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-<h1>SoundRecorder.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
-<a name="l00002"></a>00002 <span class="comment">//</span>
-<a name="l00003"></a>00003 <span class="comment">// SFML - Simple and Fast Multimedia Library</span>
-<a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)</span>
-<a name="l00005"></a>00005 <span class="comment">//</span>
-<a name="l00006"></a>00006 <span class="comment">// This software is provided 'as-is', without any express or implied warranty.</span>
-<a name="l00007"></a>00007 <span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span>
-<a name="l00008"></a>00008 <span class="comment">//</span>
-<a name="l00009"></a>00009 <span class="comment">// Permission is granted to anyone to use this software for any purpose,</span>
-<a name="l00010"></a>00010 <span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span>
-<a name="l00011"></a>00011 <span class="comment">// subject to the following restrictions:</span>
-<a name="l00012"></a>00012 <span class="comment">//</span>
-<a name="l00013"></a>00013 <span class="comment">// 1. The origin of this software must not be misrepresented;</span>
-<a name="l00014"></a>00014 <span class="comment">// you must not claim that you wrote the original software.</span>
-<a name="l00015"></a>00015 <span class="comment">// If you use this software in a product, an acknowledgment</span>
-<a name="l00016"></a>00016 <span class="comment">// in the product documentation would be appreciated but is not required.</span>
-<a name="l00017"></a>00017 <span class="comment">//</span>
-<a name="l00018"></a>00018 <span class="comment">// 2. Altered source versions must be plainly marked as such,</span>
-<a name="l00019"></a>00019 <span class="comment">// and must not be misrepresented as being the original software.</span>
-<a name="l00020"></a>00020 <span class="comment">//</span>
-<a name="l00021"></a>00021 <span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span>
-<a name="l00022"></a>00022 <span class="comment">//</span>
-<a name="l00024"></a>00024 <span class="comment"></span>
-<a name="l00025"></a>00025 <span class="preprocessor">#ifndef SFML_SOUNDRECORDER_HPP</span>
-<a name="l00026"></a>00026 <span class="preprocessor"></span><span class="preprocessor">#define SFML_SOUNDRECORDER_HPP</span>
-<a name="l00027"></a>00027 <span class="preprocessor"></span>
-<a name="l00029"></a>00029 <span class="comment">// Headers</span>
-<a name="l00031"></a>00031 <span class="comment"></span><span class="preprocessor">#include &lt;SFML/System/Thread.hpp&gt;</span>
-<a name="l00032"></a>00032 <span class="preprocessor">#include &lt;vector&gt;</span>
-<a name="l00033"></a>00033
-<a name="l00034"></a>00034
-<a name="l00035"></a>00035 <span class="keyword">namespace </span>sf
-<a name="l00036"></a>00036 {
-<a name="l00041"></a><a class="code" href="classsf_1_1SoundRecorder.htm">00041</a> <span class="keyword">class </span>SFML_API <a class="code" href="classsf_1_1SoundRecorder.htm" title="SoundRecorder is an interface for capturing sound data, it is meant to be used as...">SoundRecorder</a> : <span class="keyword">private</span> <a class="code" href="classsf_1_1Thread.htm" title="Thread defines an easy way to manipulate a thread.">Thread</a>
-<a name="l00042"></a>00042 {
-<a name="l00043"></a>00043 <span class="keyword">public</span> :
-<a name="l00044"></a>00044
-<a name="l00049"></a>00049 <span class="keyword">virtual</span> ~<a class="code" href="classsf_1_1SoundRecorder.htm" title="SoundRecorder is an interface for capturing sound data, it is meant to be used as...">SoundRecorder</a>();
-<a name="l00050"></a>00050
-<a name="l00059"></a>00059 <span class="keywordtype">void</span> Start(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> SampleRate = 44100);
-<a name="l00060"></a>00060
-<a name="l00065"></a>00065 <span class="keywordtype">void</span> Stop();
-<a name="l00066"></a>00066
-<a name="l00073"></a>00073 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> GetSampleRate() <span class="keyword">const</span>;
-<a name="l00074"></a>00074
-<a name="l00082"></a>00082 <span class="keyword">static</span> <span class="keywordtype">bool</span> CanCapture();
-<a name="l00083"></a>00083
-<a name="l00084"></a>00084 <span class="keyword">protected</span> :
-<a name="l00085"></a>00085
-<a name="l00090"></a>00090 <a class="code" href="classsf_1_1SoundRecorder.htm" title="SoundRecorder is an interface for capturing sound data, it is meant to be used as...">SoundRecorder</a>();
-<a name="l00091"></a>00091
-<a name="l00092"></a>00092 <span class="keyword">private</span> :
-<a name="l00093"></a>00093
-<a name="l00100"></a>00100 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> OnStart();
-<a name="l00101"></a>00101
-<a name="l00111"></a>00111 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> OnProcessSamples(<span class="keyword">const</span> Int16* Samples, std::size_t SamplesCount) = 0;
-<a name="l00112"></a>00112
-<a name="l00117"></a>00117 <span class="keyword">virtual</span> <span class="keywordtype">void</span> OnStop();
-<a name="l00118"></a>00118
-<a name="l00123"></a>00123 <span class="keyword">virtual</span> <span class="keywordtype">void</span> Run();
-<a name="l00124"></a>00124
-<a name="l00129"></a>00129 <span class="keywordtype">void</span> ProcessCapturedSamples();
-<a name="l00130"></a>00130
-<a name="l00135"></a>00135 <span class="keywordtype">void</span> CleanUp();
-<a name="l00136"></a>00136
-<a name="l00138"></a>00138 <span class="comment">// Member data</span>
-<a name="l00140"></a>00140 <span class="comment"></span> std::vector&lt;Int16&gt; mySamples;
-<a name="l00141"></a>00141 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> mySampleRate;
-<a name="l00142"></a>00142 <span class="keywordtype">bool</span> myIsCapturing;
-<a name="l00143"></a>00143 };
-<a name="l00144"></a>00144
-<a name="l00145"></a>00145 } <span class="comment">// namespace sf</span>
-<a name="l00146"></a>00146
-<a name="l00147"></a>00147
-<a name="l00148"></a>00148 <span class="preprocessor">#endif // SFML_SOUNDRECORDER_HPP</span>
-</pre></div></div>
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