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-<h1>VideoModeSupport.cpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
-<a name="l00002"></a>00002 <span class="comment">//</span>
-<a name="l00003"></a>00003 <span class="comment">// SFML - Simple and Fast Multimedia Library</span>
-<a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)</span>
-<a name="l00005"></a>00005 <span class="comment">//</span>
-<a name="l00006"></a>00006 <span class="comment">// This software is provided 'as-is', without any express or implied warranty.</span>
-<a name="l00007"></a>00007 <span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span>
-<a name="l00008"></a>00008 <span class="comment">//</span>
-<a name="l00009"></a>00009 <span class="comment">// Permission is granted to anyone to use this software for any purpose,</span>
-<a name="l00010"></a>00010 <span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span>
-<a name="l00011"></a>00011 <span class="comment">// subject to the following restrictions:</span>
-<a name="l00012"></a>00012 <span class="comment">//</span>
-<a name="l00013"></a>00013 <span class="comment">// 1. The origin of this software must not be misrepresented;</span>
-<a name="l00014"></a>00014 <span class="comment">// you must not claim that you wrote the original software.</span>
-<a name="l00015"></a>00015 <span class="comment">// If you use this software in a product, an acknowledgment</span>
-<a name="l00016"></a>00016 <span class="comment">// in the product documentation would be appreciated but is not required.</span>
-<a name="l00017"></a>00017 <span class="comment">//</span>
-<a name="l00018"></a>00018 <span class="comment">// 2. Altered source versions must be plainly marked as such,</span>
-<a name="l00019"></a>00019 <span class="comment">// and must not be misrepresented as being the original software.</span>
-<a name="l00020"></a>00020 <span class="comment">//</span>
-<a name="l00021"></a>00021 <span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span>
-<a name="l00022"></a>00022 <span class="comment">//</span>
-<a name="l00024"></a>00024 <span class="comment"></span>
-<a name="l00026"></a>00026 <span class="comment">// Headers</span>
-<a name="l00028"></a>00028 <span class="comment"></span><span class="preprocessor">#include &lt;SFML/Window/Cocoa/VideoModeSupport.hpp&gt;</span>
-<a name="l00029"></a>00029 <span class="preprocessor">#include &lt;ApplicationServices/ApplicationServices.h&gt;</span>
-<a name="l00030"></a>00030 <span class="preprocessor">#include &lt;algorithm&gt;</span>
-<a name="l00031"></a>00031
-<a name="l00032"></a>00032 <span class="keyword">namespace </span>sf
-<a name="l00033"></a>00033 {
-<a name="l00034"></a>00034 <span class="keyword">namespace </span>priv
-<a name="l00035"></a>00035 {
-<a name="l00039"></a>00039 <span class="keywordtype">void</span> VideoModeSupport::GetSupportedVideoModes(std::vector&lt;VideoMode&gt;&amp; Modes)
-<a name="l00040"></a>00040 {
-<a name="l00041"></a>00041 <span class="comment">// Ceylo -- using same implementation as in OSXCarbon</span>
-<a name="l00042"></a>00042
-<a name="l00043"></a>00043 <span class="comment">// First, clear array to fill</span>
-<a name="l00044"></a>00044 Modes.clear();
-<a name="l00045"></a>00045
-<a name="l00046"></a>00046 <span class="comment">// Enumerate all available video modes for primary display adapter</span>
-<a name="l00047"></a>00047 CFArrayRef DisplayModes = CGDisplayAvailableModes( kCGDirectMainDisplay );
-<a name="l00048"></a>00048 CFIndex DisplayModeCount = CFArrayGetCount( DisplayModes );
