summaryrefslogtreecommitdiff
path: root/api/ddvcolor.h
blob: 8aefd3bce656a0bf89fc94a863d27c30a130b1c9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
/*   $Id: ddvcolor.h,v 1.18 2001/05/08 19:04:29 lewisg Exp $
* ===========================================================================
*
*                            PUBLIC DOMAIN NOTICE
*            National Center for Biotechnology Information (NCBI)
*
*  This software/database is a "United States Government Work" under the
*  terms of the United States Copyright Act.  It was written as part of
*  the author's official duties as a United States Government employee and
*  thus cannot be copyrighted.  This software/database is freely available
*  to the public for use. The National Library of Medicine and the U.S.
*  Government do not place any restriction on its use or reproduction.
*  We would, however, appreciate having the NCBI and the author cited in
*  any work or product based on this material
*
*  Although all reasonable efforts have been taken to ensure the accuracy
*  and reliability of the software and data, the NLM and the U.S.
*  Government do not and cannot warrant the performance or results that
*  may be obtained by using this software or data. The NLM and the U.S.
*  Government disclaim all warranties, express or implied, including
*  warranties of performance, merchantability or fitness for any particular
*  purpose.
*
* ===========================================================================
*
* File Name:  $Id: ddvcolor.h,v 1.18 2001/05/08 19:04:29 lewisg Exp $
*
* Author:  Lewis Geer
*
* Version Creation Date:   6/2/99
*
* $Revision: 1.18 $
*
* File Description: Shared color information for viewers
*
* Modifications:
* --------------------------------------------------------------------------
* $Log: ddvcolor.h,v $
* Revision 1.18  2001/05/08 19:04:29  lewisg
* bitfield to unsigned
*
* Revision 1.17  2000/02/15 22:40:57  lewisg
* add ability to launch udv so that it colors by row, fixes to colormgr, track rows from viewmgr, fix visual c projects
*
* Revision 1.16  2000/02/10 15:51:58  lewisg
* cn3d responds and send correct update messages.  many coloring bug fixes
*
* Revision 1.15  2000/02/10 14:15:18  durand
* add a function to build Feature colors table
*
* Revision 1.14  2000/01/28 19:25:39  lewisg
* columnwise binary search on color data
*
* Revision 1.13  1999/12/29 22:55:02  lewisg
* get rid of seqalign id
*
* Revision 1.12  1999/12/13 23:20:43  lewisg
* bug fixes: duplicate color structures eliminated, clear color doesn't clear case
*
* Revision 1.11  1999/12/10 20:59:22  durand
* add support for italic, bold and underlined letters
*
* Revision 1.10  1999/11/24 21:24:24  vakatov
* Fixed for the C++ and/or MSVC DLL compilation
*
* Revision 1.9  1999/11/24 15:23:19  lewisg
* added color selection dialogs for SS
*
* Revision 1.8  1999/11/22 17:29:54  lewisg
* add back color selection dialogs, fix viewer3d half-selection bug
*
* Revision 1.7  1999/11/01 22:10:26  lewisg
* add ability to call color functions by type, and add this to cn3d
*
* Revision 1.6  1999/10/25 20:28:48  lewisg
* move ddvcolor to libncbiobj
*
* Revision 6.6  1999/10/15 20:56:40  lewisg
* append DDV_ColorGlobal as userdata.  free memory when cn3d terminates.
*
* Revision 6.5  1999/10/08 23:20:36  lewisg
* add case and box attributes to DDV_ColorCell
*
* Revision 6.4  1999/10/05 23:18:26  lewisg
* add ddv and udv to cn3d with memory management
*
* Revision 6.3  1999/09/21 18:09:13  lewisg
* binary search added to color manager, various bug fixes, etc.
*
* Revision 1.8  1999/09/01 23:02:59  lewisg
* binary search in color functions
*
* Revision 1.7  1999/08/13 22:08:16  lewisg
* color manager updated to use alignment coords
*
* Revision 1.6  1999/08/09 18:09:33  lewisg
* copy of ddvcolor from distrib to avoid changing daily build
*
* Revision 6.2  1999/07/19 19:12:21  lewisg
* fix bug adding new pColor in old pMediaInfo.  Also added ability to detect overlaps when allocating new pColor
*
* Revision 6.1  1999/07/16 18:46:46  lewisg
* moved ddvcolor from api to tools
*
* Revision 1.4  1999/07/13 23:24:48  lewisg
* added DDV_SipList
*
* Revision 1.3  1999/07/13 17:02:00  lewisg
* fix forward declaration error in sgi compiler
*
* Revision 1.2  1999/07/13 14:38:39  lewisg
* separated out networking code
*
* Revision 1.4  1999/06/24 17:48:28  lewisg
* added SpecialColors to global
*
* Revision 1.3  1999/06/16 13:51:50  lewisg
* added palette management functions from cn3d
*
* Revision 1.2  1999/06/14 17:20:47  lewisg
* minor bug fix for leaks
*
* Revision 1.1  1999/06/11 23:37:10  lewisg
* color management functions
*
*
*
* ==========================================================================
*/


