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-rw-r--r--src/SFML/Window/iOS/VideoModeImpl.mm7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/SFML/Window/iOS/VideoModeImpl.mm b/src/SFML/Window/iOS/VideoModeImpl.mm
index 96adb7b..dd3d134 100644
--- a/src/SFML/Window/iOS/VideoModeImpl.mm
+++ b/src/SFML/Window/iOS/VideoModeImpl.mm
@@ -1,7 +1,7 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
+// Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
@@ -26,9 +26,9 @@
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Window/VideoModeImpl.hpp>
+#include <SFML/Window/iOS/SFAppDelegate.hpp>
#include <UIKit/UIKit.h>
-
namespace sf
{
namespace priv
@@ -50,7 +50,8 @@ std::vector<VideoMode> VideoModeImpl::getFullscreenModes()
VideoMode VideoModeImpl::getDesktopMode()
{
CGRect bounds = [[UIScreen mainScreen] bounds];
- return VideoMode(bounds.size.width, bounds.size.height);
+ float backingScale = [SFAppDelegate getInstance].backingScaleFactor;
+ return VideoMode(bounds.size.width * backingScale, bounds.size.height * backingScale);
}
} // namespace priv