-<a name="l00049"></a>00049 CFDictionaryRef CurrentMode;
-<a name="l00050"></a>00050
-<a name="l00051"></a>00051 <span class="keywordflow">for</span> (<span class="keywordtype">int</span> Count = 0; Count &lt; DisplayModeCount; ++Count)
-<a name="l00052"></a>00052 {
-<a name="l00053"></a>00053 CurrentMode = (CFDictionaryRef)CFArrayGetValueAtIndex( DisplayModes, Count );
-<a name="l00054"></a>00054
-<a name="l00055"></a>00055 <a class="code" href="classsf_1_1VideoMode.htm#04c9417e5c304510bef5f6aeb03f6ce1" title="Default constructor.">VideoMode</a> <a class="code" href="namespacesf_1_1Blend.htm#1a2fa89de4bb0d82b2eb30399fe575ca">Mode</a>;
-<a name="l00056"></a>00056
-<a name="l00057"></a>00057 CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(CurrentMode, kCGDisplayWidth), kCFNumberIntType, &amp;(Mode.Width));
-<a name="l00058"></a>00058 CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(CurrentMode, kCGDisplayHeight), kCFNumberIntType, &amp;(Mode.Height));
-<a name="l00059"></a>00059 CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(CurrentMode, kCGDisplayBitsPerPixel), kCFNumberIntType, &amp;(Mode.BitsPerPixel));
-<a name="l00060"></a>00060
-<a name="l00061"></a>00061 <span class="comment">// Add it only if it is not already in the array</span>
-<a name="l00062"></a>00062 <span class="keywordflow">if</span> (std::find(Modes.begin(), Modes.end(), Mode) == Modes.end())
-<a name="l00063"></a>00063 Modes.push_back(Mode);
-<a name="l00064"></a>00064 }
-<a name="l00065"></a>00065 }
-<a name="l00066"></a>00066
-<a name="l00067"></a>00067
-<a name="l00071"></a>00071 VideoMode VideoModeSupport::GetDesktopVideoMode()
-<a name="l00072"></a>00072 {
-<a name="l00073"></a>00073 <span class="comment">// Ceylo -- using same implementation as in OSXCarbon</span>
-<a name="l00074"></a>00074
-<a name="l00075"></a>00075 CFDictionaryRef CurrentVideoMode = CGDisplayCurrentMode(kCGDirectMainDisplay);
-<a name="l00076"></a>00076
-<a name="l00077"></a>00077 <a class="code" href="classsf_1_1VideoMode.htm#04c9417e5c304510bef5f6aeb03f6ce1" title="Default constructor.">VideoMode</a> DesktopMode;
-<a name="l00078"></a>00078
-<a name="l00079"></a>00079
-<a name="l00080"></a>00080 <span class="comment">// Get video mode width</span>
-<a name="l00081"></a>00081 CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(CurrentVideoMode, kCGDisplayWidth),
-<a name="l00082"></a>00082 kCFNumberIntType,
-<a name="l00083"></a>00083 &amp;(DesktopMode.Width));
-<a name="l00084"></a>00084
-<a name="l00085"></a>00085 <span class="comment">// Get video mode height</span>
-<a name="l00086"></a>00086 CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(CurrentVideoMode, kCGDisplayHeight),
-<a name="l00087"></a>00087 kCFNumberIntType,
-<a name="l00088"></a>00088 &amp;(DesktopMode.Height));
-<a name="l00089"></a>00089
-<a name="l00090"></a>00090 <span class="comment">// Get video mode depth</span>
-<a name="l00091"></a>00091 CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(CurrentVideoMode, kCGDisplayBitsPerPixel),
-<a name="l00092"></a>00092 kCFNumberIntType,
-<a name="l00093"></a>00093 &amp;(DesktopMode.BitsPerPixel));
-<a name="l00094"></a>00094
-<a name="l00095"></a>00095
-<a name="l00096"></a>00096 <span class="keywordflow">return</span> DesktopMode;
-<a name="l00097"></a>00097 }
-<a name="l00098"></a>00098
-<a name="l00099"></a>00099 } <span class="comment">// namespace priv</span>
-<a name="l00100"></a>00100
-<a name="l00101"></a>00101 } <span class="comment">// namespace sf</span>
-</pre></div></div>
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