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+<h1>AudioDevice.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
+<a name="l00002"></a>00002 <span class="comment">//</span>
+<a name="l00003"></a>00003 <span class="comment">// SFML - Simple and Fast Multimedia Library</span>
+<a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)</span>
+<a name="l00005"></a>00005 <span class="comment">//</span>
+<a name="l00006"></a>00006 <span class="comment">// This software is provided 'as-is', without any express or implied warranty.</span>
+<a name="l00007"></a>00007 <span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span>
+<a name="l00008"></a>00008 <span class="comment">//</span>
+<a name="l00009"></a>00009 <span class="comment">// Permission is granted to anyone to use this software for any purpose,</span>
+<a name="l00010"></a>00010 <span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span>
+<a name="l00011"></a>00011 <span class="comment">// subject to the following restrictions:</span>
+<a name="l00012"></a>00012 <span class="comment">//</span>
+<a name="l00013"></a>00013 <span class="comment">// 1. The origin of this software must not be misrepresented;</span>
+<a name="l00014"></a>00014 <span class="comment">// you must not claim that you wrote the original software.</span>
+<a name="l00015"></a>00015 <span class="comment">// If you use this software in a product, an acknowledgment</span>
+<a name="l00016"></a>00016 <span class="comment">// in the product documentation would be appreciated but is not required.</span>
+<a name="l00017"></a>00017 <span class="comment">//</span>
+<a name="l00018"></a>00018 <span class="comment">// 2. Altered source versions must be plainly marked as such,</span>
+<a name="l00019"></a>00019 <span class="comment">// and must not be misrepresented as being the original software.</span>
+<a name="l00020"></a>00020 <span class="comment">//</span>
+<a name="l00021"></a>00021 <span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span>
+<a name="l00022"></a>00022 <span class="comment">//</span>
+<a name="l00024"></a>00024 <span class="comment"></span>
+<a name="l00025"></a>00025 <span class="preprocessor">#ifndef SFML_AUDIODEVICE_HPP</span>
+<a name="l00026"></a>00026 <span class="preprocessor"></span><span class="preprocessor">#define SFML_AUDIODEVICE_HPP</span>
+<a name="l00027"></a>00027 <span class="preprocessor"></span>
+<a name="l00029"></a>00029 <span class="comment">// Headers</span>
+<a name="l00031"></a>00031 <span class="comment"></span><span class="preprocessor">#include &lt;SFML/Audio/OpenAL.hpp&gt;</span>
+<a name="l00032"></a>00032 <span class="preprocessor">#include &lt;set&gt;</span>
+<a name="l00033"></a>00033 <span class="preprocessor">#include &lt;string&gt;</span>
+<a name="l00034"></a>00034
+<a name="l00035"></a>00035
+<a name="l00036"></a>00036 <span class="keyword">namespace </span>sf
+<a name="l00037"></a>00037 {
+<a name="l00038"></a>00038 <span class="keyword">class </span>AudioResource;
+<a name="l00039"></a>00039
+<a name="l00040"></a>00040 <span class="keyword">namespace </span>priv
+<a name="l00041"></a>00041 {
+<a name="l00042"></a>00042
+<a name="l00048"></a>00048 <span class="keyword">class </span>AudioDevice
+<a name="l00049"></a>00049 {
+<a name="l00050"></a>00050 <span class="keyword">public</span> :
+<a name="l00051"></a>00051
+<a name="l00058"></a>00058 <span class="keyword">static</span> AudioDevice&amp; GetInstance();
+<a name="l00059"></a>00059
+<a name="l00064"></a>00064 <span class="keyword">static</span> <span class="keywordtype">void</span> AddReference();
+<a name="l00065"></a>00065
+<a name="l00070"></a>00070 <span class="keyword">static</span> <span class="keywordtype">void</span> RemoveReference();
+<a name="l00071"></a>00071
+<a name="l00078"></a>00078 ALCdevice* GetDevice() <span class="keyword">const</span>;
+<a name="l00079"></a>00079
+<a name="l00088"></a>00088 ALenum GetFormatFromChannelsCount(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> ChannelsCount) <span class="keyword">const</span>;
+<a name="l00089"></a>00089
+<a name="l00090"></a>00090 <span class="keyword">private</span> :
+<a name="l00091"></a>00091
+<a name="l00096"></a>00096 AudioDevice();
+<a name="l00097"></a>00097
+<a name="l00102"></a>00102 ~AudioDevice();
+<a name="l00103"></a>00103
+<a name="l00105"></a>00105 <span class="comment">// Static member data</span>
+<a name="l00107"></a>00107 <span class="comment"></span> <span class="keyword">static</span> AudioDevice* ourInstance;
+<a name="l00108"></a>00108
+<a name="l00110"></a>00110 <span class="comment">// Member data</span>
+<a name="l00112"></a>00112 <span class="comment"></span> ALCdevice* myDevice;
+<a name="l00113"></a>00113 ALCcontext* myContext;
+<a name="l00114"></a>00114 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> myRefCount;
+<a name="l00115"></a>00115 };
+<a name="l00116"></a>00116
+<a name="l00117"></a>00117 } <span class="comment">// namespace priv</span>
+<a name="l00118"></a>00118
+<a name="l00119"></a>00119 } <span class="comment">// namespace sf</span>
+<a name="l00120"></a>00120
+<a name="l00121"></a>00121
+<a name="l00122"></a>00122 <span class="preprocessor">#endif // SFML_AUDIODEVICE_HPP</span>
+</pre></div></div>
+
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