summaryrefslogtreecommitdiff
path: root/audio_jack.c
diff options
context:
space:
mode:
authorJörn Nettingsmeier <nettings@luchtbeweging.nl>2019-02-16 19:57:28 +0000
committerJörn Nettingsmeier <nettings@luchtbeweging.nl>2019-02-16 19:57:28 +0000
commitb361ad84fceb799dc562d925ac9f576251f0a16b (patch)
tree5a300bb6cadfcfb0ef8fca2f83226529d6b13795 /audio_jack.c
parent31bbd743a531427757195d3d4d97d7830aed2fa3 (diff)
NOP. Reformat code consistently, improve comments.
Diffstat (limited to 'audio_jack.c')
-rw-r--r--audio_jack.c143
1 files changed, 79 insertions, 64 deletions
diff --git a/audio_jack.c b/audio_jack.c
index f34e889..2817283 100644
--- a/audio_jack.c
+++ b/audio_jack.c
@@ -59,7 +59,8 @@ audio_output audio_jack = {.name = "jack",
.parameters = NULL,
.mute = NULL};
-// This also affects deinterlacing, so make it exactly the number of incoming audio channels!
+// This also affects deinterlacing.
+// So make it exactly the number of incoming audio channels!
#define NPORTS 2
static jack_port_t *port[NPORTS];
static const char* port_name[NPORTS] = { "out_L", "out_R" };
@@ -76,40 +77,55 @@ static int64_t time_of_latest_transfer;
static inline jack_default_audio_sample_t sample_conv(short sample) {
+ // It sounds correct, but I don't understand it.
+ // Zero int needs to be zero float. Check.
+ // Plus 32767 int is 1.0. Check.
+ // Minus 32767 int is -0.99997. And here my brain shuts down.
+ // In my head, it should be 1.0, and we should tolerate an overflow
+ // at minus 32768. But I'm sure there's a textbook explanation somewhere.
return ((sample < 0) ? (-1.0 * sample / SHRT_MIN) : (1.0 * sample / SHRT_MAX));
}
-static void deinterleave_and_convert(const char *interleaved_frames,
- jack_default_audio_sample_t* jack_buffer[],
+static void deinterleave_and_convert(const char *interleaved_input_buffer,
+ jack_default_audio_sample_t* jack_output_buffer[],
jack_nframes_t offset,
jack_nframes_t nframes) {
jack_nframes_t f;
- short *ifp = (short *)interleaved_frames; // we're dealing with 16bit audio here
- for (f=offset; f<(nframes + offset); f++) {
- for (int i=0; i<NPORTS; i++) {
- jack_buffer[i][f] = sample_conv(*ifp++);
+ // We're dealing with 16bit audio here:
+ short *ifp = (short *)interleaved_input_buffer;
+ // Zero-copy, we're working directly on the target and destination buffers,
+ // so deal with an offset for the second part of the input ringbuffer
+ for (f = offset; f < (nframes + offset); f++) {
+ for (int i = 0; i < NPORTS; i++) {
+ jack_output_buffer[i][f] = sample_conv(*ifp++);
}
}
}
+// This is the JACK process callback. We don't decide when it runs.
+// It must be hard-realtime safe (i.e. fully deterministic, with constant CPU
+// usage. No calls to anything that could ever block: no syscalls, no screen
+// output, no file access, no mutexes...
+// The JACK ringbuffer we use to get the data in here is explicitly lock-free.
static int process(jack_nframes_t nframes, __attribute__((unused)) void *arg) {
jack_default_audio_sample_t *buffer[NPORTS];
- for (int i=0; i < NPORTS; i++) {
- buffer[i] = (jack_default_audio_sample_t *)jack_port_get_buffer(port[i], nframes);
- }
+ // Expect an array of two elements because of possible ringbuffer wrap-around:
jack_ringbuffer_data_t v[2] = { 0 };
jack_nframes_t i, thisbuf;
int frames_written = 0;
int frames_required = 0;
+ for (i = 0; i < NPORTS; i++) {
+ buffer[i] = (jack_default_audio_sample_t *)jack_port_get_buffer(port[i], nframes);
+ }
if (flush_please) {
- // we just move the read pointer ahead without doing anything with the data.
