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Diffstat (limited to 'examples/vulkan/resources/shader.vert')
-rw-r--r-- | examples/vulkan/resources/shader.vert | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/examples/vulkan/resources/shader.vert b/examples/vulkan/resources/shader.vert new file mode 100644 index 0000000..1f6b009 --- /dev/null +++ b/examples/vulkan/resources/shader.vert @@ -0,0 +1,25 @@ +#version 450 +#extension GL_ARB_separate_shader_objects : enable + +layout(binding = 0) uniform UniformBufferObject { + mat4 model; + mat4 view; + mat4 proj; +} ubo; + +layout(location = 0) in vec3 inPosition; +layout(location = 1) in vec4 inColor; +layout(location = 2) in vec2 inTexCoord; + +layout(location = 0) out vec4 fragColor; +layout(location = 1) out vec2 fragTexCoord; + +out gl_PerVertex { + vec4 gl_Position; +}; + +void main() { + gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 1.0); + fragColor = inColor; + fragTexCoord = inTexCoord; +}
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