#ifndef DDVCOLOR_H
#define DDVCOLOR_H

#include <ncbilcl.h>
#include <ncbistd.h>
#include <objall.h>
#include <binary.h>

#undef NLM_EXTERN
#ifdef NLM_IMPORT
#define NLM_EXTERN NLM_IMPORT
#else
#define NLM_EXTERN extern
#endif

#ifdef __cplusplus
extern "C" {
#endif


/* the default size of the buffer to allocate. */
#define DDV_BUFSIZE 1024
    
typedef struct _DDV_Id {
    Boolean fAlign;  /* pointing to alignment or sequence? */
    SeqId *sip;  /* for the sequence. duplicate */
    Int4 lRow; /* for the alignment */
} DDV_Id;
        
/* a range on a sequence or alignment row */
typedef struct _DDV_Range {
    Int4 lFrom;
    Int4 lTo;
} DDV_Range;

typedef struct _DDV_ColorCell {
  Uint1 rgb[3];  /* standard rgb color cell */
  unsigned LowerCase:1, TopBox:1, RightBox:1, BottomBox:1, LeftBox:1, UseBold:1, UseItalic:1, UseUnderline:1;
} DDV_ColorCell;

typedef struct _DDV_Color {
    DDV_Range Range;  /* the coordinates of the entity covered by the colorcell */
    DDV_ColorCell *pColorCell;  /* the array of colors */
} DDV_Color;

    /* standard color entry */
typedef struct _DDV_ColorEntry {
    DDV_ColorCell ColorCell;  /* the color cell */
    Char * Name;  /* the name of the color */
    Char * Paints;  /* what the color paints */
    Int4 Index; /* an index assigned to the colors after they are allocated */
} DDV_ColorEntry;

typedef struct _DDV_MediaInfo {
DDV_Id Id;  /* the id for either sequence or alignment row */ 
ValNode *pvnColor;  /* ValNode list of DDV_Color associated with the object */
Boolean fVisible;  /* is the sequence visible? */
B_Global *pSearchColor; /* used to search  pvnColor structure by position */
} DDV_MediaInfo;

/*bag to put various "standard color tables"*/
typedef struct _DDV_SpecialColor {
	DDV_ColorCell * pFeatColorTable;/*Table of color for features; max size=FEATDEF_MAX*/
} DDV_SpecialColor;

