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-/*############################################################################
-# Sort elements within a vector by Matthew Scarpino,
-# Taken from his book "OpenCL in Action",
-# November 2011 ISBN 9781617290176
-# Original license for the code: "public domain"
-#
-# Originally this code is public domain. The MIT license has been added
-# by J. Kieffer (jerome.kieffer@esrf.eu) to provide a disclaimer.
-# J. Kieffer does not claim authorship of this code developed by .
-#
-# Copyright (c) 2011 Matthew Scarpino
-#
-# Permission is hereby granted, free of charge, to any person obtaining a copy
-# of this software and associated documentation files (the "Software"), to deal
-# in the Software without restriction, including without limitation the rights
-# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-# copies of the Software, and to permit persons to whom the Software is
-# furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included in
-# all copies or substantial portions of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-# THE SOFTWARE.
-#
-#############################################################################*/
-
-#define VECTOR_SORT_BOOK(input, dir) \
- comp = abs(input > shuffle(input, mask2)) ^ dir; \
- input = shuffle(input, comp * 2 + add2); \
- comp = abs(input > shuffle(input, mask1)) ^ dir; \
- input = shuffle(input, comp + add1); \
-
-
-#define VECTOR_SWAP_BOOK(in1, in2, dir) \
- input1 = in1; input2 = in2; \
- comp = (abs(input1 > input2) ^ dir) * 4 + add3; \
- in1 = shuffle2(input1, input2, comp); \
- in2 = shuffle2(input2, input1, comp); \
-
-
-// The _FILE extension correspond to the formula found in the "OpenCL in Action" supplementary files
-#define VECTOR_SORT_FILE(input, dir)\
- comp = (input < shuffle(input, mask2)) ^ dir;\
- input = shuffle(input, as_uint4(comp * 2 + add2));\
- comp = (input < shuffle(input, mask1)) ^ dir;\
- input = shuffle(input, as_uint4(comp + add1));\
-
-
-#define VECTOR_SWAP_FILE(input1, input2, dir)\
- temp = input1;\
- comp = ((input1 < input2) ^ dir) * 4 + add3;\
- input1 = shuffle2(input1, input2, as_uint4(comp));\
- input2 = shuffle2(input2, temp, as_uint4(comp));\
-
-
-
-// Functions to be called from an actual kernel.
-
-static float8 my_sort_file(uint local_id, uint group_id, uint local_size,
- float8 input, local float4 *l_data)
-{
- float4 input1, input2, temp;
- float8 output;
-
- int dir;
- uint id, size, stride;
- int4 comp;
-
- uint4 mask1 = (uint4)(1, 0, 3, 2);
- uint4 mask2 = (uint4)(2, 3, 0, 1);
- uint4 mask3 = (uint4)(3, 2, 1, 0);
-
- int4 add1 = (int4)(1, 1, 3, 3);
- int4 add2 = (int4)(2, 3, 2, 3);
- int4 add3 = (int4)(1, 2, 2, 3);
-
- // retrieve input data
- input1 = (float4)(input.s0, input.s1, input.s2, input.s3);
- input2 = (float4)(input.s4, input.s5, input.s6, input.s7);
-
- // Find global address
- id = local_id * 2;
-
- /* Sort input 1 - ascending */
- comp = input1 < shuffle(input1, mask1);
- input1 = shuffle(input1, as_uint4(comp + add1));
- comp = input1 < shuffle(input1, mask2);
- input1 = shuffle(input1, as_uint4(comp * 2 + add2));
- comp = input1 < shuffle(input1, mask3);
- input1 = shuffle(input1, as_uint4(comp + add3));
-
- /* Sort input 2 - descending */
- comp = input2 > shuffle(input2, mask1);
- input2 = shuffle(input2, as_uint4(comp + add1));
- comp = input2 > shuffle(input2, mask2);
- input2 = shuffle(input2, as_uint4(comp * 2 + add2));
