summaryrefslogtreecommitdiff
path: root/include/SFML/System/Win32/Mutex.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'include/SFML/System/Win32/Mutex.hpp')
-rwxr-xr-xinclude/SFML/System/Win32/Mutex.hpp84
1 files changed, 84 insertions, 0 deletions
diff --git a/include/SFML/System/Win32/Mutex.hpp b/include/SFML/System/Win32/Mutex.hpp
new file mode 100755
index 0000000..005a8c7
--- /dev/null
+++ b/include/SFML/System/Win32/Mutex.hpp
@@ -0,0 +1,84 @@
+////////////////////////////////////////////////////////////
+//
+// SFML - Simple and Fast Multimedia Library
+// Copyright (C) 2007 Laurent Gomila (laurent.gom@gmail.com)
+//
+// This software is provided 'as-is', without any express or implied warranty.
+// In no event will the authors be held liable for any damages arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it freely,
+// subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented;
+// you must not claim that you wrote the original software.
+// If you use this software in a product, an acknowledgment
+// in the product documentation would be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such,
+// and must not be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source distribution.
+//
+////////////////////////////////////////////////////////////
+
+#ifndef SFML_MUTEXWIN32_HPP
+#define SFML_MUTEXWIN32_HPP
+
+////////////////////////////////////////////////////////////
+// Headers
+////////////////////////////////////////////////////////////
+#include <SFML/System/NonCopyable.hpp>
+#include <windows.h>
+
+
+namespace sf
+{
+////////////////////////////////////////////////////////////
+/// Mutex defines a mutex (MUTual EXclusion) object,
+/// that allows a thread to lock critical instructions
+/// to avoid simultaneous access with other threads.
+/// The Win32 version uses critical sections, as it is
+/// faster than mutexes.<br/>
+/// See Lock for an efficient way of using it.
+////////////////////////////////////////////////////////////
+class SFML_API Mutex : NonCopyable
+{
+public :
+
+ ////////////////////////////////////////////////////////////
+ /// Default constructor
+ ///
+ ////////////////////////////////////////////////////////////
+ Mutex();
+
+ ////////////////////////////////////////////////////////////
+ /// Destructor
+ ///
+ ////////////////////////////////////////////////////////////
+ ~Mutex();
+
+ ////////////////////////////////////////////////////////////
+ /// Lock the mutex
+ ///
+ ////////////////////////////////////////////////////////////
+ void Lock();
+
+ ////////////////////////////////////////////////////////////
+ /// Unlock the mutex
+ ///
+ ////////////////////////////////////////////////////////////
+ void Unlock();
+
+private :
+
+ ////////////////////////////////////////////////////////////
+ // Member data
+ ////////////////////////////////////////////////////////////
+ CRITICAL_SECTION myHandle; ///< Win32 handle of the mutex
+};
+
+} // namespace sf
+
+
+#endif // SFML_MUTEXWIN32_HPP