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authorBardur Arantsson <bardur@scientician.net>2015-02-23 09:11:56 +0100
committerBardur Arantsson <bardur@scientician.net>2015-02-23 09:11:56 +0100
commit52d0f7d149610eed0a346585d56838c9bd552e81 (patch)
tree17654d1ac295935af99e8aabd0ecb9617876e1b4
parentc67bb95861c02f01988205c0879c72c53fc3c92e (diff)
Remove no-op view_reduce_view option
-rw-r--r--lib/help/option.txt5
-rw-r--r--lib/mods/theme/help/option.txt5
-rw-r--r--lib/mods/theme/user/all.prf3
-rw-r--r--src/externs.h1
-rw-r--r--src/tables.cc3
-rw-r--r--src/variable.cc1
6 files changed, 2 insertions, 16 deletions
diff --git a/lib/help/option.txt b/lib/help/option.txt
index 715549f2..4807fe10 100644
--- a/lib/help/option.txt
+++ b/lib/help/option.txt
@@ -140,7 +140,7 @@ off at will during the course of the game.
monster becomes viewable for the first time, and also whenever any
viewable monster becomes no longer viewable. This option ignores
the existence of telepathy for the purpose of determining whether
- a monster is viewable. See also the "view_reduce_view" option.
+ a monster is viewable.
#####GDisturb whenever map panel changes [disturb_panel]
This option causes you to be disturbed (stop running) when the screen
@@ -333,9 +333,6 @@ off at will during the course of the game.
but is extremely annoying. Certain older versions of Angband used
this behavior always, so "purists" should turn it on.
-#####GReduce view-radius in town [view_reduce_view]
- No longer in use.
-
#####GAvoid checking for user abort [avoid_abort]
Avoid checking to see if the user has pressed a key during resting
or running or repeated commands. This not only makes the game much
diff --git a/lib/mods/theme/help/option.txt b/lib/mods/theme/help/option.txt
index bcff68c3..7ff99da6 100644
--- a/lib/mods/theme/help/option.txt
+++ b/lib/mods/theme/help/option.txt
@@ -140,7 +140,7 @@ off at will during the course of the game.
monster becomes viewable for the first time, and also whenever any
viewable monster becomes no longer viewable. This option ignores
the existence of telepathy for the purpose of determining whether
- a monster is viewable. See also the "view_reduce_view" option.
+ a monster is viewable.
#####GDisturb whenever map panel changes [disturb_panel]
This option causes you to be disturbed (stop running) when the screen
@@ -333,9 +333,6 @@ off at will during the course of the game.
but is extremely annoying. Certain older versions of Angband used
this behavior always, so "purists" should turn it on.
-#####GReduce view-radius in town [view_reduce_view]
- No longer in use.
-
#####GAvoid checking for user abort [avoid_abort]
Avoid checking to see if the user has pressed a key during resting
or running or repeated commands. This not only makes the game much
diff --git a/lib/mods/theme/user/all.prf b/lib/mods/theme/user/all.prf
index a528d4ea..6447c1b9 100644
--- a/lib/mods/theme/user/all.prf
+++ b/lib/mods/theme/user/all.prf
@@ -152,9 +152,6 @@ Y:empty_levels
# Option 'Reduce lite-radius when running'
X:view_reduce_lite
-# Option 'Reduce view-radius in town'
-X:view_reduce_view
-
# Option 'Avoid checking for user abort'
X:avoid_abort
diff --git a/src/externs.h b/src/externs.h
index 872206a7..cd8f31d0 100644
--- a/src/externs.h
+++ b/src/externs.h
@@ -222,7 +222,6 @@ extern bool_ flow_by_sound;
extern bool_ track_follow;
extern bool_ track_target;
extern bool_ view_reduce_lite;
-extern bool_ view_reduce_view;
extern bool_ auto_scum;
extern bool_ expand_look;
extern bool_ expand_list;
diff --git a/src/tables.cc b/src/tables.cc
index 1cec4611..6aeaaf43 100644
--- a/src/tables.cc
+++ b/src/tables.cc
@@ -1515,9 +1515,6 @@ option_type option_info[] =
{ &view_reduce_lite, FALSE, 4, 0,
"view_reduce_lite", "Reduce lite-radius when running" },
- { &view_reduce_view, FALSE, 4, 1,
- "view_reduce_view", "Reduce view-radius in town" },
-
{ &avoid_abort, FALSE, 4, 2,
"avoid_abort", "Avoid checking for user abort" },
diff --git a/src/variable.cc b/src/variable.cc
index ce4db76b..23fd9923 100644
--- a/src/variable.cc
+++ b/src/variable.cc
@@ -239,7 +239,6 @@ bool_ smart_cheat; /* Monsters exploit player weaknesses */
/* Option Set 4 -- Efficiency */
bool_ view_reduce_lite; /* Reduce lite-radius when running */
-bool_ view_reduce_view; /* Reduce view-radius in town */
bool_ avoid_abort; /* Avoid checking for user abort */
bool_ avoid_shimmer; /* Avoid processing extra shimmering */