- comp = input2 > shuffle(input2, mask3);
- input2 = shuffle(input2, as_uint4(comp + add3));
-
- /* Swap corresponding elements of input 1 and 2 */
- add3 = (int4)(4, 5, 6, 7);
- dir = - (int) (local_id % 2);
- temp = input1;
- comp = ((input1 < input2) ^ dir) * 4 + add3;
- input1 = shuffle2(input1, input2, as_uint4(comp));
- input2 = shuffle2(input2, temp, as_uint4(comp));
-
- /* Sort data and store in local memory */
- VECTOR_SORT_FILE(input1, dir);
- VECTOR_SORT_FILE(input2, dir);
- l_data[id] = input1;
- l_data[id+1] = input2;
- barrier(CLK_LOCAL_MEM_FENCE);
-
- /* Create bitonic set */
- for(size = 2; size < local_size; size <<= 1) {
- dir = - (int) (local_id/size & 1) ;
-
- for(stride = size; stride > 1; stride >>= 1) {
- barrier(CLK_LOCAL_MEM_FENCE);
- id = local_id + (local_id/stride)*stride;
- VECTOR_SWAP_FILE(l_data[id], l_data[id + stride], dir)
- }
-
- barrier(CLK_LOCAL_MEM_FENCE);
- id = local_id * 2;
- input1 = l_data[id];
- input2 = l_data[id+1];
- temp = input1;
- comp = ((input1 < input2) ^ dir) * 4 + add3;
- input1 = shuffle2(input1, input2, as_uint4(comp));
- input2 = shuffle2(input2, temp, as_uint4(comp));
- VECTOR_SORT_FILE(input1, dir);
- VECTOR_SORT_FILE(input2, dir);
- l_data[id] = input1;
- l_data[id+1] = input2;
- barrier(CLK_LOCAL_MEM_FENCE);
- }
-
- /* Perform bitonic merge */
- dir = - (int) (group_id % 2);
- for(stride = local_size; stride > 1; stride >>= 1)
- {
- barrier(CLK_LOCAL_MEM_FENCE);
- id = local_id + (local_id/stride)*stride;
- VECTOR_SWAP_FILE(l_data[id], l_data[id + stride], dir)
- }
- barrier(CLK_LOCAL_MEM_FENCE);
-
- /* Perform final sort */
- id = local_id * 2;
- input1 = l_data[id];
- input2 = l_data[id+1];
- temp = input1;
- comp = ((input1 < input2) ^ dir) * 4 + add3;
- input1 = shuffle2(input1, input2, as_uint4(comp));
- input2 = shuffle2(input2, temp, as_uint4(comp));
- VECTOR_SORT_FILE(input1, dir);
- VECTOR_SORT_FILE(input2, dir);
-
- // setup output and return it
- output = (float8)(input1, input2);
- return output;
-}
-
-static float8 my_sort_book(uint local_id, uint group_id, uint local_size,
- float8 input, local float4 *l_data)
-{
- float4 input1, input2, temp;
- float8 output;
- uint4 comp, swap, mask1, mask2, add1, add2, add3;
- uint id, dir, size, stride;
- mask1 = (uint4)(1, 0, 3, 2);
- swap = (uint4)(0, 0, 1, 1);
- add1 = (uint4)(0, 0, 2, 2);
- mask2 = (uint4)(2, 3, 0, 1);
- add2 = (uint4)(0, 1, 0, 1);
- add3 = (uint4)(0, 1, 2, 3);
-
- // retrieve input data
- input1 = (float4)(input.s0, input.s1, input.s2, input.s3);
- input2 = (float4)(input.s4, input.s5, input.s6, input.s7);
-
- // Find global address
- id = local_id * 2;
-
- //Sort first vector
-
- comp = abs(input1 > shuffle(input1, mask1));
- input1 = shuffle(input1, comp ^ swap + add1);
- comp = abs(input1 > shuffle(input1, mask2));
- input1 = shuffle(input1, comp * 2 + add2);
- comp = abs(input1 > shuffle(input1, mask1));
- input1 = shuffle(input1, comp + add1);
-
- //Sort second vector
- comp = abs(input2 < shuffle(input2, mask1));
- input2 = shuffle(input2, comp ^ swap + add1);
- comp = abs(input2 < shuffle(input2, mask2));
- input2 = shuffle(input2, comp * 2 + add2);
- comp = abs(input2 < shuffle(input2, mask1));
- input2 = shuffle(input2, comp + add1);
-
- // Swap elements
- dir = local_id % 2;
- temp = input1;
- comp = (abs(input1 > input2) ^ dir) * 4 + add3;
- input1 = shuffle2(input1, input2, comp);
- input2 = shuffle2(input2, temp, comp);
- VECTOR_SORT_BOOK(input1, dir);
- VECTOR_SORT_BOOK(input2, dir);
