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@@ -10,37 +10,46 @@
<div id="logo">
<img src="./logo.jpg" width="770" height="200" title="SFML home" alt="SFML logo" />
</div>
-<!-- Generated by Doxygen 1.5.2 -->
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- <ul>
- <li><a href="classes.htm"><span>Alphabetical&nbsp;List</span></a></li>
- <li><a href="annotated.htm"><span>Class&nbsp;List</span></a></li>
- <li><a href="hierarchy.htm"><span>Class&nbsp;Hierarchy</span></a></li>
- <li><a href="functions.htm"><span>Class&nbsp;Members</span></a></li>
- </ul>
-</div>
-<div class="nav">
-<a class="el" href="namespacesf.htm">sf</a>::<a class="el" href="classsf_1_1Sound.htm">Sound</a></div>
+<!-- Generated by Doxygen 1.5.8 -->
+<div class="navigation" id="top">
+ <div class="tabs">
+ <ul>
+ <li><a href="index.htm"><span>Main&nbsp;Page</span></a></li>
+ <li><a href="namespaces.htm"><span>Namespaces</span></a></li>
+ <li class="current"><a href="annotated.htm"><span>Classes</span></a></li>
+ <li><a href="files.htm"><span>Files</span></a></li>
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+ <div class="tabs">
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+ <li><a href="annotated.htm"><span>Class&nbsp;List</span></a></li>
+ <li><a href="classes.htm"><span>Class&nbsp;Index</span></a></li>
+ <li><a href="hierarchy.htm"><span>Class&nbsp;Hierarchy</span></a></li>
+ <li><a href="functions.htm"><span>Class&nbsp;Members</span></a></li>
+ </ul>
+ </div>
+ <div class="navpath"><b>sf</b>::<a class="el" href="classsf_1_1Sound.htm">Sound</a>
+ </div>
+</div>
+<div class="contents">
<h1>sf::Sound Class Reference</h1><!-- doxytag: class="sf::Sound" --><!-- doxytag: inherits="sf::AudioResource" --><a class="el" href="classsf_1_1Sound.htm" title="Sound defines the properties of a sound such as position, volume, pitch, etc.">Sound</a> defines the properties of a sound such as position, volume, pitch, etc.
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="Sound_8hpp-source.htm">Sound.hpp</a>&gt;</code>
<p>
-<p>Inheritance diagram for sf::Sound:
+<div class="dynheader">
+Inheritance diagram for sf::Sound:</div>
+<div class="dynsection">
+
<p><center><img src="classsf_1_1Sound.png" usemap="#sf::Sound_map" border="0" alt=""></center>
<map name="sf::Sound_map">
<area href="classsf_1_1AudioResource.htm" alt="sf::AudioResource" shape="rect" coords="0,0,115,24">
<area href="classsf_1_1SoundStream.htm" alt="sf::SoundStream" shape="rect" coords="0,112,115,136">
<area href="classsf_1_1Music.htm" alt="sf::Music" shape="rect" coords="0,168,115,192">
</map>
+</div>
+
+<p>
<a href="classsf_1_1Sound-members.htm">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Types</h2></td></tr>
@@ -94,6 +103,9 @@
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#0d8c6f11281a574b781c53d62a4af776">SetPosition</a> (const <a class="el" href="classsf_1_1Vector3.htm">Vector3f</a> &amp;Position)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the sound position (take a 3D vector). <a href="#0d8c6f11281a574b781c53d62a4af776"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#7604f576d184ba8031789beee96d04d3">SetRelativeToListener</a> (bool Relative)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Make the sound's position relative to the listener's position, or absolute. <a href="#7604f576d184ba8031789beee96d04d3"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#0a545d8dca68d85a03390f6da7c446a9">SetMinDistance</a> (float MinDistance)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the minimum distance - closer than this distance, the listener will hear the sound at its maximum volume. <a href="#0a545d8dca68d85a03390f6da7c446a9"></a><br></td></tr>
@@ -103,47 +115,48 @@
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#e779b4fa3d8d98a1490334dbd32e8d62">SetPlayingOffset</a> (float TimeOffset)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the current playing position of the sound. <a href="#e779b4fa3d8d98a1490334dbd32e8d62"></a><br></td></tr>
-<tr><td class="memItemLeft" nowrap align="right" valign="top">const <a class="el" href="classsf_1_1SoundBuffer.htm">SoundBuffer</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#b6d46013fb3f1c23b79fed42024447f8">GetBuffer</a> () const</td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">const <a class="el" href="classsf_1_1SoundBuffer.htm">SoundBuffer</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#bb46557ecfb32c4538fedad28cc59d9e">GetBuffer</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the source buffer. <a href="#bb46557ecfb32c4538fedad28cc59d9e"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#5cdc44ade7bda8db2d0431701d72495e">GetLoop</a> () const </td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the source buffer. <a href="#b6d46013fb3f1c23b79fed42024447f8"></a><br></td></tr>
-<tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#225e8dab6b148652304ed1874b6b19a3">GetLoop</a> () const</td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tell whether or not the sound is looping. <a href="#5cdc44ade7bda8db2d0431701d72495e"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#42333202ed0586f434d852cc35b9d4ef">GetPitch</a> () const </td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tell whether or not the sound is looping. <a href="#225e8dab6b148652304ed1874b6b19a3"></a><br></td></tr>
-<tr><td class="memItemLeft" nowrap align="right" valign="top">float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#b591af704d910f620343685ce3916c80">GetPitch</a> () const</td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the pitch. <a href="#42333202ed0586f434d852cc35b9d4ef"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#018e78cd6c50d653fffff1005a350782">GetVolume</a> () const </td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the pitch. <a href="#b591af704d910f620343685ce3916c80"></a><br></td></tr>
-<tr><td class="memItemLeft" nowrap align="right" valign="top">float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#6990c8406bdb13d82d13d662a1b7423e">GetVolume</a> () const</td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the volume. <a href="#018e78cd6c50d653fffff1005a350782"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classsf_1_1Vector3.htm">Vector3f</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#b1adb173ee12a86f261fb765be050643">GetPosition</a> () const </td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the volume. <a href="#6990c8406bdb13d82d13d662a1b7423e"></a><br></td></tr>
