ {
+ png_error(png_ptr, "Potential overflow of save_buffer");
+ }
+ new_max = png_ptr->save_buffer_size + png_ptr->current_buffer_size + 256;
+ old_buffer = png_ptr->save_buffer;
+ png_ptr->save_buffer = (png_bytep)png_malloc(png_ptr,
+ (png_uint_32)new_max);
+ png_memcpy(png_ptr->save_buffer, old_buffer, png_ptr->save_buffer_size);
+ png_free(png_ptr, old_buffer);
+ png_ptr->save_buffer_max = new_max;
+ }
+ if (png_ptr->current_buffer_size)
+ {
+ png_memcpy(png_ptr->save_buffer + png_ptr->save_buffer_size,
+ png_ptr->current_buffer_ptr, png_ptr->current_buffer_size);
+ png_ptr->save_buffer_size += png_ptr->current_buffer_size;
+ png_ptr->current_buffer_size = 0;
+ }
+ png_ptr->save_buffer_ptr = png_ptr->save_buffer;
+ png_ptr->buffer_size = 0;
+}
+
+void /* PRIVATE */
+png_push_restore_buffer(png_structp png_ptr, png_bytep buffer,
+ png_size_t buffer_length)
+{
+ png_ptr->current_buffer = buffer;
+ png_ptr->current_buffer_size = buffer_length;
+ png_ptr->buffer_size = buffer_length + png_ptr->save_buffer_size;
+ png_ptr->current_buffer_ptr = png_ptr->current_buffer;
+}
+
+void /* PRIVATE */
+png_push_read_IDAT(png_structp png_ptr)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_IDAT;
+#endif
+ if (!(png_ptr->mode & PNG_HAVE_CHUNK_HEADER))
+ {
+ png_byte chunk_length[4];
+
+ if (png_ptr->buffer_size < 8)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+
+ png_push_fill_buffer(png_ptr, chunk_length, 4);
+ png_ptr->push_length = png_get_uint_31(png_ptr,chunk_length);
+ png_reset_crc(png_ptr);
+ png_crc_read(png_ptr, png_ptr->chunk_name, 4);
+ png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
+
+ if (png_memcmp(png_ptr->chunk_name, (png_bytep)png_IDAT, 4))
+ {
+ png_ptr->process_mode = PNG_READ_CHUNK_MODE;
+ if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED))
+ png_error(png_ptr, "Not enough compressed data");
+ return;
+ }
+
+ png_ptr->idat_size = png_ptr->push_length;
+ }
+ if (png_ptr->idat_size && png_ptr->save_buffer_size)
+ {
+ png_size_t save_size;
+
+ if (png_ptr->idat_size < (png_uint_32)png_ptr->save_buffer_size)
+ {
+ save_size = (png_size_t)png_ptr->idat_size;
+ /* check for overflow */
+ if((png_uint_32)save_size != png_ptr->idat_size)
+ png_error(png_ptr, "save_size overflowed in pngpread");
+ }
+ else
+ save_size = png_ptr->save_buffer_size;
+
+ png_calculate_crc(png_ptr, png_ptr->save_buffer_ptr, save_size);
+ if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED))
+ png_process_IDAT_data(png_ptr, png_ptr->save_buffer_ptr, save_size);
+ png_ptr->idat_size -= save_size;
+ png_ptr->buffer_size -= save_size;
+ png_ptr->save_buffer_size -= save_size;
+ png_ptr->save_buffer_ptr += save_size;
+ }
+ if (png_ptr->idat_size && png_ptr->current_buffer_size)
+ {
+ png_size_t save_size;
+
+ if (png_ptr->idat_size < (png_uint_32)png_ptr->current_buffer_size)
+ {
+ save_size = (png_size_t)png_ptr->idat_size;
+ /* check for overflow */
+ if((png_uint_32)save_size != png_ptr->idat_size)
+ png_error(png_ptr, "save_size overflowed in pngpread");
+ }
+ else
+ save_size = png_ptr->current_buffer_size;
+
+ png_calculate_crc(png_ptr, png_ptr->current_buffer_ptr, save_size);
+ if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED))
+ png_process_IDAT_data(png_ptr, png_ptr->current_buffer_ptr, save_size);
+
+ png_ptr->idat_size -= save_size;
+ png_ptr->buffer_size -= save_size;
+ png_ptr->current_buffer_size -= save_size;
+ png_ptr->current_buffer_ptr += save_size;
+ }
+ if (!png_ptr->idat_size)
+ {
+ if (png_ptr->buffer_size < 4)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+
+ png_crc_finish(png_ptr, 0);
+ png_ptr->mode &= ~PNG_HAVE_CHUNK_HEADER;
+ png_ptr->mode |= PNG_AFTER_IDAT;
+ }
+}
+
+void /* PRIVATE */
+png_process_IDAT_data(png_structp png_ptr, png_bytep buffer,
+ png_size_t buffer_length)
+{
+ int ret;
+
+ if ((png_ptr->flags & PNG_FLAG_ZLIB_FINISHED) && buffer_length)
+ png_error(png_ptr, "Extra compression data");
+
+ png_ptr->zstream.next_in = buffer;
+ png_ptr->zstream.avail_in = (uInt)buffer_length;
+ for(;;)
+ {
+ ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH);
+ if (ret != Z_OK)
+ {
+ if (ret == Z_STREAM_END)
+ {
+ if (png_ptr->zstream.avail_in)
+ png_error(png_ptr, "Extra compressed data");
+ if (!(png_ptr->zstream.avail_out))
+ {
+ png_push_process_row(png_ptr);
+ }
+
+ png_ptr->mode |= PNG_AFTER_IDAT;
+ png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED;
+ break;
+ }
+ else if (ret == Z_BUF_ERROR)
+ break;
+ else
+ png_error(png_ptr, "Decompression Error");
+ }
+ if (!(png_ptr->zstream.avail_out))
+ {
+ if ((
+#if defined(PNG_READ_INTERLACING_SUPPORTED)
+ png_ptr->interlaced && png_ptr->pass > 6) ||
+ (!png_ptr->interlaced &&
+#endif
+ png_ptr->row_number == png_ptr->num_rows))
+ {
+ if (png_ptr->zstream.avail_in)
+ png_warning(png_ptr, "Too much data in IDAT chunks");
+ png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED;
+ break;
+ }
+ png_push_process_row(png_ptr);
+ png_ptr->zstream.avail_out = (uInt)png_ptr->irowbytes;
+ png_ptr->zstream.next_out = png_ptr->row_buf;
+ }
+ else
+ break;
+ }
+}
+
+void /* PRIVATE */
+png_push_process_row(png_structp png_ptr)
+{
+ png_ptr->row_info.color_type = png_ptr->color_type;
+ png_ptr->row_info.width = png_ptr->iwidth;
+ png_ptr->row_info.channels = png_ptr->channels;
+ png_ptr->row_info.bit_depth = png_ptr->bit_depth;
+ png_ptr->row_info.pixel_depth = png_ptr->pixel_depth;
+
+ png_ptr->row_info.rowbytes = PNG_ROWBYTES(png_ptr->row_info.pixel_depth,
+ png_ptr->row_info.width);
+
+ png_read_filter_row(png_ptr, &(png_ptr->row_info),
+ png_ptr->row_buf + 1, png_ptr->prev_row + 1,
+ (int)(png_ptr->row_buf[0]));
+
+ png_memcpy_check(png_ptr, png_ptr->prev_row, png_ptr->row_buf,
+ png_ptr->rowbytes + 1);
+
+ if (png_ptr->transformations || (png_ptr->flags&PNG_FLAG_STRIP_ALPHA))
+ png_do_read_transformations(png_ptr);
+
+#if defined(PNG_READ_INTERLACING_SUPPORTED)
+ /* blow up interlaced rows to full size */
+ if (png_ptr->interlaced && (png_ptr->transformations & PNG_INTERLACE))
+ {
+ if (png_ptr->pass < 6)
+/* old interface (pre-1.0.9):
+ png_do_read_interlace(&(png_ptr->row_info),
+ png_ptr->row_buf + 1, png_ptr->pass, png_ptr->transformations);
+ */
+ png_do_read_interlace(png_ptr);
+
+ switch (png_ptr->pass)
+ {
+ case 0:
+ {
+ int i;
+ for (i = 0; i < 8 && png_ptr->pass == 0; i++)
+ {
+ png_push_have_row(png_ptr, png_ptr->row_buf + 1);
+ png_read_push_finish_row(png_ptr); /* updates png_ptr->pass */
+ }
+ if (png_ptr->pass == 2) /* pass 1 might be empty */
+ {
+ for (i = 0; i < 4 && png_ptr->pass == 2; i++)
+ {
+ png_push_have_row(png_ptr, png_bytep_NULL);
+ png_read_push_finish_row(png_ptr);
+ }
+ }
+ if (png_ptr->pass == 4 && png_ptr->height <= 4)
+ {
+ for (i = 0; i < 2 && png_ptr->pass == 4; i++)
+ {
+ png_push_have_row(png_ptr, png_bytep_NULL);
+ png_read_push_finish_row(png_ptr);
+ }
+ }
+ if (png_ptr->pass == 6 && png_ptr->height <= 4)
+ {
+ png_push_have_row(png_ptr, png_bytep_NULL);
+ png_read_push_finish_row(png_ptr);
+ }
+ break;
+ }
+ case 1:
+ {
+ int i;
+ for (i = 0; i < 8 && png_ptr->pass == 1; i++)
+ {
+ png_push_have_row(png_ptr, png_ptr->row_buf + 1);
+ png_read_push_finish_row(png_ptr);
+ }
+ if (png_ptr->pass == 2) /* skip top 4 generated rows */
+ {
+ for (i = 0; i < 4 && png_ptr->pass == 2; i++)
+ {
+ png_push_have_row(png_ptr, png_bytep_NULL);
+ png_read_push_finish_row(png_ptr);
+ }
+ }
+ break;
+ }
+ case 2:
+ {
+ int i;
+ for (i = 0; i < 4 && png_ptr->pass == 2; i++)
+ {
+ png_push_have_row(png_ptr, png_ptr->row_buf + 1);
+ png_read_push_finish_row(png_ptr);
+ }
+ for (i = 0; i < 4 && png_ptr->pass == 2; i++)
+ {
+ png_push_have_row(png_ptr, png_bytep_NULL);
+ png_read_push_finish_row(png_ptr);
+ }
+ if (png_ptr->pass == 4) /* pass 3 might be empty */
+ {
+ for (i = 0; i < 2 && png_ptr->pass == 4; i++)
+ {
+ png_push_have_row(png_ptr, png_bytep_NULL);
+ png_read_push_finish_row(png_ptr);
+ }
+ }
+ break;
+ }
+ case 3:
+ {
+ int i;
+ for (i = 0; i < 4 && png_ptr->pass == 3; i++)
+ {
+ png_push_have_row(png_ptr, png_ptr->row_buf + 1);
+ png_read_push_finish_row(png_ptr);
+ }
+ if (png_ptr->pass == 4) /* skip top two generated rows */
+ {
+ for (i = 0; i < 2 && png_ptr->pass == 4; i++)
+ {
+ png_push_have_row(png_ptr, png_bytep_NULL);
+ png_read_push_finish_row(png_ptr);
+ }
+ }
+ break;
+ }
+ case 4:
+ {
+ int i;
+ for (i = 0; i < 2 && png_ptr->pass == 4; i++)
+ {
+ png_push_have_row(png_ptr, png_ptr->row_buf + 1);
+ png_read_push_finish_row(png_ptr);
+ }
+ for (i = 0; i < 2 && png_ptr->pass == 4; i++)
+ {
+ png_push_have_row(png_ptr, png_bytep_NULL);
+ png_read_push_finish_row(png_ptr);
+ }
+ if (png_ptr->pass == 6) /* pass 5 might be empty */
+ {
+ png_push_have_row(png_ptr, png_bytep_NULL);
+ png_read_push_finish_row(png_ptr);
+ }
+ break;
+ }
+ case 5:
+ {
+ int i;
+ for (i = 0; i < 2 && png_ptr->pass == 5; i++)
+ {
+ png_push_have_row(png_ptr, png_ptr->row_buf + 1);
+ png_read_push_finish_row(png_ptr);
+ }
+ if (png_ptr->pass == 6) /* skip top generated row */
+ {
+ png_push_have_row(png_ptr, png_bytep_NULL);
+ png_read_push_finish_row(png_ptr);
+ }
+ break;
+ }
+ case 6:
+ {
+ png_push_have_row(png_ptr, png_ptr->row_buf + 1);
+ png_read_push_finish_row(png_ptr);
+ if (png_ptr->pass != 6)
+ break;
+ png_push_have_row(png_ptr, png_bytep_NULL);
+ png_read_push_finish_row(png_ptr);
+ }
+ }
+ }
+ else
+#endif
+ {
+ png_push_have_row(png_ptr, png_ptr->row_buf + 1);
+ png_read_push_finish_row(png_ptr);
+ }
+}
+
+void /* PRIVATE */
+png_read_push_finish_row(png_structp png_ptr)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */
+
+ /* start of interlace block */
+ const int FARDATA png_pass_start[] = {0, 4, 0, 2, 0, 1, 0};
+
+ /* offset to next interlace block */
+ const int FARDATA png_pass_inc[] = {8, 8, 4, 4, 2, 2, 1};
+
+ /* start of interlace block in the y direction */
+ const int FARDATA png_pass_ystart[] = {0, 0, 4, 0, 2, 0, 1};
+
+ /* offset to next interlace block in the y direction */
+ const int FARDATA png_pass_yinc[] = {8, 8, 8, 4, 4, 2, 2};
+
+ /* Width of interlace block. This is not currently used - if you need
+ * it, uncomment it here and in png.h
+ const int FARDATA png_pass_width[] = {8, 4, 4, 2, 2, 1, 1};
+ */
+
+ /* Height of interlace block. This is not currently used - if you need
+ * it, uncomment it here and in png.h
+ const int FARDATA png_pass_height[] = {8, 8, 4, 4, 2, 2, 1};
+ */
+#endif
+
+ png_ptr->row_number++;
+ if (png_ptr->row_number < png_ptr->num_rows)
+ return;
+
+ if (png_ptr->interlaced)
+ {
+ png_ptr->row_number = 0;
+ png_memset_check(png_ptr, png_ptr->prev_row, 0,
+ png_ptr->rowbytes + 1);
+ do
+ {
+ png_ptr->pass++;
+ if ((png_ptr->pass == 1 && png_ptr->width < 5) ||
+ (png_ptr->pass == 3 && png_ptr->width < 3) ||
+ (png_ptr->pass == 5 && png_ptr->width < 2))
+ png_ptr->pass++;
+
+ if (png_ptr->pass > 7)
+ png_ptr->pass--;
+ if (png_ptr->pass >= 7)
+ break;
+
+ png_ptr->iwidth = (png_ptr->width +
+ png_pass_inc[png_ptr->pass] - 1 -
+ png_pass_start[png_ptr->pass]) /
+ png_pass_inc[png_ptr->pass];
+
+ png_ptr->irowbytes = PNG_ROWBYTES(png_ptr->pixel_depth,
+ png_ptr->iwidth) + 1;
+
+ if (png_ptr->transformations & PNG_INTERLACE)
+ break;
+
+ png_ptr->num_rows = (png_ptr->height +
+ png_pass_yinc[png_ptr->pass] - 1 -
+ png_pass_ystart[png_ptr->pass]) /
+ png_pass_yinc[png_ptr->pass];
+
+ } while (png_ptr->iwidth == 0 || png_ptr->num_rows == 0);
+ }
+}
+
+#if defined(PNG_READ_tEXt_SUPPORTED)
+void /* PRIVATE */
+png_push_handle_tEXt(png_structp png_ptr, png_infop info_ptr, png_uint_32
+ length)
+{
+ if (!(png_ptr->mode & PNG_HAVE_IHDR) || (png_ptr->mode & PNG_HAVE_IEND))
+ {
+ png_error(png_ptr, "Out of place tEXt");
+ /* to quiet some compiler warnings */
+ if(info_ptr == NULL) return;
+ }
+
+#ifdef PNG_MAX_MALLOC_64K
+ png_ptr->skip_length = 0; /* This may not be necessary */
+
+ if (length > (png_uint_32)65535L) /* Can't hold entire string in memory */
+ {
+ png_warning(png_ptr, "tEXt chunk too large to fit in memory");
+ png_ptr->skip_length = length - (png_uint_32)65535L;
+ length = (png_uint_32)65535L;
+ }
+#endif
+
+ png_ptr->current_text = (png_charp)png_malloc(png_ptr,
+ (png_uint_32)(length+1));
+ png_ptr->current_text[length] = '\0';
+ png_ptr->current_text_ptr = png_ptr->current_text;
+ png_ptr->current_text_size = (png_size_t)length;
+ png_ptr->current_text_left = (png_size_t)length;
+ png_ptr->process_mode = PNG_READ_tEXt_MODE;
+}
+
+void /* PRIVATE */
+png_push_read_tEXt(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr->buffer_size && png_ptr->current_text_left)
+ {
+ png_size_t text_size;
+
+ if (png_ptr->buffer_size < png_ptr->current_text_left)
+ text_size = png_ptr->buffer_size;
+ else
+ text_size = png_ptr->current_text_left;
+ png_crc_read(png_ptr, (png_bytep)png_ptr->current_text_ptr, text_size);
+ png_ptr->current_text_left -= text_size;
+ png_ptr->current_text_ptr += text_size;
+ }
+ if (!(png_ptr->current_text_left))
+ {
+ png_textp text_ptr;
+ png_charp text;
+ png_charp key;
+ int ret;
+
+ if (png_ptr->buffer_size < 4)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+
+ png_push_crc_finish(png_ptr);
+
+#if defined(PNG_MAX_MALLOC_64K)
+ if (png_ptr->skip_length)
+ return;
+#endif
+
+ key = png_ptr->current_text;
+
+ for (text = key; *text; text++)
+ /* empty loop */ ;
+
+ if (text != key + png_ptr->current_text_size)
+ text++;
+
+ text_ptr = (png_textp)png_malloc(png_ptr,
+ (png_uint_32)png_sizeof(png_text));
+ text_ptr->compression = PNG_TEXT_COMPRESSION_NONE;
+ text_ptr->key = key;
+#ifdef PNG_iTXt_SUPPORTED
+ text_ptr->lang = NULL;
+ text_ptr->lang_key = NULL;
+#endif
+ text_ptr->text = text;
+
+ ret = png_set_text_2(png_ptr, info_ptr, text_ptr, 1);
+
+ png_free(png_ptr, key);
+ png_free(png_ptr, text_ptr);
+ png_ptr->current_text = NULL;
+
+ if (ret)
+ png_warning(png_ptr, "Insufficient memory to store text chunk.");
+ }
+}
+#endif
+
+#if defined(PNG_READ_zTXt_SUPPORTED)
+void /* PRIVATE */
+png_push_handle_zTXt(png_structp png_ptr, png_infop info_ptr, png_uint_32
+ length)
+{
+ if (!(png_ptr->mode & PNG_HAVE_IHDR) || (png_ptr->mode & PNG_HAVE_IEND))
+ {
+ png_error(png_ptr, "Out of place zTXt");
+ /* to quiet some compiler warnings */
+ if(info_ptr == NULL) return;
+ }
+
+#ifdef PNG_MAX_MALLOC_64K
+ /* We can't handle zTXt chunks > 64K, since we don't have enough space
+ * to be able to store the uncompressed data. Actually, the threshold
+ * is probably around 32K, but it isn't as definite as 64K is.
+ */
+ if (length > (png_uint_32)65535L)
+ {
+ png_warning(png_ptr, "zTXt chunk too large to fit in memory");
+ png_push_crc_skip(png_ptr, length);
+ return;
+ }
+#endif
+
+ png_ptr->current_text = (png_charp)png_malloc(png_ptr,
+ (png_uint_32)(length+1));
+ png_ptr->current_text[length] = '\0';
+ png_ptr->current_text_ptr = png_ptr->current_text;
+ png_ptr->current_text_size = (png_size_t)length;
+ png_ptr->current_text_left = (png_size_t)length;
+ png_ptr->process_mode = PNG_READ_zTXt_MODE;
+}
+
+void /* PRIVATE */
+png_push_read_zTXt(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr->buffer_size && png_ptr->current_text_left)
+ {
+ png_size_t text_size;
+
+ if (png_ptr->buffer_size < (png_uint_32)png_ptr->current_text_left)
+ text_size = png_ptr->buffer_size;
+ else
+ text_size = png_ptr->current_text_left;
+ png_crc_read(png_ptr, (png_bytep)png_ptr->current_text_ptr, text_size);
+ png_ptr->current_text_left -= text_size;
+ png_ptr->current_text_ptr += text_size;
+ }
+ if (!(png_ptr->current_text_left))
+ {
+ png_textp text_ptr;
+ png_charp text;
+ png_charp key;
+ int ret;
+ png_size_t text_size, key_size;
+
+ if (png_ptr->buffer_size < 4)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+
+ png_push_crc_finish(png_ptr);
+
+ key = png_ptr->current_text;
+
+ for (text = key; *text; text++)
+ /* empty loop */ ;
+
+ /* zTXt can't have zero text */
+ if (text == key + png_ptr->current_text_size)
+ {
+ png_ptr->current_text = NULL;
+ png_free(png_ptr, key);
+ return;
+ }
+
+ text++;
+
+ if (*text != PNG_TEXT_COMPRESSION_zTXt) /* check compression byte */
+ {
+ png_ptr->current_text = NULL;
+ png_free(png_ptr, key);
+ return;
+ }
+
+ text++;
+
+ png_ptr->zstream.next_in = (png_bytep )text;
+ png_ptr->zstream.avail_in = (uInt)(png_ptr->current_text_size -
+ (text - key));
+ png_ptr->zstream.next_out = png_ptr->zbuf;
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+
+ key_size = text - key;
+ text_size = 0;
+ text = NULL;
+ ret = Z_STREAM_END;
+
+ while (png_ptr->zstream.avail_in)
+ {
+ ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH);
+ if (ret != Z_OK && ret != Z_STREAM_END)
+ {
+ inflateReset(&png_ptr->zstream);
+ png_ptr->zstream.avail_in = 0;
+ png_ptr->current_text = NULL;
+ png_free(png_ptr, key);
+ png_free(png_ptr, text);
+ return;
+ }
+ if (!(png_ptr->zstream.avail_out) || ret == Z_STREAM_END)
+ {
+ if (text == NULL)
+ {
+ text = (png_charp)png_malloc(png_ptr,
+ (png_uint_32)(png_ptr->zbuf_size - png_ptr->zstream.avail_out
+ + key_size + 1));
+ png_memcpy(text + key_size, png_ptr->zbuf,
+ png_ptr->zbuf_size - png_ptr->zstream.avail_out);
+ png_memcpy(text, key, key_size);
+ text_size = key_size + png_ptr->zbuf_size -
+ png_ptr->zstream.avail_out;
+ *(text + text_size) = '\0';
+ }
+ else
+ {
+ png_charp tmp;
+
+ tmp = text;
+ text = (png_charp)png_malloc(png_ptr, text_size +
+ (png_uint_32)(png_ptr->zbuf_size - png_ptr->zstream.avail_out
+ + 1));
+ png_memcpy(text, tmp, text_size);
+ png_free(png_ptr, tmp);
+ png_memcpy(text + text_size, png_ptr->zbuf,
+ png_ptr->zbuf_size - png_ptr->zstream.avail_out);
+ text_size += png_ptr->zbuf_size - png_ptr->zstream.avail_out;
+ *(text + text_size) = '\0';
+ }
+ if (ret != Z_STREAM_END)
+ {
+ png_ptr->zstream.next_out = png_ptr->zbuf;
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+ }
+ }
+ else
+ {
+ break;
+ }
+
+ if (ret == Z_STREAM_END)
+ break;
+ }
+
+ inflateReset(&png_ptr->zstream);
+ png_ptr->zstream.avail_in = 0;
+
+ if (ret != Z_STREAM_END)
+ {
+ png_ptr->current_text = NULL;
+ png_free(png_ptr, key);
+ png_free(png_ptr, text);
+ return;
+ }
+
+ png_ptr->current_text = NULL;
+ png_free(png_ptr, key);
+ key = text;
+ text += key_size;
+
+ text_ptr = (png_textp)png_malloc(png_ptr,
+ (png_uint_32)png_sizeof(png_text));
+ text_ptr->compression = PNG_TEXT_COMPRESSION_zTXt;
+ text_ptr->key = key;
+#ifdef PNG_iTXt_SUPPORTED
+ text_ptr->lang = NULL;
+ text_ptr->lang_key = NULL;
+#endif
+ text_ptr->text = text;
+
+ ret = png_set_text_2(png_ptr, info_ptr, text_ptr, 1);
+
+ png_free(png_ptr, key);
+ png_free(png_ptr, text_ptr);
+
+ if (ret)
+ png_warning(png_ptr, "Insufficient memory to store text chunk.");
+ }
+}
+#endif
+
+#if defined(PNG_READ_iTXt_SUPPORTED)
+void /* PRIVATE */
+png_push_handle_iTXt(png_structp png_ptr, png_infop info_ptr, png_uint_32
+ length)
+{
+ if (!(png_ptr->mode & PNG_HAVE_IHDR) || (png_ptr->mode & PNG_HAVE_IEND))
+ {
+ png_error(png_ptr, "Out of place iTXt");
+ /* to quiet some compiler warnings */
+ if(info_ptr == NULL) return;
+ }
+
+#ifdef PNG_MAX_MALLOC_64K
+ png_ptr->skip_length = 0; /* This may not be necessary */
+
+ if (length > (png_uint_32)65535L) /* Can't hold entire string in memory */
+ {
+ png_warning(png_ptr, "iTXt chunk too large to fit in memory");
+ png_ptr->skip_length = length - (png_uint_32)65535L;
+ length = (png_uint_32)65535L;
+ }
+#endif
+
+ png_ptr->current_text = (png_charp)png_malloc(png_ptr,
+ (png_uint_32)(length+1));
+ png_ptr->current_text[length] = '\0';
+ png_ptr->current_text_ptr = png_ptr->current_text;
+ png_ptr->current_text_size = (png_size_t)length;
+ png_ptr->current_text_left = (png_size_t)length;
+ png_ptr->process_mode = PNG_READ_iTXt_MODE;
+}
+
+void /* PRIVATE */
+png_push_read_iTXt(png_structp png_ptr, png_infop info_ptr)
+{
+
+ if (png_ptr->buffer_size && png_ptr->current_text_left)
+ {
+ png_size_t text_size;
+
+ if (png_ptr->buffer_size < png_ptr->current_text_left)
+ text_size = png_ptr->buffer_size;
+ else
+ text_size = png_ptr->current_text_left;
+ png_crc_read(png_ptr, (png_bytep)png_ptr->current_text_ptr, text_size);
+ png_ptr->current_text_left -= text_size;
+ png_ptr->current_text_ptr += text_size;
+ }
+ if (!(png_ptr->current_text_left))
+ {
+ png_textp text_ptr;
+ png_charp key;
+ int comp_flag;
+ png_charp lang;
+ png_charp lang_key;
+ png_charp text;
+ int ret;
+
+ if (png_ptr->buffer_size < 4)
+ {
+ png_push_save_buffer(png_ptr);
+ return;
+ }
+
+ png_push_crc_finish(png_ptr);
+
+#if defined(PNG_MAX_MALLOC_64K)
+ if (png_ptr->skip_length)
+ return;
+#endif
+
+ key = png_ptr->current_text;
+
+ for (lang = key; *lang; lang++)
+ /* empty loop */ ;
+
+ if (lang != key + png_ptr->current_text_size)
+ lang++;
+
+ comp_flag = *lang++;
+ lang++; /* skip comp_type, always zero */
+
+ for (lang_key = lang; *lang_key; lang_key++)
+ /* empty loop */ ;
+ lang_key++; /* skip NUL separator */
+
+ for (text = lang_key; *text; text++)
+ /* empty loop */ ;
+
+ if (text != key + png_ptr->current_text_size)
+ text++;
+
+ text_ptr = (png_textp)png_malloc(png_ptr,
+ (png_uint_32)png_sizeof(png_text));
+ text_ptr->compression = comp_flag + 2;
+ text_ptr->key = key;
+ text_ptr->lang = lang;
+ text_ptr->lang_key = lang_key;
+ text_ptr->text = text;
+ text_ptr->text_length = 0;
+ text_ptr->itxt_length = png_strlen(text);
+
+ ret = png_set_text_2(png_ptr, info_ptr, text_ptr, 1);
+
+ png_ptr->current_text = NULL;
+
+ png_free(png_ptr, text_ptr);
+ if (ret)
+ png_warning(png_ptr, "Insufficient memory to store iTXt chunk.");
+ }
+}
+#endif
+
+/* This function is called when we haven't found a handler for this
+ * chunk. If there isn't a problem with the chunk itself (ie a bad chunk
+ * name or a critical chunk), the chunk is (currently) silently ignored.
+ */
+void /* PRIVATE */
+png_push_handle_unknown(png_structp png_ptr, png_infop info_ptr, png_uint_32
+ length)
+{
+ png_uint_32 skip=0;
+ png_check_chunk_name(png_ptr, png_ptr->chunk_name);
+
+ if (!(png_ptr->chunk_name[0] & 0x20))
+ {
+#if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED)
+ if(png_handle_as_unknown(png_ptr, png_ptr->chunk_name) !=
+ PNG_HANDLE_CHUNK_ALWAYS
+#if defined(PNG_READ_USER_CHUNKS_SUPPORTED)
+ && png_ptr->read_user_chunk_fn == NULL
+#endif
+ )
+#endif
+ png_chunk_error(png_ptr, "unknown critical chunk");
+
+ /* to quiet compiler warnings about unused info_ptr */
+ if (info_ptr == NULL)
+ return;
+ }
+
+#if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED)
+ if (png_ptr->flags & PNG_FLAG_KEEP_UNKNOWN_CHUNKS)
+ {
+ png_unknown_chunk chunk;
+
+#ifdef PNG_MAX_MALLOC_64K
+ if (length > (png_uint_32)65535L)
+ {
+ png_warning(png_ptr, "unknown chunk too large to fit in memory");
+ skip = length - (png_uint_32)65535L;
+ length = (png_uint_32)65535L;
+ }
+#endif
+
+ png_strcpy((png_charp)chunk.name, (png_charp)png_ptr->chunk_name);
+ chunk.data = (png_bytep)png_malloc(png_ptr, length);
+ png_crc_read(png_ptr, chunk.data, length);
+ chunk.size = length;
+#if defined(PNG_READ_USER_CHUNKS_SUPPORTED)
+ if(png_ptr->read_user_chunk_fn != NULL)
+ {
+ /* callback to user unknown chunk handler */
+ if ((*(png_ptr->read_user_chunk_fn)) (png_ptr, &chunk) <= 0)
+ {
+ if (!(png_ptr->chunk_name[0] & 0x20))
+ if(png_handle_as_unknown(png_ptr, png_ptr->chunk_name) !=
+ PNG_HANDLE_CHUNK_ALWAYS)
+ png_chunk_error(png_ptr, "unknown critical chunk");
+ }
+ png_set_unknown_chunks(png_ptr, info_ptr, &chunk, 1);
+ }
+ else
+#endif
+ png_set_unknown_chunks(png_ptr, info_ptr, &chunk, 1);
+ png_free(png_ptr, chunk.data);
+ }
+ else
+#endif
+ skip=length;
+ png_push_crc_skip(png_ptr, skip);
+}
+
+void /* PRIVATE */
+png_push_have_info(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr->info_fn != NULL)
+ (*(png_ptr->info_fn))(png_ptr, info_ptr);
+}
+
+void /* PRIVATE */
+png_push_have_end(png_structp png_ptr, png_infop info_ptr)
+{
+ if (png_ptr->end_fn != NULL)
+ (*(png_ptr->end_fn))(png_ptr, info_ptr);
+}
+
+void /* PRIVATE */
+png_push_have_row(png_structp png_ptr, png_bytep row)
+{
+ if (png_ptr->row_fn != NULL)
+ (*(png_ptr->row_fn))(png_ptr, row, png_ptr->row_number,
+ (int)png_ptr->pass);
+}
+
+void PNGAPI
+png_progressive_combine_row (png_structp png_ptr,
+ png_bytep old_row, png_bytep new_row)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ const int FARDATA png_pass_dsp_mask[7] =
+ {0xff, 0x0f, 0xff, 0x33, 0xff, 0x55, 0xff};
+#endif
+ if (new_row != NULL) /* new_row must == png_ptr->row_buf here. */
+ png_combine_row(png_ptr, old_row, png_pass_dsp_mask[png_ptr->pass]);
+}
+
+void PNGAPI
+png_set_progressive_read_fn(png_structp png_ptr, png_voidp progressive_ptr,
+ png_progressive_info_ptr info_fn, png_progressive_row_ptr row_fn,
+ png_progressive_end_ptr end_fn)
+{
+ png_ptr->info_fn = info_fn;
+ png_ptr->row_fn = row_fn;
+ png_ptr->end_fn = end_fn;
+
+ png_set_read_fn(png_ptr, progressive_ptr, png_push_fill_buffer);
+}
+
+png_voidp PNGAPI
+png_get_progressive_ptr(png_structp png_ptr)
+{
+ return png_ptr->io_ptr;
+}
+#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
diff --git a/src/SFML/Graphics/libpng/pngread.c b/src/SFML/Graphics/libpng/pngread.c
new file mode 100755
index 0000000..984fd16
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngread.c
@@ -0,0 +1,1456 @@
+
+/* pngread.c - read a PNG file
+ *
+ * libpng 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * This file contains routines that an application calls directly to
+ * read a PNG file or stream.
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+
+/* Create a PNG structure for reading, and allocate any memory needed. */
+png_structp PNGAPI
+png_create_read_struct(png_const_charp user_png_ver, png_voidp error_ptr,
+ png_error_ptr error_fn, png_error_ptr warn_fn)
+{
+
+#ifdef PNG_USER_MEM_SUPPORTED
+ return (png_create_read_struct_2(user_png_ver, error_ptr, error_fn,
+ warn_fn, png_voidp_NULL, png_malloc_ptr_NULL, png_free_ptr_NULL));
+}
+
+/* Alternate create PNG structure for reading, and allocate any memory needed. */
+png_structp PNGAPI
+png_create_read_struct_2(png_const_charp user_png_ver, png_voidp error_ptr,
+ png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr,
+ png_malloc_ptr malloc_fn, png_free_ptr free_fn)
+{
+#endif /* PNG_USER_MEM_SUPPORTED */
+
+ png_structp png_ptr;
+
+#ifdef PNG_SETJMP_SUPPORTED
+#ifdef USE_FAR_KEYWORD
+ jmp_buf jmpbuf;
+#endif
+#endif
+
+ int i;
+
+ png_debug(1, "in png_create_read_struct\n");
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_ptr = (png_structp)png_create_struct_2(PNG_STRUCT_PNG,
+ (png_malloc_ptr)malloc_fn, (png_voidp)mem_ptr);
+#else
+ png_ptr = (png_structp)png_create_struct(PNG_STRUCT_PNG);
+#endif
+ if (png_ptr == NULL)
+ return (NULL);
+
+#if !defined(PNG_1_0_X)
+#ifdef PNG_ASSEMBLER_CODE_SUPPORTED
+ png_init_mmx_flags(png_ptr); /* 1.2.0 addition */
+#endif
+#endif /* PNG_1_0_X */
+
+ /* added at libpng-1.2.6 */
+#ifdef PNG_SET_USER_LIMITS_SUPPORTED
+ png_ptr->user_width_max=PNG_USER_WIDTH_MAX;
+ png_ptr->user_height_max=PNG_USER_HEIGHT_MAX;
+#endif
+
+#ifdef PNG_SETJMP_SUPPORTED
+#ifdef USE_FAR_KEYWORD
+ if (setjmp(jmpbuf))
+#else
+ if (setjmp(png_ptr->jmpbuf))
+#endif
+ {
+ png_free(png_ptr, png_ptr->zbuf);
+ png_ptr->zbuf=NULL;
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_destroy_struct_2((png_voidp)png_ptr,
+ (png_free_ptr)free_fn, (png_voidp)mem_ptr);
+#else
+ png_destroy_struct((png_voidp)png_ptr);
+#endif
+ return (NULL);
+ }
+#ifdef USE_FAR_KEYWORD
+ png_memcpy(png_ptr->jmpbuf,jmpbuf,png_sizeof(jmp_buf));
+#endif
+#endif
+
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_set_mem_fn(png_ptr, mem_ptr, malloc_fn, free_fn);
+#endif
+
+ png_set_error_fn(png_ptr, error_ptr, error_fn, warn_fn);
+
+ i=0;
+ do
+ {
+ if(user_png_ver[i] != png_libpng_ver[i])
+ png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH;
+ } while (png_libpng_ver[i++]);
+
+ if (png_ptr->flags & PNG_FLAG_LIBRARY_MISMATCH)
+ {
+ /* Libpng 0.90 and later are binary incompatible with libpng 0.89, so
+ * we must recompile any applications that use any older library version.
+ * For versions after libpng 1.0, we will be compatible, so we need
+ * only check the first digit.
+ */
+ if (user_png_ver == NULL || user_png_ver[0] != png_libpng_ver[0] ||
+ (user_png_ver[0] == '1' && user_png_ver[2] != png_libpng_ver[2]) ||
+ (user_png_ver[0] == '0' && user_png_ver[2] < '9'))
+ {
+#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE)
+ char msg[80];
+ if (user_png_ver)
+ {
+ sprintf(msg, "Application was compiled with png.h from libpng-%.20s",
+ user_png_ver);
+ png_warning(png_ptr, msg);
+ }
+ sprintf(msg, "Application is running with png.c from libpng-%.20s",
+ png_libpng_ver);
+ png_warning(png_ptr, msg);
+#endif
+#ifdef PNG_ERROR_NUMBERS_SUPPORTED
+ png_ptr->flags=0;
+#endif
+ png_error(png_ptr,
+ "Incompatible libpng version in application and library");
+ }
+ }
+
+ /* initialize zbuf - compression buffer */
+ png_ptr->zbuf_size = PNG_ZBUF_SIZE;
+ png_ptr->zbuf = (png_bytep)png_malloc(png_ptr,
+ (png_uint_32)png_ptr->zbuf_size);
+ png_ptr->zstream.zalloc = png_zalloc;
+ png_ptr->zstream.zfree = png_zfree;
+ png_ptr->zstream.opaque = (voidpf)png_ptr;
+
+ switch (inflateInit(&png_ptr->zstream))
+ {
+ case Z_OK: /* Do nothing */ break;
+ case Z_MEM_ERROR:
+ case Z_STREAM_ERROR: png_error(png_ptr, "zlib memory error"); break;
+ case Z_VERSION_ERROR: png_error(png_ptr, "zlib version error"); break;
+ default: png_error(png_ptr, "Unknown zlib error");
+ }
+
+ png_ptr->zstream.next_out = png_ptr->zbuf;
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+
+ png_set_read_fn(png_ptr, png_voidp_NULL, png_rw_ptr_NULL);
+
+#ifdef PNG_SETJMP_SUPPORTED
+/* Applications that neglect to set up their own setjmp() and then encounter
+ a png_error() will longjmp here. Since the jmpbuf is then meaningless we
+ abort instead of returning. */
+#ifdef USE_FAR_KEYWORD
+ if (setjmp(jmpbuf))
+ PNG_ABORT();
+ png_memcpy(png_ptr->jmpbuf,jmpbuf,png_sizeof(jmp_buf));
+#else
+ if (setjmp(png_ptr->jmpbuf))
+ PNG_ABORT();
+#endif
+#endif
+ return (png_ptr);
+}
+
+/* Initialize PNG structure for reading, and allocate any memory needed.
+ This interface is deprecated in favour of the png_create_read_struct(),
+ and it will eventually disappear. */
+#if defined(PNG_1_0_X) || defined (PNG_1_2_X)
+#undef png_read_init
+void PNGAPI
+png_read_init(png_structp png_ptr)
+{
+ /* We only come here via pre-1.0.7-compiled applications */
+ png_read_init_2(png_ptr, "1.0.6 or earlier", 0, 0);
+}
+#endif
+
+void PNGAPI
+png_read_init_2(png_structp png_ptr, png_const_charp user_png_ver,
+ png_size_t png_struct_size, png_size_t png_info_size)
+{
+ /* We only come here via pre-1.0.12-compiled applications */
+#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE)
+ if(png_sizeof(png_struct) > png_struct_size ||
+ png_sizeof(png_info) > png_info_size)
+ {
+ char msg[80];
+ png_ptr->warning_fn=NULL;
+ if (user_png_ver)
+ {
+ sprintf(msg, "Application was compiled with png.h from libpng-%.20s",
+ user_png_ver);
+ png_warning(png_ptr, msg);
+ }
+ sprintf(msg, "Application is running with png.c from libpng-%.20s",
+ png_libpng_ver);
+ png_warning(png_ptr, msg);
+ }
+#endif
+ if(png_sizeof(png_struct) > png_struct_size)
+ {
+ png_ptr->error_fn=NULL;
+#ifdef PNG_ERROR_NUMBERS_SUPPORTED
+ png_ptr->flags=0;
+#endif
+ png_error(png_ptr,
+ "The png struct allocated by the application for reading is too small.");
+ }
+ if(png_sizeof(png_info) > png_info_size)
+ {
+ png_ptr->error_fn=NULL;
+#ifdef PNG_ERROR_NUMBERS_SUPPORTED
+ png_ptr->flags=0;
+#endif
+ png_error(png_ptr,
+ "The info struct allocated by application for reading is too small.");
+ }
+ png_read_init_3(&png_ptr, user_png_ver, png_struct_size);
+}
+
+void PNGAPI
+png_read_init_3(png_structpp ptr_ptr, png_const_charp user_png_ver,
+ png_size_t png_struct_size)
+{
+#ifdef PNG_SETJMP_SUPPORTED
+ jmp_buf tmp_jmp; /* to save current jump buffer */
+#endif
+
+ int i=0;
+
+ png_structp png_ptr=*ptr_ptr;
+
+ do
+ {
+ if(user_png_ver[i] != png_libpng_ver[i])
+ {
+#ifdef PNG_LEGACY_SUPPORTED
+ png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH;
+#else
+ png_ptr->warning_fn=NULL;
+ png_warning(png_ptr,
+ "Application uses deprecated png_read_init() and should be recompiled.");
+ break;
+#endif
+ }
+ } while (png_libpng_ver[i++]);
+
+ png_debug(1, "in png_read_init_3\n");
+
+#ifdef PNG_SETJMP_SUPPORTED
+ /* save jump buffer and error functions */
+ png_memcpy(tmp_jmp, png_ptr->jmpbuf, png_sizeof (jmp_buf));
+#endif
+
+ if(png_sizeof(png_struct) > png_struct_size)
+ {
+ png_destroy_struct(png_ptr);
+ *ptr_ptr = (png_structp)png_create_struct(PNG_STRUCT_PNG);
+ png_ptr = *ptr_ptr;
+ }
+
+ /* reset all variables to 0 */
+ png_memset(png_ptr, 0, png_sizeof (png_struct));
+
+#ifdef PNG_SETJMP_SUPPORTED
+ /* restore jump buffer */
+ png_memcpy(png_ptr->jmpbuf, tmp_jmp, png_sizeof (jmp_buf));
+#endif
+
+ /* added at libpng-1.2.6 */
+#ifdef PNG_SET_USER_LIMITS_SUPPORTED
+ png_ptr->user_width_max=PNG_USER_WIDTH_MAX;
+ png_ptr->user_height_max=PNG_USER_HEIGHT_MAX;
+#endif
+
+ /* initialize zbuf - compression buffer */
+ png_ptr->zbuf_size = PNG_ZBUF_SIZE;
+ png_ptr->zbuf = (png_bytep)png_malloc(png_ptr,
+ (png_uint_32)png_ptr->zbuf_size);
+ png_ptr->zstream.zalloc = png_zalloc;
+ png_ptr->zstream.zfree = png_zfree;
+ png_ptr->zstream.opaque = (voidpf)png_ptr;
+
+ switch (inflateInit(&png_ptr->zstream))
+ {
+ case Z_OK: /* Do nothing */ break;
+ case Z_MEM_ERROR:
+ case Z_STREAM_ERROR: png_error(png_ptr, "zlib memory"); break;
+ case Z_VERSION_ERROR: png_error(png_ptr, "zlib version"); break;
+ default: png_error(png_ptr, "Unknown zlib error");
+ }
+
+ png_ptr->zstream.next_out = png_ptr->zbuf;
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+
+ png_set_read_fn(png_ptr, png_voidp_NULL, png_rw_ptr_NULL);
+}
+
+#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED
+/* Read the information before the actual image data. This has been
+ * changed in v0.90 to allow reading a file that already has the magic
+ * bytes read from the stream. You can tell libpng how many bytes have
+ * been read from the beginning of the stream (up to the maximum of 8)
+ * via png_set_sig_bytes(), and we will only check the remaining bytes
+ * here. The application can then have access to the signature bytes we
+ * read if it is determined that this isn't a valid PNG file.
+ */
+void PNGAPI
+png_read_info(png_structp png_ptr, png_infop info_ptr)
+{
+ png_debug(1, "in png_read_info\n");
+ /* If we haven't checked all of the PNG signature bytes, do so now. */
+ if (png_ptr->sig_bytes < 8)
+ {
+ png_size_t num_checked = png_ptr->sig_bytes,
+ num_to_check = 8 - num_checked;
+
+ png_read_data(png_ptr, &(info_ptr->signature[num_checked]), num_to_check);
+ png_ptr->sig_bytes = 8;
+
+ if (png_sig_cmp(info_ptr->signature, num_checked, num_to_check))
+ {
+ if (num_checked < 4 &&
+ png_sig_cmp(info_ptr->signature, num_checked, num_to_check - 4))
+ png_error(png_ptr, "Not a PNG file");
+ else
+ png_error(png_ptr, "PNG file corrupted by ASCII conversion");
+ }
+ if (num_checked < 3)
+ png_ptr->mode |= PNG_HAVE_PNG_SIGNATURE;
+ }
+
+ for(;;)
+ {
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_IHDR;
+ PNG_IDAT;
+ PNG_IEND;
+ PNG_PLTE;
+#if defined(PNG_READ_bKGD_SUPPORTED)
+ PNG_bKGD;
+#endif
+#if defined(PNG_READ_cHRM_SUPPORTED)
+ PNG_cHRM;
+#endif
+#if defined(PNG_READ_gAMA_SUPPORTED)
+ PNG_gAMA;
+#endif
+#if defined(PNG_READ_hIST_SUPPORTED)
+ PNG_hIST;
+#endif
+#if defined(PNG_READ_iCCP_SUPPORTED)
+ PNG_iCCP;
+#endif
+#if defined(PNG_READ_iTXt_SUPPORTED)
+ PNG_iTXt;
+#endif
+#if defined(PNG_READ_oFFs_SUPPORTED)
+ PNG_oFFs;
+#endif
+#if defined(PNG_READ_pCAL_SUPPORTED)
+ PNG_pCAL;
+#endif
+#if defined(PNG_READ_pHYs_SUPPORTED)
+ PNG_pHYs;
+#endif
+#if defined(PNG_READ_sBIT_SUPPORTED)
+ PNG_sBIT;
+#endif
+#if defined(PNG_READ_sCAL_SUPPORTED)
+ PNG_sCAL;
+#endif
+#if defined(PNG_READ_sPLT_SUPPORTED)
+ PNG_sPLT;
+#endif
+#if defined(PNG_READ_sRGB_SUPPORTED)
+ PNG_sRGB;
+#endif
+#if defined(PNG_READ_tEXt_SUPPORTED)
+ PNG_tEXt;
+#endif
+#if defined(PNG_READ_tIME_SUPPORTED)
+ PNG_tIME;
+#endif
+#if defined(PNG_READ_tRNS_SUPPORTED)
+ PNG_tRNS;
+#endif
+#if defined(PNG_READ_zTXt_SUPPORTED)
+ PNG_zTXt;
+#endif
+#endif /* PNG_USE_LOCAL_ARRAYS */
+ png_byte chunk_length[4];
+ png_uint_32 length;
+
+ png_read_data(png_ptr, chunk_length, 4);
+ length = png_get_uint_31(png_ptr,chunk_length);
+
+ png_reset_crc(png_ptr);
+ png_crc_read(png_ptr, png_ptr->chunk_name, 4);
+
+ png_debug2(0, "Reading %s chunk, length=%lu.\n", png_ptr->chunk_name,
+ length);
+
+ /* This should be a binary subdivision search or a hash for
+ * matching the chunk name rather than a linear search.
+ */
+ if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4))
+ png_handle_IHDR(png_ptr, info_ptr, length);
+ else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4))
+ png_handle_IEND(png_ptr, info_ptr, length);
+#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
+ else if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name))
+ {
+ if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
+ png_ptr->mode |= PNG_HAVE_IDAT;
+ png_handle_unknown(png_ptr, info_ptr, length);
+ if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4))
+ png_ptr->mode |= PNG_HAVE_PLTE;
+ else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
+ {
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before IDAT");
+ else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE &&
+ !(png_ptr->mode & PNG_HAVE_PLTE))
+ png_error(png_ptr, "Missing PLTE before IDAT");
+ break;
+ }
+ }
+#endif
+ else if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4))
+ png_handle_PLTE(png_ptr, info_ptr, length);
+ else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
+ {
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before IDAT");
+ else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE &&
+ !(png_ptr->mode & PNG_HAVE_PLTE))
+ png_error(png_ptr, "Missing PLTE before IDAT");
+
+ png_ptr->idat_size = length;
+ png_ptr->mode |= PNG_HAVE_IDAT;
+ break;
+ }
+#if defined(PNG_READ_bKGD_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_bKGD, 4))
+ png_handle_bKGD(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_cHRM_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_cHRM, 4))
+ png_handle_cHRM(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_gAMA_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_gAMA, 4))
+ png_handle_gAMA(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_hIST_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_hIST, 4))
+ png_handle_hIST(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_oFFs_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_oFFs, 4))
+ png_handle_oFFs(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_pCAL_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_pCAL, 4))
+ png_handle_pCAL(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_sCAL_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_sCAL, 4))
+ png_handle_sCAL(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_pHYs_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_pHYs, 4))
+ png_handle_pHYs(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_sBIT_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_sBIT, 4))
+ png_handle_sBIT(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_sRGB_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_sRGB, 4))
+ png_handle_sRGB(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_iCCP_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_iCCP, 4))
+ png_handle_iCCP(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_sPLT_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_sPLT, 4))
+ png_handle_sPLT(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_tEXt_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_tEXt, 4))
+ png_handle_tEXt(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_tIME_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_tIME, 4))
+ png_handle_tIME(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_tRNS_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_tRNS, 4))
+ png_handle_tRNS(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_zTXt_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_zTXt, 4))
+ png_handle_zTXt(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_iTXt_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_iTXt, 4))
+ png_handle_iTXt(png_ptr, info_ptr, length);
+#endif
+ else
+ png_handle_unknown(png_ptr, info_ptr, length);
+ }
+}
+#endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */
+
+/* optional call to update the users info_ptr structure */
+void PNGAPI
+png_read_update_info(png_structp png_ptr, png_infop info_ptr)
+{
+ png_debug(1, "in png_read_update_info\n");
+ if (!(png_ptr->flags & PNG_FLAG_ROW_INIT))
+ png_read_start_row(png_ptr);
+ else
+ png_warning(png_ptr,
+ "Ignoring extra png_read_update_info() call; row buffer not reallocated");
+ png_read_transform_info(png_ptr, info_ptr);
+}
+
+#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED
+/* Initialize palette, background, etc, after transformations
+ * are set, but before any reading takes place. This allows
+ * the user to obtain a gamma-corrected palette, for example.
+ * If the user doesn't call this, we will do it ourselves.
+ */
+void PNGAPI
+png_start_read_image(png_structp png_ptr)
+{
+ png_debug(1, "in png_start_read_image\n");
+ if (!(png_ptr->flags & PNG_FLAG_ROW_INIT))
+ png_read_start_row(png_ptr);
+}
+#endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */
+
+#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED
+void PNGAPI
+png_read_row(png_structp png_ptr, png_bytep row, png_bytep dsp_row)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_IDAT;
+ const int png_pass_dsp_mask[7] = {0xff, 0x0f, 0xff, 0x33, 0xff, 0x55, 0xff};
+ const int png_pass_mask[7] = {0x80, 0x08, 0x88, 0x22, 0xaa, 0x55, 0xff};
+#endif
+ int ret;
+ png_debug2(1, "in png_read_row (row %lu, pass %d)\n",
+ png_ptr->row_number, png_ptr->pass);
+ if (!(png_ptr->flags & PNG_FLAG_ROW_INIT))
+ png_read_start_row(png_ptr);
+ if (png_ptr->row_number == 0 && png_ptr->pass == 0)
+ {
+ /* check for transforms that have been set but were defined out */
+#if defined(PNG_WRITE_INVERT_SUPPORTED) && !defined(PNG_READ_INVERT_SUPPORTED)
+ if (png_ptr->transformations & PNG_INVERT_MONO)
+ png_warning(png_ptr, "PNG_READ_INVERT_SUPPORTED is not defined.");
+#endif
+#if defined(PNG_WRITE_FILLER_SUPPORTED) && !defined(PNG_READ_FILLER_SUPPORTED)
+ if (png_ptr->transformations & PNG_FILLER)
+ png_warning(png_ptr, "PNG_READ_FILLER_SUPPORTED is not defined.");
+#endif
+#if defined(PNG_WRITE_PACKSWAP_SUPPORTED) && !defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACKSWAP)
+ png_warning(png_ptr, "PNG_READ_PACKSWAP_SUPPORTED is not defined.");
+#endif
+#if defined(PNG_WRITE_PACK_SUPPORTED) && !defined(PNG_READ_PACK_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACK)
+ png_warning(png_ptr, "PNG_READ_PACK_SUPPORTED is not defined.");
+#endif
+#if defined(PNG_WRITE_SHIFT_SUPPORTED) && !defined(PNG_READ_SHIFT_SUPPORTED)
+ if (png_ptr->transformations & PNG_SHIFT)
+ png_warning(png_ptr, "PNG_READ_SHIFT_SUPPORTED is not defined.");
+#endif
+#if defined(PNG_WRITE_BGR_SUPPORTED) && !defined(PNG_READ_BGR_SUPPORTED)
+ if (png_ptr->transformations & PNG_BGR)
+ png_warning(png_ptr, "PNG_READ_BGR_SUPPORTED is not defined.");
+#endif
+#if defined(PNG_WRITE_SWAP_SUPPORTED) && !defined(PNG_READ_SWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_SWAP_BYTES)
+ png_warning(png_ptr, "PNG_READ_SWAP_SUPPORTED is not defined.");
+#endif
+ }
+
+#if defined(PNG_READ_INTERLACING_SUPPORTED)
+ /* if interlaced and we do not need a new row, combine row and return */
+ if (png_ptr->interlaced && (png_ptr->transformations & PNG_INTERLACE))
+ {
+ switch (png_ptr->pass)
+ {
+ case 0:
+ if (png_ptr->row_number & 0x07)
+ {
+ if (dsp_row != NULL)
+ png_combine_row(png_ptr, dsp_row,
+ png_pass_dsp_mask[png_ptr->pass]);
+ png_read_finish_row(png_ptr);
+ return;
+ }
+ break;
+ case 1:
+ if ((png_ptr->row_number & 0x07) || png_ptr->width < 5)
+ {
+ if (dsp_row != NULL)
+ png_combine_row(png_ptr, dsp_row,
+ png_pass_dsp_mask[png_ptr->pass]);
+ png_read_finish_row(png_ptr);
+ return;
+ }
+ break;
+ case 2:
+ if ((png_ptr->row_number & 0x07) != 4)
+ {
+ if (dsp_row != NULL && (png_ptr->row_number & 4))
+ png_combine_row(png_ptr, dsp_row,
+ png_pass_dsp_mask[png_ptr->pass]);
+ png_read_finish_row(png_ptr);
+ return;
+ }
+ break;
+ case 3:
+ if ((png_ptr->row_number & 3) || png_ptr->width < 3)
+ {
+ if (dsp_row != NULL)
+ png_combine_row(png_ptr, dsp_row,
+ png_pass_dsp_mask[png_ptr->pass]);
+ png_read_finish_row(png_ptr);
+ return;
+ }
+ break;
+ case 4:
+ if ((png_ptr->row_number & 3) != 2)
+ {
+ if (dsp_row != NULL && (png_ptr->row_number & 2))
+ png_combine_row(png_ptr, dsp_row,
+ png_pass_dsp_mask[png_ptr->pass]);
+ png_read_finish_row(png_ptr);
+ return;
+ }
+ break;
+ case 5:
+ if ((png_ptr->row_number & 1) || png_ptr->width < 2)
+ {
+ if (dsp_row != NULL)
+ png_combine_row(png_ptr, dsp_row,
+ png_pass_dsp_mask[png_ptr->pass]);
+ png_read_finish_row(png_ptr);
+ return;
+ }
+ break;
+ case 6:
+ if (!(png_ptr->row_number & 1))
+ {
+ png_read_finish_row(png_ptr);
+ return;
+ }
+ break;
+ }
+ }
+#endif
+
+ if (!(png_ptr->mode & PNG_HAVE_IDAT))
+ png_error(png_ptr, "Invalid attempt to read row data");
+
+ png_ptr->zstream.next_out = png_ptr->row_buf;
+ png_ptr->zstream.avail_out = (uInt)png_ptr->irowbytes;
+ do
+ {
+ if (!(png_ptr->zstream.avail_in))
+ {
+ while (!png_ptr->idat_size)
+ {
+ png_byte chunk_length[4];
+
+ png_crc_finish(png_ptr, 0);
+
+ png_read_data(png_ptr, chunk_length, 4);
+ png_ptr->idat_size = png_get_uint_31(png_ptr,chunk_length);
+
+ png_reset_crc(png_ptr);
+ png_crc_read(png_ptr, png_ptr->chunk_name, 4);
+ if (png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
+ png_error(png_ptr, "Not enough image data");
+ }
+ png_ptr->zstream.avail_in = (uInt)png_ptr->zbuf_size;
+ png_ptr->zstream.next_in = png_ptr->zbuf;
+ if (png_ptr->zbuf_size > png_ptr->idat_size)
+ png_ptr->zstream.avail_in = (uInt)png_ptr->idat_size;
+ png_crc_read(png_ptr, png_ptr->zbuf,
+ (png_size_t)png_ptr->zstream.avail_in);
+ png_ptr->idat_size -= png_ptr->zstream.avail_in;
+ }
+ ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH);
+ if (ret == Z_STREAM_END)
+ {
+ if (png_ptr->zstream.avail_out || png_ptr->zstream.avail_in ||
+ png_ptr->idat_size)
+ png_error(png_ptr, "Extra compressed data");
+ png_ptr->mode |= PNG_AFTER_IDAT;
+ png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED;
+ break;
+ }
+ if (ret != Z_OK)
+ png_error(png_ptr, png_ptr->zstream.msg ? png_ptr->zstream.msg :
+ "Decompression error");
+
+ } while (png_ptr->zstream.avail_out);
+
+ png_ptr->row_info.color_type = png_ptr->color_type;
+ png_ptr->row_info.width = png_ptr->iwidth;
+ png_ptr->row_info.channels = png_ptr->channels;
+ png_ptr->row_info.bit_depth = png_ptr->bit_depth;
+ png_ptr->row_info.pixel_depth = png_ptr->pixel_depth;
+ png_ptr->row_info.rowbytes = PNG_ROWBYTES(png_ptr->row_info.pixel_depth,
+ png_ptr->row_info.width);
+
+ if(png_ptr->row_buf[0])
+ png_read_filter_row(png_ptr, &(png_ptr->row_info),
+ png_ptr->row_buf + 1, png_ptr->prev_row + 1,
+ (int)(png_ptr->row_buf[0]));
+
+ png_memcpy_check(png_ptr, png_ptr->prev_row, png_ptr->row_buf,
+ png_ptr->rowbytes + 1);
+
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+ if((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) &&
+ (png_ptr->filter_type == PNG_INTRAPIXEL_DIFFERENCING))
+ {
+ /* Intrapixel differencing */
+ png_do_read_intrapixel(&(png_ptr->row_info), png_ptr->row_buf + 1);
+ }
+#endif
+
+
+ if (png_ptr->transformations || (png_ptr->flags&PNG_FLAG_STRIP_ALPHA))
+ png_do_read_transformations(png_ptr);
+
+#if defined(PNG_READ_INTERLACING_SUPPORTED)
+ /* blow up interlaced rows to full size */
+ if (png_ptr->interlaced &&
+ (png_ptr->transformations & PNG_INTERLACE))
+ {
+ if (png_ptr->pass < 6)
+/* old interface (pre-1.0.9):
+ png_do_read_interlace(&(png_ptr->row_info),
+ png_ptr->row_buf + 1, png_ptr->pass, png_ptr->transformations);
+ */
+ png_do_read_interlace(png_ptr);
+
+ if (dsp_row != NULL)
+ png_combine_row(png_ptr, dsp_row,
+ png_pass_dsp_mask[png_ptr->pass]);
+ if (row != NULL)
+ png_combine_row(png_ptr, row,
+ png_pass_mask[png_ptr->pass]);
+ }
+ else
+#endif
+ {
+ if (row != NULL)
+ png_combine_row(png_ptr, row, 0xff);
+ if (dsp_row != NULL)
+ png_combine_row(png_ptr, dsp_row, 0xff);
+ }
+ png_read_finish_row(png_ptr);
+
+ if (png_ptr->read_row_fn != NULL)
+ (*(png_ptr->read_row_fn))(png_ptr, png_ptr->row_number, png_ptr->pass);
+}
+#endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */
+
+#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED
+/* Read one or more rows of image data. If the image is interlaced,
+ * and png_set_interlace_handling() has been called, the rows need to
+ * contain the contents of the rows from the previous pass. If the
+ * image has alpha or transparency, and png_handle_alpha()[*] has been
+ * called, the rows contents must be initialized to the contents of the
+ * screen.
+ *
+ * "row" holds the actual image, and pixels are placed in it
+ * as they arrive. If the image is displayed after each pass, it will
+ * appear to "sparkle" in. "display_row" can be used to display a
+ * "chunky" progressive image, with finer detail added as it becomes
+ * available. If you do not want this "chunky" display, you may pass
+ * NULL for display_row. If you do not want the sparkle display, and
+ * you have not called png_handle_alpha(), you may pass NULL for rows.
+ * If you have called png_handle_alpha(), and the image has either an
+ * alpha channel or a transparency chunk, you must provide a buffer for
+ * rows. In this case, you do not have to provide a display_row buffer
+ * also, but you may. If the image is not interlaced, or if you have
+ * not called png_set_interlace_handling(), the display_row buffer will
+ * be ignored, so pass NULL to it.
+ *
+ * [*] png_handle_alpha() does not exist yet, as of libpng version 1.2.8
+ */
+
+void PNGAPI
+png_read_rows(png_structp png_ptr, png_bytepp row,
+ png_bytepp display_row, png_uint_32 num_rows)
+{
+ png_uint_32 i;
+ png_bytepp rp;
+ png_bytepp dp;
+
+ png_debug(1, "in png_read_rows\n");
+ rp = row;
+ dp = display_row;
+ if (rp != NULL && dp != NULL)
+ for (i = 0; i < num_rows; i++)
+ {
+ png_bytep rptr = *rp++;
+ png_bytep dptr = *dp++;
+
+ png_read_row(png_ptr, rptr, dptr);
+ }
+ else if(rp != NULL)
+ for (i = 0; i < num_rows; i++)
+ {
+ png_bytep rptr = *rp;
+ png_read_row(png_ptr, rptr, png_bytep_NULL);
+ rp++;
+ }
+ else if(dp != NULL)
+ for (i = 0; i < num_rows; i++)
+ {
+ png_bytep dptr = *dp;
+ png_read_row(png_ptr, png_bytep_NULL, dptr);
+ dp++;
+ }
+}
+#endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */
+
+#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED
+/* Read the entire image. If the image has an alpha channel or a tRNS
+ * chunk, and you have called png_handle_alpha()[*], you will need to
+ * initialize the image to the current image that PNG will be overlaying.
+ * We set the num_rows again here, in case it was incorrectly set in
+ * png_read_start_row() by a call to png_read_update_info() or
+ * png_start_read_image() if png_set_interlace_handling() wasn't called
+ * prior to either of these functions like it should have been. You can
+ * only call this function once. If you desire to have an image for
+ * each pass of a interlaced image, use png_read_rows() instead.
+ *
+ * [*] png_handle_alpha() does not exist yet, as of libpng version 1.2.8
+ */
+void PNGAPI
+png_read_image(png_structp png_ptr, png_bytepp image)
+{
+ png_uint_32 i,image_height;
+ int pass, j;
+ png_bytepp rp;
+
+ png_debug(1, "in png_read_image\n");
+
+#ifdef PNG_READ_INTERLACING_SUPPORTED
+ pass = png_set_interlace_handling(png_ptr);
+#else
+ if (png_ptr->interlaced)
+ png_error(png_ptr,
+ "Cannot read interlaced image -- interlace handler disabled.");
+ pass = 1;
+#endif
+
+
+ image_height=png_ptr->height;
+ png_ptr->num_rows = image_height; /* Make sure this is set correctly */
+
+ for (j = 0; j < pass; j++)
+ {
+ rp = image;
+ for (i = 0; i < image_height; i++)
+ {
+ png_read_row(png_ptr, *rp, png_bytep_NULL);
+ rp++;
+ }
+ }
+}
+#endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */
+
+#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED
+/* Read the end of the PNG file. Will not read past the end of the
+ * file, will verify the end is accurate, and will read any comments
+ * or time information at the end of the file, if info is not NULL.
+ */
+void PNGAPI
+png_read_end(png_structp png_ptr, png_infop info_ptr)
+{
+ png_byte chunk_length[4];
+ png_uint_32 length;
+
+ png_debug(1, "in png_read_end\n");
+ png_crc_finish(png_ptr, 0); /* Finish off CRC from last IDAT chunk */
+
+ do
+ {
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_IHDR;
+ PNG_IDAT;
+ PNG_IEND;
+ PNG_PLTE;
+#if defined(PNG_READ_bKGD_SUPPORTED)
+ PNG_bKGD;
+#endif
+#if defined(PNG_READ_cHRM_SUPPORTED)
+ PNG_cHRM;
+#endif
+#if defined(PNG_READ_gAMA_SUPPORTED)
+ PNG_gAMA;
+#endif
+#if defined(PNG_READ_hIST_SUPPORTED)
+ PNG_hIST;
+#endif
+#if defined(PNG_READ_iCCP_SUPPORTED)
+ PNG_iCCP;
+#endif
+#if defined(PNG_READ_iTXt_SUPPORTED)
+ PNG_iTXt;
+#endif
+#if defined(PNG_READ_oFFs_SUPPORTED)
+ PNG_oFFs;
+#endif
+#if defined(PNG_READ_pCAL_SUPPORTED)
+ PNG_pCAL;
+#endif
+#if defined(PNG_READ_pHYs_SUPPORTED)
+ PNG_pHYs;
+#endif
+#if defined(PNG_READ_sBIT_SUPPORTED)
+ PNG_sBIT;
+#endif
+#if defined(PNG_READ_sCAL_SUPPORTED)
+ PNG_sCAL;
+#endif
+#if defined(PNG_READ_sPLT_SUPPORTED)
+ PNG_sPLT;
+#endif
+#if defined(PNG_READ_sRGB_SUPPORTED)
+ PNG_sRGB;
+#endif
+#if defined(PNG_READ_tEXt_SUPPORTED)
+ PNG_tEXt;
+#endif
+#if defined(PNG_READ_tIME_SUPPORTED)
+ PNG_tIME;
+#endif
+#if defined(PNG_READ_tRNS_SUPPORTED)
+ PNG_tRNS;
+#endif
+#if defined(PNG_READ_zTXt_SUPPORTED)
+ PNG_zTXt;
+#endif
+#endif /* PNG_USE_LOCAL_ARRAYS */
+
+ png_read_data(png_ptr, chunk_length, 4);
+ length = png_get_uint_31(png_ptr,chunk_length);
+
+ png_reset_crc(png_ptr);
+ png_crc_read(png_ptr, png_ptr->chunk_name, 4);
+
+ png_debug1(0, "Reading %s chunk.\n", png_ptr->chunk_name);
+
+ if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4))
+ png_handle_IHDR(png_ptr, info_ptr, length);
+ else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4))
+ png_handle_IEND(png_ptr, info_ptr, length);
+#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
+ else if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name))
+ {
+ if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
+ {
+ if (length > 0 || png_ptr->mode & PNG_AFTER_IDAT)
+ png_error(png_ptr, "Too many IDAT's found");
+ }
+ else
+ png_ptr->mode |= PNG_AFTER_IDAT;
+ png_handle_unknown(png_ptr, info_ptr, length);
+ if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4))
+ png_ptr->mode |= PNG_HAVE_PLTE;
+ }
+#endif
+ else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
+ {
+ /* Zero length IDATs are legal after the last IDAT has been
+ * read, but not after other chunks have been read.
+ */
+ if (length > 0 || png_ptr->mode & PNG_AFTER_IDAT)
+ png_error(png_ptr, "Too many IDAT's found");
+ png_crc_finish(png_ptr, length);
+ }
+ else if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4))
+ png_handle_PLTE(png_ptr, info_ptr, length);
+#if defined(PNG_READ_bKGD_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_bKGD, 4))
+ png_handle_bKGD(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_cHRM_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_cHRM, 4))
+ png_handle_cHRM(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_gAMA_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_gAMA, 4))
+ png_handle_gAMA(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_hIST_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_hIST, 4))
+ png_handle_hIST(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_oFFs_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_oFFs, 4))
+ png_handle_oFFs(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_pCAL_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_pCAL, 4))
+ png_handle_pCAL(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_sCAL_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_sCAL, 4))
+ png_handle_sCAL(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_pHYs_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_pHYs, 4))
+ png_handle_pHYs(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_sBIT_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_sBIT, 4))
+ png_handle_sBIT(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_sRGB_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_sRGB, 4))
+ png_handle_sRGB(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_iCCP_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_iCCP, 4))
+ png_handle_iCCP(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_sPLT_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_sPLT, 4))
+ png_handle_sPLT(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_tEXt_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_tEXt, 4))
+ png_handle_tEXt(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_tIME_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_tIME, 4))
+ png_handle_tIME(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_tRNS_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_tRNS, 4))
+ png_handle_tRNS(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_zTXt_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_zTXt, 4))
+ png_handle_zTXt(png_ptr, info_ptr, length);
+#endif
+#if defined(PNG_READ_iTXt_SUPPORTED)
+ else if (!png_memcmp(png_ptr->chunk_name, png_iTXt, 4))
+ png_handle_iTXt(png_ptr, info_ptr, length);
+#endif
+ else
+ png_handle_unknown(png_ptr, info_ptr, length);
+ } while (!(png_ptr->mode & PNG_HAVE_IEND));
+}
+#endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */
+
+/* free all memory used by the read */
+void PNGAPI
+png_destroy_read_struct(png_structpp png_ptr_ptr, png_infopp info_ptr_ptr,
+ png_infopp end_info_ptr_ptr)
+{
+ png_structp png_ptr = NULL;
+ png_infop info_ptr = NULL, end_info_ptr = NULL;
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_free_ptr free_fn;
+ png_voidp mem_ptr;
+#endif
+
+ png_debug(1, "in png_destroy_read_struct\n");
+ if (png_ptr_ptr != NULL)
+ png_ptr = *png_ptr_ptr;
+
+ if (info_ptr_ptr != NULL)
+ info_ptr = *info_ptr_ptr;
+
+ if (end_info_ptr_ptr != NULL)
+ end_info_ptr = *end_info_ptr_ptr;
+
+#ifdef PNG_USER_MEM_SUPPORTED
+ free_fn = png_ptr->free_fn;
+ mem_ptr = png_ptr->mem_ptr;
+#endif
+
+ png_read_destroy(png_ptr, info_ptr, end_info_ptr);
+
+ if (info_ptr != NULL)
+ {
+#if defined(PNG_TEXT_SUPPORTED)
+ png_free_data(png_ptr, info_ptr, PNG_FREE_TEXT, -1);
+#endif
+
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_destroy_struct_2((png_voidp)info_ptr, (png_free_ptr)free_fn,
+ (png_voidp)mem_ptr);
+#else
+ png_destroy_struct((png_voidp)info_ptr);
+#endif
+ *info_ptr_ptr = NULL;
+ }
+
+ if (end_info_ptr != NULL)
+ {
+#if defined(PNG_READ_TEXT_SUPPORTED)
+ png_free_data(png_ptr, end_info_ptr, PNG_FREE_TEXT, -1);
+#endif
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_destroy_struct_2((png_voidp)end_info_ptr, (png_free_ptr)free_fn,
+ (png_voidp)mem_ptr);
+#else
+ png_destroy_struct((png_voidp)end_info_ptr);
+#endif
+ *end_info_ptr_ptr = NULL;
+ }
+
+ if (png_ptr != NULL)
+ {
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_destroy_struct_2((png_voidp)png_ptr, (png_free_ptr)free_fn,
+ (png_voidp)mem_ptr);
+#else
+ png_destroy_struct((png_voidp)png_ptr);
+#endif
+ *png_ptr_ptr = NULL;
+ }
+}
+
+/* free all memory used by the read (old method) */
+void /* PRIVATE */
+png_read_destroy(png_structp png_ptr, png_infop info_ptr, png_infop end_info_ptr)
+{
+#ifdef PNG_SETJMP_SUPPORTED
+ jmp_buf tmp_jmp;
+#endif
+ png_error_ptr error_fn;
+ png_error_ptr warning_fn;
+ png_voidp error_ptr;
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_free_ptr free_fn;
+#endif
+
+ png_debug(1, "in png_read_destroy\n");
+ if (info_ptr != NULL)
+ png_info_destroy(png_ptr, info_ptr);
+
+ if (end_info_ptr != NULL)
+ png_info_destroy(png_ptr, end_info_ptr);
+
+ png_free(png_ptr, png_ptr->zbuf);
+ png_free(png_ptr, png_ptr->big_row_buf);
+ png_free(png_ptr, png_ptr->prev_row);
+#if defined(PNG_READ_DITHER_SUPPORTED)
+ png_free(png_ptr, png_ptr->palette_lookup);
+ png_free(png_ptr, png_ptr->dither_index);
+#endif
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ png_free(png_ptr, png_ptr->gamma_table);
+#endif
+#if defined(PNG_READ_BACKGROUND_SUPPORTED)
+ png_free(png_ptr, png_ptr->gamma_from_1);
+ png_free(png_ptr, png_ptr->gamma_to_1);
+#endif
+#ifdef PNG_FREE_ME_SUPPORTED
+ if (png_ptr->free_me & PNG_FREE_PLTE)
+ png_zfree(png_ptr, png_ptr->palette);
+ png_ptr->free_me &= ~PNG_FREE_PLTE;
+#else
+ if (png_ptr->flags & PNG_FLAG_FREE_PLTE)
+ png_zfree(png_ptr, png_ptr->palette);
+ png_ptr->flags &= ~PNG_FLAG_FREE_PLTE;
+#endif
+#if defined(PNG_tRNS_SUPPORTED) || \
+ defined(PNG_READ_EXPAND_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
+#ifdef PNG_FREE_ME_SUPPORTED
+ if (png_ptr->free_me & PNG_FREE_TRNS)
+ png_free(png_ptr, png_ptr->trans);
+ png_ptr->free_me &= ~PNG_FREE_TRNS;
+#else
+ if (png_ptr->flags & PNG_FLAG_FREE_TRNS)
+ png_free(png_ptr, png_ptr->trans);
+ png_ptr->flags &= ~PNG_FLAG_FREE_TRNS;
+#endif
+#endif
+#if defined(PNG_READ_hIST_SUPPORTED)
+#ifdef PNG_FREE_ME_SUPPORTED
+ if (png_ptr->free_me & PNG_FREE_HIST)
+ png_free(png_ptr, png_ptr->hist);
+ png_ptr->free_me &= ~PNG_FREE_HIST;
+#else
+ if (png_ptr->flags & PNG_FLAG_FREE_HIST)
+ png_free(png_ptr, png_ptr->hist);
+ png_ptr->flags &= ~PNG_FLAG_FREE_HIST;
+#endif
+#endif
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ if (png_ptr->gamma_16_table != NULL)
+ {
+ int i;
+ int istop = (1 << (8 - png_ptr->gamma_shift));
+ for (i = 0; i < istop; i++)
+ {
+ png_free(png_ptr, png_ptr->gamma_16_table[i]);
+ }
+ png_free(png_ptr, png_ptr->gamma_16_table);
+ }
+#if defined(PNG_READ_BACKGROUND_SUPPORTED)
+ if (png_ptr->gamma_16_from_1 != NULL)
+ {
+ int i;
+ int istop = (1 << (8 - png_ptr->gamma_shift));
+ for (i = 0; i < istop; i++)
+ {
+ png_free(png_ptr, png_ptr->gamma_16_from_1[i]);
+ }
+ png_free(png_ptr, png_ptr->gamma_16_from_1);
+ }
+ if (png_ptr->gamma_16_to_1 != NULL)
+ {
+ int i;
+ int istop = (1 << (8 - png_ptr->gamma_shift));
+ for (i = 0; i < istop; i++)
+ {
+ png_free(png_ptr, png_ptr->gamma_16_to_1[i]);
+ }
+ png_free(png_ptr, png_ptr->gamma_16_to_1);
+ }
+#endif
+#endif
+#if defined(PNG_TIME_RFC1123_SUPPORTED)
+ png_free(png_ptr, png_ptr->time_buffer);
+#endif
+
+ inflateEnd(&png_ptr->zstream);
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+ png_free(png_ptr, png_ptr->save_buffer);
+#endif
+
+#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
+#ifdef PNG_TEXT_SUPPORTED
+ png_free(png_ptr, png_ptr->current_text);
+#endif /* PNG_TEXT_SUPPORTED */
+#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
+
+ /* Save the important info out of the png_struct, in case it is
+ * being used again.
+ */
+#ifdef PNG_SETJMP_SUPPORTED
+ png_memcpy(tmp_jmp, png_ptr->jmpbuf, png_sizeof (jmp_buf));
+#endif
+
+ error_fn = png_ptr->error_fn;
+ warning_fn = png_ptr->warning_fn;
+ error_ptr = png_ptr->error_ptr;
+#ifdef PNG_USER_MEM_SUPPORTED
+ free_fn = png_ptr->free_fn;
+#endif
+
+ png_memset(png_ptr, 0, png_sizeof (png_struct));
+
+ png_ptr->error_fn = error_fn;
+ png_ptr->warning_fn = warning_fn;
+ png_ptr->error_ptr = error_ptr;
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_ptr->free_fn = free_fn;
+#endif
+
+#ifdef PNG_SETJMP_SUPPORTED
+ png_memcpy(png_ptr->jmpbuf, tmp_jmp, png_sizeof (jmp_buf));
+#endif
+
+}
+
+void PNGAPI
+png_set_read_status_fn(png_structp png_ptr, png_read_status_ptr read_row_fn)
+{
+ png_ptr->read_row_fn = read_row_fn;
+}
+
+
+#ifndef PNG_NO_SEQUENTIAL_READ_SUPPORTED
+#if defined(PNG_INFO_IMAGE_SUPPORTED)
+void PNGAPI
+png_read_png(png_structp png_ptr, png_infop info_ptr,
+ int transforms,
+ voidp params)
+{
+ int row;
+
+#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED)
+ /* invert the alpha channel from opacity to transparency
+ */
+ if (transforms & PNG_TRANSFORM_INVERT_ALPHA)
+ png_set_invert_alpha(png_ptr);
+#endif
+
+ /* png_read_info() gives us all of the information from the
+ * PNG file before the first IDAT (image data chunk).
+ */
+ png_read_info(png_ptr, info_ptr);
+ if (info_ptr->height > PNG_UINT_32_MAX/png_sizeof(png_bytep))
+ png_error(png_ptr,"Image is too high to process with png_read_png()");
+
+ /* -------------- image transformations start here ------------------- */
+
+#if defined(PNG_READ_16_TO_8_SUPPORTED)
+ /* tell libpng to strip 16 bit/color files down to 8 bits per color
+ */
+ if (transforms & PNG_TRANSFORM_STRIP_16)
+ png_set_strip_16(png_ptr);
+#endif
+
+#if defined(PNG_READ_STRIP_ALPHA_SUPPORTED)
+ /* Strip alpha bytes from the input data without combining with
+ * the background (not recommended).
+ */
+ if (transforms & PNG_TRANSFORM_STRIP_ALPHA)
+ png_set_strip_alpha(png_ptr);
+#endif
+
+#if defined(PNG_READ_PACK_SUPPORTED) && !defined(PNG_READ_EXPAND_SUPPORTED)
+ /* Extract multiple pixels with bit depths of 1, 2, or 4 from a single
+ * byte into separate bytes (useful for paletted and grayscale images).
+ */
+ if (transforms & PNG_TRANSFORM_PACKING)
+ png_set_packing(png_ptr);
+#endif
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ /* Change the order of packed pixels to least significant bit first
+ * (not useful if you are using png_set_packing).
+ */
+ if (transforms & PNG_TRANSFORM_PACKSWAP)
+ png_set_packswap(png_ptr);
+#endif
+
+#if defined(PNG_READ_EXPAND_SUPPORTED)
+ /* Expand paletted colors into true RGB triplets
+ * Expand grayscale images to full 8 bits from 1, 2, or 4 bits/pixel
+ * Expand paletted or RGB images with transparency to full alpha
+ * channels so the data will be available as RGBA quartets.
+ */
+ if (transforms & PNG_TRANSFORM_EXPAND)
+ if ((png_ptr->bit_depth < 8) ||
+ (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) ||
+ (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)))
+ png_set_expand(png_ptr);
+#endif
+
+ /* We don't handle background color or gamma transformation or dithering.
+ */
+
+#if defined(PNG_READ_INVERT_SUPPORTED)
+ /* invert monochrome files to have 0 as white and 1 as black
+ */
+ if (transforms & PNG_TRANSFORM_INVERT_MONO)
+ png_set_invert_mono(png_ptr);
+#endif
+
+#if defined(PNG_READ_SHIFT_SUPPORTED)
+ /* If you want to shift the pixel values from the range [0,255] or
+ * [0,65535] to the original [0,7] or [0,31], or whatever range the
+ * colors were originally in:
+ */
+ if ((transforms & PNG_TRANSFORM_SHIFT)
+ && png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT))
+ {
+ png_color_8p sig_bit;
+
+ png_get_sBIT(png_ptr, info_ptr, &sig_bit);
+ png_set_shift(png_ptr, sig_bit);
+ }
+#endif
+
+#if defined(PNG_READ_BGR_SUPPORTED)
+ /* flip the RGB pixels to BGR (or RGBA to BGRA)
+ */
+ if (transforms & PNG_TRANSFORM_BGR)
+ png_set_bgr(png_ptr);
+#endif
+
+#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED)
+ /* swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR)
+ */
+ if (transforms & PNG_TRANSFORM_SWAP_ALPHA)
+ png_set_swap_alpha(png_ptr);
+#endif
+
+#if defined(PNG_READ_SWAP_SUPPORTED)
+ /* swap bytes of 16 bit files to least significant byte first
+ */
+ if (transforms & PNG_TRANSFORM_SWAP_ENDIAN)
+ png_set_swap(png_ptr);
+#endif
+
+ /* We don't handle adding filler bytes */
+
+ /* Optional call to gamma correct and add the background to the palette
+ * and update info structure. REQUIRED if you are expecting libpng to
+ * update the palette for you (i.e., you selected such a transform above).
+ */
+ png_read_update_info(png_ptr, info_ptr);
+
+ /* -------------- image transformations end here ------------------- */
+
+#ifdef PNG_FREE_ME_SUPPORTED
+ png_free_data(png_ptr, info_ptr, PNG_FREE_ROWS, 0);
+#endif
+ if(info_ptr->row_pointers == NULL)
+ {
+ info_ptr->row_pointers = (png_bytepp)png_malloc(png_ptr,
+ info_ptr->height * png_sizeof(png_bytep));
+#ifdef PNG_FREE_ME_SUPPORTED
+ info_ptr->free_me |= PNG_FREE_ROWS;
+#endif
+ for (row = 0; row < (int)info_ptr->height; row++)
+ {
+ info_ptr->row_pointers[row] = (png_bytep)png_malloc(png_ptr,
+ png_get_rowbytes(png_ptr, info_ptr));
+ }
+ }
+
+ png_read_image(png_ptr, info_ptr->row_pointers);
+ info_ptr->valid |= PNG_INFO_IDAT;
+
+ /* read rest of file, and get additional chunks in info_ptr - REQUIRED */
+ png_read_end(png_ptr, info_ptr);
+
+ if(transforms == 0 || params == NULL)
+ /* quiet compiler warnings */ return;
+
+}
+#endif
+#endif /* PNG_NO_SEQUENTIAL_READ_SUPPORTED */
diff --git a/src/SFML/Graphics/libpng/pngrio.c b/src/SFML/Graphics/libpng/pngrio.c
new file mode 100755
index 0000000..241fcdc
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngrio.c
@@ -0,0 +1,161 @@
+
+/* pngrio.c - functions for data input
+ *
+ * libpng 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * This file provides a location for all input. Users who need
+ * special handling are expected to write a function that has the same
+ * arguments as this and performs a similar function, but that possibly
+ * has a different input method. Note that you shouldn't change this
+ * function, but rather write a replacement function and then make
+ * libpng use it at run time with png_set_read_fn(...).
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+
+/* Read the data from whatever input you are using. The default routine
+ reads from a file pointer. Note that this routine sometimes gets called
+ with very small lengths, so you should implement some kind of simple
+ buffering if you are using unbuffered reads. This should never be asked
+ to read more then 64K on a 16 bit machine. */
+void /* PRIVATE */
+png_read_data(png_structp png_ptr, png_bytep data, png_size_t length)
+{
+ png_debug1(4,"reading %d bytes\n", (int)length);
+ if (png_ptr->read_data_fn != NULL)
+ (*(png_ptr->read_data_fn))(png_ptr, data, length);
+ else
+ png_error(png_ptr, "Call to NULL read function");
+}
+
+#if !defined(PNG_NO_STDIO)
+/* This is the function that does the actual reading of data. If you are
+ not reading from a standard C stream, you should create a replacement
+ read_data function and use it at run time with png_set_read_fn(), rather
+ than changing the library. */
+#ifndef USE_FAR_KEYWORD
+void PNGAPI
+png_default_read_data(png_structp png_ptr, png_bytep data, png_size_t length)
+{
+ png_size_t check;
+
+ /* fread() returns 0 on error, so it is OK to store this in a png_size_t
+ * instead of an int, which is what fread() actually returns.
+ */
+#if defined(_WIN32_WCE)
+ if ( !ReadFile((HANDLE)(png_ptr->io_ptr), data, length, &check, NULL) )
+ check = 0;
+#else
+ check = (png_size_t)fread(data, (png_size_t)1, length,
+ (png_FILE_p)png_ptr->io_ptr);
+#endif
+
+ if (check != length)
+ png_error(png_ptr, "Read Error");
+}
+#else
+/* this is the model-independent version. Since the standard I/O library
+ can't handle far buffers in the medium and small models, we have to copy
+ the data.
+*/
+
+#define NEAR_BUF_SIZE 1024
+#define MIN(a,b) (a <= b ? a : b)
+
+static void /* PRIVATE */
+png_default_read_data(png_structp png_ptr, png_bytep data, png_size_t length)
+{
+ int check;
+ png_byte *n_data;
+ png_FILE_p io_ptr;
+
+ /* Check if data really is near. If so, use usual code. */
+ n_data = (png_byte *)CVT_PTR_NOCHECK(data);
+ io_ptr = (png_FILE_p)CVT_PTR(png_ptr->io_ptr);
+ if ((png_bytep)n_data == data)
+ {
+#if defined(_WIN32_WCE)
+ if ( !ReadFile((HANDLE)(png_ptr->io_ptr), data, length, &check, NULL) )
+ check = 0;
+#else
+ check = fread(n_data, 1, length, io_ptr);
+#endif
+ }
+ else
+ {
+ png_byte buf[NEAR_BUF_SIZE];
+ png_size_t read, remaining, err;
+ check = 0;
+ remaining = length;
+ do
+ {
+ read = MIN(NEAR_BUF_SIZE, remaining);
+#if defined(_WIN32_WCE)
+ if ( !ReadFile((HANDLE)(io_ptr), buf, read, &err, NULL) )
+ err = 0;
+#else
+ err = fread(buf, (png_size_t)1, read, io_ptr);
+#endif
+ png_memcpy(data, buf, read); /* copy far buffer to near buffer */
+ if(err != read)
+ break;
+ else
+ check += err;
+ data += read;
+ remaining -= read;
+ }
+ while (remaining != 0);
+ }
+ if ((png_uint_32)check != (png_uint_32)length)
+ png_error(png_ptr, "read Error");
+}
+#endif
+#endif
+
+/* This function allows the application to supply a new input function
+ for libpng if standard C streams aren't being used.
+
+ This function takes as its arguments:
+ png_ptr - pointer to a png input data structure
+ io_ptr - pointer to user supplied structure containing info about
+ the input functions. May be NULL.
+ read_data_fn - pointer to a new input function that takes as its
+ arguments a pointer to a png_struct, a pointer to
+ a location where input data can be stored, and a 32-bit
+ unsigned int that is the number of bytes to be read.
+ To exit and output any fatal error messages the new write
+ function should call png_error(png_ptr, "Error msg"). */
+void PNGAPI
+png_set_read_fn(png_structp png_ptr, png_voidp io_ptr,
+ png_rw_ptr read_data_fn)
+{
+ png_ptr->io_ptr = io_ptr;
+
+#if !defined(PNG_NO_STDIO)
+ if (read_data_fn != NULL)
+ png_ptr->read_data_fn = read_data_fn;
+ else
+ png_ptr->read_data_fn = png_default_read_data;
+#else
+ png_ptr->read_data_fn = read_data_fn;
+#endif
+
+ /* It is an error to write to a read device */
+ if (png_ptr->write_data_fn != NULL)
+ {
+ png_ptr->write_data_fn = NULL;
+ png_warning(png_ptr,
+ "It's an error to set both read_data_fn and write_data_fn in the ");
+ png_warning(png_ptr,
+ "same structure. Resetting write_data_fn to NULL.");
+ }
+
+#if defined(PNG_WRITE_FLUSH_SUPPORTED)
+ png_ptr->output_flush_fn = NULL;
+#endif
+}
diff --git a/src/SFML/Graphics/libpng/pngrtran.c b/src/SFML/Graphics/libpng/pngrtran.c
new file mode 100755
index 0000000..2f0f31a
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngrtran.c
@@ -0,0 +1,4177 @@
+
+/* pngrtran.c - transforms the data in a row for PNG readers
+ *
+ * libpng version 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * This file contains functions optionally called by an application
+ * in order to tell libpng how to handle data when reading a PNG.
+ * Transformations that are used in both reading and writing are
+ * in pngtrans.c.
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+
+/* Set the action on getting a CRC error for an ancillary or critical chunk. */
+void PNGAPI
+png_set_crc_action(png_structp png_ptr, int crit_action, int ancil_action)
+{
+ png_debug(1, "in png_set_crc_action\n");
+ /* Tell libpng how we react to CRC errors in critical chunks */
+ switch (crit_action)
+ {
+ case PNG_CRC_NO_CHANGE: /* leave setting as is */
+ break;
+ case PNG_CRC_WARN_USE: /* warn/use data */
+ png_ptr->flags &= ~PNG_FLAG_CRC_CRITICAL_MASK;
+ png_ptr->flags |= PNG_FLAG_CRC_CRITICAL_USE;
+ break;
+ case PNG_CRC_QUIET_USE: /* quiet/use data */
+ png_ptr->flags &= ~PNG_FLAG_CRC_CRITICAL_MASK;
+ png_ptr->flags |= PNG_FLAG_CRC_CRITICAL_USE |
+ PNG_FLAG_CRC_CRITICAL_IGNORE;
+ break;
+ case PNG_CRC_WARN_DISCARD: /* not a valid action for critical data */
+ png_warning(png_ptr, "Can't discard critical data on CRC error.");
+ case PNG_CRC_ERROR_QUIT: /* error/quit */
+ case PNG_CRC_DEFAULT:
+ default:
+ png_ptr->flags &= ~PNG_FLAG_CRC_CRITICAL_MASK;
+ break;
+ }
+
+ switch (ancil_action)
+ {
+ case PNG_CRC_NO_CHANGE: /* leave setting as is */
+ break;
+ case PNG_CRC_WARN_USE: /* warn/use data */
+ png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK;
+ png_ptr->flags |= PNG_FLAG_CRC_ANCILLARY_USE;
+ break;
+ case PNG_CRC_QUIET_USE: /* quiet/use data */
+ png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK;
+ png_ptr->flags |= PNG_FLAG_CRC_ANCILLARY_USE |
+ PNG_FLAG_CRC_ANCILLARY_NOWARN;
+ break;
+ case PNG_CRC_ERROR_QUIT: /* error/quit */
+ png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK;
+ png_ptr->flags |= PNG_FLAG_CRC_ANCILLARY_NOWARN;
+ break;
+ case PNG_CRC_WARN_DISCARD: /* warn/discard data */
+ case PNG_CRC_DEFAULT:
+ default:
+ png_ptr->flags &= ~PNG_FLAG_CRC_ANCILLARY_MASK;
+ break;
+ }
+}
+
+#if defined(PNG_READ_BACKGROUND_SUPPORTED) && \
+ defined(PNG_FLOATING_POINT_SUPPORTED)
+/* handle alpha and tRNS via a background color */
+void PNGAPI
+png_set_background(png_structp png_ptr,
+ png_color_16p background_color, int background_gamma_code,
+ int need_expand, double background_gamma)
+{
+ png_debug(1, "in png_set_background\n");
+ if (background_gamma_code == PNG_BACKGROUND_GAMMA_UNKNOWN)
+ {
+ png_warning(png_ptr, "Application must supply a known background gamma");
+ return;
+ }
+
+ png_ptr->transformations |= PNG_BACKGROUND;
+ png_memcpy(&(png_ptr->background), background_color,
+ png_sizeof(png_color_16));
+ png_ptr->background_gamma = (float)background_gamma;
+ png_ptr->background_gamma_type = (png_byte)(background_gamma_code);
+ png_ptr->transformations |= (need_expand ? PNG_BACKGROUND_EXPAND : 0);
+
+ /* Note: if need_expand is set and color_type is either RGB or RGB_ALPHA
+ * (in which case need_expand is superfluous anyway), the background color
+ * might actually be gray yet not be flagged as such. This is not a problem
+ * for the current code, which uses PNG_BACKGROUND_IS_GRAY only to
+ * decide when to do the png_do_gray_to_rgb() transformation.
+ */
+ if ((need_expand && !(png_ptr->color_type & PNG_COLOR_MASK_COLOR)) ||
+ (!need_expand && background_color->red == background_color->green &&
+ background_color->red == background_color->blue))
+ png_ptr->mode |= PNG_BACKGROUND_IS_GRAY;
+}
+#endif
+
+#if defined(PNG_READ_16_TO_8_SUPPORTED)
+/* strip 16 bit depth files to 8 bit depth */
+void PNGAPI
+png_set_strip_16(png_structp png_ptr)
+{
+ png_debug(1, "in png_set_strip_16\n");
+ png_ptr->transformations |= PNG_16_TO_8;
+}
+#endif
+
+#if defined(PNG_READ_STRIP_ALPHA_SUPPORTED)
+void PNGAPI
+png_set_strip_alpha(png_structp png_ptr)
+{
+ png_debug(1, "in png_set_strip_alpha\n");
+ png_ptr->flags |= PNG_FLAG_STRIP_ALPHA;
+}
+#endif
+
+#if defined(PNG_READ_DITHER_SUPPORTED)
+/* Dither file to 8 bit. Supply a palette, the current number
+ * of elements in the palette, the maximum number of elements
+ * allowed, and a histogram if possible. If the current number
+ * of colors is greater then the maximum number, the palette will be
+ * modified to fit in the maximum number. "full_dither" indicates
+ * whether we need a dithering cube set up for RGB images, or if we
+ * simply are reducing the number of colors in a paletted image.
+ */
+
+typedef struct png_dsort_struct
+{
+ struct png_dsort_struct FAR * next;
+ png_byte left;
+ png_byte right;
+} png_dsort;
+typedef png_dsort FAR * png_dsortp;
+typedef png_dsort FAR * FAR * png_dsortpp;
+
+void PNGAPI
+png_set_dither(png_structp png_ptr, png_colorp palette,
+ int num_palette, int maximum_colors, png_uint_16p histogram,
+ int full_dither)
+{
+ png_debug(1, "in png_set_dither\n");
+ png_ptr->transformations |= PNG_DITHER;
+
+ if (!full_dither)
+ {
+ int i;
+
+ png_ptr->dither_index = (png_bytep)png_malloc(png_ptr,
+ (png_uint_32)(num_palette * png_sizeof (png_byte)));
+ for (i = 0; i < num_palette; i++)
+ png_ptr->dither_index[i] = (png_byte)i;
+ }
+
+ if (num_palette > maximum_colors)
+ {
+ if (histogram != NULL)
+ {
+ /* This is easy enough, just throw out the least used colors.
+ Perhaps not the best solution, but good enough. */
+
+ int i;
+
+ /* initialize an array to sort colors */
+ png_ptr->dither_sort = (png_bytep)png_malloc(png_ptr,
+ (png_uint_32)(num_palette * png_sizeof (png_byte)));
+
+ /* initialize the dither_sort array */
+ for (i = 0; i < num_palette; i++)
+ png_ptr->dither_sort[i] = (png_byte)i;
+
+ /* Find the least used palette entries by starting a
+ bubble sort, and running it until we have sorted
+ out enough colors. Note that we don't care about
+ sorting all the colors, just finding which are
+ least used. */
+
+ for (i = num_palette - 1; i >= maximum_colors; i--)
+ {
+ int done; /* to stop early if the list is pre-sorted */
+ int j;
+
+ done = 1;
+ for (j = 0; j < i; j++)
+ {
+ if (histogram[png_ptr->dither_sort[j]]
+ < histogram[png_ptr->dither_sort[j + 1]])
+ {
+ png_byte t;
+
+ t = png_ptr->dither_sort[j];
+ png_ptr->dither_sort[j] = png_ptr->dither_sort[j + 1];
+ png_ptr->dither_sort[j + 1] = t;
+ done = 0;
+ }
+ }
+ if (done)
+ break;
+ }
+
+ /* swap the palette around, and set up a table, if necessary */
+ if (full_dither)
+ {
+ int j = num_palette;
+
+ /* put all the useful colors within the max, but don't
+ move the others */
+ for (i = 0; i < maximum_colors; i++)
+ {
+ if ((int)png_ptr->dither_sort[i] >= maximum_colors)
+ {
+ do
+ j--;
+ while ((int)png_ptr->dither_sort[j] >= maximum_colors);
+ palette[i] = palette[j];
+ }
+ }
+ }
+ else
+ {
+ int j = num_palette;
+
+ /* move all the used colors inside the max limit, and
+ develop a translation table */
+ for (i = 0; i < maximum_colors; i++)
+ {
+ /* only move the colors we need to */
+ if ((int)png_ptr->dither_sort[i] >= maximum_colors)
+ {
+ png_color tmp_color;
+
+ do
+ j--;
+ while ((int)png_ptr->dither_sort[j] >= maximum_colors);
+
+ tmp_color = palette[j];
+ palette[j] = palette[i];
+ palette[i] = tmp_color;
+ /* indicate where the color went */
+ png_ptr->dither_index[j] = (png_byte)i;
+ png_ptr->dither_index[i] = (png_byte)j;
+ }
+ }
+
+ /* find closest color for those colors we are not using */
+ for (i = 0; i < num_palette; i++)
+ {
+ if ((int)png_ptr->dither_index[i] >= maximum_colors)
+ {
+ int min_d, k, min_k, d_index;
+
+ /* find the closest color to one we threw out */
+ d_index = png_ptr->dither_index[i];
+ min_d = PNG_COLOR_DIST(palette[d_index], palette[0]);
+ for (k = 1, min_k = 0; k < maximum_colors; k++)
+ {
+ int d;
+
+ d = PNG_COLOR_DIST(palette[d_index], palette[k]);
+
+ if (d < min_d)
+ {
+ min_d = d;
+ min_k = k;
+ }
+ }
+ /* point to closest color */
+ png_ptr->dither_index[i] = (png_byte)min_k;
+ }
+ }
+ }
+ png_free(png_ptr, png_ptr->dither_sort);
+ png_ptr->dither_sort=NULL;
+ }
+ else
+ {
+ /* This is much harder to do simply (and quickly). Perhaps
+ we need to go through a median cut routine, but those
+ don't always behave themselves with only a few colors
+ as input. So we will just find the closest two colors,
+ and throw out one of them (chosen somewhat randomly).
+ [We don't understand this at all, so if someone wants to
+ work on improving it, be our guest - AED, GRP]
+ */
+ int i;
+ int max_d;
+ int num_new_palette;
+ png_dsortp t;
+ png_dsortpp hash;
+
+ t=NULL;
+
+ /* initialize palette index arrays */
+ png_ptr->index_to_palette = (png_bytep)png_malloc(png_ptr,
+ (png_uint_32)(num_palette * png_sizeof (png_byte)));
+ png_ptr->palette_to_index = (png_bytep)png_malloc(png_ptr,
+ (png_uint_32)(num_palette * png_sizeof (png_byte)));
+
+ /* initialize the sort array */
+ for (i = 0; i < num_palette; i++)
+ {
+ png_ptr->index_to_palette[i] = (png_byte)i;
+ png_ptr->palette_to_index[i] = (png_byte)i;
+ }
+
+ hash = (png_dsortpp)png_malloc(png_ptr, (png_uint_32)(769 *
+ png_sizeof (png_dsortp)));
+ for (i = 0; i < 769; i++)
+ hash[i] = NULL;
+/* png_memset(hash, 0, 769 * png_sizeof (png_dsortp)); */
+
+ num_new_palette = num_palette;
+
+ /* initial wild guess at how far apart the farthest pixel
+ pair we will be eliminating will be. Larger
+ numbers mean more areas will be allocated, Smaller
+ numbers run the risk of not saving enough data, and
+ having to do this all over again.
+
+ I have not done extensive checking on this number.
+ */
+ max_d = 96;
+
+ while (num_new_palette > maximum_colors)
+ {
+ for (i = 0; i < num_new_palette - 1; i++)
+ {
+ int j;
+
+ for (j = i + 1; j < num_new_palette; j++)
+ {
+ int d;
+
+ d = PNG_COLOR_DIST(palette[i], palette[j]);
+
+ if (d <= max_d)
+ {
+
+ t = (png_dsortp)png_malloc_warn(png_ptr,
+ (png_uint_32)(png_sizeof(png_dsort)));
+ if (t == NULL)
+ break;
+ t->next = hash[d];
+ t->left = (png_byte)i;
+ t->right = (png_byte)j;
+ hash[d] = t;
+ }
+ }
+ if (t == NULL)
+ break;
+ }
+
+ if (t != NULL)
+ for (i = 0; i <= max_d; i++)
+ {
+ if (hash[i] != NULL)
+ {
+ png_dsortp p;
+
+ for (p = hash[i]; p; p = p->next)
+ {
+ if ((int)png_ptr->index_to_palette[p->left]
+ < num_new_palette &&
+ (int)png_ptr->index_to_palette[p->right]
+ < num_new_palette)
+ {
+ int j, next_j;
+
+ if (num_new_palette & 0x01)
+ {
+ j = p->left;
+ next_j = p->right;
+ }
+ else
+ {
+ j = p->right;
+ next_j = p->left;
+ }
+
+ num_new_palette--;
+ palette[png_ptr->index_to_palette[j]]
+ = palette[num_new_palette];
+ if (!full_dither)
+ {
+ int k;
+
+ for (k = 0; k < num_palette; k++)
+ {
+ if (png_ptr->dither_index[k] ==
+ png_ptr->index_to_palette[j])
+ png_ptr->dither_index[k] =
+ png_ptr->index_to_palette[next_j];
+ if ((int)png_ptr->dither_index[k] ==
+ num_new_palette)
+ png_ptr->dither_index[k] =
+ png_ptr->index_to_palette[j];
+ }
+ }
+
+ png_ptr->index_to_palette[png_ptr->palette_to_index
+ [num_new_palette]] = png_ptr->index_to_palette[j];
+ png_ptr->palette_to_index[png_ptr->index_to_palette[j]]
+ = png_ptr->palette_to_index[num_new_palette];
+
+ png_ptr->index_to_palette[j] = (png_byte)num_new_palette;
+ png_ptr->palette_to_index[num_new_palette] = (png_byte)j;
+ }
+ if (num_new_palette <= maximum_colors)
+ break;
+ }
+ if (num_new_palette <= maximum_colors)
+ break;
+ }
+ }
+
+ for (i = 0; i < 769; i++)
+ {
+ if (hash[i] != NULL)
+ {
+ png_dsortp p = hash[i];
+ while (p)
+ {
+ t = p->next;
+ png_free(png_ptr, p);
+ p = t;
+ }
+ }
+ hash[i] = 0;
+ }
+ max_d += 96;
+ }
+ png_free(png_ptr, hash);
+ png_free(png_ptr, png_ptr->palette_to_index);
+ png_free(png_ptr, png_ptr->index_to_palette);
+ png_ptr->palette_to_index=NULL;
+ png_ptr->index_to_palette=NULL;
+ }
+ num_palette = maximum_colors;
+ }
+ if (png_ptr->palette == NULL)
+ {
+ png_ptr->palette = palette;
+ }
+ png_ptr->num_palette = (png_uint_16)num_palette;
+
+ if (full_dither)
+ {
+ int i;
+ png_bytep distance;
+ int total_bits = PNG_DITHER_RED_BITS + PNG_DITHER_GREEN_BITS +
+ PNG_DITHER_BLUE_BITS;
+ int num_red = (1 << PNG_DITHER_RED_BITS);
+ int num_green = (1 << PNG_DITHER_GREEN_BITS);
+ int num_blue = (1 << PNG_DITHER_BLUE_BITS);
+ png_size_t num_entries = ((png_size_t)1 << total_bits);
+
+ png_ptr->palette_lookup = (png_bytep )png_malloc(png_ptr,
+ (png_uint_32)(num_entries * png_sizeof (png_byte)));
+
+ png_memset(png_ptr->palette_lookup, 0, num_entries *
+ png_sizeof (png_byte));
+
+ distance = (png_bytep)png_malloc(png_ptr, (png_uint_32)(num_entries *
+ png_sizeof(png_byte)));
+
+ png_memset(distance, 0xff, num_entries * png_sizeof(png_byte));
+
+ for (i = 0; i < num_palette; i++)
+ {
+ int ir, ig, ib;
+ int r = (palette[i].red >> (8 - PNG_DITHER_RED_BITS));
+ int g = (palette[i].green >> (8 - PNG_DITHER_GREEN_BITS));
+ int b = (palette[i].blue >> (8 - PNG_DITHER_BLUE_BITS));
+
+ for (ir = 0; ir < num_red; ir++)
+ {
+ /* int dr = abs(ir - r); */
+ int dr = ((ir > r) ? ir - r : r - ir);
+ int index_r = (ir << (PNG_DITHER_BLUE_BITS + PNG_DITHER_GREEN_BITS));
+
+ for (ig = 0; ig < num_green; ig++)
+ {
+ /* int dg = abs(ig - g); */
+ int dg = ((ig > g) ? ig - g : g - ig);
+ int dt = dr + dg;
+ int dm = ((dr > dg) ? dr : dg);
+ int index_g = index_r | (ig << PNG_DITHER_BLUE_BITS);
+
+ for (ib = 0; ib < num_blue; ib++)
+ {
+ int d_index = index_g | ib;
+ /* int db = abs(ib - b); */
+ int db = ((ib > b) ? ib - b : b - ib);
+ int dmax = ((dm > db) ? dm : db);
+ int d = dmax + dt + db;
+
+ if (d < (int)distance[d_index])
+ {
+ distance[d_index] = (png_byte)d;
+ png_ptr->palette_lookup[d_index] = (png_byte)i;
+ }
+ }
+ }
+ }
+ }
+
+ png_free(png_ptr, distance);
+ }
+}
+#endif
+
+#if defined(PNG_READ_GAMMA_SUPPORTED) && defined(PNG_FLOATING_POINT_SUPPORTED)
+/* Transform the image from the file_gamma to the screen_gamma. We
+ * only do transformations on images where the file_gamma and screen_gamma
+ * are not close reciprocals, otherwise it slows things down slightly, and
+ * also needlessly introduces small errors.
+ *
+ * We will turn off gamma transformation later if no semitransparent entries
+ * are present in the tRNS array for palette images. We can't do it here
+ * because we don't necessarily have the tRNS chunk yet.
+ */
+void PNGAPI
+png_set_gamma(png_structp png_ptr, double scrn_gamma, double file_gamma)
+{
+ png_debug(1, "in png_set_gamma\n");
+ if ((fabs(scrn_gamma * file_gamma - 1.0) > PNG_GAMMA_THRESHOLD) ||
+ (png_ptr->color_type & PNG_COLOR_MASK_ALPHA) ||
+ (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE))
+ png_ptr->transformations |= PNG_GAMMA;
+ png_ptr->gamma = (float)file_gamma;
+ png_ptr->screen_gamma = (float)scrn_gamma;
+}
+#endif
+
+#if defined(PNG_READ_EXPAND_SUPPORTED)
+/* Expand paletted images to RGB, expand grayscale images of
+ * less than 8-bit depth to 8-bit depth, and expand tRNS chunks
+ * to alpha channels.
+ */
+void PNGAPI
+png_set_expand(png_structp png_ptr)
+{
+ png_debug(1, "in png_set_expand\n");
+ png_ptr->transformations |= PNG_EXPAND;
+}
+
+/* GRR 19990627: the following three functions currently are identical
+ * to png_set_expand(). However, it is entirely reasonable that someone
+ * might wish to expand an indexed image to RGB but *not* expand a single,
+ * fully transparent palette entry to a full alpha channel--perhaps instead
+ * convert tRNS to the grayscale/RGB format (16-bit RGB value), or replace
+ * the transparent color with a particular RGB value, or drop tRNS entirely.
+ * IOW, a future version of the library may make the transformations flag
+ * a bit more fine-grained, with separate bits for each of these three
+ * functions.
+ *
+ * More to the point, these functions make it obvious what libpng will be
+ * doing, whereas "expand" can (and does) mean any number of things.
+ */
+
+/* Expand paletted images to RGB. */
+void PNGAPI
+png_set_palette_to_rgb(png_structp png_ptr)
+{
+ png_debug(1, "in png_set_expand\n");
+ png_ptr->transformations |= PNG_EXPAND;
+}
+
+/* Expand grayscale images of less than 8-bit depth to 8 bits. */
+void PNGAPI
+png_set_gray_1_2_4_to_8(png_structp png_ptr)
+{
+ png_debug(1, "in png_set_expand\n");
+ png_ptr->transformations |= PNG_EXPAND;
+}
+
+/* Expand tRNS chunks to alpha channels. */
+void PNGAPI
+png_set_tRNS_to_alpha(png_structp png_ptr)
+{
+ png_debug(1, "in png_set_expand\n");
+ png_ptr->transformations |= PNG_EXPAND;
+}
+#endif /* defined(PNG_READ_EXPAND_SUPPORTED) */
+
+#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED)
+void PNGAPI
+png_set_gray_to_rgb(png_structp png_ptr)
+{
+ png_debug(1, "in png_set_gray_to_rgb\n");
+ png_ptr->transformations |= PNG_GRAY_TO_RGB;
+}
+#endif
+
+#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
+#if defined(PNG_FLOATING_POINT_SUPPORTED)
+/* Convert a RGB image to a grayscale of the same width. This allows us,
+ * for example, to convert a 24 bpp RGB image into an 8 bpp grayscale image.
+ */
+
+void PNGAPI
+png_set_rgb_to_gray(png_structp png_ptr, int error_action, double red,
+ double green)
+{
+ int red_fixed = (int)((float)red*100000.0 + 0.5);
+ int green_fixed = (int)((float)green*100000.0 + 0.5);
+ png_set_rgb_to_gray_fixed(png_ptr, error_action, red_fixed, green_fixed);
+}
+#endif
+
+void PNGAPI
+png_set_rgb_to_gray_fixed(png_structp png_ptr, int error_action,
+ png_fixed_point red, png_fixed_point green)
+{
+ png_debug(1, "in png_set_rgb_to_gray\n");
+ switch(error_action)
+ {
+ case 1: png_ptr->transformations |= PNG_RGB_TO_GRAY;
+ break;
+ case 2: png_ptr->transformations |= PNG_RGB_TO_GRAY_WARN;
+ break;
+ case 3: png_ptr->transformations |= PNG_RGB_TO_GRAY_ERR;
+ }
+ if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+#if defined(PNG_READ_EXPAND_SUPPORTED)
+ png_ptr->transformations |= PNG_EXPAND;
+#else
+ {
+ png_warning(png_ptr, "Cannot do RGB_TO_GRAY without EXPAND_SUPPORTED.");
+ png_ptr->transformations &= ~PNG_RGB_TO_GRAY;
+ }
+#endif
+ {
+ png_uint_16 red_int, green_int;
+ if(red < 0 || green < 0)
+ {
+ red_int = 6968; /* .212671 * 32768 + .5 */
+ green_int = 23434; /* .715160 * 32768 + .5 */
+ }
+ else if(red + green < 100000L)
+ {
+ red_int = (png_uint_16)(((png_uint_32)red*32768L)/100000L);
+ green_int = (png_uint_16)(((png_uint_32)green*32768L)/100000L);
+ }
+ else
+ {
+ png_warning(png_ptr, "ignoring out of range rgb_to_gray coefficients");
+ red_int = 6968;
+ green_int = 23434;
+ }
+ png_ptr->rgb_to_gray_red_coeff = red_int;
+ png_ptr->rgb_to_gray_green_coeff = green_int;
+ png_ptr->rgb_to_gray_blue_coeff = (png_uint_16)(32768-red_int-green_int);
+ }
+}
+#endif
+
+#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
+ defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \
+ defined(PNG_LEGACY_SUPPORTED)
+void PNGAPI
+png_set_read_user_transform_fn(png_structp png_ptr, png_user_transform_ptr
+ read_user_transform_fn)
+{
+ png_debug(1, "in png_set_read_user_transform_fn\n");
+#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED)
+ png_ptr->transformations |= PNG_USER_TRANSFORM;
+ png_ptr->read_user_transform_fn = read_user_transform_fn;
+#endif
+#ifdef PNG_LEGACY_SUPPORTED
+ if(read_user_transform_fn)
+ png_warning(png_ptr,
+ "This version of libpng does not support user transforms");
+#endif
+}
+#endif
+
+/* Initialize everything needed for the read. This includes modifying
+ * the palette.
+ */
+void /* PRIVATE */
+png_init_read_transformations(png_structp png_ptr)
+{
+ png_debug(1, "in png_init_read_transformations\n");
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ if(png_ptr != NULL)
+#endif
+ {
+#if defined(PNG_READ_BACKGROUND_SUPPORTED) || defined(PNG_READ_SHIFT_SUPPORTED) \
+ || defined(PNG_READ_GAMMA_SUPPORTED)
+ int color_type = png_ptr->color_type;
+#endif
+
+#if defined(PNG_READ_EXPAND_SUPPORTED) && defined(PNG_READ_BACKGROUND_SUPPORTED)
+ if ((png_ptr->transformations & PNG_BACKGROUND_EXPAND) &&
+ (png_ptr->transformations & PNG_EXPAND))
+ {
+ if (!(color_type & PNG_COLOR_MASK_COLOR)) /* i.e., GRAY or GRAY_ALPHA */
+ {
+ /* expand background chunk. */
+ switch (png_ptr->bit_depth)
+ {
+ case 1:
+ png_ptr->background.gray *= (png_uint_16)0xff;
+ png_ptr->background.red = png_ptr->background.green
+ = png_ptr->background.blue = png_ptr->background.gray;
+ break;
+ case 2:
+ png_ptr->background.gray *= (png_uint_16)0x55;
+ png_ptr->background.red = png_ptr->background.green
+ = png_ptr->background.blue = png_ptr->background.gray;
+ break;
+ case 4:
+ png_ptr->background.gray *= (png_uint_16)0x11;
+ png_ptr->background.red = png_ptr->background.green
+ = png_ptr->background.blue = png_ptr->background.gray;
+ break;
+ case 8:
+ case 16:
+ png_ptr->background.red = png_ptr->background.green
+ = png_ptr->background.blue = png_ptr->background.gray;
+ break;
+ }
+ }
+ else if (color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ png_ptr->background.red =
+ png_ptr->palette[png_ptr->background.index].red;
+ png_ptr->background.green =
+ png_ptr->palette[png_ptr->background.index].green;
+ png_ptr->background.blue =
+ png_ptr->palette[png_ptr->background.index].blue;
+
+#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED)
+ if (png_ptr->transformations & PNG_INVERT_ALPHA)
+ {
+#if defined(PNG_READ_EXPAND_SUPPORTED)
+ if (!(png_ptr->transformations & PNG_EXPAND))
+#endif
+ {
+ /* invert the alpha channel (in tRNS) unless the pixels are
+ going to be expanded, in which case leave it for later */
+ int i,istop;
+ istop=(int)png_ptr->num_trans;
+ for (i=0; i<istop; i++)
+ png_ptr->trans[i] = (png_byte)(255 - png_ptr->trans[i]);
+ }
+ }
+#endif
+
+ }
+ }
+#endif
+
+#if defined(PNG_READ_BACKGROUND_SUPPORTED) && defined(PNG_READ_GAMMA_SUPPORTED)
+ png_ptr->background_1 = png_ptr->background;
+#endif
+#if defined(PNG_READ_GAMMA_SUPPORTED) && defined(PNG_FLOATING_POINT_SUPPORTED)
+
+ if ((color_type == PNG_COLOR_TYPE_PALETTE && png_ptr->num_trans != 0)
+ && (fabs(png_ptr->screen_gamma * png_ptr->gamma - 1.0)
+ < PNG_GAMMA_THRESHOLD))
+ {
+ int i,k;
+ k=0;
+ for (i=0; i<png_ptr->num_trans; i++)
+ {
+ if (png_ptr->trans[i] != 0 && png_ptr->trans[i] != 0xff)
+ k=1; /* partial transparency is present */
+ }
+ if (k == 0)
+ png_ptr->transformations &= (~PNG_GAMMA);
+ }
+
+ if (png_ptr->transformations & (PNG_GAMMA | PNG_RGB_TO_GRAY))
+ {
+ png_build_gamma_table(png_ptr);
+#if defined(PNG_READ_BACKGROUND_SUPPORTED)
+ if (png_ptr->transformations & PNG_BACKGROUND)
+ {
+ if (color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ /* could skip if no transparency and
+ */
+ png_color back, back_1;
+ png_colorp palette = png_ptr->palette;
+ int num_palette = png_ptr->num_palette;
+ int i;
+ if (png_ptr->background_gamma_type == PNG_BACKGROUND_GAMMA_FILE)
+ {
+ back.red = png_ptr->gamma_table[png_ptr->background.red];
+ back.green = png_ptr->gamma_table[png_ptr->background.green];
+ back.blue = png_ptr->gamma_table[png_ptr->background.blue];
+
+ back_1.red = png_ptr->gamma_to_1[png_ptr->background.red];
+ back_1.green = png_ptr->gamma_to_1[png_ptr->background.green];
+ back_1.blue = png_ptr->gamma_to_1[png_ptr->background.blue];
+ }
+ else
+ {
+ double g, gs;
+
+ switch (png_ptr->background_gamma_type)
+ {
+ case PNG_BACKGROUND_GAMMA_SCREEN:
+ g = (png_ptr->screen_gamma);
+ gs = 1.0;
+ break;
+ case PNG_BACKGROUND_GAMMA_FILE:
+ g = 1.0 / (png_ptr->gamma);
+ gs = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma);
+ break;
+ case PNG_BACKGROUND_GAMMA_UNIQUE:
+ g = 1.0 / (png_ptr->background_gamma);
+ gs = 1.0 / (png_ptr->background_gamma *
+ png_ptr->screen_gamma);
+ break;
+ default:
+ g = 1.0; /* back_1 */
+ gs = 1.0; /* back */
+ }
+
+ if ( fabs(gs - 1.0) < PNG_GAMMA_THRESHOLD)
+ {
+ back.red = (png_byte)png_ptr->background.red;
+ back.green = (png_byte)png_ptr->background.green;
+ back.blue = (png_byte)png_ptr->background.blue;
+ }
+ else
+ {
+ back.red = (png_byte)(pow(
+ (double)png_ptr->background.red/255, gs) * 255.0 + .5);
+ back.green = (png_byte)(pow(
+ (double)png_ptr->background.green/255, gs) * 255.0 + .5);
+ back.blue = (png_byte)(pow(
+ (double)png_ptr->background.blue/255, gs) * 255.0 + .5);
+ }
+
+ back_1.red = (png_byte)(pow(
+ (double)png_ptr->background.red/255, g) * 255.0 + .5);
+ back_1.green = (png_byte)(pow(
+ (double)png_ptr->background.green/255, g) * 255.0 + .5);
+ back_1.blue = (png_byte)(pow(
+ (double)png_ptr->background.blue/255, g) * 255.0 + .5);
+ }
+ for (i = 0; i < num_palette; i++)
+ {
+ if (i < (int)png_ptr->num_trans && png_ptr->trans[i] != 0xff)
+ {
+ if (png_ptr->trans[i] == 0)
+ {
+ palette[i] = back;
+ }
+ else /* if (png_ptr->trans[i] != 0xff) */
+ {
+ png_byte v, w;
+
+ v = png_ptr->gamma_to_1[palette[i].red];
+ png_composite(w, v, png_ptr->trans[i], back_1.red);
+ palette[i].red = png_ptr->gamma_from_1[w];
+
+ v = png_ptr->gamma_to_1[palette[i].green];
+ png_composite(w, v, png_ptr->trans[i], back_1.green);
+ palette[i].green = png_ptr->gamma_from_1[w];
+
+ v = png_ptr->gamma_to_1[palette[i].blue];
+ png_composite(w, v, png_ptr->trans[i], back_1.blue);
+ palette[i].blue = png_ptr->gamma_from_1[w];
+ }
+ }
+ else
+ {
+ palette[i].red = png_ptr->gamma_table[palette[i].red];
+ palette[i].green = png_ptr->gamma_table[palette[i].green];
+ palette[i].blue = png_ptr->gamma_table[palette[i].blue];
+ }
+ }
+ }
+ /* if (png_ptr->background_gamma_type!=PNG_BACKGROUND_GAMMA_UNKNOWN) */
+ else
+ /* color_type != PNG_COLOR_TYPE_PALETTE */
+ {
+ double m = (double)(((png_uint_32)1 << png_ptr->bit_depth) - 1);
+ double g = 1.0;
+ double gs = 1.0;
+
+ switch (png_ptr->background_gamma_type)
+ {
+ case PNG_BACKGROUND_GAMMA_SCREEN:
+ g = (png_ptr->screen_gamma);
+ gs = 1.0;
+ break;
+ case PNG_BACKGROUND_GAMMA_FILE:
+ g = 1.0 / (png_ptr->gamma);
+ gs = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma);
+ break;
+ case PNG_BACKGROUND_GAMMA_UNIQUE:
+ g = 1.0 / (png_ptr->background_gamma);
+ gs = 1.0 / (png_ptr->background_gamma *
+ png_ptr->screen_gamma);
+ break;
+ }
+
+ png_ptr->background_1.gray = (png_uint_16)(pow(
+ (double)png_ptr->background.gray / m, g) * m + .5);
+ png_ptr->background.gray = (png_uint_16)(pow(
+ (double)png_ptr->background.gray / m, gs) * m + .5);
+
+ if ((png_ptr->background.red != png_ptr->background.green) ||
+ (png_ptr->background.red != png_ptr->background.blue) ||
+ (png_ptr->background.red != png_ptr->background.gray))
+ {
+ /* RGB or RGBA with color background */
+ png_ptr->background_1.red = (png_uint_16)(pow(
+ (double)png_ptr->background.red / m, g) * m + .5);
+ png_ptr->background_1.green = (png_uint_16)(pow(
+ (double)png_ptr->background.green / m, g) * m + .5);
+ png_ptr->background_1.blue = (png_uint_16)(pow(
+ (double)png_ptr->background.blue / m, g) * m + .5);
+ png_ptr->background.red = (png_uint_16)(pow(
+ (double)png_ptr->background.red / m, gs) * m + .5);
+ png_ptr->background.green = (png_uint_16)(pow(
+ (double)png_ptr->background.green / m, gs) * m + .5);
+ png_ptr->background.blue = (png_uint_16)(pow(
+ (double)png_ptr->background.blue / m, gs) * m + .5);
+ }
+ else
+ {
+ /* GRAY, GRAY ALPHA, RGB, or RGBA with gray background */
+ png_ptr->background_1.red = png_ptr->background_1.green
+ = png_ptr->background_1.blue = png_ptr->background_1.gray;
+ png_ptr->background.red = png_ptr->background.green
+ = png_ptr->background.blue = png_ptr->background.gray;
+ }
+ }
+ }
+ else
+ /* transformation does not include PNG_BACKGROUND */
+#endif /* PNG_READ_BACKGROUND_SUPPORTED */
+ if (color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ png_colorp palette = png_ptr->palette;
+ int num_palette = png_ptr->num_palette;
+ int i;
+
+ for (i = 0; i < num_palette; i++)
+ {
+ palette[i].red = png_ptr->gamma_table[palette[i].red];
+ palette[i].green = png_ptr->gamma_table[palette[i].green];
+ palette[i].blue = png_ptr->gamma_table[palette[i].blue];
+ }
+ }
+ }
+#if defined(PNG_READ_BACKGROUND_SUPPORTED)
+ else
+#endif
+#endif /* PNG_READ_GAMMA_SUPPORTED && PNG_FLOATING_POINT_SUPPORTED */
+#if defined(PNG_READ_BACKGROUND_SUPPORTED)
+ /* No GAMMA transformation */
+ if ((png_ptr->transformations & PNG_BACKGROUND) &&
+ (color_type == PNG_COLOR_TYPE_PALETTE))
+ {
+ int i;
+ int istop = (int)png_ptr->num_trans;
+ png_color back;
+ png_colorp palette = png_ptr->palette;
+
+ back.red = (png_byte)png_ptr->background.red;
+ back.green = (png_byte)png_ptr->background.green;
+ back.blue = (png_byte)png_ptr->background.blue;
+
+ for (i = 0; i < istop; i++)
+ {
+ if (png_ptr->trans[i] == 0)
+ {
+ palette[i] = back;
+ }
+ else if (png_ptr->trans[i] != 0xff)
+ {
+ /* The png_composite() macro is defined in png.h */
+ png_composite(palette[i].red, palette[i].red,
+ png_ptr->trans[i], back.red);
+ png_composite(palette[i].green, palette[i].green,
+ png_ptr->trans[i], back.green);
+ png_composite(palette[i].blue, palette[i].blue,
+ png_ptr->trans[i], back.blue);
+ }
+ }
+ }
+#endif /* PNG_READ_BACKGROUND_SUPPORTED */
+
+#if defined(PNG_READ_SHIFT_SUPPORTED)
+ if ((png_ptr->transformations & PNG_SHIFT) &&
+ (color_type == PNG_COLOR_TYPE_PALETTE))
+ {
+ png_uint_16 i;
+ png_uint_16 istop = png_ptr->num_palette;
+ int sr = 8 - png_ptr->sig_bit.red;
+ int sg = 8 - png_ptr->sig_bit.green;
+ int sb = 8 - png_ptr->sig_bit.blue;
+
+ if (sr < 0 || sr > 8)
+ sr = 0;
+ if (sg < 0 || sg > 8)
+ sg = 0;
+ if (sb < 0 || sb > 8)
+ sb = 0;
+ for (i = 0; i < istop; i++)
+ {
+ png_ptr->palette[i].red >>= sr;
+ png_ptr->palette[i].green >>= sg;
+ png_ptr->palette[i].blue >>= sb;
+ }
+ }
+#endif /* PNG_READ_SHIFT_SUPPORTED */
+ }
+#if !defined(PNG_READ_GAMMA_SUPPORTED) && !defined(PNG_READ_SHIFT_SUPPORTED) \
+ && !defined(PNG_READ_BACKGROUND_SUPPORTED)
+ if(png_ptr)
+ return;
+#endif
+}
+
+/* Modify the info structure to reflect the transformations. The
+ * info should be updated so a PNG file could be written with it,
+ * assuming the transformations result in valid PNG data.
