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/******************************************************************************
*
* swlocale.h - definition of Class SWLocale used for retrieval
* of locale lookups
*
* $Id: swlocale.h 2833 2013-06-29 06:40:28Z chrislit $
*
* Copyright 2000-2013 CrossWire Bible Society (http://www.crosswire.org)
* CrossWire Bible Society
* P. O. Box 2528
* Tempe, AZ 85280-2528
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation version 2.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
*/
#ifndef SWLOCALE_H
#define SWLOCALE_H
#include <defs.h>
SWORD_NAMESPACE_START
class SWConfig;
static const int ENDOFABBREVS = -2;
/** SWLocale is used for the localisation of the booknames
* The SWLocale is a class which holds the information of one language.
* Every language supported by SWORD has one SWLocale object,
* get the name of the Language using @see getname of this class.
* Another functions useful for frontend developers is @see getDescription.
*/
class SWDLLEXPORT SWLocale {
class Private;
Private *p;
SWConfig *localeSource;
char *name;
char *description;
char *encoding;
struct abbrev *bookAbbrevs;
int abbrevsCnt;
const char **bookLongNames;
const char **bookPrefAbbrev;
public:
SWLocale(const char *ifilename);
virtual ~SWLocale();
/**
* This function is used to get the name of the languages which this object is handling.
* @return The name of the managed language. A possible example is "de".
*/
virtual const char *getName();
/**
* @return The description. A possible example is "German".
*/
virtual const char *getDescription();
virtual const char *getEncoding();
virtual const char *translate(const char *text);
virtual void augment(SWLocale &addFrom);
virtual SWLocale & operator +=(SWLocale &addFrom) { augment(addFrom); return *this; }
virtual const struct abbrev *getBookAbbrevs(int *retSize);
static const char *DEFAULT_LOCALE_NAME;
};
SWORD_NAMESPACE_END
#endif
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