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This is mdk.info, produced by makeinfo version 6.7 from mdk.texi.

This manual is for GNU MDK (version 1.3.0, October, 2020), a set of
utilities for developing programs using Donald Knuth's MIX mythical
computer and MIXAL, its assembly language.

   Copyright (C) 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2008, 2009,
2010, 2013, 2014, 2015, 2020 Free Software Foundation, Inc.

     Permission is granted to copy, distribute and/or modify this
     document under the terms of the GNU Free Documentation License,
     Version 1.2 or any later version published by the Free Software
     Foundation; with the Invariant Sections being "GNU General Public
     License", with the Front-Cover Texts being "A GNU Manual," and with
     the Back-Cover Texts as in (a) below.  A copy of the license is
     included in the section entitled "GNU Free Documentation License".

     (a) The FSF's Back-Cover Text is: "You have the freedom to copy and
     modify this GNU manual.  Buying copies from the FSF supports it in
     developing GNU and promoting software freedom."
INFO-DIR-SECTION GNU programming tools
START-INFO-DIR-ENTRY
* MDK: (mdk).           The GNU MIX Development Kit.
END-INFO-DIR-ENTRY


File: mdk.info,  Node: Top,  Next: Introduction,  Prev: (dir),  Up: (dir)

This manual is for GNU MDK (version 1.3.0, October, 2020), a set of
utilities for developing programs using Donald Knuth's MIX mythical
computer and MIXAL, its assembly language.

   Copyright (C) 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2008, 2009,
2010, 2013, 2014, 2015, 2020 Free Software Foundation, Inc.

     Permission is granted to copy, distribute and/or modify this
     document under the terms of the GNU Free Documentation License,
     Version 1.2 or any later version published by the Free Software
     Foundation; with the Invariant Sections being "GNU General Public
     License", with the Front-Cover Texts being "A GNU Manual," and with
     the Back-Cover Texts as in (a) below.  A copy of the license is
     included in the section entitled "GNU Free Documentation License".

     (a) The FSF's Back-Cover Text is: "You have the freedom to copy and
     modify this GNU manual.  Buying copies from the FSF supports it in
     developing GNU and promoting software freedom."

   GNU MDK was written and designed by Jose Antonio Ortega Ruiz.

   Pieter E. J. Pareit is the author of the Emacs 'MIXAL' mode (*note
MIXAL mode::), and has also contributed many bug fixes.

   Philip E. King has contributed to this package development with many
helpful discussions, as well as actual code (*note GUD integration::).

   Michael Scholz is the author of the German translation of MDK's user
interface.

* Menu:

* Introduction::
* Acknowledgments::
* Installing MDK::              Installing GNU MDK from the source tarball.
* MIX and MIXAL tutorial::      Learn the innards of MIX and MIXAL.
* Getting started::             Basic usage of the MDK tools.
* Emacs tools::                 Programming the MIX using Emacs.
* mixasm::                      Invoking the MIXAL assembler.
* mixvm::                       Invoking and using the MIX virtual machine.
* gmixvm::                      Invoking and using the GTK+ virtual machine.
* mixguile::                    Invoking and using the Scheme virtual machine.
* Problems::                    Reporting bugs.
* Copying::                     MDK licensing terms.
* Concept Index::               Index of concepts.
* Instructions and commands::   Index of MIXAL instructions and MIXVM commands.



 -- The Detailed Node Listing --

Installing MDK

* Download::
* Requirements::
* Basic installation::
* Emacs support::
* Special configure flags::
* Supported platforms::

MIX and MIXAL tutorial

* The MIX computer::            Architecture and instruction set
                                of the MIX computer.
* MIXAL::                       The MIX assembly language.

The MIX computer

* MIX architecture::
* MIX instruction set::

MIX instruction set

* Instruction structure::
* Loading operators::
* Storing operators::
* Arithmetic operators::
* Address transfer operators::
* Comparison operators::
* Jump operators::
* Input-output operators::
* Conversion operators::
* Shift operators::
* Miscellaneous operators::
* Execution times::

MIXAL

* Basic structure::             Writing basic MIXAL programs.
* MIXAL directives::            Assembler directives.
* Expressions::                 Evaluation of expressions.
* W-expressions::               Evaluation of w-expressions.
* Local symbols::               Special symbol table entries.
* Literal constants::           Specifying an immediate operand.

Getting started

* Writing a source file::       A sample MIXAL source file.
* Compiling::                   Using 'mixasm' to compile source
                                files into binary format.
* Running the program::         Running and debugging your programs.
* Using mixguile::              Using the Scheme interpreter to run and
                                debug your programs.
* Using Scheme in mixvm and gmixvm::

Running the program

* Non-interactive mode::        Running your programs non-interactively.
* Interactive mode::            Running programs interactively.
* Debugging::                   Commands for debugging your programs.

Using 'mixguile'

* The mixguile shell::          Using the Scheme MIX virtual machine.
* Additional functions::        Scheme functions accessing the VM.
* Defining new functions::      Defining your own Scheme functions.
* Hook functions::              Using command and break hook functions.
* Scheme scripts::

Hook functions

* Command hooks::
* Break hooks::

Emacs tools

* MIXAL mode::                  Editing MIXAL files.
* GUD integration::             Invoking 'mixvm' within Emacs.

MIXAL mode

* Basics::                      Editing code, font locking and indentation.
* Help system::                 Using the interactive help system.
* Compiling and running::       Invoking compiler and/or virtual machine.

'mixasm', the MIXAL assembler

* Invoking mixasm::

'mixvm', the MIX computer simulator

* Invocation::
* Commands::                    Commands available in interactive mode.
* Devices::                     MIX block devices implementation.

Interactive commands

* File commands::               Loading and executing programs.
* Debug commands::              Debugging programs.
* State commands::              Inspecting the virtual machine state.
* Configuration commands::      Changing and storing mixvm settings.
* Scheme commands::

'gmixvm', the GTK virtual machine

* Invoking gmixvm::
* MIXVM console::               Using 'mixvm' commands.
* MIX virtual machine::         The MIX virtual machine window.
* MIXAL source view::           Viewing the MIXAL source code.
* MIX devices view::            Device output.
* Menu and status bars::        Available menu commands.

'mixguile', the Scheme virtual machine

* Invoking mixguile::           Command line options.
* Scheme functions reference::  Scheme functions accessing the VM.

Scheme functions reference

* mixvm wrappers::              Functions invoking mixvm commands.
* Hooks::                       Adding hooks to mixvm commands.
* Additional VM functions::     Functions accessing the MIX virtual machine.

Copying

* GNU General Public License::
* GNU Free Documentation License::



File: mdk.info,  Node: Introduction,  Next: Acknowledgments,  Prev: Top,  Up: Top

Introduction
************

In his book series 'The Art of Computer Programming' (published by
Addison Wesley), D. Knuth uses an imaginary computer, the MIX, and its
associated machine-code and assembly languages to illustrate the
concepts and algorithms as they are presented.

   The MIX's architecture is a simplified version of those found in real
CISC CPUs, and the MIX assembly language (MIXAL) provides a set of
primitives that will be very familiar to any person with a minimum
experience in assembly programming.  The MIX/MIXAL definition is
powerful and complete enough to provide a virtual development platform
for writing quite complex programs, and close enough to real computers
to be worth using when learning programming techniques.  At any rate, if
you want to learn or improve your programming skills, a MIX development
environment would come in handy.

   The MDK package aims at providing such virtual development
environment on a GNU box.  Thus, MDK offers you a set of utilities to
simulate the MIX computer and to write, compile, run and debug MIXAL
programs.  As of version 1.3.0, MDK includes the following programs:

'mixasm'
     MIXAL assembler.  Assembler which translates MIXAL source files
     into programs that can be run (and debugged) by 'mixvm', 'mixguile'
     or 'gmixvm'.
'mixvm'
     MIX virtual machine.  Emulation of the MIX computer with a CLI.
'gmixvm'
     A GTK+ GUI for the MIX virtual machine.  Provides all of 'mixvm'
     functionality accessible through a graphical interface.
'mixguile'
     A Guile shell, with an embedded MIX virtual machine and built-in
     commands to manipulate it using Scheme.
'mixal-mode.el'
     An Emacs major mode for MIXAL source files editing, providing
     syntax highlighting, documentation lookup and invocation of 'mixvm'
     within Emacs.
'mixvm.el'
     This elisp program allows running 'mixvm' inside an Emacs GUD
     buffer, providing concurrent edition and debugging of MIXAL
     programs.

   'mixvm' and 'gmixvm' implement a simulator of the MIX computer,
giving you a virtual machine for executing and debugging MIX programs.
These binary programs could be written by hand, but it is easier to
produce them compiling MIXAL source files, using the MIXAL assembler
'mixasm'.  On the other hand, 'mixguile' offers you the possibility of
manipulating a MIX virtual machine through a set of Scheme functions, so
that you can use this programming language to interact with the virtual
machine.  In addition, 'mixvm' and 'gmixvm' are also able to interpret
Scheme scripts (using an embedded Guile interpreter), that is, you can
use Scheme as an extension language to add new functionalities to these
programs.

   This manual gives you a tutorial of MIX and MIXAL, and a thorough
description of the use of the MDK utilities.


File: mdk.info,  Node: Acknowledgments,  Next: Installing MDK,  Prev: Introduction,  Up: Top

Acknowledgements
****************

Many people have further contributed to MDK by reporting problems,
suggesting various improvements, or submitting actual code.  Here is a
list of these people.  Please, help me keep it complete and exempt of
errors.

   * Philip Ellis King provided MIXAL test programs pinpointing bugs in
     the first MDK release, and useful discussions as well.  Philip has
     also contributed with the Emacs port of 'mixvm' and influenced the
     'gmixvm' GUI design with insightful comments and prototypes.

   * Aleix Conchillo has been following MDK's development for many
     years, indefatigably chasing and fixing bugs, and suggesting many
     improvements.  He's also the original author of the Fink and
     Macports ports.

   * Pieter E J Pareit is the author of the Emacs MIXAL mode, and has
     also contributed many bug fixes.

   * Michael Scholz is the author of the German translation of MDK's
     user interface.

   * Sergey Poznyakoff provided patches to mixlib/mix_scanner.l
     improving MIXAL compliance.

   * Sergey Litvin implemented the instructions 'SLB', 'SRB', 'JAE',
     'JAO', 'JXE', and 'JXO' from volume 2 of TAOCP.

   * Francesc Xavier Noria kindly and thoroughly reviewed the MDK
     documentation, providing insightful advice.

   * Eric S. Raymond contributed the documentation file 'MIX.DOC' and
     the samples 'elevator.mixal' and 'mistery.mixal' from his MIXAL
     package.

   * Nelson H. F. Beebe has tested MDK in a lot of Unix platforms,
     suggesting portability enhancements to the source code.

   * Ryan Schmidt, Agustin Navarro, Ying-Chieh Liao, Adrian Bunk, Baruch
     Even, and Ronald Cole ported MDK to different platforms, and
     created and/or maintain packages for it.

   * Jason Uhlenkott, Andrew Hood, Radu Butnaru, Ruslan Batdalov,
     WeiZheng, Sascha Wilde, Michael Vernov and Xiaofeng Zhao reported
     bugs and suggested fixes to them.

   * Joshua Davies, Eli Bendersky, Milan Bella and Jens Seidel reported
     bugs on the documentation.

   * Christoph von Nathusius, Stephen Ramsay and Johan Swanljung tested
     MDK on different platforms, and helped fixing the configuration
     process in them.

   * Richard Stallman suggested various improvements to the
     documentation and has always kept an eye on each MDK release.

   * MDK was inspired by Darius Bacon's MIXAL program
     (http://www.accesscom.com/~darius/).


File: mdk.info,  Node: Installing MDK,  Next: MIX and MIXAL tutorial,  Prev: Acknowledgments,  Up: Top

1 Installing MDK
****************

* Menu:

* Download::
* Requirements::
* Basic installation::
* Emacs support::
* Special configure flags::
* Supported platforms::


File: mdk.info,  Node: Download,  Next: Requirements,  Prev: Installing MDK,  Up: Installing MDK

1.1 Download the source tarball
===============================

GNU MDK is distributed as a source tarball available for download in the
following URLs:

   * <ftp://ftp.gnu.org/pub/gnu/mdk>
   * GNU mirrors (http://www.gnu.org/prep/ftp.html)

   The above sites contain the latest stable releases of MDK.  The
development branch is available as a Git (http://git-scm.com/)
repository located at(1) (*note Download-Footnote-1::)

   * <git://git.savannah.gnu.org/mdk.git>

   After you have downloaded the source tarball, unpack it in a
directory of your choice using the command:

     tar xfvz mdk-X.Y.tar.gz

where X.Y stands for the downloaded version (the current stable release
being version 1.3.0).


File: mdk.info,  Node: Download-Footnotes,  Up: Download

   (1) See MDK's Git page (https://savannah.gnu.org/git/?group=mdk) for
more information on using the unstable source tree.  Note, however, that
the rest of this manual is about the _stable_ release.


File: mdk.info,  Node: Requirements,  Next: Basic installation,  Prev: Download,  Up: Installing MDK

1.2 Requirements
================

In order to build and install MDK, you will need the following libraries
installed in your system:

   - GLIB 2.16.0 (http://www.gtk.org) (required)
   - GNU Flex 2.5 (http://www.gnu.org/software/flex/flex.html)
     (required)
   - GTK 2.16.0 (http://www.gtk.org) (optional)
   - Libglade 2.6.0
     (http://ftp.gnome.org/pub/GNOME/sources/libglade/2.6/) (optional)
   - GNU Readline
     (http://cnswww.cns.cwru.edu/php/chet/readline/rltop.html)
     (optional)
   - GNU Libguile 2.0 (http://www.gnu.org/software/guile) (optional)

   If present, readline and history are used to provide command
completion and history management to the command line MIX virtual
machine, 'mixvm'.  GTK+ and libglade are needed if you want to build the
graphical interface to the MIX virtual machine, 'gmixvm'.  Finally, if
libguile is found, the MDK utilities will be compiled with Guile support
and will be extensible using Scheme.

   *Please note*: you need both the libraries _and_ the headers; this
means both the library package and the '-dev' package if you do not
compile your libraries yourself (ex: installing 'libgtk2.0-0' and
'libgtk2.0-0-dev' on Debian).


File: mdk.info,  Node: Basic installation,  Next: Emacs support,  Prev: Requirements,  Up: Installing MDK

1.3 Basic installation
======================

MDK uses GNU Autoconf and Automake tools, and, therefore, should be
built and installed without hassle using the following commands inside
the source directory:

     ./configure
     make
     make install

where the last one must be run as root.

   The first command, 'configure', will setup the makefiles for your
system.  In particular, 'configure' will look for GTK+ and libglade,
and, if they are present, will generate the appropriate makefiles for
building the 'gmixvm' graphical user interface.  Upon completion, you
should see a message with the configuration results like the following:

     *** GNU MDK 1.3.0 has been successfully configured. ***

     Type 'make' to build the following utilities:
         - mixasm (MIX assembler)
         - mixvm (MIX virtual machine, with readline support,
                  with guile support)
         - gmixvm (mixvm GTK+ GUI, with guile support)
         - mixguile (the mixvm guile shell)

where the last lines may be missing if you lack the above mentioned
libraries.

   The next command, 'make', will actually build the MDK programs in the
following locations:

   - 'mixutils/mixasm'
   - 'mixutils/mixvm'
   - 'mixgtk/gmixvm'
   - 'mixguile/mixguile'

   You can run these programs from within their directories, but I
recommend you to install them in proper locations using 'make install'
from a root shell.


File: mdk.info,  Node: Emacs support,  Next: Special configure flags,  Prev: Basic installation,  Up: Installing MDK

1.4 Emacs support
=================

MDK includes extensive support for Emacs.  Upon installation, all the
elisp code is installed in 'PREFIX/share/mdk', where 'PREFIX' stands for
your installation root directory (e.g.  '/usr/local').  You can copy the
elisp files to a directory that is in your load-path, or you can add the
above directory to it.  Assuming that the installing prefix is
'/usr/local', you can do it by adding to your '.emacs' file the
following line:

     (setq load-path (cons "/usr/local/share/mdk" load-path))

   'MIXAL' programs can be written using Emacs and the elisp program
'share/mdk/mixal-mode.el', contributed by Pieter E. J. Pareit.  It
provides font locking, interactive help, compiling assistance and
invocation of the 'MIX' virtual machine via a new major mode called
'mixal-mode'.  To start 'mixal-mode' automatically whenever you edit a
'MIXAL' source file, add the following lines to your '.emacs' file:

     (autoload 'mixal-mode "mixal-mode" t)
     (add-to-list 'auto-mode-alist '("\\.mixal\\'" . mixal-mode))

   In addition, 'mixvm' can be run within an Emacs GUD buffer using the
elisp program 'share/mdk/mixvm.el', contributed by Philip E. King.
'mixvm.el' provides an interface between MDK's 'mixvm' and Emacs, via
GUD.  Place this file in your load-path, optionally adding the following
line to your '.emacs' file:

     (autoload 'mixvm "mixvm" "mixvm/gud interaction" t)


File: mdk.info,  Node: Special configure flags,  Next: Supported platforms,  Prev: Emacs support,  Up: Installing MDK

1.5 Special configure flags
===========================

You can fine-tune the configuration process using the following switches
with configure:

 -- User Option: --enable-gui[=yes|no]
 -- User Option: --disable-gui
     Enables/disables the build of the MIX virtual machine GUI
     ('gmixvm').  If the required libraries are missing (*note
     Requirements::) the configure script with automatically disable
     this feature.

 -- User Option: --with-guile[=yes|no]
 -- User Option: --without-guile
     Enables/disables the Guile support for 'mixvm' and 'gmixvm', and
     the build of 'mixguile'.  If the required libraries are missing
     (*note Requirements::) the configure script with automatically
     disable this feature.

 -- User Option: --with-readline[=yes|no]
 -- User Option: --without-readline
     Enables/disables the GNU Readline support for 'mixvm'.  If the
     required libraries are missing (*note Requirements::) the configure
     script with automatically disable this feature.

   For additional, boilerplate configure options, see the 'INSTALL'
file, or run

     configure --help


File: mdk.info,  Node: Supported platforms,  Prev: Special configure flags,  Up: Installing MDK

1.6 Supported platforms
=======================

GNU MDK has been tested in the following platforms:

   * Debian GNU/Linux 2.2, 2.3, 3.0, 3.1, 3.2, 4.0, 5.0, 6.0, sid
   * Redhat GNU/Linux 8.0 (Ronald Cole), 7.0 (Agustin Navarro), 6.2
     (Roberto Ferrero)
   * Mandrake 8.0 (Agustin Navarro)
   * FreeBSD 4.2, 4.3, 4.4, 4.5 (Ying-Chieh Liao), 5.2
   * Solaris 2.8/gcc 2.95.3 (Stephen Ramsay)
   * MS Windows 98 SE/Cygwin 1.1.8-2 (Christoph von Nathusius)(1) (*note
     Supported platforms-Footnote-1::)
   * Mac OS X 10.1.2 (Johan Swanljung), Mac OS X 10.4.x, 10.5 (Darwin
     Port by Aleix Conchillo).
   * AMD Athlon, GNU/Linux version 2.4.2-2smp (Red Hat 7.1 (Seawolf))
     (N. H. F. Beebe)
   * Apple PowerPC G3, GNU/Linux 2.2.18-4hpmac (Red Hat Linux/PPC 2000
     Q4) (N. H. F. Beebe)
   * DEC Alpha, GNU/Linux 2.2.19-6.2.1 (Red Hat 6.2) (N. H. F. Beebe)
   * Compaq/DEC Alpha OSF/1 4.0F [ONLY after adding rsync's snprintf()
     implementation] (N. H. F. Beebe)
   * IBM PowerPC AIX 4.2 (N. H. F. Beebe)
   * Intel Pentium III, GNU/Linux 2.4.9-31smp (Red Hat 7.2 (Enigma)) (N.
     H. F. Beebe)
   * SGI Origin 200, IRIX 6.5 (N. H. F. Beebe)
   * Sun SPARC, GNU/Linux 2.2.19-6.2.1 (Red Hat 6.2) (N. H. F. Beebe)
   * Sun SPARC, Solaris 2.8 (N. H. F. Beebe)

   MDK will probably work on any GNU/Linux or BSD platform.  If you try
it in a platform not listed above, please send a mail to the author
<jao@gnu.org>.


File: mdk.info,  Node: Supported platforms-Footnotes,  Up: Supported platforms

   (1) Caveats: Christoph has only tested 'mixvm' and 'mixasm' on this
platform, using 'gcc' 2.95.3-2, 'GLIB' 1.2.10 and 'GNU readline' 4.1-2.
He has reported missing history functionalities on a first try.  If you
find problems with history/readline functionality, please try a
newer/manually installed readline version.


File: mdk.info,  Node: MIX and MIXAL tutorial,  Next: Getting started,  Prev: Installing MDK,  Up: Top

2 MIX and MIXAL tutorial
************************

In the book series 'The Art of Computer Programming', by D. Knuth, a
virtual computer, the MIX, is used by the author (together with the set
of binary instructions that the virtual CPU accepts) to illustrate the
algorithms and skills that every serious programmer should master.  Like
any other real computer, there is a symbolic assembler language that can
be used to program the MIX: the MIX assembly language, or MIXAL for
short.  In the following subsections you will find a tutorial on these
topics, which will teach you the basics of the MIX architecture and how
to program a MIX computer using MIXAL.

* Menu:

* The MIX computer::            Architecture and instruction set
                                of the MIX computer.
* MIXAL::                       The MIX assembly language.


File: mdk.info,  Node: The MIX computer,  Next: MIXAL,  Prev: MIX and MIXAL tutorial,  Up: MIX and MIXAL tutorial

2.1 The MIX computer
====================

In this section, you will find a description of the MIX computer, its
components and instruction set.

* Menu:

* MIX architecture::
* MIX instruction set::


File: mdk.info,  Node: MIX architecture,  Next: MIX instruction set,  Prev: The MIX computer,  Up: The MIX computer

2.1.1 MIX architecture
----------------------

The basic information storage unit in the MIX computer is the "byte",
which stores positive values in the range 0-63 .  Note that a MIX byte
can be then represented as 6 bits, instead of the common 8 bits for a
_regular_ byte.  Unless otherwise stated, we shall use the word "byte"
to refer to a MIX 6-bit byte.

   A MIX "word" is defined as a set of 5 bytes plus a sign.  The bytes
within a word are numbered from 1 to 5, being byte number one the most
significant one.  The sign is denoted by index 0.  Graphically,

      -----------------------------------------------
     |   0   |   1   |   2   |   3   |   4   |   5   |
      -----------------------------------------------
     |  +/-  | byte  | byte  | byte  | byte  | byte  |
      -----------------------------------------------
Sample MIX words are '- 12 00 11 01 63' and '+ 12 11 34 43 00'.

   You can refer to subfields within a word using a "field
specification" or "fspec" of the form "(L:R)", where L denotes the first
byte, and R the last byte of the subfield.  When L is zero, the subfield
includes the word's sign.  An fspec can also be represented as a single
value 'F', given by 'F = 8*L + R' (thus the fspec '(1:3)', denoting the
first three bytes of a word, is represented by the integer 11).

   The MIX computer stores information in "registers", that can store
either a word or two bytes and sign (see below), and "memory cells",
each one containing a word.  Specifically, the MIX computer has 4000
memory cells with addresses 0 to 3999 (i.e., two bytes are enough to
address a memory cell) and the following registers:

'rA'
     A register.  General purpose register holding a word.  Usually its
     contents serves as the operand of arithmetic and storing
     instructions.
'rX'
     X register.  General purpose register holding a word.  Often it
     acts as an extension or a replacement of 'rA'.
'rJ'
     J (jump) register.  This register stores positive two-byte values,
     usually representing a jump address.
'rI1', 'rI2', 'rI3', 'rI4', 'rI5', 'rI6'
     Index registers.  These six registers can store a signed two-byte
     value.  Their contents are used as indexing values for the
     computation of effective memory addresses.

In addition, the MIX computer contains:

   - An "overflow toggle" (a single bit with values "on" or "off").  In
     this manual, this toggle is denoted OV.
   - A "comparison indicator" (having three values: "EQUAL", "GREATER"
     or "LESS"). In this manual, this indicator is denoted CM, and its
     possible values are abbreviated as "E", "G" and "L".
   - Input-output block devices.  Each device is labelled as 'un', where
     'n' runs from 0 to 20.  In Knuth's definition, 'u0' through 'u7'
     are magnetic tape units, 'u8' through '15' are disks and drums,
     'u16' is a card reader, 'u17' is a card writer, 'u18' is a line
     printer and, 'u19' is a typewriter terminal, and 'u20', a paper
     tape.  Our implementation maps these devices to disk files, except
     for 'u19', which represents the standard output.

   As noted above, the MIX computer communicates with the external world
by a set of input-output devices which can be "connected" to it.  The
computer interchanges information using blocks of words whose length
depends on the device at hand (*note Devices::).  These words are
interpreted by the device either as binary information (for devices
0-16), or as representing printable characters (devices 17-20).  In the
last case, each MIX byte is mapped onto a character according to the
following table:

00       01   A   02   B   03   C
04   D   05   E   06   F   07   G
08   H   09   I   10   ~   11   J
12   K   13   L   14   M   15   N
16   O   17   P   18   Q   19   R
20   [   21   #   22   S   23   T
24   U   25   V   26   W   27   X
28   Y   29   Z   30   0   31   1
32   2   33   3   34   4   35   5
36   6   37   7   38   8   39   9
40   .   41   ,   42   (   43   )
44   +   45   -   46   *   47   /
48   =   49   $   50   <   51   >
52   @   53   ;   54   :   55   '
The value 0 represents a whitespace.  The characters '~', '[' and '#'
correspond to symbols not representable as ASCII characters (uppercase
delta, sigma and gamma, respectively), and byte values 56-63 have no
associated character.

   Finally, the MIX computer features a virtual CPU which controls the
above components, and which is able to execute a rich set of
instructions (constituting its machine language, similar to those
commonly found in real CPUs), including arithmetic, logical, storing,
comparison and jump instructions.  Being a typical von Neumann computer,
the MIX CPU fetches binary instructions from memory sequentially (unless
a jump instruction is found), and stores the address of the next
instruction to be executed in an internal register called "location
counter" (also known as program counter in other architectures).

   The next section, *Note MIX instruction set::, gives a complete
description of the available MIX binary instructions.


File: mdk.info,  Node: MIX instruction set,  Prev: MIX architecture,  Up: The MIX computer

2.1.2 MIX instruction set
-------------------------

The following subsections fully describe the instruction set of the MIX
computer.  We begin with a description of the structure of binary
instructions and the notation used to refer to their subfields.  The
remaining subsections are devoted to describing the actual instructions
available to the MIX programmer.