+ */
+void /* PRIVATE */
+png_read_transform_info(png_structp png_ptr, png_infop info_ptr)
+{
+ png_debug(1, "in png_read_transform_info\n");
+#if defined(PNG_READ_EXPAND_SUPPORTED)
+ if (png_ptr->transformations & PNG_EXPAND)
+ {
+ if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ if (png_ptr->num_trans)
+ info_ptr->color_type = PNG_COLOR_TYPE_RGB_ALPHA;
+ else
+ info_ptr->color_type = PNG_COLOR_TYPE_RGB;
+ info_ptr->bit_depth = 8;
+ info_ptr->num_trans = 0;
+ }
+ else
+ {
+ if (png_ptr->num_trans)
+ info_ptr->color_type |= PNG_COLOR_MASK_ALPHA;
+ if (info_ptr->bit_depth < 8)
+ info_ptr->bit_depth = 8;
+ info_ptr->num_trans = 0;
+ }
+ }
+#endif
+
+#if defined(PNG_READ_BACKGROUND_SUPPORTED)
+ if (png_ptr->transformations & PNG_BACKGROUND)
+ {
+ info_ptr->color_type &= ~PNG_COLOR_MASK_ALPHA;
+ info_ptr->num_trans = 0;
+ info_ptr->background = png_ptr->background;
+ }
+#endif
+
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ if (png_ptr->transformations & PNG_GAMMA)
+ {
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ info_ptr->gamma = png_ptr->gamma;
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ info_ptr->int_gamma = png_ptr->int_gamma;
+#endif
+ }
+#endif
+
+#if defined(PNG_READ_16_TO_8_SUPPORTED)
+ if ((png_ptr->transformations & PNG_16_TO_8) && (info_ptr->bit_depth == 16))
+ info_ptr->bit_depth = 8;
+#endif
+
+#if defined(PNG_READ_DITHER_SUPPORTED)
+ if (png_ptr->transformations & PNG_DITHER)
+ {
+ if (((info_ptr->color_type == PNG_COLOR_TYPE_RGB) ||
+ (info_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA)) &&
+ png_ptr->palette_lookup && info_ptr->bit_depth == 8)
+ {
+ info_ptr->color_type = PNG_COLOR_TYPE_PALETTE;
+ }
+ }
+#endif
+
+#if defined(PNG_READ_PACK_SUPPORTED)
+ if ((png_ptr->transformations & PNG_PACK) && (info_ptr->bit_depth < 8))
+ info_ptr->bit_depth = 8;
+#endif
+
+#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED)
+ if (png_ptr->transformations & PNG_GRAY_TO_RGB)
+ info_ptr->color_type |= PNG_COLOR_MASK_COLOR;
+#endif
+
+#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
+ if (png_ptr->transformations & PNG_RGB_TO_GRAY)
+ info_ptr->color_type &= ~PNG_COLOR_MASK_COLOR;
+#endif
+
+ if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ info_ptr->channels = 1;
+ else if (info_ptr->color_type & PNG_COLOR_MASK_COLOR)
+ info_ptr->channels = 3;
+ else
+ info_ptr->channels = 1;
+
+#if defined(PNG_READ_STRIP_ALPHA_SUPPORTED)
+ if (png_ptr->flags & PNG_FLAG_STRIP_ALPHA)
+ info_ptr->color_type &= ~PNG_COLOR_MASK_ALPHA;
+#endif
+
+ if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA)
+ info_ptr->channels++;
+
+#if defined(PNG_READ_FILLER_SUPPORTED)
+ /* STRIP_ALPHA and FILLER allowed: MASK_ALPHA bit stripped above */
+ if ((png_ptr->transformations & PNG_FILLER) &&
+ ((info_ptr->color_type == PNG_COLOR_TYPE_RGB) ||
+ (info_ptr->color_type == PNG_COLOR_TYPE_GRAY)))
+ {
+ info_ptr->channels++;
+ /* if adding a true alpha channel not just filler */
+#if !defined(PNG_1_0_X)
+ if (png_ptr->transformations & PNG_ADD_ALPHA)
+ info_ptr->color_type |= PNG_COLOR_MASK_ALPHA;
+#endif
+ }
+#endif
+
+#if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED) && \
+defined(PNG_READ_USER_TRANSFORM_SUPPORTED)
+ if(png_ptr->transformations & PNG_USER_TRANSFORM)
+ {
+ if(info_ptr->bit_depth < png_ptr->user_transform_depth)
+ info_ptr->bit_depth = png_ptr->user_transform_depth;
+ if(info_ptr->channels < png_ptr->user_transform_channels)
+ info_ptr->channels = png_ptr->user_transform_channels;
+ }
+#endif
+
+ info_ptr->pixel_depth = (png_byte)(info_ptr->channels *
+ info_ptr->bit_depth);
+
+ info_ptr->rowbytes = PNG_ROWBYTES(info_ptr->pixel_depth,info_ptr->width);
+
+#if !defined(PNG_READ_EXPAND_SUPPORTED)
+ if(png_ptr)
+ return;
+#endif
+}
+
+/* Transform the row. The order of transformations is significant,
+ * and is very touchy. If you add a transformation, take care to
+ * decide how it fits in with the other transformations here.
+ */
+void /* PRIVATE */
+png_do_read_transformations(png_structp png_ptr)
+{
+ png_debug(1, "in png_do_read_transformations\n");
+#if !defined(PNG_USELESS_TESTS_SUPPORTED)
+ if (png_ptr->row_buf == NULL)
+ {
+#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE)
+ char msg[50];
+
+ sprintf(msg, "NULL row buffer for row %ld, pass %d", png_ptr->row_number,
+ png_ptr->pass);
+ png_error(png_ptr, msg);
+#else
+ png_error(png_ptr, "NULL row buffer");
+#endif
+ }
+#endif
+
+#if defined(PNG_READ_EXPAND_SUPPORTED)
+ if (png_ptr->transformations & PNG_EXPAND)
+ {
+ if (png_ptr->row_info.color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ png_do_expand_palette(&(png_ptr->row_info), png_ptr->row_buf + 1,
+ png_ptr->palette, png_ptr->trans, png_ptr->num_trans);
+ }
+ else
+ {
+ if (png_ptr->num_trans)
+ png_do_expand(&(png_ptr->row_info), png_ptr->row_buf + 1,
+ &(png_ptr->trans_values));
+ else
+ png_do_expand(&(png_ptr->row_info), png_ptr->row_buf + 1,
+ NULL);
+ }
+ }
+#endif
+
+#if defined(PNG_READ_STRIP_ALPHA_SUPPORTED)
+ if (png_ptr->flags & PNG_FLAG_STRIP_ALPHA)
+ png_do_strip_filler(&(png_ptr->row_info), png_ptr->row_buf + 1,
+ PNG_FLAG_FILLER_AFTER | (png_ptr->flags & PNG_FLAG_STRIP_ALPHA));
+#endif
+
+#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
+ if (png_ptr->transformations & PNG_RGB_TO_GRAY)
+ {
+ int rgb_error =
+ png_do_rgb_to_gray(png_ptr, &(png_ptr->row_info), png_ptr->row_buf + 1);
+ if(rgb_error)
+ {
+ png_ptr->rgb_to_gray_status=1;
+ if(png_ptr->transformations == PNG_RGB_TO_GRAY_WARN)
+ png_warning(png_ptr, "png_do_rgb_to_gray found nongray pixel");
+ if(png_ptr->transformations == PNG_RGB_TO_GRAY_ERR)
+ png_error(png_ptr, "png_do_rgb_to_gray found nongray pixel");
+ }
+ }
+#endif
+
+/*
+From Andreas Dilger e-mail to png-implement, 26 March 1998:
+
+ In most cases, the "simple transparency" should be done prior to doing
+ gray-to-RGB, or you will have to test 3x as many bytes to check if a
+ pixel is transparent. You would also need to make sure that the
+ transparency information is upgraded to RGB.
+
+ To summarize, the current flow is:
+ - Gray + simple transparency -> compare 1 or 2 gray bytes and composite
+ with background "in place" if transparent,
+ convert to RGB if necessary
+ - Gray + alpha -> composite with gray background and remove alpha bytes,
+ convert to RGB if necessary
+
+ To support RGB backgrounds for gray images we need:
+ - Gray + simple transparency -> convert to RGB + simple transparency, compare
+ 3 or 6 bytes and composite with background
+ "in place" if transparent (3x compare/pixel
+ compared to doing composite with gray bkgrnd)
+ - Gray + alpha -> convert to RGB + alpha, composite with background and
+ remove alpha bytes (3x float operations/pixel
+ compared with composite on gray background)
+
+ Greg's change will do this. The reason it wasn't done before is for
+ performance, as this increases the per-pixel operations. If we would check
+ in advance if the background was gray or RGB, and position the gray-to-RGB
+ transform appropriately, then it would save a lot of work/time.
+ */
+
+#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED)
+ /* if gray -> RGB, do so now only if background is non-gray; else do later
+ * for performance reasons */
+ if ((png_ptr->transformations & PNG_GRAY_TO_RGB) &&
+ !(png_ptr->mode & PNG_BACKGROUND_IS_GRAY))
+ png_do_gray_to_rgb(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+
+#if defined(PNG_READ_BACKGROUND_SUPPORTED)
+ if ((png_ptr->transformations & PNG_BACKGROUND) &&
+ ((png_ptr->num_trans != 0 ) ||
+ (png_ptr->color_type & PNG_COLOR_MASK_ALPHA)))
+ png_do_background(&(png_ptr->row_info), png_ptr->row_buf + 1,
+ &(png_ptr->trans_values), &(png_ptr->background)
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ , &(png_ptr->background_1),
+ png_ptr->gamma_table, png_ptr->gamma_from_1,
+ png_ptr->gamma_to_1, png_ptr->gamma_16_table,
+ png_ptr->gamma_16_from_1, png_ptr->gamma_16_to_1,
+ png_ptr->gamma_shift
+#endif
+);
+#endif
+
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ if ((png_ptr->transformations & PNG_GAMMA) &&
+#if defined(PNG_READ_BACKGROUND_SUPPORTED)
+ !((png_ptr->transformations & PNG_BACKGROUND) &&
+ ((png_ptr->num_trans != 0) ||
+ (png_ptr->color_type & PNG_COLOR_MASK_ALPHA))) &&
+#endif
+ (png_ptr->color_type != PNG_COLOR_TYPE_PALETTE))
+ png_do_gamma(&(png_ptr->row_info), png_ptr->row_buf + 1,
+ png_ptr->gamma_table, png_ptr->gamma_16_table,
+ png_ptr->gamma_shift);
+#endif
+
+#if defined(PNG_READ_16_TO_8_SUPPORTED)
+ if (png_ptr->transformations & PNG_16_TO_8)
+ png_do_chop(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+
+#if defined(PNG_READ_DITHER_SUPPORTED)
+ if (png_ptr->transformations & PNG_DITHER)
+ {
+ png_do_dither((png_row_infop)&(png_ptr->row_info), png_ptr->row_buf + 1,
+ png_ptr->palette_lookup, png_ptr->dither_index);
+ if(png_ptr->row_info.rowbytes == (png_uint_32)0)
+ png_error(png_ptr, "png_do_dither returned rowbytes=0");
+ }
+#endif
+
+#if defined(PNG_READ_INVERT_SUPPORTED)
+ if (png_ptr->transformations & PNG_INVERT_MONO)
+ png_do_invert(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+
+#if defined(PNG_READ_SHIFT_SUPPORTED)
+ if (png_ptr->transformations & PNG_SHIFT)
+ png_do_unshift(&(png_ptr->row_info), png_ptr->row_buf + 1,
+ &(png_ptr->shift));
+#endif
+
+#if defined(PNG_READ_PACK_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACK)
+ png_do_unpack(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+
+#if defined(PNG_READ_BGR_SUPPORTED)
+ if (png_ptr->transformations & PNG_BGR)
+ png_do_bgr(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACKSWAP)
+ png_do_packswap(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+
+#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED)
+ /* if gray -> RGB, do so now only if we did not do so above */
+ if ((png_ptr->transformations & PNG_GRAY_TO_RGB) &&
+ (png_ptr->mode & PNG_BACKGROUND_IS_GRAY))
+ png_do_gray_to_rgb(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+
+#if defined(PNG_READ_FILLER_SUPPORTED)
+ if (png_ptr->transformations & PNG_FILLER)
+ png_do_read_filler(&(png_ptr->row_info), png_ptr->row_buf + 1,
+ (png_uint_32)png_ptr->filler, png_ptr->flags);
+#endif
+
+#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED)
+ if (png_ptr->transformations & PNG_INVERT_ALPHA)
+ png_do_read_invert_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+
+#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED)
+ if (png_ptr->transformations & PNG_SWAP_ALPHA)
+ png_do_read_swap_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+
+#if defined(PNG_READ_SWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_SWAP_BYTES)
+ png_do_swap(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+
+#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED)
+ if (png_ptr->transformations & PNG_USER_TRANSFORM)
+ {
+ if(png_ptr->read_user_transform_fn != NULL)
+ (*(png_ptr->read_user_transform_fn)) /* user read transform function */
+ (png_ptr, /* png_ptr */
+ &(png_ptr->row_info), /* row_info: */
+ /* png_uint_32 width; width of row */
+ /* png_uint_32 rowbytes; number of bytes in row */
+ /* png_byte color_type; color type of pixels */
+ /* png_byte bit_depth; bit depth of samples */
+ /* png_byte channels; number of channels (1-4) */
+ /* png_byte pixel_depth; bits per pixel (depth*channels) */
+ png_ptr->row_buf + 1); /* start of pixel data for row */
+#if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED)
+ if(png_ptr->user_transform_depth)
+ png_ptr->row_info.bit_depth = png_ptr->user_transform_depth;
+ if(png_ptr->user_transform_channels)
+ png_ptr->row_info.channels = png_ptr->user_transform_channels;
+#endif
+ png_ptr->row_info.pixel_depth = (png_byte)(png_ptr->row_info.bit_depth *
+ png_ptr->row_info.channels);
+ png_ptr->row_info.rowbytes = PNG_ROWBYTES(png_ptr->row_info.pixel_depth,
+ png_ptr->row_info.width);
+ }
+#endif
+
+}
+
+#if defined(PNG_READ_PACK_SUPPORTED)
+/* Unpack pixels of 1, 2, or 4 bits per pixel into 1 byte per pixel,
+ * without changing the actual values. Thus, if you had a row with
+ * a bit depth of 1, you would end up with bytes that only contained
+ * the numbers 0 or 1. If you would rather they contain 0 and 255, use
+ * png_do_shift() after this.
+ */
+void /* PRIVATE */
+png_do_unpack(png_row_infop row_info, png_bytep row)
+{
+ png_debug(1, "in png_do_unpack\n");
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ if (row != NULL && row_info != NULL && row_info->bit_depth < 8)
+#else
+ if (row_info->bit_depth < 8)
+#endif
+ {
+ png_uint_32 i;
+ png_uint_32 row_width=row_info->width;
+
+ switch (row_info->bit_depth)
+ {
+ case 1:
+ {
+ png_bytep sp = row + (png_size_t)((row_width - 1) >> 3);
+ png_bytep dp = row + (png_size_t)row_width - 1;
+ png_uint_32 shift = 7 - (int)((row_width + 7) & 0x07);
+ for (i = 0; i < row_width; i++)
+ {
+ *dp = (png_byte)((*sp >> shift) & 0x01);
+ if (shift == 7)
+ {
+ shift = 0;
+ sp--;
+ }
+ else
+ shift++;
+
+ dp--;
+ }
+ break;
+ }
+ case 2:
+ {
+
+ png_bytep sp = row + (png_size_t)((row_width - 1) >> 2);
+ png_bytep dp = row + (png_size_t)row_width - 1;
+ png_uint_32 shift = (int)((3 - ((row_width + 3) & 0x03)) << 1);
+ for (i = 0; i < row_width; i++)
+ {
+ *dp = (png_byte)((*sp >> shift) & 0x03);
+ if (shift == 6)
+ {
+ shift = 0;
+ sp--;
+ }
+ else
+ shift += 2;
+
+ dp--;
+ }
+ break;
+ }
+ case 4:
+ {
+ png_bytep sp = row + (png_size_t)((row_width - 1) >> 1);
+ png_bytep dp = row + (png_size_t)row_width - 1;
+ png_uint_32 shift = (int)((1 - ((row_width + 1) & 0x01)) << 2);
+ for (i = 0; i < row_width; i++)
+ {
+ *dp = (png_byte)((*sp >> shift) & 0x0f);
+ if (shift == 4)
+ {
+ shift = 0;
+ sp--;
+ }
+ else
+ shift = 4;
+
+ dp--;
+ }
+ break;
+ }
+ }
+ row_info->bit_depth = 8;
+ row_info->pixel_depth = (png_byte)(8 * row_info->channels);
+ row_info->rowbytes = row_width * row_info->channels;
+ }
+}
+#endif
+
+#if defined(PNG_READ_SHIFT_SUPPORTED)
+/* Reverse the effects of png_do_shift. This routine merely shifts the
+ * pixels back to their significant bits values. Thus, if you have
+ * a row of bit depth 8, but only 5 are significant, this will shift
+ * the values back to 0 through 31.
+ */
+void /* PRIVATE */
+png_do_unshift(png_row_infop row_info, png_bytep row, png_color_8p sig_bits)
+{
+ png_debug(1, "in png_do_unshift\n");
+ if (
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ row != NULL && row_info != NULL && sig_bits != NULL &&
+#endif
+ row_info->color_type != PNG_COLOR_TYPE_PALETTE)
+ {
+ int shift[4];
+ int channels = 0;
+ int c;
+ png_uint_16 value = 0;
+ png_uint_32 row_width = row_info->width;
+
+ if (row_info->color_type & PNG_COLOR_MASK_COLOR)
+ {
+ shift[channels++] = row_info->bit_depth - sig_bits->red;
+ shift[channels++] = row_info->bit_depth - sig_bits->green;
+ shift[channels++] = row_info->bit_depth - sig_bits->blue;
+ }
+ else
+ {
+ shift[channels++] = row_info->bit_depth - sig_bits->gray;
+ }
+ if (row_info->color_type & PNG_COLOR_MASK_ALPHA)
+ {
+ shift[channels++] = row_info->bit_depth - sig_bits->alpha;
+ }
+
+ for (c = 0; c < channels; c++)
+ {
+ if (shift[c] <= 0)
+ shift[c] = 0;
+ else
+ value = 1;
+ }
+
+ if (!value)
+ return;
+
+ switch (row_info->bit_depth)
+ {
+ case 2:
+ {
+ png_bytep bp;
+ png_uint_32 i;
+ png_uint_32 istop = row_info->rowbytes;
+
+ for (bp = row, i = 0; i < istop; i++)
+ {
+ *bp >>= 1;
+ *bp++ &= 0x55;
+ }
+ break;
+ }
+ case 4:
+ {
+ png_bytep bp = row;
+ png_uint_32 i;
+ png_uint_32 istop = row_info->rowbytes;
+ png_byte mask = (png_byte)((((int)0xf0 >> shift[0]) & (int)0xf0) |
+ (png_byte)((int)0xf >> shift[0]));
+
+ for (i = 0; i < istop; i++)
+ {
+ *bp >>= shift[0];
+ *bp++ &= mask;
+ }
+ break;
+ }
+ case 8:
+ {
+ png_bytep bp = row;
+ png_uint_32 i;
+ png_uint_32 istop = row_width * channels;
+
+ for (i = 0; i < istop; i++)
+ {
+ *bp++ >>= shift[i%channels];
+ }
+ break;
+ }
+ case 16:
+ {
+ png_bytep bp = row;
+ png_uint_32 i;
+ png_uint_32 istop = channels * row_width;
+
+ for (i = 0; i < istop; i++)
+ {
+ value = (png_uint_16)((*bp << 8) + *(bp + 1));
+ value >>= shift[i%channels];
+ *bp++ = (png_byte)(value >> 8);
+ *bp++ = (png_byte)(value & 0xff);
+ }
+ break;
+ }
+ }
+ }
+}
+#endif
+
+#if defined(PNG_READ_16_TO_8_SUPPORTED)
+/* chop rows of bit depth 16 down to 8 */
+void /* PRIVATE */
+png_do_chop(png_row_infop row_info, png_bytep row)
+{
+ png_debug(1, "in png_do_chop\n");
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ if (row != NULL && row_info != NULL && row_info->bit_depth == 16)
+#else
+ if (row_info->bit_depth == 16)
+#endif
+ {
+ png_bytep sp = row;
+ png_bytep dp = row;
+ png_uint_32 i;
+ png_uint_32 istop = row_info->width * row_info->channels;
+
+ for (i = 0; i<istop; i++, sp += 2, dp++)
+ {
+#if defined(PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED)
+ /* This does a more accurate scaling of the 16-bit color
+ * value, rather than a simple low-byte truncation.
+ *
+ * What the ideal calculation should be:
+ * *dp = (((((png_uint_32)(*sp) << 8) |
+ * (png_uint_32)(*(sp + 1))) * 255 + 127) / (png_uint_32)65535L;
+ *
+ * GRR: no, I think this is what it really should be:
+ * *dp = (((((png_uint_32)(*sp) << 8) |
+ * (png_uint_32)(*(sp + 1))) + 128L) / (png_uint_32)257L;
+ *
+ * GRR: here's the exact calculation with shifts:
+ * temp = (((png_uint_32)(*sp) << 8) | (png_uint_32)(*(sp + 1))) + 128L;
+ * *dp = (temp - (temp >> 8)) >> 8;
+ *
+ * Approximate calculation with shift/add instead of multiply/divide:
+ * *dp = ((((png_uint_32)(*sp) << 8) |
+ * (png_uint_32)((int)(*(sp + 1)) - *sp)) + 128) >> 8;
+ *
+ * What we actually do to avoid extra shifting and conversion:
+ */
+
+ *dp = *sp + ((((int)(*(sp + 1)) - *sp) > 128) ? 1 : 0);
+#else
+ /* Simply discard the low order byte */
+ *dp = *sp;
+#endif
+ }
+ row_info->bit_depth = 8;
+ row_info->pixel_depth = (png_byte)(8 * row_info->channels);
+ row_info->rowbytes = row_info->width * row_info->channels;
+ }
+}
+#endif
+
+#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED)
+void /* PRIVATE */
+png_do_read_swap_alpha(png_row_infop row_info, png_bytep row)
+{
+ png_debug(1, "in png_do_read_swap_alpha\n");
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ if (row != NULL && row_info != NULL)
+#endif
+ {
+ png_uint_32 row_width = row_info->width;
+ if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+ {
+ /* This converts from RGBA to ARGB */
+ if (row_info->bit_depth == 8)
+ {
+ png_bytep sp = row + row_info->rowbytes;
+ png_bytep dp = sp;
+ png_byte save;
+ png_uint_32 i;
+
+ for (i = 0; i < row_width; i++)
+ {
+ save = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = save;
+ }
+ }
+ /* This converts from RRGGBBAA to AARRGGBB */
+ else
+ {
+ png_bytep sp = row + row_info->rowbytes;
+ png_bytep dp = sp;
+ png_byte save[2];
+ png_uint_32 i;
+
+ for (i = 0; i < row_width; i++)
+ {
+ save[0] = *(--sp);
+ save[1] = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = save[0];
+ *(--dp) = save[1];
+ }
+ }
+ }
+ else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
+ {
+ /* This converts from GA to AG */
+ if (row_info->bit_depth == 8)
+ {
+ png_bytep sp = row + row_info->rowbytes;
+ png_bytep dp = sp;
+ png_byte save;
+ png_uint_32 i;
+
+ for (i = 0; i < row_width; i++)
+ {
+ save = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = save;
+ }
+ }
+ /* This converts from GGAA to AAGG */
+ else
+ {
+ png_bytep sp = row + row_info->rowbytes;
+ png_bytep dp = sp;
+ png_byte save[2];
+ png_uint_32 i;
+
+ for (i = 0; i < row_width; i++)
+ {
+ save[0] = *(--sp);
+ save[1] = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = save[0];
+ *(--dp) = save[1];
+ }
+ }
+ }
+ }
+}
+#endif
+
+#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED)
+void /* PRIVATE */
+png_do_read_invert_alpha(png_row_infop row_info, png_bytep row)
+{
+ png_debug(1, "in png_do_read_invert_alpha\n");
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ if (row != NULL && row_info != NULL)
+#endif
+ {
+ png_uint_32 row_width = row_info->width;
+ if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+ {
+ /* This inverts the alpha channel in RGBA */
+ if (row_info->bit_depth == 8)
+ {
+ png_bytep sp = row + row_info->rowbytes;
+ png_bytep dp = sp;
+ png_uint_32 i;
+
+ for (i = 0; i < row_width; i++)
+ {
+ *(--dp) = (png_byte)(255 - *(--sp));
+
+/* This does nothing:
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ We can replace it with:
+*/
+ sp-=3;
+ dp=sp;
+ }
+ }
+ /* This inverts the alpha channel in RRGGBBAA */
+ else
+ {
+ png_bytep sp = row + row_info->rowbytes;
+ png_bytep dp = sp;
+ png_uint_32 i;
+
+ for (i = 0; i < row_width; i++)
+ {
+ *(--dp) = (png_byte)(255 - *(--sp));
+ *(--dp) = (png_byte)(255 - *(--sp));
+
+/* This does nothing:
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ We can replace it with:
+*/
+ sp-=6;
+ dp=sp;
+ }
+ }
+ }
+ else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
+ {
+ /* This inverts the alpha channel in GA */
+ if (row_info->bit_depth == 8)
+ {
+ png_bytep sp = row + row_info->rowbytes;
+ png_bytep dp = sp;
+ png_uint_32 i;
+
+ for (i = 0; i < row_width; i++)
+ {
+ *(--dp) = (png_byte)(255 - *(--sp));
+ *(--dp) = *(--sp);
+ }
+ }
+ /* This inverts the alpha channel in GGAA */
+ else
+ {
+ png_bytep sp = row + row_info->rowbytes;
+ png_bytep dp = sp;
+ png_uint_32 i;
+
+ for (i = 0; i < row_width; i++)
+ {
+ *(--dp) = (png_byte)(255 - *(--sp));
+ *(--dp) = (png_byte)(255 - *(--sp));
+/*
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+*/
+ sp-=2;
+ dp=sp;
+ }
+ }
+ }
+ }
+}
+#endif
+
+#if defined(PNG_READ_FILLER_SUPPORTED)
+/* Add filler channel if we have RGB color */
+void /* PRIVATE */
+png_do_read_filler(png_row_infop row_info, png_bytep row,
+ png_uint_32 filler, png_uint_32 flags)
+{
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ png_byte hi_filler = (png_byte)((filler>>8) & 0xff);
+ png_byte lo_filler = (png_byte)(filler & 0xff);
+
+ png_debug(1, "in png_do_read_filler\n");
+ if (
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ row != NULL && row_info != NULL &&
+#endif
+ row_info->color_type == PNG_COLOR_TYPE_GRAY)
+ {
+ if(row_info->bit_depth == 8)
+ {
+ /* This changes the data from G to GX */
+ if (flags & PNG_FLAG_FILLER_AFTER)
+ {
+ png_bytep sp = row + (png_size_t)row_width;
+ png_bytep dp = sp + (png_size_t)row_width;
+ for (i = 1; i < row_width; i++)
+ {
+ *(--dp) = lo_filler;
+ *(--dp) = *(--sp);
+ }
+ *(--dp) = lo_filler;
+ row_info->channels = 2;
+ row_info->pixel_depth = 16;
+ row_info->rowbytes = row_width * 2;
+ }
+ /* This changes the data from G to XG */
+ else
+ {
+ png_bytep sp = row + (png_size_t)row_width;
+ png_bytep dp = sp + (png_size_t)row_width;
+ for (i = 0; i < row_width; i++)
+ {
+ *(--dp) = *(--sp);
+ *(--dp) = lo_filler;
+ }
+ row_info->channels = 2;
+ row_info->pixel_depth = 16;
+ row_info->rowbytes = row_width * 2;
+ }
+ }
+ else if(row_info->bit_depth == 16)
+ {
+ /* This changes the data from GG to GGXX */
+ if (flags & PNG_FLAG_FILLER_AFTER)
+ {
+ png_bytep sp = row + (png_size_t)row_width * 2;
+ png_bytep dp = sp + (png_size_t)row_width * 2;
+ for (i = 1; i < row_width; i++)
+ {
+ *(--dp) = hi_filler;
+ *(--dp) = lo_filler;
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ }
+ *(--dp) = hi_filler;
+ *(--dp) = lo_filler;
+ row_info->channels = 2;
+ row_info->pixel_depth = 32;
+ row_info->rowbytes = row_width * 4;
+ }
+ /* This changes the data from GG to XXGG */
+ else
+ {
+ png_bytep sp = row + (png_size_t)row_width * 2;
+ png_bytep dp = sp + (png_size_t)row_width * 2;
+ for (i = 0; i < row_width; i++)
+ {
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = hi_filler;
+ *(--dp) = lo_filler;
+ }
+ row_info->channels = 2;
+ row_info->pixel_depth = 32;
+ row_info->rowbytes = row_width * 4;
+ }
+ }
+ } /* COLOR_TYPE == GRAY */
+ else if (row_info->color_type == PNG_COLOR_TYPE_RGB)
+ {
+ if(row_info->bit_depth == 8)
+ {
+ /* This changes the data from RGB to RGBX */
+ if (flags & PNG_FLAG_FILLER_AFTER)
+ {
+ png_bytep sp = row + (png_size_t)row_width * 3;
+ png_bytep dp = sp + (png_size_t)row_width;
+ for (i = 1; i < row_width; i++)
+ {
+ *(--dp) = lo_filler;
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ }
+ *(--dp) = lo_filler;
+ row_info->channels = 4;
+ row_info->pixel_depth = 32;
+ row_info->rowbytes = row_width * 4;
+ }
+ /* This changes the data from RGB to XRGB */
+ else
+ {
+ png_bytep sp = row + (png_size_t)row_width * 3;
+ png_bytep dp = sp + (png_size_t)row_width;
+ for (i = 0; i < row_width; i++)
+ {
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = lo_filler;
+ }
+ row_info->channels = 4;
+ row_info->pixel_depth = 32;
+ row_info->rowbytes = row_width * 4;
+ }
+ }
+ else if(row_info->bit_depth == 16)
+ {
+ /* This changes the data from RRGGBB to RRGGBBXX */
+ if (flags & PNG_FLAG_FILLER_AFTER)
+ {
+ png_bytep sp = row + (png_size_t)row_width * 6;
+ png_bytep dp = sp + (png_size_t)row_width * 2;
+ for (i = 1; i < row_width; i++)
+ {
+ *(--dp) = hi_filler;
+ *(--dp) = lo_filler;
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ }
+ *(--dp) = hi_filler;
+ *(--dp) = lo_filler;
+ row_info->channels = 4;
+ row_info->pixel_depth = 64;
+ row_info->rowbytes = row_width * 8;
+ }
+ /* This changes the data from RRGGBB to XXRRGGBB */
+ else
+ {
+ png_bytep sp = row + (png_size_t)row_width * 6;
+ png_bytep dp = sp + (png_size_t)row_width * 2;
+ for (i = 0; i < row_width; i++)
+ {
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = *(--sp);
+ *(--dp) = hi_filler;
+ *(--dp) = lo_filler;
+ }
+ row_info->channels = 4;
+ row_info->pixel_depth = 64;
+ row_info->rowbytes = row_width * 8;
+ }
+ }
+ } /* COLOR_TYPE == RGB */
+}
+#endif
+
+#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED)
+/* expand grayscale files to RGB, with or without alpha */
+void /* PRIVATE */
+png_do_gray_to_rgb(png_row_infop row_info, png_bytep row)
+{
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ png_debug(1, "in png_do_gray_to_rgb\n");
+ if (row_info->bit_depth >= 8 &&
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ row != NULL && row_info != NULL &&
+#endif
+ !(row_info->color_type & PNG_COLOR_MASK_COLOR))
+ {
+ if (row_info->color_type == PNG_COLOR_TYPE_GRAY)
+ {
+ if (row_info->bit_depth == 8)
+ {
+ png_bytep sp = row + (png_size_t)row_width - 1;
+ png_bytep dp = sp + (png_size_t)row_width * 2;
+ for (i = 0; i < row_width; i++)
+ {
+ *(dp--) = *sp;
+ *(dp--) = *sp;
+ *(dp--) = *(sp--);
+ }
+ }
+ else
+ {
+ png_bytep sp = row + (png_size_t)row_width * 2 - 1;
+ png_bytep dp = sp + (png_size_t)row_width * 4;
+ for (i = 0; i < row_width; i++)
+ {
+ *(dp--) = *sp;
+ *(dp--) = *(sp - 1);
+ *(dp--) = *sp;
+ *(dp--) = *(sp - 1);
+ *(dp--) = *(sp--);
+ *(dp--) = *(sp--);
+ }
+ }
+ }
+ else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
+ {
+ if (row_info->bit_depth == 8)
+ {
+ png_bytep sp = row + (png_size_t)row_width * 2 - 1;
+ png_bytep dp = sp + (png_size_t)row_width * 2;
+ for (i = 0; i < row_width; i++)
+ {
+ *(dp--) = *(sp--);
+ *(dp--) = *sp;
+ *(dp--) = *sp;
+ *(dp--) = *(sp--);
+ }
+ }
+ else
+ {
+ png_bytep sp = row + (png_size_t)row_width * 4 - 1;
+ png_bytep dp = sp + (png_size_t)row_width * 4;
+ for (i = 0; i < row_width; i++)
+ {
+ *(dp--) = *(sp--);
+ *(dp--) = *(sp--);
+ *(dp--) = *sp;
+ *(dp--) = *(sp - 1);
+ *(dp--) = *sp;
+ *(dp--) = *(sp - 1);
+ *(dp--) = *(sp--);
+ *(dp--) = *(sp--);
+ }
+ }
+ }
+ row_info->channels += (png_byte)2;
+ row_info->color_type |= PNG_COLOR_MASK_COLOR;
+ row_info->pixel_depth = (png_byte)(row_info->channels *
+ row_info->bit_depth);
+ row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,row_width);
+ }
+}
+#endif
+
+#if defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
+/* reduce RGB files to grayscale, with or without alpha
+ * using the equation given in Poynton's ColorFAQ at
+ * <http://www.inforamp.net/~poynton/>
+ * Copyright (c) 1998-01-04 Charles Poynton poynton at inforamp.net
+ *
+ * Y = 0.212671 * R + 0.715160 * G + 0.072169 * B
+ *
+ * We approximate this with
+ *
+ * Y = 0.21268 * R + 0.7151 * G + 0.07217 * B
+ *
+ * which can be expressed with integers as
+ *
+ * Y = (6969 * R + 23434 * G + 2365 * B)/32768
+ *
+ * The calculation is to be done in a linear colorspace.
+ *
+ * Other integer coefficents can be used via png_set_rgb_to_gray().
+ */
+int /* PRIVATE */
+png_do_rgb_to_gray(png_structp png_ptr, png_row_infop row_info, png_bytep row)
+
+{
+ png_uint_32 i;
+
+ png_uint_32 row_width = row_info->width;
+ int rgb_error = 0;
+
+ png_debug(1, "in png_do_rgb_to_gray\n");
+ if (
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ row != NULL && row_info != NULL &&
+#endif
+ (row_info->color_type & PNG_COLOR_MASK_COLOR))
+ {
+ png_uint_32 rc = png_ptr->rgb_to_gray_red_coeff;
+ png_uint_32 gc = png_ptr->rgb_to_gray_green_coeff;
+ png_uint_32 bc = png_ptr->rgb_to_gray_blue_coeff;
+
+ if (row_info->color_type == PNG_COLOR_TYPE_RGB)
+ {
+ if (row_info->bit_depth == 8)
+ {
+#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
+ if (png_ptr->gamma_from_1 != NULL && png_ptr->gamma_to_1 != NULL)
+ {
+ png_bytep sp = row;
+ png_bytep dp = row;
+
+ for (i = 0; i < row_width; i++)
+ {
+ png_byte red = png_ptr->gamma_to_1[*(sp++)];
+ png_byte green = png_ptr->gamma_to_1[*(sp++)];
+ png_byte blue = png_ptr->gamma_to_1[*(sp++)];
+ if(red != green || red != blue)
+ {
+ rgb_error |= 1;
+ *(dp++) = png_ptr->gamma_from_1[
+ (rc*red+gc*green+bc*blue)>>15];
+ }
+ else
+ *(dp++) = *(sp-1);
+ }
+ }
+ else
+#endif
+ {
+ png_bytep sp = row;
+ png_bytep dp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ png_byte red = *(sp++);
+ png_byte green = *(sp++);
+ png_byte blue = *(sp++);
+ if(red != green || red != blue)
+ {
+ rgb_error |= 1;
+ *(dp++) = (png_byte)((rc*red+gc*green+bc*blue)>>15);
+ }
+ else
+ *(dp++) = *(sp-1);
+ }
+ }
+ }
+
+ else /* RGB bit_depth == 16 */
+ {
+#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
+ if (png_ptr->gamma_16_to_1 != NULL &&
+ png_ptr->gamma_16_from_1 != NULL)
+ {
+ png_bytep sp = row;
+ png_bytep dp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ png_uint_16 red, green, blue, w;
+
+ red = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
+ green = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
+ blue = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
+
+ if(red == green && red == blue)
+ w = red;
+ else
+ {
+ png_uint_16 red_1 = png_ptr->gamma_16_to_1[(red&0xff) >>
+ png_ptr->gamma_shift][red>>8];
+ png_uint_16 green_1 = png_ptr->gamma_16_to_1[(green&0xff) >>
+ png_ptr->gamma_shift][green>>8];
+ png_uint_16 blue_1 = png_ptr->gamma_16_to_1[(blue&0xff) >>
+ png_ptr->gamma_shift][blue>>8];
+ png_uint_16 gray16 = (png_uint_16)((rc*red_1 + gc*green_1
+ + bc*blue_1)>>15);
+ w = png_ptr->gamma_16_from_1[(gray16&0xff) >>
+ png_ptr->gamma_shift][gray16 >> 8];
+ rgb_error |= 1;
+ }
+
+ *(dp++) = (png_byte)((w>>8) & 0xff);
+ *(dp++) = (png_byte)(w & 0xff);
+ }
+ }
+ else
+#endif
+ {
+ png_bytep sp = row;
+ png_bytep dp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ png_uint_16 red, green, blue, gray16;
+
+ red = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
+ green = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
+ blue = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
+
+ if(red != green || red != blue)
+ rgb_error |= 1;
+ gray16 = (png_uint_16)((rc*red + gc*green + bc*blue)>>15);
+ *(dp++) = (png_byte)((gray16>>8) & 0xff);
+ *(dp++) = (png_byte)(gray16 & 0xff);
+ }
+ }
+ }
+ }
+ if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+ {
+ if (row_info->bit_depth == 8)
+ {
+#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
+ if (png_ptr->gamma_from_1 != NULL && png_ptr->gamma_to_1 != NULL)
+ {
+ png_bytep sp = row;
+ png_bytep dp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ png_byte red = png_ptr->gamma_to_1[*(sp++)];
+ png_byte green = png_ptr->gamma_to_1[*(sp++)];
+ png_byte blue = png_ptr->gamma_to_1[*(sp++)];
+ if(red != green || red != blue)
+ rgb_error |= 1;
+ *(dp++) = png_ptr->gamma_from_1
+ [(rc*red + gc*green + bc*blue)>>15];
+ *(dp++) = *(sp++); /* alpha */
+ }
+ }
+ else
+#endif
+ {
+ png_bytep sp = row;
+ png_bytep dp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ png_byte red = *(sp++);
+ png_byte green = *(sp++);
+ png_byte blue = *(sp++);
+ if(red != green || red != blue)
+ rgb_error |= 1;
+ *(dp++) = (png_byte)((rc*red + gc*green + bc*blue)>>15);
+ *(dp++) = *(sp++); /* alpha */
+ }
+ }
+ }
+ else /* RGBA bit_depth == 16 */
+ {
+#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
+ if (png_ptr->gamma_16_to_1 != NULL &&
+ png_ptr->gamma_16_from_1 != NULL)
+ {
+ png_bytep sp = row;
+ png_bytep dp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ png_uint_16 red, green, blue, w;
+
+ red = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
+ green = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
+ blue = (png_uint_16)(((*(sp))<<8) | *(sp+1)); sp+=2;
+
+ if(red == green && red == blue)
+ w = red;
+ else
+ {
+ png_uint_16 red_1 = png_ptr->gamma_16_to_1[(red&0xff) >>
+ png_ptr->gamma_shift][red>>8];
+ png_uint_16 green_1 = png_ptr->gamma_16_to_1[(green&0xff) >>
+ png_ptr->gamma_shift][green>>8];
+ png_uint_16 blue_1 = png_ptr->gamma_16_to_1[(blue&0xff) >>
+ png_ptr->gamma_shift][blue>>8];
+ png_uint_16 gray16 = (png_uint_16)((rc * red_1
+ + gc * green_1 + bc * blue_1)>>15);
+ w = png_ptr->gamma_16_from_1[(gray16&0xff) >>
+ png_ptr->gamma_shift][gray16 >> 8];
+ rgb_error |= 1;
+ }
+
+ *(dp++) = (png_byte)((w>>8) & 0xff);
+ *(dp++) = (png_byte)(w & 0xff);
+ *(dp++) = *(sp++); /* alpha */
+ *(dp++) = *(sp++);
+ }
+ }
+ else
+#endif
+ {
+ png_bytep sp = row;
+ png_bytep dp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ png_uint_16 red, green, blue, gray16;
+ red = (png_uint_16)((*(sp)<<8) | *(sp+1)); sp+=2;
+ green = (png_uint_16)((*(sp)<<8) | *(sp+1)); sp+=2;
+ blue = (png_uint_16)((*(sp)<<8) | *(sp+1)); sp+=2;
+ if(red != green || red != blue)
+ rgb_error |= 1;
+ gray16 = (png_uint_16)((rc*red + gc*green + bc*blue)>>15);
+ *(dp++) = (png_byte)((gray16>>8) & 0xff);
+ *(dp++) = (png_byte)(gray16 & 0xff);
+ *(dp++) = *(sp++); /* alpha */
+ *(dp++) = *(sp++);
+ }
+ }
+ }
+ }
+ row_info->channels -= (png_byte)2;
+ row_info->color_type &= ~PNG_COLOR_MASK_COLOR;
+ row_info->pixel_depth = (png_byte)(row_info->channels *
+ row_info->bit_depth);
+ row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,row_width);
+ }
+ return rgb_error;
+}
+#endif
+
+/* Build a grayscale palette. Palette is assumed to be 1 << bit_depth
+ * large of png_color. This lets grayscale images be treated as
+ * paletted. Most useful for gamma correction and simplification
+ * of code.
+ */
+void PNGAPI
+png_build_grayscale_palette(int bit_depth, png_colorp palette)
+{
+ int num_palette;
+ int color_inc;
+ int i;
+ int v;
+
+ png_debug(1, "in png_do_build_grayscale_palette\n");
+ if (palette == NULL)
+ return;
+
+ switch (bit_depth)
+ {
+ case 1:
+ num_palette = 2;
+ color_inc = 0xff;
+ break;
+ case 2:
+ num_palette = 4;
+ color_inc = 0x55;
+ break;
+ case 4:
+ num_palette = 16;
+ color_inc = 0x11;
+ break;
+ case 8:
+ num_palette = 256;
+ color_inc = 1;
+ break;
+ default:
+ num_palette = 0;
+ color_inc = 0;
+ break;
+ }
+
+ for (i = 0, v = 0; i < num_palette; i++, v += color_inc)
+ {
+ palette[i].red = (png_byte)v;
+ palette[i].green = (png_byte)v;
+ palette[i].blue = (png_byte)v;
+ }
+}
+
+/* This function is currently unused. Do we really need it? */
+#if defined(PNG_READ_DITHER_SUPPORTED) && defined(PNG_CORRECT_PALETTE_SUPPORTED)
+void /* PRIVATE */
+png_correct_palette(png_structp png_ptr, png_colorp palette,
+ int num_palette)
+{
+ png_debug(1, "in png_correct_palette\n");
+#if defined(PNG_READ_BACKGROUND_SUPPORTED) && \
+ defined(PNG_READ_GAMMA_SUPPORTED) && defined(PNG_FLOATING_POINT_SUPPORTED)
+ if (png_ptr->transformations & (PNG_GAMMA | PNG_BACKGROUND))
+ {
+ png_color back, back_1;
+
+ if (png_ptr->background_gamma_type == PNG_BACKGROUND_GAMMA_FILE)
+ {
+ back.red = png_ptr->gamma_table[png_ptr->background.red];
+ back.green = png_ptr->gamma_table[png_ptr->background.green];
+ back.blue = png_ptr->gamma_table[png_ptr->background.blue];
+
+ back_1.red = png_ptr->gamma_to_1[png_ptr->background.red];
+ back_1.green = png_ptr->gamma_to_1[png_ptr->background.green];
+ back_1.blue = png_ptr->gamma_to_1[png_ptr->background.blue];
+ }
+ else
+ {
+ double g;
+
+ g = 1.0 / (png_ptr->background_gamma * png_ptr->screen_gamma);
+
+ if (png_ptr->background_gamma_type == PNG_BACKGROUND_GAMMA_SCREEN ||
+ fabs(g - 1.0) < PNG_GAMMA_THRESHOLD)
+ {
+ back.red = png_ptr->background.red;
+ back.green = png_ptr->background.green;
+ back.blue = png_ptr->background.blue;
+ }
+ else
+ {
+ back.red =
+ (png_byte)(pow((double)png_ptr->background.red/255, g) *
+ 255.0 + 0.5);
+ back.green =
+ (png_byte)(pow((double)png_ptr->background.green/255, g) *
+ 255.0 + 0.5);
+ back.blue =
+ (png_byte)(pow((double)png_ptr->background.blue/255, g) *
+ 255.0 + 0.5);
+ }
+
+ g = 1.0 / png_ptr->background_gamma;
+
+ back_1.red =
+ (png_byte)(pow((double)png_ptr->background.red/255, g) *
+ 255.0 + 0.5);
+ back_1.green =
+ (png_byte)(pow((double)png_ptr->background.green/255, g) *
+ 255.0 + 0.5);
+ back_1.blue =
+ (png_byte)(pow((double)png_ptr->background.blue/255, g) *
+ 255.0 + 0.5);
+ }
+
+ if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ png_uint_32 i;
+
+ for (i = 0; i < (png_uint_32)num_palette; i++)
+ {
+ if (i < png_ptr->num_trans && png_ptr->trans[i] == 0)
+ {
+ palette[i] = back;
+ }
+ else if (i < png_ptr->num_trans && png_ptr->trans[i] != 0xff)
+ {
+ png_byte v, w;
+
+ v = png_ptr->gamma_to_1[png_ptr->palette[i].red];
+ png_composite(w, v, png_ptr->trans[i], back_1.red);
+ palette[i].red = png_ptr->gamma_from_1[w];
+
+ v = png_ptr->gamma_to_1[png_ptr->palette[i].green];
+ png_composite(w, v, png_ptr->trans[i], back_1.green);
+ palette[i].green = png_ptr->gamma_from_1[w];
+
+ v = png_ptr->gamma_to_1[png_ptr->palette[i].blue];
+ png_composite(w, v, png_ptr->trans[i], back_1.blue);
+ palette[i].blue = png_ptr->gamma_from_1[w];
+ }
+ else
+ {
+ palette[i].red = png_ptr->gamma_table[palette[i].red];
+ palette[i].green = png_ptr->gamma_table[palette[i].green];
+ palette[i].blue = png_ptr->gamma_table[palette[i].blue];
+ }
+ }
+ }
+ else
+ {
+ int i;
+
+ for (i = 0; i < num_palette; i++)
+ {
+ if (palette[i].red == (png_byte)png_ptr->trans_values.gray)
+ {
+ palette[i] = back;
+ }
+ else
+ {
+ palette[i].red = png_ptr->gamma_table[palette[i].red];
+ palette[i].green = png_ptr->gamma_table[palette[i].green];
+ palette[i].blue = png_ptr->gamma_table[palette[i].blue];
+ }
+ }
+ }
+ }
+ else
+#endif
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ if (png_ptr->transformations & PNG_GAMMA)
+ {
+ int i;
+
+ for (i = 0; i < num_palette; i++)
+ {
+ palette[i].red = png_ptr->gamma_table[palette[i].red];
+ palette[i].green = png_ptr->gamma_table[palette[i].green];
+ palette[i].blue = png_ptr->gamma_table[palette[i].blue];
+ }
+ }
+#if defined(PNG_READ_BACKGROUND_SUPPORTED)
+ else
+#endif
+#endif
+#if defined(PNG_READ_BACKGROUND_SUPPORTED)
+ if (png_ptr->transformations & PNG_BACKGROUND)
+ {
+ if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ png_color back;
+
+ back.red = (png_byte)png_ptr->background.red;
+ back.green = (png_byte)png_ptr->background.green;
+ back.blue = (png_byte)png_ptr->background.blue;
+
+ for (i = 0; i < (int)png_ptr->num_trans; i++)
+ {
+ if (png_ptr->trans[i] == 0)
+ {
+ palette[i].red = back.red;
+ palette[i].green = back.green;
+ palette[i].blue = back.blue;
+ }
+ else if (png_ptr->trans[i] != 0xff)
+ {
+ png_composite(palette[i].red, png_ptr->palette[i].red,
+ png_ptr->trans[i], back.red);
+ png_composite(palette[i].green, png_ptr->palette[i].green,
+ png_ptr->trans[i], back.green);
+ png_composite(palette[i].blue, png_ptr->palette[i].blue,
+ png_ptr->trans[i], back.blue);
+ }
+ }
+ }
+ else /* assume grayscale palette (what else could it be?) */
+ {
+ int i;
+
+ for (i = 0; i < num_palette; i++)
+ {
+ if (i == (png_byte)png_ptr->trans_values.gray)
+ {
+ palette[i].red = (png_byte)png_ptr->background.red;
+ palette[i].green = (png_byte)png_ptr->background.green;
+ palette[i].blue = (png_byte)png_ptr->background.blue;
+ }
+ }
+ }
+ }
+#endif
+}
+#endif
+
+#if defined(PNG_READ_BACKGROUND_SUPPORTED)
+/* Replace any alpha or transparency with the supplied background color.
+ * "background" is already in the screen gamma, while "background_1" is
+ * at a gamma of 1.0. Paletted files have already been taken care of.
+ */
+void /* PRIVATE */
+png_do_background(png_row_infop row_info, png_bytep row,
+ png_color_16p trans_values, png_color_16p background
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ , png_color_16p background_1,
+ png_bytep gamma_table, png_bytep gamma_from_1, png_bytep gamma_to_1,
+ png_uint_16pp gamma_16, png_uint_16pp gamma_16_from_1,
+ png_uint_16pp gamma_16_to_1, int gamma_shift
+#endif
+ )
+{
+ png_bytep sp, dp;
+ png_uint_32 i;
+ png_uint_32 row_width=row_info->width;
+ int shift;
+
+ png_debug(1, "in png_do_background\n");
+ if (background != NULL &&
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ row != NULL && row_info != NULL &&
+#endif
+ (!(row_info->color_type & PNG_COLOR_MASK_ALPHA) ||
+ (row_info->color_type != PNG_COLOR_TYPE_PALETTE && trans_values)))
+ {
+ switch (row_info->color_type)
+ {
+ case PNG_COLOR_TYPE_GRAY:
+ {
+ switch (row_info->bit_depth)
+ {
+ case 1:
+ {
+ sp = row;
+ shift = 7;
+ for (i = 0; i < row_width; i++)
+ {
+ if ((png_uint_16)((*sp >> shift) & 0x01)
+ == trans_values->gray)
+ {
+ *sp &= (png_byte)((0x7f7f >> (7 - shift)) & 0xff);
+ *sp |= (png_byte)(background->gray << shift);
+ }
+ if (!shift)
+ {
+ shift = 7;
+ sp++;
+ }
+ else
+ shift--;
+ }
+ break;
+ }
+ case 2:
+ {
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ if (gamma_table != NULL)
+ {
+ sp = row;
+ shift = 6;
+ for (i = 0; i < row_width; i++)
+ {
+ if ((png_uint_16)((*sp >> shift) & 0x03)
+ == trans_values->gray)
+ {
+ *sp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff);
+ *sp |= (png_byte)(background->gray << shift);
+ }
+ else
+ {
+ png_byte p = (png_byte)((*sp >> shift) & 0x03);
+ png_byte g = (png_byte)((gamma_table [p | (p << 2) |
+ (p << 4) | (p << 6)] >> 6) & 0x03);
+ *sp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff);
+ *sp |= (png_byte)(g << shift);
+ }
+ if (!shift)
+ {
+ shift = 6;
+ sp++;
+ }
+ else
+ shift -= 2;
+ }
+ }
+ else
+#endif
+ {
+ sp = row;
+ shift = 6;
+ for (i = 0; i < row_width; i++)
+ {
+ if ((png_uint_16)((*sp >> shift) & 0x03)
+ == trans_values->gray)
+ {
+ *sp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff);
+ *sp |= (png_byte)(background->gray << shift);
+ }
+ if (!shift)
+ {
+ shift = 6;
+ sp++;
+ }
+ else
+ shift -= 2;
+ }
+ }
+ break;
+ }
+ case 4:
+ {
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ if (gamma_table != NULL)
+ {
+ sp = row;
+ shift = 4;
+ for (i = 0; i < row_width; i++)
+ {
+ if ((png_uint_16)((*sp >> shift) & 0x0f)
+ == trans_values->gray)
+ {
+ *sp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff);
+ *sp |= (png_byte)(background->gray << shift);
+ }
+ else
+ {
+ png_byte p = (png_byte)((*sp >> shift) & 0x0f);
+ png_byte g = (png_byte)((gamma_table[p |
+ (p << 4)] >> 4) & 0x0f);
+ *sp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff);
+ *sp |= (png_byte)(g << shift);
+ }
+ if (!shift)
+ {
+ shift = 4;
+ sp++;
+ }
+ else
+ shift -= 4;
+ }
+ }
+ else
+#endif
+ {
+ sp = row;
+ shift = 4;
+ for (i = 0; i < row_width; i++)
+ {
+ if ((png_uint_16)((*sp >> shift) & 0x0f)
+ == trans_values->gray)
+ {
+ *sp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff);
+ *sp |= (png_byte)(background->gray << shift);
+ }
+ if (!shift)
+ {
+ shift = 4;
+ sp++;
+ }
+ else
+ shift -= 4;
+ }
+ }
+ break;
+ }
+ case 8:
+ {
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ if (gamma_table != NULL)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp++)
+ {
+ if (*sp == trans_values->gray)
+ {
+ *sp = (png_byte)background->gray;
+ }
+ else
+ {
+ *sp = gamma_table[*sp];
+ }
+ }
+ }
+ else
+#endif
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp++)
+ {
+ if (*sp == trans_values->gray)
+ {
+ *sp = (png_byte)background->gray;
+ }
+ }
+ }
+ break;
+ }
+ case 16:
+ {
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ if (gamma_16 != NULL)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 2)
+ {
+ png_uint_16 v;
+
+ v = (png_uint_16)(((*sp) << 8) + *(sp + 1));
+ if (v == trans_values->gray)
+ {
+ /* background is already in screen gamma */
+ *sp = (png_byte)((background->gray >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(background->gray & 0xff);
+ }
+ else
+ {
+ v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
+ *sp = (png_byte)((v >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(v & 0xff);
+ }
+ }
+ }
+ else
+#endif
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 2)
+ {
+ png_uint_16 v;
+
+ v = (png_uint_16)(((*sp) << 8) + *(sp + 1));
+ if (v == trans_values->gray)
+ {
+ *sp = (png_byte)((background->gray >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(background->gray & 0xff);
+ }
+ }
+ }
+ break;
+ }
+ }
+ break;
+ }
+ case PNG_COLOR_TYPE_RGB:
+ {
+ if (row_info->bit_depth == 8)
+ {
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ if (gamma_table != NULL)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 3)
+ {
+ if (*sp == trans_values->red &&
+ *(sp + 1) == trans_values->green &&
+ *(sp + 2) == trans_values->blue)
+ {
+ *sp = (png_byte)background->red;
+ *(sp + 1) = (png_byte)background->green;
+ *(sp + 2) = (png_byte)background->blue;
+ }
+ else
+ {
+ *sp = gamma_table[*sp];
+ *(sp + 1) = gamma_table[*(sp + 1)];
+ *(sp + 2) = gamma_table[*(sp + 2)];
+ }
+ }
+ }
+ else
+#endif
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 3)
+ {
+ if (*sp == trans_values->red &&
+ *(sp + 1) == trans_values->green &&
+ *(sp + 2) == trans_values->blue)
+ {
+ *sp = (png_byte)background->red;
+ *(sp + 1) = (png_byte)background->green;
+ *(sp + 2) = (png_byte)background->blue;
+ }
+ }
+ }
+ }
+ else /* if (row_info->bit_depth == 16) */
+ {
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ if (gamma_16 != NULL)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 6)
+ {
+ png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp + 1));
+ png_uint_16 g = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3));
+ png_uint_16 b = (png_uint_16)(((*(sp+4)) << 8) + *(sp+5));
+ if (r == trans_values->red && g == trans_values->green &&
+ b == trans_values->blue)
+ {
+ /* background is already in screen gamma */
+ *sp = (png_byte)((background->red >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(background->red & 0xff);
+ *(sp + 2) = (png_byte)((background->green >> 8) & 0xff);
+ *(sp + 3) = (png_byte)(background->green & 0xff);
+ *(sp + 4) = (png_byte)((background->blue >> 8) & 0xff);
+ *(sp + 5) = (png_byte)(background->blue & 0xff);
+ }
+ else
+ {
+ png_uint_16 v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
+ *sp = (png_byte)((v >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(v & 0xff);
+ v = gamma_16[*(sp + 3) >> gamma_shift][*(sp + 2)];
+ *(sp + 2) = (png_byte)((v >> 8) & 0xff);
+ *(sp + 3) = (png_byte)(v & 0xff);
+ v = gamma_16[*(sp + 5) >> gamma_shift][*(sp + 4)];
+ *(sp + 4) = (png_byte)((v >> 8) & 0xff);
+ *(sp + 5) = (png_byte)(v & 0xff);
+ }
+ }
+ }
+ else
+#endif
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp += 6)
+ {
+ png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp+1));
+ png_uint_16 g = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3));
+ png_uint_16 b = (png_uint_16)(((*(sp+4)) << 8) + *(sp+5));
+
+ if (r == trans_values->red && g == trans_values->green &&
+ b == trans_values->blue)
+ {
+ *sp = (png_byte)((background->red >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(background->red & 0xff);
+ *(sp + 2) = (png_byte)((background->green >> 8) & 0xff);
+ *(sp + 3) = (png_byte)(background->green & 0xff);
+ *(sp + 4) = (png_byte)((background->blue >> 8) & 0xff);
+ *(sp + 5) = (png_byte)(background->blue & 0xff);
+ }
+ }
+ }
+ }
+ break;
+ }
+ case PNG_COLOR_TYPE_GRAY_ALPHA:
+ {
+ if (row_info->bit_depth == 8)
+ {
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ if (gamma_to_1 != NULL && gamma_from_1 != NULL &&
+ gamma_table != NULL)
+ {
+ sp = row;
+ dp = row;
+ for (i = 0; i < row_width; i++, sp += 2, dp++)
+ {
+ png_uint_16 a = *(sp + 1);
+
+ if (a == 0xff)
+ {
+ *dp = gamma_table[*sp];
+ }
+ else if (a == 0)
+ {
+ /* background is already in screen gamma */
+ *dp = (png_byte)background->gray;
+ }
+ else
+ {
+ png_byte v, w;
+
+ v = gamma_to_1[*sp];
+ png_composite(w, v, a, background_1->gray);
+ *dp = gamma_from_1[w];
+ }
+ }
+ }
+ else
+#endif
+ {
+ sp = row;
+ dp = row;
+ for (i = 0; i < row_width; i++, sp += 2, dp++)
+ {
+ png_byte a = *(sp + 1);
+
+ if (a == 0xff)
+ {
+ *dp = *sp;
+ }
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ else if (a == 0)
+ {
+ *dp = (png_byte)background->gray;
+ }
+ else
+ {
+ png_composite(*dp, *sp, a, background_1->gray);
+ }
+#else
+ *dp = (png_byte)background->gray;
+#endif
+ }
+ }
+ }
+ else /* if (png_ptr->bit_depth == 16) */
+ {
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ if (gamma_16 != NULL && gamma_16_from_1 != NULL &&
+ gamma_16_to_1 != NULL)
+ {
+ sp = row;
+ dp = row;
+ for (i = 0; i < row_width; i++, sp += 4, dp += 2)
+ {
+ png_uint_16 a = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3));
+
+ if (a == (png_uint_16)0xffff)
+ {
+ png_uint_16 v;
+
+ v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
+ *dp = (png_byte)((v >> 8) & 0xff);
+ *(dp + 1) = (png_byte)(v & 0xff);
+ }
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ else if (a == 0)
+#else
+ else
+#endif
+ {
+ /* background is already in screen gamma */
+ *dp = (png_byte)((background->gray >> 8) & 0xff);
+ *(dp + 1) = (png_byte)(background->gray & 0xff);
+ }
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ else
+ {
+ png_uint_16 g, v, w;
+
+ g = gamma_16_to_1[*(sp + 1) >> gamma_shift][*sp];
+ png_composite_16(v, g, a, background_1->gray);
+ w = gamma_16_from_1[(v&0xff) >> gamma_shift][v >> 8];
+ *dp = (png_byte)((w >> 8) & 0xff);
+ *(dp + 1) = (png_byte)(w & 0xff);
+ }
+#endif
+ }
+ }
+ else
+#endif
+ {
+ sp = row;
+ dp = row;
+ for (i = 0; i < row_width; i++, sp += 4, dp += 2)
+ {
+ png_uint_16 a = (png_uint_16)(((*(sp+2)) << 8) + *(sp+3));
+ if (a == (png_uint_16)0xffff)
+ {
+ png_memcpy(dp, sp, 2);
+ }
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ else if (a == 0)
+#else
+ else
+#endif
+ {
+ *dp = (png_byte)((background->gray >> 8) & 0xff);
+ *(dp + 1) = (png_byte)(background->gray & 0xff);
+ }
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ else
+ {
+ png_uint_16 g, v;
+
+ g = (png_uint_16)(((*sp) << 8) + *(sp + 1));
+ png_composite_16(v, g, a, background_1->gray);
+ *dp = (png_byte)((v >> 8) & 0xff);
+ *(dp + 1) = (png_byte)(v & 0xff);
+ }
+#endif
+ }
+ }
+ }
+ break;
+ }
+ case PNG_COLOR_TYPE_RGB_ALPHA:
+ {
+ if (row_info->bit_depth == 8)
+ {
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ if (gamma_to_1 != NULL && gamma_from_1 != NULL &&
+ gamma_table != NULL)
+ {
+ sp = row;
+ dp = row;
+ for (i = 0; i < row_width; i++, sp += 4, dp += 3)
+ {
+ png_byte a = *(sp + 3);
+
+ if (a == 0xff)
+ {
+ *dp = gamma_table[*sp];
+ *(dp + 1) = gamma_table[*(sp + 1)];
+ *(dp + 2) = gamma_table[*(sp + 2)];
+ }
+ else if (a == 0)
+ {
+ /* background is already in screen gamma */
+ *dp = (png_byte)background->red;
+ *(dp + 1) = (png_byte)background->green;
+ *(dp + 2) = (png_byte)background->blue;
+ }
+ else
+ {
+ png_byte v, w;
+
+ v = gamma_to_1[*sp];
+ png_composite(w, v, a, background_1->red);
+ *dp = gamma_from_1[w];
+ v = gamma_to_1[*(sp + 1)];
+ png_composite(w, v, a, background_1->green);
+ *(dp + 1) = gamma_from_1[w];
+ v = gamma_to_1[*(sp + 2)];
+ png_composite(w, v, a, background_1->blue);
+ *(dp + 2) = gamma_from_1[w];
+ }
+ }
+ }
+ else
+#endif
+ {
+ sp = row;
+ dp = row;
+ for (i = 0; i < row_width; i++, sp += 4, dp += 3)
+ {
+ png_byte a = *(sp + 3);
+
+ if (a == 0xff)
+ {
+ *dp = *sp;
+ *(dp + 1) = *(sp + 1);
+ *(dp + 2) = *(sp + 2);
+ }
+ else if (a == 0)
+ {
+ *dp = (png_byte)background->red;
+ *(dp + 1) = (png_byte)background->green;
+ *(dp + 2) = (png_byte)background->blue;
+ }
+ else
+ {
+ png_composite(*dp, *sp, a, background->red);
+ png_composite(*(dp + 1), *(sp + 1), a,
+ background->green);
+ png_composite(*(dp + 2), *(sp + 2), a,
+ background->blue);
+ }
+ }
+ }
+ }
+ else /* if (row_info->bit_depth == 16) */
+ {
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+ if (gamma_16 != NULL && gamma_16_from_1 != NULL &&
+ gamma_16_to_1 != NULL)
+ {
+ sp = row;
+ dp = row;
+ for (i = 0; i < row_width; i++, sp += 8, dp += 6)
+ {
+ png_uint_16 a = (png_uint_16)(((png_uint_16)(*(sp + 6))
+ << 8) + (png_uint_16)(*(sp + 7)));
+ if (a == (png_uint_16)0xffff)
+ {
+ png_uint_16 v;
+
+ v = gamma_16[*(sp + 1) >> gamma_shift][*sp];
+ *dp = (png_byte)((v >> 8) & 0xff);
+ *(dp + 1) = (png_byte)(v & 0xff);
+ v = gamma_16[*(sp + 3) >> gamma_shift][*(sp + 2)];
+ *(dp + 2) = (png_byte)((v >> 8) & 0xff);
+ *(dp + 3) = (png_byte)(v & 0xff);
+ v = gamma_16[*(sp + 5) >> gamma_shift][*(sp + 4)];
+ *(dp + 4) = (png_byte)((v >> 8) & 0xff);
+ *(dp + 5) = (png_byte)(v & 0xff);
+ }
+ else if (a == 0)
+ {
+ /* background is already in screen gamma */
+ *dp = (png_byte)((background->red >> 8) & 0xff);
+ *(dp + 1) = (png_byte)(background->red & 0xff);
+ *(dp + 2) = (png_byte)((background->green >> 8) & 0xff);
+ *(dp + 3) = (png_byte)(background->green & 0xff);
+ *(dp + 4) = (png_byte)((background->blue >> 8) & 0xff);
+ *(dp + 5) = (png_byte)(background->blue & 0xff);
+ }
+ else
+ {
+ png_uint_16 v, w, x;
+
+ v = gamma_16_to_1[*(sp + 1) >> gamma_shift][*sp];
+ png_composite_16(w, v, a, background_1->red);
+ x = gamma_16_from_1[((w&0xff) >> gamma_shift)][w >> 8];
+ *dp = (png_byte)((x >> 8) & 0xff);
+ *(dp + 1) = (png_byte)(x & 0xff);
+ v = gamma_16_to_1[*(sp + 3) >> gamma_shift][*(sp + 2)];
+ png_composite_16(w, v, a, background_1->green);
+ x = gamma_16_from_1[((w&0xff) >> gamma_shift)][w >> 8];
+ *(dp + 2) = (png_byte)((x >> 8) & 0xff);
+ *(dp + 3) = (png_byte)(x & 0xff);
+ v = gamma_16_to_1[*(sp + 5) >> gamma_shift][*(sp + 4)];
+ png_composite_16(w, v, a, background_1->blue);
+ x = gamma_16_from_1[(w & 0xff) >> gamma_shift][w >> 8];
+ *(dp + 4) = (png_byte)((x >> 8) & 0xff);
+ *(dp + 5) = (png_byte)(x & 0xff);
+ }
+ }
+ }
+ else
+#endif
+ {
+ sp = row;
+ dp = row;
+ for (i = 0; i < row_width; i++, sp += 8, dp += 6)
+ {
+ png_uint_16 a = (png_uint_16)(((png_uint_16)(*(sp + 6))
+ << 8) + (png_uint_16)(*(sp + 7)));
+ if (a == (png_uint_16)0xffff)
+ {
+ png_memcpy(dp, sp, 6);
+ }
+ else if (a == 0)
+ {
+ *dp = (png_byte)((background->red >> 8) & 0xff);
+ *(dp + 1) = (png_byte)(background->red & 0xff);
+ *(dp + 2) = (png_byte)((background->green >> 8) & 0xff);
+ *(dp + 3) = (png_byte)(background->green & 0xff);
+ *(dp + 4) = (png_byte)((background->blue >> 8) & 0xff);
+ *(dp + 5) = (png_byte)(background->blue & 0xff);
+ }
+ else
+ {
+ png_uint_16 v;
+
+ png_uint_16 r = (png_uint_16)(((*sp) << 8) + *(sp + 1));
+ png_uint_16 g = (png_uint_16)(((*(sp + 2)) << 8)
+ + *(sp + 3));
+ png_uint_16 b = (png_uint_16)(((*(sp + 4)) << 8)
+ + *(sp + 5));
+
+ png_composite_16(v, r, a, background->red);
+ *dp = (png_byte)((v >> 8) & 0xff);
+ *(dp + 1) = (png_byte)(v & 0xff);
+ png_composite_16(v, g, a, background->green);
+ *(dp + 2) = (png_byte)((v >> 8) & 0xff);
+ *(dp + 3) = (png_byte)(v & 0xff);
+ png_composite_16(v, b, a, background->blue);
+ *(dp + 4) = (png_byte)((v >> 8) & 0xff);
+ *(dp + 5) = (png_byte)(v & 0xff);
+ }
+ }
+ }
+ }
+ break;
+ }
+ }
+
+ if (row_info->color_type & PNG_COLOR_MASK_ALPHA)
+ {
+ row_info->color_type &= ~PNG_COLOR_MASK_ALPHA;
+ row_info->channels--;
+ row_info->pixel_depth = (png_byte)(row_info->channels *
+ row_info->bit_depth);
+ row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,row_width);
+ }
+ }
+}
+#endif
+
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+/* Gamma correct the image, avoiding the alpha channel. Make sure
+ * you do this after you deal with the transparency issue on grayscale
+ * or RGB images. If your bit depth is 8, use gamma_table, if it
+ * is 16, use gamma_16_table and gamma_shift. Build these with
+ * build_gamma_table().
+ */
+void /* PRIVATE */
+png_do_gamma(png_row_infop row_info, png_bytep row,
+ png_bytep gamma_table, png_uint_16pp gamma_16_table,
+ int gamma_shift)
+{
+ png_bytep sp;
+ png_uint_32 i;
+ png_uint_32 row_width=row_info->width;
+
+ png_debug(1, "in png_do_gamma\n");
+ if (
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ row != NULL && row_info != NULL &&
+#endif
+ ((row_info->bit_depth <= 8 && gamma_table != NULL) ||
+ (row_info->bit_depth == 16 && gamma_16_table != NULL)))
+ {
+ switch (row_info->color_type)
+ {
+ case PNG_COLOR_TYPE_RGB:
+ {
+ if (row_info->bit_depth == 8)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ *sp = gamma_table[*sp];
+ sp++;
+ *sp = gamma_table[*sp];
+ sp++;
+ *sp = gamma_table[*sp];
+ sp++;
+ }
+ }
+ else /* if (row_info->bit_depth == 16) */
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ png_uint_16 v;
+
+ v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
+ *sp = (png_byte)((v >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(v & 0xff);
+ sp += 2;
+ v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
+ *sp = (png_byte)((v >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(v & 0xff);
+ sp += 2;
+ v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
+ *sp = (png_byte)((v >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(v & 0xff);
+ sp += 2;
+ }
+ }
+ break;
+ }
+ case PNG_COLOR_TYPE_RGB_ALPHA:
+ {
+ if (row_info->bit_depth == 8)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ *sp = gamma_table[*sp];
+ sp++;
+ *sp = gamma_table[*sp];
+ sp++;
+ *sp = gamma_table[*sp];
+ sp++;
+ sp++;
+ }
+ }
+ else /* if (row_info->bit_depth == 16) */
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ png_uint_16 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
+ *sp = (png_byte)((v >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(v & 0xff);
+ sp += 2;
+ v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
+ *sp = (png_byte)((v >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(v & 0xff);
+ sp += 2;
+ v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
+ *sp = (png_byte)((v >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(v & 0xff);
+ sp += 4;
+ }
+ }
+ break;
+ }
+ case PNG_COLOR_TYPE_GRAY_ALPHA:
+ {
+ if (row_info->bit_depth == 8)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ *sp = gamma_table[*sp];
+ sp += 2;
+ }
+ }
+ else /* if (row_info->bit_depth == 16) */
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ png_uint_16 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
+ *sp = (png_byte)((v >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(v & 0xff);
+ sp += 4;
+ }
+ }
+ break;
+ }
+ case PNG_COLOR_TYPE_GRAY:
+ {
+ if (row_info->bit_depth == 2)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i += 4)
+ {
+ int a = *sp & 0xc0;
+ int b = *sp & 0x30;
+ int c = *sp & 0x0c;
+ int d = *sp & 0x03;
+
+ *sp = (png_byte)(
+ ((((int)gamma_table[a|(a>>2)|(a>>4)|(a>>6)]) ) & 0xc0)|
+ ((((int)gamma_table[(b<<2)|b|(b>>2)|(b>>4)])>>2) & 0x30)|
+ ((((int)gamma_table[(c<<4)|(c<<2)|c|(c>>2)])>>4) & 0x0c)|
+ ((((int)gamma_table[(d<<6)|(d<<4)|(d<<2)|d])>>6) ));
+ sp++;
+ }
+ }
+ if (row_info->bit_depth == 4)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i += 2)
+ {
+ int msb = *sp & 0xf0;
+ int lsb = *sp & 0x0f;
+
+ *sp = (png_byte)((((int)gamma_table[msb | (msb >> 4)]) & 0xf0)
+ | (((int)gamma_table[(lsb << 4) | lsb]) >> 4));
+ sp++;
+ }
+ }
+ else if (row_info->bit_depth == 8)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ *sp = gamma_table[*sp];
+ sp++;
+ }
+ }
+ else if (row_info->bit_depth == 16)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ png_uint_16 v = gamma_16_table[*(sp + 1) >> gamma_shift][*sp];
+ *sp = (png_byte)((v >> 8) & 0xff);
+ *(sp + 1) = (png_byte)(v & 0xff);
+ sp += 2;
+ }
+ }
+ break;
+ }
+ }
+ }
+}
+#endif
+
+#if defined(PNG_READ_EXPAND_SUPPORTED)
+/* Expands a palette row to an RGB or RGBA row depending
+ * upon whether you supply trans and num_trans.
+ */
+void /* PRIVATE */
+png_do_expand_palette(png_row_infop row_info, png_bytep row,
+ png_colorp palette, png_bytep trans, int num_trans)
+{
+ int shift, value;
+ png_bytep sp, dp;
+ png_uint_32 i;
+ png_uint_32 row_width=row_info->width;
+
+ png_debug(1, "in png_do_expand_palette\n");
+ if (
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ row != NULL && row_info != NULL &&
+#endif
+ row_info->color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ if (row_info->bit_depth < 8)
+ {
+ switch (row_info->bit_depth)
+ {
+ case 1:
+ {
+ sp = row + (png_size_t)((row_width - 1) >> 3);
+ dp = row + (png_size_t)row_width - 1;
+ shift = 7 - (int)((row_width + 7) & 0x07);
+ for (i = 0; i < row_width; i++)
+ {
+ if ((*sp >> shift) & 0x01)
+ *dp = 1;
+ else
+ *dp = 0;
+ if (shift == 7)
+ {
+ shift = 0;
+ sp--;
+ }
+ else
+ shift++;
+
+ dp--;
+ }
+ break;
+ }
+ case 2:
+ {
+ sp = row + (png_size_t)((row_width - 1) >> 2);
+ dp = row + (png_size_t)row_width - 1;
+ shift = (int)((3 - ((row_width + 3) & 0x03)) << 1);
+ for (i = 0; i < row_width; i++)
+ {
+ value = (*sp >> shift) & 0x03;
+ *dp = (png_byte)value;
+ if (shift == 6)
+ {
+ shift = 0;
+ sp--;
+ }
+ else
+ shift += 2;
+
+ dp--;
+ }
+ break;
+ }
+ case 4:
+ {
+ sp = row + (png_size_t)((row_width - 1) >> 1);
+ dp = row + (png_size_t)row_width - 1;
+ shift = (int)((row_width & 0x01) << 2);
+ for (i = 0; i < row_width; i++)
+ {
+ value = (*sp >> shift) & 0x0f;
+ *dp = (png_byte)value;
+ if (shift == 4)
+ {
+ shift = 0;
+ sp--;
+ }
+ else
+ shift += 4;
+
+ dp--;
+ }
+ break;
+ }
+ }
+ row_info->bit_depth = 8;
+ row_info->pixel_depth = 8;
+ row_info->rowbytes = row_width;
+ }
+ switch (row_info->bit_depth)
+ {
+ case 8:
+ {
+ if (trans != NULL)
+ {
+ sp = row + (png_size_t)row_width - 1;
+ dp = row + (png_size_t)(row_width << 2) - 1;
+
+ for (i = 0; i < row_width; i++)
+ {
+ if ((int)(*sp) >= num_trans)
+ *dp-- = 0xff;
+ else
+ *dp-- = trans[*sp];
+ *dp-- = palette[*sp].blue;
+ *dp-- = palette[*sp].green;
+ *dp-- = palette[*sp].red;
+ sp--;
+ }
+ row_info->bit_depth = 8;
+ row_info->pixel_depth = 32;
+ row_info->rowbytes = row_width * 4;
+ row_info->color_type = 6;
+ row_info->channels = 4;
+ }
+ else
+ {
+ sp = row + (png_size_t)row_width - 1;
+ dp = row + (png_size_t)(row_width * 3) - 1;
+
+ for (i = 0; i < row_width; i++)
+ {
+ *dp-- = palette[*sp].blue;
+ *dp-- = palette[*sp].green;
+ *dp-- = palette[*sp].red;
+ sp--;
+ }
+ row_info->bit_depth = 8;
+ row_info->pixel_depth = 24;
+ row_info->rowbytes = row_width * 3;
+ row_info->color_type = 2;
+ row_info->channels = 3;
+ }
+ break;
+ }
+ }
+ }
+}
+
+/* If the bit depth < 8, it is expanded to 8. Also, if the
+ * transparency value is supplied, an alpha channel is built.
+ */
+void /* PRIVATE */
+png_do_expand(png_row_infop row_info, png_bytep row,
+ png_color_16p trans_value)
+{
+ int shift, value;
+ png_bytep sp, dp;
+ png_uint_32 i;
+ png_uint_32 row_width=row_info->width;
+
+ png_debug(1, "in png_do_expand\n");
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ if (row != NULL && row_info != NULL)
+#endif
+ {
+ if (row_info->color_type == PNG_COLOR_TYPE_GRAY)
+ {
+ png_uint_16 gray = (png_uint_16)(trans_value ? trans_value->gray : 0);
+
+ if (row_info->bit_depth < 8)
+ {
+ switch (row_info->bit_depth)
+ {
+ case 1:
+ {
+ gray = (png_uint_16)(gray*0xff);
+ sp = row + (png_size_t)((row_width - 1) >> 3);
+ dp = row + (png_size_t)row_width - 1;
+ shift = 7 - (int)((row_width + 7) & 0x07);
+ for (i = 0; i < row_width; i++)
+ {
+ if ((*sp >> shift) & 0x01)
+ *dp = 0xff;
+ else
+ *dp = 0;
+ if (shift == 7)
+ {
+ shift = 0;
+ sp--;
+ }
+ else
+ shift++;
+
+ dp--;
+ }
+ break;
+ }
+ case 2:
+ {
+ gray = (png_uint_16)(gray*0x55);
+ sp = row + (png_size_t)((row_width - 1) >> 2);
+ dp = row + (png_size_t)row_width - 1;
+ shift = (int)((3 - ((row_width + 3) & 0x03)) << 1);
+ for (i = 0; i < row_width; i++)
+ {
+ value = (*sp >> shift) & 0x03;
+ *dp = (png_byte)(value | (value << 2) | (value << 4) |
+ (value << 6));
+ if (shift == 6)
+ {
+ shift = 0;
+ sp--;
+ }
+ else
+ shift += 2;
+
+ dp--;
+ }
+ break;
+ }
+ case 4:
+ {
+ gray = (png_uint_16)(gray*0x11);
+ sp = row + (png_size_t)((row_width - 1) >> 1);
+ dp = row + (png_size_t)row_width - 1;
+ shift = (int)((1 - ((row_width + 1) & 0x01)) << 2);
+ for (i = 0; i < row_width; i++)
+ {
+ value = (*sp >> shift) & 0x0f;
+ *dp = (png_byte)(value | (value << 4));
+ if (shift == 4)
+ {
+ shift = 0;
+ sp--;
+ }
+ else
+ shift = 4;
+
+ dp--;
+ }
+ break;
+ }
+ }
+ row_info->bit_depth = 8;
+ row_info->pixel_depth = 8;
+ row_info->rowbytes = row_width;
+ }
+
+ if (trans_value != NULL)
+ {
+ if (row_info->bit_depth == 8)
+ {
+ sp = row + (png_size_t)row_width - 1;
+ dp = row + (png_size_t)(row_width << 1) - 1;
+ for (i = 0; i < row_width; i++)
+ {
+ if (*sp == gray)
+ *dp-- = 0;
+ else
+ *dp-- = 0xff;
+ *dp-- = *sp--;
+ }
+ }
+ else if (row_info->bit_depth == 16)
+ {
+ sp = row + row_info->rowbytes - 1;
+ dp = row + (row_info->rowbytes << 1) - 1;
+ for (i = 0; i < row_width; i++)
+ {
+ if (((png_uint_16)*(sp) |
+ ((png_uint_16)*(sp - 1) << 8)) == gray)
+ {
+ *dp-- = 0;
+ *dp-- = 0;
+ }
+ else
+ {
+ *dp-- = 0xff;
+ *dp-- = 0xff;
+ }
+ *dp-- = *sp--;
+ *dp-- = *sp--;
+ }
+ }
+ row_info->color_type = PNG_COLOR_TYPE_GRAY_ALPHA;
+ row_info->channels = 2;
+ row_info->pixel_depth = (png_byte)(row_info->bit_depth << 1);
+ row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,
+ row_width);
+ }
+ }
+ else if (row_info->color_type == PNG_COLOR_TYPE_RGB && trans_value)
+ {
+ if (row_info->bit_depth == 8)
+ {
+ sp = row + (png_size_t)row_info->rowbytes - 1;
+ dp = row + (png_size_t)(row_width << 2) - 1;
+ for (i = 0; i < row_width; i++)
+ {
+ if (*(sp - 2) == trans_value->red &&
+ *(sp - 1) == trans_value->green &&
+ *(sp - 0) == trans_value->blue)
+ *dp-- = 0;
+ else
+ *dp-- = 0xff;
+ *dp-- = *sp--;
+ *dp-- = *sp--;
+ *dp-- = *sp--;
+ }
+ }
+ else if (row_info->bit_depth == 16)
+ {
+ sp = row + row_info->rowbytes - 1;
+ dp = row + (png_size_t)(row_width << 3) - 1;
+ for (i = 0; i < row_width; i++)
+ {
+ if ((((png_uint_16)*(sp - 4) |
+ ((png_uint_16)*(sp - 5) << 8)) == trans_value->red) &&
+ (((png_uint_16)*(sp - 2) |
+ ((png_uint_16)*(sp - 3) << 8)) == trans_value->green) &&
+ (((png_uint_16)*(sp - 0) |
+ ((png_uint_16)*(sp - 1) << 8)) == trans_value->blue))
+ {
+ *dp-- = 0;
+ *dp-- = 0;
+ }
+ else
+ {
+ *dp-- = 0xff;
+ *dp-- = 0xff;
+ }
+ *dp-- = *sp--;
+ *dp-- = *sp--;
+ *dp-- = *sp--;
+ *dp-- = *sp--;
+ *dp-- = *sp--;
+ *dp-- = *sp--;
+ }
+ }
+ row_info->color_type = PNG_COLOR_TYPE_RGB_ALPHA;
+ row_info->channels = 4;
+ row_info->pixel_depth = (png_byte)(row_info->bit_depth << 2);
+ row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,row_width);
+ }
+ }
+}
+#endif
+
+#if defined(PNG_READ_DITHER_SUPPORTED)
+void /* PRIVATE */
+png_do_dither(png_row_infop row_info, png_bytep row,
+ png_bytep palette_lookup, png_bytep dither_lookup)
+{
+ png_bytep sp, dp;
+ png_uint_32 i;
+ png_uint_32 row_width=row_info->width;
+
+ png_debug(1, "in png_do_dither\n");
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ if (row != NULL && row_info != NULL)
+#endif
+ {
+ if (row_info->color_type == PNG_COLOR_TYPE_RGB &&
+ palette_lookup && row_info->bit_depth == 8)
+ {
+ int r, g, b, p;
+ sp = row;
+ dp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ r = *sp++;
+ g = *sp++;
+ b = *sp++;
+
+ /* this looks real messy, but the compiler will reduce
+ it down to a reasonable formula. For example, with
+ 5 bits per color, we get:
+ p = (((r >> 3) & 0x1f) << 10) |
+ (((g >> 3) & 0x1f) << 5) |
+ ((b >> 3) & 0x1f);
+ */
+ p = (((r >> (8 - PNG_DITHER_RED_BITS)) &
+ ((1 << PNG_DITHER_RED_BITS) - 1)) <<
+ (PNG_DITHER_GREEN_BITS + PNG_DITHER_BLUE_BITS)) |
+ (((g >> (8 - PNG_DITHER_GREEN_BITS)) &
+ ((1 << PNG_DITHER_GREEN_BITS) - 1)) <<
+ (PNG_DITHER_BLUE_BITS)) |
+ ((b >> (8 - PNG_DITHER_BLUE_BITS)) &
+ ((1 << PNG_DITHER_BLUE_BITS) - 1));
+
+ *dp++ = palette_lookup[p];
+ }
+ row_info->color_type = PNG_COLOR_TYPE_PALETTE;
+ row_info->channels = 1;
+ row_info->pixel_depth = row_info->bit_depth;
+ row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,row_width);
+ }
+ else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA &&
+ palette_lookup != NULL && row_info->bit_depth == 8)
+ {
+ int r, g, b, p;
+ sp = row;
+ dp = row;
+ for (i = 0; i < row_width; i++)
+ {
+ r = *sp++;
+ g = *sp++;
+ b = *sp++;
+ sp++;
+
+ p = (((r >> (8 - PNG_DITHER_RED_BITS)) &
+ ((1 << PNG_DITHER_RED_BITS) - 1)) <<
+ (PNG_DITHER_GREEN_BITS + PNG_DITHER_BLUE_BITS)) |
+ (((g >> (8 - PNG_DITHER_GREEN_BITS)) &
+ ((1 << PNG_DITHER_GREEN_BITS) - 1)) <<
+ (PNG_DITHER_BLUE_BITS)) |
+ ((b >> (8 - PNG_DITHER_BLUE_BITS)) &
+ ((1 << PNG_DITHER_BLUE_BITS) - 1));
+
+ *dp++ = palette_lookup[p];
+ }
+ row_info->color_type = PNG_COLOR_TYPE_PALETTE;
+ row_info->channels = 1;
+ row_info->pixel_depth = row_info->bit_depth;
+ row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,row_width);
+ }
+ else if (row_info->color_type == PNG_COLOR_TYPE_PALETTE &&
+ dither_lookup && row_info->bit_depth == 8)
+ {
+ sp = row;
+ for (i = 0; i < row_width; i++, sp++)
+ {
+ *sp = dither_lookup[*sp];
+ }
+ }
+ }
+}
+#endif
+
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+#if defined(PNG_READ_GAMMA_SUPPORTED)
+static int png_gamma_shift[] =
+ {0x10, 0x21, 0x42, 0x84, 0x110, 0x248, 0x550, 0xff0};
+
+/* We build the 8- or 16-bit gamma tables here. Note that for 16-bit
+ * tables, we don't make a full table if we are reducing to 8-bit in
+ * the future. Note also how the gamma_16 tables are segmented so that
+ * we don't need to allocate > 64K chunks for a full 16-bit table.
+ */
+void /* PRIVATE */
+png_build_gamma_table(png_structp png_ptr)
+{
+ png_debug(1, "in png_build_gamma_table\n");
+ if(png_ptr->gamma != 0.0)
+ {
+ if (png_ptr->bit_depth <= 8)
+ {
+ int i;
+ double g;
+
+ if (png_ptr->screen_gamma > .000001)
+ g = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma);
+ else
+ g = 1.0;
+
+ png_ptr->gamma_table = (png_bytep)png_malloc(png_ptr,
+ (png_uint_32)256);
+
+ for (i = 0; i < 256; i++)
+ {
+ png_ptr->gamma_table[i] = (png_byte)(pow((double)i / 255.0,
+ g) * 255.0 + .5);
+ }
+
+#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
+ defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
+ if (png_ptr->transformations & ((PNG_BACKGROUND) | PNG_RGB_TO_GRAY))
+ {
+
+ g = 1.0 / (png_ptr->gamma);
+
+ png_ptr->gamma_to_1 = (png_bytep)png_malloc(png_ptr,
+ (png_uint_32)256);
+
+ for (i = 0; i < 256; i++)
+ {
+ png_ptr->gamma_to_1[i] = (png_byte)(pow((double)i / 255.0,
+ g) * 255.0 + .5);
+ }
+
+
+ png_ptr->gamma_from_1 = (png_bytep)png_malloc(png_ptr,
+ (png_uint_32)256);
+
+ if(png_ptr->screen_gamma > 0.000001)
+ g = 1.0 / png_ptr->screen_gamma;
+ else
+ g = png_ptr->gamma; /* probably doing rgb_to_gray */
+
+ for (i = 0; i < 256; i++)
+ {
+ png_ptr->gamma_from_1[i] = (png_byte)(pow((double)i / 255.0,
+ g) * 255.0 + .5);
+
+ }
+ }
+#endif /* PNG_READ_BACKGROUND_SUPPORTED || PNG_RGB_TO_GRAY_SUPPORTED */
+ }
+ else
+ {
+ double g;
+ int i, j, shift, num;
+ int sig_bit;
+ png_uint_32 ig;
+
+ if (png_ptr->color_type & PNG_COLOR_MASK_COLOR)
+ {
+ sig_bit = (int)png_ptr->sig_bit.red;
+ if ((int)png_ptr->sig_bit.green > sig_bit)
+ sig_bit = png_ptr->sig_bit.green;
+ if ((int)png_ptr->sig_bit.blue > sig_bit)
+ sig_bit = png_ptr->sig_bit.blue;
+ }
+ else
+ {
+ sig_bit = (int)png_ptr->sig_bit.gray;
+ }
+
+ if (sig_bit > 0)
+ shift = 16 - sig_bit;
+ else
+ shift = 0;
+
+ if (png_ptr->transformations & PNG_16_TO_8)
+ {
+ if (shift < (16 - PNG_MAX_GAMMA_8))
+ shift = (16 - PNG_MAX_GAMMA_8);
+ }
+
+ if (shift > 8)
+ shift = 8;
+ if (shift < 0)
+ shift = 0;
+
+ png_ptr->gamma_shift = (png_byte)shift;
+
+ num = (1 << (8 - shift));
+
+ if (png_ptr->screen_gamma > .000001)
+ g = 1.0 / (png_ptr->gamma * png_ptr->screen_gamma);
+ else
+ g = 1.0;
+
+ png_ptr->gamma_16_table = (png_uint_16pp)png_malloc(png_ptr,
+ (png_uint_32)(num * png_sizeof (png_uint_16p)));
+
+ if (png_ptr->transformations & (PNG_16_TO_8 | PNG_BACKGROUND))
+ {
+ double fin, fout;
+ png_uint_32 last, max;
+
+ for (i = 0; i < num; i++)
+ {
+ png_ptr->gamma_16_table[i] = (png_uint_16p)png_malloc(png_ptr,
+ (png_uint_32)(256 * png_sizeof (png_uint_16)));
+ }
+
+ g = 1.0 / g;
+ last = 0;
+ for (i = 0; i < 256; i++)
+ {
+ fout = ((double)i + 0.5) / 256.0;
+ fin = pow(fout, g);
+ max = (png_uint_32)(fin * (double)((png_uint_32)num << 8));
+ while (last <= max)
+ {
+ png_ptr->gamma_16_table[(int)(last & (0xff >> shift))]
+ [(int)(last >> (8 - shift))] = (png_uint_16)(
+ (png_uint_16)i | ((png_uint_16)i << 8));
+ last++;
+ }
+ }
+ while (last < ((png_uint_32)num << 8))
+ {
+ png_ptr->gamma_16_table[(int)(last & (0xff >> shift))]
+ [(int)(last >> (8 - shift))] = (png_uint_16)65535L;
+ last++;
+ }
+ }
+ else
+ {
+ for (i = 0; i < num; i++)
+ {
+ png_ptr->gamma_16_table[i] = (png_uint_16p)png_malloc(png_ptr,
+ (png_uint_32)(256 * png_sizeof (png_uint_16)));
+
+ ig = (((png_uint_32)i * (png_uint_32)png_gamma_shift[shift]) >> 4);
+ for (j = 0; j < 256; j++)
+ {
+ png_ptr->gamma_16_table[i][j] =
+ (png_uint_16)(pow((double)(ig + ((png_uint_32)j << 8)) /
+ 65535.0, g) * 65535.0 + .5);
+ }
+ }
+ }
+
+#if defined(PNG_READ_BACKGROUND_SUPPORTED) || \
+ defined(PNG_READ_RGB_TO_GRAY_SUPPORTED)
+ if (png_ptr->transformations & (PNG_BACKGROUND | PNG_RGB_TO_GRAY))
+ {
+
+ g = 1.0 / (png_ptr->gamma);
+
+ png_ptr->gamma_16_to_1 = (png_uint_16pp)png_malloc(png_ptr,
+ (png_uint_32)(num * png_sizeof (png_uint_16p )));
+
+ for (i = 0; i < num; i++)
+ {
+ png_ptr->gamma_16_to_1[i] = (png_uint_16p)png_malloc(png_ptr,
+ (png_uint_32)(256 * png_sizeof (png_uint_16)));
+
+ ig = (((png_uint_32)i *
+ (png_uint_32)png_gamma_shift[shift]) >> 4);
+ for (j = 0; j < 256; j++)
+ {
+ png_ptr->gamma_16_to_1[i][j] =
+ (png_uint_16)(pow((double)(ig + ((png_uint_32)j << 8)) /
+ 65535.0, g) * 65535.0 + .5);
+ }
+ }
+
+ if(png_ptr->screen_gamma > 0.000001)
+ g = 1.0 / png_ptr->screen_gamma;
+ else
+ g = png_ptr->gamma; /* probably doing rgb_to_gray */
+
+ png_ptr->gamma_16_from_1 = (png_uint_16pp)png_malloc(png_ptr,
+ (png_uint_32)(num * png_sizeof (png_uint_16p)));
+
+ for (i = 0; i < num; i++)
+ {
+ png_ptr->gamma_16_from_1[i] = (png_uint_16p)png_malloc(png_ptr,
+ (png_uint_32)(256 * png_sizeof (png_uint_16)));
+
+ ig = (((png_uint_32)i *
+ (png_uint_32)png_gamma_shift[shift]) >> 4);
+ for (j = 0; j < 256; j++)
+ {
+ png_ptr->gamma_16_from_1[i][j] =
+ (png_uint_16)(pow((double)(ig + ((png_uint_32)j << 8)) /
+ 65535.0, g) * 65535.0 + .5);
+ }
+ }
+ }
+#endif /* PNG_READ_BACKGROUND_SUPPORTED || PNG_RGB_TO_GRAY_SUPPORTED */
+ }
+ }
+}
+#endif
+/* To do: install integer version of png_build_gamma_table here */
+#endif
+
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+/* undoes intrapixel differencing */
+void /* PRIVATE */
+png_do_read_intrapixel(png_row_infop row_info, png_bytep row)
+{
+ png_debug(1, "in png_do_read_intrapixel\n");
+ if (
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ row != NULL && row_info != NULL &&
+#endif
+ (row_info->color_type & PNG_COLOR_MASK_COLOR))
+ {
+ int bytes_per_pixel;
+ png_uint_32 row_width = row_info->width;
+ if (row_info->bit_depth == 8)
+ {
+ png_bytep rp;
+ png_uint_32 i;
+
+ if (row_info->color_type == PNG_COLOR_TYPE_RGB)
+ bytes_per_pixel = 3;
+ else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+ bytes_per_pixel = 4;
+ else
+ return;
+
+ for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel)
+ {
+ *(rp) = (png_byte)((256 + *rp + *(rp+1))&0xff);
+ *(rp+2) = (png_byte)((256 + *(rp+2) + *(rp+1))&0xff);
+ }
+ }
+ else if (row_info->bit_depth == 16)
+ {
+ png_bytep rp;
+ png_uint_32 i;
+
+ if (row_info->color_type == PNG_COLOR_TYPE_RGB)
+ bytes_per_pixel = 6;
+ else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+ bytes_per_pixel = 8;
+ else
+ return;
+
+ for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel)
+ {
+ png_uint_32 s0 = (*(rp ) << 8) | *(rp+1);
+ png_uint_32 s1 = (*(rp+2) << 8) | *(rp+3);
+ png_uint_32 s2 = (*(rp+4) << 8) | *(rp+5);
+ png_uint_32 red = (png_uint_32)((s0+s1+65536L) & 0xffffL);
+ png_uint_32 blue = (png_uint_32)((s2+s1+65536L) & 0xffffL);
+ *(rp ) = (png_byte)((red >> 8) & 0xff);
+ *(rp+1) = (png_byte)(red & 0xff);
+ *(rp+4) = (png_byte)((blue >> 8) & 0xff);
+ *(rp+5) = (png_byte)(blue & 0xff);
+ }
+ }
+ }
+}
+#endif /* PNG_MNG_FEATURES_SUPPORTED */
diff --git a/src/SFML/Graphics/libpng/pngrutil.c b/src/SFML/Graphics/libpng/pngrutil.c
new file mode 100755
index 0000000..6c1cdf7
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngrutil.c
@@ -0,0 +1,3124 @@
+/* pngrutil.c - utilities to read a PNG file
+ *
+ * libpng version 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * This file contains routines that are only called from within
+ * libpng itself during the course of reading an image.
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+
+#if defined(_WIN32_WCE)
+/* strtod() function is not supported on WindowsCE */
+# ifdef PNG_FLOATING_POINT_SUPPORTED
+__inline double strtod(const char *nptr, char **endptr)
+{
+ double result = 0;
+ int len;
+ wchar_t *str, *end;
+
+ len = MultiByteToWideChar(CP_ACP, 0, nptr, -1, NULL, 0);
+ str = (wchar_t *)malloc(len * sizeof(wchar_t));
+ if ( NULL != str )
+ {
+ MultiByteToWideChar(CP_ACP, 0, nptr, -1, str, len);
+ result = wcstod(str, &end);
+ len = WideCharToMultiByte(CP_ACP, 0, end, -1, NULL, 0, NULL, NULL);
+ *endptr = (char *)nptr + (png_strlen(nptr) - len + 1);
+ free(str);
+ }
+ return result;
+}
+# endif
+#endif
+
+png_uint_32 /* PRIVATE */
+png_get_uint_31(png_structp png_ptr, png_bytep buf)
+{
+ png_uint_32 i = png_get_uint_32(buf);
+ if (i > PNG_UINT_31_MAX)
+ png_error(png_ptr, "PNG unsigned integer out of range.\n");
+ return (i);
+}
+#ifndef PNG_READ_BIG_ENDIAN_SUPPORTED
+/* Grab an unsigned 32-bit integer from a buffer in big-endian format. */
+png_uint_32 /* PRIVATE */
+png_get_uint_32(png_bytep buf)
+{
+ png_uint_32 i = ((png_uint_32)(*buf) << 24) +
+ ((png_uint_32)(*(buf + 1)) << 16) +
+ ((png_uint_32)(*(buf + 2)) << 8) +
+ (png_uint_32)(*(buf + 3));
+
+ return (i);
+}
+
+#if defined(PNG_READ_pCAL_SUPPORTED) || defined(PNG_READ_oFFs_SUPPORTED)
+/* Grab a signed 32-bit integer from a buffer in big-endian format. The
+ * data is stored in the PNG file in two's complement format, and it is
+ * assumed that the machine format for signed integers is the same. */
+png_int_32 /* PRIVATE */
+png_get_int_32(png_bytep buf)
+{
+ png_int_32 i = ((png_int_32)(*buf) << 24) +
+ ((png_int_32)(*(buf + 1)) << 16) +
+ ((png_int_32)(*(buf + 2)) << 8) +
+ (png_int_32)(*(buf + 3));
+
+ return (i);
+}
+#endif /* PNG_READ_pCAL_SUPPORTED */
+
+/* Grab an unsigned 16-bit integer from a buffer in big-endian format. */
+png_uint_16 /* PRIVATE */
+png_get_uint_16(png_bytep buf)
+{
+ png_uint_16 i = (png_uint_16)(((png_uint_16)(*buf) << 8) +
+ (png_uint_16)(*(buf + 1)));
+
+ return (i);
+}
+#endif /* PNG_READ_BIG_ENDIAN_SUPPORTED */
+
+/* Read data, and (optionally) run it through the CRC. */
+void /* PRIVATE */
+png_crc_read(png_structp png_ptr, png_bytep buf, png_size_t length)
+{
+ png_read_data(png_ptr, buf, length);
+ png_calculate_crc(png_ptr, buf, length);
+}
+
+/* Optionally skip data and then check the CRC. Depending on whether we
+ are reading a ancillary or critical chunk, and how the program has set
+ things up, we may calculate the CRC on the data and print a message.
+ Returns '1' if there was a CRC error, '0' otherwise. */
+int /* PRIVATE */
+png_crc_finish(png_structp png_ptr, png_uint_32 skip)
+{
+ png_size_t i;
+ png_size_t istop = png_ptr->zbuf_size;
+
+ for (i = (png_size_t)skip; i > istop; i -= istop)
+ {
+ png_crc_read(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size);
+ }
+ if (i)
+ {
+ png_crc_read(png_ptr, png_ptr->zbuf, i);
+ }
+
+ if (png_crc_error(png_ptr))
+ {
+ if (((png_ptr->chunk_name[0] & 0x20) && /* Ancillary */
+ !(png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_NOWARN)) ||
+ (!(png_ptr->chunk_name[0] & 0x20) && /* Critical */
+ (png_ptr->flags & PNG_FLAG_CRC_CRITICAL_USE)))
+ {
+ png_chunk_warning(png_ptr, "CRC error");
+ }
+ else
+ {
+ png_chunk_error(png_ptr, "CRC error");
+ }
+ return (1);
+ }
+
+ return (0);
+}
+
+/* Compare the CRC stored in the PNG file with that calculated by libpng from
+ the data it has read thus far. */
+int /* PRIVATE */
+png_crc_error(png_structp png_ptr)
+{
+ png_byte crc_bytes[4];
+ png_uint_32 crc;
+ int need_crc = 1;
+
+ if (png_ptr->chunk_name[0] & 0x20) /* ancillary */
+ {
+ if ((png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_MASK) ==
+ (PNG_FLAG_CRC_ANCILLARY_USE | PNG_FLAG_CRC_ANCILLARY_NOWARN))
+ need_crc = 0;
+ }
+ else /* critical */
+ {
+ if (png_ptr->flags & PNG_FLAG_CRC_CRITICAL_IGNORE)
+ need_crc = 0;
+ }
+
+ png_read_data(png_ptr, crc_bytes, 4);
+
+ if (need_crc)
+ {
+ crc = png_get_uint_32(crc_bytes);
+ return ((int)(crc != png_ptr->crc));
+ }
+ else
+ return (0);
+}
+
+#if defined(PNG_READ_zTXt_SUPPORTED) || defined(PNG_READ_iTXt_SUPPORTED) || \
+ defined(PNG_READ_iCCP_SUPPORTED)
+/*
+ * Decompress trailing data in a chunk. The assumption is that chunkdata
+ * points at an allocated area holding the contents of a chunk with a
+ * trailing compressed part. What we get back is an allocated area
+ * holding the original prefix part and an uncompressed version of the
+ * trailing part (the malloc area passed in is freed).
+ */
+png_charp /* PRIVATE */
+png_decompress_chunk(png_structp png_ptr, int comp_type,
+ png_charp chunkdata, png_size_t chunklength,
+ png_size_t prefix_size, png_size_t *newlength)
+{
+ static char msg[] = "Error decoding compressed text";
+ png_charp text;
+ png_size_t text_size;
+
+ if (comp_type == PNG_COMPRESSION_TYPE_BASE)
+ {
+ int ret = Z_OK;
+ png_ptr->zstream.next_in = (png_bytep)(chunkdata + prefix_size);
+ png_ptr->zstream.avail_in = (uInt)(chunklength - prefix_size);
+ png_ptr->zstream.next_out = png_ptr->zbuf;
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+
+ text_size = 0;
+ text = NULL;
+
+ while (png_ptr->zstream.avail_in)
+ {
+ ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH);
+ if (ret != Z_OK && ret != Z_STREAM_END)
+ {
+ if (png_ptr->zstream.msg != NULL)
+ png_warning(png_ptr, png_ptr->zstream.msg);
+ else
+ png_warning(png_ptr, msg);
+ inflateReset(&png_ptr->zstream);
+ png_ptr->zstream.avail_in = 0;
+
+ if (text == NULL)
+ {
+ text_size = prefix_size + png_sizeof(msg) + 1;
+ text = (png_charp)png_malloc_warn(png_ptr, text_size);
+ if (text == NULL)
+ {
+ png_free(png_ptr,chunkdata);
+ png_error(png_ptr,"Not enough memory to decompress chunk");
+ }
+ png_memcpy(text, chunkdata, prefix_size);
+ }
+
+ text[text_size - 1] = 0x00;
+
+ /* Copy what we can of the error message into the text chunk */
+ text_size = (png_size_t)(chunklength - (text - chunkdata) - 1);
+ text_size = png_sizeof(msg) > text_size ? text_size :
+ png_sizeof(msg);
+ png_memcpy(text + prefix_size, msg, text_size + 1);
+ break;
+ }
+ if (!png_ptr->zstream.avail_out || ret == Z_STREAM_END)
+ {
+ if (text == NULL)
+ {
+ text_size = prefix_size +
+ png_ptr->zbuf_size - png_ptr->zstream.avail_out;
+ text = (png_charp)png_malloc_warn(png_ptr, text_size + 1);
+ if (text == NULL)
+ {
+ png_free(png_ptr,chunkdata);
+ png_error(png_ptr,"Not enough memory to decompress chunk.");
+ }
+ png_memcpy(text + prefix_size, png_ptr->zbuf,
+ text_size - prefix_size);
+ png_memcpy(text, chunkdata, prefix_size);
+ *(text + text_size) = 0x00;
+ }
+ else
+ {
+ png_charp tmp;
+
+ tmp = text;
+ text = (png_charp)png_malloc_warn(png_ptr,
+ (png_uint_32)(text_size +
+ png_ptr->zbuf_size - png_ptr->zstream.avail_out + 1));
+ if (text == NULL)
+ {
+ png_free(png_ptr, tmp);
+ png_free(png_ptr, chunkdata);
+ png_error(png_ptr,"Not enough memory to decompress chunk..");
+ }
+ png_memcpy(text, tmp, text_size);
+ png_free(png_ptr, tmp);
+ png_memcpy(text + text_size, png_ptr->zbuf,
+ (png_ptr->zbuf_size - png_ptr->zstream.avail_out));
+ text_size += png_ptr->zbuf_size - png_ptr->zstream.avail_out;
+ *(text + text_size) = 0x00;
+ }
+ if (ret == Z_STREAM_END)
+ break;
+ else
+ {
+ png_ptr->zstream.next_out = png_ptr->zbuf;
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+ }
+ }
+ }
+ if (ret != Z_STREAM_END)
+ {
+#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE)
+ char umsg[50];
+
+ if (ret == Z_BUF_ERROR)
+ sprintf(umsg,"Buffer error in compressed datastream in %s chunk",
+ png_ptr->chunk_name);
+ else if (ret == Z_DATA_ERROR)
+ sprintf(umsg,"Data error in compressed datastream in %s chunk",
+ png_ptr->chunk_name);
+ else
+ sprintf(umsg,"Incomplete compressed datastream in %s chunk",
+ png_ptr->chunk_name);
+ png_warning(png_ptr, umsg);
+#else
+ png_warning(png_ptr,
+ "Incomplete compressed datastream in chunk other than IDAT");
+#endif
+ text_size=prefix_size;
+ if (text == NULL)
+ {
+ text = (png_charp)png_malloc_warn(png_ptr, text_size+1);
+ if (text == NULL)
+ {
+ png_free(png_ptr, chunkdata);
+ png_error(png_ptr,"Not enough memory for text.");
+ }
+ png_memcpy(text, chunkdata, prefix_size);
+ }
+ *(text + text_size) = 0x00;
+ }
+
+ inflateReset(&png_ptr->zstream);
+ png_ptr->zstream.avail_in = 0;
+
+ png_free(png_ptr, chunkdata);
+ chunkdata = text;
+ *newlength=text_size;
+ }
+ else /* if (comp_type != PNG_COMPRESSION_TYPE_BASE) */
+ {
+#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE)
+ char umsg[50];
+
+ sprintf(umsg, "Unknown zTXt compression type %d", comp_type);
+ png_warning(png_ptr, umsg);
+#else
+ png_warning(png_ptr, "Unknown zTXt compression type");
+#endif
+
+ *(chunkdata + prefix_size) = 0x00;
+ *newlength=prefix_size;
+ }
+
+ return chunkdata;
+}
+#endif
+
+/* read and check the IDHR chunk */
+void /* PRIVATE */
+png_handle_IHDR(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_byte buf[13];
+ png_uint_32 width, height;
+ int bit_depth, color_type, compression_type, filter_type;
+ int interlace_type;
+
+ png_debug(1, "in png_handle_IHDR\n");
+
+ if (png_ptr->mode & PNG_HAVE_IHDR)
+ png_error(png_ptr, "Out of place IHDR");
+
+ /* check the length */
+ if (length != 13)
+ png_error(png_ptr, "Invalid IHDR chunk");
+
+ png_ptr->mode |= PNG_HAVE_IHDR;
+
+ png_crc_read(png_ptr, buf, 13);
+ png_crc_finish(png_ptr, 0);
+
+ width = png_get_uint_31(png_ptr, buf);
+ height = png_get_uint_31(png_ptr, buf + 4);
+ bit_depth = buf[8];
+ color_type = buf[9];
+ compression_type = buf[10];
+ filter_type = buf[11];
+ interlace_type = buf[12];
+
+ /* set internal variables */
+ png_ptr->width = width;
+ png_ptr->height = height;
+ png_ptr->bit_depth = (png_byte)bit_depth;
+ png_ptr->interlaced = (png_byte)interlace_type;
+ png_ptr->color_type = (png_byte)color_type;
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+ png_ptr->filter_type = (png_byte)filter_type;
+#endif
+ png_ptr->compression_type = (png_byte)compression_type;
+
+ /* find number of channels */
+ switch (png_ptr->color_type)
+ {
+ case PNG_COLOR_TYPE_GRAY:
+ case PNG_COLOR_TYPE_PALETTE:
+ png_ptr->channels = 1;
+ break;
+ case PNG_COLOR_TYPE_RGB:
+ png_ptr->channels = 3;
+ break;
+ case PNG_COLOR_TYPE_GRAY_ALPHA:
+ png_ptr->channels = 2;
+ break;
+ case PNG_COLOR_TYPE_RGB_ALPHA:
+ png_ptr->channels = 4;
+ break;
+ }
+
+ /* set up other useful info */
+ png_ptr->pixel_depth = (png_byte)(png_ptr->bit_depth *
+ png_ptr->channels);
+ png_ptr->rowbytes = PNG_ROWBYTES(png_ptr->pixel_depth,png_ptr->width);
+ png_debug1(3,"bit_depth = %d\n", png_ptr->bit_depth);
+ png_debug1(3,"channels = %d\n", png_ptr->channels);
+ png_debug1(3,"rowbytes = %lu\n", png_ptr->rowbytes);
+ png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth,
+ color_type, interlace_type, compression_type, filter_type);
+}
+
+/* read and check the palette */
+void /* PRIVATE */
+png_handle_PLTE(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_color palette[PNG_MAX_PALETTE_LENGTH];
+ int num, i;
+#ifndef PNG_NO_POINTER_INDEXING
+ png_colorp pal_ptr;
+#endif
+
+ png_debug(1, "in png_handle_PLTE\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before PLTE");
+ else if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+ png_warning(png_ptr, "Invalid PLTE after IDAT");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else if (png_ptr->mode & PNG_HAVE_PLTE)
+ png_error(png_ptr, "Duplicate PLTE chunk");
+
+ png_ptr->mode |= PNG_HAVE_PLTE;
+
+ if (!(png_ptr->color_type&PNG_COLOR_MASK_COLOR))
+ {
+ png_warning(png_ptr,
+ "Ignoring PLTE chunk in grayscale PNG");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+#if !defined(PNG_READ_OPT_PLTE_SUPPORTED)
+ if (png_ptr->color_type != PNG_COLOR_TYPE_PALETTE)
+ {
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+#endif
+
+ if (length > 3*PNG_MAX_PALETTE_LENGTH || length % 3)
+ {
+ if (png_ptr->color_type != PNG_COLOR_TYPE_PALETTE)
+ {
+ png_warning(png_ptr, "Invalid palette chunk");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else
+ {
+ png_error(png_ptr, "Invalid palette chunk");
+ }
+ }
+
+ num = (int)length / 3;
+
+#ifndef PNG_NO_POINTER_INDEXING
+ for (i = 0, pal_ptr = palette; i < num; i++, pal_ptr++)
+ {
+ png_byte buf[3];
+
+ png_crc_read(png_ptr, buf, 3);
+ pal_ptr->red = buf[0];
+ pal_ptr->green = buf[1];
+ pal_ptr->blue = buf[2];
+ }
+#else
+ for (i = 0; i < num; i++)
+ {
+ png_byte buf[3];
+
+ png_crc_read(png_ptr, buf, 3);
+ /* don't depend upon png_color being any order */
+ palette[i].red = buf[0];
+ palette[i].green = buf[1];
+ palette[i].blue = buf[2];
+ }
+#endif
+
+ /* If we actually NEED the PLTE chunk (ie for a paletted image), we do
+ whatever the normal CRC configuration tells us. However, if we
+ have an RGB image, the PLTE can be considered ancillary, so
+ we will act as though it is. */
+#if !defined(PNG_READ_OPT_PLTE_SUPPORTED)
+ if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+#endif
+ {
+ png_crc_finish(png_ptr, 0);
+ }
+#if !defined(PNG_READ_OPT_PLTE_SUPPORTED)
+ else if (png_crc_error(png_ptr)) /* Only if we have a CRC error */
+ {
+ /* If we don't want to use the data from an ancillary chunk,
+ we have two options: an error abort, or a warning and we
+ ignore the data in this chunk (which should be OK, since
+ it's considered ancillary for a RGB or RGBA image). */
+ if (!(png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_USE))
+ {
+ if (png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_NOWARN)
+ {
+ png_chunk_error(png_ptr, "CRC error");
+ }
+ else
+ {
+ png_chunk_warning(png_ptr, "CRC error");
+ return;
+ }
+ }
+ /* Otherwise, we (optionally) emit a warning and use the chunk. */
+ else if (!(png_ptr->flags & PNG_FLAG_CRC_ANCILLARY_NOWARN))
+ {
+ png_chunk_warning(png_ptr, "CRC error");
+ }
+ }
+#endif
+
+ png_set_PLTE(png_ptr, info_ptr, palette, num);
+
+#if defined(PNG_READ_tRNS_SUPPORTED)
+ if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_tRNS))
+ {
+ if (png_ptr->num_trans > (png_uint_16)num)
+ {
+ png_warning(png_ptr, "Truncating incorrect tRNS chunk length");
+ png_ptr->num_trans = (png_uint_16)num;
+ }
+ if (info_ptr->num_trans > (png_uint_16)num)
+ {
+ png_warning(png_ptr, "Truncating incorrect info tRNS chunk length");
+ info_ptr->num_trans = (png_uint_16)num;
+ }
+ }
+ }
+#endif
+
+}
+
+void /* PRIVATE */
+png_handle_IEND(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_debug(1, "in png_handle_IEND\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR) || !(png_ptr->mode & PNG_HAVE_IDAT))
+ {
+ png_error(png_ptr, "No image in file");
+ }
+
+ png_ptr->mode |= (PNG_AFTER_IDAT | PNG_HAVE_IEND);
+
+ if (length != 0)
+ {
+ png_warning(png_ptr, "Incorrect IEND chunk length");
+ }
+ png_crc_finish(png_ptr, length);
+
+ if (&info_ptr == NULL) /* quiet compiler warnings about unused info_ptr */
+ return;
+}
+
+#if defined(PNG_READ_gAMA_SUPPORTED)
+void /* PRIVATE */
+png_handle_gAMA(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_fixed_point igamma;
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ float file_gamma;
+#endif
+ png_byte buf[4];
+
+ png_debug(1, "in png_handle_gAMA\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before gAMA");
+ else if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+ png_warning(png_ptr, "Invalid gAMA after IDAT");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else if (png_ptr->mode & PNG_HAVE_PLTE)
+ /* Should be an error, but we can cope with it */
+ png_warning(png_ptr, "Out of place gAMA chunk");
+
+ if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_gAMA)
+#if defined(PNG_READ_sRGB_SUPPORTED)
+ && !(info_ptr->valid & PNG_INFO_sRGB)
+#endif
+ )
+ {
+ png_warning(png_ptr, "Duplicate gAMA chunk");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ if (length != 4)
+ {
+ png_warning(png_ptr, "Incorrect gAMA chunk length");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ png_crc_read(png_ptr, buf, 4);
+ if (png_crc_finish(png_ptr, 0))
+ return;
+
+ igamma = (png_fixed_point)png_get_uint_32(buf);
+ /* check for zero gamma */
+ if (igamma == 0)
+ {
+ png_warning(png_ptr,
+ "Ignoring gAMA chunk with gamma=0");
+ return;
+ }
+
+#if defined(PNG_READ_sRGB_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_sRGB)
+ if (PNG_OUT_OF_RANGE(igamma, 45500L, 500))
+ {
+ png_warning(png_ptr,
+ "Ignoring incorrect gAMA value when sRGB is also present");
+#ifndef PNG_NO_CONSOLE_IO
+ fprintf(stderr, "gamma = (%d/100000)\n", (int)igamma);
+#endif
+ return;
+ }
+#endif /* PNG_READ_sRGB_SUPPORTED */
+
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ file_gamma = (float)igamma / (float)100000.0;
+# ifdef PNG_READ_GAMMA_SUPPORTED
+ png_ptr->gamma = file_gamma;
+# endif
+ png_set_gAMA(png_ptr, info_ptr, file_gamma);
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ png_set_gAMA_fixed(png_ptr, info_ptr, igamma);
+#endif
+}
+#endif
+
+#if defined(PNG_READ_sBIT_SUPPORTED)
+void /* PRIVATE */
+png_handle_sBIT(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_size_t truelen;
+ png_byte buf[4];
+
+ png_debug(1, "in png_handle_sBIT\n");
+
+ buf[0] = buf[1] = buf[2] = buf[3] = 0;
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before sBIT");
+ else if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+ png_warning(png_ptr, "Invalid sBIT after IDAT");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else if (png_ptr->mode & PNG_HAVE_PLTE)
+ {
+ /* Should be an error, but we can cope with it */
+ png_warning(png_ptr, "Out of place sBIT chunk");
+ }
+ if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_sBIT))
+ {
+ png_warning(png_ptr, "Duplicate sBIT chunk");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ truelen = 3;
+ else
+ truelen = (png_size_t)png_ptr->channels;
+
+ if (length != truelen || length > 4)
+ {
+ png_warning(png_ptr, "Incorrect sBIT chunk length");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ png_crc_read(png_ptr, buf, truelen);
+ if (png_crc_finish(png_ptr, 0))
+ return;
+
+ if (png_ptr->color_type & PNG_COLOR_MASK_COLOR)
+ {
+ png_ptr->sig_bit.red = buf[0];
+ png_ptr->sig_bit.green = buf[1];
+ png_ptr->sig_bit.blue = buf[2];
+ png_ptr->sig_bit.alpha = buf[3];
+ }
+ else
+ {
+ png_ptr->sig_bit.gray = buf[0];
+ png_ptr->sig_bit.red = buf[0];
+ png_ptr->sig_bit.green = buf[0];
+ png_ptr->sig_bit.blue = buf[0];
+ png_ptr->sig_bit.alpha = buf[1];
+ }
+ png_set_sBIT(png_ptr, info_ptr, &(png_ptr->sig_bit));
+}
+#endif
+
+#if defined(PNG_READ_cHRM_SUPPORTED)
+void /* PRIVATE */
+png_handle_cHRM(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_byte buf[4];
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ float white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y;
+#endif
+ png_fixed_point int_x_white, int_y_white, int_x_red, int_y_red, int_x_green,
+ int_y_green, int_x_blue, int_y_blue;
+
+ png_uint_32 uint_x, uint_y;
+
+ png_debug(1, "in png_handle_cHRM\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before cHRM");
+ else if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+ png_warning(png_ptr, "Invalid cHRM after IDAT");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else if (png_ptr->mode & PNG_HAVE_PLTE)
+ /* Should be an error, but we can cope with it */
+ png_warning(png_ptr, "Missing PLTE before cHRM");
+
+ if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_cHRM)
+#if defined(PNG_READ_sRGB_SUPPORTED)
+ && !(info_ptr->valid & PNG_INFO_sRGB)
+#endif
+ )
+ {
+ png_warning(png_ptr, "Duplicate cHRM chunk");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ if (length != 32)
+ {
+ png_warning(png_ptr, "Incorrect cHRM chunk length");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ png_crc_read(png_ptr, buf, 4);
+ uint_x = png_get_uint_32(buf);
+
+ png_crc_read(png_ptr, buf, 4);
+ uint_y = png_get_uint_32(buf);
+
+ if (uint_x > 80000L || uint_y > 80000L ||
+ uint_x + uint_y > 100000L)
+ {
+ png_warning(png_ptr, "Invalid cHRM white point");
+ png_crc_finish(png_ptr, 24);
+ return;
+ }
+ int_x_white = (png_fixed_point)uint_x;
+ int_y_white = (png_fixed_point)uint_y;
+
+ png_crc_read(png_ptr, buf, 4);
+ uint_x = png_get_uint_32(buf);
+
+ png_crc_read(png_ptr, buf, 4);
+ uint_y = png_get_uint_32(buf);
+
+ if (uint_x > 80000L || uint_y > 80000L ||
+ uint_x + uint_y > 100000L)
+ {
+ png_warning(png_ptr, "Invalid cHRM red point");
+ png_crc_finish(png_ptr, 16);
+ return;
+ }
+ int_x_red = (png_fixed_point)uint_x;
+ int_y_red = (png_fixed_point)uint_y;
+
+ png_crc_read(png_ptr, buf, 4);
+ uint_x = png_get_uint_32(buf);
+
+ png_crc_read(png_ptr, buf, 4);
+ uint_y = png_get_uint_32(buf);
+
+ if (uint_x > 80000L || uint_y > 80000L ||
+ uint_x + uint_y > 100000L)
+ {
+ png_warning(png_ptr, "Invalid cHRM green point");
+ png_crc_finish(png_ptr, 8);
+ return;
+ }
+ int_x_green = (png_fixed_point)uint_x;
+ int_y_green = (png_fixed_point)uint_y;
+
+ png_crc_read(png_ptr, buf, 4);
+ uint_x = png_get_uint_32(buf);
+
+ png_crc_read(png_ptr, buf, 4);
+ uint_y = png_get_uint_32(buf);
+
+ if (uint_x > 80000L || uint_y > 80000L ||
+ uint_x + uint_y > 100000L)
+ {
+ png_warning(png_ptr, "Invalid cHRM blue point");
+ png_crc_finish(png_ptr, 0);
+ return;
+ }
+ int_x_blue = (png_fixed_point)uint_x;
+ int_y_blue = (png_fixed_point)uint_y;
+
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ white_x = (float)int_x_white / (float)100000.0;
+ white_y = (float)int_y_white / (float)100000.0;
+ red_x = (float)int_x_red / (float)100000.0;
+ red_y = (float)int_y_red / (float)100000.0;
+ green_x = (float)int_x_green / (float)100000.0;
+ green_y = (float)int_y_green / (float)100000.0;
+ blue_x = (float)int_x_blue / (float)100000.0;
+ blue_y = (float)int_y_blue / (float)100000.0;
+#endif
+
+#if defined(PNG_READ_sRGB_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_sRGB)
+ {
+ if (PNG_OUT_OF_RANGE(int_x_white, 31270, 1000) ||
+ PNG_OUT_OF_RANGE(int_y_white, 32900, 1000) ||
+ PNG_OUT_OF_RANGE(int_x_red, 64000L, 1000) ||
+ PNG_OUT_OF_RANGE(int_y_red, 33000, 1000) ||
+ PNG_OUT_OF_RANGE(int_x_green, 30000, 1000) ||
+ PNG_OUT_OF_RANGE(int_y_green, 60000L, 1000) ||
+ PNG_OUT_OF_RANGE(int_x_blue, 15000, 1000) ||
+ PNG_OUT_OF_RANGE(int_y_blue, 6000, 1000))
+ {
+
+ png_warning(png_ptr,
+ "Ignoring incorrect cHRM value when sRGB is also present");
+#ifndef PNG_NO_CONSOLE_IO
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ fprintf(stderr,"wx=%f, wy=%f, rx=%f, ry=%f\n",
+ white_x, white_y, red_x, red_y);
+ fprintf(stderr,"gx=%f, gy=%f, bx=%f, by=%f\n",
+ green_x, green_y, blue_x, blue_y);
+#else
+ fprintf(stderr,"wx=%ld, wy=%ld, rx=%ld, ry=%ld\n",
+ int_x_white, int_y_white, int_x_red, int_y_red);
+ fprintf(stderr,"gx=%ld, gy=%ld, bx=%ld, by=%ld\n",
+ int_x_green, int_y_green, int_x_blue, int_y_blue);
+#endif
+#endif /* PNG_NO_CONSOLE_IO */
+ }
+ png_crc_finish(png_ptr, 0);
+ return;
+ }
+#endif /* PNG_READ_sRGB_SUPPORTED */
+
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ png_set_cHRM(png_ptr, info_ptr,
+ white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y);
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ png_set_cHRM_fixed(png_ptr, info_ptr,
+ int_x_white, int_y_white, int_x_red, int_y_red, int_x_green,
+ int_y_green, int_x_blue, int_y_blue);
+#endif
+ if (png_crc_finish(png_ptr, 0))
+ return;
+}
+#endif
+
+#if defined(PNG_READ_sRGB_SUPPORTED)
+void /* PRIVATE */
+png_handle_sRGB(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ int intent;
+ png_byte buf[1];
+
+ png_debug(1, "in png_handle_sRGB\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before sRGB");
+ else if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+ png_warning(png_ptr, "Invalid sRGB after IDAT");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else if (png_ptr->mode & PNG_HAVE_PLTE)
+ /* Should be an error, but we can cope with it */
+ png_warning(png_ptr, "Out of place sRGB chunk");
+
+ if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_sRGB))
+ {
+ png_warning(png_ptr, "Duplicate sRGB chunk");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ if (length != 1)
+ {
+ png_warning(png_ptr, "Incorrect sRGB chunk length");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ png_crc_read(png_ptr, buf, 1);
+ if (png_crc_finish(png_ptr, 0))
+ return;
+
+ intent = buf[0];
+ /* check for bad intent */
+ if (intent >= PNG_sRGB_INTENT_LAST)
+ {
+ png_warning(png_ptr, "Unknown sRGB intent");
+ return;
+ }
+
+#if defined(PNG_READ_gAMA_SUPPORTED) && defined(PNG_READ_GAMMA_SUPPORTED)
+ if ((info_ptr->valid & PNG_INFO_gAMA))
+ {
+ png_fixed_point igamma;
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ igamma=info_ptr->int_gamma;
+#else
+# ifdef PNG_FLOATING_POINT_SUPPORTED
+ igamma=(png_fixed_point)(info_ptr->gamma * 100000.);
+# endif
+#endif
+ if (PNG_OUT_OF_RANGE(igamma, 45500L, 500))
+ {
+ png_warning(png_ptr,
+ "Ignoring incorrect gAMA value when sRGB is also present");
+#ifndef PNG_NO_CONSOLE_IO
+# ifdef PNG_FIXED_POINT_SUPPORTED
+ fprintf(stderr,"incorrect gamma=(%d/100000)\n",(int)png_ptr->int_gamma);
+# else
+# ifdef PNG_FLOATING_POINT_SUPPORTED
+ fprintf(stderr,"incorrect gamma=%f\n",png_ptr->gamma);
+# endif
+# endif
+#endif
+ }
+ }
+#endif /* PNG_READ_gAMA_SUPPORTED */
+
+#ifdef PNG_READ_cHRM_SUPPORTED
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ if (info_ptr->valid & PNG_INFO_cHRM)
+ if (PNG_OUT_OF_RANGE(info_ptr->int_x_white, 31270, 1000) ||
+ PNG_OUT_OF_RANGE(info_ptr->int_y_white, 32900, 1000) ||
+ PNG_OUT_OF_RANGE(info_ptr->int_x_red, 64000L, 1000) ||
+ PNG_OUT_OF_RANGE(info_ptr->int_y_red, 33000, 1000) ||
+ PNG_OUT_OF_RANGE(info_ptr->int_x_green, 30000, 1000) ||
+ PNG_OUT_OF_RANGE(info_ptr->int_y_green, 60000L, 1000) ||
+ PNG_OUT_OF_RANGE(info_ptr->int_x_blue, 15000, 1000) ||
+ PNG_OUT_OF_RANGE(info_ptr->int_y_blue, 6000, 1000))
+ {
+ png_warning(png_ptr,
+ "Ignoring incorrect cHRM value when sRGB is also present");
+ }
+#endif /* PNG_FIXED_POINT_SUPPORTED */
+#endif /* PNG_READ_cHRM_SUPPORTED */
+
+ png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr, intent);
+}
+#endif /* PNG_READ_sRGB_SUPPORTED */
+
+#if defined(PNG_READ_iCCP_SUPPORTED)
+void /* PRIVATE */
+png_handle_iCCP(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+/* Note: this does not properly handle chunks that are > 64K under DOS */
+{
+ png_charp chunkdata;
+ png_byte compression_type;
+ png_bytep pC;
+ png_charp profile;
+ png_uint_32 skip = 0;
+ png_uint_32 profile_size, profile_length;
+ png_size_t slength, prefix_length, data_length;
+
+ png_debug(1, "in png_handle_iCCP\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before iCCP");
+ else if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+ png_warning(png_ptr, "Invalid iCCP after IDAT");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else if (png_ptr->mode & PNG_HAVE_PLTE)
+ /* Should be an error, but we can cope with it */
+ png_warning(png_ptr, "Out of place iCCP chunk");
+
+ if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_iCCP))
+ {
+ png_warning(png_ptr, "Duplicate iCCP chunk");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+#ifdef PNG_MAX_MALLOC_64K
+ if (length > (png_uint_32)65535L)
+ {
+ png_warning(png_ptr, "iCCP chunk too large to fit in memory");
+ skip = length - (png_uint_32)65535L;
+ length = (png_uint_32)65535L;
+ }
+#endif
+
+ chunkdata = (png_charp)png_malloc(png_ptr, length + 1);
+ slength = (png_size_t)length;
+ png_crc_read(png_ptr, (png_bytep)chunkdata, slength);
+
+ if (png_crc_finish(png_ptr, skip))
+ {
+ png_free(png_ptr, chunkdata);
+ return;
+ }
+
+ chunkdata[slength] = 0x00;
+
+ for (profile = chunkdata; *profile; profile++)
+ /* empty loop to find end of name */ ;
+
+ ++profile;
+
+ /* there should be at least one zero (the compression type byte)
+ following the separator, and we should be on it */
+ if ( profile >= chunkdata + slength)
+ {
+ png_free(png_ptr, chunkdata);
+ png_warning(png_ptr, "Malformed iCCP chunk");
+ return;
+ }
+
+ /* compression_type should always be zero */
+ compression_type = *profile++;
+ if (compression_type)
+ {
+ png_warning(png_ptr, "Ignoring nonzero compression type in iCCP chunk");
+ compression_type=0x00; /* Reset it to zero (libpng-1.0.6 through 1.0.8
+ wrote nonzero) */
+ }
+
+ prefix_length = profile - chunkdata;
+ chunkdata = png_decompress_chunk(png_ptr, compression_type, chunkdata,
+ slength, prefix_length, &data_length);
+
+ profile_length = data_length - prefix_length;
+
+ if ( prefix_length > data_length || profile_length < 4)
+ {
+ png_free(png_ptr, chunkdata);
+ png_warning(png_ptr, "Profile size field missing from iCCP chunk");
+ return;
+ }
+
+ /* Check the profile_size recorded in the first 32 bits of the ICC profile */
+ pC = (png_bytep)(chunkdata+prefix_length);
+ profile_size = ((*(pC ))<<24) |
+ ((*(pC+1))<<16) |
+ ((*(pC+2))<< 8) |
+ ((*(pC+3)) );
+
+ if(profile_size < profile_length)
+ profile_length = profile_size;
+
+ if(profile_size > profile_length)
+ {
+ png_free(png_ptr, chunkdata);
+ png_warning(png_ptr, "Ignoring truncated iCCP profile.\n");
+ return;
+ }
+
+ png_set_iCCP(png_ptr, info_ptr, chunkdata, compression_type,
+ chunkdata + prefix_length, profile_length);
+ png_free(png_ptr, chunkdata);
+}
+#endif /* PNG_READ_iCCP_SUPPORTED */
+
+#if defined(PNG_READ_sPLT_SUPPORTED)
+void /* PRIVATE */
+png_handle_sPLT(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+/* Note: this does not properly handle chunks that are > 64K under DOS */
+{
+ png_bytep chunkdata;
+ png_bytep entry_start;
+ png_sPLT_t new_palette;
+#ifdef PNG_NO_POINTER_INDEXING
+ png_sPLT_entryp pp;
+#endif
+ int data_length, entry_size, i;
+ png_uint_32 skip = 0;
+ png_size_t slength;
+
+ png_debug(1, "in png_handle_sPLT\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before sPLT");
+ else if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+ png_warning(png_ptr, "Invalid sPLT after IDAT");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+#ifdef PNG_MAX_MALLOC_64K
+ if (length > (png_uint_32)65535L)
+ {
+ png_warning(png_ptr, "sPLT chunk too large to fit in memory");
+ skip = length - (png_uint_32)65535L;
+ length = (png_uint_32)65535L;
+ }
+#endif
+
+ chunkdata = (png_bytep)png_malloc(png_ptr, length + 1);
+ slength = (png_size_t)length;
+ png_crc_read(png_ptr, (png_bytep)chunkdata, slength);
+
+ if (png_crc_finish(png_ptr, skip))
+ {
+ png_free(png_ptr, chunkdata);
+ return;
+ }
+
+ chunkdata[slength] = 0x00;
+
+ for (entry_start = chunkdata; *entry_start; entry_start++)
+ /* empty loop to find end of name */ ;
+ ++entry_start;
+
+ /* a sample depth should follow the separator, and we should be on it */
+ if (entry_start > chunkdata + slength)
+ {
+ png_free(png_ptr, chunkdata);
+ png_warning(png_ptr, "malformed sPLT chunk");
+ return;
+ }
+
+ new_palette.depth = *entry_start++;
+ entry_size = (new_palette.depth == 8 ? 6 : 10);
+ data_length = (slength - (entry_start - chunkdata));
+
+ /* integrity-check the data length */
+ if (data_length % entry_size)
+ {
+ png_free(png_ptr, chunkdata);
+ png_warning(png_ptr, "sPLT chunk has bad length");
+ return;
+ }
+
+ new_palette.nentries = (png_uint_32) (data_length / entry_size);
+ if ((png_uint_32) new_palette.nentries > (png_uint_32) (PNG_SIZE_MAX /
+ png_sizeof(png_sPLT_entry)))
+ {
+ png_warning(png_ptr, "sPLT chunk too long");
+ return;
+ }
+ new_palette.entries = (png_sPLT_entryp)png_malloc_warn(
+ png_ptr, new_palette.nentries * png_sizeof(png_sPLT_entry));
+ if (new_palette.entries == NULL)
+ {
+ png_warning(png_ptr, "sPLT chunk requires too much memory");
+ return;
+ }
+
+#ifndef PNG_NO_POINTER_INDEXING
+ for (i = 0; i < new_palette.nentries; i++)
+ {
+ png_sPLT_entryp pp = new_palette.entries + i;
+
+ if (new_palette.depth == 8)
+ {
+ pp->red = *entry_start++;
+ pp->green = *entry_start++;
+ pp->blue = *entry_start++;
+ pp->alpha = *entry_start++;
+ }
+ else
+ {
+ pp->red = png_get_uint_16(entry_start); entry_start += 2;
+ pp->green = png_get_uint_16(entry_start); entry_start += 2;
+ pp->blue = png_get_uint_16(entry_start); entry_start += 2;
+ pp->alpha = png_get_uint_16(entry_start); entry_start += 2;
+ }
+ pp->frequency = png_get_uint_16(entry_start); entry_start += 2;
+ }
+#else
+ pp = new_palette.entries;
+ for (i = 0; i < new_palette.nentries; i++)
+ {
+
+ if (new_palette.depth == 8)
+ {
+ pp[i].red = *entry_start++;
+ pp[i].green = *entry_start++;
+ pp[i].blue = *entry_start++;
+ pp[i].alpha = *entry_start++;
+ }
+ else
+ {
+ pp[i].red = png_get_uint_16(entry_start); entry_start += 2;
+ pp[i].green = png_get_uint_16(entry_start); entry_start += 2;
+ pp[i].blue = png_get_uint_16(entry_start); entry_start += 2;
+ pp[i].alpha = png_get_uint_16(entry_start); entry_start += 2;
+ }
+ pp->frequency = png_get_uint_16(entry_start); entry_start += 2;
+ }
+#endif
+
+ /* discard all chunk data except the name and stash that */
+ new_palette.name = (png_charp)chunkdata;
+
+ png_set_sPLT(png_ptr, info_ptr, &new_palette, 1);
+
+ png_free(png_ptr, chunkdata);
+ png_free(png_ptr, new_palette.entries);
+}
+#endif /* PNG_READ_sPLT_SUPPORTED */
+
+#if defined(PNG_READ_tRNS_SUPPORTED)
+void /* PRIVATE */
+png_handle_tRNS(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_byte readbuf[PNG_MAX_PALETTE_LENGTH];
+
+ png_debug(1, "in png_handle_tRNS\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before tRNS");
+ else if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+ png_warning(png_ptr, "Invalid tRNS after IDAT");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_tRNS))
+ {
+ png_warning(png_ptr, "Duplicate tRNS chunk");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ if (png_ptr->color_type == PNG_COLOR_TYPE_GRAY)
+ {
+ png_byte buf[2];
+
+ if (length != 2)
+ {
+ png_warning(png_ptr, "Incorrect tRNS chunk length");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ png_crc_read(png_ptr, buf, 2);
+ png_ptr->num_trans = 1;
+ png_ptr->trans_values.gray = png_get_uint_16(buf);
+ }
+ else if (png_ptr->color_type == PNG_COLOR_TYPE_RGB)
+ {
+ png_byte buf[6];
+
+ if (length != 6)
+ {
+ png_warning(png_ptr, "Incorrect tRNS chunk length");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ png_crc_read(png_ptr, buf, (png_size_t)length);
+ png_ptr->num_trans = 1;
+ png_ptr->trans_values.red = png_get_uint_16(buf);
+ png_ptr->trans_values.green = png_get_uint_16(buf + 2);
+ png_ptr->trans_values.blue = png_get_uint_16(buf + 4);
+ }
+ else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ if (!(png_ptr->mode & PNG_HAVE_PLTE))
+ {
+ /* Should be an error, but we can cope with it. */
+ png_warning(png_ptr, "Missing PLTE before tRNS");
+ }
+ if (length > (png_uint_32)png_ptr->num_palette ||
+ length > PNG_MAX_PALETTE_LENGTH)
+ {
+ png_warning(png_ptr, "Incorrect tRNS chunk length");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ if (length == 0)
+ {
+ png_warning(png_ptr, "Zero length tRNS chunk");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ png_crc_read(png_ptr, readbuf, (png_size_t)length);
+ png_ptr->num_trans = (png_uint_16)length;
+ }
+ else
+ {
+ png_warning(png_ptr, "tRNS chunk not allowed with alpha channel");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ if (png_crc_finish(png_ptr, 0))
+ return;
+
+ png_set_tRNS(png_ptr, info_ptr, readbuf, png_ptr->num_trans,
+ &(png_ptr->trans_values));
+}
+#endif
+
+#if defined(PNG_READ_bKGD_SUPPORTED)
+void /* PRIVATE */
+png_handle_bKGD(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_size_t truelen;
+ png_byte buf[6];
+
+ png_debug(1, "in png_handle_bKGD\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before bKGD");
+ else if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+ png_warning(png_ptr, "Invalid bKGD after IDAT");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE &&
+ !(png_ptr->mode & PNG_HAVE_PLTE))
+ {
+ png_warning(png_ptr, "Missing PLTE before bKGD");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_bKGD))
+ {
+ png_warning(png_ptr, "Duplicate bKGD chunk");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ truelen = 1;
+ else if (png_ptr->color_type & PNG_COLOR_MASK_COLOR)
+ truelen = 6;
+ else
+ truelen = 2;
+
+ if (length != truelen)
+ {
+ png_warning(png_ptr, "Incorrect bKGD chunk length");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ png_crc_read(png_ptr, buf, truelen);
+ if (png_crc_finish(png_ptr, 0))
+ return;
+
+ /* We convert the index value into RGB components so that we can allow
+ * arbitrary RGB values for background when we have transparency, and
+ * so it is easy to determine the RGB values of the background color
+ * from the info_ptr struct. */
+ if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ png_ptr->background.index = buf[0];
+ if(info_ptr->num_palette)
+ {
+ if(buf[0] > info_ptr->num_palette)
+ {
+ png_warning(png_ptr, "Incorrect bKGD chunk index value");
+ return;
+ }
+ png_ptr->background.red =
+ (png_uint_16)png_ptr->palette[buf[0]].red;
+ png_ptr->background.green =
+ (png_uint_16)png_ptr->palette[buf[0]].green;
+ png_ptr->background.blue =
+ (png_uint_16)png_ptr->palette[buf[0]].blue;
+ }
+ }
+ else if (!(png_ptr->color_type & PNG_COLOR_MASK_COLOR)) /* GRAY */
+ {
+ png_ptr->background.red =
+ png_ptr->background.green =
+ png_ptr->background.blue =
+ png_ptr->background.gray = png_get_uint_16(buf);
+ }
+ else
+ {
+ png_ptr->background.red = png_get_uint_16(buf);
+ png_ptr->background.green = png_get_uint_16(buf + 2);
+ png_ptr->background.blue = png_get_uint_16(buf + 4);
+ }
+
+ png_set_bKGD(png_ptr, info_ptr, &(png_ptr->background));
+}
+#endif
+
+#if defined(PNG_READ_hIST_SUPPORTED)
+void /* PRIVATE */
+png_handle_hIST(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ unsigned int num, i;
+ png_uint_16 readbuf[PNG_MAX_PALETTE_LENGTH];
+
+ png_debug(1, "in png_handle_hIST\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before hIST");
+ else if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+ png_warning(png_ptr, "Invalid hIST after IDAT");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else if (!(png_ptr->mode & PNG_HAVE_PLTE))
+ {
+ png_warning(png_ptr, "Missing PLTE before hIST");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_hIST))
+ {
+ png_warning(png_ptr, "Duplicate hIST chunk");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ num = length / 2 ;
+ if (num != (unsigned int) png_ptr->num_palette || num >
+ (unsigned int) PNG_MAX_PALETTE_LENGTH)
+ {
+ png_warning(png_ptr, "Incorrect hIST chunk length");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ for (i = 0; i < num; i++)
+ {
+ png_byte buf[2];
+
+ png_crc_read(png_ptr, buf, 2);
+ readbuf[i] = png_get_uint_16(buf);
+ }
+
+ if (png_crc_finish(png_ptr, 0))
+ return;
+
+ png_set_hIST(png_ptr, info_ptr, readbuf);
+}
+#endif
+
+#if defined(PNG_READ_pHYs_SUPPORTED)
+void /* PRIVATE */
+png_handle_pHYs(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_byte buf[9];
+ png_uint_32 res_x, res_y;
+ int unit_type;
+
+ png_debug(1, "in png_handle_pHYs\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before pHYs");
+ else if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+ png_warning(png_ptr, "Invalid pHYs after IDAT");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_pHYs))
+ {
+ png_warning(png_ptr, "Duplicate pHYs chunk");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ if (length != 9)
+ {
+ png_warning(png_ptr, "Incorrect pHYs chunk length");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ png_crc_read(png_ptr, buf, 9);
+ if (png_crc_finish(png_ptr, 0))
+ return;
+
+ res_x = png_get_uint_32(buf);
+ res_y = png_get_uint_32(buf + 4);
+ unit_type = buf[8];
+ png_set_pHYs(png_ptr, info_ptr, res_x, res_y, unit_type);
+}
+#endif
+
+#if defined(PNG_READ_oFFs_SUPPORTED)
+void /* PRIVATE */
+png_handle_oFFs(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_byte buf[9];
+ png_int_32 offset_x, offset_y;
+ int unit_type;
+
+ png_debug(1, "in png_handle_oFFs\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before oFFs");
+ else if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+ png_warning(png_ptr, "Invalid oFFs after IDAT");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_oFFs))
+ {
+ png_warning(png_ptr, "Duplicate oFFs chunk");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ if (length != 9)
+ {
+ png_warning(png_ptr, "Incorrect oFFs chunk length");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ png_crc_read(png_ptr, buf, 9);
+ if (png_crc_finish(png_ptr, 0))
+ return;
+
+ offset_x = png_get_int_32(buf);
+ offset_y = png_get_int_32(buf + 4);
+ unit_type = buf[8];
+ png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y, unit_type);
+}
+#endif
+
+#if defined(PNG_READ_pCAL_SUPPORTED)
+/* read the pCAL chunk (described in the PNG Extensions document) */
+void /* PRIVATE */
+png_handle_pCAL(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_charp purpose;
+ png_int_32 X0, X1;
+ png_byte type, nparams;
+ png_charp buf, units, endptr;
+ png_charpp params;
+ png_size_t slength;
+ int i;
+
+ png_debug(1, "in png_handle_pCAL\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before pCAL");
+ else if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+ png_warning(png_ptr, "Invalid pCAL after IDAT");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_pCAL))
+ {
+ png_warning(png_ptr, "Duplicate pCAL chunk");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ png_debug1(2, "Allocating and reading pCAL chunk data (%lu bytes)\n",
+ length + 1);
+ purpose = (png_charp)png_malloc_warn(png_ptr, length + 1);
+ if (purpose == NULL)
+ {
+ png_warning(png_ptr, "No memory for pCAL purpose.");
+ return;
+ }
+ slength = (png_size_t)length;
+ png_crc_read(png_ptr, (png_bytep)purpose, slength);
+
+ if (png_crc_finish(png_ptr, 0))
+ {
+ png_free(png_ptr, purpose);
+ return;
+ }
+
+ purpose[slength] = 0x00; /* null terminate the last string */
+
+ png_debug(3, "Finding end of pCAL purpose string\n");
+ for (buf = purpose; *buf; buf++)
+ /* empty loop */ ;
+
+ endptr = purpose + slength;
+
+ /* We need to have at least 12 bytes after the purpose string
+ in order to get the parameter information. */
+ if (endptr <= buf + 12)
+ {
+ png_warning(png_ptr, "Invalid pCAL data");
+ png_free(png_ptr, purpose);
+ return;
+ }
+
+ png_debug(3, "Reading pCAL X0, X1, type, nparams, and units\n");
+ X0 = png_get_int_32((png_bytep)buf+1);
+ X1 = png_get_int_32((png_bytep)buf+5);
+ type = buf[9];
+ nparams = buf[10];
+ units = buf + 11;
+
+ png_debug(3, "Checking pCAL equation type and number of parameters\n");
+ /* Check that we have the right number of parameters for known
+ equation types. */
+ if ((type == PNG_EQUATION_LINEAR && nparams != 2) ||
+ (type == PNG_EQUATION_BASE_E && nparams != 3) ||
+ (type == PNG_EQUATION_ARBITRARY && nparams != 3) ||
+ (type == PNG_EQUATION_HYPERBOLIC && nparams != 4))
+ {
+ png_warning(png_ptr, "Invalid pCAL parameters for equation type");
+ png_free(png_ptr, purpose);
+ return;
+ }
+ else if (type >= PNG_EQUATION_LAST)
+ {
+ png_warning(png_ptr, "Unrecognized equation type for pCAL chunk");
+ }
+
+ for (buf = units; *buf; buf++)
+ /* Empty loop to move past the units string. */ ;
+
+ png_debug(3, "Allocating pCAL parameters array\n");
+ params = (png_charpp)png_malloc_warn(png_ptr, (png_uint_32)(nparams
+ *png_sizeof(png_charp))) ;
+ if (params == NULL)
+ {
+ png_free(png_ptr, purpose);
+ png_warning(png_ptr, "No memory for pCAL params.");
+ return;
+ }
+
+ /* Get pointers to the start of each parameter string. */
+ for (i = 0; i < (int)nparams; i++)
+ {
+ buf++; /* Skip the null string terminator from previous parameter. */
+
+ png_debug1(3, "Reading pCAL parameter %d\n", i);
+ for (params[i] = buf; *buf != 0x00 && buf <= endptr; buf++)
+ /* Empty loop to move past each parameter string */ ;
+
+ /* Make sure we haven't run out of data yet */
+ if (buf > endptr)
+ {
+ png_warning(png_ptr, "Invalid pCAL data");
+ png_free(png_ptr, purpose);
+ png_free(png_ptr, params);
+ return;
+ }
+ }
+
+ png_set_pCAL(png_ptr, info_ptr, purpose, X0, X1, type, nparams,
+ units, params);
+
+ png_free(png_ptr, purpose);
+ png_free(png_ptr, params);
+}
+#endif
+
+#if defined(PNG_READ_sCAL_SUPPORTED)
+/* read the sCAL chunk */
+void /* PRIVATE */
+png_handle_sCAL(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_charp buffer, ep;
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ double width, height;
+ png_charp vp;
+#else
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ png_charp swidth, sheight;
+#endif
+#endif
+ png_size_t slength;
+
+ png_debug(1, "in png_handle_sCAL\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before sCAL");
+ else if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+ png_warning(png_ptr, "Invalid sCAL after IDAT");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+ else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_sCAL))
+ {
+ png_warning(png_ptr, "Duplicate sCAL chunk");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ png_debug1(2, "Allocating and reading sCAL chunk data (%lu bytes)\n",
+ length + 1);
+ buffer = (png_charp)png_malloc_warn(png_ptr, length + 1);
+ if (buffer == NULL)
+ {
+ png_warning(png_ptr, "Out of memory while processing sCAL chunk");
+ return;
+ }
+ slength = (png_size_t)length;
+ png_crc_read(png_ptr, (png_bytep)buffer, slength);
+
+ if (png_crc_finish(png_ptr, 0))
+ {
+ png_free(png_ptr, buffer);
+ return;
+ }
+
+ buffer[slength] = 0x00; /* null terminate the last string */
+
+ ep = buffer + 1; /* skip unit byte */
+
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ width = strtod(ep, &vp);
+ if (*vp)
+ {
+ png_warning(png_ptr, "malformed width string in sCAL chunk");
+ return;
+ }
+#else
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ swidth = (png_charp)png_malloc_warn(png_ptr, png_strlen(ep) + 1);
+ if (swidth == NULL)
+ {
+ png_warning(png_ptr, "Out of memory while processing sCAL chunk width");
+ return;
+ }
+ png_memcpy(swidth, ep, (png_size_t)png_strlen(ep));
+#endif
+#endif
+
+ for (ep = buffer; *ep; ep++)
+ /* empty loop */ ;
+ ep++;
+
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ height = strtod(ep, &vp);
+ if (*vp)
+ {
+ png_warning(png_ptr, "malformed height string in sCAL chunk");
+ return;
+ }
+#else
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ sheight = (png_charp)png_malloc_warn(png_ptr, png_strlen(ep) + 1);
+ if (swidth == NULL)
+ {
+ png_warning(png_ptr, "Out of memory while processing sCAL chunk height");
+ return;
+ }
+ png_memcpy(sheight, ep, (png_size_t)png_strlen(ep));
+#endif
+#endif
+
+ if (buffer + slength < ep
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ || width <= 0. || height <= 0.
