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/* ========================================================================
* PlantUML : a free UML diagram generator
* ========================================================================
*
* (C) Copyright 2009-2020, Arnaud Roques
*
* Project Info: http://plantuml.com
*
* If you like this project or if you find it useful, you can support us at:
*
* http://plantuml.com/patreon (only 1$ per month!)
* http://plantuml.com/paypal
*
* This file is part of PlantUML.
*
* PlantUML is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* PlantUML distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
* License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
*
* Original Author: Arnaud Roques
*
*
*/
package net.sourceforge.plantuml.skin.rose;
import java.awt.geom.Dimension2D;
import net.sourceforge.plantuml.ISkinSimple;
import net.sourceforge.plantuml.LineBreakStrategy;
import net.sourceforge.plantuml.SkinParam;
import net.sourceforge.plantuml.cucadiagram.Display;
import net.sourceforge.plantuml.graphic.FontConfiguration;
import net.sourceforge.plantuml.graphic.HorizontalAlignment;
import net.sourceforge.plantuml.graphic.HtmlColor;
import net.sourceforge.plantuml.graphic.StringBounder;
import net.sourceforge.plantuml.graphic.SymbolContext;
import net.sourceforge.plantuml.graphic.TextBlock;
import net.sourceforge.plantuml.skin.AbstractTextualComponent;
import net.sourceforge.plantuml.skin.ActorStickMan;
import net.sourceforge.plantuml.skin.ActorStyle;
import net.sourceforge.plantuml.skin.Area;
import net.sourceforge.plantuml.style.Style;
import net.sourceforge.plantuml.ugraphic.UFont;
import net.sourceforge.plantuml.ugraphic.UGraphic;
import net.sourceforge.plantuml.ugraphic.UTranslate;
public class ComponentRoseActor extends AbstractTextualComponent {
private final TextBlock stickman;
private final boolean head;
public ComponentRoseActor(ActorStyle actorStyle, Style style, Style stereo, SymbolContext biColor,
FontConfiguration font, Display stringsToDisplay, boolean head, ISkinSimple spriteContainer,
UFont fontForStereotype, HtmlColor htmlColorForStereotype) {
super(style, stereo, LineBreakStrategy.NONE, stringsToDisplay, font, HorizontalAlignment.CENTER, 3, 3, 0,
spriteContainer, false, fontForStereotype, htmlColorForStereotype);
this.head = head;
if (SkinParam.USE_STYLES()) {
biColor = style.getSymbolContext(getIHtmlColorSet());
}
// this.stickman = new ActorStickMan(biColor);
this.stickman = actorStyle.getTextBlock(biColor);
}
@Override
protected void drawInternalU(UGraphic ug, Area area) {
final TextBlock textBlock = getTextBlock();
final StringBounder stringBounder = ug.getStringBounder();
final Dimension2D dimStickman = stickman.calculateDimension(stringBounder);
final double delta = (getPreferredWidth(stringBounder) - dimStickman.getWidth()) / 2;
if (head) {
textBlock.drawU(ug.apply(new UTranslate(getTextMiddlePostion(stringBounder), dimStickman.getHeight())));
ug = ug.apply(new UTranslate(delta, 0));
} else {
textBlock.drawU(ug.apply(new UTranslate(getTextMiddlePostion(stringBounder), 0)));
ug = ug.apply(new UTranslate(delta, getTextHeight(stringBounder)));
}
stickman.drawU(ug);
}
private double getTextMiddlePostion(StringBounder stringBounder) {
return (getPreferredWidth(stringBounder) - getTextWidth(stringBounder)) / 2.0;
}
@Override
public double getPreferredHeight(StringBounder stringBounder) {
final Dimension2D dimStickman = stickman.calculateDimension(stringBounder);
return dimStickman.getHeight() + getTextHeight(stringBounder);
}
@Override
public double getPreferredWidth(StringBounder stringBounder) {
final Dimension2D dimStickman = stickman.calculateDimension(stringBounder);
return Math.max(dimStickman.getWidth(), getTextWidth(stringBounder));
}
}
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