summaryrefslogtreecommitdiff
path: root/snd.html
blob: 125d7072292f7efaa463aadfe17f410a42c601e8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
<!DOCTYPE html>

<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html;charset=utf-8" >
<title>Snd</title>
<style type="text/css">
	EM.red {color:red; font-style:normal}
	H1 {text-align: center}
	UL {list-style-type: none}

	A {text-decoration:none}
	A:hover {text-decoration:underline}
	A.quiet {color:black; text-decoration:none}
	A.quiet:hover {text-decoration:underline}
	A.def {font-weight: bold; font-style: normal; text-decoration:none; text-color:black}
	EM.emdef {font-weight: bold; font-style: normal; text-decoration:none; text-color:black}
        EM.noem {font-style: normal}

	TH.beige {background-color: beige;
	          border: 1px solid black;
		  padding-left: 0.2cm;
		  padding-right: 0.2cm;
		  padding-top: 0.1cm;
		  padding-bottom: 0.1cm;
		  }
	TD.br {border: 1px solid lightgray;
		  padding-left: 0.2cm;
		  padding-right: 0.2cm;
		  padding-top: 0.1cm;
		  padding-bottom: 0.1cm;
	       }

        PRE.indented {padding-left: 1.0cm}
	DIV.center {text-align: center}
        BODY.body {background-color: #ffffff;    /* white */
	           margin-left: 0.5cm; 
		   margin-right: 0.5cm;
                   }
        TABLE.spaced {margin-top: 0.5cm;
	              margin-bottom: 0.5cm;
		      margin-left: 0.5cm;
		      }		 
        TABLE.borderspaced {margin-top: 0.5cm;
	              margin-bottom: 0.5cm;
		      margin-left: 0.5cm;
		      border: 8px solid gray;
		      }	
        DIV.centered1 {padding-left: 35%;
	               padding-bottom: 0.5cm;
		       }
        DIV.header {margin-top: 50px;
	            margin-bottom: 10px;
		    font-size: 20px;
		    font-weight: bold;
	            border: 4px solid #00ff00; /* green */
		    background-color: #f5f5dc; /* beige */
		    text-align: center;
		    padding-top: 20px;
		    padding-bottom: 20px;
	           }
        DIV.innerheader {margin-top: 60px;
	            margin-bottom: 30px;
	            border: 4px solid #00ff00; /* green */
		    background-color: #eefdee; /* lightgreen */
		    padding-left: 30px;
		    width: 50%;
		    padding-top: 20px;
		    padding-bottom: 20px;
	           }
	DIV.related {text-align:center;
	             border: 1px solid lightgray;
		     margin-bottom: 1.0cm;
		     margin-top: 1.0cm;
		     padding-top: 10px;
		     padding-bottom: 10px;
		     background-color: #f0f0f0;
	            }
         DIV.center {margin-top: 0.25cm;
	             margin-bottom: 0.75cm;
	            }
         IMG.mapped {border: none}
	 IMG.indented {margin-left: 1.0cm;
	              }		    
</style>
</head>
<body class="body">

<div class="centered1"><img src="pix/s.png" alt="S"><img src="pix/n.png" alt="n"><img src="pix/d.png" alt="d"></div>

<div class="center">Bill Schottstaedt (bil@ccrma.stanford.edu)</div>

<div class="center"><img class="mapped" src="pix/title.png" usemap="#sndwindow" alt="standard Snd appearance"></div>
<map name="sndwindow">
  <area shape=rect coords="0,0,608,20" href="#overview" alt="title bar">
  <area shape=rect coords="0,20,50,50" href="#fileoperations" alt="File menu">
  <area shape=rect coords="65,20,105,50" href="#editoperations" alt="Edit menu">
  <area shape=rect coords="110,20,150,50" href="#viewing" alt="View menu">
  <area shape=rect coords="160,20,230,50" href="#options" alt="Options menu">
  <area shape=rect coords="540,20,570,50" href="#options" alt="Help menu">
  <area shape=rect coords="12,60,20,70" href="#gettingstarted" alt="edit history list">
  <area shape=rect coords="23,60,32,190" href="#gettingstarted" alt="Y axis zoom">
  <area shape=rect coords="34,60,44,190" href="#gettingstarted" alt="Y axis position">
  <area shape=rect coords="20,205,50,220" href="#gettingstarted" alt="fft button">
  <area shape=rect coords="20,230,50,245" href="#gettingstarted" alt="waveform button">
  <area shape=rect coords="50,60,100,220" href="#gettingstarted" alt="graphs">
  <area shape=rect coords="101,60,580,195" href="#gettingstarted" alt="graphs">
  <area shape=rect coords="101,196,580,220" href="#gettingstarted" alt="graphs">
  <area shape=rect coords="50,227,580,239" href="#gettingstarted" alt="X axis position">
  <area shape=rect coords="50,240,580,250" href="#gettingstarted" alt="X axis zoom">
  <area shape=rect coords="30,260,130,280" href="#gettingstarted" alt="sound file name">
  <area shape=rect coords="0,260,29,280" href="#gettingstarted" alt="sound file name">
  <area shape=rect coords="140,260,450,280" href="#gettingstarted" alt="status area">
  <area shape=rect coords="460,260,475,280" href="#syncbutton" alt="sync button">
  <area shape=rect coords="522,260,535,280" href="#menuplay" alt="play button">
  <area shape=rect coords="563,255,573,262" href="#menuplay" alt="play button">
  <area shape=rect coords="0,0,25,20" href="#menuplay" alt="play button">
</map>


<p id="overview">Snd is a sound editor modelled
loosely after Emacs.  It
can be customized and extended
using either <a href="s7.html">s7</a> (included in the Snd sources), 
<a href="http://www.ruby-lang.org">Ruby</a>, or
<a href="http://www.sourceforge.net/projects/fth">Forth</a>.
Snd is free; the code is available via anonymous ftp as 
<!-- <a href="ftp://ccrma-ftp.stanford.edu/pub/Lisp/snd-19.tar.gz">snd-19.tar.gz</a> -->
<a href="https://ccrma.stanford.edu/software/snd/snd-19.tar.gz">Snd tarball</a>.
Snd has a <a href="http://ccrma.stanford.edu/software/snd/">home page</a>,
and is included in <a href="http://ccrma.stanford.edu/planetccrma/software/">PlanetCCRMA</a>.
</p>


<div class="related">
related documentation: &nbsp;
<a href="extsnd.html">extsnd.html &nbsp;</a>
<a href="grfsnd.html">grfsnd.html &nbsp;</a>
<a href="sndscm.html">sndscm.html &nbsp;</a>
<a href="sndclm.html">sndclm.html &nbsp;</a>
<a href="fm.html">fm.html &nbsp;</a>
<a href="sndlib.html">sndlib.html &nbsp;</a>
<a href="s7.html">s7.html &nbsp;</a>
<a href="index.html">index.html</a>
</div>


<div class="header">Contents</div>

<table class="spaced">
<tr><th>this file:</th><th>extsnd.html:</th><th>grfsnd.html:</th></tr>
<tr><td>

<ul>
<li><a href="#gettingstarted">Getting Started</a>
<li><a href="#fileoperations">File Operations</a>
  <ul>
  <li><a href="#viewing">The Display</a>
  <li><a href="#options">Other Options</a>
  </ul>
<li><a href="#editoperations">Editing</a>

  <ul>
  <li><a href="#thecursor">The Active Channel and Cursor</a>
  <li><a href="#marks">Marks</a>
  <li><a href="#regions">Regions</a>
  <li><a href="#edithistory">The Edit List</a>
  <li><a href="#howtoedit">How to ...</a>

    <ul>
    <li><a href="#saveopen">Save, open, close, print</a>
    <li><a href="#deleteinsert">Delete, insert, mix</a>
    <li><a href="#multichannel">Multichannel operations</a>
    <li><a href="#ampenvs">Amplitude envelopes and scaling</a>
    <li><a href="#menufind">Find</a>
    <li><a href="#changesamples">Change samples</a>
    <li><a href="#undoredo">Undo, redo, revert</a>
    <li><a href="#menuplay">Play</a>
    <li><a href="#mixingfiles">Mix Files</a>
    <li><a href="#changeformat">Change file format</a>
    <li><a href="#extendfile">Extend a file</a>
    <li><a href="#editenvelope">Edit or view an envelope</a>
    <li><a href="#editheader">Edit, add, or remove the header</a>
    <li><a href="#centeryaxis">Center a tiny signal with DC</a>
    <li><a href="#savedstate">Save session for later restart</a>
    <li><a href="#misccommands">Miscellaneous commands</a>
    </ul>
  </ul>

<li><a href="#controls">The  Control Panel</a>
</ul>
</td><td>

<ul>
<li><a href="extsnd.html#extsndcontents">Customization and Extension</a>
  <li><a href="extsnd.html#etc">Snd Programming</a>
    <ul>

    <li><a href="extsnd.html#behavior">Customizing Snd's behavior</a>
      <ul>
      <li><a href="extsnd.html#sndglobalvars">Global variables</a>
      <li><a href="extsnd.html#sndgenericfuncs">Generic functions</a>
      <li><a href="extsnd.html#sndhooks">Hooks</a>
      </ul>
    <li><a href="extsnd.html#sndobjects">Snd's objects</a>
      <ul>
      <li><a href="extsnd.html#samplers">Samplers</a>
      <li><a href="extsnd.html#Floatvectors">Float-vectors</a>
      <li><a href="extsnd.html#extsndlib">Sndlib</a>
      <li><a href="extsnd.html#sndmarks">Marks</a>
      <li><a href="extsnd.html#sndmixes">Mixes</a>
      <li><a href="extsnd.html#sndregions">Regions and Selections</a>
      <li><a href="extsnd.html#sndsounds">Sounds and channels</a>
        <ul>
          <li><a href="extsnd.html#customcontrols">the control panel</a>
          <li><a href="extsnd.html#editlists">edit lists</a>
        </ul>
      <li><a href="extsnd.html#sndtransforms">Transforms</a>
      <li><a href="extsnd.html#snddialogs">Dialogs and Other Widgets</a>
      <li><a href="extsnd.html#sndmisc">Miscellaneous functions</a>
      <li><a href="extsnd.html#sndconstants">Constants</a>
      <li><a href="extsnd.html#snderrors">Errors and Debugging</a>
      </ul>
    <li><a href="extsnd.html#appearance">Customizing Snd's appearance</a>
      <ul>
      <li><a href="extsnd.html#colors">Colors</a>
      <li><a href="extsnd.html#fonts">Fonts</a>
      <li><a href="extsnd.html#graphics">Graphics</a>
      </ul>