* Menu:

* Instruction structure::
* Loading operators::
* Storing operators::
* Arithmetic operators::
* Address transfer operators::
* Comparison operators::
* Jump operators::
* Input-output operators::
* Conversion operators::
* Shift operators::
* Miscellaneous operators::
* Execution times::


File: mdk.info,  Node: Instruction structure,  Next: Loading operators,  Prev: MIX instruction set,  Up: MIX instruction set

2.1.2.1 Instruction structure
.............................

MIX "instructions" are codified as words with the following subfield
structure:

_Subfield_  _fspec_        _Description_
ADDRESS     (0:2)          The first two bytes plus sign are the
                           "address" field.  Combined with the INDEX
                           field, denotes the memory address to be used
                           by the instruction.
INDEX       (3:3)          The third byte is the "index", normally used
                           for indexing the address(1)
                           (*note Instruction structure-Footnote-1::).
MOD         (4:4)          Byte four is used either as an operation code
                           modifier or as a field specification.
OPCODE      (5:5)          The last (least significant) byte in the word
                           denotes the operation code.

or, graphically,

      ------------------------------------------------
     |   0   |   1   |   2   |   3   |   4   |   5    |
      ------------------------------------------------
     |        ADDRESS        | INDEX |  MOD  | OPCODE |
      ------------------------------------------------

   For a given instruction, 'M' stands for the memory address obtained
after indexing the ADDRESS subfield (using its INDEX byte), and 'V' is
the contents of the subfield indicated by MOD of the memory cell with
address 'M'.  For instance, suppose that we have the following contents
of MIX registers and memory cells:

     [rI2] = + 00 63
     [31] = - 10 11 00 11 22
where '[n]' denotes the contents of the nth memory cell and '[rI2]' the
contents of register 'rI2'(2) (*note Instruction
structure-Footnote-2::).  Let us consider the binary instruction
'I = - 00 32 02 11 10'.  For this instruction we have:

     ADDRESS = - 00 32 = -32
     INDEX = 02 = 2
     MOD = 11 = (1:3)
     OPCODE = 10

     M = ADDRESS + [rI2] = -32 + 63 = 31
     V = [M](MOD) = (- 10 11 00 11 22)(1:3) = + 00 00 10 11 00

   Note that, when computing 'V' using a word and an fspec, we apply a
left padding to the bytes selected by 'MOD' to obtain a complete word as
the result.

   In the following subsections, we will assign to each MIX instruction
a mnemonic, or symbolic name.  For instance, the mnemonic of 'OPCODE' 10
is 'LD2'.  Thus we can rewrite the above instruction as

     LD2  -32,2(1:3)
or, for a generic instruction:

     MNEMONIC  ADDRESS,INDEX(MOD)
Some instructions are identified by both the OPCODE and the MOD fields.
In these cases, the MOD will not appear in the above symbolic
representation.  Also when ADDRESS or INDEX are zero, they can be
omitted.  Finally, MOD defaults to (0:5) (meaning the whole word).


File: mdk.info,  Node: Instruction structure-Footnotes,  Up: Instruction structure

   (1) The actual memory address the instruction refers to, is obtained
by adding to ADDRESS the value of the 'rI' register denoted by INDEX.

   (2) In general, '[X]' will denote the contents of entity 'X'; thus,
by definition, 'V = [M](MOD)'.


File: mdk.info,  Node: Loading operators,  Next: Storing operators,  Prev: Instruction structure,  Up: MIX instruction set

2.1.2.2 Loading operators
.........................

The following instructions are used to load memory contents into a
register.

'LDA'
     Put in rA the contents of cell no.  M. OPCODE = 8, MOD = fspec.
     'rA <- V'.
'LDX'
     Put in rX the contents of cell no.  M. OPCODE = 15, MOD = fspec.
     'rX <- V'.
'LDi'
     Put in rIi the contents of cell no.  M. OPCODE = 8 + i, MOD =
     fspec.  'rIi <- V'.
'LDAN'
     Put in rA the contents of cell no.  M, with opposite sign.  OPCODE
     = 16, MOD = fspec.  'rA <- -V'.
'LDXN'
     Put in rX the contents of cell no.  M, with opposite sign.  OPCODE
     = 23, MOD = fspec.  'rX <- -V'.
'LDiN'
     Put in rIi the contents of cell no.  M, with opposite sign.  OPCODE
     = 16 + i, MOD = fspec.  'rIi <- -V'.

   In all the above load instructions the 'MOD' field selects the bytes
of the memory cell with address 'M' which are loaded into the requisite
register (indicated by the 'OPCODE').  For instance, the word
'+ 00 13 01 27 11' represents the instruction

     LD3    13,1(3:3)
      ^      ^ ^  ^
      |      | |  |
      |      | |   --- MOD = 27 = 3*8 + 3
      |      |  --- INDEX = 1
      |       --- ADDRESS = 00 13
       --- OPCODE = 11
   Let us suppose that, prior to this instruction execution, the state
of the MIX computer is the following:

     [rI1] = - 00 01
     [rI3] = + 24 12
     [12] = - 01 02 03 04 05
As, in this case, 'M = 13 + [rI1] = 12', we have

     V = [M](3:3) = (- 01 02 03 04 05)(3:3)
       = + 00 00 00 00 03
(note that the specified subfield is left-padded with null bytes to
complete a word).  Hence, the MIX state, after the instruction
execution, will be

     [rI1] = - 00 01
     [rI3] = + 00 03
     [12] = - 01 02 03 04 05

   To further illustrate loading operators, the following table shows
the contents of 'rX' after different 'LDX' instructions:

'LDX 12(0:0) [rX] = - 00 00 00 00 00'
'LDX 12(0:1) [rX] = - 00 00 00 00 01'
'LDX 12(3:5) [rX] = + 00 00 03 04 05'
'LDX 12(3:4) [rX] = + 00 00 00 03 04'
'LDX 12(0:5) [rX] = - 01 02 03 04 05'


File: mdk.info,  Node: Storing operators,  Next: Arithmetic operators,  Prev: Loading operators,  Up: MIX instruction set

2.1.2.3 Storing operators
.........................

The following instructions are the inverse of the load operations: they
are used to store a subfield of a register into a memory location.
Here, MOD represents the subfield of the memory cell that is to be
overwritten with bytes from a register.  These bytes are taken beginning
by the rightmost side of the register.

'STA'
     Store rA. OPCODE = 24, MOD = fspec.  'V <- rA'.
'STX'
     Store rX. OPCODE = 31, MOD = fspec.  'V <- rX'.
'STi'
     Store rIi.  OPCODE = 24 + i, MOD = fspec.  'V <- rIi'.
'STJ'
     Store rJ. OPCODE = 32, MOD = fspec.  'V <- rJ'.
'STZ'
     Store zero.  OPCODE = 33, MOD = fspec.  'V <- 0'.

   By way of example, consider the instruction 'STA 1200(2:3)'.  It
causes the MIX to fetch bytes no.  4 and 5 of register A and copy them
to bytes 2 and 3 of memory cell no.  1200 (remember that, for these
instructions, MOD specifies a subfield of _the memory address_).  The
other bytes of the memory cell retain their values.  Thus, if prior to
the instruction execution we have

     [1200] = - 20 21 22 23 24
     [rA] = + 01 02 03 04 05
we will end up with

     [1200] = - 20 04 05 23 24
     [rA] = + 01 02 03 04 05

   As a second example, 'ST2 1000(0)' will set the sign of '[1000]' to
that of '[rI2]'.


File: mdk.info,  Node: Arithmetic operators,  Next: Address transfer operators,  Prev: Storing operators,  Up: MIX instruction set

2.1.2.4 Arithmetic operators
............................

The following instructions perform arithmetic operations between rA and
rX register and memory contents.

'ADD'
     Add and set OV if overflow.  OPCODE = 1, MOD = fspec.
     'rA <- rA +V'.
'SUB'
     Sub and set OV if overflow.  OPCODE = 2, MOD = fspec.
     'rA <- rA - V'.
'MUL'
     Multiply V times rA and store the 10-bytes product in rAX. OPCODE =
     3, MOD = fspec. 'rAX <- rA x V'.
'DIV'
     rAX is considered a 10-bytes number, and it is divided by V. OPCODE
     = 4, MOD = fspec. 'rA <- rAX / V', 'rX' <- reminder.

   In all the above instructions, '[rA]' is one of the operands of the
binary arithmetic operation, the other being 'V' (that is, the specified
subfield of the memory cell with address 'M'), padded with zero bytes on
its left-side to complete a word.  In multiplication and division, the
register 'X' comes into play as a right-extension of the register 'A',
so that we are able to handle 10-byte numbers whose more significant
bytes are those of 'rA' (the sign of this 10-byte number is that of
'rA': 'rX''s sign is ignored).

   Addition and subtraction of MIX words can give rise to overflows,
since the result is stored in a register with room to only 5 bytes (plus
sign).  When this occurs, the operation result modulo 1,073,741,823 (the
maximum value storable in a MIX word) is stored in 'rA', and the
overflow toggle is set to TRUE.


File: mdk.info,  Node: Address transfer operators,  Next: Comparison operators,  Prev: Arithmetic operators,  Up: MIX instruction set

2.1.2.5 Address transfer operators
..................................

In these instructions, 'M' (the address of the instruction after
indexing) is used as a number instead of as the address of a memory
cell.  Consequently, 'M' can have any valid word value (i.e., it's not
limited to the 0-3999 range of a memory address).

'ENTA'
     Enter 'M' in [rA]. OPCODE = 48, MOD = 2.  'rA <- M'.
'ENTX'
     Enter 'M' in [rX]. OPCODE = 55, MOD = 2.  'rX <- M'.
'ENTi'
     Enter 'M' in [rIi].  OPCODE = 48 + i, MOD = 2.  'rIi <- M'.
'ENNA'
     Enter '-M' in [rA]. OPCODE = 48, MOD = 3.  'rA <- -M'.
'ENNX'
     Enter '-M' in [rX]. OPCODE = 55, MOD = 3.  'rX <- -M'.
'ENNi'
     Enter '-M' in [rIi].  OPCODE = 48 + i, MOD = 3.  'rIi <- -M'.
'INCA'
     Increase [rA] by 'M'.  OPCODE = 48, MOD = 0.  'rA <- rA + M'.
'INCX'
     Increase [rX] by 'M'.  OPCODE = 55, MOD = 0.  'rX <- rX + M'.
'INCi'
     Increase [rIi] by 'M'.  OPCODE = 48 + i, MOD = 0.  'rIi <- rIi +
     M'.
'DECA'
     Decrease [rA] by 'M'.  OPCODE = 48, MOD = 1.  'rA <- rA - M'.
'DECX'
     Decrease [rX] by 'M'.  OPCODE = 55, MOD = 1.  'rX <- rX - M'.
'DECi'
     Decrease [rIi] by 'M'.  OPCODE = 48 + i, MaOD = 0.  'rIi <- rIi -
     M'.

   In the above instructions, the subfield 'ADDRESS' acts as an
immediate (indexed) operand, and allow us to set directly the contents
of the MIX registers without an indirection to the memory cells (in a
real CPU this would mean that they are faster that the previously
discussed instructions, whose operands are fetched from memory).  So, if
you want to store in 'rA' the value -2000 (- 00 00 00 31 16), you can
use the binary instruction + 31 16 00 03 48, or, symbolically,

     ENNA 2000
Used in conjunction with the store operations ('STA', 'STX', etc.),
these instructions also allow you to set memory cells contents to
concrete values.

   Note that in these address transfer operators, the 'MOD' field is not
a subfield specificator, but serves to define (together with 'OPCODE')
the concrete operation to be performed.


File: mdk.info,  Node: Comparison operators,  Next: Jump operators,  Prev: Address transfer operators,  Up: MIX instruction set

2.1.2.6 Comparison operators
............................

So far, we have learned how to move values around between the MIX
registers and its memory cells, and also how to perform arithmetic
operations using these values.  But, in order to write non-trivial
programs, other functionalities are needed.  One of the most common is
the ability to compare two values, which, combined with jumps, will
allow the execution of conditional statements.  The following
instructions compare the value of a register with 'V', and set the CM
indicator to the result of the comparison (i.e.  to 'E', 'G' or 'L',
equal, greater or lesser respectively).

'CMPA'
     Compare [rA] with V. OPCODE = 56, MOD = fspec.
'CMPX'
     Compare [rX] with V. OPCODE = 63, MOD = fspec.
'CMPi'
     Compare [rIi] with V. OPCODE = 56 + i, MOD = fspec.

   As explained above, these instructions modify the value of the MIX
comparison indicator; but maybe you are asking yourself how do you use
this value: enter jump operators, in the next subsection.


File: mdk.info,  Node: Jump operators,  Next: Input-output operators,  Prev: Comparison operators,  Up: MIX instruction set

2.1.2.7 Jump operators
......................

The MIX computer has an internal register, called the "location
counter", which stores the address of the next instruction to be fetched
and executed by the virtual CPU. You cannot directly modify the contents
of this internal register with a load instruction: after fetching the
current instruction from memory, it is automatically increased in one
unit by the MIX. However, there is a set of instructions (which we call
jump instructions) which can alter the contents of the location counter
provided some condition is met.  When this occurs, the value of the next
instruction address that would have been fetched in the absence of the
jump is stored in 'rJ' (except for 'JSJ'), and the location counter is
set to the value of 'M' (so that the next instruction is fetched from
this new address).  Later on, you can return to the point when the jump
occurred reading the address stored in 'rJ'.

   The MIX computer provides the following jump instructions: With these
instructions you force a jump to the specified address.  Use 'JSJ' if
you do not care about the return address.

'JMP'
     Unconditional jump.  OPCODE = 39, MOD = 0.
'JSJ'
     Unconditional jump, but rJ is not modified.  OPCODE = 39, MOD = 1.

   These instructions check the overflow toggle to decide whether to
jump or not.

'JOV'
     Jump if OV is set (and turn it off).  OPCODE = 39, MOD = 2.
'JNOV'
     Jump if OV is not set (and turn it off).  OPCODE = 39, MOD = 3.

   In the following instructions, the jump is conditioned to the
contents of the comparison flag:

'JL'
     Jump if '[CM] = L'.  OPCODE = 39, MOD = 4.
'JE'
     Jump if '[CM] = E'.  OPCODE = 39, MOD = 5.
'JG'
     Jump if '[CM] = G'.  OPCODE = 39, MOD = 6.
'JGE'
     Jump if '[CM]' does not equal 'L'.  OPCODE = 39, MOD = 7.
'JNE'
     Jump if '[CM]' does not equal 'E'.  OPCODE = 39, MOD = 8.
'JLE'
     Jump if '[CM]' does not equal 'G'.  OPCODE = 39, MOD = 9.

   You can also jump conditioned to the value stored in the MIX
registers, using the following instructions:

'JAN'
'JAZ'
'JAP'
'JANN'
'JANZ'
'JANP'
'JAE'
'JAO'
     Jump if the content of rA is, respectively, negative, zero,
     positive, non-negative, non-zero, non-positive, even or odd.
     OPCODE = 40, MOD = 0, 1, 2, 3, 4, 5, 6, 7.
'JXN'
'JXZ'
'JXP'
'JXNN'
'JXNZ'
'JXNP'
'JXE'
'JXO'
     Jump if the content of rX is, respectively, negative, zero,
     positive, non-negative, non-zero, non-positive, even or odd.
     OPCODE = 47, MOD = 0, 1, 2, 3, 4, 5, 6, 7.
'JiN'
'JiZ'
'JiP'
'JiNN'
'JiNZ'
'JiNP'
     Jump if the content of rIi is, respectively, negative, zero,
     positive, non-negative, non-zero or non-positive.  OPCODE = 40 + i,
     MOD = 0, 1, 2, 3, 4, 5.


File: mdk.info,  Node: Input-output operators,  Next: Conversion operators,  Prev: Jump operators,  Up: MIX instruction set

2.1.2.8 Input-output operators
..............................

As explained in previous sections (*note MIX architecture::), the MIX
computer can interact with a series of block devices.  To that end, you
have at your disposal the following instructions:

'IN'
     Transfer a block of words from the specified unit to memory,
     starting at address M. OPCODE = 36, MOD = I/O unit.
'OUT'
     Transfer a block of words from memory (starting at address M) to
     the specified unit.  OPCODE = 37, MOD = I/O unit.
'IOC'
     Perform a control operation (given by M) on the specified unit.
     OPCODE = 35, MOD = I/O unit.
'JRED'
     Jump to M if the specified unit is ready.  OPCODE = 38, MOD = I/O
     unit.
'JBUS'
     Jump to M if the specified unit is busy.  OPCODE = 34, MOD = I/O
     unit.
In all the above instructions, the 'MOD' subfile must be in the range
0-20, since it denotes the operation's target device.  The 'IOC'
instruction makes sense for magnetic tape devices ('MOD' = 0-7): it
shifts the read/write pointer by the number of blocks given by 'M' (if
it equals zero, the tape is rewound), paper tape devices ('MOD' = 20):
'M' should be 0, the tape is rewound, and disk/drum devices ('MOD' =
8-15): it moves the read/write pointer to the block specified in rX and
'M' should be 0(1) (*note Input-output operators-Footnote-1::).


File: mdk.info,  Node: Input-output operators-Footnotes,  Up: Input-output operators

   (1) In Knuth's original definition, there are other control
operations available, but they do not make sense when implementing the
devices as disk files (as we do in MDK simulator).  For the same reason,
MDK devices are always ready, since all input-output operations are
performed using synchronous system calls.


File: mdk.info,  Node: Conversion operators,  Next: Shift operators,  Prev: Input-output operators,  Up: MIX instruction set

2.1.2.9 Conversion operators
............................

The following instructions convert between numerical values and their
character representations.

'NUM'
     Convert rAX, assumed to contain a character representation of a
     number, to its numerical value and store it in rA. OPCODE = 5, MOD
     = 0.
'CHAR'
     Convert the number stored in rA to a character representation and
     store it in rAX. OPCODE = 5, MOD = 1.
Digits are represented in MIX by the range of values 30-39 (digits 0-9).
Thus, if the contents of 'rA' and 'rX' are, for instance,

     [rA] = + 30 30 31 32 33
     [rX] = + 31 35 39 30 34
the represented number is 0012315904, and 'NUM' will store this value in
'rA' (i.e., we end up with '[rA]' = + 0 46 62 52 0 = 12315904).

   If any byte in 'rA' or 'rB' does not belong to the range 30-39, it is
interpreted by 'NUM' as the digit obtained by taking its value modulo
10.  E.g.  values 0, 10, 20, 30, 40, 50, 60 all represent the digit 0;
2, 12, 22, etc.  represent the digit 2, and so on.  For instance, the
number 0012315904 mentioned above could also be represented as

     [rA] = + 10 40 31 52 23
     [rX] = + 11 35 49 20 54

   'CHAR' performs the inverse operation, using only the values 30 to 39
for representing digits 0-9.


File: mdk.info,  Node: Shift operators,  Next: Miscellaneous operators,  Prev: Conversion operators,  Up: MIX instruction set

2.1.2.10 Shift operators
........................

The following instructions perform byte-wise shifts of the contents of
'rA' and 'rX'.

'SLA'
'SRA'
'SLAX'
'SRAX'
'SLC'
'SRC'
     Shift rA or rAX left, right, or rAX circularly (see example below)
     left or right.  M specifies the number of bytes to be shifted.
     OPCODE = 6, MOD = 0, 1, 2, 3, 4, 5.

The following instructions perform binary shifts of the contents of 'rA'
and 'rX'.

'SLB'
'SRB'
     Shift rAX left or right binary.  M specifies the number of binary
     places to shift.  OPCODE = 6, MOD = 6, 7

If we begin with, say, '[rA]' = - 01 02 03 04 05, we would have the
following modifications to 'rA' contents when performing the
instructions on the left column:

SLA 2    [rA] = - 03 04 05 00 00
SLA 6    [rA] = - 00 00 00 00 00
SRA 1    [rA] = - 00 01 02 03 04

Note that the sign is unaffected by shift operations.  On the other
hand, 'SLC', 'SRC', 'SLAX', 'SRAX', 'SLB' and 'SRB' treat 'rA' and 'rX'
as a single 10-bytes register (ignoring again the signs).  For instance,
if we begin with '[rA]' = + 01 02 03 04 05 and '[rX]' =
- 06 07 08 09 10, we would have:

SLC 3    [rA] = + 04 05 06 07 08   [rX] = - 09 10 01 02 03
SLAX 3   [rA] = + 04 05 06 07 08   [rX] = - 09 10 00 00 00
SRC 4    [rA] = + 07 08 09 10 01   [rX] = - 02 03 04 05 06
SRAX 4   [rA] = + 00 00 00 00 01   [rX] = - 02 03 04 05 06
SLB 1    [rA] = + 02 04 06 08 10   [rX] = - 12 14 16 18 20


File: mdk.info,  Node: Miscellaneous operators,  Next: Execution times,  Prev: Shift operators,  Up: MIX instruction set

2.1.2.11 Miscellaneous operators
................................

Finally, we list in the following table three miscellaneous MIX
instructions which do not fit in any of the previous subsections:

'MOVE'
     Move MOD words from M to the location stored in rI1.  OPCODE = 7,
     MOD = no.  of words.
'NOP'
     No operation.  OPCODE = 0, MOD = 0.
'HLT'
     Halt.  Stops instruction fetching.  OPCODE = 5, MOD = 2.
The only effect of executing 'NOP' is increasing the location counter,
while 'HLT' usually marks program termination.


File: mdk.info,  Node: Execution times,  Prev: Miscellaneous operators,  Up: MIX instruction set

2.1.2.12 Execution times
........................

When writing MIXAL programs (or any kind of programs, for that matter),
we shall often be interested in their execution time.  Loosely speaking,
we will be interested in the answer to the question: how long does it
take a program to execute?  Of course, this execution time will be a
function of the input size, and the answer to our question is commonly
given as the asymptotic behaviour as a function of the input size.  At
any rate, to compute this asymptotic behaviour, we need a measure of how
long execution of a single instruction takes in our (virtual) CPU.
Therefore, each MIX instruction will have an associated execution time,
given in arbitrary units (in a real computer, the value of this unit
will depend on the hardware configuration).  When our MIX virtual
machine executes programs, it will (optionally) give you the value of
their execution time based upon the execution time of each single
instruction.

   In the following table, the execution times (in the above mentioned
arbitrary units) of the MIX instructions are given.

'NOP'    1    'ADD'    2    'SUB'    2    'MUL'    10
'DIV'    12   'NUM'    10   'CHAR'   10   'HLT'    10
'SLx'    2    'SRx'    2    'LDx'    2    'STx'    2
'JBUS'   1    'IOC'    1    'IN'     1    'OUT'    1
'JRED'   1    'Jx'     1    'INCx'   1    'DECx'   1
'ENTx'   1    'ENNx'   1    'CMPx'   1    'MOVE'   1+2F

   In the above table, 'F' stands for the number of blocks to be moved
(given by the 'FSPEC' subfield of the instruction); 'SLx' and 'SRx' are
a short cut for the byte-shifting operations; 'LDx' denote all the
loading operations; 'STx' are the storing operations; 'Jx' stands for
all the jump operations, and so on with the rest of abbreviations.


File: mdk.info,  Node: MIXAL,  Prev: The MIX computer,  Up: MIX and MIXAL tutorial

2.2 MIXAL
=========

In the previous sections we have listed all the available MIX binary
instructions.  As we have shown, each instruction is represented by a
word which is fetched from memory and executed by the MIX virtual CPU.
As is the case with real computers, the MIX knows how to decode
instructions in binary format (the so-called machine language), but a
human programmer would have a tough time if she were to write her
programs in machine language.  Fortunately, the MIX computer can be
programmed using an assembly language, MIXAL, which provides a symbolic
way of writing the binary instructions understood by the imaginary MIX
computer.  If you have used assembler languages before, you will find
MIXAL a very familiar language.  MIXAL source files are translated to
machine language by a MIX assembler, which produces a binary file (the
actual MIX program) which can be directly loaded into the MIX memory and
subsequently executed.

   In this section, we describe MIXAL, the MIX assembly language.  The
implementation of the MIX assembler program and MIX computer simulator
provided by MDK are described later on (*note Getting started::).

* Menu:

* Basic structure::             Writing basic MIXAL programs.
* MIXAL directives::            Assembler directives.
* Expressions::                 Evaluation of expressions.
* W-expressions::               Evaluation of w-expressions.
* Local symbols::               Special symbol table entries.
* Literal constants::           Specifying an immediate operand.


File: mdk.info,  Node: Basic structure,  Next: MIXAL directives,  Prev: MIXAL,  Up: MIXAL

2.2.1 Basic program structure
-----------------------------

The MIX assembler reads MIXAL files line by line, producing, when
required, a binary instruction, which is associated to a predefined
memory address.  To keep track of the current address, the assembler
maintains an internal location counter which is incremented each time an
instruction is compiled.  In addition to MIX instructions, you can
include in MIXAL file assembly directives (or pseudoinstructions)
addressed at the assembler itself (for instance, telling it where the
program starts and ends, or to reposition the location counter; see
below).

   MIX instructions and assembler directives(1) (*note Basic
structure-Footnote-1::) are written in MIXAL (one per source file line)
according to the following pattern:

     [LABEL]   MNEMONIC  [OPERAND]   [COMMENT]

where 'OPERAND' is of the form

     [ADDRESS][,INDEX][(MOD)]

   Items between square brackets are optional, and

'LABEL'
     is an alphanumeric identifier (a "symbol") which gets the current
     value of the location counter, and can be used in subsequent
     expressions,
'MNEMONIC'
     is a literal denoting the operation code of the instruction (e.g.
     'LDA', 'STA'; see *note MIX instruction set::) or an assembly
     pseudoinstruction (e.g.  'ORIG', 'EQU'),
'ADDRESS'
     is an expression evaluating to the address subfield of the
     instruction,
'INDEX'
     is an expression evaluating to the index subfield of the
     instruction, which defaults to 0 (i.e., no use of indexing) and can
     only be used when 'ADDRESS' is present,
'MOD'
     is an expression evaluating to the mod subfield of the instruction.
     Its default value, when omitted, depends on 'OPCODE',
'COMMENT'
     any number of spaces after the operand mark the beginning of a
     comment, i.e.  any text separated by white space from the operand
     is ignored by the assembler (note that spaces are not allowed
     within the 'OPERAND' field).

   Note that spaces are _not_ allowed between the 'ADDRESS', 'INDEX' and
'MOD' fields if they are present.  White space is used to separate the
label, operation code and operand parts of the instruction(2) (*note
Basic structure-Footnote-2::).

   We have already listed the mnemonics associated with each MIX
instruction; sample MIXAL instructions representing MIX instructions
are:
     HERE     LDA  2000         HERE represents the current location counter
              LDX  HERE,2(1:3)  this is a comment
              JMP  1234


File: mdk.info,  Node: Basic structure-Footnotes,  Up: Basic structure

   (1) We shall call them, collectively, MIXAL instructions.

   (2) In fact, Knuth's definition of MIXAL restricts the column number
at which each of these instruction parts must start.  The MIXAL
assembler included in MDK, 'mixasm', does not impose such restriction.


File: mdk.info,  Node: MIXAL directives,  Next: Expressions,  Prev: Basic structure,  Up: MIXAL

2.2.2 MIXAL directives
----------------------

MIXAL instructions can be either one of the MIX machine instructions
(*note MIX instruction set::) or one of the following assembly
pseudoinstructions:

'ORIG'
     Sets the value of the memory address to which following
     instructions will be allocated after compilation.
'EQU'
     Used to define a symbol's value, e.g. 'SYM  EQU  2*200/3'.
'CON'
     The value of the given expression is copied directly into the
     current memory address.
'ALF'
     Takes as operand five characters, constituting the five bytes of a
     word which is copied directly into the current memory address.
'END'
     Marks the end of the program.  Its operand gives the start address
     for program execution.