- l_data[id] = input1;
- l_data[id+1] = input2;
-
- // Perform upper stages
- for(size = 2; size < local_size; size <<= 1)
- {
- dir = local_id/size & 1;
-
- //Perform lower stages
- for(stride = size; stride > 1; stride >>= 1)
- {
- barrier(CLK_LOCAL_MEM_FENCE);
- id = local_id + (local_id/stride)*stride;
- VECTOR_SWAP_BOOK(l_data[id], l_data[id + stride], dir)
- }
- barrier(CLK_LOCAL_MEM_FENCE);
-
- id = local_id * 2;
- input1 = l_data[id];
- input2 = l_data[id+1];
- temp = input1;
- comp = (abs(input1 > input2) ^ dir) * 4 + add3;
- input1 = shuffle2(input1, input2, comp);
- input2 = shuffle2(input2, temp, comp);
- VECTOR_SORT_BOOK(input1, dir);
- VECTOR_SORT_BOOK(input2, dir);
- l_data[id] = input1;
- l_data[id+1] = input2;
- }
- dir = group_id % 2;
-
- // Perform bitonic merge
- for(stride = local_size; stride > 1; stride >>= 1)
- {
- barrier(CLK_LOCAL_MEM_FENCE);
- id = local_id + (local_id/stride)*stride;
- VECTOR_SWAP_BOOK(l_data[id], l_data[id + stride], dir)
- }
- barrier(CLK_LOCAL_MEM_FENCE);
-
- id = local_id * 2;
- input1 = l_data[id]; input2 = l_data[id+1];
- temp = input1;
- comp = (abs(input1 > input2) ^ dir) * 4 + add3;
- input1 = shuffle2(input1, input2, comp);
- input2 = shuffle2(input2, temp, comp);
- VECTOR_SORT_BOOK(input1, dir);
- VECTOR_SORT_BOOK(input2, dir);
-
- // setup output and return it
- output = (float8)(input1, input2);
- return output;
-}
-
-
-
-//////////////
-// Kernels
-//////////////
-
-// Perform the sort on the whole array
-// dim0: wg=number_of_element/8
-
-kernel void bsort_all(global float4 *g_data,
- local float4 *l_data)
-{
- float4 input1, input2;
- float8 input, output;
- uint id, global_start;
- // Find global address
- id = get_local_id(0) * 2;
- global_start = get_group_id(0) * get_local_size(0) * 2 + id;
-
- input1 = g_data[global_start];
- input2 = g_data[global_start+1];
- input = (float8)(input1, input2);
- output = my_sort_file(get_local_id(0), get_group_id(0), get_local_size(0),
- input, l_data);
- input1 = (float4) (output.s0, output.s1, output.s2, output.s3);
- input2 = (float4) (output.s4, output.s5, output.s6, output.s7);
- g_data[global_start] = input1;
- g_data[global_start+1] = input2;
-}
-
-
-// Perform the sort along the horizontal axis of a 2D image
-// dim0 = y: wg=1
-// dim1 = x: wg=number_of_element/8
-kernel void bsort_horizontal(global float *g_data,
- local float4 *l_data)
-{
- float8 input, output;
- uint id, global_start, offset;
-
- // Find global address
- offset = get_global_size(1)*get_global_id(0)*8;
- id = get_local_id(1) * 8;
- global_start = offset + get_group_id(1) * get_local_size(1) * 8 + id;
-
- input = (float8)(g_data[global_start ],
- g_data[global_start + 1],
- g_data[global_start + 2],
- g_data[global_start + 3],
- g_data[global_start + 4],
- g_data[global_start + 5],
- g_data[global_start + 6],
- g_data[global_start + 7]);
-
- output = my_sort_file(get_local_id(1), get_group_id(1), get_local_size(1),
- input, l_data);
-
- g_data[global_start ] = output.s0;
- g_data[global_start + 1] = output.s1;
- g_data[global_start + 2] = output.s2;
- g_data[global_start + 3] = output.s3;
- g_data[global_start + 4] = output.s4;
- g_data[global_start + 5] = output.s5;
- g_data[global_start + 6] = output.s6;
- g_data[global_start + 7] = output.s7;
-}
-
-
-// Perform the sort along the vertical axis
-// dim0 = y: wg=number_of_element/8
-// dim1 = x: wg=1
-// check if transposing +bsort_horizontal is not more efficient ?
