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<a class="el" href="namespacesf.htm">sf</a>::<a class="el" href="classsf_1_1SoundStream.htm">SoundStream</a></div>
<h1>sf::SoundStream Class Reference</h1><!-- doxytag: class="sf::SoundStream" --><!-- doxytag: inherits="sf::Thread,sf::Sound" --><a class="el" href="classsf_1_1SoundStream.htm" title="SoundStream is a streamed sound, ie samples are acquired while the sound is playing...">SoundStream</a> is a streamed sound, ie samples are acquired while the sound is playing.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="SoundStream_8hpp-source.htm">SoundStream.hpp</a>&gt;</code>
<p>
<p>Inheritance diagram for sf::SoundStream:
<p><center><img src="classsf_1_1SoundStream.png" usemap="#sf::SoundStream_map" border="0" alt=""></center>
<map name="sf::SoundStream_map">
<area href="classsf_1_1Thread.htm" alt="sf::Thread" shape="rect" coords="0,0,103,24">
<area href="classsf_1_1Sound.htm" alt="sf::Sound" shape="rect" coords="113,0,216,24">
<area href="classsf_1_1Music.htm" alt="sf::Music" shape="rect" coords="56,112,159,136">
</map>
<a href="classsf_1_1SoundStream-members.htm">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundStream.htm#1fafb9f1ca572d23d7d6a17921860d85">~SoundStream</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Virtual destructor.  <a href="#1fafb9f1ca572d23d7d6a17921860d85"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundStream.htm#4d8437ef9a952fe3798bd239ff20d9bf">Play</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Start playing the audio stream.  <a href="#4d8437ef9a952fe3798bd239ff20d9bf"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundStream.htm#53c9e9b160bcbcc89c93c1682b4525df">Stop</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Stop playing the audio stream.  <a href="#53c9e9b160bcbcc89c93c1682b4525df"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">unsigned int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundStream.htm#fb9692455fa3a358691eb600d7570ed8">GetChannelsCount</a> () const</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the number of channels (1 = mono, 2 = stereo).  <a href="#fb9692455fa3a358691eb600d7570ed8"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">unsigned int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundStream.htm#8a14601b49a6dfdbc1de886a4d677e1b">GetSampleRate</a> () const</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the stream sample rate.  <a href="#8a14601b49a6dfdbc1de886a4d677e1b"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classsf_1_1Sound.htm#28ad2186cde78fed2c79c867b9622195">Status</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundStream.htm#308ef2a984db4cfd0b8e1bf8b1e8e4c0">GetStatus</a> () const</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the status of the stream (stopped, paused, playing).  <a href="#308ef2a984db4cfd0b8e1bf8b1e8e4c0"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundStream.htm#558e41d5d623e83bc2c9a178b0456f95">GetPlayingOffset</a> () const</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the current playing position of the stream.  <a href="#558e41d5d623e83bc2c9a178b0456f95"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundStream.htm#1072090152b10d83f43f0cd6bbd82b4e">SetLoop</a> (bool Loop)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the stream loop state.  <a href="#1072090152b10d83f43f0cd6bbd82b4e"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundStream.htm#8f5f5aaba5aebc45fc008e952c0ae530">GetLoop</a> () const</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Tell whether or not the stream is looping.  <a href="#8f5f5aaba5aebc45fc008e952c0ae530"></a><br></td></tr>
<tr><td colspan="2"><br><h2>Protected Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundStream.htm#769d08f4c3c6b4340ef3a838329d2e5c">SoundStream</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Default constructor.  <a href="#769d08f4c3c6b4340ef3a838329d2e5c"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundStream.htm#ed9b6b06c0fa9c2d0b8c094eb2826793">Initialize</a> (unsigned int ChannelsCount, unsigned int SampleRate)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the audio stream parameters, you must call it before <a class="el" href="classsf_1_1SoundStream.htm#4d8437ef9a952fe3798bd239ff20d9bf" title="Start playing the audio stream.">Play()</a>.  <a href="#ed9b6b06c0fa9c2d0b8c094eb2826793"></a><br></td></tr>
<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">struct &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsf_1_1SoundStream_1_1Chunk.htm">Chunk</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Structure defining a chunk of audio data to stream.  <a href="structsf_1_1SoundStream_1_1Chunk.htm#_details">More...</a><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
<a class="el" href="classsf_1_1SoundStream.htm" title="SoundStream is a streamed sound, ie samples are acquired while the sound is playing...">SoundStream</a> is a streamed sound, ie samples are acquired while the sound is playing. 
<p>
Use it for big sounds that would require hundreds of MB in memory (see <a class="el" href="classsf_1_1Music.htm" title="Music defines a big sound played using streaming, so usually what we call a music...">Music</a>), or for streaming sound from the network 
<p>