/*****************************************************************************
*
*   This is the global structure that contains all of the color info
*
*****************************************************************************/

typedef struct _DDV_ColorGlobal {
ValNode *pvnMediaInfo;   /* ValNode list of DDV_MediaInfo */
SeqId *MasterSeqId;      /* this refers to the master sequence */
Boolean fColorByMaster;  /* use only the master sequence to color */
Boolean fDefaultColor;   /* fDefaultColor means run the default coloration */
ValNode *pvnColorQueue;  /* Valnode list of DDV_ColorQueue */
ValNode *pvnAllColorFns; /* Valnode list of all color functions that can
                            be exposed externally to the viewers.  to be used
                            by SAM */
ValNode *Palette;         /* ValNode list of DDV_ColorEntries */
ValNode *pvnSpecialColors;  /* ValNode list of DDV_ColorEntries.  used for
                            highlight, secondary structure, etc. */
B_Global *pSearchMI;      /* used to search the MediaInfo structure for sips */
B_Global *pSearchMIRow;      /* used to search the MediaInfo structure for sips */
DDV_SpecialColor SpeClr;  /*"standard color tables"*/
ValNode *pvnUser2Row;     /* associates user keys with rows */
void *pObject;            /* pointer to the object we are coloring */
} DDV_ColorGlobal;

/*****************************************************************************
*
*   The color function queue.  The queue is used to 
*   register color function by szName (like "Color by Conservation") and to 
*   give each function an lPriority.  The algorithm to determine what function
*   to call is:
*   - if requested, a default coloration is performed.
*   - look for an fOverride algorithm with the correct szName. If found, run it,
*     then stop.
*   - look for all function that match the correct szName OR have fCallMe set.
*     Run each algorithm in priority order.
*   
*   Viewers must take care to set the visible bits beforehand as this
*   influences coloration.
*
*   DDV_ColorFunc takes as arguments pData for user data and a range
*   pRange.  If To < From, the range should be ignored.
*
*****************************************************************************/

/* standard lPriority's */
#define DDV_PRIHI 20
#define DDV_PRIMED 0
#define DDV_PRILO -20

typedef void (*DDV_ColorFunc)(DDV_ColorGlobal *pColorGlobal, void *pData,
                                DDV_Range *pRange);

typedef struct _DDV_ColorQueue {
Char * szName;      /* the menu name.  must be unique if used by SAM to add
                        and delete functions */
DDV_ColorFunc  pfnColorFunc;
Int4 lPriority;     /* order that the functions are called */
Boolean fOverride;  /* ignore priority and only call this function */
Uint2 procid;       /* the procid of the viewer that owns this function */
struct _DDV_ColorQueue * next; /* these are used to sort the color functions */
struct _DDV_ColorQueue * prev;  /* *not* for storing them together. */
} DDV_ColorQueue;


/*****************************************************************************
*
*   get a color for a Feature. 
*
*****************************************************************************/
NLM_EXTERN DDV_ColorCell DDV_GetFeatColor(DDV_ColorGlobal* pColorGlobal, Int1 idx);

/*****************************************************************************
*
*   setup a DDV_ColorCell with r,g,b values. 
*
*****************************************************************************/
NLM_EXTERN DDV_ColorCell DDV_GetColorRGB(Uint1 r, Uint1 g, Uint1 b);

/*****************************************************************************
*
*   Set default values for DDV_Range.  
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_DefaultRange(DDV_Range *pRange, Int4 lFrom, Int4 lTo);

/*****************************************************************************
*
*   Constructor for DDV_ColorEntry structure.  DDV_ColorEntry is a
*   (Red, Green, Blue) color triplet and associated szName.
*
*****************************************************************************/

NLM_EXTERN DDV_ColorEntry * DDV_CreateColorEntry(Char *szName, Nlm_Uint1 Red,
                          Nlm_Uint1 Green, Nlm_Uint1 Blue);

/*****************************************************************************
*
*   Destructor for DDV_ColorEntry Color.
*
*****************************************************************************/

NLM_EXTERN void DDV_DeleteColorEntry(DDV_ColorEntry *Color);

/*****************************************************************************
*
*   Frees a Palette.
*   Note that it frees the entire Valnode list pointed to by Palette and
*   sets Palette to NULL.
*
*****************************************************************************/

NLM_EXTERN void DDV_FreePalette(ValNode **Palette);