+#endif
+ )
+ {
+ png_warning(png_ptr, "Invalid sCAL data");
+ png_free(png_ptr, buffer);
+#if defined(PNG_FIXED_POINT_SUPPORTED) && !defined(PNG_FLOATING_POINT_SUPPORTED)
+ png_free(png_ptr, swidth);
+ png_free(png_ptr, sheight);
+#endif
+ return;
+ }
+
+
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ png_set_sCAL(png_ptr, info_ptr, buffer[0], width, height);
+#else
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ png_set_sCAL_s(png_ptr, info_ptr, buffer[0], swidth, sheight);
+#endif
+#endif
+
+ png_free(png_ptr, buffer);
+#if defined(PNG_FIXED_POINT_SUPPORTED) && !defined(PNG_FLOATING_POINT_SUPPORTED)
+ png_free(png_ptr, swidth);
+ png_free(png_ptr, sheight);
+#endif
+}
+#endif
+
+#if defined(PNG_READ_tIME_SUPPORTED)
+void /* PRIVATE */
+png_handle_tIME(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_byte buf[7];
+ png_time mod_time;
+
+ png_debug(1, "in png_handle_tIME\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Out of place tIME chunk");
+ else if (info_ptr != NULL && (info_ptr->valid & PNG_INFO_tIME))
+ {
+ png_warning(png_ptr, "Duplicate tIME chunk");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ if (png_ptr->mode & PNG_HAVE_IDAT)
+ png_ptr->mode |= PNG_AFTER_IDAT;
+
+ if (length != 7)
+ {
+ png_warning(png_ptr, "Incorrect tIME chunk length");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+
+ png_crc_read(png_ptr, buf, 7);
+ if (png_crc_finish(png_ptr, 0))
+ return;
+
+ mod_time.second = buf[6];
+ mod_time.minute = buf[5];
+ mod_time.hour = buf[4];
+ mod_time.day = buf[3];
+ mod_time.month = buf[2];
+ mod_time.year = png_get_uint_16(buf);
+
+ png_set_tIME(png_ptr, info_ptr, &mod_time);
+}
+#endif
+
+#if defined(PNG_READ_tEXt_SUPPORTED)
+/* Note: this does not properly handle chunks that are > 64K under DOS */
+void /* PRIVATE */
+png_handle_tEXt(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_textp text_ptr;
+ png_charp key;
+ png_charp text;
+ png_uint_32 skip = 0;
+ png_size_t slength;
+ int ret;
+
+ png_debug(1, "in png_handle_tEXt\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before tEXt");
+
+ if (png_ptr->mode & PNG_HAVE_IDAT)
+ png_ptr->mode |= PNG_AFTER_IDAT;
+
+#ifdef PNG_MAX_MALLOC_64K
+ if (length > (png_uint_32)65535L)
+ {
+ png_warning(png_ptr, "tEXt chunk too large to fit in memory");
+ skip = length - (png_uint_32)65535L;
+ length = (png_uint_32)65535L;
+ }
+#endif
+
+ key = (png_charp)png_malloc_warn(png_ptr, length + 1);
+ if (key == NULL)
+ {
+ png_warning(png_ptr, "No memory to process text chunk.");
+ return;
+ }
+ slength = (png_size_t)length;
+ png_crc_read(png_ptr, (png_bytep)key, slength);
+
+ if (png_crc_finish(png_ptr, skip))
+ {
+ png_free(png_ptr, key);
+ return;
+ }
+
+ key[slength] = 0x00;
+
+ for (text = key; *text; text++)
+ /* empty loop to find end of key */ ;
+
+ if (text != key + slength)
+ text++;
+
+ text_ptr = (png_textp)png_malloc_warn(png_ptr,
+ (png_uint_32)png_sizeof(png_text));
+ if (text_ptr == NULL)
+ {
+ png_warning(png_ptr, "Not enough memory to process text chunk.");
+ png_free(png_ptr, key);
+ return;
+ }
+ text_ptr->compression = PNG_TEXT_COMPRESSION_NONE;
+ text_ptr->key = key;
+#ifdef PNG_iTXt_SUPPORTED
+ text_ptr->lang = NULL;
+ text_ptr->lang_key = NULL;
+ text_ptr->itxt_length = 0;
+#endif
+ text_ptr->text = text;
+ text_ptr->text_length = png_strlen(text);
+
+ ret=png_set_text_2(png_ptr, info_ptr, text_ptr, 1);
+
+ png_free(png_ptr, key);
+ png_free(png_ptr, text_ptr);
+ if (ret)
+ png_warning(png_ptr, "Insufficient memory to process text chunk.");
+}
+#endif
+
+#if defined(PNG_READ_zTXt_SUPPORTED)
+/* note: this does not correctly handle chunks that are > 64K under DOS */
+void /* PRIVATE */
+png_handle_zTXt(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_textp text_ptr;
+ png_charp chunkdata;
+ png_charp text;
+ int comp_type;
+ int ret;
+ png_size_t slength, prefix_len, data_len;
+
+ png_debug(1, "in png_handle_zTXt\n");
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before zTXt");
+
+ if (png_ptr->mode & PNG_HAVE_IDAT)
+ png_ptr->mode |= PNG_AFTER_IDAT;
+
+#ifdef PNG_MAX_MALLOC_64K
+ /* We will no doubt have problems with chunks even half this size, but
+ there is no hard and fast rule to tell us where to stop. */
+ if (length > (png_uint_32)65535L)
+ {
+ png_warning(png_ptr,"zTXt chunk too large to fit in memory");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+#endif
+
+ chunkdata = (png_charp)png_malloc_warn(png_ptr, length + 1);
+ if (chunkdata == NULL)
+ {
+ png_warning(png_ptr,"Out of memory processing zTXt chunk.");
+ return;
+ }
+ slength = (png_size_t)length;
+ png_crc_read(png_ptr, (png_bytep)chunkdata, slength);
+ if (png_crc_finish(png_ptr, 0))
+ {
+ png_free(png_ptr, chunkdata);
+ return;
+ }
+
+ chunkdata[slength] = 0x00;
+
+ for (text = chunkdata; *text; text++)
+ /* empty loop */ ;
+
+ /* zTXt must have some text after the chunkdataword */
+ if (text == chunkdata + slength)
+ {
+ comp_type = PNG_TEXT_COMPRESSION_NONE;
+ png_warning(png_ptr, "Zero length zTXt chunk");
+ }
+ else
+ {
+ comp_type = *(++text);
+ if (comp_type != PNG_TEXT_COMPRESSION_zTXt)
+ {
+ png_warning(png_ptr, "Unknown compression type in zTXt chunk");
+ comp_type = PNG_TEXT_COMPRESSION_zTXt;
+ }
+ text++; /* skip the compression_method byte */
+ }
+ prefix_len = text - chunkdata;
+
+ chunkdata = (png_charp)png_decompress_chunk(png_ptr, comp_type, chunkdata,
+ (png_size_t)length, prefix_len, &data_len);
+
+ text_ptr = (png_textp)png_malloc_warn(png_ptr,
+ (png_uint_32)png_sizeof(png_text));
+ if (text_ptr == NULL)
+ {
+ png_warning(png_ptr,"Not enough memory to process zTXt chunk.");
+ png_free(png_ptr, chunkdata);
+ return;
+ }
+ text_ptr->compression = comp_type;
+ text_ptr->key = chunkdata;
+#ifdef PNG_iTXt_SUPPORTED
+ text_ptr->lang = NULL;
+ text_ptr->lang_key = NULL;
+ text_ptr->itxt_length = 0;
+#endif
+ text_ptr->text = chunkdata + prefix_len;
+ text_ptr->text_length = data_len;
+
+ ret=png_set_text_2(png_ptr, info_ptr, text_ptr, 1);
+
+ png_free(png_ptr, text_ptr);
+ png_free(png_ptr, chunkdata);
+ if (ret)
+ png_error(png_ptr, "Insufficient memory to store zTXt chunk.");
+}
+#endif
+
+#if defined(PNG_READ_iTXt_SUPPORTED)
+/* note: this does not correctly handle chunks that are > 64K under DOS */
+void /* PRIVATE */
+png_handle_iTXt(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_textp text_ptr;
+ png_charp chunkdata;
+ png_charp key, lang, text, lang_key;
+ int comp_flag;
+ int comp_type = 0;
+ int ret;
+ png_size_t slength, prefix_len, data_len;
+
+ png_debug(1, "in png_handle_iTXt\n");
+
+ if (!(png_ptr->mode & PNG_HAVE_IHDR))
+ png_error(png_ptr, "Missing IHDR before iTXt");
+
+ if (png_ptr->mode & PNG_HAVE_IDAT)
+ png_ptr->mode |= PNG_AFTER_IDAT;
+
+#ifdef PNG_MAX_MALLOC_64K
+ /* We will no doubt have problems with chunks even half this size, but
+ there is no hard and fast rule to tell us where to stop. */
+ if (length > (png_uint_32)65535L)
+ {
+ png_warning(png_ptr,"iTXt chunk too large to fit in memory");
+ png_crc_finish(png_ptr, length);
+ return;
+ }
+#endif
+
+ chunkdata = (png_charp)png_malloc_warn(png_ptr, length + 1);
+ if (chunkdata == NULL)
+ {
+ png_warning(png_ptr, "No memory to process iTXt chunk.");
+ return;
+ }
+ slength = (png_size_t)length;
+ png_crc_read(png_ptr, (png_bytep)chunkdata, slength);
+ if (png_crc_finish(png_ptr, 0))
+ {
+ png_free(png_ptr, chunkdata);
+ return;
+ }
+
+ chunkdata[slength] = 0x00;
+
+ for (lang = chunkdata; *lang; lang++)
+ /* empty loop */ ;
+ lang++; /* skip NUL separator */
+
+ /* iTXt must have a language tag (possibly empty), two compression bytes,
+ translated keyword (possibly empty), and possibly some text after the
+ keyword */
+
+ if (lang >= chunkdata + slength)
+ {
+ comp_flag = PNG_TEXT_COMPRESSION_NONE;
+ png_warning(png_ptr, "Zero length iTXt chunk");
+ }
+ else
+ {
+ comp_flag = *lang++;
+ comp_type = *lang++;
+ }
+
+ for (lang_key = lang; *lang_key; lang_key++)
+ /* empty loop */ ;
+ lang_key++; /* skip NUL separator */
+
+ for (text = lang_key; *text; text++)
+ /* empty loop */ ;
+ text++; /* skip NUL separator */
+
+ prefix_len = text - chunkdata;
+
+ key=chunkdata;
+ if (comp_flag)
+ chunkdata = png_decompress_chunk(png_ptr, comp_type, chunkdata,
+ (size_t)length, prefix_len, &data_len);
+ else
+ data_len=png_strlen(chunkdata + prefix_len);
+ text_ptr = (png_textp)png_malloc_warn(png_ptr,
+ (png_uint_32)png_sizeof(png_text));
+ if (text_ptr == NULL)
+ {
+ png_warning(png_ptr,"Not enough memory to process iTXt chunk.");
+ png_free(png_ptr, chunkdata);
+ return;
+ }
+ text_ptr->compression = (int)comp_flag + 1;
+ text_ptr->lang_key = chunkdata+(lang_key-key);
+ text_ptr->lang = chunkdata+(lang-key);
+ text_ptr->itxt_length = data_len;
+ text_ptr->text_length = 0;
+ text_ptr->key = chunkdata;
+ text_ptr->text = chunkdata + prefix_len;
+
+ ret=png_set_text_2(png_ptr, info_ptr, text_ptr, 1);
+
+ png_free(png_ptr, text_ptr);
+ png_free(png_ptr, chunkdata);
+ if (ret)
+ png_error(png_ptr, "Insufficient memory to store iTXt chunk.");
+}
+#endif
+
+/* This function is called when we haven't found a handler for a
+ chunk. If there isn't a problem with the chunk itself (ie bad
+ chunk name, CRC, or a critical chunk), the chunk is silently ignored
+ -- unless the PNG_FLAG_UNKNOWN_CHUNKS_SUPPORTED flag is on in which
+ case it will be saved away to be written out later. */
+void /* PRIVATE */
+png_handle_unknown(png_structp png_ptr, png_infop info_ptr, png_uint_32 length)
+{
+ png_uint_32 skip = 0;
+
+ png_debug(1, "in png_handle_unknown\n");
+
+ if (png_ptr->mode & PNG_HAVE_IDAT)
+ {
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_IDAT;
+#endif
+ if (png_memcmp(png_ptr->chunk_name, png_IDAT, 4)) /* not an IDAT */
+ png_ptr->mode |= PNG_AFTER_IDAT;
+ }
+
+ png_check_chunk_name(png_ptr, png_ptr->chunk_name);
+
+ if (!(png_ptr->chunk_name[0] & 0x20))
+ {
+#if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED)
+ if(png_handle_as_unknown(png_ptr, png_ptr->chunk_name) !=
+ PNG_HANDLE_CHUNK_ALWAYS
+#if defined(PNG_READ_USER_CHUNKS_SUPPORTED)
+ && png_ptr->read_user_chunk_fn == NULL
+#endif
+ )
+#endif
+ png_chunk_error(png_ptr, "unknown critical chunk");
+ }
+
+#if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED)
+ if (png_ptr->flags & PNG_FLAG_KEEP_UNKNOWN_CHUNKS)
+ {
+ png_unknown_chunk chunk;
+
+#ifdef PNG_MAX_MALLOC_64K
+ if (length > (png_uint_32)65535L)
+ {
+ png_warning(png_ptr, "unknown chunk too large to fit in memory");
+ skip = length - (png_uint_32)65535L;
+ length = (png_uint_32)65535L;
+ }
+#endif
+ png_strcpy((png_charp)chunk.name, (png_charp)png_ptr->chunk_name);
+ chunk.data = (png_bytep)png_malloc(png_ptr, length);
+ chunk.size = (png_size_t)length;
+ png_crc_read(png_ptr, (png_bytep)chunk.data, length);
+#if defined(PNG_READ_USER_CHUNKS_SUPPORTED)
+ if(png_ptr->read_user_chunk_fn != NULL)
+ {
+ /* callback to user unknown chunk handler */
+ if ((*(png_ptr->read_user_chunk_fn)) (png_ptr, &chunk) <= 0)
+ {
+ if (!(png_ptr->chunk_name[0] & 0x20))
+ if(png_handle_as_unknown(png_ptr, png_ptr->chunk_name) !=
+ PNG_HANDLE_CHUNK_ALWAYS)
+ {
+ png_free(png_ptr, chunk.data);
+ png_chunk_error(png_ptr, "unknown critical chunk");
+ }
+ png_set_unknown_chunks(png_ptr, info_ptr, &chunk, 1);
+ }
+ }
+ else
+#endif
+ png_set_unknown_chunks(png_ptr, info_ptr, &chunk, 1);
+ png_free(png_ptr, chunk.data);
+ }
+ else
+#endif
+ skip = length;
+
+ png_crc_finish(png_ptr, skip);
+
+#if !defined(PNG_READ_USER_CHUNKS_SUPPORTED)
+ if (&info_ptr == NULL) /* quiet compiler warnings about unused info_ptr */
+ return;
+#endif
+}
+
+/* This function is called to verify that a chunk name is valid.
+ This function can't have the "critical chunk check" incorporated
+ into it, since in the future we will need to be able to call user
+ functions to handle unknown critical chunks after we check that
+ the chunk name itself is valid. */
+
+#define isnonalpha(c) ((c) < 65 || (c) > 122 || ((c) > 90 && (c) < 97))
+
+void /* PRIVATE */
+png_check_chunk_name(png_structp png_ptr, png_bytep chunk_name)
+{
+ png_debug(1, "in png_check_chunk_name\n");
+ if (isnonalpha(chunk_name[0]) || isnonalpha(chunk_name[1]) ||
+ isnonalpha(chunk_name[2]) || isnonalpha(chunk_name[3]))
+ {
+ png_chunk_error(png_ptr, "invalid chunk type");
+ }
+}
+
+/* Combines the row recently read in with the existing pixels in the
+ row. This routine takes care of alpha and transparency if requested.
+ This routine also handles the two methods of progressive display
+ of interlaced images, depending on the mask value.
+ The mask value describes which pixels are to be combined with
+ the row. The pattern always repeats every 8 pixels, so just 8
+ bits are needed. A one indicates the pixel is to be combined,
+ a zero indicates the pixel is to be skipped. This is in addition
+ to any alpha or transparency value associated with the pixel. If
+ you want all pixels to be combined, pass 0xff (255) in mask. */
+#ifndef PNG_HAVE_ASSEMBLER_COMBINE_ROW
+void /* PRIVATE */
+png_combine_row(png_structp png_ptr, png_bytep row, int mask)
+{
+ png_debug(1,"in png_combine_row\n");
+ if (mask == 0xff)
+ {
+ png_memcpy(row, png_ptr->row_buf + 1,
+ PNG_ROWBYTES(png_ptr->row_info.pixel_depth, png_ptr->width));
+ }
+ else
+ {
+ switch (png_ptr->row_info.pixel_depth)
+ {
+ case 1:
+ {
+ png_bytep sp = png_ptr->row_buf + 1;
+ png_bytep dp = row;
+ int s_inc, s_start, s_end;
+ int m = 0x80;
+ int shift;
+ png_uint_32 i;
+ png_uint_32 row_width = png_ptr->width;
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACKSWAP)
+ {
+ s_start = 0;
+ s_end = 7;
+ s_inc = 1;
+ }
+ else
+#endif
+ {
+ s_start = 7;
+ s_end = 0;
+ s_inc = -1;
+ }
+
+ shift = s_start;
+
+ for (i = 0; i < row_width; i++)
+ {
+ if (m & mask)
+ {
+ int value;
+
+ value = (*sp >> shift) & 0x01;
+ *dp &= (png_byte)((0x7f7f >> (7 - shift)) & 0xff);
+ *dp |= (png_byte)(value << shift);
+ }
+
+ if (shift == s_end)
+ {
+ shift = s_start;
+ sp++;
+ dp++;
+ }
+ else
+ shift += s_inc;
+
+ if (m == 1)
+ m = 0x80;
+ else
+ m >>= 1;
+ }
+ break;
+ }
+ case 2:
+ {
+ png_bytep sp = png_ptr->row_buf + 1;
+ png_bytep dp = row;
+ int s_start, s_end, s_inc;
+ int m = 0x80;
+ int shift;
+ png_uint_32 i;
+ png_uint_32 row_width = png_ptr->width;
+ int value;
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACKSWAP)
+ {
+ s_start = 0;
+ s_end = 6;
+ s_inc = 2;
+ }
+ else
+#endif
+ {
+ s_start = 6;
+ s_end = 0;
+ s_inc = -2;
+ }
+
+ shift = s_start;
+
+ for (i = 0; i < row_width; i++)
+ {
+ if (m & mask)
+ {
+ value = (*sp >> shift) & 0x03;
+ *dp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff);
+ *dp |= (png_byte)(value << shift);
+ }
+
+ if (shift == s_end)
+ {
+ shift = s_start;
+ sp++;
+ dp++;
+ }
+ else
+ shift += s_inc;
+ if (m == 1)
+ m = 0x80;
+ else
+ m >>= 1;
+ }
+ break;
+ }
+ case 4:
+ {
+ png_bytep sp = png_ptr->row_buf + 1;
+ png_bytep dp = row;
+ int s_start, s_end, s_inc;
+ int m = 0x80;
+ int shift;
+ png_uint_32 i;
+ png_uint_32 row_width = png_ptr->width;
+ int value;
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACKSWAP)
+ {
+ s_start = 0;
+ s_end = 4;
+ s_inc = 4;
+ }
+ else
+#endif
+ {
+ s_start = 4;
+ s_end = 0;
+ s_inc = -4;
+ }
+ shift = s_start;
+
+ for (i = 0; i < row_width; i++)
+ {
+ if (m & mask)
+ {
+ value = (*sp >> shift) & 0xf;
+ *dp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff);
+ *dp |= (png_byte)(value << shift);
+ }
+
+ if (shift == s_end)
+ {
+ shift = s_start;
+ sp++;
+ dp++;
+ }
+ else
+ shift += s_inc;
+ if (m == 1)
+ m = 0x80;
+ else
+ m >>= 1;
+ }
+ break;
+ }
+ default:
+ {
+ png_bytep sp = png_ptr->row_buf + 1;
+ png_bytep dp = row;
+ png_size_t pixel_bytes = (png_ptr->row_info.pixel_depth >> 3);
+ png_uint_32 i;
+ png_uint_32 row_width = png_ptr->width;
+ png_byte m = 0x80;
+
+
+ for (i = 0; i < row_width; i++)
+ {
+ if (m & mask)
+ {
+ png_memcpy(dp, sp, pixel_bytes);
+ }
+
+ sp += pixel_bytes;
+ dp += pixel_bytes;
+
+ if (m == 1)
+ m = 0x80;
+ else
+ m >>= 1;
+ }
+ break;
+ }
+ }
+ }
+}
+#endif /* !PNG_HAVE_ASSEMBLER_COMBINE_ROW */
+
+#ifdef PNG_READ_INTERLACING_SUPPORTED
+#ifndef PNG_HAVE_ASSEMBLER_READ_INTERLACE /* else in pngvcrd.c, pnggccrd.c */
+/* OLD pre-1.0.9 interface:
+void png_do_read_interlace(png_row_infop row_info, png_bytep row, int pass,
+ png_uint_32 transformations)
+ */
+void /* PRIVATE */
+png_do_read_interlace(png_structp png_ptr)
+{
+ png_row_infop row_info = &(png_ptr->row_info);
+ png_bytep row = png_ptr->row_buf + 1;
+ int pass = png_ptr->pass;
+ png_uint_32 transformations = png_ptr->transformations;
+#ifdef PNG_USE_LOCAL_ARRAYS
+ /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */
+ /* offset to next interlace block */
+ const int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
+#endif
+
+ png_debug(1,"in png_do_read_interlace (stock C version)\n");
+ if (row != NULL && row_info != NULL)
+ {
+ png_uint_32 final_width;
+
+ final_width = row_info->width * png_pass_inc[pass];
+
+ switch (row_info->pixel_depth)
+ {
+ case 1:
+ {
+ png_bytep sp = row + (png_size_t)((row_info->width - 1) >> 3);
+ png_bytep dp = row + (png_size_t)((final_width - 1) >> 3);
+ int sshift, dshift;
+ int s_start, s_end, s_inc;
+ int jstop = png_pass_inc[pass];
+ png_byte v;
+ png_uint_32 i;
+ int j;
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (transformations & PNG_PACKSWAP)
+ {
+ sshift = (int)((row_info->width + 7) & 0x07);
+ dshift = (int)((final_width + 7) & 0x07);
+ s_start = 7;
+ s_end = 0;
+ s_inc = -1;
+ }
+ else
+#endif
+ {
+ sshift = 7 - (int)((row_info->width + 7) & 0x07);
+ dshift = 7 - (int)((final_width + 7) & 0x07);
+ s_start = 0;
+ s_end = 7;
+ s_inc = 1;
+ }
+
+ for (i = 0; i < row_info->width; i++)
+ {
+ v = (png_byte)((*sp >> sshift) & 0x01);
+ for (j = 0; j < jstop; j++)
+ {
+ *dp &= (png_byte)((0x7f7f >> (7 - dshift)) & 0xff);
+ *dp |= (png_byte)(v << dshift);
+ if (dshift == s_end)
+ {
+ dshift = s_start;
+ dp--;
+ }
+ else
+ dshift += s_inc;
+ }
+ if (sshift == s_end)
+ {
+ sshift = s_start;
+ sp--;
+ }
+ else
+ sshift += s_inc;
+ }
+ break;
+ }
+ case 2:
+ {
+ png_bytep sp = row + (png_uint_32)((row_info->width - 1) >> 2);
+ png_bytep dp = row + (png_uint_32)((final_width - 1) >> 2);
+ int sshift, dshift;
+ int s_start, s_end, s_inc;
+ int jstop = png_pass_inc[pass];
+ png_uint_32 i;
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (transformations & PNG_PACKSWAP)
+ {
+ sshift = (int)(((row_info->width + 3) & 0x03) << 1);
+ dshift = (int)(((final_width + 3) & 0x03) << 1);
+ s_start = 6;
+ s_end = 0;
+ s_inc = -2;
+ }
+ else
+#endif
+ {
+ sshift = (int)((3 - ((row_info->width + 3) & 0x03)) << 1);
+ dshift = (int)((3 - ((final_width + 3) & 0x03)) << 1);
+ s_start = 0;
+ s_end = 6;
+ s_inc = 2;
+ }
+
+ for (i = 0; i < row_info->width; i++)
+ {
+ png_byte v;
+ int j;
+
+ v = (png_byte)((*sp >> sshift) & 0x03);
+ for (j = 0; j < jstop; j++)
+ {
+ *dp &= (png_byte)((0x3f3f >> (6 - dshift)) & 0xff);
+ *dp |= (png_byte)(v << dshift);
+ if (dshift == s_end)
+ {
+ dshift = s_start;
+ dp--;
+ }
+ else
+ dshift += s_inc;
+ }
+ if (sshift == s_end)
+ {
+ sshift = s_start;
+ sp--;
+ }
+ else
+ sshift += s_inc;
+ }
+ break;
+ }
+ case 4:
+ {
+ png_bytep sp = row + (png_size_t)((row_info->width - 1) >> 1);
+ png_bytep dp = row + (png_size_t)((final_width - 1) >> 1);
+ int sshift, dshift;
+ int s_start, s_end, s_inc;
+ png_uint_32 i;
+ int jstop = png_pass_inc[pass];
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (transformations & PNG_PACKSWAP)
+ {
+ sshift = (int)(((row_info->width + 1) & 0x01) << 2);
+ dshift = (int)(((final_width + 1) & 0x01) << 2);
+ s_start = 4;
+ s_end = 0;
+ s_inc = -4;
+ }
+ else
+#endif
+ {
+ sshift = (int)((1 - ((row_info->width + 1) & 0x01)) << 2);
+ dshift = (int)((1 - ((final_width + 1) & 0x01)) << 2);
+ s_start = 0;
+ s_end = 4;
+ s_inc = 4;
+ }
+
+ for (i = 0; i < row_info->width; i++)
+ {
+ png_byte v = (png_byte)((*sp >> sshift) & 0xf);
+ int j;
+
+ for (j = 0; j < jstop; j++)
+ {
+ *dp &= (png_byte)((0xf0f >> (4 - dshift)) & 0xff);
+ *dp |= (png_byte)(v << dshift);
+ if (dshift == s_end)
+ {
+ dshift = s_start;
+ dp--;
+ }
+ else
+ dshift += s_inc;
+ }
+ if (sshift == s_end)
+ {
+ sshift = s_start;
+ sp--;
+ }
+ else
+ sshift += s_inc;
+ }
+ break;
+ }
+ default:
+ {
+ png_size_t pixel_bytes = (row_info->pixel_depth >> 3);
+ png_bytep sp = row + (png_size_t)(row_info->width - 1) * pixel_bytes;
+ png_bytep dp = row + (png_size_t)(final_width - 1) * pixel_bytes;
+
+ int jstop = png_pass_inc[pass];
+ png_uint_32 i;
+
+ for (i = 0; i < row_info->width; i++)
+ {
+ png_byte v[8];
+ int j;
+
+ png_memcpy(v, sp, pixel_bytes);
+ for (j = 0; j < jstop; j++)
+ {
+ png_memcpy(dp, v, pixel_bytes);
+ dp -= pixel_bytes;
+ }
+ sp -= pixel_bytes;
+ }
+ break;
+ }
+ }
+ row_info->width = final_width;
+ row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,final_width);
+ }
+#if !defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (&transformations == NULL) /* silence compiler warning */
+ return;
+#endif
+}
+#endif /* !PNG_HAVE_ASSEMBLER_READ_INTERLACE */
+#endif /* PNG_READ_INTERLACING_SUPPORTED */
+
+#ifndef PNG_HAVE_ASSEMBLER_READ_FILTER_ROW
+void /* PRIVATE */
+png_read_filter_row(png_structp png_ptr, png_row_infop row_info, png_bytep row,
+ png_bytep prev_row, int filter)
+{
+ png_debug(1, "in png_read_filter_row\n");
+ png_debug2(2,"row = %lu, filter = %d\n", png_ptr->row_number, filter);
+ switch (filter)
+ {
+ case PNG_FILTER_VALUE_NONE:
+ break;
+ case PNG_FILTER_VALUE_SUB:
+ {
+ png_uint_32 i;
+ png_uint_32 istop = row_info->rowbytes;
+ png_uint_32 bpp = (row_info->pixel_depth + 7) >> 3;
+ png_bytep rp = row + bpp;
+ png_bytep lp = row;
+
+ for (i = bpp; i < istop; i++)
+ {
+ *rp = (png_byte)(((int)(*rp) + (int)(*lp++)) & 0xff);
+ rp++;
+ }
+ break;
+ }
+ case PNG_FILTER_VALUE_UP:
+ {
+ png_uint_32 i;
+ png_uint_32 istop = row_info->rowbytes;
+ png_bytep rp = row;
+ png_bytep pp = prev_row;
+
+ for (i = 0; i < istop; i++)
+ {
+ *rp = (png_byte)(((int)(*rp) + (int)(*pp++)) & 0xff);
+ rp++;
+ }
+ break;
+ }
+ case PNG_FILTER_VALUE_AVG:
+ {
+ png_uint_32 i;
+ png_bytep rp = row;
+ png_bytep pp = prev_row;
+ png_bytep lp = row;
+ png_uint_32 bpp = (row_info->pixel_depth + 7) >> 3;
+ png_uint_32 istop = row_info->rowbytes - bpp;
+
+ for (i = 0; i < bpp; i++)
+ {
+ *rp = (png_byte)(((int)(*rp) +
+ ((int)(*pp++) / 2 )) & 0xff);
+ rp++;
+ }
+
+ for (i = 0; i < istop; i++)
+ {
+ *rp = (png_byte)(((int)(*rp) +
+ (int)(*pp++ + *lp++) / 2 ) & 0xff);
+ rp++;
+ }
+ break;
+ }
+ case PNG_FILTER_VALUE_PAETH:
+ {
+ png_uint_32 i;
+ png_bytep rp = row;
+ png_bytep pp = prev_row;
+ png_bytep lp = row;
+ png_bytep cp = prev_row;
+ png_uint_32 bpp = (row_info->pixel_depth + 7) >> 3;
+ png_uint_32 istop=row_info->rowbytes - bpp;
+
+ for (i = 0; i < bpp; i++)
+ {
+ *rp = (png_byte)(((int)(*rp) + (int)(*pp++)) & 0xff);
+ rp++;
+ }
+
+ for (i = 0; i < istop; i++) /* use leftover rp,pp */
+ {
+ int a, b, c, pa, pb, pc, p;
+
+ a = *lp++;
+ b = *pp++;
+ c = *cp++;
+
+ p = b - c;
+ pc = a - c;
+
+#ifdef PNG_USE_ABS
+ pa = abs(p);
+ pb = abs(pc);
+ pc = abs(p + pc);
+#else
+ pa = p < 0 ? -p : p;
+ pb = pc < 0 ? -pc : pc;
+ pc = (p + pc) < 0 ? -(p + pc) : p + pc;
+#endif
+
+ /*
+ if (pa <= pb && pa <= pc)
+ p = a;
+ else if (pb <= pc)
+ p = b;
+ else
+ p = c;
+ */
+
+ p = (pa <= pb && pa <=pc) ? a : (pb <= pc) ? b : c;
+
+ *rp = (png_byte)(((int)(*rp) + p) & 0xff);
+ rp++;
+ }
+ break;
+ }
+ default:
+ png_warning(png_ptr, "Ignoring bad adaptive filter type");
+ *row=0;
+ break;
+ }
+}
+#endif /* !PNG_HAVE_ASSEMBLER_READ_FILTER_ROW */
+
+void /* PRIVATE */
+png_read_finish_row(png_structp png_ptr)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */
+
+ /* start of interlace block */
+ const int png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0};
+
+ /* offset to next interlace block */
+ const int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
+
+ /* start of interlace block in the y direction */
+ const int png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1};
+
+ /* offset to next interlace block in the y direction */
+ const int png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2};
+#endif
+
+ png_debug(1, "in png_read_finish_row\n");
+ png_ptr->row_number++;
+ if (png_ptr->row_number < png_ptr->num_rows)
+ return;
+
+ if (png_ptr->interlaced)
+ {
+ png_ptr->row_number = 0;
+ png_memset_check(png_ptr, png_ptr->prev_row, 0, png_ptr->rowbytes + 1);
+ do
+ {
+ png_ptr->pass++;
+ if (png_ptr->pass >= 7)
+ break;
+ png_ptr->iwidth = (png_ptr->width +
+ png_pass_inc[png_ptr->pass] - 1 -
+ png_pass_start[png_ptr->pass]) /
+ png_pass_inc[png_ptr->pass];
+
+ png_ptr->irowbytes = PNG_ROWBYTES(png_ptr->pixel_depth,
+ png_ptr->iwidth) + 1;
+
+ if (!(png_ptr->transformations & PNG_INTERLACE))
+ {
+ png_ptr->num_rows = (png_ptr->height +
+ png_pass_yinc[png_ptr->pass] - 1 -
+ png_pass_ystart[png_ptr->pass]) /
+ png_pass_yinc[png_ptr->pass];
+ if (!(png_ptr->num_rows))
+ continue;
+ }
+ else /* if (png_ptr->transformations & PNG_INTERLACE) */
+ break;
+ } while (png_ptr->iwidth == 0);
+
+ if (png_ptr->pass < 7)
+ return;
+ }
+
+ if (!(png_ptr->flags & PNG_FLAG_ZLIB_FINISHED))
+ {
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_IDAT;
+#endif
+ char extra;
+ int ret;
+
+ png_ptr->zstream.next_out = (Byte *)&extra;
+ png_ptr->zstream.avail_out = (uInt)1;
+ for(;;)
+ {
+ if (!(png_ptr->zstream.avail_in))
+ {
+ while (!png_ptr->idat_size)
+ {
+ png_byte chunk_length[4];
+
+ png_crc_finish(png_ptr, 0);
+
+ png_read_data(png_ptr, chunk_length, 4);
+ png_ptr->idat_size = png_get_uint_31(png_ptr, chunk_length);
+ png_reset_crc(png_ptr);
+ png_crc_read(png_ptr, png_ptr->chunk_name, 4);
+ if (png_memcmp(png_ptr->chunk_name, (png_bytep)png_IDAT, 4))
+ png_error(png_ptr, "Not enough image data");
+
+ }
+ png_ptr->zstream.avail_in = (uInt)png_ptr->zbuf_size;
+ png_ptr->zstream.next_in = png_ptr->zbuf;
+ if (png_ptr->zbuf_size > png_ptr->idat_size)
+ png_ptr->zstream.avail_in = (uInt)png_ptr->idat_size;
+ png_crc_read(png_ptr, png_ptr->zbuf, png_ptr->zstream.avail_in);
+ png_ptr->idat_size -= png_ptr->zstream.avail_in;
+ }
+ ret = inflate(&png_ptr->zstream, Z_PARTIAL_FLUSH);
+ if (ret == Z_STREAM_END)
+ {
+ if (!(png_ptr->zstream.avail_out) || png_ptr->zstream.avail_in ||
+ png_ptr->idat_size)
+ png_warning(png_ptr, "Extra compressed data");
+ png_ptr->mode |= PNG_AFTER_IDAT;
+ png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED;
+ break;
+ }
+ if (ret != Z_OK)
+ png_error(png_ptr, png_ptr->zstream.msg ? png_ptr->zstream.msg :
+ "Decompression Error");
+
+ if (!(png_ptr->zstream.avail_out))
+ {
+ png_warning(png_ptr, "Extra compressed data.");
+ png_ptr->mode |= PNG_AFTER_IDAT;
+ png_ptr->flags |= PNG_FLAG_ZLIB_FINISHED;
+ break;
+ }
+
+ }
+ png_ptr->zstream.avail_out = 0;
+ }
+
+ if (png_ptr->idat_size || png_ptr->zstream.avail_in)
+ png_warning(png_ptr, "Extra compression data");
+
+ inflateReset(&png_ptr->zstream);
+
+ png_ptr->mode |= PNG_AFTER_IDAT;
+}
+
+void /* PRIVATE */
+png_read_start_row(png_structp png_ptr)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */
+
+ /* start of interlace block */
+ const int png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0};
+
+ /* offset to next interlace block */
+ const int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
+
+ /* start of interlace block in the y direction */
+ const int png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1};
+
+ /* offset to next interlace block in the y direction */
+ const int png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2};
+#endif
+
+ int max_pixel_depth;
+ png_uint_32 row_bytes;
+
+ png_debug(1, "in png_read_start_row\n");
+ png_ptr->zstream.avail_in = 0;
+ png_init_read_transformations(png_ptr);
+ if (png_ptr->interlaced)
+ {
+ if (!(png_ptr->transformations & PNG_INTERLACE))
+ png_ptr->num_rows = (png_ptr->height + png_pass_yinc[0] - 1 -
+ png_pass_ystart[0]) / png_pass_yinc[0];
+ else
+ png_ptr->num_rows = png_ptr->height;
+
+ png_ptr->iwidth = (png_ptr->width +
+ png_pass_inc[png_ptr->pass] - 1 -
+ png_pass_start[png_ptr->pass]) /
+ png_pass_inc[png_ptr->pass];
+
+ row_bytes = PNG_ROWBYTES(png_ptr->pixel_depth,png_ptr->iwidth) + 1;
+
+ png_ptr->irowbytes = (png_size_t)row_bytes;
+ if((png_uint_32)png_ptr->irowbytes != row_bytes)
+ png_error(png_ptr, "Rowbytes overflow in png_read_start_row");
+ }
+ else
+ {
+ png_ptr->num_rows = png_ptr->height;
+ png_ptr->iwidth = png_ptr->width;
+ png_ptr->irowbytes = png_ptr->rowbytes + 1;
+ }
+ max_pixel_depth = png_ptr->pixel_depth;
+
+#if defined(PNG_READ_PACK_SUPPORTED)
+ if ((png_ptr->transformations & PNG_PACK) && png_ptr->bit_depth < 8)
+ max_pixel_depth = 8;
+#endif
+
+#if defined(PNG_READ_EXPAND_SUPPORTED)
+ if (png_ptr->transformations & PNG_EXPAND)
+ {
+ if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ if (png_ptr->num_trans)
+ max_pixel_depth = 32;
+ else
+ max_pixel_depth = 24;
+ }
+ else if (png_ptr->color_type == PNG_COLOR_TYPE_GRAY)
+ {
+ if (max_pixel_depth < 8)
+ max_pixel_depth = 8;
+ if (png_ptr->num_trans)
+ max_pixel_depth *= 2;
+ }
+ else if (png_ptr->color_type == PNG_COLOR_TYPE_RGB)
+ {
+ if (png_ptr->num_trans)
+ {
+ max_pixel_depth *= 4;
+ max_pixel_depth /= 3;
+ }
+ }
+ }
+#endif
+
+#if defined(PNG_READ_FILLER_SUPPORTED)
+ if (png_ptr->transformations & (PNG_FILLER))
+ {
+ if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ max_pixel_depth = 32;
+ else if (png_ptr->color_type == PNG_COLOR_TYPE_GRAY)
+ {
+ if (max_pixel_depth <= 8)
+ max_pixel_depth = 16;
+ else
+ max_pixel_depth = 32;
+ }
+ else if (png_ptr->color_type == PNG_COLOR_TYPE_RGB)
+ {
+ if (max_pixel_depth <= 32)
+ max_pixel_depth = 32;
+ else
+ max_pixel_depth = 64;
+ }
+ }
+#endif
+
+#if defined(PNG_READ_GRAY_TO_RGB_SUPPORTED)
+ if (png_ptr->transformations & PNG_GRAY_TO_RGB)
+ {
+ if (
+#if defined(PNG_READ_EXPAND_SUPPORTED)
+ (png_ptr->num_trans && (png_ptr->transformations & PNG_EXPAND)) ||
+#endif
+#if defined(PNG_READ_FILLER_SUPPORTED)
+ (png_ptr->transformations & (PNG_FILLER)) ||
+#endif
+ png_ptr->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
+ {
+ if (max_pixel_depth <= 16)
+ max_pixel_depth = 32;
+ else
+ max_pixel_depth = 64;
+ }
+ else
+ {
+ if (max_pixel_depth <= 8)
+ {
+ if (png_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+ max_pixel_depth = 32;
+ else
+ max_pixel_depth = 24;
+ }
+ else if (png_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+ max_pixel_depth = 64;
+ else
+ max_pixel_depth = 48;
+ }
+ }
+#endif
+
+#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) && \
+defined(PNG_USER_TRANSFORM_PTR_SUPPORTED)
+ if(png_ptr->transformations & PNG_USER_TRANSFORM)
+ {
+ int user_pixel_depth=png_ptr->user_transform_depth*
+ png_ptr->user_transform_channels;
+ if(user_pixel_depth > max_pixel_depth)
+ max_pixel_depth=user_pixel_depth;
+ }
+#endif
+
+ /* align the width on the next larger 8 pixels. Mainly used
+ for interlacing */
+ row_bytes = ((png_ptr->width + 7) & ~((png_uint_32)7));
+ /* calculate the maximum bytes needed, adding a byte and a pixel
+ for safety's sake */
+ row_bytes = PNG_ROWBYTES(max_pixel_depth,row_bytes) +
+ 1 + ((max_pixel_depth + 7) >> 3);
+#ifdef PNG_MAX_MALLOC_64K
+ if (row_bytes > (png_uint_32)65536L)
+ png_error(png_ptr, "This image requires a row greater than 64KB");
+#endif
+ png_ptr->big_row_buf = (png_bytep)png_malloc(png_ptr, row_bytes+64);
+ png_ptr->row_buf = png_ptr->big_row_buf+32;
+#if defined(PNG_DEBUG) && defined(PNG_USE_PNGGCCRD)
+ png_ptr->row_buf_size = row_bytes;
+#endif
+
+#ifdef PNG_MAX_MALLOC_64K
+ if ((png_uint_32)png_ptr->rowbytes + 1 > (png_uint_32)65536L)
+ png_error(png_ptr, "This image requires a row greater than 64KB");
+#endif
+ if ((png_uint_32)png_ptr->rowbytes > PNG_SIZE_MAX - 1)
+ png_error(png_ptr, "Row has too many bytes to allocate in memory.");
+ png_ptr->prev_row = (png_bytep)png_malloc(png_ptr, (png_uint_32)(
+ png_ptr->rowbytes + 1));
+
+ png_memset_check(png_ptr, png_ptr->prev_row, 0, png_ptr->rowbytes + 1);
+
+ png_debug1(3, "width = %lu,\n", png_ptr->width);
+ png_debug1(3, "height = %lu,\n", png_ptr->height);
+ png_debug1(3, "iwidth = %lu,\n", png_ptr->iwidth);
+ png_debug1(3, "num_rows = %lu\n", png_ptr->num_rows);
+ png_debug1(3, "rowbytes = %lu,\n", png_ptr->rowbytes);
+ png_debug1(3, "irowbytes = %lu,\n", png_ptr->irowbytes);
+
+ png_ptr->flags |= PNG_FLAG_ROW_INIT;
+}
diff --git a/src/SFML/Graphics/libpng/pngset.c b/src/SFML/Graphics/libpng/pngset.c
new file mode 100755
index 0000000..d88363f
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngset.c
@@ -0,0 +1,1219 @@
+
+/* pngset.c - storage of image information into info struct
+ *
+ * libpng 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * The functions here are used during reads to store data from the file
+ * into the info struct, and during writes to store application data
+ * into the info struct for writing into the file. This abstracts the
+ * info struct and allows us to change the structure in the future.
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+
+#if defined(PNG_bKGD_SUPPORTED)
+void PNGAPI
+png_set_bKGD(png_structp png_ptr, png_infop info_ptr, png_color_16p background)
+{
+ png_debug1(1, "in %s storage function\n", "bKGD");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ png_memcpy(&(info_ptr->background), background, png_sizeof(png_color_16));
+ info_ptr->valid |= PNG_INFO_bKGD;
+}
+#endif
+
+#if defined(PNG_cHRM_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+void PNGAPI
+png_set_cHRM(png_structp png_ptr, png_infop info_ptr,
+ double white_x, double white_y, double red_x, double red_y,
+ double green_x, double green_y, double blue_x, double blue_y)
+{
+ png_debug1(1, "in %s storage function\n", "cHRM");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ if (white_x < 0.0 || white_y < 0.0 ||
+ red_x < 0.0 || red_y < 0.0 ||
+ green_x < 0.0 || green_y < 0.0 ||
+ blue_x < 0.0 || blue_y < 0.0)
+ {
+ png_warning(png_ptr,
+ "Ignoring attempt to set negative chromaticity value");
+ return;
+ }
+ if (white_x > 21474.83 || white_y > 21474.83 ||
+ red_x > 21474.83 || red_y > 21474.83 ||
+ green_x > 21474.83 || green_y > 21474.83 ||
+ blue_x > 21474.83 || blue_y > 21474.83)
+ {
+ png_warning(png_ptr,
+ "Ignoring attempt to set chromaticity value exceeding 21474.83");
+ return;
+ }
+
+ info_ptr->x_white = (float)white_x;
+ info_ptr->y_white = (float)white_y;
+ info_ptr->x_red = (float)red_x;
+ info_ptr->y_red = (float)red_y;
+ info_ptr->x_green = (float)green_x;
+ info_ptr->y_green = (float)green_y;
+ info_ptr->x_blue = (float)blue_x;
+ info_ptr->y_blue = (float)blue_y;
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ info_ptr->int_x_white = (png_fixed_point)(white_x*100000.+0.5);
+ info_ptr->int_y_white = (png_fixed_point)(white_y*100000.+0.5);
+ info_ptr->int_x_red = (png_fixed_point)( red_x*100000.+0.5);
+ info_ptr->int_y_red = (png_fixed_point)( red_y*100000.+0.5);
+ info_ptr->int_x_green = (png_fixed_point)(green_x*100000.+0.5);
+ info_ptr->int_y_green = (png_fixed_point)(green_y*100000.+0.5);
+ info_ptr->int_x_blue = (png_fixed_point)( blue_x*100000.+0.5);
+ info_ptr->int_y_blue = (png_fixed_point)( blue_y*100000.+0.5);
+#endif
+ info_ptr->valid |= PNG_INFO_cHRM;
+}
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+void PNGAPI
+png_set_cHRM_fixed(png_structp png_ptr, png_infop info_ptr,
+ png_fixed_point white_x, png_fixed_point white_y, png_fixed_point red_x,
+ png_fixed_point red_y, png_fixed_point green_x, png_fixed_point green_y,
+ png_fixed_point blue_x, png_fixed_point blue_y)
+{
+ png_debug1(1, "in %s storage function\n", "cHRM");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ if (white_x < 0 || white_y < 0 ||
+ red_x < 0 || red_y < 0 ||
+ green_x < 0 || green_y < 0 ||
+ blue_x < 0 || blue_y < 0)
+ {
+ png_warning(png_ptr,
+ "Ignoring attempt to set negative chromaticity value");
+ return;
+ }
+ if (white_x > (double) PNG_UINT_31_MAX ||
+ white_y > (double) PNG_UINT_31_MAX ||
+ red_x > (double) PNG_UINT_31_MAX ||
+ red_y > (double) PNG_UINT_31_MAX ||
+ green_x > (double) PNG_UINT_31_MAX ||
+ green_y > (double) PNG_UINT_31_MAX ||
+ blue_x > (double) PNG_UINT_31_MAX ||
+ blue_y > (double) PNG_UINT_31_MAX)
+ {
+ png_warning(png_ptr,
+ "Ignoring attempt to set chromaticity value exceeding 21474.83");
+ return;
+ }
+ info_ptr->int_x_white = white_x;
+ info_ptr->int_y_white = white_y;
+ info_ptr->int_x_red = red_x;
+ info_ptr->int_y_red = red_y;
+ info_ptr->int_x_green = green_x;
+ info_ptr->int_y_green = green_y;
+ info_ptr->int_x_blue = blue_x;
+ info_ptr->int_y_blue = blue_y;
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ info_ptr->x_white = (float)(white_x/100000.);
+ info_ptr->y_white = (float)(white_y/100000.);
+ info_ptr->x_red = (float)( red_x/100000.);
+ info_ptr->y_red = (float)( red_y/100000.);
+ info_ptr->x_green = (float)(green_x/100000.);
+ info_ptr->y_green = (float)(green_y/100000.);
+ info_ptr->x_blue = (float)( blue_x/100000.);
+ info_ptr->y_blue = (float)( blue_y/100000.);
+#endif
+ info_ptr->valid |= PNG_INFO_cHRM;
+}
+#endif
+#endif
+
+#if defined(PNG_gAMA_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+void PNGAPI
+png_set_gAMA(png_structp png_ptr, png_infop info_ptr, double file_gamma)
+{
+ double gamma;
+ png_debug1(1, "in %s storage function\n", "gAMA");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ /* Check for overflow */
+ if (file_gamma > 21474.83)
+ {
+ png_warning(png_ptr, "Limiting gamma to 21474.83");
+ gamma=21474.83;
+ }
+ else
+ gamma=file_gamma;
+ info_ptr->gamma = (float)gamma;
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ info_ptr->int_gamma = (int)(gamma*100000.+.5);
+#endif
+ info_ptr->valid |= PNG_INFO_gAMA;
+ if(gamma == 0.0)
+ png_warning(png_ptr, "Setting gamma=0");
+}
+#endif
+void PNGAPI
+png_set_gAMA_fixed(png_structp png_ptr, png_infop info_ptr, png_fixed_point
+ int_gamma)
+{
+ png_fixed_point gamma;
+
+ png_debug1(1, "in %s storage function\n", "gAMA");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ if (int_gamma > (png_fixed_point) PNG_UINT_31_MAX)
+ {
+ png_warning(png_ptr, "Limiting gamma to 21474.83");
+ gamma=PNG_UINT_31_MAX;
+ }
+ else
+ {
+ if (int_gamma < 0)
+ {
+ png_warning(png_ptr, "Setting negative gamma to zero");
+ gamma=0;
+ }
+ else
+ gamma=int_gamma;
+ }
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ info_ptr->gamma = (float)(gamma/100000.);
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ info_ptr->int_gamma = gamma;
+#endif
+ info_ptr->valid |= PNG_INFO_gAMA;
+ if(gamma == 0)
+ png_warning(png_ptr, "Setting gamma=0");
+}
+#endif
+
+#if defined(PNG_hIST_SUPPORTED)
+void PNGAPI
+png_set_hIST(png_structp png_ptr, png_infop info_ptr, png_uint_16p hist)
+{
+ int i;
+
+ png_debug1(1, "in %s storage function\n", "hIST");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+ if (info_ptr->num_palette == 0)
+ {
+ png_warning(png_ptr,
+ "Palette size 0, hIST allocation skipped.");
+ return;
+ }
+
+#ifdef PNG_FREE_ME_SUPPORTED
+ png_free_data(png_ptr, info_ptr, PNG_FREE_HIST, 0);
+#endif
+ /* Changed from info->num_palette to 256 in version 1.2.1 */
+ png_ptr->hist = (png_uint_16p)png_malloc_warn(png_ptr,
+ (png_uint_32)(256 * png_sizeof (png_uint_16)));
+ if (png_ptr->hist == NULL)
+ {
+ png_warning(png_ptr, "Insufficient memory for hIST chunk data.");
+ return;
+ }
+
+ for (i = 0; i < info_ptr->num_palette; i++)
+ png_ptr->hist[i] = hist[i];
+ info_ptr->hist = png_ptr->hist;
+ info_ptr->valid |= PNG_INFO_hIST;
+
+#ifdef PNG_FREE_ME_SUPPORTED
+ info_ptr->free_me |= PNG_FREE_HIST;
+#else
+ png_ptr->flags |= PNG_FLAG_FREE_HIST;
+#endif
+}
+#endif
+
+void PNGAPI
+png_set_IHDR(png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 width, png_uint_32 height, int bit_depth,
+ int color_type, int interlace_type, int compression_type,
+ int filter_type)
+{
+ png_debug1(1, "in %s storage function\n", "IHDR");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ /* check for width and height valid values */
+ if (width == 0 || height == 0)
+ png_error(png_ptr, "Image width or height is zero in IHDR");
+#ifdef PNG_SET_USER_LIMITS_SUPPORTED
+ if (width > png_ptr->user_width_max || height > png_ptr->user_height_max)
+ png_error(png_ptr, "image size exceeds user limits in IHDR");
+#else
+ if (width > PNG_USER_WIDTH_MAX || height > PNG_USER_HEIGHT_MAX)
+ png_error(png_ptr, "image size exceeds user limits in IHDR");
+#endif
+ if (width > PNG_UINT_31_MAX || height > PNG_UINT_31_MAX)
+ png_error(png_ptr, "Invalid image size in IHDR");
+ if ( width > (PNG_UINT_32_MAX
+ >> 3) /* 8-byte RGBA pixels */
+ - 64 /* bigrowbuf hack */
+ - 1 /* filter byte */
+ - 7*8 /* rounding of width to multiple of 8 pixels */
+ - 8) /* extra max_pixel_depth pad */
+ png_warning(png_ptr, "Width is too large for libpng to process pixels");
+
+ /* check other values */
+ if (bit_depth != 1 && bit_depth != 2 && bit_depth != 4 &&
+ bit_depth != 8 && bit_depth != 16)
+ png_error(png_ptr, "Invalid bit depth in IHDR");
+
+ if (color_type < 0 || color_type == 1 ||
+ color_type == 5 || color_type > 6)
+ png_error(png_ptr, "Invalid color type in IHDR");
+
+ if (((color_type == PNG_COLOR_TYPE_PALETTE) && bit_depth > 8) ||
+ ((color_type == PNG_COLOR_TYPE_RGB ||
+ color_type == PNG_COLOR_TYPE_GRAY_ALPHA ||
+ color_type == PNG_COLOR_TYPE_RGB_ALPHA) && bit_depth < 8))
+ png_error(png_ptr, "Invalid color type/bit depth combination in IHDR");
+
+ if (interlace_type >= PNG_INTERLACE_LAST)
+ png_error(png_ptr, "Unknown interlace method in IHDR");
+
+ if (compression_type != PNG_COMPRESSION_TYPE_BASE)
+ png_error(png_ptr, "Unknown compression method in IHDR");
+
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+ /* Accept filter_method 64 (intrapixel differencing) only if
+ * 1. Libpng was compiled with PNG_MNG_FEATURES_SUPPORTED and
+ * 2. Libpng did not read a PNG signature (this filter_method is only
+ * used in PNG datastreams that are embedded in MNG datastreams) and
+ * 3. The application called png_permit_mng_features with a mask that
+ * included PNG_FLAG_MNG_FILTER_64 and
+ * 4. The filter_method is 64 and
+ * 5. The color_type is RGB or RGBA
+ */
+ if((png_ptr->mode&PNG_HAVE_PNG_SIGNATURE)&&png_ptr->mng_features_permitted)
+ png_warning(png_ptr,"MNG features are not allowed in a PNG datastream\n");
+ if(filter_type != PNG_FILTER_TYPE_BASE)
+ {
+ if(!((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) &&
+ (filter_type == PNG_INTRAPIXEL_DIFFERENCING) &&
+ ((png_ptr->mode&PNG_HAVE_PNG_SIGNATURE) == 0) &&
+ (color_type == PNG_COLOR_TYPE_RGB ||
+ color_type == PNG_COLOR_TYPE_RGB_ALPHA)))
+ png_error(png_ptr, "Unknown filter method in IHDR");
+ if(png_ptr->mode&PNG_HAVE_PNG_SIGNATURE)
+ png_warning(png_ptr, "Invalid filter method in IHDR");
+ }
+#else
+ if(filter_type != PNG_FILTER_TYPE_BASE)
+ png_error(png_ptr, "Unknown filter method in IHDR");
+#endif
+
+ info_ptr->width = width;
+ info_ptr->height = height;
+ info_ptr->bit_depth = (png_byte)bit_depth;
+ info_ptr->color_type =(png_byte) color_type;
+ info_ptr->compression_type = (png_byte)compression_type;
+ info_ptr->filter_type = (png_byte)filter_type;
+ info_ptr->interlace_type = (png_byte)interlace_type;
+ if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ info_ptr->channels = 1;
+ else if (info_ptr->color_type & PNG_COLOR_MASK_COLOR)
+ info_ptr->channels = 3;
+ else
+ info_ptr->channels = 1;
+ if (info_ptr->color_type & PNG_COLOR_MASK_ALPHA)
+ info_ptr->channels++;
+ info_ptr->pixel_depth = (png_byte)(info_ptr->channels * info_ptr->bit_depth);
+
+ /* check for potential overflow */
+ if ( width > (PNG_UINT_32_MAX
+ >> 3) /* 8-byte RGBA pixels */
+ - 64 /* bigrowbuf hack */
+ - 1 /* filter byte */
+ - 7*8 /* rounding of width to multiple of 8 pixels */
+ - 8) /* extra max_pixel_depth pad */
+ info_ptr->rowbytes = (png_size_t)0;
+ else
+ info_ptr->rowbytes = PNG_ROWBYTES(info_ptr->pixel_depth,width);
+}
+
+#if defined(PNG_oFFs_SUPPORTED)
+void PNGAPI
+png_set_oFFs(png_structp png_ptr, png_infop info_ptr,
+ png_int_32 offset_x, png_int_32 offset_y, int unit_type)
+{
+ png_debug1(1, "in %s storage function\n", "oFFs");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ info_ptr->x_offset = offset_x;
+ info_ptr->y_offset = offset_y;
+ info_ptr->offset_unit_type = (png_byte)unit_type;
+ info_ptr->valid |= PNG_INFO_oFFs;
+}
+#endif
+
+#if defined(PNG_pCAL_SUPPORTED)
+void PNGAPI
+png_set_pCAL(png_structp png_ptr, png_infop info_ptr,
+ png_charp purpose, png_int_32 X0, png_int_32 X1, int type, int nparams,
+ png_charp units, png_charpp params)
+{
+ png_uint_32 length;
+ int i;
+
+ png_debug1(1, "in %s storage function\n", "pCAL");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ length = png_strlen(purpose) + 1;
+ png_debug1(3, "allocating purpose for info (%lu bytes)\n", length);
+ info_ptr->pcal_purpose = (png_charp)png_malloc_warn(png_ptr, length);
+ if (info_ptr->pcal_purpose == NULL)
+ {
+ png_warning(png_ptr, "Insufficient memory for pCAL purpose.");
+ return;
+ }
+ png_memcpy(info_ptr->pcal_purpose, purpose, (png_size_t)length);
+
+ png_debug(3, "storing X0, X1, type, and nparams in info\n");
+ info_ptr->pcal_X0 = X0;
+ info_ptr->pcal_X1 = X1;
+ info_ptr->pcal_type = (png_byte)type;
+ info_ptr->pcal_nparams = (png_byte)nparams;
+
+ length = png_strlen(units) + 1;
+ png_debug1(3, "allocating units for info (%lu bytes)\n", length);
+ info_ptr->pcal_units = (png_charp)png_malloc_warn(png_ptr, length);
+ if (info_ptr->pcal_units == NULL)
+ {
+ png_warning(png_ptr, "Insufficient memory for pCAL units.");
+ return;
+ }
+ png_memcpy(info_ptr->pcal_units, units, (png_size_t)length);
+
+ info_ptr->pcal_params = (png_charpp)png_malloc_warn(png_ptr,
+ (png_uint_32)((nparams + 1) * png_sizeof(png_charp)));
+ if (info_ptr->pcal_params == NULL)
+ {
+ png_warning(png_ptr, "Insufficient memory for pCAL params.");
+ return;
+ }
+
+ info_ptr->pcal_params[nparams] = NULL;
+
+ for (i = 0; i < nparams; i++)
+ {
+ length = png_strlen(params[i]) + 1;
+ png_debug2(3, "allocating parameter %d for info (%lu bytes)\n", i, length);
+ info_ptr->pcal_params[i] = (png_charp)png_malloc_warn(png_ptr, length);
+ if (info_ptr->pcal_params[i] == NULL)
+ {
+ png_warning(png_ptr, "Insufficient memory for pCAL parameter.");
+ return;
+ }
+ png_memcpy(info_ptr->pcal_params[i], params[i], (png_size_t)length);
+ }
+
+ info_ptr->valid |= PNG_INFO_pCAL;
+#ifdef PNG_FREE_ME_SUPPORTED
+ info_ptr->free_me |= PNG_FREE_PCAL;
+#endif
+}
+#endif
+
+#if defined(PNG_READ_sCAL_SUPPORTED) || defined(PNG_WRITE_sCAL_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+void PNGAPI
+png_set_sCAL(png_structp png_ptr, png_infop info_ptr,
+ int unit, double width, double height)
+{
+ png_debug1(1, "in %s storage function\n", "sCAL");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ info_ptr->scal_unit = (png_byte)unit;
+ info_ptr->scal_pixel_width = width;
+ info_ptr->scal_pixel_height = height;
+
+ info_ptr->valid |= PNG_INFO_sCAL;
+}
+#else
+#ifdef PNG_FIXED_POINT_SUPPORTED
+void PNGAPI
+png_set_sCAL_s(png_structp png_ptr, png_infop info_ptr,
+ int unit, png_charp swidth, png_charp sheight)
+{
+ png_uint_32 length;
+
+ png_debug1(1, "in %s storage function\n", "sCAL");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ info_ptr->scal_unit = (png_byte)unit;
+
+ length = png_strlen(swidth) + 1;
+ png_debug1(3, "allocating unit for info (%d bytes)\n", length);
+ info_ptr->scal_s_width = (png_charp)png_malloc_warn(png_ptr, length);
+ if (info_ptr->scal_s_width == NULL)
+ {
+ png_warning(png_ptr, "Memory allocation failed while processing sCAL.");
+ }
+ png_memcpy(info_ptr->scal_s_width, swidth, (png_size_t)length);
+
+ length = png_strlen(sheight) + 1;
+ png_debug1(3, "allocating unit for info (%d bytes)\n", length);
+ info_ptr->scal_s_height = (png_charp)png_malloc_warn(png_ptr, length);
+ if (info_ptr->scal_s_height == NULL)
+ {
+ png_free (png_ptr, info_ptr->scal_s_width);
+ png_warning(png_ptr, "Memory allocation failed while processing sCAL.");
+ }
+ png_memcpy(info_ptr->scal_s_height, sheight, (png_size_t)length);
+
+ info_ptr->valid |= PNG_INFO_sCAL;
+#ifdef PNG_FREE_ME_SUPPORTED
+ info_ptr->free_me |= PNG_FREE_SCAL;
+#endif
+}
+#endif
+#endif
+#endif
+
+#if defined(PNG_pHYs_SUPPORTED)
+void PNGAPI
+png_set_pHYs(png_structp png_ptr, png_infop info_ptr,
+ png_uint_32 res_x, png_uint_32 res_y, int unit_type)
+{
+ png_debug1(1, "in %s storage function\n", "pHYs");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ info_ptr->x_pixels_per_unit = res_x;
+ info_ptr->y_pixels_per_unit = res_y;
+ info_ptr->phys_unit_type = (png_byte)unit_type;
+ info_ptr->valid |= PNG_INFO_pHYs;
+}
+#endif
+
+void PNGAPI
+png_set_PLTE(png_structp png_ptr, png_infop info_ptr,
+ png_colorp palette, int num_palette)
+{
+
+ png_debug1(1, "in %s storage function\n", "PLTE");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ /*
+ * It may not actually be necessary to set png_ptr->palette here;
+ * we do it for backward compatibility with the way the png_handle_tRNS
+ * function used to do the allocation.
+ */
+#ifdef PNG_FREE_ME_SUPPORTED
+ png_free_data(png_ptr, info_ptr, PNG_FREE_PLTE, 0);
+#endif
+
+ /* Changed in libpng-1.2.1 to allocate 256 instead of num_palette entries,
+ in case of an invalid PNG file that has too-large sample values. */
+ png_ptr->palette = (png_colorp)png_malloc(png_ptr,
+ 256 * png_sizeof(png_color));
+ png_memset(png_ptr->palette, 0, 256 * png_sizeof(png_color));
+ png_memcpy(png_ptr->palette, palette, num_palette * png_sizeof (png_color));
+ info_ptr->palette = png_ptr->palette;
+ info_ptr->num_palette = png_ptr->num_palette = (png_uint_16)num_palette;
+
+#ifdef PNG_FREE_ME_SUPPORTED
+ info_ptr->free_me |= PNG_FREE_PLTE;
+#else
+ png_ptr->flags |= PNG_FLAG_FREE_PLTE;
+#endif
+
+ info_ptr->valid |= PNG_INFO_PLTE;
+}
+
+#if defined(PNG_sBIT_SUPPORTED)
+void PNGAPI
+png_set_sBIT(png_structp png_ptr, png_infop info_ptr,
+ png_color_8p sig_bit)
+{
+ png_debug1(1, "in %s storage function\n", "sBIT");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ png_memcpy(&(info_ptr->sig_bit), sig_bit, png_sizeof (png_color_8));
+ info_ptr->valid |= PNG_INFO_sBIT;
+}
+#endif
+
+#if defined(PNG_sRGB_SUPPORTED)
+void PNGAPI
+png_set_sRGB(png_structp png_ptr, png_infop info_ptr, int intent)
+{
+ png_debug1(1, "in %s storage function\n", "sRGB");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ info_ptr->srgb_intent = (png_byte)intent;
+ info_ptr->valid |= PNG_INFO_sRGB;
+}
+
+void PNGAPI
+png_set_sRGB_gAMA_and_cHRM(png_structp png_ptr, png_infop info_ptr,
+ int intent)
+{
+#if defined(PNG_gAMA_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ float file_gamma;
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ png_fixed_point int_file_gamma;
+#endif
+#endif
+#if defined(PNG_cHRM_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ float white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y;
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ png_fixed_point int_white_x, int_white_y, int_red_x, int_red_y, int_green_x,
+ int_green_y, int_blue_x, int_blue_y;
+#endif
+#endif
+ png_debug1(1, "in %s storage function\n", "sRGB_gAMA_and_cHRM");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ png_set_sRGB(png_ptr, info_ptr, intent);
+
+#if defined(PNG_gAMA_SUPPORTED)
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ file_gamma = (float).45455;
+ png_set_gAMA(png_ptr, info_ptr, file_gamma);
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ int_file_gamma = 45455L;
+ png_set_gAMA_fixed(png_ptr, info_ptr, int_file_gamma);
+#endif
+#endif
+
+#if defined(PNG_cHRM_SUPPORTED)
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ int_white_x = 31270L;
+ int_white_y = 32900L;
+ int_red_x = 64000L;
+ int_red_y = 33000L;
+ int_green_x = 30000L;
+ int_green_y = 60000L;
+ int_blue_x = 15000L;
+ int_blue_y = 6000L;
+
+ png_set_cHRM_fixed(png_ptr, info_ptr,
+ int_white_x, int_white_y, int_red_x, int_red_y, int_green_x, int_green_y,
+ int_blue_x, int_blue_y);
+#endif
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ white_x = (float).3127;
+ white_y = (float).3290;
+ red_x = (float).64;
+ red_y = (float).33;
+ green_x = (float).30;
+ green_y = (float).60;
+ blue_x = (float).15;
+ blue_y = (float).06;
+
+ png_set_cHRM(png_ptr, info_ptr,
+ white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y);
+#endif
+#endif
+}
+#endif
+
+
+#if defined(PNG_iCCP_SUPPORTED)
+void PNGAPI
+png_set_iCCP(png_structp png_ptr, png_infop info_ptr,
+ png_charp name, int compression_type,
+ png_charp profile, png_uint_32 proflen)
+{
+ png_charp new_iccp_name;
+ png_charp new_iccp_profile;
+
+ png_debug1(1, "in %s storage function\n", "iCCP");
+ if (png_ptr == NULL || info_ptr == NULL || name == NULL || profile == NULL)
+ return;
+
+ new_iccp_name = (png_charp)png_malloc_warn(png_ptr, png_strlen(name)+1);
+ if (new_iccp_name == NULL)
+ {
+ png_warning(png_ptr, "Insufficient memory to process iCCP chunk.");
+ return;
+ }
+ png_strcpy(new_iccp_name, name);
+ new_iccp_profile = (png_charp)png_malloc_warn(png_ptr, proflen);
+ if (new_iccp_profile == NULL)
+ {
+ png_free (png_ptr, new_iccp_name);
+ png_warning(png_ptr, "Insufficient memory to process iCCP profile.");
+ return;
+ }
+ png_memcpy(new_iccp_profile, profile, (png_size_t)proflen);
+
+ png_free_data(png_ptr, info_ptr, PNG_FREE_ICCP, 0);
+
+ info_ptr->iccp_proflen = proflen;
+ info_ptr->iccp_name = new_iccp_name;
+ info_ptr->iccp_profile = new_iccp_profile;
+ /* Compression is always zero but is here so the API and info structure
+ * does not have to change if we introduce multiple compression types */
+ info_ptr->iccp_compression = (png_byte)compression_type;
+#ifdef PNG_FREE_ME_SUPPORTED
+ info_ptr->free_me |= PNG_FREE_ICCP;
+#endif
+ info_ptr->valid |= PNG_INFO_iCCP;
+}
+#endif
+
+#if defined(PNG_TEXT_SUPPORTED)
+void PNGAPI
+png_set_text(png_structp png_ptr, png_infop info_ptr, png_textp text_ptr,
+ int num_text)
+{
+ int ret;
+ ret=png_set_text_2(png_ptr, info_ptr, text_ptr, num_text);
+ if (ret)
+ png_error(png_ptr, "Insufficient memory to store text");
+}
+
+int /* PRIVATE */
+png_set_text_2(png_structp png_ptr, png_infop info_ptr, png_textp text_ptr,
+ int num_text)
+{
+ int i;
+
+ png_debug1(1, "in %s storage function\n", (png_ptr->chunk_name[0] == '\0' ?
+ "text" : (png_const_charp)png_ptr->chunk_name));
+
+ if (png_ptr == NULL || info_ptr == NULL || num_text == 0)
+ return(0);
+
+ /* Make sure we have enough space in the "text" array in info_struct
+ * to hold all of the incoming text_ptr objects.
+ */
+ if (info_ptr->num_text + num_text > info_ptr->max_text)
+ {
+ if (info_ptr->text != NULL)
+ {
+ png_textp old_text;
+ int old_max;
+
+ old_max = info_ptr->max_text;
+ info_ptr->max_text = info_ptr->num_text + num_text + 8;
+ old_text = info_ptr->text;
+ info_ptr->text = (png_textp)png_malloc_warn(png_ptr,
+ (png_uint_32)(info_ptr->max_text * png_sizeof (png_text)));
+ if (info_ptr->text == NULL)
+ {
+ png_free(png_ptr, old_text);
+ return(1);
+ }
+ png_memcpy(info_ptr->text, old_text, (png_size_t)(old_max *
+ png_sizeof(png_text)));
+ png_free(png_ptr, old_text);
+ }
+ else
+ {
+ info_ptr->max_text = num_text + 8;
+ info_ptr->num_text = 0;
+ info_ptr->text = (png_textp)png_malloc_warn(png_ptr,
+ (png_uint_32)(info_ptr->max_text * png_sizeof (png_text)));
+ if (info_ptr->text == NULL)
+ return(1);
+#ifdef PNG_FREE_ME_SUPPORTED
+ info_ptr->free_me |= PNG_FREE_TEXT;
+#endif
+ }
+ png_debug1(3, "allocated %d entries for info_ptr->text\n",
+ info_ptr->max_text);
+ }
+ for (i = 0; i < num_text; i++)
+ {
+ png_size_t text_length,key_len;
+ png_size_t lang_len,lang_key_len;
+ png_textp textp = &(info_ptr->text[info_ptr->num_text]);
+
+ if (text_ptr[i].key == NULL)
+ continue;
+
+ key_len = png_strlen(text_ptr[i].key);
+
+ if(text_ptr[i].compression <= 0)
+ {
+ lang_len = 0;
+ lang_key_len = 0;
+ }
+ else
+#ifdef PNG_iTXt_SUPPORTED
+ {
+ /* set iTXt data */
+ if (text_ptr[i].lang != NULL)
+ lang_len = png_strlen(text_ptr[i].lang);
+ else
+ lang_len = 0;
+ if (text_ptr[i].lang_key != NULL)
+ lang_key_len = png_strlen(text_ptr[i].lang_key);
+ else
+ lang_key_len = 0;
+ }
+#else
+ {
+ png_warning(png_ptr, "iTXt chunk not supported.");
+ continue;
+ }
+#endif
+
+ if (text_ptr[i].text == NULL || text_ptr[i].text[0] == '\0')
+ {
+ text_length = 0;
+#ifdef PNG_iTXt_SUPPORTED
+ if(text_ptr[i].compression > 0)
+ textp->compression = PNG_ITXT_COMPRESSION_NONE;
+ else
+#endif
+ textp->compression = PNG_TEXT_COMPRESSION_NONE;
+ }
+ else
+ {
+ text_length = png_strlen(text_ptr[i].text);
+ textp->compression = text_ptr[i].compression;
+ }
+
+ textp->key = (png_charp)png_malloc_warn(png_ptr,
+ (png_uint_32)(key_len + text_length + lang_len + lang_key_len + 4));
+ if (textp->key == NULL)
+ return(1);
+ png_debug2(2, "Allocated %lu bytes at %x in png_set_text\n",
+ (png_uint_32)(key_len + lang_len + lang_key_len + text_length + 4),
+ (int)textp->key);
+
+ png_memcpy(textp->key, text_ptr[i].key,
+ (png_size_t)(key_len));
+ *(textp->key+key_len) = '\0';
+#ifdef PNG_iTXt_SUPPORTED
+ if (text_ptr[i].compression > 0)
+ {
+ textp->lang=textp->key + key_len + 1;
+ png_memcpy(textp->lang, text_ptr[i].lang, lang_len);
+ *(textp->lang+lang_len) = '\0';
+ textp->lang_key=textp->lang + lang_len + 1;
+ png_memcpy(textp->lang_key, text_ptr[i].lang_key, lang_key_len);
+ *(textp->lang_key+lang_key_len) = '\0';
+ textp->text=textp->lang_key + lang_key_len + 1;
+ }
+ else
+#endif
+ {
+#ifdef PNG_iTXt_SUPPORTED
+ textp->lang=NULL;
+ textp->lang_key=NULL;
+#endif
+ textp->text=textp->key + key_len + 1;
+ }
+ if(text_length)
+ png_memcpy(textp->text, text_ptr[i].text,
+ (png_size_t)(text_length));
+ *(textp->text+text_length) = '\0';
+
+#ifdef PNG_iTXt_SUPPORTED
+ if(textp->compression > 0)
+ {
+ textp->text_length = 0;
+ textp->itxt_length = text_length;
+ }
+ else
+#endif
+ {
+ textp->text_length = text_length;
+#ifdef PNG_iTXt_SUPPORTED
+ textp->itxt_length = 0;
+#endif
+ }
+ info_ptr->text[info_ptr->num_text]= *textp;
+ info_ptr->num_text++;
+ png_debug1(3, "transferred text chunk %d\n", info_ptr->num_text);
+ }
+ return(0);
+}
+#endif
+
+#if defined(PNG_tIME_SUPPORTED)
+void PNGAPI
+png_set_tIME(png_structp png_ptr, png_infop info_ptr, png_timep mod_time)
+{
+ png_debug1(1, "in %s storage function\n", "tIME");
+ if (png_ptr == NULL || info_ptr == NULL ||
+ (png_ptr->mode & PNG_WROTE_tIME))
+ return;
+
+ png_memcpy(&(info_ptr->mod_time), mod_time, png_sizeof (png_time));
+ info_ptr->valid |= PNG_INFO_tIME;
+}
+#endif
+
+#if defined(PNG_tRNS_SUPPORTED)
+void PNGAPI
+png_set_tRNS(png_structp png_ptr, png_infop info_ptr,
+ png_bytep trans, int num_trans, png_color_16p trans_values)
+{
+ png_debug1(1, "in %s storage function\n", "tRNS");
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ if (trans != NULL)
+ {
+ /*
+ * It may not actually be necessary to set png_ptr->trans here;
+ * we do it for backward compatibility with the way the png_handle_tRNS
+ * function used to do the allocation.
+ */
+#ifdef PNG_FREE_ME_SUPPORTED
+ png_free_data(png_ptr, info_ptr, PNG_FREE_TRNS, 0);
+#endif
+ /* Changed from num_trans to 256 in version 1.2.1 */
+ png_ptr->trans = info_ptr->trans = (png_bytep)png_malloc(png_ptr,
+ (png_uint_32)256);
+ png_memcpy(info_ptr->trans, trans, (png_size_t)num_trans);
+#ifdef PNG_FREE_ME_SUPPORTED
+ info_ptr->free_me |= PNG_FREE_TRNS;
+#else
+ png_ptr->flags |= PNG_FLAG_FREE_TRNS;
+#endif
+ }
+
+ if (trans_values != NULL)
+ {
+ png_memcpy(&(info_ptr->trans_values), trans_values,
+ png_sizeof(png_color_16));
+ if (num_trans == 0)
+ num_trans = 1;
+ }
+ info_ptr->num_trans = (png_uint_16)num_trans;
+ info_ptr->valid |= PNG_INFO_tRNS;
+}
+#endif
+
+#if defined(PNG_sPLT_SUPPORTED)
+void PNGAPI
+png_set_sPLT(png_structp png_ptr,
+ png_infop info_ptr, png_sPLT_tp entries, int nentries)
+{
+ png_sPLT_tp np;
+ int i;
+
+ np = (png_sPLT_tp)png_malloc_warn(png_ptr,
+ (info_ptr->splt_palettes_num + nentries) * png_sizeof(png_sPLT_t));
+ if (np == NULL)
+ {
+ png_warning(png_ptr, "No memory for sPLT palettes.");
+ return;
+ }
+
+ png_memcpy(np, info_ptr->splt_palettes,
+ info_ptr->splt_palettes_num * png_sizeof(png_sPLT_t));
+ png_free(png_ptr, info_ptr->splt_palettes);
+ info_ptr->splt_palettes=NULL;
+
+ for (i = 0; i < nentries; i++)
+ {
+ png_sPLT_tp to = np + info_ptr->splt_palettes_num + i;
+ png_sPLT_tp from = entries + i;
+
+ to->name = (png_charp)png_malloc(png_ptr,
+ png_strlen(from->name) + 1);
+ /* TODO: use png_malloc_warn */
+ png_strcpy(to->name, from->name);
+ to->entries = (png_sPLT_entryp)png_malloc(png_ptr,
+ from->nentries * png_sizeof(png_sPLT_t));
+ /* TODO: use png_malloc_warn */
+ png_memcpy(to->entries, from->entries,
+ from->nentries * png_sizeof(png_sPLT_t));
+ to->nentries = from->nentries;
+ to->depth = from->depth;
+ }
+
+ info_ptr->splt_palettes = np;
+ info_ptr->splt_palettes_num += nentries;
+ info_ptr->valid |= PNG_INFO_sPLT;
+#ifdef PNG_FREE_ME_SUPPORTED
+ info_ptr->free_me |= PNG_FREE_SPLT;
+#endif
+}
+#endif /* PNG_sPLT_SUPPORTED */
+
+#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
+void PNGAPI
+png_set_unknown_chunks(png_structp png_ptr,
+ png_infop info_ptr, png_unknown_chunkp unknowns, int num_unknowns)
+{
+ png_unknown_chunkp np;
+ int i;
+
+ if (png_ptr == NULL || info_ptr == NULL || num_unknowns == 0)
+ return;
+
+ np = (png_unknown_chunkp)png_malloc_warn(png_ptr,
+ (info_ptr->unknown_chunks_num + num_unknowns) *
+ png_sizeof(png_unknown_chunk));
+ if (np == NULL)
+ {
+ png_warning(png_ptr, "Out of memory while processing unknown chunk.");
+ return;
+ }
+
+ png_memcpy(np, info_ptr->unknown_chunks,
+ info_ptr->unknown_chunks_num * png_sizeof(png_unknown_chunk));
+ png_free(png_ptr, info_ptr->unknown_chunks);
+ info_ptr->unknown_chunks=NULL;
+
+ for (i = 0; i < num_unknowns; i++)
+ {
+ png_unknown_chunkp to = np + info_ptr->unknown_chunks_num + i;
+ png_unknown_chunkp from = unknowns + i;
+
+ png_strncpy((png_charp)to->name, (png_charp)from->name, 5);
+ to->data = (png_bytep)png_malloc_warn(png_ptr, from->size);
+ if (to->data == NULL)
+ {
+ png_warning(png_ptr, "Out of memory processing unknown chunk.");
+ }
+ else
+ {
+ png_memcpy(to->data, from->data, from->size);
+ to->size = from->size;
+
+ /* note our location in the read or write sequence */
+ to->location = (png_byte)(png_ptr->mode & 0xff);
+ }
+ }
+
+ info_ptr->unknown_chunks = np;
+ info_ptr->unknown_chunks_num += num_unknowns;
+#ifdef PNG_FREE_ME_SUPPORTED
+ info_ptr->free_me |= PNG_FREE_UNKN;
+#endif
+}
+void PNGAPI
+png_set_unknown_chunk_location(png_structp png_ptr, png_infop info_ptr,
+ int chunk, int location)
+{
+ if(png_ptr != NULL && info_ptr != NULL && chunk >= 0 && chunk <
+ (int)info_ptr->unknown_chunks_num)
+ info_ptr->unknown_chunks[chunk].location = (png_byte)location;
+}
+#endif
+
+#if defined(PNG_READ_EMPTY_PLTE_SUPPORTED) || \
+ defined(PNG_WRITE_EMPTY_PLTE_SUPPORTED)
+void PNGAPI
+png_permit_empty_plte (png_structp png_ptr, int empty_plte_permitted)
+{
+ /* This function is deprecated in favor of png_permit_mng_features()
+ and will be removed from libpng-2.0.0 */
+ png_debug(1, "in png_permit_empty_plte, DEPRECATED.\n");
+ if (png_ptr == NULL)
+ return;
+ png_ptr->mng_features_permitted = (png_byte)
+ ((png_ptr->mng_features_permitted & (~(PNG_FLAG_MNG_EMPTY_PLTE))) |
+ ((empty_plte_permitted & PNG_FLAG_MNG_EMPTY_PLTE)));
+}
+#endif
+
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+png_uint_32 PNGAPI
+png_permit_mng_features (png_structp png_ptr, png_uint_32 mng_features)
+{
+ png_debug(1, "in png_permit_mng_features\n");
+ if (png_ptr == NULL)
+ return (png_uint_32)0;
+ png_ptr->mng_features_permitted =
+ (png_byte)(mng_features & PNG_ALL_MNG_FEATURES);
+ return (png_uint_32)png_ptr->mng_features_permitted;
+}
+#endif
+
+#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
+void PNGAPI
+png_set_keep_unknown_chunks(png_structp png_ptr, int keep, png_bytep
+ chunk_list, int num_chunks)
+{
+ png_bytep new_list, p;
+ int i, old_num_chunks;
+ if (num_chunks == 0)
+ {
+ if(keep == PNG_HANDLE_CHUNK_ALWAYS || keep == PNG_HANDLE_CHUNK_IF_SAFE)
+ png_ptr->flags |= PNG_FLAG_KEEP_UNKNOWN_CHUNKS;
+ else
+ png_ptr->flags &= ~PNG_FLAG_KEEP_UNKNOWN_CHUNKS;
+
+ if(keep == PNG_HANDLE_CHUNK_ALWAYS)
+ png_ptr->flags |= PNG_FLAG_KEEP_UNSAFE_CHUNKS;
+ else
+ png_ptr->flags &= ~PNG_FLAG_KEEP_UNSAFE_CHUNKS;
+ return;
+ }
+ if (chunk_list == NULL)
+ return;
+ old_num_chunks=png_ptr->num_chunk_list;
+ new_list=(png_bytep)png_malloc(png_ptr,
+ (png_uint_32)(5*(num_chunks+old_num_chunks)));
+ if(png_ptr->chunk_list != NULL)
+ {
+ png_memcpy(new_list, png_ptr->chunk_list,
+ (png_size_t)(5*old_num_chunks));
+ png_free(png_ptr, png_ptr->chunk_list);
+ png_ptr->chunk_list=NULL;
+ }
+ png_memcpy(new_list+5*old_num_chunks, chunk_list,
+ (png_size_t)(5*num_chunks));
+ for (p=new_list+5*old_num_chunks+4, i=0; i<num_chunks; i++, p+=5)
+ *p=(png_byte)keep;
+ png_ptr->num_chunk_list=old_num_chunks+num_chunks;
+ png_ptr->chunk_list=new_list;
+#ifdef PNG_FREE_ME_SUPPORTED
+ png_ptr->free_me |= PNG_FREE_LIST;
+#endif
+}
+#endif
+
+#if defined(PNG_READ_USER_CHUNKS_SUPPORTED)
+void PNGAPI
+png_set_read_user_chunk_fn(png_structp png_ptr, png_voidp user_chunk_ptr,
+ png_user_chunk_ptr read_user_chunk_fn)
+{
+ png_debug(1, "in png_set_read_user_chunk_fn\n");
+ png_ptr->read_user_chunk_fn = read_user_chunk_fn;
+ png_ptr->user_chunk_ptr = user_chunk_ptr;
+}
+#endif
+
+#if defined(PNG_INFO_IMAGE_SUPPORTED)
+void PNGAPI
+png_set_rows(png_structp png_ptr, png_infop info_ptr, png_bytepp row_pointers)
+{
+ png_debug1(1, "in %s storage function\n", "rows");
+
+ if (png_ptr == NULL || info_ptr == NULL)
+ return;
+
+ if(info_ptr->row_pointers && (info_ptr->row_pointers != row_pointers))
+ png_free_data(png_ptr, info_ptr, PNG_FREE_ROWS, 0);
+ info_ptr->row_pointers = row_pointers;
+ if(row_pointers)
+ info_ptr->valid |= PNG_INFO_IDAT;
+}
+#endif
+
+#ifdef PNG_WRITE_SUPPORTED
+void PNGAPI
+png_set_compression_buffer_size(png_structp png_ptr, png_uint_32 size)
+{
+ if(png_ptr->zbuf)
+ png_free(png_ptr, png_ptr->zbuf);
+ png_ptr->zbuf_size = (png_size_t)size;
+ png_ptr->zbuf = (png_bytep)png_malloc(png_ptr, size);
+ png_ptr->zstream.next_out = png_ptr->zbuf;
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+}
+#endif
+
+void PNGAPI
+png_set_invalid(png_structp png_ptr, png_infop info_ptr, int mask)
+{
+ if (png_ptr && info_ptr)
+ info_ptr->valid &= ~(mask);
+}
+
+
+#ifndef PNG_1_0_X
+#ifdef PNG_ASSEMBLER_CODE_SUPPORTED
+/* this function was added to libpng 1.2.0 and should always exist by default */
+void PNGAPI
+png_set_asm_flags (png_structp png_ptr, png_uint_32 asm_flags)
+{
+ png_uint_32 settable_asm_flags;
+ png_uint_32 settable_mmx_flags;
+
+ settable_mmx_flags =
+#ifdef PNG_HAVE_ASSEMBLER_COMBINE_ROW
+ PNG_ASM_FLAG_MMX_READ_COMBINE_ROW |
+#endif
+#ifdef PNG_HAVE_ASSEMBLER_READ_INTERLACE
+ PNG_ASM_FLAG_MMX_READ_INTERLACE |
+#endif
+#ifdef PNG_HAVE_ASSEMBLER_READ_FILTER_ROW
+ PNG_ASM_FLAG_MMX_READ_FILTER_SUB |
+ PNG_ASM_FLAG_MMX_READ_FILTER_UP |
+ PNG_ASM_FLAG_MMX_READ_FILTER_AVG |
+ PNG_ASM_FLAG_MMX_READ_FILTER_PAETH |
+#endif
+ 0;
+
+ /* could be some non-MMX ones in the future, but not currently: */
+ settable_asm_flags = settable_mmx_flags;
+
+ if (!(png_ptr->asm_flags & PNG_ASM_FLAG_MMX_SUPPORT_COMPILED) ||
+ !(png_ptr->asm_flags & PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU))
+ {
+ /* clear all MMX flags if MMX isn't supported */
+ settable_asm_flags &= ~settable_mmx_flags;
+ png_ptr->asm_flags &= ~settable_mmx_flags;
+ }
+
+ /* we're replacing the settable bits with those passed in by the user,
+ * so first zero them out of the master copy, then logical-OR in the
+ * allowed subset that was requested */
+
+ png_ptr->asm_flags &= ~settable_asm_flags; /* zero them */
+ png_ptr->asm_flags |= (asm_flags & settable_asm_flags); /* set them */
+}
+#endif /* ?PNG_ASSEMBLER_CODE_SUPPORTED */
+
+#ifdef PNG_ASSEMBLER_CODE_SUPPORTED
+/* this function was added to libpng 1.2.0 */
+void PNGAPI
+png_set_mmx_thresholds (png_structp png_ptr,
+ png_byte mmx_bitdepth_threshold,
+ png_uint_32 mmx_rowbytes_threshold)
+{
+ png_ptr->mmx_bitdepth_threshold = mmx_bitdepth_threshold;
+ png_ptr->mmx_rowbytes_threshold = mmx_rowbytes_threshold;
+}
+#endif /* ?PNG_ASSEMBLER_CODE_SUPPORTED */
+
+#ifdef PNG_SET_USER_LIMITS_SUPPORTED
+/* this function was added to libpng 1.2.6 */
+void PNGAPI
+png_set_user_limits (png_structp png_ptr, png_uint_32 user_width_max,
+ png_uint_32 user_height_max)
+{
+ /* Images with dimensions larger than these limits will be
+ * rejected by png_set_IHDR(). To accept any PNG datastream
+ * regardless of dimensions, set both limits to 0x7ffffffL.
+ */
+ png_ptr->user_width_max = user_width_max;
+ png_ptr->user_height_max = user_height_max;
+}
+#endif /* ?PNG_SET_USER_LIMITS_SUPPORTED */
+
+#endif /* ?PNG_1_0_X */
diff --git a/src/SFML/Graphics/libpng/pngtrans.c b/src/SFML/Graphics/libpng/pngtrans.c
new file mode 100755
index 0000000..9278131
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngtrans.c
@@ -0,0 +1,650 @@
+
+/* pngtrans.c - transforms the data in a row (used by both readers and writers)
+ *
+ * libpng 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+
+#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED)
+/* turn on BGR-to-RGB mapping */
+void PNGAPI
+png_set_bgr(png_structp png_ptr)
+{
+ png_debug(1, "in png_set_bgr\n");
+ png_ptr->transformations |= PNG_BGR;
+}
+#endif
+
+#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED)
+/* turn on 16 bit byte swapping */
+void PNGAPI
+png_set_swap(png_structp png_ptr)
+{
+ png_debug(1, "in png_set_swap\n");
+ if (png_ptr->bit_depth == 16)
+ png_ptr->transformations |= PNG_SWAP_BYTES;
+}
+#endif
+
+#if defined(PNG_READ_PACK_SUPPORTED) || defined(PNG_WRITE_PACK_SUPPORTED)
+/* turn on pixel packing */
+void PNGAPI
+png_set_packing(png_structp png_ptr)
+{
+ png_debug(1, "in png_set_packing\n");
+ if (png_ptr->bit_depth < 8)
+ {
+ png_ptr->transformations |= PNG_PACK;
+ png_ptr->usr_bit_depth = 8;
+ }
+}
+#endif
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)||defined(PNG_WRITE_PACKSWAP_SUPPORTED)
+/* turn on packed pixel swapping */
+void PNGAPI
+png_set_packswap(png_structp png_ptr)
+{
+ png_debug(1, "in png_set_packswap\n");
+ if (png_ptr->bit_depth < 8)
+ png_ptr->transformations |= PNG_PACKSWAP;
+}
+#endif
+
+#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED)
+void PNGAPI
+png_set_shift(png_structp png_ptr, png_color_8p true_bits)
+{
+ png_debug(1, "in png_set_shift\n");
+ png_ptr->transformations |= PNG_SHIFT;
+ png_ptr->shift = *true_bits;
+}
+#endif
+
+#if defined(PNG_READ_INTERLACING_SUPPORTED) || \
+ defined(PNG_WRITE_INTERLACING_SUPPORTED)
+int PNGAPI
+png_set_interlace_handling(png_structp png_ptr)
+{
+ png_debug(1, "in png_set_interlace handling\n");
+ if (png_ptr->interlaced)
+ {
+ png_ptr->transformations |= PNG_INTERLACE;
+ return (7);
+ }
+
+ return (1);
+}
+#endif
+
+#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED)
+/* Add a filler byte on read, or remove a filler or alpha byte on write.
+ * The filler type has changed in v0.95 to allow future 2-byte fillers
+ * for 48-bit input data, as well as to avoid problems with some compilers
+ * that don't like bytes as parameters.
+ */
+void PNGAPI
+png_set_filler(png_structp png_ptr, png_uint_32 filler, int filler_loc)
+{
+ png_debug(1, "in png_set_filler\n");
+ png_ptr->transformations |= PNG_FILLER;
+ png_ptr->filler = (png_byte)filler;
+ if (filler_loc == PNG_FILLER_AFTER)
+ png_ptr->flags |= PNG_FLAG_FILLER_AFTER;
+ else
+ png_ptr->flags &= ~PNG_FLAG_FILLER_AFTER;
+
+ /* This should probably go in the "do_read_filler" routine.
+ * I attempted to do that in libpng-1.0.1a but that caused problems
+ * so I restored it in libpng-1.0.2a
+ */
+
+ if (png_ptr->color_type == PNG_COLOR_TYPE_RGB)
+ {
+ png_ptr->usr_channels = 4;
+ }
+
+ /* Also I added this in libpng-1.0.2a (what happens when we expand
+ * a less-than-8-bit grayscale to GA? */
+
+ if (png_ptr->color_type == PNG_COLOR_TYPE_GRAY && png_ptr->bit_depth >= 8)
+ {
+ png_ptr->usr_channels = 2;
+ }
+}
+
+#if !defined(PNG_1_0_X)
+/* Added to libpng-1.2.7 */
+void PNGAPI
+png_set_add_alpha(png_structp png_ptr, png_uint_32 filler, int filler_loc)
+{
+ png_debug(1, "in png_set_add_alpha\n");
+ png_set_filler(png_ptr, filler, filler_loc);
+ png_ptr->transformations |= PNG_ADD_ALPHA;
+}
+#endif
+
+#endif
+
+#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) || \
+ defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED)
+void PNGAPI
+png_set_swap_alpha(png_structp png_ptr)
+{
+ png_debug(1, "in png_set_swap_alpha\n");
+ png_ptr->transformations |= PNG_SWAP_ALPHA;
+}
+#endif
+
+#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) || \
+ defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED)
+void PNGAPI
+png_set_invert_alpha(png_structp png_ptr)
+{
+ png_debug(1, "in png_set_invert_alpha\n");
+ png_ptr->transformations |= PNG_INVERT_ALPHA;
+}
+#endif
+
+#if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED)
+void PNGAPI
+png_set_invert_mono(png_structp png_ptr)
+{
+ png_debug(1, "in png_set_invert_mono\n");
+ png_ptr->transformations |= PNG_INVERT_MONO;
+}
+
+/* invert monochrome grayscale data */
+void /* PRIVATE */
+png_do_invert(png_row_infop row_info, png_bytep row)
+{
+ png_debug(1, "in png_do_invert\n");
+ /* This test removed from libpng version 1.0.13 and 1.2.0:
+ * if (row_info->bit_depth == 1 &&
+ */
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ if (row == NULL || row_info == NULL)
+ return;
+#endif
+ if (row_info->color_type == PNG_COLOR_TYPE_GRAY)
+ {
+ png_bytep rp = row;
+ png_uint_32 i;
+ png_uint_32 istop = row_info->rowbytes;
+
+ for (i = 0; i < istop; i++)
+ {
+ *rp = (png_byte)(~(*rp));
+ rp++;
+ }
+ }
+ else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA &&
+ row_info->bit_depth == 8)
+ {
+ png_bytep rp = row;
+ png_uint_32 i;
+ png_uint_32 istop = row_info->rowbytes;
+
+ for (i = 0; i < istop; i+=2)
+ {
+ *rp = (png_byte)(~(*rp));
+ rp+=2;
+ }
+ }
+ else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA &&
+ row_info->bit_depth == 16)
+ {
+ png_bytep rp = row;
+ png_uint_32 i;
+ png_uint_32 istop = row_info->rowbytes;
+
+ for (i = 0; i < istop; i+=4)
+ {
+ *rp = (png_byte)(~(*rp));
+ *(rp+1) = (png_byte)(~(*(rp+1)));
+ rp+=4;
+ }
+ }
+}
+#endif
+
+#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED)
+/* swaps byte order on 16 bit depth images */
+void /* PRIVATE */
+png_do_swap(png_row_infop row_info, png_bytep row)
+{
+ png_debug(1, "in png_do_swap\n");
+ if (
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ row != NULL && row_info != NULL &&
+#endif
+ row_info->bit_depth == 16)
+ {
+ png_bytep rp = row;
+ png_uint_32 i;
+ png_uint_32 istop= row_info->width * row_info->channels;
+
+ for (i = 0; i < istop; i++, rp += 2)
+ {
+ png_byte t = *rp;
+ *rp = *(rp + 1);
+ *(rp + 1) = t;
+ }
+ }
+}
+#endif
+
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)||defined(PNG_WRITE_PACKSWAP_SUPPORTED)
+static png_byte onebppswaptable[256] = {
+ 0x00, 0x80, 0x40, 0xC0, 0x20, 0xA0, 0x60, 0xE0,
+ 0x10, 0x90, 0x50, 0xD0, 0x30, 0xB0, 0x70, 0xF0,
+ 0x08, 0x88, 0x48, 0xC8, 0x28, 0xA8, 0x68, 0xE8,
+ 0x18, 0x98, 0x58, 0xD8, 0x38, 0xB8, 0x78, 0xF8,
+ 0x04, 0x84, 0x44, 0xC4, 0x24, 0xA4, 0x64, 0xE4,
+ 0x14, 0x94, 0x54, 0xD4, 0x34, 0xB4, 0x74, 0xF4,
+ 0x0C, 0x8C, 0x4C, 0xCC, 0x2C, 0xAC, 0x6C, 0xEC,
+ 0x1C, 0x9C, 0x5C, 0xDC, 0x3C, 0xBC, 0x7C, 0xFC,
+ 0x02, 0x82, 0x42, 0xC2, 0x22, 0xA2, 0x62, 0xE2,
+ 0x12, 0x92, 0x52, 0xD2, 0x32, 0xB2, 0x72, 0xF2,
+ 0x0A, 0x8A, 0x4A, 0xCA, 0x2A, 0xAA, 0x6A, 0xEA,
+ 0x1A, 0x9A, 0x5A, 0xDA, 0x3A, 0xBA, 0x7A, 0xFA,
+ 0x06, 0x86, 0x46, 0xC6, 0x26, 0xA6, 0x66, 0xE6,
+ 0x16, 0x96, 0x56, 0xD6, 0x36, 0xB6, 0x76, 0xF6,
+ 0x0E, 0x8E, 0x4E, 0xCE, 0x2E, 0xAE, 0x6E, 0xEE,
+ 0x1E, 0x9E, 0x5E, 0xDE, 0x3E, 0xBE, 0x7E, 0xFE,
+ 0x01, 0x81, 0x41, 0xC1, 0x21, 0xA1, 0x61, 0xE1,
+ 0x11, 0x91, 0x51, 0xD1, 0x31, 0xB1, 0x71, 0xF1,
+ 0x09, 0x89, 0x49, 0xC9, 0x29, 0xA9, 0x69, 0xE9,
+ 0x19, 0x99, 0x59, 0xD9, 0x39, 0xB9, 0x79, 0xF9,
+ 0x05, 0x85, 0x45, 0xC5, 0x25, 0xA5, 0x65, 0xE5,
+ 0x15, 0x95, 0x55, 0xD5, 0x35, 0xB5, 0x75, 0xF5,
+ 0x0D, 0x8D, 0x4D, 0xCD, 0x2D, 0xAD, 0x6D, 0xED,
+ 0x1D, 0x9D, 0x5D, 0xDD, 0x3D, 0xBD, 0x7D, 0xFD,
+ 0x03, 0x83, 0x43, 0xC3, 0x23, 0xA3, 0x63, 0xE3,
+ 0x13, 0x93, 0x53, 0xD3, 0x33, 0xB3, 0x73, 0xF3,
+ 0x0B, 0x8B, 0x4B, 0xCB, 0x2B, 0xAB, 0x6B, 0xEB,
+ 0x1B, 0x9B, 0x5B, 0xDB, 0x3B, 0xBB, 0x7B, 0xFB,
+ 0x07, 0x87, 0x47, 0xC7, 0x27, 0xA7, 0x67, 0xE7,
+ 0x17, 0x97, 0x57, 0xD7, 0x37, 0xB7, 0x77, 0xF7,
+ 0x0F, 0x8F, 0x4F, 0xCF, 0x2F, 0xAF, 0x6F, 0xEF,
+ 0x1F, 0x9F, 0x5F, 0xDF, 0x3F, 0xBF, 0x7F, 0xFF
+};
+
+static png_byte twobppswaptable[256] = {
+ 0x00, 0x40, 0x80, 0xC0, 0x10, 0x50, 0x90, 0xD0,
+ 0x20, 0x60, 0xA0, 0xE0, 0x30, 0x70, 0xB0, 0xF0,
+ 0x04, 0x44, 0x84, 0xC4, 0x14, 0x54, 0x94, 0xD4,
+ 0x24, 0x64, 0xA4, 0xE4, 0x34, 0x74, 0xB4, 0xF4,
+ 0x08, 0x48, 0x88, 0xC8, 0x18, 0x58, 0x98, 0xD8,
+ 0x28, 0x68, 0xA8, 0xE8, 0x38, 0x78, 0xB8, 0xF8,
+ 0x0C, 0x4C, 0x8C, 0xCC, 0x1C, 0x5C, 0x9C, 0xDC,
+ 0x2C, 0x6C, 0xAC, 0xEC, 0x3C, 0x7C, 0xBC, 0xFC,
+ 0x01, 0x41, 0x81, 0xC1, 0x11, 0x51, 0x91, 0xD1,
+ 0x21, 0x61, 0xA1, 0xE1, 0x31, 0x71, 0xB1, 0xF1,
+ 0x05, 0x45, 0x85, 0xC5, 0x15, 0x55, 0x95, 0xD5,
+ 0x25, 0x65, 0xA5, 0xE5, 0x35, 0x75, 0xB5, 0xF5,
+ 0x09, 0x49, 0x89, 0xC9, 0x19, 0x59, 0x99, 0xD9,
+ 0x29, 0x69, 0xA9, 0xE9, 0x39, 0x79, 0xB9, 0xF9,
+ 0x0D, 0x4D, 0x8D, 0xCD, 0x1D, 0x5D, 0x9D, 0xDD,
+ 0x2D, 0x6D, 0xAD, 0xED, 0x3D, 0x7D, 0xBD, 0xFD,
+ 0x02, 0x42, 0x82, 0xC2, 0x12, 0x52, 0x92, 0xD2,
+ 0x22, 0x62, 0xA2, 0xE2, 0x32, 0x72, 0xB2, 0xF2,
+ 0x06, 0x46, 0x86, 0xC6, 0x16, 0x56, 0x96, 0xD6,
+ 0x26, 0x66, 0xA6, 0xE6, 0x36, 0x76, 0xB6, 0xF6,
+ 0x0A, 0x4A, 0x8A, 0xCA, 0x1A, 0x5A, 0x9A, 0xDA,
+ 0x2A, 0x6A, 0xAA, 0xEA, 0x3A, 0x7A, 0xBA, 0xFA,
+ 0x0E, 0x4E, 0x8E, 0xCE, 0x1E, 0x5E, 0x9E, 0xDE,
+ 0x2E, 0x6E, 0xAE, 0xEE, 0x3E, 0x7E, 0xBE, 0xFE,
+ 0x03, 0x43, 0x83, 0xC3, 0x13, 0x53, 0x93, 0xD3,
+ 0x23, 0x63, 0xA3, 0xE3, 0x33, 0x73, 0xB3, 0xF3,
+ 0x07, 0x47, 0x87, 0xC7, 0x17, 0x57, 0x97, 0xD7,
+ 0x27, 0x67, 0xA7, 0xE7, 0x37, 0x77, 0xB7, 0xF7,
+ 0x0B, 0x4B, 0x8B, 0xCB, 0x1B, 0x5B, 0x9B, 0xDB,
+ 0x2B, 0x6B, 0xAB, 0xEB, 0x3B, 0x7B, 0xBB, 0xFB,
+ 0x0F, 0x4F, 0x8F, 0xCF, 0x1F, 0x5F, 0x9F, 0xDF,
+ 0x2F, 0x6F, 0xAF, 0xEF, 0x3F, 0x7F, 0xBF, 0xFF
+};
+
+static png_byte fourbppswaptable[256] = {
+ 0x00, 0x10, 0x20, 0x30, 0x40, 0x50, 0x60, 0x70,
+ 0x80, 0x90, 0xA0, 0xB0, 0xC0, 0xD0, 0xE0, 0xF0,
+ 0x01, 0x11, 0x21, 0x31, 0x41, 0x51, 0x61, 0x71,
+ 0x81, 0x91, 0xA1, 0xB1, 0xC1, 0xD1, 0xE1, 0xF1,
+ 0x02, 0x12, 0x22, 0x32, 0x42, 0x52, 0x62, 0x72,
+ 0x82, 0x92, 0xA2, 0xB2, 0xC2, 0xD2, 0xE2, 0xF2,
+ 0x03, 0x13, 0x23, 0x33, 0x43, 0x53, 0x63, 0x73,
+ 0x83, 0x93, 0xA3, 0xB3, 0xC3, 0xD3, 0xE3, 0xF3,
+ 0x04, 0x14, 0x24, 0x34, 0x44, 0x54, 0x64, 0x74,
+ 0x84, 0x94, 0xA4, 0xB4, 0xC4, 0xD4, 0xE4, 0xF4,
+ 0x05, 0x15, 0x25, 0x35, 0x45, 0x55, 0x65, 0x75,
+ 0x85, 0x95, 0xA5, 0xB5, 0xC5, 0xD5, 0xE5, 0xF5,
+ 0x06, 0x16, 0x26, 0x36, 0x46, 0x56, 0x66, 0x76,
+ 0x86, 0x96, 0xA6, 0xB6, 0xC6, 0xD6, 0xE6, 0xF6,
+ 0x07, 0x17, 0x27, 0x37, 0x47, 0x57, 0x67, 0x77,
+ 0x87, 0x97, 0xA7, 0xB7, 0xC7, 0xD7, 0xE7, 0xF7,
+ 0x08, 0x18, 0x28, 0x38, 0x48, 0x58, 0x68, 0x78,
+ 0x88, 0x98, 0xA8, 0xB8, 0xC8, 0xD8, 0xE8, 0xF8,
+ 0x09, 0x19, 0x29, 0x39, 0x49, 0x59, 0x69, 0x79,
+ 0x89, 0x99, 0xA9, 0xB9, 0xC9, 0xD9, 0xE9, 0xF9,
+ 0x0A, 0x1A, 0x2A, 0x3A, 0x4A, 0x5A, 0x6A, 0x7A,
+ 0x8A, 0x9A, 0xAA, 0xBA, 0xCA, 0xDA, 0xEA, 0xFA,
+ 0x0B, 0x1B, 0x2B, 0x3B, 0x4B, 0x5B, 0x6B, 0x7B,
+ 0x8B, 0x9B, 0xAB, 0xBB, 0xCB, 0xDB, 0xEB, 0xFB,
+ 0x0C, 0x1C, 0x2C, 0x3C, 0x4C, 0x5C, 0x6C, 0x7C,
+ 0x8C, 0x9C, 0xAC, 0xBC, 0xCC, 0xDC, 0xEC, 0xFC,
+ 0x0D, 0x1D, 0x2D, 0x3D, 0x4D, 0x5D, 0x6D, 0x7D,
+ 0x8D, 0x9D, 0xAD, 0xBD, 0xCD, 0xDD, 0xED, 0xFD,
+ 0x0E, 0x1E, 0x2E, 0x3E, 0x4E, 0x5E, 0x6E, 0x7E,
+ 0x8E, 0x9E, 0xAE, 0xBE, 0xCE, 0xDE, 0xEE, 0xFE,
+ 0x0F, 0x1F, 0x2F, 0x3F, 0x4F, 0x5F, 0x6F, 0x7F,
+ 0x8F, 0x9F, 0xAF, 0xBF, 0xCF, 0xDF, 0xEF, 0xFF
+};
+
+/* swaps pixel packing order within bytes */
+void /* PRIVATE */
+png_do_packswap(png_row_infop row_info, png_bytep row)
+{
+ png_debug(1, "in png_do_packswap\n");
+ if (
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ row != NULL && row_info != NULL &&
+#endif
+ row_info->bit_depth < 8)
+ {
+ png_bytep rp, end, table;
+
+ end = row + row_info->rowbytes;
+
+ if (row_info->bit_depth == 1)
+ table = onebppswaptable;
+ else if (row_info->bit_depth == 2)
+ table = twobppswaptable;
+ else if (row_info->bit_depth == 4)
+ table = fourbppswaptable;
+ else
+ return;
+
+ for (rp = row; rp < end; rp++)
+ *rp = table[*rp];
+ }
+}
+#endif /* PNG_READ_PACKSWAP_SUPPORTED or PNG_WRITE_PACKSWAP_SUPPORTED */
+
+#if defined(PNG_WRITE_FILLER_SUPPORTED) || \
+ defined(PNG_READ_STRIP_ALPHA_SUPPORTED)
+/* remove filler or alpha byte(s) */
+void /* PRIVATE */
+png_do_strip_filler(png_row_infop row_info, png_bytep row, png_uint_32 flags)
+{
+ png_debug(1, "in png_do_strip_filler\n");
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ if (row != NULL && row_info != NULL)
+#endif
+ {
+ png_bytep sp=row;
+ png_bytep dp=row;
+ png_uint_32 row_width=row_info->width;
+ png_uint_32 i;
+
+ if ((row_info->color_type == PNG_COLOR_TYPE_RGB ||
+ (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA &&
+ (flags & PNG_FLAG_STRIP_ALPHA))) &&
+ row_info->channels == 4)
+ {
+ if (row_info->bit_depth == 8)
+ {
+ /* This converts from RGBX or RGBA to RGB */
+ if (flags & PNG_FLAG_FILLER_AFTER)
+ {
+ dp+=3; sp+=4;
+ for (i = 1; i < row_width; i++)
+ {
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ sp++;
+ }
+ }
+ /* This converts from XRGB or ARGB to RGB */
+ else
+ {
+ for (i = 0; i < row_width; i++)
+ {
+ sp++;
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ }
+ }
+ row_info->pixel_depth = 24;
+ row_info->rowbytes = row_width * 3;
+ }
+ else /* if (row_info->bit_depth == 16) */
+ {
+ if (flags & PNG_FLAG_FILLER_AFTER)
+ {
+ /* This converts from RRGGBBXX or RRGGBBAA to RRGGBB */
+ sp += 8; dp += 6;
+ for (i = 1; i < row_width; i++)
+ {
+ /* This could be (although png_memcpy is probably slower):
+ png_memcpy(dp, sp, 6);
+ sp += 8;
+ dp += 6;
+ */
+
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ sp += 2;
+ }
+ }
+ else
+ {
+ /* This converts from XXRRGGBB or AARRGGBB to RRGGBB */
+ for (i = 0; i < row_width; i++)
+ {
+ /* This could be (although png_memcpy is probably slower):
+ png_memcpy(dp, sp, 6);
+ sp += 8;
+ dp += 6;
+ */
+
+ sp+=2;
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ }
+ }
+ row_info->pixel_depth = 48;
+ row_info->rowbytes = row_width * 6;
+ }
+ row_info->channels = 3;
+ }
+ else if ((row_info->color_type == PNG_COLOR_TYPE_GRAY ||
+ (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA &&
+ (flags & PNG_FLAG_STRIP_ALPHA))) &&
+ row_info->channels == 2)
+ {
+ if (row_info->bit_depth == 8)
+ {
+ /* This converts from GX or GA to G */
+ if (flags & PNG_FLAG_FILLER_AFTER)
+ {
+ for (i = 0; i < row_width; i++)
+ {
+ *dp++ = *sp++;
+ sp++;
+ }
+ }
+ /* This converts from XG or AG to G */
+ else
+ {
+ for (i = 0; i < row_width; i++)
+ {
+ sp++;
+ *dp++ = *sp++;
+ }
+ }
+ row_info->pixel_depth = 8;
+ row_info->rowbytes = row_width;
+ }
+ else /* if (row_info->bit_depth == 16) */
+ {
+ if (flags & PNG_FLAG_FILLER_AFTER)
+ {
+ /* This converts from GGXX or GGAA to GG */
+ sp += 4; dp += 2;
+ for (i = 1; i < row_width; i++)
+ {
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ sp += 2;
+ }
+ }
+ else
+ {
+ /* This converts from XXGG or AAGG to GG */
+ for (i = 0; i < row_width; i++)
+ {
+ sp += 2;
+ *dp++ = *sp++;
+ *dp++ = *sp++;
+ }
+ }
+ row_info->pixel_depth = 16;
+ row_info->rowbytes = row_width * 2;
+ }
+ row_info->channels = 1;
+ }
+ if (flags & PNG_FLAG_STRIP_ALPHA)
+ row_info->color_type &= ~PNG_COLOR_MASK_ALPHA;
+ }
+}
+#endif
+
+#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED)
+/* swaps red and blue bytes within a pixel */
+void /* PRIVATE */
+png_do_bgr(png_row_infop row_info, png_bytep row)
+{
+ png_debug(1, "in png_do_bgr\n");
+ if (
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ row != NULL && row_info != NULL &&
+#endif
+ (row_info->color_type & PNG_COLOR_MASK_COLOR))
+ {
+ png_uint_32 row_width = row_info->width;
+ if (row_info->bit_depth == 8)
+ {
+ if (row_info->color_type == PNG_COLOR_TYPE_RGB)
+ {
+ png_bytep rp;
+ png_uint_32 i;
+
+ for (i = 0, rp = row; i < row_width; i++, rp += 3)
+ {
+ png_byte save = *rp;
+ *rp = *(rp + 2);
+ *(rp + 2) = save;
+ }
+ }
+ else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+ {
+ png_bytep rp;
+ png_uint_32 i;
+
+ for (i = 0, rp = row; i < row_width; i++, rp += 4)
+ {
+ png_byte save = *rp;
+ *rp = *(rp + 2);
+ *(rp + 2) = save;
+ }
+ }
+ }
+ else if (row_info->bit_depth == 16)
+ {
+ if (row_info->color_type == PNG_COLOR_TYPE_RGB)
+ {
+ png_bytep rp;
+ png_uint_32 i;
+
+ for (i = 0, rp = row; i < row_width; i++, rp += 6)
+ {
+ png_byte save = *rp;
+ *rp = *(rp + 4);
+ *(rp + 4) = save;
+ save = *(rp + 1);
+ *(rp + 1) = *(rp + 5);
+ *(rp + 5) = save;
+ }
+ }
+ else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+ {
+ png_bytep rp;
+ png_uint_32 i;
+
+ for (i = 0, rp = row; i < row_width; i++, rp += 8)
+ {
+ png_byte save = *rp;
+ *rp = *(rp + 4);
+ *(rp + 4) = save;
+ save = *(rp + 1);
+ *(rp + 1) = *(rp + 5);
+ *(rp + 5) = save;
+ }
+ }
+ }
+ }
+}
+#endif /* PNG_READ_BGR_SUPPORTED or PNG_WRITE_BGR_SUPPORTED */
+
+#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
+ defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED) || \
+ defined(PNG_LEGACY_SUPPORTED)
+void PNGAPI
+png_set_user_transform_info(png_structp png_ptr, png_voidp
+ user_transform_ptr, int user_transform_depth, int user_transform_channels)
+{
+ png_debug(1, "in png_set_user_transform_info\n");
+#if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED)
+ png_ptr->user_transform_ptr = user_transform_ptr;
+ png_ptr->user_transform_depth = (png_byte)user_transform_depth;
+ png_ptr->user_transform_channels = (png_byte)user_transform_channels;
+#else
+ if(user_transform_ptr || user_transform_depth || user_transform_channels)
+ png_warning(png_ptr,
+ "This version of libpng does not support user transform info");
+#endif
+}
+#endif
+
+/* This function returns a pointer to the user_transform_ptr associated with
+ * the user transform functions. The application should free any memory
+ * associated with this pointer before png_write_destroy and png_read_destroy
+ * are called.
