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diff --git a/src/SFML/Window/WindowBase.cpp b/src/SFML/Window/WindowBase.cpp
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+////////////////////////////////////////////////////////////
+//
+// SFML - Simple and Fast Multimedia Library
+// Copyright (C) 2007-2023 Laurent Gomila (laurent@sfml-dev.org)
+//
+// This software is provided 'as-is', without any express or implied warranty.
+// In no event will the authors be held liable for any damages arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it freely,
+// subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented;
+// you must not claim that you wrote the original software.
+// If you use this software in a product, an acknowledgment
+// in the product documentation would be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such,
+// and must not be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source distribution.
+//
+////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////
+// Headers
+////////////////////////////////////////////////////////////
+#include <SFML/Window/WindowBase.hpp>
+#include <SFML/Window/ContextSettings.hpp>
+#include <SFML/Window/WindowImpl.hpp>
+#include <SFML/System/Err.hpp>
+
+
+namespace
+{
+ // A nested named namespace is used here to allow unity builds of SFML.
+ namespace WindowsBaseImpl
+ {
+ const sf::WindowBase* fullscreenWindow = NULL;
+ }
+}
+
+
+namespace sf
+{
+////////////////////////////////////////////////////////////
+WindowBase::WindowBase() :
+m_impl (NULL),
+m_size (0, 0)
+{
+
+}
+
+
+////////////////////////////////////////////////////////////
+WindowBase::WindowBase(VideoMode mode, const String& title, Uint32 style) :
+m_impl (NULL),
+m_size (0, 0)
+{
+ WindowBase::create(mode, title, style);
+}
+
+
+////////////////////////////////////////////////////////////
+WindowBase::WindowBase(WindowHandle handle) :
+m_impl (NULL),
+m_size (0, 0)
+{
+ WindowBase::create(handle);
+}
+
+
+////////////////////////////////////////////////////////////
+WindowBase::~WindowBase()
+{
+ close();
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::create(VideoMode mode, const String& title, Uint32 style)
+{
+ // Destroy the previous window implementation
+ close();
+
+ // Fullscreen style requires some tests
+ if (style & Style::Fullscreen)
+ {
+ // Make sure there's not already a fullscreen window (only one is allowed)
+ if (getFullscreenWindow())
+ {
+ err() << "Creating two fullscreen windows is not allowed, switching to windowed mode" << std::endl;
+ style &= ~static_cast<Uint32>(Style::Fullscreen);
+ }
+ else
+ {
+ // Make sure that the chosen video mode is compatible
+ if (!mode.isValid())
+ {
+ err() << "The requested video mode is not available, switching to a valid mode" << std::endl;
+ mode = VideoMode::getFullscreenModes()[0];
+ }
+
+ // Update the fullscreen window
+ setFullscreenWindow(this);
+ }
+ }
+
+ // Check validity of style according to the underlying platform
+ #if defined(SFML_SYSTEM_IOS) || defined(SFML_SYSTEM_ANDROID)
+ if (style & Style::Fullscreen)
+ style &= ~static_cast<Uint32>(Style::Titlebar);
+ else
+ style |= Style::Titlebar;
+ #else
+ if ((style & Style::Close) || (style & Style::Resize))
+ style |= Style::Titlebar;
+ #endif
+
+ // Recreate the window implementation
+ m_impl = priv::WindowImpl::create(mode, title, style, ContextSettings(0, 0, 0, 0, 0, 0xFFFFFFFF, false));
+
+ // Perform common initializations
+ initialize();
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::create(WindowHandle handle)
+{
+ // Destroy the previous window implementation
+ close();
+
+ // Recreate the window implementation
+ m_impl = priv::WindowImpl::create(handle);
+
+ // Perform common initializations
+ initialize();
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::close()
+{
+ // Delete the window implementation
+ delete m_impl;
+ m_impl = NULL;
+
+ // Update the fullscreen window
+ if (this == getFullscreenWindow())
+ setFullscreenWindow(NULL);
+}
+
+
+////////////////////////////////////////////////////////////
+bool WindowBase::isOpen() const
+{
+ return m_impl != NULL;
+}
+
+
+////////////////////////////////////////////////////////////
+bool WindowBase::pollEvent(Event& event)
