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diff --git a/doc/html/Font_8hpp-source.htm b/doc/html/Font_8hpp-source.htm deleted file mode 100755 index 52eb243..0000000 --- a/doc/html/Font_8hpp-source.htm +++ /dev/null @@ -1,116 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html> - <head> - <title>SFML - Simple and Fast Multimedia Library</title> - <meta http-equiv="Content-Type" content="text/html;charset=UTF-8" /> - <link href="doxygen.css" rel="stylesheet" type="text/css" /> - <link href="tabs.css" rel="stylesheet" type="text/css" /> - </head> - <body> - <div id="logo"> - <img src="./logo.jpg" width="770" height="200" title="SFML home" alt="SFML logo" /> - </div> -<!-- Generated by Doxygen 1.5.8 --> -<div class="navigation" id="top"> - <div class="tabs"> - <ul> - <li><a href="index.htm"><span>Main Page</span></a></li> - <li><a href="namespaces.htm"><span>Namespaces</span></a></li> - <li><a href="annotated.htm"><span>Classes</span></a></li> - <li class="current"><a href="files.htm"><span>Files</span></a></li> - </ul> - </div> - <div class="tabs"> - <ul> - <li><a href="files.htm"><span>File List</span></a></li> - </ul> - </div> -<h1>Font.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 -<a name="l00002"></a>00002 <span class="comment">//</span> -<a name="l00003"></a>00003 <span class="comment">// SFML - Simple and Fast Multimedia Library</span> -<a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)</span> -<a name="l00005"></a>00005 <span class="comment">//</span> -<a name="l00006"></a>00006 <span class="comment">// This software is provided 'as-is', without any express or implied warranty.</span> -<a name="l00007"></a>00007 <span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span> -<a name="l00008"></a>00008 <span class="comment">//</span> -<a name="l00009"></a>00009 <span class="comment">// Permission is granted to anyone to use this software for any purpose,</span> -<a name="l00010"></a>00010 <span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span> -<a name="l00011"></a>00011 <span class="comment">// subject to the following restrictions:</span> -<a name="l00012"></a>00012 <span class="comment">//</span> -<a name="l00013"></a>00013 <span class="comment">// 1. The origin of this software must not be misrepresented;</span> -<a name="l00014"></a>00014 <span class="comment">// you must not claim that you wrote the original software.</span> -<a name="l00015"></a>00015 <span class="comment">// If you use this software in a product, an acknowledgment</span> -<a name="l00016"></a>00016 <span class="comment">// in the product documentation would be appreciated but is not required.</span> -<a name="l00017"></a>00017 <span class="comment">//</span> -<a name="l00018"></a>00018 <span class="comment">// 2. Altered source versions must be plainly marked as such,</span> -<a name="l00019"></a>00019 <span class="comment">// and must not be misrepresented as being the original software.</span> -<a name="l00020"></a>00020 <span class="comment">//</span> -<a name="l00021"></a>00021 <span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span> -<a name="l00022"></a>00022 <span class="comment">//</span> -<a name="l00024"></a>00024 <span class="comment"></span> -<a name="l00025"></a>00025 <span class="preprocessor">#ifndef SFML_FONT_HPP</span> -<a name="l00026"></a>00026 <span class="preprocessor"></span><span class="preprocessor">#define SFML_FONT_HPP</span> -<a name="l00027"></a>00027 <span class="preprocessor"></span> -<a name="l00029"></a>00029 <span class="comment">// Headers</span> -<a name="l00031"></a>00031 <span class="comment"></span><span class="preprocessor">#include <SFML/System/Resource.hpp></span> -<a name="l00032"></a>00032 <span class="preprocessor">#include <SFML/System/Vector2.hpp></span> -<a name="l00033"></a>00033 <span class="preprocessor">#include <SFML/System/Unicode.hpp></span> -<a name="l00034"></a>00034 <span class="preprocessor">#include <SFML/Graphics/Glyph.hpp></span> -<a name="l00035"></a>00035 <span class="preprocessor">#include <SFML/Graphics/Image.hpp></span> -<a name="l00036"></a>00036 <span class="preprocessor">#include <SFML/Graphics/Rect.hpp></span> -<a name="l00037"></a>00037 <span class="preprocessor">#include <map></span> -<a name="l00038"></a>00038 <span class="preprocessor">#include <string></span> -<a name="l00039"></a>00039 -<a name="l00040"></a>00040 -<a name="l00041"></a>00041 <span class="keyword">namespace </span>sf -<a name="l00042"></a>00042 { -<a name="l00043"></a>00043 <span class="keyword">class </span>String; -<a name="l00044"></a>00044 -<a name="l00045"></a>00045 <span class="keyword">namespace </span>priv -<a name="l00046"></a>00046 { -<a name="l00047"></a>00047 <span class="keyword">class </span>FontLoader; -<a name="l00048"></a>00048 } -<a name="l00054"></a><a class="code" href="classsf_1_1Font.htm">00054</a> <span class="keyword">class </span>SFML_API <a class="code" href="classsf_1_1Font.htm" title="Font is the low-level class for loading and manipulating character fonts.">Font</a> : <span class="keyword">public</span> <a class="code" href="classsf_1_1Resource.htm" title="Base class for every resource that needs to notify dependent classes about its destruction...">Resource</a><Font> -<a name="l00055"></a>00055 { -<a name="l00056"></a>00056 <span class="keyword">public</span> : -<a name="l00057"></a>00057 -<a name="l00062"></a>00062 <a class="code" href="classsf_1_1Font.htm" title="Font is the low-level class for loading and manipulating character fonts.">Font</a>(); -<a name="l00063"></a>00063 -<a name="l00074"></a>00074 <span class="keywordtype">bool</span> LoadFromFile(<span class="keyword">const</span> std::string& Filename, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> CharSize = 30, <span class="keyword">const</span> <a class="code" href="classsf_1_1Unicode_1_1Text.htm" title="This class is an abstract definition of a unicode text, it can be converted from...">Unicode::Text</a>& Charset = ourDefaultCharset); -<a name="l00075"></a>00075 -<a name="l00087"></a>00087 <span class="keywordtype">bool</span> LoadFromMemory(<span class="keyword">const</span> <span class="keywordtype">char</span>* Data, std::size_t SizeInBytes, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> CharSize = 30, <span class="keyword">const</span> <a class="code" href="classsf_1_1Unicode_1_1Text.htm" title="This class is an abstract definition of a unicode text, it can be converted from...">Unicode::Text</a>& Charset = ourDefaultCharset); -<a name="l00088"></a>00088 -<a name="l00096"></a>00096 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> GetCharacterSize() <span class="keyword">const</span>; -<a name="l00097"></a>00097 -<a name="l00107"></a>00107 <span class="keyword">const</span> <a class="code" href="classsf_1_1Glyph.htm" title="Structure describing a glyph (a visual character).">Glyph</a>& GetGlyph(Uint32 CodePoint) <span class="keyword">const</span>; -<a name="l00108"></a>00108 -<a name="l00115"></a>00115 <span class="keyword">const</span> <a class="code" href="classsf_1_1Image.htm" title="Image is the low-level class for loading and manipulating images.">Image</a>& GetImage() <span class="keyword">const</span>; -<a name="l00116"></a>00116 -<a name="l00123"></a>00123 <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classsf_1_1Font.htm" title="Font is the low-level class for loading and manipulating character fonts.">Font</a>& GetDefaultFont(); -<a name="l00124"></a>00124 -<a name="l00125"></a>00125 <span class="keyword">private</span> : -<a name="l00126"></a>00126 -<a name="l00127"></a>00127 <span class="keyword">friend</span> <span class="keyword">class </span>priv::FontLoader; -<a name="l00128"></a>00128 -<a name="l00130"></a>00130 <span class="comment">// Static member data</span> -<a name="l00132"></a>00132 <span class="comment"></span> <span class="keyword">static</span> Uint32 ourDefaultCharset[]; -<a name="l00133"></a>00133 -<a name="l00135"></a>00135 <span class="comment">// Member data</span> -<a name="l00137"></a>00137 <span class="comment"></span> <a class="code" href="classsf_1_1Image.htm" title="Image is the low-level class for loading and manipulating images.">Image</a> myTexture; -<a name="l00138"></a>00138 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> myCharSize; -<a name="l00139"></a>00139 std::map<Uint32, Glyph> myGlyphs; -<a name="l00140"></a>00140 }; -<a name="l00141"></a>00141 -<a name="l00142"></a>00142 } <span class="comment">// namespace sf</span> -<a name="l00143"></a>00143 -<a name="l00144"></a>00144 -<a name="l00145"></a>00145 <span class="preprocessor">#endif // SFML_FONT_HPP</span> -</pre></div></div> - - <p id="footer"> - :: Copyright © 2007-2008 Laurent Gomila, all rights reserved :: - Documentation generated by <a href="http://www.doxygen.org/" title="doxygen website">doxygen 1.5.2</a> :: - </p> - - </body> -</html> |