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-rw-r--r--src/SFML/Window/OSXCocoa/AppController.h98
1 files changed, 0 insertions, 98 deletions
diff --git a/src/SFML/Window/OSXCocoa/AppController.h b/src/SFML/Window/OSXCocoa/AppController.h
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index 685285d..0000000
--- a/src/SFML/Window/OSXCocoa/AppController.h
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@@ -1,98 +0,0 @@
-////////////////////////////////////////////////////////////
-//
-// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007-2008 Lucas Soltic (elmerod@gmail.com) and Laurent Gomila (laurent.gom@gmail.com)
-//
-// This software is provided 'as-is', without any express or implied warranty.
-// In no event will the authors be held liable for any damages arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it freely,
-// subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented;
-// you must not claim that you wrote the original software.
-// If you use this software in a product, an acknowledgment
-// in the product documentation would be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such,
-// and must not be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source distribution.
-//
-////////////////////////////////////////////////////////////
-
-
-////////////////////////////////////////////////////////////
-// Headers
-////////////////////////////////////////////////////////////
-#import <SFML/Window/OSXCocoa/WindowImplCocoa.hpp>
-#import <SFML/System/Clock.hpp>
-#import <Cocoa/Cocoa.h>
-#import <vector>
-
-#define SharedAppController [AppController sharedController]
-
-@interface AppController : NSObject {
- // Note: objc allocation doesn't call C++ constructor
- std::vector <sf::priv::WindowImplCocoa *> *windows;
-
- NSAutoreleasePool *mainPool;
- sf::Clock *cleaner;
-}
-
-////////////////////////////////////////////////////////////
-/// Return the shared AppController object. Makes one if needed
-////////////////////////////////////////////////////////////
-+ (AppController *)sharedController;
-
-////////////////////////////////////////////////////////////
-/// Reallocate main pool to release autoreleased objects
-////////////////////////////////////////////////////////////
-- (void)resetPool;
-
-////////////////////////////////////////////////////////////
-/// Register our application and launch it if needed
-////////////////////////////////////////////////////////////
-- (void)runApplication;
-
-////////////////////////////////////////////////////////////
-/// Terminate the current running application
-////////////////////////////////////////////////////////////
-- (void)quitApplication:(id)sender;
-
-////////////////////////////////////////////////////////////
-/// Make menu bar
-////////////////////////////////////////////////////////////
-- (void)makeMenuBar;
-
-////////////////////////////////////////////////////////////
-/// Get the events and put them into an array for each window
-////////////////////////////////////////////////////////////
-- (void)processEvents;
-
-////////////////////////////////////////////////////////////
-/// Add the 'windowImplObj' object to the list of known windows
-////////////////////////////////////////////////////////////
-- (void)registerWindow:(sf::priv::WindowImplCocoa *)windowImplObj;
-
-////////////////////////////////////////////////////////////
-/// Remove the 'windowImplObj' object from the list of known windows
-////////////////////////////////////////////////////////////
-- (void)unregisterWindow:(sf::priv::WindowImplCocoa *)windowImplObj;
-
-@end
-
-
-#pragma mark Debug
-
-// Simple shortcut
-#ifndef line
-#define line __LINE__
-#endif
-
-////////////////////////////////////////////////////////////
-/// Print error and abort
-////////////////////////////////////////////////////////////
-void error (char const *filename, unsigned ln, char const *description, ...);
-