summaryrefslogtreecommitdiff
path: root/src/SFML/Audio/.svn/text-base/SoundFile.cpp.svn-base
diff options
context:
space:
mode:
Diffstat (limited to 'src/SFML/Audio/.svn/text-base/SoundFile.cpp.svn-base')
-rw-r--r--src/SFML/Audio/.svn/text-base/SoundFile.cpp.svn-base271
1 files changed, 0 insertions, 271 deletions
diff --git a/src/SFML/Audio/.svn/text-base/SoundFile.cpp.svn-base b/src/SFML/Audio/.svn/text-base/SoundFile.cpp.svn-base
deleted file mode 100644
index 78ac35b..0000000
--- a/src/SFML/Audio/.svn/text-base/SoundFile.cpp.svn-base
+++ /dev/null
@@ -1,271 +0,0 @@
-////////////////////////////////////////////////////////////
-//
-// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
-//
-// This software is provided 'as-is', without any express or implied warranty.
-// In no event will the authors be held liable for any damages arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it freely,
-// subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented;
-// you must not claim that you wrote the original software.
-// If you use this software in a product, an acknowledgment
-// in the product documentation would be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such,
-// and must not be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source distribution.
-//
-////////////////////////////////////////////////////////////
-
-////////////////////////////////////////////////////////////
-// Headers
-////////////////////////////////////////////////////////////
-#include <SFML/Audio/SoundFile.hpp>
-#include <SFML/Audio/SoundFileDefault.hpp>
-#include <SFML/Audio/SoundFileOgg.hpp>
-#include <iostream>
-
-
-namespace sf
-{
-namespace priv
-{
-////////////////////////////////////////////////////////////
-/// Create a new sound from a file, for reading
-////////////////////////////////////////////////////////////
-SoundFile* SoundFile::CreateRead(const std::string& Filename)
-{
- // Create the file according to its type
- SoundFile* File = NULL;
- if (SoundFileOgg::IsFileSupported(Filename, true)) File = new SoundFileOgg;
- else if (SoundFileDefault::IsFileSupported(Filename, true)) File = new SoundFileDefault;
-
- // Open it for reading
- if (File)
- {
- std::size_t SamplesCount;
- unsigned int ChannelsCount;
- unsigned int SampleRate;
-
- if (File->OpenRead(Filename, SamplesCount, ChannelsCount, SampleRate))
- {
- File->myFilename = Filename;
- File->myData = NULL;
- File->mySize = 0;
- File->myNbSamples = SamplesCount;
- File->myChannelsCount = ChannelsCount;
- File->mySampleRate = SampleRate;
- }
- else
- {
- delete File;
- File = NULL;
- }
- }
-
- return File;
-}
-
-
-////////////////////////////////////////////////////////////
-/// Create a new sound from a file in memory, for reading
-////////////////////////////////////////////////////////////
-SoundFile* SoundFile::CreateRead(const char* Data, std::size_t SizeInMemory)
-{
- // Create the file according to its type
- SoundFile* File = NULL;
- if (SoundFileOgg::IsFileSupported(Data, SizeInMemory)) File = new SoundFileOgg;
- else if (SoundFileDefault::IsFileSupported(Data, SizeInMemory)) File = new SoundFileDefault;
-
- // Open it for reading
- if (File)
- {
- std::size_t SamplesCount;
- unsigned int ChannelsCount;
- unsigned int SampleRate;
-
- if (File->OpenRead(Data, SizeInMemory, SamplesCount, ChannelsCount, SampleRate))
- {
- File->myFilename = "";
- File->myData = Data;
- File->mySize = SizeInMemory;
- File->myNbSamples = SamplesCount;
- File->myChannelsCount = ChannelsCount;
- File->mySampleRate = SampleRate;
- }
- else
- {
- delete File;
- File = NULL;
- }
- }
-
- return File;
-}
-
-
-////////////////////////////////////////////////////////////
-/// Create a new sound from a file, for writing
-////////////////////////////////////////////////////////////
-SoundFile* SoundFile::CreateWrite(const std::string& Filename, unsigned int ChannelsCount, unsigned int SampleRate)
-{
- // Create the file according to its type
- SoundFile* File = NULL;
- if (SoundFileOgg::IsFileSupported(Filename, false)) File = new SoundFileOgg;