    </ul>
</ul>
</td><td>

  <ul>
  <li><a href="grfsnd.html#startup">Snd Startup</a>
    <ul>
    <li><a href="grfsnd.html#sndswitches">Snd invocation flags</a>
    <li><a href="grfsnd.html#sndinitfile">The initialization file</a>
    <li><a href="grfsnd.html#sndconfigurationswitches">Configuration choices</a>
    <li><a href="grfsnd.html#sndenvvars">Environment variables</a>
    </ul>
  <li><a href="grfsnd.html#snddynamic">Runtime modules and external programs</a>
    <ul>
    <li><a href="grfsnd.html#emacssnd">Snd as an Emacs subjob</a>
    <li><a href="grfsnd.html#dynamic">Dynamically loaded modules</a>
    <li><a href="grfsnd.html#sndwithclm">Snd and CLM</a>
    <li><a href="grfsnd.html#sndwithcm">Snd and Common Music</a>
    <li><a href="grfsnd.html#sndwithmotif">Snd and Motif</a>
    <li><a href="grfsnd.html#sndwithgtk">Snd and Gtk</a>
    <li><a href="grfsnd.html#sndwithnogui">Snd with no GUI and as script engine</a>
    <li><a href="grfsnd.html#sndandruby">Snd with Ruby</a>
    <li><a href="grfsnd.html#sndandforth">Snd with Forth</a>
    <li><a href="grfsnd.html#sndands7">Snd with s7</a>
    <li><a href="grfsnd.html#sndandladspa">Snd and LADSPA plugins</a>
    <li><a href="grfsnd.html#sndandjack">Snd and Jack</a>
    <li><a href="grfsnd.html#sndandalsa">Snd and ALSA</a>
    <li><a href="grfsnd.html#sndandgl">Snd and OpenGL</a>
    <li><a href="grfsnd.html#sndandgsl">Snd and GSL</a>
    <li><a href="grfsnd.html#sndandgmp">Snd and multiprecision arithmetic</a>
    </ul>
  <li><a href="grfsnd.html#otherstuff">Other stuff</a>
  <li><a href="sndscm.html#introduction">Scheme, Ruby, and Forth</a>
  <li><a href="index.html">Overall Index</a>
  </ul>
</td></tr>
</table>



<table class="borderspaced">
<tr>
<th class="beige"><a href="#fileoperations">File</a> Menu</th>
<th class="beige"><a href="#editoperations">Edit</a> Menu</th>
<th class="beige"><a href="#viewing">View</a> Menu</th>
<th class="beige"><a href="#options">Options</a> Menu</th>
<th class="beige">Help Menu</th>
</tr>
<tr>
<td class="br"><a href="#openfile">Open</a></td>
<td class="br"><a href="#undoredo">Undo</a></td>
<td class="br"><a href="extsnd.html#lisplistener">Open listener</a></td>
<td class="br"><a href="#viewfft">Transform Options</a></td>
<td class="br"><a href="#overview">About Snd</a></td>
</tr>
<tr>
<td class="br"><a href="#closefile">Close</a></td>
<td class="br"><a href="#undoredo">Redo</a></td>
<td class="br"><a href="#viewfiles">Files</a></td>
<td class="br">Control panel options</td>
<td class="br"><a href="extsnd.html#appearance">Customization</a></td>
</tr>
<tr>
<td class="br"><a href="#savefile">Save</a></td>
<td class="br"><a href="#menufind">Find</a></td>
<td class="br"><a href="#mixdialog">Mixes</a></td>
<td class="br"><a href="#savedstate">Save session</a></td>
<td class="br"><a href="#controls">Control panel</a></td>
</tr>
<tr>
<td class="br"><a href="#savefile">Save as</a></td>
<td class="br"><a href="#editcut">Delete selection</a></td>
<td class="br"><a href="#regionbrowser">Regions</a></td>
<td class="br"><a href="#preferencesbrowser">Preferences</a></td>
<td class="br">Key bindings</td>
</tr>
<tr>
<td class="br"><a href="#revertfile">Revert</a></td>
<td class="br"><a href="#editcut">Insert selection</a></td>
<td class="br"><a href="#colorbrowser">Color/Orientation</a></td>
<td></td>
<td class="br"><a href="#menuplay">Play</a></td>
</tr>
<tr>
<td class="br"><a href="#mixingfiles">Mix</a></td>
<td class="br"><a href="#editcut">Mix Selection</a></td>
<td class="br"><a href="#controls">Show controls</a></td>   
<td></td>
<td class="br"><a href="#savefile">Save</a></td>
</tr>
<tr>
<td class="br"><a href="#insertfile">Insert</a></td>
<td class="br"><a href="#cxp">Play Selection</a></td>
<td class="br"><a href="#viewdots">Graph style</a></td>
<td></td>
<td class="br"><a href="#mixingfiles">Mix</a></td>
</tr>
<tr>
<td class="br"><a href="#updatefile">Update</a></td>
<td class="br">Save Selection</td>
<td class="br"><a href="extsnd.html#withverbosecursor">Verbose cursor</a></td>
<td></td>
<td class="br"><a href="#speed">Resample</a></td>
</tr>
<tr>
<td class="br"><a href="#newfile">New</a></td>
<td class="br"><a href="#menuselectall">Select all</a></td>
<td class="br"><a href="extsnd.html#withinsetgraph">With inset graph</a></td>
<td></td>
<td class="br"><a href="#viewfft">FFT</a></td>
</tr>
<tr>
<td class="br"><a href="#openfile">View</a></td>
<td class="br">Unselect all</td>
<td class="br"><a href="#unitebutton">Channel style</a></td>
<td></td>
<td class="br"><a href="#filtercontrol">Filter</a></td>
</tr>
<tr>
<td class="br"><a href="#printfile">Print</a></td>
<td class="br"><a href="#editenvelope">Edit Envelope</a></td>
<td class="br"><a href="#viewy0">Show y=0</a></td>
<td></td>
<td class="br"><a href="#reverb">Reverb</a></td>
</tr>
<tr>
<td class="br"><a href="#exitfile">Exit</a></td>
<td class="br"><a href="#editheader">Edit Header</a></td>
<td class="br"><a href="extsnd.html#xaxisstyle">X axis units</a></td>
<td></td>
<td class="br"><a href="#ampenvs">Envelope</a></td>
</tr>
<tr>
<td></td>
<td></td>
<td class="br"><a href="extsnd.html#showaxes">Axes</a></td>
<td></td>
<td class="br"><a href="#marks">Marks</a></td>
</tr>
<tr>
<td></td>
<td></td>
<td class="br"><a href="#zoomoption">Zoom focus</a></td>
<td></td>
<td class="br">Insert</td>
</tr>
<tr>
<td></td>
<td></td>
<td class="br"><a href="extsnd.html#showgrid">With grid</a></td>
<td></td>
<td class="br">Delete</td>
</tr>
</table>




<div class="header" id="gettingstarted">Getting started</div>

<p>Once compiled and loaded (see README.Snd for instructions), start Snd, <code>snd some.snd</code>:
</p>


<img class="indented" src="pix/intro2.png" alt="basic snd display">

<p>where "some.snd" is any available sound file.  You should
get a window with the first .1 seconds of the sound displayed as a time
domain waveform. Click the file name at the lower left to get 
some information about the file. Click the "f" button, and an fft window
appears alongside the waveform.  Drag the upper scale at the
bottom of the graph and both graphs are updated as you move
through the file.  Drag the lower scale to zoom in or out.
Drag the outer scale (the wider one) on the left to change
the y axis bounds.  The inner scale 
moves the y axis up and down.
Click the "w" button (unset it) and
the time domain waveform goes away.  Click "play" to
play the file.  "sync" is more complicated &mdash; it is used
to group sounds together for simultaneous editing.
</p>

<img class="indented" src="pix/intro1.png" alt="basic snd display">

<p>Now return to the time domain form (click "w" and "f"),
and click in the graph itself.  A red cursor (a big "+")
appears at that point.  The cursor is just like an
Emacs cursor &mdash; you can delete the sample at the cursor,
for example, by typing control D (abbreviated in this
document C-d), or move back one pixel with C-b.
</p>

<p>Click and drag the mouse through some portion of
the graph &mdash; the portion dragged is highlighted in
some way.  When you release the mouse button, the
highlighted portion becomes a
'selection' that you can play, delete, or mix elsewhere.
If you place the mouse toward the top of the graph at the selection
boundary, the cursor changes to a double-arrow, and you can drag the
boundary.  There's a triangular area beneath the x axis at the 
start and end of the selection.  Click the left one to play (or stop playing)
the selected portion; the right one starts a looping play.  The cursor,
marks, and mixes also have associated play arrows (triangles).  
</p>

<p>You'll
notice if you make some change to the data that
the file name gets an asterisk, as in Emacs, and
the various 'undo' and 'redo' menu options come
to life.  Just for laughs, delete the selection (via the Edit menu), then click the right mouse
button to get the popup menu, and try Undo followed
by Redo.</p>

<img class="indented" src="pix/intro.png" alt="basic snd display">

<p>Next type C-m.  This places a
mark at the current cursor location.  C-a goes
to the start of the window; C-j jumps forward to the
next mark.  Click and drag the upper horizontal
mark portion to move the mark; click the triangular
lower portion to play from the mark.  If you are
editing a multichannel file, control-click the
triangle to play all channels together from the mark.
</p>

