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+<h1>AudioResource.cpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
+<a name="l00002"></a>00002 <span class="comment">//</span>
+<a name="l00003"></a>00003 <span class="comment">// SFML - Simple and Fast Multimedia Library</span>
+<a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)</span>
+<a name="l00005"></a>00005 <span class="comment">//</span>
+<a name="l00006"></a>00006 <span class="comment">// This software is provided 'as-is', without any express or implied warranty.</span>
+<a name="l00007"></a>00007 <span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span>
+<a name="l00008"></a>00008 <span class="comment">//</span>
+<a name="l00009"></a>00009 <span class="comment">// Permission is granted to anyone to use this software for any purpose,</span>
+<a name="l00010"></a>00010 <span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span>
+<a name="l00011"></a>00011 <span class="comment">// subject to the following restrictions:</span>
+<a name="l00012"></a>00012 <span class="comment">//</span>
+<a name="l00013"></a>00013 <span class="comment">// 1. The origin of this software must not be misrepresented;</span>
+<a name="l00014"></a>00014 <span class="comment">// you must not claim that you wrote the original software.</span>
+<a name="l00015"></a>00015 <span class="comment">// If you use this software in a product, an acknowledgment</span>
+<a name="l00016"></a>00016 <span class="comment">// in the product documentation would be appreciated but is not required.</span>
+<a name="l00017"></a>00017 <span class="comment">//</span>
+<a name="l00018"></a>00018 <span class="comment">// 2. Altered source versions must be plainly marked as such,</span>
+<a name="l00019"></a>00019 <span class="comment">// and must not be misrepresented as being the original software.</span>
+<a name="l00020"></a>00020 <span class="comment">//</span>
+<a name="l00021"></a>00021 <span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span>
+<a name="l00022"></a>00022 <span class="comment">//</span>
+<a name="l00024"></a>00024 <span class="comment"></span>
+<a name="l00026"></a>00026 <span class="comment">// Headers</span>
+<a name="l00028"></a>00028 <span class="comment"></span><span class="preprocessor">#include &lt;SFML/Audio/AudioResource.hpp&gt;</span>
+<a name="l00029"></a>00029 <span class="preprocessor">#include &lt;SFML/Audio/AudioDevice.hpp&gt;</span>
+<a name="l00030"></a>00030
+<a name="l00031"></a>00031
+<a name="l00032"></a>00032 <span class="keyword">namespace </span>sf
+<a name="l00033"></a>00033 {
+<a name="l00037"></a><a class="code" href="classsf_1_1AudioResource.htm#cdff57800064eb0d6ca5ce1773182705">00037</a> <a class="code" href="classsf_1_1AudioResource.htm#cdff57800064eb0d6ca5ce1773182705" title="Default constructor.">AudioResource::AudioResource</a>()
+<a name="l00038"></a>00038 {
+<a name="l00039"></a>00039 priv::AudioDevice::AddReference();
+<a name="l00040"></a>00040 }
+<a name="l00041"></a>00041
+<a name="l00042"></a>00042
+<a name="l00046"></a><a class="code" href="classsf_1_1AudioResource.htm#72180730c0d811d1a9c5d0c9c9a71907">00046</a> <a class="code" href="classsf_1_1AudioResource.htm#cdff57800064eb0d6ca5ce1773182705" title="Default constructor.">AudioResource::AudioResource</a>(<span class="keyword">const</span> <a class="code" href="classsf_1_1AudioResource.htm" title="Abstract base class for every class that owns a device-dependant resource -- allow...">AudioResource</a>&amp;)
+<a name="l00047"></a>00047 {
+<a name="l00048"></a>00048 priv::AudioDevice::AddReference();
+<a name="l00049"></a>00049 }
+<a name="l00050"></a>00050
+<a name="l00051"></a>00051
+<a name="l00055"></a><a class="code" href="classsf_1_1AudioResource.htm#b637cc0e1ff4770a3ac3be48f83d6702">00055</a> <a class="code" href="classsf_1_1AudioResource.htm#b637cc0e1ff4770a3ac3be48f83d6702" title="Destructor.">AudioResource::~AudioResource</a>()
+<a name="l00056"></a>00056 {
+<a name="l00057"></a>00057 priv::AudioDevice::RemoveReference();
+<a name="l00058"></a>00058 }
+<a name="l00059"></a>00059
+<a name="l00060"></a>00060 } <span class="comment">// namespace sf</span>
+</pre></div></div>
+
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