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+////////////////////////////////////////////////////////////
+//
+// SFML - Simple and Fast Multimedia Library
+// Copyright (C) 2007-2013 Marco Antognini (antognini.marco@gmail.com),
+// Laurent Gomila (laurent.gom@gmail.com),
+//
+// This software is provided 'as-is', without any express or implied warranty.
+// In no event will the authors be held liable for any damages arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it freely,
+// subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented;
+// you must not claim that you wrote the original software.
+// If you use this software in a product, an acknowledgment
+// in the product documentation would be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such,
+// and must not be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source distribution.
+//
+////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////
+// Headers
+////////////////////////////////////////////////////////////
+#include "ResourcePath.hpp"
+#import <Foundation/Foundation.h>
+
+////////////////////////////////////////////////////////////
+std::string resourcePath(void)
+{
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+
+ std::string rpath;
+ NSBundle* bundle = [NSBundle mainBundle];
+
+ if (bundle == nil) {
+#ifdef DEBUG
+ NSLog(@"bundle is nil... thus no resources path can be found.");
+#endif
+ } else {
+ NSString* path = [bundle resourcePath];
+ rpath = [path UTF8String] + std::string("/");
+ }
+
+ [pool drain];
+
+ return rpath;
+}