+ */
+png_voidp PNGAPI
+png_get_user_transform_ptr(png_structp png_ptr)
+{
+#if defined(PNG_USER_TRANSFORM_PTR_SUPPORTED)
+ return ((png_voidp)png_ptr->user_transform_ptr);
+#else
+ if(png_ptr)
+ return (NULL);
+ return (NULL);
+#endif
+}
diff --git a/src/SFML/Graphics/libpng/pngvcrd.c b/src/SFML/Graphics/libpng/pngvcrd.c
new file mode 100755
index 0000000..84f805b
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngvcrd.c
@@ -0,0 +1,3903 @@
+/* pngvcrd.c - mixed C/assembler version of utilities to read a PNG file
+ *
+ * For Intel x86 CPU and Microsoft Visual C++ compiler
+ *
+ * libpng version 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * Copyright (c) 1998, Intel Corporation
+ *
+ * Contributed by Nirav Chhatrapati, Intel Corporation, 1998
+ * Interface to libpng contributed by Gilles Vollant, 1999
+ *
+ *
+ * In png_do_read_interlace() in libpng versions 1.0.3a through 1.0.4d,
+ * a sign error in the post-MMX cleanup code for each pixel_depth resulted
+ * in bad pixels at the beginning of some rows of some images, and also
+ * (due to out-of-range memory reads and writes) caused heap corruption
+ * when compiled with MSVC 6.0. The error was fixed in version 1.0.4e.
+ *
+ * [png_read_filter_row_mmx_avg() bpp == 2 bugfix, GRR 20000916]
+ *
+ * [runtime MMX configuration, GRR 20010102]
+ *
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+
+#if defined(PNG_ASSEMBLER_CODE_SUPPORTED) && defined(PNG_USE_PNGVCRD)
+
+static int mmx_supported=2;
+
+
+int PNGAPI
+png_mmx_support(void)
+{
+ int mmx_supported_local = 0;
+ _asm {
+ push ebx //CPUID will trash these
+ push ecx
+ push edx
+
+ pushfd //Save Eflag to stack
+ pop eax //Get Eflag from stack into eax
+ mov ecx, eax //Make another copy of Eflag in ecx
+ xor eax, 0x200000 //Toggle ID bit in Eflag [i.e. bit(21)]
+ push eax //Save modified Eflag back to stack
+
+ popfd //Restored modified value back to Eflag reg
+ pushfd //Save Eflag to stack
+ pop eax //Get Eflag from stack
+ push ecx // save original Eflag to stack
+ popfd // restore original Eflag
+ xor eax, ecx //Compare the new Eflag with the original Eflag
+ jz NOT_SUPPORTED //If the same, CPUID instruction is not supported,
+ //skip following instructions and jump to
+ //NOT_SUPPORTED label
+
+ xor eax, eax //Set eax to zero
+
+ _asm _emit 0x0f //CPUID instruction (two bytes opcode)
+ _asm _emit 0xa2
+
+ cmp eax, 1 //make sure eax return non-zero value
+ jl NOT_SUPPORTED //If eax is zero, mmx not supported
+
+ xor eax, eax //set eax to zero
+ inc eax //Now increment eax to 1. This instruction is
+ //faster than the instruction "mov eax, 1"
+
+ _asm _emit 0x0f //CPUID instruction
+ _asm _emit 0xa2
+
+ and edx, 0x00800000 //mask out all bits but mmx bit(24)
+ cmp edx, 0 // 0 = mmx not supported
+ jz NOT_SUPPORTED // non-zero = Yes, mmx IS supported
+
+ mov mmx_supported_local, 1 //set return value to 1
+
+NOT_SUPPORTED:
+ mov eax, mmx_supported_local //move return value to eax
+ pop edx //CPUID trashed these
+ pop ecx
+ pop ebx
+ }
+
+ //mmx_supported_local=0; // test code for force don't support MMX
+ //printf("MMX : %u (1=MMX supported)\n",mmx_supported_local);
+
+ mmx_supported = mmx_supported_local;
+ return mmx_supported_local;
+}
+
+/* Combines the row recently read in with the previous row.
+ This routine takes care of alpha and transparency if requested.
+ This routine also handles the two methods of progressive display
+ of interlaced images, depending on the mask value.
+ The mask value describes which pixels are to be combined with
+ the row. The pattern always repeats every 8 pixels, so just 8
+ bits are needed. A one indicates the pixel is to be combined; a
+ zero indicates the pixel is to be skipped. This is in addition
+ to any alpha or transparency value associated with the pixel. If
+ you want all pixels to be combined, pass 0xff (255) in mask. */
+
+/* Use this routine for x86 platform - uses faster MMX routine if machine
+ supports MMX */
+
+void /* PRIVATE */
+png_combine_row(png_structp png_ptr, png_bytep row, int mask)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ const int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
+#endif
+
+ png_debug(1,"in png_combine_row_asm\n");
+
+ if (mmx_supported == 2) {
+#if !defined(PNG_1_0_X)
+ /* this should have happened in png_init_mmx_flags() already */
+ png_warning(png_ptr, "asm_flags may not have been initialized");
+#endif
+ png_mmx_support();
+ }
+
+ if (mask == 0xff)
+ {
+ png_memcpy(row, png_ptr->row_buf + 1,
+ (png_size_t)PNG_ROWBYTES(png_ptr->row_info.pixel_depth,
+ png_ptr->width));
+ }
+ /* GRR: add "else if (mask == 0)" case?
+ * or does png_combine_row() not even get called in that case? */
+ else
+ {
+ switch (png_ptr->row_info.pixel_depth)
+ {
+ case 1:
+ {
+ png_bytep sp;
+ png_bytep dp;
+ int s_inc, s_start, s_end;
+ int m;
+ int shift;
+ png_uint_32 i;
+
+ sp = png_ptr->row_buf + 1;
+ dp = row;
+ m = 0x80;
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACKSWAP)
+ {
+ s_start = 0;
+ s_end = 7;
+ s_inc = 1;
+ }
+ else
+#endif
+ {
+ s_start = 7;
+ s_end = 0;
+ s_inc = -1;
+ }
+
+ shift = s_start;
+
+ for (i = 0; i < png_ptr->width; i++)
+ {
+ if (m & mask)
+ {
+ int value;
+
+ value = (*sp >> shift) & 0x1;
+ *dp &= (png_byte)((0x7f7f >> (7 - shift)) & 0xff);
+ *dp |= (png_byte)(value << shift);
+ }
+
+ if (shift == s_end)
+ {
+ shift = s_start;
+ sp++;
+ dp++;
+ }
+ else
+ shift += s_inc;
+
+ if (m == 1)
+ m = 0x80;
+ else
+ m >>= 1;
+ }
+ break;
+ }
+
+ case 2:
+ {
+ png_bytep sp;
+ png_bytep dp;
+ int s_start, s_end, s_inc;
+ int m;
+ int shift;
+ png_uint_32 i;
+ int value;
+
+ sp = png_ptr->row_buf + 1;
+ dp = row;
+ m = 0x80;
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACKSWAP)
+ {
+ s_start = 0;
+ s_end = 6;
+ s_inc = 2;
+ }
+ else
+#endif
+ {
+ s_start = 6;
+ s_end = 0;
+ s_inc = -2;
+ }
+
+ shift = s_start;
+
+ for (i = 0; i < png_ptr->width; i++)
+ {
+ if (m & mask)
+ {
+ value = (*sp >> shift) & 0x3;
+ *dp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff);
+ *dp |= (png_byte)(value << shift);
+ }
+
+ if (shift == s_end)
+ {
+ shift = s_start;
+ sp++;
+ dp++;
+ }
+ else
+ shift += s_inc;
+ if (m == 1)
+ m = 0x80;
+ else
+ m >>= 1;
+ }
+ break;
+ }
+
+ case 4:
+ {
+ png_bytep sp;
+ png_bytep dp;
+ int s_start, s_end, s_inc;
+ int m;
+ int shift;
+ png_uint_32 i;
+ int value;
+
+ sp = png_ptr->row_buf + 1;
+ dp = row;
+ m = 0x80;
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACKSWAP)
+ {
+ s_start = 0;
+ s_end = 4;
+ s_inc = 4;
+ }
+ else
+#endif
+ {
+ s_start = 4;
+ s_end = 0;
+ s_inc = -4;
+ }
+ shift = s_start;
+
+ for (i = 0; i < png_ptr->width; i++)
+ {
+ if (m & mask)
+ {
+ value = (*sp >> shift) & 0xf;
+ *dp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff);
+ *dp |= (png_byte)(value << shift);
+ }
+
+ if (shift == s_end)
+ {
+ shift = s_start;
+ sp++;
+ dp++;
+ }
+ else
+ shift += s_inc;
+ if (m == 1)
+ m = 0x80;
+ else
+ m >>= 1;
+ }
+ break;
+ }
+
+ case 8:
+ {
+ png_bytep srcptr;
+ png_bytep dstptr;
+ png_uint_32 len;
+ int m;
+ int diff, unmask;
+
+ __int64 mask0=0x0102040810204080;
+
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_COMBINE_ROW)
+ /* && mmx_supported */ )
+#else
+ if (mmx_supported)
+#endif
+ {
+ srcptr = png_ptr->row_buf + 1;
+ dstptr = row;
+ m = 0x80;
+ unmask = ~mask;
+ len = png_ptr->width &~7; //reduce to multiple of 8
+ diff = png_ptr->width & 7; //amount lost
+
+ _asm
+ {
+ movd mm7, unmask //load bit pattern
+ psubb mm6,mm6 //zero mm6
+ punpcklbw mm7,mm7
+ punpcklwd mm7,mm7
+ punpckldq mm7,mm7 //fill register with 8 masks
+
+ movq mm0,mask0
+
+ pand mm0,mm7 //nonzero if keep byte
+ pcmpeqb mm0,mm6 //zeros->1s, v versa
+
+ mov ecx,len //load length of line (pixels)
+ mov esi,srcptr //load source
+ mov ebx,dstptr //load dest
+ cmp ecx,0 //lcr
+ je mainloop8end
+
+mainloop8:
+ movq mm4,[esi]
+ pand mm4,mm0
+ movq mm6,mm0
+ pandn mm6,[ebx]
+ por mm4,mm6
+ movq [ebx],mm4
+
+ add esi,8 //inc by 8 bytes processed
+ add ebx,8
+ sub ecx,8 //dec by 8 pixels processed
+
+ ja mainloop8
+mainloop8end:
+
+ mov ecx,diff
+ cmp ecx,0
+ jz end8
+
+ mov edx,mask
+ sal edx,24 //make low byte the high byte
+
+secondloop8:
+ sal edx,1 //move high bit to CF
+ jnc skip8 //if CF = 0
+ mov al,[esi]
+ mov [ebx],al
+skip8:
+ inc esi
+ inc ebx
+
+ dec ecx
+ jnz secondloop8
+end8:
+ emms
+ }
+ }
+ else /* mmx not supported - use modified C routine */
+ {
+ register unsigned int incr1, initial_val, final_val;
+ png_size_t pixel_bytes;
+ png_uint_32 i;
+ register int disp = png_pass_inc[png_ptr->pass];
+ int offset_table[7] = {0, 4, 0, 2, 0, 1, 0};
+
+ pixel_bytes = (png_ptr->row_info.pixel_depth >> 3);
+ srcptr = png_ptr->row_buf + 1 + offset_table[png_ptr->pass]*
+ pixel_bytes;
+ dstptr = row + offset_table[png_ptr->pass]*pixel_bytes;
+ initial_val = offset_table[png_ptr->pass]*pixel_bytes;
+ final_val = png_ptr->width*pixel_bytes;
+ incr1 = (disp)*pixel_bytes;
+ for (i = initial_val; i < final_val; i += incr1)
+ {
+ png_memcpy(dstptr, srcptr, pixel_bytes);
+ srcptr += incr1;
+ dstptr += incr1;
+ }
+ } /* end of else */
+
+ break;
+ } // end 8 bpp
+
+ case 16:
+ {
+ png_bytep srcptr;
+ png_bytep dstptr;
+ png_uint_32 len;
+ int unmask, diff;
+ __int64 mask1=0x0101020204040808,
+ mask0=0x1010202040408080;
+
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_COMBINE_ROW)
+ /* && mmx_supported */ )
+#else
+ if (mmx_supported)
+#endif
+ {
+ srcptr = png_ptr->row_buf + 1;
+ dstptr = row;
+
+ unmask = ~mask;
+ len = (png_ptr->width)&~7;
+ diff = (png_ptr->width)&7;
+ _asm
+ {
+ movd mm7, unmask //load bit pattern
+ psubb mm6,mm6 //zero mm6
+ punpcklbw mm7,mm7
+ punpcklwd mm7,mm7
+ punpckldq mm7,mm7 //fill register with 8 masks
+
+ movq mm0,mask0
+ movq mm1,mask1
+
+ pand mm0,mm7
+ pand mm1,mm7
+
+ pcmpeqb mm0,mm6
+ pcmpeqb mm1,mm6
+
+ mov ecx,len //load length of line
+ mov esi,srcptr //load source
+ mov ebx,dstptr //load dest
+ cmp ecx,0 //lcr
+ jz mainloop16end
+
+mainloop16:
+ movq mm4,[esi]
+ pand mm4,mm0
+ movq mm6,mm0
+ movq mm7,[ebx]
+ pandn mm6,mm7
+ por mm4,mm6
+ movq [ebx],mm4
+
+ movq mm5,[esi+8]
+ pand mm5,mm1
+ movq mm7,mm1
+ movq mm6,[ebx+8]
+ pandn mm7,mm6
+ por mm5,mm7
+ movq [ebx+8],mm5
+
+ add esi,16 //inc by 16 bytes processed
+ add ebx,16
+ sub ecx,8 //dec by 8 pixels processed
+
+ ja mainloop16
+
+mainloop16end:
+ mov ecx,diff
+ cmp ecx,0
+ jz end16
+
+ mov edx,mask
+ sal edx,24 //make low byte the high byte
+secondloop16:
+ sal edx,1 //move high bit to CF
+ jnc skip16 //if CF = 0
+ mov ax,[esi]
+ mov [ebx],ax
+skip16:
+ add esi,2
+ add ebx,2
+
+ dec ecx
+ jnz secondloop16
+end16:
+ emms
+ }
+ }
+ else /* mmx not supported - use modified C routine */
+ {
+ register unsigned int incr1, initial_val, final_val;
+ png_size_t pixel_bytes;
+ png_uint_32 i;
+ register int disp = png_pass_inc[png_ptr->pass];
+ int offset_table[7] = {0, 4, 0, 2, 0, 1, 0};
+
+ pixel_bytes = (png_ptr->row_info.pixel_depth >> 3);
+ srcptr = png_ptr->row_buf + 1 + offset_table[png_ptr->pass]*
+ pixel_bytes;
+ dstptr = row + offset_table[png_ptr->pass]*pixel_bytes;
+ initial_val = offset_table[png_ptr->pass]*pixel_bytes;
+ final_val = png_ptr->width*pixel_bytes;
+ incr1 = (disp)*pixel_bytes;
+ for (i = initial_val; i < final_val; i += incr1)
+ {
+ png_memcpy(dstptr, srcptr, pixel_bytes);
+ srcptr += incr1;
+ dstptr += incr1;
+ }
+ } /* end of else */
+
+ break;
+ } // end 16 bpp
+
+ case 24:
+ {
+ png_bytep srcptr;
+ png_bytep dstptr;
+ png_uint_32 len;
+ int unmask, diff;
+
+ __int64 mask2=0x0101010202020404, //24bpp
+ mask1=0x0408080810101020,
+ mask0=0x2020404040808080;
+
+ srcptr = png_ptr->row_buf + 1;
+ dstptr = row;
+
+ unmask = ~mask;
+ len = (png_ptr->width)&~7;
+ diff = (png_ptr->width)&7;
+
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_COMBINE_ROW)
+ /* && mmx_supported */ )
+#else
+ if (mmx_supported)
+#endif
+ {
+ _asm
+ {
+ movd mm7, unmask //load bit pattern
+ psubb mm6,mm6 //zero mm6
+ punpcklbw mm7,mm7
+ punpcklwd mm7,mm7
+ punpckldq mm7,mm7 //fill register with 8 masks
+
+ movq mm0,mask0
+ movq mm1,mask1
+ movq mm2,mask2
+
+ pand mm0,mm7
+ pand mm1,mm7
+ pand mm2,mm7
+
+ pcmpeqb mm0,mm6
+ pcmpeqb mm1,mm6
+ pcmpeqb mm2,mm6
+
+ mov ecx,len //load length of line
+ mov esi,srcptr //load source
+ mov ebx,dstptr //load dest
+ cmp ecx,0
+ jz mainloop24end
+
+mainloop24:
+ movq mm4,[esi]
+ pand mm4,mm0
+ movq mm6,mm0
+ movq mm7,[ebx]
+ pandn mm6,mm7
+ por mm4,mm6
+ movq [ebx],mm4
+
+
+ movq mm5,[esi+8]
+ pand mm5,mm1
+ movq mm7,mm1
+ movq mm6,[ebx+8]
+ pandn mm7,mm6
+ por mm5,mm7
+ movq [ebx+8],mm5
+
+ movq mm6,[esi+16]
+ pand mm6,mm2
+ movq mm4,mm2
+ movq mm7,[ebx+16]
+ pandn mm4,mm7
+ por mm6,mm4
+ movq [ebx+16],mm6
+
+ add esi,24 //inc by 24 bytes processed
+ add ebx,24
+ sub ecx,8 //dec by 8 pixels processed
+
+ ja mainloop24
+
+mainloop24end:
+ mov ecx,diff
+ cmp ecx,0
+ jz end24
+
+ mov edx,mask
+ sal edx,24 //make low byte the high byte
+secondloop24:
+ sal edx,1 //move high bit to CF
+ jnc skip24 //if CF = 0
+ mov ax,[esi]
+ mov [ebx],ax
+ xor eax,eax
+ mov al,[esi+2]
+ mov [ebx+2],al
+skip24:
+ add esi,3
+ add ebx,3
+
+ dec ecx
+ jnz secondloop24
+
+end24:
+ emms
+ }
+ }
+ else /* mmx not supported - use modified C routine */
+ {
+ register unsigned int incr1, initial_val, final_val;
+ png_size_t pixel_bytes;
+ png_uint_32 i;
+ register int disp = png_pass_inc[png_ptr->pass];
+ int offset_table[7] = {0, 4, 0, 2, 0, 1, 0};
+
+ pixel_bytes = (png_ptr->row_info.pixel_depth >> 3);
+ srcptr = png_ptr->row_buf + 1 + offset_table[png_ptr->pass]*
+ pixel_bytes;
+ dstptr = row + offset_table[png_ptr->pass]*pixel_bytes;
+ initial_val = offset_table[png_ptr->pass]*pixel_bytes;
+ final_val = png_ptr->width*pixel_bytes;
+ incr1 = (disp)*pixel_bytes;
+ for (i = initial_val; i < final_val; i += incr1)
+ {
+ png_memcpy(dstptr, srcptr, pixel_bytes);
+ srcptr += incr1;
+ dstptr += incr1;
+ }
+ } /* end of else */
+
+ break;
+ } // end 24 bpp
+
+ case 32:
+ {
+ png_bytep srcptr;
+ png_bytep dstptr;
+ png_uint_32 len;
+ int unmask, diff;
+
+ __int64 mask3=0x0101010102020202, //32bpp
+ mask2=0x0404040408080808,
+ mask1=0x1010101020202020,
+ mask0=0x4040404080808080;
+
+ srcptr = png_ptr->row_buf + 1;
+ dstptr = row;
+
+ unmask = ~mask;
+ len = (png_ptr->width)&~7;
+ diff = (png_ptr->width)&7;
+
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_COMBINE_ROW)
+ /* && mmx_supported */ )
+#else
+ if (mmx_supported)
+#endif
+ {
+ _asm
+ {
+ movd mm7, unmask //load bit pattern
+ psubb mm6,mm6 //zero mm6
+ punpcklbw mm7,mm7
+ punpcklwd mm7,mm7
+ punpckldq mm7,mm7 //fill register with 8 masks
+
+ movq mm0,mask0
+ movq mm1,mask1
+ movq mm2,mask2
+ movq mm3,mask3
+
+ pand mm0,mm7
+ pand mm1,mm7
+ pand mm2,mm7
+ pand mm3,mm7
+
+ pcmpeqb mm0,mm6
+ pcmpeqb mm1,mm6
+ pcmpeqb mm2,mm6
+ pcmpeqb mm3,mm6
+
+ mov ecx,len //load length of line
+ mov esi,srcptr //load source
+ mov ebx,dstptr //load dest
+
+ cmp ecx,0 //lcr
+ jz mainloop32end
+
+mainloop32:
+ movq mm4,[esi]
+ pand mm4,mm0
+ movq mm6,mm0
+ movq mm7,[ebx]
+ pandn mm6,mm7
+ por mm4,mm6
+ movq [ebx],mm4
+
+ movq mm5,[esi+8]
+ pand mm5,mm1
+ movq mm7,mm1
+ movq mm6,[ebx+8]
+ pandn mm7,mm6
+ por mm5,mm7
+ movq [ebx+8],mm5
+
+ movq mm6,[esi+16]
+ pand mm6,mm2
+ movq mm4,mm2
+ movq mm7,[ebx+16]
+ pandn mm4,mm7
+ por mm6,mm4
+ movq [ebx+16],mm6
+
+ movq mm7,[esi+24]
+ pand mm7,mm3
+ movq mm5,mm3
+ movq mm4,[ebx+24]
+ pandn mm5,mm4
+ por mm7,mm5
+ movq [ebx+24],mm7
+
+ add esi,32 //inc by 32 bytes processed
+ add ebx,32
+ sub ecx,8 //dec by 8 pixels processed
+
+ ja mainloop32
+
+mainloop32end:
+ mov ecx,diff
+ cmp ecx,0
+ jz end32
+
+ mov edx,mask
+ sal edx,24 //make low byte the high byte
+secondloop32:
+ sal edx,1 //move high bit to CF
+ jnc skip32 //if CF = 0
+ mov eax,[esi]
+ mov [ebx],eax
+skip32:
+ add esi,4
+ add ebx,4
+
+ dec ecx
+ jnz secondloop32
+
+end32:
+ emms
+ }
+ }
+ else /* mmx _not supported - Use modified C routine */
+ {
+ register unsigned int incr1, initial_val, final_val;
+ png_size_t pixel_bytes;
+ png_uint_32 i;
+ register int disp = png_pass_inc[png_ptr->pass];
+ int offset_table[7] = {0, 4, 0, 2, 0, 1, 0};
+
+ pixel_bytes = (png_ptr->row_info.pixel_depth >> 3);
+ srcptr = png_ptr->row_buf + 1 + offset_table[png_ptr->pass]*
+ pixel_bytes;
+ dstptr = row + offset_table[png_ptr->pass]*pixel_bytes;
+ initial_val = offset_table[png_ptr->pass]*pixel_bytes;
+ final_val = png_ptr->width*pixel_bytes;
+ incr1 = (disp)*pixel_bytes;
+ for (i = initial_val; i < final_val; i += incr1)
+ {
+ png_memcpy(dstptr, srcptr, pixel_bytes);
+ srcptr += incr1;
+ dstptr += incr1;
+ }
+ } /* end of else */
+
+ break;
+ } // end 32 bpp
+
+ case 48:
+ {
+ png_bytep srcptr;
+ png_bytep dstptr;
+ png_uint_32 len;
+ int unmask, diff;
+
+ __int64 mask5=0x0101010101010202,
+ mask4=0x0202020204040404,
+ mask3=0x0404080808080808,
+ mask2=0x1010101010102020,
+ mask1=0x2020202040404040,
+ mask0=0x4040808080808080;
+
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_COMBINE_ROW)
+ /* && mmx_supported */ )
+#else
+ if (mmx_supported)
+#endif
+ {
+ srcptr = png_ptr->row_buf + 1;
+ dstptr = row;
+
+ unmask = ~mask;
+ len = (png_ptr->width)&~7;
+ diff = (png_ptr->width)&7;
+ _asm
+ {
+ movd mm7, unmask //load bit pattern
+ psubb mm6,mm6 //zero mm6
+ punpcklbw mm7,mm7
+ punpcklwd mm7,mm7
+ punpckldq mm7,mm7 //fill register with 8 masks
+
+ movq mm0,mask0
+ movq mm1,mask1
+ movq mm2,mask2
+ movq mm3,mask3
+ movq mm4,mask4
+ movq mm5,mask5
+
+ pand mm0,mm7
+ pand mm1,mm7
+ pand mm2,mm7
+ pand mm3,mm7
+ pand mm4,mm7
+ pand mm5,mm7
+
+ pcmpeqb mm0,mm6
+ pcmpeqb mm1,mm6
+ pcmpeqb mm2,mm6
+ pcmpeqb mm3,mm6
+ pcmpeqb mm4,mm6
+ pcmpeqb mm5,mm6
+
+ mov ecx,len //load length of line
+ mov esi,srcptr //load source
+ mov ebx,dstptr //load dest
+
+ cmp ecx,0
+ jz mainloop48end
+
+mainloop48:
+ movq mm7,[esi]
+ pand mm7,mm0
+ movq mm6,mm0
+ pandn mm6,[ebx]
+ por mm7,mm6
+ movq [ebx],mm7
+
+ movq mm6,[esi+8]
+ pand mm6,mm1
+ movq mm7,mm1
+ pandn mm7,[ebx+8]
+ por mm6,mm7
+ movq [ebx+8],mm6
+
+ movq mm6,[esi+16]
+ pand mm6,mm2
+ movq mm7,mm2
+ pandn mm7,[ebx+16]
+ por mm6,mm7
+ movq [ebx+16],mm6
+
+ movq mm7,[esi+24]
+ pand mm7,mm3
+ movq mm6,mm3
+ pandn mm6,[ebx+24]
+ por mm7,mm6
+ movq [ebx+24],mm7
+
+ movq mm6,[esi+32]
+ pand mm6,mm4
+ movq mm7,mm4
+ pandn mm7,[ebx+32]
+ por mm6,mm7
+ movq [ebx+32],mm6
+
+ movq mm7,[esi+40]
+ pand mm7,mm5
+ movq mm6,mm5
+ pandn mm6,[ebx+40]
+ por mm7,mm6
+ movq [ebx+40],mm7
+
+ add esi,48 //inc by 32 bytes processed
+ add ebx,48
+ sub ecx,8 //dec by 8 pixels processed
+
+ ja mainloop48
+mainloop48end:
+
+ mov ecx,diff
+ cmp ecx,0
+ jz end48
+
+ mov edx,mask
+ sal edx,24 //make low byte the high byte
+
+secondloop48:
+ sal edx,1 //move high bit to CF
+ jnc skip48 //if CF = 0
+ mov eax,[esi]
+ mov [ebx],eax
+skip48:
+ add esi,4
+ add ebx,4
+
+ dec ecx
+ jnz secondloop48
+
+end48:
+ emms
+ }
+ }
+ else /* mmx _not supported - Use modified C routine */
+ {
+ register unsigned int incr1, initial_val, final_val;
+ png_size_t pixel_bytes;
+ png_uint_32 i;
+ register int disp = png_pass_inc[png_ptr->pass];
+ int offset_table[7] = {0, 4, 0, 2, 0, 1, 0};
+
+ pixel_bytes = (png_ptr->row_info.pixel_depth >> 3);
+ srcptr = png_ptr->row_buf + 1 + offset_table[png_ptr->pass]*
+ pixel_bytes;
+ dstptr = row + offset_table[png_ptr->pass]*pixel_bytes;
+ initial_val = offset_table[png_ptr->pass]*pixel_bytes;
+ final_val = png_ptr->width*pixel_bytes;
+ incr1 = (disp)*pixel_bytes;
+ for (i = initial_val; i < final_val; i += incr1)
+ {
+ png_memcpy(dstptr, srcptr, pixel_bytes);
+ srcptr += incr1;
+ dstptr += incr1;
+ }
+ } /* end of else */
+
+ break;
+ } // end 48 bpp
+
+ default:
+ {
+ png_bytep sptr;
+ png_bytep dp;
+ png_size_t pixel_bytes;
+ int offset_table[7] = {0, 4, 0, 2, 0, 1, 0};
+ unsigned int i;
+ register int disp = png_pass_inc[png_ptr->pass]; // get the offset
+ register unsigned int incr1, initial_val, final_val;
+
+ pixel_bytes = (png_ptr->row_info.pixel_depth >> 3);
+ sptr = png_ptr->row_buf + 1 + offset_table[png_ptr->pass]*
+ pixel_bytes;
+ dp = row + offset_table[png_ptr->pass]*pixel_bytes;
+ initial_val = offset_table[png_ptr->pass]*pixel_bytes;
+ final_val = png_ptr->width*pixel_bytes;
+ incr1 = (disp)*pixel_bytes;
+ for (i = initial_val; i < final_val; i += incr1)
+ {
+ png_memcpy(dp, sptr, pixel_bytes);
+ sptr += incr1;
+ dp += incr1;
+ }
+ break;
+ }
+ } /* end switch (png_ptr->row_info.pixel_depth) */
+ } /* end if (non-trivial mask) */
+
+} /* end png_combine_row() */
+
+
+#if defined(PNG_READ_INTERLACING_SUPPORTED)
+
+void /* PRIVATE */
+png_do_read_interlace(png_structp png_ptr)
+{
+ png_row_infop row_info = &(png_ptr->row_info);
+ png_bytep row = png_ptr->row_buf + 1;
+ int pass = png_ptr->pass;
+ png_uint_32 transformations = png_ptr->transformations;
+#ifdef PNG_USE_LOCAL_ARRAYS
+ const int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
+#endif
+
+ png_debug(1,"in png_do_read_interlace\n");
+
+ if (mmx_supported == 2) {
+#if !defined(PNG_1_0_X)
+ /* this should have happened in png_init_mmx_flags() already */
+ png_warning(png_ptr, "asm_flags may not have been initialized");
+#endif
+ png_mmx_support();
+ }
+
+ if (row != NULL && row_info != NULL)
+ {
+ png_uint_32 final_width;
+
+ final_width = row_info->width * png_pass_inc[pass];
+
+ switch (row_info->pixel_depth)
+ {
+ case 1:
+ {
+ png_bytep sp, dp;
+ int sshift, dshift;
+ int s_start, s_end, s_inc;
+ png_byte v;
+ png_uint_32 i;
+ int j;
+
+ sp = row + (png_size_t)((row_info->width - 1) >> 3);
+ dp = row + (png_size_t)((final_width - 1) >> 3);
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (transformations & PNG_PACKSWAP)
+ {
+ sshift = (int)((row_info->width + 7) & 7);
+ dshift = (int)((final_width + 7) & 7);
+ s_start = 7;
+ s_end = 0;
+ s_inc = -1;
+ }
+ else
+#endif
+ {
+ sshift = 7 - (int)((row_info->width + 7) & 7);
+ dshift = 7 - (int)((final_width + 7) & 7);
+ s_start = 0;
+ s_end = 7;
+ s_inc = 1;
+ }
+
+ for (i = row_info->width; i; i--)
+ {
+ v = (png_byte)((*sp >> sshift) & 0x1);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ *dp &= (png_byte)((0x7f7f >> (7 - dshift)) & 0xff);
+ *dp |= (png_byte)(v << dshift);
+ if (dshift == s_end)
+ {
+ dshift = s_start;
+ dp--;
+ }
+ else
+ dshift += s_inc;
+ }
+ if (sshift == s_end)
+ {
+ sshift = s_start;
+ sp--;
+ }
+ else
+ sshift += s_inc;
+ }
+ break;
+ }
+
+ case 2:
+ {
+ png_bytep sp, dp;
+ int sshift, dshift;
+ int s_start, s_end, s_inc;
+ png_uint_32 i;
+
+ sp = row + (png_size_t)((row_info->width - 1) >> 2);
+ dp = row + (png_size_t)((final_width - 1) >> 2);
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (transformations & PNG_PACKSWAP)
+ {
+ sshift = (png_size_t)(((row_info->width + 3) & 3) << 1);
+ dshift = (png_size_t)(((final_width + 3) & 3) << 1);
+ s_start = 6;
+ s_end = 0;
+ s_inc = -2;
+ }
+ else
+#endif
+ {
+ sshift = (png_size_t)((3 - ((row_info->width + 3) & 3)) << 1);
+ dshift = (png_size_t)((3 - ((final_width + 3) & 3)) << 1);
+ s_start = 0;
+ s_end = 6;
+ s_inc = 2;
+ }
+
+ for (i = row_info->width; i; i--)
+ {
+ png_byte v;
+ int j;
+
+ v = (png_byte)((*sp >> sshift) & 0x3);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ *dp &= (png_byte)((0x3f3f >> (6 - dshift)) & 0xff);
+ *dp |= (png_byte)(v << dshift);
+ if (dshift == s_end)
+ {
+ dshift = s_start;
+ dp--;
+ }
+ else
+ dshift += s_inc;
+ }
+ if (sshift == s_end)
+ {
+ sshift = s_start;
+ sp--;
+ }
+ else
+ sshift += s_inc;
+ }
+ break;
+ }
+
+ case 4:
+ {
+ png_bytep sp, dp;
+ int sshift, dshift;
+ int s_start, s_end, s_inc;
+ png_uint_32 i;
+
+ sp = row + (png_size_t)((row_info->width - 1) >> 1);
+ dp = row + (png_size_t)((final_width - 1) >> 1);
+#if defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (transformations & PNG_PACKSWAP)
+ {
+ sshift = (png_size_t)(((row_info->width + 1) & 1) << 2);
+ dshift = (png_size_t)(((final_width + 1) & 1) << 2);
+ s_start = 4;
+ s_end = 0;
+ s_inc = -4;
+ }
+ else
+#endif
+ {
+ sshift = (png_size_t)((1 - ((row_info->width + 1) & 1)) << 2);
+ dshift = (png_size_t)((1 - ((final_width + 1) & 1)) << 2);
+ s_start = 0;
+ s_end = 4;
+ s_inc = 4;
+ }
+
+ for (i = row_info->width; i; i--)
+ {
+ png_byte v;
+ int j;
+
+ v = (png_byte)((*sp >> sshift) & 0xf);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ *dp &= (png_byte)((0xf0f >> (4 - dshift)) & 0xff);
+ *dp |= (png_byte)(v << dshift);
+ if (dshift == s_end)
+ {
+ dshift = s_start;
+ dp--;
+ }
+ else
+ dshift += s_inc;
+ }
+ if (sshift == s_end)
+ {
+ sshift = s_start;
+ sp--;
+ }
+ else
+ sshift += s_inc;
+ }
+ break;
+ }
+
+ default: // This is the place where the routine is modified
+ {
+ __int64 const4 = 0x0000000000FFFFFF;
+ // __int64 const5 = 0x000000FFFFFF0000; // unused...
+ __int64 const6 = 0x00000000000000FF;
+ png_bytep sptr, dp;
+ png_uint_32 i;
+ png_size_t pixel_bytes;
+ int width = row_info->width;
+
+ pixel_bytes = (row_info->pixel_depth >> 3);
+
+ sptr = row + (width - 1) * pixel_bytes;
+ dp = row + (final_width - 1) * pixel_bytes;
+ // New code by Nirav Chhatrapati - Intel Corporation
+ // sign fix by GRR
+ // NOTE: there is NO MMX code for 48-bit and 64-bit images
+
+ // use MMX routine if machine supports it
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_INTERLACE)
+ /* && mmx_supported */ )
+#else
+ if (mmx_supported)
+#endif
+ {
+ if (pixel_bytes == 3)
+ {
+ if (((pass == 0) || (pass == 1)) && width)
+ {
+ _asm
+ {
+ mov esi, sptr
+ mov edi, dp
+ mov ecx, width
+ sub edi, 21 // (png_pass_inc[pass] - 1)*pixel_bytes
+loop_pass0:
+ movd mm0, [esi] ; X X X X X v2 v1 v0
+ pand mm0, const4 ; 0 0 0 0 0 v2 v1 v0
+ movq mm1, mm0 ; 0 0 0 0 0 v2 v1 v0
+ psllq mm0, 16 ; 0 0 0 v2 v1 v0 0 0
+ movq mm2, mm0 ; 0 0 0 v2 v1 v0 0 0
+ psllq mm0, 24 ; v2 v1 v0 0 0 0 0 0
+ psrlq mm1, 8 ; 0 0 0 0 0 0 v2 v1
+ por mm0, mm2 ; v2 v1 v0 v2 v1 v0 0 0
+ por mm0, mm1 ; v2 v1 v0 v2 v1 v0 v2 v1
+ movq mm3, mm0 ; v2 v1 v0 v2 v1 v0 v2 v1
+ psllq mm0, 16 ; v0 v2 v1 v0 v2 v1 0 0
+ movq mm4, mm3 ; v2 v1 v0 v2 v1 v0 v2 v1
+ punpckhdq mm3, mm0 ; v0 v2 v1 v0 v2 v1 v0 v2
+ movq [edi+16] , mm4
+ psrlq mm0, 32 ; 0 0 0 0 v0 v2 v1 v0
+ movq [edi+8] , mm3
+ punpckldq mm0, mm4 ; v1 v0 v2 v1 v0 v2 v1 v0
+ sub esi, 3
+ movq [edi], mm0
+ sub edi, 24
+ //sub esi, 3
+ dec ecx
+ jnz loop_pass0
+ EMMS
+ }
+ }
+ else if (((pass == 2) || (pass == 3)) && width)
+ {
+ _asm
+ {
+ mov esi, sptr
+ mov edi, dp
+ mov ecx, width
+ sub edi, 9 // (png_pass_inc[pass] - 1)*pixel_bytes
+loop_pass2:
+ movd mm0, [esi] ; X X X X X v2 v1 v0
+ pand mm0, const4 ; 0 0 0 0 0 v2 v1 v0
+ movq mm1, mm0 ; 0 0 0 0 0 v2 v1 v0
+ psllq mm0, 16 ; 0 0 0 v2 v1 v0 0 0
+ movq mm2, mm0 ; 0 0 0 v2 v1 v0 0 0
+ psllq mm0, 24 ; v2 v1 v0 0 0 0 0 0
+ psrlq mm1, 8 ; 0 0 0 0 0 0 v2 v1
+ por mm0, mm2 ; v2 v1 v0 v2 v1 v0 0 0
+ por mm0, mm1 ; v2 v1 v0 v2 v1 v0 v2 v1
+ movq [edi+4], mm0 ; move to memory
+ psrlq mm0, 16 ; 0 0 v2 v1 v0 v2 v1 v0
+ movd [edi], mm0 ; move to memory
+ sub esi, 3
+ sub edi, 12
+ dec ecx
+ jnz loop_pass2
+ EMMS
+ }
+ }
+ else if (width) /* && ((pass == 4) || (pass == 5)) */
+ {
+ int width_mmx = ((width >> 1) << 1) - 8;
+ if (width_mmx < 0)
+ width_mmx = 0;
+ width -= width_mmx; // 8 or 9 pix, 24 or 27 bytes
+ if (width_mmx)
+ {
+ _asm
+ {
+ mov esi, sptr
+ mov edi, dp
+ mov ecx, width_mmx
+ sub esi, 3
+ sub edi, 9
+loop_pass4:
+ movq mm0, [esi] ; X X v2 v1 v0 v5 v4 v3
+ movq mm7, mm0 ; X X v2 v1 v0 v5 v4 v3
+ movq mm6, mm0 ; X X v2 v1 v0 v5 v4 v3
+ psllq mm0, 24 ; v1 v0 v5 v4 v3 0 0 0
+ pand mm7, const4 ; 0 0 0 0 0 v5 v4 v3
+ psrlq mm6, 24 ; 0 0 0 X X v2 v1 v0
+ por mm0, mm7 ; v1 v0 v5 v4 v3 v5 v4 v3
+ movq mm5, mm6 ; 0 0 0 X X v2 v1 v0
+ psllq mm6, 8 ; 0 0 X X v2 v1 v0 0
+ movq [edi], mm0 ; move quad to memory
+ psrlq mm5, 16 ; 0 0 0 0 0 X X v2
+ pand mm5, const6 ; 0 0 0 0 0 0 0 v2
+ por mm6, mm5 ; 0 0 X X v2 v1 v0 v2
+ movd [edi+8], mm6 ; move double to memory
+ sub esi, 6
+ sub edi, 12
+ sub ecx, 2
+ jnz loop_pass4
+ EMMS
+ }
+ }
+
+ sptr -= width_mmx*3;
+ dp -= width_mmx*6;
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+
+ png_memcpy(v, sptr, 3);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, 3);
+ dp -= 3;
+ }
+ sptr -= 3;
+ }
+ }
+ } /* end of pixel_bytes == 3 */
+
+ else if (pixel_bytes == 1)
+ {
+ if (((pass == 0) || (pass == 1)) && width)
+ {
+ int width_mmx = ((width >> 2) << 2);
+ width -= width_mmx;
+ if (width_mmx)
+ {
+ _asm
+ {
+ mov esi, sptr
+ mov edi, dp
+ mov ecx, width_mmx
+ sub edi, 31
+ sub esi, 3
+loop1_pass0:
+ movd mm0, [esi] ; X X X X v0 v1 v2 v3
+ movq mm1, mm0 ; X X X X v0 v1 v2 v3
+ punpcklbw mm0, mm0 ; v0 v0 v1 v1 v2 v2 v3 v3
+ movq mm2, mm0 ; v0 v0 v1 v1 v2 v2 v3 v3
+ punpcklwd mm0, mm0 ; v2 v2 v2 v2 v3 v3 v3 v3
+ movq mm3, mm0 ; v2 v2 v2 v2 v3 v3 v3 v3
+ punpckldq mm0, mm0 ; v3 v3 v3 v3 v3 v3 v3 v3
+ punpckhdq mm3, mm3 ; v2 v2 v2 v2 v2 v2 v2 v2
+ movq [edi], mm0 ; move to memory v3
+ punpckhwd mm2, mm2 ; v0 v0 v0 v0 v1 v1 v1 v1
+ movq [edi+8], mm3 ; move to memory v2
+ movq mm4, mm2 ; v0 v0 v0 v0 v1 v1 v1 v1
+ punpckldq mm2, mm2 ; v1 v1 v1 v1 v1 v1 v1 v1
+ punpckhdq mm4, mm4 ; v0 v0 v0 v0 v0 v0 v0 v0
+ movq [edi+16], mm2 ; move to memory v1
+ movq [edi+24], mm4 ; move to memory v0
+ sub esi, 4
+ sub edi, 32
+ sub ecx, 4
+ jnz loop1_pass0
+ EMMS
+ }
+ }
+
+ sptr -= width_mmx;
+ dp -= width_mmx*8;
+ for (i = width; i; i--)
+ {
+ int j;
+
+ /* I simplified this part in version 1.0.4e
+ * here and in several other instances where
+ * pixel_bytes == 1 -- GR-P
+ *
+ * Original code:
+ *
+ * png_byte v[8];
+ * png_memcpy(v, sptr, pixel_bytes);
+ * for (j = 0; j < png_pass_inc[pass]; j++)
+ * {
+ * png_memcpy(dp, v, pixel_bytes);
+ * dp -= pixel_bytes;
+ * }
+ * sptr -= pixel_bytes;
+ *
+ * Replacement code is in the next three lines:
+ */
+
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ *dp-- = *sptr;
+ sptr--;
+ }
+ }
+ else if (((pass == 2) || (pass == 3)) && width)
+ {
+ int width_mmx = ((width >> 2) << 2);
+ width -= width_mmx;
+ if (width_mmx)
+ {
+ _asm
+ {
+ mov esi, sptr
+ mov edi, dp
+ mov ecx, width_mmx
+ sub edi, 15
+ sub esi, 3
+loop1_pass2:
+ movd mm0, [esi] ; X X X X v0 v1 v2 v3
+ punpcklbw mm0, mm0 ; v0 v0 v1 v1 v2 v2 v3 v3
+ movq mm1, mm0 ; v0 v0 v1 v1 v2 v2 v3 v3
+ punpcklwd mm0, mm0 ; v2 v2 v2 v2 v3 v3 v3 v3
+ punpckhwd mm1, mm1 ; v0 v0 v0 v0 v1 v1 v1 v1
+ movq [edi], mm0 ; move to memory v2 and v3
+ sub esi, 4
+ movq [edi+8], mm1 ; move to memory v1 and v0
+ sub edi, 16
+ sub ecx, 4
+ jnz loop1_pass2
+ EMMS
+ }
+ }
+
+ sptr -= width_mmx;
+ dp -= width_mmx*4;
+ for (i = width; i; i--)
+ {
+ int j;
+
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ *dp-- = *sptr;
+ }
+ sptr --;
+ }
+ }
+ else if (width) /* && ((pass == 4) || (pass == 5))) */
+ {
+ int width_mmx = ((width >> 3) << 3);
+ width -= width_mmx;
+ if (width_mmx)
+ {
+ _asm
+ {
+ mov esi, sptr
+ mov edi, dp
+ mov ecx, width_mmx
+ sub edi, 15
+ sub esi, 7
+loop1_pass4:
+ movq mm0, [esi] ; v0 v1 v2 v3 v4 v5 v6 v7
+ movq mm1, mm0 ; v0 v1 v2 v3 v4 v5 v6 v7
+ punpcklbw mm0, mm0 ; v4 v4 v5 v5 v6 v6 v7 v7
+ //movq mm1, mm0 ; v0 v0 v1 v1 v2 v2 v3 v3
+ punpckhbw mm1, mm1 ;v0 v0 v1 v1 v2 v2 v3 v3
+ movq [edi+8], mm1 ; move to memory v0 v1 v2 and v3
+ sub esi, 8
+ movq [edi], mm0 ; move to memory v4 v5 v6 and v7
+ //sub esi, 4
+ sub edi, 16
+ sub ecx, 8
+ jnz loop1_pass4
+ EMMS
+ }
+ }
+
+ sptr -= width_mmx;
+ dp -= width_mmx*2;
+ for (i = width; i; i--)
+ {
+ int j;
+
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ *dp-- = *sptr;
+ }
+ sptr --;
+ }
+ }
+ } /* end of pixel_bytes == 1 */
+
+ else if (pixel_bytes == 2)
+ {
+ if (((pass == 0) || (pass == 1)) && width)
+ {
+ int width_mmx = ((width >> 1) << 1);
+ width -= width_mmx;
+ if (width_mmx)
+ {
+ _asm
+ {
+ mov esi, sptr
+ mov edi, dp
+ mov ecx, width_mmx
+ sub esi, 2
+ sub edi, 30
+loop2_pass0:
+ movd mm0, [esi] ; X X X X v1 v0 v3 v2
+ punpcklwd mm0, mm0 ; v1 v0 v1 v0 v3 v2 v3 v2
+ movq mm1, mm0 ; v1 v0 v1 v0 v3 v2 v3 v2
+ punpckldq mm0, mm0 ; v3 v2 v3 v2 v3 v2 v3 v2
+ punpckhdq mm1, mm1 ; v1 v0 v1 v0 v1 v0 v1 v0
+ movq [edi], mm0
+ movq [edi + 8], mm0
+ movq [edi + 16], mm1
+ movq [edi + 24], mm1
+ sub esi, 4
+ sub edi, 32
+ sub ecx, 2
+ jnz loop2_pass0
+ EMMS
+ }
+ }
+
+ sptr -= (width_mmx*2 - 2); // sign fixed
+ dp -= (width_mmx*16 - 2); // sign fixed
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ sptr -= 2;
+ png_memcpy(v, sptr, 2);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ dp -= 2;
+ png_memcpy(dp, v, 2);
+ }
+ }
+ }
+ else if (((pass == 2) || (pass == 3)) && width)
+ {
+ int width_mmx = ((width >> 1) << 1) ;
+ width -= width_mmx;
+ if (width_mmx)
+ {
+ _asm
+ {
+ mov esi, sptr
+ mov edi, dp
+ mov ecx, width_mmx
+ sub esi, 2
+ sub edi, 14
+loop2_pass2:
+ movd mm0, [esi] ; X X X X v1 v0 v3 v2
+ punpcklwd mm0, mm0 ; v1 v0 v1 v0 v3 v2 v3 v2
+ movq mm1, mm0 ; v1 v0 v1 v0 v3 v2 v3 v2
+ punpckldq mm0, mm0 ; v3 v2 v3 v2 v3 v2 v3 v2
+ punpckhdq mm1, mm1 ; v1 v0 v1 v0 v1 v0 v1 v0
+ movq [edi], mm0
+ sub esi, 4
+ movq [edi + 8], mm1
+ //sub esi, 4
+ sub edi, 16
+ sub ecx, 2
+ jnz loop2_pass2
+ EMMS
+ }
+ }
+
+ sptr -= (width_mmx*2 - 2); // sign fixed
+ dp -= (width_mmx*8 - 2); // sign fixed
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ sptr -= 2;
+ png_memcpy(v, sptr, 2);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ dp -= 2;
+ png_memcpy(dp, v, 2);
+ }
+ }
+ }
+ else if (width) // pass == 4 or 5
+ {
+ int width_mmx = ((width >> 1) << 1) ;
+ width -= width_mmx;
+ if (width_mmx)
+ {
+ _asm
+ {
+ mov esi, sptr
+ mov edi, dp
+ mov ecx, width_mmx
+ sub esi, 2
+ sub edi, 6
+loop2_pass4:
+ movd mm0, [esi] ; X X X X v1 v0 v3 v2
+ punpcklwd mm0, mm0 ; v1 v0 v1 v0 v3 v2 v3 v2
+ sub esi, 4
+ movq [edi], mm0
+ sub edi, 8
+ sub ecx, 2
+ jnz loop2_pass4
+ EMMS
+ }
+ }
+
+ sptr -= (width_mmx*2 - 2); // sign fixed
+ dp -= (width_mmx*4 - 2); // sign fixed
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ sptr -= 2;
+ png_memcpy(v, sptr, 2);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ dp -= 2;
+ png_memcpy(dp, v, 2);
+ }
+ }
+ }
+ } /* end of pixel_bytes == 2 */
+
+ else if (pixel_bytes == 4)
+ {
+ if (((pass == 0) || (pass == 1)) && width)
+ {
+ int width_mmx = ((width >> 1) << 1) ;
+ width -= width_mmx;
+ if (width_mmx)
+ {
+ _asm
+ {
+ mov esi, sptr
+ mov edi, dp
+ mov ecx, width_mmx
+ sub esi, 4
+ sub edi, 60
+loop4_pass0:
+ movq mm0, [esi] ; v3 v2 v1 v0 v7 v6 v5 v4
+ movq mm1, mm0 ; v3 v2 v1 v0 v7 v6 v5 v4
+ punpckldq mm0, mm0 ; v7 v6 v5 v4 v7 v6 v5 v4
+ punpckhdq mm1, mm1 ; v3 v2 v1 v0 v3 v2 v1 v0
+ movq [edi], mm0
+ movq [edi + 8], mm0
+ movq [edi + 16], mm0
+ movq [edi + 24], mm0
+ movq [edi+32], mm1
+ movq [edi + 40], mm1
+ movq [edi+ 48], mm1
+ sub esi, 8
+ movq [edi + 56], mm1
+ sub edi, 64
+ sub ecx, 2
+ jnz loop4_pass0
+ EMMS
+ }
+ }
+
+ sptr -= (width_mmx*4 - 4); // sign fixed
+ dp -= (width_mmx*32 - 4); // sign fixed
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ sptr -= 4;
+ png_memcpy(v, sptr, 4);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ dp -= 4;
+ png_memcpy(dp, v, 4);
+ }
+ }
+ }
+ else if (((pass == 2) || (pass == 3)) && width)
+ {
+ int width_mmx = ((width >> 1) << 1) ;
+ width -= width_mmx;
+ if (width_mmx)
+ {
+ _asm
+ {
+ mov esi, sptr
+ mov edi, dp
+ mov ecx, width_mmx
+ sub esi, 4
+ sub edi, 28
+loop4_pass2:
+ movq mm0, [esi] ; v3 v2 v1 v0 v7 v6 v5 v4
+ movq mm1, mm0 ; v3 v2 v1 v0 v7 v6 v5 v4
+ punpckldq mm0, mm0 ; v7 v6 v5 v4 v7 v6 v5 v4
+ punpckhdq mm1, mm1 ; v3 v2 v1 v0 v3 v2 v1 v0
+ movq [edi], mm0
+ movq [edi + 8], mm0
+ movq [edi+16], mm1
+ movq [edi + 24], mm1
+ sub esi, 8
+ sub edi, 32
+ sub ecx, 2
+ jnz loop4_pass2
+ EMMS
+ }
+ }
+
+ sptr -= (width_mmx*4 - 4); // sign fixed
+ dp -= (width_mmx*16 - 4); // sign fixed
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ sptr -= 4;
+ png_memcpy(v, sptr, 4);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ dp -= 4;
+ png_memcpy(dp, v, 4);
+ }
+ }
+ }
+ else if (width) // pass == 4 or 5
+ {
+ int width_mmx = ((width >> 1) << 1) ;
+ width -= width_mmx;
+ if (width_mmx)
+ {
+ _asm
+ {
+ mov esi, sptr
+ mov edi, dp
+ mov ecx, width_mmx
+ sub esi, 4
+ sub edi, 12
+loop4_pass4:
+ movq mm0, [esi] ; v3 v2 v1 v0 v7 v6 v5 v4
+ movq mm1, mm0 ; v3 v2 v1 v0 v7 v6 v5 v4
+ punpckldq mm0, mm0 ; v7 v6 v5 v4 v7 v6 v5 v4
+ punpckhdq mm1, mm1 ; v3 v2 v1 v0 v3 v2 v1 v0
+ movq [edi], mm0
+ sub esi, 8
+ movq [edi + 8], mm1
+ sub edi, 16
+ sub ecx, 2
+ jnz loop4_pass4
+ EMMS
+ }
+ }
+
+ sptr -= (width_mmx*4 - 4); // sign fixed
+ dp -= (width_mmx*8 - 4); // sign fixed
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ sptr -= 4;
+ png_memcpy(v, sptr, 4);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ dp -= 4;
+ png_memcpy(dp, v, 4);
+ }
+ }
+ }
+
+ } /* end of pixel_bytes == 4 */
+
+ else if (pixel_bytes == 6)
+ {
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ png_memcpy(v, sptr, 6);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, 6);
+ dp -= 6;
+ }
+ sptr -= 6;
+ }
+ } /* end of pixel_bytes == 6 */
+
+ else
+ {
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ png_memcpy(v, sptr, pixel_bytes);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, pixel_bytes);
+ dp -= pixel_bytes;
+ }
+ sptr-= pixel_bytes;
+ }
+ }
+ } /* end of mmx_supported */
+
+ else /* MMX not supported: use modified C code - takes advantage
+ * of inlining of memcpy for a constant */
+ {
+ if (pixel_bytes == 1)
+ {
+ for (i = width; i; i--)
+ {
+ int j;
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ *dp-- = *sptr;
+ sptr--;
+ }
+ }
+ else if (pixel_bytes == 3)
+ {
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ png_memcpy(v, sptr, pixel_bytes);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, pixel_bytes);
+ dp -= pixel_bytes;
+ }
+ sptr -= pixel_bytes;
+ }
+ }
+ else if (pixel_bytes == 2)
+ {
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ png_memcpy(v, sptr, pixel_bytes);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, pixel_bytes);
+ dp -= pixel_bytes;
+ }
+ sptr -= pixel_bytes;
+ }
+ }
+ else if (pixel_bytes == 4)
+ {
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ png_memcpy(v, sptr, pixel_bytes);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, pixel_bytes);
+ dp -= pixel_bytes;
+ }
+ sptr -= pixel_bytes;
+ }
+ }
+ else if (pixel_bytes == 6)
+ {
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ png_memcpy(v, sptr, pixel_bytes);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, pixel_bytes);
+ dp -= pixel_bytes;
+ }
+ sptr -= pixel_bytes;
+ }
+ }
+ else
+ {
+ for (i = width; i; i--)
+ {
+ png_byte v[8];
+ int j;
+ png_memcpy(v, sptr, pixel_bytes);
+ for (j = 0; j < png_pass_inc[pass]; j++)
+ {
+ png_memcpy(dp, v, pixel_bytes);
+ dp -= pixel_bytes;
+ }
+ sptr -= pixel_bytes;
+ }
+ }
+
+ } /* end of MMX not supported */
+ break;
+ }
+ } /* end switch (row_info->pixel_depth) */
+
+ row_info->width = final_width;
+
+ row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,final_width);
+ }
+
+}
+
+#endif /* PNG_READ_INTERLACING_SUPPORTED */
+
+
+// These variables are utilized in the functions below. They are declared
+// globally here to ensure alignment on 8-byte boundaries.
+
+union uAll {
+ __int64 use;
+ double align;
+} LBCarryMask = {0x0101010101010101},
+ HBClearMask = {0x7f7f7f7f7f7f7f7f},
+ ActiveMask, ActiveMask2, ActiveMaskEnd, ShiftBpp, ShiftRem;
+
+
+// Optimized code for PNG Average filter decoder
+void /* PRIVATE */
+png_read_filter_row_mmx_avg(png_row_infop row_info, png_bytep row
+ , png_bytep prev_row)
+{
+ int bpp;
+ png_uint_32 FullLength;
+ png_uint_32 MMXLength;
+ //png_uint_32 len;
+ int diff;
+
+ bpp = (row_info->pixel_depth + 7) >> 3; // Get # bytes per pixel
+ FullLength = row_info->rowbytes; // # of bytes to filter
+ _asm {
+ // Init address pointers and offset
+ mov edi, row // edi ==> Avg(x)
+ xor ebx, ebx // ebx ==> x
+ mov edx, edi
+ mov esi, prev_row // esi ==> Prior(x)
+ sub edx, bpp // edx ==> Raw(x-bpp)
+
+ xor eax, eax
+ // Compute the Raw value for the first bpp bytes
+ // Raw(x) = Avg(x) + (Prior(x)/2)
+davgrlp:
+ mov al, [esi + ebx] // Load al with Prior(x)
+ inc ebx
+ shr al, 1 // divide by 2
+ add al, [edi+ebx-1] // Add Avg(x); -1 to offset inc ebx
+ cmp ebx, bpp
+ mov [edi+ebx-1], al // Write back Raw(x);
+ // mov does not affect flags; -1 to offset inc ebx
+ jb davgrlp
+ // get # of bytes to alignment
+ mov diff, edi // take start of row
+ add diff, ebx // add bpp
+ add diff, 0xf // add 7 + 8 to incr past alignment boundary
+ and diff, 0xfffffff8 // mask to alignment boundary
+ sub diff, edi // subtract from start ==> value ebx at alignment
+ jz davggo
+ // fix alignment
+ // Compute the Raw value for the bytes upto the alignment boundary
+ // Raw(x) = Avg(x) + ((Raw(x-bpp) + Prior(x))/2)
+ xor ecx, ecx
+davglp1:
+ xor eax, eax
+ mov cl, [esi + ebx] // load cl with Prior(x)
+ mov al, [edx + ebx] // load al with Raw(x-bpp)
+ add ax, cx
+ inc ebx
+ shr ax, 1 // divide by 2
+ add al, [edi+ebx-1] // Add Avg(x); -1 to offset inc ebx
+ cmp ebx, diff // Check if at alignment boundary
+ mov [edi+ebx-1], al // Write back Raw(x);
+ // mov does not affect flags; -1 to offset inc ebx
+ jb davglp1 // Repeat until at alignment boundary
+davggo:
+ mov eax, FullLength
+ mov ecx, eax
+ sub eax, ebx // subtract alignment fix
+ and eax, 0x00000007 // calc bytes over mult of 8
+ sub ecx, eax // drop over bytes from original length
+ mov MMXLength, ecx
+ } // end _asm block
+ // Now do the math for the rest of the row
+ switch ( bpp )
+ {
+ case 3:
+ {
+ ActiveMask.use = 0x0000000000ffffff;
+ ShiftBpp.use = 24; // == 3 * 8
+ ShiftRem.use = 40; // == 64 - 24
+ _asm {
+ // Re-init address pointers and offset
+ movq mm7, ActiveMask
+ mov ebx, diff // ebx ==> x = offset to alignment boundary
+ movq mm5, LBCarryMask
+ mov edi, row // edi ==> Avg(x)
+ movq mm4, HBClearMask
+ mov esi, prev_row // esi ==> Prior(x)
+ // PRIME the pump (load the first Raw(x-bpp) data set
+ movq mm2, [edi + ebx - 8] // Load previous aligned 8 bytes
+ // (we correct position in loop below)
+davg3lp:
+ movq mm0, [edi + ebx] // Load mm0 with Avg(x)
+ // Add (Prev_row/2) to Average
+ movq mm3, mm5
+ psrlq mm2, ShiftRem // Correct position Raw(x-bpp) data
+ movq mm1, [esi + ebx] // Load mm1 with Prior(x)
+ movq mm6, mm7
+ pand mm3, mm1 // get lsb for each prev_row byte
+ psrlq mm1, 1 // divide prev_row bytes by 2
+ pand mm1, mm4 // clear invalid bit 7 of each byte
+ paddb mm0, mm1 // add (Prev_row/2) to Avg for each byte
+ // Add 1st active group (Raw(x-bpp)/2) to Average with LBCarry
+ movq mm1, mm3 // now use mm1 for getting LBCarrys
+ pand mm1, mm2 // get LBCarrys for each byte where both
+ // lsb's were == 1 (Only valid for active group)
+ psrlq mm2, 1 // divide raw bytes by 2
+ pand mm2, mm4 // clear invalid bit 7 of each byte
+ paddb mm2, mm1 // add LBCarrys to (Raw(x-bpp)/2) for each byte
+ pand mm2, mm6 // Leave only Active Group 1 bytes to add to Avg
+ paddb mm0, mm2 // add (Raw/2) + LBCarrys to Avg for each Active
+ // byte
+ // Add 2nd active group (Raw(x-bpp)/2) to Average with LBCarry
+ psllq mm6, ShiftBpp // shift the mm6 mask to cover bytes 3-5
+ movq mm2, mm0 // mov updated Raws to mm2
+ psllq mm2, ShiftBpp // shift data to position correctly
+ movq mm1, mm3 // now use mm1 for getting LBCarrys
+ pand mm1, mm2 // get LBCarrys for each byte where both
+ // lsb's were == 1 (Only valid for active group)
+ psrlq mm2, 1 // divide raw bytes by 2
+ pand mm2, mm4 // clear invalid bit 7 of each byte
+ paddb mm2, mm1 // add LBCarrys to (Raw(x-bpp)/2) for each byte
+ pand mm2, mm6 // Leave only Active Group 2 bytes to add to Avg
+ paddb mm0, mm2 // add (Raw/2) + LBCarrys to Avg for each Active
+ // byte
+
+ // Add 3rd active group (Raw(x-bpp)/2) to Average with LBCarry
+ psllq mm6, ShiftBpp // shift the mm6 mask to cover the last two
+ // bytes
+ movq mm2, mm0 // mov updated Raws to mm2
+ psllq mm2, ShiftBpp // shift data to position correctly
+ // Data only needs to be shifted once here to
+ // get the correct x-bpp offset.
+ movq mm1, mm3 // now use mm1 for getting LBCarrys
+ pand mm1, mm2 // get LBCarrys for each byte where both
+ // lsb's were == 1 (Only valid for active group)
+ psrlq mm2, 1 // divide raw bytes by 2
+ pand mm2, mm4 // clear invalid bit 7 of each byte
+ paddb mm2, mm1 // add LBCarrys to (Raw(x-bpp)/2) for each byte
+ pand mm2, mm6 // Leave only Active Group 2 bytes to add to Avg
+ add ebx, 8
+ paddb mm0, mm2 // add (Raw/2) + LBCarrys to Avg for each Active
+ // byte
+
+ // Now ready to write back to memory
+ movq [edi + ebx - 8], mm0
+ // Move updated Raw(x) to use as Raw(x-bpp) for next loop
+ cmp ebx, MMXLength
+ movq mm2, mm0 // mov updated Raw(x) to mm2
+ jb davg3lp
+ } // end _asm block
+ }
+ break;
+
+ case 6:
+ case 4:
+ case 7:
+ case 5:
+ {
+ ActiveMask.use = 0xffffffffffffffff; // use shift below to clear
+ // appropriate inactive bytes
+ ShiftBpp.use = bpp << 3;
+ ShiftRem.use = 64 - ShiftBpp.use;
+ _asm {
+ movq mm4, HBClearMask
+ // Re-init address pointers and offset
+ mov ebx, diff // ebx ==> x = offset to alignment boundary
+ // Load ActiveMask and clear all bytes except for 1st active group
+ movq mm7, ActiveMask
+ mov edi, row // edi ==> Avg(x)
+ psrlq mm7, ShiftRem
+ mov esi, prev_row // esi ==> Prior(x)
+ movq mm6, mm7
+ movq mm5, LBCarryMask
+ psllq mm6, ShiftBpp // Create mask for 2nd active group
+ // PRIME the pump (load the first Raw(x-bpp) data set
+ movq mm2, [edi + ebx - 8] // Load previous aligned 8 bytes
+ // (we correct position in loop below)
+davg4lp:
+ movq mm0, [edi + ebx]
+ psrlq mm2, ShiftRem // shift data to position correctly
+ movq mm1, [esi + ebx]
+ // Add (Prev_row/2) to Average
+ movq mm3, mm5
+ pand mm3, mm1 // get lsb for each prev_row byte
+ psrlq mm1, 1 // divide prev_row bytes by 2
+ pand mm1, mm4 // clear invalid bit 7 of each byte
+ paddb mm0, mm1 // add (Prev_row/2) to Avg for each byte
+ // Add 1st active group (Raw(x-bpp)/2) to Average with LBCarry
+ movq mm1, mm3 // now use mm1 for getting LBCarrys
+ pand mm1, mm2 // get LBCarrys for each byte where both
+ // lsb's were == 1 (Only valid for active group)
+ psrlq mm2, 1 // divide raw bytes by 2
+ pand mm2, mm4 // clear invalid bit 7 of each byte
+ paddb mm2, mm1 // add LBCarrys to (Raw(x-bpp)/2) for each byte
+ pand mm2, mm7 // Leave only Active Group 1 bytes to add to Avg
+ paddb mm0, mm2 // add (Raw/2) + LBCarrys to Avg for each Active
+ // byte
+ // Add 2nd active group (Raw(x-bpp)/2) to Average with LBCarry
+ movq mm2, mm0 // mov updated Raws to mm2
+ psllq mm2, ShiftBpp // shift data to position correctly
+ add ebx, 8
+ movq mm1, mm3 // now use mm1 for getting LBCarrys
+ pand mm1, mm2 // get LBCarrys for each byte where both
+ // lsb's were == 1 (Only valid for active group)
+ psrlq mm2, 1 // divide raw bytes by 2
+ pand mm2, mm4 // clear invalid bit 7 of each byte
+ paddb mm2, mm1 // add LBCarrys to (Raw(x-bpp)/2) for each byte
+ pand mm2, mm6 // Leave only Active Group 2 bytes to add to Avg
+ paddb mm0, mm2 // add (Raw/2) + LBCarrys to Avg for each Active
+ // byte
+ cmp ebx, MMXLength
+ // Now ready to write back to memory
+ movq [edi + ebx - 8], mm0
+ // Prep Raw(x-bpp) for next loop
+ movq mm2, mm0 // mov updated Raws to mm2
+ jb davg4lp
+ } // end _asm block
+ }
+ break;
+ case 2:
+ {
+ ActiveMask.use = 0x000000000000ffff;
+ ShiftBpp.use = 16; // == 2 * 8 [BUGFIX]
+ ShiftRem.use = 48; // == 64 - 16 [BUGFIX]
+ _asm {
+ // Load ActiveMask
+ movq mm7, ActiveMask
+ // Re-init address pointers and offset
+ mov ebx, diff // ebx ==> x = offset to alignment boundary
+ movq mm5, LBCarryMask
+ mov edi, row // edi ==> Avg(x)
+ movq mm4, HBClearMask
+ mov esi, prev_row // esi ==> Prior(x)
+ // PRIME the pump (load the first Raw(x-bpp) data set
+ movq mm2, [edi + ebx - 8] // Load previous aligned 8 bytes
+ // (we correct position in loop below)
+davg2lp:
+ movq mm0, [edi + ebx]
+ psrlq mm2, ShiftRem // shift data to position correctly [BUGFIX]
+ movq mm1, [esi + ebx]
+ // Add (Prev_row/2) to Average
+ movq mm3, mm5
+ pand mm3, mm1 // get lsb for each prev_row byte
+ psrlq mm1, 1 // divide prev_row bytes by 2
+ pand mm1, mm4 // clear invalid bit 7 of each byte
+ movq mm6, mm7
+ paddb mm0, mm1 // add (Prev_row/2) to Avg for each byte
+ // Add 1st active group (Raw(x-bpp)/2) to Average with LBCarry
+ movq mm1, mm3 // now use mm1 for getting LBCarrys
+ pand mm1, mm2 // get LBCarrys for each byte where both
+ // lsb's were == 1 (Only valid for active group)
+ psrlq mm2, 1 // divide raw bytes by 2
+ pand mm2, mm4 // clear invalid bit 7 of each byte
+ paddb mm2, mm1 // add LBCarrys to (Raw(x-bpp)/2) for each byte
+ pand mm2, mm6 // Leave only Active Group 1 bytes to add to Avg
+ paddb mm0, mm2 // add (Raw/2) + LBCarrys to Avg for each Active byte
+ // Add 2nd active group (Raw(x-bpp)/2) to Average with LBCarry
+ psllq mm6, ShiftBpp // shift the mm6 mask to cover bytes 2 & 3
+ movq mm2, mm0 // mov updated Raws to mm2
+ psllq mm2, ShiftBpp // shift data to position correctly
+ movq mm1, mm3 // now use mm1 for getting LBCarrys
+ pand mm1, mm2 // get LBCarrys for each byte where both
+ // lsb's were == 1 (Only valid for active group)
+ psrlq mm2, 1 // divide raw bytes by 2
+ pand mm2, mm4 // clear invalid bit 7 of each byte
+ paddb mm2, mm1 // add LBCarrys to (Raw(x-bpp)/2) for each byte
+ pand mm2, mm6 // Leave only Active Group 2 bytes to add to Avg
+ paddb mm0, mm2 // add (Raw/2) + LBCarrys to Avg for each Active byte
+
+ // Add rdd active group (Raw(x-bpp)/2) to Average with LBCarry
+ psllq mm6, ShiftBpp // shift the mm6 mask to cover bytes 4 & 5
+ movq mm2, mm0 // mov updated Raws to mm2
+ psllq mm2, ShiftBpp // shift data to position correctly
+ // Data only needs to be shifted once here to
+ // get the correct x-bpp offset.
+ movq mm1, mm3 // now use mm1 for getting LBCarrys
+ pand mm1, mm2 // get LBCarrys for each byte where both
+ // lsb's were == 1 (Only valid for active group)
+ psrlq mm2, 1 // divide raw bytes by 2
+ pand mm2, mm4 // clear invalid bit 7 of each byte
+ paddb mm2, mm1 // add LBCarrys to (Raw(x-bpp)/2) for each byte
+ pand mm2, mm6 // Leave only Active Group 2 bytes to add to Avg
+ paddb mm0, mm2 // add (Raw/2) + LBCarrys to Avg for each Active byte
+
+ // Add 4th active group (Raw(x-bpp)/2) to Average with LBCarry
+ psllq mm6, ShiftBpp // shift the mm6 mask to cover bytes 6 & 7
+ movq mm2, mm0 // mov updated Raws to mm2
+ psllq mm2, ShiftBpp // shift data to position correctly
+ // Data only needs to be shifted once here to
+ // get the correct x-bpp offset.
+ add ebx, 8
+ movq mm1, mm3 // now use mm1 for getting LBCarrys
+ pand mm1, mm2 // get LBCarrys for each byte where both
+ // lsb's were == 1 (Only valid for active group)
+ psrlq mm2, 1 // divide raw bytes by 2
+ pand mm2, mm4 // clear invalid bit 7 of each byte
+ paddb mm2, mm1 // add LBCarrys to (Raw(x-bpp)/2) for each byte
+ pand mm2, mm6 // Leave only Active Group 2 bytes to add to Avg
+ paddb mm0, mm2 // add (Raw/2) + LBCarrys to Avg for each Active byte
+
+ cmp ebx, MMXLength
+ // Now ready to write back to memory
+ movq [edi + ebx - 8], mm0
+ // Prep Raw(x-bpp) for next loop
+ movq mm2, mm0 // mov updated Raws to mm2
+ jb davg2lp
+ } // end _asm block
+ }
+ break;
+
+ case 1: // bpp == 1
+ {
+ _asm {
+ // Re-init address pointers and offset
+ mov ebx, diff // ebx ==> x = offset to alignment boundary
+ mov edi, row // edi ==> Avg(x)
+ cmp ebx, FullLength // Test if offset at end of array
+ jnb davg1end
+ // Do Paeth decode for remaining bytes
+ mov esi, prev_row // esi ==> Prior(x)
+ mov edx, edi
+ xor ecx, ecx // zero ecx before using cl & cx in loop below
+ sub edx, bpp // edx ==> Raw(x-bpp)
+davg1lp:
+ // Raw(x) = Avg(x) + ((Raw(x-bpp) + Prior(x))/2)
+ xor eax, eax
+ mov cl, [esi + ebx] // load cl with Prior(x)
+ mov al, [edx + ebx] // load al with Raw(x-bpp)
+ add ax, cx
+ inc ebx
+ shr ax, 1 // divide by 2
+ add al, [edi+ebx-1] // Add Avg(x); -1 to offset inc ebx
+ cmp ebx, FullLength // Check if at end of array
+ mov [edi+ebx-1], al // Write back Raw(x);
+ // mov does not affect flags; -1 to offset inc ebx
+ jb davg1lp
+davg1end:
+ } // end _asm block
+ }
+ return;
+
+ case 8: // bpp == 8
+ {
+ _asm {
+ // Re-init address pointers and offset
+ mov ebx, diff // ebx ==> x = offset to alignment boundary
+ movq mm5, LBCarryMask
+ mov edi, row // edi ==> Avg(x)
+ movq mm4, HBClearMask
+ mov esi, prev_row // esi ==> Prior(x)
+ // PRIME the pump (load the first Raw(x-bpp) data set
+ movq mm2, [edi + ebx - 8] // Load previous aligned 8 bytes
+ // (NO NEED to correct position in loop below)
+davg8lp:
+ movq mm0, [edi + ebx]
+ movq mm3, mm5
+ movq mm1, [esi + ebx]
+ add ebx, 8
+ pand mm3, mm1 // get lsb for each prev_row byte
+ psrlq mm1, 1 // divide prev_row bytes by 2
+ pand mm3, mm2 // get LBCarrys for each byte where both
+ // lsb's were == 1
+ psrlq mm2, 1 // divide raw bytes by 2
+ pand mm1, mm4 // clear invalid bit 7 of each byte
+ paddb mm0, mm3 // add LBCarrys to Avg for each byte
+ pand mm2, mm4 // clear invalid bit 7 of each byte
+ paddb mm0, mm1 // add (Prev_row/2) to Avg for each byte
+ paddb mm0, mm2 // add (Raw/2) to Avg for each byte
+ cmp ebx, MMXLength
+ movq [edi + ebx - 8], mm0
+ movq mm2, mm0 // reuse as Raw(x-bpp)
+ jb davg8lp
+ } // end _asm block
+ }
+ break;
+ default: // bpp greater than 8
+ {
+ _asm {
+ movq mm5, LBCarryMask
+ // Re-init address pointers and offset
+ mov ebx, diff // ebx ==> x = offset to alignment boundary
+ mov edi, row // edi ==> Avg(x)
+ movq mm4, HBClearMask
+ mov edx, edi
+ mov esi, prev_row // esi ==> Prior(x)
+ sub edx, bpp // edx ==> Raw(x-bpp)
+davgAlp:
+ movq mm0, [edi + ebx]
+ movq mm3, mm5
+ movq mm1, [esi + ebx]
+ pand mm3, mm1 // get lsb for each prev_row byte
+ movq mm2, [edx + ebx]
+ psrlq mm1, 1 // divide prev_row bytes by 2
+ pand mm3, mm2 // get LBCarrys for each byte where both
+ // lsb's were == 1
+ psrlq mm2, 1 // divide raw bytes by 2
+ pand mm1, mm4 // clear invalid bit 7 of each byte
+ paddb mm0, mm3 // add LBCarrys to Avg for each byte
+ pand mm2, mm4 // clear invalid bit 7 of each byte
+ paddb mm0, mm1 // add (Prev_row/2) to Avg for each byte
+ add ebx, 8
+ paddb mm0, mm2 // add (Raw/2) to Avg for each byte
+ cmp ebx, MMXLength
+ movq [edi + ebx - 8], mm0
+ jb davgAlp
+ } // end _asm block
+ }
+ break;
+ } // end switch ( bpp )
+
+ _asm {
+ // MMX acceleration complete now do clean-up
+ // Check if any remaining bytes left to decode
+ mov ebx, MMXLength // ebx ==> x = offset bytes remaining after MMX
+ mov edi, row // edi ==> Avg(x)
+ cmp ebx, FullLength // Test if offset at end of array
+ jnb davgend
+ // Do Paeth decode for remaining bytes
+ mov esi, prev_row // esi ==> Prior(x)
+ mov edx, edi
+ xor ecx, ecx // zero ecx before using cl & cx in loop below
+ sub edx, bpp // edx ==> Raw(x-bpp)
+davglp2:
+ // Raw(x) = Avg(x) + ((Raw(x-bpp) + Prior(x))/2)
+ xor eax, eax
+ mov cl, [esi + ebx] // load cl with Prior(x)
+ mov al, [edx + ebx] // load al with Raw(x-bpp)
+ add ax, cx
+ inc ebx
+ shr ax, 1 // divide by 2
+ add al, [edi+ebx-1] // Add Avg(x); -1 to offset inc ebx
+ cmp ebx, FullLength // Check if at end of array
+ mov [edi+ebx-1], al // Write back Raw(x);
+ // mov does not affect flags; -1 to offset inc ebx
+ jb davglp2
+davgend:
+ emms // End MMX instructions; prep for possible FP instrs.
+ } // end _asm block
+}
+
+// Optimized code for PNG Paeth filter decoder
+void /* PRIVATE */
+png_read_filter_row_mmx_paeth(png_row_infop row_info, png_bytep row,
+ png_bytep prev_row)
+{
+ png_uint_32 FullLength;
+ png_uint_32 MMXLength;
+ //png_uint_32 len;
+ int bpp;
+ int diff;
+ //int ptemp;
+ int patemp, pbtemp, pctemp;
+
+ bpp = (row_info->pixel_depth + 7) >> 3; // Get # bytes per pixel
+ FullLength = row_info->rowbytes; // # of bytes to filter
+ _asm
+ {
+ xor ebx, ebx // ebx ==> x offset
+ mov edi, row
+ xor edx, edx // edx ==> x-bpp offset
+ mov esi, prev_row
+ xor eax, eax
+
+ // Compute the Raw value for the first bpp bytes
+ // Note: the formula works out to be always
+ // Paeth(x) = Raw(x) + Prior(x) where x < bpp
+dpthrlp:
+ mov al, [edi + ebx]
+ add al, [esi + ebx]
+ inc ebx
+ cmp ebx, bpp
+ mov [edi + ebx - 1], al
+ jb dpthrlp
+ // get # of bytes to alignment
+ mov diff, edi // take start of row
+ add diff, ebx // add bpp
+ xor ecx, ecx
+ add diff, 0xf // add 7 + 8 to incr past alignment boundary
+ and diff, 0xfffffff8 // mask to alignment boundary
+ sub diff, edi // subtract from start ==> value ebx at alignment
+ jz dpthgo
+ // fix alignment
+dpthlp1:
+ xor eax, eax
+ // pav = p - a = (a + b - c) - a = b - c
+ mov al, [esi + ebx] // load Prior(x) into al
+ mov cl, [esi + edx] // load Prior(x-bpp) into cl
+ sub eax, ecx // subtract Prior(x-bpp)
+ mov patemp, eax // Save pav for later use
+ xor eax, eax
+ // pbv = p - b = (a + b - c) - b = a - c
+ mov al, [edi + edx] // load Raw(x-bpp) into al
+ sub eax, ecx // subtract Prior(x-bpp)
+ mov ecx, eax
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ add eax, patemp // pcv = pav + pbv
+ // pc = abs(pcv)
+ test eax, 0x80000000
+ jz dpthpca
+ neg eax // reverse sign of neg values
+dpthpca:
+ mov pctemp, eax // save pc for later use
+ // pb = abs(pbv)
+ test ecx, 0x80000000
+ jz dpthpba
+ neg ecx // reverse sign of neg values
+dpthpba:
+ mov pbtemp, ecx // save pb for later use
+ // pa = abs(pav)
+ mov eax, patemp
+ test eax, 0x80000000
+ jz dpthpaa
+ neg eax // reverse sign of neg values
+dpthpaa:
+ mov patemp, eax // save pa for later use
+ // test if pa <= pb
+ cmp eax, ecx
+ jna dpthabb
+ // pa > pb; now test if pb <= pc
+ cmp ecx, pctemp
+ jna dpthbbc
+ // pb > pc; Raw(x) = Paeth(x) + Prior(x-bpp)
+ mov cl, [esi + edx] // load Prior(x-bpp) into cl
+ jmp dpthpaeth
+dpthbbc:
+ // pb <= pc; Raw(x) = Paeth(x) + Prior(x)
+ mov cl, [esi + ebx] // load Prior(x) into cl
+ jmp dpthpaeth
+dpthabb:
+ // pa <= pb; now test if pa <= pc
+ cmp eax, pctemp
+ jna dpthabc
+ // pa > pc; Raw(x) = Paeth(x) + Prior(x-bpp)
+ mov cl, [esi + edx] // load Prior(x-bpp) into cl
+ jmp dpthpaeth
+dpthabc:
+ // pa <= pc; Raw(x) = Paeth(x) + Raw(x-bpp)
+ mov cl, [edi + edx] // load Raw(x-bpp) into cl
+dpthpaeth:
+ inc ebx
+ inc edx
+ // Raw(x) = (Paeth(x) + Paeth_Predictor( a, b, c )) mod 256
+ add [edi + ebx - 1], cl
+ cmp ebx, diff
+ jb dpthlp1
+dpthgo:
+ mov ecx, FullLength
+ mov eax, ecx
+ sub eax, ebx // subtract alignment fix
+ and eax, 0x00000007 // calc bytes over mult of 8
+ sub ecx, eax // drop over bytes from original length
+ mov MMXLength, ecx
+ } // end _asm block
+ // Now do the math for the rest of the row
+ switch ( bpp )
+ {
+ case 3:
+ {
+ ActiveMask.use = 0x0000000000ffffff;
+ ActiveMaskEnd.use = 0xffff000000000000;
+ ShiftBpp.use = 24; // == bpp(3) * 8
+ ShiftRem.use = 40; // == 64 - 24
+ _asm
+ {
+ mov ebx, diff
+ mov edi, row
+ mov esi, prev_row
+ pxor mm0, mm0
+ // PRIME the pump (load the first Raw(x-bpp) data set
+ movq mm1, [edi+ebx-8]
+dpth3lp:
+ psrlq mm1, ShiftRem // shift last 3 bytes to 1st 3 bytes
+ movq mm2, [esi + ebx] // load b=Prior(x)
+ punpcklbw mm1, mm0 // Unpack High bytes of a
+ movq mm3, [esi+ebx-8] // Prep c=Prior(x-bpp) bytes
+ punpcklbw mm2, mm0 // Unpack High bytes of b
+ psrlq mm3, ShiftRem // shift last 3 bytes to 1st 3 bytes
+ // pav = p - a = (a + b - c) - a = b - c
+ movq mm4, mm2
+ punpcklbw mm3, mm0 // Unpack High bytes of c
+ // pbv = p - b = (a + b - c) - b = a - c
+ movq mm5, mm1
+ psubw mm4, mm3
+ pxor mm7, mm7
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ movq mm6, mm4
+ psubw mm5, mm3
+
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ pcmpgtw mm0, mm4 // Create mask pav bytes < 0
+ paddw mm6, mm5
+ pand mm0, mm4 // Only pav bytes < 0 in mm7
+ pcmpgtw mm7, mm5 // Create mask pbv bytes < 0
+ psubw mm4, mm0
+ pand mm7, mm5 // Only pbv bytes < 0 in mm0
+ psubw mm4, mm0
+ psubw mm5, mm7
+ pxor mm0, mm0
+ pcmpgtw mm0, mm6 // Create mask pcv bytes < 0
+ pand mm0, mm6 // Only pav bytes < 0 in mm7
+ psubw mm5, mm7
+ psubw mm6, mm0
+ // test pa <= pb
+ movq mm7, mm4
+ psubw mm6, mm0
+ pcmpgtw mm7, mm5 // pa > pb?
+ movq mm0, mm7
+ // use mm7 mask to merge pa & pb
+ pand mm5, mm7
+ // use mm0 mask copy to merge a & b
+ pand mm2, mm0
+ pandn mm7, mm4
+ pandn mm0, mm1
+ paddw mm7, mm5
+ paddw mm0, mm2
+ // test ((pa <= pb)? pa:pb) <= pc
+ pcmpgtw mm7, mm6 // pab > pc?
+ pxor mm1, mm1
+ pand mm3, mm7
+ pandn mm7, mm0
+ paddw mm7, mm3
+ pxor mm0, mm0
+ packuswb mm7, mm1
+ movq mm3, [esi + ebx] // load c=Prior(x-bpp)
+ pand mm7, ActiveMask
+ movq mm2, mm3 // load b=Prior(x) step 1
+ paddb mm7, [edi + ebx] // add Paeth predictor with Raw(x)
+ punpcklbw mm3, mm0 // Unpack High bytes of c
+ movq [edi + ebx], mm7 // write back updated value
+ movq mm1, mm7 // Now mm1 will be used as Raw(x-bpp)
+ // Now do Paeth for 2nd set of bytes (3-5)
+ psrlq mm2, ShiftBpp // load b=Prior(x) step 2
+ punpcklbw mm1, mm0 // Unpack High bytes of a
+ pxor mm7, mm7
+ punpcklbw mm2, mm0 // Unpack High bytes of b
+ // pbv = p - b = (a + b - c) - b = a - c
+ movq mm5, mm1
+ // pav = p - a = (a + b - c) - a = b - c
+ movq mm4, mm2
+ psubw mm5, mm3
+ psubw mm4, mm3
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) =
+ // pav + pbv = pbv + pav
+ movq mm6, mm5
+ paddw mm6, mm4
+
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ pcmpgtw mm0, mm5 // Create mask pbv bytes < 0
+ pcmpgtw mm7, mm4 // Create mask pav bytes < 0
+ pand mm0, mm5 // Only pbv bytes < 0 in mm0
+ pand mm7, mm4 // Only pav bytes < 0 in mm7
+ psubw mm5, mm0
+ psubw mm4, mm7
+ psubw mm5, mm0
+ psubw mm4, mm7
+ pxor mm0, mm0
+ pcmpgtw mm0, mm6 // Create mask pcv bytes < 0
+ pand mm0, mm6 // Only pav bytes < 0 in mm7
+ psubw mm6, mm0
+ // test pa <= pb
+ movq mm7, mm4
+ psubw mm6, mm0
+ pcmpgtw mm7, mm5 // pa > pb?
+ movq mm0, mm7
+ // use mm7 mask to merge pa & pb
+ pand mm5, mm7
+ // use mm0 mask copy to merge a & b
+ pand mm2, mm0
+ pandn mm7, mm4
+ pandn mm0, mm1
+ paddw mm7, mm5
+ paddw mm0, mm2
+ // test ((pa <= pb)? pa:pb) <= pc
+ pcmpgtw mm7, mm6 // pab > pc?
+ movq mm2, [esi + ebx] // load b=Prior(x)
+ pand mm3, mm7
+ pandn mm7, mm0
+ pxor mm1, mm1
+ paddw mm7, mm3
+ pxor mm0, mm0
+ packuswb mm7, mm1
+ movq mm3, mm2 // load c=Prior(x-bpp) step 1
+ pand mm7, ActiveMask
+ punpckhbw mm2, mm0 // Unpack High bytes of b
+ psllq mm7, ShiftBpp // Shift bytes to 2nd group of 3 bytes
+ // pav = p - a = (a + b - c) - a = b - c
+ movq mm4, mm2
+ paddb mm7, [edi + ebx] // add Paeth predictor with Raw(x)
+ psllq mm3, ShiftBpp // load c=Prior(x-bpp) step 2
+ movq [edi + ebx], mm7 // write back updated value
+ movq mm1, mm7
+ punpckhbw mm3, mm0 // Unpack High bytes of c
+ psllq mm1, ShiftBpp // Shift bytes
+ // Now mm1 will be used as Raw(x-bpp)
+ // Now do Paeth for 3rd, and final, set of bytes (6-7)
+ pxor mm7, mm7
+ punpckhbw mm1, mm0 // Unpack High bytes of a
+ psubw mm4, mm3
+ // pbv = p - b = (a + b - c) - b = a - c
+ movq mm5, mm1
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ movq mm6, mm4
+ psubw mm5, mm3
+ pxor mm0, mm0
+ paddw mm6, mm5
+
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ pcmpgtw mm0, mm4 // Create mask pav bytes < 0
+ pcmpgtw mm7, mm5 // Create mask pbv bytes < 0
+ pand mm0, mm4 // Only pav bytes < 0 in mm7
+ pand mm7, mm5 // Only pbv bytes < 0 in mm0
+ psubw mm4, mm0
+ psubw mm5, mm7
+ psubw mm4, mm0
+ psubw mm5, mm7
+ pxor mm0, mm0
+ pcmpgtw mm0, mm6 // Create mask pcv bytes < 0
+ pand mm0, mm6 // Only pav bytes < 0 in mm7
+ psubw mm6, mm0
+ // test pa <= pb
+ movq mm7, mm4
+ psubw mm6, mm0
+ pcmpgtw mm7, mm5 // pa > pb?
+ movq mm0, mm7
+ // use mm0 mask copy to merge a & b
+ pand mm2, mm0
+ // use mm7 mask to merge pa & pb
+ pand mm5, mm7
+ pandn mm0, mm1
+ pandn mm7, mm4
+ paddw mm0, mm2
+ paddw mm7, mm5
+ // test ((pa <= pb)? pa:pb) <= pc
+ pcmpgtw mm7, mm6 // pab > pc?
+ pand mm3, mm7
+ pandn mm7, mm0
+ paddw mm7, mm3
+ pxor mm1, mm1
+ packuswb mm1, mm7
+ // Step ebx to next set of 8 bytes and repeat loop til done
+ add ebx, 8
+ pand mm1, ActiveMaskEnd
+ paddb mm1, [edi + ebx - 8] // add Paeth predictor with Raw(x)
+
+ cmp ebx, MMXLength
+ pxor mm0, mm0 // pxor does not affect flags
+ movq [edi + ebx - 8], mm1 // write back updated value
+ // mm1 will be used as Raw(x-bpp) next loop
+ // mm3 ready to be used as Prior(x-bpp) next loop
+ jb dpth3lp
+ } // end _asm block
+ }
+ break;
+
+ case 6:
+ case 7:
+ case 5:
+ {
+ ActiveMask.use = 0x00000000ffffffff;
+ ActiveMask2.use = 0xffffffff00000000;
+ ShiftBpp.use = bpp << 3; // == bpp * 8
+ ShiftRem.use = 64 - ShiftBpp.use;
+ _asm
+ {
+ mov ebx, diff
+ mov edi, row
+ mov esi, prev_row
+ // PRIME the pump (load the first Raw(x-bpp) data set
+ movq mm1, [edi+ebx-8]
+ pxor mm0, mm0
+dpth6lp:
+ // Must shift to position Raw(x-bpp) data
+ psrlq mm1, ShiftRem
+ // Do first set of 4 bytes
+ movq mm3, [esi+ebx-8] // read c=Prior(x-bpp) bytes
+ punpcklbw mm1, mm0 // Unpack Low bytes of a
+ movq mm2, [esi + ebx] // load b=Prior(x)
+ punpcklbw mm2, mm0 // Unpack Low bytes of b
+ // Must shift to position Prior(x-bpp) data
+ psrlq mm3, ShiftRem
+ // pav = p - a = (a + b - c) - a = b - c
+ movq mm4, mm2
+ punpcklbw mm3, mm0 // Unpack Low bytes of c
+ // pbv = p - b = (a + b - c) - b = a - c
+ movq mm5, mm1
+ psubw mm4, mm3
+ pxor mm7, mm7
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ movq mm6, mm4
+ psubw mm5, mm3
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ pcmpgtw mm0, mm4 // Create mask pav bytes < 0
+ paddw mm6, mm5
+ pand mm0, mm4 // Only pav bytes < 0 in mm7
+ pcmpgtw mm7, mm5 // Create mask pbv bytes < 0
+ psubw mm4, mm0
+ pand mm7, mm5 // Only pbv bytes < 0 in mm0
+ psubw mm4, mm0
+ psubw mm5, mm7
+ pxor mm0, mm0
+ pcmpgtw mm0, mm6 // Create mask pcv bytes < 0
+ pand mm0, mm6 // Only pav bytes < 0 in mm7
+ psubw mm5, mm7
+ psubw mm6, mm0
+ // test pa <= pb
+ movq mm7, mm4
+ psubw mm6, mm0
+ pcmpgtw mm7, mm5 // pa > pb?
+ movq mm0, mm7
+ // use mm7 mask to merge pa & pb
+ pand mm5, mm7
+ // use mm0 mask copy to merge a & b
+ pand mm2, mm0
+ pandn mm7, mm4
+ pandn mm0, mm1
+ paddw mm7, mm5
+ paddw mm0, mm2
+ // test ((pa <= pb)? pa:pb) <= pc
+ pcmpgtw mm7, mm6 // pab > pc?
+ pxor mm1, mm1
+ pand mm3, mm7
+ pandn mm7, mm0
+ paddw mm7, mm3
+ pxor mm0, mm0
+ packuswb mm7, mm1
+ movq mm3, [esi + ebx - 8] // load c=Prior(x-bpp)
+ pand mm7, ActiveMask
+ psrlq mm3, ShiftRem
+ movq mm2, [esi + ebx] // load b=Prior(x) step 1
+ paddb mm7, [edi + ebx] // add Paeth predictor with Raw(x)
+ movq mm6, mm2
+ movq [edi + ebx], mm7 // write back updated value
+ movq mm1, [edi+ebx-8]
+ psllq mm6, ShiftBpp
+ movq mm5, mm7
+ psrlq mm1, ShiftRem
+ por mm3, mm6
+ psllq mm5, ShiftBpp
+ punpckhbw mm3, mm0 // Unpack High bytes of c
+ por mm1, mm5
+ // Do second set of 4 bytes
+ punpckhbw mm2, mm0 // Unpack High bytes of b
+ punpckhbw mm1, mm0 // Unpack High bytes of a
+ // pav = p - a = (a + b - c) - a = b - c
+ movq mm4, mm2
+ // pbv = p - b = (a + b - c) - b = a - c
+ movq mm5, mm1
+ psubw mm4, mm3
+ pxor mm7, mm7
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ movq mm6, mm4
+ psubw mm5, mm3
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ pcmpgtw mm0, mm4 // Create mask pav bytes < 0
+ paddw mm6, mm5
+ pand mm0, mm4 // Only pav bytes < 0 in mm7
+ pcmpgtw mm7, mm5 // Create mask pbv bytes < 0
+ psubw mm4, mm0
+ pand mm7, mm5 // Only pbv bytes < 0 in mm0
+ psubw mm4, mm0
+ psubw mm5, mm7
+ pxor mm0, mm0
+ pcmpgtw mm0, mm6 // Create mask pcv bytes < 0
+ pand mm0, mm6 // Only pav bytes < 0 in mm7
+ psubw mm5, mm7
+ psubw mm6, mm0
+ // test pa <= pb
+ movq mm7, mm4
+ psubw mm6, mm0
+ pcmpgtw mm7, mm5 // pa > pb?
+ movq mm0, mm7
+ // use mm7 mask to merge pa & pb
+ pand mm5, mm7
+ // use mm0 mask copy to merge a & b
+ pand mm2, mm0
+ pandn mm7, mm4
+ pandn mm0, mm1
+ paddw mm7, mm5
+ paddw mm0, mm2
+ // test ((pa <= pb)? pa:pb) <= pc
+ pcmpgtw mm7, mm6 // pab > pc?
+ pxor mm1, mm1
+ pand mm3, mm7
+ pandn mm7, mm0
+ pxor mm1, mm1
+ paddw mm7, mm3
+ pxor mm0, mm0
+ // Step ex to next set of 8 bytes and repeat loop til done
+ add ebx, 8
+ packuswb mm1, mm7
+ paddb mm1, [edi + ebx - 8] // add Paeth predictor with Raw(x)
+ cmp ebx, MMXLength
+ movq [edi + ebx - 8], mm1 // write back updated value
+ // mm1 will be used as Raw(x-bpp) next loop
+ jb dpth6lp
+ } // end _asm block
+ }
+ break;
+
+ case 4:
+ {
+ ActiveMask.use = 0x00000000ffffffff;
+ _asm {
+ mov ebx, diff
+ mov edi, row
+ mov esi, prev_row
+ pxor mm0, mm0
+ // PRIME the pump (load the first Raw(x-bpp) data set
+ movq mm1, [edi+ebx-8] // Only time should need to read
+ // a=Raw(x-bpp) bytes
+dpth4lp:
+ // Do first set of 4 bytes
+ movq mm3, [esi+ebx-8] // read c=Prior(x-bpp) bytes
+ punpckhbw mm1, mm0 // Unpack Low bytes of a
+ movq mm2, [esi + ebx] // load b=Prior(x)
+ punpcklbw mm2, mm0 // Unpack High bytes of b
+ // pav = p - a = (a + b - c) - a = b - c
+ movq mm4, mm2
+ punpckhbw mm3, mm0 // Unpack High bytes of c
+ // pbv = p - b = (a + b - c) - b = a - c
+ movq mm5, mm1
+ psubw mm4, mm3
+ pxor mm7, mm7
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ movq mm6, mm4
+ psubw mm5, mm3
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ pcmpgtw mm0, mm4 // Create mask pav bytes < 0
+ paddw mm6, mm5
+ pand mm0, mm4 // Only pav bytes < 0 in mm7
+ pcmpgtw mm7, mm5 // Create mask pbv bytes < 0
+ psubw mm4, mm0
+ pand mm7, mm5 // Only pbv bytes < 0 in mm0
+ psubw mm4, mm0
+ psubw mm5, mm7
+ pxor mm0, mm0
+ pcmpgtw mm0, mm6 // Create mask pcv bytes < 0
+ pand mm0, mm6 // Only pav bytes < 0 in mm7
+ psubw mm5, mm7
+ psubw mm6, mm0
+ // test pa <= pb
+ movq mm7, mm4
+ psubw mm6, mm0
+ pcmpgtw mm7, mm5 // pa > pb?
+ movq mm0, mm7
+ // use mm7 mask to merge pa & pb
+ pand mm5, mm7
+ // use mm0 mask copy to merge a & b
+ pand mm2, mm0
+ pandn mm7, mm4
+ pandn mm0, mm1
+ paddw mm7, mm5
+ paddw mm0, mm2
+ // test ((pa <= pb)? pa:pb) <= pc
+ pcmpgtw mm7, mm6 // pab > pc?
+ pxor mm1, mm1
+ pand mm3, mm7
+ pandn mm7, mm0
+ paddw mm7, mm3
+ pxor mm0, mm0
+ packuswb mm7, mm1
+ movq mm3, [esi + ebx] // load c=Prior(x-bpp)
+ pand mm7, ActiveMask
+ movq mm2, mm3 // load b=Prior(x) step 1
+ paddb mm7, [edi + ebx] // add Paeth predictor with Raw(x)
+ punpcklbw mm3, mm0 // Unpack High bytes of c
+ movq [edi + ebx], mm7 // write back updated value
+ movq mm1, mm7 // Now mm1 will be used as Raw(x-bpp)
+ // Do second set of 4 bytes
+ punpckhbw mm2, mm0 // Unpack Low bytes of b
+ punpcklbw mm1, mm0 // Unpack Low bytes of a
+ // pav = p - a = (a + b - c) - a = b - c
+ movq mm4, mm2
+ // pbv = p - b = (a + b - c) - b = a - c
+ movq mm5, mm1
+ psubw mm4, mm3
+ pxor mm7, mm7
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ movq mm6, mm4
+ psubw mm5, mm3
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ pcmpgtw mm0, mm4 // Create mask pav bytes < 0
+ paddw mm6, mm5
+ pand mm0, mm4 // Only pav bytes < 0 in mm7
+ pcmpgtw mm7, mm5 // Create mask pbv bytes < 0
+ psubw mm4, mm0
+ pand mm7, mm5 // Only pbv bytes < 0 in mm0
+ psubw mm4, mm0
+ psubw mm5, mm7
+ pxor mm0, mm0
+ pcmpgtw mm0, mm6 // Create mask pcv bytes < 0
+ pand mm0, mm6 // Only pav bytes < 0 in mm7
+ psubw mm5, mm7
+ psubw mm6, mm0
+ // test pa <= pb
+ movq mm7, mm4
+ psubw mm6, mm0
+ pcmpgtw mm7, mm5 // pa > pb?
+ movq mm0, mm7
+ // use mm7 mask to merge pa & pb
+ pand mm5, mm7
+ // use mm0 mask copy to merge a & b
+ pand mm2, mm0
+ pandn mm7, mm4
+ pandn mm0, mm1
+ paddw mm7, mm5
+ paddw mm0, mm2
+ // test ((pa <= pb)? pa:pb) <= pc
+ pcmpgtw mm7, mm6 // pab > pc?
+ pxor mm1, mm1
+ pand mm3, mm7
+ pandn mm7, mm0
+ pxor mm1, mm1
+ paddw mm7, mm3
+ pxor mm0, mm0
+ // Step ex to next set of 8 bytes and repeat loop til done
+ add ebx, 8
+ packuswb mm1, mm7
+ paddb mm1, [edi + ebx - 8] // add Paeth predictor with Raw(x)
+ cmp ebx, MMXLength
+ movq [edi + ebx - 8], mm1 // write back updated value
+ // mm1 will be used as Raw(x-bpp) next loop
+ jb dpth4lp
+ } // end _asm block
+ }
+ break;
+ case 8: // bpp == 8
+ {
+ ActiveMask.use = 0x00000000ffffffff;
+ _asm {
+ mov ebx, diff
+ mov edi, row
+ mov esi, prev_row
+ pxor mm0, mm0
+ // PRIME the pump (load the first Raw(x-bpp) data set
+ movq mm1, [edi+ebx-8] // Only time should need to read
+ // a=Raw(x-bpp) bytes
+dpth8lp:
+ // Do first set of 4 bytes
+ movq mm3, [esi+ebx-8] // read c=Prior(x-bpp) bytes
+ punpcklbw mm1, mm0 // Unpack Low bytes of a
+ movq mm2, [esi + ebx] // load b=Prior(x)
+ punpcklbw mm2, mm0 // Unpack Low bytes of b
+ // pav = p - a = (a + b - c) - a = b - c
+ movq mm4, mm2
+ punpcklbw mm3, mm0 // Unpack Low bytes of c
+ // pbv = p - b = (a + b - c) - b = a - c
+ movq mm5, mm1
+ psubw mm4, mm3
+ pxor mm7, mm7
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ movq mm6, mm4
+ psubw mm5, mm3
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ pcmpgtw mm0, mm4 // Create mask pav bytes < 0
+ paddw mm6, mm5
+ pand mm0, mm4 // Only pav bytes < 0 in mm7
+ pcmpgtw mm7, mm5 // Create mask pbv bytes < 0
+ psubw mm4, mm0
+ pand mm7, mm5 // Only pbv bytes < 0 in mm0
+ psubw mm4, mm0
+ psubw mm5, mm7
+ pxor mm0, mm0
+ pcmpgtw mm0, mm6 // Create mask pcv bytes < 0
+ pand mm0, mm6 // Only pav bytes < 0 in mm7
+ psubw mm5, mm7
+ psubw mm6, mm0
+ // test pa <= pb
+ movq mm7, mm4
+ psubw mm6, mm0
+ pcmpgtw mm7, mm5 // pa > pb?
+ movq mm0, mm7
+ // use mm7 mask to merge pa & pb
+ pand mm5, mm7
+ // use mm0 mask copy to merge a & b
+ pand mm2, mm0
+ pandn mm7, mm4
+ pandn mm0, mm1
+ paddw mm7, mm5
+ paddw mm0, mm2
+ // test ((pa <= pb)? pa:pb) <= pc
+ pcmpgtw mm7, mm6 // pab > pc?
+ pxor mm1, mm1
+ pand mm3, mm7
+ pandn mm7, mm0
+ paddw mm7, mm3
+ pxor mm0, mm0
+ packuswb mm7, mm1
+ movq mm3, [esi+ebx-8] // read c=Prior(x-bpp) bytes
+ pand mm7, ActiveMask
+ movq mm2, [esi + ebx] // load b=Prior(x)
+ paddb mm7, [edi + ebx] // add Paeth predictor with Raw(x)
+ punpckhbw mm3, mm0 // Unpack High bytes of c
+ movq [edi + ebx], mm7 // write back updated value
+ movq mm1, [edi+ebx-8] // read a=Raw(x-bpp) bytes
+
+ // Do second set of 4 bytes
+ punpckhbw mm2, mm0 // Unpack High bytes of b
+ punpckhbw mm1, mm0 // Unpack High bytes of a
+ // pav = p - a = (a + b - c) - a = b - c
+ movq mm4, mm2
+ // pbv = p - b = (a + b - c) - b = a - c
+ movq mm5, mm1
+ psubw mm4, mm3
+ pxor mm7, mm7
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ movq mm6, mm4
+ psubw mm5, mm3
+ // pa = abs(p-a) = abs(pav)
+ // pb = abs(p-b) = abs(pbv)
+ // pc = abs(p-c) = abs(pcv)
+ pcmpgtw mm0, mm4 // Create mask pav bytes < 0
+ paddw mm6, mm5
+ pand mm0, mm4 // Only pav bytes < 0 in mm7
+ pcmpgtw mm7, mm5 // Create mask pbv bytes < 0
+ psubw mm4, mm0
+ pand mm7, mm5 // Only pbv bytes < 0 in mm0
+ psubw mm4, mm0
+ psubw mm5, mm7
+ pxor mm0, mm0
+ pcmpgtw mm0, mm6 // Create mask pcv bytes < 0
+ pand mm0, mm6 // Only pav bytes < 0 in mm7
+ psubw mm5, mm7
+ psubw mm6, mm0
+ // test pa <= pb
+ movq mm7, mm4
+ psubw mm6, mm0
+ pcmpgtw mm7, mm5 // pa > pb?
+ movq mm0, mm7
+ // use mm7 mask to merge pa & pb
+ pand mm5, mm7
+ // use mm0 mask copy to merge a & b
+ pand mm2, mm0
+ pandn mm7, mm4
+ pandn mm0, mm1
+ paddw mm7, mm5
+ paddw mm0, mm2
+ // test ((pa <= pb)? pa:pb) <= pc
+ pcmpgtw mm7, mm6 // pab > pc?
+ pxor mm1, mm1
+ pand mm3, mm7
+ pandn mm7, mm0
+ pxor mm1, mm1
+ paddw mm7, mm3
+ pxor mm0, mm0
+ // Step ex to next set of 8 bytes and repeat loop til done
+ add ebx, 8
+ packuswb mm1, mm7
+ paddb mm1, [edi + ebx - 8] // add Paeth predictor with Raw(x)
+ cmp ebx, MMXLength
+ movq [edi + ebx - 8], mm1 // write back updated value
+ // mm1 will be used as Raw(x-bpp) next loop
+ jb dpth8lp
+ } // end _asm block
+ }
+ break;
+
+ case 1: // bpp = 1
+ case 2: // bpp = 2
+ default: // bpp > 8
+ {
+ _asm {
+ mov ebx, diff
+ cmp ebx, FullLength
+ jnb dpthdend
+ mov edi, row
+ mov esi, prev_row
+ // Do Paeth decode for remaining bytes
+ mov edx, ebx
+ xor ecx, ecx // zero ecx before using cl & cx in loop below
+ sub edx, bpp // Set edx = ebx - bpp
+dpthdlp:
+ xor eax, eax
+ // pav = p - a = (a + b - c) - a = b - c
+ mov al, [esi + ebx] // load Prior(x) into al
+ mov cl, [esi + edx] // load Prior(x-bpp) into cl
+ sub eax, ecx // subtract Prior(x-bpp)
+ mov patemp, eax // Save pav for later use
+ xor eax, eax
+ // pbv = p - b = (a + b - c) - b = a - c
+ mov al, [edi + edx] // load Raw(x-bpp) into al
+ sub eax, ecx // subtract Prior(x-bpp)
+ mov ecx, eax
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ add eax, patemp // pcv = pav + pbv
+ // pc = abs(pcv)
+ test eax, 0x80000000
+ jz dpthdpca
+ neg eax // reverse sign of neg values
+dpthdpca:
+ mov pctemp, eax // save pc for later use
+ // pb = abs(pbv)
+ test ecx, 0x80000000
+ jz dpthdpba
+ neg ecx // reverse sign of neg values
+dpthdpba:
+ mov pbtemp, ecx // save pb for later use
+ // pa = abs(pav)
+ mov eax, patemp
+ test eax, 0x80000000
+ jz dpthdpaa
+ neg eax // reverse sign of neg values
+dpthdpaa:
+ mov patemp, eax // save pa for later use
+ // test if pa <= pb
+ cmp eax, ecx
+ jna dpthdabb
+ // pa > pb; now test if pb <= pc
+ cmp ecx, pctemp
+ jna dpthdbbc
+ // pb > pc; Raw(x) = Paeth(x) + Prior(x-bpp)
+ mov cl, [esi + edx] // load Prior(x-bpp) into cl
+ jmp dpthdpaeth
+dpthdbbc:
+ // pb <= pc; Raw(x) = Paeth(x) + Prior(x)
+ mov cl, [esi + ebx] // load Prior(x) into cl
+ jmp dpthdpaeth
+dpthdabb:
+ // pa <= pb; now test if pa <= pc
+ cmp eax, pctemp
+ jna dpthdabc
+ // pa > pc; Raw(x) = Paeth(x) + Prior(x-bpp)
+ mov cl, [esi + edx] // load Prior(x-bpp) into cl
+ jmp dpthdpaeth
+dpthdabc:
+ // pa <= pc; Raw(x) = Paeth(x) + Raw(x-bpp)
+ mov cl, [edi + edx] // load Raw(x-bpp) into cl
+dpthdpaeth:
+ inc ebx
+ inc edx
+ // Raw(x) = (Paeth(x) + Paeth_Predictor( a, b, c )) mod 256
+ add [edi + ebx - 1], cl
+ cmp ebx, FullLength
+ jb dpthdlp
+dpthdend:
+ } // end _asm block
+ }
+ return; // No need to go further with this one
+ } // end switch ( bpp )
+ _asm
+ {
+ // MMX acceleration complete now do clean-up
+ // Check if any remaining bytes left to decode
+ mov ebx, MMXLength
+ cmp ebx, FullLength
+ jnb dpthend
+ mov edi, row
+ mov esi, prev_row
+ // Do Paeth decode for remaining bytes
+ mov edx, ebx
+ xor ecx, ecx // zero ecx before using cl & cx in loop below
+ sub edx, bpp // Set edx = ebx - bpp
+dpthlp2:
+ xor eax, eax
+ // pav = p - a = (a + b - c) - a = b - c
+ mov al, [esi + ebx] // load Prior(x) into al
+ mov cl, [esi + edx] // load Prior(x-bpp) into cl
+ sub eax, ecx // subtract Prior(x-bpp)
+ mov patemp, eax // Save pav for later use
+ xor eax, eax
+ // pbv = p - b = (a + b - c) - b = a - c
+ mov al, [edi + edx] // load Raw(x-bpp) into al
+ sub eax, ecx // subtract Prior(x-bpp)
+ mov ecx, eax
+ // pcv = p - c = (a + b - c) -c = (a - c) + (b - c) = pav + pbv
+ add eax, patemp // pcv = pav + pbv
+ // pc = abs(pcv)
+ test eax, 0x80000000
+ jz dpthpca2
+ neg eax // reverse sign of neg values
+dpthpca2:
+ mov pctemp, eax // save pc for later use
+ // pb = abs(pbv)
+ test ecx, 0x80000000
+ jz dpthpba2
+ neg ecx // reverse sign of neg values
+dpthpba2:
+ mov pbtemp, ecx // save pb for later use
+ // pa = abs(pav)
+ mov eax, patemp
+ test eax, 0x80000000
+ jz dpthpaa2
+ neg eax // reverse sign of neg values
+dpthpaa2:
+ mov patemp, eax // save pa for later use
+ // test if pa <= pb
+ cmp eax, ecx
+ jna dpthabb2
+ // pa > pb; now test if pb <= pc
+ cmp ecx, pctemp
+ jna dpthbbc2
+ // pb > pc; Raw(x) = Paeth(x) + Prior(x-bpp)
+ mov cl, [esi + edx] // load Prior(x-bpp) into cl
+ jmp dpthpaeth2
+dpthbbc2:
+ // pb <= pc; Raw(x) = Paeth(x) + Prior(x)
+ mov cl, [esi + ebx] // load Prior(x) into cl
+ jmp dpthpaeth2
+dpthabb2:
+ // pa <= pb; now test if pa <= pc
+ cmp eax, pctemp
+ jna dpthabc2
+ // pa > pc; Raw(x) = Paeth(x) + Prior(x-bpp)
+ mov cl, [esi + edx] // load Prior(x-bpp) into cl
+ jmp dpthpaeth2
+dpthabc2:
+ // pa <= pc; Raw(x) = Paeth(x) + Raw(x-bpp)
+ mov cl, [edi + edx] // load Raw(x-bpp) into cl
+dpthpaeth2:
+ inc ebx
+ inc edx
+ // Raw(x) = (Paeth(x) + Paeth_Predictor( a, b, c )) mod 256
+ add [edi + ebx - 1], cl
+ cmp ebx, FullLength
+ jb dpthlp2
+dpthend:
+ emms // End MMX instructions; prep for possible FP instrs.
+ } // end _asm block
+}
+
+// Optimized code for PNG Sub filter decoder
+void /* PRIVATE */
+png_read_filter_row_mmx_sub(png_row_infop row_info, png_bytep row)
+{
+ //int test;
+ int bpp;
+ png_uint_32 FullLength;
+ png_uint_32 MMXLength;
+ int diff;
+
+ bpp = (row_info->pixel_depth + 7) >> 3; // Get # bytes per pixel
+ FullLength = row_info->rowbytes - bpp; // # of bytes to filter
+ _asm {
+ mov edi, row
+ mov esi, edi // lp = row
+ add edi, bpp // rp = row + bpp
+ xor eax, eax
+ // get # of bytes to alignment
+ mov diff, edi // take start of row
+ add diff, 0xf // add 7 + 8 to incr past
+ // alignment boundary
+ xor ebx, ebx
+ and diff, 0xfffffff8 // mask to alignment boundary
+ sub diff, edi // subtract from start ==> value
+ // ebx at alignment
+ jz dsubgo
+ // fix alignment
+dsublp1:
+ mov al, [esi+ebx]
+ add [edi+ebx], al
+ inc ebx
+ cmp ebx, diff
+ jb dsublp1
+dsubgo:
+ mov ecx, FullLength
+ mov edx, ecx
+ sub edx, ebx // subtract alignment fix
+ and edx, 0x00000007 // calc bytes over mult of 8
+ sub ecx, edx // drop over bytes from length
+ mov MMXLength, ecx
+ } // end _asm block
+
+ // Now do the math for the rest of the row
+ switch ( bpp )
+ {
+ case 3:
+ {
+ ActiveMask.use = 0x0000ffffff000000;
+ ShiftBpp.use = 24; // == 3 * 8
+ ShiftRem.use = 40; // == 64 - 24
+ _asm {
+ mov edi, row
+ movq mm7, ActiveMask // Load ActiveMask for 2nd active byte group
+ mov esi, edi // lp = row
+ add edi, bpp // rp = row + bpp
+ movq mm6, mm7
+ mov ebx, diff
+ psllq mm6, ShiftBpp // Move mask in mm6 to cover 3rd active
+ // byte group
+ // PRIME the pump (load the first Raw(x-bpp) data set
+ movq mm1, [edi+ebx-8]
+dsub3lp:
+ psrlq mm1, ShiftRem // Shift data for adding 1st bpp bytes
+ // no need for mask; shift clears inactive bytes
+ // Add 1st active group
+ movq mm0, [edi+ebx]
+ paddb mm0, mm1
+ // Add 2nd active group
+ movq mm1, mm0 // mov updated Raws to mm1
+ psllq mm1, ShiftBpp // shift data to position correctly
+ pand mm1, mm7 // mask to use only 2nd active group
+ paddb mm0, mm1
+ // Add 3rd active group
+ movq mm1, mm0 // mov updated Raws to mm1
+ psllq mm1, ShiftBpp // shift data to position correctly
+ pand mm1, mm6 // mask to use only 3rd active group
+ add ebx, 8
+ paddb mm0, mm1
+ cmp ebx, MMXLength
+ movq [edi+ebx-8], mm0 // Write updated Raws back to array
+ // Prep for doing 1st add at top of loop
+ movq mm1, mm0
+ jb dsub3lp
+ } // end _asm block
+ }
+ break;
+
+ case 1:
+ {
+ // Placed here just in case this is a duplicate of the
+ // non-MMX code for the SUB filter in png_read_filter_row below
+ //
+ // png_bytep rp;
+ // png_bytep lp;
+ // png_uint_32 i;
+ // bpp = (row_info->pixel_depth + 7) >> 3;
+ // for (i = (png_uint_32)bpp, rp = row + bpp, lp = row;
+ // i < row_info->rowbytes; i++, rp++, lp++)
+ // {
+ // *rp = (png_byte)(((int)(*rp) + (int)(*lp)) & 0xff);
+ // }
+ _asm {
+ mov ebx, diff
+ mov edi, row
+ cmp ebx, FullLength
+ jnb dsub1end
+ mov esi, edi // lp = row
+ xor eax, eax
+ add edi, bpp // rp = row + bpp
+dsub1lp:
+ mov al, [esi+ebx]
+ add [edi+ebx], al
+ inc ebx
+ cmp ebx, FullLength
+ jb dsub1lp
+dsub1end:
+ } // end _asm block
+ }
+ return;
+
+ case 6:
+ case 7:
+ case 4:
+ case 5:
+ {
+ ShiftBpp.use = bpp << 3;
+ ShiftRem.use = 64 - ShiftBpp.use;
+ _asm {
+ mov edi, row
+ mov ebx, diff
+ mov esi, edi // lp = row
+ add edi, bpp // rp = row + bpp
+ // PRIME the pump (load the first Raw(x-bpp) data set
+ movq mm1, [edi+ebx-8]
+dsub4lp:
+ psrlq mm1, ShiftRem // Shift data for adding 1st bpp bytes
+ // no need for mask; shift clears inactive bytes
+ movq mm0, [edi+ebx]
+ paddb mm0, mm1
+ // Add 2nd active group
+ movq mm1, mm0 // mov updated Raws to mm1
+ psllq mm1, ShiftBpp // shift data to position correctly
+ // there is no need for any mask
+ // since shift clears inactive bits/bytes
+ add ebx, 8
+ paddb mm0, mm1
+ cmp ebx, MMXLength
+ movq [edi+ebx-8], mm0
+ movq mm1, mm0 // Prep for doing 1st add at top of loop
+ jb dsub4lp
+ } // end _asm block
+ }
+ break;
+
+ case 2:
+ {
+ ActiveMask.use = 0x00000000ffff0000;
+ ShiftBpp.use = 16; // == 2 * 8
+ ShiftRem.use = 48; // == 64 - 16
+ _asm {
+ movq mm7, ActiveMask // Load ActiveMask for 2nd active byte group
+ mov ebx, diff
+ movq mm6, mm7
+ mov edi, row
+ psllq mm6, ShiftBpp // Move mask in mm6 to cover 3rd active
+ // byte group
+ mov esi, edi // lp = row
+ movq mm5, mm6
+ add edi, bpp // rp = row + bpp
+ psllq mm5, ShiftBpp // Move mask in mm5 to cover 4th active
+ // byte group
+ // PRIME the pump (load the first Raw(x-bpp) data set
+ movq mm1, [edi+ebx-8]
+dsub2lp:
+ // Add 1st active group
+ psrlq mm1, ShiftRem // Shift data for adding 1st bpp bytes
+ // no need for mask; shift clears inactive
+ // bytes
+ movq mm0, [edi+ebx]
+ paddb mm0, mm1
+ // Add 2nd active group
+ movq mm1, mm0 // mov updated Raws to mm1
+ psllq mm1, ShiftBpp // shift data to position correctly
+ pand mm1, mm7 // mask to use only 2nd active group
+ paddb mm0, mm1
+ // Add 3rd active group
+ movq mm1, mm0 // mov updated Raws to mm1
+ psllq mm1, ShiftBpp // shift data to position correctly
+ pand mm1, mm6 // mask to use only 3rd active group
+ paddb mm0, mm1
+ // Add 4th active group
+ movq mm1, mm0 // mov updated Raws to mm1
+ psllq mm1, ShiftBpp // shift data to position correctly
+ pand mm1, mm5 // mask to use only 4th active group
+ add ebx, 8
+ paddb mm0, mm1
+ cmp ebx, MMXLength
+ movq [edi+ebx-8], mm0 // Write updated Raws back to array
+ movq mm1, mm0 // Prep for doing 1st add at top of loop
+ jb dsub2lp
+ } // end _asm block
+ }
+ break;
+ case 8:
+ {
+ _asm {
+ mov edi, row
+ mov ebx, diff
+ mov esi, edi // lp = row
+ add edi, bpp // rp = row + bpp
+ mov ecx, MMXLength
+ movq mm7, [edi+ebx-8] // PRIME the pump (load the first
+ // Raw(x-bpp) data set
+ and ecx, 0x0000003f // calc bytes over mult of 64
+dsub8lp:
+ movq mm0, [edi+ebx] // Load Sub(x) for 1st 8 bytes
+ paddb mm0, mm7
+ movq mm1, [edi+ebx+8] // Load Sub(x) for 2nd 8 bytes
+ movq [edi+ebx], mm0 // Write Raw(x) for 1st 8 bytes
+ // Now mm0 will be used as Raw(x-bpp) for
+ // the 2nd group of 8 bytes. This will be
+ // repeated for each group of 8 bytes with
+ // the 8th group being used as the Raw(x-bpp)
+ // for the 1st group of the next loop.
+ paddb mm1, mm0
+ movq mm2, [edi+ebx+16] // Load Sub(x) for 3rd 8 bytes
+ movq [edi+ebx+8], mm1 // Write Raw(x) for 2nd 8 bytes
+ paddb mm2, mm1
+ movq mm3, [edi+ebx+24] // Load Sub(x) for 4th 8 bytes
+ movq [edi+ebx+16], mm2 // Write Raw(x) for 3rd 8 bytes
+ paddb mm3, mm2
+ movq mm4, [edi+ebx+32] // Load Sub(x) for 5th 8 bytes
+ movq [edi+ebx+24], mm3 // Write Raw(x) for 4th 8 bytes
+ paddb mm4, mm3
+ movq mm5, [edi+ebx+40] // Load Sub(x) for 6th 8 bytes
+ movq [edi+ebx+32], mm4 // Write Raw(x) for 5th 8 bytes
+ paddb mm5, mm4
+ movq mm6, [edi+ebx+48] // Load Sub(x) for 7th 8 bytes
+ movq [edi+ebx+40], mm5 // Write Raw(x) for 6th 8 bytes
+ paddb mm6, mm5
+ movq mm7, [edi+ebx+56] // Load Sub(x) for 8th 8 bytes
+ movq [edi+ebx+48], mm6 // Write Raw(x) for 7th 8 bytes
+ add ebx, 64
+ paddb mm7, mm6
+ cmp ebx, ecx
+ movq [edi+ebx-8], mm7 // Write Raw(x) for 8th 8 bytes
+ jb dsub8lp
+ cmp ebx, MMXLength
+ jnb dsub8lt8
+dsub8lpA:
+ movq mm0, [edi+ebx]
+ add ebx, 8
+ paddb mm0, mm7
+ cmp ebx, MMXLength
+ movq [edi+ebx-8], mm0 // use -8 to offset early add to ebx
+ movq mm7, mm0 // Move calculated Raw(x) data to mm1 to
+ // be the new Raw(x-bpp) for the next loop
+ jb dsub8lpA
+dsub8lt8:
+ } // end _asm block
+ }
+ break;
+
+ default: // bpp greater than 8 bytes
+ {
+ _asm {
+ mov ebx, diff
+ mov edi, row
+ mov esi, edi // lp = row
+ add edi, bpp // rp = row + bpp
+dsubAlp:
+ movq mm0, [edi+ebx]
+ movq mm1, [esi+ebx]
+ add ebx, 8
+ paddb mm0, mm1
+ cmp ebx, MMXLength
+ movq [edi+ebx-8], mm0 // mov does not affect flags; -8 to offset
+ // add ebx
+ jb dsubAlp
+ } // end _asm block
+ }
+ break;
+
+ } // end switch ( bpp )
+
+ _asm {
+ mov ebx, MMXLength
+ mov edi, row
+ cmp ebx, FullLength
+ jnb dsubend
+ mov esi, edi // lp = row
+ xor eax, eax
+ add edi, bpp // rp = row + bpp
+dsublp2:
+ mov al, [esi+ebx]
+ add [edi+ebx], al
+ inc ebx
+ cmp ebx, FullLength
+ jb dsublp2
+dsubend:
+ emms // End MMX instructions; prep for possible FP instrs.