   The operand of 'ORIG', 'EQU', 'CON' and 'END' can be any expression
evaluating to a constant MIX word, i.e., either a simple MIXAL
expression (composed of numbers, symbols and binary operators, *note
Expressions::) or a w-expression (*note W-expressions::).

   All MIXAL programs must contain an 'END' directive, with a twofold
end: first, it marks the end of the assembler job, and, in the second
place, its (mandatory) operand indicates the start address for the
compiled program (that is, the address at which the virtual MIX machine
must begin fetching instructions after loading the program).  It is also
very common (although not mandatory) to include at least an 'ORIG'
directive to mark the initial value of the assembler's location counter
(remember that it stores the address associated with each compiled MIX
instruction).  Thus, a minimal MIXAL program would be

               ORIG  2000    set the initial compilation address
               NOP           this instruction will be loaded at address 2000
               HLT           and this one at address 2001
               END   2000    end of program; start at address 2000
     this line is not parsed by the assembler
The assembler will generate two binary instructions ('NOP'
(+ 00 00 00 00 00) and 'HLT' (+ 00 00 02 05)), which will be loaded at
addresses 2000 and 2001.  Execution of the program will begin at address
2000.  Every MIXAL program should also include a 'HLT' instruction,
which will mark the end of program execution (but not of program
compilation).

   The 'EQU' directive allows the definition of symbolic names for
specific values.  For instance, we could rewrite the above program as
follows:

     START     EQU   2000
               ORIG  START
               NOP
               HLT
               END   START
which would give rise to the same compiled code.  Symbolic constants (or
symbols, for short) can also be implicitly defined placing them in the
'LABEL' field of a MIXAL instruction: in this case, the assembler
assigns to the symbol the value of the location counter before compiling
the line.  Hence, a third way of writing our trivial program is

               ORIG  2000
     START     NOP
               HLT
               END   START

   The 'CON' directive allows you to directly specify the contents of
the memory address pointed by the location counter.  For instance, when
the assembler encounters the following code snippet

               ORIG  1150
               CON   -1823473
it will assign to the memory cell number 1150 the contents
- 00 06 61 11 49 (which corresponds to the decimal value -1823473).

   Finally, the 'ALF' directive lets you specify the memory contents as
a set of five (optionally quoted) characters, which are translated by
the assembler to their byte values, conforming in that way the binary
word that is to be stored in the corresponding memory cell.  This
directive comes in handy when you need to store printable messages in a
memory address, as in the following example (1) (*note MIXAL
directives-Footnote-1::):

               OUT  MSG       MSG is not yet defined here (future reference)
     MSG       ALF  "THIS "   MSG gets defined here
               ALF  "IS A "
               ALF  "MESSA"
               ALF  "GE.  "
The above snippet also shows the use of a "future reference", that is,
the usage of a symbol ('MSG' in the example) prior of its actual
definition.  The MIXAL assembler is able to handle future references
subject to some limitations which are described in the following section
(*note Expressions::).

   Any line starting with an asterisk is treated as a comment and
ignored by the assembler.

     * This is a comment: this line is ignored.
         * This line is an error: * must be in column 1.

   As noted in the previous section, comments can also be located after
the 'OPERAND' field of an instruction, separated from it by white space,
as in

     LABEL     LDA   100  This is also a comment


File: mdk.info,  Node: MIXAL directives-Footnotes,  Up: MIXAL directives

   (1) In the original MIXAL definition, the 'ALF' argument is not
quoted.  You can write the operand (as the 'ADDRESS' field) without
quotes, but, in this case, you must follow the alignment rules of the
original MIXAL definition (namely, the 'ADDRESS' must start at column
17).


File: mdk.info,  Node: Expressions,  Next: W-expressions,  Prev: MIXAL directives,  Up: MIXAL

2.2.3 Expressions
-----------------

The 'ADDRESS', 'INDEX' and 'MOD' fields of a MIXAL instruction can be
expressions, formed by numbers, identifiers and binary operators ('+ - *
/ // :').  '+' and '-' can also be used as unary operators.  Operator
precedence is from left to right: there is no other operator precedence
rule, and parentheses cannot be used for grouping.  A stand-alone
asterisk denotes the current memory location; thus, for instance,

          4+2**

evaluates to 6 (4 plus 2) times the current memory location.  White
space is not allowed within expressions.

   The special binary operator ':' has the same meaning as in fspecs,
i.e.,

     A:B = 8*A + B
while 'A//B' stands for the quotient of the ten-byte number
'A' 00 00 00 00 00 (that is, A right-padded with 5 null bytes or, what
amounts to the same, multiplied by 64 to the fifth power) divided by
'B'.  Sample expressions are:

     18-8*3 = 30
     14/3 = 4
     1+3:11 = 4:11 = 43
     1//64 = (01 00 00 00 00 00)/(00 00 00 01 00) = (01 00 00 00 00)
Note that all MIXAL expressions evaluate to a MIX word (by definition).

   All symbols appearing within an expression must be previously
defined.  Future references are only allowed when appearing standalone
(or modified by an unary operator) in the 'ADDRESS' part of a MIXAL
instruction, e.g.

     * OK: stand alone future reference
              STA  -S1(1:5)
     * ERROR: future reference in expression
              LDX  2-S1
     S1       LD1  2000


File: mdk.info,  Node: W-expressions,  Next: Local symbols,  Prev: Expressions,  Up: MIXAL

2.2.4 W-expressions
-------------------

Besides expressions, as described above (*note Expressions::), the MIXAL
assembler is able to handle the so called "w-expressions" as the
operands of the directives 'ORIG', 'EQU', 'CON' and 'END' (*note MIXAL
directives::).  The general form of a w-expression is the following:

          WEXP = EXP[(EXP)][,WEXP]
where 'EXP' stands for an expression and square brackets denote optional
items.  Thus, a w-expression is made by an expression, followed by an
optional expression between parenthesis, followed by any number of
similar constructs separated by commas.  Sample w-expressions are:

     2000
     235(3)
     S1+3(S2),3000
     S1,S2(3:5),23

   W-expressions are evaluated from left to right as follows:

   * Start with an accumulated result 'w' equal to 0.
   * Take the first expression of the comma-separated list and evaluate
     it.  For instance, if the w-expression is 'S1+2(2:4),2000(S2)', we
     evaluate first 'S1+2'; let's suppose that 'S1' equals 265230: then
     'S1+2 = 265232 = + 00 01 00 48 16'.
   * Evaluate the expression within parenthesis, reducing it to an
     f-spec of the form 'L:R'.  In our previous example, the expression
     between parenthesis already has the desired form: 2:4.
   * Substitute the bytes of the accumulated result 'w' designated by
     the f-spec using those of the previous expression value.  In our
     sample, 'w = + 00 00 00 00 00', and we must substitute bytes 2, 3
     and 4 of 'w' using values from 265232.  We need 3 bytes, and we
     take the least significant ones: 00, 48, and 16, and insert them in
     positions 2, 3 and 4 of 'w', obtaining 'w = + 00 00 48 16 00'.
   * Repeat this operation with the remaining terms, acting on the new
     value of 'w'.  In our example, if, say, 'S2 = 1:1', we must
     substitute the first byte of 'w' using one byte (the least
     significant) from 2000, that is, 16 (since 2000 = + 00 00 00 31 16)
     and, therefore, we obtain 'w = + 16 00 48 16 00'; summing up, we
     have obtained '265232(1:4),2000(1:1) = + 16 00 48 16 00 =
     268633088'.

   As a second example, in the w-expression
     1(1:2),66(4:5)
we first take two bytes from 1 (00 and 01) and store them as bytes 1 and
2 of the result (obtaining '+ 00 01 00 00 00') and, afterwards, take two
bytes from 66 (01 and 02) and store them as bytes 4 and 5 of the result,
obtaining '+ 00 01 00 01 02' (262210).  The process is repeated for each
new comma-separated example.  For instance:

     1(1:1),2(2:2),3(3:3),4(4:4) = 01 02 03 04 00

   As stated before, w-expressions can only appear as the operands of
MIXAL directives taking a constant value ('ORIG', 'EQU', 'CON' and
'END').  Future references are _not_ allowed within w-expressions (i.e.,
all symbols appearing in a w-expression must be defined before it is
used).


File: mdk.info,  Node: Local symbols,  Next: Literal constants,  Prev: W-expressions,  Up: MIXAL

2.2.5 Local symbols
-------------------

Besides user defined symbols, MIXAL programmers can use the so called
"local symbols", which are symbols of the form '[1-9][HBF]'.  A local
symbol 'nB' refers to the address of the last previous occurrence of
'nH' as a label, while 'nF' refers to the next 'nH' occurrence.  Unlike
user defined symbols, 'nH' can appear multiple times in the 'LABEL' part
of different MIXAL instructions.  The following code shows an instance
of local symbols' usage:

     * line 1
     1H    LDA  100
     * line 2: 1B refers to address of line 1, 3F refers to address of line 4
           STA  3F,2(1B//2)
     * line 3: redefinition of 1H
     1H    STZ
     * line 4: 1B refers to address of line 3
     3H    JMP  1B

   Note that a 'B' local symbol never refers to a definition in its own
line, that is, in the following program:

     		ORIG 1999
     ST		NOP
     3H		EQU 69
     3H		ENTA 3B  local symbol 3B refers to 3H in previous line
     		HLT
     		END ST
the contents of 'rA' is set to 69 and _not_ to 2001.  An specially
tricky case occurs when using local symbols in conjunction with 'ORIG'
pseudoinstructions.  To wit(1) (*note Local symbols-Footnote-1::),

     		ORIG 1999
     ST		NOP
     3H		CON 10
     		ENT1 *
     		LDA 3B
     ** rI1 is 2001, rA is 10.  So far so good!
     3H		ORIG 3B+1000
     ** at this point 3H equals 2003
     ** and the location counter equals 3000.
     		ENT2 *
     		LDX 3B
     ** rI2 contains 3000, rX contains 2003.
     		HLT
     		END ST


File: mdk.info,  Node: Local symbols-Footnotes,  Up: Local symbols

   (1) The author wants to thank Philip E. King for pointing these two
special cases of local symbol usage to him.


File: mdk.info,  Node: Literal constants,  Prev: Local symbols,  Up: MIXAL

2.2.6 Literal constants
-----------------------

MIXAL allows the introduction of "literal constants", which are
automatically stored in memory addresses after the end of the program by
the assembler.  Literal constants are denoted as '=wexp=', where 'wexp'
is a w-expression (*note W-expressions::).  For instance, the code

     L         EQU   5
               LDA   =20-L=

   causes the assembler to add after the program's end an instruction
with contents 15 ('20-L'), and to assemble the above code as the
instruction ' LDA a', where 'a' stands for the address in which the
value 15 is stored.  In other words, the compiled code is equivalent to
the following:

     L         EQU  5
               LDA  a
     ...
     a         CON  20-L
               END  start


File: mdk.info,  Node: Getting started,  Next: Emacs tools,  Prev: MIX and MIXAL tutorial,  Up: Top

3 Getting started
*****************

In this chapter, you will find a sample code-compile-run-debug session
using the MDK utilities.  Familiarity with the MIX mythical computer and
its assembly language MIXAL (as described in Knuth's TAOCP) is assumed;
for a compact reminder, see *note MIX and MIXAL tutorial::.

* Menu:

* Writing a source file::       A sample MIXAL source file.
* Compiling::                   Using 'mixasm' to compile source
                                files into binary format.
* Running the program::         Running and debugging your programs.
* Using mixguile::              Using the Scheme interpreter to run and
                                debug your programs.
* Using Scheme in mixvm and gmixvm::


File: mdk.info,  Node: Writing a source file,  Next: Compiling,  Prev: Getting started,  Up: Getting started

3.1 Writing a source file
=========================

MIXAL programs can be written as ASCII files with your editor of choice.
Here you have the mandatory _hello world_ as written in the MIXAL
assembly language:

     *                                                        (1)
     * hello.mixal: say 'hello world' in MIXAL                (2)
     *                                                        (3)
     * label ins    operand     comment                       (4)
     TERM    EQU    19          the MIX console device number (5)
             ORIG   3000        start address                 (6)
     START   OUT    MSG(TERM)   output data at address MSG    (7)
             HLT                halt execution                (8)
     MSG     ALF    "MIXAL"                                   (9)
             ALF    " HELL"                                   (10)
             ALF    "O WOR"                                   (11)
             ALF    "LD   "                                   (12)
             END    START       end of the program            (13)

MIXAL source files should have the extension '.mixal' when used with the
MDK utilities.  As you can see in the above sample, each line in a MIXAL
file can be divided into four fields separated by an arbitrary amount of
whitespace characters (blanks and or tabs).  While in Knuth's definition
of MIXAL each field must start at a fixed pre-defined column number, the
MDK assembler loosens this requirement and lets you format the file as
you see fit.  The only restrictions retained are for comment lines (like
1-4) which must begin with an asterisk (*) placed at column 1, and for
the label field (see below) which, if present, must also start at column
1.  The four fields in each non-comment line are:

   - an optional label, which either refers to the current memory
     address (as 'START' and 'MSG' in lines 7 and 9) or a defined symbol
     ('TERM') (if present, the label must always start at the first
     column in its line, for the first whitespace in the line marks the
     beginning of the second field),
   - an operation mnemonic, which can represent either a MIX instruction
     ('OUT' and 'HLT' in lines 7 and 8 above), or an assembly
     pseudoinstruction (e.g., the 'ORIG' pseudoinstruction in line 6(1)
     (*note Writing a source file-Footnote-1::).
   - an optional operand for the (pseudo)instruction, and
   - an optional free text comment.

Lines 9-12 of the 'hello.mixal' file above also show the second (and
last) difference between Knuth's MIXAL definition and ours: the operand
of the 'ALF' pseudoinstruction (a word of five characters) must be
quoted using ""(2) (*note Writing a source file-Footnote-2::).

   The workings of this sample program should be straightforward if you
are familiar with MIXAL. See TAOCP vol.  1 for a thorough definition or
*note MIX and MIXAL tutorial::, for a tutorial.


File: mdk.info,  Node: Writing a source file-Footnotes,  Up: Writing a source file

   (1) If an 'ORIG' directive is not used, the program will be loaded by
the virtual machine at address 0.  'ORIG' allows allocating the
executable code where you see fit.

   (2) In Knuth's definition, the operand always starts at a fixed
column number, and the use of quotation is therefore unnecessary.  As
'mixasm' releases this requirement, marking the beginning and end of the
'ALF' operand disambiguates the parser's recognition of this operand
when it includes blanks.  Note that double-quotes (") are not part of
the MIX character set, and, therefore, no escape characters are needed
within 'ALF''s operands.


File: mdk.info,  Node: Compiling,  Next: Running the program,  Prev: Writing a source file,  Up: Getting started

3.2 Compiling
=============

Three simulators of the MIX computer, called 'mixvm', 'gmixvm' and
'mixguile', are included in the MDK tools.  They are able to run binary
files containing MIX instructions written in their binary
representation.  You can translate MIXAL source files into this binary
form using 'mixasm', the MIXAL assembler.  So, in order to compile the
'hello.mixal' file, you can type the following command at your shell
prompt:

     mixasm hello <RET>

   If the source file contains no errors, this will produce a binary
file called 'hello.mix' which can be loaded and run by the MIX virtual
machine.  Unless the 'mixasm' option '-O' is provided, the assembler
will include debug information in the executable file (for a complete
description of all the compilation options, see *note mixasm::).  Now,
your are ready to run your first MIX program, as described in the
following section.


File: mdk.info,  Node: Running the program,  Next: Using mixguile,  Prev: Compiling,  Up: Getting started

3.3 Running the program
=======================

MIX is a mythical computer, so it is no use ordering it from your
favorite hardware provider.  MDK provides three software simulators of
the computer, though.  They are

   * 'mixvm', a command line oriented simulator,
   * 'gmixvm', a GTK based graphical interface to 'mixvm', and
   * 'mixguile', a Guile shell with a built-in MIX simulator.

   All three simulators accept the same set of user commands, but offer
a different user interface, as noted above.  In this section we shall
describe some of these commands, and show you how to use them from
'mixvm''s command line.  You can use them as well at 'gmixvm''s command
prompt (*note gmixvm::), or using the built-in Scheme primitives of
'mixguile' (*note Using mixguile::).

   Using the MIX simulators, you can run your MIXAL programs, after
compiling them with 'mixasm' into binary '.mix' files.  'mixvm' can be
used either in "interactive" or "non-interactive" mode.  In the second
case, 'mixvm' will load your program into memory, execute it (producing
any output due to MIXAL 'OUT' instructions present in the program), and
exit when it encounters a 'HLT' instruction.  In interactive mode, you
will enter a shell prompt which allows you issuing commands to the
running virtual machine.  These commands will permit you to load, run
and debug programs, as well as to inspect the MIX computer state
(register contents, memory cells contents and so on).

* Menu:

* Non-interactive mode::        Running your programs non-interactively.
* Interactive mode::            Running programs interactively.
* Debugging::                   Commands for debugging your programs.


File: mdk.info,  Node: Non-interactive mode,  Next: Interactive mode,  Prev: Running the program,  Up: Running the program

3.3.1 Non-interactive mode
--------------------------

To make 'mixvm' work in non-interactive mode, use the '-r' flag.  Thus,
to run our 'hello.mix' program, simply type

     mixvm -r hello <RET>

at your command prompt, and you will get the following output:

     MIXAL HELLO WORLD

Since our hello world program uses MIX's device number 19 as its output
device (*note Writing a source file::), the output is redirected to the
shell's standard output.  Had you used any other MIX output devices
(disks, drums, line printer, etc.), 'mixvm' would have created a file
named after the device used (e.g.  'disk4.dev') and written its output
there(1) (*note Non-interactive mode-Footnote-1::).

   The virtual machine can also report the execution time of the
program, according to the (virtual) time spent in each of the binary
instructions (*note Execution times::).  Printing of execution time
statistics is activated with the '-t' flag; running

     mixvm -t -r hello <RET>

produces the following output:

     MIXAL HELLO WORLD
     ** Execution time: 11

   Sometimes, you will prefer to store the results of your program in
MIX registers rather than writing them to a device.  In such cases,
'mixvm''s '-d' flag is your friend: it makes 'mixvm' dump the contents
of its registers and flags after executing the loaded program.  For
instance, typing the following command at your shell's prompt

     mixvm -d -r hello

you will obtain the following output:

     MIXAL HELLO WORLD
     rA: + 00 00 00 00 00 (0000000000)
     rX: + 00 00 00 00 00 (0000000000)
     rJ: + 00 00 (0000)
     rI1: + 00 00 (0000)     rI2: + 00 00 (0000)
     rI3: + 00 00 (0000)     rI4: + 00 00 (0000)
     rI5: + 00 00 (0000)     rI6: + 00 00 (0000)
     Overflow: F
     Cmp: E

which, in addition to the program's outputs and execution time, gives
you the contents of the MIX registers and the values of the overflow
toggle and comparison flag (admittedly, rather uninteresting in our
sample).

   As you can see, running programs non-interactively has many
limitations.  You cannot peek the virtual machine's memory contents, not
to mention stepping through your program's instructions or setting
breakpoints(2) (*note Non-interactive mode-Footnote-2::).  Enter
interactive mode.


File: mdk.info,  Node: Non-interactive mode-Footnotes,  Up: Non-interactive mode

   (1) The device files are stored, by default, in a directory called
'.mdk', which is created in your home directory the first time 'mixvm'
is run.  You can change this default directory using the command
'devdir' when running 'mixvm' in interactive mode (*note Configuration
commands::)

   (2) The 'mixguile' program allows you to execute arbitrary
combinations of 'mixvm' commands (using Scheme) non-interactively.
*Note Scheme scripts::.


File: mdk.info,  Node: Interactive mode,  Next: Debugging,  Prev: Non-interactive mode,  Up: Running the program

3.3.2 Interactive mode
----------------------

To enter the MIX virtual machine interactive mode, simply type

     mixvm <RET>

at your shell command prompt.  This command enters the 'mixvm' command
shell.  You will be presented the following command prompt:

     MIX >

The virtual machine is initialised and ready to accept your commands.
The 'mixvm' command shell uses GNU's readline, so that you have at your
disposal command completion (using <TAB>) and history functionality, as
well as other line editing shortcuts common to all utilities using this
library (for a complete description of readline's line editing usage,
see *note (Readline)Command Line Editing::.)

   Usually, the first thing you will want to do is loading a compiled
MIX program into memory.  This is accomplished by the 'load' command,
which takes as an argument the name of the '.mix' file to be loaded.
Thus, typing

     MIX > load hello <RET>
     Program loaded. Start address: 3000
     MIX >

will load 'hello.mix' into the virtual machine's memory and set the
program counter to the address of the first instruction.  You can obtain
the contents of the program counter using the command 'pc':

     MIX > pc
     Current address: 3000
     MIX >

   After loading it, you are ready to run the program, using, as you
surely have guessed, the 'run' command:

     MIX > run
     Running ...
     MIXAL HELLO WORLD
     ... done
     Elapsed time: 11 /Total program time: 11 (Total uptime: 11)
     MIX >

Note that now the timing statistics are richer.  You obtain the elapsed
execution time (i.e., the time spent executing instructions since the
last breakpoint), the total execution time for the program up to now
(which in our case coincides with the elapsed time, since there were no
breakpoints), and the total uptime for the virtual machine (you can load
and run more than one program in the same session)(1) (*note Interactive
mode-Footnote-1::).  After running the program, the program counter will
point to the address after the one containing the 'HLT' instruction.  In
our case, asking the value of the program counter after executing the
program will give us

     MIX > pc
     Current address: 3002
     MIX >

You can check the contents of a memory cell giving its address as an
argument of the command 'pmem', like this

     MIX > pmem 3001
     3001: + 00 00 00 02 05 (0000000133)
     MIX >

and convince yourself that address 3001 contains the binary
representation of the instruction 'HLT'.  An address range of the form
FROM-TO can also be used as the argument of 'pmem':

     MIX > pmem 3000-3006
     3000: + 46 58 00 19 37 (0786957541)
     3001: + 00 00 00 02 05 (0000000133)
     3002: + 14 09 27 01 13 (0237350989)
     3003: + 00 08 05 13 13 (0002118477)
     3004: + 16 00 26 16 19 (0268542995)
     3005: + 13 04 00 00 00 (0219152384)
     3006: + 00 00 00 00 00 (0000000000)
     MIX >

In a similar manner, you can look at the contents of the MIX registers
and flags.  For instance, to ask for the contents of the A register you
can type

     MIX > preg A
     rA: + 00 00 00 00 00 (0000000000)
     MIX >

Use the command 'help' to obtain a list of all available commands, and
'help COMMAND' for help on a specific command, e.g.

     MIX > help run
     run             Run loaded or given MIX code file. Usage: run [FILENAME]
     MIX >

For a complete list of commands available at the MIX propmt, *Note
mixvm::.  In the following subsection, you will find a quick tour over
commands useful for debugging your programs.


File: mdk.info,  Node: Interactive mode-Footnotes,  Up: Interactive mode

   (1) Printing of timing statistics can be disabled using the command
'timing' (*note Configuration commands::).


File: mdk.info,  Node: Debugging,  Prev: Interactive mode,  Up: Running the program

3.3.3 Debugging commands
------------------------

The interactive mode of 'mixvm' lets you step by step execution of
programs as well as breakpoint setting.  Use 'next' to step through the
program, running its instructions one by one.  To run our
two-instruction 'hello.mix' sample you can do the following:

     MIX > load hello
     Program loaded. Start address: 3000
     MIX > pc
     Current address: 3000
     MIX > next
     MIXAL HELLO WORLD
     Elapsed time: 1 /Total program time: 1 (Total uptime: 1)
     MIX > pc
     Current address: 3001
     MIX > next
     End of program reached at address 3002
     Elapsed time: 10 /Total program time: 11 (Total uptime: 11)
     MIX > pc
     Current address: 3002
     MIX > next
     MIXAL HELLO WORLD
     Elapsed time: 1 /Total program time: 1 (Total uptime: 12)
     MIX >
     MIX > run
     Running ...
     ... done
     Elapsed time: 10 /Total program time: 11 (Total uptime: 22)
     MIX >
(As an aside, the above sample also shows how the virtual machine
handles cumulative time statistics and automatic program restart).

   You can set a breakpoint at a given address using the command 'sbpa'
(set breakpoint at address).  When a breakpoint is set, 'run' will stop
before executing the instruction at the given address.  Typing 'run'
again will resume program execution.  Coming back to our hello world
example, we would have:

     MIX > sbpa 3001
     Breakpoint set at address 3001
     MIX > run
     Running ...
     MIXAL HELLO WORLD
     ... stopped: breakpoint at line 8 (address 3001)
     Elapsed time: 1 /Total program time: 1 (Total uptime: 23)
     MIX > run
     Running ...
     ... done
     Elapsed time: 10 /Total program time: 11 (Total uptime: 33)
     MIX >

Note that, since we compiled 'hello.mixal' with debug info enabled, the
virtual machine is able to tell us the line in the source file
corresponding to the breakpoint we are setting.  As a matter of fact,
you can directly set breakpoints at source code lines using the command
'sbp LINE_NO', e.g.

     MIX > sbp 4
     Breakpoint set at line 7
     MIX >

'sbp' sets the breakpoint at the first meaningful source code line;
thus, in the above example we have requested a breakpoint at a line
which does not correspond to a MIX instruction and the breakpoint is set
at the first line containing a real instruction after the given one.  To
unset breakpoints, use 'cbpa ADDRESS' and 'cbp LINE_NO', or 'cabp' to
remove all currently set breakpoints.  You can also set conditional
breakpoints, i.e., tell 'mixvm' to interrupt program execution whenever
a register, a memory cell, the comparison flag or the overflow toggle
change using the commands 'sbp[rmco]' (*note Debug commands::).

   MIXAL lets you define symbolic constants, either using the 'EQU'
pseudoinstruction or starting an instruction line with a label (which
assigns to the label the value of the current memory address).  Each
MIXAL program has, therefore, an associated symbol table which you can
inspect using the 'psym' command.  For our hello world sample, you will
obtain the following output:

     MIX > psym
     START:  3000
     TERM:  19
     MSG:  3002
     MIX >

   Other useful commands for debugging are 'strace' (which turns on
tracing of executed instructions), 'pbt' (which prints a backtrace of
executed instructions) and 'weval' (which evaluates w-expressions on the
fly).  For a complete description of all available MIX commands, *Note
mixvm::.


File: mdk.info,  Node: Using mixguile,  Next: Using Scheme in mixvm and gmixvm,  Prev: Running the program,  Up: Getting started

3.4 Using 'mixguile'
====================

With 'mixguile' you can run a MIX simulator embedded in a Guile shell,
that is, using Scheme functions and programs.  As with 'mixvm',
'mixguile' can be run both in interactive and non-interactive modes.
The following subsections provide a quick tour on using this MIX
emulator.