-
-kernel void bsort_vertical(global float *g_data,
- local float4 *l_data)
-{
- // we need to read 8 float position along the vertical axis
- float8 input, output;
- uint id, global_start, padding;
-
- // Find global address
- padding = get_global_size(1);
- id = get_local_id(0) * 8 * padding + get_global_id(1);
- global_start = get_group_id(0) * get_local_size(0) * 8 * padding + id;
-
- input = (float8)(g_data[global_start ],
- g_data[global_start + padding ],
- g_data[global_start + 2*padding],
- g_data[global_start + 3*padding],
- g_data[global_start + 4*padding],
- g_data[global_start + 5*padding],
- g_data[global_start + 6*padding],
- g_data[global_start + 7*padding]);
-
- output = my_sort_file(get_local_id(0), get_group_id(0), get_local_size(0),
- input, l_data);
- g_data[global_start ] = output.s0;
- g_data[global_start + padding ] = output.s1;
- g_data[global_start + 2*padding ] = output.s2;
- g_data[global_start + 3*padding ] = output.s3;
- g_data[global_start + 4*padding ] = output.s4;
- g_data[global_start + 5*padding ] = output.s5;
- g_data[global_start + 6*padding ] = output.s6;
- g_data[global_start + 7*padding ] = output.s7;
-}
-
-
-//Tested working reference kernel frm the book. This only works under Linux
-kernel void bsort_book(global float4 *g_data,
- local float4 *l_data) {
- float4 input1, input2, temp;
- uint4 comp, swap, mask1, mask2, add1, add2, add3;
- uint id, dir, global_start, size, stride;
- mask1 = (uint4)(1, 0, 3, 2);
- swap = (uint4)(0, 0, 1, 1);
- add1 = (uint4)(0, 0, 2, 2);
- mask2 = (uint4)(2, 3, 0, 1);
- add2 = (uint4)(0, 1, 0, 1);
- add3 = (uint4)(0, 1, 2, 3);
-
- // Find global address
- id = get_local_id(0) * 2;
- global_start = get_group_id(0) * get_local_size(0) * 2 + id;
-
- //Sort first vector
- input1 = g_data[global_start];
- input2 = g_data[global_start+1];
- comp = abs(input1 > shuffle(input1, mask1));
- input1 = shuffle(input1, comp ^ swap + add1);
- comp = abs(input1 > shuffle(input1, mask2));
- input1 = shuffle(input1, comp * 2 + add2);
- comp = abs(input1 > shuffle(input1, mask1));
- input1 = shuffle(input1, comp + add1);
-
- //Sort second vector
- comp = abs(input2 < shuffle(input2, mask1));
- input2 = shuffle(input2, comp ^ swap + add1);
- comp = abs(input2 < shuffle(input2, mask2));
- input2 = shuffle(input2, comp * 2 + add2);
- comp = abs(input2 < shuffle(input2, mask1));
- input2 = shuffle(input2, comp + add1);
-
- // Swap elements
- dir = get_local_id(0) % 2;
- temp = input1;
- comp = (abs(input1 > input2) ^ dir) * 4 + add3;
- input1 = shuffle2(input1, input2, comp);
- input2 = shuffle2(input2, temp, comp);
- VECTOR_SORT_BOOK(input1, dir);
- VECTOR_SORT_BOOK(input2, dir);
- l_data[id] = input1;
- l_data[id+1] = input2;
-
- // Perform upper stages
- for(size = 2; size < get_local_size(0); size <<= 1) {
- dir = get_local_id(0)/size & 1;
-
- //Perform lower stages
- for(stride = size; stride > 1; stride >>= 1) {
- barrier(CLK_LOCAL_MEM_FENCE);
- id = get_local_id(0) +
- (get_local_id(0)/stride)*stride;
- VECTOR_SWAP_BOOK(l_data[id], l_data[id + stride], dir)
- }
- barrier(CLK_LOCAL_MEM_FENCE);
-
- id = get_local_id(0) * 2;
- input1 = l_data[id];
- input2 = l_data[id+1];
- temp = input1;
- comp = (abs(input1 > input2) ^ dir) * 4 + add3;
- input1 = shuffle2(input1, input2, comp);
- input2 = shuffle2(input2, temp, comp);
- VECTOR_SORT_BOOK(input1, dir);
- VECTOR_SORT_BOOK(input2, dir);
- l_data[id] = input1;
- l_data[id+1] = input2;
- }
- dir = get_group_id(0) % 2;
- // Perform bitonic merge
- for(stride = get_local_size(0); stride > 1; stride >>= 1) {
- barrier(CLK_LOCAL_MEM_FENCE);
- id = get_local_id(0) +
- (get_local_id(0)/stride)*stride;