+ } // end _asm block
+}
+
+// Optimized code for PNG Up filter decoder
+void /* PRIVATE */
+png_read_filter_row_mmx_up(png_row_infop row_info, png_bytep row,
+ png_bytep prev_row)
+{
+ png_uint_32 len;
+ len = row_info->rowbytes; // # of bytes to filter
+ _asm {
+ mov edi, row
+ // get # of bytes to alignment
+ mov ecx, edi
+ xor ebx, ebx
+ add ecx, 0x7
+ xor eax, eax
+ and ecx, 0xfffffff8
+ mov esi, prev_row
+ sub ecx, edi
+ jz dupgo
+ // fix alignment
+duplp1:
+ mov al, [edi+ebx]
+ add al, [esi+ebx]
+ inc ebx
+ cmp ebx, ecx
+ mov [edi + ebx-1], al // mov does not affect flags; -1 to offset inc ebx
+ jb duplp1
+dupgo:
+ mov ecx, len
+ mov edx, ecx
+ sub edx, ebx // subtract alignment fix
+ and edx, 0x0000003f // calc bytes over mult of 64
+ sub ecx, edx // drop over bytes from length
+ // Unrolled loop - use all MMX registers and interleave to reduce
+ // number of branch instructions (loops) and reduce partial stalls
+duploop:
+ movq mm1, [esi+ebx]
+ movq mm0, [edi+ebx]
+ movq mm3, [esi+ebx+8]
+ paddb mm0, mm1
+ movq mm2, [edi+ebx+8]
+ movq [edi+ebx], mm0
+ paddb mm2, mm3
+ movq mm5, [esi+ebx+16]
+ movq [edi+ebx+8], mm2
+ movq mm4, [edi+ebx+16]
+ movq mm7, [esi+ebx+24]
+ paddb mm4, mm5
+ movq mm6, [edi+ebx+24]
+ movq [edi+ebx+16], mm4
+ paddb mm6, mm7
+ movq mm1, [esi+ebx+32]
+ movq [edi+ebx+24], mm6
+ movq mm0, [edi+ebx+32]
+ movq mm3, [esi+ebx+40]
+ paddb mm0, mm1
+ movq mm2, [edi+ebx+40]
+ movq [edi+ebx+32], mm0
+ paddb mm2, mm3
+ movq mm5, [esi+ebx+48]
+ movq [edi+ebx+40], mm2
+ movq mm4, [edi+ebx+48]
+ movq mm7, [esi+ebx+56]
+ paddb mm4, mm5
+ movq mm6, [edi+ebx+56]
+ movq [edi+ebx+48], mm4
+ add ebx, 64
+ paddb mm6, mm7
+ cmp ebx, ecx
+ movq [edi+ebx-8], mm6 // (+56)movq does not affect flags;
+ // -8 to offset add ebx
+ jb duploop
+
+ cmp edx, 0 // Test for bytes over mult of 64
+ jz dupend
+
+
+ // 2 lines added by lcreeve at netins.net
+ // (mail 11 Jul 98 in png-implement list)
+ cmp edx, 8 //test for less than 8 bytes
+ jb duplt8
+
+
+ add ecx, edx
+ and edx, 0x00000007 // calc bytes over mult of 8
+ sub ecx, edx // drop over bytes from length
+ jz duplt8
+ // Loop using MMX registers mm0 & mm1 to update 8 bytes simultaneously
+duplpA:
+ movq mm1, [esi+ebx]
+ movq mm0, [edi+ebx]
+ add ebx, 8
+ paddb mm0, mm1
+ cmp ebx, ecx
+ movq [edi+ebx-8], mm0 // movq does not affect flags; -8 to offset add ebx
+ jb duplpA
+ cmp edx, 0 // Test for bytes over mult of 8
+ jz dupend
+duplt8:
+ xor eax, eax
+ add ecx, edx // move over byte count into counter
+ // Loop using x86 registers to update remaining bytes
+duplp2:
+ mov al, [edi + ebx]
+ add al, [esi + ebx]
+ inc ebx
+ cmp ebx, ecx
+ mov [edi + ebx-1], al // mov does not affect flags; -1 to offset inc ebx
+ jb duplp2
+dupend:
+ // Conversion of filtered row completed
+ emms // End MMX instructions; prep for possible FP instrs.
+ } // end _asm block
+}
+
+
+// Optimized png_read_filter_row routines
+void /* PRIVATE */
+png_read_filter_row(png_structp png_ptr, png_row_infop row_info, png_bytep
+ row, png_bytep prev_row, int filter)
+{
+#ifdef PNG_DEBUG
+ char filnm[10];
+#endif
+
+ if (mmx_supported == 2) {
+#if !defined(PNG_1_0_X)
+ /* this should have happened in png_init_mmx_flags() already */
+ png_warning(png_ptr, "asm_flags may not have been initialized");
+#endif
+ png_mmx_support();
+ }
+
+#ifdef PNG_DEBUG
+ png_debug(1, "in png_read_filter_row\n");
+ switch (filter)
+ {
+ case 0: sprintf(filnm, "none");
+ break;
+#if !defined(PNG_1_0_X)
+ case 1: sprintf(filnm, "sub-%s",
+ (png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_SUB)? "MMX" : "x86");
+ break;
+ case 2: sprintf(filnm, "up-%s",
+ (png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_UP)? "MMX" : "x86");
+ break;
+ case 3: sprintf(filnm, "avg-%s",
+ (png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_AVG)? "MMX" : "x86");
+ break;
+ case 4: sprintf(filnm, "Paeth-%s",
+ (png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_PAETH)? "MMX":"x86");
+ break;
+#else
+ case 1: sprintf(filnm, "sub");
+ break;
+ case 2: sprintf(filnm, "up");
+ break;
+ case 3: sprintf(filnm, "avg");
+ break;
+ case 4: sprintf(filnm, "Paeth");
+ break;
+#endif
+ default: sprintf(filnm, "unknw");
+ break;
+ }
+ png_debug2(0,"row=%5d, %s, ", png_ptr->row_number, filnm);
+ png_debug2(0, "pd=%2d, b=%d, ", (int)row_info->pixel_depth,
+ (int)((row_info->pixel_depth + 7) >> 3));
+ png_debug1(0,"len=%8d, ", row_info->rowbytes);
+#endif /* PNG_DEBUG */
+
+ switch (filter)
+ {
+ case PNG_FILTER_VALUE_NONE:
+ break;
+
+ case PNG_FILTER_VALUE_SUB:
+ {
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_SUB) &&
+ (row_info->pixel_depth >= png_ptr->mmx_bitdepth_threshold) &&
+ (row_info->rowbytes >= png_ptr->mmx_rowbytes_threshold))
+#else
+ if (mmx_supported)
+#endif
+ {
+ png_read_filter_row_mmx_sub(row_info, row);
+ }
+ else
+ {
+ png_uint_32 i;
+ png_uint_32 istop = row_info->rowbytes;
+ png_uint_32 bpp = (row_info->pixel_depth + 7) >> 3;
+ png_bytep rp = row + bpp;
+ png_bytep lp = row;
+
+ for (i = bpp; i < istop; i++)
+ {
+ *rp = (png_byte)(((int)(*rp) + (int)(*lp++)) & 0xff);
+ rp++;
+ }
+ }
+ break;
+ }
+
+ case PNG_FILTER_VALUE_UP:
+ {
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_UP) &&
+ (row_info->pixel_depth >= png_ptr->mmx_bitdepth_threshold) &&
+ (row_info->rowbytes >= png_ptr->mmx_rowbytes_threshold))
+#else
+ if (mmx_supported)
+#endif
+ {
+ png_read_filter_row_mmx_up(row_info, row, prev_row);
+ }
+ else
+ {
+ png_uint_32 i;
+ png_uint_32 istop = row_info->rowbytes;
+ png_bytep rp = row;
+ png_bytep pp = prev_row;
+
+ for (i = 0; i < istop; ++i)
+ {
+ *rp = (png_byte)(((int)(*rp) + (int)(*pp++)) & 0xff);
+ rp++;
+ }
+ }
+ break;
+ }
+
+ case PNG_FILTER_VALUE_AVG:
+ {
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_AVG) &&
+ (row_info->pixel_depth >= png_ptr->mmx_bitdepth_threshold) &&
+ (row_info->rowbytes >= png_ptr->mmx_rowbytes_threshold))
+#else
+ if (mmx_supported)
+#endif
+ {
+ png_read_filter_row_mmx_avg(row_info, row, prev_row);
+ }
+ else
+ {
+ png_uint_32 i;
+ png_bytep rp = row;
+ png_bytep pp = prev_row;
+ png_bytep lp = row;
+ png_uint_32 bpp = (row_info->pixel_depth + 7) >> 3;
+ png_uint_32 istop = row_info->rowbytes - bpp;
+
+ for (i = 0; i < bpp; i++)
+ {
+ *rp = (png_byte)(((int)(*rp) +
+ ((int)(*pp++) >> 1)) & 0xff);
+ rp++;
+ }
+
+ for (i = 0; i < istop; i++)
+ {
+ *rp = (png_byte)(((int)(*rp) +
+ ((int)(*pp++ + *lp++) >> 1)) & 0xff);
+ rp++;
+ }
+ }
+ break;
+ }
+
+ case PNG_FILTER_VALUE_PAETH:
+ {
+#if !defined(PNG_1_0_X)
+ if ((png_ptr->asm_flags & PNG_ASM_FLAG_MMX_READ_FILTER_PAETH) &&
+ (row_info->pixel_depth >= png_ptr->mmx_bitdepth_threshold) &&
+ (row_info->rowbytes >= png_ptr->mmx_rowbytes_threshold))
+#else
+ if (mmx_supported)
+#endif
+ {
+ png_read_filter_row_mmx_paeth(row_info, row, prev_row);
+ }
+ else
+ {
+ png_uint_32 i;
+ png_bytep rp = row;
+ png_bytep pp = prev_row;
+ png_bytep lp = row;
+ png_bytep cp = prev_row;
+ png_uint_32 bpp = (row_info->pixel_depth + 7) >> 3;
+ png_uint_32 istop=row_info->rowbytes - bpp;
+
+ for (i = 0; i < bpp; i++)
+ {
+ *rp = (png_byte)(((int)(*rp) + (int)(*pp++)) & 0xff);
+ rp++;
+ }
+
+ for (i = 0; i < istop; i++) // use leftover rp,pp
+ {
+ int a, b, c, pa, pb, pc, p;
+
+ a = *lp++;
+ b = *pp++;
+ c = *cp++;
+
+ p = b - c;
+ pc = a - c;
+
+#ifdef PNG_USE_ABS
+ pa = abs(p);
+ pb = abs(pc);
+ pc = abs(p + pc);
+#else
+ pa = p < 0 ? -p : p;
+ pb = pc < 0 ? -pc : pc;
+ pc = (p + pc) < 0 ? -(p + pc) : p + pc;
+#endif
+
+ /*
+ if (pa <= pb && pa <= pc)
+ p = a;
+ else if (pb <= pc)
+ p = b;
+ else
+ p = c;
+ */
+
+ p = (pa <= pb && pa <=pc) ? a : (pb <= pc) ? b : c;
+
+ *rp = (png_byte)(((int)(*rp) + p) & 0xff);
+ rp++;
+ }
+ }
+ break;
+ }
+
+ default:
+ png_warning(png_ptr, "Ignoring bad row filter type");
+ *row=0;
+ break;
+ }
+}
+
+#endif /* PNG_ASSEMBLER_CODE_SUPPORTED && PNG_USE_PNGVCRD */
diff --git a/src/SFML/Graphics/libpng/pngwio.c b/src/SFML/Graphics/libpng/pngwio.c
new file mode 100755
index 0000000..dded699
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngwio.c
@@ -0,0 +1,228 @@
+
+/* pngwio.c - functions for data output
+ *
+ * libpng 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * This file provides a location for all output. Users who need
+ * special handling are expected to write functions that have the same
+ * arguments as these and perform similar functions, but that possibly
+ * use different output methods. Note that you shouldn't change these
+ * functions, but rather write replacement functions and then change
+ * them at run time with png_set_write_fn(...).
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+#ifdef PNG_WRITE_SUPPORTED
+
+/* Write the data to whatever output you are using. The default routine
+ writes to a file pointer. Note that this routine sometimes gets called
+ with very small lengths, so you should implement some kind of simple
+ buffering if you are using unbuffered writes. This should never be asked
+ to write more than 64K on a 16 bit machine. */
+
+void /* PRIVATE */
+png_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
+{
+ if (png_ptr->write_data_fn != NULL )
+ (*(png_ptr->write_data_fn))(png_ptr, data, length);
+ else
+ png_error(png_ptr, "Call to NULL write function");
+}
+
+#if !defined(PNG_NO_STDIO)
+/* This is the function that does the actual writing of data. If you are
+ not writing to a standard C stream, you should create a replacement
+ write_data function and use it at run time with png_set_write_fn(), rather
+ than changing the library. */
+#ifndef USE_FAR_KEYWORD
+void PNGAPI
+png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
+{
+ png_uint_32 check;
+
+#if defined(_WIN32_WCE)
+ if ( !WriteFile((HANDLE)(png_ptr->io_ptr), data, length, &check, NULL) )
+ check = 0;
+#else
+ check = fwrite(data, 1, length, (png_FILE_p)(png_ptr->io_ptr));
+#endif
+ if (check != length)
+ png_error(png_ptr, "Write Error");
+}
+#else
+/* this is the model-independent version. Since the standard I/O library
+ can't handle far buffers in the medium and small models, we have to copy
+ the data.
+*/
+
+#define NEAR_BUF_SIZE 1024
+#define MIN(a,b) (a <= b ? a : b)
+
+void PNGAPI
+png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
+{
+ png_uint_32 check;
+ png_byte *near_data; /* Needs to be "png_byte *" instead of "png_bytep" */
+ png_FILE_p io_ptr;
+
+ /* Check if data really is near. If so, use usual code. */
+ near_data = (png_byte *)CVT_PTR_NOCHECK(data);
+ io_ptr = (png_FILE_p)CVT_PTR(png_ptr->io_ptr);
+ if ((png_bytep)near_data == data)
+ {
+#if defined(_WIN32_WCE)
+ if ( !WriteFile(io_ptr, near_data, length, &check, NULL) )
+ check = 0;
+#else
+ check = fwrite(near_data, 1, length, io_ptr);
+#endif
+ }
+ else
+ {
+ png_byte buf[NEAR_BUF_SIZE];
+ png_size_t written, remaining, err;
+ check = 0;
+ remaining = length;
+ do
+ {
+ written = MIN(NEAR_BUF_SIZE, remaining);
+ png_memcpy(buf, data, written); /* copy far buffer to near buffer */
+#if defined(_WIN32_WCE)
+ if ( !WriteFile(io_ptr, buf, written, &err, NULL) )
+ err = 0;
+#else
+ err = fwrite(buf, 1, written, io_ptr);
+#endif
+ if (err != written)
+ break;
+ else
+ check += err;
+ data += written;
+ remaining -= written;
+ }
+ while (remaining != 0);
+ }
+ if (check != length)
+ png_error(png_ptr, "Write Error");
+}
+
+#endif
+#endif
+
+/* This function is called to output any data pending writing (normally
+ to disk). After png_flush is called, there should be no data pending
+ writing in any buffers. */
+#if defined(PNG_WRITE_FLUSH_SUPPORTED)
+void /* PRIVATE */
+png_flush(png_structp png_ptr)
+{
+ if (png_ptr->output_flush_fn != NULL)
+ (*(png_ptr->output_flush_fn))(png_ptr);
+}
+
+#if !defined(PNG_NO_STDIO)
+void PNGAPI
+png_default_flush(png_structp png_ptr)
+{
+#if !defined(_WIN32_WCE)
+ png_FILE_p io_ptr;
+ io_ptr = (png_FILE_p)CVT_PTR((png_ptr->io_ptr));
+ if (io_ptr != NULL)
+ fflush(io_ptr);
+#endif
+}
+#endif
+#endif
+
+/* This function allows the application to supply new output functions for
+ libpng if standard C streams aren't being used.
+
+ This function takes as its arguments:
+ png_ptr - pointer to a png output data structure
+ io_ptr - pointer to user supplied structure containing info about
+ the output functions. May be NULL.
+ write_data_fn - pointer to a new output function that takes as its
+ arguments a pointer to a png_struct, a pointer to
+ data to be written, and a 32-bit unsigned int that is
+ the number of bytes to be written. The new write
+ function should call png_error(png_ptr, "Error msg")
+ to exit and output any fatal error messages.
+ flush_data_fn - pointer to a new flush function that takes as its
+ arguments a pointer to a png_struct. After a call to
+ the flush function, there should be no data in any buffers
+ or pending transmission. If the output method doesn't do
+ any buffering of ouput, a function prototype must still be
+ supplied although it doesn't have to do anything. If
+ PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile
+ time, output_flush_fn will be ignored, although it must be
+ supplied for compatibility. */
+void PNGAPI
+png_set_write_fn(png_structp png_ptr, png_voidp io_ptr,
+ png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn)
+{
+ png_ptr->io_ptr = io_ptr;
+
+#if !defined(PNG_NO_STDIO)
+ if (write_data_fn != NULL)
+ png_ptr->write_data_fn = write_data_fn;
+ else
+ png_ptr->write_data_fn = png_default_write_data;
+#else
+ png_ptr->write_data_fn = write_data_fn;
+#endif
+
+#if defined(PNG_WRITE_FLUSH_SUPPORTED)
+#if !defined(PNG_NO_STDIO)
+ if (output_flush_fn != NULL)
+ png_ptr->output_flush_fn = output_flush_fn;
+ else
+ png_ptr->output_flush_fn = png_default_flush;
+#else
+ png_ptr->output_flush_fn = output_flush_fn;
+#endif
+#endif /* PNG_WRITE_FLUSH_SUPPORTED */
+
+ /* It is an error to read while writing a png file */
+ if (png_ptr->read_data_fn != NULL)
+ {
+ png_ptr->read_data_fn = NULL;
+ png_warning(png_ptr,
+ "Attempted to set both read_data_fn and write_data_fn in");
+ png_warning(png_ptr,
+ "the same structure. Resetting read_data_fn to NULL.");
+ }
+}
+
+#if defined(USE_FAR_KEYWORD)
+#if defined(_MSC_VER)
+void *png_far_to_near(png_structp png_ptr,png_voidp ptr, int check)
+{
+ void *near_ptr;
+ void FAR *far_ptr;
+ FP_OFF(near_ptr) = FP_OFF(ptr);
+ far_ptr = (void FAR *)near_ptr;
+ if(check != 0)
+ if(FP_SEG(ptr) != FP_SEG(far_ptr))
+ png_error(png_ptr,"segment lost in conversion");
+ return(near_ptr);
+}
+# else
+void *png_far_to_near(png_structp png_ptr,png_voidp ptr, int check)
+{
+ void *near_ptr;
+ void FAR *far_ptr;
+ near_ptr = (void FAR *)ptr;
+ far_ptr = (void FAR *)near_ptr;
+ if(check != 0)
+ if(far_ptr != ptr)
+ png_error(png_ptr,"segment lost in conversion");
+ return(near_ptr);
+}
+# endif
+# endif
+#endif /* PNG_WRITE_SUPPORTED */
diff --git a/src/SFML/Graphics/libpng/pngwrite.c b/src/SFML/Graphics/libpng/pngwrite.c
new file mode 100755
index 0000000..d9d27d6
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngwrite.c
@@ -0,0 +1,1464 @@
+
+/* pngwrite.c - general routines to write a PNG file
+ *
+ * libpng 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ */
+
+/* get internal access to png.h */
+#define PNG_INTERNAL
+#include "png.h"
+#ifdef PNG_WRITE_SUPPORTED
+
+/* Writes all the PNG information. This is the suggested way to use the
+ * library. If you have a new chunk to add, make a function to write it,
+ * and put it in the correct location here. If you want the chunk written
+ * after the image data, put it in png_write_end(). I strongly encourage
+ * you to supply a PNG_INFO_ flag, and check info_ptr->valid before writing
+ * the chunk, as that will keep the code from breaking if you want to just
+ * write a plain PNG file. If you have long comments, I suggest writing
+ * them in png_write_end(), and compressing them.
+ */
+void PNGAPI
+png_write_info_before_PLTE(png_structp png_ptr, png_infop info_ptr)
+{
+ png_debug(1, "in png_write_info_before_PLTE\n");
+ if (!(png_ptr->mode & PNG_WROTE_INFO_BEFORE_PLTE))
+ {
+ png_write_sig(png_ptr); /* write PNG signature */
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+ if((png_ptr->mode&PNG_HAVE_PNG_SIGNATURE)&&(png_ptr->mng_features_permitted))
+ {
+ png_warning(png_ptr,"MNG features are not allowed in a PNG datastream\n");
+ png_ptr->mng_features_permitted=0;
+ }
+#endif
+ /* write IHDR information. */
+ png_write_IHDR(png_ptr, info_ptr->width, info_ptr->height,
+ info_ptr->bit_depth, info_ptr->color_type, info_ptr->compression_type,
+ info_ptr->filter_type,
+#if defined(PNG_WRITE_INTERLACING_SUPPORTED)
+ info_ptr->interlace_type);
+#else
+ 0);
+#endif
+ /* the rest of these check to see if the valid field has the appropriate
+ flag set, and if it does, writes the chunk. */
+#if defined(PNG_WRITE_gAMA_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_gAMA)
+ {
+# ifdef PNG_FLOATING_POINT_SUPPORTED
+ png_write_gAMA(png_ptr, info_ptr->gamma);
+#else
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ png_write_gAMA_fixed(png_ptr, info_ptr->int_gamma);
+# endif
+#endif
+ }
+#endif
+#if defined(PNG_WRITE_sRGB_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_sRGB)
+ png_write_sRGB(png_ptr, (int)info_ptr->srgb_intent);
+#endif
+#if defined(PNG_WRITE_iCCP_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_iCCP)
+ png_write_iCCP(png_ptr, info_ptr->iccp_name, PNG_COMPRESSION_TYPE_BASE,
+ info_ptr->iccp_profile, (int)info_ptr->iccp_proflen);
+#endif
+#if defined(PNG_WRITE_sBIT_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_sBIT)
+ png_write_sBIT(png_ptr, &(info_ptr->sig_bit), info_ptr->color_type);
+#endif
+#if defined(PNG_WRITE_cHRM_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_cHRM)
+ {
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+ png_write_cHRM(png_ptr,
+ info_ptr->x_white, info_ptr->y_white,
+ info_ptr->x_red, info_ptr->y_red,
+ info_ptr->x_green, info_ptr->y_green,
+ info_ptr->x_blue, info_ptr->y_blue);
+#else
+# ifdef PNG_FIXED_POINT_SUPPORTED
+ png_write_cHRM_fixed(png_ptr,
+ info_ptr->int_x_white, info_ptr->int_y_white,
+ info_ptr->int_x_red, info_ptr->int_y_red,
+ info_ptr->int_x_green, info_ptr->int_y_green,
+ info_ptr->int_x_blue, info_ptr->int_y_blue);
+# endif
+#endif
+ }
+#endif
+#if defined(PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED)
+ if (info_ptr->unknown_chunks_num)
+ {
+ png_unknown_chunk *up;
+
+ png_debug(5, "writing extra chunks\n");
+
+ for (up = info_ptr->unknown_chunks;
+ up < info_ptr->unknown_chunks + info_ptr->unknown_chunks_num;
+ up++)
+ {
+ int keep=png_handle_as_unknown(png_ptr, up->name);
+ if (keep != PNG_HANDLE_CHUNK_NEVER &&
+ up->location && !(up->location & PNG_HAVE_PLTE) &&
+ !(up->location & PNG_HAVE_IDAT) &&
+ ((up->name[3] & 0x20) || keep == PNG_HANDLE_CHUNK_ALWAYS ||
+ (png_ptr->flags & PNG_FLAG_KEEP_UNSAFE_CHUNKS)))
+ {
+ png_write_chunk(png_ptr, up->name, up->data, up->size);
+ }
+ }
+ }
+#endif
+ png_ptr->mode |= PNG_WROTE_INFO_BEFORE_PLTE;
+ }
+}
+
+void PNGAPI
+png_write_info(png_structp png_ptr, png_infop info_ptr)
+{
+#if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_sPLT_SUPPORTED)
+ int i;
+#endif
+
+ png_debug(1, "in png_write_info\n");
+
+ png_write_info_before_PLTE(png_ptr, info_ptr);
+
+ if (info_ptr->valid & PNG_INFO_PLTE)
+ png_write_PLTE(png_ptr, info_ptr->palette,
+ (png_uint_32)info_ptr->num_palette);
+ else if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ png_error(png_ptr, "Valid palette required for paletted images\n");
+
+#if defined(PNG_WRITE_tRNS_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_tRNS)
+ {
+#if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED)
+ /* invert the alpha channel (in tRNS) */
+ if ((png_ptr->transformations & PNG_INVERT_ALPHA) &&
+ info_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ int j;
+ for (j=0; j<(int)info_ptr->num_trans; j++)
+ info_ptr->trans[j] = (png_byte)(255 - info_ptr->trans[j]);
+ }
+#endif
+ png_write_tRNS(png_ptr, info_ptr->trans, &(info_ptr->trans_values),
+ info_ptr->num_trans, info_ptr->color_type);
+ }
+#endif
+#if defined(PNG_WRITE_bKGD_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_bKGD)
+ png_write_bKGD(png_ptr, &(info_ptr->background), info_ptr->color_type);
+#endif
+#if defined(PNG_WRITE_hIST_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_hIST)
+ png_write_hIST(png_ptr, info_ptr->hist, info_ptr->num_palette);
+#endif
+#if defined(PNG_WRITE_oFFs_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_oFFs)
+ png_write_oFFs(png_ptr, info_ptr->x_offset, info_ptr->y_offset,
+ info_ptr->offset_unit_type);
+#endif
+#if defined(PNG_WRITE_pCAL_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_pCAL)
+ png_write_pCAL(png_ptr, info_ptr->pcal_purpose, info_ptr->pcal_X0,
+ info_ptr->pcal_X1, info_ptr->pcal_type, info_ptr->pcal_nparams,
+ info_ptr->pcal_units, info_ptr->pcal_params);
+#endif
+#if defined(PNG_WRITE_sCAL_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_sCAL)
+#if defined(PNG_FLOATING_POINT_SUPPORTED) && !defined(PNG_NO_STDIO)
+ png_write_sCAL(png_ptr, (int)info_ptr->scal_unit,
+ info_ptr->scal_pixel_width, info_ptr->scal_pixel_height);
+#else
+#ifdef PNG_FIXED_POINT_SUPPORTED
+ png_write_sCAL_s(png_ptr, (int)info_ptr->scal_unit,
+ info_ptr->scal_s_width, info_ptr->scal_s_height);
+#else
+ png_warning(png_ptr,
+ "png_write_sCAL not supported; sCAL chunk not written.\n");
+#endif
+#endif
+#endif
+#if defined(PNG_WRITE_pHYs_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_pHYs)
+ png_write_pHYs(png_ptr, info_ptr->x_pixels_per_unit,
+ info_ptr->y_pixels_per_unit, info_ptr->phys_unit_type);
+#endif
+#if defined(PNG_WRITE_tIME_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_tIME)
+ {
+ png_write_tIME(png_ptr, &(info_ptr->mod_time));
+ png_ptr->mode |= PNG_WROTE_tIME;
+ }
+#endif
+#if defined(PNG_WRITE_sPLT_SUPPORTED)
+ if (info_ptr->valid & PNG_INFO_sPLT)
+ for (i = 0; i < (int)info_ptr->splt_palettes_num; i++)
+ png_write_sPLT(png_ptr, info_ptr->splt_palettes + i);
+#endif
+#if defined(PNG_WRITE_TEXT_SUPPORTED)
+ /* Check to see if we need to write text chunks */
+ for (i = 0; i < info_ptr->num_text; i++)
+ {
+ png_debug2(2, "Writing header text chunk %d, type %d\n", i,
+ info_ptr->text[i].compression);
+ /* an internationalized chunk? */
+ if (info_ptr->text[i].compression > 0)
+ {
+#if defined(PNG_WRITE_iTXt_SUPPORTED)
+ /* write international chunk */
+ png_write_iTXt(png_ptr,
+ info_ptr->text[i].compression,
+ info_ptr->text[i].key,
+ info_ptr->text[i].lang,
+ info_ptr->text[i].lang_key,
+ info_ptr->text[i].text);
+#else
+ png_warning(png_ptr, "Unable to write international text\n");
+#endif
+ /* Mark this chunk as written */
+ info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR;
+ }
+ /* If we want a compressed text chunk */
+ else if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_zTXt)
+ {
+#if defined(PNG_WRITE_zTXt_SUPPORTED)
+ /* write compressed chunk */
+ png_write_zTXt(png_ptr, info_ptr->text[i].key,
+ info_ptr->text[i].text, 0,
+ info_ptr->text[i].compression);
+#else
+ png_warning(png_ptr, "Unable to write compressed text\n");
+#endif
+ /* Mark this chunk as written */
+ info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_zTXt_WR;
+ }
+ else if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_NONE)
+ {
+#if defined(PNG_WRITE_tEXt_SUPPORTED)
+ /* write uncompressed chunk */
+ png_write_tEXt(png_ptr, info_ptr->text[i].key,
+ info_ptr->text[i].text,
+ 0);
+#else
+ png_warning(png_ptr, "Unable to write uncompressed text\n");
+#endif
+ /* Mark this chunk as written */
+ info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR;
+ }
+ }
+#endif
+#if defined(PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED)
+ if (info_ptr->unknown_chunks_num)
+ {
+ png_unknown_chunk *up;
+
+ png_debug(5, "writing extra chunks\n");
+
+ for (up = info_ptr->unknown_chunks;
+ up < info_ptr->unknown_chunks + info_ptr->unknown_chunks_num;
+ up++)
+ {
+ int keep=png_handle_as_unknown(png_ptr, up->name);
+ if (keep != PNG_HANDLE_CHUNK_NEVER &&
+ up->location && (up->location & PNG_HAVE_PLTE) &&
+ !(up->location & PNG_HAVE_IDAT) &&
+ ((up->name[3] & 0x20) || keep == PNG_HANDLE_CHUNK_ALWAYS ||
+ (png_ptr->flags & PNG_FLAG_KEEP_UNSAFE_CHUNKS)))
+ {
+ png_write_chunk(png_ptr, up->name, up->data, up->size);
+ }
+ }
+ }
+#endif
+}
+
+/* Writes the end of the PNG file. If you don't want to write comments or
+ * time information, you can pass NULL for info. If you already wrote these
+ * in png_write_info(), do not write them again here. If you have long
+ * comments, I suggest writing them here, and compressing them.
+ */
+void PNGAPI
+png_write_end(png_structp png_ptr, png_infop info_ptr)
+{
+ png_debug(1, "in png_write_end\n");
+ if (!(png_ptr->mode & PNG_HAVE_IDAT))
+ png_error(png_ptr, "No IDATs written into file");
+
+ /* see if user wants us to write information chunks */
+ if (info_ptr != NULL)
+ {
+#if defined(PNG_WRITE_TEXT_SUPPORTED)
+ int i; /* local index variable */
+#endif
+#if defined(PNG_WRITE_tIME_SUPPORTED)
+ /* check to see if user has supplied a time chunk */
+ if ((info_ptr->valid & PNG_INFO_tIME) &&
+ !(png_ptr->mode & PNG_WROTE_tIME))
+ png_write_tIME(png_ptr, &(info_ptr->mod_time));
+#endif
+#if defined(PNG_WRITE_TEXT_SUPPORTED)
+ /* loop through comment chunks */
+ for (i = 0; i < info_ptr->num_text; i++)
+ {
+ png_debug2(2, "Writing trailer text chunk %d, type %d\n", i,
+ info_ptr->text[i].compression);
+ /* an internationalized chunk? */
+ if (info_ptr->text[i].compression > 0)
+ {
+#if defined(PNG_WRITE_iTXt_SUPPORTED)
+ /* write international chunk */
+ png_write_iTXt(png_ptr,
+ info_ptr->text[i].compression,
+ info_ptr->text[i].key,
+ info_ptr->text[i].lang,
+ info_ptr->text[i].lang_key,
+ info_ptr->text[i].text);
+#else
+ png_warning(png_ptr, "Unable to write international text\n");
+#endif
+ /* Mark this chunk as written */
+ info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR;
+ }
+ else if (info_ptr->text[i].compression >= PNG_TEXT_COMPRESSION_zTXt)
+ {
+#if defined(PNG_WRITE_zTXt_SUPPORTED)
+ /* write compressed chunk */
+ png_write_zTXt(png_ptr, info_ptr->text[i].key,
+ info_ptr->text[i].text, 0,
+ info_ptr->text[i].compression);
+#else
+ png_warning(png_ptr, "Unable to write compressed text\n");
+#endif
+ /* Mark this chunk as written */
+ info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_zTXt_WR;
+ }
+ else if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_NONE)
+ {
+#if defined(PNG_WRITE_tEXt_SUPPORTED)
+ /* write uncompressed chunk */
+ png_write_tEXt(png_ptr, info_ptr->text[i].key,
+ info_ptr->text[i].text, 0);
+#else
+ png_warning(png_ptr, "Unable to write uncompressed text\n");
+#endif
+
+ /* Mark this chunk as written */
+ info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR;
+ }
+ }
+#endif
+#if defined(PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED)
+ if (info_ptr->unknown_chunks_num)
+ {
+ png_unknown_chunk *up;
+
+ png_debug(5, "writing extra chunks\n");
+
+ for (up = info_ptr->unknown_chunks;
+ up < info_ptr->unknown_chunks + info_ptr->unknown_chunks_num;
+ up++)
+ {
+ int keep=png_handle_as_unknown(png_ptr, up->name);
+ if (keep != PNG_HANDLE_CHUNK_NEVER &&
+ up->location && (up->location & PNG_AFTER_IDAT) &&
+ ((up->name[3] & 0x20) || keep == PNG_HANDLE_CHUNK_ALWAYS ||
+ (png_ptr->flags & PNG_FLAG_KEEP_UNSAFE_CHUNKS)))
+ {
+ png_write_chunk(png_ptr, up->name, up->data, up->size);
+ }
+ }
+ }
+#endif
+ }
+
+ png_ptr->mode |= PNG_AFTER_IDAT;
+
+ /* write end of PNG file */
+ png_write_IEND(png_ptr);
+#if 0
+/* This flush, added in libpng-1.0.8, causes some applications to crash
+ because they do not set png_ptr->output_flush_fn */
+ png_flush(png_ptr);
+#endif
+}
+
+#if defined(PNG_WRITE_tIME_SUPPORTED)
+#if !defined(_WIN32_WCE)
+/* "time.h" functions are not supported on WindowsCE */
+void PNGAPI
+png_convert_from_struct_tm(png_timep ptime, struct tm FAR * ttime)
+{
+ png_debug(1, "in png_convert_from_struct_tm\n");
+ ptime->year = (png_uint_16)(1900 + ttime->tm_year);
+ ptime->month = (png_byte)(ttime->tm_mon + 1);
+ ptime->day = (png_byte)ttime->tm_mday;
+ ptime->hour = (png_byte)ttime->tm_hour;
+ ptime->minute = (png_byte)ttime->tm_min;
+ ptime->second = (png_byte)ttime->tm_sec;
+}
+
+void PNGAPI
+png_convert_from_time_t(png_timep ptime, time_t ttime)
+{
+ struct tm *tbuf;
+
+ png_debug(1, "in png_convert_from_time_t\n");
+ tbuf = gmtime(&ttime);
+ png_convert_from_struct_tm(ptime, tbuf);
+}
+#endif
+#endif
+
+/* Initialize png_ptr structure, and allocate any memory needed */
+png_structp PNGAPI
+png_create_write_struct(png_const_charp user_png_ver, png_voidp error_ptr,
+ png_error_ptr error_fn, png_error_ptr warn_fn)
+{
+#ifdef PNG_USER_MEM_SUPPORTED
+ return (png_create_write_struct_2(user_png_ver, error_ptr, error_fn,
+ warn_fn, png_voidp_NULL, png_malloc_ptr_NULL, png_free_ptr_NULL));
+}
+
+/* Alternate initialize png_ptr structure, and allocate any memory needed */
+png_structp PNGAPI
+png_create_write_struct_2(png_const_charp user_png_ver, png_voidp error_ptr,
+ png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr,
+ png_malloc_ptr malloc_fn, png_free_ptr free_fn)
+{
+#endif /* PNG_USER_MEM_SUPPORTED */
+ png_structp png_ptr;
+#ifdef PNG_SETJMP_SUPPORTED
+#ifdef USE_FAR_KEYWORD
+ jmp_buf jmpbuf;
+#endif
+#endif
+ int i;
+ png_debug(1, "in png_create_write_struct\n");
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_ptr = (png_structp)png_create_struct_2(PNG_STRUCT_PNG,
+ (png_malloc_ptr)malloc_fn, (png_voidp)mem_ptr);
+#else
+ png_ptr = (png_structp)png_create_struct(PNG_STRUCT_PNG);
+#endif /* PNG_USER_MEM_SUPPORTED */
+ if (png_ptr == NULL)
+ return (NULL);
+
+#if !defined(PNG_1_0_X)
+#ifdef PNG_ASSEMBLER_CODE_SUPPORTED
+ png_init_mmx_flags(png_ptr); /* 1.2.0 addition */
+#endif
+#endif /* PNG_1_0_X */
+
+ /* added at libpng-1.2.6 */
+#ifdef PNG_SET_USER_LIMITS_SUPPORTED
+ png_ptr->user_width_max=PNG_USER_WIDTH_MAX;
+ png_ptr->user_height_max=PNG_USER_HEIGHT_MAX;
+#endif
+
+#ifdef PNG_SETJMP_SUPPORTED
+#ifdef USE_FAR_KEYWORD
+ if (setjmp(jmpbuf))
+#else
+ if (setjmp(png_ptr->jmpbuf))
+#endif
+ {
+ png_free(png_ptr, png_ptr->zbuf);
+ png_ptr->zbuf=NULL;
+ png_destroy_struct(png_ptr);
+ return (NULL);
+ }
+#ifdef USE_FAR_KEYWORD
+ png_memcpy(png_ptr->jmpbuf,jmpbuf,png_sizeof(jmp_buf));
+#endif
+#endif
+
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_set_mem_fn(png_ptr, mem_ptr, malloc_fn, free_fn);
+#endif /* PNG_USER_MEM_SUPPORTED */
+ png_set_error_fn(png_ptr, error_ptr, error_fn, warn_fn);
+
+ i=0;
+ do
+ {
+ if(user_png_ver[i] != png_libpng_ver[i])
+ png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH;
+ } while (png_libpng_ver[i++]);
+
+ if (png_ptr->flags & PNG_FLAG_LIBRARY_MISMATCH)
+ {
+ /* Libpng 0.90 and later are binary incompatible with libpng 0.89, so
+ * we must recompile any applications that use any older library version.
+ * For versions after libpng 1.0, we will be compatible, so we need
+ * only check the first digit.
+ */
+ if (user_png_ver == NULL || user_png_ver[0] != png_libpng_ver[0] ||
+ (user_png_ver[0] == '1' && user_png_ver[2] != png_libpng_ver[2]) ||
+ (user_png_ver[0] == '0' && user_png_ver[2] < '9'))
+ {
+#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE)
+ char msg[80];
+ if (user_png_ver)
+ {
+ sprintf(msg, "Application was compiled with png.h from libpng-%.20s",
+ user_png_ver);
+ png_warning(png_ptr, msg);
+ }
+ sprintf(msg, "Application is running with png.c from libpng-%.20s",
+ png_libpng_ver);
+ png_warning(png_ptr, msg);
+#endif
+#ifdef PNG_ERROR_NUMBERS_SUPPORTED
+ png_ptr->flags=0;
+#endif
+ png_error(png_ptr,
+ "Incompatible libpng version in application and library");
+ }
+ }
+
+ /* initialize zbuf - compression buffer */
+ png_ptr->zbuf_size = PNG_ZBUF_SIZE;
+ png_ptr->zbuf = (png_bytep)png_malloc(png_ptr,
+ (png_uint_32)png_ptr->zbuf_size);
+
+ png_set_write_fn(png_ptr, png_voidp_NULL, png_rw_ptr_NULL,
+ png_flush_ptr_NULL);
+
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
+ png_set_filter_heuristics(png_ptr, PNG_FILTER_HEURISTIC_DEFAULT,
+ 1, png_doublep_NULL, png_doublep_NULL);
+#endif
+
+#ifdef PNG_SETJMP_SUPPORTED
+/* Applications that neglect to set up their own setjmp() and then encounter
+ a png_error() will longjmp here. Since the jmpbuf is then meaningless we
+ abort instead of returning. */
+#ifdef USE_FAR_KEYWORD
+ if (setjmp(jmpbuf))
+ PNG_ABORT();
+ png_memcpy(png_ptr->jmpbuf,jmpbuf,png_sizeof(jmp_buf));
+#else
+ if (setjmp(png_ptr->jmpbuf))
+ PNG_ABORT();
+#endif
+#endif
+ return (png_ptr);
+}
+
+/* Initialize png_ptr structure, and allocate any memory needed */
+#undef png_write_init
+void PNGAPI
+png_write_init(png_structp png_ptr)
+{
+ /* We only come here via pre-1.0.7-compiled applications */
+ png_write_init_2(png_ptr, "1.0.6 or earlier", 0, 0);
+}
+
+void PNGAPI
+png_write_init_2(png_structp png_ptr, png_const_charp user_png_ver,
+ png_size_t png_struct_size, png_size_t png_info_size)
+{
+ /* We only come here via pre-1.0.12-compiled applications */
+#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE)
+ if(png_sizeof(png_struct) > png_struct_size ||
+ png_sizeof(png_info) > png_info_size)
+ {
+ char msg[80];
+ png_ptr->warning_fn=NULL;
+ if (user_png_ver)
+ {
+ sprintf(msg, "Application was compiled with png.h from libpng-%.20s",
+ user_png_ver);
+ png_warning(png_ptr, msg);
+ }
+ sprintf(msg, "Application is running with png.c from libpng-%.20s",
+ png_libpng_ver);
+ png_warning(png_ptr, msg);
+ }
+#endif
+ if(png_sizeof(png_struct) > png_struct_size)
+ {
+ png_ptr->error_fn=NULL;
+#ifdef PNG_ERROR_NUMBERS_SUPPORTED
+ png_ptr->flags=0;
+#endif
+ png_error(png_ptr,
+ "The png struct allocated by the application for writing is too small.");
+ }
+ if(png_sizeof(png_info) > png_info_size)
+ {
+ png_ptr->error_fn=NULL;
+#ifdef PNG_ERROR_NUMBERS_SUPPORTED
+ png_ptr->flags=0;
+#endif
+ png_error(png_ptr,
+ "The info struct allocated by the application for writing is too small.");
+ }
+ png_write_init_3(&png_ptr, user_png_ver, png_struct_size);
+}
+
+
+void PNGAPI
+png_write_init_3(png_structpp ptr_ptr, png_const_charp user_png_ver,
+ png_size_t png_struct_size)
+{
+ png_structp png_ptr=*ptr_ptr;
+#ifdef PNG_SETJMP_SUPPORTED
+ jmp_buf tmp_jmp; /* to save current jump buffer */
+#endif
+ int i = 0;
+ do
+ {
+ if (user_png_ver[i] != png_libpng_ver[i])
+ {
+#ifdef PNG_LEGACY_SUPPORTED
+ png_ptr->flags |= PNG_FLAG_LIBRARY_MISMATCH;
+#else
+ png_ptr->warning_fn=NULL;
+ png_warning(png_ptr,
+ "Application uses deprecated png_write_init() and should be recompiled.");
+ break;
+#endif
+ }
+ } while (png_libpng_ver[i++]);
+
+ png_debug(1, "in png_write_init_3\n");
+
+#ifdef PNG_SETJMP_SUPPORTED
+ /* save jump buffer and error functions */
+ png_memcpy(tmp_jmp, png_ptr->jmpbuf, png_sizeof (jmp_buf));
+#endif
+
+ if (png_sizeof(png_struct) > png_struct_size)
+ {
+ png_destroy_struct(png_ptr);
+ png_ptr = (png_structp)png_create_struct(PNG_STRUCT_PNG);
+ *ptr_ptr = png_ptr;
+ }
+
+ /* reset all variables to 0 */
+ png_memset(png_ptr, 0, png_sizeof (png_struct));
+
+ /* added at libpng-1.2.6 */
+#ifdef PNG_SET_USER_LIMITS_SUPPORTED
+ png_ptr->user_width_max=PNG_USER_WIDTH_MAX;
+ png_ptr->user_height_max=PNG_USER_HEIGHT_MAX;
+#endif
+
+#if !defined(PNG_1_0_X)
+#ifdef PNG_ASSEMBLER_CODE_SUPPORTED
+ png_init_mmx_flags(png_ptr); /* 1.2.0 addition */
+#endif
+#endif /* PNG_1_0_X */
+
+#ifdef PNG_SETJMP_SUPPORTED
+ /* restore jump buffer */
+ png_memcpy(png_ptr->jmpbuf, tmp_jmp, png_sizeof (jmp_buf));
+#endif
+
+ png_set_write_fn(png_ptr, png_voidp_NULL, png_rw_ptr_NULL,
+ png_flush_ptr_NULL);
+
+ /* initialize zbuf - compression buffer */
+ png_ptr->zbuf_size = PNG_ZBUF_SIZE;
+ png_ptr->zbuf = (png_bytep)png_malloc(png_ptr,
+ (png_uint_32)png_ptr->zbuf_size);
+
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
+ png_set_filter_heuristics(png_ptr, PNG_FILTER_HEURISTIC_DEFAULT,
+ 1, png_doublep_NULL, png_doublep_NULL);
+#endif
+}
+
+/* Write a few rows of image data. If the image is interlaced,
+ * either you will have to write the 7 sub images, or, if you
+ * have called png_set_interlace_handling(), you will have to
+ * "write" the image seven times.
+ */
+void PNGAPI
+png_write_rows(png_structp png_ptr, png_bytepp row,
+ png_uint_32 num_rows)
+{
+ png_uint_32 i; /* row counter */
+ png_bytepp rp; /* row pointer */
+
+ png_debug(1, "in png_write_rows\n");
+ /* loop through the rows */
+ for (i = 0, rp = row; i < num_rows; i++, rp++)
+ {
+ png_write_row(png_ptr, *rp);
+ }
+}
+
+/* Write the image. You only need to call this function once, even
+ * if you are writing an interlaced image.
+ */
+void PNGAPI
+png_write_image(png_structp png_ptr, png_bytepp image)
+{
+ png_uint_32 i; /* row index */
+ int pass, num_pass; /* pass variables */
+ png_bytepp rp; /* points to current row */
+
+ png_debug(1, "in png_write_image\n");
+#if defined(PNG_WRITE_INTERLACING_SUPPORTED)
+ /* intialize interlace handling. If image is not interlaced,
+ this will set pass to 1 */
+ num_pass = png_set_interlace_handling(png_ptr);
+#else
+ num_pass = 1;
+#endif
+ /* loop through passes */
+ for (pass = 0; pass < num_pass; pass++)
+ {
+ /* loop through image */
+ for (i = 0, rp = image; i < png_ptr->height; i++, rp++)
+ {
+ png_write_row(png_ptr, *rp);
+ }
+ }
+}
+
+/* called by user to write a row of image data */
+void PNGAPI
+png_write_row(png_structp png_ptr, png_bytep row)
+{
+ png_debug2(1, "in png_write_row (row %ld, pass %d)\n",
+ png_ptr->row_number, png_ptr->pass);
+ /* initialize transformations and other stuff if first time */
+ if (png_ptr->row_number == 0 && png_ptr->pass == 0)
+ {
+ /* make sure we wrote the header info */
+ if (!(png_ptr->mode & PNG_WROTE_INFO_BEFORE_PLTE))
+ png_error(png_ptr,
+ "png_write_info was never called before png_write_row.");
+
+ /* check for transforms that have been set but were defined out */
+#if !defined(PNG_WRITE_INVERT_SUPPORTED) && defined(PNG_READ_INVERT_SUPPORTED)
+ if (png_ptr->transformations & PNG_INVERT_MONO)
+ png_warning(png_ptr, "PNG_WRITE_INVERT_SUPPORTED is not defined.");
+#endif
+#if !defined(PNG_WRITE_FILLER_SUPPORTED) && defined(PNG_READ_FILLER_SUPPORTED)
+ if (png_ptr->transformations & PNG_FILLER)
+ png_warning(png_ptr, "PNG_WRITE_FILLER_SUPPORTED is not defined.");
+#endif
+#if !defined(PNG_WRITE_PACKSWAP_SUPPORTED) && defined(PNG_READ_PACKSWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACKSWAP)
+ png_warning(png_ptr, "PNG_WRITE_PACKSWAP_SUPPORTED is not defined.");
+#endif
+#if !defined(PNG_WRITE_PACK_SUPPORTED) && defined(PNG_READ_PACK_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACK)
+ png_warning(png_ptr, "PNG_WRITE_PACK_SUPPORTED is not defined.");
+#endif
+#if !defined(PNG_WRITE_SHIFT_SUPPORTED) && defined(PNG_READ_SHIFT_SUPPORTED)
+ if (png_ptr->transformations & PNG_SHIFT)
+ png_warning(png_ptr, "PNG_WRITE_SHIFT_SUPPORTED is not defined.");
+#endif
+#if !defined(PNG_WRITE_BGR_SUPPORTED) && defined(PNG_READ_BGR_SUPPORTED)
+ if (png_ptr->transformations & PNG_BGR)
+ png_warning(png_ptr, "PNG_WRITE_BGR_SUPPORTED is not defined.");
+#endif
+#if !defined(PNG_WRITE_SWAP_SUPPORTED) && defined(PNG_READ_SWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_SWAP_BYTES)
+ png_warning(png_ptr, "PNG_WRITE_SWAP_SUPPORTED is not defined.");
+#endif
+
+ png_write_start_row(png_ptr);
+ }
+
+#if defined(PNG_WRITE_INTERLACING_SUPPORTED)
+ /* if interlaced and not interested in row, return */
+ if (png_ptr->interlaced && (png_ptr->transformations & PNG_INTERLACE))
+ {
+ switch (png_ptr->pass)
+ {
+ case 0:
+ if (png_ptr->row_number & 0x07)
+ {
+ png_write_finish_row(png_ptr);
+ return;
+ }
+ break;
+ case 1:
+ if ((png_ptr->row_number & 0x07) || png_ptr->width < 5)
+ {
+ png_write_finish_row(png_ptr);
+ return;
+ }
+ break;
+ case 2:
+ if ((png_ptr->row_number & 0x07) != 4)
+ {
+ png_write_finish_row(png_ptr);
+ return;
+ }
+ break;
+ case 3:
+ if ((png_ptr->row_number & 0x03) || png_ptr->width < 3)
+ {
+ png_write_finish_row(png_ptr);
+ return;
+ }
+ break;
+ case 4:
+ if ((png_ptr->row_number & 0x03) != 2)
+ {
+ png_write_finish_row(png_ptr);
+ return;
+ }
+ break;
+ case 5:
+ if ((png_ptr->row_number & 0x01) || png_ptr->width < 2)
+ {
+ png_write_finish_row(png_ptr);
+ return;
+ }
+ break;
+ case 6:
+ if (!(png_ptr->row_number & 0x01))
+ {
+ png_write_finish_row(png_ptr);
+ return;
+ }
+ break;
+ }
+ }
+#endif
+
+ /* set up row info for transformations */
+ png_ptr->row_info.color_type = png_ptr->color_type;
+ png_ptr->row_info.width = png_ptr->usr_width;
+ png_ptr->row_info.channels = png_ptr->usr_channels;
+ png_ptr->row_info.bit_depth = png_ptr->usr_bit_depth;
+ png_ptr->row_info.pixel_depth = (png_byte)(png_ptr->row_info.bit_depth *
+ png_ptr->row_info.channels);
+
+ png_ptr->row_info.rowbytes = PNG_ROWBYTES(png_ptr->row_info.pixel_depth,
+ png_ptr->row_info.width);
+
+ png_debug1(3, "row_info->color_type = %d\n", png_ptr->row_info.color_type);
+ png_debug1(3, "row_info->width = %lu\n", png_ptr->row_info.width);
+ png_debug1(3, "row_info->channels = %d\n", png_ptr->row_info.channels);
+ png_debug1(3, "row_info->bit_depth = %d\n", png_ptr->row_info.bit_depth);
+ png_debug1(3, "row_info->pixel_depth = %d\n", png_ptr->row_info.pixel_depth);
+ png_debug1(3, "row_info->rowbytes = %lu\n", png_ptr->row_info.rowbytes);
+
+ /* Copy user's row into buffer, leaving room for filter byte. */
+ png_memcpy_check(png_ptr, png_ptr->row_buf + 1, row,
+ png_ptr->row_info.rowbytes);
+
+#if defined(PNG_WRITE_INTERLACING_SUPPORTED)
+ /* handle interlacing */
+ if (png_ptr->interlaced && png_ptr->pass < 6 &&
+ (png_ptr->transformations & PNG_INTERLACE))
+ {
+ png_do_write_interlace(&(png_ptr->row_info),
+ png_ptr->row_buf + 1, png_ptr->pass);
+ /* this should always get caught above, but still ... */
+ if (!(png_ptr->row_info.width))
+ {
+ png_write_finish_row(png_ptr);
+ return;
+ }
+ }
+#endif
+
+ /* handle other transformations */
+ if (png_ptr->transformations)
+ png_do_write_transformations(png_ptr);
+
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+ /* Write filter_method 64 (intrapixel differencing) only if
+ * 1. Libpng was compiled with PNG_MNG_FEATURES_SUPPORTED and
+ * 2. Libpng did not write a PNG signature (this filter_method is only
+ * used in PNG datastreams that are embedded in MNG datastreams) and
+ * 3. The application called png_permit_mng_features with a mask that
+ * included PNG_FLAG_MNG_FILTER_64 and
+ * 4. The filter_method is 64 and
+ * 5. The color_type is RGB or RGBA
+ */
+ if((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) &&
+ (png_ptr->filter_type == PNG_INTRAPIXEL_DIFFERENCING))
+ {
+ /* Intrapixel differencing */
+ png_do_write_intrapixel(&(png_ptr->row_info), png_ptr->row_buf + 1);
+ }
+#endif
+
+ /* Find a filter if necessary, filter the row and write it out. */
+ png_write_find_filter(png_ptr, &(png_ptr->row_info));
+
+ if (png_ptr->write_row_fn != NULL)
+ (*(png_ptr->write_row_fn))(png_ptr, png_ptr->row_number, png_ptr->pass);
+}
+
+#if defined(PNG_WRITE_FLUSH_SUPPORTED)
+/* Set the automatic flush interval or 0 to turn flushing off */
+void PNGAPI
+png_set_flush(png_structp png_ptr, int nrows)
+{
+ png_debug(1, "in png_set_flush\n");
+ png_ptr->flush_dist = (nrows < 0 ? 0 : nrows);
+}
+
+/* flush the current output buffers now */
+void PNGAPI
+png_write_flush(png_structp png_ptr)
+{
+ int wrote_IDAT;
+
+ png_debug(1, "in png_write_flush\n");
+ /* We have already written out all of the data */
+ if (png_ptr->row_number >= png_ptr->num_rows)
+ return;
+
+ do
+ {
+ int ret;
+
+ /* compress the data */
+ ret = deflate(&png_ptr->zstream, Z_SYNC_FLUSH);
+ wrote_IDAT = 0;
+
+ /* check for compression errors */
+ if (ret != Z_OK)
+ {
+ if (png_ptr->zstream.msg != NULL)
+ png_error(png_ptr, png_ptr->zstream.msg);
+ else
+ png_error(png_ptr, "zlib error");
+ }
+
+ if (!(png_ptr->zstream.avail_out))
+ {
+ /* write the IDAT and reset the zlib output buffer */
+ png_write_IDAT(png_ptr, png_ptr->zbuf,
+ png_ptr->zbuf_size);
+ png_ptr->zstream.next_out = png_ptr->zbuf;
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+ wrote_IDAT = 1;
+ }
+ } while(wrote_IDAT == 1);
+
+ /* If there is any data left to be output, write it into a new IDAT */
+ if (png_ptr->zbuf_size != png_ptr->zstream.avail_out)
+ {
+ /* write the IDAT and reset the zlib output buffer */
+ png_write_IDAT(png_ptr, png_ptr->zbuf,
+ png_ptr->zbuf_size - png_ptr->zstream.avail_out);
+ png_ptr->zstream.next_out = png_ptr->zbuf;
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+ }
+ png_ptr->flush_rows = 0;
+ png_flush(png_ptr);
+}
+#endif /* PNG_WRITE_FLUSH_SUPPORTED */
+
+/* free all memory used by the write */
+void PNGAPI
+png_destroy_write_struct(png_structpp png_ptr_ptr, png_infopp info_ptr_ptr)
+{
+ png_structp png_ptr = NULL;
+ png_infop info_ptr = NULL;
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_free_ptr free_fn = NULL;
+ png_voidp mem_ptr = NULL;
+#endif
+
+ png_debug(1, "in png_destroy_write_struct\n");
+ if (png_ptr_ptr != NULL)
+ {
+ png_ptr = *png_ptr_ptr;
+#ifdef PNG_USER_MEM_SUPPORTED
+ free_fn = png_ptr->free_fn;
+ mem_ptr = png_ptr->mem_ptr;
+#endif
+ }
+
+ if (info_ptr_ptr != NULL)
+ info_ptr = *info_ptr_ptr;
+
+ if (info_ptr != NULL)
+ {
+ png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
+
+#if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
+ if (png_ptr->num_chunk_list)
+ {
+ png_free(png_ptr, png_ptr->chunk_list);
+ png_ptr->chunk_list=NULL;
+ png_ptr->num_chunk_list=0;
+ }
+#endif
+
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_destroy_struct_2((png_voidp)info_ptr, (png_free_ptr)free_fn,
+ (png_voidp)mem_ptr);
+#else
+ png_destroy_struct((png_voidp)info_ptr);
+#endif
+ *info_ptr_ptr = NULL;
+ }
+
+ if (png_ptr != NULL)
+ {
+ png_write_destroy(png_ptr);
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_destroy_struct_2((png_voidp)png_ptr, (png_free_ptr)free_fn,
+ (png_voidp)mem_ptr);
+#else
+ png_destroy_struct((png_voidp)png_ptr);
+#endif
+ *png_ptr_ptr = NULL;
+ }
+}
+
+
+/* Free any memory used in png_ptr struct (old method) */
+void /* PRIVATE */
+png_write_destroy(png_structp png_ptr)
+{
+#ifdef PNG_SETJMP_SUPPORTED
+ jmp_buf tmp_jmp; /* save jump buffer */
+#endif
+ png_error_ptr error_fn;
+ png_error_ptr warning_fn;
+ png_voidp error_ptr;
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_free_ptr free_fn;
+#endif
+
+ png_debug(1, "in png_write_destroy\n");
+ /* free any memory zlib uses */
+ deflateEnd(&png_ptr->zstream);
+
+ /* free our memory. png_free checks NULL for us. */
+ png_free(png_ptr, png_ptr->zbuf);
+ png_free(png_ptr, png_ptr->row_buf);
+ png_free(png_ptr, png_ptr->prev_row);
+ png_free(png_ptr, png_ptr->sub_row);
+ png_free(png_ptr, png_ptr->up_row);
+ png_free(png_ptr, png_ptr->avg_row);
+ png_free(png_ptr, png_ptr->paeth_row);
+
+#if defined(PNG_TIME_RFC1123_SUPPORTED)
+ png_free(png_ptr, png_ptr->time_buffer);
+#endif
+
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
+ png_free(png_ptr, png_ptr->prev_filters);
+ png_free(png_ptr, png_ptr->filter_weights);
+ png_free(png_ptr, png_ptr->inv_filter_weights);
+ png_free(png_ptr, png_ptr->filter_costs);
+ png_free(png_ptr, png_ptr->inv_filter_costs);
+#endif
+
+#ifdef PNG_SETJMP_SUPPORTED
+ /* reset structure */
+ png_memcpy(tmp_jmp, png_ptr->jmpbuf, png_sizeof (jmp_buf));
+#endif
+
+ error_fn = png_ptr->error_fn;
+ warning_fn = png_ptr->warning_fn;
+ error_ptr = png_ptr->error_ptr;
+#ifdef PNG_USER_MEM_SUPPORTED
+ free_fn = png_ptr->free_fn;
+#endif
+
+ png_memset(png_ptr, 0, png_sizeof (png_struct));
+
+ png_ptr->error_fn = error_fn;
+ png_ptr->warning_fn = warning_fn;
+ png_ptr->error_ptr = error_ptr;
+#ifdef PNG_USER_MEM_SUPPORTED
+ png_ptr->free_fn = free_fn;
+#endif
+
+#ifdef PNG_SETJMP_SUPPORTED
+ png_memcpy(png_ptr->jmpbuf, tmp_jmp, png_sizeof (jmp_buf));
+#endif
+}
+
+/* Allow the application to select one or more row filters to use. */
+void PNGAPI
+png_set_filter(png_structp png_ptr, int method, int filters)
+{
+ png_debug(1, "in png_set_filter\n");
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+ if((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) &&
+ (method == PNG_INTRAPIXEL_DIFFERENCING))
+ method = PNG_FILTER_TYPE_BASE;
+#endif
+ if (method == PNG_FILTER_TYPE_BASE)
+ {
+ switch (filters & (PNG_ALL_FILTERS | 0x07))
+ {
+ case 5:
+ case 6:
+ case 7: png_warning(png_ptr, "Unknown row filter for method 0");
+ case PNG_FILTER_VALUE_NONE: png_ptr->do_filter=PNG_FILTER_NONE; break;
+ case PNG_FILTER_VALUE_SUB: png_ptr->do_filter=PNG_FILTER_SUB; break;
+ case PNG_FILTER_VALUE_UP: png_ptr->do_filter=PNG_FILTER_UP; break;
+ case PNG_FILTER_VALUE_AVG: png_ptr->do_filter=PNG_FILTER_AVG; break;
+ case PNG_FILTER_VALUE_PAETH: png_ptr->do_filter=PNG_FILTER_PAETH;break;
+ default: png_ptr->do_filter = (png_byte)filters; break;
+ }
+
+ /* If we have allocated the row_buf, this means we have already started
+ * with the image and we should have allocated all of the filter buffers
+ * that have been selected. If prev_row isn't already allocated, then
+ * it is too late to start using the filters that need it, since we
+ * will be missing the data in the previous row. If an application
+ * wants to start and stop using particular filters during compression,
+ * it should start out with all of the filters, and then add and
+ * remove them after the start of compression.
+ */
+ if (png_ptr->row_buf != NULL)
+ {
+ if ((png_ptr->do_filter & PNG_FILTER_SUB) && png_ptr->sub_row == NULL)
+ {
+ png_ptr->sub_row = (png_bytep)png_malloc(png_ptr,
+ (png_ptr->rowbytes + 1));
+ png_ptr->sub_row[0] = PNG_FILTER_VALUE_SUB;
+ }
+
+ if ((png_ptr->do_filter & PNG_FILTER_UP) && png_ptr->up_row == NULL)
+ {
+ if (png_ptr->prev_row == NULL)
+ {
+ png_warning(png_ptr, "Can't add Up filter after starting");
+ png_ptr->do_filter &= ~PNG_FILTER_UP;
+ }
+ else
+ {
+ png_ptr->up_row = (png_bytep)png_malloc(png_ptr,
+ (png_ptr->rowbytes + 1));
+ png_ptr->up_row[0] = PNG_FILTER_VALUE_UP;
+ }
+ }
+
+ if ((png_ptr->do_filter & PNG_FILTER_AVG) && png_ptr->avg_row == NULL)
+ {
+ if (png_ptr->prev_row == NULL)
+ {
+ png_warning(png_ptr, "Can't add Average filter after starting");
+ png_ptr->do_filter &= ~PNG_FILTER_AVG;
+ }
+ else
+ {
+ png_ptr->avg_row = (png_bytep)png_malloc(png_ptr,
+ (png_ptr->rowbytes + 1));
+ png_ptr->avg_row[0] = PNG_FILTER_VALUE_AVG;
+ }
+ }
+
+ if ((png_ptr->do_filter & PNG_FILTER_PAETH) &&
+ png_ptr->paeth_row == NULL)
+ {
+ if (png_ptr->prev_row == NULL)
+ {
+ png_warning(png_ptr, "Can't add Paeth filter after starting");
+ png_ptr->do_filter &= (png_byte)(~PNG_FILTER_PAETH);
+ }
+ else
+ {
+ png_ptr->paeth_row = (png_bytep)png_malloc(png_ptr,
+ (png_ptr->rowbytes + 1));
+ png_ptr->paeth_row[0] = PNG_FILTER_VALUE_PAETH;
+ }
+ }
+
+ if (png_ptr->do_filter == PNG_NO_FILTERS)
+ png_ptr->do_filter = PNG_FILTER_NONE;
+ }
+ }
+ else
+ png_error(png_ptr, "Unknown custom filter method");
+}
+
+/* This allows us to influence the way in which libpng chooses the "best"
+ * filter for the current scanline. While the "minimum-sum-of-absolute-
+ * differences metric is relatively fast and effective, there is some
+ * question as to whether it can be improved upon by trying to keep the
+ * filtered data going to zlib more consistent, hopefully resulting in
+ * better compression.
+ */
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED) /* GRR 970116 */
+void PNGAPI
+png_set_filter_heuristics(png_structp png_ptr, int heuristic_method,
+ int num_weights, png_doublep filter_weights,
+ png_doublep filter_costs)
+{
+ int i;
+
+ png_debug(1, "in png_set_filter_heuristics\n");
+ if (heuristic_method >= PNG_FILTER_HEURISTIC_LAST)
+ {
+ png_warning(png_ptr, "Unknown filter heuristic method");
+ return;
+ }
+
+ if (heuristic_method == PNG_FILTER_HEURISTIC_DEFAULT)
+ {
+ heuristic_method = PNG_FILTER_HEURISTIC_UNWEIGHTED;
+ }
+
+ if (num_weights < 0 || filter_weights == NULL ||
+ heuristic_method == PNG_FILTER_HEURISTIC_UNWEIGHTED)
+ {
+ num_weights = 0;
+ }
+
+ png_ptr->num_prev_filters = (png_byte)num_weights;
+ png_ptr->heuristic_method = (png_byte)heuristic_method;
+
+ if (num_weights > 0)
+ {
+ if (png_ptr->prev_filters == NULL)
+ {
+ png_ptr->prev_filters = (png_bytep)png_malloc(png_ptr,
+ (png_uint_32)(png_sizeof(png_byte) * num_weights));
+
+ /* To make sure that the weighting starts out fairly */
+ for (i = 0; i < num_weights; i++)
+ {
+ png_ptr->prev_filters[i] = 255;
+ }
+ }
+
+ if (png_ptr->filter_weights == NULL)
+ {
+ png_ptr->filter_weights = (png_uint_16p)png_malloc(png_ptr,
+ (png_uint_32)(png_sizeof(png_uint_16) * num_weights));
+
+ png_ptr->inv_filter_weights = (png_uint_16p)png_malloc(png_ptr,
+ (png_uint_32)(png_sizeof(png_uint_16) * num_weights));
+ for (i = 0; i < num_weights; i++)
+ {
+ png_ptr->inv_filter_weights[i] =
+ png_ptr->filter_weights[i] = PNG_WEIGHT_FACTOR;
+ }
+ }
+
+ for (i = 0; i < num_weights; i++)
+ {
+ if (filter_weights[i] < 0.0)
+ {
+ png_ptr->inv_filter_weights[i] =
+ png_ptr->filter_weights[i] = PNG_WEIGHT_FACTOR;
+ }
+ else
+ {
+ png_ptr->inv_filter_weights[i] =
+ (png_uint_16)((double)PNG_WEIGHT_FACTOR*filter_weights[i]+0.5);
+ png_ptr->filter_weights[i] =
+ (png_uint_16)((double)PNG_WEIGHT_FACTOR/filter_weights[i]+0.5);
+ }
+ }
+ }
+
+ /* If, in the future, there are other filter methods, this would
+ * need to be based on png_ptr->filter.
+ */
+ if (png_ptr->filter_costs == NULL)
+ {
+ png_ptr->filter_costs = (png_uint_16p)png_malloc(png_ptr,
+ (png_uint_32)(png_sizeof(png_uint_16) * PNG_FILTER_VALUE_LAST));
+
+ png_ptr->inv_filter_costs = (png_uint_16p)png_malloc(png_ptr,
+ (png_uint_32)(png_sizeof(png_uint_16) * PNG_FILTER_VALUE_LAST));
+
+ for (i = 0; i < PNG_FILTER_VALUE_LAST; i++)
+ {
+ png_ptr->inv_filter_costs[i] =
+ png_ptr->filter_costs[i] = PNG_COST_FACTOR;
+ }
+ }
+
+ /* Here is where we set the relative costs of the different filters. We
+ * should take the desired compression level into account when setting
+ * the costs, so that Paeth, for instance, has a high relative cost at low
+ * compression levels, while it has a lower relative cost at higher
+ * compression settings. The filter types are in order of increasing
+ * relative cost, so it would be possible to do this with an algorithm.
+ */
+ for (i = 0; i < PNG_FILTER_VALUE_LAST; i++)
+ {
+ if (filter_costs == NULL || filter_costs[i] < 0.0)
+ {
+ png_ptr->inv_filter_costs[i] =
+ png_ptr->filter_costs[i] = PNG_COST_FACTOR;
+ }
+ else if (filter_costs[i] >= 1.0)
+ {
+ png_ptr->inv_filter_costs[i] =
+ (png_uint_16)((double)PNG_COST_FACTOR / filter_costs[i] + 0.5);
+ png_ptr->filter_costs[i] =
+ (png_uint_16)((double)PNG_COST_FACTOR * filter_costs[i] + 0.5);
+ }
+ }
+}
+#endif /* PNG_WRITE_WEIGHTED_FILTER_SUPPORTED */
+
+void PNGAPI
+png_set_compression_level(png_structp png_ptr, int level)
+{
+ png_debug(1, "in png_set_compression_level\n");
+ png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_LEVEL;
+ png_ptr->zlib_level = level;
+}
+
+void PNGAPI
+png_set_compression_mem_level(png_structp png_ptr, int mem_level)
+{
+ png_debug(1, "in png_set_compression_mem_level\n");
+ png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_MEM_LEVEL;
+ png_ptr->zlib_mem_level = mem_level;
+}
+
+void PNGAPI
+png_set_compression_strategy(png_structp png_ptr, int strategy)
+{
+ png_debug(1, "in png_set_compression_strategy\n");
+ png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_STRATEGY;
+ png_ptr->zlib_strategy = strategy;
+}
+
+void PNGAPI
+png_set_compression_window_bits(png_structp png_ptr, int window_bits)
+{
+ if (window_bits > 15)
+ png_warning(png_ptr, "Only compression windows <= 32k supported by PNG");
+ else if (window_bits < 8)
+ png_warning(png_ptr, "Only compression windows >= 256 supported by PNG");
+#ifndef WBITS_8_OK
+ /* avoid libpng bug with 256-byte windows */
+ if (window_bits == 8)
+ {
+ png_warning(png_ptr, "Compression window is being reset to 512");
+ window_bits=9;
+ }
+#endif
+ png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_WINDOW_BITS;
+ png_ptr->zlib_window_bits = window_bits;
+}
+
+void PNGAPI
+png_set_compression_method(png_structp png_ptr, int method)
+{
+ png_debug(1, "in png_set_compression_method\n");
+ if (method != 8)
+ png_warning(png_ptr, "Only compression method 8 is supported by PNG");
+ png_ptr->flags |= PNG_FLAG_ZLIB_CUSTOM_METHOD;
+ png_ptr->zlib_method = method;
+}
+
+void PNGAPI
+png_set_write_status_fn(png_structp png_ptr, png_write_status_ptr write_row_fn)
+{
+ png_ptr->write_row_fn = write_row_fn;
+}
+
+#if defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
+void PNGAPI
+png_set_write_user_transform_fn(png_structp png_ptr, png_user_transform_ptr
+ write_user_transform_fn)
+{
+ png_debug(1, "in png_set_write_user_transform_fn\n");
+ png_ptr->transformations |= PNG_USER_TRANSFORM;
+ png_ptr->write_user_transform_fn = write_user_transform_fn;
+}
+#endif
+
+
+#if defined(PNG_INFO_IMAGE_SUPPORTED)
+void PNGAPI
+png_write_png(png_structp png_ptr, png_infop info_ptr,
+ int transforms, voidp params)
+{
+#if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED)
+ /* invert the alpha channel from opacity to transparency */
+ if (transforms & PNG_TRANSFORM_INVERT_ALPHA)
+ png_set_invert_alpha(png_ptr);
+#endif
+
+ /* Write the file header information. */
+ png_write_info(png_ptr, info_ptr);
+
+ /* ------ these transformations don't touch the info structure ------- */
+
+#if defined(PNG_WRITE_INVERT_SUPPORTED)
+ /* invert monochrome pixels */
+ if (transforms & PNG_TRANSFORM_INVERT_MONO)
+ png_set_invert_mono(png_ptr);
+#endif
+
+#if defined(PNG_WRITE_SHIFT_SUPPORTED)
+ /* Shift the pixels up to a legal bit depth and fill in
+ * as appropriate to correctly scale the image.
+ */
+ if ((transforms & PNG_TRANSFORM_SHIFT)
+ && (info_ptr->valid & PNG_INFO_sBIT))
+ png_set_shift(png_ptr, &info_ptr->sig_bit);
+#endif
+
+#if defined(PNG_WRITE_PACK_SUPPORTED)
+ /* pack pixels into bytes */
+ if (transforms & PNG_TRANSFORM_PACKING)
+ png_set_packing(png_ptr);
+#endif
+
+#if defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED)
+ /* swap location of alpha bytes from ARGB to RGBA */
+ if (transforms & PNG_TRANSFORM_SWAP_ALPHA)
+ png_set_swap_alpha(png_ptr);
+#endif
+
+#if defined(PNG_WRITE_FILLER_SUPPORTED)
+ /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into
+ * RGB (4 channels -> 3 channels). The second parameter is not used.
+ */
+ if (transforms & PNG_TRANSFORM_STRIP_FILLER)
+ png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
+#endif
+
+#if defined(PNG_WRITE_BGR_SUPPORTED)
+ /* flip BGR pixels to RGB */
+ if (transforms & PNG_TRANSFORM_BGR)
+ png_set_bgr(png_ptr);
+#endif
+
+#if defined(PNG_WRITE_SWAP_SUPPORTED)
+ /* swap bytes of 16-bit files to most significant byte first */
+ if (transforms & PNG_TRANSFORM_SWAP_ENDIAN)
+ png_set_swap(png_ptr);
+#endif
+
+#if defined(PNG_WRITE_PACKSWAP_SUPPORTED)
+ /* swap bits of 1, 2, 4 bit packed pixel formats */
+ if (transforms & PNG_TRANSFORM_PACKSWAP)
+ png_set_packswap(png_ptr);
+#endif
+
+ /* ----------------------- end of transformations ------------------- */
+
+ /* write the bits */
+ if (info_ptr->valid & PNG_INFO_IDAT)
+ png_write_image(png_ptr, info_ptr->row_pointers);
+
+ /* It is REQUIRED to call this to finish writing the rest of the file */
+ png_write_end(png_ptr, info_ptr);
+
+ if(transforms == 0 || params == NULL)
+ /* quiet compiler warnings */ return;
+}
+#endif
+#endif /* PNG_WRITE_SUPPORTED */
diff --git a/src/SFML/Graphics/libpng/pngwtran.c b/src/SFML/Graphics/libpng/pngwtran.c
new file mode 100755
index 0000000..325fe27
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngwtran.c
@@ -0,0 +1,563 @@
+
+/* pngwtran.c - transforms the data in a row for PNG writers
+ *
+ * libpng version 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+#ifdef PNG_WRITE_SUPPORTED
+
+/* Transform the data according to the user's wishes. The order of
+ * transformations is significant.
+ */
+void /* PRIVATE */
+png_do_write_transformations(png_structp png_ptr)
+{
+ png_debug(1, "in png_do_write_transformations\n");
+
+ if (png_ptr == NULL)
+ return;
+
+#if defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
+ if (png_ptr->transformations & PNG_USER_TRANSFORM)
+ if(png_ptr->write_user_transform_fn != NULL)
+ (*(png_ptr->write_user_transform_fn)) /* user write transform function */
+ (png_ptr, /* png_ptr */
+ &(png_ptr->row_info), /* row_info: */
+ /* png_uint_32 width; width of row */
+ /* png_uint_32 rowbytes; number of bytes in row */
+ /* png_byte color_type; color type of pixels */
+ /* png_byte bit_depth; bit depth of samples */
+ /* png_byte channels; number of channels (1-4) */
+ /* png_byte pixel_depth; bits per pixel (depth*channels) */
+ png_ptr->row_buf + 1); /* start of pixel data for row */
+#endif
+#if defined(PNG_WRITE_FILLER_SUPPORTED)
+ if (png_ptr->transformations & PNG_FILLER)
+ png_do_strip_filler(&(png_ptr->row_info), png_ptr->row_buf + 1,
+ png_ptr->flags);
+#endif
+#if defined(PNG_WRITE_PACKSWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACKSWAP)
+ png_do_packswap(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+#if defined(PNG_WRITE_PACK_SUPPORTED)
+ if (png_ptr->transformations & PNG_PACK)
+ png_do_pack(&(png_ptr->row_info), png_ptr->row_buf + 1,
+ (png_uint_32)png_ptr->bit_depth);
+#endif
+#if defined(PNG_WRITE_SWAP_SUPPORTED)
+ if (png_ptr->transformations & PNG_SWAP_BYTES)
+ png_do_swap(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+#if defined(PNG_WRITE_SHIFT_SUPPORTED)
+ if (png_ptr->transformations & PNG_SHIFT)
+ png_do_shift(&(png_ptr->row_info), png_ptr->row_buf + 1,
+ &(png_ptr->shift));
+#endif
+#if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED)
+ if (png_ptr->transformations & PNG_INVERT_ALPHA)
+ png_do_write_invert_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+#if defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED)
+ if (png_ptr->transformations & PNG_SWAP_ALPHA)
+ png_do_write_swap_alpha(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+#if defined(PNG_WRITE_BGR_SUPPORTED)
+ if (png_ptr->transformations & PNG_BGR)
+ png_do_bgr(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+#if defined(PNG_WRITE_INVERT_SUPPORTED)
+ if (png_ptr->transformations & PNG_INVERT_MONO)
+ png_do_invert(&(png_ptr->row_info), png_ptr->row_buf + 1);
+#endif
+}
+
+#if defined(PNG_WRITE_PACK_SUPPORTED)
+/* Pack pixels into bytes. Pass the true bit depth in bit_depth. The
+ * row_info bit depth should be 8 (one pixel per byte). The channels
+ * should be 1 (this only happens on grayscale and paletted images).
+ */
+void /* PRIVATE */
+png_do_pack(png_row_infop row_info, png_bytep row, png_uint_32 bit_depth)
+{
+ png_debug(1, "in png_do_pack\n");
+ if (row_info->bit_depth == 8 &&
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ row != NULL && row_info != NULL &&
+#endif
+ row_info->channels == 1)
+ {
+ switch ((int)bit_depth)
+ {
+ case 1:
+ {
+ png_bytep sp, dp;
+ int mask, v;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ sp = row;
+ dp = row;
+ mask = 0x80;
+ v = 0;
+
+ for (i = 0; i < row_width; i++)
+ {
+ if (*sp != 0)
+ v |= mask;
+ sp++;
+ if (mask > 1)
+ mask >>= 1;
+ else
+ {
+ mask = 0x80;
+ *dp = (png_byte)v;
+ dp++;
+ v = 0;
+ }
+ }
+ if (mask != 0x80)
+ *dp = (png_byte)v;
+ break;
+ }
+ case 2:
+ {
+ png_bytep sp, dp;
+ int shift, v;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ sp = row;
+ dp = row;
+ shift = 6;
+ v = 0;
+ for (i = 0; i < row_width; i++)
+ {
+ png_byte value;
+
+ value = (png_byte)(*sp & 0x03);
+ v |= (value << shift);
+ if (shift == 0)
+ {
+ shift = 6;
+ *dp = (png_byte)v;
+ dp++;
+ v = 0;
+ }
+ else
+ shift -= 2;
+ sp++;
+ }
+ if (shift != 6)
+ *dp = (png_byte)v;
+ break;
+ }
+ case 4:
+ {
+ png_bytep sp, dp;
+ int shift, v;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ sp = row;
+ dp = row;
+ shift = 4;
+ v = 0;
+ for (i = 0; i < row_width; i++)
+ {
+ png_byte value;
+
+ value = (png_byte)(*sp & 0x0f);
+ v |= (value << shift);
+
+ if (shift == 0)
+ {
+ shift = 4;
+ *dp = (png_byte)v;
+ dp++;
+ v = 0;
+ }
+ else
+ shift -= 4;
+
+ sp++;
+ }
+ if (shift != 4)
+ *dp = (png_byte)v;
+ break;
+ }
+ }
+ row_info->bit_depth = (png_byte)bit_depth;
+ row_info->pixel_depth = (png_byte)(bit_depth * row_info->channels);
+ row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,
+ row_info->width);
+ }
+}
+#endif
+
+#if defined(PNG_WRITE_SHIFT_SUPPORTED)
+/* Shift pixel values to take advantage of whole range. Pass the
+ * true number of bits in bit_depth. The row should be packed
+ * according to row_info->bit_depth. Thus, if you had a row of
+ * bit depth 4, but the pixels only had values from 0 to 7, you
+ * would pass 3 as bit_depth, and this routine would translate the
+ * data to 0 to 15.
+ */
+void /* PRIVATE */
+png_do_shift(png_row_infop row_info, png_bytep row, png_color_8p bit_depth)
+{
+ png_debug(1, "in png_do_shift\n");
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ if (row != NULL && row_info != NULL &&
+#else
+ if (
+#endif
+ row_info->color_type != PNG_COLOR_TYPE_PALETTE)
+ {
+ int shift_start[4], shift_dec[4];
+ int channels = 0;
+
+ if (row_info->color_type & PNG_COLOR_MASK_COLOR)
+ {
+ shift_start[channels] = row_info->bit_depth - bit_depth->red;
+ shift_dec[channels] = bit_depth->red;
+ channels++;
+ shift_start[channels] = row_info->bit_depth - bit_depth->green;
+ shift_dec[channels] = bit_depth->green;
+ channels++;
+ shift_start[channels] = row_info->bit_depth - bit_depth->blue;
+ shift_dec[channels] = bit_depth->blue;
+ channels++;
+ }
+ else
+ {
+ shift_start[channels] = row_info->bit_depth - bit_depth->gray;
+ shift_dec[channels] = bit_depth->gray;
+ channels++;
+ }
+ if (row_info->color_type & PNG_COLOR_MASK_ALPHA)
+ {
+ shift_start[channels] = row_info->bit_depth - bit_depth->alpha;
+ shift_dec[channels] = bit_depth->alpha;
+ channels++;
+ }
+
+ /* with low row depths, could only be grayscale, so one channel */
+ if (row_info->bit_depth < 8)
+ {
+ png_bytep bp = row;
+ png_uint_32 i;
+ png_byte mask;
+ png_uint_32 row_bytes = row_info->rowbytes;
+
+ if (bit_depth->gray == 1 && row_info->bit_depth == 2)
+ mask = 0x55;
+ else if (row_info->bit_depth == 4 && bit_depth->gray == 3)
+ mask = 0x11;
+ else
+ mask = 0xff;
+
+ for (i = 0; i < row_bytes; i++, bp++)
+ {
+ png_uint_16 v;
+ int j;
+
+ v = *bp;
+ *bp = 0;
+ for (j = shift_start[0]; j > -shift_dec[0]; j -= shift_dec[0])
+ {
+ if (j > 0)
+ *bp |= (png_byte)((v << j) & 0xff);
+ else
+ *bp |= (png_byte)((v >> (-j)) & mask);
+ }
+ }
+ }
+ else if (row_info->bit_depth == 8)
+ {
+ png_bytep bp = row;
+ png_uint_32 i;
+ png_uint_32 istop = channels * row_info->width;
+
+ for (i = 0; i < istop; i++, bp++)
+ {
+
+ png_uint_16 v;
+ int j;
+ int c = (int)(i%channels);
+
+ v = *bp;
+ *bp = 0;
+ for (j = shift_start[c]; j > -shift_dec[c]; j -= shift_dec[c])
+ {
+ if (j > 0)
+ *bp |= (png_byte)((v << j) & 0xff);
+ else
+ *bp |= (png_byte)((v >> (-j)) & 0xff);
+ }
+ }
+ }
+ else
+ {
+ png_bytep bp;
+ png_uint_32 i;
+ png_uint_32 istop = channels * row_info->width;
+
+ for (bp = row, i = 0; i < istop; i++)
+ {
+ int c = (int)(i%channels);
+ png_uint_16 value, v;
+ int j;
+
+ v = (png_uint_16)(((png_uint_16)(*bp) << 8) + *(bp + 1));
+ value = 0;
+ for (j = shift_start[c]; j > -shift_dec[c]; j -= shift_dec[c])
+ {
+ if (j > 0)
+ value |= (png_uint_16)((v << j) & (png_uint_16)0xffff);
+ else
+ value |= (png_uint_16)((v >> (-j)) & (png_uint_16)0xffff);
+ }
+ *bp++ = (png_byte)(value >> 8);
+ *bp++ = (png_byte)(value & 0xff);
+ }
+ }
+ }
+}
+#endif
+
+#if defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED)
+void /* PRIVATE */
+png_do_write_swap_alpha(png_row_infop row_info, png_bytep row)
+{
+ png_debug(1, "in png_do_write_swap_alpha\n");
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ if (row != NULL && row_info != NULL)
+#endif
+ {
+ if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+ {
+ /* This converts from ARGB to RGBA */
+ if (row_info->bit_depth == 8)
+ {
+ png_bytep sp, dp;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+ for (i = 0, sp = dp = row; i < row_width; i++)
+ {
+ png_byte save = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = save;
+ }
+ }
+ /* This converts from AARRGGBB to RRGGBBAA */
+ else
+ {
+ png_bytep sp, dp;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ for (i = 0, sp = dp = row; i < row_width; i++)
+ {
+ png_byte save[2];
+ save[0] = *(sp++);
+ save[1] = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = save[0];
+ *(dp++) = save[1];
+ }
+ }
+ }
+ else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
+ {
+ /* This converts from AG to GA */
+ if (row_info->bit_depth == 8)
+ {
+ png_bytep sp, dp;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ for (i = 0, sp = dp = row; i < row_width; i++)
+ {
+ png_byte save = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = save;
+ }
+ }
+ /* This converts from AAGG to GGAA */
+ else
+ {
+ png_bytep sp, dp;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ for (i = 0, sp = dp = row; i < row_width; i++)
+ {
+ png_byte save[2];
+ save[0] = *(sp++);
+ save[1] = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = save[0];
+ *(dp++) = save[1];
+ }
+ }
+ }
+ }
+}
+#endif
+
+#if defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED)
+void /* PRIVATE */
+png_do_write_invert_alpha(png_row_infop row_info, png_bytep row)
+{
+ png_debug(1, "in png_do_write_invert_alpha\n");
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ if (row != NULL && row_info != NULL)
+#endif
+ {
+ if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+ {
+ /* This inverts the alpha channel in RGBA */
+ if (row_info->bit_depth == 8)
+ {
+ png_bytep sp, dp;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+ for (i = 0, sp = dp = row; i < row_width; i++)
+ {
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = (png_byte)(255 - *(sp++));
+ }
+ }
+ /* This inverts the alpha channel in RRGGBBAA */
+ else
+ {
+ png_bytep sp, dp;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ for (i = 0, sp = dp = row; i < row_width; i++)
+ {
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = (png_byte)(255 - *(sp++));
+ *(dp++) = (png_byte)(255 - *(sp++));
+ }
+ }
+ }
+ else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
+ {
+ /* This inverts the alpha channel in GA */
+ if (row_info->bit_depth == 8)
+ {
+ png_bytep sp, dp;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ for (i = 0, sp = dp = row; i < row_width; i++)
+ {
+ *(dp++) = *(sp++);
+ *(dp++) = (png_byte)(255 - *(sp++));
+ }
+ }
+ /* This inverts the alpha channel in GGAA */
+ else
+ {
+ png_bytep sp, dp;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ for (i = 0, sp = dp = row; i < row_width; i++)
+ {
+ *(dp++) = *(sp++);
+ *(dp++) = *(sp++);
+ *(dp++) = (png_byte)(255 - *(sp++));
+ *(dp++) = (png_byte)(255 - *(sp++));
+ }
+ }
+ }
+ }
+}
+#endif
+
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+/* undoes intrapixel differencing */
+void /* PRIVATE */
+png_do_write_intrapixel(png_row_infop row_info, png_bytep row)
+{
+ png_debug(1, "in png_do_write_intrapixel\n");
+ if (
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ row != NULL && row_info != NULL &&
+#endif
+ (row_info->color_type & PNG_COLOR_MASK_COLOR))
+ {
+ int bytes_per_pixel;
+ png_uint_32 row_width = row_info->width;
+ if (row_info->bit_depth == 8)
+ {
+ png_bytep rp;
+ png_uint_32 i;
+
+ if (row_info->color_type == PNG_COLOR_TYPE_RGB)
+ bytes_per_pixel = 3;
+ else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+ bytes_per_pixel = 4;
+ else
+ return;
+
+ for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel)
+ {
+ *(rp) = (png_byte)((*rp - *(rp+1))&0xff);
+ *(rp+2) = (png_byte)((*(rp+2) - *(rp+1))&0xff);
+ }
+ }
+ else if (row_info->bit_depth == 16)
+ {
+ png_bytep rp;
+ png_uint_32 i;
+
+ if (row_info->color_type == PNG_COLOR_TYPE_RGB)
+ bytes_per_pixel = 6;
+ else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
+ bytes_per_pixel = 8;
+ else
+ return;
+
+ for (i = 0, rp = row; i < row_width; i++, rp += bytes_per_pixel)
+ {
+ png_uint_32 s0 = (*(rp ) << 8) | *(rp+1);
+ png_uint_32 s1 = (*(rp+2) << 8) | *(rp+3);
+ png_uint_32 s2 = (*(rp+4) << 8) | *(rp+5);
+ png_uint_32 red = (png_uint_32)((s0-s1) & 0xffffL);
+ png_uint_32 blue = (png_uint_32)((s2-s1) & 0xffffL);
+ *(rp ) = (png_byte)((red >> 8) & 0xff);
+ *(rp+1) = (png_byte)(red & 0xff);
+ *(rp+4) = (png_byte)((blue >> 8) & 0xff);
+ *(rp+5) = (png_byte)(blue & 0xff);
+ }
+ }
+ }
+}
+#endif /* PNG_MNG_FEATURES_SUPPORTED */
+#endif /* PNG_WRITE_SUPPORTED */
diff --git a/src/SFML/Graphics/libpng/pngwutil.c b/src/SFML/Graphics/libpng/pngwutil.c
new file mode 100755
index 0000000..7a94cc4
--- /dev/null
+++ b/src/SFML/Graphics/libpng/pngwutil.c
@@ -0,0 +1,2730 @@
+
+/* pngwutil.c - utilities to write a PNG file
+ *
+ * libpng version 1.2.8 - December 3, 2004
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2004 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+#ifdef PNG_WRITE_SUPPORTED
+
+/* Place a 32-bit number into a buffer in PNG byte order. We work
+ * with unsigned numbers for convenience, although one supported
+ * ancillary chunk uses signed (two's complement) numbers.
+ */
+void /* PRIVATE */
+png_save_uint_32(png_bytep buf, png_uint_32 i)
+{
+ buf[0] = (png_byte)((i >> 24) & 0xff);
+ buf[1] = (png_byte)((i >> 16) & 0xff);
+ buf[2] = (png_byte)((i >> 8) & 0xff);
+ buf[3] = (png_byte)(i & 0xff);
+}
+
+#if defined(PNG_WRITE_pCAL_SUPPORTED) || defined(PNG_WRITE_oFFs_SUPPORTED)
+/* The png_save_int_32 function assumes integers are stored in two's
+ * complement format. If this isn't the case, then this routine needs to
+ * be modified to write data in two's complement format.
+ */
+void /* PRIVATE */
+png_save_int_32(png_bytep buf, png_int_32 i)
+{
+ buf[0] = (png_byte)((i >> 24) & 0xff);
+ buf[1] = (png_byte)((i >> 16) & 0xff);
+ buf[2] = (png_byte)((i >> 8) & 0xff);
+ buf[3] = (png_byte)(i & 0xff);
+}
+#endif
+
+/* Place a 16-bit number into a buffer in PNG byte order.
+ * The parameter is declared unsigned int, not png_uint_16,
+ * just to avoid potential problems on pre-ANSI C compilers.
+ */
+void /* PRIVATE */
+png_save_uint_16(png_bytep buf, unsigned int i)
+{
+ buf[0] = (png_byte)((i >> 8) & 0xff);
+ buf[1] = (png_byte)(i & 0xff);
+}
+
+/* Write a PNG chunk all at once. The type is an array of ASCII characters
+ * representing the chunk name. The array must be at least 4 bytes in
+ * length, and does not need to be null terminated. To be safe, pass the
+ * pre-defined chunk names here, and if you need a new one, define it
+ * where the others are defined. The length is the length of the data.
+ * All the data must be present. If that is not possible, use the
+ * png_write_chunk_start(), png_write_chunk_data(), and png_write_chunk_end()
+ * functions instead.
+ */
+void PNGAPI
+png_write_chunk(png_structp png_ptr, png_bytep chunk_name,
+ png_bytep data, png_size_t length)
+{
+ png_write_chunk_start(png_ptr, chunk_name, (png_uint_32)length);
+ png_write_chunk_data(png_ptr, data, length);
+ png_write_chunk_end(png_ptr);
+}
+
+/* Write the start of a PNG chunk. The type is the chunk type.
+ * The total_length is the sum of the lengths of all the data you will be
+ * passing in png_write_chunk_data().
+ */
+void PNGAPI
+png_write_chunk_start(png_structp png_ptr, png_bytep chunk_name,
+ png_uint_32 length)
+{
+ png_byte buf[4];
+ png_debug2(0, "Writing %s chunk (%lu bytes)\n", chunk_name, length);
+
+ /* write the length */
+ png_save_uint_32(buf, length);
+ png_write_data(png_ptr, buf, (png_size_t)4);
+
+ /* write the chunk name */
+ png_write_data(png_ptr, chunk_name, (png_size_t)4);
+ /* reset the crc and run it over the chunk name */
+ png_reset_crc(png_ptr);
+ png_calculate_crc(png_ptr, chunk_name, (png_size_t)4);
+}
+
+/* Write the data of a PNG chunk started with png_write_chunk_start().
+ * Note that multiple calls to this function are allowed, and that the
+ * sum of the lengths from these calls *must* add up to the total_length
+ * given to png_write_chunk_start().
+ */
+void PNGAPI
+png_write_chunk_data(png_structp png_ptr, png_bytep data, png_size_t length)
+{
+ /* write the data, and run the CRC over it */
+ if (data != NULL && length > 0)
+ {
+ png_calculate_crc(png_ptr, data, length);
+ png_write_data(png_ptr, data, length);
+ }
+}
+
+/* Finish a chunk started with png_write_chunk_start(). */
+void PNGAPI
+png_write_chunk_end(png_structp png_ptr)
+{
+ png_byte buf[4];
+
+ /* write the crc */
+ png_save_uint_32(buf, png_ptr->crc);
+
+ png_write_data(png_ptr, buf, (png_size_t)4);
+}
+
+/* Simple function to write the signature. If we have already written
+ * the magic bytes of the signature, or more likely, the PNG stream is
+ * being embedded into another stream and doesn't need its own signature,
+ * we should call png_set_sig_bytes() to tell libpng how many of the
+ * bytes have already been written.
+ */
+void /* PRIVATE */
+png_write_sig(png_structp png_ptr)
+{
+ png_byte png_signature[8] = {137, 80, 78, 71, 13, 10, 26, 10};
+ /* write the rest of the 8 byte signature */
+ png_write_data(png_ptr, &png_signature[png_ptr->sig_bytes],
+ (png_size_t)8 - png_ptr->sig_bytes);
+ if(png_ptr->sig_bytes < 3)
+ png_ptr->mode |= PNG_HAVE_PNG_SIGNATURE;
+}
+
+#if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_iCCP_SUPPORTED)
+/*
+ * This pair of functions encapsulates the operation of (a) compressing a
+ * text string, and (b) issuing it later as a series of chunk data writes.
+ * The compression_state structure is shared context for these functions
+ * set up by the caller in order to make the whole mess thread-safe.
+ */
+
+typedef struct
+{
+ char *input; /* the uncompressed input data */
+ int input_len; /* its length */
+ int num_output_ptr; /* number of output pointers used */
+ int max_output_ptr; /* size of output_ptr */
+ png_charpp output_ptr; /* array of pointers to output */
+} compression_state;
+
+/* compress given text into storage in the png_ptr structure */
+static int /* PRIVATE */
+png_text_compress(png_structp png_ptr,
+ png_charp text, png_size_t text_len, int compression,
+ compression_state *comp)
+{
+ int ret;
+
+ comp->num_output_ptr = comp->max_output_ptr = 0;
+ comp->output_ptr = NULL;
+ comp->input = NULL;
+
+ /* we may just want to pass the text right through */
+ if (compression == PNG_TEXT_COMPRESSION_NONE)
+ {
+ comp->input = text;
+ comp->input_len = text_len;
+ return((int)text_len);
+ }
+
+ if (compression >= PNG_TEXT_COMPRESSION_LAST)
+ {
+#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE)
+ char msg[50];
+ sprintf(msg, "Unknown compression type %d", compression);
+ png_warning(png_ptr, msg);
+#else
+ png_warning(png_ptr, "Unknown compression type");
+#endif
+ }
+
+ /* We can't write the chunk until we find out how much data we have,
+ * which means we need to run the compressor first and save the
+ * output. This shouldn't be a problem, as the vast majority of
+ * comments should be reasonable, but we will set up an array of
+ * malloc'd pointers to be sure.
+ *
+ * If we knew the application was well behaved, we could simplify this
+ * greatly by assuming we can always malloc an output buffer large
+ * enough to hold the compressed text ((1001 * text_len / 1000) + 12)
+ * and malloc this directly. The only time this would be a bad idea is
+ * if we can't malloc more than 64K and we have 64K of random input
+ * data, or if the input string is incredibly large (although this
+ * wouldn't cause a failure, just a slowdown due to swapping).
+ */
+
+ /* set up the compression buffers */
+ png_ptr->zstream.avail_in = (uInt)text_len;
+ png_ptr->zstream.next_in = (Bytef *)text;
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+ png_ptr->zstream.next_out = (Bytef *)png_ptr->zbuf;
+
+ /* this is the same compression loop as in png_write_row() */
+ do
+ {
+ /* compress the data */
+ ret = deflate(&png_ptr->zstream, Z_NO_FLUSH);
+ if (ret != Z_OK)
+ {
+ /* error */
+ if (png_ptr->zstream.msg != NULL)
+ png_error(png_ptr, png_ptr->zstream.msg);
+ else
+ png_error(png_ptr, "zlib error");
+ }
+ /* check to see if we need more room */
+ if (!(png_ptr->zstream.avail_out))
+ {
+ /* make sure the output array has room */
+ if (comp->num_output_ptr >= comp->max_output_ptr)
+ {
+ int old_max;
+
+ old_max = comp->max_output_ptr;
+ comp->max_output_ptr = comp->num_output_ptr + 4;
+ if (comp->output_ptr != NULL)
+ {
+ png_charpp old_ptr;
+
+ old_ptr = comp->output_ptr;
+ comp->output_ptr = (png_charpp)png_malloc(png_ptr,
+ (png_uint_32)(comp->max_output_ptr *
+ png_sizeof (png_charpp)));
+ png_memcpy(comp->output_ptr, old_ptr, old_max
+ * png_sizeof (png_charp));
+ png_free(png_ptr, old_ptr);
+ }
+ else
+ comp->output_ptr = (png_charpp)png_malloc(png_ptr,
+ (png_uint_32)(comp->max_output_ptr *
+ png_sizeof (png_charp)));
+ }
+
+ /* save the data */
+ comp->output_ptr[comp->num_output_ptr] = (png_charp)png_malloc(png_ptr,
+ (png_uint_32)png_ptr->zbuf_size);
+ png_memcpy(comp->output_ptr[comp->num_output_ptr], png_ptr->zbuf,
+ png_ptr->zbuf_size);
+ comp->num_output_ptr++;
+
+ /* and reset the buffer */
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+ png_ptr->zstream.next_out = png_ptr->zbuf;
+ }
+ /* continue until we don't have any more to compress */
+ } while (png_ptr->zstream.avail_in);
+
+ /* finish the compression */
+ do
+ {
+ /* tell zlib we are finished */
+ ret = deflate(&png_ptr->zstream, Z_FINISH);
+
+ if (ret == Z_OK)
+ {
+ /* check to see if we need more room */
+ if (!(png_ptr->zstream.avail_out))
+ {
+ /* check to make sure our output array has room */
+ if (comp->num_output_ptr >= comp->max_output_ptr)
+ {
+ int old_max;
+
+ old_max = comp->max_output_ptr;
+ comp->max_output_ptr = comp->num_output_ptr + 4;
+ if (comp->output_ptr != NULL)
+ {
+ png_charpp old_ptr;
+
+ old_ptr = comp->output_ptr;
+ /* This could be optimized to realloc() */
+ comp->output_ptr = (png_charpp)png_malloc(png_ptr,
+ (png_uint_32)(comp->max_output_ptr *
+ png_sizeof (png_charpp)));
+ png_memcpy(comp->output_ptr, old_ptr,
+ old_max * png_sizeof (png_charp));
+ png_free(png_ptr, old_ptr);
+ }
+ else
+ comp->output_ptr = (png_charpp)png_malloc(png_ptr,
+ (png_uint_32)(comp->max_output_ptr *
+ png_sizeof (png_charp)));
+ }
+
+ /* save off the data */
+ comp->output_ptr[comp->num_output_ptr] =
+ (png_charp)png_malloc(png_ptr, (png_uint_32)png_ptr->zbuf_size);
+ png_memcpy(comp->output_ptr[comp->num_output_ptr], png_ptr->zbuf,
+ png_ptr->zbuf_size);
+ comp->num_output_ptr++;
+
+ /* and reset the buffer pointers */
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+ png_ptr->zstream.next_out = png_ptr->zbuf;
+ }
+ }
+ else if (ret != Z_STREAM_END)
+ {
+ /* we got an error */
+ if (png_ptr->zstream.msg != NULL)
+ png_error(png_ptr, png_ptr->zstream.msg);
+ else
+ png_error(png_ptr, "zlib error");
+ }
+ } while (ret != Z_STREAM_END);
+
+ /* text length is number of buffers plus last buffer */
+ text_len = png_ptr->zbuf_size * comp->num_output_ptr;
+ if (png_ptr->zstream.avail_out < png_ptr->zbuf_size)
+ text_len += png_ptr->zbuf_size - (png_size_t)png_ptr->zstream.avail_out;
+
+ return((int)text_len);
+}
+
+/* ship the compressed text out via chunk writes */
+static void /* PRIVATE */
+png_write_compressed_data_out(png_structp png_ptr, compression_state *comp)
+{
+ int i;
+
+ /* handle the no-compression case */
+ if (comp->input)
+ {
+ png_write_chunk_data(png_ptr, (png_bytep)comp->input,
+ (png_size_t)comp->input_len);
+ return;
+ }
+
+ /* write saved output buffers, if any */
+ for (i = 0; i < comp->num_output_ptr; i++)
+ {
+ png_write_chunk_data(png_ptr,(png_bytep)comp->output_ptr[i],
+ png_ptr->zbuf_size);
+ png_free(png_ptr, comp->output_ptr[i]);
+ comp->output_ptr[i]=NULL;
+ }
+ if (comp->max_output_ptr != 0)
+ png_free(png_ptr, comp->output_ptr);
+ comp->output_ptr=NULL;
+ /* write anything left in zbuf */
+ if (png_ptr->zstream.avail_out < (png_uint_32)png_ptr->zbuf_size)
+ png_write_chunk_data(png_ptr, png_ptr->zbuf,
+ png_ptr->zbuf_size - png_ptr->zstream.avail_out);
+
+ /* reset zlib for another zTXt/iTXt or image data */
+ deflateReset(&png_ptr->zstream);
+ png_ptr->zstream.data_type = Z_BINARY;
+}
+#endif
+
+/* Write the IHDR chunk, and update the png_struct with the necessary
+ * information. Note that the rest of this code depends upon this
+ * information being correct.
+ */
+void /* PRIVATE */
+png_write_IHDR(png_structp png_ptr, png_uint_32 width, png_uint_32 height,
+ int bit_depth, int color_type, int compression_type, int filter_type,
+ int interlace_type)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_IHDR;
+#endif
+ png_byte buf[13]; /* buffer to store the IHDR info */
+
+ png_debug(1, "in png_write_IHDR\n");
+ /* Check that we have valid input data from the application info */
+ switch (color_type)
+ {
+ case PNG_COLOR_TYPE_GRAY:
+ switch (bit_depth)
+ {
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+ case 16: png_ptr->channels = 1; break;
+ default: png_error(png_ptr,"Invalid bit depth for grayscale image");
+ }
+ break;
+ case PNG_COLOR_TYPE_RGB:
+ if (bit_depth != 8 && bit_depth != 16)
+ png_error(png_ptr, "Invalid bit depth for RGB image");
+ png_ptr->channels = 3;
+ break;
+ case PNG_COLOR_TYPE_PALETTE:
+ switch (bit_depth)
+ {
+ case 1:
+ case 2:
+ case 4:
+ case 8: png_ptr->channels = 1; break;
+ default: png_error(png_ptr, "Invalid bit depth for paletted image");
+ }
+ break;
+ case PNG_COLOR_TYPE_GRAY_ALPHA:
+ if (bit_depth != 8 && bit_depth != 16)
+ png_error(png_ptr, "Invalid bit depth for grayscale+alpha image");
+ png_ptr->channels = 2;
+ break;
+ case PNG_COLOR_TYPE_RGB_ALPHA:
+ if (bit_depth != 8 && bit_depth != 16)
+ png_error(png_ptr, "Invalid bit depth for RGBA image");
+ png_ptr->channels = 4;
+ break;
+ default:
+ png_error(png_ptr, "Invalid image color type specified");
+ }
+
+ if (compression_type != PNG_COMPRESSION_TYPE_BASE)
+ {
+ png_warning(png_ptr, "Invalid compression type specified");
+ compression_type = PNG_COMPRESSION_TYPE_BASE;
+ }
+
+ /* Write filter_method 64 (intrapixel differencing) only if
+ * 1. Libpng was compiled with PNG_MNG_FEATURES_SUPPORTED and
+ * 2. Libpng did not write a PNG signature (this filter_method is only
+ * used in PNG datastreams that are embedded in MNG datastreams) and
+ * 3. The application called png_permit_mng_features with a mask that
+ * included PNG_FLAG_MNG_FILTER_64 and
+ * 4. The filter_method is 64 and
+ * 5. The color_type is RGB or RGBA
+ */
+ if (
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+ !((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) &&
+ ((png_ptr->mode&PNG_HAVE_PNG_SIGNATURE) == 0) &&
+ (color_type == PNG_COLOR_TYPE_RGB ||
+ color_type == PNG_COLOR_TYPE_RGB_ALPHA) &&
+ (filter_type == PNG_INTRAPIXEL_DIFFERENCING)) &&
+#endif
+ filter_type != PNG_FILTER_TYPE_BASE)
+ {
+ png_warning(png_ptr, "Invalid filter type specified");
+ filter_type = PNG_FILTER_TYPE_BASE;
+ }
+
+#ifdef PNG_WRITE_INTERLACING_SUPPORTED
+ if (interlace_type != PNG_INTERLACE_NONE &&
+ interlace_type != PNG_INTERLACE_ADAM7)
+ {
+ png_warning(png_ptr, "Invalid interlace type specified");
+ interlace_type = PNG_INTERLACE_ADAM7;
+ }
+#else
+ interlace_type=PNG_INTERLACE_NONE;
+#endif
+
+ /* save off the relevent information */
+ png_ptr->bit_depth = (png_byte)bit_depth;
+ png_ptr->color_type = (png_byte)color_type;
+ png_ptr->interlaced = (png_byte)interlace_type;
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+ png_ptr->filter_type = (png_byte)filter_type;
+#endif
+ png_ptr->compression_type = (png_byte)compression_type;
+ png_ptr->width = width;
+ png_ptr->height = height;
+
+ png_ptr->pixel_depth = (png_byte)(bit_depth * png_ptr->channels);
+ png_ptr->rowbytes = PNG_ROWBYTES(png_ptr->pixel_depth, width);
+ /* set the usr info, so any transformations can modify it */
+ png_ptr->usr_width = png_ptr->width;
+ png_ptr->usr_bit_depth = png_ptr->bit_depth;
+ png_ptr->usr_channels = png_ptr->channels;
+
+ /* pack the header information into the buffer */
+ png_save_uint_32(buf, width);
+ png_save_uint_32(buf + 4, height);
+ buf[8] = (png_byte)bit_depth;
+ buf[9] = (png_byte)color_type;
+ buf[10] = (png_byte)compression_type;
+ buf[11] = (png_byte)filter_type;
+ buf[12] = (png_byte)interlace_type;
+
+ /* write the chunk */
+ png_write_chunk(png_ptr, (png_bytep)png_IHDR, buf, (png_size_t)13);
+
+ /* initialize zlib with PNG info */
+ png_ptr->zstream.zalloc = png_zalloc;
+ png_ptr->zstream.zfree = png_zfree;
+ png_ptr->zstream.opaque = (voidpf)png_ptr;
+ if (!(png_ptr->do_filter))
+ {
+ if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE ||
+ png_ptr->bit_depth < 8)
+ png_ptr->do_filter = PNG_FILTER_NONE;
+ else
+ png_ptr->do_filter = PNG_ALL_FILTERS;
+ }
+ if (!(png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_STRATEGY))
+ {
+ if (png_ptr->do_filter != PNG_FILTER_NONE)
+ png_ptr->zlib_strategy = Z_FILTERED;
+ else
+ png_ptr->zlib_strategy = Z_DEFAULT_STRATEGY;
+ }
+ if (!(png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_LEVEL))
+ png_ptr->zlib_level = Z_DEFAULT_COMPRESSION;
+ if (!(png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_MEM_LEVEL))
+ png_ptr->zlib_mem_level = 8;
+ if (!(png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_WINDOW_BITS))
+ png_ptr->zlib_window_bits = 15;
+ if (!(png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_METHOD))
+ png_ptr->zlib_method = 8;
+ deflateInit2(&png_ptr->zstream, png_ptr->zlib_level,
+ png_ptr->zlib_method, png_ptr->zlib_window_bits,
+ png_ptr->zlib_mem_level, png_ptr->zlib_strategy);
+ png_ptr->zstream.next_out = png_ptr->zbuf;
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+ /* libpng is not interested in zstream.data_type */
+ /* set it to a predefined value, to avoid its evaluation inside zlib */
+ png_ptr->zstream.data_type = Z_BINARY;
+
+ png_ptr->mode = PNG_HAVE_IHDR;
+}
+
+/* write the palette. We are careful not to trust png_color to be in the
+ * correct order for PNG, so people can redefine it to any convenient
+ * structure.
+ */
+void /* PRIVATE */
+png_write_PLTE(png_structp png_ptr, png_colorp palette, png_uint_32 num_pal)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_PLTE;
+#endif
+ png_uint_32 i;
+ png_colorp pal_ptr;
+ png_byte buf[3];
+
+ png_debug(1, "in png_write_PLTE\n");
+ if ((
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+ !(png_ptr->mng_features_permitted & PNG_FLAG_MNG_EMPTY_PLTE) &&
+#endif
+ num_pal == 0) || num_pal > 256)
+ {
+ if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ png_error(png_ptr, "Invalid number of colors in palette");
+ }
+ else
+ {
+ png_warning(png_ptr, "Invalid number of colors in palette");
+ return;
+ }
+ }
+
+ if (!(png_ptr->color_type&PNG_COLOR_MASK_COLOR))
+ {
+ png_warning(png_ptr,
+ "Ignoring request to write a PLTE chunk in grayscale PNG");
+ return;
+ }
+
+ png_ptr->num_palette = (png_uint_16)num_pal;
+ png_debug1(3, "num_palette = %d\n", png_ptr->num_palette);
+
+ png_write_chunk_start(png_ptr, (png_bytep)png_PLTE, num_pal * 3);
+#ifndef PNG_NO_POINTER_INDEXING
+ for (i = 0, pal_ptr = palette; i < num_pal; i++, pal_ptr++)
+ {
+ buf[0] = pal_ptr->red;
+ buf[1] = pal_ptr->green;
+ buf[2] = pal_ptr->blue;
+ png_write_chunk_data(png_ptr, buf, (png_size_t)3);
+ }
+#else
+ /* This is a little slower but some buggy compilers need to do this instead */
+ pal_ptr=palette;
+ for (i = 0; i < num_pal; i++)
+ {
+ buf[0] = pal_ptr[i].red;
+ buf[1] = pal_ptr[i].green;
+ buf[2] = pal_ptr[i].blue;
+ png_write_chunk_data(png_ptr, buf, (png_size_t)3);
+ }
+#endif
+ png_write_chunk_end(png_ptr);
+ png_ptr->mode |= PNG_HAVE_PLTE;
+}
+
+/* write an IDAT chunk */
+void /* PRIVATE */
+png_write_IDAT(png_structp png_ptr, png_bytep data, png_size_t length)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_IDAT;
+#endif
+ png_debug(1, "in png_write_IDAT\n");
+
+ /* Optimize the CMF field in the zlib stream. */
+ /* This hack of the zlib stream is compliant to the stream specification. */
+ if (!(png_ptr->mode & PNG_HAVE_IDAT) &&
+ png_ptr->compression_type == PNG_COMPRESSION_TYPE_BASE)
+ {
+ unsigned int z_cmf = data[0]; /* zlib compression method and flags */
+ if ((z_cmf & 0x0f) == 8 && (z_cmf & 0xf0) <= 0x70)
+ {
+ /* Avoid memory underflows and multiplication overflows. */
+ /* The conditions below are practically always satisfied;
+ however, they still must be checked. */
+ if (length >= 2 &&
+ png_ptr->height < 16384 && png_ptr->width < 16384)
+ {
+ png_uint_32 uncompressed_idat_size = png_ptr->height *
+ ((png_ptr->width *
+ png_ptr->channels * png_ptr->bit_depth + 15) >> 3);
+ unsigned int z_cinfo = z_cmf >> 4;
+ unsigned int half_z_window_size = 1 << (z_cinfo + 7);
+ while (uncompressed_idat_size <= half_z_window_size &&
+ half_z_window_size >= 256)
+ {
+ z_cinfo--;
+ half_z_window_size >>= 1;
+ }
+ z_cmf = (z_cmf & 0x0f) | (z_cinfo << 4);
+ if (data[0] != (png_byte)z_cmf)
+ {
+ data[0] = (png_byte)z_cmf;
+ data[1] &= 0xe0;
+ data[1] += (png_byte)(0x1f - ((z_cmf << 8) + data[1]) % 0x1f);
+ }
+ }
+ }
+ else
+ png_error(png_ptr,
+ "Invalid zlib compression method or flags in IDAT");
+ }
+
+ png_write_chunk(png_ptr, (png_bytep)png_IDAT, data, length);
+ png_ptr->mode |= PNG_HAVE_IDAT;
+}
+
+/* write an IEND chunk */
+void /* PRIVATE */
+png_write_IEND(png_structp png_ptr)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_IEND;
+#endif
+ png_debug(1, "in png_write_IEND\n");
+ png_write_chunk(png_ptr, (png_bytep)png_IEND, png_bytep_NULL,
+ (png_size_t)0);
+ png_ptr->mode |= PNG_HAVE_IEND;
+}
+
+#if defined(PNG_WRITE_gAMA_SUPPORTED)
+/* write a gAMA chunk */
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+void /* PRIVATE */
+png_write_gAMA(png_structp png_ptr, double file_gamma)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_gAMA;
+#endif
+ png_uint_32 igamma;
+ png_byte buf[4];
+
+ png_debug(1, "in png_write_gAMA\n");
+ /* file_gamma is saved in 1/100,000ths */
+ igamma = (png_uint_32)(file_gamma * 100000.0 + 0.5);
+ png_save_uint_32(buf, igamma);
+ png_write_chunk(png_ptr, (png_bytep)png_gAMA, buf, (png_size_t)4);
+}
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+void /* PRIVATE */
+png_write_gAMA_fixed(png_structp png_ptr, png_fixed_point file_gamma)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_gAMA;
+#endif
+ png_byte buf[4];
+
+ png_debug(1, "in png_write_gAMA\n");
+ /* file_gamma is saved in 1/100,000ths */
+ png_save_uint_32(buf, (png_uint_32)file_gamma);
+ png_write_chunk(png_ptr, (png_bytep)png_gAMA, buf, (png_size_t)4);
+}
+#endif
+#endif
+
+#if defined(PNG_WRITE_sRGB_SUPPORTED)
+/* write a sRGB chunk */
+void /* PRIVATE */
+png_write_sRGB(png_structp png_ptr, int srgb_intent)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_sRGB;
+#endif
+ png_byte buf[1];
+
+ png_debug(1, "in png_write_sRGB\n");
+ if(srgb_intent >= PNG_sRGB_INTENT_LAST)
+ png_warning(png_ptr,
+ "Invalid sRGB rendering intent specified");
+ buf[0]=(png_byte)srgb_intent;
+ png_write_chunk(png_ptr, (png_bytep)png_sRGB, buf, (png_size_t)1);
+}
+#endif
+
+#if defined(PNG_WRITE_iCCP_SUPPORTED)
+/* write an iCCP chunk */
+void /* PRIVATE */
+png_write_iCCP(png_structp png_ptr, png_charp name, int compression_type,
+ png_charp profile, int profile_len)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_iCCP;
+#endif
+ png_size_t name_len;
+ png_charp new_name;
+ compression_state comp;
+
+ png_debug(1, "in png_write_iCCP\n");
+ if (name == NULL || (name_len = png_check_keyword(png_ptr, name,
+ &new_name)) == 0)
+ {
+ png_warning(png_ptr, "Empty keyword in iCCP chunk");
+ return;
+ }
+
+ if (compression_type != PNG_COMPRESSION_TYPE_BASE)
+ png_warning(png_ptr, "Unknown compression type in iCCP chunk");
+
+ if (profile == NULL)
+ profile_len = 0;
+
+ if (profile_len)
+ profile_len = png_text_compress(png_ptr, profile, (png_size_t)profile_len,
+ PNG_COMPRESSION_TYPE_BASE, &comp);
+
+ /* make sure we include the NULL after the name and the compression type */
+ png_write_chunk_start(png_ptr, (png_bytep)png_iCCP,
+ (png_uint_32)name_len+profile_len+2);
+ new_name[name_len+1]=0x00;
+ png_write_chunk_data(png_ptr, (png_bytep)new_name, name_len + 2);
+
+ if (profile_len)
+ png_write_compressed_data_out(png_ptr, &comp);
+
+ png_write_chunk_end(png_ptr);
+ png_free(png_ptr, new_name);
+}
+#endif
+
+#if defined(PNG_WRITE_sPLT_SUPPORTED)
+/* write a sPLT chunk */
+void /* PRIVATE */
+png_write_sPLT(png_structp png_ptr, png_sPLT_tp spalette)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_sPLT;
+#endif
+ png_size_t name_len;
+ png_charp new_name;
+ png_byte entrybuf[10];
+ int entry_size = (spalette->depth == 8 ? 6 : 10);
+ int palette_size = entry_size * spalette->nentries;
+ png_sPLT_entryp ep;
+#ifdef PNG_NO_POINTER_INDEXING
+ int i;
+#endif
+
+ png_debug(1, "in png_write_sPLT\n");
+ if (spalette->name == NULL || (name_len = png_check_keyword(png_ptr,
+ spalette->name, &new_name))==0)
+ {
+ png_warning(png_ptr, "Empty keyword in sPLT chunk");
+ return;
+ }
+
+ /* make sure we include the NULL after the name */
+ png_write_chunk_start(png_ptr, (png_bytep)png_sPLT,
+ (png_uint_32)(name_len + 2 + palette_size));
+ png_write_chunk_data(png_ptr, (png_bytep)new_name, name_len + 1);
+ png_write_chunk_data(png_ptr, (png_bytep)&spalette->depth, 1);
+
+ /* loop through each palette entry, writing appropriately */
+#ifndef PNG_NO_POINTER_INDEXING
+ for (ep = spalette->entries; ep<spalette->entries+spalette->nentries; ep++)
+ {
+ if (spalette->depth == 8)
+ {
+ entrybuf[0] = (png_byte)ep->red;
+ entrybuf[1] = (png_byte)ep->green;
+ entrybuf[2] = (png_byte)ep->blue;
+ entrybuf[3] = (png_byte)ep->alpha;
+ png_save_uint_16(entrybuf + 4, ep->frequency);
+ }
+ else
+ {
+ png_save_uint_16(entrybuf + 0, ep->red);
+ png_save_uint_16(entrybuf + 2, ep->green);
+ png_save_uint_16(entrybuf + 4, ep->blue);
+ png_save_uint_16(entrybuf + 6, ep->alpha);
+ png_save_uint_16(entrybuf + 8, ep->frequency);
+ }
+ png_write_chunk_data(png_ptr, entrybuf, (png_size_t)entry_size);
+ }
+#else
+ ep=spalette->entries;
+ for (i=0; i>spalette->nentries; i++)
+ {
+ if (spalette->depth == 8)
+ {
+ entrybuf[0] = (png_byte)ep[i].red;
+ entrybuf[1] = (png_byte)ep[i].green;
+ entrybuf[2] = (png_byte)ep[i].blue;
+ entrybuf[3] = (png_byte)ep[i].alpha;
+ png_save_uint_16(entrybuf + 4, ep[i].frequency);
+ }
+ else
+ {
+ png_save_uint_16(entrybuf + 0, ep[i].red);
+ png_save_uint_16(entrybuf + 2, ep[i].green);
+ png_save_uint_16(entrybuf + 4, ep[i].blue);
+ png_save_uint_16(entrybuf + 6, ep[i].alpha);
+ png_save_uint_16(entrybuf + 8, ep[i].frequency);
+ }
+ png_write_chunk_data(png_ptr, entrybuf, entry_size);
+ }
+#endif
+
+ png_write_chunk_end(png_ptr);
+ png_free(png_ptr, new_name);
+}
+#endif
+
+#if defined(PNG_WRITE_sBIT_SUPPORTED)
+/* write the sBIT chunk */
+void /* PRIVATE */
+png_write_sBIT(png_structp png_ptr, png_color_8p sbit, int color_type)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_sBIT;
+#endif
+ png_byte buf[4];
+ png_size_t size;
+
+ png_debug(1, "in png_write_sBIT\n");
+ /* make sure we don't depend upon the order of PNG_COLOR_8 */
+ if (color_type & PNG_COLOR_MASK_COLOR)
+ {
+ png_byte maxbits;
+
+ maxbits = (png_byte)(color_type==PNG_COLOR_TYPE_PALETTE ? 8 :
+ png_ptr->usr_bit_depth);
+ if (sbit->red == 0 || sbit->red > maxbits ||
+ sbit->green == 0 || sbit->green > maxbits ||
+ sbit->blue == 0 || sbit->blue > maxbits)
+ {
+ png_warning(png_ptr, "Invalid sBIT depth specified");
+ return;
+ }
+ buf[0] = sbit->red;
+ buf[1] = sbit->green;
+ buf[2] = sbit->blue;
+ size = 3;
+ }
+ else
+ {
+ if (sbit->gray == 0 || sbit->gray > png_ptr->usr_bit_depth)
+ {
+ png_warning(png_ptr, "Invalid sBIT depth specified");
+ return;
+ }
+ buf[0] = sbit->gray;
+ size = 1;
+ }
+
+ if (color_type & PNG_COLOR_MASK_ALPHA)
+ {
+ if (sbit->alpha == 0 || sbit->alpha > png_ptr->usr_bit_depth)
+ {
+ png_warning(png_ptr, "Invalid sBIT depth specified");
+ return;
+ }
+ buf[size++] = sbit->alpha;
+ }
+
+ png_write_chunk(png_ptr, (png_bytep)png_sBIT, buf, size);
+}
+#endif
+
+#if defined(PNG_WRITE_cHRM_SUPPORTED)
+/* write the cHRM chunk */
+#ifdef PNG_FLOATING_POINT_SUPPORTED
+void /* PRIVATE */
+png_write_cHRM(png_structp png_ptr, double white_x, double white_y,
+ double red_x, double red_y, double green_x, double green_y,
+ double blue_x, double blue_y)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_cHRM;
+#endif
+ png_byte buf[32];
+ png_uint_32 itemp;
+
+ png_debug(1, "in png_write_cHRM\n");
+ /* each value is saved in 1/100,000ths */
+ if (white_x < 0 || white_x > 0.8 || white_y < 0 || white_y > 0.8 ||
+ white_x + white_y > 1.0)
+ {
+ png_warning(png_ptr, "Invalid cHRM white point specified");
+#if !defined(PNG_NO_CONSOLE_IO)
+ fprintf(stderr,"white_x=%f, white_y=%f\n",white_x, white_y);
+#endif
+ return;
+ }
+ itemp = (png_uint_32)(white_x * 100000.0 + 0.5);
+ png_save_uint_32(buf, itemp);
+ itemp = (png_uint_32)(white_y * 100000.0 + 0.5);
+ png_save_uint_32(buf + 4, itemp);
+
+ if (red_x < 0 || red_x > 0.8 || red_y < 0 || red_y > 0.8 ||
+ red_x + red_y > 1.0)
+ {
+ png_warning(png_ptr, "Invalid cHRM red point specified");
+ return;
+ }
+ itemp = (png_uint_32)(red_x * 100000.0 + 0.5);
+ png_save_uint_32(buf + 8, itemp);
+ itemp = (png_uint_32)(red_y * 100000.0 + 0.5);
+ png_save_uint_32(buf + 12, itemp);
+
+ if (green_x < 0 || green_x > 0.8 || green_y < 0 || green_y > 0.8 ||
+ green_x + green_y > 1.0)
+ {
+ png_warning(png_ptr, "Invalid cHRM green point specified");
+ return;
+ }
+ itemp = (png_uint_32)(green_x * 100000.0 + 0.5);
+ png_save_uint_32(buf + 16, itemp);
+ itemp = (png_uint_32)(green_y * 100000.0 + 0.5);
+ png_save_uint_32(buf + 20, itemp);
+
+ if (blue_x < 0 || blue_x > 0.8 || blue_y < 0 || blue_y > 0.8 ||
+ blue_x + blue_y > 1.0)
+ {
+ png_warning(png_ptr, "Invalid cHRM blue point specified");
+ return;
+ }
+ itemp = (png_uint_32)(blue_x * 100000.0 + 0.5);
+ png_save_uint_32(buf + 24, itemp);
+ itemp = (png_uint_32)(blue_y * 100000.0 + 0.5);
+ png_save_uint_32(buf + 28, itemp);
+
+ png_write_chunk(png_ptr, (png_bytep)png_cHRM, buf, (png_size_t)32);
+}
+#endif
+#ifdef PNG_FIXED_POINT_SUPPORTED
+void /* PRIVATE */
+png_write_cHRM_fixed(png_structp png_ptr, png_fixed_point white_x,
+ png_fixed_point white_y, png_fixed_point red_x, png_fixed_point red_y,
+ png_fixed_point green_x, png_fixed_point green_y, png_fixed_point blue_x,
+ png_fixed_point blue_y)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_cHRM;
+#endif
+ png_byte buf[32];
+
+ png_debug(1, "in png_write_cHRM\n");
+ /* each value is saved in 1/100,000ths */
+ if (white_x > 80000L || white_y > 80000L || white_x + white_y > 100000L)
+ {
+ png_warning(png_ptr, "Invalid fixed cHRM white point specified");
+#if !defined(PNG_NO_CONSOLE_IO)
+ fprintf(stderr,"white_x=%ld, white_y=%ld\n",white_x, white_y);
+#endif
+ return;
+ }
+ png_save_uint_32(buf, (png_uint_32)white_x);
+ png_save_uint_32(buf + 4, (png_uint_32)white_y);
+
+ if (red_x > 80000L || red_y > 80000L || red_x + red_y > 100000L)
+ {
+ png_warning(png_ptr, "Invalid cHRM fixed red point specified");
+ return;
+ }
+ png_save_uint_32(buf + 8, (png_uint_32)red_x);
+ png_save_uint_32(buf + 12, (png_uint_32)red_y);
+
+ if (green_x > 80000L || green_y > 80000L || green_x + green_y > 100000L)
+ {
+ png_warning(png_ptr, "Invalid fixed cHRM green point specified");
+ return;
+ }
+ png_save_uint_32(buf + 16, (png_uint_32)green_x);
+ png_save_uint_32(buf + 20, (png_uint_32)green_y);
+
+ if (blue_x > 80000L || blue_y > 80000L || blue_x + blue_y > 100000L)
+ {
+ png_warning(png_ptr, "Invalid fixed cHRM blue point specified");
+ return;
+ }
+ png_save_uint_32(buf + 24, (png_uint_32)blue_x);
+ png_save_uint_32(buf + 28, (png_uint_32)blue_y);
+
+ png_write_chunk(png_ptr, (png_bytep)png_cHRM, buf, (png_size_t)32);
+}
+#endif
+#endif
+
+#if defined(PNG_WRITE_tRNS_SUPPORTED)
+/* write the tRNS chunk */
+void /* PRIVATE */
+png_write_tRNS(png_structp png_ptr, png_bytep trans, png_color_16p tran,
+ int num_trans, int color_type)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_tRNS;
+#endif
+ png_byte buf[6];
+
+ png_debug(1, "in png_write_tRNS\n");
+ if (color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ if (num_trans <= 0 || num_trans > (int)png_ptr->num_palette)
+ {
+ png_warning(png_ptr,"Invalid number of transparent colors specified");
+ return;
+ }
+ /* write the chunk out as it is */
+ png_write_chunk(png_ptr, (png_bytep)png_tRNS, trans, (png_size_t)num_trans);
+ }
+ else if (color_type == PNG_COLOR_TYPE_GRAY)
+ {
+ /* one 16 bit value */
+ if(tran->gray >= (1 << png_ptr->bit_depth))
+ {
+ png_warning(png_ptr,
+ "Ignoring attempt to write tRNS chunk out-of-range for bit_depth");
+ return;
+ }
+ png_save_uint_16(buf, tran->gray);
+ png_write_chunk(png_ptr, (png_bytep)png_tRNS, buf, (png_size_t)2);
+ }
+ else if (color_type == PNG_COLOR_TYPE_RGB)
+ {
+ /* three 16 bit values */
+ png_save_uint_16(buf, tran->red);
+ png_save_uint_16(buf + 2, tran->green);
+ png_save_uint_16(buf + 4, tran->blue);
+ if(png_ptr->bit_depth == 8 && (buf[0] | buf[2] | buf[4]))
+ {
+ png_warning(png_ptr,
+ "Ignoring attempt to write 16-bit tRNS chunk when bit_depth is 8");
+ return;
+ }
+ png_write_chunk(png_ptr, (png_bytep)png_tRNS, buf, (png_size_t)6);
+ }
+ else
+ {
+ png_warning(png_ptr, "Can't write tRNS with an alpha channel");
+ }
+}
+#endif
+
+#if defined(PNG_WRITE_bKGD_SUPPORTED)
+/* write the background chunk */
+void /* PRIVATE */
+png_write_bKGD(png_structp png_ptr, png_color_16p back, int color_type)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_bKGD;
+#endif
+ png_byte buf[6];
+
+ png_debug(1, "in png_write_bKGD\n");
+ if (color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ if (
+#if defined(PNG_MNG_FEATURES_SUPPORTED)
+ (png_ptr->num_palette ||
+ (!(png_ptr->mng_features_permitted & PNG_FLAG_MNG_EMPTY_PLTE))) &&
+#endif
+ back->index > png_ptr->num_palette)
+ {
+ png_warning(png_ptr, "Invalid background palette index");
+ return;
+ }
+ buf[0] = back->index;
+ png_write_chunk(png_ptr, (png_bytep)png_bKGD, buf, (png_size_t)1);
+ }
+ else if (color_type & PNG_COLOR_MASK_COLOR)
+ {
+ png_save_uint_16(buf, back->red);
+ png_save_uint_16(buf + 2, back->green);
+ png_save_uint_16(buf + 4, back->blue);
+ if(png_ptr->bit_depth == 8 && (buf[0] | buf[2] | buf[4]))
+ {
+ png_warning(png_ptr,
+ "Ignoring attempt to write 16-bit bKGD chunk when bit_depth is 8");
+ return;
+ }
+ png_write_chunk(png_ptr, (png_bytep)png_bKGD, buf, (png_size_t)6);
+ }
+ else
+ {
+ if(back->gray >= (1 << png_ptr->bit_depth))
+ {
+ png_warning(png_ptr,
+ "Ignoring attempt to write bKGD chunk out-of-range for bit_depth");
+ return;
+ }
+ png_save_uint_16(buf, back->gray);
+ png_write_chunk(png_ptr, (png_bytep)png_bKGD, buf, (png_size_t)2);
+ }
+}
+#endif
+
+#if defined(PNG_WRITE_hIST_SUPPORTED)
+/* write the histogram */
+void /* PRIVATE */
+png_write_hIST(png_structp png_ptr, png_uint_16p hist, int num_hist)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_hIST;
+#endif
+ int i;
+ png_byte buf[3];
+
+ png_debug(1, "in png_write_hIST\n");
+ if (num_hist > (int)png_ptr->num_palette)
+ {
+ png_debug2(3, "num_hist = %d, num_palette = %d\n", num_hist,
+ png_ptr->num_palette);
+ png_warning(png_ptr, "Invalid number of histogram entries specified");
+ return;
+ }
+
+ png_write_chunk_start(png_ptr, (png_bytep)png_hIST, (png_uint_32)(num_hist * 2));
+ for (i = 0; i < num_hist; i++)
+ {
+ png_save_uint_16(buf, hist[i]);
+ png_write_chunk_data(png_ptr, buf, (png_size_t)2);
+ }
+ png_write_chunk_end(png_ptr);
+}
+#endif
+
+#if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_pCAL_SUPPORTED) || \
+ defined(PNG_WRITE_iCCP_SUPPORTED) || defined(PNG_WRITE_sPLT_SUPPORTED)
+/* Check that the tEXt or zTXt keyword is valid per PNG 1.0 specification,
+ * and if invalid, correct the keyword rather than discarding the entire
+ * chunk. The PNG 1.0 specification requires keywords 1-79 characters in
+ * length, forbids leading or trailing whitespace, multiple internal spaces,
+ * and the non-break space (0x80) from ISO 8859-1. Returns keyword length.
