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/* sndsystem.h -- system-specific definitions */
/*
NOTES: you need a different sndswitches.h for each implementation, so
this is a separate file. Things you need to define here:
1) Either UNIX, WIN32, or MACINTOSH should be defined.
2) Either the following function declaration:
void snd_fail(char *msg);
or
#define snd_fail(msg) ...
3) typedef FASTFLOAT to be either a double or a float, whichever
computes faster (PowerPCs are faster at double math than float math)
4) typedef MEMFLOAT to be how you would store a sample in memory
(this should normally be float)
5) min() must be defined (either a macro or a function)
6) max() must be defined (either a macro or a function)
*/
#define WIN32 1
void snd_fail(char *msg);
typedef double FASTFLOAT;
typedef float MEMFLOAT;
/* avoid conflict with Windows */
#ifndef max
/* min(n, sizeof(long)) doesn't work on RS6K without this:
* (I never tracked down what min() was called and what was wrong.)
*/
#define min(a, b) ((a) < (b) ? (a) : (b))
#define max(a, b) ((a) > (b) ? (a) : (b))
#endif
void *snd_alloc(size_t s);
void snd_free(void *a);
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