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diff --git a/doc/html/Matrix3_8hpp-source.htm b/doc/html/Matrix3_8hpp-source.htm index 43d0091..34cc5d9 100755 --- a/doc/html/Matrix3_8hpp-source.htm +++ b/doc/html/Matrix3_8hpp-source.htm @@ -10,19 +10,25 @@ <div id="logo"> <img src="./logo.jpg" width="770" height="200" title="SFML home" alt="SFML logo" /> </div> -<!-- Generated by Doxygen 1.5.2 --> -<div class="tabs"> - <ul> - <li><a href="index.htm"><span>Main Page</span></a></li> - <li><a href="namespaces.htm"><span>Namespaces</span></a></li> - <li><a href="classes.htm"><span>Classes</span></a></li> - <li class="current"><a href="files.htm"><span>Files</span></a></li> - </ul> -</div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="navigation" id="top"> + <div class="tabs"> + <ul> + <li><a href="index.htm"><span>Main Page</span></a></li> + <li><a href="namespaces.htm"><span>Namespaces</span></a></li> + <li><a href="annotated.htm"><span>Classes</span></a></li> + <li class="current"><a href="files.htm"><span>Files</span></a></li> + </ul> + </div> + <div class="tabs"> + <ul> + <li><a href="files.htm"><span>File List</span></a></li> + </ul> + </div> <h1>Matrix3.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <a name="l00002"></a>00002 <span class="comment">//</span> <a name="l00003"></a>00003 <span class="comment">// SFML - Simple and Fast Multimedia Library</span> -<a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)</span> +<a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)</span> <a name="l00005"></a>00005 <span class="comment">//</span> <a name="l00006"></a>00006 <span class="comment">// This software is provided 'as-is', without any express or implied warranty.</span> <a name="l00007"></a>00007 <span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span> @@ -53,33 +59,33 @@ <a name="l00035"></a>00035 <a name="l00036"></a>00036 <span class="keyword">namespace </span>sf <a name="l00037"></a>00037 { -<a name="l00042"></a><a class="code" href="classsf_1_1Matrix3.htm">00042</a> <span class="keyword">class </span>SFML_API Matrix3 +<a name="l00042"></a><a class="code" href="classsf_1_1Matrix3.htm">00042</a> <span class="keyword">class </span>SFML_API <a class="code" href="classsf_1_1Matrix3.htm" title="Utility class to manipulate 3x3 matrices representing 2D transformations.">Matrix3</a> <a name="l00043"></a>00043 { <a name="l00044"></a>00044 <span class="keyword">public</span> : <a name="l00045"></a>00045 -<a name="l00050"></a>00050 Matrix3(); +<a name="l00050"></a>00050 <a class="code" href="classsf_1_1Matrix3.htm" title="Utility class to manipulate 3x3 matrices representing 2D transformations.">Matrix3</a>(); <a name="l00051"></a>00051 -<a name="l00056"></a>00056 Matrix3(<span class="keywordtype">float</span> a00, <span class="keywordtype">float</span> a01, <span class="keywordtype">float</span> a02, +<a name="l00056"></a>00056 <a class="code" href="classsf_1_1Matrix3.htm" title="Utility class to manipulate 3x3 matrices representing 2D transformations.">Matrix3</a>(<span class="keywordtype">float</span> a00, <span class="keywordtype">float</span> a01, <span class="keywordtype">float</span> a02, <a name="l00057"></a>00057 <span class="keywordtype">float</span> a10, <span class="keywordtype">float</span> a11, <span class="keywordtype">float</span> a12, <a name="l00058"></a>00058 <span class="keywordtype">float</span> a20, <span class="keywordtype">float</span> a21, <span class="keywordtype">float</span> a22); <a name="l00059"></a>00059 -<a name="l00069"></a>00069 <span class="keywordtype">void</span> SetFromTransformations(<span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm" title="Vector2 is an utility class for manipulating 2 dimensional vectors.">Vector2f</a>& Center, <span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm" title="Vector2 is an utility class for manipulating 2 dimensional vectors.">Vector2f</a>& Translation, <span class="keywordtype">float</span> Rotation, <span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm" title="Vector2 is an utility class for manipulating 2 dimensional vectors.">Vector2f</a>& Scale); +<a name="l00069"></a>00069 <span class="keywordtype">void</span> SetFromTransformations(<span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">Vector2f</a>& Center, <span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">Vector2f</a>& Translation, <span