-<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classsf_1_1Vector3.htm">Vector3f</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#9462818ee2ff3318648c416dd6430823">GetPosition</a> () const</td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the sound position. <a href="#b1adb173ee12a86f261fb765be050643"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#f0278152abf6e3f195353ce3c270f34e">IsRelativeToListener</a> () const </td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the sound position. <a href="#9462818ee2ff3318648c416dd6430823"></a><br></td></tr>
-<tr><td class="memItemLeft" nowrap align="right" valign="top">float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#e4c1cc0b8ff482bf1b834ac4b7b1afd7">GetMinDistance</a> () const</td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tell if the sound's position is relative to the listener's position, or if it's absolute. <a href="#f0278152abf6e3f195353ce3c270f34e"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#07f37119f7b3b00f274ac0263a4bc58b">GetMinDistance</a> () const </td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the minimum distance. <a href="#e4c1cc0b8ff482bf1b834ac4b7b1afd7"></a><br></td></tr>
-<tr><td class="memItemLeft" nowrap align="right" valign="top">float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#7162ae32e4d530a4c5f93a1297c91440">GetAttenuation</a> () const</td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the minimum distance. <a href="#07f37119f7b3b00f274ac0263a4bc58b"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#f594211c35d6ac7a9df083c226749c42">GetAttenuation</a> () const </td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the attenuation factor. <a href="#7162ae32e4d530a4c5f93a1297c91440"></a><br></td></tr>
-<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classsf_1_1Sound.htm#28ad2186cde78fed2c79c867b9622195">Status</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#c2ffc93f9ffaddc50b9c9adb75581b55">GetStatus</a> () const</td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the attenuation factor. <a href="#f594211c35d6ac7a9df083c226749c42"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classsf_1_1Sound.htm#28ad2186cde78fed2c79c867b9622195">Status</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#76c97fca3a5092db606eb66461f063af">GetStatus</a> () const </td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the status of the sound (stopped, paused, playing). <a href="#c2ffc93f9ffaddc50b9c9adb75581b55"></a><br></td></tr>
-<tr><td class="memItemLeft" nowrap align="right" valign="top">float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#02e2b7593110f61eeb7cb58269d62bdd">GetPlayingOffset</a> () const</td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the status of the sound (stopped, paused, playing). <a href="#76c97fca3a5092db606eb66461f063af"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top">float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#0e80c736a6865123be0c19e99f36467f">GetPlayingOffset</a> () const </td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the current playing position of the sound. <a href="#02e2b7593110f61eeb7cb58269d62bdd"></a><br></td></tr>
-<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classsf_1_1Sound.htm">Sound</a> &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#f4115769f723a405f5561b4c68f2f45e">operator=</a> (const <a class="el" href="classsf_1_1Sound.htm">Sound</a> &amp;Other)</td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the current playing position of the sound. <a href="#0e80c736a6865123be0c19e99f36467f"></a><br></td></tr>
+<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classsf_1_1Sound.htm">Sound</a> &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#b794404f8facdad9578c31eff25110a7">operator=</a> (const <a class="el" href="classsf_1_1Sound.htm">Sound</a> &amp;Other)</td></tr>
-<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Assignment operator. <a href="#f4115769f723a405f5561b4c68f2f45e"></a><br></td></tr>
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Assignment operator. <a href="#b794404f8facdad9578c31eff25110a7"></a><br></td></tr>
<tr><td colspan="2"><br><h2>Friends</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="22d0a4fe764bba1f30b58224b1f8855e"></a><!-- doxytag: member="sf::Sound::SoundStream" ref="22d0a4fe764bba1f30b58224b1f8855e" args="" -->
-class&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.htm#22d0a4fe764bba1f30b58224b1f8855e">SoundStream</a></td></tr>
+class&nbsp;</td><td class="memItemRight" valign="bottom"><b>SoundStream</b></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
<a class="el" href="classsf_1_1Sound.htm" title="Sound defines the properties of a sound such as position, volume, pitch, etc.">Sound</a> defines the properties of a sound such as position, volume, pitch, etc.
-<p>
-
-<p>
-Definition at line <a class="el" href="Sound_8hpp-source.htm#l00045">45</a> of file <a class="el" href="Sound_8hpp-source.htm">Sound.hpp</a>.<hr><h2>Member Enumeration Documentation</h2>
+<p>Definition at line <a class="el" href="Sound_8hpp-source.htm#l00045">45</a> of file <a class="el" href="Sound_8hpp-source.htm">Sound.hpp</a>.</p>
+<hr><h2>Member Enumeration Documentation</h2>
<a class="anchor" name="28ad2186cde78fed2c79c867b9622195"></a><!-- doxytag: member="sf::Sound::Status" ref="28ad2186cde78fed2c79c867b9622195" args="" -->
<div class="memitem">
<div class="memproto">
@@ -169,8 +182,8 @@ Enumeration of the sound states.
</table>
</dl>
-<p>
-Definition at line <a class="el" href="Sound_8hpp-source.htm#l00052">52</a> of file <a class="el" href="Sound_8hpp-source.htm">Sound.hpp</a>.
+<p>Definition at line <a class="el" href="Sound_8hpp-source.htm#l00052">52</a> of file <a class="el" href="Sound_8hpp-source.htm">Sound.hpp</a>.</p>
+
</div>
</div><p>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
@@ -183,7 +196,7 @@ Definition at line <a class="el" href="Sound_8hpp-source.htm#l00052">52</a> of f
<td>(</td>
<td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"></td>
+ <td></td>
</tr>
</table>
</div>
@@ -193,6 +206,8 @@ Definition at line <a class="el" href="Sound_8hpp-source.htm#l00052">52</a> of f
Default constructor.