<p>Finally, go to the View menu and select 'Show controls'.
A new portion of the Snd window opens, containing
a number of controls.  Try goofing around with them
while playing the sound.  For the more complex
cases, the button on the right side turns the
option on or off.
</p>

<p>
But this is all standard stuff; even the
various dialogs scattered around the menus will present
no surprises.  
The GL spectrograph is somewhat unusual,
and I like the paned window approach to multichannel sounds ("de gustibus...").
But it is primarily the embedded extension language
(s7, Ruby, or Forth) that 
makes Snd different from other editors.
Everything in Snd from the low-level data readers to the
high-level editing operations is tied into the extension
language.  You can do anything you want with sounds.
Rather than try to present endless menus full of
canned effects, Snd gives
you full programming power over sounds, and you can 
extend it to include whatever you want.  But if you
are in a big hurry, or not yet confident in your ability as a programmer, many such
operations have been included in the various scm (s7 = Scheme),
rb (Ruby), and fs (Forth) files in the Snd tarball.  Dave Phillips
wrote a set of files that implement dozens of the effects and
editing operations built into other editors.  Just load the
files that look interesting, and start clicking widgets.
</p>

<img class="indented" src="pix/intro3.png" alt="basic snd display">

<p>Manipulating sounds in a programming environment
is most enjoyable if you can edit and retry expressions
easily.  Old-time Lispers called this special kind of
text widget a "listener".  There is one in Snd &mdash; see
the View:Open Listener menu.  The listener has a prompt ("&gt;") 
at which you can type any expression: (+ 1 2)
which it then evaluates, returning the result.
I normally work in the listener, leave the menus
untouched, and use the mouse to scan
through the current sound data.
</p>

<p>The rest of this document describes the user interface; extsnd.html
presents the programming interface; <a href="grfsnd.html">grfsnd.html</a> describes Snd's connection
to various other programs and X; <a href="sndscm.html">sndscm.html</a> has brief descriptions of
most of the Scheme/Ruby/Forth code included in the Snd tarball; <a href="fm.html">fm.html</a>
is an introduction to FM; <a href="sndclm.html">sndclm.html</a> is the basic generator documentation;
<a href="sndlib.html">sndlib.html</a> describes the underlying sound IO library; 
<a href="s7.html">s7.html</a> is the s7 documentation.  
</p>

<p>There are context-sensitive popup menus, and (if you like) a toolbar:
</p>

<img class="indented" src="pix/selpop.png" alt="selection popup menu">



<div class="header" id="fileoperations">File operations</div>

<table class="borderspaced">
<tr><th class="beige" colspan=3>File Menu</th></tr>

<tr><td class="br"><a href="#openfile">Open</a></td>       <td class="br">open a new file</td></tr>
<tr><td class="br"><a href="#closefile">Close</a></td>     <td class="br">close a file, flush any unsaved edits</td></tr>
<tr><td class="br"><a href="#savefile">Save</a></td>       <td class="br">save current edits, overwriting previous version</td></tr>
<tr><td class="br"><a href="#savefileas">Save as</a></td>  <td class="br">save current edits under a new name, stay in current file</td></tr>
<tr><td class="br"><a href="#revertfile">Revert</a></td>   <td class="br">flush edits</td></tr>
<tr><td class="br"><a href="#mixingfiles">Mix</a></td>     <td class="br">mix file</td></tr>
<tr><td class="br"><a href="#insertfile">Insert</a></td>   <td class="br">insert file</td></tr>
<tr><td class="br"><a href="#updatefile">Update</a></td>   <td class="br">re-read file (data changed behind Snd's back)</td></tr>
<tr><td class="br"><a href="#viewfile">View</a></td>       <td class="br">open file read-only</td></tr>
<tr><td class="br"><a href="#newfile">New</a></td>         <td class="br">create a new, empty file</td></tr>
<tr><td class="br"><a href="#printfile">Print</a></td>     <td class="br">produce a Postscript version of current display</td></tr>
<tr><td class="br"><a href="#exitfile">Exit</a></td>       <td class="br">leave Snd, flushing all pending edits</td></tr>
</table>


<p>When invoked, Snd scans
its arguments for file names, and opens any it finds.
</p>

<pre class="indented">
snd oboe.snd fyow.snd
</pre>

<p>If there are no arguments, Snd comes up as a bare menu bar.
If a name is preceded by "-p" or "-preload", it is treated as a directory
name, and all sound files found in that directory are added
to the <a href="#viewfiles">View:Files</a> list.  To
load arbitrary Snd customizations (your own code, or a <a href="#savedstate">saved state</a> file),
precede the file name with "-l" or "-load" (or use the load function). 
</p>

<pre class="indented">
snd oboe.snd -l examp.scm
</pre>

<p>opens the sound file oboe.snd and loads the Scheme file <a href="sndscm.html#exampdoc">examp.scm</a>.
</p>


<p>Normally Snd adds each new sound below those currently being
displayed.
To position sounds horizontally (adding on the right), use the "-h" (or "-horizontal") flag.
Other overall layout
choices include the Notebook widget (-notebook), 
and separate windows for each sound (-separate).  
</p>


<img class="indented" id="openfile" src="pix/open-dialog.png" usemap="#opendialogmap" alt="Open File dialog">

<map name="opendialogmap">
  <area shape=rect coords="365,40,400,60" 
     
    >
  <area shape=rect coords="365,350,400,370" 
     
    >
</map>

<p id="updatefile">A file can be opened from the File menu via Open
or View.  <em class=emdef id="viewfile">View</em> opens the file read-only, whereas Open
allows it to be changed.  The equivalent keyboard
command is C-x C-f.  
If a file cannot be changed (either it was opened read-only
or you don't have write permission for it), a lock appears
next to the file name.  Similarly, if Snd notices that
the file on the disk no longer matches the original,
a warning is posted.  This can happen if some other program
writes a sound while you are editing an earlier version
of it.
If the variable <a href="extsnd.html#autoupdate">auto-update</a> is #t (the default is #f), Snd
automatically updates any such file. 
</p>

<p>
The file selection dialog is slightly different from the Motif or Gtk default.  If you single click
in the directory list, that directory is immediately opened and displayed.  Also there are
a variety of context-sensitive popup menus to handle special chores such as setting the
current sort routine (right click over the file list), jump to any higher level directory (right click
in the directory list), choose a recently opened file (click in the filename text widget), or
return to a previous list of files (click in the filter text widget).
The 'sound files only' button filters out all non-sound files from the files list, using the
extension; you can add to the list of sound file extensions via <a href="extsnd.html#addsoundfileextension">add-sound-file-extension</a>.
The built-in extensions are
"snd", "wav", "aiff", "aif", "au", "aifc", "voc", and "wve". 
When a sound file is selected, information about it is posted under the lists, and a 'play'
button is displayed.  The name field has TAB completion, of course, and also
watches as you type a new name, reflecting that partial name by moving the file list to
display possible matches.
</p>

<!-- INDEX formats:Headers and sample types -->

<p id="formats">Snd can handle the following file and data types:</p>

<pre class="indented">
read/write (many sample types):

    NeXT/Sun/DEC/AFsp
    AIFF/AIFC
    RIFF (Microsoft wave)
    RF64
    IRCAM (old style)
    NIST-sphere
    CAFF
    no header ("raw")


read-only (in selected sample types):

    8SVX (IFF), EBICSF, INRS, ESPS, SPPACK, ADC (OGI), AVR, VOC, PVF,
    Sound Tools, Turtle Beach SMP, SoundFont 2.0, Sound Designer I, PSION, MAUD, Kurzweil 2000,
    Gravis Ultrasound, ASF, PAF, CSL, Comdisco SPW, Goldwave sample, omf, quicktime, sox,
    Sonic Foundry, SBStudio II, Delusion digital, Digiplayer ST3, Farandole Composer WaveSample,
    Ultratracker WaveSample, Sample Dump exchange, Yamaha SY85, SY99, and TX16, Covox v8, AVI, 
    Impulse tracker, Korg, Akai, Turtle Beach, Matlab-5


automatically translated to a readable format:

    IEEE text, Mus10, SAM 16-bit (modes 1 and 4), AVI, NIST shortpack, HCOM, Intel, 
    IBM, and Oki (Dialogic) ADPCM, G721, G723_24, G723_40, MIDI sample dump, Ogg, Speex, 
    Flac, Midi, Mpeg, Shorten, Wavepack (via external programs)

</pre>


<p>
The files can have any number of channels.
Data can be either big or little endian.
A 'New' file (one created by the File:New option) can get its type and so on from
the default output variables such as <a href="extsnd.html#defaultoutputheadertype">default-output-header-type</a>,
or from a dialog that pops up when some field has not been set
in advance.
Similary, a raw data file gets its srate, chans,
and sample type information either from the open-raw-sound-hook
or from a dialog window that pops up when such a file
is opened. The file types listed above as "automatically translated" are
decoded upon being opened, translated to some format Snd can read and write,
and rewritten 
as a new file with an added (possibly redundant) extension .snd,
and that file is the one the editor sees from then on.
</p>

<p>Each file has its own
'pane', a horizontal section of the overall Snd
screen space; within that section, each channel
has a pane, and below the channels is the 'control
pane', normally hidden except for the file name
and 'status area'.  At the very bottom
of the Snd window is the listener, if any (see
the View menu Open listener option).
The panes can all be independently
raised and lowered by dragging the pane buttons on
the right.  
Each channel has the 
four scrollbars setting what portion of the data
is displayed; the 'w' button (normally set) which
causes the time domain waveform to be displayed;
and the 'f' button (normally unset) which includes
the frequency domain (FFT) display.
There is a third display settable by user-provided
functions; if both the 'w' and 'f' buttons are
off and there is no active user-display function,
you get an empty display.  For each sound there is
a control panel containing the file name, in parentheses if
the file is actually a link, with an
asterisk if there are unsaved edits, a 'status area'
for various kinds of simple text-based interactions,
a 'sync' button for grouped display and edit
operations, a 'unite' button (if the sound has more than one channel),
and a 'play' button to play the
current (edited) state of the file. 
</p>