class="keywordtype">float</span> Rotation, <span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">Vector2f</a>& Scale); <a name="l00070"></a>00070 -<a name="l00079"></a>00079 <a class="code" href="classsf_1_1Vector2.htm" title="Vector2 is an utility class for manipulating 2 dimensional vectors.">Vector2f</a> Transform(<span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm" title="Vector2 is an utility class for manipulating 2 dimensional vectors.">Vector2f</a>& Point) <span class="keyword">const</span>; +<a name="l00079"></a>00079 <a class="code" href="classsf_1_1Vector2.htm">Vector2f</a> Transform(<span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">Vector2f</a>& Point) <span class="keyword">const</span>; <a name="l00080"></a>00080 -<a name="l00087"></a>00087 Matrix3 GetInverse() <span class="keyword">const</span>; +<a name="l00087"></a>00087 <a class="code" href="classsf_1_1Matrix3.htm" title="Utility class to manipulate 3x3 matrices representing 2D transformations.">Matrix3</a> GetInverse() <span class="keyword">const</span>; <a name="l00088"></a>00088 <a name="l00096"></a>00096 <span class="keyword">const</span> <span class="keywordtype">float</span>* Get4x4Elements() <span class="keyword">const</span>; <a name="l00097"></a>00097 <a name="l00107"></a>00107 <span class="keywordtype">float</span> operator ()(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Row, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Col) <span class="keyword">const</span>; <a name="l00108"></a>00108 <span class="keywordtype">float</span>& operator ()(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Row, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> Col); <a name="l00109"></a>00109 -<a name="l00118"></a>00118 Matrix3 <a class="code" href="namespacesf.htm#22072379b0571262018fd6f4c86d4e97" title="Operator * overload to modulate two colors.">operator *</a>(<span class="keyword">const</span> Matrix3& Mat) <span class="keyword">const</span>; +<a name="l00118"></a>00118 <a class="code" href="classsf_1_1Matrix3.htm" title="Utility class to manipulate 3x3 matrices representing 2D transformations.">Matrix3</a> operator *(<span class="keyword">const</span> <a class="code" href="classsf_1_1Matrix3.htm" title="Utility class to manipulate 3x3 matrices representing 2D transformations.">Matrix3</a>& Mat) <span class="keyword">const</span>; <a name="l00119"></a>00119 -<a name="l00128"></a>00128 Matrix3& <a class="code" href="namespacesf.htm#da51460bf4cef8c1c958cae5c0eeb76f" title="Operator *= overload ; multiply-assign a vector by a scalar value.">operator *=</a>(<span class="keyword">const</span> Matrix3& Mat); +<a name="l00128"></a>00128 <a class="code" href="classsf_1_1Matrix3.htm" title="Utility class to manipulate 3x3 matrices representing 2D transformations.">Matrix3</a>& operator *=(<span class="keyword">const</span> <a class="code" href="classsf_1_1Matrix3.htm" title="Utility class to manipulate 3x3 matrices representing 2D transformations.">Matrix3</a>& Mat); <a name="l00129"></a>00129 <a name="l00131"></a>00131 <span class="comment">// Static member data</span> -<a name="l00133"></a><a class="code" href="classsf_1_1Matrix3.htm#fa5a43545e529d8b8628ca42289ef40a">00133</a> <span class="comment"></span> <span class="keyword">static</span> <span class="keyword">const</span> Matrix3 Identity; +<a name="l00133"></a><a class="code" href="classsf_1_1Matrix3.htm#fa5a43545e529d8b8628ca42289ef40a">00133</a> <span class="comment"></span> <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classsf_1_1Matrix3.htm" title="Utility class to manipulate 3x3 matrices representing 2D transformations.">Matrix3</a> Identity; <a name="l00134"></a>00134 <a name="l00135"></a>00135 <span class="keyword">private</span> : <a name="l00136"></a>00136 @@ -93,7 +99,8 @@ <a name="l00146"></a>00146 <a name="l00147"></a>00147 <a name="l00148"></a>00148 <span class="preprocessor">#endif // SFML_MATRIX3_HPP</span> -</pre></div> +</pre></div></div> + <p id="footer"> :: Copyright © 2007-2008 Laurent Gomila, all rights reserved :: Documentation generated by <a href="http://www.doxygen.org/" title="doxygen website">doxygen 1.5.2</a> :: |