| Commit message (Collapse) | Author | Age |
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when cancelled.
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timing, control and audio threads, see if we can see anything.
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get_buffer loop.
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disable both by default. Rename the setting to "use_hardware_mute_if_available". Add a debug message for TEARDOWN
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messages a little more helpful.
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thread.
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discard the packet.
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CYGWIN, but the move makes the code simpler and more rugged. Tidy up the code a bit and remove a clobbering warning. Fix a bug casung excessive resend requests.
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deleted; make external accessors get a read lock.
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millisecond limit on the sendto calls.
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use the old offset calculation by adding 11,205 frames to the offset.
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--with-mpris-interface rather than --with-dbus and --with-mpris.
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--with-mpris-interface rather than --with-dbus and --with-mpris.
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some routine debug messages.
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Matches 3.2RC4.
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socket. This makes it work with AirAudio and according to the unofficial standard.
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that could be responsible for low resilience on noisy and unrealiable networks. Add ability to simiulate UDP receive and send failures on timing, control and audio ports. Significantly improve resend requesting and handling.
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network.
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some diagnostics to the player.
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Add in fixes for mbed tls autotools error
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whether to add an extra delay or not. Use all sync packets, not just one with the exception flag. Use 1024 buffers -- a bit profligate, but hey.
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'svip' for a play connection, suppress 'pfls' until 'pffr' has been emitted
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commands AirPlay devices seem to obey.
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