- else if (SoundFileDefault::IsFileSupported(Filename, false)) File = new SoundFileDefault;
-
- // Open it for writing
- if (File)
- {
- if (File->OpenWrite(Filename, ChannelsCount, SampleRate))
- {
- File->myFilename = "";
- File->myData = NULL;
- File->mySize = 0;
- File->myNbSamples = 0;
- File->myChannelsCount = ChannelsCount;
- File->mySampleRate = SampleRate;
- }
- else
- {
- delete File;
- File = NULL;
- }
- }
-
- return File;
-}
-
-
-////////////////////////////////////////////////////////////
-/// Default constructor
-////////////////////////////////////////////////////////////
-SoundFile::SoundFile() :
-myNbSamples (0),
-myChannelsCount(0),
-mySampleRate (0)
-{
-
-}
-
-
-////////////////////////////////////////////////////////////
-/// Virtual destructor
-////////////////////////////////////////////////////////////
-SoundFile::~SoundFile()
-{
- // Nothing to do
-}
-
-
-////////////////////////////////////////////////////////////
-/// Get the total number of samples in the file
-////////////////////////////////////////////////////////////
-std::size_t SoundFile::GetSamplesCount() const
-{
- return myNbSamples;
-}
-
-
-////////////////////////////////////////////////////////////
-/// Get the number of channels used by the sound
-////////////////////////////////////////////////////////////
-unsigned int SoundFile::GetChannelsCount() const
-{
- return myChannelsCount;
-}
-
-
-////////////////////////////////////////////////////////////
-/// Get the sample rate of the sound
-////////////////////////////////////////////////////////////
-unsigned int SoundFile::GetSampleRate() const
-{
- return mySampleRate;
-}
-
-
-////////////////////////////////////////////////////////////
-/// Restart the sound from the beginning
-////////////////////////////////////////////////////////////
-bool SoundFile::Restart()
-{
- if (myData)
- {
- // Reopen from memory
- return OpenRead(myData, mySize, myNbSamples, myChannelsCount, mySampleRate);
- }
- else if (myFilename != "")
- {
- // Reopen from file
- return OpenRead(myFilename, myNbSamples, myChannelsCount, mySampleRate);
- }
- else
- {
- // Trying to reopen a file opened in write mode... error
- std::cerr << "Warning : trying to restart a sound opened in write mode, which is not allowed" << std::endl;
- return false;
- }
-}
-
-
-////////////////////////////////////////////////////////////
-/// Open the sound file for reading
-////////////////////////////////////////////////////////////
-bool SoundFile::OpenRead(const std::string& Filename, std::size_t&, unsigned int&, unsigned int&)
-{
- std::cerr << "Failed to open sound file \"" << Filename << "\", format is not supported by SFML" << std::endl;
-
- return false;
-}
-
-
-////////////////////////////////////////////////////////////
-/// Open the sound file in memory for reading
-////////////////////////////////////////////////////////////
-bool SoundFile::OpenRead(const char*, std::size_t, std::size_t&, unsigned int&, unsigned int&)
-{
- std::cerr << "Failed to open sound file from memory, format is not supported by SFML" << std::endl;
-
- return false;
-}
-
-
-////////////////////////////////////////////////////////////
-/// Open the sound file for writing
-////////////////////////////////////////////////////////////
-bool SoundFile::OpenWrite(const std::string& Filename, unsigned int, unsigned int)
-{
- std::cerr << "Failed to open sound file \"" << Filename << "\", format is not supported by SFML" << std::endl;
-
- return false;
-}
-
-
-////////////////////////////////////////////////////////////
-/// Read samples from the loaded sound
-////////////////////////////////////////////////////////////
-std::size_t SoundFile::Read(Int16*, std::size_t)
-{
- std::cerr << "Failed to read from sound file (not supported)" << std::endl;
-
- return 0;
-}
-
-
-////////////////////////////////////////////////////////////
-/// Write samples to the file
-////////////////////////////////////////////////////////////
-void SoundFile::Write(const Int16*, std::size_t)
-{
- std::cerr << "Failed to write to sound file (not supported)" << std::endl;
-}
-
-} // namespace priv
-
-} // namespace sf