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+////////////////////////////////////////////////////////////
+//
+// SFML - Simple and Fast Multimedia Library
+// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com)
+//
+// This software is provided 'as-is', without any express or implied warranty.
+// In no event will the authors be held liable for any damages arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it freely,
+// subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented;
+// you must not claim that you wrote the original software.
+// If you use this software in a product, an acknowledgment
+// in the product documentation would be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such,
+// and must not be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source distribution.
+//
+////////////////////////////////////////////////////////////
+
+#ifndef SFML_JOYSTICKIMPLFREEBSD_HPP
+#define SFML_JOYSTICKIMPLFREEBSD_HPP
+
+////////////////////////////////////////////////////////////
+// Headers
+////////////////////////////////////////////////////////////
+#include <dev/usb/usbhid.h>
+#include <usbhid.h>
+#include <vector>
+
+namespace sf
+{
+namespace priv
+{
+////////////////////////////////////////////////////////////
+/// \brief FreeBSD implementation of joysticks
+///
+/// This code has been tested on FreeBSD 9.1 only.
+////////////////////////////////////////////////////////////
+class JoystickImpl
+{
+public:
+
+ ////////////////////////////////////////////////////////////
+ /// \brief Perform the global initialization of the joystick module
+ ///
+ ////////////////////////////////////////////////////////////
+ static void initialize();
+
+ ////////////////////////////////////////////////////////////
+ /// \brief Perform the global cleanup of the joystick module
+ ///
+ ////////////////////////////////////////////////////////////
+ static void cleanup();
+
+ ////////////////////////////////////////////////////////////
+ /// \brief Check if a joystick is currently connected
+ ///
+ /// \param index Index of the joystick to check
+ ///
+ /// \return True if the joystick is connected, false otherwise
+ ///
+ ////////////////////////////////////////////////////////////
+ static bool isConnected(unsigned int index);
+
+ ////////////////////////////////////////////////////////////
+ /// \brief Open the joystick
+ ///
+ /// \param index Index assigned to the joystick
+ ///
+ /// \return True on success, false on failure
+ ///
+ ////////////////////////////////////////////////////////////
+ bool open(unsigned int index);
+
+ ////////////////////////////////////////////////////////////
+ /// \brief Close the joystick
+ ///
+ ////////////////////////////////////////////////////////////
+ void close();
+
+ ////////////////////////////////////////////////////////////
+ /// \brief Get the joystick capabilities
+ ///
+ /// \return Joystick capabilities
+ ///
+ ////////////////////////////////////////////////////////////
+ JoystickCaps getCapabilities() const;
+
+ ////////////////////////////////////////////////////////////
+ /// \brief Get the joystick identification
+ ///
+ /// \return Joystick identification
+ ///
+ ////////////////////////////////////////////////////////////
+ Joystick::Identification getIdentification() const;
+
+ ////////////////////////////////////////////////////////////
+ /// \brief Update the joystick and get its new state
+ ///
+ /// \return Joystick state
+ ///
+ ////////////////////////////////////////////////////////////
+ JoystickState update();
+
+private:
+
+ ////////////////////////////////////////////////////////////
+ // Member data
+ ////////////////////////////////////////////////////////////
+ int m_file; ///< File descriptor of the joystick
+ report_desc_t m_desc; ///< USB report descriptor
+ int m_id; ///< USB id
+ std::vector<char> m_buffer; ///< USB HID buffer
+ int m_length; ///< Buffer length
+ Joystick::Identification m_identification; ///< Joystick identification
+ JoystickState m_state; ///< Current state of the joystick
+};
+
+} // namespace priv
+
+} // namespace sf
+
+
+#endif // SFML_JOYSTICKIMPLFREEBSD_HPP