* Menu:

* The mixguile shell::          Using the Scheme MIX virtual machine.
* Additional functions::        Scheme functions accessing the VM.
* Defining new functions::      Defining your own Scheme functions.
* Hook functions::              Using command and break hook functions.
* Scheme scripts::


File: mdk.info,  Node: The mixguile shell,  Next: Additional functions,  Prev: Using mixguile,  Up: Using mixguile

3.4.1 The 'mixguile' shell
--------------------------

If you simply type

     mixguile <RET>
at the command prompt, you'll be presented a Guile shell prompt like
this

     guile>
At this point, you have entered a Scheme read-eval-print loop (REPL)
which offers you all the Guile functionality plus a new set of built-in
procedures to execute and debug MIX programs.  Each of the 'mixvm'
commands described in the previous sections (and in *note mixvm::) have
a Scheme function counterpart named after it by prepending the prefix
'mix-' to its name.  Thus, to load our hello world program, you can
simply enter

     guile> (mix-load "hello")
     Program loaded. Start address: 3000
     guile>
and run it using 'mix-run':

     guile> (mix-run)
     Running ...
     MIXAL HELLO WORLD
     ... done
     Elapsed time: 11 /Total program time: 11 (Total uptime: 11)
     guile>
In the same way, you can execute it step by step using the Scheme
function 'mix-next' or set a breakpoint:

     guile> (mix-sbp 4)
     Breakpoint set at line 5
     guile>
or, if you one to peek at a register contents:

     guile> (mix-preg 'A)
     rA: + 00 00 00 00 00 (0000000000)
     guile>

   You get the idea: you have at your disposal all the 'mixvm' and
'gmixvm' commands by means of 'mix-' functions.  But, in case you are
wondering, this is only the beginning.  You also have at your disposal a
whole Scheme interpreter, and you can, for instance, define new
functions combining the 'mix-' and all other Scheme primitives.  In the
next sections, you'll find examples of how to take advantage of the
Guile interpreter.


File: mdk.info,  Node: Additional functions,  Next: Defining new functions,  Prev: The mixguile shell,  Up: Using mixguile

3.4.2 Additional MIX Scheme functions
-------------------------------------

The 'mix-' function counterparts of the 'mixvm' commands don't return
any value, and are evaluated only for their side-effects (possibly
including informational messages to the standard output and/or error
stream).  When writing your own Scheme functions to manipulate the MIX
virtual machine within 'mixguile' (*note Defining new functions::),
you'll probably need Scheme functions returning the value of the
registers, memory cells and so on.  Don't worry: 'mixguile' also offers
you such functions.  For instance, to access the (numerical) value of a
register you can use 'mix-reg':

     guile> (mix-reg 'I2)
     0
     guile>
Note that, unlike '(mix-preg 'I2)', the expression '(mix-reg 'I2)' in
the above example evaluates to a Scheme number and does not produce any
side-effect:

     guile> (number? (mix-reg 'I2))
     #t
     guile> (number? (mix-preg 'I2))
     rI2: + 00 00 (0000)
     #f
     guile>

   In a similar fashion, you can access the memory contents using
'(mix-cell)', or the program counter using '(mix-loc)':

     guile> (mix-cell 3000)
     786957541
     guile> (mix-loc)
     3002
     guile>

   Other functions returning the contents of the virtual machine
components are 'mix-cmp' and 'mix-over', which eval to the value of the
comparison flag and the overflow toggle respectively.  For a complete
list of these additional functions, *Note mixguile::.

   In the next section, we'll see a sample of using these functions to
extend 'mixguile''s functionality.


File: mdk.info,  Node: Defining new functions,  Next: Hook functions,  Prev: Additional functions,  Up: Using mixguile

3.4.3 Defining new functions
----------------------------

Scheme is a powerful language, and you can use it inside 'mixguile' to
easily extend the MIX interpreter's capabilities.  For example, you can
easily define a function that loads a file, prints its name, executes it
and, finally, shows the registers contents, all in one shot:

     guile> (define my-load-and-run  <RET>
              (lambda (file)   <RET>
                (mix-load file)   <RET>
                (display "File loaded: ")   <RET>
                (mix-pprog)   <RET>
                (mix-run)   <RET>
                (mix-preg)))   <RET>
     guile>
and use it to run your programs:

     guile> (my-load-and-run "hello")
     Program loaded. Start address: 3000
     File loaded: hello.mix
     Running ...
     MIXAL HELLO WORLD
     ... done
     Elapsed time: 11 /Total program time: 11 (Total uptime: 33)
     rA: + 00 00 00 00 00 (0000000000)
     rX: + 00 00 00 00 00 (0000000000)
     rJ: + 00 00 (0000)
     rI1: + 00 00 (0000)	rI2: + 00 00 (0000)
     rI3: + 00 00 (0000)	rI4: + 00 00 (0000)
     rI5: + 00 00 (0000)	rI6: + 00 00 (0000)
     guile>

   Or, maybe, you want a function which sets a breakpoint at a specified
line number before executing it:

     guile> (define my-load-and-run-with-bp
              (lambda (file line)
                (mix-load file)
                (mix-sbp line)
                (mix-run)))
     guile> (my-load-and-run-with-bp "samples/primes" 10)
     Program loaded. Start address: 3000
     Breakpoint set at line 10
     Running ...
     ... stopped: breakpoint at line 10 (address 3001)
     Elapsed time: 1 /Total program time: 1 (Total uptime: 45)
     guile>

   As a third example, the following function loads a program, runs it
and prints the contents of the memory between the program's start and
end addresses:

     guile> (define my-run
              (lambda (file)
                (mix-load file)
                (let ((start (mix-loc)))
                  (mix-run)
                  (mix-pmem start (mix-loc)))))
     guile> (my-run "hello")
     Program loaded. Start address: 3000
     Running ...
     MIXAL HELLO WORLD
     ... done
     Elapsed time: 11 /Total program time: 11 (Total uptime: 11)
     3000: + 46 58 00 19 37 (0786957541)
     3001: + 00 00 00 02 05 (0000000133)
     3002: + 14 09 27 01 13 (0237350989)
     guile>

   As you can see, the possibilities are virtually unlimited.  Of
course, you don't need to type a function definition each time you start
'mixguile'.  You can write it in a file, and load it using Scheme's
'load' function.  For instance, you can create a file named, say,
'functions.scm' with your definitions (or any Scheme expression) and
load it at the 'mixguile' prompt:

     guile> (load "functions.scm")

   Alternatively, you can make 'mixguile' to load it for you.  When
'mixguile' starts, it looks for a file named 'mixguile.scm' in your MDK
configuration directory ('~/.mdk') and, if it exists, loads it before
entering the REPL. Therefore, you can copy your definitions in that
file, or load the 'functions.scm' file in 'mixguile.scm'.


File: mdk.info,  Node: Hook functions,  Next: Scheme scripts,  Prev: Defining new functions,  Up: Using mixguile

3.4.4 Hook functions
--------------------

Hooks are functions called before or after a given event occurs.  In
'mixguile', you can define command and break hooks, which are
associated, respectively, with command execution and program
interruption events.  The following sections give you a tutorial on
using hook functions within 'mixguile'.

* Menu:

* Command hooks::
* Break hooks::


File: mdk.info,  Node: Command hooks,  Next: Break hooks,  Prev: Hook functions,  Up: Hook functions

3.4.4.1 Command hooks
.....................

In the previous section, we have seen how to extend 'mixguile''s
functionality through the use of user defined functions.  Frequently,
you'll write new functions that improve in some way the workings of a
built-in 'mixvm' command, following this pattern:

  a. Prepare the command execution
  b. Execute the desired command
  c. Perform post execution operations

   We call the functions executed in step (a) "pre-hook"s, and those of
step "post-hook"s of the given command.  'mixguile' lets you specify
pre- and post-hooks for any 'mixvm' command using the 'mix-add-pre-hook'
and 'mix-add-post-hook' functions, which take as arguments a symbol
naming the command and a function to be executed before (resp.  after)
the command.  In other words, 'mixguile' will execute for you steps (a)
and (c) above whenever you eval (b).  The hook functions must take a
single argument, which is a string list of the command's arguments.  As
an example, let us define the following hooks for the 'next' command:

     (define next-pre-hook
       (lambda (arglist)
         (mix-slog #f)))

     (define next-post-hook
       (lambda (arglist)
         (display "Stopped at line ")
         (display (mix-src-line-no))
         (display ": ")
         (display (mix-src-line))
         (newline)
         (mix-slog #t)))
In these functions, we are using the function 'mix-slog' to turn off the
informational messages produced by the virtual machine, since we are
providing our own ones in the post hook function.  To install these
hooks, we would write:

     (mix-add-pre-hook 'next next-pre-hook)
     (mix-add-post-hook 'next next-post-hook)
Assuming we have put the above expressions in 'mixguile''s
initialisation file, we would obtain the following results when
evaluating 'mix-next':

     guile> (mix-next)
     MIXAL HELLO WORLD
     Stopped at line 6:             HLT
     guile>

   As a second, more elaborate, example, let's define hooks which print
the address and contents of a cell being modified using 'smem'.  The
hook functions could be something like this:

     (define smem-pre-hook
       (lambda (arglist)
         (if (eq? (length arglist) 2)
             (begin
               (display "Changing address ")
               (display (car arglist))
               (newline)
               (display "Old contents: ")
               (display (mix-cell (string->number (car arglist))))
               (newline))
             (error "Wrong arguments" arglist))))

     (define smem-post-hook
       (lambda (arglist)
         (if (eq? (length arglist) 2)
             (begin
               (display "New contents: ")
               (display (mix-cell (string->number (car arglist))))
               (newline)))))
and we can install them using

     (mix-add-pre-hook 'smem smem-pre-hook)
     (mix-add-post-hook 'smem smem-post-hook)
Afterwards, a sample execution of 'mix-smem' would look like this:

     guile> (mix-smem 2000 100)
     Changing address 2000
     Old contents: 0
     New contents: 100
     guile>

   You can add any number of hooks to a given command.  They will be
executed in the same order as they are registered.  You can also define
global post (pre) hooks, which will be called before (after) any 'mixvm'
command is executed.  Global hook functions must admit two arguments,
namely, a string naming the invoked command and a string list of its
arguments, and they are installed using the Scheme functions
'mix-add-global-pre-hook' and 'mix-add-global-post-hook'.  A simple
example of global hook would be:

     guile> (define pre-hook
              (lambda (cmd args)
                (display cmd)
                (display " invoked with arguments ")
                (display args)
                (newline)))
     guile> (mix-add-global-pre-hook pre-hook)
     ok
     guile> (mix-pmem 120 125)
     pmem invoked with arguments (120-125)
     0120: + 00 00 00 00 00 (0000000000)
     0121: + 00 00 00 00 00 (0000000000)
     0122: + 00 00 00 00 00 (0000000000)
     0123: + 00 00 00 00 00 (0000000000)
     0124: + 00 00 00 00 00 (0000000000)
     0125: + 00 00 00 00 00 (0000000000)
     guile>

   Note that if you invoke 'mixvm' commands within a global hook, its
associated command hooks will be run.  Thus, if you have installed both
the 'next' hooks described earlier and the global hook above, executing
'mix-next' will yield the following result:

     guile> (mix-next 5)
     next invoked with arguments (5)
     slog invoked with arguments (off)
     MIXAL HELLO WORLD
     Stopped at line 7: MSG         ALF   "MIXAL"
     slog invoked with arguments (on)
     guile>

   Adventurous readers may see the above global hook as the beginning of
a command log utility or a macro recorder that saves your commands for
replay.


File: mdk.info,  Node: Break hooks,  Prev: Command hooks,  Up: Hook functions

3.4.4.2 Break hooks
...................

We have seen in the previous section how to associate hooks to command
execution, but they are not the whole story.  You can also associate
hook functions to program interruption, that is, specify functions that
should be called every time the execution of a MIX program is stopped
due to the presence of a breakpoint, either explicit or conditional.
Break hooks take as arguments the line number and memory address at
which the break occurred.  A simple hook that logs the line and address
of the breakpoint could be defined as:

     (define break-hook
       (lambda (line address)
         (display "Breakpoint encountered at line ")
         (display line)
         (display " and address ")
         (display address)
         (newline)))
and installed for explicit and conditional breakpoints using

     (mix-add-break-hook break-hook)
     (mix-add-cond-break-hook break-hook)
after that, every time the virtual machine encounters a breakpoint,
'break-code' shall be evaluated for you(1) (*note Break
hooks-Footnote-1::).


File: mdk.info,  Node: Break hooks-Footnotes,  Up: Break hooks

   (1) You may have noticed that break hooks can be implemented in terms
of command hooks associated to 'mix-run' and 'mix-next'.  As a matter of
fact, they _are_ implemented this way: take a look at the file
'_install_dir_/share/mdk/mix-vm-stat.scm' if you are curious.


File: mdk.info,  Node: Scheme scripts,  Prev: Hook functions,  Up: Using mixguile

3.4.5 Scheme scripts
--------------------

Another useful way of using 'mixguile' is writing executable scripts
that perform a set of commands for you.  This is done using the
'mixguile' switch '-s' (being a Guile shell, 'mixguile' accepts all the
command options of 'guile'; type 'mixguile -h' for a list of all
available command options).  For instance, if you have a very useful MIX
program 'foo.mix' which you want to run often, you don't have to fire up
a MIX virtual machine, load and run it every time; you can write a
Scheme script instead:

     #! /usr/bin/mixguile -s
     !#
     ;;; runprimes: execute the primes.mix program

     ;; load the file you want to run
     (mix-load "../samples/primes")
     ;; execute it
     (mix-run)
     ;; print the contents of registers
     (mix-pall)
     ;; ...

   Just save the above script to a file named, say, 'runtest', make it
executable ('chmod +x runtest'), and, well, execute it from the Unix
shell:

     $ ./runtest
     Program loaded. Start address: 3000
     Running ...
     ... done
     Elapsed time: 190908 /Total program time: 190908 (Total uptime: 190908)
     rA: + 30 30 30 30 30 (0511305630)
     rX: + 30 30 32 32 39 (0511313959)
     rJ: + 47 18 (3026)
     rI1: + 00 00 (0000)     rI2: + 55 51 (3571)
     rI3: + 00 19 (0019)     rI4: + 31 51 (2035)
     rI5: + 00 00 (0000)     rI6: + 00 00 (0000)
     Overflow: F
     Cmp: L
     $

   Note that this is far more flexible that running programs
non-interactively using 'mixvm' (*note Non-interactive mode::), for you
can execute any combination of commands you want from a Scheme script
(not just running and dumping the registers).  For additional 'mixguile'
command line options, see *note Invoking mixguile::.


File: mdk.info,  Node: Using Scheme in mixvm and gmixvm,  Prev: Using mixguile,  Up: Getting started

3.5 Using Scheme in 'mixvm' and 'gmixvm'
========================================

In the previous section (*note Using mixguile::) we have seen how the
Guile shell 'mixguile' offers you the possibility of using Scheme to
manipulate a MIX virtual machine and extend the set of commands offered
by 'mixvm' and 'gmixvm'.  This possibility is not limited to the
'mixguile' shell.  Actually, both 'mixvm' and 'gmixvm' incorporate an
embedded Guile interpreter, and can evaluate Scheme expressions.  To
evaluate a single-line expression at the 'mixvm' or 'gmixvm' command
prompt, simply write it and press return (the command parser will
recognise it as a Scheme expression because it is parenthesized, and
will pass it to the Guile interpreter).  A sample 'mixvm' session using
Scheme expressions could be:

     MIX > load hello
     Program loaded. Start address: 3000
     MIX > (define a (mix-loc))
     MIX > run
     Running ...
     MIXAL HELLO WORLD
     ... done
     Elapsed time: 11 /Total program time: 11 (Total uptime: 11)
     MIX > (mix-pmem a)
     3000: + 46 58 00 19 37 (0786957541)
     MIX > (mix-pmem (mix-loc))
     3002: + 14 09 27 01 13 (0237350989)
     MIX >

   You can also load and evaluate a file, using the 'scmf' command like
this:

     MIX> scmf /path/to/file/file.scm

   Therefore, you have at your disposal all the 'mixguile' goodies
described above (new functions, new command definitions, hooks...)
inside 'mixvm' and 'gmixvm'.  In other words, these programs are
extensible using Scheme.  See *note Using mixguile:: for examples of how
to do it.


File: mdk.info,  Node: Emacs tools,  Next: mixasm,  Prev: Getting started,  Up: Top

4 Emacs tools
*************

Everyone writing code knows how important a good editor is.  Most
systems already come with Emacs, and excellent programmer's editor.  MDK
adds support to Emacs for both writing and debugging MIX programs.  A
major mode for MIXAL source files eases edition of your code, while
integration with Emacs' debugging interface (GUD) lets you use 'mixvm'
without leaving your favourite text editor.

   This chapter shows how to use the Elisp modules included in MDK,
assuming that you have followed the installation instructions in *Note
Emacs support::.

* Menu:

* MIXAL mode::                  Editing MIXAL files.
* GUD integration::             Invoking 'mixvm' within Emacs.


File: mdk.info,  Node: MIXAL mode,  Next: GUD integration,  Prev: Emacs tools,  Up: Emacs tools

4.1 MIXAL mode
==============

The module 'mixal-mode.el' provides a new mode, mixal-mode, for editing
MIXAL source files(1) (*note MIXAL mode-Footnote-1::).  When everything
is installed correctly, Emacs will select it as the major mode for
editing files with extension '.mixal'.  You can also activate mixal-mode
in any buffer issuing the Emacs command 'M-x mixal-mode'.

* Menu:

* Basics::                      Editing code, font locking and indentation.
* Help system::                 Using the interactive help system.
* Compiling and running::       Invoking compiler and/or virtual machine.


File: mdk.info,  Node: MIXAL mode-Footnotes,  Up: MIXAL mode

   (1) mixal-mode has been developed and documented by Pieter E. J.
Pareit


File: mdk.info,  Node: Basics,  Next: Help system,  Prev: MIXAL mode,  Up: MIXAL mode

4.1.1 Basics
------------

The mode for editing mixal source files is inherited from
fundamental-mode, meaning that all your favorite editing operations will
still work.  If you want a short introduction to Emacs, type 'C-h t'
inside Emacs to start the tutorial.

   Mixal mode adds font locking.  If you do not have font locking
globally enabled, you can turn it on for mixal-mode by placing the
following line in your '.emacs' file:

     (add-hook 'mixal-mode-hook 'turn-on-font-lock)

   You can also customize the colors used to colour your mixal code by
changing the requisite faces.  This is the list of faces used by
mixal-mode:

   * FONT-LOCK-COMMENT-FACE Face to use for comments.
   * MIXAL-FONT-LOCK-LABEL-FACE Face to use for label names.
   * MIXAL-FONT-LOCK-OPERATION-CODE-FACE Face to use for operation code
     names.
   * MIXAL-FONT-LOCK-ASSEMBLY-PSEUDOINSTRUCTION-FACE Face to use for
     assembly pseudo-instruction names.


File: mdk.info,  Node: Help system,  Next: Compiling and running,  Prev: Basics,  Up: MIXAL mode

4.1.2 Help system
-----------------

When coding your program, you will be thinking, looking up documentation
and editing files.  Emacs already helps you with editing files, but
Emacs can do much more.  In particular, looking up documentation is one
of its strong points.  Besides the info system (which you are probably
already using), mixal-mode defines commands for getting particular
information about a MIX operation code.

   With 'M-x mixal-describe-operation-code' (or its keyboard shortcut
'C-h o') you will get the documentation about a particular MIX operation
code.  Keep in mind that these are not assembly (MIXAL)
pseudoinstructions.  When the 'point' is around a MIXAL
pseudoinstruction in your source file, Emacs will recognize it and will
suggest the right MIX operation code.


File: mdk.info,  Node: Compiling and running,  Prev: Help system,  Up: MIXAL mode

4.1.3 Compiling and running
---------------------------

After you have written your MIXAL program, you'll probably want to test
it.  This can be done with the MIX virtual machine.  First you will need
to compile your code into MIX byte code.  This can be done within Emacs
with the command 'M-x compile' ('C-c c').  In case of compilation
errors, you can jump to the offending source code line with 'M-x
next-error'.

   Once the program compiles without errors, you can debug or run it.
To invoke the debugger, use 'M-x mixal-debug' ('C-c d').  Emacs will
open a 'GUD' buffer where you can use the debugging commands described
in *Note mixvm::.

   If you just want to execute the program, you can do so with 'M-x
mixal-run' ('C-c r').  This will invoke mixvm, execute the program and
show its output in a separate buffer.


File: mdk.info,  Node: GUD integration,  Prev: MIXAL mode,  Up: Emacs tools

4.2 GUD integration
===================

If you are an Emacs user and write your MIXAL programs using this
editor, you will find the elisp program 'mixvm.el' quite useful(1)
(*note GUD integration-Footnote-1::).  'mixvm.el' allows running the MIX
virtual machine 'mixvm' (*note mixvm::) inside an Emacs GUD buffer,
while visiting the MIXAL source file in another buffer.

   After installing 'mixvm.el' (*note Emacs support::), you can initiate
an MDK/GUD session inside Emacs with the command

     M-x mixvm

and you will have a 'mixvm' prompt inside a newly created GUD buffer.
GUD will reflect the current line in the corresponding source file
buffer.


File: mdk.info,  Node: GUD integration-Footnotes,  Up: GUD integration

   (1) 'mixvm.el' has been kindly contributed by Philip E. King.
'mixvm.el' is based on a study of gdb, perldb, and pdb as found in
'gud.el', and 'rubydb3x.el' distributed with the source code to the Ruby
language.


File: mdk.info,  Node: mixasm,  Next: mixvm,  Prev: Emacs tools,  Up: Top

5 'mixasm', the MIXAL assembler
*******************************

MIX programs, as executed by 'mixvm', are composed of binary
instructions loaded into the virtual machine memory as MIX words.
Although you could write your MIX programs directly as a series of words
in binary format, you have at your disposal a more friendly assembly
language, MIXAL (*note MIXAL::) which is compiled into binary form by
'mixasm', the MIXAL assembler included in MDK.  In this chapter, you
will find a complete description of 'mixasm' options.

* Menu:

* Invoking mixasm::


File: mdk.info,  Node: Invoking mixasm,  Prev: mixasm,  Up: mixasm

5.1 Invoking 'mixasm'
=====================

In its simplest form, 'mixasm' is invoked with a single argument, which
is the name of the MIXAL file to be compiled, e.g.

     mixasm hello

will compile either 'hello' or 'hello.mixal', producing a binary file
named 'hello.mix' if no errors are found.

   In addition, 'mixasm' can be invoked with the following command line
options (note, that, following GNU's conventions, we provide a long
option name for each available single letter switch):

     mixasm [-vhulO] [-o OUTPUT_FILE] [--version] [--help] [--usage]
            [--ndebug] [--output=OUTPUT_FILE] [--list[=LIST_FILE]] file

The meaning of these options is as follows:

 -- User Option: -v
 -- User Option: --version
     Prints version and copyleft information and exits.

 -- User Option: -h
 -- User Option: --help
 -- User Option: -u
 -- User Option: --usage
     Prints a summary of available options and exits.

 -- User Option: -O
 -- User Option: --ndebug
     Do not include debugging information in the compiled file, saving
     space but disallowing breakpoint setting at source level and symbol
     table inspection under 'mixvm'.

 -- User Option: -o output_file
 -- User Option: --output=output_file
     By default, the given source file FILE.MIXAL is compiled into
     FILE.MIX.  You can provide a different name for the output file
     using this option.

 -- User Option: -l
 -- User Option: --list[=list_file]
     This option causes 'mixasm' to produce, in addition to the '.mix'
     file, an ASCII file containing a summary of the compilation
     results.  The file is named after the MIXAL source file, changing
     its extension to '.mls' if no argument is provided; otherwise, the
     listing file is named according to the argument.


File: mdk.info,  Node: mixvm,  Next: gmixvm,  Prev: mixasm,  Up: Top

6 'mixvm', the MIX computer simulator
*************************************

This chapter describes 'mixvm', the MIX computer simulator.  'mixvm' is
a command line interface programme which simulates the MIX computer
(*note The MIX computer::).  It is able to run MIXAL programs (*note
MIXAL::) previously compiled with the MIX assembler (*note mixasm::).
The simulator allows inspection of the MIX computer components
(registers, memory cells, comparison flag and overflow toggle), step by
step execution of MIX programmes, and breakpoint setting to aid you in
debugging your code.  For a tutorial description of 'mixvm' usage, *Note
Running the program::.

* Menu:

* Invocation::
* Commands::                    Commands available in interactive mode.
* Devices::                     MIX block devices implementation.


File: mdk.info,  Node: Invocation,  Next: Commands,  Prev: mixvm,  Up: mixvm

6.1 Invoking 'mixvm'
====================

'mixvm' can be invoked with the following command line options (note
that, following GNU's conventions, we provide a long option name for
each available single letter switch):

     mixvm [-vhurdtq] [--version] [--help] [--usage] [--run] [--dump]
           [--time] [--noinit]  [FILE[.mix]]

The meaning of these options is as follows:

 -- User Option: -v
 -- User Option: --version
     Prints version and copyleft information and exits.

 -- User Option: -h
 -- User Option: --help
 -- User Option: -u
 -- User Option: --usage
     Prints a summary of available options and exits.

 -- User Option: -r
 -- User Option: --run
     Loads the specified FILE and executes it.  After the program
     execution, 'mixvm' exits.  FILE must be the name of a binary '.mix'
     program compiled with 'mixasm'.  If your program does not produce
     any output, use the '-d' flag (see below) to peek at the virtual
     machine's state after execution.

 -- User Option: -d
 -- User Option: --dump
     This option must be used in conjunction with '-r', and tells
     'mixvm' to print the value of the virtual machine's registers,
     comparison flag and overflow toggle after executing the program
     named FILE.  See *Note Non-interactive mode::, for sample usage.

 -- User Option: -t
 -- User Option: --time
     This option must be used in conjunction with '-r', and tells
     'mixvm' to print virtual time statistics for the program's
     execution.

   When run without the '-r' flag, 'mixvm' enters its interactive mode,
showing you a prompt like this one:

     MIX >

and waiting for your commands (*note Commands::).  If the optional FILE
argument is given, the file 'FILE.mix' will be loaded into the virtual
machine memory before entering the interactive mode.

   The first time 'mixvm' is invoked, a directory named '.mdk' is
created in your home directory.  It contains the 'mixvm' configuration
file, the command history file and (by default) the block devices files
(*note Devices::).  Before showing you the command prompt, 'mixvm' looks
in the '~/.mdk' directory for a file named 'mixguile.scm'; if it exists,
it is read and evaluated by the embedded Guile interpreter (*note
Defining new functions::).  You can use the '-q' command line option to
skip this file loading:

 -- User Option: -q
 -- User Option: --noinit
     Do not load the Guile initialisation file '~/.mdk/mixguile.scm' at
     startup.


File: mdk.info,  Node: Commands,  Next: Devices,  Prev: Invocation,  Up: mixvm

6.2 Interactive commands
========================

You can enter the interactive mode of the MIX virtual machine by simply
invoking 'mixvm' without arguments.  You will then be greeted by a shell
prompt(1) (*note Commands-Footnote-1::)

     MIX >

which indicates that a new virtual machine has been initialised and is
ready to execute your commands.  As we have already mentioned, this
command prompt offers you command line editing facilities which are
described in the Readline user's manual (chances are that you are
already familiar with these command line editing capabilities, as they
are present in many GNU utilities, e.g.  the 'bash' shell)(2) (*note
Commands-Footnote-2::).  In a nutshell, readline provides command
completion using the 'TAB' key and command history using the cursor
keys.  A history file containing the last commands typed in previous
sessions is stored in the MDK configuration directory ('~/.mdk').