<p>
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00038">38</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
+
</div>
</div><p>
<a class="anchor" name="45aff03dc5bf87647eba6bed7c1ced29"></a><!-- doxytag: member="sf::Sound::Sound" ref="45aff03dc5bf87647eba6bed7c1ced29" args="(const SoundBuffer &amp;Buffer, bool Loop=false, float Pitch=1.f, float Volume=100.f, const Vector3f &amp;Position=Vector3f(0, 0, 0))" -->
@@ -232,7 +247,7 @@ Default constructor.
<tr>
<td></td>
<td>)</td>
- <td></td><td></td><td width="100%"></td>
+ <td></td><td></td><td></td>
</tr>
</table>
</div>
@@ -251,6 +266,8 @@ Construct the sound from its parameters.
</table>
</dl>
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00048">48</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
+
</div>
</div><p>
<a class="anchor" name="a930dcf53775f501ce43d44bf54c0ce4"></a><!-- doxytag: member="sf::Sound::Sound" ref="a930dcf53775f501ce43d44bf54c0ce4" args="(const Sound &amp;Copy)" -->
@@ -263,7 +280,7 @@ Construct the sound from its parameters.
<td class="paramtype">const <a class="el" href="classsf_1_1Sound.htm">Sound</a> &amp;&nbsp;</td>
<td class="paramname"> <em>Copy</em> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"></td>
+ <td></td>
</tr>
</table>
</div>
@@ -278,6 +295,8 @@ Copy constructor.
</table>
</dl>
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00064">64</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
+
</div>
</div><p>
<a class="anchor" name="d0792c35310eba2dffd8489c80fad076"></a><!-- doxytag: member="sf::Sound::~Sound" ref="d0792c35310eba2dffd8489c80fad076" args="()" -->
@@ -289,7 +308,7 @@ Copy constructor.
<td>(</td>
<td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"></td>
+ <td></td>
</tr>
</table>
</div>
@@ -299,577 +318,682 @@ Copy constructor.
Destructor.
<p>
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00081">81</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
+
</div>
</div><p>
<hr><h2>Member Function Documentation</h2>
-<a class="anchor" name="fdafa7970587f04d3833b4095c2de1db"></a><!-- doxytag: member="sf::Sound::Play" ref="fdafa7970587f04d3833b4095c2de1db" args="()" -->
+<a class="anchor" name="f594211c35d6ac7a9df083c226749c42"></a><!-- doxytag: member="sf::Sound::GetAttenuation" ref="f594211c35d6ac7a9df083c226749c42" args="() const " -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
- <td class="memname">void sf::Sound::Play </td>
+ <td class="memname">float sf::Sound::GetAttenuation </td>
<td>(</td>
<td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"></td>
+ <td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Play the sound.
+Get the attenuation factor.
<p>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>Attenuation factor of the sound </dd></dl>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00305">305</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
-<p>
-Reimplemented in <a class="el" href="classsf_1_1SoundStream.htm#4d8437ef9a952fe3798bd239ff20d9bf">sf::SoundStream</a>.
</div>
</div><p>
-<a class="anchor" name="6a712910ac1340f32e3ec3a04295ebd3"></a><!-- doxytag: member="sf::Sound::Pause" ref="6a712910ac1340f32e3ec3a04295ebd3" args="()" -->
+<a class="anchor" name="bb46557ecfb32c4538fedad28cc59d9e"></a><!-- doxytag: member="sf::Sound::GetBuffer" ref="bb46557ecfb32c4538fedad28cc59d9e" args="() const " -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
- <td class="memname">void sf::Sound::Pause </td>
+ <td class="memname">const <a class="el" href="classsf_1_1SoundBuffer.htm">SoundBuffer</a> * sf::Sound::GetBuffer </td>
<td>(</td>
<td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"></td>
+ <td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Pause the sound.
+Get the source buffer.
<p>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd><a class="el" href="classsf_1_1Sound.htm" title="Sound defines the properties of a sound such as position, volume, pitch, etc.">Sound</a> buffer bound to the sound (can be NULL) </dd></dl>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00223">223</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
</div><p>
-<a class="anchor" name="b1f5f103f737c52ceb0b1a067b4d0630"></a><!-- doxytag: member="sf::Sound::Stop" ref="b1f5f103f737c52ceb0b1a067b4d0630" args="()" -->
+<a class="anchor" name="5cdc44ade7bda8db2d0431701d72495e"></a><!-- doxytag: member="sf::Sound::GetLoop" ref="5cdc44ade7bda8db2d0431701d72495e" args="() const " -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
- <td class="memname">void sf::Sound::Stop </td>
+ <td class="memname">bool sf::Sound::GetLoop </td>
<td>(</td>
<td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"></td>
+ <td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Stop the sound.
+Tell whether or not the sound is looping.
<p>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>True if the sound is looping, false otherwise </dd></dl>
+
+<p>Reimplemented in <a class="el" href="classsf_1_1SoundStream.htm#caecb1c68af4a9d75f9e9ad2d42afa78">sf::SoundStream</a>.</p>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00232">232</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
-<p>
-Reimplemented in <a class="el" href="classsf_1_1SoundStream.htm#53c9e9b160bcbcc89c93c1682b4525df">sf::SoundStream</a>.
