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+<h1>Initializer.cpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
+<a name="l00002"></a>00002 <span class="comment">//</span>
+<a name="l00003"></a>00003 <span class="comment">// SFML - Simple and Fast Multimedia Library</span>
+<a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2009 Lucas Soltic (ceylow@gmail.com) and Laurent Gomila (laurent.gom@gmail.com)</span>
+<a name="l00005"></a>00005 <span class="comment">//</span>
+<a name="l00006"></a>00006 <span class="comment">// This software is provided 'as-is', without any express or implied warranty.</span>
+<a name="l00007"></a>00007 <span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span>
+<a name="l00008"></a>00008 <span class="comment">//</span>
+<a name="l00009"></a>00009 <span class="comment">// Permission is granted to anyone to use this software for any purpose,</span>
+<a name="l00010"></a>00010 <span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span>
+<a name="l00011"></a>00011 <span class="comment">// subject to the following restrictions:</span>
+<a name="l00012"></a>00012 <span class="comment">//</span>
+<a name="l00013"></a>00013 <span class="comment">// 1. The origin of this software must not be misrepresented;</span>
+<a name="l00014"></a>00014 <span class="comment">// you must not claim that you wrote the original software.</span>
+<a name="l00015"></a>00015 <span class="comment">// If you use this software in a product, an acknowledgment</span>
+<a name="l00016"></a>00016 <span class="comment">// in the product documentation would be appreciated but is not required.</span>
+<a name="l00017"></a>00017 <span class="comment">//</span>
+<a name="l00018"></a>00018 <span class="comment">// 2. Altered source versions must be plainly marked as such,</span>
+<a name="l00019"></a>00019 <span class="comment">// and must not be misrepresented as being the original software.</span>
+<a name="l00020"></a>00020 <span class="comment">//</span>
+<a name="l00021"></a>00021 <span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span>
+<a name="l00022"></a>00022 <span class="comment">//</span>
+<a name="l00024"></a>00024 <span class="comment"></span>
+<a name="l00026"></a>00026 <span class="comment">// Headers</span>
+<a name="l00028"></a>00028 <span class="comment"></span><span class="preprocessor">#include &lt;SFML/Config.hpp&gt;</span>
+<a name="l00029"></a>00029
+<a name="l00030"></a>00030
+<a name="l00031"></a>00031 <span class="preprocessor">#ifdef SFML_SYSTEM_MACOS</span>
+<a name="l00032"></a>00032 <span class="preprocessor"></span>
+<a name="l00033"></a>00033 <span class="preprocessor">#include &lt;CoreFoundation/CoreFoundation.h&gt;</span>
+<a name="l00034"></a>00034 <span class="preprocessor">#include &lt;iostream&gt;</span>
+<a name="l00035"></a>00035 <span class="preprocessor">#include &lt;cstdio&gt;</span>
+<a name="l00036"></a>00036
+<a name="l00037"></a>00037 <span class="keyword">namespace </span>sf
+<a name="l00038"></a>00038 {
+<a name="l00039"></a>00039 <span class="keyword">namespace </span>priv
+<a name="l00040"></a>00040 {
+<a name="l00051"></a>00051 <span class="keywordtype">void</span> InitializeWorkingDirectory(<span class="keywordtype">void</span>) __attribute__ ((constructor));
+<a name="l00052"></a>00052 <span class="keywordtype">void</span> InitializeWorkingDirectory(<span class="keywordtype">void</span>)
+<a name="l00053"></a>00053 {
+<a name="l00054"></a>00054 <span class="keywordtype">char</span> PathBuffer[4096];
+<a name="l00055"></a>00055 <span class="keywordtype">bool</span> Encoded = <span class="keyword">false</span>;
+<a name="l00056"></a>00056
+<a name="l00057"></a>00057 <span class="comment">// Get the application bundle</span>
+<a name="l00058"></a>00058 CFBundleRef MainBundle = CFBundleGetMainBundle();
+<a name="l00059"></a>00059 assert(MainBundle != NULL);
+<a name="l00060"></a>00060
+<a name="l00061"></a>00061 <span class="comment">// Get the resource directory URL</span>
+<a name="l00062"></a>00062 CFURLRef ResourceDirectory = CFBundleCopyResourcesDirectoryURL(MainBundle);
+<a name="l00063"></a>00063 assert(ResourceDirectory != NULL);
+<a name="l00064"></a>00064
+<a name="l00065"></a>00065 <span class="comment">// Convert it as absolute URL</span>
+<a name="l00066"></a>00066 CFURLRef AbsoluteURL = CFURLCopyAbsoluteURL(ResourceDirectory);
+<a name="l00067"></a>00067 assert(AbsoluteURL != NULL);
+<a name="l00068"></a>00068
+<a name="l00069"></a>00069 <span class="comment">// Get the path as C string</span>
+<a name="l00070"></a>00070 Encoded = CFURLGetFileSystemRepresentation(AbsoluteURL, <span class="keyword">true</span>, (UInt8 *)PathBuffer, 4096);
+<a name="l00071"></a>00071 assert(Encoded);
+<a name="l00072"></a>00072
+<a name="l00073"></a>00073 <span class="comment">// Set the working directory</span>
+<a name="l00074"></a>00074 chdir(PathBuffer);
+<a name="l00075"></a>00075
+<a name="l00076"></a>00076 CFRelease(AbsoluteURL);
+<a name="l00077"></a>00077 CFRelease(ResourceDirectory);
+<a name="l00078"></a>00078 }
+<a name="l00079"></a>00079
+<a name="l00080"></a>00080 } <span class="comment">// namespace priv</span>
+<a name="l00081"></a>00081
+<a name="l00082"></a>00082 } <span class="comment">// namespace sf</span>
+<a name="l00083"></a>00083
+<a name="l00084"></a>00084
+<a name="l00085"></a>00085 <span class="preprocessor">#endif // SFML_SYSTEM_MACOS</span>
+<a name="l00086"></a>00086 <span class="preprocessor"></span>
+</pre></div></div>
+
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