   As a beginner, your best friend will be the 'help' command, which
shows you a summary of all available MIX commands and their usage; its
syntax is as follows:

 -- 'mixvm' command: help [command]
     Prints a short description of the given COMMAND and its usage.  If
     COMMAND is omitted, 'help' prints the short description for all
     available commands.

* Menu:

* File commands::               Loading and executing programs.
* Debug commands::              Debugging programs.
* State commands::              Inspecting the virtual machine state.
* Configuration commands::      Changing and storing mixvm settings.
* Scheme commands::


File: mdk.info,  Node: Commands-Footnotes,  Up: Commands

   (1) The default command prompt, 'MIX > ', can be changed using the
'prompt' command (*note Configuration commands::)

   (2) The readline functionality will be available if you have compiled
MDK with readline support, i.e., if GNU readline is installed in your
system.  This is often the case in GNU/Linux and BSD systems


File: mdk.info,  Node: File commands,  Next: Debug commands,  Prev: Commands,  Up: Commands

6.2.1 File commands
-------------------

You have at your disposal a series of commands that let you load and
execute MIX executable files, as well as manipulate MIXAL source files:

 -- file command: load file[.mix]
     This command loads a binary file, FILE.MIX into the virtual machine
     memory, and positions the program counter at the beginning of the
     loaded program.  This address is indicated in the MIXAL source file
     as the operand of the 'END' pseudoinstruction.  Thus, if your
     'sample.mixal' source file contains the line:

               END 3000

     and you compile it with 'mixasm' to produce the binary file
     'sample.mix', you will load it into the virtual machine as follows:

          MIX > load sample
          Program loaded. Start address: 3000
          MIX >

 -- file command: run [file[.mix]]
     When executed without argument, this command initiates or resumes
     execution of instructions from the current program counter address.
     Therefore, issuing this command after a successful 'load', will run
     the loaded program until either a 'HLT' instruction or a breakpoint
     is found.  If you provide a MIX filename as argument, the given
     file will be loaded (as with 'load' FILE) and executed.  If 'run'
     is invoked again after program execution completion (i.e., after
     the 'HLT' instruction has been found in a previous run), the
     program counter is repositioned and execution starts again from the
     beginning (as a matter of fact, a 'load' command preserving the
     currently set breakpoints is issued before resuming execution).

 -- file command: edit [file[.mixal]]
     The source file FILE.MIXAL is edited using the editor defined in
     the environment variable MDK_EDITOR.  If this variable is not set,
     the following ones are tried out in order: X_EDITOR, EDITOR and
     VISUAL.  If invoked without argument, the source file for the
     currently loaded MIX file is edited.  The command used to edit
     source files can also be configured using the 'sedit' command
     (*note Configuration commands::).

 -- file command: compile file[.mixal]
     The source file FILE.MIXAL is compiled (with debug information
     enabled) using 'mixasm'.  If invoked without argument, the source
     file for the currently loaded MIX file is recompiled.  The
     compilation command can be set using the 'sasm' command (*note
     Configuration commands::).

 -- file command: pprog
 -- file command: psrc
     Print the path of the currently loaded MIX program and its source
     file:

          MIX > load ../samples/primes
          Program loaded. Start address: 3000
          MIX > pprog
          ../samples/primes.mix
          MIX > psrc
          /home/jao/projects/mdk/gnu/samples/primes.mixal
          MIx>

   Finally, you can use the 'quit' command to exit 'mixvm':

 -- file command: quit
     Exit 'mixvm', saving the current configuration parameters in
     '~/.mdk/mixvm.config'.


File: mdk.info,  Node: Debug commands,  Next: State commands,  Prev: File commands,  Up: Commands

6.2.2 Debug commands
--------------------

Sequential execution of loaded programs can be interrupted using the
following debug commands:

 -- debug command: next [ins_number]
     This command causes the virtual machine to fetch and execute up to
     INS_NUMBER instructions, beginning from the current program counter
     position.  Execution is interrupted either when the specified
     number of instructions have been fetched or a breakpoint is found,
     whatever happens first.  If run without arguments, one instruction
     is executed.  If 'next' is invoked again after program execution
     completion (i.e., after the 'HLT' instruction has been found in a
     previous run), the program counter is repositioned and execution
     starts again from the beginning (as a matter of fact, a 'load'
     command preserving the currently set breakpoints is issued before
     resuming execution).

 -- debug command: sbp line_number
 -- debug command: cbp line_no
     Sets a breakpoint at the specified source file line number.  If the
     line specified corresponds to a command or to a MIXAL
     pseudoinstruction which does not produce a MIX instruction in the
     binary file (such as 'ORIG' or 'EQU') the breakpoint is set at the
     first source code line giving rise to a MIX instruction after the
     specified one.  Thus, for our sample 'hello.mixal' file:

          *                                                        (1)
          * hello.mixal: say 'hello world' in MIXAL                (2)
          *                                                        (3)
          * label ins    operand     comment                       (4)
          TERM    EQU    19          the MIX console device number (5)
                  ORIG   1000        start address                 (6)
          START   OUT    MSG(TERM)   output data at address MSG    (7)
          ...

     trying to set a breakpoint at line 5, will produce the following
     result:

          MIX > sbp 5
          Breakpoint set at line 7
          MIX >

     since line 7 is the first one compiled into a MIX instruction (at
     address 3000).

     The command 'cbp' clears a (previously set) breakpoint at the given
     source file line.

 -- debug command: spba address
 -- debug command: cbpa address
     Sets a breakpoint at the given memory ADDRESS.  The argument must
     be a valid MIX memory address, i.e., it must belong into the range
     [0-3999].  Note that no check is performed to verify that the
     specified address is reachable during program execution.  No debug
     information is needed to set a breakpoint by address with 'sbpa'.
     The command 'cbpa' clears a (previously set) breakpoint at the
     given memory address.

 -- debug command: sbpr A | X | J | Ii
 -- debug command: cbpr A | X | J | Ii
     Sets a conditional breakpoint on the specified register change.
     For instance,

          sbpr I1

     will cause an interruption during program execution whenever the
     contents of register 'I1' changes.  A previously set breakpoint is
     cleared using the 'cbpr' command.

 -- debug command: sbpm address
 -- debug command: cbpm address
     Sets a conditional breakpoint on the specified memory cell change.
     The argument must be a valid MIX memory address, i.e., it must
     belong into the range [0-3999].  For instance,

          sbpm 1000

     will cause an interruption during program execution whenever the
     contents of the memory cell number 1000 changes.  A previously set
     breakpoint is cleared using the 'cbpm' command.

 -- debug command: sbpo
 -- debug command: cbpo
     Sets/clears a conditional breakpoint on overflow toggle change.

 -- debug command: sbpc
 -- debug command: cbpc
     Sets/clears a conditional breakpoint on comparison flag change.

 -- debug command: cabp
     Clears all currently set breakpoints.

 -- debug command: psym [symbol_name]
     MIXAL programs can define symbolic constants, using either the
     'EQU' pseudoinstruction or a label at the beginning of a line.
     Thus, in the program fragment

          VAR     EQU  2168
                  ORIG 4000
          START   LDA  VAR

     the symbol 'VAR' stands for the value 2168, while 'START' is
     assigned the value 4000.  The symbol table can be consulted from
     the 'mixvm' command line using 'psym' followed by the name of the
     symbol whose contents you are interested in.  When run without
     arguments, 'psym' will print all defined symbols and their values.

   The virtual machine can also show you the instructions it is
executing, using the following commands:

 -- debug command: strace [on|off]
     'strace on' enables instruction tracing.  When tracing is enabled,
     each time the virtual machine executes an instruction (due to your
     issuing a 'run' or 'next' command), it is printed in its canonical
     form (that is, with all expressions evaluated to their numerical
     values) and, if the program was compiled with debug information, as
     it was originally typed in the MIXAL source file.  Instruction
     tracing is disabled with 'strace off' command.  A typical tracing
     session could be like this:

          MIX > strace on
          MIX > next
          3000: [OUT	3002,0(2:3)]	START	OUT	MSG(TERM)
          MIXAL HELLO WORLD
          Elapsed time: 1 /Total program time: 1 (Total uptime: 1)
          MIX > next
          3001: [HLT	0,0]		HLT
          End of program reached at address 3002
          Elapsed time: 10 /Total program time: 11 (Total uptime: 11)
          MIX > strace off
          MIX >
     The executed instruction, as it was translated, is shown between
     square brackets after the memory address, and, following it, you
     can see the actual MIXAL code that was compiled into the executed
     instruction.  The tracing behaviour is stored as a configuration
     parameter in '~/.mdk'.

 -- debug command: pline [LINE_NUMBER]
     Prints the requested source line (or the current one if LINE_NUMBER
     is omitted:

          MIX > load ../samples/hello
          Program loaded. Start address: 3000
          MIX > pline
          Line 5: START       OUT   MSG(TERM)
          MIX > pline 6
          Line 6:             HLT
          MIX >

 -- debug command: sbt [NUMBER]
     This command changes the limit for the backtrace of executed
     instructions.  If the number is omitted, the command prints the
     current limit.  If you use a 0, backtraces are turned off.  This
     can improve performance.  If you wish for all the instructions to
     be logged, a -1 will enable that.  The amount of memory required
     for unlimited backtraces can be substantial for long-running
     programs.

 -- debug command: pbt [INS_NUMBER]
     This command prints a backtrace of executed instructions.  Its
     optional argument INS_NUMBER is the number of instructions to
     print.  If it is omitted or equals zero, all executed instructions
     are printed.  For instance, if you compile and load the following
     program ('bt.mixal'):

              ORIG 0
          BEG JMP *+1
              JMP *+1
          FOO JMP BAR
          BAR HLT
              END BEG

     you could get the following traces:

          MIX > load bt
          Program loaded. Start address: 0
          MIX > next
          MIX > pbt
          #0      BEG     in bt.mixal:2
          MIX > next
          MIX > pbt
          #0      1       in bt.mixal:3
          #1      BEG     in bt.mixal:2
          MIX > run
          Running ...
          ... done
          MIX > pbt 3
          #0      BAR     in bt.mixal:5
          #1      FOO     in bt.mixal:4
          #2      1       in bt.mixal:3
          MIX > pbt
          #0      BAR     in bt.mixal:5
          #1      FOO     in bt.mixal:4
          #2      1       in bt.mixal:3
          #3      BEG     in bt.mixal:2
          MIX >

     Note that the executed instruction trace gives you the label of the
     executed line or, if it has no label, its address.

   As you have probably observed, 'mixvm' prints timing statistics when
running programs.  This behaviour can be controlled using the 'stime'
command (*note Configuration commands::).

   'mixvm' is also able of evaluating w-expressions (*note
W-expressions::) using the following command:

 -- debug command: weval WEXP
     Evaluates the given w-expression, WEXP.  The w-expression can
     contain any currently defined symbol.  For instance:

          MIX > psym START
          + 00 00 00 46 56 (0000003000)
          MIX > weval START(0:1),START(3:4)
          + 56 00 46 56 00 (0939716096)
          MIX >

   New symbols can be defined using the 'ssym' command:

 -- debug command: ssym SYM WEXP
     Defines the symbol named SYM with the value resulting from
     evaluating WEXP, a w-expression.  The newly defined symbol can be
     used in subsequent 'weval' commands, as part of the expression to
     be evaluated.  E.g.,

          MIX > ssym S 2+23*START
          + 00 00 18 19 56 (0000075000)
          MIX > psym S
          + 00 00 18 19 56 (0000075000)
          MIX > weval S(3:4)
          + 00 00 19 56 00 (0000081408)
          MIX >

   Finally, if you want to discover which is the decimal value of a MIX
word expressed as five bytes plus sign, you can use

 -- debug command: w2d WORD
     Computes the decimal value of the given word.  WORD must be
     expressed as a sign (+/-) followed by five space-delimited,
     two-digit decimal values representing the five bytes composing the
     word.  The reverse operation (showing the word representation of a
     decimal value) can be accomplished with 'weval'.  For instance:

          MIX > w2d - 01 00 00 02 02
          -16777346
          MIX > weval -16777346
          - 01 00 00 02 02 (0016777346)
          MIX >


File: mdk.info,  Node: State commands,  Next: Configuration commands,  Prev: Debug commands,  Up: Commands

6.2.3 State commands
--------------------

Inspection and modification of the virtual machine state (memory,
registers, overflow toggle and comparison flag contents) is accomplished
using the following commands:

 -- state command: pstat
     This commands prints the current virtual machine state, which can
     be one of the following:
        - No program loaded
        - Program successfully loaded
        - Execution stopped ('next' executed)
        - Execution stopped: breakpoint encountered
        - Execution stopped: conditional breakpoint encountered
        - Program successfully terminated

 -- state command: pc
     Prints the current value of the program counter, which stores the
     address of the next instruction to be executed in a non-halted
     program.

 -- state command: sreg A | X | J | I[1-6] value
 -- state command: preg [A | X | J | I[1-6]]
 -- state command: pall
     'preg' prints the contents of a given MIX register.  For instance,
     'preg' A will print the contents of the A-register.  When invoked
     without arguments, all registers shall be printed:

          MIX > preg
          rA: - 00 00 00 00 35 (0000000035)
          rX: + 00 00 00 15 40 (0000001000)
          rJ: + 00 00 (0000)
          rI1: + 00 00 (0000)	rI2: + 00 00 (0000)
          rI3: + 00 00 (0000)	rI4: + 00 00 (0000)
          rI5: + 00 00 (0000)	rI6: + 00 00 (0000)
          MIX >

     As you can see in the above sample, the contents are printed as the
     sign plus the values of the MIX bytes stored in the register and,
     between parenthesis, the decimal representation of its module.

     'pall' prints the contents of all registers plus the comparison
     flag and overflow toggle.

     Finally, 'sreg' Sets the contents of the given register to VALUE,
     expressed as a decimal constant.  If VALUE exceeds the maximum
     value storable in the given register, 'VALUE mod MAXIMUM_VALUE' is
     stored, e.g.

          MIX > sreg I1 1000
          MIX > preg I1
          rI1: + 15 40 (1000)
          MIX > sreg I1 1000000
          MIX > preg I1
          rI1: + 09 00 (0576)
          MIX >

 -- state command: pflags
 -- state command: scmp E | G | L
 -- state command: sover F | T
     'pflags' prints the value of the comparison flag and overflow
     toggle of the virtual machine, e.g.

          MIX > pflags
          Overflow: F
          Cmp: E
          MIX >

     The values of the overflow toggle are either F (false) or T (true),
     and, for the comparison flag, E, G, L (equal, greater, lesser).
     'scmp' and 'sover' are setters of the comparison flag and overflow
     toggle values.

 -- state command: pmem from[-to]
 -- state command: smem address value
     'pmem' prints the contents of memory cells in the address range
     [FROM-TO].  If the upper limit TO is omitted, only the contents of
     the memory cell with address FROM is printed, as in

          MIX > pmem 3000
          3000: + 46 58 00 19 37 (0786957541)
          MIX >

     The memory contents are displayed both as the set of five MIX bytes
     plus sign composing the stored MIX word and, between parenthesis,
     the decimal representation of the module of the stored value.

     'smem' sets the content of the memory cell with address ADDRESS to
     VALUE, expressed as a decimal constant.


File: mdk.info,  Node: Configuration commands,  Next: Scheme commands,  Prev: State commands,  Up: Commands

6.2.4 Configuration commands
----------------------------

This section describes commands that allow you to configure the virtual
machine behaviour.  This configuration is stored in the MDK directory
'~/.mdk'.

   As you can see in their description, some commands print, as a side
effect, informational messages to the standard output (e.g.  'load'
prints a message telling you the loaded program's start address): these
messages can be enabled/disabled using 'slog':

 -- config command: slog on|off
     Turns on/off the logging of informational messages.  Note that
     error messages are always displayed, as well as state messages
     required using commands prefixed with 'p' ('preg', 'pmem' and the
     like).

 -- config command: stime on|off
 -- config command: ptime
     The 'stime' command (un)sets the printing of timing statistics, and
     'ptime' prints their current value:

          MIX > ptime
          Elapsed time: 10 /Total program time: 11 (Total uptime: 11)
          MIX >

 -- config command: sedit TEMPLATE
 -- config command: pedit
     'sedit' sets the command to be used to edit MIXAL source files with
     the 'edit' command.  TEMPLATE must contain the control characters
     '%s' to mark the place where the source's file name will be
     inserted.  For instance, if you type

          MIX > sedit emacsclient %s
          MIX >

     issuing the 'mixvm' command 'edit foo.mixal' will invoke the
     operating system command 'emacsclient foo.mixal'.

     'pedit' prints the current value of the edit command template.

 -- config command: sasm TEMPLATE
 -- config command: pasm
     'sasm' sets the command to be used to compile MIXAL source files
     with the 'compile' command.  TEMPLATE must contain the control
     characters '%s' to mark the place where the source's file name will
     be inserted.  For instance, if you type

          MIX > sasm mixasm -l %s
          MIX >

     issuing the 'mixvm' command 'compile foo.mixal' will invoke the
     operating system command 'mixasm -l foo.mixal'.

     'pasm' prints the current value of the compile command template.

 -- config command: sddir DIRNAME
 -- config command: pddir
     MIX devices (*note Devices::) are implemented as regular files
     stored, by default, inside '~/.mdk'.  The 'sddir' command lets you
     specify an alternative location for storing these device files,
     while 'pddir' prints the current device directory.

   Finally, you can change the default command prompt, 'MIX > ', using
the 'prompt' command:

 -- config command: prompt PROMPT
     Changes the command prompt to PROMPT.  If you want to include white
     space(s) at the end of the new prompt, bracket PROMPT using double
     quotes (e.g., 'prompt ">> "').


File: mdk.info,  Node: Scheme commands,  Prev: Configuration commands,  Up: Commands

6.2.5 Scheme commands
---------------------

If you have compiled MDK with 'libguile' support (*note Special
configure flags::), 'mixvm' will start and initialise an embedded Guile
Scheme interpreter when it is invoked.  That means that you have at your
disposal, at 'mixvm''s command prompt, all the Scheme primitives
described in *note Using mixguile:: and *note mixguile::, as well as any
other function or hook that you have defined in the initialisation file
'~/.mdk/mixguile.scm'.  To evaluate a Scheme function, simply type it at
the 'mixvm' command prompt (see *note Using Scheme in mixvm and gmixvm::
for a sample).  Compared to the 'mixguile' program, this has only one
limitation: the expressions used in 'mixvm' cannot span more than one
line.  You can get over this inconvenience writing your multiline Scheme
expressions in a file and loading it using the 'scmf' command:

 -- scheme command: scmf FILE_NAME
     Loads the given Scheme file and evaluates it using the embedded
     Guile interpreter.


File: mdk.info,  Node: Devices,  Prev: Commands,  Up: mixvm

6.3 MIX block devices
=====================

The MIX computer comes equipped with a set of block devices for
input-output operations (*note Input-output operators::).  'mixvm'
implements these block devices as disk files, with the exception of
block device no.  19 (typewriter terminal) which is redirected to
standard input/output.  When you request an output operation on any
other (output) device, a file named according to the following table
will be created, and the specified MIX words will be written to the file
in binary form (for binary devices) or in ASCII (for char devices).
Files corresponding to input block devices should be created and filled
beforehand to be used by the MIX virtual machine (for input-output
devices this creation can be accomplished by a MIXAL program writing to
the device the required data, or, if you prefer, with your favourite
editor).  The device files are stored, by default, in the directory
'~/.mdk'; this location can be changed using the 'mixvm' command
'devdir' (*note Configuration commands::).

_Device_          _No._    _filename_          _type and
                                               block size_
Tape              0-7      'tape[0-7].dev'     bin i/o - 100
                                               words
Disks             8-15     'disk[0-7].dev'     bin i/o - 100
                                               words
Card reader       16       'cardrd.dev'        char in - 16
                                               words
Card writer       17       'cardwr.dev'        char out - 16
                                               words
Line printer      18       'printer.dev'       char out - 24
                                               words
Terminal          19       'stdin/stdout'      char i/o - 14
                                               words
Paper tape        20       'paper.dev'         char in - 14
                                               words

   Devices of type char are stored as ASCII files, using one line per
block.  For instance, since the card reader has blocks of size 16, that
is, 80 characters, it will be emulated by an ASCII file consisting of
lines with length 80.  If the reader finds a line with less than the
required number of characters, it pads the memory with zeroes (MIX
character 'space') to complete the block size.

   Note that the virtual machine automatically converts between the MIX
and ASCII character encodings, so that you can manipulate char device
files with any ASCII editor.  In addition, the reader is not
case-sensitive, i.e., it automatically converts lowercase letters to
their uppercase counterparts (since the MIX character set does not
include the former).

   The typewriter (device no.  19) lets you use the standard input and
output in your MIXAL programs.  For instance, here is a simple 'echo'
program:

     * simple echo program
     TERM    EQU     19          the typewriter device
     BUF     EQU     500         input buffer
             ORIG    1000
     START   IN      BUF(TERM)   read a block (70 chars)
             OUT     BUF(TERM)   write the read chars
             HLT
             END     START

Input lines longer than 70 characters (14 words) are trimmed.  On the
other hand, if you type less than a block of characters, whitespace (MIX
character zero) is used as padding.


File: mdk.info,  Node: gmixvm,  Next: mixguile,  Prev: mixvm,  Up: Top

7 'gmixvm', the GTK virtual machine
***********************************

This chapter describes the graphical MIX virtual machine emulator
shipped with MDK.  In addition to having all the command-oriented
functionalities of the other virtual machines ('mixvm' and 'mixguile'),
'gmixvm' offers you a graphical interface displaying the status of the
virtual machine, the source code of the the downloaded programs and the
contents of the MIX devices.

* Menu:

* Invoking gmixvm::
* MIXVM console::               Using 'mixvm' commands.
* MIX virtual machine::         The MIX virtual machine window.
* MIXAL source view::           Viewing the MIXAL source code.
* MIX devices view::            Device output.
* Menu and status bars::        Available menu commands.


File: mdk.info,  Node: Invoking gmixvm,  Next: MIXVM console,  Prev: gmixvm,  Up: gmixvm

7.1 Invoking 'gmixvm'
=====================

If you have built MDK with GTK+ support (*note Installing MDK::), a
graphical front-end for the MIX virtual machine will be available in
your system.  You can invoke it by typing

     gmixvm [-vhuq] [--version] [--help] [--usage] [--noinit]
at your command prompt, where the options have the following meanings:

 -- User Option: -v
 -- User Option: --version
     Prints version and copyleft information and exits.

 -- User Option: -h
 -- User Option: --help
 -- User Option: -u
 -- User Option: --usage
     Prints a summary of available options and exits.

 -- User Option: -q
 -- User Option: --noinit
     Do not load the Guile initialisation file '~/.mdk/mixguile.scm' at
     startup.  This file contains any local Scheme code to be executed
     by the embedded Guile interpreter at startup (*note Using Scheme in
     mixvm and gmixvm::).

   Typing 'gmixvm' or 'gmixvm -q' at your command prompt, the main
window will appear, offering you a graphical interface to run and debug
your MIX programs.

[image src="img/ss_mix.jpg" text="|-----------------------------------------------------------|
|   Menu       	       	  	         	            |
|-----------------------------------------------------------|
|            	      	       	         	            |
|            	      	       	         	            |
|            	      	       	         	            |
|      	   	      	       	         	            |
|               MIXVM / MIXAL / Devices  	            |
|                     	       	         	            |
|          	   	       	         	            |
|                              	         	            |
|      			       	         	            |
|      			       	         	            |
|                              	         	            |
|-----------------------------------------------------------|
|      				         	            |
|                     Command output     	            |
|      				    		            |
|      				    		            |
|                                                           |
|-----------------------------------------------------------|
|                     Command prompt               	    |
|-----------------------------------------------------------|
|  Status bar						    |
|-----------------------------------------------------------|
       							    
       							    
       							    


"]

   Apart from the menu and status bars, we can distinguish two zones (or
halves) in this main window.  In the upper half of 'gmixvm''s main
window there is a notebook with three pages, namely,

   * a MIX virtual machine view, which shows you the registers, flags,
     memory contents and time statistics of the virtual machine;
   * a MIXAL source view, which shows the MIXAL file and lets you manage
     breakpoints;
   * a Devices view, which shows you the output to character based MIX
     block devices.

These three windows can be detached from the notebook, using either the
penultimate toolbar button (which detachs the currently visible notebook
page) or the menu entries under 'View->Detached windows'.

   On the other hand, the main window's lower half presents you a
'mixvm' command prompt and a logging area where results of the issued
commands are presented.  These widgets implement a 'mixvm' console which
offers almost the same functionality as its CLI counterpart.

   When 'gmixvm' is run, it creates a directory named '.mdk' in your
home directory (if it does not already exist).  The '.mdk' directory
contains the program settings, the device files used by your MIX
programs (*note Devices::), and a command history file.

   The following sections describe the above mentioned components of
'gmixvm'.


File: mdk.info,  Node: MIXVM console,  Next: MIX virtual machine,  Prev: Invoking gmixvm,  Up: gmixvm

7.2 MIXVM console
=================

In the lower half of the 'gmixvm' main window, you will find a command
text entry and, above it, an echo area.  These widgets offer you the
same functionality as its CLI counterpart, 'mixvm' (*note mixvm::).  You
can issue almost all 'mixmv' commands at the 'gmixvm''s command prompt
in order to manipulate the MIX virtual machine.  Please refer to *Note
mixvm::, for a description of these commands, and to *Note Getting
started::, for a tutorial on using the MIX virtual machine.  The command
prompt offers command line completion for partially typed commands using
the <TAB> key; e.g., if you type

     lo <TAB>
the command is automatically completed to 'load'.  If multiple
completions are available, they will be shown in the echo area.  Thus,
typing

     p <TAB>
will produce the following output on the echo area:

     Completions:
     pc     psym     preg     pflags     pall
     pmem
which lists all the available commands starting with 'p'.  In addition,
the command prompt maintains a history of typed commands, which can be
recovered using the arrow up and down keys.  As mentioned above, a file
containing previous sessions' commands is stored in the configuration
directory '~/.mdk', and reloaded every time you start 'gmixvm'.

   You can change the font used to display the issued commands and the
messages in the echo area using the
'Settings->Change font->Command prompt' and
'Settings->Change font->Command log' menu commands.


File: mdk.info,  Node: MIX virtual machine,  Next: MIXAL source view,  Prev: MIXVM console,  Up: gmixvm

7.3 MIX virtual machine
=======================

The first notebook's page displays the current status of the virtual
machine.  There you can find the registers' contents, the value of the
comparison and overflow flags, the location pointer, a list with all MIX
memory cells and their contents, and the time statistics (including
total uptime, elapsed time since the last run command and total
execution time for the currently loaded MIX program).

   If you click any register entry, you will be prompted for a new
register's contents.

   In the same manner, click on any address of the memory cells list to
be prompted for the new contents of the clicked cell.  If you click the
address column's title, a dialog asking you for a memory address will
appear; if you introduce a valid address, this will be the first cell
displayed in the scrollable list after you click the OK button.