/*****************************************************************************
*
*   Sets the Index in a DDV_ColorEntry according to position in Palette
*
*****************************************************************************/

NLM_EXTERN void DDV_SetColorChoice(ValNode *Palette);

/*****************************************************************************
*
*   Looks for ColorCell on the Palette.  Returns * to the DDV_ColorEntry
*
*****************************************************************************/

NLM_EXTERN DDV_ColorEntry * DDV_SearchColor(ValNode *Palette,
                                            DDV_ColorCell *ColorCell);

/*****************************************************************************
*
*   Looks for a DDV_ColorEntry on the Palette by szName.  Returns *
*   to the DDV_ColorEntry.
*
*****************************************************************************/

NLM_EXTERN DDV_ColorEntry * DDV_SearchColorbyName(ValNode *Palette,
                                                  Char *szName);

/*****************************************************************************
*
*   Looks for a DDV_ColorEntry on the Palette by szName.  Returns *
*   to ColorCell in the DDV_ColorEntry.
*
*****************************************************************************/

NLM_EXTERN DDV_ColorCell * DDV_SearchColorCellbyName(ValNode *Palette, Char *szName);

/*****************************************************************************
*
*   Puts ColorCell on the Palette list if it isn't there already.
*
*****************************************************************************/

NLM_EXTERN void DDV_RequestColor(ValNode **Palette, DDV_ColorCell *ColorCell);

/*****************************************************************************
*
*   Puts ColorEntry on the Palette list if the sZname isn't there already,
*   Otherwise replaces the entry.  Does NOT make a copy of the DDV_ColorEntry
*
*****************************************************************************/

NLM_EXTERN void DDV_RequestColorbyName(ValNode **Palette,
                                       DDV_ColorEntry *pColorIn);

/*****************************************************************************
*
*   Returns the index into the Palette for a given ColorCell.
*   Return index on success, 0 on failure.
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_ColorIndex(ValNode *Palette, DDV_ColorCell *ColorCell);


/*****************************************************************************
*
*   Sets colors in a ColorCell.
*
*****************************************************************************/

NLM_EXTERN void DDV_SetColorInCell(DDV_ColorCell *pColorTo, Uint1 *Color);


/*****************************************************************************
*
*   Copy a DDV_ColorCell.
*   Return 1 on success, 0 on failure.
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_CopyColorCell(DDV_ColorCell * pDestination,
                                  DDV_ColorCell * pSource);

/*****************************************************************************
*
*   Set a color cell using Uint1 values
*   Return 1 on success, 0 on failure
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_SetColorCell(DDV_ColorCell * pColorCell, Nlm_Uint1 Red,
                      Nlm_Uint1 Green, Nlm_Uint1 Blue);


/*****************************************************************************

Function: DDV_CreateColorCell()

Purpose: Creates a new DDV_ColorCell and initializes it.
          
Parameters: none

Returns: pointer to new DDV_ColorCell or NULL on error

*****************************************************************************/

NLM_EXTERN DDV_ColorCell * DDV_CreateColorCell(void);


/*****************************************************************************
*
*   Returns a DDV_ColorCell for a given lPosition if it is inside of pColor.
*   Returns NULL otherwise.
*
*****************************************************************************/

NLM_EXTERN DDV_ColorCell * DDV_GetCellByPosition(DDV_Color *pColor,
                                                 Int4 lPosition);

/*****************************************************************************
*
*   Sets a DDV_ColorCell for a given position if it is inside of pColor.
*   Returns 1 on success, 0 on failure.
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_SetCellByPosition(DDV_Color * pColor, Int4 lPosition,
                 DDV_ColorCell *pColorCell);

/*****************************************************************************
*
*   Creates a DDV_Color that spans the entire object with
*   coordinates lFrom to lTo.
*   The default color is black.
*   Returns NULL on error.
*
*****************************************************************************/

NLM_EXTERN DDV_Color * DDV_CreateDefaultColor(DDV_ColorGlobal *pColorGlobal,
                                        Int4 lFrom, Int4 lTo);

