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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_JOYSTICK_HPP
#define SFML_JOYSTICK_HPP
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Config.hpp>
#include <SFML/Window/Event.hpp>
namespace sf
{
namespace priv
{
////////////////////////////////////////////////////////////
/// Structure holding the joystick state's parameters
////////////////////////////////////////////////////////////
struct JoystickState
{
enum {MaxButtons = 32};
float Axis[Joy::Count]; ///< Position on each axis in range [-100, 100] (except POV which is [0, 360])
bool Buttons[MaxButtons]; ///< Status of each button (true = pressed)
};
} // namespace priv
} // namespace sf
#if defined(SFML_SYSTEM_WINDOWS)
#include <SFML/Window/Win32/Joystick.hpp>
#elif defined(SFML_SYSTEM_LINUX)
#include <SFML/Window/Linux/Joystick.hpp>
#elif defined(SFML_SYSTEM_MACOS)
#if defined(SFML_IMPL_CARBON)
#include <SFML/Window/OSXCarbon/Joystick.hpp>
#elif defined(SFML_IMPL_COCOA)
#include <SFML/Window/OSXCocoa/Joystick.hpp>
#endif
#endif
#endif // SFML_JOYSTICK_HPP
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