</div>
</div><p>
-<a class="anchor" name="9dbc27c54f0ee633c831a0b6e24ecc55"></a><!-- doxytag: member="sf::Sound::SetBuffer" ref="9dbc27c54f0ee633c831a0b6e24ecc55" args="(const SoundBuffer &amp;Buffer)" -->
+<a class="anchor" name="07f37119f7b3b00f274ac0263a4bc58b"></a><!-- doxytag: member="sf::Sound::GetMinDistance" ref="07f37119f7b3b00f274ac0263a4bc58b" args="() const " -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
- <td class="memname">void sf::Sound::SetBuffer </td>
+ <td class="memname">float sf::Sound::GetMinDistance </td>
<td>(</td>
- <td class="paramtype">const <a class="el" href="classsf_1_1SoundBuffer.htm">SoundBuffer</a> &amp;&nbsp;</td>
- <td class="paramname"> <em>Buffer</em> </td>
+ <td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"></td>
+ <td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Set the source buffer.
+Get the minimum distance.
<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
- <table border="0" cellspacing="2" cellpadding="0">
- <tr><td valign="top"></td><td valign="top"><em>Buffer</em>&nbsp;</td><td>: New sound buffer to bind to the sound </td></tr>
- </table>
-</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>Minimum distance for the sound </dd></dl>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00293">293</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
</div><p>
-<a class="anchor" name="4eb9966b7289c69623a39cc0125012f4"></a><!-- doxytag: member="sf::Sound::SetLoop" ref="4eb9966b7289c69623a39cc0125012f4" args="(bool Loop)" -->
+<a class="anchor" name="42333202ed0586f434d852cc35b9d4ef"></a><!-- doxytag: member="sf::Sound::GetPitch" ref="42333202ed0586f434d852cc35b9d4ef" args="() const " -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
- <td class="memname">void sf::Sound::SetLoop </td>
+ <td class="memname">float sf::Sound::GetPitch </td>
<td>(</td>
- <td class="paramtype">bool&nbsp;</td>
- <td class="paramname"> <em>Loop</em> </td>
+ <td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"></td>
+ <td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Set the sound loop state.
+Get the pitch.
<p>
-This parameter is disabled by default<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
- <table border="0" cellspacing="2" cellpadding="0">
- <tr><td valign="top"></td><td valign="top"><em>Loop</em>&nbsp;</td><td>: True to play in loop, false to play once </td></tr>
- </table>
-</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>Pitch value </dd></dl>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00244">244</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
-<p>
-Reimplemented in <a class="el" href="classsf_1_1SoundStream.htm#1072090152b10d83f43f0cd6bbd82b4e">sf::SoundStream</a>.
</div>
</div><p>
-<a class="anchor" name="f93301feb88770789ba7cd993c9dd3a0"></a><!-- doxytag: member="sf::Sound::SetPitch" ref="f93301feb88770789ba7cd993c9dd3a0" args="(float Pitch)" -->
+<a class="anchor" name="0e80c736a6865123be0c19e99f36467f"></a><!-- doxytag: member="sf::Sound::GetPlayingOffset" ref="0e80c736a6865123be0c19e99f36467f" args="() const " -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
- <td class="memname">void sf::Sound::SetPitch </td>
+ <td class="memname">float sf::Sound::GetPlayingOffset </td>
<td>(</td>
- <td class="paramtype">float&nbsp;</td>
- <td class="paramname"> <em>Pitch</em> </td>
+ <td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"></td>
+ <td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Set the sound pitch.
+Get the current playing position of the sound.
<p>
-The default pitch is 1<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
- <table border="0" cellspacing="2" cellpadding="0">
- <tr><td valign="top"></td><td valign="top"><em>Pitch</em>&nbsp;</td><td>: New pitch </td></tr>
- </table>
-</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>Current playing position, expressed in seconds </dd></dl>
+
+<p>Reimplemented in <a class="el" href="classsf_1_1SoundStream.htm#d11fee9eb4baba68d6ed9f44bc6170ac">sf::SoundStream</a>.</p>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00317">317</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
</div><p>
-<a class="anchor" name="1536095045923a2332dd9eed6bf8e96a"></a><!-- doxytag: member="sf::Sound::SetVolume" ref="1536095045923a2332dd9eed6bf8e96a" args="(float Volume)" -->
+<a class="anchor" name="b1adb173ee12a86f261fb765be050643"></a><!-- doxytag: member="sf::Sound::GetPosition" ref="b1adb173ee12a86f261fb765be050643" args="() const " -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
- <td class="memname">void sf::Sound::SetVolume </td>
+ <td class="memname"><a class="el" href="classsf_1_1Vector3.htm">Vector3f</a> sf::Sound::GetPosition </td>
<td>(</td>
- <td class="paramtype">float&nbsp;</td>
- <td class="paramname"> <em>Volume</em> </td>
+ <td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"></td>
+ <td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Set the sound volume.
+Get the sound position.
<p>
-The default volume is 100<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
- <table border="0" cellspacing="2" cellpadding="0">
- <tr><td valign="top"></td><td valign="top"><em>Volume</em>&nbsp;</td><td>: Volume (in range [0, 100]) </td></tr>
- </table>
-</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>Position of the sound in the world </dd></dl>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00268">268</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
</div><p>
-<a class="anchor" name="b445e8738218525d8dd067628bc70c78"></a><!-- doxytag: member="sf::Sound::SetPosition" ref="b445e8738218525d8dd067628bc70c78" args="(float X, float Y, float Z)" -->
+<a class="anchor" name="76c97fca3a5092db606eb66461f063af"></a><!-- doxytag: member="sf::Sound::GetStatus" ref="76c97fca3a5092db606eb66461f063af" args="() const " -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
- <td class="memname">void sf::Sound::SetPosition </td>
+ <td class="memname"><a class="el" href="classsf_1_1Sound.htm#28ad2186cde78fed2c79c867b9622195">Sound::Status</a> sf::Sound::GetStatus </td>
<td>(</td>
- <td class="paramtype">float&nbsp;</td>
- <td class="paramname"> <em>X</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">float&nbsp;</td>
- <td class="paramname"> <em>Y</em>, </td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td> const</td>
</tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Get the status of the sound (stopped, paused, playing).