/*****************************************************************************
*
*   Deletes a DDV_Color.
*   Returns 1 on success, 0 on failure.
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_DeleteColor(DDV_Color *pColor);

/*****************************************************************************
*
*   Creates a new DDV_MediaInfo structure.  Creates a default color structure
*   for the given object specified by sip OR row.
*   Inserts the given pColor and sets fVisible.  Duplicates the sip.
*
*   Returns NULL on error.
*
*****************************************************************************/

NLM_EXTERN DDV_MediaInfo* DDV_NewMediaInfo
(SeqId *sip, Int4 lRow, DDV_Color *pColor, Boolean fVisible);

/*****************************************************************************
*
*   Returns a ValNode list, each element of which points to the SeqId of a
*   sequence that has a corresponding DDV_MediaInfo structure in pColorGlobal.
*
*   The Valnode list should be freed by the calling routine.  However, the 
*   SeqIds pointed to by the list should *not* be freed.
*
*   Returns NULL on error.
*
*****************************************************************************/

NLM_EXTERN ValNode * DDV_IdList(DDV_ColorGlobal *pColorGlobal);

/*****************************************************************************
*
*   Creates a default MediaInfo structure if necessary and adds it to
*   pColorGlobal for the given object specified by sip OR lRow.
*   Duplicates the sip.
*   The sequence is visible by default.
*
*   If the coordinates do not exist in the MediaInfo structure (whether the 
*   MediaInfo was freshly created or not) then a DDV_Color is added to the
*   MediaInfo to cover the coordinate requested.
*
*   Coordinates lFrom to lTo.
*
*****************************************************************************/


NLM_EXTERN Int4 DDV_DefaultMediaInfoByLen
(DDV_ColorGlobal * pColorGlobal, SeqId *sip, Int4 lRow, Int4 lFrom, Int4 lTo);

/* simplified version of above that retrieves the length and sets the coordinate
   system to sequence */

NLM_EXTERN Int4 DDV_DefaultMediaInfo(DDV_ColorGlobal* pColorGlobal,SeqId *sip);

/*****************************************************************************
*
*   Returns a ValNode list, each element of which points to the SeqId of a
*   sequence that has a corresponding DDV_MediaInfo structure in pColorGlobal.
*
*   The Valnode list should be freed by the calling routine.  However, the 
*   SeqIds pointed to by the list should *not* be freed.
*
*   Returns NULL on error.
*
*****************************************************************************/

NLM_EXTERN ValNode * DDV_SipList(DDV_ColorGlobal *pColorGlobal);

/*****************************************************************************
*
*   Deletes a DDV_MediaInfo structure.
*
*   Returns 1 on success, 0 on failure
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_DeleteMediaInfo(DDV_MediaInfo *pMediaInfo);


/*****************************************************************************
*
*   Returns a new color queue entry with name szName, priority lPriority.
*   fOverride is explained above.
*
*****************************************************************************/

NLM_EXTERN DDV_ColorQueue * DDV_NewColorQueue
(DDV_ColorFunc pfnColorFunc, Char * szName,
Int4 lPriority, Boolean fOverride, Uint2 procid);

/*****************************************************************************
*
*   Deletes a DDV_ColorQueue.  
*   Returns 1 on success, 0 on failure
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_DeleteColorQueue(DDV_ColorQueue *pColorQueue);

#define DDVRED(y) ((y)>>16&0xff)
#define DDVGRN(y) ((y)>>8&0xff)
#define DDVBLU(y) ((y)&0xff)

/*****************************************************************************

Function: DDV_SetPaletteColor()

Purpose: Sets a single color in the palette.  Trys to read the color out of 
         the configuration file.  If it isn't there, puts it in the file using
         the supplied default
  
Parameters: pColorGlobal, the color global object
            ParamFile, the name of the app property parameter file
            ColorName, the name of the color
            red, grn, blue, the default color