+ *
+ * The new_key is allocated to hold the corrected keyword and must be freed
+ * by the calling routine. This avoids problems with trying to write to
+ * static keywords without having to have duplicate copies of the strings.
+ */
+png_size_t /* PRIVATE */
+png_check_keyword(png_structp png_ptr, png_charp key, png_charpp new_key)
+{
+ png_size_t key_len;
+ png_charp kp, dp;
+ int kflag;
+ int kwarn=0;
+
+ png_debug(1, "in png_check_keyword\n");
+ *new_key = NULL;
+
+ if (key == NULL || (key_len = png_strlen(key)) == 0)
+ {
+ png_warning(png_ptr, "zero length keyword");
+ return ((png_size_t)0);
+ }
+
+ png_debug1(2, "Keyword to be checked is '%s'\n", key);
+
+ *new_key = (png_charp)png_malloc_warn(png_ptr, (png_uint_32)(key_len + 2));
+ if (*new_key == NULL)
+ {
+ png_warning(png_ptr, "Out of memory while procesing keyword");
+ return ((png_size_t)0);
+ }
+
+ /* Replace non-printing characters with a blank and print a warning */
+ for (kp = key, dp = *new_key; *kp != '\0'; kp++, dp++)
+ {
+ if (*kp < 0x20 || (*kp > 0x7E && (png_byte)*kp < 0xA1))
+ {
+#if !defined(PNG_NO_STDIO) && !defined(_WIN32_WCE)
+ char msg[40];
+
+ sprintf(msg, "invalid keyword character 0x%02X", *kp);
+ png_warning(png_ptr, msg);
+#else
+ png_warning(png_ptr, "invalid character in keyword");
+#endif
+ *dp = ' ';
+ }
+ else
+ {
+ *dp = *kp;
+ }
+ }
+ *dp = '\0';
+
+ /* Remove any trailing white space. */
+ kp = *new_key + key_len - 1;
+ if (*kp == ' ')
+ {
+ png_warning(png_ptr, "trailing spaces removed from keyword");
+
+ while (*kp == ' ')
+ {
+ *(kp--) = '\0';
+ key_len--;
+ }
+ }
+
+ /* Remove any leading white space. */
+ kp = *new_key;
+ if (*kp == ' ')
+ {
+ png_warning(png_ptr, "leading spaces removed from keyword");
+
+ while (*kp == ' ')
+ {
+ kp++;
+ key_len--;
+ }
+ }
+
+ png_debug1(2, "Checking for multiple internal spaces in '%s'\n", kp);
+
+ /* Remove multiple internal spaces. */
+ for (kflag = 0, dp = *new_key; *kp != '\0'; kp++)
+ {
+ if (*kp == ' ' && kflag == 0)
+ {
+ *(dp++) = *kp;
+ kflag = 1;
+ }
+ else if (*kp == ' ')
+ {
+ key_len--;
+ kwarn=1;
+ }
+ else
+ {
+ *(dp++) = *kp;
+ kflag = 0;
+ }
+ }
+ *dp = '\0';
+ if(kwarn)
+ png_warning(png_ptr, "extra interior spaces removed from keyword");
+
+ if (key_len == 0)
+ {
+ png_free(png_ptr, *new_key);
+ *new_key=NULL;
+ png_warning(png_ptr, "Zero length keyword");
+ }
+
+ if (key_len > 79)
+ {
+ png_warning(png_ptr, "keyword length must be 1 - 79 characters");
+ new_key[79] = '\0';
+ key_len = 79;
+ }
+
+ return (key_len);
+}
+#endif
+
+#if defined(PNG_WRITE_tEXt_SUPPORTED)
+/* write a tEXt chunk */
+void /* PRIVATE */
+png_write_tEXt(png_structp png_ptr, png_charp key, png_charp text,
+ png_size_t text_len)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_tEXt;
+#endif
+ png_size_t key_len;
+ png_charp new_key;
+
+ png_debug(1, "in png_write_tEXt\n");
+ if (key == NULL || (key_len = png_check_keyword(png_ptr, key, &new_key))==0)
+ {
+ png_warning(png_ptr, "Empty keyword in tEXt chunk");
+ return;
+ }
+
+ if (text == NULL || *text == '\0')
+ text_len = 0;
+ else
+ text_len = png_strlen(text);
+
+ /* make sure we include the 0 after the key */
+ png_write_chunk_start(png_ptr, (png_bytep)png_tEXt, (png_uint_32)key_len+text_len+1);
+ /*
+ * We leave it to the application to meet PNG-1.0 requirements on the
+ * contents of the text. PNG-1.0 through PNG-1.2 discourage the use of
+ * any non-Latin-1 characters except for NEWLINE. ISO PNG will forbid them.
+ * The NUL character is forbidden by PNG-1.0 through PNG-1.2 and ISO PNG.
+ */
+ png_write_chunk_data(png_ptr, (png_bytep)new_key, key_len + 1);
+ if (text_len)
+ png_write_chunk_data(png_ptr, (png_bytep)text, text_len);
+
+ png_write_chunk_end(png_ptr);
+ png_free(png_ptr, new_key);
+}
+#endif
+
+#if defined(PNG_WRITE_zTXt_SUPPORTED)
+/* write a compressed text chunk */
+void /* PRIVATE */
+png_write_zTXt(png_structp png_ptr, png_charp key, png_charp text,
+ png_size_t text_len, int compression)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_zTXt;
+#endif
+ png_size_t key_len;
+ char buf[1];
+ png_charp new_key;
+ compression_state comp;
+
+ png_debug(1, "in png_write_zTXt\n");
+
+ if (key == NULL || (key_len = png_check_keyword(png_ptr, key, &new_key))==0)
+ {
+ png_warning(png_ptr, "Empty keyword in zTXt chunk");
+ return;
+ }
+
+ if (text == NULL || *text == '\0' || compression==PNG_TEXT_COMPRESSION_NONE)
+ {
+ png_write_tEXt(png_ptr, new_key, text, (png_size_t)0);
+ png_free(png_ptr, new_key);
+ return;
+ }
+
+ text_len = png_strlen(text);
+
+ png_free(png_ptr, new_key);
+
+ /* compute the compressed data; do it now for the length */
+ text_len = png_text_compress(png_ptr, text, text_len, compression,
+ &comp);
+
+ /* write start of chunk */
+ png_write_chunk_start(png_ptr, (png_bytep)png_zTXt, (png_uint_32)
+ (key_len+text_len+2));
+ /* write key */
+ png_write_chunk_data(png_ptr, (png_bytep)key, key_len + 1);
+ buf[0] = (png_byte)compression;
+ /* write compression */
+ png_write_chunk_data(png_ptr, (png_bytep)buf, (png_size_t)1);
+ /* write the compressed data */
+ png_write_compressed_data_out(png_ptr, &comp);
+
+ /* close the chunk */
+ png_write_chunk_end(png_ptr);
+}
+#endif
+
+#if defined(PNG_WRITE_iTXt_SUPPORTED)
+/* write an iTXt chunk */
+void /* PRIVATE */
+png_write_iTXt(png_structp png_ptr, int compression, png_charp key,
+ png_charp lang, png_charp lang_key, png_charp text)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_iTXt;
+#endif
+ png_size_t lang_len, key_len, lang_key_len, text_len;
+ png_charp new_lang, new_key;
+ png_byte cbuf[2];
+ compression_state comp;
+
+ png_debug(1, "in png_write_iTXt\n");
+
+ if (key == NULL || (key_len = png_check_keyword(png_ptr, key, &new_key))==0)
+ {
+ png_warning(png_ptr, "Empty keyword in iTXt chunk");
+ return;
+ }
+ if (lang == NULL || (lang_len = png_check_keyword(png_ptr, lang, &new_lang))==0)
+ {
+ png_warning(png_ptr, "Empty language field in iTXt chunk");
+ new_lang = NULL;
+ lang_len = 0;
+ }
+
+ if (lang_key == NULL)
+ lang_key_len = 0;
+ else
+ lang_key_len = png_strlen(lang_key);
+
+ if (text == NULL)
+ text_len = 0;
+ else
+ text_len = png_strlen(text);
+
+ /* compute the compressed data; do it now for the length */
+ text_len = png_text_compress(png_ptr, text, text_len, compression-2,
+ &comp);
+
+
+ /* make sure we include the compression flag, the compression byte,
+ * and the NULs after the key, lang, and lang_key parts */
+
+ png_write_chunk_start(png_ptr, (png_bytep)png_iTXt,
+ (png_uint_32)(
+ 5 /* comp byte, comp flag, terminators for key, lang and lang_key */
+ + key_len
+ + lang_len
+ + lang_key_len
+ + text_len));
+
+ /*
+ * We leave it to the application to meet PNG-1.0 requirements on the
+ * contents of the text. PNG-1.0 through PNG-1.2 discourage the use of
+ * any non-Latin-1 characters except for NEWLINE. ISO PNG will forbid them.
+ * The NUL character is forbidden by PNG-1.0 through PNG-1.2 and ISO PNG.
+ */
+ png_write_chunk_data(png_ptr, (png_bytep)new_key, key_len + 1);
+
+ /* set the compression flag */
+ if (compression == PNG_ITXT_COMPRESSION_NONE || \
+ compression == PNG_TEXT_COMPRESSION_NONE)
+ cbuf[0] = 0;
+ else /* compression == PNG_ITXT_COMPRESSION_zTXt */
+ cbuf[0] = 1;
+ /* set the compression method */
+ cbuf[1] = 0;
+ png_write_chunk_data(png_ptr, cbuf, 2);
+
+ cbuf[0] = 0;
+ png_write_chunk_data(png_ptr, (new_lang ? (png_bytep)new_lang : cbuf), lang_len + 1);
+ png_write_chunk_data(png_ptr, (lang_key ? (png_bytep)lang_key : cbuf), lang_key_len + 1);
+ png_write_compressed_data_out(png_ptr, &comp);
+
+ png_write_chunk_end(png_ptr);
+ png_free(png_ptr, new_key);
+ if (new_lang)
+ png_free(png_ptr, new_lang);
+}
+#endif
+
+#if defined(PNG_WRITE_oFFs_SUPPORTED)
+/* write the oFFs chunk */
+void /* PRIVATE */
+png_write_oFFs(png_structp png_ptr, png_int_32 x_offset, png_int_32 y_offset,
+ int unit_type)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_oFFs;
+#endif
+ png_byte buf[9];
+
+ png_debug(1, "in png_write_oFFs\n");
+ if (unit_type >= PNG_OFFSET_LAST)
+ png_warning(png_ptr, "Unrecognized unit type for oFFs chunk");
+
+ png_save_int_32(buf, x_offset);
+ png_save_int_32(buf + 4, y_offset);
+ buf[8] = (png_byte)unit_type;
+
+ png_write_chunk(png_ptr, (png_bytep)png_oFFs, buf, (png_size_t)9);
+}
+#endif
+
+#if defined(PNG_WRITE_pCAL_SUPPORTED)
+/* write the pCAL chunk (described in the PNG extensions document) */
+void /* PRIVATE */
+png_write_pCAL(png_structp png_ptr, png_charp purpose, png_int_32 X0,
+ png_int_32 X1, int type, int nparams, png_charp units, png_charpp params)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_pCAL;
+#endif
+ png_size_t purpose_len, units_len, total_len;
+ png_uint_32p params_len;
+ png_byte buf[10];
+ png_charp new_purpose;
+ int i;
+
+ png_debug1(1, "in png_write_pCAL (%d parameters)\n", nparams);
+ if (type >= PNG_EQUATION_LAST)
+ png_warning(png_ptr, "Unrecognized equation type for pCAL chunk");
+
+ purpose_len = png_check_keyword(png_ptr, purpose, &new_purpose) + 1;
+ png_debug1(3, "pCAL purpose length = %d\n", (int)purpose_len);
+ units_len = png_strlen(units) + (nparams == 0 ? 0 : 1);
+ png_debug1(3, "pCAL units length = %d\n", (int)units_len);
+ total_len = purpose_len + units_len + 10;
+
+ params_len = (png_uint_32p)png_malloc(png_ptr, (png_uint_32)(nparams
+ *png_sizeof(png_uint_32)));
+
+ /* Find the length of each parameter, making sure we don't count the
+ null terminator for the last parameter. */
+ for (i = 0; i < nparams; i++)
+ {
+ params_len[i] = png_strlen(params[i]) + (i == nparams - 1 ? 0 : 1);
+ png_debug2(3, "pCAL parameter %d length = %lu\n", i, params_len[i]);
+ total_len += (png_size_t)params_len[i];
+ }
+
+ png_debug1(3, "pCAL total length = %d\n", (int)total_len);
+ png_write_chunk_start(png_ptr, (png_bytep)png_pCAL, (png_uint_32)total_len);
+ png_write_chunk_data(png_ptr, (png_bytep)new_purpose, purpose_len);
+ png_save_int_32(buf, X0);
+ png_save_int_32(buf + 4, X1);
+ buf[8] = (png_byte)type;
+ buf[9] = (png_byte)nparams;
+ png_write_chunk_data(png_ptr, buf, (png_size_t)10);
+ png_write_chunk_data(png_ptr, (png_bytep)units, (png_size_t)units_len);
+
+ png_free(png_ptr, new_purpose);
+
+ for (i = 0; i < nparams; i++)
+ {
+ png_write_chunk_data(png_ptr, (png_bytep)params[i],
+ (png_size_t)params_len[i]);
+ }
+
+ png_free(png_ptr, params_len);
+ png_write_chunk_end(png_ptr);
+}
+#endif
+
+#if defined(PNG_WRITE_sCAL_SUPPORTED)
+/* write the sCAL chunk */
+#if defined(PNG_FLOATING_POINT_SUPPORTED) && !defined(PNG_NO_STDIO)
+void /* PRIVATE */
+png_write_sCAL(png_structp png_ptr, int unit, double width,double height)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_sCAL;
+#endif
+ png_size_t total_len;
+ char wbuf[32], hbuf[32];
+ png_byte bunit = unit;
+
+ png_debug(1, "in png_write_sCAL\n");
+
+#if defined(_WIN32_WCE)
+/* sprintf() function is not supported on WindowsCE */
+ {
+ wchar_t wc_buf[32];
+ swprintf(wc_buf, TEXT("%12.12e"), width);
+ WideCharToMultiByte(CP_ACP, 0, wc_buf, -1, wbuf, 32, NULL, NULL);
+ swprintf(wc_buf, TEXT("%12.12e"), height);
+ WideCharToMultiByte(CP_ACP, 0, wc_buf, -1, hbuf, 32, NULL, NULL);
+ }
+#else
+ sprintf(wbuf, "%12.12e", width);
+ sprintf(hbuf, "%12.12e", height);
+#endif
+ total_len = 1 + png_strlen(wbuf)+1 + png_strlen(hbuf);
+
+ png_debug1(3, "sCAL total length = %d\n", (int)total_len);
+ png_write_chunk_start(png_ptr, (png_bytep)png_sCAL, (png_uint_32)total_len);
+ png_write_chunk_data(png_ptr, (png_bytep)&bunit, 1);
+ png_write_chunk_data(png_ptr, (png_bytep)wbuf, png_strlen(wbuf)+1);
+ png_write_chunk_data(png_ptr, (png_bytep)hbuf, png_strlen(hbuf));
+
+ png_write_chunk_end(png_ptr);
+}
+#else
+#ifdef PNG_FIXED_POINT_SUPPORTED
+void /* PRIVATE */
+png_write_sCAL_s(png_structp png_ptr, int unit, png_charp width,
+ png_charp height)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_sCAL;
+#endif
+ png_size_t total_len;
+ char wbuf[32], hbuf[32];
+ png_byte bunit = unit;
+
+ png_debug(1, "in png_write_sCAL_s\n");
+
+ png_strcpy(wbuf,(const char *)width);
+ png_strcpy(hbuf,(const char *)height);
+ total_len = 1 + png_strlen(wbuf)+1 + png_strlen(hbuf);
+
+ png_debug1(3, "sCAL total length = %d\n", total_len);
+ png_write_chunk_start(png_ptr, (png_bytep)png_sCAL, (png_uint_32)total_len);
+ png_write_chunk_data(png_ptr, (png_bytep)&bunit, 1);
+ png_write_chunk_data(png_ptr, (png_bytep)wbuf, png_strlen(wbuf)+1);
+ png_write_chunk_data(png_ptr, (png_bytep)hbuf, png_strlen(hbuf));
+
+ png_write_chunk_end(png_ptr);
+}
+#endif
+#endif
+#endif
+
+#if defined(PNG_WRITE_pHYs_SUPPORTED)
+/* write the pHYs chunk */
+void /* PRIVATE */
+png_write_pHYs(png_structp png_ptr, png_uint_32 x_pixels_per_unit,
+ png_uint_32 y_pixels_per_unit,
+ int unit_type)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_pHYs;
+#endif
+ png_byte buf[9];
+
+ png_debug(1, "in png_write_pHYs\n");
+ if (unit_type >= PNG_RESOLUTION_LAST)
+ png_warning(png_ptr, "Unrecognized unit type for pHYs chunk");
+
+ png_save_uint_32(buf, x_pixels_per_unit);
+ png_save_uint_32(buf + 4, y_pixels_per_unit);
+ buf[8] = (png_byte)unit_type;
+
+ png_write_chunk(png_ptr, (png_bytep)png_pHYs, buf, (png_size_t)9);
+}
+#endif
+
+#if defined(PNG_WRITE_tIME_SUPPORTED)
+/* Write the tIME chunk. Use either png_convert_from_struct_tm()
+ * or png_convert_from_time_t(), or fill in the structure yourself.
+ */
+void /* PRIVATE */
+png_write_tIME(png_structp png_ptr, png_timep mod_time)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ PNG_tIME;
+#endif
+ png_byte buf[7];
+
+ png_debug(1, "in png_write_tIME\n");
+ if (mod_time->month > 12 || mod_time->month < 1 ||
+ mod_time->day > 31 || mod_time->day < 1 ||
+ mod_time->hour > 23 || mod_time->second > 60)
+ {
+ png_warning(png_ptr, "Invalid time specified for tIME chunk");
+ return;
+ }
+
+ png_save_uint_16(buf, mod_time->year);
+ buf[2] = mod_time->month;
+ buf[3] = mod_time->day;
+ buf[4] = mod_time->hour;
+ buf[5] = mod_time->minute;
+ buf[6] = mod_time->second;
+
+ png_write_chunk(png_ptr, (png_bytep)png_tIME, buf, (png_size_t)7);
+}
+#endif
+
+/* initializes the row writing capability of libpng */
+void /* PRIVATE */
+png_write_start_row(png_structp png_ptr)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */
+
+ /* start of interlace block */
+ int png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0};
+
+ /* offset to next interlace block */
+ int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
+
+ /* start of interlace block in the y direction */
+ int png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1};
+
+ /* offset to next interlace block in the y direction */
+ int png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2};
+#endif
+
+ png_size_t buf_size;
+
+ png_debug(1, "in png_write_start_row\n");
+ buf_size = (png_size_t)(PNG_ROWBYTES(
+ png_ptr->usr_channels*png_ptr->usr_bit_depth,png_ptr->width)+1);
+
+ /* set up row buffer */
+ png_ptr->row_buf = (png_bytep)png_malloc(png_ptr, (png_uint_32)buf_size);
+ png_ptr->row_buf[0] = PNG_FILTER_VALUE_NONE;
+
+ /* set up filtering buffer, if using this filter */
+ if (png_ptr->do_filter & PNG_FILTER_SUB)
+ {
+ png_ptr->sub_row = (png_bytep)png_malloc(png_ptr,
+ (png_ptr->rowbytes + 1));
+ png_ptr->sub_row[0] = PNG_FILTER_VALUE_SUB;
+ }
+
+ /* We only need to keep the previous row if we are using one of these. */
+ if (png_ptr->do_filter & (PNG_FILTER_AVG | PNG_FILTER_UP | PNG_FILTER_PAETH))
+ {
+ /* set up previous row buffer */
+ png_ptr->prev_row = (png_bytep)png_malloc(png_ptr, (png_uint_32)buf_size);
+ png_memset(png_ptr->prev_row, 0, buf_size);
+
+ if (png_ptr->do_filter & PNG_FILTER_UP)
+ {
+ png_ptr->up_row = (png_bytep )png_malloc(png_ptr,
+ (png_ptr->rowbytes + 1));
+ png_ptr->up_row[0] = PNG_FILTER_VALUE_UP;
+ }
+
+ if (png_ptr->do_filter & PNG_FILTER_AVG)
+ {
+ png_ptr->avg_row = (png_bytep)png_malloc(png_ptr,
+ (png_ptr->rowbytes + 1));
+ png_ptr->avg_row[0] = PNG_FILTER_VALUE_AVG;
+ }
+
+ if (png_ptr->do_filter & PNG_FILTER_PAETH)
+ {
+ png_ptr->paeth_row = (png_bytep )png_malloc(png_ptr,
+ (png_ptr->rowbytes + 1));
+ png_ptr->paeth_row[0] = PNG_FILTER_VALUE_PAETH;
+ }
+ }
+
+#ifdef PNG_WRITE_INTERLACING_SUPPORTED
+ /* if interlaced, we need to set up width and height of pass */
+ if (png_ptr->interlaced)
+ {
+ if (!(png_ptr->transformations & PNG_INTERLACE))
+ {
+ png_ptr->num_rows = (png_ptr->height + png_pass_yinc[0] - 1 -
+ png_pass_ystart[0]) / png_pass_yinc[0];
+ png_ptr->usr_width = (png_ptr->width + png_pass_inc[0] - 1 -
+ png_pass_start[0]) / png_pass_inc[0];
+ }
+ else
+ {
+ png_ptr->num_rows = png_ptr->height;
+ png_ptr->usr_width = png_ptr->width;
+ }
+ }
+ else
+#endif
+ {
+ png_ptr->num_rows = png_ptr->height;
+ png_ptr->usr_width = png_ptr->width;
+ }
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+ png_ptr->zstream.next_out = png_ptr->zbuf;
+}
+
+/* Internal use only. Called when finished processing a row of data. */
+void /* PRIVATE */
+png_write_finish_row(png_structp png_ptr)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */
+
+ /* start of interlace block */
+ int png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0};
+
+ /* offset to next interlace block */
+ int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
+
+ /* start of interlace block in the y direction */
+ int png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1};
+
+ /* offset to next interlace block in the y direction */
+ int png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2};
+#endif
+
+ int ret;
+
+ png_debug(1, "in png_write_finish_row\n");
+ /* next row */
+ png_ptr->row_number++;
+
+ /* see if we are done */
+ if (png_ptr->row_number < png_ptr->num_rows)
+ return;
+
+#ifdef PNG_WRITE_INTERLACING_SUPPORTED
+ /* if interlaced, go to next pass */
+ if (png_ptr->interlaced)
+ {
+ png_ptr->row_number = 0;
+ if (png_ptr->transformations & PNG_INTERLACE)
+ {
+ png_ptr->pass++;
+ }
+ else
+ {
+ /* loop until we find a non-zero width or height pass */
+ do
+ {
+ png_ptr->pass++;
+ if (png_ptr->pass >= 7)
+ break;
+ png_ptr->usr_width = (png_ptr->width +
+ png_pass_inc[png_ptr->pass] - 1 -
+ png_pass_start[png_ptr->pass]) /
+ png_pass_inc[png_ptr->pass];
+ png_ptr->num_rows = (png_ptr->height +
+ png_pass_yinc[png_ptr->pass] - 1 -
+ png_pass_ystart[png_ptr->pass]) /
+ png_pass_yinc[png_ptr->pass];
+ if (png_ptr->transformations & PNG_INTERLACE)
+ break;
+ } while (png_ptr->usr_width == 0 || png_ptr->num_rows == 0);
+
+ }
+
+ /* reset the row above the image for the next pass */
+ if (png_ptr->pass < 7)
+ {
+ if (png_ptr->prev_row != NULL)
+ png_memset(png_ptr->prev_row, 0,
+ (png_size_t)(PNG_ROWBYTES(png_ptr->usr_channels*
+ png_ptr->usr_bit_depth,png_ptr->width))+1);
+ return;
+ }
+ }
+#endif
+
+ /* if we get here, we've just written the last row, so we need
+ to flush the compressor */
+ do
+ {
+ /* tell the compressor we are done */
+ ret = deflate(&png_ptr->zstream, Z_FINISH);
+ /* check for an error */
+ if (ret == Z_OK)
+ {
+ /* check to see if we need more room */
+ if (!(png_ptr->zstream.avail_out))
+ {
+ png_write_IDAT(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size);
+ png_ptr->zstream.next_out = png_ptr->zbuf;
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+ }
+ }
+ else if (ret != Z_STREAM_END)
+ {
+ if (png_ptr->zstream.msg != NULL)
+ png_error(png_ptr, png_ptr->zstream.msg);
+ else
+ png_error(png_ptr, "zlib error");
+ }
+ } while (ret != Z_STREAM_END);
+
+ /* write any extra space */
+ if (png_ptr->zstream.avail_out < png_ptr->zbuf_size)
+ {
+ png_write_IDAT(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size -
+ png_ptr->zstream.avail_out);
+ }
+
+ deflateReset(&png_ptr->zstream);
+ png_ptr->zstream.data_type = Z_BINARY;
+}
+
+#if defined(PNG_WRITE_INTERLACING_SUPPORTED)
+/* Pick out the correct pixels for the interlace pass.
+ * The basic idea here is to go through the row with a source
+ * pointer and a destination pointer (sp and dp), and copy the
+ * correct pixels for the pass. As the row gets compacted,
+ * sp will always be >= dp, so we should never overwrite anything.
+ * See the default: case for the easiest code to understand.
+ */
+void /* PRIVATE */
+png_do_write_interlace(png_row_infop row_info, png_bytep row, int pass)
+{
+#ifdef PNG_USE_LOCAL_ARRAYS
+ /* arrays to facilitate easy interlacing - use pass (0 - 6) as index */
+
+ /* start of interlace block */
+ int png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0};
+
+ /* offset to next interlace block */
+ int png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
+#endif
+
+ png_debug(1, "in png_do_write_interlace\n");
+ /* we don't have to do anything on the last pass (6) */
+#if defined(PNG_USELESS_TESTS_SUPPORTED)
+ if (row != NULL && row_info != NULL && pass < 6)
+#else
+ if (pass < 6)
+#endif
+ {
+ /* each pixel depth is handled separately */
+ switch (row_info->pixel_depth)
+ {
+ case 1:
+ {
+ png_bytep sp;
+ png_bytep dp;
+ int shift;
+ int d;
+ int value;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ dp = row;
+ d = 0;
+ shift = 7;
+ for (i = png_pass_start[pass]; i < row_width;
+ i += png_pass_inc[pass])
+ {
+ sp = row + (png_size_t)(i >> 3);
+ value = (int)(*sp >> (7 - (int)(i & 0x07))) & 0x01;
+ d |= (value << shift);
+
+ if (shift == 0)
+ {
+ shift = 7;
+ *dp++ = (png_byte)d;
+ d = 0;
+ }
+ else
+ shift--;
+
+ }
+ if (shift != 7)
+ *dp = (png_byte)d;
+ break;
+ }
+ case 2:
+ {
+ png_bytep sp;
+ png_bytep dp;
+ int shift;
+ int d;
+ int value;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ dp = row;
+ shift = 6;
+ d = 0;
+ for (i = png_pass_start[pass]; i < row_width;
+ i += png_pass_inc[pass])
+ {
+ sp = row + (png_size_t)(i >> 2);
+ value = (*sp >> ((3 - (int)(i & 0x03)) << 1)) & 0x03;
+ d |= (value << shift);
+
+ if (shift == 0)
+ {
+ shift = 6;
+ *dp++ = (png_byte)d;
+ d = 0;
+ }
+ else
+ shift -= 2;
+ }
+ if (shift != 6)
+ *dp = (png_byte)d;
+ break;
+ }
+ case 4:
+ {
+ png_bytep sp;
+ png_bytep dp;
+ int shift;
+ int d;
+ int value;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ dp = row;
+ shift = 4;
+ d = 0;
+ for (i = png_pass_start[pass]; i < row_width;
+ i += png_pass_inc[pass])
+ {
+ sp = row + (png_size_t)(i >> 1);
+ value = (*sp >> ((1 - (int)(i & 0x01)) << 2)) & 0x0f;
+ d |= (value << shift);
+
+ if (shift == 0)
+ {
+ shift = 4;
+ *dp++ = (png_byte)d;
+ d = 0;
+ }
+ else
+ shift -= 4;
+ }
+ if (shift != 4)
+ *dp = (png_byte)d;
+ break;
+ }
+ default:
+ {
+ png_bytep sp;
+ png_bytep dp;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+ png_size_t pixel_bytes;
+
+ /* start at the beginning */
+ dp = row;
+ /* find out how many bytes each pixel takes up */
+ pixel_bytes = (row_info->pixel_depth >> 3);
+ /* loop through the row, only looking at the pixels that
+ matter */
+ for (i = png_pass_start[pass]; i < row_width;
+ i += png_pass_inc[pass])
+ {
+ /* find out where the original pixel is */
+ sp = row + (png_size_t)i * pixel_bytes;
+ /* move the pixel */
+ if (dp != sp)
+ png_memcpy(dp, sp, pixel_bytes);
+ /* next pixel */
+ dp += pixel_bytes;
+ }
+ break;
+ }
+ }
+ /* set new row width */
+ row_info->width = (row_info->width +
+ png_pass_inc[pass] - 1 -
+ png_pass_start[pass]) /
+ png_pass_inc[pass];
+ row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,
+ row_info->width);
+ }
+}
+#endif
+
+/* This filters the row, chooses which filter to use, if it has not already
+ * been specified by the application, and then writes the row out with the
+ * chosen filter.
+ */
+#define PNG_MAXSUM (((png_uint_32)(-1)) >> 1)
+#define PNG_HISHIFT 10
+#define PNG_LOMASK ((png_uint_32)0xffffL)
+#define PNG_HIMASK ((png_uint_32)(~PNG_LOMASK >> PNG_HISHIFT))
+void /* PRIVATE */
+png_write_find_filter(png_structp png_ptr, png_row_infop row_info)
+{
+ png_bytep prev_row, best_row, row_buf;
+ png_uint_32 mins, bpp;
+ png_byte filter_to_do = png_ptr->do_filter;
+ png_uint_32 row_bytes = row_info->rowbytes;
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
+ int num_p_filters = (int)png_ptr->num_prev_filters;
+#endif
+
+ png_debug(1, "in png_write_find_filter\n");
+ /* find out how many bytes offset each pixel is */
+ bpp = (row_info->pixel_depth + 7) >> 3;
+
+ prev_row = png_ptr->prev_row;
+ best_row = row_buf = png_ptr->row_buf;
+ mins = PNG_MAXSUM;
+
+ /* The prediction method we use is to find which method provides the
+ * smallest value when summing the absolute values of the distances
+ * from zero, using anything >= 128 as negative numbers. This is known
+ * as the "minimum sum of absolute differences" heuristic. Other
+ * heuristics are the "weighted minimum sum of absolute differences"
+ * (experimental and can in theory improve compression), and the "zlib
+ * predictive" method (not implemented yet), which does test compressions
+ * of lines using different filter methods, and then chooses the
+ * (series of) filter(s) that give minimum compressed data size (VERY
+ * computationally expensive).
+ *
+ * GRR 980525: consider also
+ * (1) minimum sum of absolute differences from running average (i.e.,
+ * keep running sum of non-absolute differences & count of bytes)
+ * [track dispersion, too? restart average if dispersion too large?]
+ * (1b) minimum sum of absolute differences from sliding average, probably
+ * with window size <= deflate window (usually 32K)
+ * (2) minimum sum of squared differences from zero or running average
+ * (i.e., ~ root-mean-square approach)
+ */
+
+
+ /* We don't need to test the 'no filter' case if this is the only filter
+ * that has been chosen, as it doesn't actually do anything to the data.
+ */
+ if ((filter_to_do & PNG_FILTER_NONE) &&
+ filter_to_do != PNG_FILTER_NONE)
+ {
+ png_bytep rp;
+ png_uint_32 sum = 0;
+ png_uint_32 i;
+ int v;
+
+ for (i = 0, rp = row_buf + 1; i < row_bytes; i++, rp++)
+ {
+ v = *rp;
+ sum += (v < 128) ? v : 256 - v;
+ }
+
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
+ if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
+ {
+ png_uint_32 sumhi, sumlo;
+ int j;
+ sumlo = sum & PNG_LOMASK;
+ sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK; /* Gives us some footroom */
+
+ /* Reduce the sum if we match any of the previous rows */
+ for (j = 0; j < num_p_filters; j++)
+ {
+ if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_NONE)
+ {
+ sumlo = (sumlo * png_ptr->filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ sumhi = (sumhi * png_ptr->filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ }
+ }
+
+ /* Factor in the cost of this filter (this is here for completeness,
+ * but it makes no sense to have a "cost" for the NONE filter, as
+ * it has the minimum possible computational cost - none).
+ */
+ sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_NONE]) >>
+ PNG_COST_SHIFT;
+ sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_NONE]) >>
+ PNG_COST_SHIFT;
+
+ if (sumhi > PNG_HIMASK)
+ sum = PNG_MAXSUM;
+ else
+ sum = (sumhi << PNG_HISHIFT) + sumlo;
+ }
+#endif
+ mins = sum;
+ }
+
+ /* sub filter */
+ if (filter_to_do == PNG_FILTER_SUB)
+ /* it's the only filter so no testing is needed */
+ {
+ png_bytep rp, lp, dp;
+ png_uint_32 i;
+ for (i = 0, rp = row_buf + 1, dp = png_ptr->sub_row + 1; i < bpp;
+ i++, rp++, dp++)
+ {
+ *dp = *rp;
+ }
+ for (lp = row_buf + 1; i < row_bytes;
+ i++, rp++, lp++, dp++)
+ {
+ *dp = (png_byte)(((int)*rp - (int)*lp) & 0xff);
+ }
+ best_row = png_ptr->sub_row;
+ }
+
+ else if (filter_to_do & PNG_FILTER_SUB)
+ {
+ png_bytep rp, dp, lp;
+ png_uint_32 sum = 0, lmins = mins;
+ png_uint_32 i;
+ int v;
+
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
+ /* We temporarily increase the "minimum sum" by the factor we
+ * would reduce the sum of this filter, so that we can do the
+ * early exit comparison without scaling the sum each time.
+ */
+ if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
+ {
+ int j;
+ png_uint_32 lmhi, lmlo;
+ lmlo = lmins & PNG_LOMASK;
+ lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK;
+
+ for (j = 0; j < num_p_filters; j++)
+ {
+ if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_SUB)
+ {
+ lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ }
+ }
+
+ lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >>
+ PNG_COST_SHIFT;
+ lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >>
+ PNG_COST_SHIFT;
+
+ if (lmhi > PNG_HIMASK)
+ lmins = PNG_MAXSUM;
+ else
+ lmins = (lmhi << PNG_HISHIFT) + lmlo;
+ }
+#endif
+
+ for (i = 0, rp = row_buf + 1, dp = png_ptr->sub_row + 1; i < bpp;
+ i++, rp++, dp++)
+ {
+ v = *dp = *rp;
+
+ sum += (v < 128) ? v : 256 - v;
+ }
+ for (lp = row_buf + 1; i < row_bytes;
+ i++, rp++, lp++, dp++)
+ {
+ v = *dp = (png_byte)(((int)*rp - (int)*lp) & 0xff);
+
+ sum += (v < 128) ? v : 256 - v;
+
+ if (sum > lmins) /* We are already worse, don't continue. */
+ break;
+ }
+
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
+ if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
+ {
+ int j;
+ png_uint_32 sumhi, sumlo;
+ sumlo = sum & PNG_LOMASK;
+ sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK;
+
+ for (j = 0; j < num_p_filters; j++)
+ {
+ if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_SUB)
+ {
+ sumlo = (sumlo * png_ptr->inv_filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ sumhi = (sumhi * png_ptr->inv_filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ }
+ }
+
+ sumlo = (sumlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >>
+ PNG_COST_SHIFT;
+ sumhi = (sumhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_SUB]) >>
+ PNG_COST_SHIFT;
+
+ if (sumhi > PNG_HIMASK)
+ sum = PNG_MAXSUM;
+ else
+ sum = (sumhi << PNG_HISHIFT) + sumlo;
+ }
+#endif
+
+ if (sum < mins)
+ {
+ mins = sum;
+ best_row = png_ptr->sub_row;
+ }
+ }
+
+ /* up filter */
+ if (filter_to_do == PNG_FILTER_UP)
+ {
+ png_bytep rp, dp, pp;
+ png_uint_32 i;
+
+ for (i = 0, rp = row_buf + 1, dp = png_ptr->up_row + 1,
+ pp = prev_row + 1; i < row_bytes;
+ i++, rp++, pp++, dp++)
+ {
+ *dp = (png_byte)(((int)*rp - (int)*pp) & 0xff);
+ }
+ best_row = png_ptr->up_row;
+ }
+
+ else if (filter_to_do & PNG_FILTER_UP)
+ {
+ png_bytep rp, dp, pp;
+ png_uint_32 sum = 0, lmins = mins;
+ png_uint_32 i;
+ int v;
+
+
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
+ if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
+ {
+ int j;
+ png_uint_32 lmhi, lmlo;
+ lmlo = lmins & PNG_LOMASK;
+ lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK;
+
+ for (j = 0; j < num_p_filters; j++)
+ {
+ if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_UP)
+ {
+ lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ }
+ }
+
+ lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_UP]) >>
+ PNG_COST_SHIFT;
+ lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_UP]) >>
+ PNG_COST_SHIFT;
+
+ if (lmhi > PNG_HIMASK)
+ lmins = PNG_MAXSUM;
+ else
+ lmins = (lmhi << PNG_HISHIFT) + lmlo;
+ }
+#endif
+
+ for (i = 0, rp = row_buf + 1, dp = png_ptr->up_row + 1,
+ pp = prev_row + 1; i < row_bytes; i++)
+ {
+ v = *dp++ = (png_byte)(((int)*rp++ - (int)*pp++) & 0xff);
+
+ sum += (v < 128) ? v : 256 - v;
+
+ if (sum > lmins) /* We are already worse, don't continue. */
+ break;
+ }
+
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
+ if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
+ {
+ int j;
+ png_uint_32 sumhi, sumlo;
+ sumlo = sum & PNG_LOMASK;
+ sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK;
+
+ for (j = 0; j < num_p_filters; j++)
+ {
+ if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_UP)
+ {
+ sumlo = (sumlo * png_ptr->filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ sumhi = (sumhi * png_ptr->filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ }
+ }
+
+ sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_UP]) >>
+ PNG_COST_SHIFT;
+ sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_UP]) >>
+ PNG_COST_SHIFT;
+
+ if (sumhi > PNG_HIMASK)
+ sum = PNG_MAXSUM;
+ else
+ sum = (sumhi << PNG_HISHIFT) + sumlo;
+ }
+#endif
+
+ if (sum < mins)
+ {
+ mins = sum;
+ best_row = png_ptr->up_row;
+ }
+ }
+
+ /* avg filter */
+ if (filter_to_do == PNG_FILTER_AVG)
+ {
+ png_bytep rp, dp, pp, lp;
+ png_uint_32 i;
+ for (i = 0, rp = row_buf + 1, dp = png_ptr->avg_row + 1,
+ pp = prev_row + 1; i < bpp; i++)
+ {
+ *dp++ = (png_byte)(((int)*rp++ - ((int)*pp++ / 2)) & 0xff);
+ }
+ for (lp = row_buf + 1; i < row_bytes; i++)
+ {
+ *dp++ = (png_byte)(((int)*rp++ - (((int)*pp++ + (int)*lp++) / 2))
+ & 0xff);
+ }
+ best_row = png_ptr->avg_row;
+ }
+
+ else if (filter_to_do & PNG_FILTER_AVG)
+ {
+ png_bytep rp, dp, pp, lp;
+ png_uint_32 sum = 0, lmins = mins;
+ png_uint_32 i;
+ int v;
+
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
+ if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
+ {
+ int j;
+ png_uint_32 lmhi, lmlo;
+ lmlo = lmins & PNG_LOMASK;
+ lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK;
+
+ for (j = 0; j < num_p_filters; j++)
+ {
+ if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_AVG)
+ {
+ lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ }
+ }
+
+ lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_AVG]) >>
+ PNG_COST_SHIFT;
+ lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_AVG]) >>
+ PNG_COST_SHIFT;
+
+ if (lmhi > PNG_HIMASK)
+ lmins = PNG_MAXSUM;
+ else
+ lmins = (lmhi << PNG_HISHIFT) + lmlo;
+ }
+#endif
+
+ for (i = 0, rp = row_buf + 1, dp = png_ptr->avg_row + 1,
+ pp = prev_row + 1; i < bpp; i++)
+ {
+ v = *dp++ = (png_byte)(((int)*rp++ - ((int)*pp++ / 2)) & 0xff);
+
+ sum += (v < 128) ? v : 256 - v;
+ }
+ for (lp = row_buf + 1; i < row_bytes; i++)
+ {
+ v = *dp++ =
+ (png_byte)(((int)*rp++ - (((int)*pp++ + (int)*lp++) / 2)) & 0xff);
+
+ sum += (v < 128) ? v : 256 - v;
+
+ if (sum > lmins) /* We are already worse, don't continue. */
+ break;
+ }
+
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
+ if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
+ {
+ int j;
+ png_uint_32 sumhi, sumlo;
+ sumlo = sum & PNG_LOMASK;
+ sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK;
+
+ for (j = 0; j < num_p_filters; j++)
+ {
+ if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_NONE)
+ {
+ sumlo = (sumlo * png_ptr->filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ sumhi = (sumhi * png_ptr->filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ }
+ }
+
+ sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_AVG]) >>
+ PNG_COST_SHIFT;
+ sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_AVG]) >>
+ PNG_COST_SHIFT;
+
+ if (sumhi > PNG_HIMASK)
+ sum = PNG_MAXSUM;
+ else
+ sum = (sumhi << PNG_HISHIFT) + sumlo;
+ }
+#endif
+
+ if (sum < mins)
+ {
+ mins = sum;
+ best_row = png_ptr->avg_row;
+ }
+ }
+
+ /* Paeth filter */
+ if (filter_to_do == PNG_FILTER_PAETH)
+ {
+ png_bytep rp, dp, pp, cp, lp;
+ png_uint_32 i;
+ for (i = 0, rp = row_buf + 1, dp = png_ptr->paeth_row + 1,
+ pp = prev_row + 1; i < bpp; i++)
+ {
+ *dp++ = (png_byte)(((int)*rp++ - (int)*pp++) & 0xff);
+ }
+
+ for (lp = row_buf + 1, cp = prev_row + 1; i < row_bytes; i++)
+ {
+ int a, b, c, pa, pb, pc, p;
+
+ b = *pp++;
+ c = *cp++;
+ a = *lp++;
+
+ p = b - c;
+ pc = a - c;
+
+#ifdef PNG_USE_ABS
+ pa = abs(p);
+ pb = abs(pc);
+ pc = abs(p + pc);
+#else
+ pa = p < 0 ? -p : p;
+ pb = pc < 0 ? -pc : pc;
+ pc = (p + pc) < 0 ? -(p + pc) : p + pc;
+#endif
+
+ p = (pa <= pb && pa <=pc) ? a : (pb <= pc) ? b : c;
+
+ *dp++ = (png_byte)(((int)*rp++ - p) & 0xff);
+ }
+ best_row = png_ptr->paeth_row;
+ }
+
+ else if (filter_to_do & PNG_FILTER_PAETH)
+ {
+ png_bytep rp, dp, pp, cp, lp;
+ png_uint_32 sum = 0, lmins = mins;
+ png_uint_32 i;
+ int v;
+
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
+ if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
+ {
+ int j;
+ png_uint_32 lmhi, lmlo;
+ lmlo = lmins & PNG_LOMASK;
+ lmhi = (lmins >> PNG_HISHIFT) & PNG_HIMASK;
+
+ for (j = 0; j < num_p_filters; j++)
+ {
+ if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_PAETH)
+ {
+ lmlo = (lmlo * png_ptr->inv_filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ lmhi = (lmhi * png_ptr->inv_filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ }
+ }
+
+ lmlo = (lmlo * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_PAETH]) >>
+ PNG_COST_SHIFT;
+ lmhi = (lmhi * png_ptr->inv_filter_costs[PNG_FILTER_VALUE_PAETH]) >>
+ PNG_COST_SHIFT;
+
+ if (lmhi > PNG_HIMASK)
+ lmins = PNG_MAXSUM;
+ else
+ lmins = (lmhi << PNG_HISHIFT) + lmlo;
+ }
+#endif
+
+ for (i = 0, rp = row_buf + 1, dp = png_ptr->paeth_row + 1,
+ pp = prev_row + 1; i < bpp; i++)
+ {
+ v = *dp++ = (png_byte)(((int)*rp++ - (int)*pp++) & 0xff);
+
+ sum += (v < 128) ? v : 256 - v;
+ }
+
+ for (lp = row_buf + 1, cp = prev_row + 1; i < row_bytes; i++)
+ {
+ int a, b, c, pa, pb, pc, p;
+
+ b = *pp++;
+ c = *cp++;
+ a = *lp++;
+
+#ifndef PNG_SLOW_PAETH
+ p = b - c;
+ pc = a - c;
+#ifdef PNG_USE_ABS
+ pa = abs(p);
+ pb = abs(pc);
+ pc = abs(p + pc);
+#else
+ pa = p < 0 ? -p : p;
+ pb = pc < 0 ? -pc : pc;
+ pc = (p + pc) < 0 ? -(p + pc) : p + pc;
+#endif
+ p = (pa <= pb && pa <=pc) ? a : (pb <= pc) ? b : c;
+#else /* PNG_SLOW_PAETH */
+ p = a + b - c;
+ pa = abs(p - a);
+ pb = abs(p - b);
+ pc = abs(p - c);
+ if (pa <= pb && pa <= pc)
+ p = a;
+ else if (pb <= pc)
+ p = b;
+ else
+ p = c;
+#endif /* PNG_SLOW_PAETH */
+
+ v = *dp++ = (png_byte)(((int)*rp++ - p) & 0xff);
+
+ sum += (v < 128) ? v : 256 - v;
+
+ if (sum > lmins) /* We are already worse, don't continue. */
+ break;
+ }
+
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
+ if (png_ptr->heuristic_method == PNG_FILTER_HEURISTIC_WEIGHTED)
+ {
+ int j;
+ png_uint_32 sumhi, sumlo;
+ sumlo = sum & PNG_LOMASK;
+ sumhi = (sum >> PNG_HISHIFT) & PNG_HIMASK;
+
+ for (j = 0; j < num_p_filters; j++)
+ {
+ if (png_ptr->prev_filters[j] == PNG_FILTER_VALUE_PAETH)
+ {
+ sumlo = (sumlo * png_ptr->filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ sumhi = (sumhi * png_ptr->filter_weights[j]) >>
+ PNG_WEIGHT_SHIFT;
+ }
+ }
+
+ sumlo = (sumlo * png_ptr->filter_costs[PNG_FILTER_VALUE_PAETH]) >>
+ PNG_COST_SHIFT;
+ sumhi = (sumhi * png_ptr->filter_costs[PNG_FILTER_VALUE_PAETH]) >>
+ PNG_COST_SHIFT;
+
+ if (sumhi > PNG_HIMASK)
+ sum = PNG_MAXSUM;
+ else
+ sum = (sumhi << PNG_HISHIFT) + sumlo;
+ }
+#endif
+
+ if (sum < mins)
+ {
+ best_row = png_ptr->paeth_row;
+ }
+ }
+
+ /* Do the actual writing of the filtered row data from the chosen filter. */
+
+ png_write_filtered_row(png_ptr, best_row);
+
+#if defined(PNG_WRITE_WEIGHTED_FILTER_SUPPORTED)
+ /* Save the type of filter we picked this time for future calculations */
+ if (png_ptr->num_prev_filters > 0)
+ {
+ int j;
+ for (j = 1; j < num_p_filters; j++)
+ {
+ png_ptr->prev_filters[j] = png_ptr->prev_filters[j - 1];
+ }
+ png_ptr->prev_filters[j] = best_row[0];
+ }
+#endif
+}
+
+
+/* Do the actual writing of a previously filtered row. */
+void /* PRIVATE */
+png_write_filtered_row(png_structp png_ptr, png_bytep filtered_row)
+{
+ png_debug(1, "in png_write_filtered_row\n");
+ png_debug1(2, "filter = %d\n", filtered_row[0]);
+ /* set up the zlib input buffer */
+
+ png_ptr->zstream.next_in = filtered_row;
+ png_ptr->zstream.avail_in = (uInt)png_ptr->row_info.rowbytes + 1;
+ /* repeat until we have compressed all the data */
+ do
+ {
+ int ret; /* return of zlib */
+
+ /* compress the data */
+ ret = deflate(&png_ptr->zstream, Z_NO_FLUSH);
+ /* check for compression errors */
+ if (ret != Z_OK)
+ {
+ if (png_ptr->zstream.msg != NULL)
+ png_error(png_ptr, png_ptr->zstream.msg);
+ else
+ png_error(png_ptr, "zlib error");
+ }
+
+ /* see if it is time to write another IDAT */
+ if (!(png_ptr->zstream.avail_out))
+ {
+ /* write the IDAT and reset the zlib output buffer */
+ png_write_IDAT(png_ptr, png_ptr->zbuf, png_ptr->zbuf_size);
+ png_ptr->zstream.next_out = png_ptr->zbuf;
+ png_ptr->zstream.avail_out = (uInt)png_ptr->zbuf_size;
+ }
+ /* repeat until all data has been compressed */
+ } while (png_ptr->zstream.avail_in);
+
+ /* swap the current and previous rows */
+ if (png_ptr->prev_row != NULL)
+ {
+ png_bytep tptr;
+
+ tptr = png_ptr->prev_row;
+ png_ptr->prev_row = png_ptr->row_buf;
+ png_ptr->row_buf = tptr;
+ }
+
+ /* finish row - updates counters and flushes zlib if last row */
+ png_write_finish_row(png_ptr);
+
+#if defined(PNG_WRITE_FLUSH_SUPPORTED)
+ png_ptr->flush_rows++;
+
+ if (png_ptr->flush_dist > 0 &&
+ png_ptr->flush_rows >= png_ptr->flush_dist)
+ {
+ png_write_flush(png_ptr);
+ }
+#endif
+}
+#endif /* PNG_WRITE_SUPPORTED */
diff --git a/src/SFML/Graphics/zlib/adler32.c b/src/SFML/Graphics/zlib/adler32.c
new file mode 100755
index 0000000..f201d67
--- /dev/null
+++ b/src/SFML/Graphics/zlib/adler32.c
@@ -0,0 +1,149 @@
+/* adler32.c -- compute the Adler-32 checksum of a data stream
+ * Copyright (C) 1995-2004 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#define ZLIB_INTERNAL
+#include "zlib.h"
+
+#define BASE 65521UL /* largest prime smaller than 65536 */
+#define NMAX 5552
+/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
+
+#define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;}
+#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
+#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
+#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
+#define DO16(buf) DO8(buf,0); DO8(buf,8);
+
+/* use NO_DIVIDE if your processor does not do division in hardware */
+#ifdef NO_DIVIDE
+# define MOD(a) \
+ do { \
+ if (a >= (BASE << 16)) a -= (BASE << 16); \
+ if (a >= (BASE << 15)) a -= (BASE << 15); \
+ if (a >= (BASE << 14)) a -= (BASE << 14); \
+ if (a >= (BASE << 13)) a -= (BASE << 13); \
+ if (a >= (BASE << 12)) a -= (BASE << 12); \
+ if (a >= (BASE << 11)) a -= (BASE << 11); \
+ if (a >= (BASE << 10)) a -= (BASE << 10); \
+ if (a >= (BASE << 9)) a -= (BASE << 9); \
+ if (a >= (BASE << 8)) a -= (BASE << 8); \
+ if (a >= (BASE << 7)) a -= (BASE << 7); \
+ if (a >= (BASE << 6)) a -= (BASE << 6); \
+ if (a >= (BASE << 5)) a -= (BASE << 5); \
+ if (a >= (BASE << 4)) a -= (BASE << 4); \
+ if (a >= (BASE << 3)) a -= (BASE << 3); \
+ if (a >= (BASE << 2)) a -= (BASE << 2); \
+ if (a >= (BASE << 1)) a -= (BASE << 1); \
+ if (a >= BASE) a -= BASE; \
+ } while (0)
+# define MOD4(a) \
+ do { \
+ if (a >= (BASE << 4)) a -= (BASE << 4); \
+ if (a >= (BASE << 3)) a -= (BASE << 3); \
+ if (a >= (BASE << 2)) a -= (BASE << 2); \
+ if (a >= (BASE << 1)) a -= (BASE << 1); \
+ if (a >= BASE) a -= BASE; \
+ } while (0)
+#else
+# define MOD(a) a %= BASE
+# define MOD4(a) a %= BASE
+#endif
+
+/* ========================================================================= */
+uLong ZEXPORT adler32(adler, buf, len)
+ uLong adler;
+ const Bytef *buf;
+ uInt len;
+{
+ unsigned long sum2;
+ unsigned n;
+
+ /* split Adler-32 into component sums */
+ sum2 = (adler >> 16) & 0xffff;
+ adler &= 0xffff;
+
+ /* in case user likes doing a byte at a time, keep it fast */
+ if (len == 1) {
+ adler += buf[0];
+ if (adler >= BASE)
+ adler -= BASE;
+ sum2 += adler;
+ if (sum2 >= BASE)
+ sum2 -= BASE;
+ return adler | (sum2 << 16);
+ }
+
+ /* initial Adler-32 value (deferred check for len == 1 speed) */
+ if (buf == Z_NULL)
+ return 1L;
+
+ /* in case short lengths are provided, keep it somewhat fast */
+ if (len < 16) {
+ while (len--) {
+ adler += *buf++;
+ sum2 += adler;
+ }
+ if (adler >= BASE)
+ adler -= BASE;
+ MOD4(sum2); /* only added so many BASE's */
+ return adler | (sum2 << 16);
+ }
+
+ /* do length NMAX blocks -- requires just one modulo operation */
+ while (len >= NMAX) {
+ len -= NMAX;
+ n = NMAX / 16; /* NMAX is divisible by 16 */
+ do {
+ DO16(buf); /* 16 sums unrolled */
+ buf += 16;
+ } while (--n);
+ MOD(adler);
+ MOD(sum2);
+ }
+
+ /* do remaining bytes (less than NMAX, still just one modulo) */
+ if (len) { /* avoid modulos if none remaining */
+ while (len >= 16) {
+ len -= 16;
+ DO16(buf);
+ buf += 16;
+ }
+ while (len--) {
+ adler += *buf++;
+ sum2 += adler;
+ }
+ MOD(adler);
+ MOD(sum2);
+ }
+
+ /* return recombined sums */
+ return adler | (sum2 << 16);
+}
+
+/* ========================================================================= */
+uLong ZEXPORT adler32_combine(adler1, adler2, len2)
+ uLong adler1;
+ uLong adler2;
+ z_off_t len2;
+{
+ unsigned long sum1;
+ unsigned long sum2;
+ unsigned rem;
+
+ /* the derivation of this formula is left as an exercise for the reader */
+ rem = (unsigned)(len2 % BASE);
+ sum1 = adler1 & 0xffff;
+ sum2 = rem * sum1;
+ MOD(sum2);
+ sum1 += (adler2 & 0xffff) + BASE - 1;
+ sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
+ if (sum1 > BASE) sum1 -= BASE;
+ if (sum1 > BASE) sum1 -= BASE;
+ if (sum2 > (BASE << 1)) sum2 -= (BASE << 1);
+ if (sum2 > BASE) sum2 -= BASE;
+ return sum1 | (sum2 << 16);
+}
diff --git a/src/SFML/Graphics/zlib/compress.c b/src/SFML/Graphics/zlib/compress.c
new file mode 100755
index 0000000..d37e84f
--- /dev/null
+++ b/src/SFML/Graphics/zlib/compress.c
@@ -0,0 +1,79 @@
+/* compress.c -- compress a memory buffer
+ * Copyright (C) 1995-2003 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#define ZLIB_INTERNAL
+#include "zlib.h"
+
+/* ===========================================================================
+ Compresses the source buffer into the destination buffer. The level
+ parameter has the same meaning as in deflateInit. sourceLen is the byte
+ length of the source buffer. Upon entry, destLen is the total size of the
+ destination buffer, which must be at least 0.1% larger than sourceLen plus
+ 12 bytes. Upon exit, destLen is the actual size of the compressed buffer.
+
+ compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_BUF_ERROR if there was not enough room in the output buffer,
+ Z_STREAM_ERROR if the level parameter is invalid.
+*/
+int ZEXPORT compress2 (dest, destLen, source, sourceLen, level)
+ Bytef *dest;
+ uLongf *destLen;
+ const Bytef *source;
+ uLong sourceLen;
+ int level;
+{
+ z_stream stream;
+ int err;
+
+ stream.next_in = (Bytef*)source;
+ stream.avail_in = (uInt)sourceLen;
+#ifdef MAXSEG_64K
+ /* Check for source > 64K on 16-bit machine: */
+ if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
+#endif
+ stream.next_out = dest;
+ stream.avail_out = (uInt)*destLen;
+ if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
+
+ stream.zalloc = (alloc_func)0;
+ stream.zfree = (free_func)0;
+ stream.opaque = (voidpf)0;
+
+ err = deflateInit(&stream, level);
+ if (err != Z_OK) return err;
+
+ err = deflate(&stream, Z_FINISH);
+ if (err != Z_STREAM_END) {
+ deflateEnd(&stream);
+ return err == Z_OK ? Z_BUF_ERROR : err;
+ }
+ *destLen = stream.total_out;
+
+ err = deflateEnd(&stream);
+ return err;
+}
+
+/* ===========================================================================
+ */
+int ZEXPORT compress (dest, destLen, source, sourceLen)
+ Bytef *dest;
+ uLongf *destLen;
+ const Bytef *source;
+ uLong sourceLen;
+{
+ return compress2(dest, destLen, source, sourceLen, Z_DEFAULT_COMPRESSION);
+}
+
+/* ===========================================================================
+ If the default memLevel or windowBits for deflateInit() is changed, then
+ this function needs to be updated.
+ */
+uLong ZEXPORT compressBound (sourceLen)
+ uLong sourceLen;
+{
+ return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) + 11;
+}
diff --git a/src/SFML/Graphics/zlib/crc32.c b/src/SFML/Graphics/zlib/crc32.c
new file mode 100755
index 0000000..32814c2
--- /dev/null
+++ b/src/SFML/Graphics/zlib/crc32.c
@@ -0,0 +1,423 @@
+/* crc32.c -- compute the CRC-32 of a data stream
+ * Copyright (C) 1995-2005 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ *
+ * Thanks to Rodney Brown <rbrown64@csc.com.au> for his contribution of faster
+ * CRC methods: exclusive-oring 32 bits of data at a time, and pre-computing
+ * tables for updating the shift register in one step with three exclusive-ors
+ * instead of four steps with four exclusive-ors. This results in about a
+ * factor of two increase in speed on a Power PC G4 (PPC7455) using gcc -O3.
+ */
+
+/* @(#) $Id$ */
+
+/*
+ Note on the use of DYNAMIC_CRC_TABLE: there is no mutex or semaphore
+ protection on the static variables used to control the first-use generation
+ of the crc tables. Therefore, if you #define DYNAMIC_CRC_TABLE, you should
+ first call get_crc_table() to initialize the tables before allowing more than
+ one thread to use crc32().
+ */
+
+#ifdef MAKECRCH
+# include <stdio.h>
+# ifndef DYNAMIC_CRC_TABLE
+# define DYNAMIC_CRC_TABLE
+# endif /* !DYNAMIC_CRC_TABLE */
+#endif /* MAKECRCH */
+
+#include "zutil.h" /* for STDC and FAR definitions */
+
+#define local static
+
+/* Find a four-byte integer type for crc32_little() and crc32_big(). */
+#ifndef NOBYFOUR
+# ifdef STDC /* need ANSI C limits.h to determine sizes */
+# include <limits.h>
+# define BYFOUR
+# if (UINT_MAX == 0xffffffffUL)
+ typedef unsigned int u4;
+# else
+# if (ULONG_MAX == 0xffffffffUL)
+ typedef unsigned long u4;
+# else
+# if (USHRT_MAX == 0xffffffffUL)
+ typedef unsigned short u4;
+# else
+# undef BYFOUR /* can't find a four-byte integer type! */
+# endif
+# endif
+# endif
+# endif /* STDC */
+#endif /* !NOBYFOUR */
+
+/* Definitions for doing the crc four data bytes at a time. */
+#ifdef BYFOUR
+# define REV(w) (((w)>>24)+(((w)>>8)&0xff00)+ \
+ (((w)&0xff00)<<8)+(((w)&0xff)<<24))
+ local unsigned long crc32_little OF((unsigned long,
+ const unsigned char FAR *, unsigned));
+ local unsigned long crc32_big OF((unsigned long,
+ const unsigned char FAR *, unsigned));
+# define TBLS 8
+#else
+# define TBLS 1
+#endif /* BYFOUR */
+
+/* Local functions for crc concatenation */
+local unsigned long gf2_matrix_times OF((unsigned long *mat,
+ unsigned long vec));
+local void gf2_matrix_square OF((unsigned long *square, unsigned long *mat));
+
+#ifdef DYNAMIC_CRC_TABLE
+
+local volatile int crc_table_empty = 1;
+local unsigned long FAR crc_table[TBLS][256];
+local void make_crc_table OF((void));
+#ifdef MAKECRCH
+ local void write_table OF((FILE *, const unsigned long FAR *));
+#endif /* MAKECRCH */
+/*
+ Generate tables for a byte-wise 32-bit CRC calculation on the polynomial:
+ x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1.
+
+ Polynomials over GF(2) are represented in binary, one bit per coefficient,
+ with the lowest powers in the most significant bit. Then adding polynomials
+ is just exclusive-or, and multiplying a polynomial by x is a right shift by
+ one. If we call the above polynomial p, and represent a byte as the
+ polynomial q, also with the lowest power in the most significant bit (so the
+ byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p,
+ where a mod b means the remainder after dividing a by b.
+
+ This calculation is done using the shift-register method of multiplying and
+ taking the remainder. The register is initialized to zero, and for each
+ incoming bit, x^32 is added mod p to the register if the bit is a one (where
+ x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by
+ x (which is shifting right by one and adding x^32 mod p if the bit shifted
+ out is a one). We start with the highest power (least significant bit) of
+ q and repeat for all eight bits of q.
+
+ The first table is simply the CRC of all possible eight bit values. This is
+ all the information needed to generate CRCs on data a byte at a time for all
+ combinations of CRC register values and incoming bytes. The remaining tables
+ allow for word-at-a-time CRC calculation for both big-endian and little-
+ endian machines, where a word is four bytes.
+*/
+local void make_crc_table()
+{
+ unsigned long c;
+ int n, k;
+ unsigned long poly; /* polynomial exclusive-or pattern */
+ /* terms of polynomial defining this crc (except x^32): */
+ static volatile int first = 1; /* flag to limit concurrent making */
+ static const unsigned char p[] = {0,1,2,4,5,7,8,10,11,12,16,22,23,26};
+
+ /* See if another task is already doing this (not thread-safe, but better
+ than nothing -- significantly reduces duration of vulnerability in
+ case the advice about DYNAMIC_CRC_TABLE is ignored) */
+ if (first) {
+ first = 0;
+
+ /* make exclusive-or pattern from polynomial (0xedb88320UL) */
+ poly = 0UL;
+ for (n = 0; n < sizeof(p)/sizeof(unsigned char); n++)
+ poly |= 1UL << (31 - p[n]);
+
+ /* generate a crc for every 8-bit value */
+ for (n = 0; n < 256; n++) {
+ c = (unsigned long)n;
+ for (k = 0; k < 8; k++)
+ c = c & 1 ? poly ^ (c >> 1) : c >> 1;
+ crc_table[0][n] = c;
+ }
+
+#ifdef BYFOUR
+ /* generate crc for each value followed by one, two, and three zeros,
+ and then the byte reversal of those as well as the first table */
+ for (n = 0; n < 256; n++) {
+ c = crc_table[0][n];
+ crc_table[4][n] = REV(c);
+ for (k = 1; k < 4; k++) {
+ c = crc_table[0][c & 0xff] ^ (c >> 8);
+ crc_table[k][n] = c;
+ crc_table[k + 4][n] = REV(c);
+ }
+ }
+#endif /* BYFOUR */
+
+ crc_table_empty = 0;
+ }
+ else { /* not first */
+ /* wait for the other guy to finish (not efficient, but rare) */
+ while (crc_table_empty)
+ ;
+ }
+
+#ifdef MAKECRCH
+ /* write out CRC tables to crc32.h */
+ {
+ FILE *out;
+
+ out = fopen("crc32.h", "w");
+ if (out == NULL) return;
+ fprintf(out, "/* crc32.h -- tables for rapid CRC calculation\n");
+ fprintf(out, " * Generated automatically by crc32.c\n */\n\n");
+ fprintf(out, "local const unsigned long FAR ");
+ fprintf(out, "crc_table[TBLS][256] =\n{\n {\n");
+ write_table(out, crc_table[0]);
+# ifdef BYFOUR
+ fprintf(out, "#ifdef BYFOUR\n");
+ for (k = 1; k < 8; k++) {
+ fprintf(out, " },\n {\n");
+ write_table(out, crc_table[k]);
+ }
+ fprintf(out, "#endif\n");
+# endif /* BYFOUR */
+ fprintf(out, " }\n};\n");
+ fclose(out);
+ }
+#endif /* MAKECRCH */
+}
+
+#ifdef MAKECRCH
+local void write_table(out, table)
+ FILE *out;
+ const unsigned long FAR *table;
+{
+ int n;
+
+ for (n = 0; n < 256; n++)
+ fprintf(out, "%s0x%08lxUL%s", n % 5 ? "" : " ", table[n],
+ n == 255 ? "\n" : (n % 5 == 4 ? ",\n" : ", "));
+}
+#endif /* MAKECRCH */
+
+#else /* !DYNAMIC_CRC_TABLE */
+/* ========================================================================
+ * Tables of CRC-32s of all single-byte values, made by make_crc_table().
+ */
+#include "crc32.h"
+#endif /* DYNAMIC_CRC_TABLE */
+
+/* =========================================================================
+ * This function can be used by asm versions of crc32()
+ */
+const unsigned long FAR * ZEXPORT get_crc_table()
+{
+#ifdef DYNAMIC_CRC_TABLE
+ if (crc_table_empty)
+ make_crc_table();
+#endif /* DYNAMIC_CRC_TABLE */
+ return (const unsigned long FAR *)crc_table;
+}
+
+/* ========================================================================= */
+#define DO1 crc = crc_table[0][((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8)
+#define DO8 DO1; DO1; DO1; DO1; DO1; DO1; DO1; DO1
+
+/* ========================================================================= */
+unsigned long ZEXPORT crc32(crc, buf, len)
+ unsigned long crc;
+ const unsigned char FAR *buf;
+ unsigned len;
+{
+ if (buf == Z_NULL) return 0UL;
+
+#ifdef DYNAMIC_CRC_TABLE
+ if (crc_table_empty)
+ make_crc_table();
+#endif /* DYNAMIC_CRC_TABLE */
+
+#ifdef BYFOUR
+ if (sizeof(void *) == sizeof(ptrdiff_t)) {
+ u4 endian;
+
+ endian = 1;
+ if (*((unsigned char *)(&endian)))
+ return crc32_little(crc, buf, len);
+ else
+ return crc32_big(crc, buf, len);
+ }
+#endif /* BYFOUR */
+ crc = crc ^ 0xffffffffUL;
+ while (len >= 8) {
+ DO8;
+ len -= 8;
+ }
+ if (len) do {
+ DO1;
+ } while (--len);
+ return crc ^ 0xffffffffUL;
+}
+
+#ifdef BYFOUR
+
+/* ========================================================================= */
+#define DOLIT4 c ^= *buf4++; \
+ c = crc_table[3][c & 0xff] ^ crc_table[2][(c >> 8) & 0xff] ^ \
+ crc_table[1][(c >> 16) & 0xff] ^ crc_table[0][c >> 24]
+#define DOLIT32 DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4; DOLIT4
+
+/* ========================================================================= */
+local unsigned long crc32_little(crc, buf, len)
+ unsigned long crc;
+ const unsigned char FAR *buf;
+ unsigned len;
+{
+ register u4 c;
+ register const u4 FAR *buf4;
+
+ c = (u4)crc;
+ c = ~c;
+ while (len && ((ptrdiff_t)buf & 3)) {
+ c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
+ len--;
+ }
+
+ buf4 = (const u4 FAR *)(const void FAR *)buf;
+ while (len >= 32) {
+ DOLIT32;
+ len -= 32;
+ }
+ while (len >= 4) {
+ DOLIT4;
+ len -= 4;
+ }
+ buf = (const unsigned char FAR *)buf4;
+
+ if (len) do {
+ c = crc_table[0][(c ^ *buf++) & 0xff] ^ (c >> 8);
+ } while (--len);
+ c = ~c;
+ return (unsigned long)c;
+}
+
+/* ========================================================================= */
+#define DOBIG4 c ^= *++buf4; \
+ c = crc_table[4][c & 0xff] ^ crc_table[5][(c >> 8) & 0xff] ^ \
+ crc_table[6][(c >> 16) & 0xff] ^ crc_table[7][c >> 24]
+#define DOBIG32 DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4; DOBIG4
+
+/* ========================================================================= */
+local unsigned long crc32_big(crc, buf, len)
+ unsigned long crc;
+ const unsigned char FAR *buf;
+ unsigned len;
+{
+ register u4 c;
+ register const u4 FAR *buf4;
+
+ c = REV((u4)crc);
+ c = ~c;
+ while (len && ((ptrdiff_t)buf & 3)) {
+ c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
+ len--;
+ }
+
+ buf4 = (const u4 FAR *)(const void FAR *)buf;
+ buf4--;
+ while (len >= 32) {
+ DOBIG32;
+ len -= 32;
+ }
+ while (len >= 4) {
+ DOBIG4;
+ len -= 4;
+ }
+ buf4++;
+ buf = (const unsigned char FAR *)buf4;
+
+ if (len) do {
+ c = crc_table[4][(c >> 24) ^ *buf++] ^ (c << 8);
+ } while (--len);
+ c = ~c;
+ return (unsigned long)(REV(c));
+}
+
+#endif /* BYFOUR */
+
+#define GF2_DIM 32 /* dimension of GF(2) vectors (length of CRC) */
+
+/* ========================================================================= */
+local unsigned long gf2_matrix_times(mat, vec)
+ unsigned long *mat;
+ unsigned long vec;
+{
+ unsigned long sum;
+
+ sum = 0;
+ while (vec) {
+ if (vec & 1)
+ sum ^= *mat;
+ vec >>= 1;
+ mat++;
+ }
+ return sum;
+}
+
+/* ========================================================================= */
+local void gf2_matrix_square(square, mat)
+ unsigned long *square;
+ unsigned long *mat;
+{
+ int n;
+
+ for (n = 0; n < GF2_DIM; n++)
+ square[n] = gf2_matrix_times(mat, mat[n]);
+}
+
+/* ========================================================================= */
+uLong ZEXPORT crc32_combine(crc1, crc2, len2)
+ uLong crc1;
+ uLong crc2;
+ z_off_t len2;
+{
+ int n;
+ unsigned long row;
+ unsigned long even[GF2_DIM]; /* even-power-of-two zeros operator */
+ unsigned long odd[GF2_DIM]; /* odd-power-of-two zeros operator */
+
+ /* degenerate case */
+ if (len2 == 0)
+ return crc1;
+
+ /* put operator for one zero bit in odd */
+ odd[0] = 0xedb88320L; /* CRC-32 polynomial */
+ row = 1;
+ for (n = 1; n < GF2_DIM; n++) {
+ odd[n] = row;
+ row <<= 1;
+ }
+
+ /* put operator for two zero bits in even */
+ gf2_matrix_square(even, odd);
+
+ /* put operator for four zero bits in odd */
+ gf2_matrix_square(odd, even);
+
+ /* apply len2 zeros to crc1 (first square will put the operator for one
+ zero byte, eight zero bits, in even) */
+ do {
+ /* apply zeros operator for this bit of len2 */
+ gf2_matrix_square(even, odd);
+ if (len2 & 1)
+ crc1 = gf2_matrix_times(even, crc1);
+ len2 >>= 1;
+
+ /* if no more bits set, then done */
+ if (len2 == 0)
+ break;
+
+ /* another iteration of the loop with odd and even swapped */
+ gf2_matrix_square(odd, even);
+ if (len2 & 1)
+ crc1 = gf2_matrix_times(odd, crc1);
+ len2 >>= 1;
+
+ /* if no more bits set, then done */
+ } while (len2 != 0);
+
+ /* return combined crc */
+ crc1 ^= crc2;
+ return crc1;
+}
diff --git a/src/SFML/Graphics/zlib/crc32.h b/src/SFML/Graphics/zlib/crc32.h
new file mode 100755
index 0000000..5de49bc
--- /dev/null
+++ b/src/SFML/Graphics/zlib/crc32.h
@@ -0,0 +1,441 @@
+/* crc32.h -- tables for rapid CRC calculation
+ * Generated automatically by crc32.c
+ */
+
+local const unsigned long FAR crc_table[TBLS][256] =
+{
+ {
+ 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
+ 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
+ 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
+ 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
+ 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
+ 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
+ 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
+ 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
+ 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
+ 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
+ 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
+ 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
+ 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
+ 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
+ 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
+ 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
+ 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
+ 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
+ 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
+ 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
+ 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
+ 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
+ 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
+ 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
+ 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
+ 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
+ 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
+ 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
+ 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
+ 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
+ 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
+ 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
+ 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
+ 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
+ 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
+ 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
+ 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
+ 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
+ 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
+ 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
+ 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
+ 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
+ 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
+ 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
+ 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
+ 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
+ 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
+ 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
+ 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
+ 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
+ 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
+ 0x2d02ef8dUL
+#ifdef BYFOUR
+ },
+ {
+ 0x00000000UL, 0x191b3141UL, 0x32366282UL, 0x2b2d53c3UL, 0x646cc504UL,
+ 0x7d77f445UL, 0x565aa786UL, 0x4f4196c7UL, 0xc8d98a08UL, 0xd1c2bb49UL,
+ 0xfaefe88aUL, 0xe3f4d9cbUL, 0xacb54f0cUL, 0xb5ae7e4dUL, 0x9e832d8eUL,
+ 0x87981ccfUL, 0x4ac21251UL, 0x53d92310UL, 0x78f470d3UL, 0x61ef4192UL,
+ 0x2eaed755UL, 0x37b5e614UL, 0x1c98b5d7UL, 0x05838496UL, 0x821b9859UL,
+ 0x9b00a918UL, 0xb02dfadbUL, 0xa936cb9aUL, 0xe6775d5dUL, 0xff6c6c1cUL,
+ 0xd4413fdfUL, 0xcd5a0e9eUL, 0x958424a2UL, 0x8c9f15e3UL, 0xa7b24620UL,
+ 0xbea97761UL, 0xf1e8e1a6UL, 0xe8f3d0e7UL, 0xc3de8324UL, 0xdac5b265UL,
+ 0x5d5daeaaUL, 0x44469febUL, 0x6f6bcc28UL, 0x7670fd69UL, 0x39316baeUL,
+ 0x202a5aefUL, 0x0b07092cUL, 0x121c386dUL, 0xdf4636f3UL, 0xc65d07b2UL,
+ 0xed705471UL, 0xf46b6530UL, 0xbb2af3f7UL, 0xa231c2b6UL, 0x891c9175UL,
+ 0x9007a034UL, 0x179fbcfbUL, 0x0e848dbaUL, 0x25a9de79UL, 0x3cb2ef38UL,
+ 0x73f379ffUL, 0x6ae848beUL, 0x41c51b7dUL, 0x58de2a3cUL, 0xf0794f05UL,
+ 0xe9627e44UL, 0xc24f2d87UL, 0xdb541cc6UL, 0x94158a01UL, 0x8d0ebb40UL,
+ 0xa623e883UL, 0xbf38d9c2UL, 0x38a0c50dUL, 0x21bbf44cUL, 0x0a96a78fUL,
+ 0x138d96ceUL, 0x5ccc0009UL, 0x45d73148UL, 0x6efa628bUL, 0x77e153caUL,
+ 0xbabb5d54UL, 0xa3a06c15UL, 0x888d3fd6UL, 0x91960e97UL, 0xded79850UL,
+ 0xc7cca911UL, 0xece1fad2UL, 0xf5facb93UL, 0x7262d75cUL, 0x6b79e61dUL,
+ 0x4054b5deUL, 0x594f849fUL, 0x160e1258UL, 0x0f152319UL, 0x243870daUL,
+ 0x3d23419bUL, 0x65fd6ba7UL, 0x7ce65ae6UL, 0x57cb0925UL, 0x4ed03864UL,
+ 0x0191aea3UL, 0x188a9fe2UL, 0x33a7cc21UL, 0x2abcfd60UL, 0xad24e1afUL,
+ 0xb43fd0eeUL, 0x9f12832dUL, 0x8609b26cUL, 0xc94824abUL, 0xd05315eaUL,
+ 0xfb7e4629UL, 0xe2657768UL, 0x2f3f79f6UL, 0x362448b7UL, 0x1d091b74UL,
+ 0x04122a35UL, 0x4b53bcf2UL, 0x52488db3UL, 0x7965de70UL, 0x607eef31UL,
+ 0xe7e6f3feUL, 0xfefdc2bfUL, 0xd5d0917cUL, 0xcccba03dUL, 0x838a36faUL,
+ 0x9a9107bbUL, 0xb1bc5478UL, 0xa8a76539UL, 0x3b83984bUL, 0x2298a90aUL,
+ 0x09b5fac9UL, 0x10aecb88UL, 0x5fef5d4fUL, 0x46f46c0eUL, 0x6dd93fcdUL,
+ 0x74c20e8cUL, 0xf35a1243UL, 0xea412302UL, 0xc16c70c1UL, 0xd8774180UL,
+ 0x9736d747UL, 0x8e2de606UL, 0xa500b5c5UL, 0xbc1b8484UL, 0x71418a1aUL,
+ 0x685abb5bUL, 0x4377e898UL, 0x5a6cd9d9UL, 0x152d4f1eUL, 0x0c367e5fUL,
+ 0x271b2d9cUL, 0x3e001cddUL, 0xb9980012UL, 0xa0833153UL, 0x8bae6290UL,
+ 0x92b553d1UL, 0xddf4c516UL, 0xc4eff457UL, 0xefc2a794UL, 0xf6d996d5UL,
+ 0xae07bce9UL, 0xb71c8da8UL, 0x9c31de6bUL, 0x852aef2aUL, 0xca6b79edUL,
+ 0xd37048acUL, 0xf85d1b6fUL, 0xe1462a2eUL, 0x66de36e1UL, 0x7fc507a0UL,
+ 0x54e85463UL, 0x4df36522UL, 0x02b2f3e5UL, 0x1ba9c2a4UL, 0x30849167UL,
+ 0x299fa026UL, 0xe4c5aeb8UL, 0xfdde9ff9UL, 0xd6f3cc3aUL, 0xcfe8fd7bUL,
+ 0x80a96bbcUL, 0x99b25afdUL, 0xb29f093eUL, 0xab84387fUL, 0x2c1c24b0UL,
+ 0x350715f1UL, 0x1e2a4632UL, 0x07317773UL, 0x4870e1b4UL, 0x516bd0f5UL,
+ 0x7a468336UL, 0x635db277UL, 0xcbfad74eUL, 0xd2e1e60fUL, 0xf9ccb5ccUL,
+ 0xe0d7848dUL, 0xaf96124aUL, 0xb68d230bUL, 0x9da070c8UL, 0x84bb4189UL,
+ 0x03235d46UL, 0x1a386c07UL, 0x31153fc4UL, 0x280e0e85UL, 0x674f9842UL,
+ 0x7e54a903UL, 0x5579fac0UL, 0x4c62cb81UL, 0x8138c51fUL, 0x9823f45eUL,
+ 0xb30ea79dUL, 0xaa1596dcUL, 0xe554001bUL, 0xfc4f315aUL, 0xd7626299UL,
+ 0xce7953d8UL, 0x49e14f17UL, 0x50fa7e56UL, 0x7bd72d95UL, 0x62cc1cd4UL,
+ 0x2d8d8a13UL, 0x3496bb52UL, 0x1fbbe891UL, 0x06a0d9d0UL, 0x5e7ef3ecUL,
+ 0x4765c2adUL, 0x6c48916eUL, 0x7553a02fUL, 0x3a1236e8UL, 0x230907a9UL,
+ 0x0824546aUL, 0x113f652bUL, 0x96a779e4UL, 0x8fbc48a5UL, 0xa4911b66UL,
+ 0xbd8a2a27UL, 0xf2cbbce0UL, 0xebd08da1UL, 0xc0fdde62UL, 0xd9e6ef23UL,
+ 0x14bce1bdUL, 0x0da7d0fcUL, 0x268a833fUL, 0x3f91b27eUL, 0x70d024b9UL,
+ 0x69cb15f8UL, 0x42e6463bUL, 0x5bfd777aUL, 0xdc656bb5UL, 0xc57e5af4UL,
+ 0xee530937UL, 0xf7483876UL, 0xb809aeb1UL, 0xa1129ff0UL, 0x8a3fcc33UL,
+ 0x9324fd72UL
+ },
+ {
+ 0x00000000UL, 0x01c26a37UL, 0x0384d46eUL, 0x0246be59UL, 0x0709a8dcUL,
+ 0x06cbc2ebUL, 0x048d7cb2UL, 0x054f1685UL, 0x0e1351b8UL, 0x0fd13b8fUL,
+ 0x0d9785d6UL, 0x0c55efe1UL, 0x091af964UL, 0x08d89353UL, 0x0a9e2d0aUL,
+ 0x0b5c473dUL, 0x1c26a370UL, 0x1de4c947UL, 0x1fa2771eUL, 0x1e601d29UL,
+ 0x1b2f0bacUL, 0x1aed619bUL, 0x18abdfc2UL, 0x1969b5f5UL, 0x1235f2c8UL,
+ 0x13f798ffUL, 0x11b126a6UL, 0x10734c91UL, 0x153c5a14UL, 0x14fe3023UL,
+ 0x16b88e7aUL, 0x177ae44dUL, 0x384d46e0UL, 0x398f2cd7UL, 0x3bc9928eUL,
+ 0x3a0bf8b9UL, 0x3f44ee3cUL, 0x3e86840bUL, 0x3cc03a52UL, 0x3d025065UL,
+ 0x365e1758UL, 0x379c7d6fUL, 0x35dac336UL, 0x3418a901UL, 0x3157bf84UL,
+ 0x3095d5b3UL, 0x32d36beaUL, 0x331101ddUL, 0x246be590UL, 0x25a98fa7UL,
+ 0x27ef31feUL, 0x262d5bc9UL, 0x23624d4cUL, 0x22a0277bUL, 0x20e69922UL,
+ 0x2124f315UL, 0x2a78b428UL, 0x2bbade1fUL, 0x29fc6046UL, 0x283e0a71UL,
+ 0x2d711cf4UL, 0x2cb376c3UL, 0x2ef5c89aUL, 0x2f37a2adUL, 0x709a8dc0UL,
+ 0x7158e7f7UL, 0x731e59aeUL, 0x72dc3399UL, 0x7793251cUL, 0x76514f2bUL,
+ 0x7417f172UL, 0x75d59b45UL, 0x7e89dc78UL, 0x7f4bb64fUL, 0x7d0d0816UL,
+ 0x7ccf6221UL, 0x798074a4UL, 0x78421e93UL, 0x7a04a0caUL, 0x7bc6cafdUL,
+ 0x6cbc2eb0UL, 0x6d7e4487UL, 0x6f38fadeUL, 0x6efa90e9UL, 0x6bb5866cUL,
+ 0x6a77ec5bUL, 0x68315202UL, 0x69f33835UL, 0x62af7f08UL, 0x636d153fUL,
+ 0x612bab66UL, 0x60e9c151UL, 0x65a6d7d4UL, 0x6464bde3UL, 0x662203baUL,
+ 0x67e0698dUL, 0x48d7cb20UL, 0x4915a117UL, 0x4b531f4eUL, 0x4a917579UL,
+ 0x4fde63fcUL, 0x4e1c09cbUL, 0x4c5ab792UL, 0x4d98dda5UL, 0x46c49a98UL,
+ 0x4706f0afUL, 0x45404ef6UL, 0x448224c1UL, 0x41cd3244UL, 0x400f5873UL,
+ 0x4249e62aUL, 0x438b8c1dUL, 0x54f16850UL, 0x55330267UL, 0x5775bc3eUL,
+ 0x56b7d609UL, 0x53f8c08cUL, 0x523aaabbUL, 0x507c14e2UL, 0x51be7ed5UL,
+ 0x5ae239e8UL, 0x5b2053dfUL, 0x5966ed86UL, 0x58a487b1UL, 0x5deb9134UL,
+ 0x5c29fb03UL, 0x5e6f455aUL, 0x5fad2f6dUL, 0xe1351b80UL, 0xe0f771b7UL,
+ 0xe2b1cfeeUL, 0xe373a5d9UL, 0xe63cb35cUL, 0xe7fed96bUL, 0xe5b86732UL,
+ 0xe47a0d05UL, 0xef264a38UL, 0xeee4200fUL, 0xeca29e56UL, 0xed60f461UL,
+ 0xe82fe2e4UL, 0xe9ed88d3UL, 0xebab368aUL, 0xea695cbdUL, 0xfd13b8f0UL,
+ 0xfcd1d2c7UL, 0xfe976c9eUL, 0xff5506a9UL, 0xfa1a102cUL, 0xfbd87a1bUL,
+ 0xf99ec442UL, 0xf85cae75UL, 0xf300e948UL, 0xf2c2837fUL, 0xf0843d26UL,
+ 0xf1465711UL, 0xf4094194UL, 0xf5cb2ba3UL, 0xf78d95faUL, 0xf64fffcdUL,
+ 0xd9785d60UL, 0xd8ba3757UL, 0xdafc890eUL, 0xdb3ee339UL, 0xde71f5bcUL,
+ 0xdfb39f8bUL, 0xddf521d2UL, 0xdc374be5UL, 0xd76b0cd8UL, 0xd6a966efUL,
+ 0xd4efd8b6UL, 0xd52db281UL, 0xd062a404UL, 0xd1a0ce33UL, 0xd3e6706aUL,
+ 0xd2241a5dUL, 0xc55efe10UL, 0xc49c9427UL, 0xc6da2a7eUL, 0xc7184049UL,
+ 0xc25756ccUL, 0xc3953cfbUL, 0xc1d382a2UL, 0xc011e895UL, 0xcb4dafa8UL,
+ 0xca8fc59fUL, 0xc8c97bc6UL, 0xc90b11f1UL, 0xcc440774UL, 0xcd866d43UL,
+ 0xcfc0d31aUL, 0xce02b92dUL, 0x91af9640UL, 0x906dfc77UL, 0x922b422eUL,
+ 0x93e92819UL, 0x96a63e9cUL, 0x976454abUL, 0x9522eaf2UL, 0x94e080c5UL,
+ 0x9fbcc7f8UL, 0x9e7eadcfUL, 0x9c381396UL, 0x9dfa79a1UL, 0x98b56f24UL,
+ 0x99770513UL, 0x9b31bb4aUL, 0x9af3d17dUL, 0x8d893530UL, 0x8c4b5f07UL,
+ 0x8e0de15eUL, 0x8fcf8b69UL, 0x8a809decUL, 0x8b42f7dbUL, 0x89044982UL,
+ 0x88c623b5UL, 0x839a6488UL, 0x82580ebfUL, 0x801eb0e6UL, 0x81dcdad1UL,
+ 0x8493cc54UL, 0x8551a663UL, 0x8717183aUL, 0x86d5720dUL, 0xa9e2d0a0UL,
+ 0xa820ba97UL, 0xaa6604ceUL, 0xaba46ef9UL, 0xaeeb787cUL, 0xaf29124bUL,
+ 0xad6fac12UL, 0xacadc625UL, 0xa7f18118UL, 0xa633eb2fUL, 0xa4755576UL,
+ 0xa5b73f41UL, 0xa0f829c4UL, 0xa13a43f3UL, 0xa37cfdaaUL, 0xa2be979dUL,
+ 0xb5c473d0UL, 0xb40619e7UL, 0xb640a7beUL, 0xb782cd89UL, 0xb2cddb0cUL,
+ 0xb30fb13bUL, 0xb1490f62UL, 0xb08b6555UL, 0xbbd72268UL, 0xba15485fUL,
+ 0xb853f606UL, 0xb9919c31UL, 0xbcde8ab4UL, 0xbd1ce083UL, 0xbf5a5edaUL,
+ 0xbe9834edUL
+ },
+ {
+ 0x00000000UL, 0xb8bc6765UL, 0xaa09c88bUL, 0x12b5afeeUL, 0x8f629757UL,
+ 0x37def032UL, 0x256b5fdcUL, 0x9dd738b9UL, 0xc5b428efUL, 0x7d084f8aUL,
+ 0x6fbde064UL, 0xd7018701UL, 0x4ad6bfb8UL, 0xf26ad8ddUL, 0xe0df7733UL,
+ 0x58631056UL, 0x5019579fUL, 0xe8a530faUL, 0xfa109f14UL, 0x42acf871UL,
+ 0xdf7bc0c8UL, 0x67c7a7adUL, 0x75720843UL, 0xcdce6f26UL, 0x95ad7f70UL,
+ 0x2d111815UL, 0x3fa4b7fbUL, 0x8718d09eUL, 0x1acfe827UL, 0xa2738f42UL,
+ 0xb0c620acUL, 0x087a47c9UL, 0xa032af3eUL, 0x188ec85bUL, 0x0a3b67b5UL,
+ 0xb28700d0UL, 0x2f503869UL, 0x97ec5f0cUL, 0x8559f0e2UL, 0x3de59787UL,
+ 0x658687d1UL, 0xdd3ae0b4UL, 0xcf8f4f5aUL, 0x7733283fUL, 0xeae41086UL,
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+ 0x03fb295cUL, 0x5a456f5eUL, 0x6d2fad5fUL, 0x801b35e1UL, 0xb771f7e0UL,
+ 0xeecfb1e2UL, 0xd9a573e3UL, 0x5cb33ce6UL, 0x6bd9fee7UL, 0x3267b8e5UL,
+ 0x050d7ae4UL, 0x384a26efUL, 0x0f20e4eeUL, 0x569ea2ecUL, 0x61f460edUL,
+ 0xe4e22fe8UL, 0xd388ede9UL, 0x8a36abebUL, 0xbd5c69eaUL, 0xf0b813fdUL,
+ 0xc7d2d1fcUL, 0x9e6c97feUL, 0xa90655ffUL, 0x2c101afaUL, 0x1b7ad8fbUL,
+ 0x42c49ef9UL, 0x75ae5cf8UL, 0x48e900f3UL, 0x7f83c2f2UL, 0x263d84f0UL,
+ 0x115746f1UL, 0x944109f4UL, 0xa32bcbf5UL, 0xfa958df7UL, 0xcdff4ff6UL,
+ 0x605d78d9UL, 0x5737bad8UL, 0x0e89fcdaUL, 0x39e33edbUL, 0xbcf571deUL,
+ 0x8b9fb3dfUL, 0xd221f5ddUL, 0xe54b37dcUL, 0xd80c6bd7UL, 0xef66a9d6UL,
+ 0xb6d8efd4UL, 0x81b22dd5UL, 0x04a462d0UL, 0x33cea0d1UL, 0x6a70e6d3UL,
+ 0x5d1a24d2UL, 0x10fe5ec5UL, 0x27949cc4UL, 0x7e2adac6UL, 0x494018c7UL,
+ 0xcc5657c2UL, 0xfb3c95c3UL, 0xa282d3c1UL, 0x95e811c0UL, 0xa8af4dcbUL,
+ 0x9fc58fcaUL, 0xc67bc9c8UL, 0xf1110bc9UL, 0x740744ccUL, 0x436d86cdUL,
+ 0x1ad3c0cfUL, 0x2db902ceUL, 0x4096af91UL, 0x77fc6d90UL, 0x2e422b92UL,
+ 0x1928e993UL, 0x9c3ea696UL, 0xab546497UL, 0xf2ea2295UL, 0xc580e094UL,
+ 0xf8c7bc9fUL, 0xcfad7e9eUL, 0x9613389cUL, 0xa179fa9dUL, 0x246fb598UL,
+ 0x13057799UL, 0x4abb319bUL, 0x7dd1f39aUL, 0x3035898dUL, 0x075f4b8cUL,
+ 0x5ee10d8eUL, 0x698bcf8fUL, 0xec9d808aUL, 0xdbf7428bUL, 0x82490489UL,
+ 0xb523c688UL, 0x88649a83UL, 0xbf0e5882UL, 0xe6b01e80UL, 0xd1dadc81UL,
+ 0x54cc9384UL, 0x63a65185UL, 0x3a181787UL, 0x0d72d586UL, 0xa0d0e2a9UL,
+ 0x97ba20a8UL, 0xce0466aaUL, 0xf96ea4abUL, 0x7c78ebaeUL, 0x4b1229afUL,
+ 0x12ac6fadUL, 0x25c6adacUL, 0x1881f1a7UL, 0x2feb33a6UL, 0x765575a4UL,
+ 0x413fb7a5UL, 0xc429f8a0UL, 0xf3433aa1UL, 0xaafd7ca3UL, 0x9d97bea2UL,
+ 0xd073c4b5UL, 0xe71906b4UL, 0xbea740b6UL, 0x89cd82b7UL, 0x0cdbcdb2UL,
+ 0x3bb10fb3UL, 0x620f49b1UL, 0x55658bb0UL, 0x6822d7bbUL, 0x5f4815baUL,
+ 0x06f653b8UL, 0x319c91b9UL, 0xb48adebcUL, 0x83e01cbdUL, 0xda5e5abfUL,
+ 0xed3498beUL
+ },
+ {
+ 0x00000000UL, 0x6567bcb8UL, 0x8bc809aaUL, 0xeeafb512UL, 0x5797628fUL,
+ 0x32f0de37UL, 0xdc5f6b25UL, 0xb938d79dUL, 0xef28b4c5UL, 0x8a4f087dUL,
+ 0x64e0bd6fUL, 0x018701d7UL, 0xb8bfd64aUL, 0xddd86af2UL, 0x3377dfe0UL,
+ 0x56106358UL, 0x9f571950UL, 0xfa30a5e8UL, 0x149f10faUL, 0x71f8ac42UL,
+ 0xc8c07bdfUL, 0xada7c767UL, 0x43087275UL, 0x266fcecdUL, 0x707fad95UL,
+ 0x1518112dUL, 0xfbb7a43fUL, 0x9ed01887UL, 0x27e8cf1aUL, 0x428f73a2UL,
+ 0xac20c6b0UL, 0xc9477a08UL, 0x3eaf32a0UL, 0x5bc88e18UL, 0xb5673b0aUL,
+ 0xd00087b2UL, 0x6938502fUL, 0x0c5fec97UL, 0xe2f05985UL, 0x8797e53dUL,
+ 0xd1878665UL, 0xb4e03addUL, 0x5a4f8fcfUL, 0x3f283377UL, 0x8610e4eaUL,
+ 0xe3775852UL, 0x0dd8ed40UL, 0x68bf51f8UL, 0xa1f82bf0UL, 0xc49f9748UL,
+ 0x2a30225aUL, 0x4f579ee2UL, 0xf66f497fUL, 0x9308f5c7UL, 0x7da740d5UL,
+ 0x18c0fc6dUL, 0x4ed09f35UL, 0x2bb7238dUL, 0xc518969fUL, 0xa07f2a27UL,
+ 0x1947fdbaUL, 0x7c204102UL, 0x928ff410UL, 0xf7e848a8UL, 0x3d58149bUL,
+ 0x583fa823UL, 0xb6901d31UL, 0xd3f7a189UL, 0x6acf7614UL, 0x0fa8caacUL,
+ 0xe1077fbeUL, 0x8460c306UL, 0xd270a05eUL, 0xb7171ce6UL, 0x59b8a9f4UL,
+ 0x3cdf154cUL, 0x85e7c2d1UL, 0xe0807e69UL, 0x0e2fcb7bUL, 0x6b4877c3UL,
+ 0xa20f0dcbUL, 0xc768b173UL, 0x29c70461UL, 0x4ca0b8d9UL, 0xf5986f44UL,
+ 0x90ffd3fcUL, 0x7e5066eeUL, 0x1b37da56UL, 0x4d27b90eUL, 0x284005b6UL,
+ 0xc6efb0a4UL, 0xa3880c1cUL, 0x1ab0db81UL, 0x7fd76739UL, 0x9178d22bUL,
+ 0xf41f6e93UL, 0x03f7263bUL, 0x66909a83UL, 0x883f2f91UL, 0xed589329UL,
+ 0x546044b4UL, 0x3107f80cUL, 0xdfa84d1eUL, 0xbacff1a6UL, 0xecdf92feUL,
+ 0x89b82e46UL, 0x67179b54UL, 0x027027ecUL, 0xbb48f071UL, 0xde2f4cc9UL,
+ 0x3080f9dbUL, 0x55e74563UL, 0x9ca03f6bUL, 0xf9c783d3UL, 0x176836c1UL,
+ 0x720f8a79UL, 0xcb375de4UL, 0xae50e15cUL, 0x40ff544eUL, 0x2598e8f6UL,
+ 0x73888baeUL, 0x16ef3716UL, 0xf8408204UL, 0x9d273ebcUL, 0x241fe921UL,
+ 0x41785599UL, 0xafd7e08bUL, 0xcab05c33UL, 0x3bb659edUL, 0x5ed1e555UL,
+ 0xb07e5047UL, 0xd519ecffUL, 0x6c213b62UL, 0x094687daUL, 0xe7e932c8UL,
+ 0x828e8e70UL, 0xd49eed28UL, 0xb1f95190UL, 0x5f56e482UL, 0x3a31583aUL,
+ 0x83098fa7UL, 0xe66e331fUL, 0x08c1860dUL, 0x6da63ab5UL, 0xa4e140bdUL,
+ 0xc186fc05UL, 0x2f294917UL, 0x4a4ef5afUL, 0xf3762232UL, 0x96119e8aUL,
+ 0x78be2b98UL, 0x1dd99720UL, 0x4bc9f478UL, 0x2eae48c0UL, 0xc001fdd2UL,
+ 0xa566416aUL, 0x1c5e96f7UL, 0x79392a4fUL, 0x97969f5dUL, 0xf2f123e5UL,
+ 0x05196b4dUL, 0x607ed7f5UL, 0x8ed162e7UL, 0xebb6de5fUL, 0x528e09c2UL,
+ 0x37e9b57aUL, 0xd9460068UL, 0xbc21bcd0UL, 0xea31df88UL, 0x8f566330UL,
+ 0x61f9d622UL, 0x049e6a9aUL, 0xbda6bd07UL, 0xd8c101bfUL, 0x366eb4adUL,
+ 0x53090815UL, 0x9a4e721dUL, 0xff29cea5UL, 0x11867bb7UL, 0x74e1c70fUL,
+ 0xcdd91092UL, 0xa8beac2aUL, 0x46111938UL, 0x2376a580UL, 0x7566c6d8UL,
+ 0x10017a60UL, 0xfeaecf72UL, 0x9bc973caUL, 0x22f1a457UL, 0x479618efUL,
+ 0xa939adfdUL, 0xcc5e1145UL, 0x06ee4d76UL, 0x6389f1ceUL, 0x8d2644dcUL,
+ 0xe841f864UL, 0x51792ff9UL, 0x341e9341UL, 0xdab12653UL, 0xbfd69aebUL,
+ 0xe9c6f9b3UL, 0x8ca1450bUL, 0x620ef019UL, 0x07694ca1UL, 0xbe519b3cUL,
+ 0xdb362784UL, 0x35999296UL, 0x50fe2e2eUL, 0x99b95426UL, 0xfcdee89eUL,
+ 0x12715d8cUL, 0x7716e134UL, 0xce2e36a9UL, 0xab498a11UL, 0x45e63f03UL,
+ 0x208183bbUL, 0x7691e0e3UL, 0x13f65c5bUL, 0xfd59e949UL, 0x983e55f1UL,
+ 0x2106826cUL, 0x44613ed4UL, 0xaace8bc6UL, 0xcfa9377eUL, 0x38417fd6UL,
+ 0x5d26c36eUL, 0xb389767cUL, 0xd6eecac4UL, 0x6fd61d59UL, 0x0ab1a1e1UL,
+ 0xe41e14f3UL, 0x8179a84bUL, 0xd769cb13UL, 0xb20e77abUL, 0x5ca1c2b9UL,
+ 0x39c67e01UL, 0x80fea99cUL, 0xe5991524UL, 0x0b36a036UL, 0x6e511c8eUL,
+ 0xa7166686UL, 0xc271da3eUL, 0x2cde6f2cUL, 0x49b9d394UL, 0xf0810409UL,
+ 0x95e6b8b1UL, 0x7b490da3UL, 0x1e2eb11bUL, 0x483ed243UL, 0x2d596efbUL,
+ 0xc3f6dbe9UL, 0xa6916751UL, 0x1fa9b0ccUL, 0x7ace0c74UL, 0x9461b966UL,
+ 0xf10605deUL
+#endif
+ }
+};
diff --git a/src/SFML/Graphics/zlib/deflate.c b/src/SFML/Graphics/zlib/deflate.c
new file mode 100755
index 0000000..529f716
--- /dev/null
+++ b/src/SFML/Graphics/zlib/deflate.c
@@ -0,0 +1,1736 @@
+/* deflate.c -- compress data using the deflation algorithm
+ * Copyright (C) 1995-2005 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * ALGORITHM
+ *
+ * The "deflation" process depends on being able to identify portions
+ * of the input text which are identical to earlier input (within a
+ * sliding window trailing behind the input currently being processed).
+ *
+ * The most straightforward technique turns out to be the fastest for
+ * most input files: try all possible matches and select the longest.
+ * The key feature of this algorithm is that insertions into the string
+ * dictionary are very simple and thus fast, and deletions are avoided
+ * completely. Insertions are performed at each input character, whereas
+ * string matches are performed only when the previous match ends. So it
+ * is preferable to spend more time in matches to allow very fast string
+ * insertions and avoid deletions. The matching algorithm for small
+ * strings is inspired from that of Rabin & Karp. A brute force approach
+ * is used to find longer strings when a small match has been found.
+ * A similar algorithm is used in comic (by Jan-Mark Wams) and freeze
+ * (by Leonid Broukhis).
+ * A previous version of this file used a more sophisticated algorithm
+ * (by Fiala and Greene) which is guaranteed to run in linear amortized
+ * time, but has a larger average cost, uses more memory and is patented.
+ * However the F&G algorithm may be faster for some highly redundant
+ * files if the parameter max_chain_length (described below) is too large.
+ *
+ * ACKNOWLEDGEMENTS
+ *
+ * The idea of lazy evaluation of matches is due to Jan-Mark Wams, and
+ * I found it in 'freeze' written by Leonid Broukhis.
+ * Thanks to many people for bug reports and testing.
+ *
+ * REFERENCES
+ *
+ * Deutsch, L.P.,"DEFLATE Compressed Data Format Specification".
+ * Available in http://www.ietf.org/rfc/rfc1951.txt
+ *
+ * A description of the Rabin and Karp algorithm is given in the book
+ * "Algorithms" by R. Sedgewick, Addison-Wesley, p252.
+ *
+ * Fiala,E.R., and Greene,D.H.
+ * Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595
+ *
+ */
+
+/* @(#) $Id$ */
+
+#include "deflate.h"
+
+const char deflate_copyright[] =
+ " deflate 1.2.3 Copyright 1995-2005 Jean-loup Gailly ";
+/*
+ If you use the zlib library in a product, an acknowledgment is welcome
+ in the documentation of your product. If for some reason you cannot
+ include such an acknowledgment, I would appreciate that you keep this
+ copyright string in the executable of your product.
+ */
+
+/* ===========================================================================
+ * Function prototypes.
+ */
+typedef enum {
+ need_more, /* block not completed, need more input or more output */
+ block_done, /* block flush performed */
+ finish_started, /* finish started, need only more output at next deflate */
+ finish_done /* finish done, accept no more input or output */
+} block_state;
+
+typedef block_state (*compress_func) OF((deflate_state *s, int flush));
+/* Compression function. Returns the block state after the call. */
+
+local void fill_window OF((deflate_state *s));
+local block_state deflate_stored OF((deflate_state *s, int flush));
+local block_state deflate_fast OF((deflate_state *s, int flush));
+#ifndef FASTEST
+local block_state deflate_slow OF((deflate_state *s, int flush));
+#endif
+local void lm_init OF((deflate_state *s));
+local void putShortMSB OF((deflate_state *s, uInt b));
+local void flush_pending OF((z_streamp strm));
+local int read_buf OF((z_streamp strm, Bytef *buf, unsigned size));
+#ifndef FASTEST
+#ifdef ASMV
+ void match_init OF((void)); /* asm code initialization */
+ uInt longest_match OF((deflate_state *s, IPos cur_match));
+#else
+local uInt longest_match OF((deflate_state *s, IPos cur_match));
+#endif
+#endif
+local uInt longest_match_fast OF((deflate_state *s, IPos cur_match));
+
+#ifdef DEBUG
+local void check_match OF((deflate_state *s, IPos start, IPos match,
+ int length));
+#endif
+
+/* ===========================================================================
+ * Local data
+ */
+
+#define NIL 0
+/* Tail of hash chains */
+
+#ifndef TOO_FAR
+# define TOO_FAR 4096
+#endif
+/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */
+
+#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
+/* Minimum amount of lookahead, except at the end of the input file.
+ * See deflate.c for comments about the MIN_MATCH+1.
+ */
+
+/* Values for max_lazy_match, good_match and max_chain_length, depending on
+ * the desired pack level (0..9). The values given below have been tuned to
+ * exclude worst case performance for pathological files. Better values may be
+ * found for specific files.
+ */
+typedef struct config_s {
+ ush good_length; /* reduce lazy search above this match length */
+ ush max_lazy; /* do not perform lazy search above this match length */
+ ush nice_length; /* quit search above this match length */
+ ush max_chain;
+ compress_func func;
+} config;
+
+#ifdef FASTEST
+local const config configuration_table[2] = {
+/* good lazy nice chain */
+/* 0 */ {0, 0, 0, 0, deflate_stored}, /* store only */
+/* 1 */ {4, 4, 8, 4, deflate_fast}}; /* max speed, no lazy matches */
+#else
+local const config configuration_table[10] = {
+/* good lazy nice chain */
+/* 0 */ {0, 0, 0, 0, deflate_stored}, /* store only */
+/* 1 */ {4, 4, 8, 4, deflate_fast}, /* max speed, no lazy matches */
+/* 2 */ {4, 5, 16, 8, deflate_fast},
+/* 3 */ {4, 6, 32, 32, deflate_fast},
+
+/* 4 */ {4, 4, 16, 16, deflate_slow}, /* lazy matches */
+/* 5 */ {8, 16, 32, 32, deflate_slow},
+/* 6 */ {8, 16, 128, 128, deflate_slow},
+/* 7 */ {8, 32, 128, 256, deflate_slow},
+/* 8 */ {32, 128, 258, 1024, deflate_slow},
+/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* max compression */
+#endif
+
+/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
+ * For deflate_fast() (levels <= 3) good is ignored and lazy has a different
+ * meaning.
+ */
+
+#define EQUAL 0
+/* result of memcmp for equal strings */
+
+#ifndef NO_DUMMY_DECL
+struct static_tree_desc_s {int dummy;}; /* for buggy compilers */
+#endif
+
+/* ===========================================================================
+ * Update a hash value with the given input byte
+ * IN assertion: all calls to to UPDATE_HASH are made with consecutive
+ * input characters, so that a running hash key can be computed from the
+ * previous key instead of complete recalculation each time.
+ */
+#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)
+
+
+/* ===========================================================================
+ * Insert string str in the dictionary and set match_head to the previous head
+ * of the hash chain (the most recent string with same hash key). Return
+ * the previous length of the hash chain.
+ * If this file is compiled with -DFASTEST, the compression level is forced
+ * to 1, and no hash chains are maintained.
+ * IN assertion: all calls to to INSERT_STRING are made with consecutive
+ * input characters and the first MIN_MATCH bytes of str are valid
+ * (except for the last MIN_MATCH-1 bytes of the input file).
+ */
+#ifdef FASTEST
+#define INSERT_STRING(s, str, match_head) \
+ (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
+ match_head = s->head[s->ins_h], \
+ s->head[s->ins_h] = (Pos)(str))
+#else
+#define INSERT_STRING(s, str, match_head) \
+ (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
+ match_head = s->prev[(str) & s->w_mask] = s->head[s->ins_h], \
+ s->head[s->ins_h] = (Pos)(str))
+#endif
+
+/* ===========================================================================
+ * Initialize the hash table (avoiding 64K overflow for 16 bit systems).
+ * prev[] will be initialized on the fly.
+ */
+#define CLEAR_HASH(s) \
+ s->head[s->hash_size-1] = NIL; \
+ zmemzero((Bytef *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));
+
+/* ========================================================================= */
+int ZEXPORT deflateInit_(strm, level, version, stream_size)
+ z_streamp strm;
+ int level;
+ const char *version;
+ int stream_size;
+{
+ return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
+ Z_DEFAULT_STRATEGY, version, stream_size);
+ /* To do: ignore strm->next_in if we use it as window */
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
+ version, stream_size)
+ z_streamp strm;
+ int level;
+ int method;
+ int windowBits;
+ int memLevel;
+ int strategy;
+ const char *version;
+ int stream_size;
+{
+ deflate_state *s;
+ int wrap = 1;
+ static const char my_version[] = ZLIB_VERSION;
+
+ ushf *overlay;
+ /* We overlay pending_buf and d_buf+l_buf. This works since the average
+ * output size for (length,distance) codes is <= 24 bits.
+ */
+
+ if (version == Z_NULL || version[0] != my_version[0] ||
+ stream_size != sizeof(z_stream)) {
+ return Z_VERSION_ERROR;
+ }
+ if (strm == Z_NULL) return Z_STREAM_ERROR;
+
+ strm->msg = Z_NULL;
+ if (strm->zalloc == (alloc_func)0) {
+ strm->zalloc = zcalloc;
+ strm->opaque = (voidpf)0;
+ }
+ if (strm->zfree == (free_func)0) strm->zfree = zcfree;
+
+#ifdef FASTEST
+ if (level != 0) level = 1;
+#else
+ if (level == Z_DEFAULT_COMPRESSION) level = 6;
+#endif
+
+ if (windowBits < 0) { /* suppress zlib wrapper */
+ wrap = 0;
+ windowBits = -windowBits;
+ }
+#ifdef GZIP
+ else if (windowBits > 15) {
+ wrap = 2; /* write gzip wrapper instead */
+ windowBits -= 16;
+ }
+#endif
+ if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED ||
+ windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
+ strategy < 0 || strategy > Z_FIXED) {
+ return Z_STREAM_ERROR;
+ }
+ if (windowBits == 8) windowBits = 9; /* until 256-byte window bug fixed */
+ s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
+ if (s == Z_NULL) return Z_MEM_ERROR;
+ strm->state = (struct internal_state FAR *)s;
+ s->strm = strm;
+
+ s->wrap = wrap;
+ s->gzhead = Z_NULL;
+ s->w_bits = windowBits;
+ s->w_size = 1 << s->w_bits;
+ s->w_mask = s->w_size - 1;
+
+ s->hash_bits = memLevel + 7;
+ s->hash_size = 1 << s->hash_bits;
+ s->hash_mask = s->hash_size - 1;
+ s->hash_shift = ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);
+
+ s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte));
+ s->prev = (Posf *) ZALLOC(strm, s->w_size, sizeof(Pos));
+ s->head = (Posf *) ZALLOC(strm, s->hash_size, sizeof(Pos));
+
+ s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
+
+ overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
+ s->pending_buf = (uchf *) overlay;
+ s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);
+
+ if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
+ s->pending_buf == Z_NULL) {
+ s->status = FINISH_STATE;
+ strm->msg = (char*)ERR_MSG(Z_MEM_ERROR);
+ deflateEnd (strm);
+ return Z_MEM_ERROR;
+ }
+ s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
+ s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
+
+ s->level = level;
+ s->strategy = strategy;
+ s->method = (Byte)method;
+
+ return deflateReset(strm);
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateSetDictionary (strm, dictionary, dictLength)
+ z_streamp strm;
+ const Bytef *dictionary;
+ uInt dictLength;
+{
+ deflate_state *s;
+ uInt length = dictLength;
+ uInt n;
+ IPos hash_head = 0;
+
+ if (strm == Z_NULL || strm->state == Z_NULL || dictionary == Z_NULL ||
+ strm->state->wrap == 2 ||
+ (strm->state->wrap == 1 && strm->state->status != INIT_STATE))
+ return Z_STREAM_ERROR;
+
+ s = strm->state;
+ if (s->wrap)
+ strm->adler = adler32(strm->adler, dictionary, dictLength);
+
+ if (length < MIN_MATCH) return Z_OK;
+ if (length > MAX_DIST(s)) {
+ length = MAX_DIST(s);
+ dictionary += dictLength - length; /* use the tail of the dictionary */
+ }
+ zmemcpy(s->window, dictionary, length);
+ s->strstart = length;
+ s->block_start = (long)length;
+
+ /* Insert all strings in the hash table (except for the last two bytes).
+ * s->lookahead stays null, so s->ins_h will be recomputed at the next
+ * call of fill_window.
+ */
+ s->ins_h = s->window[0];
+ UPDATE_HASH(s, s->ins_h, s->window[1]);
+ for (n = 0; n <= length - MIN_MATCH; n++) {
+ INSERT_STRING(s, n, hash_head);
+ }
+ if (hash_head) hash_head = 0; /* to make compiler happy */
+ return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateReset (strm)
+ z_streamp strm;
+{
+ deflate_state *s;
+
+ if (strm == Z_NULL || strm->state == Z_NULL ||
+ strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0) {
+ return Z_STREAM_ERROR;
+ }
+
+ strm->total_in = strm->total_out = 0;
+ strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */
+ strm->data_type = Z_UNKNOWN;
+
+ s = (deflate_state *)strm->state;
+ s->pending = 0;
+ s->pending_out = s->pending_buf;
+
+ if (s->wrap < 0) {
+ s->wrap = -s->wrap; /* was made negative by deflate(..., Z_FINISH); */
+ }
+ s->status = s->wrap ? INIT_STATE : BUSY_STATE;
+ strm->adler =
+#ifdef GZIP
+ s->wrap == 2 ? crc32(0L, Z_NULL, 0) :
+#endif
+ adler32(0L, Z_NULL, 0);
+ s->last_flush = Z_NO_FLUSH;
+
+ _tr_init(s);
+ lm_init(s);
+
+ return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateSetHeader (strm, head)
+ z_streamp strm;
+ gz_headerp head;
+{
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ if (strm->state->wrap != 2) return Z_STREAM_ERROR;
+ strm->state->gzhead = head;
+ return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflatePrime (strm, bits, value)
+ z_streamp strm;
+ int bits;
+ int value;
+{
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ strm->state->bi_valid = bits;
+ strm->state->bi_buf = (ush)(value & ((1 << bits) - 1));
+ return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateParams(strm, level, strategy)
+ z_streamp strm;
+ int level;
+ int strategy;
+{
+ deflate_state *s;
+ compress_func func;
+ int err = Z_OK;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ s = strm->state;
+
+#ifdef FASTEST
+ if (level != 0) level = 1;
+#else
+ if (level == Z_DEFAULT_COMPRESSION) level = 6;
+#endif
+ if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) {
+ return Z_STREAM_ERROR;
+ }
+ func = configuration_table[s->level].func;
+
+ if (func != configuration_table[level].func && strm->total_in != 0) {
+ /* Flush the last buffer: */
+ err = deflate(strm, Z_PARTIAL_FLUSH);
+ }
+ if (s->level != level) {
+ s->level = level;
+ s->max_lazy_match = configuration_table[level].max_lazy;
+ s->good_match = configuration_table[level].good_length;
+ s->nice_match = configuration_table[level].nice_length;
+ s->max_chain_length = configuration_table[level].max_chain;
+ }
+ s->strategy = strategy;
+ return err;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateTune(strm, good_length, max_lazy, nice_length, max_chain)
+ z_streamp strm;
+ int good_length;
+ int max_lazy;
+ int nice_length;
+ int max_chain;
+{
+ deflate_state *s;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ s = strm->state;
+ s->good_match = good_length;
+ s->max_lazy_match = max_lazy;
+ s->nice_match = nice_length;
+ s->max_chain_length = max_chain;
+ return Z_OK;
+}
+
+/* =========================================================================
+ * For the default windowBits of 15 and memLevel of 8, this function returns
+ * a close to exact, as well as small, upper bound on the compressed size.
+ * They are coded as constants here for a reason--if the #define's are
+ * changed, then this function needs to be changed as well. The return
+ * value for 15 and 8 only works for those exact settings.
+ *
+ * For any setting other than those defaults for windowBits and memLevel,
+ * the value returned is a conservative worst case for the maximum expansion
+ * resulting from using fixed blocks instead of stored blocks, which deflate
+ * can emit on compressed data for some combinations of the parameters.
+ *
+ * This function could be more sophisticated to provide closer upper bounds
+ * for every combination of windowBits and memLevel, as well as wrap.
+ * But even the conservative upper bound of about 14% expansion does not
+ * seem onerous for output buffer allocation.
+ */
+uLong ZEXPORT deflateBound(strm, sourceLen)
+ z_streamp strm;
+ uLong sourceLen;
+{
+ deflate_state *s;
+ uLong destLen;
+
+ /* conservative upper bound */
+ destLen = sourceLen +
+ ((sourceLen + 7) >> 3) + ((sourceLen + 63) >> 6) + 11;
+
+ /* if can't get parameters, return conservative bound */
+ if (strm == Z_NULL || strm->state == Z_NULL)
+ return destLen;
+
+ /* if not default parameters, return conservative bound */
+ s = strm->state;
+ if (s->w_bits != 15 || s->hash_bits != 8 + 7)
+ return destLen;
+
+ /* default settings: return tight bound for that case */
+ return compressBound(sourceLen);
+}
+
+/* =========================================================================
+ * Put a short in the pending buffer. The 16-bit value is put in MSB order.
+ * IN assertion: the stream state is correct and there is enough room in
+ * pending_buf.
+ */
+local void putShortMSB (s, b)
+ deflate_state *s;
+ uInt b;
+{
+ put_byte(s, (Byte)(b >> 8));
+ put_byte(s, (Byte)(b & 0xff));
+}
+
+/* =========================================================================
+ * Flush as much pending output as possible. All deflate() output goes
+ * through this function so some applications may wish to modify it
+ * to avoid allocating a large strm->next_out buffer and copying into it.
+ * (See also read_buf()).
+ */
+local void flush_pending(strm)
+ z_streamp strm;
+{
+ unsigned len = strm->state->pending;
+
+ if (len > strm->avail_out) len = strm->avail_out;
+ if (len == 0) return;
+
+ zmemcpy(strm->next_out, strm->state->pending_out, len);
+ strm->next_out += len;
+ strm->state->pending_out += len;
+ strm->total_out += len;
+ strm->avail_out -= len;
+ strm->state->pending -= len;
+ if (strm->state->pending == 0) {
+ strm->state->pending_out = strm->state->pending_buf;
+ }
+}
+
+/* ========================================================================= */
+int ZEXPORT deflate (strm, flush)
+ z_streamp strm;
+ int flush;
+{
+ int old_flush; /* value of flush param for previous deflate call */
+ deflate_state *s;
+
+ if (strm == Z_NULL || strm->state == Z_NULL ||
+ flush > Z_FINISH || flush < 0) {
+ return Z_STREAM_ERROR;
+ }
+ s = strm->state;
+
+ if (strm->next_out == Z_NULL ||
+ (strm->next_in == Z_NULL && strm->avail_in != 0) ||
+ (s->status == FINISH_STATE && flush != Z_FINISH)) {
+ ERR_RETURN(strm, Z_STREAM_ERROR);
+ }
+ if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);
+
+ s->strm = strm; /* just in case */
+ old_flush = s->last_flush;
+ s->last_flush = flush;
+
+ /* Write the header */
+ if (s->status == INIT_STATE) {
+#ifdef GZIP
+ if (s->wrap == 2) {
+ strm->adler = crc32(0L, Z_NULL, 0);
+ put_byte(s, 31);
+ put_byte(s, 139);
+ put_byte(s, 8);
+ if (s->gzhead == NULL) {
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, 0);
+ put_byte(s, s->level == 9 ? 2 :
+ (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
+ 4 : 0));
+ put_byte(s, OS_CODE);
+ s->status = BUSY_STATE;
+ }
+ else {
+ put_byte(s, (s->gzhead->text ? 1 : 0) +
+ (s->gzhead->hcrc ? 2 : 0) +
+ (s->gzhead->extra == Z_NULL ? 0 : 4) +
+ (s->gzhead->name == Z_NULL ? 0 : 8) +
+ (s->gzhead->comment == Z_NULL ? 0 : 16)
+ );
+ put_byte(s, (Byte)(s->gzhead->time & 0xff));
+ put_byte(s, (Byte)((s->gzhead->time >> 8) & 0xff));
+ put_byte(s, (Byte)((s->gzhead->time >> 16) & 0xff));
+ put_byte(s, (Byte)((s->gzhead->time >> 24) & 0xff));
+ put_byte(s, s->level == 9 ? 2 :
+ (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
+ 4 : 0));
+ put_byte(s, s->gzhead->os & 0xff);
+ if (s->gzhead->extra != NULL) {
+ put_byte(s, s->gzhead->extra_len & 0xff);
+ put_byte(s, (s->gzhead->extra_len >> 8) & 0xff);
+ }
+ if (s->gzhead->hcrc)
+ strm->adler = crc32(strm->adler, s->pending_buf,
+ s->pending);
+ s->gzindex = 0;
+ s->status = EXTRA_STATE;
+ }
+ }
+ else
+#endif
+ {
+ uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8;
+ uInt level_flags;
+
+ if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2)
+ level_flags = 0;
+ else if (s->level < 6)
+ level_flags = 1;
+ else if (s->level == 6)
+ level_flags = 2;
+ else
+ level_flags = 3;
+ header |= (level_flags << 6);
+ if (s->strstart != 0) header |= PRESET_DICT;
+ header += 31 - (header % 31);
+
+ s->status = BUSY_STATE;
+ putShortMSB(s, header);
+
+ /* Save the adler32 of the preset dictionary: */
+ if (s->strstart != 0) {
+ putShortMSB(s, (uInt)(strm->adler >> 16));
+ putShortMSB(s, (uInt)(strm->adler & 0xffff));
+ }
+ strm->adler = adler32(0L, Z_NULL, 0);
+ }
+ }
+#ifdef GZIP
+ if (s->status == EXTRA_STATE) {
+ if (s->gzhead->extra != NULL) {
+ uInt beg = s->pending; /* start of bytes to update crc */
+
+ while (s->gzindex < (s->gzhead->extra_len & 0xffff)) {
+ if (s->pending == s->pending_buf_size) {
+ if (s->gzhead->hcrc && s->pending > beg)
+ strm->adler = crc32(strm->adler, s->pending_buf + beg,
+ s->pending - beg);
+ flush_pending(strm);
+ beg = s->pending;
+ if (s->pending == s->pending_buf_size)
+ break;
+ }
+ put_byte(s, s->gzhead->extra[s->gzindex]);
+ s->gzindex++;
+ }
+ if (s->gzhead->hcrc && s->pending > beg)
+ strm->adler = crc32(strm->adler, s->pending_buf + beg,
+ s->pending - beg);
+ if (s->gzindex == s->gzhead->extra_len) {
+ s->gzindex = 0;
+ s->status = NAME_STATE;
+ }
+ }
+ else
+ s->status = NAME_STATE;
+ }
+ if (s->status == NAME_STATE) {
+ if (s->gzhead->name != NULL) {
+ uInt beg = s->pending; /* start of bytes to update crc */
+ int val;
+
+ do {
+ if (s->pending == s->pending_buf_size) {
+ if (s->gzhead->hcrc && s->pending > beg)
+ strm->adler = crc32(strm->adler, s->pending_buf + beg,
+ s->pending - beg);
+ flush_pending(strm);
+ beg = s->pending;
+ if (s->pending == s->pending_buf_size) {
+ val = 1;
+ break;
+ }
+ }
+ val = s->gzhead->name[s->gzindex++];
+ put_byte(s, val);
+ } while (val != 0);
+ if (s->gzhead->hcrc && s->pending > beg)
+ strm->adler = crc32(strm->adler, s->pending_buf + beg,
+ s->pending - beg);
+ if (val == 0) {
+ s->gzindex = 0;
+ s->status = COMMENT_STATE;
+ }
+ }
+ else
+ s->status = COMMENT_STATE;
+ }
+ if (s->status == COMMENT_STATE) {
+ if (s->gzhead->comment != NULL) {
+ uInt beg = s->pending; /* start of bytes to update crc */
+ int val;
+
+ do {
+ if (s->pending == s->pending_buf_size) {
+ if (s->gzhead->hcrc && s->pending > beg)
+ strm->adler = crc32(strm->adler, s->pending_buf + beg,
+ s->pending - beg);
+ flush_pending(strm);
+ beg = s->pending;
+ if (s->pending == s->pending_buf_size) {
+ val = 1;
+ break;
+ }
+ }
+ val = s->gzhead->comment[s->gzindex++];
+ put_byte(s, val);
+ } while (val != 0);
+ if (s->gzhead->hcrc && s->pending > beg)
+ strm->adler = crc32(strm->adler, s->pending_buf + beg,
+ s->pending - beg);
+ if (val == 0)
+ s->status = HCRC_STATE;
+ }
+ else
+ s->status = HCRC_STATE;
+ }
+ if (s->status == HCRC_STATE) {
+ if (s->gzhead->hcrc) {
+ if (s->pending + 2 > s->pending_buf_size)
+ flush_pending(strm);
+ if (s->pending + 2 <= s->pending_buf_size) {
+ put_byte(s, (Byte)(strm->adler & 0xff));
+ put_byte(s, (Byte)((strm->adler >> 8) & 0xff));
+ strm->adler = crc32(0L, Z_NULL, 0);
+ s->status = BUSY_STATE;
+ }
+ }
+ else
+ s->status = BUSY_STATE;
+ }
+#endif
+
+ /* Flush as much pending output as possible */
+ if (s->pending != 0) {
+ flush_pending(strm);
+ if (strm->avail_out == 0) {
+ /* Since avail_out is 0, deflate will be called again with
+ * more output space, but possibly with both pending and
+ * avail_in equal to zero. There won't be anything to do,
+ * but this is not an error situation so make sure we
+ * return OK instead of BUF_ERROR at next call of deflate:
+ */
+ s->last_flush = -1;
+ return Z_OK;
+ }
+
+ /* Make sure there is something to do and avoid duplicate consecutive
+ * flushes. For repeated and useless calls with Z_FINISH, we keep
+ * returning Z_STREAM_END instead of Z_BUF_ERROR.