+<p>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>Current status of the sound </dd></dl>
+
+<p>Reimplemented in <a class="el" href="classsf_1_1SoundStream.htm#cef2468ca4bc3e8ced76b11fb95c7ef2">sf::SoundStream</a>.</p>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00329">329</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
+
+</div>
+</div><p>
+<a class="anchor" name="018e78cd6c50d653fffff1005a350782"></a><!-- doxytag: member="sf::Sound::GetVolume" ref="018e78cd6c50d653fffff1005a350782" args="() const " -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
<tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">float&nbsp;</td>
- <td class="paramname"> <em>Z</em></td><td>&nbsp;</td>
+ <td class="memname">float sf::Sound::GetVolume </td>
+ <td>(</td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td> const</td>
</tr>
+ </table>
+</div>
+<div class="memdoc">
+
+<p>
+Get the volume.
+<p>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>Volume value (in range [1, 100]) </dd></dl>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00256">256</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
+
+</div>
+</div><p>
+<a class="anchor" name="f0278152abf6e3f195353ce3c270f34e"></a><!-- doxytag: member="sf::Sound::IsRelativeToListener" ref="f0278152abf6e3f195353ce3c270f34e" args="() const " -->
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
<tr>
- <td></td>
- <td>)</td>
- <td></td><td></td><td width="100%"></td>
+ <td class="memname">bool sf::Sound::IsRelativeToListener </td>
+ <td>(</td>
+ <td class="paramname"> </td>
+ <td>&nbsp;)&nbsp;</td>
+ <td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Set the sound position (take 3 values).
+Tell if the sound's position is relative to the listener's position, or if it's absolute.
<p>
-The default position is (0, 0, 0)<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
- <table border="0" cellspacing="2" cellpadding="0">
- <tr><td valign="top"></td><td valign="top"><em>X,Y,Z</em>&nbsp;</td><td>: Position of the sound in the world </td></tr>
- </table>
-</dl>
+Tell if the sound's position is relative to the listener's position, or if it's absolute.<p>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>True if the position is relative, false if it's absolute </dd></dl>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00281">281</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
</div><p>
-<a class="anchor" name="0d8c6f11281a574b781c53d62a4af776"></a><!-- doxytag: member="sf::Sound::SetPosition" ref="0d8c6f11281a574b781c53d62a4af776" args="(const Vector3f &amp;Position)" -->
+<a class="anchor" name="b794404f8facdad9578c31eff25110a7"></a><!-- doxytag: member="sf::Sound::operator=" ref="b794404f8facdad9578c31eff25110a7" args="(const Sound &amp;Other)" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
- <td class="memname">void sf::Sound::SetPosition </td>
+ <td class="memname"><a class="el" href="classsf_1_1Sound.htm">Sound</a> &amp; sf::Sound::operator= </td>
<td>(</td>
- <td class="paramtype">const <a class="el" href="classsf_1_1Vector3.htm">Vector3f</a> &amp;&nbsp;</td>
- <td class="paramname"> <em>Position</em> </td>
+ <td class="paramtype">const <a class="el" href="classsf_1_1Sound.htm">Sound</a> &amp;&nbsp;</td>
+ <td class="paramname"> <em>Other</em> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"></td>
+ <td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Set the sound position (take a 3D vector).
+Assignment operator.
<p>
-The default position is (0, 0, 0)<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
- <tr><td valign="top"></td><td valign="top"><em>Position</em>&nbsp;</td><td>: Position of the sound in the world </td></tr>
+ <tr><td valign="top"></td><td valign="top"><em>Other</em>&nbsp;</td><td>: Instance to assign</td></tr>
</table>
</dl>
+<dl class="return" compact><dt><b>Returns:</b></dt><dd>Reference to the sound </dd></dl>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00349">349</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
</div><p>
-<a class="anchor" name="0a545d8dca68d85a03390f6da7c446a9"></a><!-- doxytag: member="sf::Sound::SetMinDistance" ref="0a545d8dca68d85a03390f6da7c446a9" args="(float MinDistance)" -->
+<a class="anchor" name="6a712910ac1340f32e3ec3a04295ebd3"></a><!-- doxytag: member="sf::Sound::Pause" ref="6a712910ac1340f32e3ec3a04295ebd3" args="()" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
- <td class="memname">void sf::Sound::SetMinDistance </td>
+ <td class="memname">void sf::Sound::Pause </td>
<td>(</td>
- <td class="paramtype">float&nbsp;</td>
- <td class="paramname"> <em>MinDistance</em> </td>
+ <td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"></td>
+ <td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Set the minimum distance - closer than this distance, the listener will hear the sound at its maximum volume.
+Pause the sound.
<p>
-The default minimum distance is 1.0<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
- <table border="0" cellspacing="2" cellpadding="0">
- <tr><td valign="top"></td><td valign="top"><em>MinDistance</em>&nbsp;</td><td>: New minimum distance for the sound </td></tr>
- </table>
-</dl>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00107">107</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
</div><p>
-<a class="anchor" name="c3743f1fb53bf9818fbab6e9220bd7b9"></a><!-- doxytag: member="sf::Sound::SetAttenuation" ref="c3743f1fb53bf9818fbab6e9220bd7b9" args="(float Attenuation)" -->
+<a class="anchor" name="fdafa7970587f04d3833b4095c2de1db"></a><!-- doxytag: member="sf::Sound::Play" ref="fdafa7970587f04d3833b4095c2de1db" args="()" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
- <td class="memname">void sf::Sound::SetAttenuation </td>
+ <td class="memname">void sf::Sound::Play </td>
<td>(</td>
- <td class="paramtype">float&nbsp;</td>
- <td class="paramname"> <em>Attenuation</em> </td>
+ <td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"></td>
+ <td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Set the attenuation factor - the higher the attenuation, the more the sound will be attenuated with distance from listener.
+Play the sound.