*****************************************************************************/

NLM_EXTERN void DDV_SetPaletteColor
(DDV_ColorGlobal * pColorGlobal, Char * ColorName, 
 Char * ParamFile, Uint1 red, Uint1 grn, Uint1 blu);


/*****************************************************************************
*
*   Sets up default secondary structure colors in 
*   pColorGlobal->pvnSpecialColors palette.
*   Returns 0 on failure.
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_DefaultSSColor
(DDV_ColorGlobal * pColorGlobal, Char *ParamFile);
NLM_EXTERN void DDV_LoadSSColor
(DDV_ColorGlobal * pColorGlobal, Char *ParamFile);

/*****************************************************************************
*
*   Returns a new DDV_ColorGlobal structure.
*   Returns NULL on failure.
*
*   Parameters: fDefaultColor, sets everything to the default color before
*                              executing color functions
*               pObject, the object this structure is coloring. can be NULL.
*
*****************************************************************************/

NLM_EXTERN DDV_ColorGlobal * DDV_CreateColorGlobal(Boolean fDefaultColor,
                                                   void *pObject);

/*****************************************************************************
*
*   Deletes a  DDV_ColorGlobal structure.
*   Returns 1 on success, 0 on failture
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_DeleteColorGlobal(DDV_ColorGlobal *pColorGlobal);

/*****************************************************************************
*
*   Completely deallocate all of the DDV_Color structures in pColorGlobal
*   This is intended for simple minded garbage collection.
*   Returns 1 on success, 0 on failure
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_ClearColor(DDV_ColorGlobal *pColorGlobal);

/*****************************************************************************
*
*   Clears all the colors to the default
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_Clear2Default(DDV_ColorGlobal *pColorGlobal);

/*****************************************************************************
*
*   Delete all information for the given sip OR lRow.
*   Returns 1 on success, 0 on failure
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_RemoveMediaInfo(DDV_ColorGlobal *pColorGlobal, SeqId *sip,
                         Int4 lRow);

/*****************************************************************************
*
*   Add MediaInfo to DDV_ColorGlobal
*   Returns 1 on success, 0 on failure
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_AddMediaInfo(DDV_ColorGlobal *pColorGlobal,
                              DDV_MediaInfo *pMediaInfo);

/*****************************************************************************
*
*   Given a sip OR lRow, return the associated DDV_MediaInfo.
*
*****************************************************************************/

NLM_EXTERN DDV_MediaInfo * DDV_GetMediaInfo
(DDV_ColorGlobal *pColorGlobal, SeqId * sip, Int4 lRow);

/*****************************************************************************
*
*   Given an sip OR lRow, return the visible state.
*
*****************************************************************************/

NLM_EXTERN Boolean DDV_IsVisible(DDV_ColorGlobal *pColorGlobal, SeqId *sip,
                      Int4 lRow);

/*****************************************************************************
*
*   Set the visible state (fVisible) of a sip OR lRow.
*   Returns 1 on success, 0 on failure.
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_SetVisible(DDV_ColorGlobal *pColorGlobal, SeqId *sip,
                    Int4 lRow, Boolean fVisible);

/*****************************************************************************
*
*   Retrieve a color for a sip OR lRow at lPosition in.
*   Returns a DDV_ColorCell containing the color.  NULL on failure.
*
*   The DDV_ColorCell returned is read only.
*
*****************************************************************************/

NLM_EXTERN DDV_ColorCell * DDV_GetColor
(DDV_ColorGlobal *pColorGlobal, SeqId *sip, Int4 lRow, Int4 lPosition);

/*****************************************************************************
*
*   Set a color for in a DDV_MediaInfo at lPosition.  The color set is
*   pColorCell.
*   Returns 1 on success, 0 on failure.
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_SetColorInMediaInfo(DDV_ColorGlobal *pColorGlobal,
                             DDV_MediaInfo *pMediaInfo, Int4 lPosition,
                             DDV_ColorCell *pColorCell);

