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author | Mike Brady <mikebrady@eircom.net> | 2018-05-18 08:39:16 +0100 |
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committer | GitHub <noreply@github.com> | 2018-05-18 08:39:16 +0100 |
commit | d967bfc7ed3d17a41a7f9f018a64fbb5ee892099 (patch) | |
tree | f9a5ec9aa73ac367a049aa1bf1bfbd37088494a3 | |
parent | ba59ea96044651d614c626e2d2f1e1064eec8bf1 (diff) |
Update RELEASENOTES.md
-rw-r--r-- | RELEASENOTES.md | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/RELEASENOTES.md b/RELEASENOTES.md index 7510d75..e3f85b0 100644 --- a/RELEASENOTES.md +++ b/RELEASENOTES.md @@ -1,4 +1,9 @@ +Version 3.2d55 +==== +**Bug Fix** +* Flush requests that are received while the player is being initialised or deleted are now ignored. This should prevents two potential (but never seen) lock possibilities. + Version 3.2d54 ==== **Bug Fix** @@ -7,7 +12,7 @@ Version 3.2d54 Version 3.2d53 ==== **Bug Fix** -* Fix an incompatibility with Cygwin 64. It seems that the handling of signals in Cygwin is different to regular "native" Unix/Linux platforms. So, this is an attempt to use `pthread_cancel` calls where possible. In principle it should considerably simplify thread management, so let's see how it goes. +* Fix an incompatibility with Cygwin 64. It seems that the handling of signals in Cygwin is different to regular "native" Unix/Linux platforms. So, this is an attempt to use `pthread_cancel` calls where possible. In principle it should simplify thread management considerably, so let's see how it goes. * Fix an off-by-one error that was generating excessive resend requests. Version 3.2d51 |