diff options
Diffstat (limited to 'include/SFML/Network/UdpSocket.hpp')
-rw-r--r-- | include/SFML/Network/UdpSocket.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/SFML/Network/UdpSocket.hpp b/include/SFML/Network/UdpSocket.hpp index 268edd0..f00c257 100644 --- a/include/SFML/Network/UdpSocket.hpp +++ b/include/SFML/Network/UdpSocket.hpp @@ -1,7 +1,7 @@ //////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com) +// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. @@ -207,7 +207,7 @@ private: /// stream of data (TCP). Therefore, one call to send will always /// match one call to receive (if the datagram is not lost), /// with the same data that was sent. -/// +/// /// The UDP protocol is lightweight but unreliable. Unreliable /// means that datagrams may be duplicated, be lost or /// arrive reordered. However, if a datagram arrives, its |