+{
+ if (m_impl && m_impl->popEvent(event, false))
+ {
+ return filterEvent(event);
+ }
+ else
+ {
+ return false;
+ }
+}
+
+
+////////////////////////////////////////////////////////////
+bool WindowBase::waitEvent(Event& event)
+{
+ if (m_impl && m_impl->popEvent(event, true))
+ {
+ return filterEvent(event);
+ }
+ else
+ {
+ return false;
+ }
+}
+
+
+////////////////////////////////////////////////////////////
+Vector2i WindowBase::getPosition() const
+{
+ return m_impl ? m_impl->getPosition() : Vector2i();
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::setPosition(const Vector2i& position)
+{
+ if (m_impl)
+ m_impl->setPosition(position);
+}
+
+
+////////////////////////////////////////////////////////////
+Vector2u WindowBase::getSize() const
+{
+ return m_size;
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::setSize(const Vector2u& size)
+{
+ if (m_impl)
+ {
+ m_impl->setSize(size);
+
+ // Cache the new size
+ m_size.x = size.x;
+ m_size.y = size.y;
+
+ // Notify the derived class
+ onResize();
+ }
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::setTitle(const String& title)
+{
+ if (m_impl)
+ m_impl->setTitle(title);
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::setIcon(unsigned int width, unsigned int height, const Uint8* pixels)
+{
+ if (m_impl)
+ m_impl->setIcon(width, height, pixels);
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::setVisible(bool visible)
+{
+ if (m_impl)
+ m_impl->setVisible(visible);
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::setMouseCursorVisible(bool visible)
+{
+ if (m_impl)
+ m_impl->setMouseCursorVisible(visible);
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::setMouseCursorGrabbed(bool grabbed)
+{
+ if (m_impl)
+ m_impl->setMouseCursorGrabbed(grabbed);
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::setMouseCursor(const Cursor& cursor)
+{
+ if (m_impl)
+ m_impl->setMouseCursor(cursor.getImpl());
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::setKeyRepeatEnabled(bool enabled)
+{
+ if (m_impl)
+ m_impl->setKeyRepeatEnabled(enabled);
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::setJoystickThreshold(float threshold)
+{
+ if (m_impl)
+ m_impl->setJoystickThreshold(threshold);
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::requestFocus()
+{
+ if (m_impl)
+ m_impl->requestFocus();
+}
+
+
+////////////////////////////////////////////////////////////
+bool WindowBase::hasFocus() const
+{
+ return m_impl && m_impl->hasFocus();
+}
+
+
+////////////////////////////////////////////////////////////
+WindowHandle WindowBase::getSystemHandle() const
+{
+ return m_impl ? m_impl->getSystemHandle() : 0;
+}
+
+
+////////////////////////////////////////////////////////////
+bool WindowBase::createVulkanSurface(const VkInstance& instance, VkSurfaceKHR& surface, const VkAllocationCallbacks* allocator)
+{
+ return m_impl ? m_impl->createVulkanSurface(instance, surface, allocator) : false;
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::onCreate()
+{
+ // Nothing by default
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::onResize()
+{
+ // Nothing by default
+}
+
+
+////////////////////////////////////////////////////////////
+bool WindowBase::filterEvent(const Event& event)
+{
+ // Notify resize events to the derived class
+ if (event.type == Event::Resized)
+ {
+ // Cache the new size
+ m_size.x = event.size.width;
+ m_size.y = event.size.height;
+
+ // Notify the derived class
+ onResize();
+ }
+
+ return true;
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::initialize()
+{
+ // Setup default behaviors (to get a consistent behavior across different implementations)
+ setVisible(true);
+ setMouseCursorVisible(true);
+ setKeyRepeatEnabled(true);
+
+ // Get and cache the initial size of the window
+ m_size = m_impl->getSize();
+
+ // Notify the derived class
+ onCreate();
+}
+
+
+////////////////////////////////////////////////////////////
+const WindowBase* WindowBase::getFullscreenWindow()
+{
+ return WindowsBaseImpl::fullscreenWindow;
+}
+
+
+////////////////////////////////////////////////////////////
+void WindowBase::setFullscreenWindow(const WindowBase* window)
+{
+ WindowsBaseImpl::fullscreenWindow = window;
+}
+
+} // namespace sf