<p>
-The default attenuation factor 1.0<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
- <table border="0" cellspacing="2" cellpadding="0">
- <tr><td valign="top"></td><td valign="top"><em>Attenuation</em>&nbsp;</td><td>: New attenuation factor for the sound </td></tr>
- </table>
-</dl>
+
+<p>Reimplemented in <a class="el" href="classsf_1_1SoundStream.htm#4d8437ef9a952fe3798bd239ff20d9bf">sf::SoundStream</a>.</p>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00098">98</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
</div><p>
-<a class="anchor" name="e779b4fa3d8d98a1490334dbd32e8d62"></a><!-- doxytag: member="sf::Sound::SetPlayingOffset" ref="e779b4fa3d8d98a1490334dbd32e8d62" args="(float TimeOffset)" -->
+<a class="anchor" name="c3743f1fb53bf9818fbab6e9220bd7b9"></a><!-- doxytag: member="sf::Sound::SetAttenuation" ref="c3743f1fb53bf9818fbab6e9220bd7b9" args="(float Attenuation)" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
- <td class="memname">void sf::Sound::SetPlayingOffset </td>
+ <td class="memname">void sf::Sound::SetAttenuation </td>
<td>(</td>
<td class="paramtype">float&nbsp;</td>
- <td class="paramname"> <em>TimeOffset</em> </td>
+ <td class="paramname"> <em>Attenuation</em> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"></td>
+ <td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Set the current playing position of the sound.
+Set the attenuation factor - the higher the attenuation, the more the sound will be attenuated with distance from listener.
<p>
+Set the attenuation factor - the higher the attenuation, the more the sound will be attenuated with distance from listener.<p>
+The default attenuation factor 1.0<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
- <tr><td valign="top"></td><td valign="top"><em>TimeOffset</em>&nbsp;</td><td>: New playing position, expressed in seconds </td></tr>
+ <tr><td valign="top"></td><td valign="top"><em>Attenuation</em>&nbsp;</td><td>: New attenuation factor for the sound</td></tr>
</table>
</dl>
+The default attenuation factor 1.0
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00205">205</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
</div><p>
-<a class="anchor" name="b6d46013fb3f1c23b79fed42024447f8"></a><!-- doxytag: member="sf::Sound::GetBuffer" ref="b6d46013fb3f1c23b79fed42024447f8" args="() const" -->
+<a class="anchor" name="9dbc27c54f0ee633c831a0b6e24ecc55"></a><!-- doxytag: member="sf::Sound::SetBuffer" ref="9dbc27c54f0ee633c831a0b6e24ecc55" args="(const SoundBuffer &amp;Buffer)" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
- <td class="memname">const <a class="el" href="classsf_1_1SoundBuffer.htm">SoundBuffer</a>* sf::Sound::GetBuffer </td>
+ <td class="memname">void sf::Sound::SetBuffer </td>
<td>(</td>
- <td class="paramname"> </td>
+ <td class="paramtype">const <a class="el" href="classsf_1_1SoundBuffer.htm">SoundBuffer</a> &amp;&nbsp;</td>
+ <td class="paramname"> <em>Buffer</em> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"> const</td>
+ <td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Get the source buffer.
+Set the source buffer.
<p>
-<dl class="return" compact><dt><b>Returns:</b></dt><dd><a class="el" href="classsf_1_1Sound.htm" title="Sound defines the properties of a sound such as position, volume, pitch, etc.">Sound</a> buffer bound to the sound (can be NULL) </dd></dl>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"></td><td valign="top"><em>Buffer</em>&nbsp;</td><td>: New sound buffer to bind to the sound </td></tr>
+ </table>
+</dl>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00125">125</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
</div><p>
-<a class="anchor" name="225e8dab6b148652304ed1874b6b19a3"></a><!-- doxytag: member="sf::Sound::GetLoop" ref="225e8dab6b148652304ed1874b6b19a3" args="() const" -->
+<a class="anchor" name="4eb9966b7289c69623a39cc0125012f4"></a><!-- doxytag: member="sf::Sound::SetLoop" ref="4eb9966b7289c69623a39cc0125012f4" args="(bool Loop)" -->
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- <td class="memname">bool sf::Sound::GetLoop </td>
+ <td class="memname">void sf::Sound::SetLoop </td>
<td>(</td>
- <td class="paramname"> </td>
+ <td class="paramtype">bool&nbsp;</td>
+ <td class="paramname"> <em>Loop</em> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"> const</td>
+ <td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Tell whether or not the sound is looping.
+Set the sound loop state.
<p>
-<dl class="return" compact><dt><b>Returns:</b></dt><dd>True if the sound is looping, false otherwise </dd></dl>
+This parameter is disabled by default<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"></td><td valign="top"><em>Loop</em>&nbsp;</td><td>: True to play in loop, false to play once </td></tr>
+ </table>
+</dl>
+
+<p>Reimplemented in <a class="el" href="classsf_1_1SoundStream.htm#1072090152b10d83f43f0cd6bbd82b4e">sf::SoundStream</a>.</p>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00135">135</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
-<p>
-Reimplemented in <a class="el" href="classsf_1_1SoundStream.htm#8f5f5aaba5aebc45fc008e952c0ae530">sf::SoundStream</a>.
</div>
</div><p>
-<a class="anchor" name="b591af704d910f620343685ce3916c80"></a><!-- doxytag: member="sf::Sound::GetPitch" ref="b591af704d910f620343685ce3916c80" args="() const" -->
+<a class="anchor" name="0a545d8dca68d85a03390f6da7c446a9"></a><!-- doxytag: member="sf::Sound::SetMinDistance" ref="0a545d8dca68d85a03390f6da7c446a9" args="(float MinDistance)" -->
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- <td class="memname">float sf::Sound::GetPitch </td>
+ <td class="memname">void sf::Sound::SetMinDistance </td>
<td>(</td>
- <td class="paramname"> </td>
+ <td class="paramtype">float&nbsp;</td>
+ <td class="paramname"> <em>MinDistance</em> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"> const</td>
+ <td></td>
</tr>
</table>
</div>
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<p>
-Get the pitch.
