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diff --git a/doc/html/GraphicsContext_8cpp-source.htm b/doc/html/GraphicsContext_8cpp-source.htm deleted file mode 100755 index 156fbd2..0000000 --- a/doc/html/GraphicsContext_8cpp-source.htm +++ /dev/null @@ -1,117 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html> - <head> - <title>SFML - Simple and Fast Multimedia Library</title> - <meta http-equiv="Content-Type" content="text/html;charset=UTF-8" /> - <link href="doxygen.css" rel="stylesheet" type="text/css" /> - <link href="tabs.css" rel="stylesheet" type="text/css" /> - </head> - <body> - <div id="logo"> - <img src="./logo.jpg" width="770" height="200" title="SFML home" alt="SFML logo" /> - </div> -<!-- Generated by Doxygen 1.5.8 --> -<div class="navigation" id="top"> - <div class="tabs"> - <ul> - <li><a href="index.htm"><span>Main Page</span></a></li> - <li><a href="namespaces.htm"><span>Namespaces</span></a></li> - <li><a href="annotated.htm"><span>Classes</span></a></li> - <li class="current"><a href="files.htm"><span>Files</span></a></li> - </ul> - </div> - <div class="tabs"> - <ul> - <li><a href="files.htm"><span>File List</span></a></li> - </ul> - </div> -<h1>GraphicsContext.cpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 -<a name="l00002"></a>00002 <span class="comment">//</span> -<a name="l00003"></a>00003 <span class="comment">// SFML - Simple and Fast Multimedia Library</span> -<a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)</span> -<a name="l00005"></a>00005 <span class="comment">//</span> -<a name="l00006"></a>00006 <span class="comment">// This software is provided 'as-is', without any express or implied warranty.</span> -<a name="l00007"></a>00007 <span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span> -<a name="l00008"></a>00008 <span class="comment">//</span> -<a name="l00009"></a>00009 <span class="comment">// Permission is granted to anyone to use this software for any purpose,</span> -<a name="l00010"></a>00010 <span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span> -<a name="l00011"></a>00011 <span class="comment">// subject to the following restrictions:</span> -<a name="l00012"></a>00012 <span class="comment">//</span> -<a name="l00013"></a>00013 <span class="comment">// 1. The origin of this software must not be misrepresented;</span> -<a name="l00014"></a>00014 <span class="comment">// you must not claim that you wrote the original software.</span> -<a name="l00015"></a>00015 <span class="comment">// If you use this software in a product, an acknowledgment</span> -<a name="l00016"></a>00016 <span class="comment">// in the product documentation would be appreciated but is not required.</span> -<a name="l00017"></a>00017 <span class="comment">//</span> -<a name="l00018"></a>00018 <span class="comment">// 2. Altered source versions must be plainly marked as such,</span> -<a name="l00019"></a>00019 <span class="comment">// and must not be misrepresented as being the original software.</span> -<a name="l00020"></a>00020 <span class="comment">//</span> -<a name="l00021"></a>00021 <span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span> -<a name="l00022"></a>00022 <span class="comment">//</span> -<a name="l00024"></a>00024 <span class="comment"></span> -<a name="l00026"></a>00026 <span class="comment">// Headers</span> -<a name="l00028"></a>00028 <span class="comment"></span><span class="preprocessor">#include <SFML/Graphics/GraphicsContext.hpp></span> -<a name="l00029"></a>00029 <span class="preprocessor">#include <SFML/Window/Context.hpp></span> -<a name="l00030"></a>00030 -<a name="l00031"></a>00031 -<a name="l00032"></a>00032 <span class="keyword">namespace</span> -<a name="l00033"></a>00033 { -<a name="l00035"></a>00035 <span class="comment">// One time initialization of 3rd party libraries.