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diff --git a/src/SFML/System/Win32/.svn/text-base/Platform.cpp.svn-base b/src/SFML/System/Win32/.svn/text-base/Platform.cpp.svn-base
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-////////////////////////////////////////////////////////////
-//
-// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
-//
-// This software is provided 'as-is', without any express or implied warranty.
-// In no event will the authors be held liable for any damages arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it freely,
-// subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented;
-// you must not claim that you wrote the original software.
-// If you use this software in a product, an acknowledgment
-// in the product documentation would be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such,
-// and must not be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source distribution.
-//
-////////////////////////////////////////////////////////////
-
-////////////////////////////////////////////////////////////
-// Headers
-////////////////////////////////////////////////////////////
-#include <SFML/System/Win32/Platform.hpp>
-#include <windows.h>
-
-
-namespace sf
-{
-namespace priv
-{
-////////////////////////////////////////////////////////////
-/// Get the current system time
-////////////////////////////////////////////////////////////
-double Platform::GetSystemTime()
-{
- static LARGE_INTEGER Frequency;
- static BOOL UseHighPerformanceTimer = QueryPerformanceFrequency(&Frequency);
-
- if (UseHighPerformanceTimer)
- {
- // High performance counter available : use it
- LARGE_INTEGER CurrentTime;
- QueryPerformanceCounter(&CurrentTime);
-
- return static_cast<double>(CurrentTime.QuadPart) / Frequency.QuadPart;
- }
- else
- {
- // High performance counter not available : use GetTickCount (less accurate)
- return GetTickCount() * 0.001;
- }
-}
-
-
-////////////////////////////////////////////////////////////
-/// Suspend the execution of the current thread for a specified time
-////////////////////////////////////////////////////////////
-void Platform::Sleep(float Time)
-{
- ::Sleep(static_cast<DWORD>(Time * 1000));
-}
-
-} // namespace priv
-
-} // namespace sf