   The register contents are shown as a list of MIX bytes plus sign.  If
you place the mouse pointer over any of them, the decimal value of this
MIX word will appear inside a tooltip.

   You can change the font used to display the MIX virtual machine
contents using the 'Settings->Change font->MIX' menu command.


File: mdk.info,  Node: MIXAL source view,  Next: MIX devices view,  Prev: MIX virtual machine,  Up: gmixvm

7.4 MIXAL source view
=====================

The second notebook's page, dubbed Source, shows you the MIXAL source of
the currently loaded MIX file.

   The information is presented in four columns.  The first column
displays little icons showing the current program pointer and any set
breakpoints.  The second and third columns show the address and memory
contents of the compiled MIX instruction, while the last one displays
its corresponding MIXAL representation, together with the source file
line number.  You can set/unset breakpoints by clicking on any line that
has an associated memory address.

   You can change the font used to display the MIXAL source code using
the 'Settings->Change font->MIXAL' menu command.


File: mdk.info,  Node: MIX devices view,  Next: Menu and status bars,  Prev: MIXAL source view,  Up: gmixvm

7.5 MIX devices view
====================

The last notebook page, dubbed Devices, shows you the output/input
to/from MIX block devices (the console, line printer, paper tape, disks,
card and tapes *note Devices::) produced by the running program.

   Input device contents is read from files located in the '~/.mdk'
directory, and the output is also written to files at the same location.
Note that device tabs will appear as they are used by the MIX program
being run, and that loading a new MIX program will close all previously
open devices.

   The input/output for binary block devices (tapes and disks) is a list
of MIX words, which can be displayed either in decimal or word format
(e.g. - 67 or - 00 00 00 01 03).  The format used by 'gmixvm' can be
configured using the 'Settings->Device output' menu command for each
binary device.

   You can change the font used to display the devices content using the
'Settings->Change font->Devices' menu command.


File: mdk.info,  Node: Menu and status bars,  Prev: MIX devices view,  Up: gmixvm

7.6 Menu and status bars
========================

The menu bar gives you access to the following commands:

 -- File: Load...
     Opens a file dialog that lets you specify a binary MIX file to be
     loaded in the virtual machine's memory.  It is equivalent to the
     'mixvm''s 'load' command (*note File commands::).

 -- File: Edit...
     Opens a file dialog that lets your specify a MIXAL source file to
     be edited.  It is equivalent to the 'mixvm''s 'edit' command (*note
     File commands::).  The program used for editing can be specified
     using the menu entry 'Settings->External programs', or using the
     'mixvm' command 'sedit'.

 -- File: Compile...
     Opens a file dialog that lets your specify a MIXAL source file to
     be compiled.  It is equivalent to the 'mixvm''s 'compile' command
     (*note File commands::).  The command used for compiling can be
     specified using the menu entry 'Settings->External programs', or
     using the 'mixvm' command 'sasm'.

 -- File: Exit
     Exits the application.

 -- Debug: Run
     Runs the currently loaded MIX program, up to the next breakpoint.
     It is equivalent to the 'mixvm''s 'run' command (*note Debug
     commands::).

 -- Debug: Next
     Executes the next MIX instruction.  It is equivalent to the
     'mixvm''s 'next' command (*note Debug commands::).

 -- Debug: Clear breakpoints
     Clears all currently set breakpoints.  It is equivalent to the
     'mixvm''s 'cabp' command.

 -- Debug: Symbols...
     Opens a dialog showing the list of symbols defined in the currently
     loaded MIX program.  The font used to display this list can be
     customised using the meny entry
     'Settings->Change font->Symbol list'.

 -- View: Toolbar(s)
     Toggles the toolbar(s) in the 'gmixvm' window(s) (when notebook
     pages are detached, each one has its own toolbar).

 -- View: Detached windows Virtual machine
 -- View: Detached windows Source
 -- View: Detached windows Devices

     These toggles let you detach (or re-attach) the corresponding
     notebook page.

 -- Settings: Change font
     Lets you change the font used in the various 'gmixv' widgets (i.e.
     commad prompt, command log, Virtual machine, Source, Devices and
     Symbol list).  There is also an entry ('All') to change all fonts
     at once.

 -- Settings: Device output...
     Opens a dialog that lets you specify which format shall be used to
     show the contents of MIX binary block devices.

     The available formats are decimal (e.g. -1234) and MIX word (e.g.
     - 00 00 00 19 18).

 -- Settings: Devices dir...
     Opens a dialog that lets you choose where the MIX device files will
     be stored ('~/.mdk' is the default location).

     You can also specify the devices directory using the 'mixvm'
     command 'sddir' (*note Configuration commands::).

 -- Settings: External programs...
     This menu command opens a dialog that lets you specify the commands
     used for editing and compiling MIXAL source files.

     The commands are specified as template strings, where the control
     substring '%s' will be substituted by the actual file name.  Thus,
     if you want to edit programs using 'vi' running in an 'xterm', you
     must enter the command template 'xterm -e vi %s' in the
     corresponding dialog entry.  These settings can also be changed
     using the 'mixvm' commands 'sedit' and 'sasm' (*note Configuration
     commands::).

 -- Settings: Save
     Saves the current settings.

 -- Settings: Save on exit
     Mark this checkbox if you want 'gmixvm' to save its settings every
     time you quit the program.

 -- Help: About...
     Shows information about 'gmixvm''s version and copyright.

   On the other hand, the status bar displays the name of the last
loaded MIX file.  In addition, when the mouse pointer is over a MIXAL
source file line that contains symbols, a list of these symbols with
their values will appear in the status bar.


File: mdk.info,  Node: mixguile,  Next: Problems,  Prev: gmixvm,  Up: Top

8 'mixguile', the Scheme virtual machine
****************************************

This chapter provides a reference to using 'mixguile' and the Scheme
function library giving access to the MIX virtual machine in the MDK
emulators ('mixguile', 'mixvm' and 'gmixvm').  See *note Using
mixguile:: for a tutorial, step by step introduction to 'mixguile' and
using Scheme as an extension language for the MDK MIX virtual machines.

* Menu:

* Invoking mixguile::           Command line options.
* Scheme functions reference::  Scheme functions accessing the VM.


File: mdk.info,  Node: Invoking mixguile,  Next: Scheme functions reference,  Prev: mixguile,  Up: mixguile

8.1 Invoking 'mixguile'
=======================

Invoking 'mixguile' without arguments will enter the Guile REPL
(read-eval-print loop) after loading, if it exists, the user's
initialisation file ('~/.mdk/mixguile.scm').

   'mixguile' accepts the same command line options than Guile:

     mixguile [-s SCRIPT] [-c EXPR] [-l FILE] [-e FUNCTION] [-qhv]
              [--help] [--version]

   The meaning of these options is as follows:

 -- User Option: -h
 -- User Option: --help
     Prints usage summary and exits.

 -- User Option: -v
 -- User Option: --version
     Prints version and copyleft information and exits.

 -- User Option: -s SCRIPT
     Loads Scheme code from SCRIPT, evaluates it and exits.  This option
     can be used to write executable Scheme scripts, as described in
     *note Scheme scripts::.

 -- User Option: -c EXPR
     Evaluates the given Scheme expression and exits.

 -- User Option: -l FILE
     Loads the given Scheme file and enters the REPL (read-eval-print
     loop).

 -- User Option: -e FUNCTION
     After reading the script, executes the given function using the
     provided command line arguments.  For instance, you can write the
     following Scheme script:

          #! /usr/bin/mixguile \
          -e main -s
          !#

          ;;; execute a given program and print the registers.

          (define main
            (lambda (args)
              ;; load the file provided as a command line argument
              (mix-load (cadr args))
              ;; execute it
              (mix-run)
              ;; print the contents of registers
              (mix-pall)))

     save it in a file called, say, 'foo', make it executable, and run
     it as

          $ ./foo hello
     This invocation will cause the evaluation of the 'main' function
     with a list of command line parameters as its argument ('("./foo"
     "hello")' in the above example.  Note that command line options to
     mixguile must be written in their own line after the '\' symbol.

 -- User Option: -q
     Do not load user's initialisation file.  When 'mixguile' starts up,
     it looks for a file named 'mixguile.scm' in the user's MDK
     configuration directory ('~/.mdk'), and loads it if it exists.
     This option tells 'mixguile' to skip this initialisation file
     loading.


File: mdk.info,  Node: Scheme functions reference,  Prev: Invoking mixguile,  Up: mixguile

8.2 Scheme functions reference
==============================

As we have previously pointed out, 'mixguile' embeds a MIX virtual
machine that can be accessed through a set of Scheme functions, that is,
of a Scheme library.  Conversely, 'mixvm' and 'gmixvm' contain a Guile
interpreter, and are able to use this same Scheme library, as well as
all the other Guile/Scheme primitives and any user defined function.
Therefore, you have at your disposal a powerful programming language,
Scheme, to extend the MDK virtual machine emulators (see *note Using
Scheme in mixvm and gmixvm:: for samples of how to do it).

   The following subsections describe available functions the MIX/Scheme
library.

* Menu:

* mixvm wrappers::              Functions invoking mixvm commands.
* Hooks::                       Adding hooks to mixvm commands.
* Additional VM functions::     Functions accessing the MIX virtual machine.


File: mdk.info,  Node: mixvm wrappers,  Next: Hooks,  Prev: Scheme functions reference,  Up: Scheme functions reference

8.2.1 'mixvm' command wrappers
------------------------------

For each of the 'mixvm' commands listed in *note Commands::, there is a
corresponding Scheme function named by prefixing the command name with
'mix-' (e.g., 'mix-load', 'mix-run' and so on).  These command wrappers
are implemented using a generic command dispatching function:

 -- Function: mixvm-cmd command argument
     Dispatches the given COMMAND to the MIX virtual machine appending
     the provided ARGUMENT.  Both COMMAND and 'argument' must be
     strings.  The net result is as writing "COMMAND ARGUMENT" at the
     'mixvm' or 'gmixvm' command prompt.

   For instance, you can invoke the 'run' command at the 'mixvm' prompt
in three equivalent ways:

     MIX > run hello
     MIX > (mix-run "hello")
     MIX > (mixvm-cmd "run" "hello")
(only the two last forms can be used at the 'mixguile' prompt or inside
a Scheme script).

   The 'mix-' functions evaluate to a unspecified value.  If you want to
check the result of the last 'mixvm' command invocation, use the
'mix-last-result' function:

 -- Function: mix-last-result
     Returns #T if the last 'mixvm' command invocation was successful,
     #F otherwise.
Using this function, we could improve the script for running a program
presented in the previous section by adding error checking:

     #! /usr/bin/mixguile \
     -e main -s
     !#

     ;;; Execute a given program and print the registers.

     (define main
       (lambda (args)
         ;; load the file provided as a command line argument
         (mix-load (cadr args))
         ;; execute it if mix-load succeeded
         (if (mix-last-result) (mix-run))
         ;; print the contents of registers if the above commands succeeded
         (if (mix-last-result) (mix-pall))))

   Please, refer to *note Commands:: for a list of available commands.
Given the description of a 'mixvm', it is straightforward to use its
Scheme counterpart and, therefore, we shall not give a complete
description of these functions here.  Instead, we will only mention
those wrappers that exhibit a treatment of their differing from that of
their command counterpart.

 -- Function: mix-preg [register]
 -- Function: mix-sreg register value
     The argument REGISTER of these functions can be either a string or
     a symbol representing the desired register.  For instance, the
     following invocations are equivalent:

          (mix-preg 'I1)
          (mix-preg "I1")

 -- Function: mix-pmem from [to]
     The command 'pmem' takes a single argument which can be either a
     cell number or a range of the form 'FROM-TO'.  This function takes
     one argument to ask for a single memory cell contents, or two
     parameters to ask for a range.  For instance, the following
     commands are equivalent:

          MIX > pmem 10-12
          0010: + 00 00 00 00 00 (0000000000)
          0011: + 00 00 00 00 00 (0000000000)
          0012: + 00 00 00 00 00 (0000000000)
          MIX > (mix-pmem 10 12)
          0010: + 00 00 00 00 00 (0000000000)
          0011: + 00 00 00 00 00 (0000000000)
          0012: + 00 00 00 00 00 (0000000000)
          MIX >

 -- Function: mix-sover #t|#f
     The command 'sover' takes as argument either the string 'T' or the
     string 'F', to set, respectively, the overflow toggle to true or
     false.  Its Scheme counterpart, 'mix-sover', takes as argument a
     Scheme boolean value: '#t' (true) or '#f'.

   For the remaining functions, you simply must take into account that
when the command arguments are numerical, the corresponding Scheme
function takes as arguments Scheme number literals.  On the other hand,
when the command argument is a string, the argument of its associated
Scheme function will be a Scheme string.  By way of example, the
following invocations are pairwise equivalent:

     MIX > load ../samples/hello
     MIX > (mix-load "../samples/hello")

     MIX > next 5
     MIX > (mix-next 5)


File: mdk.info,  Node: Hooks,  Next: Additional VM functions,  Prev: mixvm wrappers,  Up: Scheme functions reference

8.2.2 Hook functions
--------------------

Hooks are functions evaluated before or after executing a 'mixvm'
command (or its corresponding Scheme function wrapper), or after an
explicit or conditional breakpoint is found during the execution of a
MIX program.  The following functions let you install hooks:

 -- Function: mix-add-pre-hook command hook
     Adds a function to the list of pre-hooks associated with the given
     COMMAND.  COMMAND is a string naming the corresponding 'mixvm'
     command, and HOOK is a function which takes a single argument: a
     string list of the commands arguments.  The following scheme code
     defines a simple hook and associates it with the 'run' command:

          (define run-hook
            (lambda (args)
              (display "argument list: ")
              (display args)
              (newline)))
          (mix-add-pre-hook "run" run-hook)

     Pre-hooks are executed, in the order they are added, before
     invoking the corresponding command (or its associated Scheme
     wrapper function).

 -- Function: mix-add-post-hook command hook
     Adds a function to the list of pre-hooks associated with the given
     COMMAND.  The arguments have the same meaning as in
     'mix-add-pre-hook'.

 -- Function: mix-add-global-pre-hook hook
 -- Function: mix-add-global-post-hook hook
     Global pre/post hooks are executed before/after any 'mixvm' command
     or function wrapper invocation.  In this case, HOOK takes two
     arguments: a string with the name of the command being invoked, and
     a string list with its arguments.

 -- Function: mix-add-break-hook hook
 -- Function: mix-add-cond-break hook
     Add a hook funtion to be executed when an explicit (resp.
     conditional) breakpoint is encountered during program execution.
     HOOK is a function taking two arguments: the source line number
     where the hook has occurred, and the current program counter value.
     The following code shows a simple definition and installation of a
     break hook:

          (define break-hook
            (lambda (line address)
              (display "Breakpoint at line ") (display line)
              (display " and address ") (display address)
              (newline)))
          (mix-add-break-hook break-hook)

     Break hook functions are entirely implemented in Scheme using
     regular post-hooks for the 'next' and 'run' commands.  If you are
     curious, you can check the Scheme source code at
     '_prefix_/share/mdk/mixguile-vm-stat.scm' (where _prefix_ stands
     for your root install directory, usually '/usr' or '/usr/local'.

   See *note Hook functions:: for further examples on using hook
functions.


File: mdk.info,  Node: Additional VM functions,  Prev: Hooks,  Up: Scheme functions reference

8.2.3 Additional VM functions
-----------------------------

When writing non-trivial Scheme extensions using the MIX/Scheme library,
you will probably need to evaluate the contents of the virtual machine
components (registers, memory cells and so on).  For instance, you may
need to store the contents of the 'A' register in a variable.  The
Scheme functions described so far are of no help: you can print the
contents of 'A' using '(mix-preg 'A)', but you cannot define a variable
containing the contents of 'A'.  To address this kind of problems, the
MIX/Scheme library provides the following additional functions:

 -- Function: mixvm-status
 -- Function: mix-vm-status
     Return the current status of the virtual machine, as a number
     ('mixvm-status') or as a symbol ('mix-vm-status').  Possible return
     values are:
     '(mixvm-status)'    '(mix-vm-status)'
     0                   MIX_ERROR               Loading or execution error
     1                   MIX_BREAK               Breakpoint encountered
     2                   MIX_COND_BREAK          Conditional breakpoint
     3                   MIX_HALTED              Execution terminated
     4                   MIX_RUNNING             Execution stopped after 'next'
     5                   MIX_LOADED              Program successfully loaded
     6                   MIX_EMPTY               No program loaded

 -- Function: mix-vm-error?
 -- Function: mix-vm-break?
 -- Function: mix-vm-cond-break?
 -- Function: mix-vm-halted?
 -- Function: mix-vm-running?
 -- Function: mix-vm-loaded?
 -- Function: mix-vm-empty?
     Predicates asking whether the current virtual machine status is
     'MIX_ERROR', 'MIX_BREAK', etc.

 -- Function: mix-reg register
 -- Function: mix-set-reg! register value
     'mix-reg' evaluates to a number which is the contents of the
     specified REGISTER.  'mix-set-reg' sets the contents of the given
     REGISTER to VALUE.  The register can be specified either as a
     string ('"A"', '"X"', etc.)  or as a symbol (''A', ''X', etc.).
     For instance,

          guile> (mix-reg 'A)
          2341
          guile> (mix-set-reg! "A" 2000)
          ok
          guile> (define reg-a (mix-reg 'A))
          guile> (display reg-a)
          2000
          guile>

 -- Function: mix-cell cell_no
 -- Function: mix-set-cell! cell_no value
     Evaluate and set the contents of the memory cell number CELL_NO.
     Both CELL_NO and VALUE are Scheme numbers.

 -- Function: mix-loc
     Evaluates to the value of the location counter (i.e., the address
     of the next instruction to be executed).

 -- Function: mix-over
 -- Function: mix-set-over! #t|#f
     'mix-over' evaluates to '#t' if the overflow toggle is set, and to
     '#f' otherwise.  The value of the overflow toggle can be modified
     using 'mix-set-over!'.

 -- Function: mix-cmp
 -- Function: mix-set-cmp! 'L|'E|'G
     Evaluate and set the comparison flag.  Possible values are the
     scheme symbols 'L' (lesser), 'E' (equal) and 'G' (greater).

 -- Function: mix-up-time
     Evaluates to the current virtual machine uptime.

 -- Function: mix-lap-time
     Evaluates to the current virtual machine lapsed time, i.e., the
     time elapsed since the last 'run' or 'next' command.

 -- Function: mix-prog-time
     Evaluates to the total time spent executing the currently loaded
     program.

 -- Function: mix-prog-name
     Evaluates to a string containing the basename (without any leading
     path) of the currently loaded MIX program.

 -- Function: mix-prog-path
     Evaluates to a string containing the full path to the currently
     loaded MIX program.

 -- Function: mix-src-path
     Evaluates to a string containing the full path to the source file
     of the currently loaded MIX program.

 -- Function: mix-src-line [lineno]
 -- Function: mix-src-line-no
     'mix-src-line-no' evaluates to the current source file number
     during the execution of a program.  'mix-src-line' evaluates to a
     string containing the source file line number LINENO; when invoked
     without argument, it evaluates to '(mix-src-line
     (mix-src-line-no))'.

 -- Function: mix-ddir
     Evaluates to a string containing the full path of the current
     device directory.


File: mdk.info,  Node: Problems,  Next: Copying,  Prev: mixguile,  Up: Top

9 Reporting Bugs
****************

If you have any questions, comments or suggestions, please send
electronic mail to the author <jao@gnu.org>.

   If you find a bug in MDK, please send electronic mail to the MDK bug
list <bug-mdk@gnu.org>.

   In your report, please include the version number, which you can find
by running 'mixasm --version'.  Also include in your message the output
that the program produced and the output you expected.


File: mdk.info,  Node: Copying,  Next: Concept Index,  Prev: Problems,  Up: Top

Appendix A Copying
******************

* Menu:

* GNU General Public License::
* GNU Free Documentation License::

GNU MDK is distributed under the GNU General Public License (GPL) and
this manual under the GNU Free Documentation License (GFDL).


File: mdk.info,  Node: GNU General Public License,  Next: GNU Free Documentation License,  Prev: Copying,  Up: Copying

A.1 GNU General Public License
==============================

                        Version 3, 29 June 2007

     Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>

     Everyone is permitted to copy and distribute verbatim copies of this
     license document, but changing it is not allowed.

Preamble
--------

The GNU General Public License is a free, copyleft license for software
and other kinds of works.

   The licenses for most software and other practical works are designed
to take away your freedom to share and change the works.  By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users.  We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors.  You can apply it to
your programs, too.

   When we speak of free software, we are referring to freedom, not
price.  Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.

   To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights.  Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.

   For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received.  You must make sure that they, too, receive
or can get the source code.  And you must show them these terms so they
know their rights.

   Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.

   For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software.  For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.

   Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so.  This is fundamentally incompatible with the aim of
protecting users' freedom to change the software.  The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable.  Therefore, we
have designed this version of the GPL to prohibit the practice for those
products.  If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.

   Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary.  To prevent this, the GPL assures that
patents cannot be used to render the program non-free.

   The precise terms and conditions for copying, distribution and
modification follow.

TERMS AND CONDITIONS
--------------------

  0. Definitions.

     "This License" refers to version 3 of the GNU General Public
     License.

     "Copyright" also means copyright-like laws that apply to other
     kinds of works, such as semiconductor masks.

     "The Program" refers to any copyrightable work licensed under this
     License.  Each licensee is addressed as "you".  "Licensees" and
     "recipients" may be individuals or organizations.

     To "modify" a work means to copy from or adapt all or part of the
     work in a fashion requiring copyright permission, other than the
     making of an exact copy.  The resulting work is called a "modified
     version" of the earlier work or a work "based on" the earlier work.

     A "covered work" means either the unmodified Program or a work
     based on the Program.

     To "propagate" a work means to do anything with it that, without
     permission, would make you directly or secondarily liable for
     infringement under applicable copyright law, except executing it on
     a computer or modifying a private copy.  Propagation includes
     copying, distribution (with or without modification), making
     available to the public, and in some countries other activities as
     well.

     To "convey" a work means any kind of propagation that enables other
     parties to make or receive copies.  Mere interaction with a user
     through a computer network, with no transfer of a copy, is not
     conveying.

     An interactive user interface displays "Appropriate Legal Notices"
     to the extent that it includes a convenient and prominently visible
     feature that (1) displays an appropriate copyright notice, and (2)
     tells the user that there is no warranty for the work (except to
     the extent that warranties are provided), that licensees may convey
     the work under this License, and how to view a copy of this
     License.  If the interface presents a list of user commands or
     options, such as a menu, a prominent item in the list meets this
     criterion.

  1. Source Code.

     The "source code" for a work means the preferred form of the work
     for making modifications to it.  "Object code" means any non-source
     form of a work.

     A "Standard Interface" means an interface that either is an
     official standard defined by a recognized standards body, or, in
     the case of interfaces specified for a particular programming
     language, one that is widely used among developers working in that
     language.

     The "System Libraries" of an executable work include anything,
     other than the work as a whole, that (a) is included in the normal
     form of packaging a Major Component, but which is not part of that
     Major Component, and (b) serves only to enable use of the work with
     that Major Component, or to implement a Standard Interface for
     which an implementation is available to the public in source code
     form.  A "Major Component", in this context, means a major
     essential component (kernel, window system, and so on) of the
     specific operating system (if any) on which the executable work
     runs, or a compiler used to produce the work, or an object code
     interpreter used to run it.

     The "Corresponding Source" for a work in object code form means all
     the source code needed to generate, install, and (for an executable
     work) run the object code and to modify the work, including scripts
     to control those activities.  However, it does not include the
     work's System Libraries, or general-purpose tools or generally
     available free programs which are used unmodified in performing
     those activities but which are not part of the work.  For example,
     Corresponding Source includes interface definition files associated
     with source files for the work, and the source code for shared
     libraries and dynamically linked subprograms that the work is
     specifically designed to require, such as by intimate data
     communication or control flow between those subprograms and other
     parts of the work.

     The Corresponding Source need not include anything that users can
     regenerate automatically from other parts of the Corresponding
     Source.

     The Corresponding Source for a work in source code form is that
     same work.

  2. Basic Permissions.

     All rights granted under this License are granted for the term of
     copyright on the Program, and are irrevocable provided the stated
     conditions are met.  This License explicitly affirms your unlimited
     permission to run the unmodified Program.  The output from running
     a covered work is covered by this License only if the output, given
     its content, constitutes a covered work.  This License acknowledges
     your rights of fair use or other equivalent, as provided by
     copyright law.

     You may make, run and propagate covered works that you do not
     convey, without conditions so long as your license otherwise
     remains in force.  You may convey covered works to others for the
     sole purpose of having them make modifications exclusively for you,
     or provide you with facilities for running those works, provided
     that you comply with the terms of this License in conveying all
     material for which you do not control copyright.  Those thus making
     or running the covered works for you must do so exclusively on your
     behalf, under your direction and control, on terms that prohibit
     them from making any copies of your copyrighted material outside
     their relationship with you.

     Conveying under any other circumstances is permitted solely under
     the conditions stated below.  Sublicensing is not allowed; section
     10 makes it unnecessary.

  3. Protecting Users' Legal Rights From Anti-Circumvention Law.

     No covered work shall be deemed part of an effective technological
     measure under any applicable law fulfilling obligations under
     article 11 of the WIPO copyright treaty adopted on 20 December
     1996, or similar laws prohibiting or restricting circumvention of
     such measures.

     When you convey a covered work, you waive any legal power to forbid
     circumvention of technological measures to the extent such
     circumvention is effected by exercising rights under this License
     with respect to the covered work, and you disclaim any intention to
     limit operation or modification of the work as a means of
     enforcing, against the work's users, your or third parties' legal
     rights to forbid circumvention of technological measures.

  4. Conveying Verbatim Copies.

     You may convey verbatim copies of the Program's source code as you
     receive it, in any medium, provided that you conspicuously and
     appropriately publish on each copy an appropriate copyright notice;
     keep intact all notices stating that this License and any
     non-permissive terms added in accord with section 7 apply to the
     code; keep intact all notices of the absence of any warranty; and
     give all recipients a copy of this License along with the Program.

     You may charge any price or no price for each copy that you convey,
     and you may offer support or warranty protection for a fee.

  5. Conveying Modified Source Versions.

     You may convey a work based on the Program, or the modifications to
     produce it from the Program, in the form of source code under the
     terms of section 4, provided that you also meet all of these
     conditions:

       a. The work must carry prominent notices stating that you
          modified it, and giving a relevant date.

       b. The work must carry prominent notices stating that it is
          released under this License and any conditions added under
          section 7.  This requirement modifies the requirement in
          section 4 to "keep intact all notices".

       c. You must license the entire work, as a whole, under this
          License to anyone who comes into possession of a copy.  This
          License will therefore apply, along with any applicable
          section 7 additional terms, to the whole of the work, and all
          its parts, regardless of how they are packaged.  This License
          gives no permission to license the work in any other way, but
          it does not invalidate such permission if you have separately
          received it.

       d. If the work has interactive user interfaces, each must display
          Appropriate Legal Notices; however, if the Program has
          interactive interfaces that do not display Appropriate Legal
          Notices, your work need not make them do so.