<p id="newfile">To open a new, empty file, use the File:New option.
The default values for the fields can be set by clicking "Reset".  These values are <a href="extsnd.html#defaultoutputchans">default-output-chans</a>,
<a href="extsnd.html#defaultoutputsampletype">default-output-sample-type</a>,
<a href="extsnd.html#defaultoutputsrate">default-output-srate</a>, and
<a href="extsnd.html#defaultoutputheadertype">default-output-header-type</a>. 
</p>

<p id="closefile">To close a file (flushing any unsaved edits), use
the File:Close option, or C-x k.  This command
applies to the currently selected sound.
</p>

<p id="savefile">To save the current edited state of a file, use the
Save option (to overwrite the old version of the
file), or <em class=emdef id="savefileas">Save as</em> (to write to a new file, leaving
the old file unchanged).  The equivalent keyboard
command is C-x C-s (save).  
Normally, if the new file already exists, and it is
not currently being edited in Snd, it is silently
overwritten.  If you try to overwrite a file, and
that file has active edits in a different Snd window, you'll be asked
for confirmation.
If you want Snd to ask before overwriting
a file, set the variable <a href="extsnd.html#askbeforeoverwrite">ask-before-overwrite</a> to #t.
If you edit a write-protected file and try to save the edits, Snd will
try to save the edits in a temporary file and will post a warning
that the current file can not be overwritten.
To extract just one channel of a multichannel file from the Save-as dialog,
put the desired channel number (0-based) in the "extract channel" field,
then click 'Extract'.
</p>

<p id="revertfile">To undo all edits and return to the last saved state
of a file, use the Revert option.  The edit history
is still available, so you can redo all the edits
in order by calling <a href="#undoredo">Redo</a> repeatedly.
There's also a list on the left of each channel pane containing a list of
the current edits.  You can click anywhere in the list to move to that
edit.
</p>

<img class="indented" src="pix/edithistory.png" alt="edit history list" usemap="#edithistorymap">

<map name="edithistorymap">
  <area shape=rect coords="0,30,245,230">
  <area shape=rect coords="285,30,420,210">
  <area shape=rect coords="530,30,760,210">
  <area shape=rect coords="0,285,750,415">
  <area shape=rect coords="210,245,570,275">
</map>


<p id="printfile">The Print option opens the Print
dialog.  You can send the currently active graph directly to
a printer, or save it as an encapsulated Postscript
file.  The default name
of this file is "snd.eps"; it can be set via <a href="extsnd.html#epsfile">eps-file</a>.
</p>

<p>To mix files, see <a href="#mixingfiles">"Mix Files"</a>.
The <a href="#insertfile">Insert</a> option inserts a file at the cursor.
</p>

<p id="exitfile">Finally, to exit Snd cleanly (that is, removing any
temporary files, and cleaning up some system stuff),
use the Exit option.  Unsaved edits are silently
flushed (but see the function <a href="extsnd.html#askaboutunsavededits">ask-about-unsaved-edits</a>).
</p>




<div class="innerheader" id="viewing">The display</div>

<table class="borderspaced">
<tr><th class="beige" colspan=3>View Menu</th></tr>
<tr><td class="br"><a href="#controls">Show controls</a></td><td class="br">show the control panel</td></tr>
<tr><td class="br"><a href="extsnd.html#lisplistener">Open listener</a></td><td class="br">show listener</td></tr>
<tr><td class="br"><a href="#mixdialog">Mixes</a></td><td class="br">mix browser</td></tr>
<tr><td class="br"><a href="#regionbrowser">Regions</a></td><td class="br">a browser to examine the region stack</td></tr>
<tr><td class="br"><a href="#viewfiles">Files</a></td><td class="br">a browser of interesting files</td></tr>
<tr><td class="br"><a href="#colorbrowser">Color/Orientation</a></td><td class="br">a browser for color and viewing-orientation choices</td></tr>
<tr><td class="br"><a href="#unitebutton">Channel style</a></td><td class="br">separate, combined or superimposed channels</td></tr>
<tr><td class="br"><a href="#viewdots">Graph style</a></td><td class="br">use dots, lines, filled polygons etc in the data displays</td></tr>
<tr><td class="br"><a href="extsnd.html#withverbosecursor">Verbose cursor</a></td><td class="br">describe the current sample every time the cursor moves</td></tr>
<tr><td class="br"><a href="#viewy0">Show y=0</a></td><td class="br">show or hide the y=0 line</td></tr>
<tr><td class="br"><a href="extsnd.html#xaxisstyle">X axis units</a></td><td class="br">x axis labelled in seconds, samples, percent of total</td></tr>
<tr><td class="br"><a href="#zoomoption">Zoom focus</a></td><td class="br">where to focus during zooms</td></tr>
<tr><td class="br"><a href="extsnd.html#showgrid">With grid</a></td><td class="br">show a grid in the graph</td></tr>
</table>


<p id="viewdots">The sound display can be modified in various ways.  Choose View:Graph style:dots
to view the sound as dots rather than connected lines
(see also <a href="extsnd.html#dotsize">dot-size</a>). 
</p>

<p id="viewy0">Similarly, to show (or hide) the line
Y = 0, use the y=0 option.  The Region browser is described under
<a href="#regions">Regions</a>.  To open the control panel, use Show Controls.
To open or close the listener, use Open listener.
</p>


<p>The <em class=emdef id="colorbrowser">Color/Orientation</em> option
activates a window that sets various aspects of the sonogram, spectrogram,
and wavogram displays.  There are fifteen or so colormaps available along with
ways to invert the maps, and scale (darken) them differently according to screen or
printer characteristics.
</p>


<p>The Popup menu's Info dialog can be left in view and updated with M-v i
to reflect the currently active sound.  The same information is displayed in the
status area when you click the file name.</p>

<p id="viewfiles">In the Motif version of Snd, the View Files option 
starts a dialog with a list of interesting files,
controls for amplitude, speed (sampling rate change), and amplitude envelope,
and buttons to mix, insert, or open the selected files.
This dialog is sort of a combination of the File:Mix and View:Mixes dialog, aimed
at making it easy to toss together bunches of sound files.
In the file list, the button on the left plays the file.  
Single-click a file name to select it; double-click a file name to open it in Snd.
The 'update' button runs through the file
list checking for files that have been deleted or moved behind Snd's back.
'sort' is a drop-down menu of file sorting possibilities.
You can add to this list either by dragging file icons around the screen (which I think
is a very awkward thing to do), or by calling <a href="extsnd.html#addfilesorter">add-file-sorter</a> and friends, or
by typing the file or directory name in the 'add:' text widget.
</p>

<img class="indented" src="pix/vf.png" alt="View:Files dialog">

<p>Files can be added to the list at startup
via the -p switch, and with the functions <a href="extsnd.html#addfiletoviewfileslist">add-file-to-view-files-list</a>
and <a href="extsnd.html#adddirectorytoviewfileslist">add-directory-to-view-files-list</a>.
The 'Mix' button mixes in the currently selected sound, and 'Insert' inserts it.
See nb.scm for an extension of this dialog that posts various kinds of information
about each file as the mouse passes over it.
</p>


<p>The <a href="#regionbrowser">Regions</a> and <a href="#mixdialog">Mix Dialog</a> options are described below.</p>



<div class="innerheader" id="options">Other options</div>

<table class="borderspaced">
<tr><th class="beige" colspan=2>Options Menu</th></tr>
<tr><td class="br"><a href="#viewfft">Transform options</a></td><td class="br">various transform (FFT, etc) choices</td></tr>
<tr><td class="br">Control panel options</td><td class="br">set variables that affect the control panel processing</td></tr>
<tr><td class="br"><a href="#savedstate">Save session</a></td><td class="br">save current state</td></tr>
<tr><td class="br"><a href="#preferencesbrowser">Preferences</a></td><td class="br">customize Snd</td></tr>
</table>


<p id="viewfft">
Transform Options applies mainly to the FFT display triggered
by setting the 'f' button in the channel window.  The dialog that is
launched by this menu item has six sections: on the upper left
is a list of available transform types; next on the right is a
list of fft sizes; next is a panel of buttons that sets various
display-oriented choices; the lower left panel sets the current
wavelet, when relevant; next is the fft data window choice; and
next to it is a graph of the current fft window with the spectrum of that window
in blue.
When the window
has an associated parameter (sometimes known as "alpha" or "beta"),
the slider beneath the window list is highlighted and can be used
to choose the desired member of that family of windows.
</p>

<img class="indented" src="pix/ffts.png" alt="transform dialog">

<p>The FFT is taken from the start (the left edge) of the
current window and is updated as the window bounds change.
If you'd like the fft size to reflect the current time domain
window size:</p>

<pre class="indented">
(hook-push <a class=quiet href="extsnd.html#graphhook">graph-hook</a>
  (lambda (hook)
    ;; check that we are displaying an FFT, 
    ;; if so, set the FFT size to reflect the graph boundaries
    (if (and (<a class=quiet href="extsnd.html#transformgraphp">transform-graph?</a>) 
             (= (<a class=quiet href="extsnd.html#transformgraphtype">transform-graph-type</a>) <a class=quiet href="extsnd.html#transformgraphtype">graph-once</a>))
        (let ((size (expt 2 (ceiling (log (- (+ 1.0 (right-sample)) (left-sample)) 2.0)))))
          (if (not (= size (<a class=quiet href="extsnd.html#transformsize">transform-size)</a>))
              (set! (<a class=quiet href="extsnd.html#transformsize">transform-size)</a> size))))))
</pre>

<p>
The fft data is scaled to fit between 0.0 and 1.0 unless
transform normalization is off. 
The full frequency axis is normally displayed, but the
axis is draggable &mdash; put the mouse on the axis and
drag it either way to change the range (this is equivalent
to changing the variable <a href="extsnd.html#spectrumend">spectrum-end</a>).  You can also click
on any point in the fft to get the associated fft value at that point
displayed; if with-verbose-cursor is on, you can
drag the mouse through the fft display and the
description in the status area will be constantly
updated.
</p>

<p>The transform is
normally the Fourier Transform, but others are available, including
about 20 wavelet choices, and autocorrelation.</p>