<p>
Definition at line <a class="el" href="SoundStream_8hpp-source.htm#l00044">44</a> of file <a class="el" href="SoundStream_8hpp-source.htm">SoundStream.hpp</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="1fafb9f1ca572d23d7d6a17921860d85"></a><!-- doxytag: member="sf::SoundStream::~SoundStream" ref="1fafb9f1ca572d23d7d6a17921860d85" args="()" -->
<div class="memitem">
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          <td class="memname">virtual sf::SoundStream::~SoundStream           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [virtual]</code></td>
        </tr>
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<p>
Virtual destructor. 
<p>

</div>
</div><p>
<a class="anchor" name="769d08f4c3c6b4340ef3a838329d2e5c"></a><!-- doxytag: member="sf::SoundStream::SoundStream" ref="769d08f4c3c6b4340ef3a838329d2e5c" args="()" -->
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          <td class="memname">sf::SoundStream::SoundStream           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [protected]</code></td>
        </tr>
      </table>
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<p>
Default constructor. 
<p>

</div>
</div><p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="4d8437ef9a952fe3798bd239ff20d9bf"></a><!-- doxytag: member="sf::SoundStream::Play" ref="4d8437ef9a952fe3798bd239ff20d9bf" args="()" -->
<div class="memitem">
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          <td class="memname">void sf::SoundStream::Play           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"></td>
        </tr>
      </table>
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<p>
Start playing the audio stream. 
<p>

<p>
Reimplemented from <a class="el" href="classsf_1_1Sound.htm#fdafa7970587f04d3833b4095c2de1db">sf::Sound</a>.
</div>
</div><p>
<a class="anchor" name="53c9e9b160bcbcc89c93c1682b4525df"></a><!-- doxytag: member="sf::SoundStream::Stop" ref="53c9e9b160bcbcc89c93c1682b4525df" args="()" -->
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          <td class="memname">void sf::SoundStream::Stop           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"></td>
        </tr>
      </table>
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<div class="memdoc">

<p>
Stop playing the audio stream. 
<p>

<p>
Reimplemented from <a class="el" href="classsf_1_1Sound.htm#b1f5f103f737c52ceb0b1a067b4d0630">sf::Sound</a>.
</div>
</div><p>
<a class="anchor" name="fb9692455fa3a358691eb600d7570ed8"></a><!-- doxytag: member="sf::SoundStream::GetChannelsCount" ref="fb9692455fa3a358691eb600d7570ed8" args="() const" -->
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          <td class="memname">unsigned int sf::SoundStream::GetChannelsCount           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"> const</td>
        </tr>
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<p>
Return the number of channels (1 = mono, 2 = stereo). 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>Number of channels </dd></dl>

</div>
</div><p>
<a class="anchor" name="8a14601b49a6dfdbc1de886a4d677e1b"></a><!-- doxytag: member="sf::SoundStream::GetSampleRate" ref="8a14601b49a6dfdbc1de886a4d677e1b" args="() const" -->
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          <td class="memname">unsigned int sf::SoundStream::GetSampleRate           </td>
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          <td width="100%"> const</td>
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<p>
Get the stream sample rate. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>Stream frequency (number of samples per second) </dd></dl>