     A compilation of a covered work with other separate and independent
     works, which are not by their nature extensions of the covered
     work, and which are not combined with it such as to form a larger
     program, in or on a volume of a storage or distribution medium, is
     called an "aggregate" if the compilation and its resulting
     copyright are not used to limit the access or legal rights of the
     compilation's users beyond what the individual works permit.
     Inclusion of a covered work in an aggregate does not cause this
     License to apply to the other parts of the aggregate.

  6. Conveying Non-Source Forms.

     You may convey a covered work in object code form under the terms
     of sections 4 and 5, provided that you also convey the
     machine-readable Corresponding Source under the terms of this
     License, in one of these ways:

       a. Convey the object code in, or embodied in, a physical product
          (including a physical distribution medium), accompanied by the
          Corresponding Source fixed on a durable physical medium
          customarily used for software interchange.

       b. Convey the object code in, or embodied in, a physical product
          (including a physical distribution medium), accompanied by a
          written offer, valid for at least three years and valid for as
          long as you offer spare parts or customer support for that
          product model, to give anyone who possesses the object code
          either (1) a copy of the Corresponding Source for all the
          software in the product that is covered by this License, on a
          durable physical medium customarily used for software
          interchange, for a price no more than your reasonable cost of
          physically performing this conveying of source, or (2) access
          to copy the Corresponding Source from a network server at no
          charge.

       c. Convey individual copies of the object code with a copy of the
          written offer to provide the Corresponding Source.  This
          alternative is allowed only occasionally and noncommercially,
          and only if you received the object code with such an offer,
          in accord with subsection 6b.

       d. Convey the object code by offering access from a designated
          place (gratis or for a charge), and offer equivalent access to
          the Corresponding Source in the same way through the same
          place at no further charge.  You need not require recipients
          to copy the Corresponding Source along with the object code.
          If the place to copy the object code is a network server, the
          Corresponding Source may be on a different server (operated by
          you or a third party) that supports equivalent copying
          facilities, provided you maintain clear directions next to the
          object code saying where to find the Corresponding Source.
          Regardless of what server hosts the Corresponding Source, you
          remain obligated to ensure that it is available for as long as
          needed to satisfy these requirements.

       e. Convey the object code using peer-to-peer transmission,
          provided you inform other peers where the object code and
          Corresponding Source of the work are being offered to the
          general public at no charge under subsection 6d.

     A separable portion of the object code, whose source code is
     excluded from the Corresponding Source as a System Library, need
     not be included in conveying the object code work.

     A "User Product" is either (1) a "consumer product", which means
     any tangible personal property which is normally used for personal,
     family, or household purposes, or (2) anything designed or sold for
     incorporation into a dwelling.  In determining whether a product is
     a consumer product, doubtful cases shall be resolved in favor of
     coverage.  For a particular product received by a particular user,
     "normally used" refers to a typical or common use of that class of
     product, regardless of the status of the particular user or of the
     way in which the particular user actually uses, or expects or is
     expected to use, the product.  A product is a consumer product
     regardless of whether the product has substantial commercial,
     industrial or non-consumer uses, unless such uses represent the
     only significant mode of use of the product.

     "Installation Information" for a User Product means any methods,
     procedures, authorization keys, or other information required to
     install and execute modified versions of a covered work in that
     User Product from a modified version of its Corresponding Source.
     The information must suffice to ensure that the continued
     functioning of the modified object code is in no case prevented or
     interfered with solely because modification has been made.

     If you convey an object code work under this section in, or with,
     or specifically for use in, a User Product, and the conveying
     occurs as part of a transaction in which the right of possession
     and use of the User Product is transferred to the recipient in
     perpetuity or for a fixed term (regardless of how the transaction
     is characterized), the Corresponding Source conveyed under this
     section must be accompanied by the Installation Information.  But
     this requirement does not apply if neither you nor any third party
     retains the ability to install modified object code on the User
     Product (for example, the work has been installed in ROM).

     The requirement to provide Installation Information does not
     include a requirement to continue to provide support service,
     warranty, or updates for a work that has been modified or installed
     by the recipient, or for the User Product in which it has been
     modified or installed.  Access to a network may be denied when the
     modification itself materially and adversely affects the operation
     of the network or violates the rules and protocols for
     communication across the network.

     Corresponding Source conveyed, and Installation Information
     provided, in accord with this section must be in a format that is
     publicly documented (and with an implementation available to the
     public in source code form), and must require no special password
     or key for unpacking, reading or copying.

  7. Additional Terms.

     "Additional permissions" are terms that supplement the terms of
     this License by making exceptions from one or more of its
     conditions.  Additional permissions that are applicable to the
     entire Program shall be treated as though they were included in
     this License, to the extent that they are valid under applicable
     law.  If additional permissions apply only to part of the Program,
     that part may be used separately under those permissions, but the
     entire Program remains governed by this License without regard to
     the additional permissions.

     When you convey a copy of a covered work, you may at your option
     remove any additional permissions from that copy, or from any part
     of it.  (Additional permissions may be written to require their own
     removal in certain cases when you modify the work.)  You may place
     additional permissions on material, added by you to a covered work,
     for which you have or can give appropriate copyright permission.

     Notwithstanding any other provision of this License, for material
     you add to a covered work, you may (if authorized by the copyright
     holders of that material) supplement the terms of this License with
     terms:

       a. Disclaiming warranty or limiting liability differently from
          the terms of sections 15 and 16 of this License; or

       b. Requiring preservation of specified reasonable legal notices
          or author attributions in that material or in the Appropriate
          Legal Notices displayed by works containing it; or

       c. Prohibiting misrepresentation of the origin of that material,
          or requiring that modified versions of such material be marked
          in reasonable ways as different from the original version; or

       d. Limiting the use for publicity purposes of names of licensors
          or authors of the material; or

       e. Declining to grant rights under trademark law for use of some
          trade names, trademarks, or service marks; or

       f. Requiring indemnification of licensors and authors of that
          material by anyone who conveys the material (or modified
          versions of it) with contractual assumptions of liability to
          the recipient, for any liability that these contractual
          assumptions directly impose on those licensors and authors.

     All other non-permissive additional terms are considered "further
     restrictions" within the meaning of section 10.  If the Program as
     you received it, or any part of it, contains a notice stating that
     it is governed by this License along with a term that is a further
     restriction, you may remove that term.  If a license document
     contains a further restriction but permits relicensing or conveying
     under this License, you may add to a covered work material governed
     by the terms of that license document, provided that the further
     restriction does not survive such relicensing or conveying.

     If you add terms to a covered work in accord with this section, you
     must place, in the relevant source files, a statement of the
     additional terms that apply to those files, or a notice indicating
     where to find the applicable terms.

     Additional terms, permissive or non-permissive, may be stated in
     the form of a separately written license, or stated as exceptions;
     the above requirements apply either way.

  8. Termination.

     You may not propagate or modify a covered work except as expressly
     provided under this License.  Any attempt otherwise to propagate or
     modify it is void, and will automatically terminate your rights
     under this License (including any patent licenses granted under the
     third paragraph of section 11).

     However, if you cease all violation of this License, then your
     license from a particular copyright holder is reinstated (a)
     provisionally, unless and until the copyright holder explicitly and
     finally terminates your license, and (b) permanently, if the
     copyright holder fails to notify you of the violation by some
     reasonable means prior to 60 days after the cessation.

     Moreover, your license from a particular copyright holder is
     reinstated permanently if the copyright holder notifies you of the
     violation by some reasonable means, this is the first time you have
     received notice of violation of this License (for any work) from
     that copyright holder, and you cure the violation prior to 30 days
     after your receipt of the notice.

     Termination of your rights under this section does not terminate
     the licenses of parties who have received copies or rights from you
     under this License.  If your rights have been terminated and not
     permanently reinstated, you do not qualify to receive new licenses
     for the same material under section 10.

  9. Acceptance Not Required for Having Copies.

     You are not required to accept this License in order to receive or
     run a copy of the Program.  Ancillary propagation of a covered work
     occurring solely as a consequence of using peer-to-peer
     transmission to receive a copy likewise does not require
     acceptance.  However, nothing other than this License grants you
     permission to propagate or modify any covered work.  These actions
     infringe copyright if you do not accept this License.  Therefore,
     by modifying or propagating a covered work, you indicate your
     acceptance of this License to do so.

  10. Automatic Licensing of Downstream Recipients.

     Each time you convey a covered work, the recipient automatically
     receives a license from the original licensors, to run, modify and
     propagate that work, subject to this License.  You are not
     responsible for enforcing compliance by third parties with this
     License.

     An "entity transaction" is a transaction transferring control of an
     organization, or substantially all assets of one, or subdividing an
     organization, or merging organizations.  If propagation of a
     covered work results from an entity transaction, each party to that
     transaction who receives a copy of the work also receives whatever
     licenses to the work the party's predecessor in interest had or
     could give under the previous paragraph, plus a right to possession
     of the Corresponding Source of the work from the predecessor in
     interest, if the predecessor has it or can get it with reasonable
     efforts.

     You may not impose any further restrictions on the exercise of the
     rights granted or affirmed under this License.  For example, you
     may not impose a license fee, royalty, or other charge for exercise
     of rights granted under this License, and you may not initiate
     litigation (including a cross-claim or counterclaim in a lawsuit)
     alleging that any patent claim is infringed by making, using,
     selling, offering for sale, or importing the Program or any portion
     of it.

  11. Patents.

     A "contributor" is a copyright holder who authorizes use under this
     License of the Program or a work on which the Program is based.
     The work thus licensed is called the contributor's "contributor
     version".

     A contributor's "essential patent claims" are all patent claims
     owned or controlled by the contributor, whether already acquired or
     hereafter acquired, that would be infringed by some manner,
     permitted by this License, of making, using, or selling its
     contributor version, but do not include claims that would be
     infringed only as a consequence of further modification of the
     contributor version.  For purposes of this definition, "control"
     includes the right to grant patent sublicenses in a manner
     consistent with the requirements of this License.

     Each contributor grants you a non-exclusive, worldwide,
     royalty-free patent license under the contributor's essential
     patent claims, to make, use, sell, offer for sale, import and
     otherwise run, modify and propagate the contents of its contributor
     version.

     In the following three paragraphs, a "patent license" is any
     express agreement or commitment, however denominated, not to
     enforce a patent (such as an express permission to practice a
     patent or covenant not to sue for patent infringement).  To "grant"
     such a patent license to a party means to make such an agreement or
     commitment not to enforce a patent against the party.

     If you convey a covered work, knowingly relying on a patent
     license, and the Corresponding Source of the work is not available
     for anyone to copy, free of charge and under the terms of this
     License, through a publicly available network server or other
     readily accessible means, then you must either (1) cause the
     Corresponding Source to be so available, or (2) arrange to deprive
     yourself of the benefit of the patent license for this particular
     work, or (3) arrange, in a manner consistent with the requirements
     of this License, to extend the patent license to downstream
     recipients.  "Knowingly relying" means you have actual knowledge
     that, but for the patent license, your conveying the covered work
     in a country, or your recipient's use of the covered work in a
     country, would infringe one or more identifiable patents in that
     country that you have reason to believe are valid.

     If, pursuant to or in connection with a single transaction or
     arrangement, you convey, or propagate by procuring conveyance of, a
     covered work, and grant a patent license to some of the parties
     receiving the covered work authorizing them to use, propagate,
     modify or convey a specific copy of the covered work, then the
     patent license you grant is automatically extended to all
     recipients of the covered work and works based on it.

     A patent license is "discriminatory" if it does not include within
     the scope of its coverage, prohibits the exercise of, or is
     conditioned on the non-exercise of one or more of the rights that
     are specifically granted under this License.  You may not convey a
     covered work if you are a party to an arrangement with a third
     party that is in the business of distributing software, under which
     you make payment to the third party based on the extent of your
     activity of conveying the work, and under which the third party
     grants, to any of the parties who would receive the covered work
     from you, a discriminatory patent license (a) in connection with
     copies of the covered work conveyed by you (or copies made from
     those copies), or (b) primarily for and in connection with specific
     products or compilations that contain the covered work, unless you
     entered into that arrangement, or that patent license was granted,
     prior to 28 March 2007.

     Nothing in this License shall be construed as excluding or limiting
     any implied license or other defenses to infringement that may
     otherwise be available to you under applicable patent law.

  12. No Surrender of Others' Freedom.

     If conditions are imposed on you (whether by court order, agreement
     or otherwise) that contradict the conditions of this License, they
     do not excuse you from the conditions of this License.  If you
     cannot convey a covered work so as to satisfy simultaneously your
     obligations under this License and any other pertinent obligations,
     then as a consequence you may not convey it at all.  For example,
     if you agree to terms that obligate you to collect a royalty for
     further conveying from those to whom you convey the Program, the
     only way you could satisfy both those terms and this License would
     be to refrain entirely from conveying the Program.

  13. Use with the GNU Affero General Public License.

     Notwithstanding any other provision of this License, you have
     permission to link or combine any covered work with a work licensed
     under version 3 of the GNU Affero General Public License into a
     single combined work, and to convey the resulting work.  The terms
     of this License will continue to apply to the part which is the
     covered work, but the special requirements of the GNU Affero
     General Public License, section 13, concerning interaction through
     a network will apply to the combination as such.

  14. Revised Versions of this License.

     The Free Software Foundation may publish revised and/or new
     versions of the GNU General Public License from time to time.  Such
     new versions will be similar in spirit to the present version, but
     may differ in detail to address new problems or concerns.

     Each version is given a distinguishing version number.  If the
     Program specifies that a certain numbered version of the GNU
     General Public License "or any later version" applies to it, you
     have the option of following the terms and conditions either of
     that numbered version or of any later version published by the Free
     Software Foundation.  If the Program does not specify a version
     number of the GNU General Public License, you may choose any
     version ever published by the Free Software Foundation.

     If the Program specifies that a proxy can decide which future
     versions of the GNU General Public License can be used, that
     proxy's public statement of acceptance of a version permanently
     authorizes you to choose that version for the Program.

     Later license versions may give you additional or different
     permissions.  However, no additional obligations are imposed on any
     author or copyright holder as a result of your choosing to follow a
     later version.

  15. Disclaimer of Warranty.

     THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
     APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE
     COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS"
     WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED,
     INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
     MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE
     RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU.
     SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL
     NECESSARY SERVICING, REPAIR OR CORRECTION.

  16. Limitation of Liability.

     IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
     WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES
     AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR
     DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
     CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE
     THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA
     BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
     PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
     PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF
     THE POSSIBILITY OF SUCH DAMAGES.

  17. Interpretation of Sections 15 and 16.

     If the disclaimer of warranty and limitation of liability provided
     above cannot be given local legal effect according to their terms,
     reviewing courts shall apply local law that most closely
     approximates an absolute waiver of all civil liability in
     connection with the Program, unless a warranty or assumption of
     liability accompanies a copy of the Program in return for a fee.

END OF TERMS AND CONDITIONS
---------------------------

How to Apply These Terms to Your New Programs
---------------------------------------------

If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these
terms.

   To do so, attach the following notices to the program.  It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least the
"copyright" line and a pointer to where the full notice is found.

     ONE LINE TO GIVE THE PROGRAM'S NAME AND A BRIEF IDEA OF WHAT IT DOES.
     Copyright (C) YEAR NAME OF AUTHOR

     This program is free software: you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
     the Free Software Foundation, either version 3 of the License, or (at
     your option) any later version.

     This program is distributed in the hope that it will be useful, but
     WITHOUT ANY WARRANTY; without even the implied warranty of
     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     General Public License for more details.

     You should have received a copy of the GNU General Public License
     along with this program.  If not, see <http://www.gnu.org/licenses/>.

   Also add information on how to contact you by electronic and paper
mail.

   If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:

     PROGRAM Copyright (C) YEAR NAME OF AUTHOR
     This program comes with ABSOLUTELY NO WARRANTY; for details type 'show w'.
     This is free software, and you are welcome to redistribute it
     under certain conditions; type 'show c' for details.

   The hypothetical commands 'show w' and 'show c' should show the
appropriate parts of the General Public License.  Of course, your
program's commands might be different; for a GUI interface, you would
use an "about box".

   You should also get your employer (if you work as a programmer) or
school, if any, to sign a "copyright disclaimer" for the program, if
necessary.  For more information on this, and how to apply and follow
the GNU GPL, see <http://www.gnu.org/licenses/>.

   The GNU General Public License does not permit incorporating your
program into proprietary programs.  If your program is a subroutine
library, you may consider it more useful to permit linking proprietary
applications with the library.  If this is what you want to do, use the
GNU Lesser General Public License instead of this License.  But first,
please read <http://www.gnu.org/philosophy/why-not-lgpl.html>.


File: mdk.info,  Node: GNU Free Documentation License,  Prev: GNU General Public License,  Up: Copying

A.2 GNU Free Documentation License
==================================

                      Version 1.2, November 2002

     Copyright (C) 2000,2001,2002 Free Software Foundation, Inc.
     51 Franklin St, Fifth Floor, Boston, MA  02110-1301, USA

     Everyone is permitted to copy and distribute verbatim copies
     of this license document, but changing it is not allowed.

  0. PREAMBLE

     The purpose of this License is to make a manual, textbook, or other
     functional and useful document "free" in the sense of freedom: to
     assure everyone the effective freedom to copy and redistribute it,
     with or without modifying it, either commercially or
     noncommercially.  Secondarily, this License preserves for the
     author and publisher a way to get credit for their work, while not
     being considered responsible for modifications made by others.

     This License is a kind of "copyleft", which means that derivative
     works of the document must themselves be free in the same sense.
     It complements the GNU General Public License, which is a copyleft
     license designed for free software.

     We have designed this License in order to use it for manuals for
     free software, because free software needs free documentation: a
     free program should come with manuals providing the same freedoms
     that the software does.  But this License is not limited to
     software manuals; it can be used for any textual work, regardless
     of subject matter or whether it is published as a printed book.  We
     recommend this License principally for works whose purpose is
     instruction or reference.

  1. APPLICABILITY AND DEFINITIONS

     This License applies to any manual or other work, in any medium,
     that contains a notice placed by the copyright holder saying it can
     be distributed under the terms of this License.  Such a notice
     grants a world-wide, royalty-free license, unlimited in duration,
     to use that work under the conditions stated herein.  The
     "Document", below, refers to any such manual or work.  Any member
     of the public is a licensee, and is addressed as "you".  You accept
     the license if you copy, modify or distribute the work in a way
     requiring permission under copyright law.

     A "Modified Version" of the Document means any work containing the
     Document or a portion of it, either copied verbatim, or with
     modifications and/or translated into another language.

     A "Secondary Section" is a named appendix or a front-matter section
     of the Document that deals exclusively with the relationship of the
     publishers or authors of the Document to the Document's overall
     subject (or to related matters) and contains nothing that could
     fall directly within that overall subject.  (Thus, if the Document
     is in part a textbook of mathematics, a Secondary Section may not
     explain any mathematics.)  The relationship could be a matter of
     historical connection with the subject or with related matters, or
     of legal, commercial, philosophical, ethical or political position
     regarding them.

     The "Invariant Sections" are certain Secondary Sections whose
     titles are designated, as being those of Invariant Sections, in the
     notice that says that the Document is released under this License.
     If a section does not fit the above definition of Secondary then it
     is not allowed to be designated as Invariant.  The Document may
     contain zero Invariant Sections.  If the Document does not identify
     any Invariant Sections then there are none.

     The "Cover Texts" are certain short passages of text that are
     listed, as Front-Cover Texts or Back-Cover Texts, in the notice
     that says that the Document is released under this License.  A
     Front-Cover Text may be at most 5 words, and a Back-Cover Text may
     be at most 25 words.

     A "Transparent" copy of the Document means a machine-readable copy,
     represented in a format whose specification is available to the
     general public, that is suitable for revising the document
     straightforwardly with generic text editors or (for images composed
     of pixels) generic paint programs or (for drawings) some widely
     available drawing editor, and that is suitable for input to text
     formatters or for automatic translation to a variety of formats
     suitable for input to text formatters.  A copy made in an otherwise
     Transparent file format whose markup, or absence of markup, has
     been arranged to thwart or discourage subsequent modification by
     readers is not Transparent.  An image format is not Transparent if
     used for any substantial amount of text.  A copy that is not
     "Transparent" is called "Opaque".

     Examples of suitable formats for Transparent copies include plain
     ASCII without markup, Texinfo input format, LaTeX input format,
     SGML or XML using a publicly available DTD, and standard-conforming
     simple HTML, PostScript or PDF designed for human modification.
     Examples of transparent image formats include PNG, XCF and JPG.
     Opaque formats include proprietary formats that can be read and
     edited only by proprietary word processors, SGML or XML for which
     the DTD and/or processing tools are not generally available, and
     the machine-generated HTML, PostScript or PDF produced by some word
     processors for output purposes only.

     The "Title Page" means, for a printed book, the title page itself,
     plus such following pages as are needed to hold, legibly, the
     material this License requires to appear in the title page.  For
     works in formats which do not have any title page as such, "Title
     Page" means the text near the most prominent appearance of the
     work's title, preceding the beginning of the body of the text.

     A section "Entitled XYZ" means a named subunit of the Document
     whose title either is precisely XYZ or contains XYZ in parentheses
     following text that translates XYZ in another language.  (Here XYZ
     stands for a specific section name mentioned below, such as
     "Acknowledgements", "Dedications", "Endorsements", or "History".)
     To "Preserve the Title" of such a section when you modify the
     Document means that it remains a section "Entitled XYZ" according
     to this definition.

     The Document may include Warranty Disclaimers next to the notice
     which states that this License applies to the Document.  These
     Warranty Disclaimers are considered to be included by reference in
     this License, but only as regards disclaiming warranties: any other
     implication that these Warranty Disclaimers may have is void and
     has no effect on the meaning of this License.

  2. VERBATIM COPYING

     You may copy and distribute the Document in any medium, either
     commercially or noncommercially, provided that this License, the
     copyright notices, and the license notice saying this License
     applies to the Document are reproduced in all copies, and that you
     add no other conditions whatsoever to those of this License.  You
     may not use technical measures to obstruct or control the reading
     or further copying of the copies you make or distribute.  However,
     you may accept compensation in exchange for copies.  If you
     distribute a large enough number of copies you must also follow the
     conditions in section 3.

     You may also lend copies, under the same conditions stated above,
     and you may publicly display copies.

  3. COPYING IN QUANTITY

     If you publish printed copies (or copies in media that commonly
     have printed covers) of the Document, numbering more than 100, and
     the Document's license notice requires Cover Texts, you must
     enclose the copies in covers that carry, clearly and legibly, all
     these Cover Texts: Front-Cover Texts on the front cover, and
     Back-Cover Texts on the back cover.  Both covers must also clearly
     and legibly identify you as the publisher of these copies.  The
     front cover must present the full title with all words of the title
     equally prominent and visible.  You may add other material on the
     covers in addition.  Copying with changes limited to the covers, as
     long as they preserve the title of the Document and satisfy these
     conditions, can be treated as verbatim copying in other respects.

     If the required texts for either cover are too voluminous to fit
     legibly, you should put the first ones listed (as many as fit
     reasonably) on the actual cover, and continue the rest onto
     adjacent pages.

     If you publish or distribute Opaque copies of the Document
     numbering more than 100, you must either include a machine-readable
     Transparent copy along with each Opaque copy, or state in or with
     each Opaque copy a computer-network location from which the general
     network-using public has access to download using public-standard
     network protocols a complete Transparent copy of the Document, free
     of added material.  If you use the latter option, you must take
     reasonably prudent steps, when you begin distribution of Opaque
     copies in quantity, to ensure that this Transparent copy will
     remain thus accessible at the stated location until at least one
     year after the last time you distribute an Opaque copy (directly or
     through your agents or retailers) of that edition to the public.

     It is requested, but not required, that you contact the authors of
     the Document well before redistributing any large number of copies,
     to give them a chance to provide you with an updated version of the
     Document.

  4. MODIFICATIONS

     You may copy and distribute a Modified Version of the Document
     under the conditions of sections 2 and 3 above, provided that you
     release the Modified Version under precisely this License, with the
     Modified Version filling the role of the Document, thus licensing
     distribution and modification of the Modified Version to whoever
     possesses a copy of it.  In addition, you must do these things in
     the Modified Version:

       A. Use in the Title Page (and on the covers, if any) a title
          distinct from that of the Document, and from those of previous
          versions (which should, if there were any, be listed in the
          History section of the Document).  You may use the same title
          as a previous version if the original publisher of that
          version gives permission.

       B. List on the Title Page, as authors, one or more persons or
          entities responsible for authorship of the modifications in
          the Modified Version, together with at least five of the
          principal authors of the Document (all of its principal
          authors, if it has fewer than five), unless they release you
          from this requirement.

       C. State on the Title page the name of the publisher of the
          Modified Version, as the publisher.

       D. Preserve all the copyright notices of the Document.

       E. Add an appropriate copyright notice for your modifications
          adjacent to the other copyright notices.

       F. Include, immediately after the copyright notices, a license
          notice giving the public permission to use the Modified
          Version under the terms of this License, in the form shown in
          the Addendum below.

       G. Preserve in that license notice the full lists of Invariant
          Sections and required Cover Texts given in the Document's
          license notice.

       H. Include an unaltered copy of this License.

       I. Preserve the section Entitled "History", Preserve its Title,
          and add to it an item stating at least the title, year, new
          authors, and publisher of the Modified Version as given on the
          Title Page.  If there is no section Entitled "History" in the
          Document, create one stating the title, year, authors, and
          publisher of the Document as given on its Title Page, then add
          an item describing the Modified Version as stated in the
          previous sentence.

       J. Preserve the network location, if any, given in the Document
          for public access to a Transparent copy of the Document, and
          likewise the network locations given in the Document for
          previous versions it was based on.  These may be placed in the
          "History" section.  You may omit a network location for a work
          that was published at least four years before the Document
          itself, or if the original publisher of the version it refers
          to gives permission.

       K. For any section Entitled "Acknowledgements" or "Dedications",
          Preserve the Title of the section, and preserve in the section
          all the substance and tone of each of the contributor
          acknowledgements and/or dedications given therein.

       L. Preserve all the Invariant Sections of the Document, unaltered
          in their text and in their titles.  Section numbers or the
          equivalent are not considered part of the section titles.

       M. Delete any section Entitled "Endorsements".  Such a section
          may not be included in the Modified Version.

       N. Do not retitle any existing section to be Entitled
          "Endorsements" or to conflict in title with any Invariant
          Section.

       O. Preserve any Warranty Disclaimers.

     If the Modified Version includes new front-matter sections or
     appendices that qualify as Secondary Sections and contain no
     material copied from the Document, you may at your option designate
     some or all of these sections as invariant.  To do this, add their
     titles to the list of Invariant Sections in the Modified Version's
     license notice.  These titles must be distinct from any other
     section titles.

     You may add a section Entitled "Endorsements", provided it contains
     nothing but endorsements of your Modified Version by various
     parties--for example, statements of peer review or that the text
     has been approved by an organization as the authoritative
     definition of a standard.