/*****************************************************************************
*
*   Set a color for a sip OR lRow at lPosition.  The color set is
*   pColorCell.  Makes a copy of pColorCell.
*   Returns 1 on success, 0 on failure.
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_SetColor(DDV_ColorGlobal *pColorGlobal, SeqId *sip,
                  Int4 lRow, Int4 lPosition, DDV_ColorCell *pColorCell);

/*****************************************************************************
*
*   Set a color for a sip OR lRow at lPosition.
*   Uses Uint1's for color input.
*   Returns 1 on success, 0 on failure.
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_SetColorbyColor(DDV_ColorGlobal *pColorGlobal, SeqId *sip,
                         Int4 lRow, Int4 lPosition,
                         Uint1 red, Uint1 green, Uint1 blue);

/*****************************************************************************
*
*   Calls the color functions.  pData is for user data.
*
*   Returns 1 on success, 0 on failure.
*
*   fColorByMaster in DDV_ColorGlobal (i.e. color all sequence like the master
*   sequence) is NOT handled by this function.  This
*   is because this code has, in general, no idea if it is using alignment
*   coordinates or alignment coordinates.  To color by master, the user must
*   register a specific function to do this.
*
*   pRange the range coloring is done over.
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_ColorExecute(DDV_ColorGlobal *pColorGlobal, void * pData,
                      DDV_Range *pRange, char *szName);

/*****************************************************************************
*
*   Callback for coloring all ColorCells by the default color.
*
*
*****************************************************************************/

NLM_EXTERN void DDV_DefaultColor(DDV_ColorGlobal *pColorGlobal, void *pData,
                                DDV_Range *pRange);

/*****************************************************************************
*
*   Adds a DDV_ColorQueue to pColorGlobal
*   Returns 1 on success, 0 on failure.
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_AddColorFunc(DDV_ColorGlobal *pColorGlobal,
                       DDV_ColorQueue *pColorQueue);

/*****************************************************************************
*
*   Deletes the given DDV_ColorFunc out of the ColorQueue
*   Returns number deleted on success, 0 on failure.
*
*****************************************************************************/

NLM_EXTERN Int4 DDV_DeleteColorFunc(DDV_ColorGlobal *pColorGlobal,
                       DDV_ColorFunc  pfnColorFunc);


/*****************************************************************************

Function: DDV_AddColorGlobal()

Purpose: Adds a DDV_ColorGlobal to an entity as userdata.
  
Parameters: pColorGlobal, the OMProcControlPtr.
            pObject, pointer to the entity.

Returns: 1 on success, 0 on failure

Notes: - will only add to objects registered with the object manager
       - adds a free function to the userdata
       - the DDV_ColorGlobal userdata is identified by proc type
         OMPROC_COLORMGR

*****************************************************************************/

NLM_EXTERN Int4 DDV_AddColorGlobal
(DDV_ColorGlobal *pColorGlobal, void * pObject);


/*****************************************************************************

Function: DDV_GetColorGlobal()

Purpose: Returns the DDV_ColorGlobal attached to an entity as userdata.
  
Parameters: pObject, pointer to the entity.

Returns: DDV_ColorGlobal * on success, NULL on failure

*****************************************************************************/

NLM_EXTERN DDV_ColorGlobal * DDV_GetColorGlobal(void * pObject);


/*****************************************************************************

Function: DDV_GetColorGlobalEx()

Purpose: Returns the DDV_ColorGlobal attached to an entity as userdata. If 
         none is attached, create one and attach it.
  
Parameters: pObject, pointer to the entity.

Returns: DDV_ColorGlobal * on success, NULL on failure

*****************************************************************************/

NLM_EXTERN DDV_ColorGlobal * DDV_GetColorGlobalEx(void * pObject);


#ifdef __cplusplus
}
#endif

#undef NLM_EXTERN
#ifdef NLM_EXPORT
#define NLM_EXTERN NLM_EXPORT
#else
#define NLM_EXTERN
#endif

#endif /* DDVCOLOR_H */