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authorMateusz Łukasik <mati75@linuxmint.pl>2015-04-26 20:41:29 +0200
committerMateusz Łukasik <mati75@linuxmint.pl>2015-04-26 20:41:29 +0200
commit6027a8ff2d6ae4eba912427c30c58208009c1ebc (patch)
tree756eddd2fc9e7a9943b43e6ff3f9e92cbd4c3352 /src/stereo3ddialog.cpp
parent45ee5ac6dc2159352596ce8e8ec744e0c864d492 (diff)
Imported Upstream version 14.9.0.6887~ds0
Diffstat (limited to 'src/stereo3ddialog.cpp')
-rw-r--r--src/stereo3ddialog.cpp95
1 files changed, 95 insertions, 0 deletions
diff --git a/src/stereo3ddialog.cpp b/src/stereo3ddialog.cpp
new file mode 100644
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--- /dev/null
+++ b/src/stereo3ddialog.cpp
@@ -0,0 +1,95 @@
+/* smplayer, GUI front-end for mplayer.
+ Copyright (C) 2006-2015 Ricardo Villalba <rvm@users.sourceforge.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#include "stereo3ddialog.h"
+
+Stereo3dDialog::Stereo3dDialog(QWidget* parent, Qt::WindowFlags f)
+ : QDialog(parent, f)
+{
+ setupUi(this);
+
+ in_combo->addItem(tr("Side by side parallel (left eye left, right eye right)"), "sbsl");
+ in_combo->addItem(tr("Side by side crosseye (right eye left, left eye right)"), "sbsr");
+ in_combo->addItem(tr("Side by side with half width resolution (left eye left, right eye right)"), "sbs2l");
+ in_combo->addItem(tr("Side by side with half width resolution (right eye left, left eye right)"), "sbs2r");
+
+ in_combo->addItem(tr("Above-below (left eye above, right eye below)"), "abl");
+ in_combo->addItem(tr("Above-below (right eye above, left eye below)"), "abr");
+ in_combo->addItem(tr("Above-below with half height resolution (left eye above, right eye below)"), "ab2l");
+ in_combo->addItem(tr("Above-below with half height resolution (right eye above, left eye below)"), "ab2r");
+
+ // Copy the input formats
+ for (int n = 0; n < in_combo->count(); n++) {
+ out_combo->addItem( in_combo->itemText(n), in_combo->itemData(n) );
+ }
+
+ out_combo->addItem(tr("Anaglyph red/cyan gray"), "arcg");
+ out_combo->addItem(tr("Anaglyph red/cyan half colored"), "arch");
+ out_combo->addItem(tr("Anaglyph red/cyan color"), "arcc");
+ out_combo->addItem(tr("Anaglyph red/cyan color optimized with the least-squares projection of Dubois"), "arcd");
+
+ out_combo->addItem(tr("Anaglyph green/magenta gray"), "agmg");
+ out_combo->addItem(tr("Anaglyph green/magenta half colored"), "agmh");
+ out_combo->addItem(tr("Anaglyph green/magenta colored "), "agmc");
+
+ out_combo->addItem(tr("Anaglyph yellow/blue gray"), "aybg");
+ out_combo->addItem(tr("Anaglyph yellow/blue half colored"), "aybh");
+ out_combo->addItem(tr("Anaglyph yellow/blue colored"), "aybc");
+
+ out_combo->addItem(tr("Interleaved rows (left eye has top row, right eye starts on next row)"), "irl");
+ out_combo->addItem(tr("Interleaved rows (right eye has top row, left eye starts on next row)"), "irr");
+
+ out_combo->addItem(tr("Mono output (left eye only)"), "ml");
+ out_combo->addItem(tr("Mono output (right eye only)"), "mr");
+
+ in_combo->insertItem(0, tr("None"), "none");
+ in_combo->insertItem(1, tr("Auto"), "");
+
+ adjustSize();
+}
+
+Stereo3dDialog::~Stereo3dDialog() {
+}
+
+void Stereo3dDialog::setInputFormat(const QString & in) {
+ int i = in_combo->findData(in);
+ if (i == -1) i = 0;
+ in_combo->setCurrentIndex(i);
+}
+
+void Stereo3dDialog::setOutputFormat(const QString & out) {
+ int i = out_combo->findData(out);
+ if (i == -1) {
+ // Use ml as default if the output format is not found
+ i = out_combo->findData("ml");
+ if (i == -1) i = 0;
+ }
+ out_combo->setCurrentIndex(i);
+}
+
+QString Stereo3dDialog::inputFormat() {
+ int i = in_combo->currentIndex();
+ return in_combo->itemData(i).toString();
+}
+
+QString Stereo3dDialog::outputFormat() {
+ int i = out_combo->currentIndex();
+ return out_combo->itemData(i).toString();
+}
+
+#include "moc_stereo3ddialog.cpp"