     You may add a passage of up to five words as a Front-Cover Text,
     and a passage of up to 25 words as a Back-Cover Text, to the end of
     the list of Cover Texts in the Modified Version.  Only one passage
     of Front-Cover Text and one of Back-Cover Text may be added by (or
     through arrangements made by) any one entity.  If the Document
     already includes a cover text for the same cover, previously added
     by you or by arrangement made by the same entity you are acting on
     behalf of, you may not add another; but you may replace the old
     one, on explicit permission from the previous publisher that added
     the old one.

     The author(s) and publisher(s) of the Document do not by this
     License give permission to use their names for publicity for or to
     assert or imply endorsement of any Modified Version.

  5. COMBINING DOCUMENTS

     You may combine the Document with other documents released under
     this License, under the terms defined in section 4 above for
     modified versions, provided that you include in the combination all
     of the Invariant Sections of all of the original documents,
     unmodified, and list them all as Invariant Sections of your
     combined work in its license notice, and that you preserve all
     their Warranty Disclaimers.

     The combined work need only contain one copy of this License, and
     multiple identical Invariant Sections may be replaced with a single
     copy.  If there are multiple Invariant Sections with the same name
     but different contents, make the title of each such section unique
     by adding at the end of it, in parentheses, the name of the
     original author or publisher of that section if known, or else a
     unique number.  Make the same adjustment to the section titles in
     the list of Invariant Sections in the license notice of the
     combined work.

     In the combination, you must combine any sections Entitled
     "History" in the various original documents, forming one section
     Entitled "History"; likewise combine any sections Entitled
     "Acknowledgements", and any sections Entitled "Dedications".  You
     must delete all sections Entitled "Endorsements."

  6. COLLECTIONS OF DOCUMENTS

     You may make a collection consisting of the Document and other
     documents released under this License, and replace the individual
     copies of this License in the various documents with a single copy
     that is included in the collection, provided that you follow the
     rules of this License for verbatim copying of each of the documents
     in all other respects.

     You may extract a single document from such a collection, and
     distribute it individually under this License, provided you insert
     a copy of this License into the extracted document, and follow this
     License in all other respects regarding verbatim copying of that
     document.

  7. AGGREGATION WITH INDEPENDENT WORKS

     A compilation of the Document or its derivatives with other
     separate and independent documents or works, in or on a volume of a
     storage or distribution medium, is called an "aggregate" if the
     copyright resulting from the compilation is not used to limit the
     legal rights of the compilation's users beyond what the individual
     works permit.  When the Document is included in an aggregate, this
     License does not apply to the other works in the aggregate which
     are not themselves derivative works of the Document.

     If the Cover Text requirement of section 3 is applicable to these
     copies of the Document, then if the Document is less than one half
     of the entire aggregate, the Document's Cover Texts may be placed
     on covers that bracket the Document within the aggregate, or the
     electronic equivalent of covers if the Document is in electronic
     form.  Otherwise they must appear on printed covers that bracket
     the whole aggregate.

  8. TRANSLATION

     Translation is considered a kind of modification, so you may
     distribute translations of the Document under the terms of section
     4.  Replacing Invariant Sections with translations requires special
     permission from their copyright holders, but you may include
     translations of some or all Invariant Sections in addition to the
     original versions of these Invariant Sections.  You may include a
     translation of this License, and all the license notices in the
     Document, and any Warranty Disclaimers, provided that you also
     include the original English version of this License and the
     original versions of those notices and disclaimers.  In case of a
     disagreement between the translation and the original version of
     this License or a notice or disclaimer, the original version will
     prevail.

     If a section in the Document is Entitled "Acknowledgements",
     "Dedications", or "History", the requirement (section 4) to
     Preserve its Title (section 1) will typically require changing the
     actual title.

  9. TERMINATION

     You may not copy, modify, sublicense, or distribute the Document
     except as expressly provided for under this License.  Any other
     attempt to copy, modify, sublicense or distribute the Document is
     void, and will automatically terminate your rights under this
     License.  However, parties who have received copies, or rights,
     from you under this License will not have their licenses terminated
     so long as such parties remain in full compliance.

  10. FUTURE REVISIONS OF THIS LICENSE

     The Free Software Foundation may publish new, revised versions of
     the GNU Free Documentation License from time to time.  Such new
     versions will be similar in spirit to the present version, but may
     differ in detail to address new problems or concerns.  See
     <http://www.gnu.org/copyleft/>.

     Each version of the License is given a distinguishing version
     number.  If the Document specifies that a particular numbered
     version of this License "or any later version" applies to it, you
     have the option of following the terms and conditions either of
     that specified version or of any later version that has been
     published (not as a draft) by the Free Software Foundation.  If the
     Document does not specify a version number of this License, you may
     choose any version ever published (not as a draft) by the Free
     Software Foundation.

ADDENDUM: How to use this License for your documents
====================================================

To use this License in a document you have written, include a copy of
the License in the document and put the following copyright and license
notices just after the title page:

       Copyright (C)  YEAR  YOUR NAME.
       Permission is granted to copy, distribute and/or modify this document
       under the terms of the GNU Free Documentation License, Version 1.2
       or any later version published by the Free Software Foundation;
       with no Invariant Sections, no Front-Cover Texts, and no Back-Cover
       Texts.  A copy of the license is included in the section entitled ``GNU
       Free Documentation License''.

   If you have Invariant Sections, Front-Cover Texts and Back-Cover
Texts, replace the "with...Texts."  line with this:

         with the Invariant Sections being LIST THEIR TITLES, with
         the Front-Cover Texts being LIST, and with the Back-Cover Texts
         being LIST.

   If you have Invariant Sections without Cover Texts, or some other
combination of the three, merge those two alternatives to suit the
situation.

   If your document contains nontrivial examples of program code, we
recommend releasing these examples in parallel under your choice of free
software license, such as the GNU General Public License, to permit
their use in free software.


File: mdk.info,  Node: Concept Index,  Next: Instructions and commands,  Prev: Copying,  Up: Top

Concept Index
*************

[index]
* Menu:

* .mix file:                             Compiling.           (line  16)
* .mixal file:                           Writing a source file.
                                                              (line   6)
* .mls file:                             Invoking mixasm.     (line  47)
* address:                               MIX architecture.    (line   6)
* address transfer operators:            Address transfer operators.
                                                              (line   6)
* arithmetic operators:                  Arithmetic operators.
                                                              (line   6)
* assembler:                             Compiling.           (line   6)
* assembler <1>:                         mixasm.              (line   6)
* assembly:                              MIXAL.               (line   6)
* binary operator:                       Expressions.         (line   6)
* binary programs:                       Compiling.           (line   6)
* break hook:                            Break hooks.         (line   6)
* breakpoints:                           Debugging.           (line  37)
* breakpoints <1>:                       Debugging.           (line  56)
* bugs:                                  Problems.            (line   6)
* byte:                                  MIX architecture.    (line   6)
* cell:                                  MIX architecture.    (line   6)
* CM:                                    MIX architecture.    (line  51)
* comments:                              MIXAL directives.    (line 102)
* comparison indicator:                  MIX architecture.    (line  51)
* comparison operators:                  Comparison operators.
                                                              (line   6)
* compiling:                             Compiling.           (line   6)
* conversion operators:                  Conversion operators.
                                                              (line   6)
* exection time:                         Execution times.     (line   6)
* FDL, GNU Free Documentation License:   GNU Free Documentation License.
                                                              (line   6)
* field specification:                   MIX architecture.    (line   6)
* fspec:                                 MIX architecture.    (line   6)
* global hook:                           Command hooks.       (line  88)
* gmixvm:                                gmixvm.              (line   6)
* GPL, GNU General Public License:       GNU General Public License.
                                                              (line   6)
* GTK+:                                  gmixvm.              (line   6)
* GUI:                                   gmixvm.              (line   6)
* help:                                  Interactive mode.    (line  93)
* hook function:                         Hook functions.      (line   6)
* index:                                 MIX architecture.    (line   6)
* input-output devices:                  MIX architecture.    (line  51)
* input-output operators:                Input-output operators.
                                                              (line   6)
* instruction:                           MIX architecture.    (line   6)
* instruction set:                       MIX instruction set. (line   6)
* interactive mode:                      Running the program. (line   6)
* interactive mode <1>:                  Interactive mode.    (line   6)
* Introduction:                          Introduction.        (line   6)
* jump operators:                        Jump operators.      (line   6)
* literal constants:                     Literal constants.   (line   6)
* load:                                  Interactive mode.    (line  22)
* loading operators:                     Loading operators.   (line   6)
* local symbols:                         Local symbols.       (line   6)
* memory:                                MIX architecture.    (line   6)
* memory cell:                           MIX architecture.    (line   6)
* miscellaneous operators:               Miscellaneous operators.
                                                              (line   6)
* MIX:                                   MIX and MIXAL tutorial.
                                                              (line   6)
* MIX architecture:                      MIX architecture.    (line   6)
* MIX assembly language:                 MIXAL.               (line   6)
* MIX byte:                              MIX architecture.    (line   6)
* MIX computer:                          MIX architecture.    (line   6)
* MIX instruction:                       MIX architecture.    (line   6)
* MIX register:                          MIX architecture.    (line   6)
* MIX word:                              MIX architecture.    (line   6)
* MIXAL:                                 MIX and MIXAL tutorial.
                                                              (line   6)
* MIXAL <1>:                             MIXAL.               (line   6)
* MIXAL <2>:                             Writing a source file.
                                                              (line   6)
* MIXAL <3>:                             mixasm.              (line   6)
* mixasm:                                Compiling.           (line   6)
* mixasm <1>:                            mixasm.              (line   6)
* mixguile:                              The mixguile shell.  (line   6)
* mixguile <1>:                          mixguile.            (line   6)
* mixguile options:                      Invoking mixguile.   (line   6)
* mixvm:                                 Running the program. (line   6)
* mixvm <1>:                             mixvm.               (line   6)
* next:                                  Debugging.           (line   6)
* non-interactive:                       Scheme scripts.      (line   6)
* non-interactive mode:                  Running the program. (line   6)
* non-interactive mode <1>:              Non-interactive mode.
                                                              (line   6)
* operator:                              Expressions.         (line   6)
* OV:                                    MIX architecture.    (line  51)
* overflow toggle:                       MIX architecture.    (line  51)
* pc:                                    Interactive mode.    (line  35)
* pmem:                                  Interactive mode.    (line  64)
* post-hook:                             Hook functions.      (line   6)
* pre-hook:                              Hook functions.      (line   6)
* preg:                                  Interactive mode.    (line  85)
* problems:                              Problems.            (line   6)
* psym:                                  Debugging.           (line  77)
* questions:                             Problems.            (line   6)
* rA:                                    MIX architecture.    (line  36)
* register:                              MIX architecture.    (line   6)
* register <1>:                          MIX architecture.    (line  36)
* REPL:                                  The mixguile shell.  (line   6)
* rIn:                                   MIX architecture.    (line  36)
* rJ:                                    MIX architecture.    (line  36)
* run:                                   Interactive mode.    (line  39)
* rX:                                    MIX architecture.    (line  36)
* sbp:                                   Debugging.           (line  56)
* sbpa:                                  Debugging.           (line  37)
* Scheme:                                The mixguile shell.  (line   6)
* Scheme functions:                      Defining new functions.
                                                              (line   6)
* Scheme script:                         Scheme scripts.      (line   6)
* scmf:                                  Using Scheme in mixvm and gmixvm.
                                                              (line   6)
* shift:                                 Shift operators.     (line   6)
* shift operators:                       Shift operators.     (line   6)
* source file:                           Writing a source file.
                                                              (line   6)
* storing operators:                     Storing operators.   (line   6)
* suggestions:                           Problems.            (line   6)
* tail recursion:                        Concept Index.       (line   6)
* time:                                  Execution times.     (line   6)
* tutorial:                              Getting started.     (line   6)
* un:                                    MIX architecture.    (line  51)
* unary operator:                        Expressions.         (line   6)
* virtual machine:                       Compiling.           (line   6)
* w-expressions:                         W-expressions.       (line   6)
* word:                                  MIX architecture.    (line   6)


File: mdk.info,  Node: Instructions and commands,  Prev: Concept Index,  Up: Top

Instructions and commands
*************************

[index]
* Menu:

* About...:                              Menu and status bars.
                                                              (line 100)
* ADD:                                   Arithmetic operators.
                                                              (line   9)
* ALF:                                   MIXAL directives.    (line  18)
* cabp:                                  Debug commands.      (line  96)
* cbp:                                   Debug commands.      (line  23)
* cbpa:                                  Debug commands.      (line  54)
* cbpc:                                  Debug commands.      (line  93)
* cbpm:                                  Debug commands.      (line  77)
* cbpo:                                  Debug commands.      (line  89)
* cbpr:                                  Debug commands.      (line  66)
* Change font:                           Menu and status bars.
                                                              (line  60)
* CHAR:                                  Conversion operators.
                                                              (line  13)
* Clear breakpoints:                     Menu and status bars.
                                                              (line  39)
* CMPA:                                  Comparison operators.
                                                              (line  16)
* CMPi:                                  Comparison operators.
                                                              (line  20)
* CMPX:                                  Comparison operators.
                                                              (line  18)
* compile:                               File commands.       (line  47)
* Compile...:                            Menu and status bars.
                                                              (line  20)
* CON:                                   MIXAL directives.    (line  15)
* DECA:                                  Address transfer operators.
                                                              (line  30)
* DECi:                                  Address transfer operators.
                                                              (line  34)
* DECX:                                  Address transfer operators.
                                                              (line  32)
* Detached windows:                      Menu and status bars.
                                                              (line  53)
* Detached windows <1>:                  Menu and status bars.
                                                              (line  54)
* Detached windows <2>:                  Menu and status bars.
                                                              (line  55)
* Device output...:                      Menu and status bars.
                                                              (line  66)
* Devices dir...:                        Menu and status bars.
                                                              (line  74)
* DIV:                                   Arithmetic operators.
                                                              (line  20)
* edit:                                  File commands.       (line  38)
* Edit...:                               Menu and status bars.
                                                              (line  13)
* END:                                   MIXAL directives.    (line  21)
* ENNA:                                  Address transfer operators.
                                                              (line  17)
* ENNi:                                  Address transfer operators.
                                                              (line  21)
* ENNX:                                  Address transfer operators.
                                                              (line  19)
* ENTA:                                  Address transfer operators.
                                                              (line  11)
* ENTi:                                  Address transfer operators.
                                                              (line  15)
* ENTX:                                  Address transfer operators.
                                                              (line  13)
* EQU:                                   MIXAL directives.    (line  13)
* Exit:                                  Menu and status bars.
                                                              (line  27)
* External programs...:                  Menu and status bars.
                                                              (line  81)
* help:                                  Commands.            (line  27)
* HLT:                                   Miscellaneous operators.
                                                              (line  14)
* IN:                                    Input-output operators.
                                                              (line  10)
* INCA:                                  Address transfer operators.
                                                              (line  23)
* INCi:                                  Address transfer operators.
                                                              (line  27)
* INCX:                                  Address transfer operators.
                                                              (line  25)
* IOC:                                   Input-output operators.
                                                              (line  16)
* JAE:                                   Jump operators.      (line  62)
* JAN:                                   Jump operators.      (line  56)
* JANN:                                  Jump operators.      (line  59)
* JANP:                                  Jump operators.      (line  61)
* JANZ:                                  Jump operators.      (line  60)
* JAO:                                   Jump operators.      (line  63)
* JAP:                                   Jump operators.      (line  58)
* JAZ:                                   Jump operators.      (line  57)
* JBUS:                                  Input-output operators.
                                                              (line  22)
* JE:                                    Jump operators.      (line  42)
* JG:                                    Jump operators.      (line  44)
* JGE:                                   Jump operators.      (line  46)
* JiN:                                   Jump operators.      (line  78)
* JiNN:                                  Jump operators.      (line  81)
* JiNP:                                  Jump operators.      (line  83)
* JiNZ:                                  Jump operators.      (line  82)
* JiP:                                   Jump operators.      (line  80)
* JiZ:                                   Jump operators.      (line  79)
* JL:                                    Jump operators.      (line  40)
* JLE:                                   Jump operators.      (line  50)
* JMP:                                   Jump operators.      (line  24)
* JNE:                                   Jump operators.      (line  48)
* JNOV:                                  Jump operators.      (line  34)
* JOV:                                   Jump operators.      (line  32)
* JRED:                                  Input-output operators.
                                                              (line  19)
* JSJ:                                   Jump operators.      (line  26)
* JXE:                                   Jump operators.      (line  73)
* JXN:                                   Jump operators.      (line  67)
* JXNN:                                  Jump operators.      (line  70)
* JXNP:                                  Jump operators.      (line  72)
* JXNZ:                                  Jump operators.      (line  71)
* JXO:                                   Jump operators.      (line  74)
* JXP:                                   Jump operators.      (line  69)
* JXZ:                                   Jump operators.      (line  68)
* LDA:                                   Loading operators.   (line   9)
* LDAN:                                  Loading operators.   (line  18)
* LDi:                                   Loading operators.   (line  15)
* LDiN:                                  Loading operators.   (line  24)
* LDX:                                   Loading operators.   (line  12)
* LDXN:                                  Loading operators.   (line  21)
* load:                                  File commands.       (line   9)
* Load...:                               Menu and status bars.
                                                              (line   8)
* mix-add-break-hook:                    Hooks.               (line  41)
* mix-add-cond-break:                    Hooks.               (line  42)
* mix-add-global-post-hook:              Hooks.               (line  35)
* mix-add-global-pre-hook:               Hooks.               (line  34)
* mix-add-post-hook:                     Hooks.               (line  29)
* mix-add-pre-hook:                      Hooks.               (line  11)
* mix-cell:                              Additional VM functions.
                                                              (line  56)
* mix-cmp:                               Additional VM functions.
                                                              (line  71)
* mix-ddir:                              Additional VM functions.
                                                              (line 107)
* mix-lap-time:                          Additional VM functions.
                                                              (line  79)
* mix-last-result:                       mixvm wrappers.      (line  30)
* mix-loc:                               Additional VM functions.
                                                              (line  61)
* mix-over:                              Additional VM functions.
                                                              (line  65)
* mix-pmem:                              mixvm wrappers.      (line  67)
* mix-preg:                              mixvm wrappers.      (line  58)
* mix-prog-name:                         Additional VM functions.
                                                              (line  87)
* mix-prog-path:                         Additional VM functions.
                                                              (line  91)
* mix-prog-time:                         Additional VM functions.
                                                              (line  83)
* mix-reg:                               Additional VM functions.
                                                              (line  39)
* mix-set-cell!:                         Additional VM functions.
                                                              (line  57)
* mix-set-cmp!:                          Additional VM functions.
                                                              (line  72)
* mix-set-over!:                         Additional VM functions.
                                                              (line  66)
* mix-set-reg!:                          Additional VM functions.
                                                              (line  40)
* mix-sover:                             mixvm wrappers.      (line  84)
* mix-src-line:                          Additional VM functions.
                                                              (line  99)
* mix-src-line-no:                       Additional VM functions.
                                                              (line 100)
* mix-src-path:                          Additional VM functions.
                                                              (line  95)
* mix-sreg:                              mixvm wrappers.      (line  59)
* mix-up-time:                           Additional VM functions.
                                                              (line  76)
* mix-vm-break?:                         Additional VM functions.
                                                              (line  30)
* mix-vm-cond-break?:                    Additional VM functions.
                                                              (line  31)
* mix-vm-empty?:                         Additional VM functions.
                                                              (line  35)
* mix-vm-error?:                         Additional VM functions.
                                                              (line  29)
* mix-vm-halted?:                        Additional VM functions.
                                                              (line  32)
* mix-vm-loaded?:                        Additional VM functions.
                                                              (line  34)
* mix-vm-running?:                       Additional VM functions.
                                                              (line  33)
* mix-vm-status:                         Additional VM functions.
                                                              (line  16)
* mixvm-cmd:                             mixvm wrappers.      (line  11)
* mixvm-status:                          Additional VM functions.
                                                              (line  15)
* MOVE:                                  Miscellaneous operators.
                                                              (line   9)
* MUL:                                   Arithmetic operators.
                                                              (line  16)
* next:                                  Debug commands.      (line   9)
* Next:                                  Menu and status bars.
                                                              (line  35)
* NOP:                                   Miscellaneous operators.
                                                              (line  12)
* NUM:                                   Conversion operators.
                                                              (line   9)
* ORIG:                                  MIXAL directives.    (line  10)
* OUT:                                   Input-output operators.
                                                              (line  13)
* pall:                                  State commands.      (line  27)
* pasm:                                  Configuration commands.
                                                              (line  47)
* pbt:                                   Debug commands.      (line 165)
* pc:                                    State commands.      (line  20)
* pddir:                                 Configuration commands.
                                                              (line  63)
* pedit:                                 Configuration commands.
                                                              (line  31)
* pflags:                                State commands.      (line  61)
* pline:                                 Debug commands.      (line 144)
* pmem:                                  State commands.      (line  77)
* pprog:                                 File commands.       (line  54)
* preg:                                  State commands.      (line  26)
* prompt:                                Configuration commands.
                                                              (line  72)
* psrc:                                  File commands.       (line  55)
* pstat:                                 State commands.      (line  10)
* psym:                                  Debug commands.      (line  99)
* ptime:                                 Configuration commands.
                                                              (line  22)
* quit:                                  File commands.       (line  69)
* run:                                   File commands.       (line  25)
* Run:                                   Menu and status bars.
                                                              (line  30)
* sasm:                                  Configuration commands.
                                                              (line  46)
* Save:                                  Menu and status bars.
                                                              (line  93)
* Save on exit:                          Menu and status bars.
                                                              (line  96)
* sbp:                                   Debug commands.      (line  22)
* sbpc:                                  Debug commands.      (line  92)
* sbpm:                                  Debug commands.      (line  76)
* sbpo:                                  Debug commands.      (line  88)
* sbpr:                                  Debug commands.      (line  65)
* sbt:                                   Debug commands.      (line 156)
* scmf:                                  Scheme commands.     (line  19)
* scmp:                                  State commands.      (line  62)
* sddir:                                 Configuration commands.
                                                              (line  62)
* sedit:                                 Configuration commands.
                                                              (line  30)
* SLA:                                   Shift operators.     (line   9)
* SLAX:                                  Shift operators.     (line  11)
* SLB:                                   Shift operators.     (line  22)
* SLC:                                   Shift operators.     (line  13)
* slog:                                  Configuration commands.
                                                              (line  15)
* smem:                                  State commands.      (line  78)
* sover:                                 State commands.      (line  63)
* spba:                                  Debug commands.      (line  53)
* SRA:                                   Shift operators.     (line  10)
* SRAX:                                  Shift operators.     (line  12)
* SRB:                                   Shift operators.     (line  23)
* SRC:                                   Shift operators.     (line  14)
* sreg:                                  State commands.      (line  25)
* ssym:                                  Debug commands.      (line 226)
* STA:                                   Storing operators.   (line  12)
* STi:                                   Storing operators.   (line  16)
* stime:                                 Configuration commands.
                                                              (line  21)
* STJ:                                   Storing operators.   (line  18)
* strace:                                Debug commands.      (line 117)
* STX:                                   Storing operators.   (line  14)
* STZ:                                   Storing operators.   (line  20)
* SUB:                                   Arithmetic operators.
                                                              (line  12)
* Symbols...:                            Menu and status bars.
                                                              (line  43)
* Toolbar(s):                            Menu and status bars.
                                                              (line  49)
* w2d:                                   Debug commands.      (line 243)
* weval:                                 Debug commands.      (line 214)



Tag Table:
Node: Top1200
Node: Introduction7415
Node: Acknowledgments10319
Node: Installing MDK12853
Node: Download13127
Node: Download-Footnotes13935
Ref: Download-Footnote-113995
Node: Requirements14196
Node: Basic installation15489
Node: Emacs support17017
Node: Special configure flags18559
Node: Supported platforms19797
Node: Supported platforms-Footnotes21324
Ref: Supported platforms-Footnote-121406
Node: MIX and MIXAL tutorial21729
Node: The MIX computer22682
Node: MIX architecture23000
Node: MIX instruction set28179
Node: Instruction structure28939
Node: Instruction structure-Footnotes31784
Ref: Instruction structure-Footnote-131870
Ref: Instruction structure-Footnote-232013
Node: Loading operators32116
Node: Storing operators34296
Node: Arithmetic operators35712
Node: Address transfer operators37278
Node: Comparison operators39451
Node: Jump operators40605
Node: Input-output operators43470
Node: Input-output operators-Footnotes44949
Ref: Input-output operators-Footnote-145037
Node: Conversion operators45355
Node: Shift operators46756
Node: Miscellaneous operators48319
Node: Execution times48979
Node: MIXAL50849
Node: Basic structure52467
Node: Basic structure-Footnotes55073
Ref: Basic structure-Footnote-155147
Ref: Basic structure-Footnote-255209
Node: MIXAL directives55417
Node: MIXAL directives-Footnotes60245
Ref: MIXAL directives-Footnote-160321
Node: Expressions60602
Node: W-expressions62190
Node: Local symbols65135
Node: Local symbols-Footnotes66763
Ref: Local symbols-Footnote-166833
Node: Literal constants66949
Node: Getting started67801
Node: Writing a source file68642
Node: Writing a source file-Footnotes71665
Ref: Writing a source file-Footnote-171751
Ref: Writing a source file-Footnote-271924
Node: Compiling72370
Node: Running the program73393
Node: Non-interactive mode75182
Node: Non-interactive mode-Footnotes77578
Ref: Non-interactive mode-Footnote-177662
Ref: Non-interactive mode-Footnote-277952
Node: Interactive mode78106
Node: Interactive mode-Footnotes81767
Ref: Interactive mode-Footnote-181843
Node: Debugging81958
Node: Using mixguile85528
Node: The mixguile shell86289
Node: Additional functions88021
Node: Defining new functions89719
Node: Hook functions92968
Node: Command hooks93472
Node: Break hooks98391
Node: Break hooks-Footnotes99545
Ref: Break hooks-Footnote-199611
Node: Scheme scripts99883
Node: Using Scheme in mixvm and gmixvm101714
Node: Emacs tools103402
Node: MIXAL mode104194
Node: MIXAL mode-Footnotes104894
Ref: MIXAL mode-Footnote-1104958
Node: Basics105034
Node: Help system106070
Node: Compiling and running106965
Node: GUD integration107876
Node: GUD integration-Footnotes108612
Ref: GUD integration-Footnote-1108686
Node: mixasm108902
Node: Invoking mixasm109537
Node: mixvm111387
Node: Invocation112281
Node: Commands114830
Node: Commands-Footnotes116495
Ref: Commands-Footnote-1116555
Ref: Commands-Footnote-2116676
Node: File commands116881
Node: Debug commands119974
Node: State commands129944
Node: Configuration commands133397
Node: Scheme commands136269
Node: Devices137373
Node: gmixvm140792
Node: Invoking gmixvm141633
Node: MIXVM console145495
Node: MIX virtual machine147089
Node: MIXAL source view148398
Node: MIX devices view149235
Node: Menu and status bars150311
Node: mixguile154371
Node: Invoking mixguile155007
Node: Scheme functions reference157442
Node: mixvm wrappers158449
Node: Hooks162526
Node: Additional VM functions165345
Node: Problems169704
Node: Copying170225
Node: GNU General Public License170555
Node: GNU Free Documentation License208123
Node: Concept Index230522
Node: Instructions and commands239832

End Tag Table


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