+ // We just move the read pointer ahead without doing anything with the data.
jack_ringbuffer_read_advance(jackbuf, jack_ringbuffer_read_space(jackbuf));
flush_please = 0;
- // since we don't change nframes, the whole buffer will be zeroed later.
+ // Since we don't change nframes, the whole buffer will be zeroed later.
} else {
- jack_ringbuffer_get_read_vector(jackbuf, v); // an array of two elements because of possible ringbuffer wrap-around
- for (i=0; i<2; i++) {
+ jack_ringbuffer_get_read_vector(jackbuf, v);
+ for (i = 0; i < 2; i++) {
thisbuf = v[i].len / bytes_per_frame;
if (thisbuf > nframes) {
frames_required = nframes;
@@ -122,24 +138,28 @@ static int process(jack_nframes_t nframes, __attribute__((unused)) void *arg) {
}
jack_ringbuffer_read_advance(jackbuf, frames_written * bytes_per_frame);
}
- // now, if there are any more frames to put into the buffer, fill them with
- // silence
+ // If there are any more frames to put into the buffer, fill them with
+ // silence. This is a critical underflow situation. Let's at least keep the JACK
+ // graph humming along while preventing the motorboat sound of a repeating buffer.
while (nframes > 0) {
- for (int i=0; i < NPORTS; i++) {
+ for (i = 0; i < NPORTS; i++) {
buffer[i][frames_written] = 0.0;
}
frames_written++;
nframes--;
}
- return 0;
+ return 0; // Tell JACK that all is well.
}
+// This is the JACK graph reorder callback. Now we know some JACK connections
+// have changed, so we recompute the latency.
static int graph(__attribute__((unused)) void * arg) {
int latency = 0;
debug(2, "JACK graph reorder callback called.");
for (int i=0; i<NPORTS; i++) {
jack_port_get_latency_range(port[i], JackPlaybackLatency, &latest_latency_range[i]);
- debug(2, "JACK latency for port %s\tmin: %d\t max: %d", port_name[i], latest_latency_range[i].min, latest_latency_range[i].max);
+ debug(2, "JACK latency for port %s\tmin: %d\t max: %d",
+ port_name[i], latest_latency_range[i].min, latest_latency_range[i].max);
latency += latest_latency_range[i].max;
}
latency /= NPORTS;
@@ -148,10 +168,12 @@ static int graph(__attribute__((unused)) void * arg) {
return 0;
}
+// This the function JACK will call in case of an error in the library.
static void error(const char *desc) {
warn("JACK error: \"%s\"", desc);
}
+// This is the function JACK will call in case of a non-critical event in the library.
static void info(const char *desc) {
inform("JACK information: \"%s\"", desc);
}
@@ -160,26 +182,19 @@ int jack_init(__attribute__((unused)) int argc, __attribute__((unused)) char **a
int i;
config.audio_backend_latency_offset = 0;
config.audio_backend_buffer_desired_length = 0.500;
- config.audio_backend_buffer_interpolation_threshold_in_seconds =
- 0.25; // below this, soxr interpolation will not occur -- it'll be basic interpolation
- // instead.
-
- // get settings from settings file first, allow them to be overridden by
- // command line options
+ // Below this, soxr interpolation will not occur -- it'll be basic interpolation
+ // instead.
+ config.audio_backend_buffer_interpolation_threshold_in_seconds = 0.25;
- // do the "general" audio options. Note, these options are in the "general" stanza!
+ // Do the "general" audio options. Note, these options are in the "general" stanza!
parse_general_audio_options();
- // other options would be picked up here...