<p>The top three buttons in the transform dialog choose between a normal
fft, a sonogram, or a spectrogram.  The peaks
button affects whether peak info is displayed alongside the graph
of the spectrum.  The dB button selects between
a linear and logarithmic Y (magnitude) axis.  The log freq
button makes a similar choice along the frequency axis.
</p>

<p>The easiest way to change the colormap and graph orientation
of the spectrogram, wavogram, and sonogram, is to use the Color/Orientation 
dialog from the View menu.
The keypad keys are mapped to various variables as follows:</p>


<pre class="indented">
variable        increase        decrease
<a href="extsnd.html#spectrohop">spectro-hop</a>      Add (+)        Subtract (-)
<a href="extsnd.html#transformsize">transform-size</a>   Multiply (*)   Divide (/)
<a href="extsnd.html#dotsize">dot-size</a>         Delete         Insert
</pre>


<p>
The keypad Enter key resets all the
spectrogram variables to their default values.
The keypad arrow keys zoom and move the fft spectrum.
</p>

<img class="indented" src="pix/hfft.png" alt="picture of sonogram">


<p id="wavogram">If your time domain data can be viewed as a series of slices
through a 3-D landscape, you can use the 
"wavogram" to mimic the spectrogram in the time domain.
The first trace is at the bottom of the graph, moving from left to right.
The same rotation commands apply to this display,
with the additional variable <a href="extsnd.html#wavohop">wavo-hop</a> which sets the
density of the traces.  To get this display <code>(set! (<a href="extsnd.html#timegraphtype">time-graph-type</a>) <a class=quiet href="extsnd.html#timegraphtype">graph-as-wavogram</a>)</code>.  It is
important to set the length of each trace
so that successive peaks line up.  The
trace length in samples is set by the variable <a href="extsnd.html#wavotrace">wavo-trace</a>,
or the numeric keypad + and - keys.
</p>

<img class="indented" src="pix/wavo.png" alt="wavogram of oboe">


<p id="zoomoption">The Zoom style option chooses which graph point to center on
during an x-axis zoom.
The default is to zoom onto the cursor or the beginning of the current
selection if either is visible.  You can also have
zoom focus on the left edge, right edge, or
midpoint of the current window.</p>

<p id="preferencesbrowser">
The Preferences dialog tries to make it easier to set up Snd initially.  It is a GUI-based way to
write your initialization file.  Most of the global variables are included, and a number of
ancillary functions that seem to be popular.  It's not yet completed, but more than 100 topics
are currently included &mdash; a good start!
To get more help on a particular topic, scroll horizontally to the list of topic names on
the far right, and click on the one you're
interested in.  If you leave the help dialog active, it becomes a sort of tooltip &mdash;
if you linger over some other topic, its help info will be posted in the help dialog.
</p>

<img class="indented" src="pix/prefs.png" alt="preferences dialog">




<div class="header" id="editoperations">Edit operations</div>


<table class="borderspaced">
<tr><th class="beige" colspan=2>Edit Menu</th></tr>
<tr><td class="br"><a href="#undoredo">Undo</a></td><td class="br">Undo last edit</td></tr>
<tr><td class="br"><a href="#undoredo">Redo</a></td><td class="br">Redo last edit</td></tr>
<tr><td class="br"><a href="#menufind">Find</a></td><td class="br">Global search via find dialog</td></tr>
<tr><td class="br"><a href="#editcut">Cut</a></td><td class="br">Cut (delete) selected portion</td></tr>
<tr><td class="br"><a href="#editcut">Paste</a></td><td class="br">Paste (insert) selected portion</td></tr>
<tr><td class="br"><a href="#editcut">Mix selection</a></td><td class="br">Mix (add) selected portion</td></tr>
<tr><td class="br"><a href="#cxp">Play selection</a></td><td class="br">Play selected portion</td></tr>
<tr><td class="br">Save selection</td><td class="br">Save selected portion as file</td></tr>
<tr><td class="br"><a href="#menuselectall">Select all</a></td><td class="br">select entire file</td></tr>
<tr><td class="br">Unselect all</td><td class="br">unselect everything</td></tr>
<tr><td class="br"><a href="#editenvelope">Edit Envelope</a></td><td class="br">Edit or view envelopes</td></tr>
<tr><td class="br"><a href="#editheader">Edit Header</a></td><td class="br">Edit or view file header</td></tr>
</table>


<p>Editing in Snd is modelled after Emacs in many regards.  Each
channel has a cursor (a big "+"), a set of marks, and a list of
edits that have not yet been saved.  Most operations take place
at the cursor.  Operations can be applied simultaneously to
any other channels or sounds by using the 'sync' button.
Operations can be applied
either to a sample, a selected portion, a channel, a sound, or any number of
sounds at the same time.  Where an operation has an obvious
analog in text editing, I've tried to use the associated Emacs command.
To delete the sample at the cursor, for example, use C-d.</p>

<p>The following sections describe how to move the cursor and
the window; how to change which channel is active; 
how to use marks and regions; how to perform various 
common editing operations. It ends with a description of
all the mouse and keyboard editing commands.  The 'control
panel' provides more complex editing operations, but
has a chapter to itself.
</p>



<div class="innerheader" id="thecursor">The active channel and cursor</div>

<p>Click in the time domain waveform to activate the cursor and select that channel.
To make the selected channel stand out from the rest,
set the <a href="extsnd.html#selecteddatacolor">selected-data-color</a> 
or the <a href="extsnd.html#selectedgraphcolor">selected-graph-color</a>:</p>

<pre class="indented">
(define beige (<a class=quiet href="extsnd.html#makecolor">make-color</a> 0.96 0.96 0.86))
(define blue (<a class=quiet href="extsnd.html#makecolor">make-color</a> 0 0 1))
(set! (<a class=quiet href="extsnd.html#selectedgraphcolor">selected-graph-color</a>) beige)
(set! (<a class=quiet href="extsnd.html#selecteddatacolor">selected-data-color</a>) blue)
</pre>

<p>The selected channel receives keyboard commands.  You can
also move between windows with C-x o.</p>


<div class="innerheader">Moving the cursor</div>


<p id="movecursor">Any mouse click on the waveform causes the cursor to move to that point.
"The cursor" here refers to the sample cursor, normally a big "+".  There is also the
cursor associated with the mouse which is a slanting arrow outside the graph, but
changes to a small "+" inside the graph.  When the mouse
is hovering over something that can be dragged (a selection edge, a mark, a mix, etc),
it changes to a double arrow.  When a mouse click will start sound playing,
it becomes a right arrow.  And when it's over the selection
loop-play triangle, it's a left arrow.  But the main cursor in Snd is the big "+" that marks a particular sample.
To move it from the keyboard, use:</p>

<pre class="indented">
&lt;      move cursor to sample 0
&gt;      move cursor to last sample
C-&lt;    move cursor to sample 0
C-&gt;    move cursor to last sample

C-a    move cursor to window start
C-e    move cursor to window end
C-b    move cursor back one pixel
C-f    move cursor ahead one pixel or n samples

C-n    move cursor ahead one 'line'
C-p    move cursor back one 'line'
C-v    move cursor to mid-window

C-i    display cursor info
C-j    go to mark
</pre>

<p>All keyboard commands accept numerical arguments, as in Emacs.
If the argument is a float, it is multiplied by the sampling
rate before being applied to the command, so C-u 2.1 C-f moves
the cursor forward 2.1 seconds in the data.</p>



<div class="innerheader">Moving the window</div>

<p>The simplest way to move the window (the portion of the data in the current graph) is to drag the
scrollbars with the mouse.  The darker scrollbars zoom in and
out; the lighter bars move the window along the x or y axis.
To move by a single window, click the
arrows on the scrollbar.  To move by smaller amounts,
use the left and right arrow keys (or zoom with the up and
down arrow keys);  the control, shift, and meta keys
are multipliers on this movement &mdash; each key adds a factor
of .5 to the multiple, so to move by .25 windows, 
press control, meta, left (or right) arrow.  A similar
mechanism can be used to zoom quickly onto a particular
point; hold the keys and click the mouse in the waveform
and you'll zoom an increasing amount into the data at that
point.  
</p>

<p id="movewindow">Various keyboard commands provide
much more precise control of the window bounds and placement:
</p>

<pre class="indented">
C-l          position window so cursor is in the middle
C-x b        position window so cursor is on left margin
C-x f        position window so cursor is on right margin
[Down]       zoom out, amount depends on shift, control, and meta
[Up]         zoom in
[Left]       move window left
[Right]      move window right
C-x l        position selection in mid-view
C-x v        position window over current selection
C-x C-b      set x window bounds (preceded by number of leftmost sample)
C-x C-p      set window size (preceded by size as numeric argument)
</pre>

<p>As in most other cases, the sample numbers (or sizes) can be floats;
if the argument is not an integer, it is multiplied by the sampling
rate before being applied to the command.  So, C-u .1 C-x C-p makes
the window display .1 seconds of data.
If you'd like far more precise window moving and zooming control,
see <a href="extsnd.html#moveonepixel">move-one-pixel</a> and
<a href="extsnd.html#zoomonepixel">zoom-one-pixel</a>.
</p>



<div class="innerheader" id="marks">Marks</div>

<p>A 'mark' marks a particular sample in a sound (not a
position in that sound).
If we mark a sample, then delete 100 samples before it,
the mark follows the sample, changing its current position 
in the data.  If we delete the sample, the mark is also
deleted; a subsequent undo that returns the sample also
returns its associated mark.  I'm not sure this is the
right thing, but it's a lot less stupid than marking
a position.
</p>

<p>Once set, a mark can be moved by dragging the
horizontal tab at the top.  Control-click of the tab followed by mouse
drag will drag the underlying data too, either inserting zeros or deleting data.
Click on the triangle at the
bottom to play (or stop playing) from the mark.
</p>

<p>A mark can be named or unnamed.  It it has a name, it is displayed
above the horizontal tab at the top of the window. As with
sounds and mixes, marks can be grouped together through
the sync field; marks sharing the same sync value (other
than 0) will move together when one is moved, and so on.
See the <a href="extsnd.html#sndmarks">marks</a> chapter 
for a further discussion of synced marks.
The following keyboard commands relate to marks:</p>