+ */
+ } else if (strm->avail_in == 0 && flush <= old_flush &&
+ flush != Z_FINISH) {
+ ERR_RETURN(strm, Z_BUF_ERROR);
+ }
+
+ /* User must not provide more input after the first FINISH: */
+ if (s->status == FINISH_STATE && strm->avail_in != 0) {
+ ERR_RETURN(strm, Z_BUF_ERROR);
+ }
+
+ /* Start a new block or continue the current one.
+ */
+ if (strm->avail_in != 0 || s->lookahead != 0 ||
+ (flush != Z_NO_FLUSH && s->status != FINISH_STATE)) {
+ block_state bstate;
+
+ bstate = (*(configuration_table[s->level].func))(s, flush);
+
+ if (bstate == finish_started || bstate == finish_done) {
+ s->status = FINISH_STATE;
+ }
+ if (bstate == need_more || bstate == finish_started) {
+ if (strm->avail_out == 0) {
+ s->last_flush = -1; /* avoid BUF_ERROR next call, see above */
+ }
+ return Z_OK;
+ /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
+ * of deflate should use the same flush parameter to make sure
+ * that the flush is complete. So we don't have to output an
+ * empty block here, this will be done at next call. This also
+ * ensures that for a very small output buffer, we emit at most
+ * one empty block.
+ */
+ }
+ if (bstate == block_done) {
+ if (flush == Z_PARTIAL_FLUSH) {
+ _tr_align(s);
+ } else { /* FULL_FLUSH or SYNC_FLUSH */
+ _tr_stored_block(s, (char*)0, 0L, 0);
+ /* For a full flush, this empty block will be recognized
+ * as a special marker by inflate_sync().
+ */
+ if (flush == Z_FULL_FLUSH) {
+ CLEAR_HASH(s); /* forget history */
+ }
+ }
+ flush_pending(strm);
+ if (strm->avail_out == 0) {
+ s->last_flush = -1; /* avoid BUF_ERROR at next call, see above */
+ return Z_OK;
+ }
+ }
+ }
+ Assert(strm->avail_out > 0, "bug2");
+
+ if (flush != Z_FINISH) return Z_OK;
+ if (s->wrap <= 0) return Z_STREAM_END;
+
+ /* Write the trailer */
+#ifdef GZIP
+ if (s->wrap == 2) {
+ put_byte(s, (Byte)(strm->adler & 0xff));
+ put_byte(s, (Byte)((strm->adler >> 8) & 0xff));
+ put_byte(s, (Byte)((strm->adler >> 16) & 0xff));
+ put_byte(s, (Byte)((strm->adler >> 24) & 0xff));
+ put_byte(s, (Byte)(strm->total_in & 0xff));
+ put_byte(s, (Byte)((strm->total_in >> 8) & 0xff));
+ put_byte(s, (Byte)((strm->total_in >> 16) & 0xff));
+ put_byte(s, (Byte)((strm->total_in >> 24) & 0xff));
+ }
+ else
+#endif
+ {
+ putShortMSB(s, (uInt)(strm->adler >> 16));
+ putShortMSB(s, (uInt)(strm->adler & 0xffff));
+ }
+ flush_pending(strm);
+ /* If avail_out is zero, the application will call deflate again
+ * to flush the rest.
+ */
+ if (s->wrap > 0) s->wrap = -s->wrap; /* write the trailer only once! */
+ return s->pending != 0 ? Z_OK : Z_STREAM_END;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateEnd (strm)
+ z_streamp strm;
+{
+ int status;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+
+ status = strm->state->status;
+ if (status != INIT_STATE &&
+ status != EXTRA_STATE &&
+ status != NAME_STATE &&
+ status != COMMENT_STATE &&
+ status != HCRC_STATE &&
+ status != BUSY_STATE &&
+ status != FINISH_STATE) {
+ return Z_STREAM_ERROR;
+ }
+
+ /* Deallocate in reverse order of allocations: */
+ TRY_FREE(strm, strm->state->pending_buf);
+ TRY_FREE(strm, strm->state->head);
+ TRY_FREE(strm, strm->state->prev);
+ TRY_FREE(strm, strm->state->window);
+
+ ZFREE(strm, strm->state);
+ strm->state = Z_NULL;
+
+ return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;
+}
+
+/* =========================================================================
+ * Copy the source state to the destination state.
+ * To simplify the source, this is not supported for 16-bit MSDOS (which
+ * doesn't have enough memory anyway to duplicate compression states).
+ */
+int ZEXPORT deflateCopy (dest, source)
+ z_streamp dest;
+ z_streamp source;
+{
+#ifdef MAXSEG_64K
+ return Z_STREAM_ERROR;
+#else
+ deflate_state *ds;
+ deflate_state *ss;
+ ushf *overlay;
+
+
+ if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL) {
+ return Z_STREAM_ERROR;
+ }
+
+ ss = source->state;
+
+ zmemcpy(dest, source, sizeof(z_stream));
+
+ ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state));
+ if (ds == Z_NULL) return Z_MEM_ERROR;
+ dest->state = (struct internal_state FAR *) ds;
+ zmemcpy(ds, ss, sizeof(deflate_state));
+ ds->strm = dest;
+
+ ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte));
+ ds->prev = (Posf *) ZALLOC(dest, ds->w_size, sizeof(Pos));
+ ds->head = (Posf *) ZALLOC(dest, ds->hash_size, sizeof(Pos));
+ overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2);
+ ds->pending_buf = (uchf *) overlay;
+
+ if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL ||
+ ds->pending_buf == Z_NULL) {
+ deflateEnd (dest);
+ return Z_MEM_ERROR;
+ }
+ /* following zmemcpy do not work for 16-bit MSDOS */
+ zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte));
+ zmemcpy(ds->prev, ss->prev, ds->w_size * sizeof(Pos));
+ zmemcpy(ds->head, ss->head, ds->hash_size * sizeof(Pos));
+ zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size);
+
+ ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf);
+ ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush);
+ ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize;
+
+ ds->l_desc.dyn_tree = ds->dyn_ltree;
+ ds->d_desc.dyn_tree = ds->dyn_dtree;
+ ds->bl_desc.dyn_tree = ds->bl_tree;
+
+ return Z_OK;
+#endif /* MAXSEG_64K */
+}
+
+/* ===========================================================================
+ * Read a new buffer from the current input stream, update the adler32
+ * and total number of bytes read. All deflate() input goes through
+ * this function so some applications may wish to modify it to avoid
+ * allocating a large strm->next_in buffer and copying from it.
+ * (See also flush_pending()).
+ */
+local int read_buf(strm, buf, size)
+ z_streamp strm;
+ Bytef *buf;
+ unsigned size;
+{
+ unsigned len = strm->avail_in;
+
+ if (len > size) len = size;
+ if (len == 0) return 0;
+
+ strm->avail_in -= len;
+
+ if (strm->state->wrap == 1) {
+ strm->adler = adler32(strm->adler, strm->next_in, len);
+ }
+#ifdef GZIP
+ else if (strm->state->wrap == 2) {
+ strm->adler = crc32(strm->adler, strm->next_in, len);
+ }
+#endif
+ zmemcpy(buf, strm->next_in, len);
+ strm->next_in += len;
+ strm->total_in += len;
+
+ return (int)len;
+}
+
+/* ===========================================================================
+ * Initialize the "longest match" routines for a new zlib stream
+ */
+local void lm_init (s)
+ deflate_state *s;
+{
+ s->window_size = (ulg)2L*s->w_size;
+
+ CLEAR_HASH(s);
+
+ /* Set the default configuration parameters:
+ */
+ s->max_lazy_match = configuration_table[s->level].max_lazy;
+ s->good_match = configuration_table[s->level].good_length;
+ s->nice_match = configuration_table[s->level].nice_length;
+ s->max_chain_length = configuration_table[s->level].max_chain;
+
+ s->strstart = 0;
+ s->block_start = 0L;
+ s->lookahead = 0;
+ s->match_length = s->prev_length = MIN_MATCH-1;
+ s->match_available = 0;
+ s->ins_h = 0;
+#ifndef FASTEST
+#ifdef ASMV
+ match_init(); /* initialize the asm code */
+#endif
+#endif
+}
+
+#ifndef FASTEST
+/* ===========================================================================
+ * Set match_start to the longest match starting at the given string and
+ * return its length. Matches shorter or equal to prev_length are discarded,
+ * in which case the result is equal to prev_length and match_start is
+ * garbage.
+ * IN assertions: cur_match is the head of the hash chain for the current
+ * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
+ * OUT assertion: the match length is not greater than s->lookahead.
+ */
+#ifndef ASMV
+/* For 80x86 and 680x0, an optimized version will be provided in match.asm or
+ * match.S. The code will be functionally equivalent.
+ */
+local uInt longest_match(s, cur_match)
+ deflate_state *s;
+ IPos cur_match; /* current match */
+{
+ unsigned chain_length = s->max_chain_length;/* max hash chain length */
+ register Bytef *scan = s->window + s->strstart; /* current string */
+ register Bytef *match; /* matched string */
+ register int len; /* length of current match */
+ int best_len = s->prev_length; /* best match length so far */
+ int nice_match = s->nice_match; /* stop if match long enough */
+ IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
+ s->strstart - (IPos)MAX_DIST(s) : NIL;
+ /* Stop when cur_match becomes <= limit. To simplify the code,
+ * we prevent matches with the string of window index 0.
+ */
+ Posf *prev = s->prev;
+ uInt wmask = s->w_mask;
+
+#ifdef UNALIGNED_OK
+ /* Compare two bytes at a time. Note: this is not always beneficial.
+ * Try with and without -DUNALIGNED_OK to check.
+ */
+ register Bytef *strend = s->window + s->strstart + MAX_MATCH - 1;
+ register ush scan_start = *(ushf*)scan;
+ register ush scan_end = *(ushf*)(scan+best_len-1);
+#else
+ register Bytef *strend = s->window + s->strstart + MAX_MATCH;
+ register Byte scan_end1 = scan[best_len-1];
+ register Byte scan_end = scan[best_len];
+#endif
+
+ /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
+ * It is easy to get rid of this optimization if necessary.
+ */
+ Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
+
+ /* Do not waste too much time if we already have a good match: */
+ if (s->prev_length >= s->good_match) {
+ chain_length >>= 2;
+ }
+ /* Do not look for matches beyond the end of the input. This is necessary
+ * to make deflate deterministic.
+ */
+ if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;
+
+ Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
+
+ do {
+ Assert(cur_match < s->strstart, "no future");
+ match = s->window + cur_match;
+
+ /* Skip to next match if the match length cannot increase
+ * or if the match length is less than 2. Note that the checks below
+ * for insufficient lookahead only occur occasionally for performance
+ * reasons. Therefore uninitialized memory will be accessed, and
+ * conditional jumps will be made that depend on those values.
+ * However the length of the match is limited to the lookahead, so
+ * the output of deflate is not affected by the uninitialized values.
+ */
+#if (defined(UNALIGNED_OK) && MAX_MATCH == 258)
+ /* This code assumes sizeof(unsigned short) == 2. Do not use
+ * UNALIGNED_OK if your compiler uses a different size.
+ */
+ if (*(ushf*)(match+best_len-1) != scan_end ||
+ *(ushf*)match != scan_start) continue;
+
+ /* It is not necessary to compare scan[2] and match[2] since they are
+ * always equal when the other bytes match, given that the hash keys
+ * are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at
+ * strstart+3, +5, ... up to strstart+257. We check for insufficient
+ * lookahead only every 4th comparison; the 128th check will be made
+ * at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is
+ * necessary to put more guard bytes at the end of the window, or
+ * to check more often for insufficient lookahead.
+ */
+ Assert(scan[2] == match[2], "scan[2]?");
+ scan++, match++;
+ do {
+ } while (*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+ *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+ *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+ *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+ scan < strend);
+ /* The funny "do {}" generates better code on most compilers */
+
+ /* Here, scan <= window+strstart+257 */
+ Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+ if (*scan == *match) scan++;
+
+ len = (MAX_MATCH - 1) - (int)(strend-scan);
+ scan = strend - (MAX_MATCH-1);
+
+#else /* UNALIGNED_OK */
+
+ if (match[best_len] != scan_end ||
+ match[best_len-1] != scan_end1 ||
+ *match != *scan ||
+ *++match != scan[1]) continue;
+
+ /* The check at best_len-1 can be removed because it will be made
+ * again later. (This heuristic is not always a win.)
+ * It is not necessary to compare scan[2] and match[2] since they
+ * are always equal when the other bytes match, given that
+ * the hash keys are equal and that HASH_BITS >= 8.
+ */
+ scan += 2, match++;
+ Assert(*scan == *match, "match[2]?");
+
+ /* We check for insufficient lookahead only every 8th comparison;
+ * the 256th check will be made at strstart+258.
+ */
+ do {
+ } while (*++scan == *++match && *++scan == *++match &&
+ *++scan == *++match && *++scan == *++match &&
+ *++scan == *++match && *++scan == *++match &&
+ *++scan == *++match && *++scan == *++match &&
+ scan < strend);
+
+ Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+
+ len = MAX_MATCH - (int)(strend - scan);
+ scan = strend - MAX_MATCH;
+
+#endif /* UNALIGNED_OK */
+
+ if (len > best_len) {
+ s->match_start = cur_match;
+ best_len = len;
+ if (len >= nice_match) break;
+#ifdef UNALIGNED_OK
+ scan_end = *(ushf*)(scan+best_len-1);
+#else
+ scan_end1 = scan[best_len-1];
+ scan_end = scan[best_len];
+#endif
+ }
+ } while ((cur_match = prev[cur_match & wmask]) > limit
+ && --chain_length != 0);
+
+ if ((uInt)best_len <= s->lookahead) return (uInt)best_len;
+ return s->lookahead;
+}
+#endif /* ASMV */
+#endif /* FASTEST */
+
+/* ---------------------------------------------------------------------------
+ * Optimized version for level == 1 or strategy == Z_RLE only
+ */
+local uInt longest_match_fast(s, cur_match)
+ deflate_state *s;
+ IPos cur_match; /* current match */
+{
+ register Bytef *scan = s->window + s->strstart; /* current string */
+ register Bytef *match; /* matched string */
+ register int len; /* length of current match */
+ register Bytef *strend = s->window + s->strstart + MAX_MATCH;
+
+ /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
+ * It is easy to get rid of this optimization if necessary.
+ */
+ Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
+
+ Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
+
+ Assert(cur_match < s->strstart, "no future");
+
+ match = s->window + cur_match;
+
+ /* Return failure if the match length is less than 2:
+ */
+ if (match[0] != scan[0] || match[1] != scan[1]) return MIN_MATCH-1;
+
+ /* The check at best_len-1 can be removed because it will be made
+ * again later. (This heuristic is not always a win.)
+ * It is not necessary to compare scan[2] and match[2] since they
+ * are always equal when the other bytes match, given that
+ * the hash keys are equal and that HASH_BITS >= 8.
+ */
+ scan += 2, match += 2;
+ Assert(*scan == *match, "match[2]?");
+
+ /* We check for insufficient lookahead only every 8th comparison;
+ * the 256th check will be made at strstart+258.
+ */
+ do {
+ } while (*++scan == *++match && *++scan == *++match &&
+ *++scan == *++match && *++scan == *++match &&
+ *++scan == *++match && *++scan == *++match &&
+ *++scan == *++match && *++scan == *++match &&
+ scan < strend);
+
+ Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+
+ len = MAX_MATCH - (int)(strend - scan);
+
+ if (len < MIN_MATCH) return MIN_MATCH - 1;
+
+ s->match_start = cur_match;
+ return (uInt)len <= s->lookahead ? (uInt)len : s->lookahead;
+}
+
+#ifdef DEBUG
+/* ===========================================================================
+ * Check that the match at match_start is indeed a match.
+ */
+local void check_match(s, start, match, length)
+ deflate_state *s;
+ IPos start, match;
+ int length;
+{
+ /* check that the match is indeed a match */
+ if (zmemcmp(s->window + match,
+ s->window + start, length) != EQUAL) {
+ fprintf(stderr, " start %u, match %u, length %d\n",
+ start, match, length);
+ do {
+ fprintf(stderr, "%c%c", s->window[match++], s->window[start++]);
+ } while (--length != 0);
+ z_error("invalid match");
+ }
+ if (z_verbose > 1) {
+ fprintf(stderr,"\\[%d,%d]", start-match, length);
+ do { putc(s->window[start++], stderr); } while (--length != 0);
+ }
+}
+#else
+# define check_match(s, start, match, length)
+#endif /* DEBUG */
+
+/* ===========================================================================
+ * Fill the window when the lookahead becomes insufficient.
+ * Updates strstart and lookahead.
+ *
+ * IN assertion: lookahead < MIN_LOOKAHEAD
+ * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
+ * At least one byte has been read, or avail_in == 0; reads are
+ * performed for at least two bytes (required for the zip translate_eol
+ * option -- not supported here).
+ */
+local void fill_window(s)
+ deflate_state *s;
+{
+ register unsigned n, m;
+ register Posf *p;
+ unsigned more; /* Amount of free space at the end of the window. */
+ uInt wsize = s->w_size;
+
+ do {
+ more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart);
+
+ /* Deal with !@#$% 64K limit: */
+ if (sizeof(int) <= 2) {
+ if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
+ more = wsize;
+
+ } else if (more == (unsigned)(-1)) {
+ /* Very unlikely, but possible on 16 bit machine if
+ * strstart == 0 && lookahead == 1 (input done a byte at time)
+ */
+ more--;
+ }
+ }
+
+ /* If the window is almost full and there is insufficient lookahead,
+ * move the upper half to the lower one to make room in the upper half.
+ */
+ if (s->strstart >= wsize+MAX_DIST(s)) {
+
+ zmemcpy(s->window, s->window+wsize, (unsigned)wsize);
+ s->match_start -= wsize;
+ s->strstart -= wsize; /* we now have strstart >= MAX_DIST */
+ s->block_start -= (long) wsize;
+
+ /* Slide the hash table (could be avoided with 32 bit values
+ at the expense of memory usage). We slide even when level == 0
+ to keep the hash table consistent if we switch back to level > 0
+ later. (Using level 0 permanently is not an optimal usage of
+ zlib, so we don't care about this pathological case.)
+ */
+ /* %%% avoid this when Z_RLE */
+ n = s->hash_size;
+ p = &s->head[n];
+ do {
+ m = *--p;
+ *p = (Pos)(m >= wsize ? m-wsize : NIL);
+ } while (--n);
+
+ n = wsize;
+#ifndef FASTEST
+ p = &s->prev[n];
+ do {
+ m = *--p;
+ *p = (Pos)(m >= wsize ? m-wsize : NIL);
+ /* If n is not on any hash chain, prev[n] is garbage but
+ * its value will never be used.
+ */
+ } while (--n);
+#endif
+ more += wsize;
+ }
+ if (s->strm->avail_in == 0) return;
+
+ /* If there was no sliding:
+ * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
+ * more == window_size - lookahead - strstart
+ * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
+ * => more >= window_size - 2*WSIZE + 2
+ * In the BIG_MEM or MMAP case (not yet supported),
+ * window_size == input_size + MIN_LOOKAHEAD &&
+ * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
+ * Otherwise, window_size == 2*WSIZE so more >= 2.
+ * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
+ */
+ Assert(more >= 2, "more < 2");
+
+ n = read_buf(s->strm, s->window + s->strstart + s->lookahead, more);
+ s->lookahead += n;
+
+ /* Initialize the hash value now that we have some input: */
+ if (s->lookahead >= MIN_MATCH) {
+ s->ins_h = s->window[s->strstart];
+ UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
+#if MIN_MATCH != 3
+ Call UPDATE_HASH() MIN_MATCH-3 more times
+#endif
+ }
+ /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
+ * but this is not important since only literal bytes will be emitted.
+ */
+
+ } while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0);
+}
+
+/* ===========================================================================
+ * Flush the current block, with given end-of-file flag.
+ * IN assertion: strstart is set to the end of the current match.
+ */
+#define FLUSH_BLOCK_ONLY(s, eof) { \
+ _tr_flush_block(s, (s->block_start >= 0L ? \
+ (charf *)&s->window[(unsigned)s->block_start] : \
+ (charf *)Z_NULL), \
+ (ulg)((long)s->strstart - s->block_start), \
+ (eof)); \
+ s->block_start = s->strstart; \
+ flush_pending(s->strm); \
+ Tracev((stderr,"[FLUSH]")); \
+}
+
+/* Same but force premature exit if necessary. */
+#define FLUSH_BLOCK(s, eof) { \
+ FLUSH_BLOCK_ONLY(s, eof); \
+ if (s->strm->avail_out == 0) return (eof) ? finish_started : need_more; \
+}
+
+/* ===========================================================================
+ * Copy without compression as much as possible from the input stream, return
+ * the current block state.
+ * This function does not insert new strings in the dictionary since
+ * uncompressible data is probably not useful. This function is used
+ * only for the level=0 compression option.
+ * NOTE: this function should be optimized to avoid extra copying from
+ * window to pending_buf.
+ */
+local block_state deflate_stored(s, flush)
+ deflate_state *s;
+ int flush;
+{
+ /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
+ * to pending_buf_size, and each stored block has a 5 byte header:
+ */
+ ulg max_block_size = 0xffff;
+ ulg max_start;
+
+ if (max_block_size > s->pending_buf_size - 5) {
+ max_block_size = s->pending_buf_size - 5;
+ }
+
+ /* Copy as much as possible from input to output: */
+ for (;;) {
+ /* Fill the window as much as possible: */
+ if (s->lookahead <= 1) {
+
+ Assert(s->strstart < s->w_size+MAX_DIST(s) ||
+ s->block_start >= (long)s->w_size, "slide too late");
+
+ fill_window(s);
+ if (s->lookahead == 0 && flush == Z_NO_FLUSH) return need_more;
+
+ if (s->lookahead == 0) break; /* flush the current block */
+ }
+ Assert(s->block_start >= 0L, "block gone");
+
+ s->strstart += s->lookahead;
+ s->lookahead = 0;
+
+ /* Emit a stored block if pending_buf will be full: */
+ max_start = s->block_start + max_block_size;
+ if (s->strstart == 0 || (ulg)s->strstart >= max_start) {
+ /* strstart == 0 is possible when wraparound on 16-bit machine */
+ s->lookahead = (uInt)(s->strstart - max_start);
+ s->strstart = (uInt)max_start;
+ FLUSH_BLOCK(s, 0);
+ }
+ /* Flush if we may have to slide, otherwise block_start may become
+ * negative and the data will be gone:
+ */
+ if (s->strstart - (uInt)s->block_start >= MAX_DIST(s)) {
+ FLUSH_BLOCK(s, 0);
+ }
+ }
+ FLUSH_BLOCK(s, flush == Z_FINISH);
+ return flush == Z_FINISH ? finish_done : block_done;
+}
+
+/* ===========================================================================
+ * Compress as much as possible from the input stream, return the current
+ * block state.
+ * This function does not perform lazy evaluation of matches and inserts
+ * new strings in the dictionary only for unmatched strings or for short
+ * matches. It is used only for the fast compression options.
+ */
+local block_state deflate_fast(s, flush)
+ deflate_state *s;
+ int flush;
+{
+ IPos hash_head = NIL; /* head of the hash chain */
+ int bflush; /* set if current block must be flushed */
+
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the next match, plus MIN_MATCH bytes to insert the
+ * string following the next match.
+ */
+ if (s->lookahead < MIN_LOOKAHEAD) {
+ fill_window(s);
+ if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
+ return need_more;
+ }
+ if (s->lookahead == 0) break; /* flush the current block */
+ }
+
+ /* Insert the string window[strstart .. strstart+2] in the
+ * dictionary, and set hash_head to the head of the hash chain:
+ */
+ if (s->lookahead >= MIN_MATCH) {
+ INSERT_STRING(s, s->strstart, hash_head);
+ }
+
+ /* Find the longest match, discarding those <= prev_length.
+ * At this point we have always match_length < MIN_MATCH
+ */
+ if (hash_head != NIL && s->strstart - hash_head <= MAX_DIST(s)) {
+ /* To simplify the code, we prevent matches with the string
+ * of window index 0 (in particular we have to avoid a match
+ * of the string with itself at the start of the input file).
+ */
+#ifdef FASTEST
+ if ((s->strategy != Z_HUFFMAN_ONLY && s->strategy != Z_RLE) ||
+ (s->strategy == Z_RLE && s->strstart - hash_head == 1)) {
+ s->match_length = longest_match_fast (s, hash_head);
+ }
+#else
+ if (s->strategy != Z_HUFFMAN_ONLY && s->strategy != Z_RLE) {
+ s->match_length = longest_match (s, hash_head);
+ } else if (s->strategy == Z_RLE && s->strstart - hash_head == 1) {
+ s->match_length = longest_match_fast (s, hash_head);
+ }
+#endif
+ /* longest_match() or longest_match_fast() sets match_start */
+ }
+ if (s->match_length >= MIN_MATCH) {
+ check_match(s, s->strstart, s->match_start, s->match_length);
+
+ _tr_tally_dist(s, s->strstart - s->match_start,
+ s->match_length - MIN_MATCH, bflush);
+
+ s->lookahead -= s->match_length;
+
+ /* Insert new strings in the hash table only if the match length
+ * is not too large. This saves time but degrades compression.
+ */
+#ifndef FASTEST
+ if (s->match_length <= s->max_insert_length &&
+ s->lookahead >= MIN_MATCH) {
+ s->match_length--; /* string at strstart already in table */
+ do {
+ s->strstart++;
+ INSERT_STRING(s, s->strstart, hash_head);
+ /* strstart never exceeds WSIZE-MAX_MATCH, so there are
+ * always MIN_MATCH bytes ahead.
+ */
+ } while (--s->match_length != 0);
+ s->strstart++;
+ } else
+#endif
+ {
+ s->strstart += s->match_length;
+ s->match_length = 0;
+ s->ins_h = s->window[s->strstart];
+ UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
+#if MIN_MATCH != 3
+ Call UPDATE_HASH() MIN_MATCH-3 more times
+#endif
+ /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
+ * matter since it will be recomputed at next deflate call.
+ */
+ }
+ } else {
+ /* No match, output a literal byte */
+ Tracevv((stderr,"%c", s->window[s->strstart]));
+ _tr_tally_lit (s, s->window[s->strstart], bflush);
+ s->lookahead--;
+ s->strstart++;
+ }
+ if (bflush) FLUSH_BLOCK(s, 0);
+ }
+ FLUSH_BLOCK(s, flush == Z_FINISH);
+ return flush == Z_FINISH ? finish_done : block_done;
+}
+
+#ifndef FASTEST
+/* ===========================================================================
+ * Same as above, but achieves better compression. We use a lazy
+ * evaluation for matches: a match is finally adopted only if there is
+ * no better match at the next window position.
+ */
+local block_state deflate_slow(s, flush)
+ deflate_state *s;
+ int flush;
+{
+ IPos hash_head = NIL; /* head of hash chain */
+ int bflush; /* set if current block must be flushed */
+
+ /* Process the input block. */
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the next match, plus MIN_MATCH bytes to insert the
+ * string following the next match.
+ */
+ if (s->lookahead < MIN_LOOKAHEAD) {
+ fill_window(s);
+ if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
+ return need_more;
+ }
+ if (s->lookahead == 0) break; /* flush the current block */
+ }
+
+ /* Insert the string window[strstart .. strstart+2] in the
+ * dictionary, and set hash_head to the head of the hash chain:
+ */
+ if (s->lookahead >= MIN_MATCH) {
+ INSERT_STRING(s, s->strstart, hash_head);
+ }
+
+ /* Find the longest match, discarding those <= prev_length.
+ */
+ s->prev_length = s->match_length, s->prev_match = s->match_start;
+ s->match_length = MIN_MATCH-1;
+
+ if (hash_head != NIL && s->prev_length < s->max_lazy_match &&
+ s->strstart - hash_head <= MAX_DIST(s)) {
+ /* To simplify the code, we prevent matches with the string
+ * of window index 0 (in particular we have to avoid a match
+ * of the string with itself at the start of the input file).
+ */
+ if (s->strategy != Z_HUFFMAN_ONLY && s->strategy != Z_RLE) {
+ s->match_length = longest_match (s, hash_head);
+ } else if (s->strategy == Z_RLE && s->strstart - hash_head == 1) {
+ s->match_length = longest_match_fast (s, hash_head);
+ }
+ /* longest_match() or longest_match_fast() sets match_start */
+
+ if (s->match_length <= 5 && (s->strategy == Z_FILTERED
+#if TOO_FAR <= 32767
+ || (s->match_length == MIN_MATCH &&
+ s->strstart - s->match_start > TOO_FAR)
+#endif
+ )) {
+
+ /* If prev_match is also MIN_MATCH, match_start is garbage
+ * but we will ignore the current match anyway.
+ */
+ s->match_length = MIN_MATCH-1;
+ }
+ }
+ /* If there was a match at the previous step and the current
+ * match is not better, output the previous match:
+ */
+ if (s->prev_length >= MIN_MATCH && s->match_length <= s->prev_length) {
+ uInt max_insert = s->strstart + s->lookahead - MIN_MATCH;
+ /* Do not insert strings in hash table beyond this. */
+
+ check_match(s, s->strstart-1, s->prev_match, s->prev_length);
+
+ _tr_tally_dist(s, s->strstart -1 - s->prev_match,
+ s->prev_length - MIN_MATCH, bflush);
+
+ /* Insert in hash table all strings up to the end of the match.
+ * strstart-1 and strstart are already inserted. If there is not
+ * enough lookahead, the last two strings are not inserted in
+ * the hash table.
+ */
+ s->lookahead -= s->prev_length-1;
+ s->prev_length -= 2;
+ do {
+ if (++s->strstart <= max_insert) {
+ INSERT_STRING(s, s->strstart, hash_head);
+ }
+ } while (--s->prev_length != 0);
+ s->match_available = 0;
+ s->match_length = MIN_MATCH-1;
+ s->strstart++;
+
+ if (bflush) FLUSH_BLOCK(s, 0);
+
+ } else if (s->match_available) {
+ /* If there was no match at the previous position, output a
+ * single literal. If there was a match but the current match
+ * is longer, truncate the previous match to a single literal.
+ */
+ Tracevv((stderr,"%c", s->window[s->strstart-1]));
+ _tr_tally_lit(s, s->window[s->strstart-1], bflush);
+ if (bflush) {
+ FLUSH_BLOCK_ONLY(s, 0);
+ }
+ s->strstart++;
+ s->lookahead--;
+ if (s->strm->avail_out == 0) return need_more;
+ } else {
+ /* There is no previous match to compare with, wait for
+ * the next step to decide.
+ */
+ s->match_available = 1;
+ s->strstart++;
+ s->lookahead--;
+ }
+ }
+ Assert (flush != Z_NO_FLUSH, "no flush?");
+ if (s->match_available) {
+ Tracevv((stderr,"%c", s->window[s->strstart-1]));
+ _tr_tally_lit(s, s->window[s->strstart-1], bflush);
+ s->match_available = 0;
+ }
+ FLUSH_BLOCK(s, flush == Z_FINISH);
+ return flush == Z_FINISH ? finish_done : block_done;
+}
+#endif /* FASTEST */
+
+#if 0
+/* ===========================================================================
+ * For Z_RLE, simply look for runs of bytes, generate matches only of distance
+ * one. Do not maintain a hash table. (It will be regenerated if this run of
+ * deflate switches away from Z_RLE.)
+ */
+local block_state deflate_rle(s, flush)
+ deflate_state *s;
+ int flush;
+{
+ int bflush; /* set if current block must be flushed */
+ uInt run; /* length of run */
+ uInt max; /* maximum length of run */
+ uInt prev; /* byte at distance one to match */
+ Bytef *scan; /* scan for end of run */
+
+ for (;;) {
+ /* Make sure that we always have enough lookahead, except
+ * at the end of the input file. We need MAX_MATCH bytes
+ * for the longest encodable run.
+ */
+ if (s->lookahead < MAX_MATCH) {
+ fill_window(s);
+ if (s->lookahead < MAX_MATCH && flush == Z_NO_FLUSH) {
+ return need_more;
+ }
+ if (s->lookahead == 0) break; /* flush the current block */
+ }
+
+ /* See how many times the previous byte repeats */
+ run = 0;
+ if (s->strstart > 0) { /* if there is a previous byte, that is */
+ max = s->lookahead < MAX_MATCH ? s->lookahead : MAX_MATCH;
+ scan = s->window + s->strstart - 1;
+ prev = *scan++;
+ do {
+ if (*scan++ != prev)
+ break;
+ } while (++run < max);
+ }
+
+ /* Emit match if have run of MIN_MATCH or longer, else emit literal */
+ if (run >= MIN_MATCH) {
+ check_match(s, s->strstart, s->strstart - 1, run);
+ _tr_tally_dist(s, 1, run - MIN_MATCH, bflush);
+ s->lookahead -= run;
+ s->strstart += run;
+ } else {
+ /* No match, output a literal byte */
+ Tracevv((stderr,"%c", s->window[s->strstart]));
+ _tr_tally_lit (s, s->window[s->strstart], bflush);
+ s->lookahead--;
+ s->strstart++;
+ }
+ if (bflush) FLUSH_BLOCK(s, 0);
+ }
+ FLUSH_BLOCK(s, flush == Z_FINISH);
+ return flush == Z_FINISH ? finish_done : block_done;
+}
+#endif
diff --git a/src/SFML/Graphics/zlib/deflate.h b/src/SFML/Graphics/zlib/deflate.h
new file mode 100755
index 0000000..222c53e
--- /dev/null
+++ b/src/SFML/Graphics/zlib/deflate.h
@@ -0,0 +1,331 @@
+/* deflate.h -- internal compression state
+ * Copyright (C) 1995-2004 Jean-loup Gailly
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* @(#) $Id$ */
+
+#ifndef DEFLATE_H
+#define DEFLATE_H
+
+#include "zutil.h"
+
+/* define NO_GZIP when compiling if you want to disable gzip header and
+ trailer creation by deflate(). NO_GZIP would be used to avoid linking in
+ the crc code when it is not needed. For shared libraries, gzip encoding
+ should be left enabled. */
+#ifndef NO_GZIP
+# define GZIP
+#endif
+
+/* ===========================================================================
+ * Internal compression state.
+ */
+
+#define LENGTH_CODES 29
+/* number of length codes, not counting the special END_BLOCK code */
+
+#define LITERALS 256
+/* number of literal bytes 0..255 */
+
+#define L_CODES (LITERALS+1+LENGTH_CODES)
+/* number of Literal or Length codes, including the END_BLOCK code */
+
+#define D_CODES 30
+/* number of distance codes */
+
+#define BL_CODES 19
+/* number of codes used to transfer the bit lengths */
+
+#define HEAP_SIZE (2*L_CODES+1)
+/* maximum heap size */
+
+#define MAX_BITS 15
+/* All codes must not exceed MAX_BITS bits */
+
+#define INIT_STATE 42
+#define EXTRA_STATE 69
+#define NAME_STATE 73
+#define COMMENT_STATE 91
+#define HCRC_STATE 103
+#define BUSY_STATE 113
+#define FINISH_STATE 666
+/* Stream status */
+
+
+/* Data structure describing a single value and its code string. */
+typedef struct ct_data_s {
+ union {
+ ush freq; /* frequency count */
+ ush code; /* bit string */
+ } fc;
+ union {
+ ush dad; /* father node in Huffman tree */
+ ush len; /* length of bit string */
+ } dl;
+} FAR ct_data;
+
+#define Freq fc.freq
+#define Code fc.code
+#define Dad dl.dad
+#define Len dl.len
+
+typedef struct static_tree_desc_s static_tree_desc;
+
+typedef struct tree_desc_s {
+ ct_data *dyn_tree; /* the dynamic tree */
+ int max_code; /* largest code with non zero frequency */
+ static_tree_desc *stat_desc; /* the corresponding static tree */
+} FAR tree_desc;
+
+typedef ush Pos;
+typedef Pos FAR Posf;
+typedef unsigned IPos;
+
+/* A Pos is an index in the character window. We use short instead of int to
+ * save space in the various tables. IPos is used only for parameter passing.
+ */
+
+typedef struct internal_state {
+ z_streamp strm; /* pointer back to this zlib stream */
+ int status; /* as the name implies */
+ Bytef *pending_buf; /* output still pending */
+ ulg pending_buf_size; /* size of pending_buf */
+ Bytef *pending_out; /* next pending byte to output to the stream */
+ uInt pending; /* nb of bytes in the pending buffer */
+ int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
+ gz_headerp gzhead; /* gzip header information to write */
+ uInt gzindex; /* where in extra, name, or comment */
+ Byte method; /* STORED (for zip only) or DEFLATED */
+ int last_flush; /* value of flush param for previous deflate call */
+
+ /* used by deflate.c: */
+
+ uInt w_size; /* LZ77 window size (32K by default) */
+ uInt w_bits; /* log2(w_size) (8..16) */
+ uInt w_mask; /* w_size - 1 */
+
+ Bytef *window;
+ /* Sliding window. Input bytes are read into the second half of the window,
+ * and move to the first half later to keep a dictionary of at least wSize
+ * bytes. With this organization, matches are limited to a distance of
+ * wSize-MAX_MATCH bytes, but this ensures that IO is always
+ * performed with a length multiple of the block size. Also, it limits
+ * the window size to 64K, which is quite useful on MSDOS.
+ * To do: use the user input buffer as sliding window.
+ */
+
+ ulg window_size;
+ /* Actual size of window: 2*wSize, except when the user input buffer
+ * is directly used as sliding window.
+ */
+
+ Posf *prev;
+ /* Link to older string with same hash index. To limit the size of this
+ * array to 64K, this link is maintained only for the last 32K strings.
+ * An index in this array is thus a window index modulo 32K.
+ */
+
+ Posf *head; /* Heads of the hash chains or NIL. */
+
+ uInt ins_h; /* hash index of string to be inserted */
+ uInt hash_size; /* number of elements in hash table */
+ uInt hash_bits; /* log2(hash_size) */
+ uInt hash_mask; /* hash_size-1 */
+
+ uInt hash_shift;
+ /* Number of bits by which ins_h must be shifted at each input
+ * step. It must be such that after MIN_MATCH steps, the oldest
+ * byte no longer takes part in the hash key, that is:
+ * hash_shift * MIN_MATCH >= hash_bits
+ */
+
+ long block_start;
+ /* Window position at the beginning of the current output block. Gets
+ * negative when the window is moved backwards.
+ */
+
+ uInt match_length; /* length of best match */
+ IPos prev_match; /* previous match */
+ int match_available; /* set if previous match exists */
+ uInt strstart; /* start of string to insert */
+ uInt match_start; /* start of matching string */
+ uInt lookahead; /* number of valid bytes ahead in window */
+
+ uInt prev_length;
+ /* Length of the best match at previous step. Matches not greater than this
+ * are discarded. This is used in the lazy match evaluation.
+ */
+
+ uInt max_chain_length;
+ /* To speed up deflation, hash chains are never searched beyond this
+ * length. A higher limit improves compression ratio but degrades the
+ * speed.
+ */
+
+ uInt max_lazy_match;
+ /* Attempt to find a better match only when the current match is strictly
+ * smaller than this value. This mechanism is used only for compression
+ * levels >= 4.
+ */
+# define max_insert_length max_lazy_match
+ /* Insert new strings in the hash table only if the match length is not
+ * greater than this length. This saves time but degrades compression.
+ * max_insert_length is used only for compression levels <= 3.
+ */
+
+ int level; /* compression level (1..9) */
+ int strategy; /* favor or force Huffman coding*/
+
+ uInt good_match;
+ /* Use a faster search when the previous match is longer than this */
+
+ int nice_match; /* Stop searching when current match exceeds this */
+
+ /* used by trees.c: */
+ /* Didn't use ct_data typedef below to supress compiler warning */
+ struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
+ struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
+ struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
+
+ struct tree_desc_s l_desc; /* desc. for literal tree */
+ struct tree_desc_s d_desc; /* desc. for distance tree */
+ struct tree_desc_s bl_desc; /* desc. for bit length tree */
+
+ ush bl_count[MAX_BITS+1];
+ /* number of codes at each bit length for an optimal tree */
+
+ int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
+ int heap_len; /* number of elements in the heap */
+ int heap_max; /* element of largest frequency */
+ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
+ * The same heap array is used to build all trees.
+ */
+
+ uch depth[2*L_CODES+1];
+ /* Depth of each subtree used as tie breaker for trees of equal frequency
+ */
+
+ uchf *l_buf; /* buffer for literals or lengths */
+
+ uInt lit_bufsize;
+ /* Size of match buffer for literals/lengths. There are 4 reasons for
+ * limiting lit_bufsize to 64K:
+ * - frequencies can be kept in 16 bit counters
+ * - if compression is not successful for the first block, all input
+ * data is still in the window so we can still emit a stored block even
+ * when input comes from standard input. (This can also be done for
+ * all blocks if lit_bufsize is not greater than 32K.)
+ * - if compression is not successful for a file smaller than 64K, we can
+ * even emit a stored file instead of a stored block (saving 5 bytes).
+ * This is applicable only for zip (not gzip or zlib).
+ * - creating new Huffman trees less frequently may not provide fast
+ * adaptation to changes in the input data statistics. (Take for
+ * example a binary file with poorly compressible code followed by
+ * a highly compressible string table.) Smaller buffer sizes give
+ * fast adaptation but have of course the overhead of transmitting
+ * trees more frequently.
+ * - I can't count above 4
+ */
+
+ uInt last_lit; /* running index in l_buf */
+
+ ushf *d_buf;
+ /* Buffer for distances. To simplify the code, d_buf and l_buf have
+ * the same number of elements. To use different lengths, an extra flag
+ * array would be necessary.
+ */
+
+ ulg opt_len; /* bit length of current block with optimal trees */
+ ulg static_len; /* bit length of current block with static trees */
+ uInt matches; /* number of string matches in current block */
+ int last_eob_len; /* bit length of EOB code for last block */
+
+#ifdef DEBUG
+ ulg compressed_len; /* total bit length of compressed file mod 2^32 */
+ ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
+#endif
+
+ ush bi_buf;
+ /* Output buffer. bits are inserted starting at the bottom (least
+ * significant bits).
+ */
+ int bi_valid;
+ /* Number of valid bits in bi_buf. All bits above the last valid bit
+ * are always zero.
+ */
+
+} FAR deflate_state;
+
+/* Output a byte on the stream.
+ * IN assertion: there is enough room in pending_buf.
+ */
+#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
+
+
+#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
+/* Minimum amount of lookahead, except at the end of the input file.
+ * See deflate.c for comments about the MIN_MATCH+1.
+ */
+
+#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
+/* In order to simplify the code, particularly on 16 bit machines, match
+ * distances are limited to MAX_DIST instead of WSIZE.
+ */
+
+ /* in trees.c */
+void _tr_init OF((deflate_state *s));
+int _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
+void _tr_flush_block OF((deflate_state *s, charf *buf, ulg stored_len,
+ int eof));
+void _tr_align OF((deflate_state *s));
+void _tr_stored_block OF((deflate_state *s, charf *buf, ulg stored_len,
+ int eof));
+
+#define d_code(dist) \
+ ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
+/* Mapping from a distance to a distance code. dist is the distance - 1 and
+ * must not have side effects. _dist_code[256] and _dist_code[257] are never
+ * used.
+ */
+
+#ifndef DEBUG
+/* Inline versions of _tr_tally for speed: */
+
+#if defined(GEN_TREES_H) || !defined(STDC)
+ extern uch _length_code[];
+ extern uch _dist_code[];
+#else
+ extern const uch _length_code[];
+ extern const uch _dist_code[];
+#endif
+
+# define _tr_tally_lit(s, c, flush) \
+ { uch cc = (c); \
+ s->d_buf[s->last_lit] = 0; \
+ s->l_buf[s->last_lit++] = cc; \
+ s->dyn_ltree[cc].Freq++; \
+ flush = (s->last_lit == s->lit_bufsize-1); \
+ }
+# define _tr_tally_dist(s, distance, length, flush) \
+ { uch len = (length); \
+ ush dist = (distance); \
+ s->d_buf[s->last_lit] = dist; \
+ s->l_buf[s->last_lit++] = len; \
+ dist--; \
+ s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
+ s->dyn_dtree[d_code(dist)].Freq++; \
+ flush = (s->last_lit == s->lit_bufsize-1); \
+ }
+#else
+# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
+# define _tr_tally_dist(s, distance, length, flush) \
+ flush = _tr_tally(s, distance, length)
+#endif
+
+#endif /* DEFLATE_H */
diff --git a/src/SFML/Graphics/zlib/inffast.c b/src/SFML/Graphics/zlib/inffast.c
new file mode 100755
index 0000000..fa31cad
--- /dev/null
+++ b/src/SFML/Graphics/zlib/inffast.c
@@ -0,0 +1,318 @@
+/* inffast.c -- fast decoding
+ * Copyright (C) 1995-2004 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+#ifndef ASMINF
+
+/* Allow machine dependent optimization for post-increment or pre-increment.
+ Based on testing to date,
+ Pre-increment preferred for:
+ - PowerPC G3 (Adler)
+ - MIPS R5000 (Randers-Pehrson)
+ Post-increment preferred for:
+ - none
+ No measurable difference:
+ - Pentium III (Anderson)
+ - M68060 (Nikl)
+ */
+#ifdef POSTINC
+# define OFF 0
+# define PUP(a) *(a)++
+#else
+# define OFF 1
+# define PUP(a) *++(a)
+#endif
+
+/*
+ Decode literal, length, and distance codes and write out the resulting
+ literal and match bytes until either not enough input or output is
+ available, an end-of-block is encountered, or a data error is encountered.
+ When large enough input and output buffers are supplied to inflate(), for
+ example, a 16K input buffer and a 64K output buffer, more than 95% of the
+ inflate execution time is spent in this routine.
+
+ Entry assumptions:
+
+ state->mode == LEN
+ strm->avail_in >= 6
+ strm->avail_out >= 258
+ start >= strm->avail_out
+ state->bits < 8
+
+ On return, state->mode is one of:
+
+ LEN -- ran out of enough output space or enough available input
+ TYPE -- reached end of block code, inflate() to interpret next block
+ BAD -- error in block data
+
+ Notes:
+
+ - The maximum input bits used by a length/distance pair is 15 bits for the
+ length code, 5 bits for the length extra, 15 bits for the distance code,
+ and 13 bits for the distance extra. This totals 48 bits, or six bytes.
+ Therefore if strm->avail_in >= 6, then there is enough input to avoid
+ checking for available input while decoding.
+
+ - The maximum bytes that a single length/distance pair can output is 258
+ bytes, which is the maximum length that can be coded. inflate_fast()
+ requires strm->avail_out >= 258 for each loop to avoid checking for
+ output space.
+ */
+void inflate_fast(strm, start)
+z_streamp strm;
+unsigned start; /* inflate()'s starting value for strm->avail_out */
+{
+ struct inflate_state FAR *state;
+ unsigned char FAR *in; /* local strm->next_in */
+ unsigned char FAR *last; /* while in < last, enough input available */
+ unsigned char FAR *out; /* local strm->next_out */
+ unsigned char FAR *beg; /* inflate()'s initial strm->next_out */
+ unsigned char FAR *end; /* while out < end, enough space available */
+#ifdef INFLATE_STRICT
+ unsigned dmax; /* maximum distance from zlib header */
+#endif
+ unsigned wsize; /* window size or zero if not using window */
+ unsigned whave; /* valid bytes in the window */
+ unsigned write; /* window write index */
+ unsigned char FAR *window; /* allocated sliding window, if wsize != 0 */
+ unsigned long hold; /* local strm->hold */
+ unsigned bits; /* local strm->bits */
+ code const FAR *lcode; /* local strm->lencode */
+ code const FAR *dcode; /* local strm->distcode */
+ unsigned lmask; /* mask for first level of length codes */
+ unsigned dmask; /* mask for first level of distance codes */
+ code this; /* retrieved table entry */
+ unsigned op; /* code bits, operation, extra bits, or */
+ /* window position, window bytes to copy */
+ unsigned len; /* match length, unused bytes */
+ unsigned dist; /* match distance */
+ unsigned char FAR *from; /* where to copy match from */
+
+ /* copy state to local variables */
+ state = (struct inflate_state FAR *)strm->state;
+ in = strm->next_in - OFF;
+ last = in + (strm->avail_in - 5);
+ out = strm->next_out - OFF;
+ beg = out - (start - strm->avail_out);
+ end = out + (strm->avail_out - 257);
+#ifdef INFLATE_STRICT
+ dmax = state->dmax;
+#endif
+ wsize = state->wsize;
+ whave = state->whave;
+ write = state->write;
+ window = state->window;
+ hold = state->hold;
+ bits = state->bits;
+ lcode = state->lencode;
+ dcode = state->distcode;
+ lmask = (1U << state->lenbits) - 1;
+ dmask = (1U << state->distbits) - 1;
+
+ /* decode literals and length/distances until end-of-block or not enough
+ input data or output space */
+ do {
+ if (bits < 15) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ this = lcode[hold & lmask];
+ dolen:
+ op = (unsigned)(this.bits);
+ hold >>= op;
+ bits -= op;
+ op = (unsigned)(this.op);
+ if (op == 0) { /* literal */
+ Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ?
+ "inflate: literal '%c'\n" :
+ "inflate: literal 0x%02x\n", this.val));
+ PUP(out) = (unsigned char)(this.val);
+ }
+ else if (op & 16) { /* length base */
+ len = (unsigned)(this.val);
+ op &= 15; /* number of extra bits */
+ if (op) {
+ if (bits < op) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ len += (unsigned)hold & ((1U << op) - 1);
+ hold >>= op;
+ bits -= op;
+ }
+ Tracevv((stderr, "inflate: length %u\n", len));
+ if (bits < 15) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ this = dcode[hold & dmask];
+ dodist:
+ op = (unsigned)(this.bits);
+ hold >>= op;
+ bits -= op;
+ op = (unsigned)(this.op);
+ if (op & 16) { /* distance base */
+ dist = (unsigned)(this.val);
+ op &= 15; /* number of extra bits */
+ if (bits < op) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ if (bits < op) {
+ hold += (unsigned long)(PUP(in)) << bits;
+ bits += 8;
+ }
+ }
+ dist += (unsigned)hold & ((1U << op) - 1);
+#ifdef INFLATE_STRICT
+ if (dist > dmax) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ hold >>= op;
+ bits -= op;
+ Tracevv((stderr, "inflate: distance %u\n", dist));
+ op = (unsigned)(out - beg); /* max distance in output */
+ if (dist > op) { /* see if copy from window */
+ op = dist - op; /* distance back in window */
+ if (op > whave) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+ from = window - OFF;
+ if (write == 0) { /* very common case */
+ from += wsize - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ else if (write < op) { /* wrap around window */
+ from += wsize + write - op;
+ op -= write;
+ if (op < len) { /* some from end of window */
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = window - OFF;
+ if (write < len) { /* some from start of window */
+ op = write;
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ }
+ else { /* contiguous in window */
+ from += write - op;
+ if (op < len) { /* some from window */
+ len -= op;
+ do {
+ PUP(out) = PUP(from);
+ } while (--op);
+ from = out - dist; /* rest from output */
+ }
+ }
+ while (len > 2) {
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ len -= 3;
+ }
+ if (len) {
+ PUP(out) = PUP(from);
+ if (len > 1)
+ PUP(out) = PUP(from);
+ }
+ }
+ else {
+ from = out - dist; /* copy direct from output */
+ do { /* minimum length is three */
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ PUP(out) = PUP(from);
+ len -= 3;
+ } while (len > 2);
+ if (len) {
+ PUP(out) = PUP(from);
+ if (len > 1)
+ PUP(out) = PUP(from);
+ }
+ }
+ }
+ else if ((op & 64) == 0) { /* 2nd level distance code */
+ this = dcode[this.val + (hold & ((1U << op) - 1))];
+ goto dodist;
+ }
+ else {
+ strm->msg = (char *)"invalid distance code";
+ state->mode = BAD;
+ break;
+ }
+ }
+ else if ((op & 64) == 0) { /* 2nd level length code */
+ this = lcode[this.val + (hold & ((1U << op) - 1))];
+ goto dolen;
+ }
+ else if (op & 32) { /* end-of-block */
+ Tracevv((stderr, "inflate: end of block\n"));
+ state->mode = TYPE;
+ break;
+ }
+ else {
+ strm->msg = (char *)"invalid literal/length code";
+ state->mode = BAD;
+ break;
+ }
+ } while (in < last && out < end);
+
+ /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+ len = bits >> 3;
+ in -= len;
+ bits -= len << 3;
+ hold &= (1U << bits) - 1;
+
+ /* update state and return */
+ strm->next_in = in + OFF;
+ strm->next_out = out + OFF;
+ strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));
+ strm->avail_out = (unsigned)(out < end ?
+ 257 + (end - out) : 257 - (out - end));
+ state->hold = hold;
+ state->bits = bits;
+ return;
+}
+
+/*
+ inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
+ - Using bit fields for code structure
+ - Different op definition to avoid & for extra bits (do & for table bits)
+ - Three separate decoding do-loops for direct, window, and write == 0
+ - Special case for distance > 1 copies to do overlapped load and store copy
+ - Explicit branch predictions (based on measured branch probabilities)
+ - Deferring match copy and interspersed it with decoding subsequent codes
+ - Swapping literal/length else
+ - Swapping window/direct else
+ - Larger unrolled copy loops (three is about right)
+ - Moving len -= 3 statement into middle of loop
+ */
+
+#endif /* !ASMINF */
diff --git a/src/SFML/Graphics/zlib/inffast.h b/src/SFML/Graphics/zlib/inffast.h
new file mode 100755
index 0000000..614fa78
--- /dev/null
+++ b/src/SFML/Graphics/zlib/inffast.h
@@ -0,0 +1,11 @@
+/* inffast.h -- header to use inffast.c
+ * Copyright (C) 1995-2003 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+void inflate_fast OF((z_streamp strm, unsigned start));
diff --git a/src/SFML/Graphics/zlib/inffixed.h b/src/SFML/Graphics/zlib/inffixed.h
new file mode 100755
index 0000000..423d5c5
--- /dev/null
+++ b/src/SFML/Graphics/zlib/inffixed.h
@@ -0,0 +1,94 @@
+ /* inffixed.h -- table for decoding fixed codes
+ * Generated automatically by makefixed().
+ */
+
+ /* WARNING: this file should *not* be used by applications. It
+ is part of the implementation of the compression library and
+ is subject to change. Applications should only use zlib.h.
+ */
+
+ static const code lenfix[512] = {
+ {96,7,0},{0,8,80},{0,8,16},{20,8,115},{18,7,31},{0,8,112},{0,8,48},
+ {0,9,192},{16,7,10},{0,8,96},{0,8,32},{0,9,160},{0,8,0},{0,8,128},
+ {0,8,64},{0,9,224},{16,7,6},{0,8,88},{0,8,24},{0,9,144},{19,7,59},
+ {0,8,120},{0,8,56},{0,9,208},{17,7,17},{0,8,104},{0,8,40},{0,9,176},
+ {0,8,8},{0,8,136},{0,8,72},{0,9,240},{16,7,4},{0,8,84},{0,8,20},
+ {21,8,227},{19,7,43},{0,8,116},{0,8,52},{0,9,200},{17,7,13},{0,8,100},
+ {0,8,36},{0,9,168},{0,8,4},{0,8,132},{0,8,68},{0,9,232},{16,7,8},
+ {0,8,92},{0,8,28},{0,9,152},{20,7,83},{0,8,124},{0,8,60},{0,9,216},
+ {18,7,23},{0,8,108},{0,8,44},{0,9,184},{0,8,12},{0,8,140},{0,8,76},
+ {0,9,248},{16,7,3},{0,8,82},{0,8,18},{21,8,163},{19,7,35},{0,8,114},
+ {0,8,50},{0,9,196},{17,7,11},{0,8,98},{0,8,34},{0,9,164},{0,8,2},
+ {0,8,130},{0,8,66},{0,9,228},{16,7,7},{0,8,90},{0,8,26},{0,9,148},
+ {20,7,67},{0,8,122},{0,8,58},{0,9,212},{18,7,19},{0,8,106},{0,8,42},
+ {0,9,180},{0,8,10},{0,8,138},{0,8,74},{0,9,244},{16,7,5},{0,8,86},
+ {0,8,22},{64,8,0},{19,7,51},{0,8,118},{0,8,54},{0,9,204},{17,7,15},
+ {0,8,102},{0,8,38},{0,9,172},{0,8,6},{0,8,134},{0,8,70},{0,9,236},
+ {16,7,9},{0,8,94},{0,8,30},{0,9,156},{20,7,99},{0,8,126},{0,8,62},
+ {0,9,220},{18,7,27},{0,8,110},{0,8,46},{0,9,188},{0,8,14},{0,8,142},
+ {0,8,78},{0,9,252},{96,7,0},{0,8,81},{0,8,17},{21,8,131},{18,7,31},
+ {0,8,113},{0,8,49},{0,9,194},{16,7,10},{0,8,97},{0,8,33},{0,9,162},
+ {0,8,1},{0,8,129},{0,8,65},{0,9,226},{16,7,6},{0,8,89},{0,8,25},
+ {0,9,146},{19,7,59},{0,8,121},{0,8,57},{0,9,210},{17,7,17},{0,8,105},
+ {0,8,41},{0,9,178},{0,8,9},{0,8,137},{0,8,73},{0,9,242},{16,7,4},
+ {0,8,85},{0,8,21},{16,8,258},{19,7,43},{0,8,117},{0,8,53},{0,9,202},
+ {17,7,13},{0,8,101},{0,8,37},{0,9,170},{0,8,5},{0,8,133},{0,8,69},
+ {0,9,234},{16,7,8},{0,8,93},{0,8,29},{0,9,154},{20,7,83},{0,8,125},
+ {0,8,61},{0,9,218},{18,7,23},{0,8,109},{0,8,45},{0,9,186},{0,8,13},
+ {0,8,141},{0,8,77},{0,9,250},{16,7,3},{0,8,83},{0,8,19},{21,8,195},
+ {19,7,35},{0,8,115},{0,8,51},{0,9,198},{17,7,11},{0,8,99},{0,8,35},
+ {0,9,166},{0,8,3},{0,8,131},{0,8,67},{0,9,230},{16,7,7},{0,8,91},
+ {0,8,27},{0,9,150},{20,7,67},{0,8,123},{0,8,59},{0,9,214},{18,7,19},
+ {0,8,107},{0,8,43},{0,9,182},{0,8,11},{0,8,139},{0,8,75},{0,9,246},
+ {16,7,5},{0,8,87},{0,8,23},{64,8,0},{19,7,51},{0,8,119},{0,8,55},
+ {0,9,206},{17,7,15},{0,8,103},{0,8,39},{0,9,174},{0,8,7},{0,8,135},
+ {0,8,71},{0,9,238},{16,7,9},{0,8,95},{0,8,31},{0,9,158},{20,7,99},
+ {0,8,127},{0,8,63},{0,9,222},{18,7,27},{0,8,111},{0,8,47},{0,9,190},
+ {0,8,15},{0,8,143},{0,8,79},{0,9,254},{96,7,0},{0,8,80},{0,8,16},
+ {20,8,115},{18,7,31},{0,8,112},{0,8,48},{0,9,193},{16,7,10},{0,8,96},
+ {0,8,32},{0,9,161},{0,8,0},{0,8,128},{0,8,64},{0,9,225},{16,7,6},
+ {0,8,88},{0,8,24},{0,9,145},{19,7,59},{0,8,120},{0,8,56},{0,9,209},
+ {17,7,17},{0,8,104},{0,8,40},{0,9,177},{0,8,8},{0,8,136},{0,8,72},
+ {0,9,241},{16,7,4},{0,8,84},{0,8,20},{21,8,227},{19,7,43},{0,8,116},
+ {0,8,52},{0,9,201},{17,7,13},{0,8,100},{0,8,36},{0,9,169},{0,8,4},
+ {0,8,132},{0,8,68},{0,9,233},{16,7,8},{0,8,92},{0,8,28},{0,9,153},
+ {20,7,83},{0,8,124},{0,8,60},{0,9,217},{18,7,23},{0,8,108},{0,8,44},
+ {0,9,185},{0,8,12},{0,8,140},{0,8,76},{0,9,249},{16,7,3},{0,8,82},
+ {0,8,18},{21,8,163},{19,7,35},{0,8,114},{0,8,50},{0,9,197},{17,7,11},
+ {0,8,98},{0,8,34},{0,9,165},{0,8,2},{0,8,130},{0,8,66},{0,9,229},
+ {16,7,7},{0,8,90},{0,8,26},{0,9,149},{20,7,67},{0,8,122},{0,8,58},
+ {0,9,213},{18,7,19},{0,8,106},{0,8,42},{0,9,181},{0,8,10},{0,8,138},
+ {0,8,74},{0,9,245},{16,7,5},{0,8,86},{0,8,22},{64,8,0},{19,7,51},
+ {0,8,118},{0,8,54},{0,9,205},{17,7,15},{0,8,102},{0,8,38},{0,9,173},
+ {0,8,6},{0,8,134},{0,8,70},{0,9,237},{16,7,9},{0,8,94},{0,8,30},
+ {0,9,157},{20,7,99},{0,8,126},{0,8,62},{0,9,221},{18,7,27},{0,8,110},
+ {0,8,46},{0,9,189},{0,8,14},{0,8,142},{0,8,78},{0,9,253},{96,7,0},
+ {0,8,81},{0,8,17},{21,8,131},{18,7,31},{0,8,113},{0,8,49},{0,9,195},
+ {16,7,10},{0,8,97},{0,8,33},{0,9,163},{0,8,1},{0,8,129},{0,8,65},
+ {0,9,227},{16,7,6},{0,8,89},{0,8,25},{0,9,147},{19,7,59},{0,8,121},
+ {0,8,57},{0,9,211},{17,7,17},{0,8,105},{0,8,41},{0,9,179},{0,8,9},
+ {0,8,137},{0,8,73},{0,9,243},{16,7,4},{0,8,85},{0,8,21},{16,8,258},
+ {19,7,43},{0,8,117},{0,8,53},{0,9,203},{17,7,13},{0,8,101},{0,8,37},
+ {0,9,171},{0,8,5},{0,8,133},{0,8,69},{0,9,235},{16,7,8},{0,8,93},
+ {0,8,29},{0,9,155},{20,7,83},{0,8,125},{0,8,61},{0,9,219},{18,7,23},
+ {0,8,109},{0,8,45},{0,9,187},{0,8,13},{0,8,141},{0,8,77},{0,9,251},
+ {16,7,3},{0,8,83},{0,8,19},{21,8,195},{19,7,35},{0,8,115},{0,8,51},
+ {0,9,199},{17,7,11},{0,8,99},{0,8,35},{0,9,167},{0,8,3},{0,8,131},
+ {0,8,67},{0,9,231},{16,7,7},{0,8,91},{0,8,27},{0,9,151},{20,7,67},
+ {0,8,123},{0,8,59},{0,9,215},{18,7,19},{0,8,107},{0,8,43},{0,9,183},
+ {0,8,11},{0,8,139},{0,8,75},{0,9,247},{16,7,5},{0,8,87},{0,8,23},
+ {64,8,0},{19,7,51},{0,8,119},{0,8,55},{0,9,207},{17,7,15},{0,8,103},
+ {0,8,39},{0,9,175},{0,8,7},{0,8,135},{0,8,71},{0,9,239},{16,7,9},
+ {0,8,95},{0,8,31},{0,9,159},{20,7,99},{0,8,127},{0,8,63},{0,9,223},
+ {18,7,27},{0,8,111},{0,8,47},{0,9,191},{0,8,15},{0,8,143},{0,8,79},
+ {0,9,255}
+ };
+
+ static const code distfix[32] = {
+ {16,5,1},{23,5,257},{19,5,17},{27,5,4097},{17,5,5},{25,5,1025},
+ {21,5,65},{29,5,16385},{16,5,3},{24,5,513},{20,5,33},{28,5,8193},
+ {18,5,9},{26,5,2049},{22,5,129},{64,5,0},{16,5,2},{23,5,385},
+ {19,5,25},{27,5,6145},{17,5,7},{25,5,1537},{21,5,97},{29,5,24577},
+ {16,5,4},{24,5,769},{20,5,49},{28,5,12289},{18,5,13},{26,5,3073},
+ {22,5,193},{64,5,0}
+ };
diff --git a/src/SFML/Graphics/zlib/inflate.c b/src/SFML/Graphics/zlib/inflate.c
new file mode 100755
index 0000000..33ea902
--- /dev/null
+++ b/src/SFML/Graphics/zlib/inflate.c
@@ -0,0 +1,1368 @@
+/* inflate.c -- zlib decompression
+ * Copyright (C) 1995-2005 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * Change history:
+ *
+ * 1.2.beta0 24 Nov 2002
+ * - First version -- complete rewrite of inflate to simplify code, avoid
+ * creation of window when not needed, minimize use of window when it is
+ * needed, make inffast.c even faster, implement gzip decoding, and to
+ * improve code readability and style over the previous zlib inflate code
+ *
+ * 1.2.beta1 25 Nov 2002
+ * - Use pointers for available input and output checking in inffast.c
+ * - Remove input and output counters in inffast.c
+ * - Change inffast.c entry and loop from avail_in >= 7 to >= 6
+ * - Remove unnecessary second byte pull from length extra in inffast.c
+ * - Unroll direct copy to three copies per loop in inffast.c
+ *
+ * 1.2.beta2 4 Dec 2002
+ * - Change external routine names to reduce potential conflicts
+ * - Correct filename to inffixed.h for fixed tables in inflate.c
+ * - Make hbuf[] unsigned char to match parameter type in inflate.c
+ * - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset)
+ * to avoid negation problem on Alphas (64 bit) in inflate.c
+ *
+ * 1.2.beta3 22 Dec 2002
+ * - Add comments on state->bits assertion in inffast.c
+ * - Add comments on op field in inftrees.h
+ * - Fix bug in reuse of allocated window after inflateReset()
+ * - Remove bit fields--back to byte structure for speed
+ * - Remove distance extra == 0 check in inflate_fast()--only helps for lengths
+ * - Change post-increments to pre-increments in inflate_fast(), PPC biased?
+ * - Add compile time option, POSTINC, to use post-increments instead (Intel?)
+ * - Make MATCH copy in inflate() much faster for when inflate_fast() not used
+ * - Use local copies of stream next and avail values, as well as local bit
+ * buffer and bit count in inflate()--for speed when inflate_fast() not used
+ *
+ * 1.2.beta4 1 Jan 2003
+ * - Split ptr - 257 statements in inflate_table() to avoid compiler warnings
+ * - Move a comment on output buffer sizes from inffast.c to inflate.c
+ * - Add comments in inffast.c to introduce the inflate_fast() routine
+ * - Rearrange window copies in inflate_fast() for speed and simplification
+ * - Unroll last copy for window match in inflate_fast()
+ * - Use local copies of window variables in inflate_fast() for speed
+ * - Pull out common write == 0 case for speed in inflate_fast()
+ * - Make op and len in inflate_fast() unsigned for consistency
+ * - Add FAR to lcode and dcode declarations in inflate_fast()
+ * - Simplified bad distance check in inflate_fast()
+ * - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new
+ * source file infback.c to provide a call-back interface to inflate for
+ * programs like gzip and unzip -- uses window as output buffer to avoid
+ * window copying
+ *
+ * 1.2.beta5 1 Jan 2003
+ * - Improved inflateBack() interface to allow the caller to provide initial
+ * input in strm.
+ * - Fixed stored blocks bug in inflateBack()
+ *
+ * 1.2.beta6 4 Jan 2003
+ * - Added comments in inffast.c on effectiveness of POSTINC
+ * - Typecasting all around to reduce compiler warnings
+ * - Changed loops from while (1) or do {} while (1) to for (;;), again to
+ * make compilers happy
+ * - Changed type of window in inflateBackInit() to unsigned char *
+ *
+ * 1.2.beta7 27 Jan 2003
+ * - Changed many types to unsigned or unsigned short to avoid warnings
+ * - Added inflateCopy() function
+ *
+ * 1.2.0 9 Mar 2003
+ * - Changed inflateBack() interface to provide separate opaque descriptors
+ * for the in() and out() functions
+ * - Changed inflateBack() argument and in_func typedef to swap the length
+ * and buffer address return values for the input function
+ * - Check next_in and next_out for Z_NULL on entry to inflate()
+ *
+ * The history for versions after 1.2.0 are in ChangeLog in zlib distribution.
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+#include "inflate.h"
+#include "inffast.h"
+
+#ifdef MAKEFIXED
+# ifndef BUILDFIXED
+# define BUILDFIXED
+# endif
+#endif
+
+/* function prototypes */
+local void fixedtables OF((struct inflate_state FAR *state));
+local int updatewindow OF((z_streamp strm, unsigned out));
+#ifdef BUILDFIXED
+ void makefixed OF((void));
+#endif
+local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf,
+ unsigned len));
+
+int ZEXPORT inflateReset(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ strm->total_in = strm->total_out = state->total = 0;
+ strm->msg = Z_NULL;
+ strm->adler = 1; /* to support ill-conceived Java test suite */
+ state->mode = HEAD;
+ state->last = 0;
+ state->havedict = 0;
+ state->dmax = 32768U;
+ state->head = Z_NULL;
+ state->wsize = 0;
+ state->whave = 0;
+ state->write = 0;
+ state->hold = 0;
+ state->bits = 0;
+ state->lencode = state->distcode = state->next = state->codes;
+ Tracev((stderr, "inflate: reset\n"));
+ return Z_OK;
+}
+
+int ZEXPORT inflatePrime(strm, bits, value)
+z_streamp strm;
+int bits;
+int value;
+{
+ struct inflate_state FAR *state;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR;
+ value &= (1L << bits) - 1;
+ state->hold += value << state->bits;
+ state->bits += bits;
+ return Z_OK;
+}
+
+int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size)
+z_streamp strm;
+int windowBits;
+const char *version;
+int stream_size;
+{
+ struct inflate_state FAR *state;
+
+ if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
+ stream_size != (int)(sizeof(z_stream)))
+ return Z_VERSION_ERROR;
+ if (strm == Z_NULL) return Z_STREAM_ERROR;
+ strm->msg = Z_NULL; /* in case we return an error */
+ if (strm->zalloc == (alloc_func)0) {
+ strm->zalloc = zcalloc;
+ strm->opaque = (voidpf)0;
+ }
+ if (strm->zfree == (free_func)0) strm->zfree = zcfree;
+ state = (struct inflate_state FAR *)
+ ZALLOC(strm, 1, sizeof(struct inflate_state));
+ if (state == Z_NULL) return Z_MEM_ERROR;
+ Tracev((stderr, "inflate: allocated\n"));
+ strm->state = (struct internal_state FAR *)state;
+ if (windowBits < 0) {
+ state->wrap = 0;
+ windowBits = -windowBits;
+ }
+ else {
+ state->wrap = (windowBits >> 4) + 1;
+#ifdef GUNZIP
+ if (windowBits < 48) windowBits &= 15;
+#endif
+ }
+ if (windowBits < 8 || windowBits > 15) {
+ ZFREE(strm, state);
+ strm->state = Z_NULL;
+ return Z_STREAM_ERROR;
+ }
+ state->wbits = (unsigned)windowBits;
+ state->window = Z_NULL;
+ return inflateReset(strm);
+}
+
+int ZEXPORT inflateInit_(strm, version, stream_size)
+z_streamp strm;
+const char *version;
+int stream_size;
+{
+ return inflateInit2_(strm, DEF_WBITS, version, stream_size);
+}
+
+/*
+ Return state with length and distance decoding tables and index sizes set to
+ fixed code decoding. Normally this returns fixed tables from inffixed.h.
+ If BUILDFIXED is defined, then instead this routine builds the tables the
+ first time it's called, and returns those tables the first time and
+ thereafter. This reduces the size of the code by about 2K bytes, in
+ exchange for a little execution time. However, BUILDFIXED should not be
+ used for threaded applications, since the rewriting of the tables and virgin
+ may not be thread-safe.
+ */
+local void fixedtables(state)
+struct inflate_state FAR *state;
+{
+#ifdef BUILDFIXED
+ static int virgin = 1;
+ static code *lenfix, *distfix;
+ static code fixed[544];
+
+ /* build fixed huffman tables if first call (may not be thread safe) */
+ if (virgin) {
+ unsigned sym, bits;
+ static code *next;
+
+ /* literal/length table */
+ sym = 0;
+ while (sym < 144) state->lens[sym++] = 8;
+ while (sym < 256) state->lens[sym++] = 9;
+ while (sym < 280) state->lens[sym++] = 7;
+ while (sym < 288) state->lens[sym++] = 8;
+ next = fixed;
+ lenfix = next;
+ bits = 9;
+ inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work);
+
+ /* distance table */
+ sym = 0;
+ while (sym < 32) state->lens[sym++] = 5;
+ distfix = next;
+ bits = 5;
+ inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work);
+
+ /* do this just once */
+ virgin = 0;
+ }
+#else /* !BUILDFIXED */
+# include "inffixed.h"
+#endif /* BUILDFIXED */
+ state->lencode = lenfix;
+ state->lenbits = 9;
+ state->distcode = distfix;
+ state->distbits = 5;
+}
+
+#ifdef MAKEFIXED
+#include <stdio.h>
+
+/*
+ Write out the inffixed.h that is #include'd above. Defining MAKEFIXED also
+ defines BUILDFIXED, so the tables are built on the fly. makefixed() writes
+ those tables to stdout, which would be piped to inffixed.h. A small program
+ can simply call makefixed to do this:
+
+ void makefixed(void);
+
+ int main(void)
+ {
+ makefixed();
+ return 0;
+ }
+
+ Then that can be linked with zlib built with MAKEFIXED defined and run:
+
+ a.out > inffixed.h
+ */
+void makefixed()
+{
+ unsigned low, size;
+ struct inflate_state state;
+
+ fixedtables(&state);
+ puts(" /* inffixed.h -- table for decoding fixed codes");
+ puts(" * Generated automatically by makefixed().");
+ puts(" */");
+ puts("");
+ puts(" /* WARNING: this file should *not* be used by applications.");
+ puts(" It is part of the implementation of this library and is");
+ puts(" subject to change. Applications should only use zlib.h.");
+ puts(" */");
+ puts("");
+ size = 1U << 9;
+ printf(" static const code lenfix[%u] = {", size);
+ low = 0;
+ for (;;) {
+ if ((low % 7) == 0) printf("\n ");
+ printf("{%u,%u,%d}", state.lencode[low].op, state.lencode[low].bits,
+ state.lencode[low].val);
+ if (++low == size) break;
+ putchar(',');
+ }
+ puts("\n };");
+ size = 1U << 5;
+ printf("\n static const code distfix[%u] = {", size);
+ low = 0;
+ for (;;) {
+ if ((low % 6) == 0) printf("\n ");
+ printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits,
+ state.distcode[low].val);
+ if (++low == size) break;
+ putchar(',');
+ }
+ puts("\n };");
+}
+#endif /* MAKEFIXED */
+
+/*
+ Update the window with the last wsize (normally 32K) bytes written before
+ returning. If window does not exist yet, create it. This is only called
+ when a window is already in use, or when output has been written during this
+ inflate call, but the end of the deflate stream has not been reached yet.
+ It is also called to create a window for dictionary data when a dictionary
+ is loaded.
+
+ Providing output buffers larger than 32K to inflate() should provide a speed
+ advantage, since only the last 32K of output is copied to the sliding window
+ upon return from inflate(), and since all distances after the first 32K of
+ output will fall in the output data, making match copies simpler and faster.
+ The advantage may be dependent on the size of the processor's data caches.
+ */
+local int updatewindow(strm, out)
+z_streamp strm;
+unsigned out;
+{
+ struct inflate_state FAR *state;
+ unsigned copy, dist;
+
+ state = (struct inflate_state FAR *)strm->state;
+
+ /* if it hasn't been done already, allocate space for the window */
+ if (state->window == Z_NULL) {
+ state->window = (unsigned char FAR *)
+ ZALLOC(strm, 1U << state->wbits,
+ sizeof(unsigned char));
+ if (state->window == Z_NULL) return 1;
+ }
+
+ /* if window not in use yet, initialize */
+ if (state->wsize == 0) {
+ state->wsize = 1U << state->wbits;
+ state->write = 0;
+ state->whave = 0;
+ }
+
+ /* copy state->wsize or less output bytes into the circular window */
+ copy = out - strm->avail_out;
+ if (copy >= state->wsize) {
+ zmemcpy(state->window, strm->next_out - state->wsize, state->wsize);
+ state->write = 0;
+ state->whave = state->wsize;
+ }
+ else {
+ dist = state->wsize - state->write;
+ if (dist > copy) dist = copy;
+ zmemcpy(state->window + state->write, strm->next_out - copy, dist);
+ copy -= dist;
+ if (copy) {
+ zmemcpy(state->window, strm->next_out - copy, copy);
+ state->write = copy;
+ state->whave = state->wsize;
+ }
+ else {
+ state->write += dist;
+ if (state->write == state->wsize) state->write = 0;
+ if (state->whave < state->wsize) state->whave += dist;
+ }
+ }
+ return 0;
+}
+
+/* Macros for inflate(): */
+
+/* check function to use adler32() for zlib or crc32() for gzip */
+#ifdef GUNZIP
+# define UPDATE(check, buf, len) \
+ (state->flags ? crc32(check, buf, len) : adler32(check, buf, len))
+#else
+# define UPDATE(check, buf, len) adler32(check, buf, len)
+#endif
+
+/* check macros for header crc */
+#ifdef GUNZIP
+# define CRC2(check, word) \
+ do { \
+ hbuf[0] = (unsigned char)(word); \
+ hbuf[1] = (unsigned char)((word) >> 8); \
+ check = crc32(check, hbuf, 2); \
+ } while (0)
+
+# define CRC4(check, word) \
+ do { \
+ hbuf[0] = (unsigned char)(word); \
+ hbuf[1] = (unsigned char)((word) >> 8); \
+ hbuf[2] = (unsigned char)((word) >> 16); \
+ hbuf[3] = (unsigned char)((word) >> 24); \
+ check = crc32(check, hbuf, 4); \
+ } while (0)
+#endif
+
+/* Load registers with state in inflate() for speed */
+#define LOAD() \
+ do { \
+ put = strm->next_out; \
+ left = strm->avail_out; \
+ next = strm->next_in; \
+ have = strm->avail_in; \
+ hold = state->hold; \
+ bits = state->bits; \
+ } while (0)
+
+/* Restore state from registers in inflate() */
+#define RESTORE() \
+ do { \
+ strm->next_out = put; \
+ strm->avail_out = left; \
+ strm->next_in = next; \
+ strm->avail_in = have; \
+ state->hold = hold; \
+ state->bits = bits; \
+ } while (0)
+
+/* Clear the input bit accumulator */
+#define INITBITS() \
+ do { \
+ hold = 0; \
+ bits = 0; \
+ } while (0)
+
+/* Get a byte of input into the bit accumulator, or return from inflate()
+ if there is no input available. */
+#define PULLBYTE() \
+ do { \
+ if (have == 0) goto inf_leave; \
+ have--; \
+ hold += (unsigned long)(*next++) << bits; \
+ bits += 8; \
+ } while (0)
+
+/* Assure that there are at least n bits in the bit accumulator. If there is
+ not enough available input to do that, then return from inflate(). */
+#define NEEDBITS(n) \
+ do { \
+ while (bits < (unsigned)(n)) \
+ PULLBYTE(); \
+ } while (0)
+
+/* Return the low n bits of the bit accumulator (n < 16) */
+#define BITS(n) \
+ ((unsigned)hold & ((1U << (n)) - 1))
+
+/* Remove n bits from the bit accumulator */
+#define DROPBITS(n) \
+ do { \
+ hold >>= (n); \
+ bits -= (unsigned)(n); \
+ } while (0)
+
+/* Remove zero to seven bits as needed to go to a byte boundary */
+#define BYTEBITS() \
+ do { \
+ hold >>= bits & 7; \
+ bits -= bits & 7; \
+ } while (0)
+
+/* Reverse the bytes in a 32-bit value */
+#define REVERSE(q) \
+ ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \
+ (((q) & 0xff00) << 8) + (((q) & 0xff) << 24))
+
+/*
+ inflate() uses a state machine to process as much input data and generate as
+ much output data as possible before returning. The state machine is
+ structured roughly as follows:
+
+ for (;;) switch (state) {
+ ...
+ case STATEn:
+ if (not enough input data or output space to make progress)
+ return;
+ ... make progress ...
+ state = STATEm;
+ break;
+ ...
+ }
+
+ so when inflate() is called again, the same case is attempted again, and
+ if the appropriate resources are provided, the machine proceeds to the
+ next state. The NEEDBITS() macro is usually the way the state evaluates
+ whether it can proceed or should return. NEEDBITS() does the return if
+ the requested bits are not available. The typical use of the BITS macros
+ is:
+
+ NEEDBITS(n);
+ ... do something with BITS(n) ...
+ DROPBITS(n);
+
+ where NEEDBITS(n) either returns from inflate() if there isn't enough
+ input left to load n bits into the accumulator, or it continues. BITS(n)
+ gives the low n bits in the accumulator. When done, DROPBITS(n) drops
+ the low n bits off the accumulator. INITBITS() clears the accumulator
+ and sets the number of available bits to zero. BYTEBITS() discards just
+ enough bits to put the accumulator on a byte boundary. After BYTEBITS()
+ and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
+
+ NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
+ if there is no input available. The decoding of variable length codes uses
+ PULLBYTE() directly in order to pull just enough bytes to decode the next
+ code, and no more.
+
+ Some states loop until they get enough input, making sure that enough
+ state information is maintained to continue the loop where it left off
+ if NEEDBITS() returns in the loop. For example, want, need, and keep
+ would all have to actually be part of the saved state in case NEEDBITS()
+ returns:
+
+ case STATEw:
+ while (want < need) {
+ NEEDBITS(n);
+ keep[want++] = BITS(n);
+ DROPBITS(n);
+ }
+ state = STATEx;
+ case STATEx:
+
+ As shown above, if the next state is also the next case, then the break
+ is omitted.
+
+ A state may also return if there is not enough output space available to
+ complete that state. Those states are copying stored data, writing a
+ literal byte, and copying a matching string.
+
+ When returning, a "goto inf_leave" is used to update the total counters,
+ update the check value, and determine whether any progress has been made
+ during that inflate() call in order to return the proper return code.
+ Progress is defined as a change in either strm->avail_in or strm->avail_out.
+ When there is a window, goto inf_leave will update the window with the last
+ output written. If a goto inf_leave occurs in the middle of decompression
+ and there is no window currently, goto inf_leave will create one and copy
+ output to the window for the next call of inflate().
+
+ In this implementation, the flush parameter of inflate() only affects the
+ return code (per zlib.h). inflate() always writes as much as possible to
+ strm->next_out, given the space available and the provided input--the effect
+ documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers
+ the allocation of and copying into a sliding window until necessary, which
+ provides the effect documented in zlib.h for Z_FINISH when the entire input
+ stream available. So the only thing the flush parameter actually does is:
+ when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it
+ will return Z_BUF_ERROR if it has not reached the end of the stream.
+ */
+
+int ZEXPORT inflate(strm, flush)
+z_streamp strm;
+int flush;
+{
+ struct inflate_state FAR *state;
+ unsigned char FAR *next; /* next input */
+ unsigned char FAR *put; /* next output */
+ unsigned have, left; /* available input and output */
+ unsigned long hold; /* bit buffer */
+ unsigned bits; /* bits in bit buffer */
+ unsigned in, out; /* save starting available input and output */
+ unsigned copy; /* number of stored or match bytes to copy */
+ unsigned char FAR *from; /* where to copy match bytes from */
+ code this; /* current decoding table entry */
+ code last; /* parent table entry */
+ unsigned len; /* length to copy for repeats, bits to drop */
+ int ret; /* return code */
+#ifdef GUNZIP
+ unsigned char hbuf[4]; /* buffer for gzip header crc calculation */
+#endif
+ static const unsigned short order[19] = /* permutation of code lengths */
+ {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+
+ if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL ||
+ (strm->next_in == Z_NULL && strm->avail_in != 0))
+ return Z_STREAM_ERROR;
+
+ state = (struct inflate_state FAR *)strm->state;
+ if (state->mode == TYPE) state->mode = TYPEDO; /* skip check */
+ LOAD();
+ in = have;
+ out = left;
+ ret = Z_OK;
+ for (;;)
+ switch (state->mode) {
+ case HEAD:
+ if (state->wrap == 0) {
+ state->mode = TYPEDO;
+ break;
+ }
+ NEEDBITS(16);
+#ifdef GUNZIP
+ if ((state->wrap & 2) && hold == 0x8b1f) { /* gzip header */
+ state->check = crc32(0L, Z_NULL, 0);
+ CRC2(state->check, hold);
+ INITBITS();
+ state->mode = FLAGS;
+ break;
+ }
+ state->flags = 0; /* expect zlib header */
+ if (state->head != Z_NULL)
+ state->head->done = -1;
+ if (!(state->wrap & 1) || /* check if zlib header allowed */
+#else
+ if (
+#endif
+ ((BITS(8) << 8) + (hold >> 8)) % 31) {
+ strm->msg = (char *)"incorrect header check";
+ state->mode = BAD;
+ break;
+ }
+ if (BITS(4) != Z_DEFLATED) {
+ strm->msg = (char *)"unknown compression method";
+ state->mode = BAD;
+ break;
+ }
+ DROPBITS(4);
+ len = BITS(4) + 8;
+ if (len > state->wbits) {
+ strm->msg = (char *)"invalid window size";
+ state->mode = BAD;
+ break;
+ }
+ state->dmax = 1U << len;
+ Tracev((stderr, "inflate: zlib header ok\n"));
+ strm->adler = state->check = adler32(0L, Z_NULL, 0);
+ state->mode = hold & 0x200 ? DICTID : TYPE;
+ INITBITS();
+ break;
+#ifdef GUNZIP
+ case FLAGS:
+ NEEDBITS(16);
+ state->flags = (int)(hold);
+ if ((state->flags & 0xff) != Z_DEFLATED) {
+ strm->msg = (char *)"unknown compression method";
+ state->mode = BAD;
+ break;
+ }
+ if (state->flags & 0xe000) {
+ strm->msg = (char *)"unknown header flags set";
+ state->mode = BAD;
+ break;
+ }
+ if (state->head != Z_NULL)
+ state->head->text = (int)((hold >> 8) & 1);
+ if (state->flags & 0x0200) CRC2(state->check, hold);
+ INITBITS();
+ state->mode = TIME;
+ case TIME:
+ NEEDBITS(32);
+ if (state->head != Z_NULL)
+ state->head->time = hold;
+ if (state->flags & 0x0200) CRC4(state->check, hold);
+ INITBITS();
+ state->mode = OS;
+ case OS:
+ NEEDBITS(16);
+ if (state->head != Z_NULL) {
+ state->head->xflags = (int)(hold & 0xff);
+ state->head->os = (int)(hold >> 8);
+ }
+ if (state->flags & 0x0200) CRC2(state->check, hold);
+ INITBITS();
+ state->mode = EXLEN;
+ case EXLEN:
+ if (state->flags & 0x0400) {
+ NEEDBITS(16);
+ state->length = (unsigned)(hold);
+ if (state->head != Z_NULL)
+ state->head->extra_len = (unsigned)hold;
+ if (state->flags & 0x0200) CRC2(state->check, hold);
+ INITBITS();
+ }
+ else if (state->head != Z_NULL)
+ state->head->extra = Z_NULL;
+ state->mode = EXTRA;
+ case EXTRA:
+ if (state->flags & 0x0400) {
+ copy = state->length;
+ if (copy > have) copy = have;
+ if (copy) {
+ if (state->head != Z_NULL &&
+ state->head->extra != Z_NULL) {
+ len = state->head->extra_len - state->length;
+ zmemcpy(state->head->extra + len, next,
+ len + copy > state->head->extra_max ?
+ state->head->extra_max - len : copy);
+ }
+ if (state->flags & 0x0200)
+ state->check = crc32(state->check, next, copy);
+ have -= copy;
+ next += copy;
+ state->length -= copy;
+ }
+ if (state->length) goto inf_leave;
+ }
+ state->length = 0;
+ state->mode = NAME;
+ case NAME:
+ if (state->flags & 0x0800) {
+ if (have == 0) goto inf_leave;
+ copy = 0;
+ do {
+ len = (unsigned)(next[copy++]);
+ if (state->head != Z_NULL &&
+ state->head->name != Z_NULL &&
+ state->length < state->head->name_max)
+ state->head->name[state->length++] = len;
+ } while (len && copy < have);
+ if (state->flags & 0x0200)
+ state->check = crc32(state->check, next, copy);
+ have -= copy;
+ next += copy;
+ if (len) goto inf_leave;
+ }
+ else if (state->head != Z_NULL)
+ state->head->name = Z_NULL;
+ state->length = 0;
+ state->mode = COMMENT;
+ case COMMENT:
+ if (state->flags & 0x1000) {
+ if (have == 0) goto inf_leave;
+ copy = 0;
+ do {
+ len = (unsigned)(next[copy++]);
+ if (state->head != Z_NULL &&
+ state->head->comment != Z_NULL &&
+ state->length < state->head->comm_max)
+ state->head->comment[state->length++] = len;
+ } while (len && copy < have);
+ if (state->flags & 0x0200)
+ state->check = crc32(state->check, next, copy);
+ have -= copy;
+ next += copy;
+ if (len) goto inf_leave;
+ }
+ else if (state->head != Z_NULL)
+ state->head->comment = Z_NULL;
+ state->mode = HCRC;
+ case HCRC:
+ if (state->flags & 0x0200) {
+ NEEDBITS(16);
+ if (hold != (state->check & 0xffff)) {
+ strm->msg = (char *)"header crc mismatch";
+ state->mode = BAD;
+ break;
+ }
+ INITBITS();
+ }
+ if (state->head != Z_NULL) {
+ state->head->hcrc = (int)((state->flags >> 9) & 1);
+ state->head->done = 1;
+ }
+ strm->adler = state->check = crc32(0L, Z_NULL, 0);
+ state->mode = TYPE;
+ break;
+#endif
+ case DICTID:
+ NEEDBITS(32);
+ strm->adler = state->check = REVERSE(hold);
+ INITBITS();
+ state->mode = DICT;
+ case DICT:
+ if (state->havedict == 0) {
+ RESTORE();
+ return Z_NEED_DICT;
+ }
+ strm->adler = state->check = adler32(0L, Z_NULL, 0);
+ state->mode = TYPE;
+ case TYPE:
+ if (flush == Z_BLOCK) goto inf_leave;
+ case TYPEDO:
+ if (state->last) {
+ BYTEBITS();
+ state->mode = CHECK;
+ break;
+ }
+ NEEDBITS(3);
+ state->last = BITS(1);
+ DROPBITS(1);
+ switch (BITS(2)) {
+ case 0: /* stored block */
+ Tracev((stderr, "inflate: stored block%s\n",
+ state->last ? " (last)" : ""));
+ state->mode = STORED;
+ break;
+ case 1: /* fixed block */
+ fixedtables(state);
+ Tracev((stderr, "inflate: fixed codes block%s\n",
+ state->last ? " (last)" : ""));
+ state->mode = LEN; /* decode codes */
+ break;
+ case 2: /* dynamic block */
+ Tracev((stderr, "inflate: dynamic codes block%s\n",
+ state->last ? " (last)" : ""));
+ state->mode = TABLE;
+ break;
+ case 3:
+ strm->msg = (char *)"invalid block type";
+ state->mode = BAD;
+ }
+ DROPBITS(2);
+ break;
+ case STORED:
+ BYTEBITS(); /* go to byte boundary */
+ NEEDBITS(32);
+ if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
+ strm->msg = (char *)"invalid stored block lengths";
+ state->mode = BAD;
+ break;
+ }
+ state->length = (unsigned)hold & 0xffff;
+ Tracev((stderr, "inflate: stored length %u\n",
+ state->length));
+ INITBITS();
+ state->mode = COPY;
+ case COPY:
+ copy = state->length;
+ if (copy) {
+ if (copy > have) copy = have;
+ if (copy > left) copy = left;
+ if (copy == 0) goto inf_leave;
+ zmemcpy(put, next, copy);
+ have -= copy;
+ next += copy;
+ left -= copy;
+ put += copy;
+ state->length -= copy;
+ break;
+ }
+ Tracev((stderr, "inflate: stored end\n"));
+ state->mode = TYPE;
+ break;
+ case TABLE:
+ NEEDBITS(14);
+ state->nlen = BITS(5) + 257;
+ DROPBITS(5);
+ state->ndist = BITS(5) + 1;
+ DROPBITS(5);
+ state->ncode = BITS(4) + 4;
+ DROPBITS(4);
+#ifndef PKZIP_BUG_WORKAROUND
+ if (state->nlen > 286 || state->ndist > 30) {
+ strm->msg = (char *)"too many length or distance symbols";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ Tracev((stderr, "inflate: table sizes ok\n"));
+ state->have = 0;
+ state->mode = LENLENS;
+ case LENLENS:
+ while (state->have < state->ncode) {
+ NEEDBITS(3);
+ state->lens[order[state->have++]] = (unsigned short)BITS(3);
+ DROPBITS(3);
+ }
+ while (state->have < 19)
+ state->lens[order[state->have++]] = 0;
+ state->next = state->codes;
+ state->lencode = (code const FAR *)(state->next);
+ state->lenbits = 7;
+ ret = inflate_table(CODES, state->lens, 19, &(state->next),
+ &(state->lenbits), state->work);
+ if (ret) {
+ strm->msg = (char *)"invalid code lengths set";
+ state->mode = BAD;
+ break;
+ }
+ Tracev((stderr, "inflate: code lengths ok\n"));
+ state->have = 0;
+ state->mode = CODELENS;
+ case CODELENS:
+ while (state->have < state->nlen + state->ndist) {
+ for (;;) {
+ this = state->lencode[BITS(state->lenbits)];
+ if ((unsigned)(this.bits) <= bits) break;
+ PULLBYTE();
+ }
+ if (this.val < 16) {
+ NEEDBITS(this.bits);
+ DROPBITS(this.bits);
+ state->lens[state->have++] = this.val;
+ }
+ else {
+ if (this.val == 16) {
+ NEEDBITS(this.bits + 2);
+ DROPBITS(this.bits);
+ if (state->have == 0) {
+ strm->msg = (char *)"invalid bit length repeat";
+ state->mode = BAD;
+ break;
+ }
+ len = state->lens[state->have - 1];
+ copy = 3 + BITS(2);
+ DROPBITS(2);
+ }
+ else if (this.val == 17) {
+ NEEDBITS(this.bits + 3);
+ DROPBITS(this.bits);
+ len = 0;
+ copy = 3 + BITS(3);
+ DROPBITS(3);
+ }
+ else {
+ NEEDBITS(this.bits + 7);
+ DROPBITS(this.bits);
+ len = 0;
+ copy = 11 + BITS(7);
+ DROPBITS(7);
+ }
+ if (state->have + copy > state->nlen + state->ndist) {
+ strm->msg = (char *)"invalid bit length repeat";
+ state->mode = BAD;
+ break;
+ }
+ while (copy--)
+ state->lens[state->have++] = (unsigned short)len;
+ }
+ }
+
+ /* handle error breaks in while */
+ if (state->mode == BAD) break;
+
+ /* build code tables */
+ state->next = state->codes;
+ state->lencode = (code const FAR *)(state->next);
+ state->lenbits = 9;
+ ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
+ &(state->lenbits), state->work);
+ if (ret) {
+ strm->msg = (char *)"invalid literal/lengths set";
+ state->mode = BAD;
+ break;
+ }
+ state->distcode = (code const FAR *)(state->next);
+ state->distbits = 6;
+ ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,
+ &(state->next), &(state->distbits), state->work);
+ if (ret) {
+ strm->msg = (char *)"invalid distances set";
+ state->mode = BAD;
+ break;
+ }
+ Tracev((stderr, "inflate: codes ok\n"));
+ state->mode = LEN;
+ case LEN:
+ if (have >= 6 && left >= 258) {
+ RESTORE();
+ inflate_fast(strm, out);
+ LOAD();
+ break;
+ }
+ for (;;) {
+ this = state->lencode[BITS(state->lenbits)];
+ if ((unsigned)(this.bits) <= bits) break;
+ PULLBYTE();
+ }
+ if (this.op && (this.op & 0xf0) == 0) {
+ last = this;
+ for (;;) {
+ this = state->lencode[last.val +
+ (BITS(last.bits + last.op) >> last.bits)];
+ if ((unsigned)(last.bits + this.bits) <= bits) break;
+ PULLBYTE();
+ }
+ DROPBITS(last.bits);
+ }
+ DROPBITS(this.bits);
+ state->length = (unsigned)this.val;
+ if ((int)(this.op) == 0) {
+ Tracevv((stderr, this.val >= 0x20 && this.val < 0x7f ?
+ "inflate: literal '%c'\n" :
+ "inflate: literal 0x%02x\n", this.val));
+ state->mode = LIT;
+ break;
+ }
+ if (this.op & 32) {
+ Tracevv((stderr, "inflate: end of block\n"));
+ state->mode = TYPE;
+ break;
+ }
+ if (this.op & 64) {
+ strm->msg = (char *)"invalid literal/length code";
+ state->mode = BAD;
+ break;
+ }
+ state->extra = (unsigned)(this.op) & 15;
+ state->mode = LENEXT;
+ case LENEXT:
+ if (state->extra) {
+ NEEDBITS(state->extra);
+ state->length += BITS(state->extra);
+ DROPBITS(state->extra);
+ }
+ Tracevv((stderr, "inflate: length %u\n", state->length));
+ state->mode = DIST;
+ case DIST:
+ for (;;) {
+ this = state->distcode[BITS(state->distbits)];
+ if ((unsigned)(this.bits) <= bits) break;
+ PULLBYTE();
+ }
+ if ((this.op & 0xf0) == 0) {
+ last = this;
+ for (;;) {
+ this = state->distcode[last.val +
+ (BITS(last.bits + last.op) >> last.bits)];
+ if ((unsigned)(last.bits + this.bits) <= bits) break;
+ PULLBYTE();
+ }
+ DROPBITS(last.bits);
+ }
+ DROPBITS(this.bits);
+ if (this.op & 64) {
+ strm->msg = (char *)"invalid distance code";
+ state->mode = BAD;
+ break;
+ }
+ state->offset = (unsigned)this.val;
+ state->extra = (unsigned)(this.op) & 15;
+ state->mode = DISTEXT;
+ case DISTEXT:
+ if (state->extra) {
+ NEEDBITS(state->extra);
+ state->offset += BITS(state->extra);
+ DROPBITS(state->extra);
+ }
+#ifdef INFLATE_STRICT
+ if (state->offset > state->dmax) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+#endif
+ if (state->offset > state->whave + out - left) {
+ strm->msg = (char *)"invalid distance too far back";
+ state->mode = BAD;
+ break;
+ }
+ Tracevv((stderr, "inflate: distance %u\n", state->offset));
+ state->mode = MATCH;
+ case MATCH:
+ if (left == 0) goto inf_leave;
+ copy = out - left;
+ if (state->offset > copy) { /* copy from window */
+ copy = state->offset - copy;
+ if (copy > state->write) {
+ copy -= state->write;
+ from = state->window + (state->wsize - copy);
+ }
+ else
+ from = state->window + (state->write - copy);
+ if (copy > state->length) copy = state->length;
+ }
+ else { /* copy from output */
+ from = put - state->offset;
+ copy = state->length;
+ }
+ if (copy > left) copy = left;
+ left -= copy;
+ state->length -= copy;
+ do {
+ *put++ = *from++;
+ } while (--copy);
+ if (state->length == 0) state->mode = LEN;
+ break;
+ case LIT:
+ if (left == 0) goto inf_leave;
+ *put++ = (unsigned char)(state->length);
+ left--;
+ state->mode = LEN;
+ break;
+ case CHECK:
+ if (state->wrap) {
+ NEEDBITS(32);
+ out -= left;
+ strm->total_out += out;
+ state->total += out;
+ if (out)
+ strm->adler = state->check =
+ UPDATE(state->check, put - out, out);
+ out = left;
+ if ((
+#ifdef GUNZIP
+ state->flags ? hold :
+#endif
+ REVERSE(hold)) != state->check) {
+ strm->msg = (char *)"incorrect data check";
+ state->mode = BAD;
+ break;
+ }
+ INITBITS();
+ Tracev((stderr, "inflate: check matches trailer\n"));
+ }
+#ifdef GUNZIP
+ state->mode = LENGTH;
+ case LENGTH:
+ if (state->wrap && state->flags) {
+ NEEDBITS(32);
+ if (hold != (state->total & 0xffffffffUL)) {
+ strm->msg = (char *)"incorrect length check";
+ state->mode = BAD;
+ break;
+ }
+ INITBITS();
+ Tracev((stderr, "inflate: length matches trailer\n"));
+ }
+#endif
+ state->mode = DONE;
+ case DONE:
+ ret = Z_STREAM_END;
+ goto inf_leave;
+ case BAD:
+ ret = Z_DATA_ERROR;
+ goto inf_leave;
+ case MEM:
+ return Z_MEM_ERROR;
+ case SYNC:
+ default:
+ return Z_STREAM_ERROR;
+ }
+
+ /*
+ Return from inflate(), updating the total counts and the check value.
+ If there was no progress during the inflate() call, return a buffer
+ error. Call updatewindow() to create and/or update the window state.
+ Note: a memory error from inflate() is non-recoverable.
+ */
+ inf_leave:
+ RESTORE();
+ if (state->wsize || (state->mode < CHECK && out != strm->avail_out))
+ if (updatewindow(strm, out)) {
+ state->mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ in -= strm->avail_in;
+ out -= strm->avail_out;
+ strm->total_in += in;
+ strm->total_out += out;
+ state->total += out;
+ if (state->wrap && out)
+ strm->adler = state->check =
+ UPDATE(state->check, strm->next_out - out, out);
+ strm->data_type = state->bits + (state->last ? 64 : 0) +
+ (state->mode == TYPE ? 128 : 0);
+ if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
+ ret = Z_BUF_ERROR;
+ return ret;
+}
+
+int ZEXPORT inflateEnd(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+ if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (state->window != Z_NULL) ZFREE(strm, state->window);
+ ZFREE(strm, strm->state);
+ strm->state = Z_NULL;
+ Tracev((stderr, "inflate: end\n"));
+ return Z_OK;
+}
+
+int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength)
+z_streamp strm;
+const Bytef *dictionary;
+uInt dictLength;
+{
+ struct inflate_state FAR *state;
+ unsigned long id;
+
+ /* check state */
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (state->wrap != 0 && state->mode != DICT)
+ return Z_STREAM_ERROR;
+
+ /* check for correct dictionary id */
+ if (state->mode == DICT) {
+ id = adler32(0L, Z_NULL, 0);
+ id = adler32(id, dictionary, dictLength);
+ if (id != state->check)
+ return Z_DATA_ERROR;
+ }
+
+ /* copy dictionary to window */
+ if (updatewindow(strm, strm->avail_out)) {
+ state->mode = MEM;
+ return Z_MEM_ERROR;
+ }
+ if (dictLength > state->wsize) {
+ zmemcpy(state->window, dictionary + dictLength - state->wsize,
+ state->wsize);
+ state->whave = state->wsize;
+ }
+ else {
+ zmemcpy(state->window + state->wsize - dictLength, dictionary,
+ dictLength);
+ state->whave = dictLength;
+ }
+ state->havedict = 1;
+ Tracev((stderr, "inflate: dictionary set\n"));
+ return Z_OK;
+}
+
+int ZEXPORT inflateGetHeader(strm, head)
+z_streamp strm;
+gz_headerp head;
+{
+ struct inflate_state FAR *state;
+
+ /* check state */
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if ((state->wrap & 2) == 0) return Z_STREAM_ERROR;
+
+ /* save header structure */
+ state->head = head;
+ head->done = 0;
+ return Z_OK;
+}
+
+/*
+ Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff. Return when found
+ or when out of input. When called, *have is the number of pattern bytes
+ found in order so far, in 0..3. On return *have is updated to the new
+ state. If on return *have equals four, then the pattern was found and the
+ return value is how many bytes were read including the last byte of the
+ pattern. If *have is less than four, then the pattern has not been found
+ yet and the return value is len. In the latter case, syncsearch() can be
+ called again with more data and the *have state. *have is initialized to
+ zero for the first call.
+ */
+local unsigned syncsearch(have, buf, len)
+unsigned FAR *have;
+unsigned char FAR *buf;
+unsigned len;
+{
+ unsigned got;
+ unsigned next;
+
+ got = *have;
+ next = 0;
+ while (next < len && got < 4) {
+ if ((int)(buf[next]) == (got < 2 ? 0 : 0xff))
+ got++;
+ else if (buf[next])
+ got = 0;
+ else
+ got = 4 - got;
+ next++;
+ }
+ *have = got;
+ return next;
+}
+
+int ZEXPORT inflateSync(strm)
+z_streamp strm;
+{
+ unsigned len; /* number of bytes to look at or looked at */
+ unsigned long in, out; /* temporary to save total_in and total_out */
+ unsigned char buf[4]; /* to restore bit buffer to byte string */
+ struct inflate_state FAR *state;
+
+ /* check parameters */
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR;
+
+ /* if first time, start search in bit buffer */
+ if (state->mode != SYNC) {
+ state->mode = SYNC;
+ state->hold <<= state->bits & 7;
+ state->bits -= state->bits & 7;
+ len = 0;
+ while (state->bits >= 8) {
+ buf[len++] = (unsigned char)(state->hold);
+ state->hold >>= 8;
+ state->bits -= 8;
+ }
+ state->have = 0;
+ syncsearch(&(state->have), buf, len);
+ }
+
+ /* search available input */
+ len = syncsearch(&(state->have), strm->next_in, strm->avail_in);
+ strm->avail_in -= len;
+ strm->next_in += len;
+ strm->total_in += len;
+
+ /* return no joy or set up to restart inflate() on a new block */
+ if (state->have != 4) return Z_DATA_ERROR;
+ in = strm->total_in; out = strm->total_out;
+ inflateReset(strm);
+ strm->total_in = in; strm->total_out = out;
+ state->mode = TYPE;
+ return Z_OK;
+}
+
+/*
+ Returns true if inflate is currently at the end of a block generated by
+ Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
+ implementation to provide an additional safety check. PPP uses
+ Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
+ block. When decompressing, PPP checks that at the end of input packet,
+ inflate is waiting for these length bytes.
+ */
+int ZEXPORT inflateSyncPoint(strm)
+z_streamp strm;
+{
+ struct inflate_state FAR *state;
+
+ if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)strm->state;
+ return state->mode == STORED && state->bits == 0;
+}
+
+int ZEXPORT inflateCopy(dest, source)
+z_streamp dest;
+z_streamp source;
+{
+ struct inflate_state FAR *state;
+ struct inflate_state FAR *copy;
+ unsigned char FAR *window;
+ unsigned wsize;
+
+ /* check input */
+ if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL ||
+ source->zalloc == (alloc_func)0 || source->zfree == (free_func)0)
+ return Z_STREAM_ERROR;
+ state = (struct inflate_state FAR *)source->state;
+
+ /* allocate space */
+ copy = (struct inflate_state FAR *)
+ ZALLOC(source, 1, sizeof(struct inflate_state));
+ if (copy == Z_NULL) return Z_MEM_ERROR;
+ window = Z_NULL;
+ if (state->window != Z_NULL) {
+ window = (unsigned char FAR *)
+ ZALLOC(source, 1U << state->wbits, sizeof(unsigned char));
+ if (window == Z_NULL) {
+ ZFREE(source, copy);
+ return Z_MEM_ERROR;
+ }
+ }
+
+ /* copy state */
+ zmemcpy(dest, source, sizeof(z_stream));
+ zmemcpy(copy, state, sizeof(struct inflate_state));
+ if (state->lencode >= state->codes &&
+ state->lencode <= state->codes + ENOUGH - 1) {
+ copy->lencode = copy->codes + (state->lencode - state->codes);
+ copy->distcode = copy->codes + (state->distcode - state->codes);
+ }
+ copy->next = copy->codes + (state->next - state->codes);
+ if (window != Z_NULL) {
+ wsize = 1U << state->wbits;
+ zmemcpy(window, state->window, wsize);
+ }
+ copy->window = window;
+ dest->state = (struct internal_state FAR *)copy;
+ return Z_OK;
+}
diff --git a/src/SFML/Graphics/zlib/inflate.h b/src/SFML/Graphics/zlib/inflate.h
new file mode 100755
index 0000000..fbbc871
--- /dev/null
+++ b/src/SFML/Graphics/zlib/inflate.h
@@ -0,0 +1,115 @@
+/* inflate.h -- internal inflate state definition
+ * Copyright (C) 1995-2004 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* define NO_GZIP when compiling if you want to disable gzip header and
+ trailer decoding by inflate(). NO_GZIP would be used to avoid linking in
+ the crc code when it is not needed. For shared libraries, gzip decoding
+ should be left enabled. */
+#ifndef NO_GZIP
+# define GUNZIP
+#endif
+
+/* Possible inflate modes between inflate() calls */
+typedef enum {
+ HEAD, /* i: waiting for magic header */
+ FLAGS, /* i: waiting for method and flags (gzip) */
+ TIME, /* i: waiting for modification time (gzip) */
+ OS, /* i: waiting for extra flags and operating system (gzip) */
+ EXLEN, /* i: waiting for extra length (gzip) */
+ EXTRA, /* i: waiting for extra bytes (gzip) */
+ NAME, /* i: waiting for end of file name (gzip) */
+ COMMENT, /* i: waiting for end of comment (gzip) */
+ HCRC, /* i: waiting for header crc (gzip) */
+ DICTID, /* i: waiting for dictionary check value */
+ DICT, /* waiting for inflateSetDictionary() call */
+ TYPE, /* i: waiting for type bits, including last-flag bit */
+ TYPEDO, /* i: same, but skip check to exit inflate on new block */
+ STORED, /* i: waiting for stored size (length and complement) */
+ COPY, /* i/o: waiting for input or output to copy stored block */
+ TABLE, /* i: waiting for dynamic block table lengths */
+ LENLENS, /* i: waiting for code length code lengths */
+ CODELENS, /* i: waiting for length/lit and distance code lengths */
+ LEN, /* i: waiting for length/lit code */
+ LENEXT, /* i: waiting for length extra bits */
+ DIST, /* i: waiting for distance code */
+ DISTEXT, /* i: waiting for distance extra bits */
+ MATCH, /* o: waiting for output space to copy string */
+ LIT, /* o: waiting for output space to write literal */
+ CHECK, /* i: waiting for 32-bit check value */
+ LENGTH, /* i: waiting for 32-bit length (gzip) */
+ DONE, /* finished check, done -- remain here until reset */
+ BAD, /* got a data error -- remain here until reset */
+ MEM, /* got an inflate() memory error -- remain here until reset */
+ SYNC /* looking for synchronization bytes to restart inflate() */
+} inflate_mode;
+
+/*
+ State transitions between above modes -
+
+ (most modes can go to the BAD or MEM mode -- not shown for clarity)
+
+ Process header:
+ HEAD -> (gzip) or (zlib)
+ (gzip) -> FLAGS -> TIME -> OS -> EXLEN -> EXTRA -> NAME
+ NAME -> COMMENT -> HCRC -> TYPE
+ (zlib) -> DICTID or TYPE
+ DICTID -> DICT -> TYPE
+ Read deflate blocks:
+ TYPE -> STORED or TABLE or LEN or CHECK
+ STORED -> COPY -> TYPE
+ TABLE -> LENLENS -> CODELENS -> LEN
+ Read deflate codes:
+ LEN -> LENEXT or LIT or TYPE
+ LENEXT -> DIST -> DISTEXT -> MATCH -> LEN
+ LIT -> LEN
+ Process trailer:
+ CHECK -> LENGTH -> DONE
+ */
+
+/* state maintained between inflate() calls. Approximately 7K bytes. */
+struct inflate_state {
+ inflate_mode mode; /* current inflate mode */
+ int last; /* true if processing last block */
+ int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
+ int havedict; /* true if dictionary provided */
+ int flags; /* gzip header method and flags (0 if zlib) */
+ unsigned dmax; /* zlib header max distance (INFLATE_STRICT) */
+ unsigned long check; /* protected copy of check value */
+ unsigned long total; /* protected copy of output count */
+ gz_headerp head; /* where to save gzip header information */
+ /* sliding window */
+ unsigned wbits; /* log base 2 of requested window size */
+ unsigned wsize; /* window size or zero if not using window */
+ unsigned whave; /* valid bytes in the window */
+ unsigned write; /* window write index */
+ unsigned char FAR *window; /* allocated sliding window, if needed */
+ /* bit accumulator */
+ unsigned long hold; /* input bit accumulator */
+ unsigned bits; /* number of bits in "in" */
+ /* for string and stored block copying */
+ unsigned length; /* literal or length of data to copy */
+ unsigned offset; /* distance back to copy string from */
+ /* for table and code decoding */
+ unsigned extra; /* extra bits needed */
+ /* fixed and dynamic code tables */
+ code const FAR *lencode; /* starting table for length/literal codes */
+ code const FAR *distcode; /* starting table for distance codes */
+ unsigned lenbits; /* index bits for lencode */
+ unsigned distbits; /* index bits for distcode */
+ /* dynamic table building */
+ unsigned ncode; /* number of code length code lengths */
+ unsigned nlen; /* number of length code lengths */
+ unsigned ndist; /* number of distance code lengths */
+ unsigned have; /* number of code lengths in lens[] */
+ code FAR *next; /* next available space in codes[] */
+ unsigned short lens[320]; /* temporary storage for code lengths */
+ unsigned short work[288]; /* work area for code table building */
+ code codes[ENOUGH]; /* space for code tables */
+};
diff --git a/src/SFML/Graphics/zlib/inftrees.c b/src/SFML/Graphics/zlib/inftrees.c
new file mode 100755
index 0000000..38ded81
--- /dev/null
+++ b/src/SFML/Graphics/zlib/inftrees.c
@@ -0,0 +1,329 @@
+/* inftrees.c -- generate Huffman trees for efficient decoding
+ * Copyright (C) 1995-2005 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+#include "zutil.h"
+#include "inftrees.h"
+
+#define MAXBITS 15
+
+const char inflate_copyright[] =
+ " inflate 1.2.3 Copyright 1995-2005 Mark Adler ";
+/*
+ If you use the zlib library in a product, an acknowledgment is welcome
+ in the documentation of your product. If for some reason you cannot
+ include such an acknowledgment, I would appreciate that you keep this
+ copyright string in the executable of your product.
+ */
+
+/*
+ Build a set of tables to decode the provided canonical Huffman code.
+ The code lengths are lens[0..codes-1]. The result starts at *table,
+ whose indices are 0..2^bits-1. work is a writable array of at least
+ lens shorts, which is used as a work area. type is the type of code
+ to be generated, CODES, LENS, or DISTS. On return, zero is success,
+ -1 is an invalid code, and +1 means that ENOUGH isn't enough. table
+ on return points to the next available entry's address. bits is the
+ requested root table index bits, and on return it is the actual root
+ table index bits. It will differ if the request is greater than the
+ longest code or if it is less than the shortest code.
+ */
+int inflate_table(type, lens, codes, table, bits, work)
+codetype type;
+unsigned short FAR *lens;
+unsigned codes;
+code FAR * FAR *table;
+unsigned FAR *bits;
+unsigned short FAR *work;
+{
+ unsigned len; /* a code's length in bits */
+ unsigned sym; /* index of code symbols */
+ unsigned min, max; /* minimum and maximum code lengths */
+ unsigned root; /* number of index bits for root table */
+ unsigned curr; /* number of index bits for current table */
+ unsigned drop; /* code bits to drop for sub-table */
+ int left; /* number of prefix codes available */
+ unsigned used; /* code entries in table used */
+ unsigned huff; /* Huffman code */
+ unsigned incr; /* for incrementing code, index */
+ unsigned fill; /* index for replicating entries */
+ unsigned low; /* low bits for current root entry */
+ unsigned mask; /* mask for low root bits */
+ code this; /* table entry for duplication */
+ code FAR *next; /* next available space in table */
+ const unsigned short FAR *base; /* base value table to use */
+ const unsigned short FAR *extra; /* extra bits table to use */
+ int end; /* use base and extra for symbol > end */
+ unsigned short count[MAXBITS+1]; /* number of codes of each length */
+ unsigned short offs[MAXBITS+1]; /* offsets in table for each length */
+ static const unsigned short lbase[31] = { /* Length codes 257..285 base */
+ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+ 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
+ static const unsigned short lext[31] = { /* Length codes 257..285 extra */
+ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
+ 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 201, 196};
+ static const unsigned short dbase[32] = { /* Distance codes 0..29 base */
+ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+ 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+ 8193, 12289, 16385, 24577, 0, 0};
+ static const unsigned short dext[32] = { /* Distance codes 0..29 extra */
+ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
+ 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
+ 28, 28, 29, 29, 64, 64};
+
+ /*
+ Process a set of code lengths to create a canonical Huffman code. The
+ code lengths are lens[0..codes-1]. Each length corresponds to the
+ symbols 0..codes-1. The Huffman code is generated by first sorting the
+ symbols by length from short to long, and retaining the symbol order
+ for codes with equal lengths. Then the code starts with all zero bits
+ for the first code of the shortest length, and the codes are integer
+ increments for the same length, and zeros are appended as the length
+ increases. For the deflate format, these bits are stored backwards
+ from their more natural integer increment ordering, and so when the
+ decoding tables are built in the large loop below, the integer codes
+ are incremented backwards.
+
+ This routine assumes, but does not check, that all of the entries in
+ lens[] are in the range 0..MAXBITS. The caller must assure this.
+ 1..MAXBITS is interpreted as that code length. zero means that that
+ symbol does not occur in this code.
+
+ The codes are sorted by computing a count of codes for each length,
+ creating from that a table of starting indices for each length in the
+ sorted table, and then entering the symbols in order in the sorted
+ table. The sorted table is work[], with that space being provided by
+ the caller.
+
+ The length counts are used for other purposes as well, i.e. finding
+ the minimum and maximum length codes, determining if there are any
+ codes at all, checking for a valid set of lengths, and looking ahead
+ at length counts to determine sub-table sizes when building the
+ decoding tables.
+ */
+
+ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
+ for (len = 0; len <= MAXBITS; len++)
+ count[len] = 0;
+ for (sym = 0; sym < codes; sym++)
+ count[lens[sym]]++;
+
+ /* bound code lengths, force root to be within code lengths */
+ root = *bits;
+ for (max = MAXBITS; max >= 1; max--)
+ if (count[max] != 0) break;
+ if (root > max) root = max;
+ if (max == 0) { /* no symbols to code at all */
+ this.op = (unsigned char)64; /* invalid code marker */
+ this.bits = (unsigned char)1;
+ this.val = (unsigned short)0;
+ *(*table)++ = this; /* make a table to force an error */
+ *(*table)++ = this;
+ *bits = 1;
+ return 0; /* no symbols, but wait for decoding to report error */
+ }
+ for (min = 1; min <= MAXBITS; min++)
+ if (count[min] != 0) break;
+ if (root < min) root = min;
+
+ /* check for an over-subscribed or incomplete set of lengths */
+ left = 1;
+ for (len = 1; len <= MAXBITS; len++) {
+ left <<= 1;
+ left -= count[len];
+ if (left < 0) return -1; /* over-subscribed */
+ }
+ if (left > 0 && (type == CODES || max != 1))
+ return -1; /* incomplete set */
+
+ /* generate offsets into symbol table for each length for sorting */
+ offs[1] = 0;
+ for (len = 1; len < MAXBITS; len++)
+ offs[len + 1] = offs[len] + count[len];
+
+ /* sort symbols by length, by symbol order within each length */
+ for (sym = 0; sym < codes; sym++)
+ if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym;
+
+ /*
+ Create and fill in decoding tables. In this loop, the table being
+ filled is at next and has curr index bits. The code being used is huff
+ with length len. That code is converted to an index by dropping drop
+ bits off of the bottom. For codes where len is less than drop + curr,
+ those top drop + curr - len bits are incremented through all values to
+ fill the table with replicated entries.
+
+ root is the number of index bits for the root table. When len exceeds
+ root, sub-tables are created pointed to by the root entry with an index
+ of the low root bits of huff. This is saved in low to check for when a
+ new sub-table should be started. drop is zero when the root table is
+ being filled, and drop is root when sub-tables are being filled.
+
+ When a new sub-table is needed, it is necessary to look ahead in the
+ code lengths to determine what size sub-table is needed. The length
+ counts are used for this, and so count[] is decremented as codes are
+ entered in the tables.
+
+ used keeps track of how many table entries have been allocated from the
+ provided *table space. It is checked when a LENS table is being made
+ against the space in *table, ENOUGH, minus the maximum space needed by
+ the worst case distance code, MAXD. This should never happen, but the
+ sufficiency of ENOUGH has not been proven exhaustively, hence the check.
+ This assumes that when type == LENS, bits == 9.
+
+ sym increments through all symbols, and the loop terminates when
+ all codes of length max, i.e. all codes, have been processed. This
+ routine permits incomplete codes, so another loop after this one fills
+ in the rest of the decoding tables with invalid code markers.
+ */
+
+ /* set up for code type */
+ switch (type) {
+ case CODES:
+ base = extra = work; /* dummy value--not used */
+ end = 19;
+ break;
+ case LENS:
+ base = lbase;
+ base -= 257;
+ extra = lext;
+ extra -= 257;
+ end = 256;
+ break;
+ default: /* DISTS */
+ base = dbase;
+ extra = dext;
+ end = -1;
+ }
+
+ /* initialize state for loop */
+ huff = 0; /* starting code */
+ sym = 0; /* starting code symbol */
+ len = min; /* starting code length */
+ next = *table; /* current table to fill in */
+ curr = root; /* current table index bits */
+ drop = 0; /* current bits to drop from code for index */
+ low = (unsigned)(-1); /* trigger new sub-table when len > root */
+ used = 1U << root; /* use root table entries */
+ mask = used - 1; /* mask for comparing low */
+
+ /* check available table space */
+ if (type == LENS && used >= ENOUGH - MAXD)
+ return 1;
+
+ /* process all codes and make table entries */
+ for (;;) {
+ /* create table entry */
+ this.bits = (unsigned char)(len - drop);
+ if ((int)(work[sym]) < end) {
+ this.op = (unsigned char)0;
+ this.val = work[sym];
+ }
+ else if ((int)(work[sym]) > end) {
+ this.op = (unsigned char)(extra[work[sym]]);
+ this.val = base[work[sym]];
+ }
+ else {
+ this.op = (unsigned char)(32 + 64); /* end of block */
+ this.val = 0;
+ }
+
+ /* replicate for those indices with low len bits equal to huff */
+ incr = 1U << (len - drop);
+ fill = 1U << curr;
+ min = fill; /* save offset to next table */
+ do {
+ fill -= incr;
+ next[(huff >> drop) + fill] = this;
+ } while (fill != 0);
+
+ /* backwards increment the len-bit code huff */
+ incr = 1U << (len - 1);
+ while (huff & incr)
+ incr >>= 1;
+ if (incr != 0) {
+ huff &= incr - 1;
+ huff += incr;
+ }
+ else
+ huff = 0;
+
+ /* go to next symbol, update count, len */
+ sym++;
+ if (--(count[len]) == 0) {
+ if (len == max) break;
+ len = lens[work[sym]];
+ }
+
+ /* create new sub-table if needed */
+ if (len > root && (huff & mask) != low) {
+ /* if first time, transition to sub-tables */
+ if (drop == 0)
+ drop = root;
+
+ /* increment past last table */
+ next += min; /* here min is 1 << curr */
+
+ /* determine length of next table */
+ curr = len - drop;
+ left = (int)(1 << curr);
+ while (curr + drop < max) {
+ left -= count[curr + drop];
+ if (left <= 0) break;
+ curr++;
+ left <<= 1;
+ }
+
+ /* check for enough space */
+ used += 1U << curr;
+ if (type == LENS && used >= ENOUGH - MAXD)
+ return 1;
+
+ /* point entry in root table to sub-table */
+ low = huff & mask;
+ (*table)[low].op = (unsigned char)curr;
+ (*table)[low].bits = (unsigned char)root;
+ (*table)[low].val = (unsigned short)(next - *table);
+ }
+ }
+
+ /*
+ Fill in rest of table for incomplete codes. This loop is similar to the
+ loop above in incrementing huff for table indices. It is assumed that
+ len is equal to curr + drop, so there is no loop needed to increment
+ through high index bits. When the current sub-table is filled, the loop
+ drops back to the root table to fill in any remaining entries there.
+ */
+ this.op = (unsigned char)64; /* invalid code marker */
+ this.bits = (unsigned char)(len - drop);
+ this.val = (unsigned short)0;
+ while (huff != 0) {
+ /* when done with sub-table, drop back to root table */
+ if (drop != 0 && (huff & mask) != low) {
+ drop = 0;
+ len = root;
+ next = *table;
+ this.bits = (unsigned char)len;
+ }
+
+ /* put invalid code marker in table */
+ next[huff >> drop] = this;
+
+ /* backwards increment the len-bit code huff */
+ incr = 1U << (len - 1);
+ while (huff & incr)
+ incr >>= 1;
+ if (incr != 0) {
+ huff &= incr - 1;
+ huff += incr;
+ }
+ else
+ huff = 0;
+ }
+
+ /* set return parameters */
+ *table += used;
+ *bits = root;
+ return 0;
+}
diff --git a/src/SFML/Graphics/zlib/inftrees.h b/src/SFML/Graphics/zlib/inftrees.h
new file mode 100755
index 0000000..dc0fd56
--- /dev/null
+++ b/src/SFML/Graphics/zlib/inftrees.h
@@ -0,0 +1,55 @@
+/* inftrees.h -- header to use inftrees.c
+ * Copyright (C) 1995-2005 Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* Structure for decoding tables. Each entry provides either the
+ information needed to do the operation requested by the code that
+ indexed that table entry, or it provides a pointer to another
+ table that indexes more bits of the code. op indicates whether
+ the entry is a pointer to another table, a literal, a length or
+ distance, an end-of-block, or an invalid code. For a table
+ pointer, the low four bits of op is the number of index bits of
+ that table. For a length or distance, the low four bits of op
+ is the number of extra bits to get after the code. bits is
+ the number of bits in this code or part of the code to drop off
+ of the bit buffer. val is the actual byte to output in the case
+ of a literal, the base length or distance, or the offset from
+ the current table to the next table. Each entry is four bytes. */
+typedef struct {
+ unsigned char op; /* operation, extra bits, table bits */
+ unsigned char bits; /* bits in this part of the code */
+ unsigned short val; /* offset in table or code value */
+} code;
+
+/* op values as set by inflate_table():
+ 00000000 - literal
+ 0000tttt - table link, tttt != 0 is the number of table index bits
+ 0001eeee - length or distance, eeee is the number of extra bits
+ 01100000 - end of block
+ 01000000 - invalid code
+ */
+
+/* Maximum size of dynamic tree. The maximum found in a long but non-
+ exhaustive search was 1444 code structures (852 for length/literals
+ and 592 for distances, the latter actually the result of an
+ exhaustive search). The true maximum is not known, but the value
+ below is more than safe. */
+#define ENOUGH 2048
+#define MAXD 592
+
+/* Type of code to build for inftable() */
+typedef enum {
+ CODES,
+ LENS,
+ DISTS
+} codetype;
+
+extern int inflate_table OF((codetype type, unsigned short FAR *lens,
+ unsigned codes, code FAR * FAR *table,
+ unsigned FAR *bits, unsigned short FAR *work));
diff --git a/src/SFML/Graphics/zlib/trees.c b/src/SFML/Graphics/zlib/trees.c
new file mode 100755
index 0000000..7a04802
--- /dev/null
+++ b/src/SFML/Graphics/zlib/trees.c
@@ -0,0 +1,1219 @@
+/* trees.c -- output deflated data using Huffman coding
+ * Copyright (C) 1995-2005 Jean-loup Gailly
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ * ALGORITHM
+ *
+ * The "deflation" process uses several Huffman trees. The more
+ * common source values are represented by shorter bit sequences.
+ *
+ * Each code tree is stored in a compressed form which is itself
+ * a Huffman encoding of the lengths of all the code strings (in
+ * ascending order by source values). The actual code strings are
+ * reconstructed from the lengths in the inflate process, as described
+ * in the deflate specification.
+ *
+ * REFERENCES
+ *
+ * Deutsch, L.P.,"'Deflate' Compressed Data Format Specification".
+ * Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc
+ *
+ * Storer, James A.
+ * Data Compression: Methods and Theory, pp. 49-50.
+ * Computer Science Press, 1988. ISBN 0-7167-8156-5.
+ *
+ * Sedgewick, R.
+ * Algorithms, p290.
+ * Addison-Wesley, 1983. ISBN 0-201-06672-6.
