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+#!/usr/bin/perl
+
+#******************************************************************************
+#
+# mod2zmod.pl - This program converts a given module into a compressed
+# module of the same type. This is just an example to
+# demomstrate the power of the Perl Sword bindings. The
+# code is almost written the same way the C++ of
+# mod2zmod.cpp code was written
+#
+# $Id: mod2zmod.pl 2841 2013-06-29 10:58:08Z chrislit $
+#
+# Copyright 2002-2009 CrossWire Bible Society (http://www.crosswire.org)
+# CrossWire Bible Society
+# P. O. Box 2528
+# Tempe, AZ 85280-2528
+#
+# This program is free software; you can redistribute it and/or modify it
+# under the terms of the GNU General Public License as published by the
+# Free Software Foundation version 2.
+#
+# This program is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# General Public License for more details.
+#
+
+use Sword;
+use strict;
+
+my $appname = "mod2zmod.pl";
+
+sub printUsage()
+{
+ print "\n$appname - Convert a module into a compressed module of the same type.\n";
+ print "Usage: $appname <module> <datapth> [blocktype [compresstype]]\n";
+ print("datapath: the directory in which to write the zModule\n");
+ print("blockType : (default 4)\n\t2 - verses\n\t3 - chapters\n\t4 - books\n");
+ print("compressType: (default 1):\n\t1 - LZSS\n\t2 - Zip\n\n");
+
+ exit(-1);
+}
+
+#main part of the program
+if (scalar(@ARGV) < 2 || scalar(@ARGV) > 4) {
+ printUsage;
+}
+
+#initialization stuff
+my $datapath = $ARGV[1];
+my $blockType = defined $ARGV[2] ? $ARGV[2] : 4;
+my $compressType = defined $ARGV[3] ? $ARGV[3] : 1;
+my $mgr = new Sword::SWMgr();
+my $module = $mgr->module($ARGV[0]);
+my $compressor = ($compressType == 1) ? new Sword::LZSSCompress() : new Sword::ZipCompress();
+
+my $newmod;
+
+if ($module->Type() eq "Biblical Texts") {
+ if (!Sword::zText::createModule( $datapath, $blockType )) {
+ print "$appname: Couldn't create module in $datapath";
+ exit(-1);
+ }
+ $newmod = new Sword::zText( $datapath, 0, 0, $blockType, $compressor );
+
+} elsif ($module->Type() eq "Lexicons / Dictionaries") {
+ if (!Sword::zLD::createModule( $datapath )){
+ print "$appname: Couldn't create module in $datapath";
+ exit(-1);
+ }
+ $newmod = new Sword::zLD( $datapath, 0, 0, $blockType, $compressor)
+} elsif ($module->Type() eq "Commentaries") {
+ if (!Sword::zCom::createModule( $datapath, $blockType )){
+ print "$appname: Couldn't create module in $datapath";
+ exit(-1);
+ }
+ $newmod = new Sword::zCom( $datapath, 0, 0, $blockType, $compressor)
+}
+
+# now copy the content of the module!
+
+my $buffer;
+
+$module->top();
+$module->setSkipConsecutiveLinks(0);
+do {
+ my $key = $module->Key();
+ if (($buffer eq $module->getRawEntry()) &&($buffer ne "")) {
+ print "Adding [", $key->getText(), "] link to: \n";
+ $newmod->writeLink($key);
+ }
+ else {
+ $buffer = $module->getRawEntry();
+ if ($buffer ne "") {
+ $newmod->SetKey($key);
+ $newmod->write($buffer);
+ # print "Added ", $key->getText(), "\n";
+ }
+ else {
+ print "Skipping empty ", $key->getText(), "\n";
+ }
+ }
+} while($module->next());
+
+print "The new module is now available in $datapath!\n";