<pre class="indented">
C-m       place (or remove if argument negative) mark at cursor
C-M       place syncd marks at all currently syncd chan cursors
C-x /     place named mark at cursor
C-x C-m   add named mark

C-j       go to mark
</pre>

<p>The distance from the cursor to a mark can be used as a numeric
argument for other commands by following C-u with C-m.  Any
number in-between is the number of marks to jump forward before
getting the distance.</p>

<p>The function <a href="extsnd.html#savemarks">save-marks</a> saves the current marks in a
file.
</p>



<div class="innerheader" id="regions">Regions</div>

<p>A region is a portion of the sound
data.  Although I'm not completely consistent in this document, 
the word "selection" is used to refer to the currently selected
(and highlighted) portion of the data; an operation such as
<a href="extsnd.html#filterselection">filter-selection</a> affects the underlying data.  A "region" on
the other hand, refers to the saved (copied) version of (the original form of) that
data that can be inserted or mixed elsewhere.
That is, when a portion is selected, it is (by default) saved as the new
region; subsequent edits 
will not affect the region data.
You can disable the region creation by setting the variable
<a href="extsnd.html#selectioncreatesregion">selection-creates-region</a>
to #f (its default is #t which can slow down editing of very large sounds).
Regions can be defined by <a href="extsnd.html#makeregion">make-region</a>, by dragging the mouse
through a portion of the data, or via 
the <em class="noem" id="menuselectall">Select All</em> menu option.
If the mouse drags off
the end of the graph, the x axis moves, in a sense dragging
the data along to try to keep up with the mouse; the further
away the mouse is from the display, the faster the axis
moves.  (One minor caveat: if you drag the mouse too quickly off the end
of the graph, making a grand sweeping gesture, the last portion
of the graph may be missed because the mouse updates are
coalesced by X; move deliberately as you near the end
of the sound).  In large sounds, the mouse granularity can be
large, but you can zoom onto the start or end of the selected
portion and move them using <a href="extsnd.html#selectionposition">selection-position</a>
and <a href="extsnd.html#selectionframples">selection-framples</a>.
A region can also be defined with keyboard
commands, much as in Emacs. C-[space] starts the
region definition and the various cursor moving
commands continue the definition.</p>


<p id="regionbrowser">Once defined, the copied region
is added to a list of currently
available regions (the maximum list size is normally 16 &mdash; see <a href="extsnd.html#maxregions">max-regions</a>).
The currently available regions can be view from the
View menu's Region browser:</p>

<img class="indented" src="pix/regions.png" alt="picture of region browser">

<p>
'play' plays the region.  The graphical
display 
shows the waveform with arrows to move around in the
channels of multichannel regions.  If you double click the region entry, it
loads the region into the main editor as a temporary
file.  It can be edited or renamed, etc.  If you save
the file, the region is updated to reflect any edits
you made.
</p>

<p>The keyboard commands that apply to regions are:</p>

<pre class="indented">
C-y         paste in current selection at cursor
C-[space]   start keyboard-based selection definition
C-x c       define selection from cursor to mark
C-x p       play selection or region
C-x q       mix in selection
C-x l       position selection in mid-view
C-x v       position window over current selection
</pre>

<p>If the current selection is active (displayed somewhere in the
current time domain displays), there are lots of functions that
can edit that portion of the current sounds.
If the 'selection' button is set in the transform options dialog,
(or equivalently, <a href="extsnd.html#showselectiontransform">show-selection-transform</a>
is #t), the fft display, if any, displays the transform of the selected portion.
</p>



<div class="innerheader" id="edithistory">The edit list</div>

<p>The current state of the undo/redo list can be viewed
as a scrolled list of strings in the pane on the left of the 
graph.
If there are no
current edits, it just lists the associated file name
(i.e. the zero-edits state).  As you edit the sound,
the operations appear in the edit list window.  Click
on a member of the list to move to that point in the
edit list (equivalent to some number of undo's or
redo's). 
</p>

<p>
The function <a href="extsnd.html#saveedithistory">save-edit-history</a> saves the current
edit list as a loadable program (assuming the base sounds haven't changed in the
meantime).  The file can be edited (it's just a text file with comments).
See <a href="extsnd.html#editlists">Edit Lists</a> for more details.
</p>



<div class="innerheader" id="howtoedit">How to ...</div>

<ul>
<li><a href="#saveopen">Save, open, close, print</a>
<li><a href="#deleteinsert">Delete, insert, mix</a>
<li><a href="#multichannel">Multichannel operations</a>
<li><a href="#ampenvs">Amplitude envelopes and scaling</a>
<li><a href="#menufind">Find</a>
<li><a href="#changesamples">Change samples</a>
<li><a href="#undoredo">Undo, redo, revert</a>
<li><a href="#menuplay">Play</a>
<li><a href="#mixingfiles">Mix Files</a>
<li><a href="#changeformat">Change file format</a>
<li><a href="#extendfile">Extend a file</a>
<li><a href="#editenvelope">Edit or view an envelope</a>
<li><a href="#editheader">Edit, add, or remove the header</a>
<li><a href="#centeryaxis">Center a tiny signal with DC</a>
<li><a href="#savedstate">Save session for later restart</a>
<li><a href="#misccommands">whatever...</a>
<li>
</ul>


<div class="innerheader" id="saveopen">Save, open, close, print</div>

<p>Most of these kinds of operations are accessible from the File menu:
</p>

<img class="indented" src="pix/saveas.png" alt="save as dialog">

<p>
They can also
be invoked from the keyboard:</p>

<pre class="indented">
C-x k     close currently selected file
C-x C-f   open file 
C-x C-s   save file
C-x C-w   save currently selected channel as file
</pre>

<p>The Print command produces a PostScript
file which can be sent to directly a printer or saved for later use.
</p>



<div class="innerheader" id="deleteinsert">Delete, insert, mix</div>

<p id="editcut">The fastest way to delete a section is to drag the mouse through it and
call the Edit menu's Delete selection option. 
The current selection
can be pasted in
by clicking the middle mouse button.  The
associated keyboard commands are:</p>

<pre class="indented">
C-d      delete sample at cursor
C-h      delete previous sample
C-k      delete a 'line' &mdash; 128 samples
C-w      delete current selected portion
C-o      insert a zero sample at cursor
C-y      paste in current selection at cursor
C-x q    mix in region (arg = region number)
C-x C-q  mix in file
</pre>

<p id="insertfile">The File:Insert menu option inserts a sound file at the cursor, and
the Edit:Insert Selection menu option does the same with the current selection.
</p>



<div class="innerheader" id="multichannel">Multichannel operations</div>

<p id="syncbutton">Normally each operation applies only to the currently
active channel.  If, however, the sound's 'sync' button is set,
the operations apply to every sound or channel that also
has the sync field set to the same value.  If you click
the 'sync' button, its value is 1 and its color is blue;
C-click gives 2 and green, C-M-click gives 3 and yellow;
C-M-Shift-click gives 4 and red; any other value (set via
the syncing function) shows as a black button.  The point
of all this is that only those sounds that share the sync value
of the current sound are considered to be sync'd to it; for example,
to make a stereo selection in one file, then paste it into some
other stereo file, set the sync buttons in each sound, but use
different values; that way, the channels within each sound are
sync'd together (giving stereo operations), but the sounds themselves
are separate.</p>

<p id="unitebutton">A multichannel sound also
has a 'unite' button to the left of the 'sync' button.
If this button is set, all channels are displayed in
one graph; the x and y-axis scrollbars apply to all the
channels at once, as do the 'f' and 'w' buttons;
two new scrollbars appear on the right of the window;
the furthest right
scrollbar affects the placement of the window within
the overall set of graphs, and the scrollbar on its left
zooms in and out of the overall graph.  For stereo files,
this is user-interface overkill, but the hope is to
accommodate sounds with many channels.
The View menu Channel style
option has the same effect but applies to all active
multichannel sounds.  Control-click the unite button
to get superimposed channels.
If the channels are not combined (the default), control-click the 'f' or 'w' button in one
channel to affect all channels at once.
</p>

<p>
The superimposed channels display is not very useful if you're trying to
edit the sound; it's aimed more at FFT comparisons and so on.
</p>

<p>To get multichannel selections, set the sync
button, then define the selection (by dragging
the mouse) in one channel, and the parallel
portions of the other channels will also be
selected.</p>



<div class="innerheader" id="ampenvs">Amplitude envelopes and scaling</div>

<p>An envelope in Snd is a list of x y break-point pairs.
The x axis range is arbitrary. 
To define a triangle curve: '(0 0 1 1 2 0).
There is no preset limit on the number of
breakpoints.  Envelopes can be defined with
define and referred to thereafter by name.
Use the <a href="#editenvelope">envelope editor</a>
to draw envelopes with the mouse.
</p>

<p id="scaling">To scale a file or selection by or to some
amplitude, use the functions:</p>

<pre class="indented">
<a href="extsnd.html#scaleby">scale-by</a> args
<a href="extsnd.html#scaleto">scale-to</a> args
<a href="extsnd.html#scaleselectionby">scale-selection-by</a> args
<a href="extsnd.html#scaleselectionto">scale-selection-to</a> args
</pre>

<p>scale-by scales the current sync'd channels by its arguments,
and scale-to scales them to its arguments (a normalization).
The arguments in each case are either a list of floats
corresponding to each successive member of the current
set of sync'd channels, or just one argument. In the
latter case, scale-by uses that scaler for all its
channels, and scale-to normalizes all the channels
together so that the loudest reaches that amplitude
(that is, (<a class=quiet href="extsnd.html#scaleto">scale-to</a> .5) when applied to a stereo file
means that both channels are scaled by the same amount so
that the loudest point in the file becomes .5).  There's
one special case here: if you (<a class=quiet href="extsnd.html#scaleto">scale-to</a> 1.0) in a sound 
that is stored as short ints and you haven't set the clipping
variable to #t, since 1.0 itself is not representable,
the actual scaled-to value is just less than 1.0 to avoid the
(unwanted) wrap-around.
</p>