+ */
+
+/* @(#) $Id$ */
+
+/* #define GEN_TREES_H */
+
+#include "deflate.h"
+
+#ifdef DEBUG
+# include <ctype.h>
+#endif
+
+/* ===========================================================================
+ * Constants
+ */
+
+#define MAX_BL_BITS 7
+/* Bit length codes must not exceed MAX_BL_BITS bits */
+
+#define END_BLOCK 256
+/* end of block literal code */
+
+#define REP_3_6 16
+/* repeat previous bit length 3-6 times (2 bits of repeat count) */
+
+#define REPZ_3_10 17
+/* repeat a zero length 3-10 times (3 bits of repeat count) */
+
+#define REPZ_11_138 18
+/* repeat a zero length 11-138 times (7 bits of repeat count) */
+
+local const int extra_lbits[LENGTH_CODES] /* extra bits for each length code */
+ = {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0};
+
+local const int extra_dbits[D_CODES] /* extra bits for each distance code */
+ = {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};
+
+local const int extra_blbits[BL_CODES]/* extra bits for each bit length code */
+ = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7};
+
+local const uch bl_order[BL_CODES]
+ = {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15};
+/* The lengths of the bit length codes are sent in order of decreasing
+ * probability, to avoid transmitting the lengths for unused bit length codes.
+ */
+
+#define Buf_size (8 * 2*sizeof(char))
+/* Number of bits used within bi_buf. (bi_buf might be implemented on
+ * more than 16 bits on some systems.)
+ */
+
+/* ===========================================================================
+ * Local data. These are initialized only once.
+ */
+
+#define DIST_CODE_LEN 512 /* see definition of array dist_code below */
+
+#if defined(GEN_TREES_H) || !defined(STDC)
+/* non ANSI compilers may not accept trees.h */
+
+local ct_data static_ltree[L_CODES+2];
+/* The static literal tree. Since the bit lengths are imposed, there is no
+ * need for the L_CODES extra codes used during heap construction. However
+ * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
+ * below).
+ */
+
+local ct_data static_dtree[D_CODES];
+/* The static distance tree. (Actually a trivial tree since all codes use
+ * 5 bits.)
+ */
+
+uch _dist_code[DIST_CODE_LEN];
+/* Distance codes. The first 256 values correspond to the distances
+ * 3 .. 258, the last 256 values correspond to the top 8 bits of
+ * the 15 bit distances.
+ */
+
+uch _length_code[MAX_MATCH-MIN_MATCH+1];
+/* length code for each normalized match length (0 == MIN_MATCH) */
+
+local int base_length[LENGTH_CODES];
+/* First normalized length for each code (0 = MIN_MATCH) */
+
+local int base_dist[D_CODES];
+/* First normalized distance for each code (0 = distance of 1) */
+
+#else
+# include "trees.h"
+#endif /* GEN_TREES_H */
+
+struct static_tree_desc_s {
+ const ct_data *static_tree; /* static tree or NULL */
+ const intf *extra_bits; /* extra bits for each code or NULL */
+ int extra_base; /* base index for extra_bits */
+ int elems; /* max number of elements in the tree */
+ int max_length; /* max bit length for the codes */
+};
+
+local static_tree_desc static_l_desc =
+{static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS};
+
+local static_tree_desc static_d_desc =
+{static_dtree, extra_dbits, 0, D_CODES, MAX_BITS};
+
+local static_tree_desc static_bl_desc =
+{(const ct_data *)0, extra_blbits, 0, BL_CODES, MAX_BL_BITS};
+
+/* ===========================================================================
+ * Local (static) routines in this file.
+ */
+
+local void tr_static_init OF((void));
+local void init_block OF((deflate_state *s));
+local void pqdownheap OF((deflate_state *s, ct_data *tree, int k));
+local void gen_bitlen OF((deflate_state *s, tree_desc *desc));
+local void gen_codes OF((ct_data *tree, int max_code, ushf *bl_count));
+local void build_tree OF((deflate_state *s, tree_desc *desc));
+local void scan_tree OF((deflate_state *s, ct_data *tree, int max_code));
+local void send_tree OF((deflate_state *s, ct_data *tree, int max_code));
+local int build_bl_tree OF((deflate_state *s));
+local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes,
+ int blcodes));
+local void compress_block OF((deflate_state *s, ct_data *ltree,
+ ct_data *dtree));
+local void set_data_type OF((deflate_state *s));
+local unsigned bi_reverse OF((unsigned value, int length));
+local void bi_windup OF((deflate_state *s));
+local void bi_flush OF((deflate_state *s));
+local void copy_block OF((deflate_state *s, charf *buf, unsigned len,
+ int header));
+
+#ifdef GEN_TREES_H
+local void gen_trees_header OF((void));
+#endif
+
+#ifndef DEBUG
+# define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len)
+ /* Send a code of the given tree. c and tree must not have side effects */
+
+#else /* DEBUG */
+# define send_code(s, c, tree) \
+ { if (z_verbose>2) fprintf(stderr,"\ncd %3d ",(c)); \
+ send_bits(s, tree[c].Code, tree[c].Len); }
+#endif
+
+/* ===========================================================================
+ * Output a short LSB first on the stream.
+ * IN assertion: there is enough room in pendingBuf.
+ */
+#define put_short(s, w) { \
+ put_byte(s, (uch)((w) & 0xff)); \
+ put_byte(s, (uch)((ush)(w) >> 8)); \
+}
+
+/* ===========================================================================
+ * Send a value on a given number of bits.
+ * IN assertion: length <= 16 and value fits in length bits.
+ */
+#ifdef DEBUG
+local void send_bits OF((deflate_state *s, int value, int length));
+
+local void send_bits(s, value, length)
+ deflate_state *s;
+ int value; /* value to send */
+ int length; /* number of bits */
+{
+ Tracevv((stderr," l %2d v %4x ", length, value));
+ Assert(length > 0 && length <= 15, "invalid length");
+ s->bits_sent += (ulg)length;
+
+ /* If not enough room in bi_buf, use (valid) bits from bi_buf and
+ * (16 - bi_valid) bits from value, leaving (width - (16-bi_valid))
+ * unused bits in value.
+ */
+ if (s->bi_valid > (int)Buf_size - length) {
+ s->bi_buf |= (value << s->bi_valid);
+ put_short(s, s->bi_buf);
+ s->bi_buf = (ush)value >> (Buf_size - s->bi_valid);
+ s->bi_valid += length - Buf_size;
+ } else {
+ s->bi_buf |= value << s->bi_valid;
+ s->bi_valid += length;
+ }
+}
+#else /* !DEBUG */
+
+#define send_bits(s, value, length) \
+{ int len = length;\
+ if (s->bi_valid > (int)Buf_size - len) {\
+ int val = value;\
+ s->bi_buf |= (val << s->bi_valid);\
+ put_short(s, s->bi_buf);\
+ s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\
+ s->bi_valid += len - Buf_size;\
+ } else {\
+ s->bi_buf |= (value) << s->bi_valid;\
+ s->bi_valid += len;\
+ }\
+}
+#endif /* DEBUG */
+
+
+/* the arguments must not have side effects */
+
+/* ===========================================================================
+ * Initialize the various 'constant' tables.
+ */
+local void tr_static_init()
+{
+#if defined(GEN_TREES_H) || !defined(STDC)
+ static int static_init_done = 0;
+ int n; /* iterates over tree elements */
+ int bits; /* bit counter */
+ int length; /* length value */
+ int code; /* code value */
+ int dist; /* distance index */
+ ush bl_count[MAX_BITS+1];
+ /* number of codes at each bit length for an optimal tree */
+
+ if (static_init_done) return;
+
+ /* For some embedded targets, global variables are not initialized: */
+ static_l_desc.static_tree = static_ltree;
+ static_l_desc.extra_bits = extra_lbits;
+ static_d_desc.static_tree = static_dtree;
+ static_d_desc.extra_bits = extra_dbits;
+ static_bl_desc.extra_bits = extra_blbits;
+
+ /* Initialize the mapping length (0..255) -> length code (0..28) */
+ length = 0;
+ for (code = 0; code < LENGTH_CODES-1; code++) {
+ base_length[code] = length;
+ for (n = 0; n < (1<<extra_lbits[code]); n++) {
+ _length_code[length++] = (uch)code;
+ }
+ }
+ Assert (length == 256, "tr_static_init: length != 256");
+ /* Note that the length 255 (match length 258) can be represented
+ * in two different ways: code 284 + 5 bits or code 285, so we
+ * overwrite length_code[255] to use the best encoding:
+ */
+ _length_code[length-1] = (uch)code;
+
+ /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
+ dist = 0;
+ for (code = 0 ; code < 16; code++) {
+ base_dist[code] = dist;
+ for (n = 0; n < (1<<extra_dbits[code]); n++) {
+ _dist_code[dist++] = (uch)code;
+ }
+ }
+ Assert (dist == 256, "tr_static_init: dist != 256");
+ dist >>= 7; /* from now on, all distances are divided by 128 */
+ for ( ; code < D_CODES; code++) {
+ base_dist[code] = dist << 7;
+ for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
+ _dist_code[256 + dist++] = (uch)code;
+ }
+ }
+ Assert (dist == 256, "tr_static_init: 256+dist != 512");
+
+ /* Construct the codes of the static literal tree */
+ for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0;
+ n = 0;
+ while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++;
+ while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++;
+ while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++;
+ while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++;
+ /* Codes 286 and 287 do not exist, but we must include them in the
+ * tree construction to get a canonical Huffman tree (longest code
+ * all ones)
+ */
+ gen_codes((ct_data *)static_ltree, L_CODES+1, bl_count);
+
+ /* The static distance tree is trivial: */
+ for (n = 0; n < D_CODES; n++) {
+ static_dtree[n].Len = 5;
+ static_dtree[n].Code = bi_reverse((unsigned)n, 5);
+ }
+ static_init_done = 1;
+
+# ifdef GEN_TREES_H
+ gen_trees_header();
+# endif
+#endif /* defined(GEN_TREES_H) || !defined(STDC) */
+}
+
+/* ===========================================================================
+ * Genererate the file trees.h describing the static trees.
+ */
+#ifdef GEN_TREES_H
+# ifndef DEBUG
+# include <stdio.h>
+# endif
+
+# define SEPARATOR(i, last, width) \
+ ((i) == (last)? "\n};\n\n" : \
+ ((i) % (width) == (width)-1 ? ",\n" : ", "))
+
+void gen_trees_header()
+{
+ FILE *header = fopen("trees.h", "w");
+ int i;
+
+ Assert (header != NULL, "Can't open trees.h");
+ fprintf(header,
+ "/* header created automatically with -DGEN_TREES_H */\n\n");
+
+ fprintf(header, "local const ct_data static_ltree[L_CODES+2] = {\n");
+ for (i = 0; i < L_CODES+2; i++) {
+ fprintf(header, "{{%3u},{%3u}}%s", static_ltree[i].Code,
+ static_ltree[i].Len, SEPARATOR(i, L_CODES+1, 5));
+ }
+
+ fprintf(header, "local const ct_data static_dtree[D_CODES] = {\n");
+ for (i = 0; i < D_CODES; i++) {
+ fprintf(header, "{{%2u},{%2u}}%s", static_dtree[i].Code,
+ static_dtree[i].Len, SEPARATOR(i, D_CODES-1, 5));
+ }
+
+ fprintf(header, "const uch _dist_code[DIST_CODE_LEN] = {\n");
+ for (i = 0; i < DIST_CODE_LEN; i++) {
+ fprintf(header, "%2u%s", _dist_code[i],
+ SEPARATOR(i, DIST_CODE_LEN-1, 20));
+ }
+
+ fprintf(header, "const uch _length_code[MAX_MATCH-MIN_MATCH+1]= {\n");
+ for (i = 0; i < MAX_MATCH-MIN_MATCH+1; i++) {
+ fprintf(header, "%2u%s", _length_code[i],
+ SEPARATOR(i, MAX_MATCH-MIN_MATCH, 20));
+ }
+
+ fprintf(header, "local const int base_length[LENGTH_CODES] = {\n");
+ for (i = 0; i < LENGTH_CODES; i++) {
+ fprintf(header, "%1u%s", base_length[i],
+ SEPARATOR(i, LENGTH_CODES-1, 20));
+ }
+
+ fprintf(header, "local const int base_dist[D_CODES] = {\n");
+ for (i = 0; i < D_CODES; i++) {
+ fprintf(header, "%5u%s", base_dist[i],
+ SEPARATOR(i, D_CODES-1, 10));
+ }
+
+ fclose(header);
+}
+#endif /* GEN_TREES_H */
+
+/* ===========================================================================
+ * Initialize the tree data structures for a new zlib stream.
+ */
+void _tr_init(s)
+ deflate_state *s;
+{
+ tr_static_init();
+
+ s->l_desc.dyn_tree = s->dyn_ltree;
+ s->l_desc.stat_desc = &static_l_desc;
+
+ s->d_desc.dyn_tree = s->dyn_dtree;
+ s->d_desc.stat_desc = &static_d_desc;
+
+ s->bl_desc.dyn_tree = s->bl_tree;
+ s->bl_desc.stat_desc = &static_bl_desc;
+
+ s->bi_buf = 0;
+ s->bi_valid = 0;
+ s->last_eob_len = 8; /* enough lookahead for inflate */
+#ifdef DEBUG
+ s->compressed_len = 0L;
+ s->bits_sent = 0L;
+#endif
+
+ /* Initialize the first block of the first file: */
+ init_block(s);
+}
+
+/* ===========================================================================
+ * Initialize a new block.
+ */
+local void init_block(s)
+ deflate_state *s;
+{
+ int n; /* iterates over tree elements */
+
+ /* Initialize the trees. */
+ for (n = 0; n < L_CODES; n++) s->dyn_ltree[n].Freq = 0;
+ for (n = 0; n < D_CODES; n++) s->dyn_dtree[n].Freq = 0;
+ for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0;
+
+ s->dyn_ltree[END_BLOCK].Freq = 1;
+ s->opt_len = s->static_len = 0L;
+ s->last_lit = s->matches = 0;
+}
+
+#define SMALLEST 1
+/* Index within the heap array of least frequent node in the Huffman tree */
+
+
+/* ===========================================================================
+ * Remove the smallest element from the heap and recreate the heap with
+ * one less element. Updates heap and heap_len.
+ */
+#define pqremove(s, tree, top) \
+{\
+ top = s->heap[SMALLEST]; \
+ s->heap[SMALLEST] = s->heap[s->heap_len--]; \
+ pqdownheap(s, tree, SMALLEST); \
+}
+
+/* ===========================================================================
+ * Compares to subtrees, using the tree depth as tie breaker when
+ * the subtrees have equal frequency. This minimizes the worst case length.
+ */
+#define smaller(tree, n, m, depth) \
+ (tree[n].Freq < tree[m].Freq || \
+ (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m]))
+
+/* ===========================================================================
+ * Restore the heap property by moving down the tree starting at node k,
+ * exchanging a node with the smallest of its two sons if necessary, stopping
+ * when the heap property is re-established (each father smaller than its
+ * two sons).
+ */
+local void pqdownheap(s, tree, k)
+ deflate_state *s;
+ ct_data *tree; /* the tree to restore */
+ int k; /* node to move down */
+{
+ int v = s->heap[k];
+ int j = k << 1; /* left son of k */
+ while (j <= s->heap_len) {
+ /* Set j to the smallest of the two sons: */
+ if (j < s->heap_len &&
+ smaller(tree, s->heap[j+1], s->heap[j], s->depth)) {
+ j++;
+ }
+ /* Exit if v is smaller than both sons */
+ if (smaller(tree, v, s->heap[j], s->depth)) break;
+
+ /* Exchange v with the smallest son */
+ s->heap[k] = s->heap[j]; k = j;
+
+ /* And continue down the tree, setting j to the left son of k */
+ j <<= 1;
+ }
+ s->heap[k] = v;
+}
+
+/* ===========================================================================
+ * Compute the optimal bit lengths for a tree and update the total bit length
+ * for the current block.
+ * IN assertion: the fields freq and dad are set, heap[heap_max] and
+ * above are the tree nodes sorted by increasing frequency.
+ * OUT assertions: the field len is set to the optimal bit length, the
+ * array bl_count contains the frequencies for each bit length.
+ * The length opt_len is updated; static_len is also updated if stree is
+ * not null.
+ */
+local void gen_bitlen(s, desc)
+ deflate_state *s;
+ tree_desc *desc; /* the tree descriptor */
+{
+ ct_data *tree = desc->dyn_tree;
+ int max_code = desc->max_code;
+ const ct_data *stree = desc->stat_desc->static_tree;
+ const intf *extra = desc->stat_desc->extra_bits;
+ int base = desc->stat_desc->extra_base;
+ int max_length = desc->stat_desc->max_length;
+ int h; /* heap index */
+ int n, m; /* iterate over the tree elements */
+ int bits; /* bit length */
+ int xbits; /* extra bits */
+ ush f; /* frequency */
+ int overflow = 0; /* number of elements with bit length too large */
+
+ for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0;
+
+ /* In a first pass, compute the optimal bit lengths (which may
+ * overflow in the case of the bit length tree).
+ */
+ tree[s->heap[s->heap_max]].Len = 0; /* root of the heap */
+
+ for (h = s->heap_max+1; h < HEAP_SIZE; h++) {
+ n = s->heap[h];
+ bits = tree[tree[n].Dad].Len + 1;
+ if (bits > max_length) bits = max_length, overflow++;
+ tree[n].Len = (ush)bits;
+ /* We overwrite tree[n].Dad which is no longer needed */
+
+ if (n > max_code) continue; /* not a leaf node */
+
+ s->bl_count[bits]++;
+ xbits = 0;
+ if (n >= base) xbits = extra[n-base];
+ f = tree[n].Freq;
+ s->opt_len += (ulg)f * (bits + xbits);
+ if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits);
+ }
+ if (overflow == 0) return;
+
+ Trace((stderr,"\nbit length overflow\n"));
+ /* This happens for example on obj2 and pic of the Calgary corpus */
+
+ /* Find the first bit length which could increase: */
+ do {
+ bits = max_length-1;
+ while (s->bl_count[bits] == 0) bits--;
+ s->bl_count[bits]--; /* move one leaf down the tree */
+ s->bl_count[bits+1] += 2; /* move one overflow item as its brother */
+ s->bl_count[max_length]--;
+ /* The brother of the overflow item also moves one step up,
+ * but this does not affect bl_count[max_length]
+ */
+ overflow -= 2;
+ } while (overflow > 0);
+
+ /* Now recompute all bit lengths, scanning in increasing frequency.
+ * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
+ * lengths instead of fixing only the wrong ones. This idea is taken
+ * from 'ar' written by Haruhiko Okumura.)
+ */
+ for (bits = max_length; bits != 0; bits--) {
+ n = s->bl_count[bits];
+ while (n != 0) {
+ m = s->heap[--h];
+ if (m > max_code) continue;
+ if ((unsigned) tree[m].Len != (unsigned) bits) {
+ Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
+ s->opt_len += ((long)bits - (long)tree[m].Len)
+ *(long)tree[m].Freq;
+ tree[m].Len = (ush)bits;
+ }
+ n--;
+ }
+ }
+}
+
+/* ===========================================================================
+ * Generate the codes for a given tree and bit counts (which need not be
+ * optimal).
+ * IN assertion: the array bl_count contains the bit length statistics for
+ * the given tree and the field len is set for all tree elements.
+ * OUT assertion: the field code is set for all tree elements of non
+ * zero code length.
+ */
+local void gen_codes (tree, max_code, bl_count)
+ ct_data *tree; /* the tree to decorate */
+ int max_code; /* largest code with non zero frequency */
+ ushf *bl_count; /* number of codes at each bit length */
+{
+ ush next_code[MAX_BITS+1]; /* next code value for each bit length */
+ ush code = 0; /* running code value */
+ int bits; /* bit index */
+ int n; /* code index */
+
+ /* The distribution counts are first used to generate the code values
+ * without bit reversal.
+ */
+ for (bits = 1; bits <= MAX_BITS; bits++) {
+ next_code[bits] = code = (code + bl_count[bits-1]) << 1;
+ }
+ /* Check that the bit counts in bl_count are consistent. The last code
+ * must be all ones.
+ */
+ Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
+ "inconsistent bit counts");
+ Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
+
+ for (n = 0; n <= max_code; n++) {
+ int len = tree[n].Len;
+ if (len == 0) continue;
+ /* Now reverse the bits */
+ tree[n].Code = bi_reverse(next_code[len]++, len);
+
+ Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
+ n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
+ }
+}
+
+/* ===========================================================================
+ * Construct one Huffman tree and assigns the code bit strings and lengths.
+ * Update the total bit length for the current block.
+ * IN assertion: the field freq is set for all tree elements.
+ * OUT assertions: the fields len and code are set to the optimal bit length
+ * and corresponding code. The length opt_len is updated; static_len is
+ * also updated if stree is not null. The field max_code is set.
+ */
+local void build_tree(s, desc)
+ deflate_state *s;
+ tree_desc *desc; /* the tree descriptor */
+{
+ ct_data *tree = desc->dyn_tree;
+ const ct_data *stree = desc->stat_desc->static_tree;
+ int elems = desc->stat_desc->elems;
+ int n, m; /* iterate over heap elements */
+ int max_code = -1; /* largest code with non zero frequency */
+ int node; /* new node being created */
+
+ /* Construct the initial heap, with least frequent element in
+ * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
+ * heap[0] is not used.
+ */
+ s->heap_len = 0, s->heap_max = HEAP_SIZE;
+
+ for (n = 0; n < elems; n++) {
+ if (tree[n].Freq != 0) {
+ s->heap[++(s->heap_len)] = max_code = n;
+ s->depth[n] = 0;
+ } else {
+ tree[n].Len = 0;
+ }
+ }
+
+ /* The pkzip format requires that at least one distance code exists,
+ * and that at least one bit should be sent even if there is only one
+ * possible code. So to avoid special checks later on we force at least
+ * two codes of non zero frequency.
+ */
+ while (s->heap_len < 2) {
+ node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0);
+ tree[node].Freq = 1;
+ s->depth[node] = 0;
+ s->opt_len--; if (stree) s->static_len -= stree[node].Len;
+ /* node is 0 or 1 so it does not have extra bits */
+ }
+ desc->max_code = max_code;
+
+ /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
+ * establish sub-heaps of increasing lengths:
+ */
+ for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n);
+
+ /* Construct the Huffman tree by repeatedly combining the least two
+ * frequent nodes.
+ */
+ node = elems; /* next internal node of the tree */
+ do {
+ pqremove(s, tree, n); /* n = node of least frequency */
+ m = s->heap[SMALLEST]; /* m = node of next least frequency */
+
+ s->heap[--(s->heap_max)] = n; /* keep the nodes sorted by frequency */
+ s->heap[--(s->heap_max)] = m;
+
+ /* Create a new node father of n and m */
+ tree[node].Freq = tree[n].Freq + tree[m].Freq;
+ s->depth[node] = (uch)((s->depth[n] >= s->depth[m] ?
+ s->depth[n] : s->depth[m]) + 1);
+ tree[n].Dad = tree[m].Dad = (ush)node;
+#ifdef DUMP_BL_TREE
+ if (tree == s->bl_tree) {
+ fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)",
+ node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq);
+ }
+#endif
+ /* and insert the new node in the heap */
+ s->heap[SMALLEST] = node++;
+ pqdownheap(s, tree, SMALLEST);
+
+ } while (s->heap_len >= 2);
+
+ s->heap[--(s->heap_max)] = s->heap[SMALLEST];
+
+ /* At this point, the fields freq and dad are set. We can now
+ * generate the bit lengths.
+ */
+ gen_bitlen(s, (tree_desc *)desc);
+
+ /* The field len is now set, we can generate the bit codes */
+ gen_codes ((ct_data *)tree, max_code, s->bl_count);
+}
+
+/* ===========================================================================
+ * Scan a literal or distance tree to determine the frequencies of the codes
+ * in the bit length tree.
+ */
+local void scan_tree (s, tree, max_code)
+ deflate_state *s;
+ ct_data *tree; /* the tree to be scanned */
+ int max_code; /* and its largest code of non zero frequency */
+{
+ int n; /* iterates over all tree elements */
+ int prevlen = -1; /* last emitted length */
+ int curlen; /* length of current code */
+ int nextlen = tree[0].Len; /* length of next code */
+ int count = 0; /* repeat count of the current code */
+ int max_count = 7; /* max repeat count */
+ int min_count = 4; /* min repeat count */
+
+ if (nextlen == 0) max_count = 138, min_count = 3;
+ tree[max_code+1].Len = (ush)0xffff; /* guard */
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen; nextlen = tree[n+1].Len;
+ if (++count < max_count && curlen == nextlen) {
+ continue;
+ } else if (count < min_count) {
+ s->bl_tree[curlen].Freq += count;
+ } else if (curlen != 0) {
+ if (curlen != prevlen) s->bl_tree[curlen].Freq++;
+ s->bl_tree[REP_3_6].Freq++;
+ } else if (count <= 10) {
+ s->bl_tree[REPZ_3_10].Freq++;
+ } else {
+ s->bl_tree[REPZ_11_138].Freq++;
+ }
+ count = 0; prevlen = curlen;
+ if (nextlen == 0) {
+ max_count = 138, min_count = 3;
+ } else if (curlen == nextlen) {
+ max_count = 6, min_count = 3;
+ } else {
+ max_count = 7, min_count = 4;
+ }
+ }
+}
+
+/* ===========================================================================
+ * Send a literal or distance tree in compressed form, using the codes in
+ * bl_tree.
+ */
+local void send_tree (s, tree, max_code)
+ deflate_state *s;
+ ct_data *tree; /* the tree to be scanned */
+ int max_code; /* and its largest code of non zero frequency */
+{
+ int n; /* iterates over all tree elements */
+ int prevlen = -1; /* last emitted length */
+ int curlen; /* length of current code */
+ int nextlen = tree[0].Len; /* length of next code */
+ int count = 0; /* repeat count of the current code */
+ int max_count = 7; /* max repeat count */
+ int min_count = 4; /* min repeat count */
+
+ /* tree[max_code+1].Len = -1; */ /* guard already set */
+ if (nextlen == 0) max_count = 138, min_count = 3;
+
+ for (n = 0; n <= max_code; n++) {
+ curlen = nextlen; nextlen = tree[n+1].Len;
+ if (++count < max_count && curlen == nextlen) {
+ continue;
+ } else if (count < min_count) {
+ do { send_code(s, curlen, s->bl_tree); } while (--count != 0);
+
+ } else if (curlen != 0) {
+ if (curlen != prevlen) {
+ send_code(s, curlen, s->bl_tree); count--;
+ }
+ Assert(count >= 3 && count <= 6, " 3_6?");
+ send_code(s, REP_3_6, s->bl_tree); send_bits(s, count-3, 2);
+
+ } else if (count <= 10) {
+ send_code(s, REPZ_3_10, s->bl_tree); send_bits(s, count-3, 3);
+
+ } else {
+ send_code(s, REPZ_11_138, s->bl_tree); send_bits(s, count-11, 7);
+ }
+ count = 0; prevlen = curlen;
+ if (nextlen == 0) {
+ max_count = 138, min_count = 3;
+ } else if (curlen == nextlen) {
+ max_count = 6, min_count = 3;
+ } else {
+ max_count = 7, min_count = 4;
+ }
+ }
+}
+
+/* ===========================================================================
+ * Construct the Huffman tree for the bit lengths and return the index in
+ * bl_order of the last bit length code to send.
+ */
+local int build_bl_tree(s)
+ deflate_state *s;
+{
+ int max_blindex; /* index of last bit length code of non zero freq */
+
+ /* Determine the bit length frequencies for literal and distance trees */
+ scan_tree(s, (ct_data *)s->dyn_ltree, s->l_desc.max_code);
+ scan_tree(s, (ct_data *)s->dyn_dtree, s->d_desc.max_code);
+
+ /* Build the bit length tree: */
+ build_tree(s, (tree_desc *)(&(s->bl_desc)));
+ /* opt_len now includes the length of the tree representations, except
+ * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
+ */
+
+ /* Determine the number of bit length codes to send. The pkzip format
+ * requires that at least 4 bit length codes be sent. (appnote.txt says
+ * 3 but the actual value used is 4.)
+ */
+ for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
+ if (s->bl_tree[bl_order[max_blindex]].Len != 0) break;
+ }
+ /* Update opt_len to include the bit length tree and counts */
+ s->opt_len += 3*(max_blindex+1) + 5+5+4;
+ Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
+ s->opt_len, s->static_len));
+
+ return max_blindex;
+}
+
+/* ===========================================================================
+ * Send the header for a block using dynamic Huffman trees: the counts, the
+ * lengths of the bit length codes, the literal tree and the distance tree.
+ * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
+ */
+local void send_all_trees(s, lcodes, dcodes, blcodes)
+ deflate_state *s;
+ int lcodes, dcodes, blcodes; /* number of codes for each tree */
+{
+ int rank; /* index in bl_order */
+
+ Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
+ Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
+ "too many codes");
+ Tracev((stderr, "\nbl counts: "));
+ send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */
+ send_bits(s, dcodes-1, 5);
+ send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */
+ for (rank = 0; rank < blcodes; rank++) {
+ Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
+ send_bits(s, s->bl_tree[bl_order[rank]].Len, 3);
+ }
+ Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
+
+ send_tree(s, (ct_data *)s->dyn_ltree, lcodes-1); /* literal tree */
+ Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
+
+ send_tree(s, (ct_data *)s->dyn_dtree, dcodes-1); /* distance tree */
+ Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
+}
+
+/* ===========================================================================
+ * Send a stored block
+ */
+void _tr_stored_block(s, buf, stored_len, eof)
+ deflate_state *s;
+ charf *buf; /* input block */
+ ulg stored_len; /* length of input block */
+ int eof; /* true if this is the last block for a file */
+{
+ send_bits(s, (STORED_BLOCK<<1)+eof, 3); /* send block type */
+#ifdef DEBUG
+ s->compressed_len = (s->compressed_len + 3 + 7) & (ulg)~7L;
+ s->compressed_len += (stored_len + 4) << 3;
+#endif
+ copy_block(s, buf, (unsigned)stored_len, 1); /* with header */
+}
+
+/* ===========================================================================
+ * Send one empty static block to give enough lookahead for inflate.
+ * This takes 10 bits, of which 7 may remain in the bit buffer.
+ * The current inflate code requires 9 bits of lookahead. If the
+ * last two codes for the previous block (real code plus EOB) were coded
+ * on 5 bits or less, inflate may have only 5+3 bits of lookahead to decode
+ * the last real code. In this case we send two empty static blocks instead
+ * of one. (There are no problems if the previous block is stored or fixed.)
+ * To simplify the code, we assume the worst case of last real code encoded
+ * on one bit only.
+ */
+void _tr_align(s)
+ deflate_state *s;
+{
+ send_bits(s, STATIC_TREES<<1, 3);
+ send_code(s, END_BLOCK, static_ltree);
+#ifdef DEBUG
+ s->compressed_len += 10L; /* 3 for block type, 7 for EOB */
+#endif
+ bi_flush(s);
+ /* Of the 10 bits for the empty block, we have already sent
+ * (10 - bi_valid) bits. The lookahead for the last real code (before
+ * the EOB of the previous block) was thus at least one plus the length
+ * of the EOB plus what we have just sent of the empty static block.
+ */
+ if (1 + s->last_eob_len + 10 - s->bi_valid < 9) {
+ send_bits(s, STATIC_TREES<<1, 3);
+ send_code(s, END_BLOCK, static_ltree);
+#ifdef DEBUG
+ s->compressed_len += 10L;
+#endif
+ bi_flush(s);
+ }
+ s->last_eob_len = 7;
+}
+
+/* ===========================================================================
+ * Determine the best encoding for the current block: dynamic trees, static
+ * trees or store, and output the encoded block to the zip file.
+ */
+void _tr_flush_block(s, buf, stored_len, eof)
+ deflate_state *s;
+ charf *buf; /* input block, or NULL if too old */
+ ulg stored_len; /* length of input block */
+ int eof; /* true if this is the last block for a file */
+{
+ ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */
+ int max_blindex = 0; /* index of last bit length code of non zero freq */
+
+ /* Build the Huffman trees unless a stored block is forced */
+ if (s->level > 0) {
+
+ /* Check if the file is binary or text */
+ if (stored_len > 0 && s->strm->data_type == Z_UNKNOWN)
+ set_data_type(s);
+
+ /* Construct the literal and distance trees */
+ build_tree(s, (tree_desc *)(&(s->l_desc)));
+ Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
+ s->static_len));
+
+ build_tree(s, (tree_desc *)(&(s->d_desc)));
+ Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
+ s->static_len));
+ /* At this point, opt_len and static_len are the total bit lengths of
+ * the compressed block data, excluding the tree representations.
+ */
+
+ /* Build the bit length tree for the above two trees, and get the index
+ * in bl_order of the last bit length code to send.
+ */
+ max_blindex = build_bl_tree(s);
+
+ /* Determine the best encoding. Compute the block lengths in bytes. */
+ opt_lenb = (s->opt_len+3+7)>>3;
+ static_lenb = (s->static_len+3+7)>>3;
+
+ Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
+ opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
+ s->last_lit));
+
+ if (static_lenb <= opt_lenb) opt_lenb = static_lenb;
+
+ } else {
+ Assert(buf != (char*)0, "lost buf");
+ opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
+ }
+
+#ifdef FORCE_STORED
+ if (buf != (char*)0) { /* force stored block */
+#else
+ if (stored_len+4 <= opt_lenb && buf != (char*)0) {
+ /* 4: two words for the lengths */
+#endif
+ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
+ * Otherwise we can't have processed more than WSIZE input bytes since
+ * the last block flush, because compression would have been
+ * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
+ * transform a block into a stored block.
+ */
+ _tr_stored_block(s, buf, stored_len, eof);
+
+#ifdef FORCE_STATIC
+ } else if (static_lenb >= 0) { /* force static trees */
+#else
+ } else if (s->strategy == Z_FIXED || static_lenb == opt_lenb) {
+#endif
+ send_bits(s, (STATIC_TREES<<1)+eof, 3);
+ compress_block(s, (ct_data *)static_ltree, (ct_data *)static_dtree);
+#ifdef DEBUG
+ s->compressed_len += 3 + s->static_len;
+#endif
+ } else {
+ send_bits(s, (DYN_TREES<<1)+eof, 3);
+ send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1,
+ max_blindex+1);
+ compress_block(s, (ct_data *)s->dyn_ltree, (ct_data *)s->dyn_dtree);
+#ifdef DEBUG
+ s->compressed_len += 3 + s->opt_len;
+#endif
+ }
+ Assert (s->compressed_len == s->bits_sent, "bad compressed size");
+ /* The above check is made mod 2^32, for files larger than 512 MB
+ * and uLong implemented on 32 bits.
+ */
+ init_block(s);
+
+ if (eof) {
+ bi_windup(s);
+#ifdef DEBUG
+ s->compressed_len += 7; /* align on byte boundary */
+#endif
+ }
+ Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
+ s->compressed_len-7*eof));
+}
+
+/* ===========================================================================
+ * Save the match info and tally the frequency counts. Return true if
+ * the current block must be flushed.
+ */
+int _tr_tally (s, dist, lc)
+ deflate_state *s;
+ unsigned dist; /* distance of matched string */
+ unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
+{
+ s->d_buf[s->last_lit] = (ush)dist;
+ s->l_buf[s->last_lit++] = (uch)lc;
+ if (dist == 0) {
+ /* lc is the unmatched char */
+ s->dyn_ltree[lc].Freq++;
+ } else {
+ s->matches++;
+ /* Here, lc is the match length - MIN_MATCH */
+ dist--; /* dist = match distance - 1 */
+ Assert((ush)dist < (ush)MAX_DIST(s) &&
+ (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
+ (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
+
+ s->dyn_ltree[_length_code[lc]+LITERALS+1].Freq++;
+ s->dyn_dtree[d_code(dist)].Freq++;
+ }
+
+#ifdef TRUNCATE_BLOCK
+ /* Try to guess if it is profitable to stop the current block here */
+ if ((s->last_lit & 0x1fff) == 0 && s->level > 2) {
+ /* Compute an upper bound for the compressed length */
+ ulg out_length = (ulg)s->last_lit*8L;
+ ulg in_length = (ulg)((long)s->strstart - s->block_start);
+ int dcode;
+ for (dcode = 0; dcode < D_CODES; dcode++) {
+ out_length += (ulg)s->dyn_dtree[dcode].Freq *
+ (5L+extra_dbits[dcode]);
+ }
+ out_length >>= 3;
+ Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
+ s->last_lit, in_length, out_length,
+ 100L - out_length*100L/in_length));
+ if (s->matches < s->last_lit/2 && out_length < in_length/2) return 1;
+ }
+#endif
+ return (s->last_lit == s->lit_bufsize-1);
+ /* We avoid equality with lit_bufsize because of wraparound at 64K
+ * on 16 bit machines and because stored blocks are restricted to
+ * 64K-1 bytes.
+ */
+}
+
+/* ===========================================================================
+ * Send the block data compressed using the given Huffman trees
+ */
+local void compress_block(s, ltree, dtree)
+ deflate_state *s;
+ ct_data *ltree; /* literal tree */
+ ct_data *dtree; /* distance tree */
+{
+ unsigned dist; /* distance of matched string */
+ int lc; /* match length or unmatched char (if dist == 0) */
+ unsigned lx = 0; /* running index in l_buf */
+ unsigned code; /* the code to send */
+ int extra; /* number of extra bits to send */
+
+ if (s->last_lit != 0) do {
+ dist = s->d_buf[lx];
+ lc = s->l_buf[lx++];
+ if (dist == 0) {
+ send_code(s, lc, ltree); /* send a literal byte */
+ Tracecv(isgraph(lc), (stderr," '%c' ", lc));
+ } else {
+ /* Here, lc is the match length - MIN_MATCH */
+ code = _length_code[lc];
+ send_code(s, code+LITERALS+1, ltree); /* send the length code */
+ extra = extra_lbits[code];
+ if (extra != 0) {
+ lc -= base_length[code];
+ send_bits(s, lc, extra); /* send the extra length bits */
+ }
+ dist--; /* dist is now the match distance - 1 */
+ code = d_code(dist);
+ Assert (code < D_CODES, "bad d_code");
+
+ send_code(s, code, dtree); /* send the distance code */
+ extra = extra_dbits[code];
+ if (extra != 0) {
+ dist -= base_dist[code];
+ send_bits(s, dist, extra); /* send the extra distance bits */
+ }
+ } /* literal or match pair ? */
+
+ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
+ Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
+ "pendingBuf overflow");
+
+ } while (lx < s->last_lit);
+
+ send_code(s, END_BLOCK, ltree);
+ s->last_eob_len = ltree[END_BLOCK].Len;
+}
+
+/* ===========================================================================
+ * Set the data type to BINARY or TEXT, using a crude approximation:
+ * set it to Z_TEXT if all symbols are either printable characters (33 to 255)
+ * or white spaces (9 to 13, or 32); or set it to Z_BINARY otherwise.
+ * IN assertion: the fields Freq of dyn_ltree are set.
+ */
+local void set_data_type(s)
+ deflate_state *s;
+{
+ int n;
+
+ for (n = 0; n < 9; n++)
+ if (s->dyn_ltree[n].Freq != 0)
+ break;
+ if (n == 9)
+ for (n = 14; n < 32; n++)
+ if (s->dyn_ltree[n].Freq != 0)
+ break;
+ s->strm->data_type = (n == 32) ? Z_TEXT : Z_BINARY;
+}
+
+/* ===========================================================================
+ * Reverse the first len bits of a code, using straightforward code (a faster
+ * method would use a table)
+ * IN assertion: 1 <= len <= 15
+ */
+local unsigned bi_reverse(code, len)
+ unsigned code; /* the value to invert */
+ int len; /* its bit length */
+{
+ register unsigned res = 0;
+ do {
+ res |= code & 1;
+ code >>= 1, res <<= 1;
+ } while (--len > 0);
+ return res >> 1;
+}
+
+/* ===========================================================================
+ * Flush the bit buffer, keeping at most 7 bits in it.
+ */
+local void bi_flush(s)
+ deflate_state *s;
+{
+ if (s->bi_valid == 16) {
+ put_short(s, s->bi_buf);
+ s->bi_buf = 0;
+ s->bi_valid = 0;
+ } else if (s->bi_valid >= 8) {
+ put_byte(s, (Byte)s->bi_buf);
+ s->bi_buf >>= 8;
+ s->bi_valid -= 8;
+ }
+}
+
+/* ===========================================================================
+ * Flush the bit buffer and align the output on a byte boundary
+ */
+local void bi_windup(s)
+ deflate_state *s;
+{
+ if (s->bi_valid > 8) {
+ put_short(s, s->bi_buf);
+ } else if (s->bi_valid > 0) {
+ put_byte(s, (Byte)s->bi_buf);
+ }
+ s->bi_buf = 0;
+ s->bi_valid = 0;
+#ifdef DEBUG
+ s->bits_sent = (s->bits_sent+7) & ~7;
+#endif
+}
+
+/* ===========================================================================
+ * Copy a stored block, storing first the length and its
+ * one's complement if requested.
+ */
+local void copy_block(s, buf, len, header)
+ deflate_state *s;
+ charf *buf; /* the input data */
+ unsigned len; /* its length */
+ int header; /* true if block header must be written */
+{
+ bi_windup(s); /* align on byte boundary */
+ s->last_eob_len = 8; /* enough lookahead for inflate */
+
+ if (header) {
+ put_short(s, (ush)len);
+ put_short(s, (ush)~len);
+#ifdef DEBUG
+ s->bits_sent += 2*16;
+#endif
+ }
+#ifdef DEBUG
+ s->bits_sent += (ulg)len<<3;
+#endif
+ while (len--) {
+ put_byte(s, *buf++);
+ }
+}
diff --git a/src/SFML/Graphics/zlib/trees.h b/src/SFML/Graphics/zlib/trees.h
new file mode 100755
index 0000000..1ca868b
--- /dev/null
+++ b/src/SFML/Graphics/zlib/trees.h
@@ -0,0 +1,128 @@
+/* header created automatically with -DGEN_TREES_H */
+
+local const ct_data static_ltree[L_CODES+2] = {
+{{ 12},{ 8}}, {{140},{ 8}}, {{ 76},{ 8}}, {{204},{ 8}}, {{ 44},{ 8}},
+{{172},{ 8}}, {{108},{ 8}}, {{236},{ 8}}, {{ 28},{ 8}}, {{156},{ 8}},
+{{ 92},{ 8}}, {{220},{ 8}}, {{ 60},{ 8}}, {{188},{ 8}}, {{124},{ 8}},
+{{252},{ 8}}, {{ 2},{ 8}}, {{130},{ 8}}, {{ 66},{ 8}}, {{194},{ 8}},
+{{ 34},{ 8}}, {{162},{ 8}}, {{ 98},{ 8}}, {{226},{ 8}}, {{ 18},{ 8}},
+{{146},{ 8}}, {{ 82},{ 8}}, {{210},{ 8}}, {{ 50},{ 8}}, {{178},{ 8}},
+{{114},{ 8}}, {{242},{ 8}}, {{ 10},{ 8}}, {{138},{ 8}}, {{ 74},{ 8}},
+{{202},{ 8}}, {{ 42},{ 8}}, {{170},{ 8}}, {{106},{ 8}}, {{234},{ 8}},
+{{ 26},{ 8}}, {{154},{ 8}}, {{ 90},{ 8}}, {{218},{ 8}}, {{ 58},{ 8}},
+{{186},{ 8}}, {{122},{ 8}}, {{250},{ 8}}, {{ 6},{ 8}}, {{134},{ 8}},
+{{ 70},{ 8}}, {{198},{ 8}}, {{ 38},{ 8}}, {{166},{ 8}}, {{102},{ 8}},
+{{230},{ 8}}, {{ 22},{ 8}}, {{150},{ 8}}, {{ 86},{ 8}}, {{214},{ 8}},
+{{ 54},{ 8}}, {{182},{ 8}}, {{118},{ 8}}, {{246},{ 8}}, {{ 14},{ 8}},
+{{142},{ 8}}, {{ 78},{ 8}}, {{206},{ 8}}, {{ 46},{ 8}}, {{174},{ 8}},
+{{110},{ 8}}, {{238},{ 8}}, {{ 30},{ 8}}, {{158},{ 8}}, {{ 94},{ 8}},
+{{222},{ 8}}, {{ 62},{ 8}}, {{190},{ 8}}, {{126},{ 8}}, {{254},{ 8}},
+{{ 1},{ 8}}, {{129},{ 8}}, {{ 65},{ 8}}, {{193},{ 8}}, {{ 33},{ 8}},
+{{161},{ 8}}, {{ 97},{ 8}}, {{225},{ 8}}, {{ 17},{ 8}}, {{145},{ 8}},
+{{ 81},{ 8}}, {{209},{ 8}}, {{ 49},{ 8}}, {{177},{ 8}}, {{113},{ 8}},
+{{241},{ 8}}, {{ 9},{ 8}}, {{137},{ 8}}, {{ 73},{ 8}}, {{201},{ 8}},
+{{ 41},{ 8}}, {{169},{ 8}}, {{105},{ 8}}, {{233},{ 8}}, {{ 25},{ 8}},
+{{153},{ 8}}, {{ 89},{ 8}}, {{217},{ 8}}, {{ 57},{ 8}}, {{185},{ 8}},
+{{121},{ 8}}, {{249},{ 8}}, {{ 5},{ 8}}, {{133},{ 8}}, {{ 69},{ 8}},
+{{197},{ 8}}, {{ 37},{ 8}}, {{165},{ 8}}, {{101},{ 8}}, {{229},{ 8}},
+{{ 21},{ 8}}, {{149},{ 8}}, {{ 85},{ 8}}, {{213},{ 8}}, {{ 53},{ 8}},
+{{181},{ 8}}, {{117},{ 8}}, {{245},{ 8}}, {{ 13},{ 8}}, {{141},{ 8}},
+{{ 77},{ 8}}, {{205},{ 8}}, {{ 45},{ 8}}, {{173},{ 8}}, {{109},{ 8}},
+{{237},{ 8}}, {{ 29},{ 8}}, {{157},{ 8}}, {{ 93},{ 8}}, {{221},{ 8}},
+{{ 61},{ 8}}, {{189},{ 8}}, {{125},{ 8}}, {{253},{ 8}}, {{ 19},{ 9}},
+{{275},{ 9}}, {{147},{ 9}}, {{403},{ 9}}, {{ 83},{ 9}}, {{339},{ 9}},
+{{211},{ 9}}, {{467},{ 9}}, {{ 51},{ 9}}, {{307},{ 9}}, {{179},{ 9}},
+{{435},{ 9}}, {{115},{ 9}}, {{371},{ 9}}, {{243},{ 9}}, {{499},{ 9}},
+{{ 11},{ 9}}, {{267},{ 9}}, {{139},{ 9}}, {{395},{ 9}}, {{ 75},{ 9}},
+{{331},{ 9}}, {{203},{ 9}}, {{459},{ 9}}, {{ 43},{ 9}}, {{299},{ 9}},
+{{171},{ 9}}, {{427},{ 9}}, {{107},{ 9}}, {{363},{ 9}}, {{235},{ 9}},
+{{491},{ 9}}, {{ 27},{ 9}}, {{283},{ 9}}, {{155},{ 9}}, {{411},{ 9}},
+{{ 91},{ 9}}, {{347},{ 9}}, {{219},{ 9}}, {{475},{ 9}}, {{ 59},{ 9}},
+{{315},{ 9}}, {{187},{ 9}}, {{443},{ 9}}, {{123},{ 9}}, {{379},{ 9}},
+{{251},{ 9}}, {{507},{ 9}}, {{ 7},{ 9}}, {{263},{ 9}}, {{135},{ 9}},
+{{391},{ 9}}, {{ 71},{ 9}}, {{327},{ 9}}, {{199},{ 9}}, {{455},{ 9}},
+{{ 39},{ 9}}, {{295},{ 9}}, {{167},{ 9}}, {{423},{ 9}}, {{103},{ 9}},
+{{359},{ 9}}, {{231},{ 9}}, {{487},{ 9}}, {{ 23},{ 9}}, {{279},{ 9}},
+{{151},{ 9}}, {{407},{ 9}}, {{ 87},{ 9}}, {{343},{ 9}}, {{215},{ 9}},
+{{471},{ 9}}, {{ 55},{ 9}}, {{311},{ 9}}, {{183},{ 9}}, {{439},{ 9}},
+{{119},{ 9}}, {{375},{ 9}}, {{247},{ 9}}, {{503},{ 9}}, {{ 15},{ 9}},
+{{271},{ 9}}, {{143},{ 9}}, {{399},{ 9}}, {{ 79},{ 9}}, {{335},{ 9}},
+{{207},{ 9}}, {{463},{ 9}}, {{ 47},{ 9}}, {{303},{ 9}}, {{175},{ 9}},
+{{431},{ 9}}, {{111},{ 9}}, {{367},{ 9}}, {{239},{ 9}}, {{495},{ 9}},
+{{ 31},{ 9}}, {{287},{ 9}}, {{159},{ 9}}, {{415},{ 9}}, {{ 95},{ 9}},
+{{351},{ 9}}, {{223},{ 9}}, {{479},{ 9}}, {{ 63},{ 9}}, {{319},{ 9}},
+{{191},{ 9}}, {{447},{ 9}}, {{127},{ 9}}, {{383},{ 9}}, {{255},{ 9}},
+{{511},{ 9}}, {{ 0},{ 7}}, {{ 64},{ 7}}, {{ 32},{ 7}}, {{ 96},{ 7}},
+{{ 16},{ 7}}, {{ 80},{ 7}}, {{ 48},{ 7}}, {{112},{ 7}}, {{ 8},{ 7}},
+{{ 72},{ 7}}, {{ 40},{ 7}}, {{104},{ 7}}, {{ 24},{ 7}}, {{ 88},{ 7}},
+{{ 56},{ 7}}, {{120},{ 7}}, {{ 4},{ 7}}, {{ 68},{ 7}}, {{ 36},{ 7}},
+{{100},{ 7}}, {{ 20},{ 7}}, {{ 84},{ 7}}, {{ 52},{ 7}}, {{116},{ 7}},
+{{ 3},{ 8}}, {{131},{ 8}}, {{ 67},{ 8}}, {{195},{ 8}}, {{ 35},{ 8}},
+{{163},{ 8}}, {{ 99},{ 8}}, {{227},{ 8}}
+};
+
+local const ct_data static_dtree[D_CODES] = {
+{{ 0},{ 5}}, {{16},{ 5}}, {{ 8},{ 5}}, {{24},{ 5}}, {{ 4},{ 5}},
+{{20},{ 5}}, {{12},{ 5}}, {{28},{ 5}}, {{ 2},{ 5}}, {{18},{ 5}},
+{{10},{ 5}}, {{26},{ 5}}, {{ 6},{ 5}}, {{22},{ 5}}, {{14},{ 5}},
+{{30},{ 5}}, {{ 1},{ 5}}, {{17},{ 5}}, {{ 9},{ 5}}, {{25},{ 5}},
+{{ 5},{ 5}}, {{21},{ 5}}, {{13},{ 5}}, {{29},{ 5}}, {{ 3},{ 5}},
+{{19},{ 5}}, {{11},{ 5}}, {{27},{ 5}}, {{ 7},{ 5}}, {{23},{ 5}}
+};
+
+const uch _dist_code[DIST_CODE_LEN] = {
+ 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8,
+ 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10,
+10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
+11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
+12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13,
+13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
+13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
+14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
+14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
+14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15,
+15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
+15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
+15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17,
+18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22,
+23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
+26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27,
+27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
+27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
+28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
+28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
+28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29
+};
+
+const uch _length_code[MAX_MATCH-MIN_MATCH+1]= {
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12,
+13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16,
+17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19,
+19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
+21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22,
+22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23,
+23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
+25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26,
+26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
+27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28
+};
+
+local const int base_length[LENGTH_CODES] = {
+0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56,
+64, 80, 96, 112, 128, 160, 192, 224, 0
+};
+
+local const int base_dist[D_CODES] = {
+ 0, 1, 2, 3, 4, 6, 8, 12, 16, 24,
+ 32, 48, 64, 96, 128, 192, 256, 384, 512, 768,
+ 1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384, 24576
+};
+
diff --git a/src/SFML/Graphics/zlib/uncompr.c b/src/SFML/Graphics/zlib/uncompr.c
new file mode 100755
index 0000000..ad6db0a
--- /dev/null
+++ b/src/SFML/Graphics/zlib/uncompr.c
@@ -0,0 +1,61 @@
+/* uncompr.c -- decompress a memory buffer
+ * Copyright (C) 1995-2003 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#define ZLIB_INTERNAL
+#include "zlib.h"
+
+/* ===========================================================================
+ Decompresses the source buffer into the destination buffer. sourceLen is
+ the byte length of the source buffer. Upon entry, destLen is the total
+ size of the destination buffer, which must be large enough to hold the
+ entire uncompressed data. (The size of the uncompressed data must have
+ been saved previously by the compressor and transmitted to the decompressor
+ by some mechanism outside the scope of this compression library.)
+ Upon exit, destLen is the actual size of the compressed buffer.
+ This function can be used to decompress a whole file at once if the
+ input file is mmap'ed.
+
+ uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_BUF_ERROR if there was not enough room in the output
+ buffer, or Z_DATA_ERROR if the input data was corrupted.
+*/
+int ZEXPORT uncompress (dest, destLen, source, sourceLen)
+ Bytef *dest;
+ uLongf *destLen;
+ const Bytef *source;
+ uLong sourceLen;
+{
+ z_stream stream;
+ int err;
+
+ stream.next_in = (Bytef*)source;
+ stream.avail_in = (uInt)sourceLen;
+ /* Check for source > 64K on 16-bit machine: */
+ if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
+
+ stream.next_out = dest;
+ stream.avail_out = (uInt)*destLen;
+ if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
+
+ stream.zalloc = (alloc_func)0;
+ stream.zfree = (free_func)0;
+
+ err = inflateInit(&stream);
+ if (err != Z_OK) return err;
+
+ err = inflate(&stream, Z_FINISH);
+ if (err != Z_STREAM_END) {
+ inflateEnd(&stream);
+ if (err == Z_NEED_DICT || (err == Z_BUF_ERROR && stream.avail_in == 0))
+ return Z_DATA_ERROR;
+ return err;
+ }
+ *destLen = stream.total_out;
+
+ err = inflateEnd(&stream);
+ return err;
+}
diff --git a/src/SFML/Graphics/zlib/zconf.h b/src/SFML/Graphics/zlib/zconf.h
new file mode 100755
index 0000000..e3b0c96
--- /dev/null
+++ b/src/SFML/Graphics/zlib/zconf.h
@@ -0,0 +1,332 @@
+/* zconf.h -- configuration of the zlib compression library
+ * Copyright (C) 1995-2005 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#ifndef ZCONF_H
+#define ZCONF_H
+
+/*
+ * If you *really* need a unique prefix for all types and library functions,
+ * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
+ */
+#ifdef Z_PREFIX
+# define deflateInit_ z_deflateInit_
+# define deflate z_deflate
+# define deflateEnd z_deflateEnd
+# define inflateInit_ z_inflateInit_
+# define inflate z_inflate
+# define inflateEnd z_inflateEnd
+# define deflateInit2_ z_deflateInit2_
+# define deflateSetDictionary z_deflateSetDictionary
+# define deflateCopy z_deflateCopy
+# define deflateReset z_deflateReset
+# define deflateParams z_deflateParams
+# define deflateBound z_deflateBound
+# define deflatePrime z_deflatePrime
+# define inflateInit2_ z_inflateInit2_
+# define inflateSetDictionary z_inflateSetDictionary
+# define inflateSync z_inflateSync
+# define inflateSyncPoint z_inflateSyncPoint
+# define inflateCopy z_inflateCopy
+# define inflateReset z_inflateReset
+# define inflateBack z_inflateBack
+# define inflateBackEnd z_inflateBackEnd
+# define compress z_compress
+# define compress2 z_compress2
+# define compressBound z_compressBound
+# define uncompress z_uncompress
+# define adler32 z_adler32
+# define crc32 z_crc32
+# define get_crc_table z_get_crc_table
+# define zError z_zError
+
+# define alloc_func z_alloc_func
+# define free_func z_free_func
+# define in_func z_in_func
+# define out_func z_out_func
+# define Byte z_Byte
+# define uInt z_uInt
+# define uLong z_uLong
+# define Bytef z_Bytef
+# define charf z_charf
+# define intf z_intf
+# define uIntf z_uIntf
+# define uLongf z_uLongf
+# define voidpf z_voidpf
+# define voidp z_voidp
+#endif
+
+#if defined(__MSDOS__) && !defined(MSDOS)
+# define MSDOS
+#endif
+#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
+# define OS2
+#endif
+#if defined(_WINDOWS) && !defined(WINDOWS)
+# define WINDOWS
+#endif
+#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
+# ifndef WIN32
+# define WIN32
+# endif
+#endif
+#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
+# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
+# ifndef SYS16BIT
+# define SYS16BIT
+# endif
+# endif
+#endif
+
+/*
+ * Compile with -DMAXSEG_64K if the alloc function cannot allocate more
+ * than 64k bytes at a time (needed on systems with 16-bit int).
+ */
+#ifdef SYS16BIT
+# define MAXSEG_64K
+#endif
+#ifdef MSDOS
+# define UNALIGNED_OK
+#endif
+
+#ifdef __STDC_VERSION__
+# ifndef STDC
+# define STDC
+# endif
+# if __STDC_VERSION__ >= 199901L
+# ifndef STDC99
+# define STDC99
+# endif
+# endif
+#endif
+#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
+# define STDC
+#endif
+#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
+# define STDC
+#endif
+#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
+# define STDC
+#endif
+#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
+# define STDC
+#endif
+
+#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
+# define STDC
+#endif
+
+#ifndef STDC
+# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
+# define const /* note: need a more gentle solution here */
+# endif
+#endif
+
+/* Some Mac compilers merge all .h files incorrectly: */
+#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
+# define NO_DUMMY_DECL
+#endif
+
+/* Maximum value for memLevel in deflateInit2 */
+#ifndef MAX_MEM_LEVEL
+# ifdef MAXSEG_64K
+# define MAX_MEM_LEVEL 8
+# else
+# define MAX_MEM_LEVEL 9
+# endif
+#endif
+
+/* Maximum value for windowBits in deflateInit2 and inflateInit2.
+ * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
+ * created by gzip. (Files created by minigzip can still be extracted by
+ * gzip.)
+ */
+#ifndef MAX_WBITS
+# define MAX_WBITS 15 /* 32K LZ77 window */
+#endif
+
+/* The memory requirements for deflate are (in bytes):
+ (1 << (windowBits+2)) + (1 << (memLevel+9))
+ that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
+ plus a few kilobytes for small objects. For example, if you want to reduce
+ the default memory requirements from 256K to 128K, compile with
+ make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
+ Of course this will generally degrade compression (there's no free lunch).
+
+ The memory requirements for inflate are (in bytes) 1 << windowBits
+ that is, 32K for windowBits=15 (default value) plus a few kilobytes
+ for small objects.
+*/
+
+ /* Type declarations */
+
+#ifndef OF /* function prototypes */
+# ifdef STDC
+# define OF(args) args
+# else
+# define OF(args) ()
+# endif
+#endif
+
+/* The following definitions for FAR are needed only for MSDOS mixed
+ * model programming (small or medium model with some far allocations).
+ * This was tested only with MSC; for other MSDOS compilers you may have
+ * to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
+ * just define FAR to be empty.
+ */
+#ifdef SYS16BIT
+# if defined(M_I86SM) || defined(M_I86MM)
+ /* MSC small or medium model */
+# define SMALL_MEDIUM
+# ifdef _MSC_VER
+# define FAR _far
+# else
+# define FAR far
+# endif
+# endif
+# if (defined(__SMALL__) || defined(__MEDIUM__))
+ /* Turbo C small or medium model */
+# define SMALL_MEDIUM
+# ifdef __BORLANDC__
+# define FAR _far
+# else
+# define FAR far
+# endif
+# endif
+#endif
+
+#if defined(WINDOWS) || defined(WIN32)
+ /* If building or using zlib as a DLL, define ZLIB_DLL.
+ * This is not mandatory, but it offers a little performance increase.
+ */
+# ifdef ZLIB_DLL
+# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
+# ifdef ZLIB_INTERNAL
+# define ZEXTERN extern __declspec(dllexport)
+# else
+# define ZEXTERN extern __declspec(dllimport)
+# endif
+# endif
+# endif /* ZLIB_DLL */
+ /* If building or using zlib with the WINAPI/WINAPIV calling convention,
+ * define ZLIB_WINAPI.
+ * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
+ */
+# ifdef ZLIB_WINAPI
+# ifdef FAR
+# undef FAR
+# endif
+# include <windows.h>
+ /* No need for _export, use ZLIB.DEF instead. */
+ /* For complete Windows compatibility, use WINAPI, not __stdcall. */
+# define ZEXPORT WINAPI
+# ifdef WIN32
+# define ZEXPORTVA WINAPIV
+# else
+# define ZEXPORTVA FAR CDECL
+# endif
+# endif
+#endif
+
+#if defined (__BEOS__)
+# ifdef ZLIB_DLL
+# ifdef ZLIB_INTERNAL
+# define ZEXPORT __declspec(dllexport)
+# define ZEXPORTVA __declspec(dllexport)
+# else
+# define ZEXPORT __declspec(dllimport)
+# define ZEXPORTVA __declspec(dllimport)
+# endif
+# endif
+#endif
+
+#ifndef ZEXTERN
+# define ZEXTERN extern
+#endif
+#ifndef ZEXPORT
+# define ZEXPORT
+#endif
+#ifndef ZEXPORTVA
+# define ZEXPORTVA
+#endif
+
+#ifndef FAR
+# define FAR
+#endif
+
+#if !defined(__MACTYPES__)
+typedef unsigned char Byte; /* 8 bits */
+#endif
+typedef unsigned int uInt; /* 16 bits or more */
+typedef unsigned long uLong; /* 32 bits or more */
+
+#ifdef SMALL_MEDIUM
+ /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
+# define Bytef Byte FAR
+#else
+ typedef Byte FAR Bytef;
+#endif
+typedef char FAR charf;
+typedef int FAR intf;
+typedef uInt FAR uIntf;
+typedef uLong FAR uLongf;
+
+#ifdef STDC
+ typedef void const *voidpc;
+ typedef void FAR *voidpf;
+ typedef void *voidp;
+#else
+ typedef Byte const *voidpc;
+ typedef Byte FAR *voidpf;
+ typedef Byte *voidp;
+#endif
+
+#if 0 /* HAVE_UNISTD_H -- this line is updated by ./configure */
+# include <sys/types.h> /* for off_t */
+# include <unistd.h> /* for SEEK_* and off_t */
+# ifdef VMS
+# include <unixio.h> /* for off_t */
+# endif
+# define z_off_t off_t
+#endif
+#ifndef SEEK_SET
+# define SEEK_SET 0 /* Seek from beginning of file. */
+# define SEEK_CUR 1 /* Seek from current position. */
+# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
+#endif
+#ifndef z_off_t
+# define z_off_t long
+#endif
+
+#if defined(__OS400__)
+# define NO_vsnprintf
+#endif
+
+#if defined(__MVS__)
+# define NO_vsnprintf
+# ifdef FAR
+# undef FAR
+# endif
+#endif
+
+/* MVS linker does not support external names larger than 8 bytes */
+#if defined(__MVS__)
+# pragma map(deflateInit_,"DEIN")
+# pragma map(deflateInit2_,"DEIN2")
+# pragma map(deflateEnd,"DEEND")
+# pragma map(deflateBound,"DEBND")
+# pragma map(inflateInit_,"ININ")
+# pragma map(inflateInit2_,"ININ2")
+# pragma map(inflateEnd,"INEND")
+# pragma map(inflateSync,"INSY")
+# pragma map(inflateSetDictionary,"INSEDI")
+# pragma map(compressBound,"CMBND")
+# pragma map(inflate_table,"INTABL")
+# pragma map(inflate_fast,"INFA")
+# pragma map(inflate_copyright,"INCOPY")
+#endif
+
+#endif /* ZCONF_H */
diff --git a/src/SFML/Graphics/zlib/zlib.h b/src/SFML/Graphics/zlib/zlib.h
new file mode 100755
index 0000000..62d0e46
--- /dev/null
+++ b/src/SFML/Graphics/zlib/zlib.h
@@ -0,0 +1,1357 @@
+/* zlib.h -- interface of the 'zlib' general purpose compression library
+ version 1.2.3, July 18th, 2005
+
+ Copyright (C) 1995-2005 Jean-loup Gailly and Mark Adler
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+
+ Jean-loup Gailly Mark Adler
+ jloup@gzip.org madler@alumni.caltech.edu
+
+
+ The data format used by the zlib library is described by RFCs (Request for
+ Comments) 1950 to 1952 in the files http://www.ietf.org/rfc/rfc1950.txt
+ (zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format).
+*/
+
+#ifndef ZLIB_H
+#define ZLIB_H
+
+#include "zconf.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define ZLIB_VERSION "1.2.3"
+#define ZLIB_VERNUM 0x1230
+
+/*
+ The 'zlib' compression library provides in-memory compression and
+ decompression functions, including integrity checks of the uncompressed
+ data. This version of the library supports only one compression method
+ (deflation) but other algorithms will be added later and will have the same
+ stream interface.
+
+ Compression can be done in a single step if the buffers are large
+ enough (for example if an input file is mmap'ed), or can be done by
+ repeated calls of the compression function. In the latter case, the
+ application must provide more input and/or consume the output
+ (providing more output space) before each call.
+
+ The compressed data format used by default by the in-memory functions is
+ the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped
+ around a deflate stream, which is itself documented in RFC 1951.
+
+ The library also supports reading and writing files in gzip (.gz) format
+ with an interface similar to that of stdio using the functions that start
+ with "gz". The gzip format is different from the zlib format. gzip is a
+ gzip wrapper, documented in RFC 1952, wrapped around a deflate stream.
+
+ This library can optionally read and write gzip streams in memory as well.
+
+ The zlib format was designed to be compact and fast for use in memory
+ and on communications channels. The gzip format was designed for single-
+ file compression on file systems, has a larger header than zlib to maintain
+ directory information, and uses a different, slower check method than zlib.
+
+ The library does not install any signal handler. The decoder checks
+ the consistency of the compressed data, so the library should never
+ crash even in case of corrupted input.
+*/
+
+typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
+typedef void (*free_func) OF((voidpf opaque, voidpf address));
+
+struct internal_state;
+
+typedef struct z_stream_s {
+ Bytef *next_in; /* next input byte */
+ uInt avail_in; /* number of bytes available at next_in */
+ uLong total_in; /* total nb of input bytes read so far */
+
+ Bytef *next_out; /* next output byte should be put there */
+ uInt avail_out; /* remaining free space at next_out */
+ uLong total_out; /* total nb of bytes output so far */
+
+ char *msg; /* last error message, NULL if no error */
+ struct internal_state FAR *state; /* not visible by applications */
+
+ alloc_func zalloc; /* used to allocate the internal state */
+ free_func zfree; /* used to free the internal state */
+ voidpf opaque; /* private data object passed to zalloc and zfree */
+
+ int data_type; /* best guess about the data type: binary or text */
+ uLong adler; /* adler32 value of the uncompressed data */
+ uLong reserved; /* reserved for future use */
+} z_stream;
+
+typedef z_stream FAR *z_streamp;
+
+/*
+ gzip header information passed to and from zlib routines. See RFC 1952
+ for more details on the meanings of these fields.
+*/
+typedef struct gz_header_s {
+ int text; /* true if compressed data believed to be text */
+ uLong time; /* modification time */
+ int xflags; /* extra flags (not used when writing a gzip file) */
+ int os; /* operating system */
+ Bytef *extra; /* pointer to extra field or Z_NULL if none */
+ uInt extra_len; /* extra field length (valid if extra != Z_NULL) */
+ uInt extra_max; /* space at extra (only when reading header) */
+ Bytef *name; /* pointer to zero-terminated file name or Z_NULL */
+ uInt name_max; /* space at name (only when reading header) */
+ Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */
+ uInt comm_max; /* space at comment (only when reading header) */
+ int hcrc; /* true if there was or will be a header crc */
+ int done; /* true when done reading gzip header (not used
+ when writing a gzip file) */
+} gz_header;
+
+typedef gz_header FAR *gz_headerp;
+
+/*
+ The application must update next_in and avail_in when avail_in has
+ dropped to zero. It must update next_out and avail_out when avail_out
+ has dropped to zero. The application must initialize zalloc, zfree and
+ opaque before calling the init function. All other fields are set by the
+ compression library and must not be updated by the application.
+
+ The opaque value provided by the application will be passed as the first
+ parameter for calls of zalloc and zfree. This can be useful for custom
+ memory management. The compression library attaches no meaning to the
+ opaque value.
+
+ zalloc must return Z_NULL if there is not enough memory for the object.
+ If zlib is used in a multi-threaded application, zalloc and zfree must be
+ thread safe.
+
+ On 16-bit systems, the functions zalloc and zfree must be able to allocate
+ exactly 65536 bytes, but will not be required to allocate more than this
+ if the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS,
+ pointers returned by zalloc for objects of exactly 65536 bytes *must*
+ have their offset normalized to zero. The default allocation function
+ provided by this library ensures this (see zutil.c). To reduce memory
+ requirements and avoid any allocation of 64K objects, at the expense of
+ compression ratio, compile the library with -DMAX_WBITS=14 (see zconf.h).
+
+ The fields total_in and total_out can be used for statistics or
+ progress reports. After compression, total_in holds the total size of
+ the uncompressed data and may be saved for use in the decompressor
+ (particularly if the decompressor wants to decompress everything in
+ a single step).
+*/
+
+ /* constants */
+
+#define Z_NO_FLUSH 0
+#define Z_PARTIAL_FLUSH 1 /* will be removed, use Z_SYNC_FLUSH instead */
+#define Z_SYNC_FLUSH 2
+#define Z_FULL_FLUSH 3
+#define Z_FINISH 4
+#define Z_BLOCK 5
+/* Allowed flush values; see deflate() and inflate() below for details */
+
+#define Z_OK 0
+#define Z_STREAM_END 1
+#define Z_NEED_DICT 2
+#define Z_ERRNO (-1)
+#define Z_STREAM_ERROR (-2)
+#define Z_DATA_ERROR (-3)
+#define Z_MEM_ERROR (-4)
+#define Z_BUF_ERROR (-5)
+#define Z_VERSION_ERROR (-6)
+/* Return codes for the compression/decompression functions. Negative
+ * values are errors, positive values are used for special but normal events.
+ */
+
+#define Z_NO_COMPRESSION 0
+#define Z_BEST_SPEED 1
+#define Z_BEST_COMPRESSION 9
+#define Z_DEFAULT_COMPRESSION (-1)
+/* compression levels */
+
+#define Z_FILTERED 1
+#define Z_HUFFMAN_ONLY 2
+#define Z_RLE 3
+#define Z_FIXED 4
+#define Z_DEFAULT_STRATEGY 0
+/* compression strategy; see deflateInit2() below for details */
+
+#define Z_BINARY 0
+#define Z_TEXT 1
+#define Z_ASCII Z_TEXT /* for compatibility with 1.2.2 and earlier */
+#define Z_UNKNOWN 2
+/* Possible values of the data_type field (though see inflate()) */
+
+#define Z_DEFLATED 8
+/* The deflate compression method (the only one supported in this version) */
+
+#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */
+
+#define zlib_version zlibVersion()
+/* for compatibility with versions < 1.0.2 */
+
+ /* basic functions */
+
+ZEXTERN const char * ZEXPORT zlibVersion OF((void));
+/* The application can compare zlibVersion and ZLIB_VERSION for consistency.
+ If the first character differs, the library code actually used is
+ not compatible with the zlib.h header file used by the application.
+ This check is automatically made by deflateInit and inflateInit.
+ */
+
+/*
+ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level));
+
+ Initializes the internal stream state for compression. The fields
+ zalloc, zfree and opaque must be initialized before by the caller.
+ If zalloc and zfree are set to Z_NULL, deflateInit updates them to
+ use default allocation functions.
+
+ The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9:
+ 1 gives best speed, 9 gives best compression, 0 gives no compression at
+ all (the input data is simply copied a block at a time).
+ Z_DEFAULT_COMPRESSION requests a default compromise between speed and
+ compression (currently equivalent to level 6).
+
+ deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_STREAM_ERROR if level is not a valid compression level,
+ Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible
+ with the version assumed by the caller (ZLIB_VERSION).
+ msg is set to null if there is no error message. deflateInit does not
+ perform any compression: this will be done by deflate().
+*/
+
+
+ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
+/*
+ deflate compresses as much data as possible, and stops when the input
+ buffer becomes empty or the output buffer becomes full. It may introduce some
+ output latency (reading input without producing any output) except when
+ forced to flush.
+
+ The detailed semantics are as follows. deflate performs one or both of the
+ following actions:
+
+ - Compress more input starting at next_in and update next_in and avail_in
+ accordingly. If not all input can be processed (because there is not
+ enough room in the output buffer), next_in and avail_in are updated and
+ processing will resume at this point for the next call of deflate().
+
+ - Provide more output starting at next_out and update next_out and avail_out
+ accordingly. This action is forced if the parameter flush is non zero.
+ Forcing flush frequently degrades the compression ratio, so this parameter
+ should be set only when necessary (in interactive applications).
+ Some output may be provided even if flush is not set.
+
+ Before the call of deflate(), the application should ensure that at least
+ one of the actions is possible, by providing more input and/or consuming
+ more output, and updating avail_in or avail_out accordingly; avail_out
+ should never be zero before the call. The application can consume the
+ compressed output when it wants, for example when the output buffer is full
+ (avail_out == 0), or after each call of deflate(). If deflate returns Z_OK
+ and with zero avail_out, it must be called again after making room in the
+ output buffer because there might be more output pending.
+
+ Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to
+ decide how much data to accumualte before producing output, in order to
+ maximize compression.
+
+ If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
+ flushed to the output buffer and the output is aligned on a byte boundary, so
+ that the decompressor can get all input data available so far. (In particular
+ avail_in is zero after the call if enough output space has been provided
+ before the call.) Flushing may degrade compression for some compression
+ algorithms and so it should be used only when necessary.
+
+ If flush is set to Z_FULL_FLUSH, all output is flushed as with
+ Z_SYNC_FLUSH, and the compression state is reset so that decompression can
+ restart from this point if previous compressed data has been damaged or if
+ random access is desired. Using Z_FULL_FLUSH too often can seriously degrade
+ compression.
+
+ If deflate returns with avail_out == 0, this function must be called again
+ with the same value of the flush parameter and more output space (updated
+ avail_out), until the flush is complete (deflate returns with non-zero
+ avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that
+ avail_out is greater than six to avoid repeated flush markers due to
+ avail_out == 0 on return.
+
+ If the parameter flush is set to Z_FINISH, pending input is processed,
+ pending output is flushed and deflate returns with Z_STREAM_END if there
+ was enough output space; if deflate returns with Z_OK, this function must be
+ called again with Z_FINISH and more output space (updated avail_out) but no
+ more input data, until it returns with Z_STREAM_END or an error. After
+ deflate has returned Z_STREAM_END, the only possible operations on the
+ stream are deflateReset or deflateEnd.
+
+ Z_FINISH can be used immediately after deflateInit if all the compression
+ is to be done in a single step. In this case, avail_out must be at least
+ the value returned by deflateBound (see below). If deflate does not return
+ Z_STREAM_END, then it must be called again as described above.
+
+ deflate() sets strm->adler to the adler32 checksum of all input read
+ so far (that is, total_in bytes).
+
+ deflate() may update strm->data_type if it can make a good guess about
+ the input data type (Z_BINARY or Z_TEXT). In doubt, the data is considered
+ binary. This field is only for information purposes and does not affect
+ the compression algorithm in any manner.
+
+ deflate() returns Z_OK if some progress has been made (more input
+ processed or more output produced), Z_STREAM_END if all input has been
+ consumed and all output has been produced (only when flush is set to
+ Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
+ if next_in or next_out was NULL), Z_BUF_ERROR if no progress is possible
+ (for example avail_in or avail_out was zero). Note that Z_BUF_ERROR is not
+ fatal, and deflate() can be called again with more input and more output
+ space to continue compressing.
+*/
+
+
+ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
+/*
+ All dynamically allocated data structures for this stream are freed.
+ This function discards any unprocessed input and does not flush any
+ pending output.
+
+ deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
+ stream state was inconsistent, Z_DATA_ERROR if the stream was freed
+ prematurely (some input or output was discarded). In the error case,
+ msg may be set but then points to a static string (which must not be
+ deallocated).
+*/
+
+
+/*
+ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm));
+
+ Initializes the internal stream state for decompression. The fields
+ next_in, avail_in, zalloc, zfree and opaque must be initialized before by
+ the caller. If next_in is not Z_NULL and avail_in is large enough (the exact
+ value depends on the compression method), inflateInit determines the
+ compression method from the zlib header and allocates all data structures
+ accordingly; otherwise the allocation will be deferred to the first call of
+ inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to
+ use default allocation functions.
+
+ inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
+ version assumed by the caller. msg is set to null if there is no error
+ message. inflateInit does not perform any decompression apart from reading
+ the zlib header if present: this will be done by inflate(). (So next_in and
+ avail_in may be modified, but next_out and avail_out are unchanged.)
+*/
+
+
+ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
+/*
+ inflate decompresses as much data as possible, and stops when the input
+ buffer becomes empty or the output buffer becomes full. It may introduce
+ some output latency (reading input without producing any output) except when
+ forced to flush.
+
+ The detailed semantics are as follows. inflate performs one or both of the
+ following actions:
+
+ - Decompress more input starting at next_in and update next_in and avail_in
+ accordingly. If not all input can be processed (because there is not
+ enough room in the output buffer), next_in is updated and processing
+ will resume at this point for the next call of inflate().
+
+ - Provide more output starting at next_out and update next_out and avail_out
+ accordingly. inflate() provides as much output as possible, until there
+ is no more input data or no more space in the output buffer (see below
+ about the flush parameter).
+
+ Before the call of inflate(), the application should ensure that at least
+ one of the actions is possible, by providing more input and/or consuming
+ more output, and updating the next_* and avail_* values accordingly.
+ The application can consume the uncompressed output when it wants, for
+ example when the output buffer is full (avail_out == 0), or after each
+ call of inflate(). If inflate returns Z_OK and with zero avail_out, it
+ must be called again after making room in the output buffer because there
+ might be more output pending.
+
+ The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH,
+ Z_FINISH, or Z_BLOCK. Z_SYNC_FLUSH requests that inflate() flush as much
+ output as possible to the output buffer. Z_BLOCK requests that inflate() stop
+ if and when it gets to the next deflate block boundary. When decoding the
+ zlib or gzip format, this will cause inflate() to return immediately after
+ the header and before the first block. When doing a raw inflate, inflate()
+ will go ahead and process the first block, and will return when it gets to
+ the end of that block, or when it runs out of data.
+
+ The Z_BLOCK option assists in appending to or combining deflate streams.
+ Also to assist in this, on return inflate() will set strm->data_type to the
+ number of unused bits in the last byte taken from strm->next_in, plus 64
+ if inflate() is currently decoding the last block in the deflate stream,
+ plus 128 if inflate() returned immediately after decoding an end-of-block
+ code or decoding the complete header up to just before the first byte of the
+ deflate stream. The end-of-block will not be indicated until all of the
+ uncompressed data from that block has been written to strm->next_out. The
+ number of unused bits may in general be greater than seven, except when
+ bit 7 of data_type is set, in which case the number of unused bits will be
+ less than eight.
+
+ inflate() should normally be called until it returns Z_STREAM_END or an
+ error. However if all decompression is to be performed in a single step
+ (a single call of inflate), the parameter flush should be set to
+ Z_FINISH. In this case all pending input is processed and all pending
+ output is flushed; avail_out must be large enough to hold all the
+ uncompressed data. (The size of the uncompressed data may have been saved
+ by the compressor for this purpose.) The next operation on this stream must
+ be inflateEnd to deallocate the decompression state. The use of Z_FINISH
+ is never required, but can be used to inform inflate that a faster approach
+ may be used for the single inflate() call.
+
+ In this implementation, inflate() always flushes as much output as
+ possible to the output buffer, and always uses the faster approach on the
+ first call. So the only effect of the flush parameter in this implementation
+ is on the return value of inflate(), as noted below, or when it returns early
+ because Z_BLOCK is used.
+
+ If a preset dictionary is needed after this call (see inflateSetDictionary
+ below), inflate sets strm->adler to the adler32 checksum of the dictionary
+ chosen by the compressor and returns Z_NEED_DICT; otherwise it sets
+ strm->adler to the adler32 checksum of all output produced so far (that is,
+ total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described
+ below. At the end of the stream, inflate() checks that its computed adler32
+ checksum is equal to that saved by the compressor and returns Z_STREAM_END
+ only if the checksum is correct.
+
+ inflate() will decompress and check either zlib-wrapped or gzip-wrapped
+ deflate data. The header type is detected automatically. Any information
+ contained in the gzip header is not retained, so applications that need that
+ information should instead use raw inflate, see inflateInit2() below, or
+ inflateBack() and perform their own processing of the gzip header and
+ trailer.
+
+ inflate() returns Z_OK if some progress has been made (more input processed
+ or more output produced), Z_STREAM_END if the end of the compressed data has
+ been reached and all uncompressed output has been produced, Z_NEED_DICT if a
+ preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
+ corrupted (input stream not conforming to the zlib format or incorrect check
+ value), Z_STREAM_ERROR if the stream structure was inconsistent (for example
+ if next_in or next_out was NULL), Z_MEM_ERROR if there was not enough memory,
+ Z_BUF_ERROR if no progress is possible or if there was not enough room in the
+ output buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and
+ inflate() can be called again with more input and more output space to
+ continue decompressing. If Z_DATA_ERROR is returned, the application may then
+ call inflateSync() to look for a good compression block if a partial recovery
+ of the data is desired.
+*/
+
+
+ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
+/*
+ All dynamically allocated data structures for this stream are freed.
+ This function discards any unprocessed input and does not flush any
+ pending output.
+
+ inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
+ was inconsistent. In the error case, msg may be set but then points to a
+ static string (which must not be deallocated).
+*/
+
+ /* Advanced functions */
+
+/*
+ The following functions are needed only in some special applications.
+*/
+
+/*
+ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm,
+ int level,
+ int method,
+ int windowBits,
+ int memLevel,
+ int strategy));
+
+ This is another version of deflateInit with more compression options. The
+ fields next_in, zalloc, zfree and opaque must be initialized before by
+ the caller.
+
+ The method parameter is the compression method. It must be Z_DEFLATED in
+ this version of the library.
+
+ The windowBits parameter is the base two logarithm of the window size
+ (the size of the history buffer). It should be in the range 8..15 for this
+ version of the library. Larger values of this parameter result in better
+ compression at the expense of memory usage. The default value is 15 if
+ deflateInit is used instead.
+
+ windowBits can also be -8..-15 for raw deflate. In this case, -windowBits
+ determines the window size. deflate() will then generate raw deflate data
+ with no zlib header or trailer, and will not compute an adler32 check value.
+
+ windowBits can also be greater than 15 for optional gzip encoding. Add
+ 16 to windowBits to write a simple gzip header and trailer around the
+ compressed data instead of a zlib wrapper. The gzip header will have no
+ file name, no extra data, no comment, no modification time (set to zero),
+ no header crc, and the operating system will be set to 255 (unknown). If a
+ gzip stream is being written, strm->adler is a crc32 instead of an adler32.
+
+ The memLevel parameter specifies how much memory should be allocated
+ for the internal compression state. memLevel=1 uses minimum memory but
+ is slow and reduces compression ratio; memLevel=9 uses maximum memory
+ for optimal speed. The default value is 8. See zconf.h for total memory
+ usage as a function of windowBits and memLevel.
+
+ The strategy parameter is used to tune the compression algorithm. Use the
+ value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a
+ filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no
+ string match), or Z_RLE to limit match distances to one (run-length
+ encoding). Filtered data consists mostly of small values with a somewhat
+ random distribution. In this case, the compression algorithm is tuned to
+ compress them better. The effect of Z_FILTERED is to force more Huffman
+ coding and less string matching; it is somewhat intermediate between
+ Z_DEFAULT and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as fast as
+ Z_HUFFMAN_ONLY, but give better compression for PNG image data. The strategy
+ parameter only affects the compression ratio but not the correctness of the
+ compressed output even if it is not set appropriately. Z_FIXED prevents the
+ use of dynamic Huffman codes, allowing for a simpler decoder for special
+ applications.
+
+ deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_STREAM_ERROR if a parameter is invalid (such as an invalid
+ method). msg is set to null if there is no error message. deflateInit2 does
+ not perform any compression: this will be done by deflate().
+*/
+
+ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
+ const Bytef *dictionary,
+ uInt dictLength));
+/*
+ Initializes the compression dictionary from the given byte sequence
+ without producing any compressed output. This function must be called
+ immediately after deflateInit, deflateInit2 or deflateReset, before any
+ call of deflate. The compressor and decompressor must use exactly the same
+ dictionary (see inflateSetDictionary).
+
+ The dictionary should consist of strings (byte sequences) that are likely
+ to be encountered later in the data to be compressed, with the most commonly
+ used strings preferably put towards the end of the dictionary. Using a
+ dictionary is most useful when the data to be compressed is short and can be
+ predicted with good accuracy; the data can then be compressed better than
+ with the default empty dictionary.
+
+ Depending on the size of the compression data structures selected by
+ deflateInit or deflateInit2, a part of the dictionary may in effect be
+ discarded, for example if the dictionary is larger than the window size in
+ deflate or deflate2. Thus the strings most likely to be useful should be
+ put at the end of the dictionary, not at the front. In addition, the
+ current implementation of deflate will use at most the window size minus
+ 262 bytes of the provided dictionary.
+
+ Upon return of this function, strm->adler is set to the adler32 value
+ of the dictionary; the decompressor may later use this value to determine
+ which dictionary has been used by the compressor. (The adler32 value
+ applies to the whole dictionary even if only a subset of the dictionary is
+ actually used by the compressor.) If a raw deflate was requested, then the
+ adler32 value is not computed and strm->adler is not set.
+
+ deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a
+ parameter is invalid (such as NULL dictionary) or the stream state is
+ inconsistent (for example if deflate has already been called for this stream
+ or if the compression method is bsort). deflateSetDictionary does not
+ perform any compression: this will be done by deflate().
+*/
+
+ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
+ z_streamp source));
+/*
+ Sets the destination stream as a complete copy of the source stream.
+
+ This function can be useful when several compression strategies will be
+ tried, for example when there are several ways of pre-processing the input
+ data with a filter. The streams that will be discarded should then be freed
+ by calling deflateEnd. Note that deflateCopy duplicates the internal
+ compression state which can be quite large, so this strategy is slow and
+ can consume lots of memory.
+
+ deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
+ (such as zalloc being NULL). msg is left unchanged in both source and
+ destination.
+*/
+
+ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
+/*
+ This function is equivalent to deflateEnd followed by deflateInit,
+ but does not free and reallocate all the internal compression state.
+ The stream will keep the same compression level and any other attributes
+ that may have been set by deflateInit2.
+
+ deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent (such as zalloc or state being NULL).
+*/
+
+ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
+ int level,
+ int strategy));
+/*
+ Dynamically update the compression level and compression strategy. The
+ interpretation of level and strategy is as in deflateInit2. This can be
+ used to switch between compression and straight copy of the input data, or
+ to switch to a different kind of input data requiring a different
+ strategy. If the compression level is changed, the input available so far
+ is compressed with the old level (and may be flushed); the new level will
+ take effect only at the next call of deflate().
+
+ Before the call of deflateParams, the stream state must be set as for
+ a call of deflate(), since the currently available input may have to
+ be compressed and flushed. In particular, strm->avail_out must be non-zero.
+
+ deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source
+ stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR
+ if strm->avail_out was zero.
+*/
+
+ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm,
+ int good_length,
+ int max_lazy,
+ int nice_length,
+ int max_chain));
+/*
+ Fine tune deflate's internal compression parameters. This should only be
+ used by someone who understands the algorithm used by zlib's deflate for
+ searching for the best matching string, and even then only by the most
+ fanatic optimizer trying to squeeze out the last compressed bit for their
+ specific input data. Read the deflate.c source code for the meaning of the
+ max_lazy, good_length, nice_length, and max_chain parameters.
+
+ deflateTune() can be called after deflateInit() or deflateInit2(), and
+ returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream.
+ */
+
+ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm,
+ uLong sourceLen));
+/*
+ deflateBound() returns an upper bound on the compressed size after
+ deflation of sourceLen bytes. It must be called after deflateInit()
+ or deflateInit2(). This would be used to allocate an output buffer
+ for deflation in a single pass, and so would be called before deflate().
+*/
+
+ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm,
+ int bits,
+ int value));
+/*
+ deflatePrime() inserts bits in the deflate output stream. The intent
+ is that this function is used to start off the deflate output with the
+ bits leftover from a previous deflate stream when appending to it. As such,
+ this function can only be used for raw deflate, and must be used before the
+ first deflate() call after a deflateInit2() or deflateReset(). bits must be
+ less than or equal to 16, and that many of the least significant bits of
+ value will be inserted in the output.
+
+ deflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+*/
+
+ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm,
+ gz_headerp head));
+/*
+ deflateSetHeader() provides gzip header information for when a gzip
+ stream is requested by deflateInit2(). deflateSetHeader() may be called
+ after deflateInit2() or deflateReset() and before the first call of
+ deflate(). The text, time, os, extra field, name, and comment information
+ in the provided gz_header structure are written to the gzip header (xflag is
+ ignored -- the extra flags are set according to the compression level). The
+ caller must assure that, if not Z_NULL, name and comment are terminated with
+ a zero byte, and that if extra is not Z_NULL, that extra_len bytes are
+ available there. If hcrc is true, a gzip header crc is included. Note that
+ the current versions of the command-line version of gzip (up through version
+ 1.3.x) do not support header crc's, and will report that it is a "multi-part
+ gzip file" and give up.
+
+ If deflateSetHeader is not used, the default gzip header has text false,
+ the time set to zero, and os set to 255, with no extra, name, or comment
+ fields. The gzip header is returned to the default state by deflateReset().
+
+ deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+*/
+
+/*
+ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm,
+ int windowBits));
+
+ This is another version of inflateInit with an extra parameter. The
+ fields next_in, avail_in, zalloc, zfree and opaque must be initialized
+ before by the caller.
+
+ The windowBits parameter is the base two logarithm of the maximum window
+ size (the size of the history buffer). It should be in the range 8..15 for
+ this version of the library. The default value is 15 if inflateInit is used
+ instead. windowBits must be greater than or equal to the windowBits value
+ provided to deflateInit2() while compressing, or it must be equal to 15 if
+ deflateInit2() was not used. If a compressed stream with a larger window
+ size is given as input, inflate() will return with the error code
+ Z_DATA_ERROR instead of trying to allocate a larger window.
+
+ windowBits can also be -8..-15 for raw inflate. In this case, -windowBits
+ determines the window size. inflate() will then process raw deflate data,
+ not looking for a zlib or gzip header, not generating a check value, and not
+ looking for any check values for comparison at the end of the stream. This
+ is for use with other formats that use the deflate compressed data format
+ such as zip. Those formats provide their own check values. If a custom
+ format is developed using the raw deflate format for compressed data, it is
+ recommended that a check value such as an adler32 or a crc32 be applied to
+ the uncompressed data as is done in the zlib, gzip, and zip formats. For
+ most applications, the zlib format should be used as is. Note that comments
+ above on the use in deflateInit2() applies to the magnitude of windowBits.
+
+ windowBits can also be greater than 15 for optional gzip decoding. Add
+ 32 to windowBits to enable zlib and gzip decoding with automatic header
+ detection, or add 16 to decode only the gzip format (the zlib format will
+ return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is
+ a crc32 instead of an adler32.
+
+ inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_STREAM_ERROR if a parameter is invalid (such as a null strm). msg
+ is set to null if there is no error message. inflateInit2 does not perform
+ any decompression apart from reading the zlib header if present: this will
+ be done by inflate(). (So next_in and avail_in may be modified, but next_out
+ and avail_out are unchanged.)
+*/
+
+ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
+ const Bytef *dictionary,
+ uInt dictLength));
+/*
+ Initializes the decompression dictionary from the given uncompressed byte
+ sequence. This function must be called immediately after a call of inflate,
+ if that call returned Z_NEED_DICT. The dictionary chosen by the compressor
+ can be determined from the adler32 value returned by that call of inflate.
+ The compressor and decompressor must use exactly the same dictionary (see
+ deflateSetDictionary). For raw inflate, this function can be called
+ immediately after inflateInit2() or inflateReset() and before any call of
+ inflate() to set the dictionary. The application must insure that the
+ dictionary that was used for compression is provided.
+
+ inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
+ parameter is invalid (such as NULL dictionary) or the stream state is
+ inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
+ expected one (incorrect adler32 value). inflateSetDictionary does not
+ perform any decompression: this will be done by subsequent calls of
+ inflate().
+*/
+
+ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
+/*
+ Skips invalid compressed data until a full flush point (see above the
+ description of deflate with Z_FULL_FLUSH) can be found, or until all
+ available input is skipped. No output is provided.
+
+ inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR
+ if no more input was provided, Z_DATA_ERROR if no flush point has been found,
+ or Z_STREAM_ERROR if the stream structure was inconsistent. In the success
+ case, the application may save the current current value of total_in which
+ indicates where valid compressed data was found. In the error case, the
+ application may repeatedly call inflateSync, providing more input each time,
+ until success or end of the input data.
+*/
+
+ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest,
+ z_streamp source));
+/*
+ Sets the destination stream as a complete copy of the source stream.
+
+ This function can be useful when randomly accessing a large stream. The
+ first pass through the stream can periodically record the inflate state,
+ allowing restarting inflate at those points when randomly accessing the
+ stream.
+
+ inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
+ (such as zalloc being NULL). msg is left unchanged in both source and
+ destination.
+*/
+
+ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
+/*
+ This function is equivalent to inflateEnd followed by inflateInit,
+ but does not free and reallocate all the internal decompression state.
+ The stream will keep attributes that may have been set by inflateInit2.
+
+ inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent (such as zalloc or state being NULL).
+*/
+
+ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm,
+ int bits,
+ int value));
+/*
+ This function inserts bits in the inflate input stream. The intent is
+ that this function is used to start inflating at a bit position in the
+ middle of a byte. The provided bits will be used before any bytes are used
+ from next_in. This function should only be used with raw inflate, and
+ should be used before the first inflate() call after inflateInit2() or
+ inflateReset(). bits must be less than or equal to 16, and that many of the
+ least significant bits of value will be inserted in the input.
+
+ inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+*/
+
+ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm,
+ gz_headerp head));
+/*
+ inflateGetHeader() requests that gzip header information be stored in the
+ provided gz_header structure. inflateGetHeader() may be called after
+ inflateInit2() or inflateReset(), and before the first call of inflate().
+ As inflate() processes the gzip stream, head->done is zero until the header
+ is completed, at which time head->done is set to one. If a zlib stream is
+ being decoded, then head->done is set to -1 to indicate that there will be
+ no gzip header information forthcoming. Note that Z_BLOCK can be used to
+ force inflate() to return immediately after header processing is complete
+ and before any actual data is decompressed.
+
+ The text, time, xflags, and os fields are filled in with the gzip header
+ contents. hcrc is set to true if there is a header CRC. (The header CRC
+ was valid if done is set to one.) If extra is not Z_NULL, then extra_max
+ contains the maximum number of bytes to write to extra. Once done is true,
+ extra_len contains the actual extra field length, and extra contains the
+ extra field, or that field truncated if extra_max is less than extra_len.
+ If name is not Z_NULL, then up to name_max characters are written there,
+ terminated with a zero unless the length is greater than name_max. If
+ comment is not Z_NULL, then up to comm_max characters are written there,
+ terminated with a zero unless the length is greater than comm_max. When
+ any of extra, name, or comment are not Z_NULL and the respective field is
+ not present in the header, then that field is set to Z_NULL to signal its
+ absence. This allows the use of deflateSetHeader() with the returned
+ structure to duplicate the header. However if those fields are set to
+ allocated memory, then the application will need to save those pointers
+ elsewhere so that they can be eventually freed.
+
+ If inflateGetHeader is not used, then the header information is simply
+ discarded. The header is always checked for validity, including the header
+ CRC if present. inflateReset() will reset the process to discard the header
+ information. The application would need to call inflateGetHeader() again to
+ retrieve the header from the next gzip stream.
+
+ inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
+ stream state was inconsistent.
+*/
+
+/*
+ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits,
+ unsigned char FAR *window));
+
+ Initialize the internal stream state for decompression using inflateBack()
+ calls. The fields zalloc, zfree and opaque in strm must be initialized
+ before the call. If zalloc and zfree are Z_NULL, then the default library-
+ derived memory allocation routines are used. windowBits is the base two
+ logarithm of the window size, in the range 8..15. window is a caller
+ supplied buffer of that size. Except for special applications where it is
+ assured that deflate was used with small window sizes, windowBits must be 15
+ and a 32K byte window must be supplied to be able to decompress general
+ deflate streams.
+
+ See inflateBack() for the usage of these routines.
+
+ inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of
+ the paramaters are invalid, Z_MEM_ERROR if the internal state could not
+ be allocated, or Z_VERSION_ERROR if the version of the library does not
+ match the version of the header file.
+*/
+
+typedef unsigned (*in_func) OF((void FAR *, unsigned char FAR * FAR *));
+typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned));
+
+ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm,
+ in_func in, void FAR *in_desc,
+ out_func out, void FAR *out_desc));
+/*
+ inflateBack() does a raw inflate with a single call using a call-back
+ interface for input and output. This is more efficient than inflate() for
+ file i/o applications in that it avoids copying between the output and the
+ sliding window by simply making the window itself the output buffer. This
+ function trusts the application to not change the output buffer passed by
+ the output function, at least until inflateBack() returns.
+
+ inflateBackInit() must be called first to allocate the internal state
+ and to initialize the state with the user-provided window buffer.
+ inflateBack() may then be used multiple times to inflate a complete, raw
+ deflate stream with each call. inflateBackEnd() is then called to free
+ the allocated state.
+
+ A raw deflate stream is one with no zlib or gzip header or trailer.
+ This routine would normally be used in a utility that reads zip or gzip
+ files and writes out uncompressed files. The utility would decode the
+ header and process the trailer on its own, hence this routine expects
+ only the raw deflate stream to decompress. This is different from the
+ normal behavior of inflate(), which expects either a zlib or gzip header and
+ trailer around the deflate stream.
+
+ inflateBack() uses two subroutines supplied by the caller that are then
+ called by inflateBack() for input and output. inflateBack() calls those
+ routines until it reads a complete deflate stream and writes out all of the
+ uncompressed data, or until it encounters an error. The function's
+ parameters and return types are defined above in the in_func and out_func
+ typedefs. inflateBack() will call in(in_desc, &buf) which should return the
+ number of bytes of provided input, and a pointer to that input in buf. If
+ there is no input available, in() must return zero--buf is ignored in that
+ case--and inflateBack() will return a buffer error. inflateBack() will call
+ out(out_desc, buf, len) to write the uncompressed data buf[0..len-1]. out()
+ should return zero on success, or non-zero on failure. If out() returns
+ non-zero, inflateBack() will return with an error. Neither in() nor out()
+ are permitted to change the contents of the window provided to
+ inflateBackInit(), which is also the buffer that out() uses to write from.
+ The length written by out() will be at most the window size. Any non-zero
+ amount of input may be provided by in().
+
+ For convenience, inflateBack() can be provided input on the first call by
+ setting strm->next_in and strm->avail_in. If that input is exhausted, then
+ in() will be called. Therefore strm->next_in must be initialized before
+ calling inflateBack(). If strm->next_in is Z_NULL, then in() will be called
+ immediately for input. If strm->next_in is not Z_NULL, then strm->avail_in
+ must also be initialized, and then if strm->avail_in is not zero, input will
+ initially be taken from strm->next_in[0 .. strm->avail_in - 1].
+
+ The in_desc and out_desc parameters of inflateBack() is passed as the
+ first parameter of in() and out() respectively when they are called. These
+ descriptors can be optionally used to pass any information that the caller-
+ supplied in() and out() functions need to do their job.
+
+ On return, inflateBack() will set strm->next_in and strm->avail_in to
+ pass back any unused input that was provided by the last in() call. The
+ return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR
+ if in() or out() returned an error, Z_DATA_ERROR if there was a format
+ error in the deflate stream (in which case strm->msg is set to indicate the
+ nature of the error), or Z_STREAM_ERROR if the stream was not properly
+ initialized. In the case of Z_BUF_ERROR, an input or output error can be
+ distinguished using strm->next_in which will be Z_NULL only if in() returned
+ an error. If strm->next is not Z_NULL, then the Z_BUF_ERROR was due to
+ out() returning non-zero. (in() will always be called before out(), so
+ strm->next_in is assured to be defined if out() returns non-zero.) Note
+ that inflateBack() cannot return Z_OK.
+*/
+
+ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm));
+/*
+ All memory allocated by inflateBackInit() is freed.
+
+ inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream
+ state was inconsistent.
+*/
+
+ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void));
+/* Return flags indicating compile-time options.
+
+ Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other:
+ 1.0: size of uInt
+ 3.2: size of uLong
+ 5.4: size of voidpf (pointer)
+ 7.6: size of z_off_t
+
+ Compiler, assembler, and debug options:
+ 8: DEBUG
+ 9: ASMV or ASMINF -- use ASM code
+ 10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention
+ 11: 0 (reserved)
+
+ One-time table building (smaller code, but not thread-safe if true):
+ 12: BUILDFIXED -- build static block decoding tables when needed
+ 13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed
+ 14,15: 0 (reserved)
+
+ Library content (indicates missing functionality):
+ 16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking
+ deflate code when not needed)
+ 17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect
+ and decode gzip streams (to avoid linking crc code)
+ 18-19: 0 (reserved)
+
+ Operation variations (changes in library functionality):
+ 20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate
+ 21: FASTEST -- deflate algorithm with only one, lowest compression level
+ 22,23: 0 (reserved)
+
+ The sprintf variant used by gzprintf (zero is best):
+ 24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format
+ 25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure!
+ 26: 0 = returns value, 1 = void -- 1 means inferred string length returned
+
+ Remainder:
+ 27-31: 0 (reserved)
+ */
+
+
+ /* utility functions */
+
+/*
+ The following utility functions are implemented on top of the
+ basic stream-oriented functions. To simplify the interface, some
+ default options are assumed (compression level and memory usage,
+ standard memory allocation functions). The source code of these
+ utility functions can easily be modified if you need special options.
+*/
+
+ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen,
+ const Bytef *source, uLong sourceLen));
+/*
+ Compresses the source buffer into the destination buffer. sourceLen is
+ the byte length of the source buffer. Upon entry, destLen is the total
+ size of the destination buffer, which must be at least the value returned
+ by compressBound(sourceLen). Upon exit, destLen is the actual size of the
+ compressed buffer.
+ This function can be used to compress a whole file at once if the
+ input file is mmap'ed.
+ compress returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_BUF_ERROR if there was not enough room in the output
+ buffer.
+*/
+
+ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen,
+ const Bytef *source, uLong sourceLen,
+ int level));
+/*
+ Compresses the source buffer into the destination buffer. The level
+ parameter has the same meaning as in deflateInit. sourceLen is the byte
+ length of the source buffer. Upon entry, destLen is the total size of the
+ destination buffer, which must be at least the value returned by
+ compressBound(sourceLen). Upon exit, destLen is the actual size of the
+ compressed buffer.
+
+ compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
+ memory, Z_BUF_ERROR if there was not enough room in the output buffer,
+ Z_STREAM_ERROR if the level parameter is invalid.
+*/
+
+ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen));
+/*
+ compressBound() returns an upper bound on the compressed size after
+ compress() or compress2() on sourceLen bytes. It would be used before
+ a compress() or compress2() call to allocate the destination buffer.
+*/
+
+ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen,
+ const Bytef *source, uLong sourceLen));
+/*
+ Decompresses the source buffer into the destination buffer. sourceLen is
+ the byte length of the source buffer. Upon entry, destLen is the total
+ size of the destination buffer, which must be large enough to hold the
+ entire uncompressed data. (The size of the uncompressed data must have
+ been saved previously by the compressor and transmitted to the decompressor
+ by some mechanism outside the scope of this compression library.)
+ Upon exit, destLen is the actual size of the compressed buffer.
+ This function can be used to decompress a whole file at once if the
+ input file is mmap'ed.
+
+ uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
+ enough memory, Z_BUF_ERROR if there was not enough room in the output
+ buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete.
+*/
+
+
+typedef voidp gzFile;
+
+ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode));
+/*
+ Opens a gzip (.gz) file for reading or writing. The mode parameter
+ is as in fopen ("rb" or "wb") but can also include a compression level
+ ("wb9") or a strategy: 'f' for filtered data as in "wb6f", 'h' for
+ Huffman only compression as in "wb1h", or 'R' for run-length encoding
+ as in "wb1R". (See the description of deflateInit2 for more information
+ about the strategy parameter.)
+
+ gzopen can be used to read a file which is not in gzip format; in this
+ case gzread will directly read from the file without decompression.
+
+ gzopen returns NULL if the file could not be opened or if there was
+ insufficient memory to allocate the (de)compression state; errno
+ can be checked to distinguish the two cases (if errno is zero, the
+ zlib error is Z_MEM_ERROR). */
+
+ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode));
+/*
+ gzdopen() associates a gzFile with the file descriptor fd. File
+ descriptors are obtained from calls like open, dup, creat, pipe or
+ fileno (in the file has been previously opened with fopen).
+ The mode parameter is as in gzopen.
+ The next call of gzclose on the returned gzFile will also close the
+ file descriptor fd, just like fclose(fdopen(fd), mode) closes the file
+ descriptor fd. If you want to keep fd open, use gzdopen(dup(fd), mode).
+ gzdopen returns NULL if there was insufficient memory to allocate
+ the (de)compression state.
+*/
+
+ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
+/*
+ Dynamically update the compression level or strategy. See the description
+ of deflateInit2 for the meaning of these parameters.
+ gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not
+ opened for writing.
+*/
+
+ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len));
+/*
+ Reads the given number of uncompressed bytes from the compressed file.
+ If the input file was not in gzip format, gzread copies the given number
+ of bytes into the buffer.
+ gzread returns the number of uncompressed bytes actually read (0 for
+ end of file, -1 for error). */
+
+ZEXTERN int ZEXPORT gzwrite OF((gzFile file,
+ voidpc buf, unsigned len));
+/*
+ Writes the given number of uncompressed bytes into the compressed file.
+ gzwrite returns the number of uncompressed bytes actually written
+ (0 in case of error).
+*/
+
+ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...));
+/*
+ Converts, formats, and writes the args to the compressed file under
+ control of the format string, as in fprintf. gzprintf returns the number of
+ uncompressed bytes actually written (0 in case of error). The number of
+ uncompressed bytes written is limited to 4095. The caller should assure that
+ this limit is not exceeded. If it is exceeded, then gzprintf() will return
+ return an error (0) with nothing written. In this case, there may also be a
+ buffer overflow with unpredictable consequences, which is possible only if
+ zlib was compiled with the insecure functions sprintf() or vsprintf()
+ because the secure snprintf() or vsnprintf() functions were not available.
+*/
+
+ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s));
+/*
+ Writes the given null-terminated string to the compressed file, excluding
+ the terminating null character.
+ gzputs returns the number of characters written, or -1 in case of error.
+*/
+
+ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len));
+/*
+ Reads bytes from the compressed file until len-1 characters are read, or
+ a newline character is read and transferred to buf, or an end-of-file
+ condition is encountered. The string is then terminated with a null
+ character.
+ gzgets returns buf, or Z_NULL in case of error.
+*/
+
+ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c));
+/*
+ Writes c, converted to an unsigned char, into the compressed file.
+ gzputc returns the value that was written, or -1 in case of error.
+*/
+
+ZEXTERN int ZEXPORT gzgetc OF((gzFile file));
+/*
+ Reads one byte from the compressed file. gzgetc returns this byte
+ or -1 in case of end of file or error.
+*/
+
+ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file));
+/*
+ Push one character back onto the stream to be read again later.
+ Only one character of push-back is allowed. gzungetc() returns the
+ character pushed, or -1 on failure. gzungetc() will fail if a
+ character has been pushed but not read yet, or if c is -1. The pushed
+ character will be discarded if the stream is repositioned with gzseek()
+ or gzrewind().
+*/
+
+ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush));
+/*
+ Flushes all pending output into the compressed file. The parameter
+ flush is as in the deflate() function. The return value is the zlib
+ error number (see function gzerror below). gzflush returns Z_OK if
+ the flush parameter is Z_FINISH and all output could be flushed.
+ gzflush should be called only when strictly necessary because it can
+ degrade compression.
+*/
+
+ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file,
+ z_off_t offset, int whence));
+/*
+ Sets the starting position for the next gzread or gzwrite on the
+ given compressed file. The offset represents a number of bytes in the
+ uncompressed data stream. The whence parameter is defined as in lseek(2);
+ the value SEEK_END is not supported.
+ If the file is opened for reading, this function is emulated but can be
+ extremely slow. If the file is opened for writing, only forward seeks are
+ supported; gzseek then compresses a sequence of zeroes up to the new
+ starting position.
+
+ gzseek returns the resulting offset location as measured in bytes from
+ the beginning of the uncompressed stream, or -1 in case of error, in
+ particular if the file is opened for writing and the new starting position
+ would be before the current position.
+*/
+
+ZEXTERN int ZEXPORT gzrewind OF((gzFile file));
+/*
+ Rewinds the given file. This function is supported only for reading.
+
+ gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET)
+*/
+
+ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file));
+/*
+ Returns the starting position for the next gzread or gzwrite on the
+ given compressed file. This position represents a number of bytes in the
+ uncompressed data stream.
+
+ gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR)
+*/
+
+ZEXTERN int ZEXPORT gzeof OF((gzFile file));
+/*
+ Returns 1 when EOF has previously been detected reading the given
+ input stream, otherwise zero.
+*/
+
+ZEXTERN int ZEXPORT gzdirect OF((gzFile file));
+/*
+ Returns 1 if file is being read directly without decompression, otherwise
+ zero.
+*/
+
+ZEXTERN int ZEXPORT gzclose OF((gzFile file));
+/*
+ Flushes all pending output if necessary, closes the compressed file
+ and deallocates all the (de)compression state. The return value is the zlib
+ error number (see function gzerror below).
+*/
+
+ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum));
+/*
+ Returns the error message for the last error which occurred on the
+ given compressed file. errnum is set to zlib error number. If an
+ error occurred in the file system and not in the compression library,
+ errnum is set to Z_ERRNO and the application may consult errno
+ to get the exact error code.
+*/
+
+ZEXTERN void ZEXPORT gzclearerr OF((gzFile file));
+/*
+ Clears the error and end-of-file flags for file. This is analogous to the
+ clearerr() function in stdio. This is useful for continuing to read a gzip
+ file that is being written concurrently.
+*/
+
+ /* checksum functions */
+
+/*
+ These functions are not related to compression but are exported
+ anyway because they might be useful in applications using the
+ compression library.
+*/
+
+ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
+/*
+ Update a running Adler-32 checksum with the bytes buf[0..len-1] and
+ return the updated checksum. If buf is NULL, this function returns
+ the required initial value for the checksum.
+ An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
+ much faster. Usage example:
+
+ uLong adler = adler32(0L, Z_NULL, 0);
+
+ while (read_buffer(buffer, length) != EOF) {
+ adler = adler32(adler, buffer, length);
+ }
+ if (adler != original_adler) error();
+*/
+
+ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2,
+ z_off_t len2));
+/*
+ Combine two Adler-32 checksums into one. For two sequences of bytes, seq1
+ and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for
+ each, adler1 and adler2. adler32_combine() returns the Adler-32 checksum of
+ seq1 and seq2 concatenated, requiring only adler1, adler2, and len2.
+*/
+
+ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len));
+/*
+ Update a running CRC-32 with the bytes buf[0..len-1] and return the
+ updated CRC-32. If buf is NULL, this function returns the required initial
+ value for the for the crc. Pre- and post-conditioning (one's complement) is
+ performed within this function so it shouldn't be done by the application.
+ Usage example:
+
+ uLong crc = crc32(0L, Z_NULL, 0);
+
+ while (read_buffer(buffer, length) != EOF) {
+ crc = crc32(crc, buffer, length);
+ }
+ if (crc != original_crc) error();
+*/
+
+ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2));
+
+/*
+ Combine two CRC-32 check values into one. For two sequences of bytes,
+ seq1 and seq2 with lengths len1 and len2, CRC-32 check values were
+ calculated for each, crc1 and crc2. crc32_combine() returns the CRC-32
+ check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and
+ len2.
+*/
+
+
+ /* various hacks, don't look :) */
+
+/* deflateInit and inflateInit are macros to allow checking the zlib version
+ * and the compiler's view of z_stream:
+ */
+ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
+ const char *version, int stream_size));
+ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
+ const char *version, int stream_size));
+ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method,
+ int windowBits, int memLevel,
+ int strategy, const char *version,
+ int stream_size));
+ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits,
+ const char *version, int stream_size));
+ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits,
+ unsigned char FAR *window,
+ const char *version,
+ int stream_size));
+#define deflateInit(strm, level) \
+ deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream))
+#define inflateInit(strm) \
+ inflateInit_((strm), ZLIB_VERSION, sizeof(z_stream))
+#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
+ deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
+ (strategy), ZLIB_VERSION, sizeof(z_stream))
+#define inflateInit2(strm, windowBits) \
+ inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream))
+#define inflateBackInit(strm, windowBits, window) \
+ inflateBackInit_((strm), (windowBits), (window), \
+ ZLIB_VERSION, sizeof(z_stream))
+
+
+#if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL)
+ struct internal_state {int dummy;}; /* hack for buggy compilers */
+#endif
+
+ZEXTERN const char * ZEXPORT zError OF((int));
+ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp z));
+ZEXTERN const uLongf * ZEXPORT get_crc_table OF((void));
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* ZLIB_H */
diff --git a/src/SFML/Graphics/zlib/zutil.c b/src/SFML/Graphics/zlib/zutil.c
new file mode 100755
index 0000000..0f4bd78
--- /dev/null
+++ b/src/SFML/Graphics/zlib/zutil.c
@@ -0,0 +1,318 @@
+/* zutil.c -- target dependent utility functions for the compression library
+ * Copyright (C) 1995-2005 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* @(#) $Id$ */
+
+#include "zutil.h"
+
+#ifndef NO_DUMMY_DECL
+struct internal_state {int dummy;}; /* for buggy compilers */
+#endif
+
+const char * const z_errmsg[10] = {
+"need dictionary", /* Z_NEED_DICT 2 */
+"stream end", /* Z_STREAM_END 1 */
+"", /* Z_OK 0 */
+"file error", /* Z_ERRNO (-1) */
+"stream error", /* Z_STREAM_ERROR (-2) */
+"data error", /* Z_DATA_ERROR (-3) */
+"insufficient memory", /* Z_MEM_ERROR (-4) */
+"buffer error", /* Z_BUF_ERROR (-5) */
+"incompatible version",/* Z_VERSION_ERROR (-6) */
+""};
+
+
+const char * ZEXPORT zlibVersion()
+{
+ return ZLIB_VERSION;
+}
+
+uLong ZEXPORT zlibCompileFlags()
+{
+ uLong flags;
+
+ flags = 0;
+ switch (sizeof(uInt)) {
+ case 2: break;
+ case 4: flags += 1; break;
+ case 8: flags += 2; break;
+ default: flags += 3;
+ }
+ switch (sizeof(uLong)) {
+ case 2: break;
+ case 4: flags += 1 << 2; break;
+ case 8: flags += 2 << 2; break;
+ default: flags += 3 << 2;
+ }
+ switch (sizeof(voidpf)) {
+ case 2: break;
+ case 4: flags += 1 << 4; break;
+ case 8: flags += 2 << 4; break;
+ default: flags += 3 << 4;
+ }
+ switch (sizeof(z_off_t)) {
+ case 2: break;
+ case 4: flags += 1 << 6; break;
+ case 8: flags += 2 << 6; break;
+ default: flags += 3 << 6;
+ }
+#ifdef DEBUG
+ flags += 1 << 8;
+#endif
+#if defined(ASMV) || defined(ASMINF)
+ flags += 1 << 9;
+#endif
+#ifdef ZLIB_WINAPI
+ flags += 1 << 10;
+#endif
+#ifdef BUILDFIXED
+ flags += 1 << 12;
+#endif
+#ifdef DYNAMIC_CRC_TABLE
+ flags += 1 << 13;
+#endif
+#ifdef NO_GZCOMPRESS
+ flags += 1L << 16;
+#endif
+#ifdef NO_GZIP
+ flags += 1L << 17;
+#endif
+#ifdef PKZIP_BUG_WORKAROUND
+ flags += 1L << 20;
+#endif
+#ifdef FASTEST
+ flags += 1L << 21;
+#endif
+#ifdef STDC
+# ifdef NO_vsnprintf
+ flags += 1L << 25;
+# ifdef HAS_vsprintf_void
+ flags += 1L << 26;
+# endif
+# else
+# ifdef HAS_vsnprintf_void
+ flags += 1L << 26;
+# endif
+# endif
+#else
+ flags += 1L << 24;
+# ifdef NO_snprintf
+ flags += 1L << 25;
+# ifdef HAS_sprintf_void
+ flags += 1L << 26;
+# endif
+# else
+# ifdef HAS_snprintf_void
+ flags += 1L << 26;
+# endif
+# endif
+#endif
+ return flags;
+}
+
+#ifdef DEBUG
+
+# ifndef verbose
+# define verbose 0
+# endif
+int z_verbose = verbose;
+
+void z_error (m)
+ char *m;
+{
+ fprintf(stderr, "%s\n", m);
+ exit(1);
+}
+#endif
+
+/* exported to allow conversion of error code to string for compress() and
+ * uncompress()
+ */
+const char * ZEXPORT zError(err)
+ int err;
+{
+ return ERR_MSG(err);
+}
+
+#if defined(_WIN32_WCE)
+ /* The Microsoft C Run-Time Library for Windows CE doesn't have
+ * errno. We define it as a global variable to simplify porting.
+ * Its value is always 0 and should not be used.
+ */
+ int errno = 0;
+#endif
+
+#ifndef HAVE_MEMCPY
+
+void zmemcpy(dest, source, len)
+ Bytef* dest;
+ const Bytef* source;
+ uInt len;
+{
+ if (len == 0) return;
+ do {
+ *dest++ = *source++; /* ??? to be unrolled */
+ } while (--len != 0);
+}
+
+int zmemcmp(s1, s2, len)
+ const Bytef* s1;
+ const Bytef* s2;
+ uInt len;
+{
+ uInt j;
+
+ for (j = 0; j < len; j++) {
+ if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1;
+ }
+ return 0;
+}
+
+void zmemzero(dest, len)
+ Bytef* dest;
+ uInt len;
+{
+ if (len == 0) return;
+ do {
+ *dest++ = 0; /* ??? to be unrolled */
+ } while (--len != 0);
+}
+#endif
+
+
+#ifdef SYS16BIT
+
+#ifdef __TURBOC__
+/* Turbo C in 16-bit mode */
+
+# define MY_ZCALLOC
+
+/* Turbo C malloc() does not allow dynamic allocation of 64K bytes
+ * and farmalloc(64K) returns a pointer with an offset of 8, so we
+ * must fix the pointer. Warning: the pointer must be put back to its
+ * original form in order to free it, use zcfree().
+ */
+
+#define MAX_PTR 10
+/* 10*64K = 640K */
+
+local int next_ptr = 0;
+
+typedef struct ptr_table_s {
+ voidpf org_ptr;
+ voidpf new_ptr;
+} ptr_table;
+
+local ptr_table table[MAX_PTR];
+/* This table is used to remember the original form of pointers
+ * to large buffers (64K). Such pointers are normalized with a zero offset.
+ * Since MSDOS is not a preemptive multitasking OS, this table is not
+ * protected from concurrent access. This hack doesn't work anyway on
+ * a protected system like OS/2. Use Microsoft C instead.
+ */
+
+voidpf zcalloc (voidpf opaque, unsigned items, unsigned size)
+{
+ voidpf buf = opaque; /* just to make some compilers happy */
+ ulg bsize = (ulg)items*size;
+
+ /* If we allocate less than 65520 bytes, we assume that farmalloc
+ * will return a usable pointer which doesn't have to be normalized.
+ */
+ if (bsize < 65520L) {
+ buf = farmalloc(bsize);
+ if (*(ush*)&buf != 0) return buf;
+ } else {
+ buf = farmalloc(bsize + 16L);
+ }
+ if (buf == NULL || next_ptr >= MAX_PTR) return NULL;
+ table[next_ptr].org_ptr = buf;
+
+ /* Normalize the pointer to seg:0 */
+ *((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4;
+ *(ush*)&buf = 0;
+ table[next_ptr++].new_ptr = buf;
+ return buf;
+}
+
+void zcfree (voidpf opaque, voidpf ptr)
+{
+ int n;
+ if (*(ush*)&ptr != 0) { /* object < 64K */
+ farfree(ptr);
+ return;
+ }
+ /* Find the original pointer */
+ for (n = 0; n < next_ptr; n++) {
+ if (ptr != table[n].new_ptr) continue;
+
+ farfree(table[n].org_ptr);
+ while (++n < next_ptr) {
+ table[n-1] = table[n];
+ }
+ next_ptr--;
+ return;
+ }
+ ptr = opaque; /* just to make some compilers happy */
+ Assert(0, "zcfree: ptr not found");
+}
+
+#endif /* __TURBOC__ */
+
+
+#ifdef M_I86
+/* Microsoft C in 16-bit mode */
+
+# define MY_ZCALLOC
+
+#if (!defined(_MSC_VER) || (_MSC_VER <= 600))
+# define _halloc halloc
+# define _hfree hfree
+#endif
+
+voidpf zcalloc (voidpf opaque, unsigned items, unsigned size)
+{
+ if (opaque) opaque = 0; /* to make compiler happy */
+ return _halloc((long)items, size);
+}
+
+void zcfree (voidpf opaque, voidpf ptr)
+{
+ if (opaque) opaque = 0; /* to make compiler happy */
+ _hfree(ptr);
+}
+
+#endif /* M_I86 */
+
+#endif /* SYS16BIT */
+
+
+#ifndef MY_ZCALLOC /* Any system without a special alloc function */
+
+#ifndef STDC
+extern voidp malloc OF((uInt size));
+extern voidp calloc OF((uInt items, uInt size));
+extern void free OF((voidpf ptr));
+#endif
+
+voidpf zcalloc (opaque, items, size)
+ voidpf opaque;
+ unsigned items;
+ unsigned size;
+{
+ if (opaque) items += size - size; /* make compiler happy */
+ return sizeof(uInt) > 2 ? (voidpf)malloc(items * size) :
+ (voidpf)calloc(items, size);
+}
+
+void zcfree (opaque, ptr)
+ voidpf opaque;
+ voidpf ptr;
+{
+ free(ptr);
+ if (opaque) return; /* make compiler happy */
+}
+
+#endif /* MY_ZCALLOC */
diff --git a/src/SFML/Graphics/zlib/zutil.h b/src/SFML/Graphics/zlib/zutil.h
new file mode 100755
index 0000000..0ba6e02
--- /dev/null
+++ b/src/SFML/Graphics/zlib/zutil.h
@@ -0,0 +1,269 @@
+/* zutil.h -- internal interface and configuration of the compression library
+ * Copyright (C) 1995-2005 Jean-loup Gailly.
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+ part of the implementation of the compression library and is
+ subject to change. Applications should only use zlib.h.
+ */
+
+/* @(#) $Id$ */
+
+#ifndef ZUTIL_H
+#define ZUTIL_H
+
+#define ZLIB_INTERNAL
+#include "zlib.h"
+
+#ifdef STDC
+# ifndef _WIN32_WCE
+# include <stddef.h>
+# endif
+# include <string.h>
+# include <stdlib.h>
+#endif
+#ifdef NO_ERRNO_H
+# ifdef _WIN32_WCE
+ /* The Microsoft C Run-Time Library for Windows CE doesn't have
+ * errno. We define it as a global variable to simplify porting.
+ * Its value is always 0 and should not be used. We rename it to
+ * avoid conflict with other libraries that use the same workaround.
+ */
+# define errno z_errno
+# endif
+ extern int errno;
+#else
+# ifndef _WIN32_WCE
+# include <errno.h>
+# endif
+#endif
+
+#ifndef local
+# define local static
+#endif
+/* compile with -Dlocal if your debugger can't find static symbols */
+
+typedef unsigned char uch;
+typedef uch FAR uchf;
+typedef unsigned short ush;
+typedef ush FAR ushf;
+typedef unsigned long ulg;
+
+extern const char * const z_errmsg[10]; /* indexed by 2-zlib_error */
+/* (size given to avoid silly warnings with Visual C++) */
+
+#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
+
+#define ERR_RETURN(strm,err) \
+ return (strm->msg = (char*)ERR_MSG(err), (err))
+/* To be used only when the state is known to be valid */
+
+ /* common constants */
+
+#ifndef DEF_WBITS
+# define DEF_WBITS MAX_WBITS
+#endif
+/* default windowBits for decompression. MAX_WBITS is for compression only */
+
+#if MAX_MEM_LEVEL >= 8
+# define DEF_MEM_LEVEL 8
+#else
+# define DEF_MEM_LEVEL MAX_MEM_LEVEL
+#endif
+/* default memLevel */
+
+#define STORED_BLOCK 0
+#define STATIC_TREES 1
+#define DYN_TREES 2
+/* The three kinds of block type */
+
+#define MIN_MATCH 3
+#define MAX_MATCH 258
+/* The minimum and maximum match lengths */
+
+#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */
+
+ /* target dependencies */
+
+#if defined(MSDOS) || (defined(WINDOWS) && !defined(WIN32))
+# define OS_CODE 0x00
+# if defined(__TURBOC__) || defined(__BORLANDC__)
+# if(__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__))
+ /* Allow compilation with ANSI keywords only enabled */
+ void _Cdecl farfree( void *block );
+ void *_Cdecl farmalloc( unsigned long nbytes );
+# else
+# include <alloc.h>
+# endif
+# else /* MSC or DJGPP */
+# include <malloc.h>
+# endif
+#endif
+
+#ifdef AMIGA
+# define OS_CODE 0x01
+#endif
+
+#if defined(VAXC) || defined(VMS)
+# define OS_CODE 0x02
+# define F_OPEN(name, mode) \
+ fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
+#endif
+
+#if defined(ATARI) || defined(atarist)
+# define OS_CODE 0x05
+#endif
+
+#ifdef OS2
+# define OS_CODE 0x06
+# ifdef M_I86
+ #include <malloc.h>
+# endif
+#endif
+
+#if defined(MACOS) || defined(TARGET_OS_MAC)
+# define OS_CODE 0x07
+# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
+# include <unix.h> /* for fdopen */
+# else
+# ifndef fdopen
+# define fdopen(fd,mode) NULL /* No fdopen() */
+# endif
+# endif
+#endif
+
+#ifdef TOPS20
+# define OS_CODE 0x0a
+#endif
+
+#ifdef WIN32
+# ifndef __CYGWIN__ /* Cygwin is Unix, not Win32 */
+# define OS_CODE 0x0b
+# endif
+#endif
+
+#ifdef __50SERIES /* Prime/PRIMOS */
+# define OS_CODE 0x0f
+#endif
+
+#if defined(_BEOS_) || defined(RISCOS)
+# define fdopen(fd,mode) NULL /* No fdopen() */
+#endif
+
+#if (defined(_MSC_VER) && (_MSC_VER > 600))
+# if defined(_WIN32_WCE)
+# define fdopen(fd,mode) NULL /* No fdopen() */
+# ifndef _PTRDIFF_T_DEFINED
+ typedef int ptrdiff_t;
+# define _PTRDIFF_T_DEFINED
+# endif
+# else
+# define fdopen(fd,type) _fdopen(fd,type)
+# endif
+#endif
+
+ /* common defaults */
+
+#ifndef OS_CODE
+# define OS_CODE 0x03 /* assume Unix */
+#endif
+
+#ifndef F_OPEN
+# define F_OPEN(name, mode) fopen((name), (mode))
+#endif
+
+ /* functions */
+
+#if defined(STDC99) || (defined(__TURBOC__) && __TURBOC__ >= 0x550)
+# ifndef HAVE_VSNPRINTF
+# define HAVE_VSNPRINTF
+# endif
+#endif
+#if defined(__CYGWIN__)
+# ifndef HAVE_VSNPRINTF
+# define HAVE_VSNPRINTF
+# endif
+#endif
+#ifndef HAVE_VSNPRINTF
+# ifdef MSDOS
+ /* vsnprintf may exist on some MS-DOS compilers (DJGPP?),
+ but for now we just assume it doesn't. */
+# define NO_vsnprintf
+# endif
+# ifdef __TURBOC__
+# define NO_vsnprintf
+# endif
+# ifdef WIN32
+ /* In Win32, vsnprintf is available as the "non-ANSI" _vsnprintf. */
+# if !defined(vsnprintf) && !defined(NO_vsnprintf)
+# define vsnprintf _vsnprintf
+# endif
+# endif
+# ifdef __SASC
+# define NO_vsnprintf
+# endif
+#endif
+#ifdef VMS
+# define NO_vsnprintf
+#endif
+
+#if defined(pyr)
+# define NO_MEMCPY
+#endif
+#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__)
+ /* Use our own functions for small and medium model with MSC <= 5.0.
+ * You may have to use the same strategy for Borland C (untested).
+ * The __SC__ check is for Symantec.
+ */
+# define NO_MEMCPY
+#endif
+#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
+# define HAVE_MEMCPY
+#endif
+#ifdef HAVE_MEMCPY
+# ifdef SMALL_MEDIUM /* MSDOS small or medium model */
+# define zmemcpy _fmemcpy
+# define zmemcmp _fmemcmp
+# define zmemzero(dest, len) _fmemset(dest, 0, len)
+# else
+# define zmemcpy memcpy
+# define zmemcmp memcmp
+# define zmemzero(dest, len) memset(dest, 0, len)
+# endif
+#else
+ extern void zmemcpy OF((Bytef* dest, const Bytef* source, uInt len));
+ extern int zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len));
+ extern void zmemzero OF((Bytef* dest, uInt len));
+#endif
+
+/* Diagnostic functions */
+#ifdef DEBUG
+# include <stdio.h>
+ extern int z_verbose;
+ extern void z_error OF((char *m));
+# define Assert(cond,msg) {if(!(cond)) z_error(msg);}
+# define Trace(x) {if (z_verbose>=0) fprintf x ;}
+# define Tracev(x) {if (z_verbose>0) fprintf x ;}
+# define Tracevv(x) {if (z_verbose>1) fprintf x ;}
+# define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;}
+# define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;}
+#else
+# define Assert(cond,msg)
+# define Trace(x)
+# define Tracev(x)
+# define Tracevv(x)
+# define Tracec(c,x)
+# define Tracecv(c,x)
+#endif
+
+
+voidpf zcalloc OF((voidpf opaque, unsigned items, unsigned size));
+void zcfree OF((voidpf opaque, voidpf ptr));
+
+#define ZALLOC(strm, items, size) \
+ (*((strm)->zalloc))((strm)->opaque, (items), (size))
+#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
+#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
+
+#endif /* ZUTIL_H */