</span> -<a name="l00036"></a>00036 <span class="comment">// We use a global function with a static boolean rather</span> -<a name="l00037"></a>00037 <span class="comment">// than directly a global boolean, to avoid the randomness</span> -<a name="l00038"></a>00038 <span class="comment">// of global variables initializations across compile units.</span> -<a name="l00040"></a>00040 <span class="comment"></span> <span class="keywordtype">void</span> InitGraphicsLibs() -<a name="l00041"></a>00041 { -<a name="l00042"></a>00042 <span class="keyword">static</span> <span class="keywordtype">bool</span> InitDone = <span class="keyword">false</span>; -<a name="l00043"></a>00043 <span class="keywordflow">if</span> (!InitDone) -<a name="l00044"></a>00044 { -<a name="l00045"></a>00045 <span class="comment">// Initialize GLEW</span> -<a name="l00046"></a>00046 glewInit(); -<a name="l00047"></a>00047 -<a name="l00048"></a>00048 InitDone = <span class="keyword">true</span>; -<a name="l00049"></a>00049 } -<a name="l00050"></a>00050 } -<a name="l00051"></a>00051 -<a name="l00052"></a>00052 } -<a name="l00053"></a>00053 -<a name="l00054"></a>00054 -<a name="l00055"></a>00055 <span class="keyword">namespace </span>sf -<a name="l00056"></a>00056 { -<a name="l00057"></a>00057 <span class="keyword">namespace </span>priv -<a name="l00058"></a>00058 { -<a name="l00063"></a>00063 GraphicsContext::GraphicsContext() -<a name="l00064"></a>00064 { -<a name="l00065"></a>00065 <span class="comment">// Activate the global context</span> -<a name="l00066"></a>00066 <span class="keywordflow">if</span> (!<a class="code" href="classsf_1_1Context.htm#73f11548c8501093558b6052f48f0e27" title="Check if there&#39;s a context bound to the current thread.">Context::IsContextActive</a>()) -<a name="l00067"></a>00067 { -<a name="l00068"></a>00068 <a class="code" href="classsf_1_1Context.htm#2a92bd6864df0f75d33bd38ac1b81692" title="Get the global context.">Context::GetGlobal</a>().SetActive(<span class="keyword">true</span>); -<a name="l00069"></a>00069 myActivated = <span class="keyword">true</span>; -<a name="l00070"></a>00070 } -<a name="l00071"></a>00071 <span class="keywordflow">else</span> -<a name="l00072"></a>00072 { -<a name="l00073"></a>00073 myActivated = <span class="keyword">false</span>; -<a name="l00074"></a>00074 } -<a name="l00075"></a>00075 -<a name="l00076"></a>00076 <span class="comment">// Make sure third party libraries are initialized</span> -<a name="l00077"></a>00077 InitGraphicsLibs(); -<a name="l00078"></a>00078 } -<a name="l00079"></a>00079 -<a name="l00080"></a>00080 -<a name="l00085"></a>00085 GraphicsContext::~GraphicsContext() -<a name="l00086"></a>00086 { -<a name="l00087"></a>00087 <span class="comment">// Deactivate the global context</span> -<a name="l00088"></a>00088 <span class="keywordflow">if</span> (myActivated) -<a name="l00089"></a>00089 <a class="code" href="classsf_1_1Context.htm#2a92bd6864df0f75d33bd38ac1b81692" title="Get the global context.">Context::GetGlobal</a>().SetActive(<span class="keyword">false</span>); -<a name="l00090"></a>00090 } -<a name="l00091"></a>00091 -<a name="l00092"></a>00092 } <span class="comment">// namespace priv</span> -<a name="l00093"></a>00093 -<a name="l00094"></a>00094 } <span class="comment">// namespace sf</span> -</pre></div></div> - - <p id="footer"> - :: Copyright © 2007-2008 Laurent Gomila, all rights reserved :: - Documentation generated by <a href="http://www.doxygen.org/" title="doxygen website">doxygen 1.5.2</a> :: - </p> - - </body> -</html> |