blob: 196653f34a0faa7c00af1528fd37e93b0cd7cfac (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
/*
* Copyright (C) 2008-2012 Thorsten Liebig (Thorsten.Liebig@gmx.de)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "CSProperties.h"
#include "CSPropMaterial.h"
//! Continuous Structure Dispersive Material Property
/*!
This abstarct Property can hold information about the special properties of dispersive materials.
*/
class CSXCAD_EXPORT CSPropDispersiveMaterial : public CSPropMaterial
{
public:
virtual ~CSPropDispersiveMaterial();
//! Get the dispersion order
virtual int GetDispersionOrder() {return m_Order;}
//! Get PropertyType as a xml element name \sa PropertyType and GetType
virtual const std::string GetTypeXMLString() const {return std::string("DispersiveMaterial");}
protected:
int m_Order;
virtual bool Update(std::string *ErrStr=NULL);
virtual bool Write2XML(TiXmlNode& root, bool parameterised=true, bool sparse=false);
virtual bool ReadFromXML(TiXmlNode &root);
CSPropDispersiveMaterial(ParameterSet* paraSet);
CSPropDispersiveMaterial(CSProperties* prop);
CSPropDispersiveMaterial(unsigned int ID, ParameterSet* paraSet);
};
|