-
- // now the specific options
+ // Now the options specific to the backend, from the "jack" stanza:
if (config.cfg != NULL) {
const char *str;
- /* Get the Client Name. */
if (config_lookup_string(config.cfg, "jack.client_name", &str)) {
config.jack_client_name = (char *)str;
}
- /* Get the autoconnect pattern. */
if (config_lookup_string(config.cfg, "jack.autoconnect_pattern", &str)) {
config.jack_autoconnect_pattern = (char *)str;
}
@@ -190,8 +205,12 @@ int jack_init(__attribute__((unused)) int argc, __attribute__((unused)) char **a
jackbuf = jack_ringbuffer_create(buffer_size);
if (jackbuf == NULL)
die("Can't allocate %d bytes for the JACK ringbuffer.", buffer_size);
- jack_ringbuffer_mlock(jackbuf); // lock buffer into memory so that it never gets paged out
-
+ // Lock the ringbuffer into memory so that it never gets paged out, which would
+ // break realtime constraints.
+ jack_ringbuffer_mlock(jackbuf);
+ // This mutex should not be necessary, but removing it causes segfaults on
+ // shutdown. Apparently, there are multiple threads in the main program trying
+ // to do stuff. FIXME: Try to consolidate into one thread and get rid of this lock.
pthread_mutex_lock(&client_mutex);
jack_status_t status;
client = jack_client_open(config.jack_client_name, JackNoStartServer, &status);
@@ -200,14 +219,13 @@ int jack_init(__attribute__((unused)) int argc, __attribute__((unused)) char **a
}
sample_rate = jack_get_sample_rate(client);
if (sample_rate != 44100) {
- die("The JACK server is running at the wrong sample rate (%d) for Shairport Sync. Must be 44100 Hz.",
- sample_rate);
+ die("The JACK server is running at the wrong sample rate (%d) for Shairport Sync."
+ " Must be 44100 Hz.", sample_rate);
}
jack_set_process_callback(client, &process, NULL);
jack_set_graph_order_callback(client, &graph, NULL);
jack_set_error_function(&error);
jack_set_info_function(&info);
-
for (i=0; i < NPORTS; i++) {
port[i] = jack_port_register(client, port_name[i], JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput, 0);
@@ -217,15 +235,14 @@ int jack_init(__attribute__((unused)) int argc, __attribute__((unused)) char **a
} else {
debug(2, "JACK client %s activated sucessfully.", config.jack_client_name);
}
-
if (config.jack_autoconnect_pattern != NULL) {
inform("config.jack_autoconnect_pattern is %s. If you see the program die after this,"
"you made a syntax error.", config.jack_autoconnect_pattern);
- // sadly, this will throw a segfault if the user provides a syntactically incorrect regex.
- // i've reported it to the jack-devel mailing list, they're in a better place to fix it.
+ // Sadly, this will throw a segfault if the user provides a syntactically incorrect regex.
+ // I've reported it to the jack-devel mailing list, they're in a better place to fix it.
const char** port_list = jack_get_ports(client, config.jack_autoconnect_pattern,
JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput);
- for (i=0; i<NPORTS ; i++) {
+ for (i = 0; i < NPORTS ; i++) {
char* full_port_name[NPORTS];
full_port_name[i] = malloc(sizeof(char) * jack_port_name_size());
sprintf(full_port_name[i], "%s:%s", config.jack_client_name, port_name[i]);
@@ -274,42 +291,39 @@ void jack_deinit() {
void jack_start(__attribute__((unused)) int i_sample_rate,
__attribute__((unused)) int i_sample_format) {
- // nothing to do, JACK client has already been set up at jack_init()
- // also, we have no say over the sample rate or sample format of JACK
- // we convert the 16bit samples to float, and die if the sample rate is != 44k1.
- // FIXME: later, resampling would be nice. Fold into soxr if possible
+ // Nothing to do, JACK client has already been set up at jack_init().
+ // Also, we have no say over the sample rate or sample format of JACK,
+ // We convert the 16bit samples to float, and die if the sample rate is != 44k1.