+Set the minimum distance - closer than this distance, the listener will hear the sound at its maximum volume.
<p>
-<dl class="return" compact><dt><b>Returns:</b></dt><dd>Pitch value </dd></dl>
+Set the minimum distance - closer than this distance, the listener will hear the sound at its maximum volume.<p>
+The default minimum distance is 1.0<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"></td><td valign="top"><em>MinDistance</em>&nbsp;</td><td>: New minimum distance for the sound</td></tr>
+ </table>
+</dl>
+The default minimum distance is 1.0
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00194">194</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
</div><p>
-<a class="anchor" name="6990c8406bdb13d82d13d662a1b7423e"></a><!-- doxytag: member="sf::Sound::GetVolume" ref="6990c8406bdb13d82d13d662a1b7423e" args="() const" -->
+<a class="anchor" name="f93301feb88770789ba7cd993c9dd3a0"></a><!-- doxytag: member="sf::Sound::SetPitch" ref="f93301feb88770789ba7cd993c9dd3a0" args="(float Pitch)" -->
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- <td class="memname">float sf::Sound::GetVolume </td>
+ <td class="memname">void sf::Sound::SetPitch </td>
<td>(</td>
- <td class="paramname"> </td>
+ <td class="paramtype">float&nbsp;</td>
+ <td class="paramname"> <em>Pitch</em> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"> const</td>
+ <td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Get the volume.
+Set the sound pitch.
<p>
-<dl class="return" compact><dt><b>Returns:</b></dt><dd>Volume value (in range [1, 100]) </dd></dl>
+The default pitch is 1<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"></td><td valign="top"><em>Pitch</em>&nbsp;</td><td>: New pitch </td></tr>
+ </table>
+</dl>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00144">144</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
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-<a class="anchor" name="9462818ee2ff3318648c416dd6430823"></a><!-- doxytag: member="sf::Sound::GetPosition" ref="9462818ee2ff3318648c416dd6430823" args="() const" -->
+<a class="anchor" name="e779b4fa3d8d98a1490334dbd32e8d62"></a><!-- doxytag: member="sf::Sound::SetPlayingOffset" ref="e779b4fa3d8d98a1490334dbd32e8d62" args="(float TimeOffset)" -->
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- <td class="memname"><a class="el" href="classsf_1_1Vector3.htm">Vector3f</a> sf::Sound::GetPosition </td>
+ <td class="memname">void sf::Sound::SetPlayingOffset </td>
<td>(</td>
- <td class="paramname"> </td>
+ <td class="paramtype">float&nbsp;</td>
+ <td class="paramname"> <em>TimeOffset</em> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"> const</td>
+ <td></td>
</tr>
</table>
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<p>
-Get the sound position.
+Set the current playing position of the sound.
<p>
-<dl class="return" compact><dt><b>Returns:</b></dt><dd>Position of the sound in the world </dd></dl>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"></td><td valign="top"><em>TimeOffset</em>&nbsp;</td><td>: New playing position, expressed in seconds </td></tr>
+ </table>
+</dl>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00214">214</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
</div><p>
-<a class="anchor" name="e4c1cc0b8ff482bf1b834ac4b7b1afd7"></a><!-- doxytag: member="sf::Sound::GetMinDistance" ref="e4c1cc0b8ff482bf1b834ac4b7b1afd7" args="() const" -->
+<a class="anchor" name="0d8c6f11281a574b781c53d62a4af776"></a><!-- doxytag: member="sf::Sound::SetPosition" ref="0d8c6f11281a574b781c53d62a4af776" args="(const Vector3f &amp;Position)" -->
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- <td class="memname">float sf::Sound::GetMinDistance </td>
+ <td class="memname">void sf::Sound::SetPosition </td>
<td>(</td>
- <td class="paramname"> </td>
+ <td class="paramtype">const <a class="el" href="classsf_1_1Vector3.htm">Vector3f</a> &amp;&nbsp;</td>
+ <td class="paramname"> <em>Position</em> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"> const</td>
+ <td></td>
</tr>
</table>
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<p>
-Get the minimum distance.
+Set the sound position (take a 3D vector).
<p>
-<dl class="return" compact><dt><b>Returns:</b></dt><dd>Minimum distance for the sound </dd></dl>
+The default position is (0, 0, 0)<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"></td><td valign="top"><em>Position</em>&nbsp;</td><td>: Position of the sound in the world</td></tr>
+ </table>
+</dl>
+The default position is (0, 0, 0)
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00172">172</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
</div><p>
-<a class="anchor" name="7162ae32e4d530a4c5f93a1297c91440"></a><!-- doxytag: member="sf::Sound::GetAttenuation" ref="7162ae32e4d530a4c5f93a1297c91440" args="() const" -->
+<a class="anchor" name="b445e8738218525d8dd067628bc70c78"></a><!-- doxytag: member="sf::Sound::SetPosition" ref="b445e8738218525d8dd067628bc70c78" args="(float X, float Y, float Z)" -->
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- <td class="memname">float sf::Sound::GetAttenuation </td>
+ <td class="memname">void sf::Sound::SetPosition </td>
<td>(</td>
- <td class="paramname"> </td>
- <td>&nbsp;)&nbsp;</td>
- <td width="100%"> const</td>
+ <td class="paramtype">float&nbsp;</td>
+ <td class="paramname"> <em>X</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">float&nbsp;</td>
+ <td class="paramname"> <em>Y</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">float&nbsp;</td>
+ <td class="paramname"> <em>Z</em></td><td>&nbsp;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td><td></td>
</tr>
</table>
</div>
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<p>
-Get the attenuation factor.
