1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
|
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007 Brad Leffler (brad.leffler@gmail.com) and Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Window/OSXCarbon/VideoModeSupport.hpp>
#include <Carbon/Carbon.h>
#include <algorithm>
namespace sf
{
namespace priv
{
////////////////////////////////////////////////////////////
/// Get supported video modes
////////////////////////////////////////////////////////////
void VideoModeSupport::GetSupportedVideoModes(std::vector<VideoMode>& Modes)
{
// First, clear array to fill
Modes.clear();
// Enumerate all available video modes for primary display adapter
CFArrayRef DisplayModes = CGDisplayAvailableModes( kCGDirectMainDisplay );
CFIndex DisplayModeCount = CFArrayGetCount( DisplayModes );
CFDictionaryRef CurrentMode;
for (int Count = 0; Count < DisplayModeCount; ++Count)
{
CurrentMode = (CFDictionaryRef)CFArrayGetValueAtIndex( DisplayModes, Count );
VideoMode Mode;
CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(CurrentMode, kCGDisplayWidth), kCFNumberIntType, &(Mode.Width));
CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(CurrentMode, kCGDisplayHeight), kCFNumberIntType, &(Mode.Height));
CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(CurrentMode, kCGDisplayBitsPerPixel), kCFNumberIntType, &(Mode.BitsPerPixel));
// Add it only if it is not already in the array
if (std::find(Modes.begin(), Modes.end(), Mode) == Modes.end())
Modes.push_back(Mode);
}
}
////////////////////////////////////////////////////////////
/// Get current desktop video mode
////////////////////////////////////////////////////////////
VideoMode VideoModeSupport::GetDesktopVideoMode()
{
CFDictionaryRef CurrentVideoMode = CGDisplayCurrentMode(kCGDirectMainDisplay);
VideoMode DesktopMode;
CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(CurrentVideoMode, kCGDisplayWidth), kCFNumberIntType, &(DesktopMode.Width));
CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(CurrentVideoMode, kCGDisplayHeight), kCFNumberIntType, &(DesktopMode.Height));
CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(CurrentVideoMode, kCGDisplayBitsPerPixel), kCFNumberIntType, &(DesktopMode.BitsPerPixel));
return DesktopMode;
}
} // namespace priv
} // namespace sf
|