<div class="innerheader" id="menufind">Find</div>

<p>Searches in Snd refer to the sound data, and are,
in general, patterned after Emacs.  When you type
C-s, the find dialog is activated.
The expression it asks for is a
function that takes one argument, the current
sample value, and returns #t when it finds a match. 
To look for the next sample that is greater than
.1, <code>(lambda (y) (&gt; y .1))</code>.  The
cursor then moves
to the next such sample, if any.
Successive C-s's
repeat the search.  
These searching functions can be closures; the following searches for
the next positive-going zero crossing, placing the cursor just before it:</p>

<pre class="indented">
(define (zero+)
  ;; return a closure to search for positive-going zero crossing.	
  (let ((lastn 0.0))
    (lambda (n)
      (let ((rtn (and (&lt; lastn 0.0)
		      (&gt;= n 0.0)
		      -1)))
	(set! lastn n)
	rtn))))
</pre>

<p>Now C-s (zero+) followed by C-s's moves to successive zero crossings.
There are more examples in <a href="sndscm.html#zeroplus">sndscm.html</a>.
</p>



<div class="innerheader" id="changesamples">Change samples</div>

<p>The simplest changes are:</p>

<pre class="indented">
C-z       set current sample to zero
C-x C-z   smooth data using cosine (<a href="extsnd.html#smoothsound">smooth-sound</a>)
</pre>

<p><code>(set! (<a class=quiet href="extsnd.html#sample">sample</a> (<a class=quiet href="extsnd.html#cursor">cursor</a>)) .1)</code> sets the sample
at the cursor to .1.  To set several samples to zero, use C-u &lt;number&gt; C-z.
</p>



<div class="innerheader" id="undoredo">Undo, redo, revert</div>

<p>Snd supports 'unlimited undo' in the sense that you can
move back and forth in the list of edits without any
limit on how long that list can get.  The data displayed is
always the edited form thereof.  Each editing operation
extends the current edit list; each undo backs up in that
list, and each redo moves forward in the list of previously
un-done edits.  Besides the Edit and Popup menu options, there
are these keyboard commands:</p>

<pre class="indented">
C-x r     redo last edit
C-x u     undo last edit
C-x C-r   redo last edit
C-x C-u   undo last edit
C-_       undo last edit
</pre>

<p>Revert is the same as undoing all edits.</p>



<div class="innerheader" id="menuplay">Play</div>

<p>To play a sound, click the 'play' button.  If the sound has more
channels than your DAC(s), Snd will (normally) try to mix the extra channels
into the available DAC outputs.
While it is playing,
you can click the button again to stop it, or click some other
file's 'play' button to mix it into the current set of sounds
being played. To play from a particular point, set a mark
there, then click its 'play triangle' (the triangular portion
below the x axis).  (Use control-click here to play all channels
from the mark point).
To play simultaneously from an arbitrary
group of start points (possibly spread among many sounds),
set syncd marks at the start points, then click the play
triangle of one of them.
The Edit menu 'Play' option plays the current
selection, if any.  
And the region and file browsers provide
play buttons for each of the listed regions or files.  If you
hold down the control key when you click 'play', the cursor
follows along as the sound is played.  If 'verbose cursor' is
on, the time is also displayed in the status area.
If you stop the play
in progress, the cursor remains where you stopped it, but
otherwise returns to its original position.  Type space
(without control) to pause and continue during playback.
The color of the play button corresponds to the state of
the playback: normal: not playing, blue: playing,
green: playing and tracking with the cursor (if any),
red: playback paused.</p>

<p>
If you're getting
interruptions while playing a sound (stereo 44.1 kHz sounds can be problematic),
try using a very large dac buffer.  Use set! to change this:
<code>(set! (<a class=quiet href="extsnd.html#dacsize">dac-size</a>) 65536)</code>.
If you're getting clicks in Linux despite a large dac-size, try setting the OSS fragment sizes by hand: <code>
(<a class=quiet href="extsnd.html#musosssetbuffers">mus-oss-set-buffers</a> fragments fragment-size)</code>. OSS's
defaults are 16 and 12 which make the control panel controls very sluggish.  Snd used to
default to 4 and 12, but this seems to cause trouble for a variety of new sound cards.
My initialization file uses <code>(mus-oss-set-buffers 2 12)</code>.
</p>

<p>The keyboard commands for playing are:</p>

<pre class="indented">
C-q or space   play current channel starting at the cursor
C-t            stop playing
<em class="noem" id="cxp">C-x p</em>          play region (numeric arg selects region)
</pre>

<p>In a multichannel file, C-q plays all channels from the current channel's
cursor if the sync button is on, and otherwise plays only the current channel.
While playing, space pauses playback or resumes it.
Except in the browsers, what is actually
played depends on the <a href="#controls">control panel</a>.
Both C-q and C-x p allow overlapped plays; that is, if you
type C-q several times in succession, you'll hear several
simultaneous renditions of the sound.  The various 'play'
buttons scattered around Snd on the other hand, interrupt
the current play if you click them during a run.  C-g stops
any current playing.  If no numeric argument is supplied,
C-x p plays the currently active selection.
</p>




<div class="innerheader" id="mixingfiles">Mix Files</div>

<p>Mixing (adding, not multiplying by a sinusoid) is the most common
editing operation performed on sounds, so there is relatively
elaborate support for it in Snd.  To mix in a file, use the File Mix menu option,
the command C-x C-q, drag-and-drop it into its new home, or use one of the many mixing functions.  Currently the only difference
between the first two is that the Mix menu option tries
to take the current sync state into account, whereas
the C-x C-q command does not. To mix a selection, use
C-x q.
In drag-and-drop, the mix starts at the mouse location;
in the other cases, the default is usually to
start at the current cursor location.
The mixed-in sound is displayed as a separate waveform above the main waveform with
a tag at the beginning.  You can drag the tag to reposition the
mix.  The amplitude, amplitude envelope, and speed (resampling rate) of the mixed-in portion can
be changed independently of anything else either through such functions as
<a href="extsnd.html#mixamp">mix-amp</a>, or through the View:Mix Dialog.
</p>

<img class="indented" src="pix/mixer.png" alt="mix tags">

<p>
The function <a href="sndscm.html#makesoundbox">make-sound-box</a>
produces a container with each sound represented by an icon;
you can drag-and-drop the icon to the place where you want it mixed, 
or drop it on the main menubar to open it.
</p>




<div class="innerheader" id="mixdialog">The Mix dialog</div>

<p>The Mix Dialog (click a mix tag, or click Mixes in the View Menu) provides various
commonly-used controls on the currently chosen mix. 
</p>

<img class="indented" src="pix/mixdialog.png" alt="mix dialog">

<p>At the top are
the mix id (an integer), its begin and end times, and a play button for the mix.
Beneath that are various sliders
controlling the speed (resampling rate) and amplitude of the mix,
and beneath that an envelope editor for the mix's amplitude envelope.
The current mix amp env is not actually changed until you click 'Apply Env'.
The editor envelope is drawn in black with dots whereas the current
mix amp env (if any) is drawn in blue.
If the mix's sync field is not 0, any other mixes that share that sync field
are edited in parallel with the current one.
</p>



<div class="innerheader" id="changeformat">Change file format</div>

<p>To change the sound file's header or sample type, use the File or Edit menu Save as option.
Choose the header type you want, then the sample type,
(the sample type list will change depending on the header
choice).  The File:Save dialog saves the currently selected sound.
The Edit:Save dialog saves the selection in a new file.
</p>



<div class="innerheader" id="extendfile">Extend a File</div>

<p>
The easiest way to extend the
file is to pad it with zeros.  Go to the end of the file,
via the C-&gt; command, then use the C-u command with a float
argument, giving the number of seconds to add to the end
of the file, followed by C-o (insert zeros): 
to add a second, C-&gt; C-u 1.0 C-o.  The same sequence
can be used to add silence to the start of a file.
Functions such as <a href="extsnd.html#insertsound">insert-sound</a>
automatically pad with zeros, if necessary.
</p>




<div class="innerheader" id="editenvelope">Edit or View an Envelope</div>

<img class="indented" src="pix/env.png" alt="picture of envelope editor">

<p>The Edit Envelope dialog (under the Edit menu) opens a window
for viewing and editing envelopes.  
The dialog
has a display showing either the envelope currently being edited or
a panorama of all currently loaded envelopes.  The current
envelope can be edited with the mouse: click at some spot in the graph to place a
new breakpoint, drag an existing breakpoint to change
its position, and click an existing breakpoint to delete it.
The Undo and Redo buttons can be used to move around
in the list of envelope edits;
the current state
of the envelope can be defined in the extension language (and added to the envelope list on the left) with the 'define it' button.
Envelopes can also be
loaded from a separate file of envelope
definitions via load:
</p>

<pre class="indented">
(<a class=quiet>define-envelope</a> ramp '(0 0 1 1))
(<a class=quiet>define-envelope</a> pyramid '(0 0 1 1 2 0))
</pre>

<p>This defines two envelopes that can be used in Snd wherever an
envelope is needed.  You can also define
a new envelope in the dialog's text field; for example,
'(0 0 1 1) followed by return creates a ramp.
</p>

<p>In the overall view of envelopes,
click one, or click its name in the scrolled
list on the left to select it; click the selected envelope
to load it into the editor portion, clearing out whatever
was previously there.  To load an existing envelope into the editor, you can
also type its name in the text field; to give a name to
the envelope as it is currently defined in the
graph viewer, type its name in this field, then
either hit return or the 'define it' button.
</p>

<p>Once you have an envelope in the
editor, you can apply it to the current sounds
with the 'Apply' or 'Undo&amp;Apply' buttons; the latter
first tries to undo the previous edit, then applies
the envelope.
The envelope can be applied to
the amplitude, the spectrum, or the sampling rate. The
choice is made via the three buttons marked 'amp',
'flt', and 'src'.
The filter order is the variable enved-filter-order
which defaults to 40. To use fft-filtering (convolution)
instead, click the "fir" button, changing its label to "fft".
If you are displaying the fft graph of the current channel,
and the fft is large enough to include the entire sound,
and the 'wave' button is set, 
the spectrum is also displayed in the envelope
editor, making it easier to perform accurate (fussy?) filtering
operations.
</p>

