summaryrefslogtreecommitdiff
path: root/src/SFML/Network/SelectorBase.cpp
blob: 6631753c848865430414dd924a030bc392fb2501 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
//    you must not claim that you wrote the original software.
//    If you use this software in a product, an acknowledgment
//    in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
//    and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////

#ifdef _MSC_VER
    #pragma warning(disable : 4127) // "conditional expression is constant" generated by the FD_SET macro
#endif

////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Network/SelectorBase.hpp>


namespace sf
{
////////////////////////////////////////////////////////////
/// Default constructor
////////////////////////////////////////////////////////////
SelectorBase::SelectorBase() :
myMaxSocket(0)
{
    Clear();
}


////////////////////////////////////////////////////////////
/// Add a socket to watch
////////////////////////////////////////////////////////////
void SelectorBase::Add(SocketHelper::SocketType Socket)
{
    FD_SET(Socket, &mySet);

    int Size = static_cast<int>(Socket);
    if (Size > myMaxSocket)
        myMaxSocket = Size;
}


////////////////////////////////////////////////////////////
/// Remove a socket
////////////////////////////////////////////////////////////
void SelectorBase::Remove(SocketHelper::SocketType Socket)
{
    FD_CLR(Socket, &mySet);
}


////////////////////////////////////////////////////////////
/// Remove all sockets
////////////////////////////////////////////////////////////
void SelectorBase::Clear()
{
    FD_ZERO(&mySet);
    FD_ZERO(&mySetReady);

    myMaxSocket = 0;
}


////////////////////////////////////////////////////////////
/// Wait and collect sockets which are ready for reading.
/// This functions will return either when at least one socket
/// is ready, or when the given time is out
////////////////////////////////////////////////////////////
unsigned int SelectorBase::Wait(float Timeout)
{
    // Setup the timeout structure
    timeval Time;
    Time.tv_sec  = static_cast<long>(Timeout);
    Time.tv_usec = (static_cast<long>(Timeout * 1000) % 1000) * 1000;

    // Prepare the set of sockets to return
    mySetReady = mySet;

    // Wait until one of the sockets is ready for reading, or timeout is reached
    int NbSockets = select(myMaxSocket + 1, &mySetReady, NULL, NULL, Timeout > 0 ? &Time : NULL);

    return NbSockets >= 0 ? static_cast<unsigned int>(NbSockets) : 0;
}


////////////////////////////////////////////////////////////
/// After a call to Wait(), get the Index-th socket which is
/// ready for reading. The total number of sockets ready
/// is the integer returned by the previous call to Wait()
////////////////////////////////////////////////////////////
SocketHelper::SocketType SelectorBase::GetSocketReady(unsigned int Index)
{
    // The standard FD_xxx interface doesn't define a direct access,
    // so we must go through the whole set to find the socket we're looking for
    for (int i = 0; i < myMaxSocket + 1; ++i)
    {
        if (FD_ISSET(i, &mySetReady))
        {
            // Current socket is ready, but is it the Index-th one ?
            if (Index > 0)
            {
                Index--;
            }
            else
            {
                return static_cast<SocketHelper::SocketType>(i);
            }
        }
    }

    // Invalid index : return an invalid socket
    return SocketHelper::InvalidSocket();
}

} // namespace sf