</div>
</div><p>
<a class="anchor" name="308ef2a984db4cfd0b8e1bf8b1e8e4c0"></a><!-- doxytag: member="sf::SoundStream::GetStatus" ref="308ef2a984db4cfd0b8e1bf8b1e8e4c0" args="() const" -->
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          <td class="memname"><a class="el" href="classsf_1_1Sound.htm#28ad2186cde78fed2c79c867b9622195">Status</a> sf::SoundStream::GetStatus           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"> const</td>
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<p>
Get the status of the stream (stopped, paused, playing). 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>Current status of the sound </dd></dl>

<p>
Reimplemented from <a class="el" href="classsf_1_1Sound.htm#c2ffc93f9ffaddc50b9c9adb75581b55">sf::Sound</a>.
</div>
</div><p>
<a class="anchor" name="558e41d5d623e83bc2c9a178b0456f95"></a><!-- doxytag: member="sf::SoundStream::GetPlayingOffset" ref="558e41d5d623e83bc2c9a178b0456f95" args="() const" -->
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          <td class="memname">float sf::SoundStream::GetPlayingOffset           </td>
          <td>(</td>
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          <td>&nbsp;)&nbsp;</td>
          <td width="100%"> const</td>
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<p>
Get the current playing position of the stream. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>Current playing position, expressed in seconds </dd></dl>

<p>
Reimplemented from <a class="el" href="classsf_1_1Sound.htm#02e2b7593110f61eeb7cb58269d62bdd">sf::Sound</a>.
</div>
</div><p>
<a class="anchor" name="1072090152b10d83f43f0cd6bbd82b4e"></a><!-- doxytag: member="sf::SoundStream::SetLoop" ref="1072090152b10d83f43f0cd6bbd82b4e" args="(bool Loop)" -->
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          <td class="memname">void sf::SoundStream::SetLoop           </td>
          <td>(</td>
          <td class="paramtype">bool&nbsp;</td>
          <td class="paramname"> <em>Loop</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"></td>
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<p>
Set the stream loop state. 
<p>
This parameter is disabled by default<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign="top"></td><td valign="top"><em>Loop</em>&nbsp;</td><td>: True to play in loop, false to play once </td></tr>
  </table>
</dl>

<p>
Reimplemented from <a class="el" href="classsf_1_1Sound.htm#4eb9966b7289c69623a39cc0125012f4">sf::Sound</a>.
</div>
</div><p>
<a class="anchor" name="8f5f5aaba5aebc45fc008e952c0ae530"></a><!-- doxytag: member="sf::SoundStream::GetLoop" ref="8f5f5aaba5aebc45fc008e952c0ae530" args="() const" -->
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          <td class="memname">bool sf::SoundStream::GetLoop           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"> const</td>
        </tr>
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<p>
Tell whether or not the stream is looping. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>True if the music is looping, false otherwise </dd></dl>

<p>
Reimplemented from <a class="el" href="classsf_1_1Sound.htm#225e8dab6b148652304ed1874b6b19a3">sf::Sound</a>.
</div>
</div><p>
<a class="anchor" name="ed9b6b06c0fa9c2d0b8c094eb2826793"></a><!-- doxytag: member="sf::SoundStream::Initialize" ref="ed9b6b06c0fa9c2d0b8c094eb2826793" args="(unsigned int ChannelsCount, unsigned int SampleRate)" -->
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          <td class="memname">void sf::SoundStream::Initialize           </td>
          <td>(</td>
          <td class="paramtype">unsigned int&nbsp;</td>
          <td class="paramname"> <em>ChannelsCount</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">unsigned int&nbsp;</td>
          <td class="paramname"> <em>SampleRate</em></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [protected]</code></td>
        </tr>
      </table>
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<p>
Set the audio stream parameters, you must call it before <a class="el" href="classsf_1_1SoundStream.htm#4d8437ef9a952fe3798bd239ff20d9bf" title="Start playing the audio stream.">Play()</a>. 
<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign="top"></td><td valign="top"><em>ChannelsCount</em>&nbsp;</td><td>: Number of channels </td></tr>
    <tr><td valign="top"></td><td valign="top"><em>SampleRate</em>&nbsp;</td><td>: Sample rate </td></tr>
  </table>
</dl>

</div>
</div><p>
<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="SoundStream_8hpp-source.htm">SoundStream.hpp</a></ul>

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