+ // FIXME: later, resampling would be nice. Fold into soxr if possible.
}
void jack_flush() {
- // debug(1, "Only the consumer can safely flush a lock-free ringbuffer. Asking the process callback to do it...");
+ debug(2, "Only the consumer can safely flush a lock-free ringbuffer. Asking the"
+ " process callback to do it...");
flush_please = 1;
}
int jack_delay(long *the_delay) {
- // semantics change: we now look at the last transfer into the lock-free ringbuffer, not
- // into the jack buffers directly (because locking those would violate real-time constraints).
- // on average, that should lead to just a constant additional latency. the old comment still applies:
-
- // without the mutex, we could get the time of what is the last transfer of data to a jack buffer,
- // but then a transfer could occur and we would get the buffer occupancy after another transfer
- // had occurred
- // so we could "lose" a full transfer (e.g. 1024 frames @ 44,100 fps ~ 23.2 milliseconds)
+ // Semantics change: we now look at the last transfer into the lock-free
+ // ringbuffer, not into the jack buffers directly (because locking those would
+ // violate real-time constraints). On average, that should lead to just a
+ // constant additional latency.
+ // Without the mutex, we could get the time of what is the last transfer of data
+ // to a jack buffer, but then a transfer could occur and we would get the buffer
+ // occupancy after another transfer had occurred, so we could "lose" a full transfer
+ // (e.g. 1024 frames @ 44,100 fps ~ 23.2 milliseconds)
pthread_mutex_lock(&buffer_mutex);
int64_t time_now = get_absolute_time_in_fp();
- // this is the time back to the last time data
- // was transferred into a jack buffer
int64_t delta = time_now - time_of_latest_transfer;
- // this is the buffer occupancy before any
- // subsequent transfer because transfer is blocked
- // by the mutex
size_t audio_occupancy_now = jack_ringbuffer_read_space(jackbuf) / bytes_per_frame;
- // debug(1, "audio_occupancy_now is %d.", audio_occupancy_now);
+ debug(2, "audio_occupancy_now is %d.", audio_occupancy_now);
pthread_mutex_unlock(&buffer_mutex);
int64_t frames_processed_since_latest_latency_check = (delta * 44100) >> 32;
// debug(1,"delta: %" PRId64 " frames.",frames_processed_since_latest_latency_check);
- // use the average of the left and right maximum latencies. if max is really different from min,
- // there is an anomaly in the graph that we don't have any hope of fixing anyways
+ // jack_latency is set by the graph() callback, it's the average of the maximum
+ // latencies of all our output ports. Adjust this constant baseline delay according
+ // to the buffer fill level:
*the_delay = jack_latency + audio_occupancy_now - frames_processed_since_latest_latency_check;
// debug(1,"reporting a delay of %d frames",*the_delay);
return 0;
@@ -320,13 +334,14 @@ int play(void *buf, int samples) {
// copy the samples into the queue
size_t bytes_to_transfer, bytes_transferred;
bytes_to_transfer = samples * bytes_per_frame;
- pthread_mutex_lock(&buffer_mutex); // it's ok to lock here since we're not in the realtime callback
+ // It's ok to lock here since we're not in the realtime callback:
+ pthread_mutex_lock(&buffer_mutex);
bytes_transferred = jack_ringbuffer_write(jackbuf, buf, bytes_to_transfer);
- // semantics change: we now measure the last time audio was moved into the ringbuffer, not the jack output buffers.
time_of_latest_transfer = get_absolute_time_in_fp();
pthread_mutex_unlock(&buffer_mutex);
if (bytes_transferred < bytes_to_transfer) {
- warn("JACK ringbuffer overrun. Only wrote %d of %d bytes.", bytes_transferred, bytes_to_transfer);
+ warn("JACK ringbuffer overrun. Only wrote %d of %d bytes.",
+ bytes_transferred, bytes_to_transfer);
}
return 0;
}