+Set the sound position (take 3 values).
<p>
-<dl class="return" compact><dt><b>Returns:</b></dt><dd>Attenuation factor of the sound </dd></dl>
+The default position is (0, 0, 0)<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"></td><td valign="top"><em>X,Y,Z</em>&nbsp;</td><td>: Position of the sound in the world</td></tr>
+ </table>
+</dl>
+The default position is (0, 0, 0)
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00162">162</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
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-<a class="anchor" name="c2ffc93f9ffaddc50b9c9adb75581b55"></a><!-- doxytag: member="sf::Sound::GetStatus" ref="c2ffc93f9ffaddc50b9c9adb75581b55" args="() const" -->
+<a class="anchor" name="7604f576d184ba8031789beee96d04d3"></a><!-- doxytag: member="sf::Sound::SetRelativeToListener" ref="7604f576d184ba8031789beee96d04d3" args="(bool Relative)" -->
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- <td class="memname"><a class="el" href="classsf_1_1Sound.htm#28ad2186cde78fed2c79c867b9622195">Status</a> sf::Sound::GetStatus </td>
+ <td class="memname">void sf::Sound::SetRelativeToListener </td>
<td>(</td>
- <td class="paramname"> </td>
+ <td class="paramtype">bool&nbsp;</td>
+ <td class="paramname"> <em>Relative</em> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"> const</td>
+ <td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Get the status of the sound (stopped, paused, playing).
+Make the sound's position relative to the listener's position, or absolute.
<p>
-<dl class="return" compact><dt><b>Returns:</b></dt><dd>Current status of the sound </dd></dl>
+Make the sound's position relative to the listener's position, or absolute.<p>
+The default value is false (absolute)<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"></td><td valign="top"><em>Relative</em>&nbsp;</td><td>: True to set the position relative, false to set it absolute</td></tr>
+ </table>
+</dl>
+The default value is false (absolute)
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00183">183</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
-<p>
-Reimplemented in <a class="el" href="classsf_1_1SoundStream.htm#308ef2a984db4cfd0b8e1bf8b1e8e4c0">sf::SoundStream</a>.
</div>
</div><p>
-<a class="anchor" name="02e2b7593110f61eeb7cb58269d62bdd"></a><!-- doxytag: member="sf::Sound::GetPlayingOffset" ref="02e2b7593110f61eeb7cb58269d62bdd" args="() const" -->
+<a class="anchor" name="1536095045923a2332dd9eed6bf8e96a"></a><!-- doxytag: member="sf::Sound::SetVolume" ref="1536095045923a2332dd9eed6bf8e96a" args="(float Volume)" -->
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- <td class="memname">float sf::Sound::GetPlayingOffset </td>
+ <td class="memname">void sf::Sound::SetVolume </td>
<td>(</td>
- <td class="paramname"> </td>
+ <td class="paramtype">float&nbsp;</td>
+ <td class="paramname"> <em>Volume</em> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"> const</td>
+ <td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Get the current playing position of the sound.
+Set the sound volume.
<p>
-<dl class="return" compact><dt><b>Returns:</b></dt><dd>Current playing position, expressed in seconds </dd></dl>
+The default volume is 100<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign="top"></td><td valign="top"><em>Volume</em>&nbsp;</td><td>: Volume (in range [0, 100]) </td></tr>
+ </table>
+</dl>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00153">153</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
-<p>
-Reimplemented in <a class="el" href="classsf_1_1SoundStream.htm#558e41d5d623e83bc2c9a178b0456f95">sf::SoundStream</a>.
</div>
</div><p>
-<a class="anchor" name="f4115769f723a405f5561b4c68f2f45e"></a><!-- doxytag: member="sf::Sound::operator=" ref="f4115769f723a405f5561b4c68f2f45e" args="(const Sound &amp;Other)" -->
+<a class="anchor" name="b1f5f103f737c52ceb0b1a067b4d0630"></a><!-- doxytag: member="sf::Sound::Stop" ref="b1f5f103f737c52ceb0b1a067b4d0630" args="()" -->
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- <td class="memname"><a class="el" href="classsf_1_1Sound.htm">Sound</a>&amp; sf::Sound::operator= </td>
+ <td class="memname">void sf::Sound::Stop </td>
<td>(</td>
- <td class="paramtype">const <a class="el" href="classsf_1_1Sound.htm">Sound</a> &amp;&nbsp;</td>
- <td class="paramname"> <em>Other</em> </td>
+ <td class="paramname"> </td>
<td>&nbsp;)&nbsp;</td>
- <td width="100%"></td>
+ <td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>
-Assignment operator.
+Stop the sound.
<p>
-<dl compact><dt><b>Parameters:</b></dt><dd>
- <table border="0" cellspacing="2" cellpadding="0">
- <tr><td valign="top"></td><td valign="top"><em>Other</em>&nbsp;</td><td>: Instance to assign</td></tr>
- </table>
-</dl>
-<dl class="return" compact><dt><b>Returns:</b></dt><dd>Reference to the sound </dd></dl>
+
+<p>Reimplemented in <a class="el" href="classsf_1_1SoundStream.htm#53c9e9b160bcbcc89c93c1682b4525df">sf::SoundStream</a>.</p>
+
+<p>Definition at line <a class="el" href="Sound_8cpp-source.htm#l00116">116</a> of file <a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a>.</p>
</div>
</div><p>
-<hr>The documentation for this class was generated from the following file:<ul>
-<li><a class="el" href="Sound_8hpp-source.htm">Sound.hpp</a></ul>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="Sound_8hpp-source.htm">Sound.hpp</a><li><a class="el" href="Sound_8cpp-source.htm">Sound.cpp</a></ul>
+</div>
<p id="footer">
&nbsp;::&nbsp; Copyright &copy; 2007-2008 Laurent Gomila, all rights reserved &nbsp;::&nbsp;