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sound_type snd_make_bowed_freq(double freq, sound_type bowpress_env, sound_type freq_env, rate_type sr);
sound_type snd_bowed_freq(double freq, sound_type bowpress_env, sound_type freq_env, rate_type sr);
/* LISP: (snd-bowed_freq ANYNUM SOUND SOUND ANYNUM) */
#define BOW_CONTROL_CHANGE_CONST 128
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