- VECTOR_SWAP_BOOK(l_data[id], l_data[id + stride], dir)
- }
- barrier(CLK_LOCAL_MEM_FENCE);
-
- id = get_local_id(0) * 2;
- input1 = l_data[id]; input2 = l_data[id+1];
- temp = input1;
- comp = (abs(input1 > input2) ^ dir) * 4 + add3;
- input1 = shuffle2(input1, input2, comp);
- input2 = shuffle2(input2, temp, comp);
- VECTOR_SORT_BOOK(input1, dir);
- VECTOR_SORT_BOOK(input2, dir);
- g_data[global_start] = input1;
- g_data[global_start+1] = input2;
- }
-
-//Tested working reference kernel from the addition files. This only works under any operating system
-/* Perform initial sort */
-kernel void bsort_file(global float4 *g_data, local float4 *l_data) {
-
- int dir;
- uint id, global_start, size, stride;
- float4 input1, input2, temp;
- int4 comp;
-
- uint4 mask1 = (uint4)(1, 0, 3, 2);
- uint4 mask2 = (uint4)(2, 3, 0, 1);
- uint4 mask3 = (uint4)(3, 2, 1, 0);
-
- int4 add1 = (int4)(1, 1, 3, 3);
- int4 add2 = (int4)(2, 3, 2, 3);
- int4 add3 = (int4)(1, 2, 2, 3);
-
- id = get_local_id(0) * 2;
- global_start = get_group_id(0) * get_local_size(0) * 2 + id;
-
- input1 = g_data[global_start];
- input2 = g_data[global_start+1];
-
- /* Sort input 1 - ascending */
- comp = input1 < shuffle(input1, mask1);
- input1 = shuffle(input1, as_uint4(comp + add1));
- comp = input1 < shuffle(input1, mask2);
- input1 = shuffle(input1, as_uint4(comp * 2 + add2));
- comp = input1 < shuffle(input1, mask3);
- input1 = shuffle(input1, as_uint4(comp + add3));
-
- /* Sort input 2 - descending */
- comp = input2 > shuffle(input2, mask1);
- input2 = shuffle(input2, as_uint4(comp + add1));
- comp = input2 > shuffle(input2, mask2);
- input2 = shuffle(input2, as_uint4(comp * 2 + add2));
- comp = input2 > shuffle(input2, mask3);
- input2 = shuffle(input2, as_uint4(comp + add3));
-
- /* Swap corresponding elements of input 1 and 2 */
- add3 = (int4)(4, 5, 6, 7);
- dir = - (int)(get_local_id(0) % 2);
- temp = input1;
- comp = ((input1 < input2) ^ dir) * 4 + add3;
- input1 = shuffle2(input1, input2, as_uint4(comp));
- input2 = shuffle2(input2, temp, as_uint4(comp));
-
- /* Sort data and store in local memory */
- VECTOR_SORT_FILE(input1, dir);
- VECTOR_SORT_FILE(input2, dir);
- l_data[id] = input1;
- l_data[id+1] = input2;
-
- /* Create bitonic set */
- for(size = 2; size < get_local_size(0); size <<= 1) {
- dir = - (int)(get_local_id(0)/size & 1);
-
- for(stride = size; stride > 1; stride >>= 1) {
- barrier(CLK_LOCAL_MEM_FENCE);
- id = get_local_id(0) + (get_local_id(0)/stride)*stride;
- VECTOR_SWAP_FILE(l_data[id], l_data[id + stride], dir)
- }
-
- barrier(CLK_LOCAL_MEM_FENCE);
- id = get_local_id(0) * 2;
- input1 = l_data[id]; input2 = l_data[id+1];
- temp = input1;
- comp = ((input1 < input2) ^ dir) * 4 + add3;
- input1 = shuffle2(input1, input2, as_uint4(comp));
- input2 = shuffle2(input2, temp, as_uint4(comp));
- VECTOR_SORT_FILE(input1, dir);
- VECTOR_SORT_FILE(input2, dir);
- l_data[id] = input1;
- l_data[id+1] = input2;
- }
-
- /* Perform bitonic merge */
- dir = - (int)(get_group_id(0) % 2);
- for(stride = get_local_size(0); stride > 1; stride >>= 1) {
- barrier(CLK_LOCAL_MEM_FENCE);
- id = get_local_id(0) + (get_local_id(0)/stride)*stride;
- VECTOR_SWAP_FILE(l_data[id], l_data[id + stride], dir)
- }
- barrier(CLK_LOCAL_MEM_FENCE);
-
- /* Perform final sort */
- id = get_local_id(0) * 2;
- input1 = l_data[id]; input2 = l_data[id+1];
- temp = input1;
- comp = ((input1 < input2) ^ dir) * 4 + add3;
- input1 = shuffle2(input1, input2, as_uint4(comp));
- input2 = shuffle2(input2, temp, as_uint4(comp));
- VECTOR_SORT_FILE(input1, dir);
- VECTOR_SORT_FILE(input2, dir);
- g_data[global_start] = input1;
- g_data[global_start+1] = input2;
-}
-