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-rw-r--r--include/SFML/Graphics/Transformable.hpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/SFML/Graphics/Transformable.hpp b/include/SFML/Graphics/Transformable.hpp
index d1a92ae..e4b86cf 100644
--- a/include/SFML/Graphics/Transformable.hpp
+++ b/include/SFML/Graphics/Transformable.hpp
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -413,7 +413,7 @@ private:
/// \endcode
///
/// A note on coordinates and undistorted rendering: \n
-/// By default, SFML (or more exactly, OpenGL) may interpolate drawable objects
+/// By default, SFML (or more exactly, OpenGL) may interpolate drawable objects
/// such as sprites or texts when rendering. While this allows transitions
/// like slow movements or rotations to appear smoothly, it can lead to
/// unwanted results in some cases, for example blurred or distorted objects.
@@ -423,7 +423,7 @@ private:
/// * The object's position, origin and scale have no fractional part
/// * The object's and the view's rotation are a multiple of 90 degrees
/// * The view's center and size have no fractional part
-///
+///
/// \see sf::Transform
///
////////////////////////////////////////////////////////////