<p>
To apply the envelope to the current
selection, rather than the current sound, set the 'selection' button.
To apply it to the currently selected mix, set the 'mix' button.
Control-click 'mix' to load the current mix amplitude
envelope into the editor.
</p>

<p>The
two toggle buttons at the lower right choose whether
to show a light-colored version of
the currently active sound (the 'wave' button), and whether
to clip mouse movement at the current y axis bounds (the
'clip' button).  The 'linear' and 'exp' buttons choose
the type of connecting lines, and the 'exp base' slider at
the bottom sets the 'base' of the exponential curves, just as
in CLM.  If the envelope is being treated as a spectrum ('flt'
is selected), the 'wave' button shows the actual frequency
response of the filter that will be applied to the waveform
by the 'apply' buttons.  Increase the enved-filter-order to
improve the fit.  In this case, the X axis goes from 0 Hz to half the sampling rate, labelled as "1.0".
</p>



<div class="innerheader" id="editheader">Edit, add, or remove the header</div>

<img class="indented" src="pix/editheader.png" alt="edit header dialog">

<p>The Edit menu's Edit Header option starts a dialog to edit, add, or
remove the sound's header.  No change is made to the actual sound
data; the new header is blindly written out; any unsaved edits are
ignored. If you specify 'raw' as the type, any existing header is
removed.  This dialog is aimed at adding or removing an entire header,
or editing the header comments; anything else is obviously dangerous.
If you don't change the data location, it will be updated to
reflect any header changes; that is, unless you intervene, the
resultant header will be syntactically correct. 
After writing the new header, you should either close or update the
associated sound.
</p>




<div class="innerheader" id="savedstate">Save session</div>

<p>At any time you can save the current
state of Snd by calling <code>(save-state name)</code> where name
is a file name.  You can restart the saved session by calling Snd
with this file name and the "-l" switch: snd -l name.
This file is in exactly the same format as the <a href="grfsnd.html#sndinitfile">initialization file</a>, and can be edited, renamed, or
whatever. To load such a file after startup, <code>(load name)</code>. 
</p> 




<div class="innerheader" id="centeryaxis">Center a tiny signal with DC</div>

<p>Due to the quantized nature of the y-axis position scroller, a tiny
signal that is not centered on 0 can be a pain to position in the
window.  Use the <a href="extsnd.html#ybounds">y-bounds</a> function to set the y axis bounds to some
small number, then use the position scroller to find the signal.
For example, if your signal is a very soft recording setting only the lowest two bits
of a 16 bit signal but with DC offset due to the recording conditions,
<code>(set! (<a class=quiet href="extsnd.html#ybounds">y-bounds</a>) '(-.01 .01))</code>
and try the scroller.</p>




<div class="innerheader" id="misccommands">Miscellaneous commands</div>

<p>C-g at any point aborts the current keyboard command
sequence, as does any mouse click.  C-g can also interrupt most long
computations (search, eval expression, and the various envelope applications).
If you notice one that is not interruptible, send me a note &mdash; I probably just
forgot about it.
</p>

<p>C-u introduces a numeric argument. Besides the integer and
float cases mentioned several times above, you can also
use marks to set the argument.  If the (optional) number
after C-u is followed by C-m, the resultant number passed
to the command is the distance (in samples) from the cursor
to the n-th successive mark.  That is C-u C-m C-f is the
same as C-j.</p>

<p>C-x introduces an 'extended command'.  It can be preceded
by a numeric argument or aborted with C-g.  C-x halts any
on-going region definition.</p>

<p>C-x C-c closes the control panel. 
C-x C-o opens the panel.
</p>

<p>To change a key binding, use <a href="extsnd.html#bindkey">bind-key</a>.</p>

<p>As in Emacs or Tcsh, the Tab key in a text field invokes a context-sensitive completion function
that tries to figure out what the rest of the text probably should be.  If it finds no matches,
the text flashes red; if it finds multiple matches and can't extend the current text, it flashes green.
In the listener, the choices are displayed in a scrolled list; the up and down arrow keys can move
the selection, carriage-return accepts the current selection, mouse click on any item accepts it, and
any other character removes the list.  
</p>




<!-- INDEX controls:Control Panel -->

<div class="header" id="controls">The control panel</div>

<p>The control panel is the portion of each sound's pane
beneath the channel graphs.
</p>

<img class="indented" src="pix/controls.png" alt="picture of Snd control panel" usemap="#controlsmap">

<map name="controlsmap">
  <area shape=rect coords="0,0,25,25">
  <area shape=rect coords="650,60,820,95">

  <area shape=rect coords="0,295,820,310">
  <area shape=rect coords="0,311,800,325">
  <area shape=rect coords="801,311,820,325">
  <area shape=rect coords="0,326,800,345">
  <area shape=rect coords="801,326,820,345">
  <area shape=rect coords="0,346,800,365">
  <area shape=rect coords="801,346,820,365">
  <area shape=rect coords="0,366,499,380">
  <area shape=rect coords="500,366,800,380">
  <area shape=rect coords="801,366,820,380">
  <area shape=rect coords="80,381,130,400">
  <area shape=rect coords="131,381,710,400">
  <area shape=rect coords="711,381,760,400">
  <area shape=rect coords="761,381,800,400">
  <area shape=rect coords="801,381,820,400">
  <area shape=rect coords="0,401,820,525">
</map>

<p>The controls are: amp, speed, expand, contrast,
reverb, and filter.</p>

<p id="speed">'Speed' here refers to the rate at which the
sound data is consumed during playback.
Another term might be 'srate'. 
The arrow button on the right determines
the direction Snd moves through the data.
The scroll bar position is normally interpreted
as a float between .05 and 20. 
</p>

<p id="expand">'Expand' refers to granular
synthesis used to change the tempo of events
in the sound without changing pitch.  Successive
short slices of the file are overlapped with
the difference in size between the input and
output hops (between successive slices) giving
the change in tempo.  This doesn't work in all
files &mdash; it sometimes sounds like execrable reverb
or is too buzzy &mdash; but it certainly is more
robust than the phase vocoder approach to the
same problem. The best quality time expansion
comes from rubber-sound in rubber.scm, but unfortunately
it only works on well-behaved sounds.
The expander is on only if the expand
button is set.

</p>

<p id="reverb">The reverberator is a version of Michael
McNabb's Nrev.  In addition to the controls
in the control pane, you can set the reverb
<a href="extsnd.html#reverbcontrolfeedback">feedback</a> gain and the coefficient of the <a href="extsnd.html#reverbcontrollowpass">lowpass</a>
filter in the allpass bank (see below).
The reverb is on only
if the reverb button is set.  The reverb length
field takes effect only when the reverb is
set up (when the DAC is started by clicking
'play' when nothing else is being played).
</p>

<p id="contrast">'Contrast enhancement' is my name for a
somewhat weird waveshaper or compander.  It
phase-modulates a sound, which can in some
cases make it sound sharper or brighter.
For softer sounds, it causes only an amplitude
change.  To scale a soft sound up before
being 'contrasted', use the variable
<a href="extsnd.html#contrastcontrolamp">contrast-control-amp</a>.  The function <a href="extsnd.html#maxamp">maxamp</a>
returns the channel's maximum amplitude, so the
inverse of that is a good first guess for
contrast-control-amp. Contrast is on only if the contrast
button is set.
</p>

<p id="filtercontrol">The filter is an arbitrary (even) order FIR filter
specified by giving the frequency response 
envelope 
and filter order in the text windows provided.
The envelope X axis goes from 0 to half the sampling rate &mdash; see <a href="extsnd.html#filtercontrolinhz">filter-control-in-hz</a>.
If you raise the control pane from its default height, 
a graph is revealed beneath the filter text field;
this is an envelope editor like the envelope editor dialog
but specialized for filtering.  The actual frequency response (given the current filter order)
is displayed in blue.  As with all the user interface text entry widgets,
anything you type in the filter envelope text field is evaluated,
returning in this case a list of breakpoints; you can
define a function that returns the list you want, then call that function
in the text field.
The filter is on only if the filter button is set.
</p>

<p>There are many variables that reflect or control
the panel's various sliders; each also has a default
value.  The reverb and expand functions also have
several aspects that aren't brought out to sliders or
buttons on the panel, but that can be accessed through
these variables.  See the <a href="extsnd.html#customcontrols">control panel</a> section for details.</p>

<p>
To take the current panel settings
and turn them into an edit of the
sound, call <a href="extsnd.html#applycontrols">apply-controls</a>.  This may change
the length of the file; for example, if reverb is
on, the reverb decay length is added onto
the end.  Once apply-controls has taken effect, the
controls section is reset to its clean state (so
a subsequent 'play' plays the unmodified newly
edited version). 
</p>

<p>The keyboard commands associated with the control
panel are:</p>

<pre class="indented">
C-x C-o   show ("open") control panel
C-x C-c   hide ("close") control panel
</pre>




<div class="header">Customization and extension</div>

<p>For information on the extension language functions, see <a href="extsnd.html#extsndcontents">extsnd.html</a>.
For information on initialization, configuration, and connections to other programs, see <a href="grfsnd.html#grfsndcontents">grfsnd.html</a>.
</p>

<div class="related">
related documentation: &nbsp;
<a href="extsnd.html">extsnd.html &nbsp;</a>
<a href="grfsnd.html">grfsnd.html &nbsp;</a>
<a href="sndscm.html">sndscm.html &nbsp;</a>
<a href="sndclm.html">sndclm.html &nbsp;</a>
<a href="fm.html">fm.html &nbsp;</a>
<a href="sndlib.html">sndlib.html &nbsp;</a>
<a href="s7.html">s7.html &nbsp;</a>
<a href="index.html">index.html</a>
</div>


</body></html>